Crusader Kings III

Crusader Kings III

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ACE's CK3 Playset
   
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Description
How I play the game. This collection should work, if not I've either stopped playing (either temporarily or forever) or I'm dead.

Currently the following mods should be disabled (may cause crashes or other issues if kept enabled):
  • In My Humble Opinion (Not updated, causes the CV_TAB_VASSALS UI bug)
  • Entitled (Not updated, UI is completely borked in the bookmark screen)
  • Prisoners and Jailors (Not updated)

If you're experiencing crashing, try deleting pdx_settings.txt
Items (50)
Unofficial Patch
Created by Kazarion
** This mod MUST be the first in your mods list** If you have other mods, loading this mod MUST BE at the very top => Because of the nature of this mod, I have to edit base game file, this is the source of many conflict with other mods editing the same fil...
ACE's Baltic Revamp
Created by ACE
Yet another Baltic overhaul mod, how long will this one last do you reckon? Adds new cultures, religions, duchies, decisions, among other things, in the Baltic, Finnic and East Slavic regions. Currently not compatible with major map overhauls (except MNR)....
ACE's Map Size Reduction
Created by ACE
Removes a lot of the map, that is Tibet, Khotan, India as well as parts of Africa. Also removes most, if not all the characters from the removed areas (there might also be some minor collateral damage elsewhere). Holy sites that are out of bounds are moved...
[FSF] Positive Albino Trait
Created by FrozenSnowFox
Game Version 1.16.* Description This mod changes the albino trait to act like a positive trait (green) which should allow you to integrate it into your dynasty as part of their inherited traits. Compatibility / Load Order The only thing this mod changes is...
Baron Marriage Tweak
Created by ACE
This mod makes marrying barons viable, by deposing them upon marriage if they're in a foreign realm and by moving them to your court post-haste. Nothing more, nothing less. Background & Description Ever found an otherwise perfect marriage candidate but can...
Buffed Education Traits: A Rebalancing Mod
Created by ACE
UPDATE: Now also affects tier 5 traits. This mod buffs the main education traits by increasing their effects by +50%. In effect this means that a tier 1 trait gives 3 skill points instead of 2 and a tier 4 trait gives 12 skill points instead of the regular...
Courtiers/Guests Hotfix
Created by ACE
No longer will you wonder where your courtiers have gone, nor wonder why everyone has loads of guests all of a sudden. Feature Fixes all courtiers being guests on game start by turning all pool guests into courtiers. ...
Community Flavor Pack
Created by El Tyranos
Community Flavor Pack aims to add a lot of historical portrait accessories for your characters, filling the many cultural lacks of vanilla CKIII. Dress up for war or court as you would be between 867 and 1453, impress your friends and subjects. https://i.i...
Convert Holdings Continued
Created by sg.chaos
This is a continuation of the Convert Holdings mod because the original author, Kurthakon, passed away. My aim is to preserve the content, add fixes if needed and keep it compatible to the current game version. Kurthakon the creator of this mod has passed ...
Convert Holdings Continued: Reduced Costs
Created by ACE
Self explanatory. Reduces the cost of converting holdings to 1/4 of the cost. Might make it more dynamic later. https://assets-global.website-files.com/6257adef93867e50d84d30e2/636e0b5061df29d55a92d945_full_logo_blurple_RGB.svg...
DiploRange: A Diplomatic Range Mod
Created by ACE
This mod basically does the same thing as Scaling Diplomatic Range, except instead of using positive modifiers, this one uses negative ones. Meaning you can use whichever diplomatic range game rule you want. Basically emperors get the full range while ever...
Disease & Fertility: A Rebalancing Mod
Created by ACE
This mod increases the risk of getting sick by up to 2.5x compared to vanilla. Illnesses and diseases are also more deadly than before. Fertility and pregnancies too have been touched upon, with more frequent pregnancy complications being one of the featur...
Early Medieval Tribals
Created by ACE
This mod enables the Early Medieval Era for tribal rulers. Nothing more, nothing less. Background & Description Ever wanted to play tribal for another era? Well, now you can. If you want the AI to stay tribal for longer as well I recommend playing this mod...
Education Focus Tweak: Change Focus Twice
Created by ACE
I finally had enough of the bug that causes you to consume your one change if you switch focus before the age of 6, consequenlty I made this. In short: You can now change education focus twice instead of only once. https://assets-global.website-files.com/6...
Fervour Inversion - Winning Holy Wars Increases Fervor
Created by Morven
Fervour Inversion - Winning Holy Wars Increases Fervour Winning Holy Wars increases your faiths fervour, and losing them decreases the defeated faiths fervour. Inverts how the game distributes fervour by rewarding victory and punishing defeat. Successful r...
