Timberborn

Timberborn

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Items (55)
Configurable Pumps [U6 + U7 ✅]
v7.1.0: removed Water production multiplier and add Water production time multiplier instead due to the other option being too unstable and causes crashes. Your one-stop pump shop is here, time to turn the tide! By default this mod double the maximum depth...
Configurable Growth [U6 + U7 ✅]
To configure the mod: from the game menu (before you load a save) -> Mods -> Settings button next to the mod name. Change the speed that your crops and trees grow. You can configure them separately. By default, the mod increases the growth speed of Trees b...
Faster Configurable Storages [U6 + U7 ✅]
v7.0.0: now compatible to U7. This is the better version of my previous mod Configurable Storages, do not use both mods at the same time. Make all storages building larger or smaller: Piles, Warehouses and Tanks. By default, this mod increases the capacity...
TImprove 4 UI [U7 ✅]
Another TImprove mod and this time it's for your Timberborn UI! If you don't know yet, TImprove enhances your Timberborn experience by providing various quality-of-life improvements without altering any game mechanics. This mod focuses on the UI/UX aspect ...
TImprove - Various QoL Timberborn-Improvements [U7 ✅]
TImprove enhances your Timberborn experience by providing various quality-of-life improvements. These tweaks aim to provide a more seamless and customizable gameplay experience. Below are the features, you can see the screenshots for demonstration (apparen...
Tiny Tubeway Station
Created by Bobingabout
Adds a Tiny Tubeway Station. For Iron Teeth, Greedy Builders and Emberpelts....
Scientific Projects [U7 ✅]
Finally a scientific way to spend your Science points! This mod gives you the Scientific Projects dialog, accessible via the top-left Science button or a rebindable hotkey (default Y). Choose between one-time and daily-cost projects to shape your colony's ...
Moddable and Unlockable Recipe [U7 Only ✅]
For players: This mod is mainly for modders but when subscribing to this mod, you can have a new recipe called Inferior Treating in the Gear Workshop (moved from Lumber Mill (Folktails) and Industrial Lumber Mill due to compatibility issue). It's locked by...
Alternative Recipes Scientific Projects [U7 Only ✅]
16 Alternative Recipes for you to diversify your production chains in this latest expansion mod for Scientific Projects mod! Note: If you pick a recipe that is locked, the select box may bug out a bit. Just unselect the building and select it again. It's o...
Hospital [U7 ✅]
Upgrade your beaver healthcare! Add a Double Medical Bed so two beavers can recover side by side, or build a Hospital to treat up to 10 beavers at once! Note: I do not have the ability to create models so I reuse the Medical Bed model but I add a cross on ...
Global Wellbeing [U7 Only ✅]
Beaver stats are based on the global wellbeing instead of their own. Does not affect bots. They also get a timed bonus when you reach a high Wellbeing for the first time (instead of just a congrats message). Everytime you get a new high Wellbeing, you get ...
[For Modders] Moddable Bindito [U7 ✅]
Allow modders to perform some in-depth modifications to Bindito. About this mod With this mod, you can run your services before ISpecService or PrefabGroupService and perform certain modifications as well. If you need anything, I can also add more points o...
Buff & Debuff System [U7 ✅]
This mod serves as a foundational feature for other mods to build upon. This mod does not do anything on its own, it offers a robust system for implementing buffs and debuffs. Documentation for Developers including a Quick Start guide, a Step-by-step guide...
Brain-Power Scientific Projects [U7 Only ✅]
This is an expansion mod for Scientific Projects that add Power-related projects to the game. Water Wheel These upgrades apply to all Water Wheels in the game (Small, Regular, and Large). - Gentle Mist Flow / Steady Mist Surge: Gradually increases power ou...
TimberUi
(Yet another) UI Library for Timberborn. Docs incoming. This mod is a library for other developers. It does nothing by itself. TimberUi is intended to provide very simple helps to recreate elements that already exist in the game for simple mods. This is no...
Configurable & Moddable Lights [U7 only ✅]
Certain buildings in the game does not have a real "light" (for example Lantern or Brazier) but is just a texture due to Unity's Light constraint. This mod adds an actual light source to these buildings that are configurable as well. For players: This mod ...
Even More Lights [U7 only ✅]
Make your game even more vibrant with this expansion mod for Configurable & Moddable Lights. This mod adds real lights (most of them are night lights) to the game buildings. With the latest version of Configurable & Moddable Lights, if it's too much, you c...
