Total War: WARHAMMER III

Total War: WARHAMMER III

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Items (60)
A Railway System Extension
Created by Lorghul
Adds railways on the campaign map for Chaos Dwarfs. How it work? There is a new button above the movement bar when you select a character. Press it to open the railway / underway map. You can teleport between nodes on the map depending on certain condition...
Bad Legendary Characters - Legendary Lord / Legendary Hero
Created by jenosite
This mod adds special characters to bad guys factions. <<<Greenskin>>> Morglum Necksnapper - Legendary Lord - You can recruit him if you start any playable greenskin factions. Borgut Facebeater - Legendary Hero - For Grimgor's 'Ardboyz Durkol Eye-Gouger - ...
Auto Resolve Quest Battles [Updated 6.0.X]
Created by Cigar
This mod allows you to auto resolve all quest battles and teleport to them for free. - Singleplayer & multiplayer compatible - Immortal Empires compatible - Clean & stackable - Save game compatible - If this mod is not working - un-sub and re-sub. This doe...
Better Camera Mod
Created by kam2150
Hello, Famous mod from Warhammer 1 & 2 is back! This simple mod allows both closer and further camera heights, more suitable for better screenshots and nicer view of the battlefield. Press "K" to turn off UI for more cinematic view, Press "N" in order to z...
Cataph's Kraka Drak: the Norse Dwarfs
Created by Cataph
Hello, six-years-old mod here. A lot of you know this thing. First battle release post with changes and update notes. WHO DIS? The Norse Dwarfs are a subculture of Dwarfs (whaddayaknow) who live in a corner of Norsca. They lived for centuries separated fro...
Cannon Targeting Fix ALL FACTIONS
Created by Austino
I'm not a fan of how ineffective cannons are. As it stands, cannons will shoot at entities that are close to the center of a unit, hugely over-killing like 5 dudes. With this mod, cannons will no longer prefer central entities of a unit when selecting a ta...
Chaos Dwarf Landmarks (5.1)
A fixed version of "Chaos Dwarf - Landmarks (lite)" by Selian. 4.1 changed some of the landmark effect coding to a different name, so the old mod now crashes to desktop on loading. I went through and edited the code to the new 4.1 style. Nothing else has b...
Climate Adaptation
Created by Alex Zhao
This mod will allow a faction to gradually adapt a region's unsuitable climate, and slowly reduce the debuff every turn until it is completely removed. However, if the region is captured or destroyed by another faction, you will need to start over. It is n...
混沌矮人传奇领主包;烈焰与荒芜之塔(Chaos Dwarf Legendary Characters )
为混沌矮人派系新增了传奇角色 (右侧必要mod中,中文玩家无需订阅英文文本包) 『残暴者』戈尔茨(领主) 狡诈残忍的戈尔茨是一位技艺高超的混沌矮人术师,同时也是秘会内最具话语权的恶徒之一 替换密会侍从派系传奇领主 『不破者』莱卡斯(领主) 【不破者】莱卡斯以坚毅勇猛著称,即便在一众身经百战的同僚之中他也颇为出彩 混沌矮人派系可通过招募池招募 『熔铁』斯莱格(英雄) 斯莱格是最强悍的炼狱守卫之一,同时也是一名辗转在秘会成员们之间,备受青睐的护卫 混沌矮人派系可通过完成等级人物获取 更新 『火诞者』伊格纳茨(领...
Community Bug Fix Mod - Game v6, Batch 3
Created by Groove Wizard
Community Bug-Fix Mod Welcome to the CBFM Steam page! You're probably here because you like playing TWWH and want to have a slightly better time at it. Us too. Mostly. This mod, as you may have assumed from the title, is a collection of bug fixes developed...
Defeat Traits Plus
Created by Adamsevs
This mod modify all Legendary Lords defeat traits to make them all good overall. You can see all the changes in the topic ! https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/discussions/2942345574 I aimed to make all traits as good as the best available (...
Console Commands (Modding Tool), the mod works 100000% please just use it and enable the script break warning
Created by prop joe
Adds a bunch of commands that help with mod making and testing. Type the command into a text box that is opened using a new button in the top left (see screenshot). Press the button to the right to execute the typed-in command. List of DB keys and how to f...
Double Skill Points & Skill Dump
Created by Alex Zhao
This mod lets lords and heros get 2 skill points per level and provide a skill dump that increase the character's hit point 1% per skill level. Suggest to start a new campaign. AI will also get more skill points. Will conflict with other mod that edited ch...
