Total War: WARHAMMER II

Total War: WARHAMMER II

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Description
SFO
Items (121)
SFO: Grimhammer II: Regeneration Cap SUBMOD
Created by Venris
This is submod for SFO: Grimhammer II. It lowers 200% regeneration cap for all units to 100% basic health. That means that unit can regenerate only 100% of its basic health during battle, no more. https://i.imgur.com/bjLshhq.png http://i.imgur.com/fVVaDCS....
UI Modding Framework
Created by Vanishoxyact
This mod adds a whole framework allowing the possibility of creating custom user interfaces within mods. Creating UI's within mods is notoriously difficult which results in very few, if any mods utilizing them. This framework unlocks this possibility by pr...
UI Overhaul New World Edition
Created by drew_west
New World UI Overhaul Mod Overview This mod does the following: - Converts the games UI to the New World Style. - All Old World factions now use the New World Style UI. - Adds faction specific colourisation for various UI elements for major factions. - Cha...
[HN] Cleaner Balance Bar
Created by [HN]
Cleaner Balance Bar does what the name implies, making the balance of power bar cleaner and more easy to read. https://i.imgur.com/fVVaDCS.gifhttps://i.imgur.com/lAF7vGb.pnghttps://i.imgur.com/Swo1Ugv.png https://i.imgur.com/4kbi4Ov.png https://i.imgur.com...
Better Vanilla Rank Icons
Created by Seik
Ever sick of not knowing whether the experience rank of a unit is 1-3 or 7-9?! This mod is for you. This mod replaces the first 3 experience rank icons with a darker, more copper like color. No more irritation between experience rank 1-3 (copper) and 7-9 (...
Unique Faction Currencies
Created by Müsliriegel
Summary Changes the icons of several Factions from the generic treasury icons to something more loreful. Skaven: Warpstone Tokens Lizardmen: Ancient Artifacts Greenskins: Teef Wood Elves: Gifts of the Forest Tomb Kings: Souls Norsca: Plunder Vampire Coast:...
Deep Blue Water
Created by Mazisky
INTRODUCTION Very cheap mod that changes the water in the campaign maps with a dark blue color, less Tropico 6 and more Warhammer. El Presidente better find another game. ...
High Resolution UI Improvements
Created by prop joe
Resizes or adjusts the following UI screens: unit recruitment screen diplomacy screen lord/hero recruitment screens lists of equippable items on characters objectives screen enemy and ally army view if there are multiple enemy/ally armies splits the abilit...
Faction Flag Toggle
Created by sm0kin
Updated for "Total War: WARHAMMER II – The Hammers & Herdstones". https://i.imgur.com/fVVaDCS.gif This mod adds a check box that allows the player to show or hide the settlement/garrison faction flag. Why? Because the faction flag covers part of the settle...
Nitz' Improved Loading Screen Artwork
Created by Nitz
https://i.imgur.com/AWAzFS3.png This mod replaces the default loading screens backgrounds with way more epic and lore friendly artwork from the Warhammer series. Most backgrounds are taken directly from the game's official artwork. Support the mod! http://...
Battle Chants
Created by Boo!
                                                     https://i.imgur.com/p7Fv1Z6.gif                                              Support me by rating this mod up!https://i.imgur.com/8EuvwxC.png Battle Chants is a lightweight mod that simply adds battle ch...
Fixed High Elf Faction Wheel - Sword of Khaine
Created by Krimson
Hi All, This is a simple mod which moves the Sword of Khaine icon in the faction wheel (end turn button area) to be last in the list. As the High Elf icon wheel has become more crowded, I felt this was necessary to make sure the icons that have numbers att...
Enable AutoResolve Quest battles!!
Created by Prince Tyrion
this mod simply makes the auto-resolve button for quests clickable again the button will remain grey with the red tooltip but it is clickable now I tried to change the opacity and remove its tooltip but it seems like somehow another script is overriding it...
No Building Autoconversion - Anti Snowball
Created by Jadawin
TWW2 is no longer getting patches or DLC, so my mods are also considered final and will not receive any more updates. Therefore I disabled comments on all of them to avoid constantly getting notifications for the same dumb questions that have been answered...
Transferable sword of khaine
Created by sheenshongkangkong
*Updated for Da Nutz and Boltz A simple mod that makes the Sword of Khaine transferable. The purpose of this mod is that if one of your generic lord got the sword of khaine for some reason and you want to transfer it easily to your LL like malekith, tyrion...
