Garry's Mod

Garry's Mod

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Items (159)
Action / Horror map: "free_men" (part 1)
Created by Bombitriy
Note: - It's my first map created using Hammer editor. -Some parts of the map include soundtracks. All of them are from HL2 series. !!! VERY IMPORTANT !!! - Gmod won't recognize this map as functional. I made a misstake by making this map, which means that...
C17 Trainstation
just like every other gm_trainstation or other maps that include the trainstation and city17, but this is another final one which got some moar detailz, map name is gm_c17trainstation, due to conflict with other trainstation maps. Features: -Plays during n...
Deadlock
Created by [CRP] p0ison787 ☢
FRANÇAIS Cette map est une énigme, ne trichez pas ! .: Histoire :. Il y a quelques jours, vous avez reçu une lettre de la Protection Civile : Vous serez relocalisé. C'est le jour J. Vous êtes à la gare pour vous rendre en Cité 17. Cependant, il y a quelque...
dm_balcony
Created by MonarchMonk
Author: reaper47 Content Required: Half-Life 2: Deathmatch dm_balcony is a medium sized map made for Half-Life 2: Deathmatch. The map takes place in a small Eastern European town not far from City 17, the Rebels and the Combine have been fighting over this...
dm_drift
Created by MonarchMonk
Author: Dux/Redux Content Required: Half-Life 2: Deathmatch dm_drift is a medium sized map made for Half-Life 2: Deathmatch. The map takes place at an underground base that the Rebels used prior to the Uprising of City 17. The Combine have discovered the b...
dm_global
Created by MonarchMonk
Author: Algorythm Content Required: Half-Life 2: Deathmatch dm_global is a large sized map made for Half-Life 2: Deathmatch. The map takes place at the canal section of City 17, this particular area is one where Rebels and Combine Soldiers alike had been f...
dm_groupfour
Created by MonarchMonk
Author: Coldwontrise Content Required: Half-Life 2: Deathmatch dm_groupfour is a large map made for Half-Life 2: Deathmatch. The map takes place at an unused shipping dock that has it's own power generator. It's a well-kept secret from the Combine that Reb...
dm_hydro
Created by MonarchMonk
Author: Peter Brev Content Required: Half-Life 2: Deathmatch dm_hydro is a small map made for Half-Life 2: Deathmatch. The map takes place at an abandoned hydro-electric dam that's been left to rot and fall apart by the Combine of City 17. Shortly after th...
dm_morbid
Created by Dissy EX
Created by KornyBizkit on Gamebanana Needed: HL2 Deathmatch This is a small portion of Ravenholm, designed to be used as a deathmatch/gmod map! Features: -Weapons and ammo spread around -New, original areas (not just a copypaste of the original ravenholm) ...
dm_powerstation
Created by MonarchMonk
Author: STG_kick_ur_ass Content Required: Half-Life 2: Deathmatch dm_powerstation is a medium sized map made for Half-Life 2: Deathmatch. The map takes place at an abandoned power station at the corner end of City 17. Once used by the Combine to draw power...
dm_quarry
Created by MonarchMonk
Author: Coldwontrise Content Required: Half-Life 2: Deathmatch dm_quarry is a small sized map made for Half-Life 2: Deathmatch. The map takes place inside an abandoned mineshaft in a cave miles below the earth. As the battle for City 17 takes hold, the Com...
dm_raven
Created by Dissy EX
Map originally created by @lph@+Omeg@/Kalopsia Needed: HL2 Deathmatch This is another part of Ravenholm, set up for deathmatch/gmod!, You could think of this as another part of dm_morbid. Features: -Traps -Weapons and ammo spread around -A few new areas -Z...
dm_tech
Created by MonarchMonk
Author: MisterBister & PhilipK Content Required: Half-Life 2: Deathmatch dm_tech is a small map made for Half-Life 2: Deathmatch. The map takes place inside a Combine Tech Station. After the destruction of City 17, the Combine find themselves dealing with ...
dm_torgue
Created by MonarchMonk
Author: Yak_Fighter Content Required: Half-Life 2: Deathmatch. dm_torgue is a large map made for Half-Life 2: Deathmatch. It was made as part of the HL2DM mapping contest on FpsBanana. The battle for City 17 is in full swing. As Gordon Freeman makes his as...
dm_torrent
Created by MonarchMonk
Author: Joey "Erratic" Adey. Content Required: Half-Life 2: Deathmatch dm_torrent is a medium sized map made for Half-Life 2: Deathmatch. The map takes place at an unnamed prison facility where the Combine keep unwanted Citizens locked up. After the destru...
dm_vineyard
Created by CubicTuxedo
Originally made by Daniel on csbanana.com and redistributed by BigDog, this is a HL2DM map which takes place in a train station. dm_vineyard Sunday, 9th of October, 2005 ============================================================ Overview: dm_vineyard tak...
Eli's Lab (Black Mesa East) [Day]
Created by dj-34
Eli's Lab, or Eastern MB This location is presented in the daytime version with some improvements and additions. The map is made for posing and any of your scenes, i remove all NPCs, scripts and doors (for little pussies - no jumpscares, and "scary" sounds...
