Company of Heroes 3

Company of Heroes 3

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Description
MP Compatibility Pack Test
Items (73)
(2 - 4) Colonia Rurale
Created by GBPirate
Map created by GBPirate A model agrarian village created to make Libya the "Fourth Shore" of Italy, this Rural Colony on the outskirts of Tripoli is under threat from the advancing Eighth Army. Years of hard work to stabilize the surrounding dunes and cult...
(4) Catania Coastline
Created by Nightwolf
This is a simple rework of the Catania Coastline 1v1 map to accommodate 2v2. I also attempted to make more space for the HQ. Changes: Machine gun nests at main bases have been moved Deleted some rocks to make room for HQ buildings Known Issues: AI is known...
(2-8) Operation Mercury
Created by LuXaP4R4
Welcome to Crete, Greece! Operation Mercury was inspired by the Battle of Crete 1941 and Mercury from Battlefield V, featuring diverse and intense battle zones. *what follows are 100% fiction* The Allies organized a surprise landing operation at the rocky ...
(4) CO-OP - Geneva Convention
Created by Shadowphreak
*** Map is temporary "Out of Order". Relics recent patches changed how some of the playbills behave. I have it on my list to check this one and troubleshoot reason. Stay tuned. Apologies for delay! *** (4) CO-OP - Geneva Convention Safely transport civilia...
(2-8) Polish Suburbs 2.4
Created by P4J@K
EN Map completed. I invite you to play and have fun. If you like my work, I encourage you to like and leave feedback in the comments section. It motivates me to create more projects. Thank you. PL Mapa ukończona. Zapraszam do rozgrywki i miłej zabawy. Jeże...
(4) COMP STOMP III - HORDE MODE
Created by Shadowphreak
(4) COMP STOMP III - HORDE MODE Absolutely surrounded. No where to run. Dig in deep and use your best defensive strategies, only time will save you now. Survive multiple waves of random attacks until help arrives. Good Luck! *** HOST MUST BE PLAYER 1 - CPU...
(4) COMP STOMP III - HORDE MODE - PART II AXIS
Created by Shadowphreak
Welcome to COMP STOMP III - HORDE MODE - PART II AXIS REVENGE Part II of Horde Mode. Axis have Allies last supply base surrounded. Hold the line and fend off the enemy until reinforcements arrive. Map Notes, - AI must be team 2. - Completely new map. - New...
(4) DEFEND THE HILL
Created by Shadowphreak
Backstory: Established base on top of a mountain in a remote abandon oil town. Defenses have been successful up to this point. Enemy bases have set in all around us for no escape. Radio has informed us there are some large waves of enemies approaching. Def...
(4) Piccolo River Crossing
Created by Pingu
Three bridges cross a river through a small town. As the sun rises over a quiet little town in Veneto, Axis and Allied forces are both advancing to secure the last bridgehead in the region. You must make use of your resources wisley on this mission. Quickl...
(4) Gardens
Created by Nightwolf
This is a simple rework of the Gardens 1v1 map to accommodate 2v2. Changes: Machine gun nests at main bases have been moved Known Issues: AI is known to delay capturing points but will still build units (unsure if this is a CoH engine issue) Starting space...
(4) Provenance
Created by Venexis
Provenance is a quaint coastal town, and a great foothold to establish in the region. The open fields, landmark ruins and tightly knit streets of the town offer a range of combat situations and opportunities. Map Design The map is split into two distinct h...
(4) Pointe du Hoc
Created by bockla
(4) Pointe du Hoc...
(4) Quaglietta
Created by DutchToast
September 24, 1943 The 45th US infantry division, the "Thunderbirds" attempt to break through the Oliveto - Quaglietta defensive line. The Germans pulled back and had time to set up defensive positions. Bitter fighting ensued but the 45th managed to breach...
(4) Santuario
Created by GBPirate
Map by Espus, uploaded by GBPirate Map Description: Once a quiet seaside retreat, now the site of a skirmish between the axis and allied forces. Santuario was made by Espus for the CoH Worldbuilders 2024 Mapping Competition. Open submissions closed 15 Janu...
(4) Rapido River Valley
Created by GBPirate
Map by Shadowphreak, uploaded by GBPirate Map Description: January 20-22, 1944 It was the dead of winter in January of 1944. In the space of 48 hours, the 36th Division would lose over 2,000 men in an ill-fated attempt to cross the Rapido River. This would...