Guv's Carnage Events: Fixed and Expanded (Update 2021-07-17)
Created by Guvenoren
Frequently Asked Question (FAQ): WORKS WITH SFO/Radious? Frequesntly Answered (FA): Seriously, stop. I have really no clue. Frequently Asked Question (FAQ): Ok, then make a compatible version? Frequesntly Answered (FA): Sigh, absolutely not. First of all I...
High Elf Landmark Recruitment
Created by Taste of Capitalism
tor achare = war lions, white lion, lion chariot anlec citade = shadow warriors, shadow walkers ellyrian stables = ellyrian reavers, silver helms hall of dragons = dragon princes, dragons yvresse amphitheatre = silverin guard court of everqueen = sisters o...
Guv's Black and Purple/Red Hag Graef Recolor (Update 2021-07-15)
Created by Guvenoren
Ohayo! Here comes another recolor to add in to my "all in one" mod pack! Malus's faction is pretty neat, but their color scheme resembles too much that of Cult of Pleasure. I couldn't stand it, so now I want to differentiate them. One problem is that right...
Guv's Blue and Black Nagarythe Recolor (Update 2021-07-15)
Created by Guvenoren
Greetings Users! Based on the Uniforms and Heraldry icon, which is proudly presented as the first image, I found that the Grey (yes, not black) and Red colors of Nagarythe along with a puke ownership color and flag didn't suit them well. I was once approac...
Guv's Gold and Sea Blue Blessed Dread Faction Recolor (Update 2021-07-15)
Created by Guvenoren
Greetings fellas! And here's yet another dark elf recolor mod! Overall, I really dig the blessed dread. I have no problem with their color scheme really, but for some reason I didn't understand the red krakenhelm face on the faction banner. It looks odd an...
Lokhir Fellheart's Mask Weights Fix
Created by depressed cat
The weights for Lokhir's mask were tied to his neck before. Which means that whenever he had moved his head, the mask's tentacles bent and moved weird (despite the mask being metal). That was likely done by CA to prevent much of clipping. The mod should be...
Guv's Red Colored Har Ganeth (Update 2021-07-15)
Created by Guvenoren
Hello! Guvenoren here with something different. So, you like Har Ganeth don't you? Probably the Dark Elf faction that is most obsessed with blood. SO, why do they not share the same color of their favourite past time, bloodshed? Well, then here's the mod f...
Immortality for Lords & Heroes Lvl 2
Created by Ciaphas Cain
Immortality for Lords & Heroes Lvl 2 Howdy This is my first mod which allows access to Immortality skill at level 2 for both Lords & Heroes. I was a little fed up of levelling up a character to have it killed by ambushes and sneaky attacks on garrisoned ar...
Mixu's Unlocker
Created by Mixu
If you don't see DLC content, try redownloading the mod, deactivate submods and use the latest KMM for fuck sake. This mod is a startpos mod that makes pretty much all factions playable and adds custom slot templates everywhere, allowing stuff like landmar...
Mixu's Unlocker Unlocked
Created by Mixu
This submod enables all factions within my unlocker for easier access to playing them. There might be issues with certain things that will require further modding, since this mod is mostly designed for other modders who want to expand on them. Modding STUF...
No Chaos Spawn during Vortex Rituals
Created by Mutant Giant Sloth
This mod disables the spawn of Chaos, Skaven and Norsca forces during the Vortex rituals. The mod still allows to finish the rituals, and reach the final mission as normally. Support my work https://i.imgur.com/fVVaDCS.gif Like the mod and share it with yo...
No More Rogue Armies
Created by Heljumper117
Mod Features I just got tired of seeing major races getting destroyed on the map by Rogue Armies. They're not exactly loreful and some of the armies that spawn are just ridiculously OP to where normal factions controlled by the AI just won't be able to cou...
No more cloud shadows on the campaign map.
Created by Flying Fox
Are you annoyed with shadows of imaginary clouds slowly drifting over the campaign map? No more! Just subscribe to this mod and this minor detail will be a thing of the past. Massive thanks to Mazisky, for explaining to me how to do this. However, don't us...
Toggle Fog Of War
Created by FlashMash
Adds a button in the top left to toggle fog of war. I like to check on the state of the world from time to time, so I had to turn on/off a mod all the time. When Change Starting Settlement came out I had the idea to take the disable/enable of the fog of wa...