Drill of Hashut mechanism for Immortal Empires
Created by Rhox
Feature This mod lets you enjoy the part of the Drill mechanism in the IE campaign. Complete the mission, and choose between a great ancillary or permanent effect bundle with faction-wide effect. You get a RoC's final reward if you put 4 ancillaries in the...
Dwarf Thunderbarge MKII
Created by ChaosRobie
This mod adds in a different style of Thunderbarge for the Dwarfs. Description Thunderbarge MKIIs are giant, flying, ranged, single-entity units. They're pretty strong, so they are limited by a unit cap. They are recruited from the tier-5 engineering build...
Empire Master Engineers III
Created by ChaosRobie
This mod adds Master Engineers, a new hero type, for all Empire factions. Description This mod adds the following: Three weapon loadouts, each with their own skill lines, including brand-new skills: Repeater Rifle: The main weapon used by the Outriders of ...
Expanded Roster - Beastmen
Created by Decomposed
http://i.imgur.com/t8mesTJ.png DESCRIPTION This series of mods aims to complete and expand the rosters of various races by adding loreful units while taking some liberties and artistic licence in the process. We try to choose the best units based on variet...
Expanded Roster - Chaos Dwarfs
Created by Decomposed
http://i.imgur.com/HE5eef1.png DESCRIPTION This series of mods aims to complete and expand the rosters of various races by adding loreful units while taking some liberties and artistic licence in the process. We try to choose the best units based on variet...
Expanded Roster - Dark Elves
Created by Decomposed
https://imgur.com/a/yfEiN4A.png DESCRIPTION This series of mods aims to complete and expand the rosters of various races by adding loreful units while taking some liberties and artistic licence in the process. We try to choose the best units based on varie...
Expanded Roster - Greenskins - Goblin Pack
Created by Decomposed
http://imgur.com/wyakUFe.png DESCRIPTION This series of mods aims to complete and expand the rosters of various races by adding loreful units while taking some liberties and artistic licence in the process. We try to choose the best units based on variety,...
Expanded Roster - Greenskins - Orc Pack
Created by Decomposed
http://imgur.com/wyakUFe.png DESCRIPTION This series of mods aims to complete and expand the rosters of various races by adding loreful units while taking some liberties and artistic licence in the process. We try to choose the best units based on variety,...
Expanded Roster - Norsca
Created by Decomposed
https://i.imgur.com/GxXPAGT.jpg DESCRIPTION This series of mods aims to complete and expand the rosters of various races by adding loreful units while taking some liberties and artistic licence in the process. We try to choose the best units based on varie...
Growth Juice from Buildings Fix for Moulder
Created by Alexandria38
In WH2, certain buildings gave you growth juice. I checked and WH3 is set up to do this, but it doesn't work. So I fixed it. Exotic animal pens and fur resource buildings will give growth juice as well as the unique building in Hell Pit. I also added a tin...
Expanded Roster - Vampire Counts
Created by Decomposed
https://i.imgur.com/8MqYCPX.jpg DESCRIPTION This series of mods aims to complete and expand the rosters of various races by adding loreful units while taking some liberties and artistic licence in the process. We try to choose the best units based on varie...
Heroes of Legend: Lords of Time Update
Created by The_Inquisitor
Overview This mod adds 35 new characters to various factions and 11 playable factions (3 in IE and 8 in TOW). Most characters are recruited through landmarks added in my other mod, Landmarks of Legend, which is why it's a requirement (I will elaborate a bi...
Immortal Empires Expanded [Updated]
Created by ChaosRobie
THIS MOD REQUIRES MIXER! This mod expands and fills-out the Immortal Empires map: Ind, Khuresh, Nippon, the Lost Isles of Elithis, the Eastern Steppes, several smaller islands, and that part that looks like Korea which has been named Ihan. AND MORE! Descri...
Immortal Landmarks
Created by Heimdal
UPDATED FOR 6.0 The mod will run without Mixu, but you'll be missing a bunch (~80%) of the landmarks. Adding landmarks requires startpos modding, Mixu's Unlocker = common startpos framework that keeps mods compatible. KEY FEATURES https://i.imgur.com/R1rto...
Remove characters traits limit
Created by Mordy
Remove characters traits limit Patch 6.2 compatible This simple mod removes the default (40) character trait limit.  EVERY character in the game can now have an INFINITE number of traits. You will never have to worry about not getting a trait because you a...
Landmarks of Eternity
Created by Chasslo
If you want to see the news udpate for the mod or help with a little donation, you can do it here Welcome to Landmark of Eternity! What Can You Expect In This Mod? - Over 420 landmarks for IE and 290 for the Old World . (It might seem like a lot, but don't...
