XCOM 2
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Elbow's Mod Cocktail - Missions, Aliens & Allies
   
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Description
I'm just trying to get a bunch of fun mods to work together - curating rather than creating!
All credit goes to the mods' respective creators.
Items (106)
Allies Unknown
Created by RealityMachina
Latest Update 1.9.2 - Allies Unknown species will now work with LW2's Not Created Equally again. Patreon - really like my mods that much? Feel free to contribute here: https://www.patreon.com/RealityMachina Humanity isn't the only species willing to fight ...
Allies Unknown Redux Species: Asari
Created by RealityMachina
The biotic natives of Thessia are back, and ready to serve at 50 supplies each. Stats Asari come with the Biotic Barrier ability, enabling them to have a 2 point (by default) shield at the start of every turn. They can also regenerate that shield by 1 poin...
Unique Stats for All Units [WOTC]
Created by Alex Nares
Are you tired of fighting the same old clones with pre-determined default stats? This mod brings variety to your game by randomizing the stats of all units. No two enemies are exactly the same; every enemy is unique. Every Advent soldier was once a human p...
ADVENT Not Created Equal WOTC
Created by h4ilst0rm
Not Created Equal, but this time for the opposing forces. Original idea borrowed with permission from Unique Stats for All Units by Alex Nares. The biggest issue with that mod is that it's implemented as a ginormous config edit which makes it practically u...
Allies Unknown Redux Species: Quarians
Created by RealityMachina
The suited inhabitants of the Migrant Fleet join the fight. With a 75 supplies recruitment price, the Quarians a XCOM Commander can recruit are quite useful with a high enough hacking skill... Stats Quarians have access to Sabotage, a Insanity-like skill t...
Allies Unknown Redux Species: Salarians
Created by RealityMachina
The amphibians of Sur'Kesh join the real war. With a 60 supplies base recruitment price, these soldiers excel at reacting to enemy movement, moreso than they do in standard combat. Stats Salarians have access to Salarian Reflexes, which gives them +20 Aim ...
Allies Unknown Redux Species: Sangheili
Created by RealityMachina
Wort wort wort! The Sangheilis have fought against tyrants in their past, and they're willing to help others fight the tyrants of today. Stats Sangheilis come with Damaged Active Camo, enabling them to get Shadowstep for a turn. Cooldown of around 4 turns....
Allies Unknown Redux Species: Turians
Created by RealityMachina
The militaristic natives of Palaven are ready for the real war. With a base recruitment price of 60 supplies, they may not bring any special abilities to the table, but sometimes all you need is someone that can endure on the battlefield. Stats They have n...
Allies Unknown Redux Species: Twi'Leks
Created by RealityMachina
The oft-trodded upon natives of Ryloth join the fight against the Ethereals. With a base 60 supply recruitment cost, Twi'leks may not seem that different from humans at first, but they can make up all the difference at the right time. Stats Twi'leks have a...
Allies Unknown Redux: Buildable HK Droids
Created by RealityMachina
The meatbag-insulting droids from a galaxy far, far away can now be utilized and constructed by XCOM for their guerilla operations. Unlike most AU mods, HK Units do not have the option to be recruited through the Avenger, instead to replace that, they can ...
Allies Unknown Redux: The Liberated
Created by RealityMachina
Makes cosmetic changes to the Spectres so they're a more XCOM-esque faction called the Liberated. Nothing substantial is changed, it's just cosmetic text and a leader image changes only....
Allies Unknown Species Mod: Asari
Created by RealityMachina
Latest Update Added in Kexx's Thessia update, allowing for more faces (Samara and Aria), and different selections of palettes. The biotic capable race of Mass Effect is ready to serve, at 100 supplies a pop. This time demonstrating how to make a species th...
Allies Unknown Species Mod: Krogans
Created by RealityMachina
Latest Update Krogans are no longer able to panic. Also fixed regeneration being stopped by things that weren't the Krogan being set on fire. The battle-hardy species from Mass Effect is ready to serve...at a very high price (200 supplies). Requires Allies...
Allies Unknown Species Redux: Krogans
Created by RealityMachina
The battle-hardy species from Mass Effect is ready to serve...at a high price of 150 supplies. Stats They have three special abilities: Wallbreaker, which is a free action ability that lets a Krogan smash through cover, walls, trees, etc, for their turn. C...