Immersive Concubinage: A Mechanical Overhaul
Created by ACE
This mod makes changes to concubines and their children so that they no longer have the samey status as spouses and their children. It does this by adding & changing traits and by blocking inheritance to varying degrees. It also adds liberation wars so you...
Immersive Feral Adoption: A Travel Event Mod
Created by ACE
I don't know what I was thinking when I made the thumbnail, but hey, at least there is one. Anyways, this mod basically adds more options for the feral child travel event, as well as adds some appropriate traits. So now you can decide the extent of the ado...
In My Humble Opinion
Updated for v1.15.* In My Humble Opinion shows the player character's opinion of others, for RP-inclined players who like to factor this in their decision-making. In My Humble Opinion is a Mostly Mechanical Mod. Join us on our discord ! to keep up with new...
Just One More Tenet
Created by ACE
This mod adds one more tenet slot for faith creation/reformation. It also makes it possible to have Syncretic Folk Traditions with another syncretism tenet. https://assets-global.website-files.com/6257adef93867e50d84d30e2/636e0b5061df29d55a92d945_full_logo...
Kingdom Come: Deliverance - Mood Music
Created by ACE
56 new tracks, consisting mostly of atmospheric music from the Music of the Land, Music of Towns, Medieval and Action Music, and the two cutscene music albums. Will play much like vanilla CK3 tracks (and alongside them if you haven't disabled them). If you...
KCD - Mood Music: Configurator
Created by ACE
IMPORTANT: Place this mod AFTER the main mod, or the settings won't actually apply. Configurator for Kingdom Come: Deliverance - Mood Music. Lets you pick and choose which conditions must be fulfilled for the music to play automatically. Note: Gamerule Gad...
Kingdom Two Crowns: Norse Lands - Mood Music
Created by ACE
8 new tracks from the Kingdom Two Crowns: Norse Lands Soundtrack (Extended) album. Only plays automatically for characters with either North Germanic heritage or Norse language. Also plays for characters with Balto-Finnic heritage and Finnic language. Note...
Kinslayer Doctrine Fix
Created by Kanix
Having dynastic kinslaying illegal in your religion shouldn't mean that familial and close kinslaying are merely shunned. They are ordered backwards in the code (close kin doctrine makes all 3 types illegal), this fixes that. Confirmed this is still the ca...
Kuzarite Unreformed Syncretism Hotfix
Created by ACE
Fixes Kuzarites having too high an opinion of other Kuzarites due to both parties being unreformed while simultaneously having unreformed syncretism. https://assets-global.website-files.com/6257adef93867e50d84d30e2/636e0b5061df29d55a92d945_full_logo_blurpl...
Less Irrational Eccentrics
Created by ACE
This mod changes the rationality value of the Eccentric trait from "dominating" to "very high". This allows the trait to be offset by the Calm or Intelligent traits for a balanced rationality value. Previously eccentricism could only be offset by the Geniu...
Manor Lords - Mood Music
Created by ACE
19 new tracks from the Manor Lords (Original Soundtrack) album. Will play much like vanilla CK3 tracks (and alongside them if you haven't disabled them). Please support the creators of this wonderful music by purchasing the soundtrack and/or the game, Mano...
Marches & Palatines
Created by ACE
I gave up trying to make a good thumbnail. The name also doesn't make any sense if you think about it for too long. Anyways, this mod makes march and palatinate special contracts change vassal titles, so they're called Margrave/Margravine or Palatine, inst...
More Interactive Vassals
Created by perl
A comprehensive overhaul to CK3's vassal mechanics, in development for over 4 years, that focuses on adding character interactivity and new gameplay mechanics. https://i.imgur.com/fVVaDCS.gif Update 4.0 is out now! (Full Changelog) A Modular Experience Mor...
More Navigable Rivers 2
Created by Licarious Fenrir
Now updated for 1.16.x This map overhaul changes rivers and waterways across the map. Adding over 450 river tiles across 74 river systems and the ability to traverse several major lakes. Features: Added and extended Several River Systems to make them navig...
Nerfed Genetic Traits: A Rebalancing Mod
Created by ACE
This mod nerfs most effects of congenital traits and accordingly adjusts the costs in the ruler designer for the affected traits. It does however NOT affect the prevalence and acquisition of traits. As a general rule most effects are halved, except in the ...
Nerfed Relationship Opinions
Created by ACE
This mod makes reduces relationship based opinion modifiers by 33%, so friendships and rivalries give ±40 opinion instead of ±60 opinion and best friend/nemesis/soulmate gives ±80 instead of ±120 Background & Description Ever felt like it's too easy to rea...
No More Trait Complexions & Less Faded Eyebrows
Created by ACE
