Stellaris

Stellaris

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Items (111)
!!!Universal Resource Patch [2.4+]
Created by Narvindar
Updated for 4.*.*. Backwards compatible with 3.* and most of 2.*. Patch to display the added strategic resources from different mods. For Stellaris +2.4.* Thanks to the new launcher the order in which mods are loaded is changed, if you have trouble getting...
!MicroMod - Galaxy Is Flat
Created by [Z] Dezert [V]
Compatible 3.14 Just because it's flat. Recommend mods: Pinwheel Galaxy or Pinwheel Galaxy (Purple) Quadrant Static Light Borders + Star Pins Maximum compatibility with other mods. If you like this mod, please consider coming back and https://i.imgur.com/f...
'Infinite' Building Slots
Created by Orrie
For 2.6.2 ⚠️ https://i.imgur.com/ugRr97n.png ⚠️ Follow this link for information regarding the 2.6.3 issue ⚠️ "Because I can" - Me, ca anno Domini 2019 - Not anymore, ca anno Domino 2020 Just increases the buildings slots to 1500 and branch office slots to...
((( NSC3 - Season 1 )))
Created by CaptainX3
July 2, 2025 - Season 1 - Update 20 (Mod Version 1.0.20) New Save Game is Not Required Per community request, removed the restriction that forced you to use one of the two vanilla Bio shipsets when playing a Biological empire. You can now select any shipse...
(-United Flags-)
Created by Fugasas
Mod United Flags is collection of flags (340+) that I use in my games. The most of them are taken from outdated mods from the steam and renewed to the latest version of the game. All credits for design should be given to authors of universes and mods: # Ba...
) Twinks Citiyscapes Reloaded (
Created by Twink315
I am back to stellaris. This is a preselected collection of the best cities i made. At least i think they were the best cities. I will aim to keep this mod updated. As a lot in my real life changed i will evaluate which mods i will update. I will most like...
Abandon planet [3.*]
Created by Rance Club
Description This mod adds planet decision to abandon planet. Can be used to fix bug with empty planets. Just click the decision button, it’s free and instant. Also you can use it to clear non-empty planet. Base cost of it 75 influence and 300 energy (or 25...
Absurd Civics (1.2)
Created by doogie520
Absurd Civics This mod adds 12 stupid and crazy Civics. Current Version: 2.6.* (adjustment in progress) Compatibility Mod doesn't overwrite any files. Balance nope. Civic List <Skim Through> Survey Speed: +500% Anomaly Discovery Chance: -95% Research Speed...
ACHIEVEMENT MOD (OUTDATED)
Created by Dimuch62 [RUS]
THIS MOD NOT SUPPORTED. IF YOU ARE INTERESTED IN CONTINUING SUPPORT OF THIS MOD ON YOUR OWN, WRITE TO THE AUTHOR This small mod adds in-game (that is, obtained during the game and only for the current game) achievements. In the presence of more than 300 ac...
Additional Traits
Created by Granhyt
Stellaris is a game with infinite possibilities and an infinite potential. So why not start by adding more species traits to your game, for a more diverse galaxy ? This allow you different options and more varied handicaps .. and advantages. One of the obj...
All Tech Researchable [3.*]
Created by Rance Club
Description This mods guarantees the appearance of rare technologies (including Fallen Empire technologies, crisis technologies), which was previously researchable only by reverse-engineering or events. Also this mod gives alternative ways of getting some ...
Animated Raven Portraits (Skeksis)
Created by zeals_
This mod adds animated raven portraits, based on the Avian Massive #17 species. Portraits 1 Ruler 1 Admiral 1 General 3 Governors (Blue/Green/Orange) 1 Scientist 1 Male (Pop) 1 Female (Pop) Version 1.3.4 - March 16, 2024 Updated for Stellaris version 3.11....
Animated Synthetics Portraits Expanded: Reborn
Created by jasonpepe
Revive one of the mods Silfae ever made. For Stellaris version 4.0. --- Disclaimer: I DO NOT own "Animated Synthetics Portraits - Expanded". The original author is Silfae, who created many outstanding portraits for Stellaris. All that I did is fixing the p...
