RimWorld

RimWorld

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The Collection of Mods That May Or May Not Work
   
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Items (105)
[OLD VERSION] A Dog Said... Animal Prosthetics
Created by witchyspoon
NEW VERSION NEW VERSION NEW VERSION NEW VERSION A Dog Said... Animal Prosthetics 2 >>> https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3238353862 <<< FEEL FREE TO SUB AND USE THE NEW VERSION OF THIS AS I AM NO LONGER MODDING. IT IS VERY SIMILAR, AND...
ADogSaid - EPOE workbenches
Created by Dieter
Description: This mod allows you to craft the prosthetics and bionics used in ADogSaid using the EPOE workbenches. The following items can be crafted at the following workbenches: Simple Prosthetic Workbench: Simple Prosthetic Animal Leg Simple Prosthetic ...
Achtung!
Created by Brrainz
❗️ Command your colonists like a boss! Pronounced like “A - tung” where “” is like the beginning sound of the superhero name “Hulk”. ❗️ The Achtung! mod enhances how you control RimWorld. You will get more control on how to position your colonists and how ...
Animal Incest
Created by Fluffy
Allows animals to breed incestuously. THIS MOD IS NO LONGER NEEDED FOR A16 - THERE IS NO MORE INCEST CHECK FOR ANIMALS Important Requires CCL Get CCL here, here or here. Does NOT require a new save game.. This mod uses CCL to dynamically change game data* ...
Animal Tab
Created by Fluffy
Adds extra functionality to the Animals tab https://headers.karel-kroeze.nl/title/Important.png Does not require a new save game. Can safely be enabled/disabled in ongoing saves. https://headers.karel-kroeze.nl/title/Notes.png First released back in A12 (o...
Anti Material Rifle
Created by Mr Whiskas
Anti material rifle used to pick off club weilding cavemen at long range. Increased range and damage compared to the sniper but useless at close range. Stats: Damage - 60 Speed - 130 Range - 55 Work required - 170000 Market value - 1200 Cost: Steel - 120 C...
Area Unlocker
Created by Fluffy
Removes the (arbitrary) limit to the number of areas you can create, change area colours. https://headers.karel-kroeze.nl/title/Notes.png While this completely removes the limit on the number of areas you can create, the area selection widget in other part...
Apparello 2
Created by Shinzy
Tons of new clothing, complete with stat bonuses and whatnot! Important notes -If you're using CE, please make sure Apparello is anywhere below/after CE in the load order -When adding the mod to already started colony remember to check and edit your Appare...
Astra Militarum Imperial Guard Core Mod v2.5
Created by QuantumX
Release Version, support 1.1, 1.2, 1.3, 1.4 & 1.5 of Rimworld CHECK OUT THE OFFICIAL AND UNOFFICAL ADDON MODS BELOW!!! Best used with QuantumX Faction & ServoSkulls Addons **NEW** WH40k ServoSkulls - Imperial Guard Addon **NEW** SINCE V2.0 of Core Mod Turr...
Better Vents
Created by Skullywag
Adds vents that sit inside walls and look friggin beautiful doing it, thank Latta for this. Requires CCL for some placeworkers and stuff....
Blueprints
Created by Fluffy
Blueprints allow the quick construction of repetitive rooms/areas. https://headers.karel-kroeze.nl/title/Features.png Create blueprint Use the 'Create' designator to drag over an area with existing constructions. Floors, walls and furniture will all be des...
Call of Cthulhu - Factions - Items Only V1.7 A16 [Deprecated]
Created by Ryoma
***This mod is no longer being updated. Permission is granted to all modders to remix, recreate, and reuse. Everything I have created is yours. May it serve you well. *** ((https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1091340782 A17 Release is her...
Colony Leadership A17
Created by Nandonalt
Colony Leadership Mod! Elect specialized leaders with increased stats and capacity to teach others. Doesn't require a new save game. If you have issues/errors, please post here with the max information you can. ---------------------------------------------...
