Stellaris

Stellaris

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Description
Some mods that my Fiend and I use
Items (93)
Wide Fleet Formation for Real Space [Abandoned]
Created by kaityomoke
This mod is Abandoned. You are free to modify and redistribute this mod. This Mod is Wide Fleet Formation for Real Space - System Scale . このMODは更新停止しました。 このMODは自由に改変、再配布できます。 このMODは Real Space - System Scale 用の Wide Fleet Formation です。...
Weird Traits
Created by thegreyprophet
The trait list "Gigantic" / Cost: -2 Members of this species grow to a colossal size. They require a proportionally huge amount of food and long gestation periods. - Food consumption is 50% higher. - Pop growth is 20% slower. - Army health is 50% higher. "...
Ultimate Technologies
Created by breloom1994
Have you ever felt constrained by military advances and economic growth? Inalterable planets and negative modifiers. Insecure borders, pirates plunder and angry populations. Or do you just feel like the graphics could be taken up a notch and the weapons co...
Tsar's Animated Dryads
Created by Tsar CUBE
This is my first ever Stellaris mod. I spent about two and a half weeks learning to use Maya so I could create a custom mesh and animations for this. I am also only a beginner artist so be gentle with any criticism! >.< What this mod adds: -Female Animated...
The Utopian Dream (2.2.7)
Created by AlphaAsh
Tweaking and expanding Utopia. Requires Stellaris: Utopia DLC. This mod will not be immediately updated for Stellaris v2.3. An update will take some time due to changes to ascension perks and megastructures coming in the update. EARLIER MEGASTRUCTURE UNLOC...
Staggered Habitats (2.2)
Created by Draconas
Staggered/Modular Habitats Mod for Stellaris This mod is for 2.2 (Le Guin) only, most of it is in vanilla for 2.3 This mod allows habitats to be built much earlier in game, but much smaller. Instead of building a massive habitat in one go, habitats will st...
Space Forge Modules
Created by Dazz Aephiex
This mod introduced some new starbase modules to the game which allows you to produce alloys, consumer goods, motes, gases and crystals with starbases. Since you can make them on planets, why can't you make them in space? For now it also provides a way to ...
((( NSC3 - Season 1 )))
Created by CaptainX3
July 2, 2025 - Season 1 - Update 20 (Mod Version 1.0.20) New Save Game is Not Required Per community request, removed the restriction that forced you to use one of the two vanilla Bio shipsets when playing a Biological empire. You can now select any shipse...
-Warframe OST-
Created by that guy
Stellaris Version 2.0 Compatible This mod adds the full OST from Warframe to the Stellaris music player. Just over an hour of music and 24 tracks. Although this soundtrack has several different themes in it, I wanted to leave every track in the mod. If you...
Administrative State
Created by Delaidra
Adds new technologies, buildings, jobs, and civic that provide administrative capacity. Tested to work for 2.2.2 for Organic, Machine, and Hive Mind empires. Still a work in process, continuing to add features. Administrative State & GAI Compatibility Patc...
All civics for Megacorp
Created by 카츄사
This mod unlock civics limts for "Corporate" government. You can use all normal empire civcis for Mega corp! (Example = life seeded civics + Mega corp)...
All Tech Researchable [3.*]
Created by Rance Club
Description This mods guarantees the appearance of rare technologies (including Fallen Empire technologies, crisis technologies), which was previously researchable only by reverse-engineering or events. Also this mod gives alternative ways of getting some ...
OUTDATED-NEW MOD IN DESCR Alternative Laser Graphics
Created by Chickenhunt
https://imgur.com/tstqhs6.png https://imgur.com/SXV0IsV.gif This mod is now outdated and will not be updated any longer but will still work independently, this mod is now archived. The updated version called: "Amazing Space Battles" is now finished and off...
Animated Ascellian Portraits (Discontinued)
Created by TheMinxLynx
As of 23 February 2022, this mod is no longer supported. It has been revamped and included in Project Xenotype as of the Chapter 2 release. All future development will be managed there instead! Adds a custom race / species for Stellaris with animated portr...
Astronomical Emblem Pack
Created by Cassius
WORKS WITH ALL VERSIONS, WILL ALWAYS WORK WHEN OUTDATED CAN'T SCROLL THROUGH EMBLEMS? What happened?: A bug was introduced in Stellaris version 2.6.3 that removed the ability to scroll through many of the UI elements in the game. See these bug reports: htt...