Animorphs: Andalite Species
Created by Etiluos
(after smiling dangerously, just like Rachel) "All emergency power to engines. Ram the Blade ship." - Jake The Andalites from the Animorph Book Series by K.A. Applegate here to defend the galaxy from the Yeerks and you! Andalite appearance is that of a blu...
Archaeology Story Pack
Created by XVCV
https://i.postimg.cc/yxxVY1MW/rate-favorite.gif Stellaris v3.9.* Compatible https://i.postimg.cc/yNgJTMGr/1.png A year ago, there was a contest to make archaeology event mod in my community. This mod is made as a reward for the contest. It adds 19 archaeol...
Assorted Precursor Adjustments
Created by Ariphaos
Note: I am moving the fix for AI being able to excavate Zroni/Baol dig sites to my unofficial patch. It's not required per se, but certainly handy and fixes many other bugs. The way the Zroni events are written is a bit weird and rather fragile. Even with ...
At War: Defense Platform Longevity (2.6 Compat Update)
Created by Kiithnaras
This mod is a continuation of the original, created by The Dadinator, and now updated and maintained following his expression to discontinue support. This mod may be removed if he returns to the modding community and wishes it taken down to consolidate eff...
At War: Planetary Cannons (2.6 Compat Update)
Created by Kiithnaras
This mod is a continuation of the original, created by The Dadinator, and now updated and maintained following his expression to discontinue support. This mod may be removed if he returns to the modding community and wishes it taken down to consolidate eff...
At War: Starbase Improvements (2.6 Compat Update)
Created by Kiithnaras
This mod is a continuation of the original, created by The Dadinator, and now updated and maintained following his expression to discontinue support. This mod may be removed if he returns to the modding community and wishes it taken down to consolidate eff...
Banned! (2.6)
Created by AlphaAsh
When suppressing a faction just ain't good enough This mod adds the ability to ban factions that aren't supporters of your government ethos. For example, a militarist government cannot ban the militarist faction. You must suppress a faction before you can ...
Basic Ordinary Origins
Created by cybrxkhan
Current Version 3.0.a (Released 5/13/25, Compatible with 4.0) Ironman Compatible, but NOT Achievement Compatible Discord Server for my mods Official Website for my mods Basic Ordinary Origins adds in several new origins that are just that - basic and ordin...
Battle Debris - Starship Graveyards
Created by mzilli
With this mod, ships destroyed in battle will (usually) leave debris behind. This is a purely visual change, meant to give large space battles and their aftermath a little more weight. This may lag your game a bit in systems with large debris fields, but t...
Better Orbital Bombardment
Created by FGRaptor
Updated for Stellaris 3.8 https://i.imgur.com/fVVaDCS.gif Makes bombardments more powerful, as they feel too weak and slow to me Description Orbital Bombardment is painfully slow, even though dozens of ships are dropping nukes on planets... gotta go faster...
BetterCheats
Created by Dimitoru
We set up a Discord server for the mod, feel free to join. If you have problems with launching the mod/ the mod not loading, try the following: While we found a way to make it work again, it's sadly not an easy two-click fix. First, open the Stellaris Laun...
Bigger Planet View
Created by Orrie
For 3.14.X ⚠️ - Abandoned ❌ https://i.imgur.com/txc9Oaf.pngOlder Versions:2.2.52.6.2🎀 Building Box Dirty Fix 🎀Previews are not always up to date. https://i.imgur.com/cgRmPSi.png https://i.imgur.com/LtUMrSu.pnghttps://i.imgur.com/SqPEYUp.png Will no longer ...
Brute-force Mechanical Evolution
Created by Argual
This mod will not be developed further. Sry :/ Lets play a game: Every time you read the word "technology" below, you drink! Adds a tier 2 five times repeatable technology with the following effects: - Robot/Machine resource output: +3% (up to +15%) - Robo...