Regions Full Visibility
Created by | RaZe |
Added a new visibility option: Adjacent regions, if enabled it will make visible all the abandoned adjacent regions, usefull while playing as a beastman. This mod changes the visibility of regions, it can be tweaked using the Mod Configuration Tool: Reborn...
[ME] Trading Colonies for Empire & Bretonnia
Created by IfThenOrElse
This mod sets up trade routes at the start of the campaign between Old World factions and their colonies Please don't forget to: http://i.imgur.com/fVVaDCS.gif Intro: I always found it odd that the new world colonies and the Bretonnian crusader kingdoms we...
Remove unit loss from colonizing ruins
Created by WillAitch
Removes the unit loss associated with colonizing a ruin....
Puzzles Solutions On Screen
Created by Diaz Ex Machina
This mod simply replaces the puzzles images with new ones which have the solution visible in the upper-left corner. This isn't my original idea, all the credits go to DreamingHero for the original mod and to Wallets for the original guide....
Oldhammer / We'z Speshul - Proppa Stone Trolls
Created by Urgat
Alternative model and textures for the stone trolls, based on Games Workshop classic stone troll miniatures, built from the regular model and texture made by Creative Assembly, because I just couldn't stomach a simple reskin for my favourite troll unit. En...
Realistic Fog of War
Created by Mazisky
INTRODUCTION This mod replaces the look of the fog of war, which I find a bit distracting and confusing, expecially when looking at the global map. It uses a cleaner mist for a better overall look. Gameplay does not change, the mist will still hide the unc...
Raze Kislev to Unlock Sigvald
Created by mERLiN
Alternative version of reduced Sigval requirement; this one lets you recruit him after razing Kislev. Credit for the inspiration goes to Crynsos. Do please check out his faction unlocker at: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1158985864...
Southlands Naval Routes - Updated!
Created by sm0kin
Updated for "Total War: WARHAMMER II – The Hammers & Herdstones". https://i.imgur.com/fVVaDCS.gif Updated version of Anyndel's Southlands Naval Routes mod. This mod adds 3 markers to the Mortal Empires campaign, one in the Strait of Sharks on the west of t...
Mixu's VFX Pack
Created by Mixu
Hi, this here is a movie mod that will add new vfx things to my mods. I would recommended to use this with my mods, without it some of the vfx things in my mods may not work as intended. You don't need to have all of my mods enabled if you want to use this...
Mixu's Legendary Lords 1
Created by Mixu
This mod adds new characters to Empire, Bretonnia, Dwarfs, Wood Elves. Characters will still be spawned without the unlocker, so you will only need the unlocker if you wish to start as them. Characters added: Empire/Kislev Alberich Haupt-Anderssen, Stirlan...
Mixu's Legendary Lords 2
Created by Mixu
This mod adds new characters to various different races. Faction Leaders: High Elves Belannaer the Wise, Saphery Korhil, Chrace Lizardmen Lord Huinitenuchli, Xlanhuapec Tetto'eko, Tlaxtlan Dark Elves Tullaris Dreadbringer, Scourge of Khaine * Unless you're...
Yvresse Invasions
Created by IfThenOrElse
This mod takes the Wood Elf forest invasions and uses them to create Greenskin Invasions on Tor Yvresse. What this mod solves: When playing the Tor Yvresse campaign, I always felt the Greenskin threat from Grom always felt distant - especially on the Vorte...
Norsca: Loot & Raze for the Gods
Created by Wolfy
I love the new mechanical of Raze for a Chaos God added to Norsca, but Norscan factions have a really bad economy and you need to loot a lot to improve your economy but you still need to raze to praise your Gods. This is the way to do both with just one cl...
Crank Gunners - New Dwarf unit
Created by Rumpl4
Intro: When you're deep below ground, alone, guarding a tiny crack in the rocks against fuzzy ratmen a drakegun is perfect, but above ground with clear lines of fire, the Irondrakes turn to something with a little more range but just as deadly What is it? ...
Crank Gunners - New Dwarf Unit (SFO)
Created by Jomix7
Rebalances Rumpl4's Dwarf Crank Gunners mod for SFO. Upped their stats and cost to be in line with the other Irondrakes and gave them the 'Suppression' contact effect. All credit to Rumpl4 for the awesome mod, I tried to do as much balance testing as I cou...
