Space Engineers

Space Engineers

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Items (76)
Abandoned Settlements [v2]
Created by Dan
Mining Optional Abandoned Settlements is an expansion for the Modular Encounters mod by MeridiusIX. This mod provides an alternative route to bootstrap your survival start on atmospheric planets. No longer do you need to mine for resources, you can salvage...
AiEnabled v1.9
Created by jTurp
https://i.imgur.com/fVVaDCS.gif v1.9.7 published April 9, 2025 Please refer to the changelog for patch notes. Check the Discussions for details on items commonly asked about https://i.imgur.com/cdhLXnQ.png AiEnabled is a total NPC inclusion mod that aims t...
Animation Engine
Created by Math
This a scripting language for SE that allows modders to create block animations with relative ease, no C# knowledge required. This is not a mod, its more of a framework for modders If you run into any bugs or missing features please request them on the dis...
AQD - Small Grid Expansion
Created by enenra
https://i.imgur.com/fVVaDCS.gif Current version: 1.1d Please refer to the changelog for patch notes. https://i.imgur.com/cdhLXnQ.png This mod adds a number of blocks to the game which previously were only available in large grid versions. They all have ful...
Aryx Weapon Enterprises Vol. 1 [WeaponCore]
Created by AryxCami
The King of weapon mods (plsdon'tkillmeitmakesacooltaglineonthemodloaderpage) Aryx Weapon Enterprises, or AWE for short, is a small-but-expanding pack of weapons, using the Weaponcore framework. We got guns in all shapes and sizes, with literally hundreds ...
Assertive Combat Systems
Created by Splitsie
Assertive Combat Systems brings life and challenge to your world. This mod includes cargoships and bases for planets, moons and space. It will progressively increase in challenge as you grow in threat. So, how does it work? - cargoships will spawn in the l...
Assertive Loot
Created by gruzzob
This here is a set of improved thrusters for use as loot in Splitsie's Assertive Combat Systems mod. Now with thrusters you can pickup and store in your inventory. Variants have been made of all Vanilla and DLC thrusters that produce 115% peak thrust, at 9...
Bot_spawner
Created by Chipstix213
List of available Bot types Robots Drone_Bot Boss_Bot Police_Bot Target_Dummy Humonoids Space_Skeleton Space_Zombie Ghost_Bot Animals RoboDog DO NOT USE THIS MOD IS FOR DEPENDENCY NOT FOR USE Please go to AiEnabled for the correct mod. This workshop item c...
Bring Back Cyberhounds
Created by Nikolas March
Update: removed the other planet definitions from the mod, it was only supposed to contain the earthlike, now it does. Update: added new definition entry (its been programmed in the game code for a while, but also has to be added to the defintiion to use i...
Camera Panning - rotate camera view (+reset 1st person character view)
Created by Digi
This mod enables players to change the direction camera while viewing it. Works for any camera block, modded or vanilla. How to use in game When you view a camera the mod will tell you the controls as a HUD notification. Simply hold the LookAround key (def...
Corruption PvE Combat
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction This mod adds several new pirate drones to provide a more challenging Player vs Environment (PvE) experience. Many of the drones included make use of custom behaviors, making t...
CULT Remains
Created by Solnakar
The CULT Some know them as Worshipers of Light, but most call them simply the CULT. They come, they conquer and after some time they dissapear, leaving their automated installations and ships behind. Drones patrol star systems even when their masters are l...
Definition Extension API
Created by DraygoKorvan
API mod to add a custom <ModExtensions> Tag to any SBC file. Definitions can then be loaded by any mod using DefinitionExtensionsAPI.cs (included in this mod) and adding this mod as a dependency. Block mods do not need to add this mod as a dependency, just...
Dynamic Wheel Friction
Created by DraygoKorvan
Updates wheels friction values dynamically based on how much force they are resisting. Tired of not getting better grip under downforce? Heavy vehicles still slipping? This mod is for you! Compatible with aerodynamics, aerodynamics only needed if you want ...