Build Multiple Megastructures - FGRaptor
Created by FGRaptor
Updated for Stellaris 3.0 https://i.imgur.com/fVVaDCS.gif Build multiple megastructures at the same time, and as many of each as you want Description Note: I don't normally like to make mods like this since so many already exist - but the one I was using w...
Building Cap Removal 2.6+ [LEGACY]
Created by Half Phased
This version of the mod is now unsupported/out of date/obsolete. Upgrade to the new version here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2898810762 This mod removes the 1 per planet limit on 6 buildings, allowing you to fill a planet with t...
( Twinks Sin'dorei )
Created by Twink315
Updated for 3.3 As you can see from the pictures, the elves have been reworked and got their own unique set of clothing and style. Additonally the Quel'dorei have been added and some new civics and governments have been implemented for them, with some elem...
Choosable Shroud
Created by szszss
Choosable Shroud mod allows you to choose the bonus of Shroud, and it will never fail. That will save your time if you are tired of saving&loading again and again just for an expected bonus... Choosable bonus: Get a buff on happiness/upkeep/research/shield...
Collection of Flags
Created by Condutiarii
DEPRECATED - No longer works with the new launcher Use new mod Flags in the void...
(4.0.10) Community Flash Patch
Created by RoverStorm
This is a lightning-released bugfix for post-patch bugs. I recommend placing it at the top of your mod list so other mods can over-ride it as necessary. Some of you may remember this mod. Welcome back! I have returned to Stellaris. I will keep it updated w...
Creation interface
Created by Spillik
I was always wondering why there is no modification that increasee race creation interface. Modification will help people who use a large number of mods. Changes: Appearance Name List Traits City Appearance Government & Etics Advisor Voice Ship Design In-g...
Crisis Manager - End-Game Edition [Unofficial]
Created by TehFishey
This is an unofficial update of NaK1119's outstanding "Crisis Manager - End-Game Edition" mod to Stellaris version 2.7.*. The Unofficial Crisis Managers are an ongoing, open-source project. There's a lot of work to be done on them, and current events have ...
Crisis Manager - Mid-Game Edition [Unofficial] - LEGACY[2.8]
Created by TehFishey
This is an unofficial legacy version for 2.7.*-2.8.* of the outstanding Crisis Manager - Mid-Game Edition by NaK1119. For the 3.0.* version Click Here! The Unofficial Crisis Managers are an ongoing, open-source project. There's a lot of work to be done on ...
We've got a policy for that
Created by Blu Macaw
Current number of custom policies equals 28! 28! They are no ordinary policies. Will you risk destruction of environment and brake worker rights to afford better fleet? Will you try to control information in hopes of adopting government values? Policies ar...
Diplomatic Ventures
Created by Terak_Lapis
This Mod is currently in progress of being updated to 3.0 Do you want do dive into the Diplomatic Branch of the Game but felt there were some parts missing? For example: where is the Ascension Perk that grants you Diplomatic Weight or additional Envoys? Wh...
Dynamic Mod Menu (2.8)
Created by mario0244
Abandoned Bad news is that it's abandoned. Good news is that it was superseded by a newer mod menu which utilizes all the new goodies given by Stellaris 3.0 making this approach obsolete (as was written during the 2.3 game version). Get the new Dynamic Mod...
Ecofuturistic Cityscape
Created by Doctor Verum
Confirmed to work perfectly fine for v.2.7.2! It only says "outdated" in the launcher because the mod was created for an earlier version, however as far as I know there are NO BUGS. Do let me know if there are any. Unfortunately, updating mods made with th...
Enhanced Robomodding Forever
Created by Dr. Dinosaur
Just an update of this mod. Go here for more details: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1149888293 Goes well with my other mod that adds a little more traits that can be earned in game: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetail...
Even More Origins
Created by nighthawk
Federations brought us the fancy new Origin system! You want more? - I've got you covered: This mod adds Even More Origins to the number of vanilla ones! Origin Description & Features Below is a list of all included Origins, describing their features. Due ...