Removes complexion modifiers from the beauty traits and ugly traits, as well as editing the faded eyebrow modifiers for the albino trait. In practice this means that beauty traits no longer lock you to the one beauty complexion. Albino characters also have...
North Germanic Malleable Invaders
Created by ACE
This mod adds a cultural tradition that is almost exactly the same as Malleable Invaders except for a few crucial differences: It adds +50% diplomatic range and it's exclusive to North Germanics. There's also no steppe requirement. https://assets-global.we...
Prisoners and Jailors
Created by Gerousia
Ransom, Offer or Demand Prisoners from other rulers in exchange for favors or gold. These interactions are functionally similar to personally imprisoning the prisoners yourself — acting as a bridge to the tedium release/ransom-capture-imprisonment cycle. T...
Reasonable Murder: More Murders Count as Crimes
Created by ACE
This mod makes more schemed murders (such as vassal murder, ally murder and murder of close relations) count as crimes punishable by death. It also makes the murderer trait a crime. Nothing more, nothing less. Simple, no? Background & Description It always...
Rename Egalitarian to Cosmopolitan
Created by cybrxkhan
Compatible with 1.16.x This mini-mod renames the Egalitarian Ethos to Cosmopolitan. If you disagree with my choice of terminology, that's fine! Just don't use this mod. I wanted something that better fits the game's description of "egalitarian" and its bon...
Restricted AI Faith Conversion
Created by ACE
Now compatible with Gamerule Gadget! Restricts faith conversions according to your wishes as per the settings the mod provides. https://assets-global.website-files.com/6257adef93867e50d84d30e2/636e0b5061df29d55a92d945_full_logo_blurple_RGB.svg...
[OBSOLETE] Royal Court Mood Music Fix
Created by ACE
Mod is now obsolete, due to it now being fixed in vanilla. Fixes the issue with Royal Court's tracks having complete priority over vanilla tracks, resulting in vanilla tracks never playing. https://assets-global.website-files.com/6257adef93867e50d84d30e2/6...
Severe Denouncement
Created by ACE
This mod makes the denounced trait more severe, by changing the opinion malus from being dynasty exclusive to being dependant on culture and faith. It also adds a banishment reason if the denounced has the same faith as you. Background & Description The de...
Simply Balanced Fervour: A Fervour Midpoint Alternative
Created by ACE
This mod changes the default faith fervour to 50% and makes it a resting point. It includes an alternative to Morven's Less Sinful Priest Scandals and it also lowers the fervour requirement for great holy wars. However, it doesn't touch heresies for the sa...
Slightly Better Court Traits: A Rebalancing Mod
Created by ACE
This mod adds the effects that the higher tiered court traits have but the lower tiered ones don't, albeit at 50% effectiveness, Skill points are untouched. https://assets-global.website-files.com/6257adef93867e50d84d30e2/636e0b5061df29d55a92d945_full_logo...
Slightly Faster Travel
Created by ACE
Increases land travel speed by +40% (from 5 to 7) and sea travel speed by approx. +70% (from 7 to 12). Also increases maximum route deviation by +50% in general and +33% for pilgrimages. (Pilgrimages already had a higher value by default). Also makes it ea...
Revamped Activity Costs
Created by ACE
This mod rebalances activity costs by reducing the base costs for kingdoms and empires and by introducing more scaling in the late game (late medieval era). It makes activities cheaper in the early endgame (1200 - 1300) while making them more expensive in ...
Social Relations Expanded (SRE)
Created by Big Uncle
Updated for 1.13.*.* Find the relation system to be irrelevant most of the time? This mod aims to make personal/family relations have a more prominent effect on how characters view each other. As a player, your relations and interactions with other charact...
Inheritable Relations
Created by Big Uncle
Updated for 1.13.*.* aka "Unfinished Business"... *Though the "Business" is "Unfinished", the mod itself is in fact Finished. Saddened by your best friend's indifference towards your heir? This mod enables the possibility of an heir to inherit their predec...
Title Manager
Created by Xman7373
Inspired by magnvs1101's CK2 mod of the same name. Updated for 1.16, the "Chamfron" update Features: Lets you transfer the de jure liege of counties, duchies, and kingdoms. This works for any title that can be found in title searcher, whether that title is...
Entitled
Create your own Primary Title on game start! With Entitled, when designing your ruler, you can also create your custom realm, customize cultures and faiths, and mass convert counties and rulers. Entitled is a Mostly Mechanical Mod. Join us on our discord !...
ACE's Tweak Collection
Created by ACE
NOTE: LOAD AFTER MY OTHER MODS This mod contains the tweaks that I haven't found fit to / have yet to upload into separate mods. No changes are final, but beware that I may remove things from this mod for various reasons (mostly due to redundancy), such as...