(4) valley river crossing
Created by Howäms
2v2 valley river crossing A rural Italian valley with a small village in the center. The countryside is surrounded by mountains and crossed by a river that can be traversed in three places ------------------ I am open to feedback, please be nice, its my fi...
(4) Vire River Valley
Created by bockla
(4) Vire River Valley...
(6) Achelous River Italy
Created by Invictus
Thank you for downloading “Achelous River Italy”, if you haven't done that yet, give it a try and let me know what you think of it! http://i.imgur.com/Gkw7mwm.gif?1 All credits go to the original creators for the design of this map. Also, thank you Relic &...
(6) Battle of Monte Cassino
Created by Shadowphreak
(6) BATTLE OF MONTE CASSINO Relics original campaign map. Designed and developed by Relic. I cleared areas around the bases for building. Add capture points. Removed obstacles in the roads. Definitely not balanced map for 3v3! Per request.... :) My origina...
(6) Aprilia
Created by Von_Smedman
In modern age Aprilia was founded on April 25, 1936, during the Fascist government. The project of the land reclamation, wanted by Benito Mussolini, where the Duce proposed new areas for Italian citizens to live and work in. In January 1944 Aprilia, known ...
(6) Heligo
Created by Arms
Heligo Beach, a map inspired by the Baattlefield 1 map, Heligoland Bight....
(6) Operation Husky
Created by jangroovie
The plan for Operation Husky called for the amphibious assault of Sicily by two Allied armies, one landing on the south-eastern and one on the central southern coast. The amphibious assaults were to be supported by naval gunfire, as well as tactical bombin...
(6) Railroad
Created by Positive-Potato
The secret organization of "(6) Mountain-Village" could be found again. This time completely isolated in a sandy against. This time a train depot was found and must be conquered with all means. Count on resistance! If we capture the base we may get more in...
(6) Serpentin Hill
Created by jangroovie
On the other coast, the U.S. Fifth Army, commanded by Lieutenant General Mark W. Clark, attacked across the Volturno on the night of 12 October. The Germans, using rearguard tactics, succeeded in slowing the American advance. They skillfully utilized the t...
(6) The Gothic Line
Created by Tobeh
"The Gothic Line was made up of heavily entrenched fortifications amongst towering villages and almost impregnable hill positions. The Allied strategy was to keep the enemy's eyes in the centre of the Italian front, while the knockout blow was being made r...
(6) Serpentin Hill (night)
Created by jangroovie
(Updated: darker, bertter night with night effects) On the other coast, the U.S. Fifth Army, commanded by Lieutenant General Mark W. Clark, attacked across the Volturno on the night of 12 October. The Germans, using rearguard tactics, succeeded in slowing ...
(6-8) Valley Hill
Created by taktari
...
(6p-8p) Sweet Lake City
Created by The_Itch
Take the town! Destroy the enemy! Map based from my COH 1 map Sweet Lake City made in 2010 https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2778832982 This map includes both a 3v3 version and a 4v4 version. ...
(8) Bridge-Middle Fight v1 | 4v4
Created by Positive-Potato
Hey this is my first map I have ever created. I hope you like it. If there are problems or bugs, then let me know. I try to fix them! Update v2: * Atmosphere * Bugfixes * add Sandbags Important: Dont worry just this picture and the main menu Picture is bug...
(8) Bridges Too Far
Created by Shadowphreak
Control the bridges. Control the war....
(8) Grand Canals
Created by Shadowphreak
Control the Bridges control the Fuel. Control the Fuel control the war. Map consists of many bridges as well as shallow routes. Bridges start damaged and/or destroyed. Please let me know if you find bugs or have suggestions. Thanks!...
(8) Crossing the Volturno river
Created by Von_Smedman
The attack on the Volturno Line (German : Viktor line, Italien:Linea del Volturno) was carried out by the US VI Corps (Lucas) and British X Corps (General McCreery) of the Fifth Army. In the American sector it was 150-220ft wide and in several sectors was ...
(8) Hamada
Created by LuXaP4R4
Operation Battleaxe 1942 “Hamada” is Arabic for a barren landscape of gravel and bare rock, and it perfectly describes the map. A towering aqueduct-like bridge spans the dry ravine, one of the few signs that remain of a once-thriving civilization. There wa...