Allies Unknown: War of the Chosen Edition
Created by RealityMachina
Humanity isn't the only species willing to fight against the long reign of terror and servitude the Ethereal Collective has brought to wherever they went, XCOM just needs to spend time (and resources) finding them. In order to actually utilize this mod, cl...
Always Recruit and Rescue
Created by RealityMachina
Forces the Recruit Extra Faction Soldier and Rescue Captured Soldier covert actions to always appear if their rewards are available. May require a refresh via the end of month report to take effect....
Avatar Buffs
Created by RealityMachina
Chosen and Rulers are great and all, but the final of final enemies you face should get a bit of love too. Adds: Hardened - Both the Commander and normal Avatars get a -40% chance to being critted. This is not just so the Ranger at close range with rapid f...
Black Legion
Created by MrShadow
-- Black Legion -- -- Mod by Team CreativeXenos -- -- SDK : Super awesome totally not fat just big boned : ObelixDk -- -- Modeling, Substance painter texturing, animations : DimDim -- -- Weapon Coding, texturing : Paddy11B -- -- Coding : Shadow79 -- -- Cod...
Children Of The King 2.0 [WOTC]
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, SDK and textures : Nekoworkshop -- -- Blender, SDK, art and textures : Super awesome totally not fat just big boned : ObelixDk -- -- Coding, art and conceptual idea : Shadow79 -- -- Coding, SDK : PZ -- -- Art, te...
Chosen Dark Events Fix
Created by RealityMachina
Dark Events related to the Chosen will no longer fire if you killed them all. The Loyalty Among Thieves events already do this, this is just me finishing it up. Due to how Dark Events work, this will most likely require a new campaign to take effect....
Chryssalid Mutations
Created by RealityMachina
Allows chryssalids to gain special abilities depending on who their cocoon was made out of. Description Chryssalid Cocoons now generate Chryssalids with special attributes or perks when applicable. For now, this includes the following scenarios: Cocoon was...
Covert Action Missions
Created by RealityMachina
Essentially a re-imagining of Start Your Own Missions: this adds in the ability to start Guerilla Ops, Supply Raids, Resistance Ops and Soldier Rescue missions (for soldiers captured by ADVENT: the game already has a covert action to rescue soldiers captur...
More Resistance Ops
Created by RealityMachina
You know those cool missions with multiple personnel rewards? This lets you have more than the vanilla limit of 3 mission in a campaign....
Raider Faction Bases
Created by RealityMachina
Raider Faction Bases is a metamod meant to help the various raider faction mods you may install (by default, supporting the ones I've made) appear more frequently throughout your campaign. Description Bases are generated upon either campaign start or when ...
Synthoids
Created by RealityMachina
You used them as EWRs, but surely you didn't think only XCOM could make use of those designs? Details ADVENT Synthoids start appearing around Force Level 4. They upgrade to Advanced Synthoids aroudn Force Level 11, and Elite Synthoids start appearing aroun...
A Better ADVENT: War of the Chosen
Created by DerBK
-- A Better ADVENT -- -- Enemy Overhaul for War of the Chosen -- -- by DerBK -- ____________________ Requires XCOM2 version: War of the Chosen Requires DLC: none Requires other mods: none ____________________ FAQ, General Info and Troubleshooting for my mo...
A Better Chosen
Created by DerBK
-- A Better Chosen -- -- Mod by DerBK -- Requires XCOM2 version: War of the Chosen Requires DLC: - Requires other mods: - _____________ This mod overhauls the Chosen to be more interesting in and out of combat, while still keeping their powerlevel within t...
A Better Campaign
Created by DerBK
-- A Better Campaign -- -- Plugin for A Better ADVENT -- -- Mod by DerBK -- ____________________ Requires XCOM2 version: War of the Chosen Requires DLC: none Requires other mods: A Better ADVENT:WotC ____________________ FAQ, General Info and Troubleshooti...
A Better Campaign PLUS
Created by DerBK
-- A Better Campaign PLUS -- -- Plugin for A Better ADVENT -- -- Mod by DerBK -- ____________________ Requires XCOM2 version: War of the Chosen Requires DLC: none Requires other mods: A Better ADVENT:WotC ____________________ FAQ, General Info and Troubles...
ABA: Better DLC
Created by DerBK
-- ABA: Better DLC -- -- Mod by DerBK -- Requires XCOM2 version: War of the Chosen Requires DLC: Alien Hunters, Shens Last Gift Requires other mods: A Better ADVENT: WotC ____________________ FAQ, General Info and Troubleshooting for my mods can be found h...