*See Description for Update* Better Faction Info
Created by Thane-Stus
3.4 Compatible Version https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2816453449 Compatible with 3.0 and Ironman This mod changes the names of faction demands to show their bonus or penalty for buildings filled or unfilled. See pictures above for e...
Better Planetary Specializations and Industry
Created by PyroMcDips
NOTE: Looking at the files it seems that the new vanilla specialisations are much better than even what the mod provides for natural resources like energy and minerals. The new specialisations don't seem to increase processed stuff like alloys though, so o...
Bigger Colonies
Created by DrBLOOD95
Compatible with 3.0.X ✔️ https://i.imgur.com/ilmZlI8.png INTRODUCTION This is it guys! Now with Le Guin 2.2 update, the hard code blocking us modders from doing colonies bigger than size 25 has been removed! https://i.imgur.com/4FuU1Y4.png FEATURES When th...
Building Cap Removal
Created by Half Phased
DEPRECIATED FOR 2.3. This will mod will still work for 2.3, but I suggest you switch over to this version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1764782339 Due to various issues, this mod is officially depreciated. A 2.3 version of the mod...
Civics and Origins Reloaded (2.3.1)
Created by Xoatl
UPDATED TO 2.3, CUSTOM ICONS FOR MEGACORP CIVICS, FEUDAL SOCIETY CASUS BELLI ADDED This mod aims to make the existing civics more impactful, adding a few more substantial ones, and trying to make it all balanced without adding a ton of redundant bloat. It ...
Crowded World (2.2.*)
Created by AlphaAsh
Start with a homeworld with too many pops. Adds a new civic that lets you start on an overpopulated homeworld. See the slideshow for what this entails. COMPATIBILITY Built against Stellaris v2.2. Modifies common/scripted_effects//01_start_of_game_effects.t...
Cybrxkhan's Assortment of Namelists for Stellaris
Created by cybrxkhan
Current Version 4.0 (Released 5/6/25, Compatible with 4.0) Ironman Compatible, but NOT Achievement Compatible Discord Server Official Website for my mods Paradox Forum Thread Legacy versions (Manual Installation): Patch 3.3: https://www.dropbox.com/s/qef6c...
Diverse Rooms
Created by LastLeviathan
http://i.imgur.com/V3Z5O15.png PLEASE SIGN THE PETITION FOR A SCROLLABLE ROOM LIST! Stellaris' basic rooms are just that: 'basic'. I've always found them a little uninspiring and bland. Every single empire you encounter talks to you from a similar rectangu...
EG* - Planet View + 36 Building Slots
Created by ButtJunkie
Incompatible with current version of Stellaris - the last PDX update changed the planet UI and this mod will cause a crash Rearranged planet UI layout. Adds 36 building slots. Adds 12 corporate building slots (too many?). Makes queues more compact. Up to 2...
Encourage Growth Permanently [3.0]
Created by Sayle
The mod is now updated for 3.0. As Encourage Growth is no longer in the game, the decision has been tweaked slightly. It provides a +10% growth rate bonus, but you need to also be using the Nutritional Plenitude edict, which takes up a slot and gives you +...
Epic Explosions
Created by Kondi
Compatible with 3.2 and older versions Does it feel wrong to you that ships equipped with unimaginably powerful fusion reactors quietly drift into the darkness after destruction? This mod will make them blaze like a star for one last glorious moment. Compa...
Extra Buildings
Created by Thane-Stus
Compatible with 3.5 Adds two new buildings to the game, both are the same as the hydroponics farm building except they give miners and technicians instead of farmers. This mod is intended to just add these two simple buildings nothing more, for more advanc...
Extra Buildings - Upgrades
Created by Thane-Stus
Compatible with 3.5 Adds upgraded versions of the Deep-Core Mine and Geo-Thermal Power Plant from my mod Extra Buildings and upgraded versions of the Hydroponics farm that is already in the game. Building List Extra Buildings Mods 2.3 Versions Here 2.4/2.5...
Flags : Emblems & Backgrounds [Outdated]
Created by swefpifh
Hello and sorry for the inconveniance. I won't update this mod because i take time for others things. Above all, I would like to thank "Charanth" for taking the time to continue updating this mod. So I invite you to join the new page of the mod : https://s...