Landmarks of Eternity-Immortal Empire Expanded edition [Reworked]
Created by Chasslo
This mod only contains the landmarks created especially for IEE and even if it was designed to run with the base mod of Landmarks of Eternity, you don't actually need it to use this mod! Requirements -Mixer -Immortal empire expanded obviously The mod in it...
Landmarks of Legend
Created by The_Inquisitor
OVERVIEW Landmarks of Legend adds many landmarks to locations all over the Warhammer world, with some landmarks granting access to special units and Regiments of Renown. Currently, there are landmarks for the following factions: - Grand Cathay - Kislev - K...
Legendary Characters
Created by Stratovarius
That is not dead which can eternal lie We've got 5 new characters for you today, including our first two Chaos Ogres, courtesy of the excellent Frob (and Matthew's help in lore diving). Dark Elves Korelei - Legendary Witch Elf Hero Chaos Ogres Terrog Throa...
Legendary Characters Assets
Created by Stratovarius
Contains all the required visual assets for the Legendary Characters mod. If this isn't in use, LC will break. See LC for credits, images, etc....
Minor Settlement Battle Remover
Created by Stubby
The Minor Settlement Battle Remover mod completely removes ALL minor settlement battles from the game by switching off the effect on the buildings that enables them. It works in both Realms of Chaos and Immortal Empires. CA pretty much removed them themsel...
Lightning Strike Un-nerfed
Created by Commisar Jon Fuklaw
Introduction With the release of WH3, CA basically came out and said they don't want us having fair fights anymore. Gone were the days of being able to dismantle four armies one by one honorably, all because the ability to pursue honor was locked behind th...
MIXER - Mixu's Unlocker
Created by Mixu
This is a startpos mod that unlocks all factions in Realms of Chaos and Immortal Empires campaigns. MCT Requirement: The newest version of MCT is recommended to be used with this mod. It will work without it, but your save files will be bigger. Don't use M...
Mixu's Mousillon
Created by Mixu
This mod adds two Mousillon themed factions available to play with in Custom Battle and playable in Immortal Empires if you use Mixer. Features Mallobaude, the Black Knight - Mallobaude starts near Mousillon where he will need to kick the Red Duke out of M...
Mod Configuration Tool - v0.9 Beta
Created by Groove Wizard
USE IN MULTIPLAYER AT YOUR OWN RISK. Solutions have been researched for years. There are a few promising ones I will be testing shortly, but until they're in - consider MCT MP as "thar be dragons" territory. https://i.imgur.com/jYDc60V.png The Mod Configur...
more allegiance points for multiplayer
Created by Henry_MarsST
15 allegiance points per turn instead of 2 allied unit cap increased to 6...
Moulder's Menagerie (Chimaerats, Stormfiends, and More!)
Created by ChaosRobie
This mod adds in Chimaerats, Aberrations, Armoured Rat Ogres, Giant Rats, Burrowing Behemoths, and Stormfiends for the Skaven. Description Chimaerats are anti-infantry single-entity monsters recruitable by all Skaven factions. They are recruitable at tier ...
No More AI Attrition Immunity
Created by Ser Poutine
Intro A fairly simple mod but I found it extremely annoying that AI armies could walk through chaos corruption nearly unaffected while your army would lose 20% of the units each turn if you weren't in encamp or raid stance. So I reduced the replenishment i...
No More Major Siege Battles
Created by Freiya
This mod removes the "Adds wall to the settlement" effect from settlement buildings. So there shouldn't be any major siege battle anymore. Gates/forts around the inner circle of Ulthuan, at the south of the Empire and at Cathay's Bastion are a bit special ...
Normal Traits Extended
Created by Sir_Isenhart
Updated for 6.0. This mod makes its return from TWW2. It adds an extra layer of gameplay by making most gainable traits have more ranks thus making them a lot stronger. It does not change the traits for defeating Legendary Lords. It is intended for high/le...
Ogre Diplomacy - Lorefully Neutral Ogres
Created by Rob
This mod adjusts the attitude values between Ogres and every other faction in the game. The aim is to take into account lore, separating the Ogre Kingdoms from the Order vs Disorder divide, allowing Ogres to align with whoever they choose, within reason. C...
OvN Lost Factions: Fimir
Created by Team OvN
https://i.imgur.com/dZmevQt.png https://i.imgur.com/H3NWa3O.png This mod is part of the OvN Lost Factions mod series which adds new and interesting races to the game and requires Mixu's Unlocker to work. These races are available to play in the Immortal Em...