Existential - TTT
Created by Danny Judas
A lonely, empty city. No one walks the docks, no one strolls the plaxas, no one rests within the seaside manor. All is quiet, save the sounds of the waves and the passing street crawlers, looking for anyone breaking curfew. You and your friends came here t...
gm_apartments v1
Created by ʀᴜᴍᴘᴇʟ
Welcome to 'gm_apartments_v1' About gm_apartments_v1 is a sandbox/rp map that is based in a rebel inhabited apartment set during the uprising in City 17. It is nowhere near finished, but I wanted to see what people thought of it so far. The lighting is dif...
gm_citadel
Created by robitman
A Half-Life 2 themed gm_bigcity with new textures, a citadel, overwatch towers and more! *** THE WATER AND TEXTURES ARE NOW FIXED *** This map features several additions to the gm_bigcity templait used. These features include: • All buildings re-textured •...
Gm_City17_Apartments
Created by ..::GooBall60
This map is based on the City 17 apartments from the early chapters of Half-Life 2. I filled in most of the parts that were inaccessible in the game and added a few extra things that I thought would fit with the style. I didn't design it with a specific ga...
GM_Lily_City
Created by Lily McFluffy Butt
READ THE DESCRIPTION! DON'T LOOK LIKE A DUMBASS! THIS MAP REQUIRES HALF-LIFE 2: EPISODE TWO! Now that that's out of the way, welcome to GM_Lily_City, a large city map based off City 17 and New York! now i know where you live lily get ready for the clowns C...
Gm_Lockup
Created by cringe bat
Map Name: gm_lockup Map Location: "Garry's Mod" Map Creator: Valve Map Editor: Rad ____________________________________________________________________ A "clean slate" version of the Half-Life 2: Deathmatch map "DM_Lockdown", a map created and published by...
gm_outlandcity
Created by robitman
***Version 2 Released*** gm_outlandcity_v2 A small remote town map based on valve's city 17 New features include: • HDR Lighting & skybox • Redesigned buildings for realism from all perspectives (sky, ground, etc.) • Transverable roofs (Removed and replace...
gm_outlandcity_v2
Created by robitman
***Updated version of gm_outlandcity*** ***PLEASE COMMENT ANY FOUND BUGS*** ***THIS VERSION REQUIRES A NICE GRAPHICS CARD (GTX 660, 670, 770 etc.)*** ***PLAY ON LOW OR MEDIUM VIDEO SETTINGS IN GMOD*** A small remote town map based on valve's city 17 New fe...
gm_ravenholm_reborn
Created by Dissy EX
Map created by Phailster, if he or she want's me to take the map down let me know! This verison of Ravenholm has no blood, the soundscape has none of the atmospheric sounds, No zombie spawns or scripted events. In summary it's a clean and zombie free Raven...
gm_ravenholm_snow
Created by TheOgre26
"We don't go to Ravenholm anymore..." I was inspired by the concept art previewed in the Project Borealis tech demo of Ravenholm in the winter. In 21 days I came up with this map here in hopes of replicating the team's effort. This is the first map I have ...
Gm_renastunnels
Created by Renafox レナ
Half Life 2 traffic tunnels, heavily cleaned up and improved. Removed most collapsed sections and cars....
GM_Renastunnels_V2
Created by Renafox レナ
A sequel to my first HL2 Conversion map, converted from the HL2 maps: d3_c17_06a ep1_c17_00 A long stretch of war-torn car tunnels, now collapsing and filling with water. If you leave the tunnels, you find yourself in the lower levels of a parking garage R...
GM_Renastunnels_V3
Created by Renafox レナ
Despite being based on several HL2 maps, this map looks and plays differently than its HL2 counterparts. Set in the bowels of 2025's earthquake-stricken NYC, these tunnels make a great build, deathmatch, eye candy, or prophunt map. Features: Large size HDR...
gm_trainstation_02
Created by kitrod
Ah, trainstation_02. One of my favourite maps in Half-Life 2. I have decompiled it, taken out all of the scripted sequences and triggers, and uploaded it for your pleasure. I also decreased some lightmap scales where I feel it would improve the map. (Light...
gm_Tunnel
Created by LastZlo
Long tunnel, from hl2 map (d2_coast_09). No other contents....
Gm_Under
Created by Renafox レナ
A better-lit version of the HL2: EP1 Car Park. Antlions and Zombies no longer spawn here....
(HL2) Kleiner's lab (Reworked!)
Created by Victoria Valentine
Known as d1_trainstation_05 in the Half-Life 2 files. This map has a working teleporter, and is as faithful to the original map as possible. With some added bonusses to make your roleplaying/movie making experience even better. You can find the map by sear...
Nova Prospekt (Fully noded)
Created by MAESA
This is about 4-5 of the hl2 prison maps joined together. This is the first release, not all the doors work, but the map works fine and you get the general idea. Roadmap: -All the doors working -Lighting is done better -Cafeteria is overhauled to look like...
Nova Prospekt [Day]
Created by dj-34
Prison (Nova Prospekt day), map created and optimized for posing and scenes, is based upon the beta map of Half-life 2. P.S if you have any problems with reflect you need to write in console "mat_specular 0". This map supports SFM, so you can use. But you ...
