Total War: WARHAMMER III

Total War: WARHAMMER III

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Empty's ALL The Factions Modpack
   
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Description
While adding a ton of new factions from the workshop it also changes graphics, UI, some mechanics, voices and music as well as, AI and battles slightly, doubles the size of the units and adds new regions to the game.
If you don't want to use double unit size, disable all of them. Same goes for graphic and voice mods. Most of them require running terrain, VFX, lighting and SSA on highest settings.

There are two Nagashes. One from Team Nagash and one from OvN. Keep both or disable one, up to you.
Huge thanks to all the modders on their amazing work.

DOES NOT WORK IN MULTIPLAYER CAMPAIGN SINCE CUSTOM FACTIONS GENERALLY DON'T WORK OR DESYNC.

I'd recommend sorting out everything inside the modpack as listed bellow and then disabling what you don't want to use. Every mod that adds units has double unit mod going with it so watch out for that.

Load order:

1. Smart Throgg Voice Pack
2. Toggle Fog Of War (only for testing)
3. No Campaign Fog (With Some Small Campaign Camera Tweaks)
4. Unique Faction Currency
5. Unique Faction UI
6. 3 Rows of Building Slots
7. Distinct Faction Towers
8. Alternative Unit Cards
9. ULTIMATE LIGHTING 2.0 (Beta)
10. Campaign Weather Overhaul (Update!)
11. Dynamic World
12. Change Faction Capital
13. Speedy Turn Camera
14. Better Camera Mod - Less Clippy Version
15. One Button Respec (CA added this option to base game, but it requires a 3 turn wound time, you can disable it if you want)
16. Dismemberment Overhaul: Ultimate All-In-One
17. -50% Campaign Army Movement (AI+Player)
18. Less AI Cheating (Campaign)
19. Build At Start Of Battle Only
20. Hecleas Battle Overhaul Compatibility
21. Hecleas AI Overhaul
22. Garrison Training
23. Increase (Removes) Character Trait Limit
24. Climate Adaptation
25. Waka's Campaign Land Battles (WCLB) Map Pack
26. Caravans Of The Old World - Southern Realms Addon
27. Caravans Of The Old World - Kislev Addon
28. Convoys Of The New World
29. Caravans of The Old World
30. Chassol Landmarks IEE Double Unit Size
31. Chassol Landmarks Double Unit Size
32. Landmarks of Eternity - Immortal Empires Expanded Edition
33. Landmarks of Eternity (Beastmen and Cathay Update)
34. Shorter Weapon Trails
35. Reloading Animations
36. ZC ANIMATION MOD (WIP) - Handgunners Update
37. More Dust
38. (4.0 Update, Yees) Guns, Smoke & Spectacle
39. Smoke Transparency Fix
40. Performance Maker for Massive Battles (WHIII Edition)
41. Amber's Armored Megapack (Reskin Comp) (V1.3.2 - Officers Update)
42. (Update As Of May 15th) Amber's Megapack X Hooverick Resking Patch (Submod)
43. Hooverick Reskin (HV Reskin)
44. (SCMs LCCP) Double Unit Size
45. (Cataphs Southern Realsm) Double Unit Size! (Dec 24)
46. (Legions of Nagash) Double Unit Size! (Sep 11)
47. (OvN Lost Factions - Araby) Double Unit Size
48. (OvN Lost Factions - Fimir) Double Unit Size! (May 30)
49. (OvN Lost Factions - Dread King Legions) Double Unit Size! (Dec 20)
50. (OvN Lost Factions - Albion) Double Unit Size! (Apr 29)
51. (Marienburg - The Merchant Empire) Double Unit Size! (Jan 9)
52. (Karak Drak The Norse Dwarfs) Double Unit Size! (Apr 27)
53. (Mixu's Legendary Lords) Double Unit Size!