Krogan Champions
Created by RealityMachina
Prepare for the pain. Details Krogan Grunts start appearing as leaders at Force Level 6. Krogan Warriors appear at Force Level 11. Krogan Champions appear at Force Level 16. These enemies can only appear as leader of pods. They use Advent Captain Rifles an...
Raider Faction: Bandits
Created by RealityMachina
"As much as there has been people willing to fight back against ADVENT, there's also been people seeing the post-invasion chaos as a way to live like kings. Ex-military units, civilians who got lucky when they found a weapon cache, even resistance people w...
Raider Faction: Rogue XCOM Operatives
Created by RealityMachina
"Commander, we're getting some weird signals from the upcoming drop point. It's using frequencies and encryptions I haven't seen since the old days, yet it's not the one us and the Resistance have been using. I don't know if we're going meet friends or foe...
Raider Faction: Heretic Geth
Created by RealityMachina
"A legion of hostile robots? Just what we needed." - Central Officer Bradford Meet the not so friendly Geth, or the Heretics as they've been called by the others. Their goals on Earth are unknown, but they are definitely hostile to everybody else they'll m...
Disable Timers for WotC
Created by Shaska
War of the Chosen compatible version of the Disable Timers mod. Disables all the tactical mission timers. As this removes a big element of the game, you may want to crank up the difficulty a notch to compensate If you stumble upon any bugs or missions type...
Raider Faction: Cult of Jariah
Created by RealityMachina
"Jariah was a good woman once. Someone I could even call my sister. When I thought her lost to the aliens, I mourned her. When she came back, started spreading her heresies....well, I won't particularly mind XCOM eradicating as many of her followers as the...
Recruit Multiple Heroes From All
Created by RealityMachina
Actually gain your second (or more) faction hero from all factions. Context: the vanilla check for the extra faction hero reward has the requirement that the faction that offers it must be the first faction you met. This means if you met the Reapers first,...
Restored SITREPs
Created by RealityMachina
Restores the cut SITREPs of War of the Chosen. May cause crashes. Specifically this restores: Fireteam - squad size limited to two. Mission is adjusted accordingly. Priority Objective/Ambush - ADVENT will launch multiple reinforcements once XCOM completes ...
Ruler Nerf Nerf
Created by RealityMachina
Adds in an exception to the LOS requirement for rulers in War of the Chosen: if they take any damage from XCOM (excluding abilities that retain concealment or were free actions), even from a out of sight sniper, they will gain an action point instead of ju...
Salarian Engineers
Created by RealityMachina
Wanted drones back? Wanted drones back to an enemy that specializes in reacting very hard to enemy fire directed at it? No? Too bad, this mod does it anyway. Details Salarian Technicians start appearing around Force Level 4. They upgrade to Salarian Engine...
Sangheili Spec Ops
Created by RealityMachina
Because one disappearing enemy wasn't annoying enough. Details Sangheili Minors start appearing as leaders around Force Level 6. They upgrade to Sangheili Spec Ops at Force Level 13, and Sangheili Zealots start appearing as leaders around Force Level 18. (...
Diverse Alien Pods WOTC
Created by Ginger
Allows alien pods to roll multiple different types of followers. In vanilla, pods led by an alien only roll once to determine what follower they have, and then the rest of the group is filled out with copies of that same follower. Pods led by ADVENT roll o...
[TLP] Peter's Grenades (and other TLP Fixes)
Created by Mr. Nice
This mod fixes a few issues with Legacy Operation load outs, ability selection, and UI feedback: The titular issue that your Grenadier, Peter Osei, on the final "Lazarus Project" Operation does not have his grenade slot upgraded from frag grenades to plasm...
[WOTC] Advent Field Training
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, art, textures and SDK : Super awesome totally not fat just big boned : ObelixDk -- -- Coding : Shadow79 -- What does this mod do? Advent Field Training adds a new SitRep that can happen at any time during the gam...
[WOTC] Advent General Revamp
Created by MrShadow
-- Blender, SDK and textures : Nekoworkshop -- -- Blender, SDK : Super awesome totally not fat just big boned : ObelixDk -- -- Modeling, Substance painter texturing : HulkCX -- -- Coding, art and conceptual idea : Shadow79 -- -- Original cape and cape phys...