Ravenholm (Gmodable)
Created by Renafox レナ
Created by popular request, Ravenholm, stripped of events, triggers, and the like Bugs: -lighting issues (Compiled in EP1) -Some traps no longer work Let me know if you have any game-breaking issues Oh and it has easteregg now...
Ravenholm complete
Created by Randy
Introduction We don't go to Ravenholm... But you guys do! Here it is, the complete, all-in-one version of Ravenholm! Yes, even the graveyard! (Zombies not included.) What this addon has - All traps are working here, even the electric fence! - I've also fix...
Ravenholm [Day]
Created by dj-34
Ravenholm, the favorite infected town of many Half-Life 2 fans is now in the daytime style, this map is optimized for scenes, posings and posters. P.S If you have problems with reflections (although this should not be), then enter "mat_specular 0" in the c...
Rebel Apartment
Created by Lamarr
Deprecated This item has been deprecated, further support will no longer be provided. This item remains on the workshop for compatibility purposes only....
RP City17 Downtown [Beta2.8] Pre-release
Created by Malinovskiy
#StandWithUkraine A HL2RP map I don't think it works with Clockwork... rp_city17_downtown_beta2_8 *This map requires following games: - Half-Life 2 - HL2: Episode 1 If you don't have them, you will probably have problems with textures and models. Currently...
Rp_City17 - Build 210
Created by BoyV (Kill22pro)
This is build 210 of the City17 Garry's Mod role play map project, it is the latest officially released build created by us. Welcome. Welcome to City 17. You have chosen, or been chosen, to relocate to this workshop page. I thought so much of this workshop...
Rp_City17_District47
Created by j.
:: I NO LONGER WORK ON THIS MAP :: RP City 17: District 47 Version 2 Requires Half-Life 2: Episode One and Half-Life 2: Episode Two mounted to Garry's Mod! Does NOT require Counter Strike Source. Features: Moving trains which occasionally stop at the stati...
RP_City17_District47_HL2RP
Created by j.
This version has been adapted for Half-Life 2 Roleplay. It will not be updated as often as the standard version and it may be removed later on once I combine this with the original .gma. (Basically, the main version will download this version with it.) Ple...
RP_City17_v1
Created by Blt950
This map is not supported any more due to it's age. This map does not affiliate in any way with the other C17 map released. This map is made for HL2RP, and is as much similar as the C17 from the Half-Life 2 game itself. The map is unfinished, buggy and hav...
rp_cupracity
Created by MISTERAMD
Mapname: rp_cupracity Version: Unknown These are old maps that were on my old harddrive. They were all in plain bsp file. I checked the name of the map if it was already in the GMOD Workshop. If not, I just needed to convert them to gma and upload them to ...
rp_industrial17_scg
Created by Portable Water
This is an edit of the Industrial 17 map for Shock Core Gaming: http://shockcoregaming.com Includes: MPF Detainment Gone Main Operating Base on Shell Beach Train Removed Broken Basketballs....
rp_industrial17_snow - Novabox.org
Created by Dremekeks
You need a second addon-- the content pack for this map-- for the map to work properly without errors. Find it here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=679843970 Skybox not working in multiplayer? This is because you have a weather mod, ...
rp_industrial17_snow CONTENT
Created by Dremekeks
You need the first addon-- the actual map BSP-- for the map to work properly without errors. Find it here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=675505158 This is because the map files were so numerous that I had to seperate them into two d...
rp_industrial17_v1
Created by Apoc
-Update- Fixed missing announcement/radio sounds and a missing building texture Version 1.0 is here! Myself and the contributors behind this map will no longer be updating it and we have moved on. However, the community is free to make their own changes. I...
rp_industrial_nova
Created by Dremekeks
Novabox's third iteration of an edited industrial 17. Original map: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=171962560 What it does: - Removes jail cells. - Replaces Shell Beach with a completely new outlands/wasteland area. - Adds an undergr...
RP_Sidecanal
Created by Contron
A medium-sized roleplay map set in the underground City 17 industrial canals, with a few tunnels and multiple rooms. Suitable for 6-10 players. There are a total of 10 rooms in the map, each with different sizes....
The Citizen
Created by Nixel
My most requested port is now available for gmod! The Citizen is set parallel to the events of the original Half-Life 2. The player takes the role of an ordinary man, pushed over the edge by the oppressive regime controlling his life. His home trashed, his...
The Citizen: Returns (Part 1)
Created by Nixel
I'm not even joking when I say this took about 10 times as much work as my previous ports. Let's hope it's worth it! Requires all 9 (yes, it took 9!) parts to work properly: 1: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=437613573 2: http://steam...
The Citizen: Returns (Part 2)
Created by Nixel
I'm not even joking when I say this took about 10 times as much work as my previous ports. Let's hope it's worth it! Requires all 9 (yes, it took 9!) parts to work properly: 1: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=437613573 2: http://steam...
The Citizen: Returns (Part 3)
Created by Nixel
I'm not even joking when I say this took about 10 times as much work as my previous ports. Let's hope it's worth it! Requires all 9 (yes, it took 9!) parts to work properly: 1: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=437613573 2: http://steam...
