Total War: WARHAMMER III

Total War: WARHAMMER III

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Items (44)
Armoured Dinosaurs for Thorek
Created by zerg93
>>>*This mod is part of the Zerg Collection Volume I, DO NOT use this mod along said collection or you'll crash. Choose one.*<<< *NOTICE* All of my screenshots are taken with my certified potato pc™. This means (at least in theory) that my custom units wil...
Auto Resolve Quest Battles [Updated 6.0.X]
Created by Cigar
This mod allows you to auto resolve all quest battles and teleport to them for free. - Singleplayer & multiplayer compatible - Immortal Empires compatible - Clean & stackable - Save game compatible - If this mod is not working - un-sub and re-sub. This doe...
Cannon Targeting Fix ALL FACTIONS
Created by Austino
I'm not a fan of how ineffective cannons are. As it stands, cannons will shoot at entities that are close to the center of a unit, hugely over-killing like 5 dudes. With this mod, cannons will no longer prefer central entities of a unit when selecting a ta...
Cataph's Kraka Drak: the Norse Dwarfs
Created by Cataph
Hello, six-years-old mod here. A lot of you know this thing. First battle release post with changes and update notes. WHO DIS? The Norse Dwarfs are a subculture of Dwarfs (whaddayaknow) who live in a corner of Norsca. They lived for centuries separated fro...
Climate Adaptation
Created by Alex Zhao
This mod will allow a faction to gradually adapt a region's unsuitable climate, and slowly reduce the debuff every turn until it is completely removed. However, if the region is captured or destroyed by another faction, you will need to start over. It is n...
Community Bug Fix Mod - Game v6, Batch 3
Created by Groove Wizard
Community Bug-Fix Mod Welcome to the CBFM Steam page! You're probably here because you like playing TWWH and want to have a slightly better time at it. Us too. Mostly. This mod, as you may have assumed from the title, is a collection of bug fixes developed...
Double Skill Points & Skill Dump
Created by Alex Zhao
This mod lets lords and heros get 2 skill points per level and provide a skill dump that increase the character's hit point 1% per skill level. Suggest to start a new campaign. AI will also get more skill points. Will conflict with other mod that edited ch...
Dwarf Thunderbarge MKII
Created by ChaosRobie
This mod adds in a different style of Thunderbarge for the Dwarfs. Description Thunderbarge MKIIs are giant, flying, ranged, single-entity units. They're pretty strong, so they are limited by a unit cap. They are recruited from the tier-5 engineering build...
Expanded Lord Skills
Created by Some_One_Else
This mod adds around 20-30 additional skills to each lord that are themed around faction / class (445+ different skills in total). Though the skills differ between lord types and factions, they will (overall) have a similar effect. A description of what th...
Expanded Roster - Vampire Counts
Created by Decomposed
https://i.imgur.com/8MqYCPX.jpg DESCRIPTION This series of mods aims to complete and expand the rosters of various races by adding loreful units while taking some liberties and artistic licence in the process. We try to choose the best units based on varie...
Immortal Empires Expanded [Updated]
Created by ChaosRobie
THIS MOD REQUIRES MIXER! This mod expands and fills-out the Immortal Empires map: Ind, Khuresh, Nippon, the Lost Isles of Elithis, the Eastern Steppes, several smaller islands, and that part that looks like Korea which has been named Ihan. AND MORE! Descri...
Immortal Landmarks
Created by Heimdal
UPDATED FOR 6.0 The mod will run without Mixu, but you'll be missing a bunch (~80%) of the landmarks. Adding landmarks requires startpos modding, Mixu's Unlocker = common startpos framework that keeps mods compatible. KEY FEATURES https://i.imgur.com/R1rto...
Immortal Landmarks SFO tiny sub
A tiny compatibility, aimed at balancing the 8 new units of IL in the sfo environment, otherwise unchanged 一个很小的兼容mod,主要是将其添加的八个兵种的数据平衡至sfo风格,其他不变 Thank you Heimdal for your support, enjoy the game ~ 感谢Heimdal的支持,享受游戏吧~...
Imperial Armoury - Unit Upgrades for the Empire
Created by Dirty Dan
Working with 6.2 Adds several purchasable unit upgrades to Empire units similar to the Greenskin scrap system. The upgrades cost Treasury or a dedicated new resource named fine steel and are not exclusive. This means one unit can receive all possible upgra...
