NEBULOUS: Fleet Command

NEBULOUS: Fleet Command

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Items (60)
320mm gun batteries
Created by someusername6
A series of gun batteries, inspired by the Mk66 and Mk68, but using 320mm shells. Node on faction compatibility: This mod modifies the shared equipment lists of other factions to allow RPF rounds for other factions that support RPF explicitly (e.g. Prism)....
500mm Cannons
Created by Killerbannana_1
Adds the Mk76 and Mk78 superheavy cannons to the game. These guns sacrifice sustainability and accuracy for increased range, damage, and flexibility. They are easy to disable, with much smaller health pools (but slightly higher damage thresholds.) However,...
700mm
Created by someusername6
A series of guns, inspired by the Mk66 and Mk68, but using 700mm shells. Contains 2 weapon mounts and 2 ammo types: X Mk700-A, a Class 5 gun with a single 700mm gun barrel X Mk700-S, a spinal mount with a single 700mm gun barrel firing 3 times 700mm AP She...
Additional Missile Components + Nuclear Warheads
Created by Haroon
This mod contains 4 new additions to modular missile weapons, including a nuclear warhead. List of items: -Nuclear Warheads -Impulse Warheads -Prototype Alloy module -Overclock module -Afterburner module A nuclear warhead does around 4-5 times as much dama...
Aegir Fleet
Created by Hello_There
AEGIR FLEET The Aegir Fleet is a mysterious group of AI-controlled vessels that have been spotted transiting through the cluster. While ship hulls from every faction have been spotted within the fleet, a series of wholly unique designs have been identified...
AGMLIB
Created by AGM-114
Provides custom functionality for SYS, RR and Prism. Keep this mod at the top of your load order. Want to support further development? Patreon ...
Avora
Created by 30k
Avora is a 4v4 map located in a small Asteroid Cluster. There are several asteroids of different sizes around the map and objectives are placed amongst them. The central objectives are surrounded by a lot of asteroids, and the outer objectives are slightly...
Babolis Building Blocks
Created by jeoc42
A few extra components to add diversity to the core elements of ship building. Contents * Large drives and reactors for cruisers and battleships, with 3-4 varieties currently extant * 3 kinds of gyroscopes for maneuvering needs in small, medium and large. ...
Cat Technology
Created by Tuna
Cat based modules and missile components, produced by Tuna under commission for lowkeyjustme. We all love cats, cats have served on ships for hundreds of years. Now as thanks for the mice and head scratches the cats have shared but a fraction of their powe...
Centurian Protectorate
Created by Hello_There
The Centurian protectorate The Centurian Protectorate is a militaristic feudal empire with powerful ambitions from a newly contacted part of the cluster. Sporting their own powerful, sleek ships (with an age of sail theme) with a focus on spinal "Main Batt...
Comet's Mod
Created by Comet
Mod created by Comet...
Cold Space Systems (Alpha)
Created by AGM-114
This mod is focused on fleshing out the ewar, radar, and other module based options available for ship design in a way that doesn't clash too much with the vanilla, or other balanced mods. Finished: Testing: Towed Array Radar By moving the detection portio...
Comet's Supercapitals
Created by Hello_There
Adds 2 supercapital ships of vastly different power and some beam weapons. Also adds a variety of variant ships hidden behind factionsunlocked. This mod was originally created for various RP Campaigns using nebulous as their primary way of resolving combat...
Eastern Wind Engineering
Created by Tuna
Touhou-themed modules and components, hopefully, base game balanced. Contact Tuna#9689 with any bug reports, balance feedback, or just to chat. Mod Version 0.2.9 - The Gap Update Mod is in an alpha state and may not be balanced or fully functional. Tester ...
Eastern Wind [REDACTED]
Created by Tuna
Eastern Wind Engineering and Eastern Wind Munitions are well-known and established firms. However, few know of their less glamorous RnD division, as it is intentionally concealed from most of the public. What products this division will push to the sibling...