Elite Dangerous Style Jump Effect
Created by Valikai
This mod replaces the jump drive effect and audio with one inspired by the Elite Dangerous capital ship jump effect. This isn't meant to be a direct copy of the Elite effect, it simply inspired me to spruce up SE's effect in a similar style....
Energy Shields
Created by Cython
NEWS: All new models have been contributed by Shaostoul! Description: This mod adds fully functional shield generators to the game that protect the whole grid from incoming damage! You can also upgrade them with special modules to boost their stats, or cha...
Hacking Computer 3.2 - SE 206
Created by nukeguard
This mod adds small and large ship hacking computers. It is a replacement for an earlier version of the mod. With new models and effects (a big thank you to Nukeguard for providing the models). Original: Hacking Computer Thanks to Crunch and Sen. Palpatine...
Hollow Planet Clean-Up
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod will perform a clean-up of any grid that falls beneath the planet surface. Clean-up Specifications - If a grid is past 1/3 of the distance from the surface to the plane...
HUD - Modern and Fancy (Color)
Created by Adriano
https://i.imgur.com/fVVaDCS.gif Description Same info with a new style. This is a modern and fancy new HUD designed to easily get used. Features All stats info still on screen New colors Works on all screen ratios Easy to get used Centralized and symmetric...
HUD Compass
Created by Zelious
It’s a compass! On your HUD! Now featuring a clock! It works on any planet, of any size, with any FoV setting, at any resolution and with any other HUD mod! Why Do I Need A Compass? Not long ago a compass was a not really all that useful, but then the mult...
Imber Corporation
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Imber Corporation adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, Random Encounters, and Planetary Installations. Encounter Inform...
In Depth LCDs
Created by Splitsie
This is a collection of LCD images for use on your ships and bases. I primarily made this for use with my Assertive Combat Systems mod so the images are mainly focused around giving a bit more life to those ships and bases and will hopefully do the same fo...
Independent Contractors
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Independent Contractors adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, and Planetary Installations. Encounter Information This ta...
Industrial Overhaul - Deep Ores
Created by Clockwork168
Deep Ore add-on module for the Industrial Overhaul Ore depths range between 100 to 1200 meters, depending on rarity. Ore vein thickness has also been increased to approximately 50m for all ore types. Approximate Depths: Iron, Nickel, Copper, and Silicon: 1...
Industrial Overhaul - v1.7.2
Created by Clockwork168
Clockwork Industries presents our most ambitious project yet: the Industrial Overhaul! Production, industry, and progression in vanilla Space Engineers has always seemed incredibly shallow and uninteresting; once you have a refinery and assembler set up, y...
MCRN RailGun VX-12 Foehammer - MP!!!
Created by nukeguard
VX-12 Foehammer Turreted Ultra-Heavy railgun. Though powerful, railguns are used almost exclusively in CQB (close quarter battles) because while the round is quite fast, it is unguided and can be dodged fairly easily at longer ranges. Azimuth -90 to +90 El...
Midspace's Ship Speed 1000 mod (skybox friendly)
Created by Screaming Angels
A max ship speed mod with a difference. It is custom skybox friendly. You can use it with any Skybox. It does not modify the Environment.sbc file, so any custom environment settings are safe. Maximum Small and Large ship speed are set to 1000 m/s. Addition...
Modular Encounters Systems
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. What is Modular Encounters Systems? This mod was designed to be a flexible framework that will handle nearly all spawning of NPC grids in your game world. It also includes a behavior system...
More NPC Encounters V5
Created by superhappyalien
DS/MP Server and Single player Harder Surival of More Encounters Multi-player and Coop designed and recommend to get the best of this mod Tips: Do not Put all you Eggs in one basket spread out your Base and ships over the solar system To keep your local PC...
More NPC Encounters V6 - Rival Ai (Now with NPCs for Water Mod)
Created by superhappyalien
DS/MP Server and Single player Harder Surival of More Encounters Multi-player and Coop designed and recommend to get the best of this mod Tips: Do not Put all you Eggs in one basket spread out your Base and ships over the solar system. ***Features*** 1 Spa...
