Total War: WARHAMMER III

Total War: WARHAMMER III

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Items (80)
2x Varied
Created by Death_Toad
This mod adjusts how many skill points both Lords and Heroes gain per rank. What does it do? Added skill dump skill named Excess Training, which is located in the upper right corner, that is used for surplus skill points. This skill gives +1% Winds of Magi...
2 Chaosdwarf Gyrocopters
Created by Vrooktar
Update status: seems to be working fine with 6.2 After working on my Gyrogunship Mod a few ideas emerged to give the Chaos Dwarves a little more of a warmachine airforce. These gyrocopters are the result: Shreddercopter This small squadron of Gyrocopters c...
(technologies) tech research rate bonus balanced per race (warad_tww3_research)
ahoy ! => contact me if you need more details ! => this mod is part of my compilation (all together make a small tweaked vanilla experience and keep all vanilla aspect useful !) => this is a pretty simple mod adding a base research rate bonus for each race...
3D Porthole Lighting Fix
Created by DaciaJC
Praise Sigmar! CA have finally addressed 3D portholes with their 5.0 update, and I would say they now look a damned sight better than at launch. That being said, I will continue to keep this mod updated for those who prefer it to vanilla. Thank you to ever...
AI Construction Priorities Reworked
Created by Lycia Pintella
In vanilla Warhammer III, the AI makes many suboptimal build decisions which reduces the challenge you face in the campaign. This mod attempts to fix that - for every faction in the game. The AI will firstly seek out a barracks, as they need basic troops t...
AI Economy
Created by Incata
This mod modifies the economic system of the ai, giving it the ability to use up to 95% of its income. This improvement is between 5% and 30% of the income of the ai. If the AI has enough resources to maintain its troops for an acceptable time, it will be ...
Allied Recruitment Buffs
Created by DrDCB
It seems there are a few mods that tweak this already, but here's another. Sets the cap for allied units and Ogre mercenaries to 19 per army Boosts Allegiance points gain to +50 per turn (should be capped to 1 per turn for AI) Raises the Allegiance point c...
AI General 3
Created by paperpancake
Now with configuration options for different end-of-battle chasing! Delegate control of some or all of your units to an AI General during battle. You can select which units AI General should control. Tested in single-player. What about Multiplayer? AI Gene...
Alternate Loading Screens All in One 3 HD
Created by CastledCard
https://i.imgur.com/4wfAuBT.png This mod combines all of the loading screens and features from my other mods into one package. For legendary lords without any artwork to be found I used official in-game screenshots, applied a filter and AI upscaled it to m...
Alternative Unit Cards
Created by r1kko
The idea behind the mod is to bring the style of all cards in the game as close as possible to what was set in Warhammer I and II. Also set an additional condition - if the unit is infantry, then should be clearly visible profile and weapons of the warrior...
Audio Mixer
Created by Pear
The Audio Mixer Welcome! First of all let me say without the Ole and ChaosRobie none of this fun stuff would be possible so please give them all the consensual love they deserve! The Audio Mixer has 2 main functions: 1) Act as a custom VO audio compatibili...
Battle Lod Remover
Created by Quentilius
https://i.imgur.com/fVVaDCS.gif This mod removes all the ugly low poly models appearing on long distance in battles. What does LOD mean ? To simplify, LOD (Level Of Detail) is a technique used in games to reduce details on object when they are displayed fa...
Auto Resolve Quest Battles [Updated 6.0.X]
Created by Cigar
This mod allows you to auto resolve all quest battles and teleport to them for free. - Singleplayer & multiplayer compatible - Immortal Empires compatible - Clean & stackable - Save game compatible - If this mod is not working - un-sub and re-sub. This doe...
Battle Weather Overhaul
Created by John Matrix
INTRODUCTION This mod is a massive, complete overhaul of battle map lighting and weather effects for every single map in the game, including every custom map added by Waka's Campaign Battles, GCCM BETA and Custom Siege Map Compilation mods. I've created se...