[CHANGES ADOPTED INTO BASE GAME - MOD DISCONTINUED]
Created by Frosty
UPDATE 13/12/19: The mod has been discontinued as its changes are now part of the base game. Thanks for checking the mod out and subscribing! This simple mod removes the tier 2 and 3 settlement requirement to recruit Skavenslaves with spears and slings. IM...
Animals for Wood Elves
Created by Calm&NormalTime
Pleased to present my first mod. After playing clan moulder I felt the forces of nature could do with a bit more beast variety. Screenshots taken using a reshader called Velowar's Preset Features Replaces the flying building with a 5 tier animal building. ...
Moulder's Menagerie - SFO
Created by Maal
A patch to adjust ChaosRobie's & Skørne's Moulder's Menagerie for SFO. Numbers adjustment and adding it to SFO's cap, swapping the generic regen for SFO's hydra regen and changing the leadership penalty from the breath to SFO's warpfire effect. Added units...
(SFO Submod) Animals for Wood Elves
Created by HashutChampion
This is basicially SFO Submod for Animals for Wood Elves ------- Thanks to Calm for allowing me making this Submod Thanks to Venris and his Team for SFO Grimhammer Thanks to Flamboyant for Advices and teachings and thanks to Modding Den for assets on Origi...
Moulder's Menagerie (Stormfiends, Chimærats, and More)
Created by ChaosRobie
This mod adds in Chimaerats, Aberrations, Armoured Rat Ogres, Giant Rats, Burrowing Behemoths, and Stormfiends for the Skaven. Chimaerats were created as part of the C&C Modding Den's Mod Jam 2020 Extraordinaire. Description Chimaerats are anti-infantry si...
No SFO Imperium Penalty
Created by fired_goose
Remove Imperium Penalty in SFO. You should start a new game....
Cut Content: Regiments of Renown All-In-One Pack - SFO Submod
Created by Advice
THIS IS THE SFO VERSION OF THE MOD. VANILLA VERSION FOUND HERE. This mod is a combination of my prior 2 cut content mods; Cut Content: High Elf Regiments of Renown, and Cut Content: Skaven Regiments of Renown. https://steamuserimages-a.akamaihd.net/ugc/128...
Cost-Based Army Caps - SFO Supply Line Removal
Created by Maal
This mod simply remove SFO's Supply Line, so you do not get double penalty if using the Cost Based Supply Line. You could also just use it to remove the Supply Line without using the Cost Based one, if that's a thing you want....
Ikit's Workshop Upgrades (SFO Submod: Beastmen)
Created by Stephen
https://i.imgur.com/fVVaDCS.gif 1.1 What this mod does This is a submod for SFO Grimhammer that re-balances Workshop costs and projectile damage for my Plaguelcaw Catapult and Warp Lightning Cannon Upgrades. I'd love to hear feedback on these upgrades and ...
Ikit's Workshop Upgrades (Beastmen)
Created by Stephen
https://i.imgur.com/fVVaDCS.gif 1.2 What this mod does This mod adds both Plagueclaw Catapults and Warp Lightning Cannon upgrades to Ikit's Forbidden Workshop. They will both be located under the 'Weapon Team's tab as I currently haven't created a new tab ...
Empire Master Engineer - Mechanical Steed Effects
Created by zombieflanders
This is a submod for the Empire Mechanical Engineer mod that adds a lightning effect around the hooves of the Mechanical Steed mount (model by ChaosRobie, model modder extraordinaire). It's a separate mod due to the fact that it's a "movie" type pack file,...
The Dragon Queen SFO patch
Created by Typher
You need both this AND the original Dragon Queen Mod. Make sure this mod is LOADED First, before the main Dragon Queen Mod or it will not work....
Zoat Elder - Generic Lord for Wood Elves
Created by Ubermorgen
This mod adds a generic Zoat Lord to all Wood Elves factions. On turn start each wood elf faction holding any magical forest region will be granted one Zoat Elder per region, available in the lord recruitment panel. This can only occur once per magical for...
Zoat Elder - SFO
Created by Saebbi
This patch adjusts the Zoat Elders' stats in order to bring them in line with SFO's balance. It also adds a few new skills, as well as adjusting their size (they're taller than a dragon ogre, but smaller than a Shaggoth now). Please let me know of any bala...
