Age of Wonders III

Age of Wonders III

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Age of Wardrobe Extended
Created by Petra-DF
REQUIRES GOLDEN REALMS AND ETERNAL LORDS DLCS! Add more content to leader creation: -64 new backgrounds to select for leaders. Now in total there are 89 unique backgrounds. -Enables all outfits for all classes. -9 new hairstyles for Goblin females. -4 new ...
Better Dwellings - Archon
Created by tesb
I want to add synergies to certain dwelling units, to give a bigger incentive to capture certain dwellings and use their armies: 1) Archons: The Archon Titan has a buff "Ancient Paragon" which grants the following benefits to the following units in the sam...
Animalistic Evolution
Created by Lord Cameron
Evolutions for some druid summons that didn't have any. (Tiger, Dread Monkey, Warg, Dire Penguin, Boar) Note that even if a creature evolves into an already existing unit ex. Boar -> Blighttusk Boar, it will be much stronger than the normal unit....
Age of Wonder III Two Point Ouch!!!
Created by maha_d3nm4
- add more tiers 3 for each race in Vanila game - add extra tiers 4 - add some city upgrade - buff lower tiers and give them some new skill - added some halfling,tigran and frostling as mercenary unit - make leveling more rewarding - this mod have thier ow...
Boars and Wargs
Created by Jabber
This mod is designed to give those two units slightly more use (if it's possible at all since they are mainly discarded at once as soon as they are aquired) and also tune-up their senior T2 brothers accrodingly to some initial T1 changes. Long story short:...
Brave New Units
Created by alexej
Update 21.10.2018 Fixed evolved irregulars icons when used with decodence mods Update 30.8.2017 Finally found bug preventing recruitment of other tier 2 irregulars than elves h1]Update 19.2.2017 Added 1 new unit Update 6.2.2017 Added 2 new units Irregulars...
Build Wraiths
Created by tesb
Adds two empire upgrades that allows Necromancers to produce Wraiths and Wraith Kings. The Necromancer versions are slightly more expensive than the ones build in dwellings and come quite late research wise, thus an Archon Revenant dwelling is still a majo...
Chivalrous Intentions
Created by That Human
For non-Steam users: https://www.moddb.com/mods/chivalrous-intentions Please note: Many units use DLC content to work! Without them many units will be missing! If you have problems with invisible models: https://steamhost.cn/steamcommunity_com/app/226840/discussions/0/...
Civic Diversity
Created by HousePet
Gives each race some animal/monster units and unique structures. Current features: Tweaked city upgrade costs and requirements. New structure for all: Wizard Tower. Gives casting points and domain radius. (Palace no longer gives casting points) Arena, Prac...
Decodence - Leader Customizations
Created by Charlatan
Decodence Mod: Leader Customizations This part of Decodence contains a collection of new Leader Customization Options! = BASE DECODENCE MOD - LARGE COLLECTION OF MAP EDITOR FEATURES = https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=520692430 = OPTION...
Class Reunion Mod
Created by olafungabunga
This mod enables class units to show up for recruitment at inns. The following class units are *not* included: - Summonable monster and animal units (they either weren't interesting to me or didn't seem logical to appear at an "ordinary" Inn) - Undead unit...
Decodence - Map Editor Content
Created by Charlatan
Decodence Mod: Various Editor Upgrades! Decodence Mod wants to satisfy your decadence - create decorated decadent maps - decorative decals now included! = LEADER CUSTOMIZATION ADDITIONS = https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=605046990 = OP...
Decodence - RMG Integration
Created by Gloweye
Decodence Mod: RMG Integration The aim of this patch is to include all Decodence's changes into the Random Map Generator. Includes: - Themes: --- Tundra --- Autumn - Structures: --- Sword of the Ashen Rose (Water Structure, seperate randomization, equal ch...
Decodence for Empire Building Mod
Created by Der Mentat
This mod fixes some compatibility issues between the Decodence RMG Integration and the Empire Building Mod. Without this mod racial gouvernance won't work properly. Additionally it adds four Mythical City Upgrades to the new structures from the Decodence M...