(8) Hill 209
Created by GBPirate
Ras el Medauuar dominates the southwest of Tobruk's defensive perimeter at 209 meters above sea level. Despite its gentle grade, control of the hill's summit is pivotal in Tobruk's fate. Hastily re-fortified by the defending Commonwealth forces, minefields...
(8) inferno
Created by Tobeh
4v4 desert map based on the Sidi Rezegh Ridge. A single blockhouse sits upon the high ground, with the lower dunes littered with craters, smoke, and abandoned fortifications. See change notes for update information. This is my second map for COH3, made for...
(8) King of the Hill
Created by Shadowphreak
Control the Hill for Victory. Each team starts on either side of map defended by established bases....
(8) Knockout II
Created by Shadowphreak
Simple base VS base all our warfare....
(8) Oasis Depot (Legacy)
Created by Springare
Loosely inspired by the history of "Jalo Oasis" and it's role during WW2. The atmosphere of the map is intended to be a more vibrant take to the desert warfare with lush vegetation, cooling river water, crumbling ruins, and protected oil fields. This map f...
(8) Operation Infatuate
Created by Timevans999
Operation Infatuate was the code name given to an Anglo-Canadian operation in November 1944 during the Second World War to open the port of Antwerp to shipping and relieve logistical constraints. The operation was part of the wider Battle of the Scheldt an...
(8) Outcast
Created by Shadowphreak
(8) Outcast Layout inspired by original COH1 Acehlous River. Please comment for any bugs/suggestions. Thanks!!!...
(8) Ruin's End
Created by Silkka
Comp stomp until death....
(8) Skans 113
Created by Pingu
Map feautures: Balanced gameplay and resource layout. Annilation and victory control. 1/1 Scale re-creation of real-life location. Maximum map size. Indestructible bridges. This is where the enemy must be stopped! Skans 113 is part of the third and last de...
(8) Sniper War (PVP)
Created by Shadowphreak
SNIPER WAR - PVP Peaceful little town that hasn't seen any combat yet. Perfect for Snipers. Objective: - Last team standing wins. - Hunt your enemy down. - Use cover to conceal yourself. Crossing roads exposes yourself be careful. - After team wins, match ...
(8) Steppes
Created by Nick
Company of Heroes 2 map recreated by Nick This is the first playable version of Steppes that as been recreated for Company of Heroes 3 Some elements of this map are placeholders and will be updated with new versions. Textures will be updated, placement of ...
(8) The Abyss
Created by LuXaP4R4
Bridges has been one of the most popular map types, here is my take on the bridge. Rumors says that all the bots that got murdered by players are stuck in the Abyss, where their wars will continue for ever... Using volumetric fog for scenery effects is coo...
(8) The Gap is Back
Created by Sidewinder
This map is inspired by the Hochwald Gap from CoH 1. However, some things are different, some remain the same. In a nutshell: - The good stuff (2x med fuel + 1x high ammo) is on the eastern island. - The fuel point in front of your base is crucial for link...
(8) Traversées
Created by Espus
4v4, 3v3, 2v2, you do you! Bring a rake, a coat, some good boots and have fun! :D Picture 1: Middle VP // Big indestructible bridge// Picture 2: Second VP // Bridge // Picture 3: Third VP // Bridge// Picture 4: Resource Layout // Cutoff layout// Picture 5:...
(8) Vire River Valley
Created by Hunter⁧⁧404
This map is a work in progress With that out of the way Vire River Valley Nestled in the large valley front of their computers, a small rural community has been torn by war a poor release. The river blitzkrieg that runs through this community was once a pl...
Advanced AI
Created by AGameAnx
Fully custom script-based AI replacement for a more challenging and human-like AI. Join the discord server to discuss the mod, get notifications about new updates, see development progress! https://discord.gg/Xx8XGBgJpq List of main features: An option to ...
Allies Forces Extended (FR/EN)
Created by BenBacaar
C'est mon tout premier mod, soyez indulgents s'il vous plait. Il ajoute quelques unités/compétences aux forces Britanniques et Américaines. L'objectif n'est pas de rendre toutes les unités du jeu disponibles, mais de permettre l'accès à certaines d'entre e...