Beasts Most Foul Complete
Created by Team SCM
https://imgur.com/cU3FOfo.png https://imgur.com/9JLuGYM.png PLEASE READ This is the official re-release of Beasts Most Foul and the Chaos Bulls side mod from Theakrus, prentice.mungo, r1kko, Xoudad and Dead Baron. The mod itself has had reworks to fit bett...
Better Camera Mod
Created by kam2150
Hello, Famous mod from Warhammer 1 & 2 is back! This simple mod allows both closer and further camera heights, more suitable for better screenshots and nicer view of the battlefield. Press "K" to turn off UI for more cinematic view, Press "N" in order to z...
Better Combat Animations
Created by Shorewall
Much needed update for original WH1 human factions: Empire, Bretonnia, Chaos Warriors and Norsca. Specifically animation sets for hu1 and hu1c. The slow overdrawn attacks have been replaced with concise and dexterous movements. Spearmen perform quick thrus...
BETTER GUNS 2
Created by Skrotum-Man
Hi, This is an updated and tweaked version of (Better Guns) by (ballasticraider). The mod aims to make gunpowder weapons more realistic and distinct from bows/crossbows. Most gunpowder units like Handgunners now have: *Double damage / Double reload speed *...
Better Poison
Created by Bobu
This mod buffs Vanilla poison from: -15% Ranged Armour piercing Damage -15% Ranged Damage Base -15% Damage Base -15% Armour piercing Damage -15% Speed To: -25% Ranged Armour piercing Damage -25% Ranged Damage Base -25% Damage Base -25% Armour piercing Dama...
Better Racial Wards
Created by Autumnchain
A simple and small buff to the 'Racial Wards' skills that are located at the top of skill trees and are maxed out with a single point and prerequisite to nothing. It felt too generic a buff considering the effort put into the Buff names and the description...
Bretonnian War Castle (Major Update)
Created by Gorilla
12/29/234 - Major Update After far too much delay, I'm pleased to announce the mod has been updated to 6.0! The mod has also received a full overhaul. The default War Castle is much more refined as a unit. It now has a protected roof canopy to protect the ...
Bound Spell Greater Blue Fire of Tzeentch
Created by Molcarat
Features This mod adds a new bound spell to the Kairos and Exalted Lord of Change, inspired by the Tzeentch trailer. Normal blue fire shoots out from the center at once, but this bound spell shoots out sequentially from the caster's periphery. This bound s...
Brutal Battles 3
Created by Casualfield
Brutal Battles 3, like it's predecessor, improves the look, feel and realistic expectation of battles. Expect heavy losses in every battle! Spears & Halberds devastate cavalry charges, while infantry also take meaningful casualties. Charging units are more...
Building Progression Icons III
Created by Spartan VI
Building icons visually change as they upgrade! This mod creates a visual progression for buildings. Almost all building chains now have icons that change as buildings are upgraded. Mod Features: Building icons visually change as they're upgraded. Note: No...
Campaign Map Lag Fix: Stop Event Spamming Me
Created by Batmane
Non essential events are no longer "Instantly opened" and some high frequency events are no longer persistent. Non essential events include Followers Gained Ancilliaries gained Peace deals Outposts Character becomes loyal Cities captured/sacked etc. ...
Campaign Weather Overhaul (includes The Old World Map)
Created by John Matrix
Mod is fully compatible with Immortal Empires Expanded, and The Old World map, but place mine first in the load order! *Screenshots are very outdated, will upload new one soon* INTRODUCTION This mod is a complete overhaul of campaign map lighting and weath...
Capital City Economic Scaling
Created by SinisterWeasel
Are you a fan of building tall? If so, this is the mod for you! Your capital is the cornerstone of your faction. With this mod, it's economic output will increase by a small amount every turn. This is provided in the form of a flat income bonus. As your fa...