Fully Habitable Ringworlds
Created by BobGrey
This is a small mod I made which adds a new Megastructure: the Fully Habitable Ring World! Do you ever wonder why Ring Worlds in Stellaris only have 4 sections, each seperated by millions of kilometers of unusable structure? Do you ever see the event image...
FutureCorp
Created by madpluck
FutureCorp adds a civic, Future Corp, which is a tech-focused MegaCorp. With the FutureCorp civic, your Executives and Managers produce a small amount of physics, society, and engineering research, and your Researchers produce 1 Trade Value each. Not play-...
[2.6.x] Gestalt Can Be Anything!
Created by Rem
Have you ever wanted your robots to worship a greater being? Or have them be a slave trader Authoritarian Style? Well now you can! I present to you Gestalt Can Be Anything! A mod that allows you to pick other ethics alongside Gestalt!. Now updated to work ...
Gigastructural Engineering & More (4.0)
Created by Elowiny
https://i.imgur.com/nx8tZI4.png Do you like megastructures? I sure do! This mod aims to expand on the concept of megastructures by adding more megastructures you can build, with a wide range of effects, and sizes ranging from large space stations to system...
Habitability Building Mod
Created by 과타노차
This mod adds new buildings - "Atmosphere neutralizer" and "Atmosphere controller" and new job "Terraformer". Atmosphere neutralizer adds 2 Terraformer Jobs. upgradable to Atmosphere controller. Atmosphere controller adds 5 Terraformer Jobs. Terraformer(Te...
Here Be Dragons
Created by Aedrion
While flawed creations beyond number polluted the stars with their fumbling to understand the nature of the cosmos, we observed. While the ignorant tampered with the blocks of life in a misguided attempt to achieve biological supremacy and perfect their wr...
HP DeskJet 2630 Wireless All-in-One Printer Updated
Created by Tom Cupboard
Play as the HP DeskJet 2630 Wireless All-in-One Printer after they became sentient and conquered their humanoid makers. As seen in PC Gamer Article : https://www.pcgamer.com/stellaris-printer-mod/ Includes: New species and portrait - the HP Deskjet 2630 Wi...
Job Descriptions (Achievement OK)
Created by Dumuzii
Is in the base game now, but this provides context for base individual job consumption and production This mod adds the base resource consumption and production created by jobs in buildings. It does not include modifers or bonuses from traits or civics. If...
Jury-Rigged Megastructures
Created by Nuranon
v0.29: Stellaris 2.2.* (LeGuin) compatible, last updated 05.01.2019 This Mod allows to upgrade Ruined Megastructures to Jury-Rigged Variants before (and after) Mega-Engineering is researched. The Jury-Rigged Variants are limited in their resource output an...
Less restricted megacorp
Created by Seti
This mod makes it so that you can use megacorp authority with fanatic egalitarian ethic. thats it should be compatible with everything that dosent modify 00_authorities...
Light Borders
Created by Agami
Makes borders more transparent and thin. Achievement-compatibe. The mod also: - removes star pins - slightly raises borders - doesn't highlght borders under nebulas Alternative versions: - with star pins: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/...
Mastery of Districts
Created by Vaeringjar
Mod version: 3.0.2 for Stellaris 2.2.* / 2.3 compatible With this update the approach of the mod has changed considerably, in fact, it's basically a new mod. See "Compatibility" section bellow for info regarding the previous version, which can be found her...
[Discontinued] MegaCorp: More Civics
Created by Vinc3nt
!!! The mod is no longer in development and is incompatible with the latest version. Anyone interested in resuming its development is welcome to use and modify all the files in the mod without any restrictions. !!! With the arrival of the MegaCorp DLC come...
[OBSOLETE] Megastructure Rebalance
Created by OdinMinusNull
This mod will no longe be updated, since the 2.2 megastructure output that inspired this mod has been revamped by PDX in 2.3 ########################################################################### Hello there. This mod aims to adjust some megastructure...
MegaStructures Placement (for 2.7.0)
Created by ashall_123
Updated for 2.7.* with Megashipyard Annoyed that you can only build 1 Megastructure at a time or that they added the one dyson sphere/research hub limit? Trying to convert the Galaxy into nothing but Ringworlds and Dyson Spheres for your God-Emperor but do...
Modded Species Food Fix
Created by Streamline
As you may have noticed, Paradox managed to massively break modded species portraits for 2.2. They no longer cost food to maintain. Even worse, they managed to make it so that even mods that have been updated conflict with each other. This is a quick and d...