Expanded Stellaris Traditions
Created by Private Feelings
Currently non-maintained, see link for alternative version/h1] I currently do not have the time to maintain this mod as thoroughly as I would like. An update may happen in the future, but in the meantime consider this alternative version of it being mainta...
Extra Buildings - All in One
Created by Thane-Stus
Compatible with 3.5 This is a combined mod that includes, Extra Buildings - Upgrades, Extra Buildings - Storage, Extra Buildings - Housing, and Extra Buildings - Strategic Resources. Building List Extra Buildings Mods 2.3 Versions Here 2.4/2.5 Versions Her...
Extra Events Unoffical fix
Created by neptunehs
This "fix" is unauthorized by the author,may delete at any time when author request or original mod update. Don't use this mod and original mod at the same time! Because of no localization,Local Aliens Anomaly has been removed. Original describe: About The...
Flags : Emblems & Backgrounds [Outdated]
Created by swefpifh
Hello and sorry for the inconveniance. I won't update this mod because i take time for others things. Above all, I would like to thank "Charanth" for taking the time to continue updating this mod. So I invite you to join the new page of the mod : https://s...
Flags in the void
Created by Condutiarii
Compatibility version v4+ (Phoenix) A collection of backgrounds to design the flags of your empires. Compatibility : Multiplayer - Ironman. - 130 background for flags. - Compatibility with any mods and your previous savegames. - Usable by AI players. Compa...
Flexible Core Planet Cap & Resettlement Cost (2.8)
Created by Legendarymarvin
# Flexible Core Planet Cap & Resettlement Cost Flexible Starbase Cap, Ship Cap, Admin Cap & Resettlement Cost This mod started out as a simple increase of the core planet cap, because even before the game released I thought players should have the option t...
Government Variety Pack (for v3.0)
Created by LittleRaskol
A grab bag of new civics and government types. This is a backup/legacy version for Stellaris v.3.0.* (D!ck). The current version can be found here: Government Variety Pack (Current) New Civics A total of 72 new civics, broken down into 7 origins, 20 normal...
Guilli's Planet Modifiers and Features
Created by Guilliman
https://i.imgur.com/v0c7ibh.png Guilli's Planet Modifiers For version 4.0+ of the game. For a legacy 3.14 version, see here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3484885619 Goes well with my: Guilli's Technologies mod: https://steamcommun...
Guilli's Technologies
Created by Guilliman
Guilli's Technologies For version 3.12/4.0+ of the game. Compatible with all DLC. DLCs not required. Compatible with all mods. English and German Localisation 125 new technologies Vanilla-like technologies Some rare technologies Some gestalt, hive or machi...
Immortal Ascendancy Origin
Created by idm
Civic Version Compatible with 3.4. but should work regardless of version as this makes no direct changes to the base game, only to files added by this mod. Immortal Ascendancy Origin This mod simply adds a new origin to the game which turns your non-Gestal...
Immortal Rulers (3.10.*)
Created by Greifenstolz
This mod adds two ruler traits, "Immortal" and "God-Emperor", to the game. Both make your ruler (and only your ruler) immortal. Both are obtainable via an event at game start. The "God-Emperor" trait gives additionally the following boni: 100 additional ad...
Inclusive Civics
Created by mzilli
This mod relaxes the requirements for many civics and origins, allowing more freedom in customizing your own empires. So if you want to create Fanatical Purifiers that also like being egalitarian for some reason, or a Warrior Culture that has shunned expan...
Independent Colonies
Created by Needle_Fingers
Independent Colonies Updated to 3.0! I am of the opinion that not all of your species should sit idly by and let you have all the fun at the galactic stage. Every typical empire is likely to have some sort of discontent, and when things get large people ca...
Infinite Reliquary (3.4.*)
Created by Red-Eyed_Gelynome
For Stellaris 3.4.* This mod is the same as the old "Infinite Reliquary" mod posted here at the workshop. I just updated it to the latest version. Features: -Lootboxes every 15 days (It's not really infinite but a limit of 1000 lootboxes. I set it that to ...