Reasonable Reliability Penalties
Created by Commisar Jon Fuklaw
Introduction As before, no sales pitch. The mod aims to make the penalties and timeframes for betrayals more reasonable than in vanilla, where if the player so much as looks at a trading partner funny, they lose all their reliability. No more having to env...
Reasonable Trade (WH3 Edition)
Created by Duke_of_Bretonnia
(This is a simple Mod I made for WH2 that I finally decided to make again for WH3) Ever wonder why in mid and late game trading with smaller nations seems pointless and larger nations never seem to want any more of your trade goods? That building anymore t...
Recruit Defeated Legendary Lords
Created by sm0kin
WH2's Recruit Defeated Legendary Lords ported to Total War: WARHAMMER III – Update 6.2.x https://i.imgur.com/fVVaDCS.gif This mod transfers legendary/immortal lords and heroes of defeated factions to factions that are still in play. It works both for the p...
Skaven Asset Pack
Created by Stratovarius
This contains all the visual and animation content for: Pestilent Brotherhood Clan Verms Heroes of the Skaven Clans Clan Treecherik Clan Crooktail Clan Vrrtkin Clan Grudge Without it, you will see absolutely nothing. This exists to standardize Skaven conte...
Singe's Unit Compilation
Created by Singemeister
More units for all, rejoice and be happy! I'll be giving them a slightly more egotistical set of names this time, just for the sake of findability. As per usual, all images are in the provided links. Note on Cultist units: All cultist units are exclusive t...
Skaven Clans - Blood for the Blood God!
Created by Stratovarius
https://i.postimg.cc/FFM0JD4F/underempire.png "Is it possible that the Skaven are no less than a manifestation, a dark and morbid reflection of man's cities, his civilisation, even his fears? Are not the Skaven, their religion, and their foul dank world no...
Skaven Settlements Expand the Under-Empire
Created by Acephelos
https://i.imgur.com/1Vglg7c.png The under-empire is supposed to be this massive system of tunnels spanning much of the world, but you definitely don't feel that when playing as the Skaven. I felt that creating under-cities (the sneaky Skaven way) can be a ...
Under-Cities Survive Razing
Created by Acephelos
https://i.imgur.com/1Vglg7c.png It never made sense to me that the Skaven would lose their subterranean lair when the city above was razed, so this is a simple mod to fix that. It makes use of the features introduced with The Changeling's cults. Features: ...
Smart Throgg Voice Pack
Created by Oh_Man[TFE]
https://i.imgur.com/fVVaDCS.gif This mod replaces Throgg’s voice lines with a new script and performance faithful to David Guymer's portrayal of Throgg in Kinslayer. Voice acting by Sebastian Langkamer. https://i.imgur.com/U1XqFAz.png https://i.imgur.com/z...
The Jade-Blooded Vampires: Curse of Nongchang
Created by Poljanan
https://i.ibb.co/wshCxWb/Banner.png Jade-Blooded Vampires - Eastern Lords of Undeath The Jade-Blooded Vampires are an exotic bloodline of vampires in the far east sired by a long-lost spawn of Neferata thousands of years after she and the rest of the origi...
The Jade-Blooded Vampires: Islanders of the Moon
Created by Poljanan
https://i.ibb.co/w4BT4NV/0183901238123.png New Faction: Islanders of the Moon https://i.ibb.co/5Lt0JXH/banner.png Difficulty Suggestion: Hard/Hard In 1690, Cathay would launch a doomed expedition westward into the Southlands, seeking to spread the Celestia...
Trade Any Settlement
Created by Freiya
This mod makes it possible to trade any settlement with any encountered faction as long as you aren't at war with them. To use it, just click on the new "trade settlements" button displayed on the top-left corner of the screen. https://i.imgur.com/HWB8tvn....
Vampire Coast - Enhanced Rites (Unlimited Queen Bess and more!) [6.2]
Created by Llamakazi
Hello there! This mod attempts to add some excitement, scalability, and even some randomness to the Vampire Coast's suite of Rites. ALL 4 Vampire Coast Rites have been modified to add additional functionality or buffs. "Curse of the Sea Mist" now grants Va...
Winds of Magic Overhaul
Created by StealthT0u
Introduction When I went through the Warhammer 3 blog posts before the game released, one thing that concerned me considerably was the cap of 100 Winds of Magic. Since the game released, the 100 magic personally did feel too low, and I think it has at leas...