More Extractor Jobs (x3)
Created by Tunafish76
Larger 5x Version Available Here Increases the number of jobs for resource extractors (Mote Harvesters, Gas Extractors, and Crystal Mines) from 1 to 3. This is likely not well balanced for vanilla lighter version is likely somewhat balanced with vanilla va...
New Civics and Traits Mod for 2.3.*
Created by ThyronDexter
DESCRIPTION This mod adds a handful of new Government Civics into the game, also adding new species traits. Some of them are simple modifiers that I felt had to be added into the base game as an extension for your empire, and some of them have pretty inter...
New Megastructures 2.6.2
Created by gtr5555
update for 2.6.2...
No Pirates!
Created by Dazz Aephiex
IMPORTANT NOTE Since v2.2, space piracy is now a drain on unprotected trade routes and can generate physical pirates if left unchecked. This mod muted the events to generate the physical pirates, but DIDN'T DISABLE TRADE ROUTE DRAINS. No Piracy On Trade Ro...
Real Space 4.0
Created by Annatar
Real Space v 4.0 This version is compatible with patch 4.0.20 Phoenix. https://imgur.com/ZEBNNJB.png https://imgur.com/K3aIvKq.png https://imgur.com/dwMExTS.png https://i.imgur.com/EjzuguR.png This mod does not fundamentally change the game mechanics, crea...
Realistic Demographics - Proportional Pop Growth
Created by Athinks
NOTE: The 2.2.5 update shifted the pop growth values pretty much in line with those in this mod. I have been fairly happy with 2.2.5 growth rates, and with extensive testing I have not found an appreciably different result. However, I have updated the mod ...
*Remastered Human Portraits
Created by Deadrick
Updated for version 3.4 + The primary human race are using the old portraits from before 3.4 as base and have 70 portraits that replace the standard ones. The secondary human race is using the new human portraits and have 30 portraits replacing the standar...
Abandoned Habitats
Created by Violent Beetle
This simple mod adds abandoned habitats to the galaxy. On game start it will go through every system that isn't hostile, containing megastructure or in starting cluster and will add abandoned habitats to about 1% of the systems (That was approximately 6 ha...
Additional Traits
Created by Granhyt
Stellaris is a game with infinite possibilities and an infinite potential. So why not start by adding more species traits to your game, for a more diverse galaxy ? This allow you different options and more varied handicaps .. and advantages. One of the obj...
At War: Planetary Cannons
Created by The Dadinator
Ambit has taken over this mod and can be found here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2506911097 His full collection of At War mods is here: https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2506923529 Tired of sitting passively whi...
Exigency 3.3*
Created by Edcrab
26/03/22: Fixed a rare edict-related crash bug: it only affected people using both Exigency and Overpowered Civics but should hopefully be solved now. Reworked Planetary Senate (see image) As before, if you have a descriptor error check the "spare" version...
Guilli's Planet Modifiers and Features
Created by Guilliman
https://i.imgur.com/v0c7ibh.png Guilli's Planet Modifiers For version 4.0+ of the game. For a legacy 3.14 version, see here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3484885619 Goes well with my: Guilli's Technologies mod: https://steamcommun...
Homeworld Ethics (2.2.*)
Created by AlphaAsh
16 empire unique buildings for an empire's homeworld. Which can be built is based on the ethics and/or civics of the empire. Each fanatic ethic typically allows the player and AI to build both a fanatic and non-fanatic empire unique building on their homew...
OUTDATED-NEW MOD IN DESCR Improved Projectile Graphics
Created by Chickenhunt
https://imgur.com/tstqhs6.png https://imgur.com/SXV0IsV.gif This mod is now outdated and will not be updated any longer but will still work independently, this mod is now archived. The updated version called: "Amazing Space Battles" is now finished and off...
Improved Starbase Buildings by Nuranon
Created by Nuranon
v0.31:Stellaris 2.2.* (LeGuin) compatible, last updated 13.12.18 Changed Buildings: Nebula Refinery: + 12 Minerals (before +5) increased: price (150 Alloys from 100) Black Hole Obersvatory: +20 Physics (before +10) increased: price (150 Alloys from 100), b...
Juris Civics Expansion [2.2 Compatible]
Created by Jacob Syme
Version 1.4.1 released, now with 2.2 compatibility! When Banks was released, I was thrilled with the addition of the Civics system. However, I felt it was lacking in a few vital areas; namely Spiritualism and Hive Minds. There were a lot of niches I felt n...