The Citizen: Returns (Part 4)
Created by Nixel
I'm not even joking when I say this took about 10 times as much work as my previous ports. Let's hope it's worth it! Requires all 9 (yes, it took 9!) parts to work properly: 1: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=437613573 2: http://steam...
The Citizen: Returns (Part 5)
Created by Nixel
I'm not even joking when I say this took about 10 times as much work as my previous ports. Let's hope it's worth it! Requires all 9 (yes, it took 9!) parts to work properly: 1: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=437613573 2: http://steam...
The Citizen: Returns (Part 6)
Created by Nixel
I'm not even joking when I say this took about 10 times as much work as my previous ports. Let's hope it's worth it! Requires all 9 (yes, it took 9!) parts to work properly: 1: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=437613573 2: http://steam...
The Citizen: Returns (Part 7)
Created by Nixel
I'm not even joking when I say this took about 10 times as much work as my previous ports. Let's hope it's worth it! Requires all 9 (yes, it took 9!) parts to work properly: 1: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=437613573 2: http://steam...
The Citizen: Returns (Part 8)
Created by Nixel
I'm not even joking when I say this took about 10 times as much work as my previous ports. Let's hope it's worth it! Requires all 9 (yes, it took 9!) parts to work properly: 1: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=437613573 2: http://steam...
The Citizen: Returns (Part 9)
Created by Nixel
I'm not even joking when I say this took about 10 times as much work as my previous ports. Let's hope it's worth it! Requires all 9 (yes, it took 9!) parts to work properly: 1: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=437613573 2: http://steam...
The house!
Created by level94836
What is this? It is an HL2 styled map made for small rp or machina making made by gmod.org user vovanjc!...
Trainscene
Created by dj-34
Trainscene, map created for posing, is based upon the original maps Half-life 2, trainstation. This map has a custom texture of the floor, which gives the most best effect refflection on the floor, and gives a much better realism, this map has a high detai...
Trainscene ^3 [Build 03]
Created by stivna
Trainscene, map for posing, posters and movies. Created by DIAREA. Idea and textures by Dj-34 Trainscene ^3, map created for posing, is based upon the original maps Half-life 2, trainstation. This map has a custom texture of the floor, which gives the most...
Urban Flight Hospital
Created by Renafox レナ
The abandoned hospital from EP1, Cleaned out and converted for gmod use Requires EP1...
Before Ravenholm
Created by 엘-750-BM
This is Before Ravenholm a prototype map from Half-Life 2 Episode 4 (Before Valve gave up) If you are familiar with maps i upload you already know to turn on Mat_Specular 0 Expect some lag issues. There are a lot of scripted sequences and triggers for spec...
gm_boreas
Created by Blueberry_pie
A large, snowy landscape with a sprawling underground research facility. No other games or addons are required! To fix crashes and lag/performance issues, read this thread. For other issues, check out the FAQ and troubleshooting guide first. Features - An ...
Gm_Funzone
====READ-BEFORE-POSTING-STUPID-COMMENTS====== This was re-uploaded from garrysmod.org as the original download is no longer available I am well aware of the text shown upon loading the map ====READ-BEFORE-POSTING-STUPID-COMMENTS====== This is one of the be...
gm_RavenholmHospital
Created by AndreyGorkin
En: Small map, made of leaked screenshots from "Half-life 2 Return to Ravenholm". Required "Half-life 2 Episode 1" and "Episode 2"! ----------------------------------------------------- Ru: Небольшая карта, сделанная по слитым скриншотам из "Half-life 2 Re...
HL2 Update Ravenholm maps
Created by MARK2580
Maps location Ravenholm of Half-Life 2 update. Maps support HDR Only ! Map names: d1_town_01_update d1_town_01a_update d1_town_02_update d1_town_02a_update d1_town_03_update d1_town_04_update...
RavenholmVille Maps and Content
Created by Andromeda
NOTE: HDR IS NOT SUPPORTED! I DONT HAVE THE ORIGINAL MAP FILES! DONT ASK FOR UPDATES! This contains the maps, textures, sounds, and models from the RavenholmVille map contest by Run, Think, Shoot, Live. Here's the original: https://www.runthinkshootlive.co...
zs_obj_ravenholm (beta)
Created by +Crionis+
Added new version - zs_obj_ravenholm_b7.bsp...
zs_ravenholm
Created by never stop gambling
Half-Life 2 map now in Gmod for Zombie Survival gamemode! (Reupload) Requirements: CS:Source ...
zs_ravenholm_fix
Created by Pengull
Ah Ravenholm, such a great map isn't it? That is if you leave out the countless map exploits and spawn camping while playing the Zombie Survival gamemode in Garry's Mod. No need to fear because I've made a map patch that will fix every problem! Some of the...
(Cancelled Project) Anklyon City 17 Roleplay
Created by UniQodex
—————————————————————————————————— WORK ON THIS MAP HAS STOPPED ——————————————————————————————————...
Bigcity - 7 Hour War City17 theme
Created by MarkRosOfft
It's a City17 War themed BigCity map. Features: Radioactive water that has risen due to contamination; Many destroyed buildings; Debris, dead bodies and vehicles around the map; A little bit of secrets; After 4 years of development, we have the 26.11.2023 ...