Char's Fences - 1.0.4
Created by Elnath
Fences. This mod currently contains the following fences: - Chain Link Fence - Wooden Picket Fence More will be added if and when I feel like making them. This is the first RimWorld mod I've ever successfully gotten to work, and while it seems to work fine...
Cheaper Components
Created by PinoChemicali
Reduces the steel cost of making components from 25 to 10. Also reduces the amount of work needed so the job completes faster. Can be added or removed without starting a new game. ...
Colony Manager
Created by Fluffy
Colony Manager allows you to make colonists do the more tedious parts of managing a colony, making sure you're never out of vital resources again*. https://headers.karel-kroeze.nl/title/Important.png Requires a new save game. Adds a worktype, which is stor...
Community Core Library
Created by Skullywag
MOD HAS BEEN ABANDONDED A LONG TIME AGO, DONT ASK FOR UPDATES, IT WILL NEVER HAPPEN. That being said, thank-you for your support but I will not be returning to RimWorld modding. v0.14.3 Compatible with RimWorld builds: 1220, 1230, 1232, 1234, 1238, 1241, 1...
Craftable Synthetics
Created by 2ndNegative
Version: 1.5 Overview This mod adds Synthread and Hyperweave as craftables at both tailoring tables. It has to be researched first, and is quite resource expensive. Recipes Synthread x75 -Devilstrand x25 -Cloth x50 -Steel x35 -Work 1300 -Crafting 6 Hyperwe...
Craftable Medicine (Obsolete)
Created by Rimfire
A simple mod that allows you to craft medicines at a new crafting bench, after you research it. Crafting medicine requires cloth and herbal medicine to craft, along with high enough skill in Medicine(8). Please leave any feedback you may have. It should be...
Crafting Hysteresis
Created by ZorbaTHut
NO LONGER NEEDED FOR A17 - THE MOD FUNCTIONALITY EXISTS AS DEFAULT BEHAVIOR --- Are you tired of your cooks leaping into action the instant someone decides they want a snack? Would you like them to just calm down for a bit and stop panicking that your meal...
Crash Landing
Created by Katavrik
This mod is no longer maintained since the new and more active modder emerged. You should use his version of mod for now: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2289694750&searchtext=crash+landing My interest in rimworld modding is very low...
Defensive Positions
Created by Symbolic
Allows your colonists to remember their position during base defense. You can send off your colonists to their positions with a single click. Also provides keys to quickly create and select groups of colonists for easier control in battle. Contains Basic a...
Dye Vat
Created by Sam_
About A simple mod that adds a dye vat to dye cloth into some bright colours. No longer needed as of 1.4 Other mods Glitter Tech Glitter Tech (no surgery) Tilled Soil Furnace Fishing Nets All versions Forum Support Me https://i.imgur.com/0oRR88M.png https://...
ED-ClosableVent
Created by Jaxxa
Version: 03.00.00 Modified the existing Vent System by allowing the Vents to be closed. Discussion, Non Steam Downloads and GitHub Repositories of this mod is available at: https://ludeon.com/forums/index.php?topic=18995...
EdB Prepare Carefully
Created by edbmods
Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing! Use the optional point limits to try to create a balanced start or keep points disabled to build the starting group that you always wanted to try. Save your s...
Efficient Light (Obsolete)
Created by Rimfire
Lowers power consumption of standing lamp from 75 to 25. This was a personal mod I created a couple of months ago that I've updated for the Steam release. Please leave any feedback you have. This mod should be compatible with most others. If this mod isn't...
Embrasures
Created by brunayla
A mod that adds embrasures, an opening in a wall, from which to shoot through. One of three forks of the original embrasures mod. https://ludeon.com/forums/index.php?topic=7179.0 ...
Faction Discovery (ended)
Created by Orion
Out of commission I've taken this mod out of commission. This means there will be no further updates. However, I have integrated the code with Vanilla Expanded Framework and improved it significantly. So if you still need the functionality, use that mod in...
FashionRIMsta
Created by witchyspoon
AFTER 10 YEARS OF MODDING, I HAVE NOW STOPPED, THIS (1.5) WAS THE LAST UPDATE Take care everyone, xxx spoon Welcome to FashionRIMsta! This mod has been made compatible in CE! ANYONE COMPLAINING ABOUT MILITARY FATIGUES: https://imgur.com/a/6JqEqW8 yes the i...