No Build Restriction [U7 ✅]
Want more freedom to build stuff without limits by the game? This mod is for you! IMPORTANT: for this mod you must restart the game after changing the settings. By default, this mod only removes "Ground-only" and "Rooftop-only" restrictions and add "Platfo...
Bob Platforms Extended
Created by Bobingabout
Adds a bunch of extra platform, overhang and bridge options. Works for Folktails, Iron Teeth, Greedy Beavers and Emberpelts. More Groups mod is Required....
Configurable Irrigation [U7 ✅]
Soneone said the only mod that nobody made was for irrigation system so I make this one :D You decide how your game's water behaves! By default, this mod increases the irrigation spread to 24 (from 16) and reduces the cost of going up to 3 (from 6). You ca...
Water Extention
Created by KnatteAnka
This mod adds Items to help move water around, Example Pipes and pumps to have mover controll of water level More items is unlocked if More groups is installed https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3293437485 If you have problems start wit...
Water Extention PowerEdition
Created by KnatteAnka
This mod adds a 2 Powered levees, Turbine and Big waterwheel with levee exported from Water Extention If you have problems start with Verifying game files or use: Steam update Buttons to get latest versions if still have problem then your welcome to ask in...
Path Extention
Created by KnatteAnka
This is a collection of buildings that Extends how far you get with Paths. by adding Bridges and Tunnels also adds a smaller District gate https://mod.io/g/timberborn/m/path-extention Base game has broken the ability to create tunnels other than levee tunn...
4Wdistrictcenter
Created by lapantouflemagic
This mod adds 4-Way district centers to each factions It replaces the starting DC but does not replace existing ones in saves...
More Tunnels
Created by Opolame
Add Tunnels with Solid Tubeway or Solid Power Shaft instead of Platform, Platform and Tubeway, Platform and Power Shaft, Platform and Path. For Folktails, Iron Teeth and Greedy Builders....
Configurable Tubeway & Zipline [U7 ✅]
Configure various settings of Ziplines and Tubeways. You can change their bonus speed, ziplines' max connections, distance and inclinations. You can also remove the speed penalty (50%) and this even increases game performance as the game does not need to c...
Bobingabout Script Pack
Created by Bobingabout
If you're a player, You only need this mod if another mod tells you that it is required. If you're a content creator, You may want to use the Character Customizer's Custom Beaver By Name function, Details will be below. WARNING: Any files you edit or add t...
Bob Storage
Created by Bobingabout
Adds a bunch of storages to both Folktails and Ironteeth. These include: Underground Warehouse for both Folktails and Iron Teeth. (And Greedy Builders) Underground Tank for both factions. (And Greedy Builders) Extra Large Pile for Folktails. (Upstairs entr...
TimberApi UIBuilder
Created by TheBloodEyes
A advanced unity UI builder at runtime with many Timberborn presets....
Unstuckify
Created by Tobbert
Unstuckify Do your beavers always like to get themselves stuck? Worry no more! Now you can Unstuckify them to make them magically teleport them to the nearest District Center. Just click on a stranded beaver and press the Unstuckify button! 100% unstuckabl...
[Deprecated] Vertical Power Shaft
Created by Tobbert
Notice This mod has been officially implemented into the base game and I therefore will not continue updating the mod. This mod initially started as a vertical power shaft mod, since this was not a base game feature. In the updates leading up to update 7, ...
FPP Camera
Created by kulesz
This mod adds a first-person perspective (FPP) camera to the game, allowing players to walk around and explore their villages from the ground level. The FPP Camera can be activated by clicking a new button (with an eye icon) at the top of the screen and se...
Tool Finder [U6, U7]
Created by normanr
Quick find that tool (crops, trees, buildings and their recipes) Default key bindings are `Ctrl + F` or `/` (can be adjusted under Settings > Input > Key bindings > User Interface > Filter tools) You only need to type in part of the name (and it is not cas...
Staircase
Created by KnatteAnka
This mod adds a few different staircases and pillars same mod also exist on Mod.io see other versions More items is unlocked if More groups is installed https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3293437485 If you have problems start with Verif...
