RimWorld

RimWorld

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Description
FOR THE EMPEROR
Items (105)
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
JecsTools [Deprecated]
Created by Ryoma
***This mod is no longer being updated. Permission is granted to all modders to remix, recreate, and reuse. Everything I have created is yours. May it serve you well. *** Adds modding components to RimWorld: vehicles, spell casting, weapon slots, oversized...
Humanoid Alien Races
Created by erdelf
https://imgur.com/eQZ72Ib.png A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is... not that diverse and you want to change that, you came to the right place. This framework allows to ea...
Story Framework - Missions & Objectives for your mod!
Created by Maxim
Story Framework - A framework for creating custom storylines This can be safely added to existing games and should be loaded as close to Core as possible. This modding tool allows you to create custom missions with objectives purely in xml. No C# needed, h...
[XND] Turret Extensions 1.1
Created by XeoNovaDan
RimWorld Version 1.2 The 1.2 version of Turret Extensions, Turret Extensions - Continuum, is now being maintained by Netrve, please find the workshop page here - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2201064941 Netrve's fork also has an op...
Bulk Carrier
Created by Vaniat
This mod adjusted the mass capacity of vanilla. The adjusted mass capacity is depend on pawn's carrying capacity. If a pawn in caravan, it will carry (35*bodySize)kg in vanilla game. When you active this mod, the pawn will carry (carrying capacity * 0.5)kg...
Bionic icons
Created by AUTOMATIC
ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside. I recommend also using my other mod, High quality textures for better visual quality. MOD COMPATIBILITY In addition to vanilla, Bionic icons has built-in icons for the...
Hunt for Me
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/RRjoNxn.png Add hunting training to tamed animals. One RimThemes theme included ! Cats can bring gifts (when they want) and are no longer unfairly useless (in the context of hunting). Fully customizable !...
Kill For Me
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/m9uR3Lr.png Teach your animals to kill enemies in packs Unlike vanilla release animal training, you do not risk life of colonists, get full controls over your packs movements (and therefore the ability to...
Don't Block Door
Created by tikubonn
Overview this MOD fixes a pandemic that has plagued many a world on the Rim: doors being wedged open. whether it's prisoners escaping, invaders rushing in, or temperature leaking out, unwanted open doors have led to disasters in many colonies. my MOD preve...
EdB Prepare Carefully
Created by edbmods
Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing! Use the optional point limits to try to create a balanced start or keep points disabled to build the starting group that you always wanted to try. Save your s...
Hospitality
Created by Orion
Allows you to host, entertain and recruit visitors. Excellent video explanation on YouTube. Description Have you been wondering what the point of visiting factions is? Look no further, this mod is the answer. - Convince visitors to join your faction! - Inc...
Allow Tool
Created by Symbolic
A set of tools to make your life on the Rim a bit easier. Easily forbid and unforbid items, select similar things, have things hauled urgently and affect the entire map with powerful new tool extensions. Allow Tool can be safely added to existing games. No...
RT Fuse
Created by Ratysz
Researchable (RT Mods research tab) electric fuses to mitigate short circuits. When placed anywhere on a power network, each fuse will safely discharge up to three of network's batteries, mitigating or preventing the explosion. Does not require a new colon...
Defensive Positions
Created by Symbolic
Allows your colonists to remember their position during base defense. You can send off your colonists to their positions with a single click. Also provides keys to quickly create and select groups of colonists for easier control in battle. Contains Basic a...
Animals Logic
Created by ignis
Adds animal-related quality-of-life enhanсements. Features More info about production for pawn info window (milk/eggs/wool/reproduction) Explosive animals do not explode if anesthetized, so they can be safely slaughered using "euthanize by cut" bill (requi...
Mad Skills
Created by Ratysz
A collection of tweaks (found in Options -> Mod Settings -> Mad Skills) to change or turn off skill degradation and learning saturation. Does not require a new colony to add, tune, or remove. Preview image by Shinzy. Available tweaks: Decay multiplier: val...
[OLD VERSION] A Dog Said... Animal Prosthetics
Created by witchyspoon
NEW VERSION NEW VERSION NEW VERSION NEW VERSION A Dog Said... Animal Prosthetics 2 >>> https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3238353862 <<< FEEL FREE TO SUB AND USE THE NEW VERSION OF THIS AS I AM NO LONGER MODDING. IT IS VERY SIMILAR, AND...
Wall Light
Created by Murmur
https://i.imgur.com/glxD5rt.png As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the add...