Caravans of the Old World
Created by van Hawke
This mod adds the caravan system for Empire, Bretonnia and Dwarfs in IE and IEE campaigns (both player and AI) The main difference from Cathayan caravans is the improved encounter system. The forces that will attack your caravan will depend on the region t...
Cataclysmic Storm of Magic
Created by ZX
Ever wanted to use Cataclysm spells? NOW WITH THIS MOD YOU CAN! What does this mod do? -Causes the Storm of Magic state in random provinces for 3 turns -Allows the use of Cataclysm spells along with Unlimited Magic Reserve for any battle fought in said pro...
Cataph's Southern Realms (TEB)
Created by Cataph
LATEST UPDATE-RELATED BLOG POSTS: ON CAMPS ----- ON PIGS AND LIONS ----- ON BALANCE LADIES WITH VOLUMINOUS ASSETS now that I have your attention, read the zogging description and don't be in that majority of people who don't and cause problems to themselve...
Change Starting Settlement, YES IT STILL WORKS
Created by prop joe
Still works, I'm not updating it until it actually requires an update. If the launcher warning bothers you use a mod manager. Allows you to start the campaign from any settlement of your choice: when you start a new campaign the mod adds a button (see firs...
Champions of Chaos unique tech to Undivided
Created by Corvus
this mod is simple adds the new unique tech from the champions of chaos to undivided (archaon sigvald kholek belakor) ...
Climate Adaptation - Faster Version
Created by Alex Zhao
This is a faster adaption version of this Climate Adaptation mod. Please don't use both mods at the same time. This mod will allow a faction to gradually adapt a region's unsuitable climate, and slowly reduce the debuff every turn until it is completely re...
Cho's Basic Traits Rebalanced
Created by Choyi
*Fully updated to include all faction traits from all 3 games for Immortal Empires* - Adjustments to Chaos Dwarf traits have been implemented. Tired of having just a couple of good traits avaliable for Lords or Heroes? Disappointed when you turned a Herald...
Community Bug Fix Mod - Game v6, Batch 3
Created by Groove Wizard
Community Bug-Fix Mod Welcome to the CBFM Steam page! You're probably here because you like playing TWWH and want to have a slightly better time at it. Us too. Mostly. This mod, as you may have assumed from the title, is a collection of bug fixes developed...
Custom Matched Combat Animations
Created by [-ODM-] Xiphos
Hello everybody, After a lot of hard work, we are proud to finally release an early version of this project that will bring many matched combat and sync kills between a wide variety of characters and soldiers in Total War Warhammer 3. What The Mod Does -We...
Cultists for Champions of Chaos
Created by Xoudad
"Is it so wrong to want to be on the winning side? Year by year the Beastmen grow bolder and the Marauders stronger. Year by year there are more Mutants, and worse, within the borders of the Empire. The Emperor is fighting a losing battle. I am a pragmatis...
Decline Diplomacy
Created by Marthenil
---Updated for 6.1! Kostaltyn is pestering you again? No more! Adds a UI button next to the existing pause and fast forward buttons that will automatically decline any incoming diplomatic actions towards the player, and close all the relevant menus, so the...
DeepWar AI
Created by Forlorn
NEWS: Patch 6.2 brought some changes to the AI, nothing too major but some old code had to be thrown out. New categories were added by CA to fix Nurgle plague mechanics for the AI. No idea if Golgf*g works but I'm not holding my breath. New options to make...
Disable diplomacy camera auto focus
Created by Hy
This mod disables camera auto-focus during diplomacy. Known issues: - The camera may still move slightly. Tips: - Click on faction's banner in the diplomacy right panel to focus on them....
Derpy's Chaos Dwarf Asset Pack ( 6.X.X )
Created by _D3rpyN3wb_
>>>>>>>>>> REQUIRED FOR MY CHAOS DWARF MODS <<<<<<< Very sorry for Net limited subscribers and slow internet if this pack gets repeatedly updated :C What does this mod do? Provides a centralized asset pack for my CHAOS DWARF mods DISCLAIMER: Some are not m...
