X Rebirth

X Rebirth

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4.30 Empire Building Pack-o-Smack-o's
   
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Description
The list of mods I'm currently running for 4.30 while I wait for X4 to be a working game. Might be some conflicts, and the speed gauge from realistic thrust sure is irritating, but so far I've had no save-breaking issues.
Includes CWIR!

Used the cheat menu to get started without having to download a custom start.
Items (60)
Yet Another Trader v2.03c (XR 4.00)
Created by Dave Hedgehog
IMPORTANT : If you use YAT v1.2 stop your ships (recommended) and remove mod. This is a new version not a drop in update. What is it? ============ Yet Another Trader is an automated trading and mining script. Changes from v1.x ================== This versi...
WarehouseMinersFix
Created by maczalman
Fix of miners assigned to warehouses, which in version 4.30 overflow the storage facilities in excess of the established limits. More info...
Transaction menu patch
Created by maczalman
Added direct amount input to transaction menu. More info....
Trader Menu Fix
Created by maczalman
After buying/selling the goods (or viewing the encyclopedia), the line with this product remains selected, instead resetting the selected line to the top of the list every time in the original game. Also, added the green highlighting of prices for profitab...
TAF!
Created by Bix'
This little crappy mod allows you to hire trade agents, which monitor station prices, without Smalltalk and directly from space ! HUGE timesaver, and freakless station monitoring ! Please note : The dialog is only available for fix traders (i.e. not engine...
Super Scanner
Created by Balbrock
You think it's silly to have to go to 5 cm from one station to analyze it? This mod increases the range of the scanner allows you to scan the stations 10 km and receive commercial offers more easily. Objects are stored in memory for 1 year. Incompatible wi...
Station Recycle or Destroy
Created by jth
Allows you to Recycle or Destroy your own stations Station construction wares are now placed in the original builder CV which is released from the build location There is a Recycle + sell option to allow the wares to be sold by the CV while its recycling t...
Station Push wares
Created by jth
This reproduces the effect from previous games, like X3TC, where wares were fed directly into other connected stations by using manager trading ships more effectively. Player stations will actively push goods to other player owned stations to keep all your...
Station Production Limiting
Created by jth
Limits production module output. Allows you to slow down or stop production of products that you don't want. Supports individual limits on multiple products from URV Wharf plus Missile and Turret Forges === How to Use === Select the Station whose productio...
Station Announcements
Created by Litauen
Plays announcements inside the stations like in previous X games. Helps not to feel so alone. Demo: * v1.30 Dynamic Announcements * v1.20 Chime Sounds Version history: 1.33 Compatibility fix for v3.10 1.32 Suzi is back (Thanks to Sparky Sparkycorp) 1.30 Dy...
Simoom's Lantern - Ultimate Cheat Menu
Created by Simoom
============================================ http://s20.postimg.org/shc35r5r1/Simooms_Lantern_Banner.jpg ============================================ You came into possession an ancient artifact, and earned the favor of a deity from before space and time.....
Silent Reputation Changes
Created by SirNukes
Silences reputation change notifications, reducing radar disruption....
Silent Skunk
Created by Unabomber
Mutes the skunks main engine loop and boost sound. Can be uninstalled at any time. Nexus Mods Page: http://www.nexusmods.com/xrebirth/mods/499/? ...
Silent assignment
Created by Hyperion
I got tired of Yisha telling me what to do every single time I wanted to assign a ship to another ship or a station, so I made this little mod to remove the lines that always repeat during assignments, some of which couldn't be skipped and made the process...
Silent Account Updates
Created by SirNukes
Silences 'Account Updated' notifications, reducing radar disruption....
Shut Up Ren
Created by A†rocious
SHUT UP REN! X:Rebirth mod to avoid some of the chit-chat between Ren Otani and the traders. Author: Atrocious Versio 1.0 On Egosoft Forums Features: # Ren Otani will stfu when he used to say 'Show me your wares please' # He will also be quiet during other...
Show Skills
Created by Rysten
Shows hireable character's skills upon asking them. (Image from ver 2.5 of X:R) Savegame compatable. NOTE: I no longer play XR. However, the script should continue working with future updates without issue. Working as of 4.0 beta. Updated for 3.1 (Thanks t...
Show Resources
Created by thelich
Make ship dealer's dialog option "Show resource status" available if there is NPC's ship building at shipyard. Now you can see what resource station needs to finish that ship, which blocks shipyard. Tested on XR:4.00 only. -------- Делает кнопку "Показать ...
Ship Recycle
Created by jth
Provides ship recycling in Player Shipyards and NPC Shipyards === How to Use === Fly to the zone that contains the shipyard that you want to use to recycle your ship Open communications with the right Ship Trader for the size of vessel that you are recycli...