54. Double Unit Size! (4.1)
55. SCMs LCCP, 17 New Factions for The IEE
56. Cataphs Southern Realsm (TEB)
57. Legions of Nagash - Game 3
58. OvN Lost Factions - Araby
59. OvN Lost Factions - Fimir
60. OvN Lost Factions - Dread King Legions
61. OvN Lost Factions - Albion
62. SCM Marienburg (NEW DLC: IEE ADVENTURES!)
63. Cataph's Kraka Drak: The Norse Dwarfs
64. Mixu's Legendary Lords
65. Mixu's Legendary Lords: Asset Pack
66. Immortal Empires Expanded (Requires Mixer!)
67. Building Slots Extended
68. Mod Configuration Tool -V0.9 Beta
69. Map Replacer Framerwork (With Extra Assets)
70. MIXER- Mixu's Unlocker
71. Community Bug Fix Mod - Game V4.1, Batch 4
Items (59)
Outdated (5.x Dwarf) Guns, Smoke & Spectacle
Created by BrutusCz
!!WORKS ONLY ON ULTRA VFX SETTING (on low/mid/high you get no effects)!! Don't forget to enable "Smoke Transparency Fix" mod that I listed in dependencies. "Guns, Smoke & Spectacle" Overhaul aims to bring gunpowder units to another level, initially inspire...
Alternative Unit Cards
Created by r1kko
The idea behind the mod is to bring the style of all cards in the game as close as possible to what was set in Warhammer I and II. Also set an additional condition - if the unit is infantry, then should be clearly visible profile and weapons of the warrior...
-50% Campaign Army Movement (AI+Player)
Created by Baskiney
- Reduced all army movement ranges on the campaign map by ~50% - Army stance penalties have been halved for all factions accordingly - Khorne bloodletting decay has been changed from 2 turns -> 4 turns to balance the lower movement range - Agent movement i...
(UNSUPPORTED) Amber's Megapack X Hooveric Reskin Patch (Submod)
Created by Amber
This mod is not currently being updated or supported and likely will not work with current versions of either mods. I may update or rework this patch in the future but for now it is unsupported. Use at your own risk. Amber's Megapack X Hooveric Hello again...
Amber's Armored Megapack (Reskin comp) (V1.6.1)
Created by Amber
Amber's Armored Megapack - Currently updated as of 6/17/25 Hello once again all! This pack is a compilation of all my current *Reskin* mods and will eventually include all future reskins I make as well. This was made as per a request, and should hopefully ...
3 Rows of Building Slots
Created by sudkks
This mod changes the original 2-row arrangement of building slots to a 3-row arrangement to reduce the width of settlement UI and prevent it from being covered by other UI elements on both sides due to the use of more building slots mod. Applicable to all ...
Better Camera Mod - Less Clippy Version
Created by CastledCard
Basically the same thing as kam2150's Better Camera Mod, but the minimum height was slightly raised to avoid clipping into the ground....
Build at start of battle only
Created by Flavius
Supply gain is removed so AI should build everything right away. Gives 800 supply per settlement level instead of 500. Double HP for buildable buildings. No buildable towers https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2789911016...
Building Slots Extended
Created by Myxameno
IMPORTANT: This mod was made to be compatible with Mixu's Unlocker and won't work without it! This mod works with ChaosRobie's Immortal Empires Expanded and The Old World campaigns! Are you tired of huge cities of High Elves or the Empire having just a cou...
Caravans of the Old World - Kislev addon
Created by van Hawke
This is a submod for "Caravans of the Old World" and it adds the caravan system for Kislev and norse dwarfs (both player and AI) Playable factions with access to caravans: - The Ice Court - The Great Orthodoxy - Ursun Revivalists (after confederation with ...
Caravans of the Old World
Created by van Hawke
This mod adds the caravan system for Empire, Bretonnia and Dwarfs in IE and IEE campaigns (both player and AI) The main difference from Cathayan caravans is the improved encounter system. The forces that will attack your caravan will depend on the region t...
Campaign Weather Overhaul (includes The Old World Map)
Created by John Matrix
Mod is fully compatible with Immortal Empires Expanded, and The Old World map, but place mine first in the load order! *Screenshots are very outdated, will upload new one soon* INTRODUCTION This mod is a complete overhaul of campaign map lighting and weath...
Cataph's Kraka Drak: the Norse Dwarfs
Created by Cataph
Hello, six-years-old mod here. A lot of you know this thing. First battle release post with changes and update notes. WHO DIS? The Norse Dwarfs are a subculture of Dwarfs (whaddayaknow) who live in a corner of Norsca. They lived for centuries separated fro...
Caravans of the Old World - Southern Realms addon
Created by van Hawke
This is a submod for "Caravans of the Old World" and it adds the caravan system for Southern Realms (both player and AI) Playable factions with access to caravans: - Border Princes - Estalia - Tilea - Bilbali - East Ind Company (uses the cathayan caravan n...