Recruitable Plague Furnace (for all Skaven factions)
Created by Captain Nyet
This mod adds the Plague Furnace (the mount for Plague Priests) as a tier 5 recruitable unit in the Pestilens building tree. I've always felt like Pestilens got shafted pretty hard with their units; not only are there only 3 pestilens units in the game, bu...
Recruitable Plague Furnace - SFO
Created by Maal
A patch to adjust Captain Nyet's Recruitable Plague Furnace for SFO. Simple numbers adjustment, adding caps, abilities and linking it to Doomwheel skill/tech instead of Plague monk. Feel free to give feedback....
No United Against Us & No Alliance demands from AI
Created by Jadawin
TWW2 is no longer getting patches or DLC, so my mods are also considered final and will not receive any more updates. Therefore I disabled comments on all of them to avoid constantly getting notifications for the same dumb questions that have been answered...
Empire Master Engineers II
Created by ChaosRobie
This is a continuation of ZombieFlander's Empire Master Engineer mod. That mod has been retired. Emperor Magnus the Pious famously said that three things make the Empire great: faith, steel, and gunpowder. In the Total War: Warhammer games, the Empire has ...
Skaven Under Empire (light)
Created by Erazil
(sorry for french texts in my screenshot, my game is in french ;) , but all this mod is in english.) This mod adds one building to the two construction lines in the "discovery" category and one building to the two construction lines in the "annexation" cat...
Empire Master Engineers II - SFO
Created by Maal
A patch to adjust ChaosRobie's & Zombieflanders' Empire Master Engineers II for SFO. Quick summary of tweaks: Adjusted stats, attributes and abilities so they are closer to SFO's equivalent. Gave them SFO's single entities/characters nerf abilities/skills....
Less Intense Vampire Corruption
Created by EvilVictor
Texture replacement for the vampire corruption that is far more subtle than the default corrupt terrain. The spread will now look like eroded dirt. All other effects are untouched, so you will still get dead trees, murky puddles, glowing blue lights, etc. ...
Painted Campaign Map
Created by Mazisky
MORTAL EMPIRES ONLY. IMPORTANT: This version is only for the ENGLISH language: versions for other languages will be found below. If you want additional languages, write in the comments. GERMAN Language: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?i...
The Dragon Queen - Version 2
Created by Typher
Princess Islandra of Caledor “The Dragon Queen” ****NO RESTRICTIONS VERSION**** Hi everyone, Just an updated version for everyone that has asked, begged and demanded I do this. I open her up to Tyrion and Alarielle. I've also removed the HE faction penalty...
Great Pox Rat: Mount for Plague Priests.
Created by stiginge-oy
https://i.imgur.com/xfrz917.png Great Pox Rats are abhorrent, bloated and hideously overgrown vermin that are bred as a form of combat-mount for many Plauge Priests and Skaven Warlords. Available for Plauge Priests at level 10. Moderate speed/Custom Poison...
(SFO Submod) Great Pox Rat: Mount for Plague Priests
Created by HashutChampion
as I saw Great Pox Rats Mount becoming a thing by Stig-inge-oy and as I love Clan Pestilens I made Submod for it and balanced around Brood Horror but it has Physicial Resist but low armor and ofc it has the Decay Aura --------------------------------------...
Nanu's Skaven Tweaks
Created by Nanu
This is the culmination of 4 of my other mods, all packed into one mod aimed at tweaking, but not entirely overhauling, the Skaven. The mods included in this pack are Skaven Undercities Redone True Vermintide Mounts for Skaven Legendary Lords Summoned Unit...
Nanu's Skaven Tweaks- SFO
This is just a submod that makes nanu's skaven tweaks balanced with sfo Compatibility: This mod is compatible with every mod that is compatible with the base mod. ------------------------------------------------------------------------------------ PLEASE R...
Landmark Supplement-SFO地标补充——SFO独立版
Created by 金花
注意这个为SFO独立版,不要跟原版一起使用 English Patch: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2215863778 原版: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2200455335 MOD功能 Mod Function: 这个MOD为目前游戏里所有地标增加了低级跟高级版本,让它们可以跟随主城升级到顶级 一共增加了大约284个新建筑(154种地标)...
Landmark Supplement - SFO - English Translation
Created by Nerachus
This is an english translation mod for 金花's Landmark Supplement-SFO地标补充——SFO独立版 mod. I just overwrote the building titles and descriptions. All credits to 金花. See his mod here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2201285212 This is my fi...