Disable startup splash screens / intros
Created by Aexrael
Just a quick a dirty mod that overwrites the various splash screens, epilepsy warnings and the intro movie that shows before the main menu. This lets you go directly from starting the game to the main menu. Note: The Tome of Fates video cannot be played fr...
Empire Infantry Tweaks
Created by Artaros
A bunch of tweaks made to campaign and custom battles in order to bring the Swordsmen and Halberdiers units of the Empire closer to their lore and role in the tabletop game while remaining as much as possible within the vanilla game balance. List of Change...
Empire Infantry (armored)
Created by Giorgio
UPDATE: Mod Fixed and Rebalanced. Should be compatible with almost everything, coding coincidences excluded ADDS SOME SIMPLE, EFFECTIVE, Infantry Units. -Armored Knights on Foot (Sword and Shields) - Armored Knights on Foot (GreatSwords) : Empire Barracks ...
Expanded Hero Skill Trees Compilation
Created by maffers
This mod is an all-in-one compilation of my other hero skill mods. This mod adds some additional skills to each hero's skill trees. It is intended to fill out the skill trees a bit and make them more interesting/loreful. Does not affect Lords. 1080+ skills...
Enhanced Rank Bonuses
Created by weekend soldier
--Rank Bonuses-- I've immersed rank bonuses for units. In vanilla ranks only affects melee attack/defence, leadership, reload speed and accuracy. With mod it affects almost every aspect of unit significantly. Units with higher ranks will restore more vigou...
Display Treasury of AI Factions
Created by sudkks
Display the current treasury of the AI faction in the diplomatic interface - attribute bar, under its strength rank....
Extreme Smoke & Flash
Created by Molcarat
https://i.ibb.co/w6npqk8/2023-05-09-18-30-19-2.gif Features This mod enhances the smoke and fire effects of gunpowder units. The smoke will be larger, thicker and more persistent. Recommendation - Smoke Transparency Fix by BrutusCz Without this mod, smoke-...
FancIER Forestry
Created by Wikist
The trees strike back! Do you want to see your trees in snow and chaos wastes areas? No problem! Do you want to spread vegetation over deserts? You got this! Do you want to enact the Great Purge as Lizardmen and plant jungles all over the world? Well, now ...
Fully Randomized Start Positions
Created by prop joe
Shuffles the start positions of the factions on the map when you click a button (see first screenshot) on new campaign start. This is just a very quick edit of my Semi-Random Start Positions, the WH2 mod of this type by Ubermorgen is a lot more complex and...
Fudging Vassals
Created by LordOmlette
Welcome back, commanders! If you used this mod in Total War: Warhammer 2, then you know what the deal is. For everyone else, read on: VASSAL BEHAVIOR CHANGES Only daemon armies from the Realms of Chaos can declare war on a vassal, no one else can. Vassals ...
Garrison Training - Rank 9 max
Created by [PuB] Axlegolas
PLEASE help promote and leave a LIKE, if you SUBSCRIBE Garrisons are very weak in Warhammer 3 Immortal Empires. That's why there are a lot of awsome garrison mods on the workshop, so i tried something else. Garrisons aren't weak only because they have bad ...
Fusion Wizard
Created by DrSuppo
Fusion Wizard is a Quality of Life (QoL) mod for those who want to fuse items easier and faster. Fuse all items at once. Fusion formula Fusion Wizard use the original game fusion system (2 items of same rarity and type => 1 random item of same type and hig...
Garrison Upgrade All-In-One
Created by oldie
Made this by request, all of my garrison upgrade mods in one. Some of the garrisons in this mod are balanced a bit due to requests, making them slightly different from the individual mods. Can be added/removed during campaign (changes next turn) Not compat...