Jump Drive Engaged
Created by Nuke1st
Rebalances Jump drives and AI behaviour regarding jump drives for a more seamless jump drive experience. Features: * Removes negative jump drive cooldown effects. * Changes cooldown time from 200 to 14 days. * Increases jump drive range from 100 to 150. * ...
Just More Flags (Plain)
Created by EdFromEarth
Features: 88 Emblems & 21 Flag Patterns This alternative version of Just More Flags adds a variety of new emblems and flag patterns for use with your custom empires in a slightly different style than the stock options. The included emblems are a monochrome...
Just Name Lists
Created by EdFromEarth
Features: 44 Immersive Name Lists This mod offers new original content name lists that are thematically consistent with the base game. This is not a compilation of other mods nor a copy-paste of names from other sci-fi or fantasy settings, although I've dr...
LLX's Mods - A Lot of Dimorphism (2.7 'Wells')
Created by nekollx
https://i.imgur.com/fVVaDCS.gif/ This is a from my series of mods that merges the function of various other mods, in this case dimorphism and color mods to clean up your load order. Endorse and thumbs up the originals! Dimorphism+SF Dimorphism - Fox and Ca...
Lost Future (Storypack)
Created by Atoombom007
NOTICE: The current mod is currently updated for 3.10.4. https://i.imgur.com/fLrGEoh.png A New Adventure Awaits... Greetings Chancellor, We picked up unusual readings from a nearby planet in a distant star system. Our away team reports to have found unusua...
Magnum's Mods - All Building Slots Unlocked
Created by Magnum
Updated to version 2.6.* (Federations) Unlocks all buildings slots. Works with mods that increase the building slot count like EG* - Planet View + 36 Building Slots or Bigger Planet View + 36 Building Slots To prevent the AI from building useless building ...
Magnum's Mods - Ascension Perks Research
Created by Magnum
Updated to version 2.6.* (Federations) Adds a 15 times repeatable tech to get an ascension perk. Must have researched tech_ascension_theory This mod does not alter the possible slots (constant/gui) for ascension perks. This mod can either be used in conjun...
Magnum's Mods - More Civics Points Research
Created by Magnum
Updated to version 2.6.* (Federations) Adds a 5 times repeatable tech for more civic points. Since the vanilla UI breaks with too much civic points something like "UI Overhaul" is required to able to display more. UI Overhaul 1080p http://steamcommunity.co...
Magnum's Mods - Terraforming Galore
Created by Magnum
Updated to version 2.6.* (Federations) Terraform uninhabitable planets. Based on Quin's Uninhabitable Terraforming Features that are different: * all techs researchable / no project * increased tech cost * fixed errors (in log) * reworked tooltips * go dir...
Masters of Nature
Created by starchitec
Sky Islands and Subterranean Cities Tired of mastering nature and thinking, all I got was two lousy districts? Well now you don't have to stop at flattening mountains and filling in the sea, you can create underground cities or even build islands in the sk...
Mod Menu
Created by had
This is a mod resource for mods that use Mod Menu. Load order Put this mod after all other interface mods. Corrently supported mods: AutoBuild Is it alive? Heh. Board That Ship! Dynamic Difficulty - Ultimate Customization Core Game Mechanics Is it alive? D...
Mod Pack Flag Graphics
Created by zraith
This mod consolidates some of the various emblem mods that I've come across. I take no credit for the various emblem packs that this mod pack is made of. I made this mod for the simple reason to clean up my mod list (was getting fairly big) and make it eas...
More AI Personalities
Created by cybrxkhan
Current Version: 4.0 (Released 5/6/25, Compatible with 4.0) Ironman Compatible, but NOT Achievement Compatible Discord Server for my mods Official Website for my mods Compatch Version for Ethics and Civics Bug Branch (May be outdated) Paradox Forum Thread ...
More Events Mod
Created by Malthus
COMPATIBLE with Stellaris 4.0.* Link to 3.14 version Are you looking for more action and interesting events to show up while you are doing your day to day enslaving and conquering business? If, like us, you find the mid to late game a little lacking of int...