Landmarks of Eternity - Double Unit Size
Created by EmptyBruhhhhhh
2x Unit size. 2x Health for Single Entities and Heroes. Thanks @Coffe_800 for his amazing and easy to use calculator. Due to this all of my double unit sizes are fully compatible with his. Load Order: Landmarks of Eternity - Double Unit Size Landmarks of E...
Cataph's Southern Realms (TEB)
Created by Cataph
LATEST UPDATE-RELATED BLOG POSTS: ON CAMPS ----- ON PIGS AND LIONS ----- ON BALANCE LADIES WITH VOLUMINOUS ASSETS now that I have your attention, read the zogging description and don't be in that majority of people who don't and cause problems to themselve...
Change Faction Capital
Created by sudkks
Add a relocation button to the right of the rename settlement button. Click to change the faction capital to the selected settlement, which is also valid for AI factions. You can change the faction capital to any settlement owned by this faction anytime an...
Landmarks of Eternity - IEE- Double Unit Size
Created by EmptyBruhhhhhh
2x Unit size. 2x Health for Single Entities and Heroes. Thanks @Coffe_800 for his amazing and easy to use calculator. Due to this all of my double unit sizes are fully compatible with his. Load Order: Landmarks of Eternity - IEE - Double Unit Size Landmark...
Community Bug Fix Mod - Game v6, Batch 3
Created by Groove Wizard
Community Bug-Fix Mod Welcome to the CBFM Steam page! You're probably here because you like playing TWWH and want to have a slightly better time at it. Us too. Mostly. This mod, as you may have assumed from the title, is a collection of bug fixes developed...
Climate Adaptation
Created by Alex Zhao
This mod will allow a faction to gradually adapt a region's unsuitable climate, and slowly reduce the debuff every turn until it is completely removed. However, if the region is captured or destroyed by another faction, you will need to start over. It is n...
Convoys of the New World
Created by TWilliam
WARNING: do not activate this mod if you started the campaign without it as faction who already has caravans or convoys! It will broke the caravan network This mod adds the convoy system for all High Elf factions (but only major AI factions can send convoy...
Dismemberment Overhaul: Ultimate All-In-One
Created by Armorchin
https://i.imgur.com/ZsjMhhe.gif Game Patch: Omens of Destruction Game Version: 6.2.2 Patching Update 26/26 Factions REQUIRE BLOOD FOR THE BLOOD GOD DLC YOU ONLY NEED THIS MOD IF YOU WANT EVERY CONTENT! What is this? Dismemberment Overhaul is a mod project ...
Distinct Faction Towers
Created by All is Dust
This mod gives all factions visually distinct deployable towers. Buildable towers are specific to settlements (map) so if you are bretonia and take a skaven settlement don't be alarmed that now your peasants know how to build warp towers. The buildable bar...
Garrison Training - Rank 9 max
Created by [PuB] Axlegolas
PLEASE help promote and leave a LIKE, if you SUBSCRIBE Garrisons are very weak in Warhammer 3 Immortal Empires. That's why there are a lot of awsome garrison mods on the workshop, so i tried something else. Garrisons aren't weak only because they have bad ...
Hecleas Battle Overhaul Compatibility for ALL The Factions Modpack
Created by EmptyBruhhhhhh
Full credit to Hecleas, I just removed couple of tables that would not impact custom factions while keeping core battle values from Hecleases mod....
Hooveric Reskin (HV Reskin)
Created by hooveric
Planned Features ○ Quivers for ranged units ○ Bretonnia peasant units ○ new variations for Dark Elf ROR units ○ more helmet variations for Empire ○ Tomb Guards ○ differentiating the look of convoy lords (Cathay, Chaos Dwarfs) About Hooveric Reskin (HV Resk...
Hecleas AI Overhaul
Created by Hecleas
This mod is currently removed from SFO HECLEAS AI OVERHAUL The intelligence, aggressiveness, behavior, tactical movements, choices, diplomacy, economy, objectives and decisions of the AI ​​has been completely revised, it will no longer be inactive, will se...
Immortal Empires Expanded [Updated]
Created by ChaosRobie
THIS MOD REQUIRES MIXER! This mod expands and fills-out the Immortal Empires map: Ind, Khuresh, Nippon, the Lost Isles of Elithis, the Eastern Steppes, several smaller islands, and that part that looks like Korea which has been named Ihan. AND MORE! Descri...
Dynamic World
Created by a70f
This mod enhances the game's world with unique, race-specific assets, making it more immersive and visually diverse. Note: This mod focuses on visual changes and does not affect gameplay mechanics. Features: Replaces campaign map assets with race-specific ...