[WOTC] Advent Purifier Revamp
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, SDK and textures : Super awesome totally not fat just big boned : ObelixDk -- -- Coding, art and conceptual idea : Shadow79 -- -- New Animations/Coding : Claus -- Advent Purifier Revamp Is an overhaul mod to make...
[WotC] Mission: Prison Break
Created by ∑3245
-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. DESCRIPTION -.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. If you have one of those campaigns with a lot of captured troopers and not enough time to get them, then this mod is for you! This...
[WotC] Mission Overhaul: Core
Created by ∑3245
-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. DESCRIPTION -.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. This mod makes some small changes or fixes while keeping the original experience that Firaxis intended. This verison, Core, contai...
[WotC] Mission Overhaul: Mercury
Created by ∑3245
-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. DESCRIPTION -.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. This mod makes some dramatic changes to four missions: Protect the Device, Extract VIP, Neutralize Target, and Rescue VIP. See the...
[WOTC] Upgraded Rulers
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, art, textures and SDK : Super awesome totally not fat just big boned : ObelixDk -- -- Coding : Shadow79 -- Upgraded Rulers is one of our quicker, easier mods. Changes added... -- Berserker Queen has been made qui...
[WoTC] Muton Hunter
Created by Claus
This mod adds 2 new Muton enemies. These Mutons use a long range sniper rifle which will strip all armor from targets. WHAT IS IN THIS MOD: 2 New Muton enemies Enemies. INFO: Muton Hunter These Mutons show up a bit later than the normal Muton, they utilize...
[WOTC] Normalize Loot
Created by NightNinja54
Commander, we have a number of autopsies to be completed from the wide variety of forces you have fought in combat. -Tygan Normalize loot for Modded Enemies This mod aims to allow users to engage new modded enemies tactically, while maintaining expected XC...
[WOTC] Muton Enemy Pack
Created by Alpha115
This mod adds 6 new muton enemy variants, all the enemies in this mod are quite tough and can give you a fun challenge. there is 1 early game muton and several mid/late game mutons, and these mutons are affected by certain dark events. This mod is compatib...
[WOTC] The Hive
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, SDK, Animations, Substance painter, Photoshop, unit creation/conceptual idea : Super awesome totally not fat just big boned : ObelixDk -- Maya modelling/armourconcepting, Substance painter texturing, unit creatio...
[WOTC] The Hive More
Created by MrShadow
The Hive More is going to over time add much more to The Hive Mod. This mod will NOT work on its own and requires The Hive base mod to work. Right now, this adds new versions of existing missions that you'll have Hive show up in, in greater numbers. Hive A...
[WOTC] Spectre Revamp
Created by MrShadow
Spectre Revamped: ------------FAQ--------------- What does this mod do? 1) Changes how the Spectre and Shadow Bind Units work. If a Spectre creates a Shadow Bind Unit from one of your soldiers, that Shadow Bind Unit will no longer vanish if you kill the Sp...
Plot Gated Chosen Missions
Created by RealityMachina
Locks the Chosen missions behind the plot. Specifically: Revealing the Strongholds requires that either you have killed a Codex, or that you have completed the Black Site. Unlocking the Stronghold Missions proper, requires either killing the damaged Avatar...
[WOTC] Armored Viper
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, art, textures and SDK : Super awesome totally not fat just big boned : ObelixDk -- -- Modeling, Substance painter texturing : HulkCX -- -- Modeling, texturing and SDK : Claus -- -- Coding: Ginger -- -- Coding, ar...
[WOTC] Berserker Omega
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, Animation and SDK : Super awsome totally not fat just big boned : ObelixDk -- -- Maya modelling/armourconcepting, Substance painter texturing : HulkCX -- -- UI Icons creation : Zyxpilon -- -- Coding, art and conc...
[WOTC] Berserker Revamped
Created by MrShadow
Berserker Revamped: ------------FAQ--------------- What does this mod do? 1) First off, let me say that the mobility boost that the Berserkers get when their rage ability is triggered, is not of my doing. That is a base game boost that they have always got...
[WOTC] Bio Division 2.0
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, SDK, Animations and Modbuddy : Super awesome totally not fat just big boned : ObelixDk -- Maya modelling/armourconcepting, Substance painter texturing : HulkCX -- -- Coding and Art : Ashlynne_Lee-- -- Coding : Mr...