City 17 Trainstation
Created by soer4769
https://steamuserimages-a.akamaihd.net/ugc/1631948687272364023/DB1940F9A5B8010D93624A842245B7F2FBFEF28D/ This map is a combination of all the City 17 introduction maps, from the first time to step out of the train in the start of Half-Life 2 to when you be...
Escape from Ravenholm
Created by Alexscott20
This is a map where you play as Father Grigori after Gordon Freeman leaves Ravenholm. This map is currently in early access. I have added alot more content and i hope you enjoy!...
Escape From Ravenholm V2
Created by Alexscott20
This is a map set after Gordon Freeman leaves Ravenholm, and you play as Father Grigori. This is a full remake of my first map, this is 10x better than the original. Gameplay: • Enhanced zombie combat • A setting that follows the Ravenholm theme • Trap Bui...
HL Alyx Budget Version (2023 update)
Created by Przykra Sprawa
alyxbudgedversion.bsp (you will find the map in "Other" tab) ------------------------------------------------------ Small demake of the starting area from HL: Alyx. This map was made as an eye-candy display. Almost all props were compiled as static for bet...
Ravenholm Town
Created by soer4769
https://steamuserimages-a.akamaihd.net/ugc/1631948687272364023/DB1940F9A5B8010D93624A842245B7F2FBFEF28D/ This is the largest sandbox compilation map I have created to date and is a combination of all the Ravenholm Town maps, the Black Mesa East section plu...
zs_ravenholm_rm3
Created by Kauru
The map was created 01.30.2020. This is a global change to old zs ravenholm map. Features: - Added a many new parts of the map - Strongly changed the lighting and atmosphere of the map - Much more roofs gameplay - Trying to make a 3D skybox and not redo th...
Beta-Style Industrial 17 (rp_i17_betastyle_v1_4_1)
Created by Apex
This map contains content from the Half-Life 2 mod "Dark Interval", I'd advise you to check it out if you're into the HL2 Leak. All required content is packed in, the only external addon required is linked. An edit of the popular "Industrial 17" map, to pr...
Combine Station
Created by Thoriuslight
This is a map I've been working on for a while. This map is HDR compatible. Your objective is to board the train inside the structure. It is intended to be played with multiple players, or else it will be much more difficult. You are supposed to use the we...
gm_beta_c17inner
Created by Finnsohn
Information Main map:proto_c17inner01 WCMAPPACK 2001 Content and atmosphere taken from the mod: Dark Interval RU: Переделанная карта proto_c17inner01 из WCMAPPACK пака,карта по hl2 beta примерно в период 2001 года. Карта маленькая но надеюсь вам понравитьс...
Gm_Block17
Created by Praisemantas
Block 17 is a small map set in, you guessed it, City 17. Featuring: (Hopefully) Nice visuals Two empty interior rooms Angled and sloped geometry A guest appearance by tram001.mdl Consider supporting me on ko-fi! All content is packed inside the map so it s...
gm_combinificity
Created by func_kenobi
Hello There! This is combinificity! A city on the outskirts of City 17. It was never heard of because of the experiment with dimensions and rifts. This map needs Half-Life: Episode 2 to work properly. Features: A mini Citadel A Bigcity like city Ai nodes N...
Gm_toxicair
Created by Fregiscard
Thanks for support Tell me, Dr. Freeman, if you can. You have destroyed so much. What is it, exactly, that you have created? Can you name even one thing? I thought not. Welcome to the remain of City 17 gm_toxicair take place in the aftermath of the destruc...
Hunt Down the Freeman: Nova Prospekt
Created by 엘-750-BM
That one large combine map from Hunt Down the Freeman, this is is one of those maps where literally nothing goes on in the game. This map is from the original build, but it doesn't have problems. Again, I really liked how the map looked, so I ported it ove...
PH Avenue 17
Created by Lange-Déchu
it's a map you can hide in stores or elsewhere....
Proto_c17mapTextured
Created by Praisemantas
You. Hey, you. Did you ever want to drive around in an oddly blocky looking City 17? This is the proto_c17map from the HL2 Beta. Save for the texturework, sidewalks, an improved skybox and a few hastily placed props, the map is largely unaltered from the o...
rp_city17_night
Created by Finnsohn
Information The map is taken as a basis: rp_mk_city17_v2,rp_city17_build210 Content and atmosphere taken from the mod: Dark Interval RU: Ночная версия сити 17,атмосфера взята с мода Dark Interval(ссылочка на мод вверху),за основную базу взята карта rp_city...
rp_combine_overworld
Created by Lithi
My attempt at a Combine Overworld map Includes Ground and air AI nodes A small prisoner pod rail system (not the rideable kind, its just for show) Some dropships in vats Some bio-scanner things (the red door mounted lights) Many stalkers Misc Info All the ...
rp_combine_training
Created by Versus
Attention, An Overwatch Transhuman Arm training is about to begin. Please report to nearest training hall, immiediately. Hello! I thought about making a training map for specific roleplay server. So, I made it! Yes, you can use it for your Half-Life: 2 rol...