Deluxe Specialization Combination Selection
Created by Samurai190
This mod adds various combinations of existing Specializations, even three No Specialization Specializations and Class Specializations for many, many possibilities! Bug fixes and optimization update to 1.3: Fixed Draconian Succubi being Dwarven Succubi. Le...
Epic Hero Levels - Scaled Abilities Version
Created by Samurai190
This mod changes the needed amount of experience per level to double the original, also doubles the amount of skill points gained per level and recruited heroes spawn with scaled levels, effectively simulating up to 60 levels for leaders and heroes. This v...
Epic Mounts V1.5
Created by Musashi
Adds big variants of existing mounts to the game. Golden realms and eternal lords DLC needed. The mounts have powerfull abilities. They are added to item sets, so they can be found as rewards although very rare. Mounts added: Giant Dire Panther Giant Tiger...
Extended Settings - More Game and Map Setting Options
Created by Samurai190
UPDATE 1.3 adds: Added a new Map Type - Single Continent (quite chaotic) Added Starting Expenses options Added various new Game Speed options in RC:x% CGR:x% format Increased the max number of minutes for Turn Timer to 255 Seals of Power - Increased Seals ...
Extra Support Units
Adds new, tier 3 mounted support units to each race's core lineup (the Frostlings get a new t3 cavalry unit instead). Each unit has at least 1 new, unique ability, a new icon and modified textures for a new look. Direct downloads can be found in the OP of ...
Heart of the Underground - Mod
Created by Shocky
Adds the missing Heart structure to the game. As of v3.4 it now adds nightvision, cave crawling to all units. Since a lot of units already have this, there is more. Cave camoflage and tunneling for some dwarf, goblins and selected units. Infantry and Arche...
DestructionPLUS
Created by dilaguna
Adds 3 new spell for destruction magic Summon .. ahhh you will see it )))...
Draconian Hatchlings Keep Firespit
Created by Lord Cameron
Based on a discussion on the forums to test if allowing hatchlings to keep firespit upon level up will make them a viable unit....
Dragonheart Specialization
Created by Dragonface
Hello, my name is Lyle, and i have an unhealthy obsession with dragons. So i made a thing. Now you can have my thing too! Yay, sharing! This mod contains a single Specialization: Dragonheart. I'm a total amateur at this so it's probably a little glitchy, b...
Elemental Mod
Created by Digirgan
WARNING: This mod won't work in original campaigns (elven court and commonwealth). This mod adds lesser elemental summoning spells for elemental adepts, both lesser and greater elemental summoning spells for creation and destruction master, and lastly a sp...
Empire Building Mod
Created by Der Mentat
As the title says the main purpose of this Mod is to bring more depth to the Empire Building aspect of Age of Wonders. This includes as an essential part an expansion of the concept of Mythical City Upgrades – but the Mod contains also a lot of other conte...
Hero Development Mod
Created by Eomolch
The goal of this mod is to make hero development more interesting and diverse. What I mean by this is that I wanted to get away from my usual routine, which usually was “make every hero a ranged dps unless it is a warlord”. So I introduced 3 specialization...
High Elf, Orc and Human Additional Units Mod
Created by Mysthawk
WARNING: THIS MOD IS NOT BEING UPDATED AT THE MOMENT AS THE FILE IS LOCKED AND I HAVE NO WAY OF UNLOCKING IT WITHOUT TRIUMPH SUPPORT Introduction Adds new High Elf and Orc units. The main aim for this mod was to mostly increase infantry and archer (and som...
Legendary Empire Building Mod
Created by Lord Cameron
Compatibility patch for Legendary Units and Empire Building mod. Lemme know if I made any mistakes....
Storm Giant
Created by Lacho
This mod allows the production of Menhir of Thunder and Storm Giants in the Giants Dwelling. The new unit is a shock damage variant of the stone giant with the ability to throw a huge thunderbolt to an enemy unit or object. The Storm Giant carries a sort o...
Structure Reward Variety
Created by Godzillamancer
This is a fairly simple mod that expands the possible unit rewards for clearing some low-level sites. By default, the Great Farm can only give you a reward of a Warg, Boar or Tiger. This mod expands that to also have a chance for any of the other non-evolv...