GMD Plague Tank V2.0
Created by dilaguna
Hello there folks !!!! Decided to create a new unit for nurgle (Kugath only for now) Plague Tank - a good artillery piece of destruction - uses some hellcannon and soul grinder upgrades. (THis is demo of upcoming Path of Chaos mod) You can recruit it same ...
Godslayer Overhaul by Mortrau
Created by Mortrau
INTRO Hi everyone! This is the Godslayer aka Daniel overhaul. I was disappointed when he was introduced, because he looks like some kind of filler for future work. I didn’t want to wait, so decided to make Godslayer interesting to play. My main goal was to...
GCCM
Created by <<FSF>>Ranger
https://i.imgur.com/72ecQT9.jpg Grand Campaign Custom Maps for Total War: Warhammer 3 This Mod is adding beloved Maps from WH1 and WH2 to the Game. For all Campaigns including Immortal Empires Expanded and the Old World Campaign from ChaosRobie. I will be ...
Grand Campaign Camera
Created by sleepyHase
While not an exact port, it has the same functionality as my WH2 version of this mod This mod: - Increases the max zoom of the campaign camera so you can see more of the map - Increases the min zoom of the campaign camera so you can get closer to the lords...
Greater Chaos Spawn of Khorne
Created by DracoMcGee
https://i.imgur.com/KoFA1Lw.png INTRO "On rare occasions, Khornate spawn may persevere through bloody battle after battle. Bathing in the blood of Khorne's enemies all the while managing to stave off mutagenic breakdown from chaos corruption. These few may...
Increased Firing Arc
Created by Whitehelm
Remind your soldiers they have peripheral vision. Increases the firing arc of all ranged units to 140 degrees, any units with a firing arc greater than 140 are unchanged. Also check out my character skill tree tool https://totalwarhammerplanner.com/ SFO? D...
Legendary Characters
Created by Stratovarius
That is not dead which can eternal lie We've got 5 new characters for you today, including our first two Chaos Ogres, courtesy of the excellent Frob (and Matthew's help in lore diving). Dark Elves Korelei - Legendary Witch Elf Hero Chaos Ogres Terrog Throa...
Legendary Characters Assets
Created by Stratovarius
Contains all the required visual assets for the Legendary Characters mod. If this isn't in use, LC will break. See LC for credits, images, etc....
Legions of Nagash (6.2)
Created by Rhox
https://i.imgur.com/8USvAhB.pngNAGASH, SUPREME BONE DADDIO AND MAD HATTER, HATH COME BACK. AND HE DOTH SPEAK IN CAPS LOCK. And he needed an absolutely soul-stealing amount of work, the narcissistic bastard. A due premise: this mod has been a labour of love...
Lily's Bretonnia Mod Compilation: All-in-one
Created by Zaylidin
Loyal Knights of Fair Bretonnia! After much request, I gift you the Bretonnia Overhaul Compilation, a mod encompassing all of my Warhammer 3 mods! This mod includes all non-graphical Bretonnia mods I have created up to this point, including: • Lily's Breto...
Murranji's Land Encounter Mod (for IE and Roc)
Created by Murranji
Description This mod adds additional campaign map interactivity by implementing a new system of land encounters, based on the idea of the original sea encounters by CA. The mod updates and extends the feature to provide varied encounters with additional fu...
Nanu's Dynamic Regiments of Renown (Beta)
Created by Nanu
https://i.imgur.com/C6v7SRP.gif Note from the author, skip ahead for the mod description. I've been absent from the modding community for over a year now, and that's for a lot of reasons. At first it was burn out. The system I used to make Active Oceans no...
New Settlement Who Dis 2
Created by Ydok4
This is a port of the original 'New Settlment Who Dis' from Warhammer 2. Check it out here and give Groove Wizard and John Austin a thumbs up and some support! Description Ever wonder why the Dwarfs would reconquista Black Crag and just leave it with that ...