ExpandedMountDisplay
Created by someusername6
Expands the mount status display to support an unlimited number of mounts: adds a scrollbar that becomes visible for ships with over 20 mounts Current version: 0.4 Change Log - 0.4: Remove patching functionality on weapons list - 0.3.2: Disable keyboard in...
Evrensel Hakimiyet Surplus
Created by Tuna
Currently adds 3 new missile bodies to the editor. Size 1: SGM-1 'Sahin' Improvised Interceptor - A body focused on high speed and high maneuverability at the cost of low warhead size and crippling range restrictions. Size 2: SGM-2 'Cekic' High-Speed Anti-...
Experimental Weaponry
Created by Hafen
Adds a lot of mines, a handful of components and jammers, but always silly bullshit. Now with explicit Free Traders support. Currently adds: EWar XM-2D64 'Parry' Jammer Very short duration but very powerful 360 jammer XM-0179 'War horn' Jammer The funny sh...
FactionsUnlocked
Created by Hello_There
So. This mod throws the concept of "faction locking" and "faction variety" out to window in favour of "unrestricted customisation". Basically, everything on everything for everyone, as long as mount size and type permit it. Hilariously broken due to the as...
Flagship-CIC
Created by Hello_There
Adds a new fancy CIC Stats Cost: 100 (compounding) Power: - 150KW Hitpoints: 600 Damage Resistance: 75 (reinforced) Mass: 120 Tonnes Crew Required: 60 Intelligence Effort: 5 Intelligence Accuracy: 10% Modifiers: Damage Control Team Move Speed: +25% Repair ...
Fly Forward
Created by Hello_There
Makes ships spawn facing forward when entering the battlespace Notes: - should be purely server-side - the camera may behave a bit oddly during the burn-in animation - ships will try to turn back around after spawning, just give them a move order to preven...
Fly Forward Dependency
Created by Hello_There
A dependency to allow selective ships to spawn into the game facing forward and some other stuff Does nothing on its own...
Gamma's Expanded Arsenal
Created by GammaRailgun
Adds an array of miscellaneous systems to fill holes and add options to existing vanilla kit. SPINALS: - The Integrated Armor Upgrade Package, completely foregoing offensive capability for widespread buffs to armor and durability - The Low-Observability Sk...
Glee - Ascendant Class Battleship
Created by The_Rusty_Geek
Quick battleship I made with the new faction in Operation: Burning Lance. Quad spinal railguns and a crapton of heavy guns. Radar is basic, so you'll need support ships to spot and lock targets....
Hello There's Resources
Created by Hello_There
contains custom resources and is meant to serve as a requirement for other mods...
HEAT Modules
Created by Hello_There
Quick set of AI compartments that I published for use in a campaign. still in-dev. probably not balanced Contains: I0 - I3 CIC (Auxillary Steering to CItadel CIC equivalents) Custom DC lockers with a DC Control Center meant to act as a berthing for the DC ...
High Energy Aperture Technologies Weapon Systems
Created by Hello_There
the Description is severely outdated *competing for the longest mod name on the workshop. A bunch of energy based weapons for C1, C2 and C3 mounts that really hurt (or tickle) your opponents. Current Contents: L1 laser lineup, 3 laser turrets for C1 mounts...
Highfleet Voice-pack - EN
Created by Tuna
The first voice-pack on the workshop (to my knowledge), this mod adds crew voice lines from Highfleet to Nebulous. May your PTSD from "Thermal signature detected" be significant. Please do enjoy. I may make a Highfleet music pack if I figure those out to c...
Incendiary
Created by someusername6
This mod adds high-explosive incendiary shells and warhead. The high-explosive incendiary shells and warhead have the same armor penetration capability as the equivalent HE shells / warhead, dealing only 1/5th of their component damage and setting fires to...
KineticPenetratorShell
Created by shadow.lotus.62312
This is a modders resource that adds a C# LightweightKineticPenetratorShell class that delivers the HEKP damage pattern from a shell type munition. This mod does not add anything to the game on it's own. If you are here because a mod you subscribed to depe...