[GM] Kleiner Laboratory v1a
Created by Dyncker
••••••••••••••••••••••••••••••••••••••••••••••••••• If you like the addon, consider putting a like This map is a modification of d3_c17_01. It includes various optimizations but remains in the test phase with its v1a. I brought up to date some part of the ...
[HRCS] HL2 Ravenholm Mines (d1_town_04)
Created by legoj15
High Resolution Cubemaps & Shadows Another map where I showcase the maximum extent of the Source Engine's static lighting system using GMod's 64bit compile tools. Features 256x256 resolution cubemaps and the highest resolution shadows possible without the ...
[HRCS] HL2 Ravenholm Trainyard (d1_town_05)
Created by legoj15
High Resolution Cubemaps & Shadows Another map where I showcase the maximum extent of the Source Engine's static lighting system using GMod's 64bit compile tools. Features 256x256 resolution cubemaps and the highest resolution shadows possible without the ...
SV City-17 District 47 V2
Created by Клюкливуд
The map is made specifically for the server: SV # HL2RP # Welcome to City-17 Steam Group VK group CSS content is not required for the map! Download and play! Map Creator: Bayan Director: Klukliwood https://i.imgur.com/EFERX9f.gif Thanks for rating the map ...
gm_orbifold [d3_c17_13 remastered]
Created by The NikityKot
CS:S AND HL2 EP1 EP2 ARE REQUIRED FOR MAP Greetings I decided to make remastered the map d3_c17_13 from Half-Life 2 What changed? Completely updated lighting now you see improved shadows and HDR lighting instead of the usual! Every light has a glow effect!...
Citadel Caramelldansen
Well, yea. Fully looped, normalized and playable. Have fun! Original idea by NvC_DmN_CH, I just closely repeated all of this video This addon has map and assets mounted in that replaces original materials and textures of the citadel Original: Caramella Gir...
Coast [Night]
Created by dj-34
Coast/Coastline/Shoreline This location is presented in the night version with some modifications and additions. The map was made for posing and any of your scenes and poses, all NPCs, scripts and doors were removed (there are no jumpscares, as well as "sc...
gm_c17_ruins
Created by ะۣۜ Wafelyn
https://i.postimg.cc/L5VtNc5j/Discord-Logo.png For any suggestions/questions, feel free to join our Discord Server. https://discord.gg/xzVBtRc Hello There! Original d3_c17_02 and d3_c17_03 from Half-Life 2 is now in Garry's Mod! And now, you can use it for...
gm_overwatch_nexus
Created by ะۣۜ Wafelyn
"There's an old building up ahead, a bank or museum or something like that. Whatever the hell it used to be, now it's a nexus for Overwatch in City 17." https://i.postimg.cc/L5VtNc5j/Discord-Logo.png For any suggestions/questions, feel free to join our Dis...
gm_prospekt_coast
Created by ะۣۜ Wafelyn
https://i.postimg.cc/L5VtNc5j/Discord-Logo.png For any suggestions/questions, feel free to join our Discord Server. https://discord.gg/WY72UTP Hello There! Original d2_coast_12 from Half-Life 2 is now in Garry's Mod! And now, you can use it for sandbox pur...
gm_trainstation_01
Created by kitrod
Alright, so basically- I took d1_trainstation_01 from Half-Life 2, and got rid of all of the scripted events, so now it is just an empty d1_trainstation_01. Fully AI noded (i think, i tried my hardest) Nothing required! Are there any other maps from Half-L...
HL2DM Lockdown 2020
Created by legoj15
A quick little remaster of Half-Life 2: Deathmatch's dm_lockdown, taking advantage of modern day techniques and tools. Didn't bother with HDR since all it did was over-brighten things and would've required manual tweaking of all lights (and would've made t...
Prospekt Defense (gm_prospektdefence)
Created by legoj15
You are the Combine! Fight alongside (or just observe) the Combine as the Human rebels make a push into Nova Prospekt, following the success of Freeman's campaign. The rebels are making use of pheropods to control the neighboring Antlion nest, so watch ove...
Train Station Courtyard 2020 [LEGACY]
Created by legoj15
This map was a tech demo of sorts and wasn't really meant for gameplay (in fact, it was for a Source Filmmaker Project I was working on), you can play an updated, less edited (and less broken) version with LDR support too here https://steamhost.cn/steamcommunity_com/sh...
[HRCS] Black Mesa East Scrapyard (d1_eli_02)
Created by legoj15
High Resolution Cubemaps & Shadows This is a map from Half-Life 2's campaign. I strongly recommend having played the original game first before experiencing this. Another map where I showcase the maximum extent of the Source Engine's static lighting system...
[HRCS] HL2 Apartment Complex (d1_trainstation_03)
Created by legoj15
Please note that there should be 3 screenshots per scene, one for HL2, HL2 Update, and for this HRCS addon respectively. If you only see 2 or less, it means they were deleted on the backend for whatever reason. High Resolution Cubemaps & Shadows This is a ...
[HRCS] HL2 Apartment Rooftops (d1_trainstation_04)
Created by legoj15
High Resolution Cubemaps & Shadows This is a map from Half-Life 2's campaign. I strongly recommend having played the original game first before experiencing this. Another map where I showcase the maximum extent of the Source Engine's static lighting system...