Summon Elder Eldritch Horror
Created by Musashi
GOLDEN REALMS AND ETERNAL LORDS DLC REQUIRED. Adds the Elder Eldritch Horror from the Eternal Lords Campaign as a tier VII summon secret spell. Obtainable as reward from Wizard Tower Ruin or Seal Structures. Mana Upkeep 100 Mana : 500 I restricted the AI t...
TDI Abilities
Created by Naetell
This mod contains the abilities for TDI Heroes. On its own, this mod does not change anything. You can find TDI Heroes here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1286672026...
Leveled units very strong
Created by ChaoZ
Leveled units are very VERY strong now... Race specific stats and skills let the units grow stronger with every medal. basically with no XP every unit get a slight HP buff and lower def and resist, for balance. Draconier: +def +resist +health regeneration ...
Lvl 4 units mod (USE ALL MY STAFF AS YOU WANT THATS MY GIFT FOR THE COMMUNITY)
Created by dilaguna
aded 18 absolutly new units. Not all are thay are finished. Updates will be each week ))) All info in screenshots ))) FIX FROM 13.10.2017 Fixed ORc Elven and Human Units Missing ...
Mercenaries
Created by dilaguna
Mod created with purpose of returning some units from Shadow Magic Beta 0.1 Aded 2 new secret spells Summon Chaos Lord Summon Metal Horror...
More Colors for Coat of Arms
Created by Nolan Kotulan
This mod adds 1 grey and 20 carefully selected vanilla friendly colors for coat of arms. Colors remain different enough from each other as well as from vanilla ones to avoid any confusion. These colors have also been chosen to perfectly fit the vanilla gam...
Legendary Units
Created by Lord Cameron
Adds an Evolution to every T3 Racial Unit. New Units are the Legendary form of the old unit, just as strong as a champion, but with the potential to become much, much stronger. Currently every unit is done!! I did them all before I uploaded it :D Enjoy! In...
Lev - Racial T4 Units
Created by Lev
This mod allows the production of a T4 unit in cities (you will need to build the palace) : - human : deep lord - dwarf : stone giant - orc : glutton - high elf : king shock serpent - tigran : phoenix - halfing : golden dragon - draconian : fire dragon - f...
More Elemental Units
Created by Ivsternater
UPDATE: I have not worked on AOW modding in a long time, and I lost the original files for this mod. If you intend to add this to your game, be sure to grab the patch https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2795400723. Also check out the oth...
More Quests By Independents
Created by Samurai190
Independents are troubled, which means this mod changes how often you can receive a new Quest from Independents by removing the minimum cooldown between Quests given and received. Active Quests limit of Players is also increased from 5 to 255....
More Racial Tier 3s
Created by Godzillamancer
This is a mod that aims to expand the number of racial tier 3 units in the game. Currently included units HUMAN- Swashbuckler A tier 3 Irregular with sword and pistol. In melee it is much more fragile than the Human Knight, but with Sprint and Fire Pistol ...
Necromancer - Extraphysical Ghouling
Created by Samurai190
This mod allows Necromancer Class players to turn Dragons, Arch Angels, Elementals, Incorporeals, Boats and Machines into Ghouls....
Necromancer buff
Created by Susannah586BC
Playing the game competitively with friends, we found the units of the necromancer to be underwhelming in the late game. Due to their low hp and many weaknesses they had a tendency to be blasted away by range attacks of theocrats, sorcerers and even dreadn...
New Arsenal
Created by Griff
Adds 2 new buildable units for each race, 1 x Tier3 and 1 x Tier4. Two new buildings are added for each race, which are required to start producing the corresponsing units. The new racial T3 building has similar perks to the vanilla T3 building. The T4 bui...
New Dawn
Created by galdershawron
Age of Wonders - New Dawn A massive content mod for Age of Wonders 3 with the aim to expand both on racial and class mechanics, vastly improve the dwelling experience and focus on diversity. ! Work in progress ! - we are still learning about the mod tools ...