More Galaxy Sizes
Created by Zarfius
This mod adds 16 more sizes. Name stars max empires Femto 10 stars max 3 empires Pico 25 stars max 4 empires Nano 50 stars max 4 empires Mikro 100 stars max 5 empires Mini 300 stars max 10 empires Enlarged 1300 stars max 45 empires Vast 1500 stars max 45 e...
More Origins Mod
Created by Malthus
This mod adds multiple new origins to the game, most of which are once per galaxy and may appear in randomly generated ai empires if all conditions are met. List of content: by Malthus: A House Divided You start out with your two starting colony targets al...
No more useless UN!
Created by towre
Fixes the bug which lets you propose minor sanctions even though they already have been passed, which ruins the entire Galactic Community experience as the AI keeps putting sanctions on the top. Not ironman compatible since this does edit common/resolution...
Octavio
Created by Vic20
"Long ago, Octavio, the most eccentric and brilliant, not to mention richest, member of a space faring civilisation decided to make his own way in the universe. He liquidated his vast assets and boarded his private colony ship before taking to the stars. H...
Origins Extended
Created by QUENTOPOLIS
Last updated for Stellaris version 3.6 ("Orion" update). Next updated delayed. Due to a change in material circumstances, I am currently unable to work on updating the mod. The re-write update is therefore postponed indefinitely. If anyone wishes to work o...
!Origins Variety Patch for GVP
Created by LittleRaskol
A grab bag of new origins. This is actually a patch of my Government Variety Pack mod, which is required to use this. All this mod does is blank out government and civic definitions so only origins are available. All these origins and more are available in...
Overpowered (Cheat Edicts)
Created by Fheo
Updated to Stellaris v4.0 3.14 version can be found here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3478588716 Gives your Empire various Overpowered Boosts. Activate and deactivate them at will. Inspired by Aitherix' "Edicts++". It can be foun...
Planet-States
Created by lpslucasps
For Stellaris 2.4.1 This mod adds a bunch of independent, sovereign planets for you to interact with (or conquer), called Planet-States. They can be thought of as Enclaves With Steroids: you can create a starbase in the system they are on, make some resour...
Planetary Curios
Created by AnnaLerahk
https://i.imgur.com/zZsBis2.png Planetary Curios For version 3.10+ of the game. Compatible with all DLC. DLCs not required. Compatible with most mods. https://i.imgur.com/RF9zfDA.png What does this mod do? 8 Brand new dig site chains! 2 new relics! A new s...
Precursor Story Pack
Created by XVCV
https://i.postimg.cc/yxxVY1MW/rate-favorite.gif Stellaris v3.9.* Compatible https://i.postimg.cc/yNgJTMGr/1.png There was an ancient civilization before us... this is their story. This mod adds 3 precursor stories written by the community members. This is ...
Quadrant Fixed
Created by Agami
Adds slowly rotating rings that make the galaxy just a bit more sexy. Works on any graphical settings. Achievement-compatible, standalone. Originally created by Dwaine: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1445669234 I fixed a few of the ...
Random Species Names
Created by Ermedo
There aren't a lot of species names in Stellaris, and once you've played a few games you begin to notice the same ones appearing again and again. The solution? Random generation! This mod adds 10,000 randomly generated species names (including their planet...
Relytor's True Raiding 3.2.*
Created by relytor
Making Barbaric Despoilers and Nihilistic Acquisition worth it! Faster Plunder wars, better raiding mechanics and a new retaliation war goal. New Casus Belli: Free Our People When an empire's people have been abducted by a fleet in Raiding bombardment stan...
Removed Tradition Tree Adoption Costs
Created by Kreldin Starfeather
Ready for 2.2+ This mod removes the stacking 5% increase to tradition costs for each adopted tradition tree. I found the stacking increase to tradition costs to be very limiting, particuarly in games with mods that added a lot of tradition trees, such as P...