Pick Up And Haul
Created by Mehni
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile. This hauling mod will greatly increase hauling efficiency, because pawns can now carry more than one gun or t-shirt. Those smart ...
ED-Embrasures
Created by Jaxxa
Version: 5.0.0 Links to all my mods including non steam versions available at: https://github.com/jaxxa/JaxxaRimworldReleaseCollection/blob/master/README.md Adds embrasures for that can be shot through, while blocking passage, giving your colonists an adva...
Stack XXL
Created by Indeed
Stack XXL Increase the stack sizes however you wish! Want 10x, 20x or even 100x? Want to set different stack sizes for meat, meals, and resources? You came to the right place! Requirement: HugsLib IMPORTANT: PLEASE RESTART YOUR GAME AFTER CHANGING MOD SETT...
Tilled Soil
Created by Sam_
About Since the beginning of civilisation the human race has been tilling soil to bring vital nutrients to the surface when planting crops. With this mod humanity in the year 5500 can too! This mod adds a new flooring; tilled soil, which is a buildable ver...
Feed The Colonists
Created by PostRobcore
Check out my blog for a recap on this mod and my future projects: https://postrobcore.net/blog/feed-the-colonists-mod/ This mod got absorbed into the core game, lol. It now only supports 4x pemmican and 4x kibble. The new work value is original value * 3.5...
Replace Stuff
Created by Uuugggg
Place buildings anywhere, on top of existing things, and the game will handle it. NOT dead for 1.6! My notes on 1.6 but TL;DR: 1.6 only adds blueprints over walls - doesn't make it a single job, doesn't preserve settings of replaced beds, doesn't do many o...
Friendly Fire Tweaks
Created by Alex
Changes how friendly fire works, mostly by removing it. Works for both the player, and the AI, and most mod added weapons and turrets. You can still target friendly things manually. Explosions are still not safe. Safe to add to or remove from games in prog...
Share The Load [Obsolete 1.5]
Created by Uuugggg
Obsolete in 1.5: Minor features will be found in the TD Enhancement Pack What 1.5 has that Share the Load did ☑️Share The Load tracks what is needed and doesn't deliver too much. ☑️Option to deliver even if there's not enough to finish the building What 1....
[KV] RimFridge
Created by KiameV
1.5: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2898411376 Adds refrigerated racks to keep food and other perishables cold. Ideal for use in dining rooms, freeing up labor from feeding prisoners, or keeping food on hand for cooks. Floor based R...
Door Mat
Created by dracoix 🐉
ORIGINAL AUTHOR: Latta ORIGINAL WORKSHOP URL: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=727309536 For your cleaning needs. Ported to B19, 1.0, and 1.x by dracoix. NON-STEAM v1.1: Download v1.1 Release LEGACY 1.0: Download R1.0 Port 1.6 Update!...
Tech Advancing
Created by GHXX
This mod advances the Tech-level of the colony once certain conditions are met. Even including rules that can be customized. Also allows you to: • Scale the cost of all techs • Scale the cost of techs that are above your techlevel • Apply a discount for te...
Repair Workbench
Created by Acruid
This mod adds the Repair Workbench to the game so you can repair the durability of items. Features Completely repair the durability on weapons and armor, optionally balanced by Repair Kits needed. Workbench can be used without power, at 40% efficiency. Inc...
More Furniture [1.0]
Created by Anonemous2
More Furniture is a small mod that adds about a dozen new items into Rimworld. It was original created so you'd have things to fill your colonist's rooms with. Community 1.1 version Here, by wofl. Check it out and thank them! Contains Several End Tables Ne...
GloomyFurniture
Created by NukaFrog
Old Style Furuniture Pack Feature - Variety of Furniture - Fence - Old style walls and Ventilated wall - Fireplace and a Lamp ( using Wood ) - WineRack - JukeBox ( It play country song basically.) - Wooden floor Jukebox is available through exotic merchant...
Smart Medicine
Created by Uuugggg
Some smart choices and options when using medicine --- "Alright, that raider base was tough, but we killed them all and we can recover here for a day" "I'm going to rest until healed" "I will patch up that wound for you" "Good thing we brought medicine on ...
Omni Core Drill
Created by DoctorVanGogh
A Rimworld mod offering a deep core drill that supports any mineable material (vanilla or mod-added) out of the box. If it's in a map (not necessarily yours), it can be found by the core drill. You just need enough power and work by your pawns Supports any...
No drilling smoke
Created by Bowa
Removes smoke from drilling. ...