Feed The Colonists
Created by PostRobcore
Check out my blog for a recap on this mod and my future projects: https://postrobcore.net/blog/feed-the-colonists-mod/ This mod got absorbed into the core game, lol. It now only supports 4x pemmican and 4x kibble. The new work value is original value * 3.5...
Floor Equality
Created by lincore
This small modification makes almost all indoor floorings equally beautiful as smoothed stone. The exception is wood floor, because it is very easy to build. Instead, I added parquet floor which is harder to build and costs more than twice the resources. C...
Glitter Tech Classic
Created by Sam_
About The original Glitter Tech mod, now with new art and features bringing it up to 1.5 standard. This mod adds a number of advanced buildings, items and resources to extend gameplay and difficulty beyond what the game already offers. It is recomended tha...
Half-Rim 2 [1.6-1.0] + CE Support
Created by larn503
"Welcome. Welcome to City 17." Now with Combat Extended support! WARNING: THIS MOD REQUIRES YOU TO START A NEW GAME. USE VANILLA EXPANDED FRAMEWORK IF YOU WANT TO HAVE FACTIONS IN OLD SAVE Note: Combine Faction raid only after 10 days of your colony Featur...
Hedgehogs!
Created by Stense
Hedgehogification of RimWorld. Adds two new species to the game. -Hedgehogs: Regular hedgehogs found in various climates around the world. -Bruiserhogs: Large, grumpy and powerful hogs, the result of genetic modification. Potentially dangerous if provoked....
High school trip gone wrong
Created by Bergil
✰✰✰Over 1300 subs! Give this scenario a little rate loving!✰✰✰ - THERE IS NO POINT IN DOWNLOADING THIS SCENARIO BECAUSE IT'S OLD LIKE ME. JUST USE IT AS INSPIRATION WHEN SETTING UP YOUR GAME USING EDB PREPARE CAREFULLY YOU DAMNED MORON. - I've also put tog...
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
I Can Fix It!
Created by ZorbaTHut
NO LONGER NEEDED FOR 1.0 - THE MOD FUNCTIONALITY EXISTS AS A TOGGLEABLE OPTION (it's the little hammer in the bottom-right of the screen) --- "Sparkles?" "Yeah, boss?" "Remind me why we're locked in a closet." "There's wargs outside, boss. They'd probably ...
Improved Surgery
Created by nukita
NOTE: THIS MOD HAS BEEN DEFUNCT FOR A WHILE. PROBABLY NOT NEEDED ANYMORE. This mod tweaks surgery to be a bit more forgiving. - Failures no longer instantly destroy prosthetics/bionics/implants being installed. The item that was being installed will be ret...
Incident Person Stat
Created by Vaniat
Add more details of person's stats on the following incidents window: wanderer join chased refugee incapacitated refugee quest prisoner rescue quest Languages: Spanish of Latin America by CANALETA Credits: Kiame Vivacity for the original code. RicoFox233 f...
JTMeleeXP
Created by Touchable
Allows gaining melee XP from attacking inanimate things at half the rate. https://ludeon.com/forums/index.php?topic=26210...
JTSavagePrisonersCompatPsychology
Created by Touchable
Lowers mood impact on selling/harvesting/accidentally killing prisoners and limits stacking to 1 (aka no mood debuff stacks). Compatable with/requires Psychology mod, make sure THIS mod is AFTER/UNDER psychology mod. Use JTSavagePrisoners if you're not usi...
Leave No One Behind
Created by The Word-Mule
Adds a sarcophagus to ships so that bodies can be stored on them and brought along on launch. Your colonists deserve better than to have their remains left behind on a distant rimworld, forever separated from their friends and loved ones. Put them in a shi...
LT-DoorMat
Created by alatta
Keeps filth in place to make cleaning easier, or to prevent cleanroom to become dirty room. Comes in five colors and a leather one, each in two sizes. Find them in Misc. tab. Cloth mats require Carpet Making as a prerequisite. I recommend install Architect...