Nanobot Build and Repair System
Created by Dummy08
Nanobot build and repair system for small and large ships/stations (automatic welding/grindig/cleanup system) Features This system could repair damaged, build projected and grind marked/enemy blocks within range around the system. It also could collect flo...
NorthWind Weapons
This is the start of what I hope will be a large weapon pack powered by WeaponCore, very much still a WIP. First batch of weapons are a selection of Railguns, 3 turrets and 3 fixed weapons. All railguns feature recoil force and animations, penetration, shr...
NPC Defense Shields Provider
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod adds Defense Shields to nearly all NPC Grids spawned through the Modular Encounters Spawner! How it Works The mod works by scanning each grid before it spawns, and if i...
NPC Programming Extender
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod adds several new custom methods that NPC owned drones can use to expand their functionality. This includes the ability to assign itself to a custom faction, get all nea...
NPC Weapon Upgrades
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction The aim of this mod is to increase the challenge in your PvE worlds by turning your advantages against you. This mod will randomize the weapon loadout of NPC grids, and can eve...
Object-85 (Weather Update)
Created by Almirante Orlock
English: Object-85 is a rocky moon with large craters scattered all over its surface where it formed a thin layer of atmosphere due to the accumulation of gasses in the bottom of these regions. Gravity: 0.3G Resources: U - 76.9% Fe - 12.8% Ni - 10.2% Ice -...
OKI NPC Expansion Mod
Created by Okim
This mod is an attempt to shift the difficulty level of vanilla survival into much more dangerous gameplay by introducing various industrial and military cargo ships armed with OKI Grand Weapons Bundle stuff and expanding harmless vanilla drone set with mu...
Orks: The Great WAAAGH!
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description Orks: The Great WAAAGH! is a PvE mod that adds very hostile encounters to your game world. Encounter Information This table provides information about what to expect with the en...
Parallax Concepts
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Parallax Concepts adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, and Planetary Installations. Encounter Information This table pr...
Perpetually Perturbed Pirates
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod will force all players reputation with the Space Pirate Faction (SPRT) to always be hostile. If at any time a player's reputation with the pirates is higher than -600, ...
Planet Creature Spawner
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction This mod is an add-on for the Modular Encounters Spawner that expands its spawning ability to be able to handle Creatures/Bots such as Spiders and Wolves. Using the features in...
Planet Limitar
Created by AryxCami
Limitar is the gas giant parent planet of Typhoon, with an icy core and turbulent weather. Be warned getting within 250m of the surface may result in rapid (and rather unplanned) disassembly of any unfortunate ship. Stats Atmosphere: Normal Oxygen: Low Res...
Planet Pyke
Created by Elindis
Background Pyke was discovered in 492 NE by the Orlen Astronomers' Association during a transit photometry survey of nearby exoplanets. Located 6.8 lightyears from Angelus, Pyke is a volcanic super-earth with an ashy atmosphere. Despite orbiting close to i...
Planet Saprimentas Reimagined
Created by Elindis
Background Saprimentas was discovered in 496 NE by the Orlen Astronomers' Association during an atmospheric spectroscopy survey of nearby exoplanets. Located 6.8 lightyears from Angelus, Saprimentas is a large and hot super-earth with a very dense atmosphe...
Planetary Derelicts [Reworked]
Created by QBFreak
A collection of abandoned structures that spawn on planets. Requires Modular Encounters System. At present it is comprised of the vanilla economy stations typically found on planetary surfaces, as well as a few buildings from the Lost Colony scenario. Othe...
Populated Worlds Ai Enabled NPCs
Created by Ryukki
Check "Changed notes" for information on newly added stuff. For Creature Encounters : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2747715235 =Important= > > > Enable jetpack npcs to fly by typing this ingame in chat "botai EnemyFlight true" < < ...