ED-Laser-Drill
Created by Jaxxa
Version: 1.3.0.0 Links to all my mods including non steam versions available at: https://github.com/jaxxa/JaxxaRimworldReleaseCollection/blob/master/README.md Adds a Drilling Laser Targeting system that allows the creation or removal of steam vents. After ...
[1.3] No Infestation
Created by WalkingProblem
Remove infestation event from your game. (in case you always forgot about turning it off in the scenario editor) Unless you spawn them with dev mode... ... the infestation event (including deep drill infestation) should never ever appear ever forever ever ...
Removable Mt.Rock Roof Patch
Created by Proxyer
IMPORTANT: This mod supports multi-versions of 1.2 to 1.6. Compatibility with 1.2-1.6 is maintained. If you remove the roof of "overhead mountain" it is the same as when removing the roof of "rock roof (thin)". You can not reinstall the same type of roof. ...
Dubs Skylights
Created by Dubwise
Simple skylight you can install into roofs to let in sunlight. Grow plants under sunlight indoors, also allows trees to be grown indoors. Build Indoor gardens where colonists can do outdoors activities by making a 100 cell room with at least 50 cells cover...
Regenerator Nanohive
Created by Dazz Aephiex
I long stopped playing rimworld myself and probably won't update any of these. Source code is included in the mod file and anyone can update and reupload without asking me for permissions. This mod will stay up for v1.0. ===================================...
Achtung!
Created by Brrainz
❗️ Command your colonists like a boss! Pronounced like “A - tung” where “” is like the beginning sound of the superhero name “Hulk”. ❗️ The Achtung! mod enhances how you control RimWorld. You will get more control on how to position your colonists and how ...
Range Finder
Created by Brrainz
Constantly checking the shooting range of your colonists/turrets? RangeFinder makes it easy. Just select one or more colonists or turrets and press the hotkey (SHIFT by default). When you quickly press the key twice the range will stay visible until you pr...
Build Everywhere
Created by John Midnight
Now a super cheat mod that adds Light, Medium, Heavy and Diggable affordances to Chest deep water, Shallow water, Marsh, Marshy soil, Soft sand and Mud tiles, so you can build anything on it. Made by a request. With this link you can download a version of ...
[SYR] Set Up Camp
Created by Syrchalis
Set up camp, once again! https://i.imgur.com/s8csNp7.png For all your caravan managing needs, you can now set up camp anywhere. This let's you travel to hunt, forage and mine without having to 'settle' every time. https://i.imgur.com/eiAAg6q.png Settings: ...
[1.6] Less Rebuff
Created by Dingo
Some nerfs to the mood effects of failed romance. https://i.imgur.com/OG6xUzd.png Reduces the stack limit of the following mood penalties relating to romance to x1: Failed to romance someone. Someone failed to romance me. Someone broke-up with me. Someone ...
Giddy-up! Core
Created by roolo
The core files for the Giddy-up! series. Does not add anything on its own but the other mods in the series depend on it. The purpose of this series is to add mounting in as many aspects of the game as possible. Each mod released in the series will focus on...
Giddy-up! Battle Mounts
Created by roolo
Giddy-up! Let your pawns charge into battle with mounts! Depends on Giddy-up Core and Hugslib This mod is part of the Giddy-up! Series. It focuses on mounting with the purpose of battling. Mounting can only be done with drafted pawns. Other mods in the ser...
Giddy-up! Caravan
Created by roolo
Let your colonists ride to far lands on elephants, muffalos, llamas or any other animal, modded or not! Changelog, manual download and older releases Dependencies This mod depends on Giddy up! Core, and Hugslib. Load order should be: Hugslib -> Giddy-up! C...
Animal Gear
Created by Dylan
Version 1.5.0.1 This mod is a framework to enable animals to have gear / equipment (like colonists) for the gear itself you should also subscribe to "Animal Equipment" OR "Animal Gear Basic" (only one of them, "Animal Equipment" is recommended as it is new...
Animal Gear Basic
Created by Dylan
Version 1.5.0.0 New (new) main mod for the actual animal armor/gear "Animal Equipment": https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2568865984 "Animal Equipment" replaces this mod "Animal Gear Basic" which is only here for legacy purposes you on...
Caravan Gear v1.6 [1.0]
Created by Thom Blair III
Provides lightweight, portable gear specially designed for caravans and camping. Caravan Chair: - Prevents the "Uncomfortable (need something soft to sit on)" mood while on caravans - Weight: 1kg - Research requirement: Complex furniture Caravan Table: - P...