Log Walls
Created by Itchy Flea
Another modder has updated this for the latest version of the game. You can find it here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1628354420 Special Thanks to: Harry_Robinson1 Brings back the logwall from alpha 4 as mentioned in this thread:...
Mad Skills
Created by Ratysz
A collection of tweaks (found in Options -> Mod Settings -> Mad Skills) to change or turn off skill degradation and learning saturation. Does not require a new colony to add, tune, or remove. Preview image by Shinzy. Available tweaks: Decay multiplier: val...
Mannable Turrets
Created by brunayla
A mod that adds mannable turrets. https://ludeon.com/forums/index.php?topic=7179.0...
[Deprecated]MBS Double Sleeping Spot
Created by Bucketsmith
Vanilla Rimworld 1.0 should have double sleeping spots now Version 1.0 Adds a double sleeping spot. It's magenta. Now your lover pawns can sleep together on the floor! Credits: - chaospockets109 for the idea here: https://steamhost.cn/steamcommunity_com/workshop/discuss...
Medical Tab
Created by Fluffy
Adds a comprehensive medical overview tab, showing your colonists' health at a glance. https://headers.karel-kroeze.nl/title/Important.pngDoes not require a new save game Can safely be enabled/disabled in ongoing saves. https://headers.karel-kroeze.nl/titl...
Medical Training
Created by Itchy Flea
An up to date version can be found here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1214615921 Very special thanks to Expert Map-Starer L. E. for updating the mod. Lets you train your doctors using the corpses of your friends/enemies... Special...
Medieval Shields
Created by Skullywag
Adds medieval shields to Rimworld. The shields will take hits based on a dice roll taking into account the users melee skill, if successful the shield will take the damage. These shields also allow you to use melee weapons, pistols, PDWs and Heavy SMGs and...
Mind Altering Device
Created by DreamingFox
Mind Altering DeviceA16 v1.16 Description: Well howdy fellow Rimworlders! I’m here to present to you the latest technology in mind altering … technology. Erhum… Are you tired of your lousy traits? Pessimist are you? Lazy perhaps? Maybe a bit abrasive? Have...
Miniaturisation
Created by hwfanatic
Enables core game mechanics of miniaturisation for more than just furniture. v1.0.0 update Now with 100% more patching! :) Introduction: I like to build modular bases and most often than not I am re-purposing rooms as my base progresses. Moving production ...
MiningCo. MiningHelmet
Created by Rikiki
This mod adds the MiningCo. mining helmet which is equipped with a light. See the forum thread for content/changelog. https://ludeon.com/forums/index.php?topic=14711.msg153940#msg153940...
Misc. MAI
Created by Haplo_X1
*** You must load Miscellaneous CORE first for this to work without errors! *** -Mobile AI (Mai) MAI is a researchable and buildable mobile artificial intelligence. You need to research the basics, how an AI is programmed and how to build a mobile body for...
Misc. Incidents
Created by Haplo_X1
*** You must load Miscellaneous CORE first for this to work without errors! *** - Artefact Your colonist stumbles over an ancient artefact. What might happen if you activate it? - Crashed escape capsule An escape capsule of unknown design crashed nearby. D...
Misc. Robots
Created by Haplo_X1
This mod adds some robots to buy from traders: - Haulingbot A small drone to help you hauling stuff around - Cleaningbot A small robot to help keeping your home clean The source code for all Miscellaneous mods can be found on my GitHub: https://github.com/...
[Abandoned] Misc. Robots++
Created by Honshitsu
Search for "robots++" and filter by game version to find up-to-date alternatives Thank you to the community and all those who have contributed; this mod has been kept on life support for many years, only being updated by community submissions. I think it's...
Misc. Training
Created by Haplo_X1
This adds some training facilities: - Shooting Target Train up your shooting ability. - Martial Arts Dummy Train your martial arts ability. - Archery Target Your colonists like to shoot some arrows for joy. This variant comes WITH a training task! For the ...