Populated Worlds Creatures Ai Enabled NPCs
Created by Ryukki
=Important= ADMIN CONTROL FOR NPCS: https://github.com/MeridiusIX/Modular-Encounters-Systems/wiki/Admin-&-Configuration:-Creatures If you got npcs in your safezone. Make sure to setup your safezone to kick out SPRT and SPID. Keen sets this off by default. ...
Pravda Heavy Industries
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Pravda Heavy Industries adds several large grid encounters as Space Cargo Ships. These encounters may appear neutral initially, however they will quickly become hostile if appr...
Real Orbits
Created by Echthros
Ever wanted to put a relay satellite in orbit? Rendezvous with a moving space station? Drop from an orbiting flagship in a lander? Well now you can! With this mod you will have the tools to set your grids up in stable orbits around planetary bodies while v...
Realistic Thrusters (offset forces, NPCs unaffected)
Created by Digi
First off, this mod is intended for people that want more realism and challenge to their world, it will change how you need to build ships and it will change how you control them if they're not balanced. The game applies thruster force at center of mass, t...
Reavers: Terror of the Verse
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description Reavers is a PvE mod that adds hostile encounters to your game world. Encounter Information This table provides information about what to expect with the encounters in this mod....
Rebels Lights 1.2.01
Created by Archan79
https://i.imgur.com/CuaKiSy.gif https://i.imgur.com/bI0BwEF.png About: This mod adds a set of high-quality spotlights and lights designed to seamlessly fit into Space Engineers aesthetics. All spotlights will give clean, bright spots without those annoying...
Retractable Battleship Pack
Created by Killerbee77
Adds MK 1,2,3 Battleship Cannons and Railguns that are Fully Retractable. ----------------------- Extended Info/Lore TIO engineers have been hard at work designing a variety of heavier weapons. Many TIO warships were simply lacking in the much needed firep...
Robot Raider Pods
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod adds NPC Drop pods that will spawn on planets. When a pod is spawned, it will attempt to land near a player. Upon successful landing, it will deploy 4 robot raiders tha...
Ship Parachutes
Created by DraygoKorvan
Mod is now vanilla. Adds parachutes to space engineers. Open the parachute hatch to deploy. Closing will detach the chute. Parachute color is determined from the block that deploys it. Note: Parachutes need to be 'repacked' after every deployment. Weld the...
Shower Light
Created by Chipstix213
https://i.imgur.com/fVVaDCS.gif https://i.imgur.com/cdhLXnQ.png Tired of showering in the dark? Fear no longer, bring the light onto your bathroom. With integrated lighting system combined with the aesthetics you love you can now see all! https://i.imgur.c...
Small Spiders
Created by Chipstix213
https://i.imgur.com/fVVaDCS.gif https://i.imgur.com/cdhLXnQ.png This mod Spawns Smaller Sabaroids that are even more dangerous than the regular ones! just remember to keep the doors shut! to be used in conjunction with other bot mods like Alien Animals req...
Space Just Got Real (1.188 Update 4)
Created by Dr. Novikov
Mod ID for easier copy/paste: 1136188499 Update 4 for 1.188 1. Thanks to Darian Stephens, <ShadowCascadeZOffset> is now set to the default value of 40000 as a temporary to fix the shadow problem. I hope, though, that the developers will fix the rendering s...
Suppress Vanilla Cargo Ships
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod will attempt to suppress the appearance of Vanilla Cargo Ship Encounters. It sets their spawning frequency to 0.001 (the default values are usually between 1-5), so it'...
Suppress Vanilla Encounters
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod will remove all vanilla Random Encounters (mayday signals, etc) from the Spawning Roster in MES. If another mod adds the vanilla encounters back however, this mod will ...
Terra - realistic geography
Created by Duke of Lorraine
"Earth is the cradle of Humanity. But one cannot live in a cradle forever" - Konstantin Tsiolkovsky Remake here : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2930070836 The Earth, 3rd planet of the Sol system, is for now the sole habitable plane...