Scaldis Cargo Fix
Created by nidaren
Hey Everyone! Game version needed: 4.00 / 4.10+ - using it in any different build may cause errors! Extension will now update existing Scaldises as well. This mod fixes Scaldis' fragmented cargo space into one unified bay (Universal storage). Total cargo c...
Safer Trading
Created by camus
I got tired of my trader ships showing up in the middle of my battles so I created this mod. With this mod ships in your squad will automatically hold position after completing all trade orders, completing refuel order, finishing a mining order, or when yo...
revealthingz
Reveals all zones and places a trade agent at all stations. This is a (VERY) lightweight modification, compactible with all game versions and probably with all mods (not tested). Having mapped all the zones three times, and having placed a trade agent aboa...
Responsible Managers
Created by Vectorial1024
Player-owned Managers dilligently sends in station profits; Managers should no longer be able to conspire against you by keeping an unholy amount of Credits. (lol jk they aint got no conspiracy) I became increasing annoyed when I had to routinely ask each ...
Repack Construction Vessel 4.30
Created by nataingo
Repack the construction vessel and use it to build another station, to complete a partial station or just sell it. I recommend to ignore the plot construction vessel, or sell it if you repack it. Building another URV Forge may bug the campaign. This mod al...
Realistic Thrust
Created by Hammerxsun
This is a total engine performance adjust mod, make them more realistic, and brings more fly control to players. Check the photo for detailed change sheet. Tips for using this mod: a. According to the speed, turning should ahead of time, incase heavily dri...
Radio Silence
Created by A†rocious
Radio Silence X:Rebirth mod that makes conversations with hired captains less chatty Author: Atrocious Version 1.0 On Egosoft Forums Features: # Hired captains will give you a shorter greeting # They will give a shorter affirmation when squad assignment is...
Quiet Money Autotransfer
Created by maczalman
Managers transfer money to the player silently. If the manager's account has fallen below half of the set maximum, his account is automatically replenished from the player's account. Automatic transfer of money to the architect. Defense officers also speak...
Out Of My Way, Glitches!
Created by Zerga
OUT OF MY WAY, GLITCHES! Tiny X:Rebirth mod that removes those superhighway glitches (electricity discharge bubbles?). Those things usually cause your ship to loose all speed and shield when you hit them. In my opinion they look rather disturbing, as they ...
Omicron Lyrae main menu
Created by Hyperion
A simple replacement of the start menu background with the 3.0 one instead of the Teladi Outpost or Home of Light version. Brings back both the exquisite blue backdrop of Omicron Lyrae and the calming Nemesis Two track. It should leave absolutely no impact...
Number of ships and stations
Created by maczalman
Numbers of ships and stations are displayed in the player property menu. More info...
No Music In Highways
Created by Bix'
This mod only removes those short boring samples of music that you can hear when you're in highways (the ones which come louder when you accelerate) ...
No Mouse Steer In Highways
Created by camus
This mod automatically disables mouse steering upon entering a highway, then re-enables it upon leaving the highway....
Navpath Fix
Created by Zloth
Changes the southern path in Cold Star's Natural Expansion sector so ships headed for the gate don't run off into a Xenon base. Capital ships will do a little spiral inward toward the gate if you're in the same zone but they still get where they need to go...
Move Murky Skies Distillery
Created by SirNukes
Moves the distillery in Murky Skies upwards, so that passing ships can fly under it. Note: due to oddities in Rebirth extension handling, this extension (MMSD) can fail to make changes if the initial save it is applied to (or removed from) is inside Eclips...
'Ship Building' Menu
Created by maczalman
All shipyards known by the player are assembled in one menu with information on the construction of large ships and with the possibility of communication. More info....
AlbionSkunk2-3
Created by J.L.
New Albion Skunk, new start would be better but do not have to be. -------------------------------------------------------------------------------------------------------------------------------------- Old save continue Step 1 First you land on a station w...
AutoCrew
Created by stndbye
Assign high skilled crew for L/XL sized vessels and stations automatically. * Shipyards now supply trained personnel for newly built vessels, but wont add them to squad. * Your marine officer also got promoted, and now has to take care of employee selectio...
AutoTrain
Created by stndbye
Ship&station crews gain skills while working. Only skills relevant for the employee are trained (except for specialists). If used together with AutoCrew, it will reduce the initial skills for auto-hired employees so there is space for improvement. Skill ga...
Awesome Jumpdrive SFX v1.01
NOTE: Using this mod you'll also be able to tell whether other ships around you are jumping in or out, pretty useful! :P (Check the enhanced version for improved sound effects) INTRODUCTION: I got so sick of the vanilla jumpdrive sounds that I decided to c...
Boarding Options
Created by camus
This is a simple mod that adds a few menu prompts for handling a boarding mission. It also adds a display that shows your marines' strength and the target ship's boarding resistance. Here are the current menu options at each part of the boarding process: S...