KnatteMaterials
Created by KnatteAnka
This mod adds Extra Materials used by my mods May be used by any other mods if wanted List of Materials: Prefix: Knatte/Materials/ IronTeeth: 1KA_DarkMetal.IronTeeth FolkTails: 1KA_DarkMetal.Folktails Common(All): 1KA_DarkRailing 1KA_Rust 1KA_StealCable 1K...
Harmony
Created by eMka
A simple wrapper for a C# patching library called Harmony, to make it ready to use in Timberborn mods. It doesn't do anything on its own, but may be required by some mods. If you are a modder, check out "How to use it" section on the github repository: htt...
MoreGroups [U6, U7]
Created by KnatteAnka
This mod Groups upp alot of items thanks to Timberapi This mod can also allow more items to show for: Water extention Dirt Path extention Staircase Other Supported mods that is just moved: Half Roofs UTurnStairs More Platforms Ladder 2-Tall small storage V...
1x1x2Storage
Created by lapantouflemagic
This mod adds small storage options to fit in remote corners. Also adds Excessively large storage because why not....
SmartPower
Created by ihsoft
Overview This mod modifies some power generating and consuming buildings to optimize power usage. It also adds some UI sugar to the existing components. Supported languages https://raw.githubusercontent.com/ihsoft/TimberbornMods/main/Assets/enUS-banner.png...
The Fortress
Created by Nomelini
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FreeFlow
Created by Aperion
Provides multiple waterfall flow rate models. Unlimited, default, and height. 1. Unlimited flow rate 2. default flow rate (2.2cms) 3. Height, flow rate limit is based on the height of the water column...
Ladder
Created by Tobbert
Ladder This mod will allow you to build ladders. Ladders will make it so your beavers can go straight up and down without having to build a large stairwell. Thanking A massive shoutout to TheBloodEyes for helping the navigation fix be as optimized as can b...
Timberbits
Created by Agroqirax
Adds tim hortons tim(ber)bits to both the Folktails and the IronTeeth factions. Timbits are a bite-sized dough confection sold at the Canadian-based franchise Tim Hortons. Timbits are equivalent to the American 'donut hole', however they are baked, rather ...
Logstairs
Created by lapantouflemagic
This mod adds crappy platforms and log stairs (3 variants). Can be used as decoration or when you're low on planks....
Goods Statistics
Created by eMka
Goods Statistics is a mod that collects and analyzes data about goods production and consumption in your settlement. Main features: - Settlement panel tab with charts showing historical quantities of goods. - Top bar indicators showing stock depletion and ...
Automation
Created by ihsoft
Overview This mod allows assigning a set of rules to a building. The rules execute logic "If This Then That" (a.k.a. IFTTT). Each rule has a condition to check and an action to execute if the condition evaluates to "true." The rules are written with a simp...
TimberCommons
Created by ihsoft
Overview For a regular player, this mod implements a lot of small changes to UI and QoL. They won't change your gameplay, but they may be helpful. For a mod developer, this mod offers components that allow the creation of completely new buildings with uniq...
Berries Are Delicious
Beavers continue to enjoy eating berries after other foods become available. Berries also provide +1 well-being....
Lapantouflemagics Texture Pack
Created by lapantouflemagic
This mod is simply a holder for the many custom textures used in the WhitePaws Faction...
Mods Universal Translate
Created by 510V
Translation files are provided for all MODs ⚠️Important⚠️This mod (zzz Mods Universal Translate) should always be loaded last. Licenses: CC BY-NC-ND 4.0 Supported languages: enUS. zhCN, zhTW (with AI + manual proofreading) ruRU, jaJP, frFR, deDE, plPL (onl...
Paradise
Created by Hartica
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flatlandia
Created by Bishotron
BEHOLD My very first map, I mad this...a long time ago and.. it probably isn't that good.. But, I made it at a time I wanted a map to test different things, building on hills, building big settlements... Download it, maybe it will be good to experiment wit...
TimberApi
Created by TheBloodEyes
TimberAPI supports modders to create new content in Timberborn. Featues Custom bottombar, providing customization options based on specifications and better Tool acces for modders. SceneManager to check what scene is active. Extended default options for IO...
Mod Settings
Created by eMka
Helper mod that allows other mods to provide settings for the player. It doesn't do anything on its own, but may be required by some mods. If you are a modder, check out source code and examples on GitHub: https://github.com/eMkaQQ/timberborn-modding Discl...
Better Mines
Created by helium
Make the underground mines worth the production costs. 100x the scrap metals produced while 30x the time and 10x the material costs...