Text HUD API
Created by DraygoKorvan
Allows modders to add text to the players screen. This mod must be loaded along side any other mod that uses it. Graphics update note: Post-Processing causes all HUD API text to be dark and blurry unless it uses the PostPP blendtype. Common Issue: If the m...
Theros
Created by Infinite
Theros, once a vibrant oceanic world, is now an arid expanse. Featuring savannas with oases of lakes amid encroaching salt deserts. Details • Recommended Size: 60-120km • Difficulty: Medium • Resources: Iron, Ice, Nickel, Silicon, Cobalt, Silver, Magnesium...
Trade Operators Coalition
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Trade Operators Coalition adds several Economy-Driven Neutral NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, and Planetary Installations. Enco...
Vector
Created by Apothicon
Vector is a hot planet with vast deserts containing the remains of extinct species. Multiple desert biomes are present along with flourishing oasis' and "polar" oceans supporting long stretches of beaches and life. Beneath the water you will find a fully-c...
Victims of Clang
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod adds spooky zombies and ghosts to planets. These undead engineers tempted the wrath of clang by building vehicles with wheels, using rotors and pistons, and trying to u...
Wasteland Encounters V2 Continued
Created by ECTOPLASIM
Wasteland Encounters V2 is a continuation of Wasteland Encounters made by Kobb. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2345298530 This mod spawns wrecks randomly around the map each having their own loot randomly spawned in their containers...
Water Mod
Created by Jakaria
The mod adds water that you can build boats with. There is audio, splashing, bubbles, waves, fish, and much better simulation performance compared to older water mods. This mod has support for Draygo's Aerodynamics Mod, it is not required but with it you c...
Wave Spawner (Space)
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction This mod is an Add-On for the Modular Encounters Spawner that enables a new spawn mode called the Wave Spawner. How It Works The Wave Spawner sets a random timer that goes off ...
WCVanilla Replacement - Industrial Overhaul - Lock & Load
Created by Clockwork168
Weaponcore-enabled version of the Lock & Load Module. Load this module ABOVE the main mod in the mod menu Do not combine with the Weaponcore Vanilla Replacer. This mod replaces integrates its own replacer, which is balanced to normal IO values. Features Li...
WeaponCore - Replace Vanilla Weapons
Created by nukeguard
This mod replaces all keen weapons so they function with Weapon Core by DarkStar. You must have WeaponCore in your world as this mod depends on WeaponCore A big thanks to Ash Like Snow for the work on the new warfare 2 additions! Weapon Core by DarkStar, n...
[EEM] Exploration Enhancement Mod
Created by LeonserGT
A huge expansion for your survival gameplay experience, gameplay overhaul bringing you space simulator experience. Over 200 new ships, stations, wreckages and more! Huge thanks to all workshop authors, contributed in this mod - your creations is what makin...
[MES] Insurgent Freedom Militia
Created by MrPākehā
This is a vanilla spawner for the Modular Encounter Systems. Ships built by Luvstruckmango IFM Collection Mod made by Pakeha. We made the Featured page!! Massive thank you to everyone We now have a DISCORD server Gamers Garden You can get faster responses ...
[Mexpex] MWI - Homing Weaponry (24)
Created by Mexpex
MWI - Homing Weaponry https://imgur.com/4LsjcYn.gif This mod was made using Darkstars WeaponCore (required mod) Blocks Included: Weapon Description Grid Range M-12 Swarmer Fires a swarm of smaller missiles with low damage. S 2,000m M-2 Destroyer Launcher F...
[QoL] Radio Spectrometry
Created by DraygoKorvan
Investigate far away asteroids using radio spectrometry to get an idea about their composition before you actually travel to it. This is an LCD script, select it from the scripts list for any LCD Panel. Point your ore detector directly at a distant asteroi...
[SEE] Super Engineered Encounters
Created by Alb
This simple mod adds some very difficult, very rare, and VERY REWARDING encounters that spawn on the Alien and Titan worlds (modded planets need a patch) What sets these encounters apart from others is that they're equipped with very powerful and useful bl...