[WOTC] CreativeXenos Archons
Created by MrShadow
- Mod by CreativeXenos -- -- Texture optimization, Blender, Substance Painter: Sacred Soul69 -- Modbuddy, Photoshop, Blender: ObelixDk -- -- Coding, Photoshop, Concept lead: Shadow 79 -- NOTE: THIS MOD IS NOT FOR VANILLA XCOM 2 OR LW2!!!!!! PLEASE DONT FOR...
[WOTC] HP For All
Created by MrShadow
HP For All: Is a very easy and quick ini edit mod. All this mod does is start all XCom Soldiers with 6 HP on all difficulty levels. No more 6 HP on easy but 4 HP on Legendary. Why the HP change? Wont this make the early game easier? In short... If playing ...
[WOTC] Militia Overhaul
Created by Alpha115
So this mod was inspired by DerBK's A better militia mod. This mod is pretty similar in the sense that it overhauls the militia. Its not compatible with a better militia but this mod has all of the feature of this mod baked in. What this mod does 1. It giv...
[WOTC] EU Berserker
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, Animation and SDK : Super awsome totally not fat just big boned : ObelixDk -- -- Maya modelling/armourconcepting, Substance painter texturing : HulkCX -- -- Coding/Visualization : Musashi and Mr. Nice -- -- Codin...
Lightweight Strategy Overhaul
Created by RealityMachina
Adds a continental heat system with varying consequences, along with an haven adviser system. The Basics Every continent gets its own "Resistance Command". These can be staffed with a soldier, engineer, or scientist, with the benefits changing depending on...
Perk Psi Cloud The Mind Bug Fix
Created by MrShadow
Perk_Psi_Cloud_the_Mind Bug Fix For a while now, a lot of you have been having crashes pertaining to a Perk called Perk_Psi_Cloud_the_Mind. Some have had the crash with some of our CX mods and some thought it might be the Celatid mod and or it was happenin...
Phantom Evac
Created by RealityMachina
Inspired by Phantom Doctrine, Phantom Evac lets your soldiers evacuate unconscious soldiers without needing to carry them...as long as you get to the evac zone first. Details The mod adds in a secondary ability to the standard Evac ability, Assisted Evac. ...
[WOTC] Children Of The King
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, SDK and textures : Nekoworkshop -- -- Blender, SDK, art and textures : Super awesome totally not fat just big boned : ObelixDk -- -- Coding, art and conceptual idea : Shadow79 -- -- Coding, SDK : PZ -- -- Art, te...
[WOTC] Celatid Alien
Created by MrShadow
-- Mod by CreativeXenos -- -- Modeling, Texturing, Animations, Concept: Stenchfury -- -- Modbuddy, Photoshop: ObelixDk -- -- Modbuddy: fireborn -- -- Coding: Ashlynne_Lee -- -- Coding, Photoshop, Concept lead: Shadow 79 -- -- Reveal Animations: robojumper-...
[WOTC] Even More Robots
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, SDK, Animations and Modbuddy : Super awesome totally not fat just big boned : ObelixDk -- Maya modelling/armourconcepting, Substance painter texturing : HulkCX -- -- Coding, art and unit creation and conceptual i...
Genji Redux
Created by RealityMachina
Now he's got more blades than your body can handle. Description Genji Shimada has gone AWOL from the Overwatch cell after finding out his brother, Hanzo, has been reported missing. XCOM has been requested to track him down, before he does something foolish...
Operation Parallels - The Doom Slayer Mod
Created by RealityMachina
"Commander, we're getting a transmission from the Templars, it concerns an informant of theirs who says he has an extremely high priority mission for us..." Operation Parallels is basically two mini mods combined into one. First: the actual Operation itsel...
[WOTC] Sectoid Abductor
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, SDK and Rigging : Super awsome totally not fat just big boned : ObelixDk -- -- Maya, PhotoShop and textures: HulkCX -- -- VFX, SDK: .vhs -- -- Coding, art and conceptual idea : Shadow79 -- -- Special thanks to Ro...
[WoTC] Purge Priests
Created by Claus
This mod adds four new Advent enemies, the Purge Priest, Purge Bishop, Exalted Purge Bishop and the Exalted Purge Archbishop. These Advent use a short range "purge gun" which deals fire damage and can set targets on fire, they also have a psionic ability w...
[WOTC] Prototype Sectopod Restoration
Created by Deadput
Mod Information: So this mod restores the original Prototype Sectopod skin that was meant to be used in the game for the Advent Forge level, the in game unit prior used the same model as the normal Sectopods, the unit only ever shows up once so unless anyo...