Look Rotation Viewing Vector
Created by someusername6
Patches Unity's implementation of Quaternion.LookRotation to only generate logs when the vector magnitude is zero once every 1000 times. This mod is intended as a quick hack to improve performance when a bug in the base game is triggered, skipping some log...
M1 Shields
Created by M1 Abrams
Updated for the OSP Faction Update! Please report bugs to @M1 Abrams on the Discord =================================== This mod comes with the M1 Shield Generator component to demo some of the features. Simply subscribe to this workshop page and you can u...
Marduk Clan Collective
Maximilian Archambault's custom faction, the Marduk Clan Collective. The Marduk Clan Collective are a people long isolated from the cluster, learning they were not alone in the universe after unearthing the wrecks of ancient space craft on their home world...
Maximilian's Miscellaneous Mayhem
Unconnected and standalone hulls, weapons and internals designed by Maximilian Archambault. All of the contents of this mod are intended to be used in conjunction with both vanilla, and all modded factions. The most recent update contained: The Vigilant-cl...
Missile EWar
Created by someusername6
Adds illuminator and comms jammer components to modular missiles. Current version: 0.1.2 Change Log - 0.1.2: Update asset bundle to LZ4 compression -- larger file but faster load - 0.1.1: Update to game version 0.3.1 (with bug on jammer cones becoming sphe...
MK1500 Spinal Macro Cannon
Created by Hello_There
Adds a totally reasonable spinal cannon with slow, devastating shells and a very long reload. Also unreasonably expensive nukes ...
Mk63 Autocannon Series
Created by Hello_There
A fancy 120mm Rotary Autocannon that fits on CHs and above. Now Featuring a Class 3 variant Just like everything else I put up it may or may not be balanced, so if it's really bad just yell at me. Pretty much done. ...
MK64 Mod 2
It's a 250mm with two barrels. It's everything you ever wanted! Both barrels fire at the same time; 2x MK64 costs, save power. 60pt. Textures placeholder...
Mk82 Railgun restored
Created by Hello_There
The good old Mk82 Railgun that got cut in the OSP update for balancing reasons. well, here it is. Stats are as I found them so I presume it's in a state from OSP testing, it's most likely not balanced. Thanks to someusername6 for making the script that all...
MLS Series
Created by Vareshki
This mod adds a series of S1, S2 and S3 MLS weapons fitting a wide variety of mount sizes for roll-off aficionados, including Spinal variants for the space submarine dreamers. Added S1 Launchers: • MLS-C1-S1 – Fits a Class 1 mount, fires 4 S1 missiles • ML...
More Damage Control
Adds several damage control components, mostly larger versions of DC lockers. Reinforced Rapid DC Locker (3x1x6), 2 fast teams, reinforced Very Large DC Locker (6x1x6), 6 teams + 4 restores Very Large Rapid DC Locker (6x1x6), 6 fast teams Large Reinforced ...
Nine Realms Armaments
Created by Beowulf
NO LONGER SUPPORTED will be taken down when I publish the new one. Weapons and Ammo distributed by the Nine Realms Navy to other factions for testing. 450mm ECHO rounds (Enhanced Capacity Heavy Ordnance) 250mm PEM (Plasma Enhanced Munition) 250mm SABOT 120...
Nuclear
Created by someusername6
This mod adds nuclear shells and missile warheads. The new shells and warhead generate extensive damage in large areas of effect and a temporary EMP jammer effect, and have very high costs. Note that, in-universe, use of nuclear weapons is forbidden by STA...
Operation: Burning Lance
Created by Kylelck
Introduction This mod is not designed with much, if any form of balancing in mind, even within the internal factions. It is definitely not balanced for vanilla style game play at all. Use at your own peril. No warranty will be provided if this poorly balan...
AvO Expansion
Created by Gwyvern
This mod at present adds 3 ships and 3 new craft. Currently ANS gets 2 additional ships and 2 additional craft. OSP gets 1 new craft and 1 new ship. Ships: Praetorian Cruiser. A medium cruiser designed for medium to long range firepower. It trades the heav...