Discover All
Created by powerhungry4
*Updated to Silence and the Fury* This mod explores the whole map for the player at game start. Everything will be explored but not visible. Alternatively, with the mod configuration tool 2.0 here , you can set different additional exploration levels for y...
Mod Configuration Tool || The Vandy Library
Created by Groove Wizard
This is a reupload of the Mod Configuration Tool, hopefully temporary. Steam Support ticket is in progress, hoping there's a fix for the original mod. It doesn't look likely that Steam has any intent to respond with my issues beyond prewritten replies to t...
Mixu's Legendary Lords 1 - SFO (Updated)
Created by Saebbi
A quick update i made for Mixu's LL 1 SFO submod. Please let me know about any issues you encounter....
Mixu's Legendary Lords 2 - SFO (Updated)
Created by Saebbi
A quick update i made for Mixu's LL 2 SFO submod. Please let me know about any issues you encounter....
Mixu's Tabletop Lords
Created by Mixu
This mod adds various new lords and heroes that have been missing from the vanilla game. Lords & Heroes added Chaos Shaggoth Champion, lord - Limited recruitment; build a tier 2 dragon ogre building and you'll get one Shaggoth Champion Wood Elves Shadowdan...
Mixu's Tabletop Lords - SFO (Updated)
Created by Saebbi
A quick update i made of the SFO submod for Mixu's TT Lords. Please let me know about any issues you encounter....
Earlier Major Settlement Active Slots
Created by Bastilean
This little mod vignette packs a pretty significant punch if you are starting at a major settlement rather than a capital. You know how nice it is to get 2 active slots at tier 1 and 4 active slots at tier 2 at your capital? And you know why don't 8 slot m...
Follower Expand亲随拓展
Created by 金花
MOD功能: 给所有种族增加了更多的亲随 这些亲随的掉落方式全是原版就有的,至于详细掉落方式请到游戏里自行体验,当然你也可以通过海上捡垃圾或者解锁古圣密码来获得它们 具体加成及效果: https://docs.qq.com/sheet/DYkl3SnhtdVRFYmtX English Version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2346302511&tscn=1609611733 한국어: https://steamcom...
Follower Expand English Translation
Ok this is the original translation of @Deli paşa for this mod. I've just made it dependant to the original mod to make it always up-to-date with the base mod. All credits to them! I kept the old description for Deli Paşa, you can see it here: These pro-dr...
[ys]Teleportion Circle
Created by 宋大一
Teleportion Circle In order to better get in touch with their hometown, several legendary lords have summoned several highly skilled wizards to create a teleportation circle! Teleportation circle location 1.caledor 《-------》 the plain of bones caledor 《---...
[ys]Teleportion Circle (English text)
Created by 宋大一
Teleportion Circle In order to better get in touch with their hometown, several legendary lords have summoned several highly skilled wizards to create a teleportation circle! Teleportation circle location 1.caledor 《-------》 the plain of bones caledor 《---...
360 Degree Fire Arc
Created by Pure Fox
All units except artillery (which have 120° fire arc) will have 360° Fire arc! Made this mod because all other mods with similar features are out of date. Modifies only battle_entities_tables, and it may have conflict with other mods that modify the same t...
00 No Difficulty Penalties for the Player
Created by MINOS
This Mod removes most of the Difficulty Penalties the Player gets. ____________________________________________________ More a Compilation of some of my Mods, as by Request combined them. _____________________________________________________ Savegame compa...
Aggressive AI
Created by FiftyTifty
Inspired by Anyndel's mod "Make all AI factions aggressive": https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1967720999&searchtext=Aggressive I did my own spin on it and added a bit more variety to the factions AI whilst still making them aggressive...
AI Tweaks - No Anti-Player
Created by Jadawin
TWW2 is no longer getting patches or DLC, so my mods are also considered final and will not receive any more updates. Therefore I disabled comments on all of them to avoid constantly getting notifications for the same dumb questions that have been answered...
Bloodlines: Rare Vampires
Created by IfThenOrElse
This mod removes regular Vampire Lord and Strigoi ghoul kings generals from the recruitment pool, encouraging you to use Master Necromancers until you decide to use your own powerful legendary lords and Bloodline vampires. Please don’t forget to http://i.i...