More Faction Interaction
Created by Mehni
Adds more interaction with and between factions, bringing the world to life. Meaningful faction relations - Build up trust and factions will reward you - Cement relations by inter-faction marriages - Help factions recover from various setbacks - Factions m...
Miscellaneous 'CORE'
Created by Haplo_X1
*** This mod contains various core functions for other Miscellaneous parts. *** *** It must be loaded before the other parts! *** The following video shows all that Miscellaneous can add to your game: Miscellaneous Showcase by Soapie Plays It also comes wi...
More Furniture [A16]
Created by Anonemous2
A simple mod that hopes to increase the furniture count to allow for more customized rooms. It is Old Save Compatible too. 4 Tables 4 Seates 2 End Tables 4 Plant Pots A Dresser A File Cabinet Counter Toptable More Colors for Lights, and Carpets. What they ...
More mortars
Created by Retrific
MORETARS Update: Version 2.0 of More mortars brings a new mortar and research! This mod adds 4 new explosive and expensive mortars to the game. --------- To build these mortars you will have to research "Advanced Mortars" + High Speed Mortar: - Short coold...
More Trade Ships
Created by PinoChemicali
Increases the rate at which orbital trade ships appear. Can be added or removed without starting a new game. If you are using an older version of Rimworld, you can get an older version of this mod from Nexusmods....
Multiple Independently Re-entry Vehicle Artillery
Created by brunayla
This mod adds MIRV {Multiple Independently Re-entry Vehicle} Artillery to the game. Why fire one big shell when you can fire multiple smaller shells. https://ludeon.com/forums/index.php?topic=7179.0...
More Vanilla Turrets
Created by Marn
Version: 1.8.5 Made for RimWorld A17 This is the official updated version of More Vanilla Turrets. A little mod that adds more turret variations with the attempt to keep their vanilla art style along with some careful balancing. IMPORTANT! *Its highly reco...
No Raid Storyteller
Created by Itchy Flea
Adds a new storyteller (Fiona Farmer) that hardly ever sends any raids to attack you. She's at the bottom of the list of storytellers ...
Muzzy-Utils
Created by muzzy
Muzzy's RimWorld utilities. Adds stockpile filter for fresh items and mood-indicators to the colonist bar. Ludeon forum thread for the mod (with link to non-Steam version): https://ludeon.com/forums/index.php?topic=23187...
P-Music
Created by Peppsen
Adds 54 fan made music tracks made for RimWorld by me(Peppsen), ZumZum and SpacekatTommy. Idea is to expand on the OST to add more variety. You do not need to make a new colony and the mod should be compatible with everything. Works with all versions (it's...
PetFollow
Created by Hatti
Are you annoyed that your trained pets follow their masters everywhere they go in dangerous situations? Do your pets get killed by friendly fire and drives your colonist crazy and into berserk? Better control your pets! With this mod, you are able to desig...
Pawns_Mate
Created by Vinilly
Pawns are enabled to mate. They may even spawn little tiny babies. So adorable O,O plz keep them safe......
Personal Shield MKII
Created by Skullywag
Adds an expensive personal shield that allows shooting from within, charges slower than vanilla melee shield. It can be "repaired" at a machining table, repairing is actually recrafting with the original as an ingredient, this will technically reroll the q...
Prisoner Harvesting
Created by GassyTaco
Updated to version 1! Version Beta 19 here. http://www mediafire com/file/dtrga56bqr06egz/Gassy_Mods_B19.rar/file Simple mod. Allows you to harvest any prisioner without making your colony have a mood swing, no longer you will need to re-roll a character t...
Prisoner Ransom
Created by >70K = Cheater
This mod allows you to demand ransom, in silver, for prisoners at the comms console. It will give you a slight relationship boost. This doesn't work if the faction is very hostile to you. I believe the threshold is => 90%. Leaders are worth more and will l...
Real Drug Names
Created by NocturnalMoon
I AM CURRENTLY TRYING TO FIGURE OUT HOW TO UPDATE FOR THE CURRENT VERSION 12/16/2017 6:17 PM Changes drug names back to their real world counterparts. Don't forget to Rate this UP if you like it! German Version: https://steamhost.cn/steamcommunity_com/sharedfiles/filede...