Remove characters traits limit
Created by Mordy
Remove characters traits limit Patch 6.2 compatible This simple mod removes the default (40) character trait limit.  EVERY character in the game can now have an INFINITE number of traits. You will never have to worry about not getting a trait because you a...
Landmarks of Eternity
Created by Chasslo
If you want to see the news udpate for the mod or help with a little donation, you can do it here Welcome to Landmark of Eternity! What Can You Expect In This Mod? - Over 420 landmarks for IE and 290 for the Old World . (It might seem like a lot, but don't...
Landmarks of Eternity-Immortal Empire Expanded edition [Reworked]
Created by Chasslo
This mod only contains the landmarks created especially for IEE and even if it was designed to run with the base mod of Landmarks of Eternity, you don't actually need it to use this mod! Requirements -Mixer -Immortal empire expanded obviously The mod in it...
Landmarks of Eternity: SFO submod
Created by Chasslo
This is a submod to balance the unit that I added with Landmarks of Eternity and it's IEE version to fit SFO's standards. (You can use it with the main mod, the IEE version or both ot them at the same time. It should never cause any crash, except when you'...
Landmarks of Legend
Created by The_Inquisitor
OVERVIEW Landmarks of Legend adds many landmarks to locations all over the Warhammer world, with some landmarks granting access to special units and Regiments of Renown. Currently, there are landmarks for the following factions: - Grand Cathay - Kislev - K...
Landmarks of Legend SFO (10.07)
Created by MysticMaiar
Hi all, another SFO patch here. This was a very large mod, id say my biggest SFO patch as of yet and was quite time consuming & somewhat tedious, but hopefully this mod will be appreciated and enjoyed for all those SFO players out there!! If there are any ...
Lightning Strike Un-nerfed
Created by Commisar Jon Fuklaw
Introduction With the release of WH3, CA basically came out and said they don't want us having fair fights anymore. Gone were the days of being able to dismantle four armies one by one honorably, all because the ability to pursue honor was locked behind th...
Masterworks of Vaul's Anvil - Unit Upgrades for High Elves
Created by Dirty Dan
Working with 6.2 Adds a Unit upgrade system similar to the Greenskin scrap upgrades to the High Elf factions. They cost a new resource called Splendour which is gained by having exceptional leaders under your command, constructing court buildings and holdi...
Minor Settlement Battle Remover
Created by Stubby
The Minor Settlement Battle Remover mod completely removes ALL minor settlement battles from the game by switching off the effect on the buildings that enables them. It works in both Realms of Chaos and Immortal Empires. CA pretty much removed them themsel...
MIXER - Mixu's Unlocker
Created by Mixu
This is a startpos mod that unlocks all factions in Realms of Chaos and Immortal Empires campaigns. MCT Requirement: The newest version of MCT is recommended to be used with this mod. It will work without it, but your save files will be bigger. Don't use M...
Mixu's Mousillon
Created by Mixu
This mod adds two Mousillon themed factions available to play with in Custom Battle and playable in Immortal Empires if you use Mixer. Features Mallobaude, the Black Knight - Mallobaude starts near Mousillon where he will need to kick the Red Duke out of M...
Mod Configuration Tool - v0.9 Beta
Created by Groove Wizard
USE IN MULTIPLAYER AT YOUR OWN RISK. Solutions have been researched for years. There are a few promising ones I will be testing shortly, but until they're in - consider MCT MP as "thar be dragons" territory. https://i.imgur.com/jYDc60V.png The Mod Configur...
more allegiance points for multiplayer
Created by Henry_MarsST
15 allegiance points per turn instead of 2 allied unit cap increased to 6...
Neferata's Ambition (beta)
Created by Auri
Introduction Hii everyone, finally I made it here.. this mod is the spiritual successor to Kaylica's Lahmians【Neferata's Ambitions】. This mod lets you play as the Lahmian Sisterhood led by Neferata herself. Further in the description you will find a detail...
No More AI Attrition Immunity
Created by Ser Poutine
Intro A fairly simple mod but I found it extremely annoying that AI armies could walk through chaos corruption nearly unaffected while your army would lose 20% of the units each turn if you weren't in encamp or raid stance. So I reduced the replenishment i...