[HRCS] HL2 Black Mesa East Interior (d1_eli_01)
Created by legoj15
High Resolution Cubemaps & Shadows This is a map from Half-Life 2's campaign. I strongly recommend having played the original game first before experiencing this. Another map where I push the Source Engine to its limits using GMod's 64bit tools. Features 2...
[HRCS] HL2 Kleiner's Lab (d1_trainstation_05)
Created by legoj15
It seems that screenshots are being deleted from all my addon pages, I'm not sure why. Please note that there should be groups of 3 screenshots for every scene, one of HL2, HL2:U, and the current addon map respectively. High Resolution Cubemaps & Shadows T...
[HRCS] HL2 Ravenholm Appendix (d1_town_03)
Created by legoj15
High Resolution Cubemaps & Shadows Another map where I showcase the maximum extent of the Source Engine's static lighting system using GMod's 64bit compile tools. Features 256x256 resolution cubemaps and the highest resolution shadows possible without the ...
[HRCS] HL2 Ravenholm Church Graveyard (d1_town_02a)
Created by legoj15
High Resolution Cubemaps & Shadows Another map where I showcase the maximum extent of the Source Engine's static lighting system using GMod's 64bit compile tools. Features 256x256 resolution cubemaps and the highest resolution shadows possible without the ...
[HRCS] HL2 Ravenholm Town 2 (d1_town_01a)
Created by legoj15
High Resolution Cubemaps & Shadows Another map where I showcase the maximum extent of the Source Engine's static lighting system using GMod's 64bit compile tools. Features 256x256 resolution cubemaps and the highest resolution shadows possible without the ...
[HRCS] HL2 Ravenholm Town Center (d1_town_02)
Created by legoj15
High Resolution Cubemaps & Shadows Another map where I showcase the maximum extent of the Source Engine's static lighting system using GMod's 64bit compile tools. Features 256x256 resolution cubemaps and the highest resolution shadows possible without the ...
[HRCS] HL2 Ravenholm Town Entrance (d1_town_01)
Created by legoj15
It seems that screenshots are being deleted from all my addon pages, I'm not sure why. Please note that there should be groups of 3 screenshots for every scene, one of HL2, HL2:U, and the current addon map respectively. High Resolution Cubemaps & Shadows T...
[HRCS] HL2 Train Station (d1_trainstation_01)
Created by legoj15
It seems that screenshots are being deleted from all my addon pages, I'm not sure why. Please note that there should be groups of 3 screenshots for every scene, one of HL2, HL2:U, and the current addon map respectively. High Resolution Cubemaps & Shadows T...
[HRCS] HL2 Train Station Escape (d1_trainstation_06)
Created by legoj15
It seems that screenshots are being deleted from all my addon pages, I'm not sure why. Please note that there should be groups of 3 screenshots for every scene, one of HL2, HL2:U, and the current addon map respectively. High Resolution Cubemaps & Shadows T...
[HRCS] HL2 Train Station Plaza (d1_trainstation_02)
Created by legoj15
High Resolution Cubemaps & Shadows This is a map from Half-Life 2's campaign. I strongly recommend having played the original game first before experiencing this. Another map where I showcase the maximum extent of the Source Engine's static lighting system...
[HRCS] Nova Prospekt Coastline (d2_coast_12)
Created by legoj15
High Resolution Cubemaps & Shadows This is a map from Half-Life 2's campaign. I strongly recommend having played the original game first before experiencing this. Another map where I showcase the maximum extent of the Source Engine's static lighting system...
gm_bridges - City 17 Map
Created by TubbyTapir
gm_bridges takes place on the streets below a rebel-controlled building. Features: - Enterable buildings - Rebel outpost - Streets - Ammo crates - Fully AI Noded Background: Rebels are holding out in a ruined building enduring endless Combine attacks. NO R...
gm_nexus - City 17 Map
Created by TubbyTapir
gm_nexus takes place in front of a Combine fortress. Features: - Many streets - Riverbed - Large building, serving as a Overwatch nexus - HDR lighting - AI Nodes (including Strider nodes!) - Working emplacment gun - Openable Combine cell - Two openable Com...
gm_outpost2 - City 17 Map
Created by TubbyTapir
gm_outpost 2 is set in a secret rebel base in City 17, Outpost 2. Features: - Rebel base - Shooting range - Abandoned, infested part of the outpost - AI Nodes Background: Before the uprising, the Resistance operated from hidden bases in City 17 and it's ca...
gm_plaza - City 17 Map
Created by TubbyTapir
gm_plaza takes place on one of City's 17 plazas. Features: - Rebel outpost in a church - Plaza with a church and statue - Some streets - Some breakable cover - Small rooms for hiding or placing NPC Spawners. - AI Nodes (including Strider nodes!) Background...
gm_quarantine - Quarantine Zone Map
Created by TubbyTapir
gm_quarantine is set in the Xen infested quarantine zone of City 17. Features: - Fully AI noded - Canals - Train yard - Industrial complex - Infested areas Background: During the Seven Hour War, this part of the city was infested by Xen wildlife, and remai...