Choose Names of Power
General The mod let's you choose your name of power, rather than getting a randomized selection. Please note, that this means you have upwards 9 Names of Power skills. Make the lords you want! This mod should not change AI behavior concerning names of powe...
Confederation Options
Created by Groove Wizard
Welcome! This is a Mod Configuration Tool submod - meaning without it, it does nothing. Features This mod gives the player the option to alter how Confederations function during the campaign, with four options - NO TWEAK: Do nothing at all FREE CONFED: Any...
Decline Diplomacy
Created by Marthenil
You can now alt-tab to your heart's content during those long turn times, without worrying that those pesky Dawi that declared war on you (again) have stopped the end of the turn waiting for you to click ok. Adds a UI button next to the existing pause and ...
Cost-Based Army Caps - SFO
Created by Maal
This mod is a patched version of Jadawin's Cost-Based Army Caps for SFO units and values. F.A.Q How does it work / What does it do? It makes armies soft capped like Custom Battles, using their Custom Battles cost. Forcing both Players and AIs to use cheap ...
Equal Auto Resolve
Created by Getto Gecko
Removes the penalties for the player(s) and bonuses fpr the AI, so that AR between player vs AI is equal to AI vs AI and player vs player. Doesn't change balancing between units/roles. Skill Point Mod for TWW2: https://steamhost.cn/steamcommunity_com/sharedfiles/filedet...
Equal Experience in Victory or Defeat
Created by Steevo
Brings up the experience from defeats and Pyrrhic victories to that of decisive victories, as in reality failure is a better teacher. This is something of a workaround for the way the game is utterly terrible at calculating victory type, handing out decisi...
Equal Rights for Minor Factions
Created by Jadawin
TWW2 is no longer getting patches or DLC, so my mods are also considered final and will not receive any more updates. Therefore I disabled comments on all of them to avoid constantly getting notifications for the same dumb questions that have been answered...
Expanded Event Art Compilation
Created by GunKing
Compilation featuring expanded campaign event art for Greenskins, Wood Elves, Beastmen, Bretonnia, Vampire Counts, Dwarfs and The Empire. These illustration expansions have NOT replaced all of the original vanilla art assets, they exist alongside each othe...
Expanded Event Art Compilation Vol. II
Created by GunKing
Expands the variety of event illustrations seen in the campaign of the High Elves, Dark Elves, Lizardmen, Skaven and Tomb Kings. These event images exist ALONGSIDE all the pre-existing work, no piece of vanilla art was completely removed! In some cases, I ...
Force Confederation
Created by sm0kin
Updated for "Total War: WARHAMMER II – The Hammers & Herdstones". https://i.imgur.com/fVVaDCS.gif Tired of messing with the diplomacy system until the AI finally agrees to confederate? So why not beat them up and force them into submission? Spare yourself ...
Force Confederation - Tomb Kings & Vampire Coast
Created by sm0kin
Updated for "Total War: WARHAMMER II – The Hammers & Herdstones". https://i.imgur.com/fVVaDCS.gif This mod requires the Force Confederation mod to work properly! Limitations: Settra can confederate any Tomb Kings faction aside from The Followers of Nagash ...
Global Unit Cap - Military Infrastructure
Created by Jadawin
TWW2 is no longer getting patches or DLC, so my mods are also considered final and will not receive any more updates. Therefore I disabled comments on all of them to avoid constantly getting notifications for the same dumb questions that have been answered...
Infinite Character Respecs
Created by Vanzig
Enjoy the freedom to respec your lords and heroes skillpoints any time that you desire with a button on the bottom of the talent tree, as many times as you want. Button is at the bottom-left side of the character skill menu. If the button is missing, eithe...
Jax - 3 standard mounts for the Black Ark Admirals
Created by Jacksha
I found that Black Ark admirals are extremely boring in combat so i added a quick fix. :) Ads 3 mount options to Dark Elf - Black Ark - Admiral: - Cold One (at level 7) - Dark Pegasus (at level 14) - Black Dragon (at level 18) All the stats are the same as...
Kimlegar's Dwarf Riders
Created by Kimlegar
This mod adds 5 units and 1 agent to dwarf factions, giving more strategic option to them. Description Dwarf Seeker (Tier 2) Basic dwarf cavalry units. Similar stats with dwarf warrior, but it has decent charge bonus for a dwarf. Ironholder (Tier 3) Heavy ...