Remove characters traits limit
Created by Mordy
Remove characters traits limit Patch 6.2 compatible This simple mod removes the default (40) character trait limit.  EVERY character in the game can now have an INFINITE number of traits. You will never have to worry about not getting a trait because you a...
Landmarks of Eternity
Created by Chasslo
If you want to see the news udpate for the mod or help with a little donation, you can do it here Welcome to Landmark of Eternity! What Can You Expect In This Mod? - Over 420 landmarks for IE and 290 for the Old World . (It might seem like a lot, but don't...
Landmarks of Eternity-Immortal Empire Expanded edition [Reworked]
Created by Chasslo
This mod only contains the landmarks created especially for IEE and even if it was designed to run with the base mod of Landmarks of Eternity, you don't actually need it to use this mod! Requirements -Mixer -Immortal empire expanded obviously The mod in it...
Less AI Cheating (campaign)
Created by Volcano
Are you tired of the insane amount of cheating that the AI does at the campaign level in the Realm of Chaos Campaign? Would you like the Iron Man type saves from Legendary, but without all the excessive and ridiculous cheating that goes along with it? Do y...
Map Replacer Framework (With Extra Assets)
Created by Frodo45127
What's this? This mod is a framework to make it easier for mapmakers to insert maps on campaign, and also includes some extra assets (prefabs, rigids and extra buildings) so they can be used by any map. This mod doesn't contain any maps and the only change...
Mixu's Legendary Lords
Created by Mixu
About the Mod Some of you may remember this and this from Total War Warhammer II. Well, this mod is simply a combination of those two mods, with some new faces added. This mod adds Legendary Lords, Legendary Heroes and some new units. This mod does not tou...
Mixu's Legendary Lords: Asset Pack
Created by Mixu
This is a required asset pack for Mixu's Legendary Lords mod. You should subscribe to it if you use it, otherwise you'll get missing character models n other fun stuff....
MIXER - Mixu's Unlocker
Created by Mixu
This is a startpos mod that unlocks all factions in Realms of Chaos and Immortal Empires campaigns. MCT Requirement: The newest version of MCT is recommended to be used with this mod. It will work without it, but your save files will be bigger. Don't use M...
Mod Configuration Tool - v0.9 Beta
Created by Groove Wizard
USE IN MULTIPLAYER AT YOUR OWN RISK. Solutions have been researched for years. There are a few promising ones I will be testing shortly, but until they're in - consider MCT MP as "thar be dragons" territory. https://i.imgur.com/jYDc60V.png The Mod Configur...
More dust
Created by purr
More particle effects when entity walk / run / fight Trade a few FPS for a more cinematic battle full of particle effects (dust, snow, rocks...).                               https://i.ibb.co/kBywKfH/pole.png                                               ...
No Campaign Map Fog (with some small campaign camera tweaks)
Created by Flying Fox
Summary Removes the ever present fog on the campaign map, along with making the campaign camera a little more vertical. Features Very similar to Clear Skies, as it changes the same fog parameters. However, that mod left in a little bit of fog when zoomed i...
One Button Respec
Created by DrunkFlamingo
Features This mod adds a button to the character skills panel which can be used to reset the skills of a character. Each character can only be reset once, and resetting skills costs 1000 gold/favor. Compatibility This mod should be compatible with all othe...
OvN Lost Factions: Albion
Created by Team OvN
https://i.imgur.com/dZmevQt.png https://i.imgur.com/H3NWa3O.png This mod is part of the OvN Lost Factions mod series which adds new and interesting races to the game and requires Mixu's Unlocker to work. These races are available to play in the Immortal Em...
OvN Lost Factions: Araby
Created by Team OvN
https://i.imgur.com/dZmevQt.png https://i.imgur.com/H3NWa3O.png This mod is part of the OvN Lost Factions mod series which adds new and interesting races to the game and requires Mixu's Unlocker to work. These races are available to play in the Immortal Em...
OvN Lost Factions: Dread King Legions
Created by Team OvN
https://i.imgur.com/dZmevQt.png https://i.imgur.com/H3NWa3O.png This mod is part of the OvN Lost Factions mod series which adds new and interesting factions & races to the game and requires Mixu's Unlocker to work. These races are available to play in the ...
OvN Lost Factions: Fimir
Created by Team OvN
https://i.imgur.com/dZmevQt.png https://i.imgur.com/H3NWa3O.png This mod is part of the OvN Lost Factions mod series which adds new and interesting races to the game and requires Mixu's Unlocker to work. These races are available to play in the Immortal Em...