Simple sidearms
Created by PeteTimesSix
With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS. Because your snipers are getting really tired of getting shanked. See forum thread for details. https://ludeon.com/forums/index.php?topic=32497.0 Non-steam version and old releases...
Vault [1.0]
Created by SickBoyWi
Allows you to build a vault. Essentially this mod adds walls and doors that are nearly indestructible. Think bank vault. No amount of shooting a gun at a bank vault is likely to break a section of it down, and this provides for that. The walls and door are...
Beautiful Water
Created by CrunchyDuck
What does it do? Makes water tiles have a beauty value, as it should. Changes water tiles from their default 0 beauty value, to: * Shallow Water: 1 * Shallow Moving Water: 1 * Chest-Deep Moving Water: 5 or 15 †† * Shallow Ocean Water: 5 * Deep Ocean Water:...
Electric Stonecutting Table
Created by Cocaine™
This mod adds an electrically powered version of the stone cutting table that works at 175% of normal vanilla speed. Power shortages will knock your stonecutting speed down below the unpowered bench. Requires research so the normal stone cutting table won'...
Advanced Shield Belts
Created by dninemfive
Adds three new shield belts, the Quick-Recharge Shield Belt, the Heavy Shield Belt, and the Ranged Shield Belt. As their names imply, the first recharges more quickly, the second has a higher max charge, and the last one allows the wearer to use ranged wea...
Conduit Deconstruct
Created by TheWireLord
THE FUCTION OF THIS MOD IS NOW INCLUDED IN THE BASE GAME AS OF UPDATE 1.6 This mod was designed to help those players, like myself, that find it annoying to have to delete a single power conduit at a time. With this mod you will be able to not only view yo...
[FSF] Improved Ship Reactors
Created by FrozenSnowFox
This mod is discontinued and will not be updated. Description This is a simple mod that changes reactors to provide more power and be buildable under roofs. The power generation is increased from 1000W to 5000W. Reactors are fairly expensive in resources, ...
Additional Joy Objects Lite
Created by dninemfive
1.1 update available here! Mod originally by Cupro, updated to B19 1.0 by dninemfive with permission. This mod adds new objects and activities that bring joy to colonists: board games, arcades, paintings, medicine, and more! Compared to the original, this ...
Level This!
Created by Jdalt40
Level This! introduces staggering new gameplay by introducing a Health levelling system, start as a Level 0 Colonist and work your way up to the doomsday launcher absorbing Level 100 Pirate Boss! Joking aside, this mod allows pawns to level up their health...
ResearchPal
Created by Charlotte
1.3 UPDATE PLEASE USE THE FORK https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2351393394 Smooth painless research This is a fork of ResearchTree by Fluffy. Main difference is when the tree is generated and the tree layout. The tree is generated whe...
Xen's Taming Fixer
Created by Xen
No more taming reversion! Similar to my XP fix, this mod attempts to patch the new check for pets to lose training and revert to wildness. This simply tells the game "False" whenever it checks if an animal should start losing "tameness". Support your modde...
Combat Training
Created by bohedo
This mod adds a new work type to let you train your combat skills. Compatible with RimWorld Fix: Combat dummies no longer breakdown and require components to repair. Features • Train your colonist's melee and shooting skills by attacking combat dummies. • ...
Neuter Animals
Created by KingDolphinGuy
Are you tired of having your Muffalos breed like rabbits while traveling with a caravan, inevitably slowing everyone down throughout the stages of pregnancy? This is a simple mod that allows you to neuter/spay animals and prevent them from breeding! *Note:...
Alpha Animals
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Adds multiple unique new animals to Rimworld. Features Adds 100+ new, vanilla-friendly creatures to the diverse biomes of your Rimworlds. The philosophy of this mod is that every new creatures tries to bring some new mechani...
More Pack Animals
Created by BOXrsxx
More animals can carry belongings while traveling. Including rhinoceroses, bears, big cats, pigs, cows, megasloths, thrumbos, ibexes, elks, caribous, wild boars, wargs, wolfs and so on....
RunAndGun
Created by roolo
Your colonists can never be a true Rambo if they cannot gun while they are running. Therefore, this mod adds a mode that, when enabled, allows drafted colonists and NPC pawns to shoot while moving at the cost of an accuracy and movement penalty . These pen...
Dual Wield
Created by roolo
Pistols are boring? Not when you dual wield them like Lara Croft! This mod allows your colonists to dual wield any weapon you allow in the mod options, including weapons added by other mods. Dual wielding does come with accuracy and firing rate penalties w...