gm_redoubt - City 17 Map
Created by TubbyTapir
gm_redoubt takes place on the wartorn streets of City 17. Features: - Fully AI noded (including Strider nodes!) - Rebel redoubt/outpost - Enterable buildings - Ammo boxes - Working emplacment gun (NPCs can use it too!) Background: The Uprising rages on in ...
gm_sector - Coast Map
Created by TubbyTapir
gm_sector takes place in the C3 sector of Nova Prospekt. Features: - Prison block - Multiple control rooms - Boiler room - Outside area with a Combine bunker - Fully AI Noded Background: Nova Prospekt used to be a prison, but the Combine transformed it int...
gm_strife - City 17 Map
Created by TubbyTapir
gm_strife is set in a civil protection outpost in City 17. Features: - Fully AI noded - Rebel staging area - Warehouses - APC garage - Street in front of outpost - Cafeteria - Working emplacment gun (NPCs can use it too!) - Usable Combine doors (use the co...
gm_underpass - City 17 Map
Created by TubbyTapir
gm_underpass is set on the streets of City 17, next to a nearby underpass. Features: - Rebel outpost in a cinema - Combine outpost - Underground freeway - Backyard with apartments - Streets - Underground maintenance rooms - AI Nodes (including Strider node...
Hotel Rusalka - City 17 Defense
Created by TubbyTapir
The Combine is onto us. Combine forces are on their way to capture one of the biggest Resistance outposts in City 17. It's up to you and your fellow rebel fighters to defend against this attack. Features - Fight in the streets of City 17 against Combine ag...
C17 street concept
Created by Gürayidməmət
- City17 Street concept art version. - this map was originally created by me to make comics about leak style it in 2018, so in 2020 I updated it for the last time (for comic done). But then I did not continue to make about leak style comics, so it was aban...
City 17 Apartments: Christmas Theme
Created by Weird Cake Thing
The apartments seen at the beginning of Half-Life 2, now with a Christmas coat of paint! Complete with a nighttime snowy exterior, a much more cozy and clean interior, festive lights, and faint Christmas music. Song Used: https://www.youtube.com/watch?v=pv...
CITY 17 IMPERIAL | rp_city17_imperial_rc1
Created by ##brainrot
css content required...
City 17 Plaza: Christmas Theme
Created by Weird Cake Thing
The iconic plaza first seen at the beginning of Half-Life 2, now with a winter coat of paint! Complete with snow, festive lights, and Christmas music playing in the background. Songs used: https://www.youtube.com/watch?v=ngCvqd0zUr8 https://www.youtube.com...
City 17 Trainstation: Christmas Theme
Created by Weird Cake Thing
A Winter themed version of the City 17 Trainstation seen in Half-Life 2! Note:All scripted sequences and events have been removed, it is simply a map for you to explore in. Map file name: c17_trainstation_christmas If you have any complaints, questions, an...
[Half-Life 2 Beta] city17_04demo - Cremation
Created by orangepaprika67
https://i.imgur.com/kOVCvUx.gif Map already has ai nodes and navmesh, and you do not require CSS nor HL2 EP1/EP2. Due to popular request, I have decided to expand this map slightly! Not only that, but the file size should be more reasonable now. (previousl...
Railyard
A small map set in a train yard in the middle of city 17 There are two moving trains Requires both HL2 episodes...
Ruins C17Beta
Created by Finnsohn
A map made from a cut out part of the HL2 game. The map is a ruined city 17 from half-life 2 beta 2001. The alliance is fighting against the rebels in the city, the sounds of battles are heard. The map has: 1.cubemap 2.ai nodes 3.HDR Discord--- https://dis...
City 17 map - Gm_streetsquare (Sandbox)
Created by - Halman Silent -
This Map Has: -HDR -3D Skybox -Soundscapes -Info Nodes -Strider Nodes -5 Interiors -1 Courtyard tags: Half life 2, hl2, streetwar, c17, City 17, Route, Valve , buildings, sandbox....
Raid on Nova Prospekt:Alternate Version
Created by Yakumo Koishi
Originally made by combine_qwq In another timeline, the Rebels began to attack Nova prison in an all-round way. The attack of the rebels led to the prison power outage. You were responsible for sneaking into another gate of the prison through the sewer, bu...
Luminum Nexus
Created by Ragsimier
(map name is gm_luminumnexus) No content required!!! What is this? A prison, nova prospekt style. This map is relatively big and is meant to be for anything, sandbox, NPC battles, PVP, roleplay, scenes, anything. Some spots in the map may be laggy for some...
GM_BetaC17
Created by Gunslinger ☢
NOW ARRIVING: CITY 17 Needs both HL2 Episodes mounted to Gmod to have no errors. A re-upload of a well made map by Jackathan/Jaycie, a assorted mix of WC map-pack and custom geometry both based and inspired by the early concepts of HL2, as it would seem th...
GM_Beta_Citadel
Created by Gunslinger ☢
Lost in the fumes I managed to find this still in my addon directory unlike BetaC17, yet again another HL2 Beta Jackathan/Jaycie map recovered, this map is mainly a merge of Citadel maps in the WC Mappack, fixed and ported to the retail version of Source. ...
In 1 collection by RED PYRO STANDO USER
gmod items collection (special maps)
75 items