Performance Maker for Massive Battles [WHIII Edition]
Created by WhyXelsing
*Mod is compatible with everything* *note* the LOD ranges in this mod are best suitable for GTX and RTX graphics cards. I decided to make a port of my Performance maker mod from Attila to WH3. VALUES in this mod are specially for WHIII, were tested and pol...
SCM Marienburg (6.2)
Created by Team SCM
This mod will crash without Mixer's Unlocker enabled Download Immortal Empires Expanded! to play with 2 new factions in Ind and Khuresh, new legendary lords, and new mechanics! https://i.postimg.cc/4dMbXjBM/flags.png TLDR: This mod adds FIVE! fleshed-out l...
Old LCCP, Subscribe to new one
Created by Rhox
Unsubscribe this mod and subscribe to the new mod uploaded with Team Account https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3236567583...
Shorter Weapon Trails
Created by nullmana
This mod does not need updates! It will always work regardless the main game version. It also can savely installed/deinstalled at any time at any version This mod reduce the length of many weapon/arrow trails. There is an alternative version that also dark...
Smart Throgg Voice Pack
Created by Oh_Man[TFE]
https://i.imgur.com/fVVaDCS.gif This mod replaces Throgg’s voice lines with a new script and performance faithful to David Guymer's portrayal of Throgg in Kinslayer. Voice acting by Sebastian Langkamer. https://i.imgur.com/U1XqFAz.png https://i.imgur.com/z...
Reloading Animations
Created by Marthenil
---Updated for 6.1! Reload: load (something, especially a gun that has been fired) again. Adds reloading animations to the following units (for now): Kislev Streltsi Dwarf Thunderers Empire Handgunners Sylvanian Handgunners Vampire Coast Gunnery Wight Free...
Smoke Transparency Fix
Created by BrutusCz
I can't believe in the end I found the cause, it was simply post processing that is different to default one. What I did I replaced all with default one. I believe the issue is fixed. You wouldn't belive how long I was looking for a silution. Side-effect i...
Speedy Turn Camera
Created by Skywalker
Mod that just speeds up the camera move between your turns. Save Compatible Other mods Compatible This is a direct port from WH2 mod "Faster end turn Camera" to WH3 It modifies a database default entry the game has, nothing more. This mod doesn't need to b...
Toggle Fog Of War
Created by FlashMash
Adds a button in the top left to toggle fog of war. I like to check on the state of the world from time to time, so I had to turn on/off a mod all the time. When Change Starting Settlement came out I had the idea to take the disable/enable of the fog of wa...
ULTIMATE LIGHTING 2.0
Created by Mazisky
NOT COMPATIBLE WITH LESS BLUR LESS BLUR MOD - THIS MOD HAS THOSE FIXES ALREADY - DO NOT USE BOTH https://i.imgur.com/GHmMPIh.jpg 中国玩家请点这里 https://imgur.com/H0BTjqa 使用这些图形设置 IN ORDER TO PLAY THIS MOD AS INTENDED, YOU NEED TO ENABLE THOSE SETTINGS IN THE GAM...
Unique Faction UI
Created by Müsliriegel
https://i.imgur.com/c20v72E.png https://i.imgur.com/fVVaDCS.gif Summary This mod is mainly inspired by old RTS games like Starcraft or Dawn of War in which the UI would change depending on who you play. I tried to give every faction a unique UI that fits t...
Unique Faction Currencies
Created by Müsliriegel
https://i.imgur.com/fVVaDCS.gif https://i.imgur.com/d4IXVNE.png Summary Changes the icons of several factions from the generic treasury/income icons to something more unique. I tried to stick as close to the lore as possible. Additionally the reward chest ...
Waka's Campaign Land Battles (WCLB) Map Pack
Created by WakaWaka3000
WELCOME! Welcome! This mod is a map pack that I made for use in campaign. If you are looking for multiplayer maps for use in tournaments, please download the Total Tavern map pack instead. COMPATIBILITY This mod does not replace any CA-created maps, it onl...
ZC ANIMATION MOD (WIP) - Handgunners update
Created by ZioCru
https://i.imgur.com/fVVaDCS.gif <-- help me reach more people Description This is the attempt to create a more living feel in the battlefield using varied random animations such as different walks, charges etc.. for the same unit. It's only visual and it's...