Build Station Mission
Created by camus
This mod adds a new generic mission which involves delivering a bunch of wares to an npc construction vessel. After the mission is over, you can also continue helping to build extensions. Basically, you can use these missions to make a lot of money through...
Canteran Catering Services
Created by Vectorial1024
Habitation stations will now produce negative amounts of Food Rations. Practically, this results in ROC really "eating" food. The problem lies in the implementation of "eating food". Technical info: Currently, producing Food Rations using the DeVries metho...
Canteran ship pack
Created by beaver1981
For additional changes to "Lost Sectors" download: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1265178713 These changes have formerly been included. _____________________________________________________________________________ This pack provides ...
Capital Ship Bridge With New Charts - XRB 4.30 +
Created by aladinaleks
Old version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=677706220 NEW VERSION OF THE FASHION IS COMPATIBLE WITH THE OLD VERSION. ===================================================== This Mod adds a nice bridge to the capital ships (L and XL) a...
CES - Autotrain fix
Created by beaver1981
Compatibility fix for Autotrain...
Combat enhancement scripts
Created by beaver1981
AI scripts & overhauled drones for a better combat experience. Based on "Better turrets" by Cicero111. This is WIP but should work as intended. Please report if you see something strange. ********************************************************************...
Copilot Convo v1.6 (XR 4.0)
Created by Dave Hedgehog
Copilot Convo v1.6 ================== Changes ------- v1.6 Interim update for /t file useage. Capital commands no longer unavailable for ships out of squad. Began command update run, more work to do for next release. What is it? ----------- No longer aptly...
DeVries Builder Ship Upgrade
Created by eMYNOCK
MynoCorp Technologies is proud to Present: The DeVries Builder Ship Upgrade. Canteran Builderships are now allowed to build a wider variation of Stations. Added: Mining Stations: Badlands Colony (modified with an additional Bar) - produces Silicon and Ore ...
Extra Notifications
Created by Vectorial1024
Be SASI: Streamlined And Staying Informed NPCs (especially player-owned NPCs) will show notifications when possible. Sometimes you just have a lot of things going on (like, bruh, microing 18 squad ships to trade and mine, and tracking the details of your 1...
Faster Capital Ships
Created by Melody Woods
Increased speeds and accelerations for all capital ships evenly and exactly by 50%, in order to keep proportion and relation among them. Including boosting speeds. Medium and smaller ships unaltered. Revised for version 4.30 including TTO and HOL DLCs. Tha...
Free player to player trades
Created by jth
Do not charge for trades between player ships and stations, and vica versa. This should be very helpful when you have two or more stations. Are your Solar arrays and Foodstuffs gaining credits and everything else loosing them ? Having to constantly shunt f...
Galaxy Station Range v1.4 (for XR v4.00+)
Created by Dave Hedgehog
Allows setting station Managers and Architects subordinate range to Galaxy. Stations only if the radar dish is built. IMPORTANT NOTE : Due to a foul up by myself, this mod no longer has the same Steam Workshop ID as the original. While it is technically a ...
Ignore locked relation drop
Created by maczalman
Disable reporting of a temporary relation drop for the factions in which it is locked. More info...
Improved Object Menu
Created by Slug "borl" Johnny
Egosoft forum thread: https://forum.egosoft.com/viewtopic.php?t=398551 Overview A full overhaul of the object details menu for improved information and readability. When this mod is installed, the new menu will open whenever the normal object menu normally...
Ledda Industrial Construction Shop
Created by nidaren
Ledda Industrial Construction Shop Game version needed: 4.00 / 4.10+ - using it in any different build may cause errors! Now also compatible with existing savegames and games! Mod adds Ledda Industrial Construction Shop in The Third Duke zone (Ascendancy),...
Ledda Ship Tech Fab Fusion Reactors
Created by nidaren
Ledda Ship-Tech Fab Game version needed: 4.00+ / 4.10+ - using it in any different build may cause errors! Now also compatible with existing savegames and games! Mod adds Ledda Industrial Ship-Tech Fab in Smokestack zone (Lookout Alpha) in Albion, which en...
LongJumps
Created by maczalman
Removed intermediate jumps between sectors within clusters. Between the clusters the ships fly as usual - through the gate. Thus, among other things, the mod also unloads the accumulations of ships near the jump beacons. More info...
Max upgrades by default
Created by maczalman
The maximum number of upgrades for the construction of ships and/or stations by default. For different cases, different settings are possible. This is configured through a special settings menu. More info...
Mods options
Created by maczalman
Adds a special menu for extensions options in the game (MAINMENU-9-3 by default, Enter-6-2 for legacy menu). More information + manual how to add your own options...
More Crew
Created by angel618
Increases the max NPC in the crew quarters form 6 to 15 author - Euclid+angel618 version 1.35 date 2015-03-18 http://forum.egosoft.com/viewtopic.php?t=358078...