PRISM Aerospace International
Created by Tartiflette
Requires the AGMLIB mod to be enabled It MUST be at the top of your mod loading list PRISM no longer requires the DAMN weapon pack! The Prism Aerospace International corporation was a ship-builder that specialized in hull designs working around trade-restr...
Rave CIC
Created by someusername6
Adds the Rave CIC, a variant Reinforced CIC with flashing bridge lights and music. Current version: 0.1.5 Change Log - 0.1.5: Start music after very short delay to avoid potential audio desync issues / ensure audio on multiple CICs follows the same musical...
Rylek's Raiders
Created by Gwyvern
https://i.imgur.com/tMwMCrh.png Rylek's Raiders are a band of pirates who recently migrated into Alliance space from parts unknown. They aren't your ordinary pirates, however. Better equipped, better organized, and with more experience than most who plunde...
S. C. Reamer's Scrap and Salvage
Created by screamer
Located in an undisclosed location on a backwater rim station, there lies an inconspicuous Salvage yard full of rusted and old hulls. Some are semi-functional, just missing a few bits and pieces. Some are old, dating back to the time before the Alliance st...
SGM-3 "Bolt"
Created by colepercy120
Mod created by colepercy120 This was a speed modding challenge I did for Blacklight. essentially its just a faster shorter ranged version of the S3. point costs and ranges are still up in the air so feedback would be appreciated...
Ship Line(s) Reimagined
Created by Bob752
Adds a new voiceline to the game The goal of this pack was to have a different set of grounded voice lines with extra radio effects and variation. Starting with one, and going from there. Everything is still in-progress You will need to use the voicepack s...
Silent Citadel
Created by 30k
Silent Citadel is a 4v4 map located in an Ice Asteroid Cluster. There are several asteroids of different sizes around the map and objectives are placed amongst them. If you find any bugs or have some feedback, please send it to @30k#0598 on the official Ne...
Solarian Federation Navy - Ares Drive Yard
Created by colepercy120
Far Far Away from the Cluster the Giant Stirs... Word of the Outer Systems Protectorate’s rebellion and subsequent seizure of merchant shipping throughout the cluster has finally made its way back to Old Earth. there the Solarian Federation Navy prepares t...
Spec Ops Modules
Created by Hello_There
A bunch of modules (currently 5) that are really not balanced and meant for a campaign. If any of them turn out to be balanced or even bad than that's completely unintentional and by accident. Also features my MK450 Revolver Cannon and a beltfed variant wh...
Tiered CIC
Created by Hello_There
Mod made for the Voidfarers Nebulous Campaign over on the Legends of Nebulous Discord ...
Tunas Expanded Loading Screen Tips
Created by Tuna
Adds many, many more loading screen tips to pass the time while you are waiting to load in. Most are helpful, assisting new players or even experienced ones in learning new mechanics. Others are...less so and more on the silly side. If you have any feedbac...
Vanilla Plus
Created by colepercy120
This mod is an attempt to expand on vanilla gameplay without significantly impacting the general balance or play styles of either faction. Making it really Vanilla Plus. It also aims to be more of an intro mod if you haven't really played around with a lot...
Voicepack Selector
Created by shadow.lotus.62312
If you run into any bugs or have any issues with the mod, please contact me in the Discord. There is a channel in mod-feedback for the Voicepack Selector. I check discord often, I check here a lot less. This mod rotates allows you to select a specific voic...
Odds and Ends - Warships
Created by Ancient
Ancient's funny starship emporium. Placeholder preview image :) Ping Ancient#2389 if you find any bugs or notice any issues with any ship in this pack. Currently contains the Kontos-class ""Battlecruiser"" -- DC board is a placeholder setup I know it looks...
nuclearstonk's Unbalanced Bits and Bobs!
Created by nuclearstonk
Adds some components and modules of dubious balance state and dubious origin, and using them definitely isnt playing the game as intended, so beware, but if you're looking for OP modules for your expanse ships, this is the right mod for you, probably. If p...