Repeatable Genetics And Robomodding
Created by wooley2000
Ancient Gatekeeper will be taking over all of my Stellaris mods from now on. You will find his updated versions of my mods here - https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2028149459 Updated for version 2.8.* This mod gives a repeatable tech to a...
Ruler Agenda and Traits
Updated for 3.6 Usable for 3.7, but new traits are not updated. Features Choose agenda and traits for your rulers All vanilla ruler traits and their technology requirements are included Rulers can slowly level up (to your leader level cap). First bonus tra...
Species Traits
Species Traits This mod addes 50+ new traits, 4+ for each type of species for enhanced Stellaris experience. Some traits will be locked only for some species to use. Others you can use just like other traits. Current Version: 3.11.x Capabilities Please do ...
Storypack: The Nyblax and the Collector
Created by Complex
https://i.imgur.com/tUsp6jp.png Storypack! Digsites! Relics! Midgame Crisis - 2 New Midgame Crisis: The and - Lots of custom new events - 6 New original digsites - 7 New relics - Custom initializing empire to interact with - Unique mechanics for relics - V...
Technocrat Sexual Dimorphism
Created by Tony Starch
This is a simple graphical mod that makes the species that comes with the pre-made Voor Technocracy have females that look more distinct from their male counterparts....
Technology Repeated
Created by starchitec
More Repeatable Technologies Ever reach the late game and wonder if there is more to physics than slight buff to shields or energy weapons? This mod adds enough additional balanced and repeatable techs that you will not be forced to alternate between 4 opt...
TehT_FlagPack
Created by Teh T
More flag backgrounds in the style of the vanilla ones, mathemagically placed to integrate with default emblems! I will be extending this going forwards, and will to that end take requests, so if there's anyt particular emblem you'd like me to integrate or...
Titan (& Jugg.) Interdictor Module
Created by TheMinxLynx
Pending Update to 3.12.x ⚠️ https://i.imgur.com/nHZj4Qa.png Adds Titan & Juggernaut auras that allow a mobile FTL Inhibitor meant to function similarly to the Interdictor cruisers from Star Wars. Do you have a massive endgame fleet, but you're tired of the...
Trade Value Repeatable Tech
Created by Dazz Aephiex
Because trading suck. Features A new repeatable tech under society group can be researched. It increases trade value by +5% for each level researched. Now also increases empire trade protection by +5. Compatibility No files were overwritten. To Other Modde...
Triumph Cooldown 360 days
Created by ChivotoHirovato
Simple mod reduce the triumph duration to 360 days. Savegame compaitable, but if relic already activated you must wait the cooldown. Incompatible wth mods which edits the common\relics\relics.txt 1 day version https://steamhost.cn/steamcommunity_com/sharedfiles/filedet...
Twinks Divine City
Created by Twink315
Twinks Divine Cityscape Heaven on your own planet now! What a guy called "Space Byzantium".. i present as my divine cityscape. Purely optical, with ecumenopolis appearence. A cityscape.. not more not less. As ususal, i cannot do anything about the addition...
UI Overhaul Dynamic
Created by Orrie
For 4.0 ✔️ https://i.imgur.com/txc9Oaf.png 📜 Changelog 📜Beta VersionOlder Versions3.14.15923.13.2Paradox Mods ⛓️ Compatibility Patches ⛓️🏗️ Submods 🏗️Can be used in multiplayer, even with players who doesn't use it! 🛠️ Interface Modified 🛠️ This mod is spe...
Unique Ascension Perks
Created by DrBLOOD95
⚠️ This Mod does NOT work for the Current (4.0 'Phoenix') Version! ⚠️ ◿ INTRODUCTION Hello guys, are you looking for more gameplay and unique features not seen anywhere else? Do you want more Ascension Perks granting you amazing stuff instead of only some ...
Venture Politics
Created by Hansetron
Expands gameplay options for Megacorps by adding a dozen new civics. Designed to help Megacorps play up their advantages in trade value generation while remaining balanced with standard empires. New Civics You can see the ingame descriptions in the image a...