More Trait, Civic, and Ethic picks
Created by Athinks
THIS MOD IS NO LONGER BEING SUPPORTED. FOR AN UPDATED VERSION SEE: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2034226393 by Hubertkenobi Just a simple mod to allow slightly more flexibility in Empire customisation from the start. You can now ch...
Neko
NEKO種族。 11/19 更新 新增加了11個頭像。 ...
Magnum's Mods - All Building Slots Unlocked
Created by Magnum
Updated to version 2.6.* (Federations) Unlocks all buildings slots. Works with mods that increase the building slot count like EG* - Planet View + 36 Building Slots or Bigger Planet View + 36 Building Slots To prevent the AI from building useless building ...
Magnum's Mods - More Influence Research
Created by Magnum
Updated to version 2.6.* (Federations) Adds 8 more techs to get 10 more influence per month in total. For each technology tier one is added in conjunction with the government tech (it's also a prerequisite). And at the end added 5 times repeatable tech opt...
Red-Light Demeanour: Civic Mod
Created by Thauma'
GO HERE FOR THE 3.0.* UPDATE https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2506687667 GO HERE FOR THE 2.8.* UPDATE https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2064493897 BIG THANKS TO THE PARAGON Red-Light Demeanour: A Civic Mod for Meg...
Rich Galaxy
Created by DrBLOOD95
Compatible with 3.0.X ✔️ https://i.imgur.com/ilmZlI8.png INTRODUCTION Are you guys feeling like me that the galaxy miss quite a lot of ressources, habitable planets and primitive civilisations? Then you have come to the right place! https://i.imgur.com/4Fu...
Superstructures
Created by ma_ko
This mod adds 10 Superstructures. Why only “super”… because they're the beginning of the megastructure engineering of your species. "Everyone has to start small" But the the advantage is, superstructures are available at earlier stages of the game. This ai...
Non-Xenophile Xeno Compatibility
Created by Jund
Xeno Compatibility ascension perk no longer requires Xenophile. Base weight is low so AI shouldn't pick it unless they're Xenophilic. Else weight should be about the same. ---UPDATE--- The mod originally needed non-Xenophobe, but the faction system meant t...
Origins Civics
Created by cbshing
"From the depths of the Pacific to the edge of the galaxy" This mod explores the concept of origin civics: permanent civics that alter the game start and/or introduce a new way to play the game. These civics add new elements such as non-ideal starts, quest...
(-United Traits-)
Created by Fugasas
This mod contains 70+ traits for species inspired by various Sci-Fi themes (from Star Wars, Mass Effect, Star Trek, Doctor Who, Stargate, StarCraft to Fallout). New traits are defined in a separate file, therefore vanilla traits are not affected. These tra...
Tiny Outliner v2
Created by Ivam
Compatible with version v3.8.x. **THIS MOD WILL NOT UPDATE ANYMORE.** YOU CAN USE SOME ALTERNATIVES LIKE: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2948301103...
Star Wars Ships 3.4.X
Created by Larabee
Note about the ship preview screen: - this mod REPLACES the vanilla military ship classes apart from corvette. - the preview screen ONLY shows the vanilla classes, which have no models set to them - this can give the impression that the mod does not work. ...
Songs of the Past - Code Geass and Anime OSTs
Created by Michiru
Well I got into rewatching one of my favorite animes. I noticed how much I liked the ost and decided to make this pack. As with the other speciality packs it has a focus on a specific source but does include songs from other shows I like as well and will b...
Psionic Re-Expanded
Created by MightNight
OUTDATED UNTIL I DECIDE TO COME BACK. ANYBODY THAT WANTS TO CONTINUE THE PROJECT IS FREE TO DO SO WITH MY CODED ASSETS (Credit would be nice, but not mandatory) The unofficial Psionic Expansion. FEATURES: - Materialists and Fanatic Materialists can now gai...
Animated Grey Goo Species
Created by Etiluos
"The Grey Goo is here hide eveything thats dear to you, and throw everything you hate at it!" This is the Machine version of Animated Slime Species which has over halve a million combinations possible! · Custom portrait Animated but no blinking! because th...
Animated TOR Sith Empire Portraits
Created by force728
This mod adds animated portraits of the Sith Empire during the Great Galactic War. Features: - Fully animated portraits for both the Sith and Imperials (update: Sith Purebloods). - Custom Namelist - New cityset based off of Kaas City - Custom Flag - Three ...