Realistic Darkness Lighter Version V4.95 B18
Created by Willowisp
STEAM ID: 745800936 This mod's motto: In vanilla, lights are for your pawns; in realistic nights, the lights are for you. UPDATED TO A17, HAD TO REMOVE ECLIPSE FUNCTIONALITY temporarily and will rewrite the mod in xpath soon. THIS IS THE LIGHTER VERSION. T...
Progress Renderer
Created by Lanilor
Do you like sharing your base's development with really cool screenshots? Then this is the mod for you! This mod automatically creates renderings (so screenshots without the annoying UI) of the entire map or a chosen part like your base while you are playi...
Relations Tab
Created by Fluffy
Replaces the faction tab with a relations tab. The relations tab shows, in a very graphical way, relations between your colonists and with other factions. https://headers.karel-kroeze.nl/title/Notes.pngIn games with many faction mods or a lot of colonists,...
Repair Workbench
Created by Acruid
This mod adds the Repair Workbench to the game so you can repair the durability of items. Features Completely repair the durability on weapons and armor, optionally balanced by Repair Kits needed. Workbench can be used without power, at 40% efficiency. Inc...
Replacement Organ Crafting
Created by brunayla
A mod that adds replacement organ production. https://ludeon.com/forums/index.php?topic=7179.msg71239#msg71239 Heart - Silver 40, Plasteel 4, Glitterworld Medicine 2 Lung - Silver 20, Plasteel 2, Glitterworld Medicine 2 Kidney - Silver 20, Plasteel 2, Glit...
Right Tool For The Job
Created by Itchy Flea
Thanks to Shinzy for this screenshot. Clothes are from the Apparello mod (https://ludeon.com/forums/index.php?topic=5085.0) This mod adds the following to the game: • Mining Tools (Weapon type) • Woodcutting Tools (Weapon type) • Construction Tools (Weapon...
Rimlaser
Created by AUTOMATIC
Adds laser weapons to the game. They shoot proper laser beams and have graphics inspired by UFO: XCOM game. Adds weapon types: pistol, rifle, heavy, sniper, minigun, incendiary lasers and a tesla gun. Those weapons can be purchased from vendors, or crafted...
Rimsenal - Core
*READ FIRST: Rimsenal is compatible with CE(Thank you N7Huntsman!) you damn illiterate monkies. And don't ask me about conflicts with CE. https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/sFTiWyR.png Don't you think the numbe...
Rimsenal Faction Pack - Federation
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/obqF8l2.png Rimsenal: Federation Faction Pack Adds a new hostile faction: the Federation Peacekeeper Corps. Once a proud protector of the great interstellar state known as the...
Rimsenal Faction Pack - Feral
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif Rimsenal: Feral Faction Pack https://i.imgur.com/KslQ3Vt.png You have to give up a lot when you're pushed to the limit. Then how much should people give up if their civilization collapses? Look a...
Rimsenal - Security Pack
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/qILWnvT.png https://i.imgur.com/kkJ8Qoq.png You know, this remote world isn’t exactly a cozy place to live. We’ve got hordes of wild savages, damned space pirates, crazy kille...
Roof Bomb
Created by Skullywag
Adds an explosive device capable of removing roofs. More than 1 may be required, will turn mountain roof to thin rock roof and removes thin rock roof....
RPG
Created by Surgical
this simple mod adds three(makeshift / anti-tank / anti-personnel) craftable RPG-7 in your game. compatible with saved game. ...
RT Fuse
Created by Ratysz
Researchable (RT Mods research tab) electric fuses to mitigate short circuits. When placed anywhere on a power network, each fuse will safely discharge up to three of network's batteries, mitigating or preventing the explosion. Does not require a new colon...
Save Our Ship
Created by Kentington
Save Our Ship v2 has been released: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1909914131 With this mod, any ship you launch is saved to a file. You can then start a new game using this ship to continue your colonists' stories on another world!...