ED-Shields
Created by Jaxxa
Version: 1.3.0.0 Links to all my mods including non steam versions available at: https://github.com/jaxxa/JaxxaRimworldReleaseCollection/blob/master/README.md This mod allows you to research and construct shield generators. They are resource and power inte...
[1.0] Flamethrower + turret
Created by czpetr
Flamethrower! This weapon is great when pack of manhunting squirells is comming at you. It can be also used for corpse-disposal. You can buy it from trader or craft it at machining table after researching gas operation. To craft flamethrower turret, you fi...
SF [v1.0] Rain Removes All Filth
Created by Shotgunfrenzy
A simple patch that allows rain to remove filth such as dirt, sand and animal filth, Gives your vegeta-- I mean cleaner, a little bit less work when it's raining Code and art done by myself: shotgunfrenzy Support me on patreon here: https://www.patreon.com...
Buildable Terrain v1
Created by sisco
this mod contains buildable terrains any tile can be replaced and built over all terrain tiles are now found under terraforming tab all terrains can be built currently only costs time to build never managed to get around to add abit more depth and adding m...
Mechanoids Feel Chill Now 1.0
Created by Jdalt40
Ever annoyed on how you can't enjoy heat death scenarios without pesky mechanoids walking straight through those -250C conditions? This makes it so any temperature below/above their Comfort level will cause their parts to freeze/overheat depending on how f...
Archotech Expanded
Created by Teok
This is a mod I worked on when Archotech items were first added into the game. I made this mod for myself mainly, which is why it's so unbalanced. I consider this mod to be mostly finished, and because of that I've decided to stop working on it. After 1.5,...
Frontline - Bunkers
Created by Da]BSE[WuergerKing
=====Changelog V.3====== - Fixed Bug: Ammonition of the Mgs is now forbidable ====================== =====Changelog V.2===== - Bug Fix: Enemys won't spawn with MGs in Inventory during raid - Fixed Sound Volume (I'm really sorry) ===================== =====...
But i have bionics... 1.3
Created by Kartel'
Now there is a chance that your starting colonist will be with an advanced prosthesis. (Bionics and Implants...) Chance of having a prosthesis (any kind) is increased from 3% to 10%. Space refugees can also have bionics now. Chance of having a prosthesis i...
RuntimeGC
Created by user19990313
RuntimeGC In-Game Cleaner for 1.0 (build 2059/2096) This mod supports the following languages : English,繁簡中文,日本語,German,Spanish. This mod is also published on Ludeon Forum. Click Here for previous releases and licenses. Click Here for GitHub repo. Buy a co...
Graphics Settings+
Created by Maxim
Graphics Settings+ (Updated for 1.6) Improves any Mod's texture quality and loading! What it does DDS texture loading - If a mod has .dds files, it will use those instead VRAM usage tracking - See which mods are eating your graphics memory Fixes those anno...
GlitterNet
Created by K
Feed the beast, get efficiency gains. Confused? Check out the GlitterNet Quick Guide or try the K's Mods Discord GlitterNet is a mod for maximizing the efficiency of your base by integrating every part of it with a powerful machine god supercomputer. For t...
GW-HornHair
Created by 지지
...
More Trade Ships
Created by PinoChemicali
Increases the rate at which orbital trade ships appear. Can be added or removed without starting a new game. If you are using an older version of Rimworld, you can get an older version of this mod from Nexusmods....
Dubs Break Mod
Created by Dubwise
Changes how mental breaks are triggered, e.g. for an extreme break a pawn has to have at least 1 extreme -20 thought, rather than a few small niggles. This is just a micro mod I don't like the way that a pawn can go on a murder spree just because they slep...
Combat Shields
Created by N7Huntsman
https://i.imgur.com/wUP2ztj.png Additional types of shields from a variety of eras, usable with melee and certain ranged weapons. Designed by different cultures for different roles, they allow further specialization of colonists equipped with shields depen...
[1.0] Combat Shields - Unofficial Sci-Fi Addon
Created by LTS
Adds a variety of specialised futuristic shields to 'Combat Shields'. The Wedge shield - 'A cumbersome, heavy duty shield made of advanced alloys and designed to deflect all manner of sharp impacts and projectiles.' - extra defence against sharp attacks Th...
Mechanoid Power Source
Created by Trunken
Another self-sufficient supply for the energy hungry: The Mechanoid Power Source Adds a third option to the game with a nasty ship part falling from the skies, which has a 33% chance to go off on shipwreck incidents. Adds an unique drop to the crashed ship...