OvN Lost Factions: Citadel of Dusk
Created by Team OvN
https://i.imgur.com/dZmevQt.png https://i.imgur.com/H3NWa3O.png This mod is part of the OvN Lost Factions mod series which adds new and interesting races and factions to the game and requires Mixu's Unlocker to work. These races are available to play in th...
Permanent Summons
Created by Commisar Jon Fuklaw
Introduction CA has had this thing about balancing solely for multiplayer for half a decade. Summoned units being nerfed so that they just magically vanish after a minute whether that makes any sense or not is one example of why that's dumb. This fixes tha...
OvN Lost Factions: Grudgebringers
Created by Team OvN
https://i.imgur.com/dZmevQt.png https://i.imgur.com/H3NWa3O.png This mod is part of the OvN Lost Factions mod series which adds new and interesting factions & races to the game and requires Mixu's Unlocker to work. These races are available to play in the ...
Skaven Esoterica
Created by Stratovarius
Skaven Esoterica Originally called Toro's Skaven Units, unfortunately our good friend Toro has chosen to leave the modding community for WH3, and asked me to upload and maintain his Skaven pride and joy. Units Galore! Warp Zeppelin Man Crusher Warp Runner ...
Rotblood Tribe
Created by Stratovarius
https://i.postimg.cc/L4kJbr9F/Rotblood2.png From The North They Come Today, we've gone back and revisited the Rotblood Tribe, giving them three more famous enemies from Vermintide II. Nurgloth the Eternal is the Rotbloods’ primary soothsayer and Burblespue...
OvN Grudgebringers - Moving Camps Submod
Created by Team OvN
https://i.imgur.com/dZmevQt.png https://i.imgur.com/H3NWa3O.png Moving Camps This is a submod for 'OvN Lost Factions - Grudgebringers' that allows the player to move their camps making them much more useful. The camps also come with unique stances to furth...
Skaven Food Overhaul! by Markliuz
Its finally here, my skaven food tweaks from warhammer 2. now renamed as overhaul rather than tweaks, cause it does change food acquisition for the skaven in multiple number of ways, much like the original did in warhammer 2. https://steamhost.cn/steamcommunity_com/sha...
Tech-Tree Compilation (New Version)
Created by Decky
What does this mod do? The mod adds new Technologies to ALL Tech-Trees: Beastmen, Cathay, Khorne. Nurgel, Slaanesh, Tzeentch, Ogre Kingdoms, Kislev, Empire,Vampire Count,Vampire Coast, Bretonia, Dwarfs, Choas Dwarfs, High Elves, Tomb Kings, Wood Elves, Ska...
Temple Guards (Maces)
Created by Murloc
DESCRIPTION: I was always wondering why almost all races get elite infantry units for both attack/defence but lizardmen don't. Thats why I made a variation of temple guard but they are armed with maces instead of halberds. This creates more diversity and v...
Tier 3 Starting Capitals
Created by Beans
This mod is out of date and may not work correctly. It also may still work fine. I have no schedule or plans to update at this time. ABOUT TIER 3 STARTING CAPITALS TIER 4 VERSION HERE This is a limited recreation of the amazing WH2 mod, Higher Starting Tie...
Tzeentch's Bane Towers (6.12)
Created by Sam_Py
//////////////////////// https://imgur.com/o0bh9s9.png //////////////////////// When a Chaos Sorcerer takes to the sea as part of a Chaos Fleet he will always be aboard a Bane Tower of Tzeentch. This strange floating vessel resembles a huge floating castle...
Variant Selector
Created by Marthenil
---Updated for 6.1! Lets you choose Character Variants (where applicable). Snek's Extra Variants (the whole bunch of them!) are compatible out of the box, thanks to Snek. Other modded variants will need to be made compatible. This means that you simply won...
[Beta]Legendary Urbania
Created by MotorwaySouth
Overview ○ Special Settlement Models This MOD replaces campaign map town models to restore legendary cities from the lore. It aims to provide unique skins for as many settlements as possible at each level, making them visually distinct when occupied by dif...