Spoons Hair Mod
Created by witchyspoon
AFTER 10 YEARS OF MODDING, I HAVE NOW STOPPED, THIS (1.5) WAS THE LAST UPDATE Take care everyone, xxx spoon 1.3: Removed the three beards from the textures (the hair is still there) so it won't interfere with new added vanilla beards. Additional hairstyles...
Steel extraction
Created by Retrific
Extract additional steel from rock chunks! A simple mod that helps you with your steel supply without changing the whole gameplay. Works with already existing save files! --------- + You can now select "Smelt metal from debris" at the electric smelter to g...
Storage Crates
Created by ЯΞVУ
Change Log: 8/4/19 1.18.2 > 1.9.9B *NOTE: This update has potential to break prior saves containing removed items listed below, however if you load the save, save and reload it should fix itself (but you lose the removed crates though), but no guarantee* -...
Storybook
Created by Krush
Adds some more backstories to the game. Childhood - Bully - Farm kid - Fat kid - Medieval witch - Military cadet - Miner kid - Officer cadet - Pet sitter - Runaway - Sandbox architect - Super hero - Tester - Vatgrown engineer - Vatgrown slave - Young cance...
The Beginning
Created by {RnG}DeathLivesInMe
The six of you awake in your cryptosleep sarcophagi to the sound of sirens and ripping metal. You barely get to the escape pods before the ship is torn apart. Some time later, you land on this unknown rimworld. The surviving crew and colonist have to colle...
The Birds and the Bees
Created by Fluffy
Adds reproductive organs to the animals, and then you, raiders and time can take them away again. Does NOT require a new save game Should be fine to use with any other mod that adds animals, races, relations, or anything else. However, you can’t remove the...
Tilled Soil
Created by Sam_
About Since the beginning of civilisation the human race has been tilling soil to bring vital nutrients to the surface when planting crops. With this mod humanity in the year 5500 can too! This mod adds a new flooring; tilled soil, which is a buildable ver...
Wave Survival [Game Mode]
Created by JustinNeedsCaffeine
Description Wave Survival Mode adds an entirely new and unique game mode to RimWorld. This mode is designed to be more fast-paced and combat-focused than the standard game mode. It allows you to skip most of the tedious early-game resource grinding and slo...
Weapon Crafting
Created by brunayla
A mod that adds weapon crafting. https://ludeon.com/forums/index.php?topic=7179.msg71239#msg71239 Added before weapon crafting was in the game and is a diffrent take on weapon crafting (Not requiring power) Neolithix Crafting Short Bow - WoodLog 3 and Clot...
Work Tab
Created by Fluffy
Provides a vastly more customizable work tab. https://headers.karel-kroeze.nl/title/Important.png Work Tab completely takes over job priorities from the vanilla game. In order to support core functionalities and other mods, it intercepts calls to get/set p...
[A16] Psychology
Created by The Word-Mule
A17 VERSION IS NOW OUT! https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=959814527 This mod is a complete overhaul of Rimworld's psychological and social systems. The stories that emerge from your pawns' quirks are the most fun part of RimWorld, and t...
[B18] Derek's Lighting Mod
Created by derek227
This Mod adds the ability to research and build standing lamps with Compact Florescent and LED Bulbs. CFL Lamps require 30W of power (as opposed to 75W for a standard lamp) LED Lamps require 12W of power. To build the CFL Lamp, you must first research micr...
[sd] goodnight
Created by sulusdacor
not doing anymore updates for any rimworld mods, please feel free to update and upload the mods on steam, i dont mind. "goodnight" Your colony got the booze, but lacks places to snooze, fear not =) - adds some additional beds - all beds can be used like th...
[sd] spaceship
Created by sulusdacor
not doing anymore updates for any rimworld mods, please feel free to update and upload the mods on steam, i dont mind. "spaceship" Get your butt off the planet in style ;) This Mod does override some vanilla objects!!! (all shipparts) - adds additional (mo...
[T] ExpandedCrops [B19]
Created by Telkir
This is an unmaintained legacy version for RimWorld Beta 19. To get the latest version of this mod that is compatible with RimWorld 1.0 and onwards, please click here. Expands the selection of fruit and vegetables that your colony can grow and gives a few ...