Camera Mod
Created by kais58
Zoom Out Further, enable as a Tuning Pack in the Lobby. Only works in Skirmish/Custom Games....
(8) Tobruk
Created by ozs
Amid the scorching desert of Tobruk, a band of brave soldiers stood as an unyielding shield against the onslaught of the Axis forces. Days turned into weeks, and weeks into months, as the defenders clung to their fortified positions, their determination et...
CheatCommands Mod
Created by Janne252
The ultimate mod for testing & learning game mechanics in a controlled sandbox-like environment. This mod can only be used in custom games and skirmishes, NOT in singleplayer campaign! The mod has full multiplayer/online support. Tutorial & showcase (creat...
Choke crossing bliss
Created by TheFlyingHaystack
4v4 enjoy...
Crusader
Created by The Quban
A single-player campaign in which you play as the British 8th Army against an AI opponent representing Panzergruppe Afrika during Operation Crusader. Requires the Text Mod tuning pack to work properly. The game options screen has more details but the basic...
Company of Heroes 3 Expanded
Created by Armored Baron
Expands on the game's vanilla factions by adding new units, abilities and upgrades as well as improving already present ones. The mod is meant to be a fun expertiment showcasing some of the currently hidden units and ideas for abilities as well as upgrades...
Desert Pass of Al Matt ( Steppe )
Created by TheSphinx
4on4 Map in the Desert of North Africa...
Game Modes+
Created by Janne252
Classic Annihilation and Victory Point game modes with additional options. This mod can only be used in custom games and skirmishes, NOT in singleplayer campaign! Available options Population cap: 25 ... 1000 Warning: Excessive population cap (200 and abov...
Double Resources
Created by CoH Community
Each Fuel point grants twice as much Fuel per second. Each Munitions point grants twice as many Munitions per second....
Islands V2 3v3
Created by Skajellafetty
After initial scouts never returned, we discovered the enemy had already set up defenses in these rocky islands. Brutal treatment toward locals is evident, and it's time we teach these dickwads a lesson! Made from scratch (after of one of our others in COH...
Improved AI COH3
Created by Garbhus
Experimental AI for COH3. This simple mod fixes several parameters to allow for a more competitive AI. Can be used with the Advanced AI Mod to make the AI ​​even more aggressive....
Realism Game Tuner: AI, Units, Trading, Game modes
Created by Nox
What does this mod do? Unlock unparalleled control with this comprehensive mod that significantly expands the in-game options menu. Customize game settings, units, vehicles, tanks, and AI to your exact preferences. Adjust resource income, accuracy, health,...
Red River
Created by taint
...
Sherman Fields
Created by Arteliese
Sherman Fields...
SS Angriff - All Units
Created by ADLER
The Angriff Series lands in COH3. With over 136,427 users of the COH2 mods, I felt it my duty to port this. It is basically an 'all units mod' with some structural specifics & bonuses for ALL nations. SS Angriff - All Units Mod Fight the enemies of the Rei...
Text Mod
Created by The Quban
A tuning pack with improved squad names. help text, and descriptions. Removes annoying scrolling text from the unit tooltip and replaces verbose help text with a short, consistent role (infantry, support vehicle, medium tank, tank destroyer, etc.). No data...
Undead Rising - Zombies Game Mode 1.0
Created by VEF215
THE DEAD HAVE RISEN Trailer 2: https://www.youtube.com/watch?v=9uAxQFKF9js Trailer: https://www.youtube.com/watch?v=LnfVY4nmhwY Factions USF = US and Civilian Survivors British = British Survivors Wehrmacht = Undead DAK is disabled, so don't choose them (b...
Wikinger Mediterranean Theater of War 1.2.3
Created by wikinger_dev_team
PVE Players For the best PVE experience possible, download the Advanced AI game mode: https://i.imgur.com/AzgEsvC.jpeg I've added some pictures to show the settings that seem to work best. Be sure that "Use Custom Economy AI" is Disabled Recent Updates UPD...
Wikinger: MToW WCP - variable popcap and tickets
Created by wikinger_dev_team
Wikinger Mediterranean Theater of War placeholder win condition pack. Victory Point Variable Pop Cap - 100 -> 400 Variable Tickets - 250 -> 1000 tickets Annihilation Variable Pop Cap - 100 -> 400 Removed on Map VP Markers Join us on discord to keep up with...