War Name Variety (2.0 - The Invasion Begins)
Created by ArcaneData
Wars feel a lot more serious with a bit of naming variety! Before 2.0, the only options for war names were things like 'conflict', 'fight', and 'brawl'. It's been improved now, with dozens of names for different casus bellis, but they're still a little bor...
All Unique System Spawns & Caravaneers 3.7.X
Created by Dr Nilsson 🖖
Now with 3.7.* support! Not compatible with Real Space This mod will hopefully spawn all unique systems with megastructures, leviathans, bosses, caravaneers and stuff. Compatible with all DLC and you can also play it without DLC. Should not affect any vani...
LLX's Mods - Sol Unleashed Updated (2.7 'Wells')
Created by nekollx
I Love Sol Unleashed but it hasen't been updated since 1.x so i opened her up and optimized it for 2.6. https://i.imgur.com/fVVaDCS.gif/ So download, enjoy and don't fo...
!LLX's Mods - Repeatable Gene Points (2.7 'Wells')
Created by nekollx
https://i.imgur.com/fVVaDCS.gif/ Name says it all Also adds: robot mod point repetable Robot Productivity efficency repetable Ship heath repetable https://i.imgur.com/0iGSAIV.png ...
Torus 2.6+
Created by MrGrindor
This is an updated version of the Planet Rings - Torus Mod by yf22 which can be found here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1403512677 All credit goes to its original creator. I have merely updated it to the newest version and tweake...
Bountiful Traits
Created by Nom4d
This mod gives you 25 additional points to spend when creating your new Galactic Empire, simply pick the new Unique Insight trait! • New Trait: "Unique Insight" (-25 Points) • Pick up as many traits for your empire as you want • More diverse AI Races and R...
Colossus Terraforming
Created by 9S
Colossus Terraforming New Update: - 3.9.* Support ================================ Tired of waiting for a long time terraforming? This mod can help you. You can use colossus for terraforming a planet in 4 months. Features: - Genesis Device * Can terraform ...
Larger and Smaller Fleets
Created by Flemmi
This Mod enables the Custom adjustment of Naval and Command cap indepented of one another. The Hard limits made by the game or other mods are in effect. Added a planetary decision to enable mod on old saves and to get back to the mod menu. i did not edit t...
Collection of Cities
Created by Meltup
Сollection of Cities (to play with friends) for Stellaris v3.5.* This mod adds 4 additional city types to vanilla. It is intended for personal use but I see little value in hidding it (especially since Steam tends to unhide any mod after update). Credits: ...
Buildable Branch Office Buildings
Created by np23
Small mod I made for my own roleplaying purposes. It basically allows you to build Branch Office stuff as a normal buildings on a planet. Values are slightly tweaked - buildings generate some trade value and criminal ones generate less crime. AI will somet...
Better Branch Offices
Created by Kali
With the new changes of 3.0 a lot about this mod has become obselete. Although there are still some changes I wanted to make, namely with crime megacorps. Crime megacorp buildings now produce double crime and unlock a building slot theoretically giving you...
126 Ascension Slots For Expanded Stellaris Traditions
Created by Player
This mod make 6 rows of 126 Ascension Slots For Expanded Stellaris Traditions, This mod doesn't provide a repeatable technology to unlock the ascensionslots, Please use with other mod that provide a repeatable technology to unlock the ascension slot! Expan...
Expanded Stellaris Ascension Perks
Created by Private Feelings
Stellaris 4.0.* /// Intro> This mod adds 45 new Ascension Perks to the game. Designate your planets as Forge Worlds or Garden Worlds, find new deposits and unlock special rare technologies to be discovered. Specialize your empire based on ideology and much...
Crisis Manager - Sleeper Edition [Unofficial]
Created by TehFishey
This is an unofficial update of NaK1119's outstanding "Crisis Manager - Sleeper Edition" mod to Stellaris version 2.7.*. The Unofficial Crisis Managers are an ongoing, open-source project. There's a lot of work to be done on them, and current events have l...