New Mystical City Upgrades
Created by Hide
Add new mystical city upgrades, need DLC2. Tax Bureau : +40 gold income but -100 happiness , need Gold Mine. Training Grounds : Mounted units produced in city +15HP(same as Thoroughbred Mounts upgrade of Warlord), need Great Farm, only in living city. Mark...
No Domain Structure Minimum Distance
Created by Samurai190
This mod allows any domain structure that previously needed a certain minimum distance between other domain structures to be built now without any minimum distance between two similar domain structures, like towns....
Racial Heritage Mod
Created by Eomolch
This mod aims to add subfactions to each race, one for good and one for evil alignment (production isn't tied to alignment though). This includes 4 new units (2 per subfaction) which are unlocked in separate and mutual exclusive building chains that give s...
Racial Reinforcements
Created by Axios
Forward Note Now when called for I am always ready to get 'stuck' in with the men, feel their pain as if it were my own. This is an important trait of leadership as I'm sure you have gathered already from this tome. Why on my last campaign I had to make do...
New Arsenal + Deluxe Specialization Compatibility Patch
Created by Icezera
A compatibility patch for New Arsenal and Deluxe Specialization....
New Arsenal for Empire Building Mod
Created by Der Mentat
To use this compatibility patch you need additionally both base mods: the New Arsenal mod and the Empire Building mod. I didn’t test the mod extensively yet, so if you encounter any issues, just post in the comments....
Shadow Realm Expansion - Content
Created by Dr_K [Rosencrantz]
Expansion Content The Shadow Realm Community Expansion is currently in a phase where it can be said to be finished. Most of the planned content included has been completed and refreshed with better graphics. There may be a few bugs left to be discovered, b...
Shadow Realm RMG
Created by Dr_K [Rosencrantz]
BETA WARNING ---------- The Shadow Realm Community Expansion is currently in open beta! Most of the planned content is included, but all is not yet finalized. There may also be some game breaking bugs. The campaign is still a work in progress. Scenario 3 i...
V-Mods: Legendary Hero
Created by Varegi
V-Mods: Legendary Hero Just a simple mod to spice up the Heroic Skill Empire Quest reward. In addition to the normal +5 skill points, the hero also gains the passive "Legendary Aura" ability. I felt getting the reward was rather bland with only additional ...
V-Mods: Legendary Smithwork
Created by Varegi
V-Mods: Legendary Smithwork About: ------------------------------------------ There have been some mods around for some time, that give an upgrade to the forge for more leeway in making items. I decided to make one for myself and my friend, since I general...
V-Mods: More Heroes
Created by Varegi
V-Mods: More Heroes About: ---------------------------------------- This was made mainly for personal use, but anyone may use it... See the WARNINGS at the bottom too. Adds a collection of hand-crafted heroes to the pool of recruitable heroes. Many of the ...
Vanilla Wardrobe Unlock
Created by BattleLaf
Allows leaders to wear clothing from any class. DLC is not required, and no DLC content included....
Variants Arsenal
Created by Ross Feratu
New Units Videos! Rocket Launcher - https://www.youtube.com/watch?v=aD3CfJcAElU Legionary - https://www.youtube.com/watch?v=sbw56JtA6t0 The Variants Mod adds an arsenal of new units to each class's lineup, granting them powerful new tools to decimate their...
True Ressurrect for All
Created by Lacho
True Resurrect is now an Avatar Class spell and can be researched from the very beginning. If you play with an increased defender strength and many treasure sites, there will plenty of powerful units waiting for you to kill and resurrect under your control...
TDI Heroes
Created by Naetell
Dependencies: TDI Abilities. The mod will not work without it. Get it here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1286672709 Do you always pick the same abilities and stats for heroes? Ever had a level 30 hero be mind-controlled by enemy u...
Tier V (1.2)
Created by Musashi
This mod adds a tier V unit for each class to the game. Dreadnought: Warmachine Theocrat: Pentarch Paladin Rouge: Deathwalker Archdruid: Mammoth Patriarch Spirit (Summon) Sorcerer: Elder Eldritch Horror (Summon) Warlord: Titan Necromancer: Lich King The te...