Loreful Great Power
Created by IfThenOrElse
This mod replaces Great Power, with something that makes more sense in a lore friendly way for both the player and the AI. UPDATE: The mod now supports the MCT, which allows you to select the diplomatic penalty values, as well as the hardcore mode of makin...
Markus wulfhart hostility removed
Created by HungryBat
This mod removes all buff/penalties from the hostility mechanic that markus wulfhart has. Why did I make this mod? I thought the hostility mechanic was lame, and wanted to see it go. Take note: the random army still spawns at max hostility. I also thought ...
More Ancillary Slots 人物更多随从槽
Created by Alex Zhao
This simple mod increased the ancillary slots for all character from 6 to 8 just like dwarf's characters. Should be compatible with everything. It is also possible to let characters can equip multiple weapons/ armors at the same time but I feel it is a lit...
No Army Losses
Created by The Duke
This mod removes the Army Losses morale penalty from the game to get more entertaining ends to battles. This mod should be compatible with everything. Made by request of Indypride. Check out my other main mods Statesman https://steamhost.cn/steamcommunity_com/sharedfil...
NO MORE STUPID ANIMATIONS FOR ALL RACES (Compatible with Everything Affects Custom Units)
Created by TheLoneCenturion
PLEASE READ DESCRIPTION SO YOU KNOW WHAT THIS MOD DOES AND READ UPDATE NOTES DISCUSSION FOR DETAILED LIST OF ALL CHANGES COMPATIBILITY -Save Game: Yes (It can be both added and removed at will with no issues) -Custom Units: Yes -All other mods: Yes >>List ...
No Settlement Flags
Created by Pythax
This is a small mod that I have finally figured a way to create. This removes those annoying (in my opinion) flags that appear around a settlement when you occupy another factions town/city. This mod does not change the settlements structure or anything el...
Parte & Moon Legendary Lords Revived and Kemmler - SFO
Created by Saebbi
This is an updated version of Flamboyant's previous submod. The changes are minor, but were still needed. If Flamboyant wants to use this to update his own patch, feel free to do so :) I didn't change any of the balance, all i did was delete Naestra, Araha...
Parte Legendary Lords - Revived and Kemmler [S&F]
Created by HunterGerhart
Mod Description This mod includes 7 lore-friendly custom legendary lords with unique skills & items. Revived some say by the great lichemaster himself, this is a patched version of Parte Legendary Lords to improve compatibility, for us all to enjoy once mo...
Resource Building Overhaul (Factionwide Bonuses)
Created by Commisar Jon Fuklaw
Introduction So, after a brief stint of mucking about with older resource overhauls, I decided to go ahead and make one from scratch, with racial parity and endgame in mind. No longer should you feel like resource buildings are a waste of a slot in the end...
Sartosa Re-Coloured
Created by Lost2Insanity
I am no longer modding for Total War - Warhammer II and there will be no more updates for this mod. Description A small Mod for the Pirates of Sartosa that changes the banner to reflect the sails flown by Aranessa's ship and flips the colour scheme for the...
Shipping Lanes
Created by Cole Avenue
Description This mod makes trade resources available at your capital when you kill rogue pirate armies. There are periodic dilemmas pointing to the location of one of the remaining rogue armies. Works with all races / factions except pure hordes as trade r...
Tiered Tax
Created by Vanishoxyact
This mod adds some new tiers to the tax system. Rather than only having tax enabled, or disabled this mod allows you to select the level of tax you wish to apply to your provinces. With this mod there are now 4 different levels of tax, all with different b...
Unnatural Selection Ultimate
Created by Jadawin
TWW2 is no longer getting patches or DLC, so my mods are also considered final and will not receive any more updates. Therefore I disabled comments on all of them to avoid constantly getting notifications for the same dumb questions that have been answered...
Unshackle AI Recruitment
Created by Jadawin
TWW2 is no longer getting patches or DLC, so my mods are also considered final and will not receive any more updates. Therefore I disabled comments on all of them to avoid constantly getting notifications for the same dumb questions that have been answered...
Vampire Bloodlines - Sylvanian Missile Units EX
Created by Llamakazi
Hello there! Have you ever thought that the having official Sylvanian missile units was an incredibly cool idea, marred by the fact that you barely get to use/play with any of them due to the vanilla maximum caps? Then *this* is the mod for you! Vanilla mi...