No More Major Siege Battles
Created by Freiya
This mod removes the "Adds wall to the settlement" effect from settlement buildings. So there shouldn't be any major siege battle anymore. Gates/forts around the inner circle of Ulthuan, at the south of the Empire and at Cathay's Bastion are a bit special ...
Normal Traits Extended
Created by Sir_Isenhart
Updated for 6.0. This mod makes its return from TWW2. It adds an extra layer of gameplay by making most gainable traits have more ranks thus making them a lot stronger. It does not change the traits for defeating Legendary Lords. It is intended for high/le...
Reasonable Reliability Penalties
Created by Commisar Jon Fuklaw
Introduction As before, no sales pitch. The mod aims to make the penalties and timeframes for betrayals more reasonable than in vanilla, where if the player so much as looks at a trading partner funny, they lose all their reliability. No more having to env...
Reasonable Trade (WH3 Edition)
Created by Duke_of_Bretonnia
(This is a simple Mod I made for WH2 that I finally decided to make again for WH3) Ever wonder why in mid and late game trading with smaller nations seems pointless and larger nations never seem to want any more of your trade goods? That building anymore t...
Runes of the Karaz Ankor - Unit Upgrades for the Dwarfs
Created by Dirty Dan
Working with 6.2 Adds several unit upgrades for the Dwarf factions in the game working similar to the Greenskin scrap upgrades. The upgrades are not exclusive and cost a varying amount of oathgold, which makes this resource even more valuable especially in...
SFO additional units (updated version link in intro)
Created by bainb132
please use the link below.This mod continues to be updated by new authors Please use the link below 本mod已经由原作者因为学业问题暂停更新,请大家使用下方新的链接来使用最新的sfo额外兵种mod。 https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3430887175 A lot of units have been cut or are curr...
Singe's Unit Compilation
Created by Singemeister
More units for all, rejoice and be happy! I'll be giving them a slightly more egotistical set of names this time, just for the sake of findability. As per usual, all images are in the provided links. Note on Cultist units: All cultist units are exclusive t...
Skaven Settlements Expand the Under-Empire
Created by Acephelos
https://i.imgur.com/1Vglg7c.png The under-empire is supposed to be this massive system of tunnels spanning much of the world, but you definitely don't feel that when playing as the Skaven. I felt that creating under-cities (the sneaky Skaven way) can be a ...
Under-Cities Survive Razing
Created by Acephelos
https://i.imgur.com/1Vglg7c.png It never made sense to me that the Skaven would lose their subterranean lair when the city above was razed, so this is a simple mod to fix that. It makes use of the features introduced with The Changeling's cults. Features: ...
Submod hub for Dirty Dan's Upgrades
Created by Apex
*****Both the base upgrade mods and unit mods are optional. You only need to subscribe to the mods you want to use. Eg. if you are playing as empire, you would subscribe to imperial armoury and this mod***** Overview Extends the scrap upgrade mechanic from...
The Jade-Blooded Vampires: Curse of Nongchang
Created by Poljanan
https://i.ibb.co/wshCxWb/Banner.png Jade-Blooded Vampires - Eastern Lords of Undeath The Jade-Blooded Vampires are an exotic bloodline of vampires in the far east sired by a long-lost spawn of Neferata thousands of years after she and the rest of the origi...
The Jade-Blooded Vampires: Islanders of the Moon
Created by Poljanan
https://i.ibb.co/w4BT4NV/0183901238123.png New Faction: Islanders of the Moon https://i.ibb.co/5Lt0JXH/banner.png Difficulty Suggestion: Hard/Hard In 1690, Cathay would launch a doomed expedition westward into the Southlands, seeking to spread the Celestia...
Trade Any Settlement
Created by Freiya
This mod makes it possible to trade any settlement with any encountered faction as long as you aren't at war with them. To use it, just click on the new "trade settlements" button displayed on the top-left corner of the screen. https://i.imgur.com/HWB8tvn....
Winds of Magic Overhaul
Created by StealthT0u
Introduction When I went through the Warhammer 3 blog posts before the game released, one thing that concerned me considerably was the cap of 100 Winds of Magic. Since the game released, the 100 magic personally did feel too low, and I think it has at leas...