Use Your Gun!
Created by Knight
An experimental option for automatic targeting has been added. Please be aware that it may cause some issues and might not work as well as manually making a pawn shoot. This can be enabled in the settings. Report any problems here. Rimworld Currently suppo...
Misc. Endgame
Created by Haplo_X1
And if thy survive the onslaught by a pair of moon, this will be your price ol' civic right in thee harvest soon. Here it is... The Endgame! Can you survive a couple of days of martial law? Do you think your outpost is done? You have nothing more to do, bu...
Evolved Organs (DISCONTINUED)
Created by Xahkarias
=========================================== ====================================================================================== READ ME: IMPORTANT NOTE: DISCONTINUED: REVAMP HERE https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1978492655 ========...
War Crimes Expanded
Created by Crustypeanut
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2059450213 ----> War Crimes Expanded 2 is now available! Go git it! <---- =================================== War Crimes Expanded for 1.0 Yep.. I went there. Expand your ability to anger your enemies a...
[SY4] Vanilla-Friendly Weapon Pack
Created by Dominar Rygel XVI
IF YOU ENJOY, PLEASE RATE. Please consider supporting me: Patreon Compatibility: Combat Extended (Third Party) (Download Compatibility Patch) Proper Shotguns (Download Compatibility Patch) Ranged Stagger Rebalanced (Download Compatibility Patch) This mod i...
Trait Rarity Colors
Created by Carny Senpai
Changes the color of traits based on their rarity. This does NOT indicate how good these traits are, only how rare. NEW Optional: customizable trait tiers!!! NEW The default color coding is from games like Borderlands or Destiny: Mystic: Red (intended for ...
RimCities
Created by Cabbage
Overview RimCities is an attempt to create an interesting and unique end-game challenge for RimWorld players. This mod adds randomly generated cities to the world map, which are similar to other settlements but are far more difficult to attack. Pirate-cont...
[CP] Chicken Mitchell - Hairstyles
Created by Chicken Plucker
Because you're worth it. https://i.imgur.com/tWMHYxJ.gif Hand-drawn hairsyles taken from various video game or movie characters by famous hairstylist "Chicken Mitchell". 3D models used for reference. Credits to: Chicken Plucker Croix3D - model reference Lo...
Quest Tab
Created by Merthykins
This mod is for 1.0 only! Version 1.1 added this feature--and did a much better job! A tab for quests. Idea by Hunor. Can be added or removed anytime. Compatible with More Faction Interaction Compatible with RimCities (thanks to Cabbage!) Please let me kno...
[RF] Pawns are Capable! [1.0]
Created by E-Claire
Tired of pawns who refuse to do certain types of work, even when their own lives and the survival of the colony depend on it? This mod changes the way in which the game handles "incapabilities." On the pawns' character tabs, you'll see that the "Incapable ...
Dinosauria
Created by spincrus
ANNOUNCEMENT (19 September 2022) A brand new DINOSAUR mod has been released! Brought to you by the awesome people over at Biomes!, lead by my good friend Draegon1993, a new mod by the name of Biomes! Prehistoric has been released. Click here for Biomes! Pr...
[DEPRECATED] Dinosauria - Patch for A Dog Said...
Created by spincrus
THIS PATCH IS DEPRECATED AND WILL NOT BE UPATED. FUNCTIONALITY IS NOW INTEGRATED WITHIN THE MAIN MOD. Version: 1.3 Attention This is not needed if you already use the A Dog Said Quick Patcher. Description This is a patch to make the Dinosauria mod compatib...
Multiplayer Compatibility
Created by Charlotte
RimWorld Multiplayer Compatibility Project Compatibility for random mods, for the ideal Multiplayer experience. == Supported mods == - Allow Tool - Almost There! - Alpha Animals - Alpha Biomes - Alpha Memes - Android tiers - Animals logic - Animal Tab - An...
Dubs Rimatomics
Created by Dubwise
Nuclear power | Energy weapons | Nuclear weapons WORKS WITH SAVES WIKI Take me to the wiki Rimatomics adds nuclear power and energy weapons, and a custom research system guides you step by step through most of the features, with a few details being left fo...
Glitter Tech Classic
Created by Sam_
About The original Glitter Tech mod, now with new art and features bringing it up to 1.5 standard. This mod adds a number of advanced buildings, items and resources to extend gameplay and difficulty beyond what the game already offers. It is recomended tha...