Custom Race: The Pallid
Created by Krabiel
FORUM LINK: https://forum.paradoxplaza.com/forum/index.php?threads/custom-race-the-pallid.935704/ Adds a custom human race. Dark and corrupted humans mixed with their alien overlords. The mod includes their own start system and a premade empire....
Enhanced Robomodding
Created by C1CK
This mod is designed to enhance the late game robomodding by adding more advanced versions of existing traits Note: This mod makes robomodding a starting feature, therefore you do not need another mod that adds this feature. Partner Mods - Gigastructural E...
HK-47 Advisor
Created by Citrus
Have HK-47 as your personal advisor and prepare to terminate some meatbags in your conquest of the galaxy. Will work even though it says outdated....
Xenology (Obsolete, see description for new link)
Created by Devious
This version is obsolete and no longer works as of 2.8.1. Please check out the newer, fully reworked version at Xenology : Traits Expansion Neo - Bio Module . ...
Guilli's Plantoid Ship Graphics Pack
Created by Guilliman
Guilli's Plantoid Ship Graphics Pack Compatible with version 3.1.+ and all other DLC. This mod requires the plantoid DLC pack. This mod adds: A White hull version of the DLC plantoid ships. A black hull version of the DLC plantoid ships. A green hull versi...
Guilli's Plantoid Ship Pack - NSC Patch 2.3
Created by Guilliman
--- Guilli's Plantoid Ship Graphics Pack --- --- Compatibility Patch for New Ship Classes 3.0+ --- ########################################## !!! THIS MOD REQUIRES THE NEW SHIP CLASSES MOD !!! !!! THIS MOD REQUIRES THE PLANTOID DLC !!! ####################...
Improved Crime Syndicate
Created by StaffOfHades
This mods attempts to more agressivelt balance Crime Syndicates in their favor. Right now they are shutdown hard with little effort by the player/AI. Now every Crime Syndicate building generates more crimes, and the following 5 building now provide a crime...
KUROGANE -ADD color type-
Created by COLA
                 Original MOD is here               KUROGANE 2.X ships and stations        This MOD is patch MOD for KUROGANE 2.X ships and stations.             Use this MOD, you can select color type.            Add White / Blue and White/Red, Flag color...
KUROGANE 2.X ships and stations
Created by COLA
         Modeling and textures by Grafxbox              Add new choice to ship appearance.              船の外観に新しい選択肢を追加します。   This MOD is not compatible with achievement.This MOD is compatible with ironman.          実績に対応していません。鉄人モードに対応しています。 https://i.imgu...
(DISCONTINUED) UltraDreadnought
Created by Xahkarias
(I dunno what happened to the original description, I must have accidentally nuked it at some point). Free for anyone to update....
STREGA 2.X ships and stations
Created by COLA
Modeling and textures by Grafxbox Add new choice to ship appearance. 船の外観に新しい選択肢を追加します。 This MOD is not compatible with achievement.This MOD is compatible with ironman. 実績に対応していません。鉄人モードに対応しています。 https://i.imgur.com/hw7KoIl.png Fix turret locator (fix weap...
Plentiful Traditions 4.x
Created by Abominus [GER]
Welcome to Plentiful Traditions, it wasn't always easy to implement everything Birdy made for 1.9 into 2.0 and further. NOW for the 4.x Please report bugs! :) Works with: Extra perks (addon) Extra perks (Order) Extra Districts (addon) Extra perk spots Civi...
PLANETARY DIVERSITY New Worlds Module
Created by Lex Peregrine
Compatible with Stellaris 2.8. No longer updated, will remain as a legacy mod. A sub-mod for Planetary Diversity 2.8, do not use without it, it needs to overwrite a small number of PD's files, so it should be placed below Planetary Diversity in your mod li...
Planetary Diversity
Created by Gateman
https://i.imgur.com/fVVaDCS.gif Stellaris: 4.0.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png Not Achievement Friendly PD Discord Server Other Planetary Diversity Mods Unique Worlds More Arcologies Ascension Worlds Vanilla Replacement Ar...
Expanded Empire Colors - Abandoned
Created by Glavius
This mod adds many more empire colors to Stellaris. It probably works just fine in 2.3 but I've stopped modding and will no longer be updating this mod. Reuse Information: https://i.imgur.com/Ogi9BUX.png To the extent possible under law, Glavius has waived...