[WOTC] Point-Based Not Created Equal
Created by shiremct
Point-Based Not Created Equal for WOTC Adds a new Second Wave Advanced Option that can be selected when starting a new game to enable a Point-Based Not Created Equal that will randomize your soldier stats, balanced around a configurable point pool. As a Se...
[WOTC] Muton Elite
Created by hectorzx
Alien Elite Pack This mod adds a new enemy variant, the Muton Elite. == Abilitys == -Personal shield Weapon: 5-8 Grenade: 5-6 Melee: 7-9 Overall, he does 1 more damage than the normal Muton. == Stats == Aim: 90 HP: 9/11/13/15 Defense:15 Armor:2 (3 on legen...
[WOTC] M3 Stunlancer Restoration
Created by Deadput
Mod Information: So in the game files the Stunlancer seems to have originally meant to change their colors to this white texture when they reached Heavy (M2) and Elite (M3), this isn't the case in the base game where they remain navy the entire time. So th...
[WOTC] Golden Path Missions Revamp
Created by MrShadow
Golden Path Missions Revamp is just what it says. The Golden Path Missions are all of the main story missions in the game. I personally got sick of fighting the same base game boss pod and reinforcement pods on the main story missions. On the Blacksite mis...
[WOTC] Fair Lost Targeting
Created by NotSoLoneWolf
A very simple mod that makes the Lost's chance to attack XCOM instead of ADVENT 50%, rather than the base game's 70%. Because those dang Lost just won't play fair! I think they're in cahoots with the ayys... This mod can be installed mid-campaign, but if y...
[WOTC] Expanded Enemies Plus
Created by MrShadow
The Mod name says it all. This mod is a quick combination of 3 mods. My (Avenger Defense Enemies Reinforcements Plus), my (Expanded Enemy Reinforcements) and another well known mod called (All Aliens In All Missions). What this mod does is open up the Rein...
[WOTC] End of Mission Quotes Fix
Created by User 190
When you finish a mission, the Chosen encounter screen is supposed to display a quote by the Chosen. However, only the Assassin has text for this, so when you defeat the Warlock/Hunter no quote is given. This mod simply adds text for the Warlock and Hunter...
[WOTC] Civilians Revamped
Created by MrShadow
Civilians Revamped: THANKS: To Mr. Nice for helping on some code to better hide the hidden Faceless from prying mods that give internal stats away. What this mod does... All Civilians, friendly, hostile or hidden Faceless now react to the fighting around t...
[WOTC] Better Double Agents
Created by Yagisan
By default, you can only ever get a Stun Lancer OR a Trooper. The game makes a random roll from a table of 6 choices, half of which are Stun Lancers, and the other half are Troopers. This mod replaces that table with a new table containing all 6 base ADVEN...
[WOTC] Waterfowl's Map Pack
Created by WaterFowl
December/11/17 - About to update with a new parcel. It's medium and located in slums. Since it's my first time doing objectives, I'm testing it thoroughly first. Objectives are the most likely thing to break an ironman game, and I want my shit to be ironma...
WorldWarLost
Created by ObelixDk
-- World War L -- -- Mod by Team CreativeXenos -- -- Rigging, SDK, Photoshop, Animation adjustments, First concept idea : ObelixDk -- -- Coding, additional concept ideas : Shadow79 -- -- Zombie Clown port and Material corrections : E3245 -- -- Tint and hai...
[WOTC] Archon's Visual Diversity
Created by Deadput
Mod Information: This mod gives the base game Archon an alternative skin that they can spawn with, much like how Advent soldiers have a model for each gender they can spawn as. (If you didn't know about this till now then it's understandable since there ar...
[WOTC] Advent Psi Ops
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, SDK and textures : Nekoworkshop -- -- Blender, SDK and textures : Super awsome totally not fat just big boned : ObelixDk -- -- Coding, art and conceptual idea : Shadow79 -- -- Reveal Animations : Robojumper -- --...
[WOTC] Advent Medic
Created by Wilko
A self-contained mod that adds an Advent Medic to the Advent forces. The Advent Medic focuses on supporting wounded Advent troops, either trying to heal them or provide cover. -- Stats -- There are three tiers of Advent Medics, which have the same stats as...
[WOTC] Advent Drone
Created by hectorzx
Advent Drones are a unit with high mobility capables of stun their enemies. There are 3 variants, Advent Drone, Advent Drone Advanced and Advent Drone Elite. Spanish Translation == Abilities == -Shock: An attack that can disorient the target. -Stun: An att...
[WOTC] Adv Priest Revamped
Created by MrShadow
-- Mod by Team CreativeXenos -- -- SDK and Modbuddy : Super awesome totally not fat just big boned : ObelixDk -- Coding : Shadow79 -- SPECIAL THANK YOU to fellow modder Farkyrie who created the Advent Priest unit mod for Vanilla XCom 2. Talked it over with...
WOTC Show Enemies and Terrain on Mission Planning
Created by sebkulu
WOTC Show Enemies and Terrain on Mission Planning --------------------------Quick note about updating enemy groups and icons-------------------------- I think I've set up most of enemy groups added by main enemies mods around. I won't be adding them endles...
Turian Striker
Created by RealityMachina
They shoot you a lot on reaction fire, then they learn how to shoot you a lot during their normal turns too. Details Turian Fighters start appearing around Force Level 4. They upgrade to Turian Strikers at Force Level 11, and Turian Soldiers start appearin...
Raider Faction: SCP Foundation Mobile Task Forces
Created by Puma_The_Great
,,(...)Mankind must not go back to hiding in fear. No one else will can protect us, and we must stand up for ourselves. While the rest of mankind the planet dwells fights in the light, we must stand in the darkness to fight it, contain it, and shield it fr...
Raider Faction: Phantoms
Created by RealityMachina
"When we lost my second all those years ago, there were some that took it as a sign that my leadership, our entire strategy of hiding and working from the cold, to try to kick the aliens off our planet, was the wrong method. A hyper aggressive approach, on...
Raider Faction: Marauders
Created by RealityMachina
"Unfortunately, the liberation process doesn't always go well. There are those of us who get filled with a rage against the world, wishing to damn it for the fate it has given them..." - Betos Marauders are ex-ADVENT that didn't quite go through the Skirmi...
Raider Faction: Global Occult Coalition
Created by Puma_The_Great
"...To those of you who would do harm to humanity, I say this: the Global Occult Coalition stands ready to defend humanity against all foes. Whether it likes it or not. Sincerely, Under-Secretary-General D.C. al Fine United Nations Global Occult Coalition"...
Raider Faction: Chaos Insurgency
Created by Puma_The_Great
"While digging through some of The Foundation's documents we recovered earlier, we've found a description of an Organisation, depiction of which really closely resembles that of one strong, but rather uncooperative resistance group. We don't know much abou...
More Mission SITREPs
Created by RealityMachina
Enables SITREPs for nearly everything. Council, Resistance Ops, Retaliations, Landed UFOs, and Alien Facility missions now all have a chance of getting SITREPs when they spawn. Council and Resistance Ops have a 25% chance to spawn with a sitrep. They also ...
Expanded Mission Names (WotC)
Created by I_Burner
Ever feel like there just isn't enough variety in the mission names churned out during your campaign? I sure did after being offered "Operation Spider Killer" in three consecutive campaigns. So I decided to do something about that.  This mod adds over 1900...
Additional Mission Types Redux
Created by RealityMachina
The expansion added a lot, but there's still a couple spots that could use filling. Currently adds: Emergency Extraction - Council Mission Type A resistance operative has been made and has requested for an emergency extraction. The good news is that a fact...
Advent Cryo Priest Standalone
Created by Deadput
Adds the Cryo Priest enemy from A Better DLC as a standalone unit, it does not depend on A Better Advent like the original mod does. (Although that doesn't mean you can't use it alongside this mod) It still has the Better AI changes from the original mod a...
Advent Spark Standalone
Created by Deadput
Adds the Advent Spark enemy from A Better DLC as a standalone unit, it does not depend on A Better Advent like the original mod does. (Although that doesn't mean you can't use it alongside this mod) It still has the Better AI changes from the original mod ...
Advent Titan Standalone
Created by Deadput
Adds the Advent Titan enemy from A Better DLC as a standalone unit, it does not depend on A Better Advent like the original mod does. (Although that doesn't mean you can't use it alongside this mod) Description of the unit from the original mod: The Titan ...
Asari Adepts
Created by RealityMachina
It uses Asari as enemies and lets me use my biotic class powers for enemies, it's a double win (for me, XCOM gets to suffer some more here.) Details Asari Biotics start appearing around Force Level 4. They upgrade to Asari Adepts at Force Level 12, and Asa...