XCOM 2
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Description
These mods change the gameplay and some other aspects of the game.
Items (79)
AWC Reroll Tweak
Created by GrimyBunyip
Description The AWC Reroll slot now also rerolls the soldier's bonus ability provided by the AWC. Rerolling a soldier that missed his or her AWC perk will provide that soldier an AWC perk. Compatibility No mod class overrides Balance Thoughts: You may cons...
Long War SMG Pack
Created by Pavonis Interactive
By Pavonis Interactive http://www.pavonisinteractive.com Adds three new submachine gun-type weapons to the game, one per tech level, for the XCOM side. They offer bonus mobility, concealment and close-range accuracy, at a penalty to damage and long-range a...
Long War Leader Pack
Created by Pavonis Interactive
By Pavonis Interactive http://www.pavonisinteractive.com This mod adds a development path for XCOM soldiers in the Guerrilla Training School, allowing them to train special perks that benefit the entire squad. But only one leader at a time can go on a miss...
Long War Alien Pack
Created by Pavonis Interactive
By Pavonis Interactive http://www.pavonisinteractive.com This mod adds a series of new enemies to XCOM 2. It is an update to the Muton Centurion pack and replaces it entirely. It includes: * Muton Centurion, a Muton leader with the ability to inspire its a...
Elite Viper
Created by Kobazco
7/7 - Viper Rounds now cost 3 Elite Viper Corpses and cost 200 supplies. Works with all XCOM 2 DLC Ever wonder why vipers fell off mid to late game, much like the sectoid? Well never fear! Here's a mod for an Elite Viper to toughen up your mid to late game...
True Concealment
Created by FZeroRacer
*README* Hey everyone, I wanted to thank you for supporting my mod! I was surprised at how popular it became, far past even my wildest dreams. I wish I could've made more changes or updates to my mod but shortly after my last release I ended up getting a f...
Suit Upgrading
Created by Janah
Have too many old Spider Suits laying around ? Annoyed that you can't find any Elerium Cores to build the next tier ? Well now you can turn the old junk into new fancy stuff! Allows upgrading of Spider Suits to Wraith Suits and Exo Suits to WAR Suits, savi...
Advanced Modular Weapons
Created by S.Flo
Ever wondered why you could miss out on a weapon upgrade slot depending on your regional bonuses? Well wonder no longer! Advanced Modular Weapons adds a new project to the Proving Grounds that unlocks an additional upgrade slot for all of your soldier's pr...
Craft Loot! Build Weapon Mods and PCSs
Created by Sporks
Oh, hello there. So, in an attempt to make the Workshop relevant in the lategame, this mod adds a button to the Workshop (NOT Proving Ground!) which allows you craft Weapon Mods and Personal Combat Sims. It also makes some use of Alloys and Elerium, which ...
Experimental Item Unlock
Created by Chickenboy
This mod unlocks items that are created in the proving grounds via experimental projects. They cost an elerium core and a small amount of supplies, both of which can be adjusted in the config file, located in XComUnlockableCosts. This can be found in XCOM ...
Classmod
Created by Stiltman
A weapons modification for XCOM2 that allows for more freedom in selection and customization. - Adds ability to add up to 5 attachments to all primary weapons. - Adds the ability for all classes to equip rifles and shotguns. Todo - Need to improve UI as cu...
Hunters Instinct for Swords
Created by GrimyBunyip
Allows Hunters Instinct to affect swords. Swords will NOT receive a damage bonus against unflankable enemies, such as Archons, Sectopods, Gatekeepers, etc. Swords will still receive the hunter's instinct bonus when slashing over cover. fixes a bug where hu...
Beatdown Skill
Created by Fwounder
Show those aliens a proper welcome with the butt of your gun. ***(hopefully) Final Update*** Should no longer be usable if you are binded by a viper or carrying a body. Added the option to allow it to be used on robotic enemies or allies. Now available to ...
Scaling Protect Device
Created by -bg-
Changes Protect the device objective HP so it scales to a more reasonable HP. Early game 32 HP, Mid game 48 HP, Late game 72 HP. KNOWN ISSUE: The mod says it takes 80+ MB, but it is due to replacing the archtype causes it to generate a new shader cache, yo...
True retroactive AWC
Created by -bg-
Here's how AWC work, when you recruit a new soldier with AWC already built, the game rolls a hidden ability with a specific rank requirements for that soldier; or when you built AWC, it rolls for all your existing soldiers (As of May 12 patch, all existing...
BleedOutMod
Created by Emily
IMPORTANT: I am no longer an active modder and I don't own War of the Chosen. -bg- is a quality modder and I'd suggest you use his Bleedout Duration Customizer instead. Randomises the bleedout timer and increases the chances of XCOM operatives bleeding out...
EU Aim Rolls
Created by -bg-
WOTC Version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1123516056 Separates the rolls for hit, crits and dodge. *** Made most features work with EU aim rolls turned off (perfect information and Gambler's roll) *** ** LW2 users now may use this...
Resistance Weapon Upgrades
Created by BTernaryTau
Gives rewarded and purchased soldiers a chance to have a weapon upgrade already applied when they appear in the armory. WotC version can be found here. Each soldier will only have a maximum of one upgrade. If XCOM has unlocked higher tier weapons for a sol...
Steady Weapon
Created by TheForgottenCrouton
Bringing one of the most used abilities from the Long War, this mod allows all your soldiers to use Steady Weapon ability. Using this ability ends the soldier's current turn but gives aim bonus to their next shot. If you are already in middle of a mission ...
Cut Content: Ammo
Created by GrimyBunyip
This mod adds 5 new ammo types to the game. I do not necessarily know what exactly Firaxis intended to do with these 5 ammo types, so I am more or less recycling unused art assets to create new and unique ammo types. All ammo is acquired via the experiment...
Grenade Rebalance
Created by Daedalus
A rebalance of grenades focusing on Advanced Grenade and Smoke/Flashbang Imbalances. Changes: Increased Plasma Grenade Radius from 3 to 4. Increased Acid Bomb Radius from 3 to 4. Added Flashbang Bomb with a Radius of 8, obtained from researching Advanced E...
SuppressionPlus
Created by -bg-
WOTC Version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1691513368 Changes suppression so it behaves like Long War b15f, where suppression reaction fire does not suffer standard overwatch penalty. This mainly makes suppression reaction fire ign...
AoE psi targeting Tweaks
Created by -bg-
Removes tile snapping for the 4 sphere targeting psi abilities (1 for XCOM 3 for aliens), also reduces their range by 60% when suppressed. (Configurable via ini). This is also an extended version of the mod 'Non-tile-snapping psi abilities ', you need to d...
Stabilize Me!
Created by Sgt. Nutcracker
Last updated 2016-10-13 Description Soldiers gain the ability to Stabilize any other soldier that is bleeding out and happens to be carrying a medikit. In other words: use the wounded soldier's own Medikit to patch him up. No more bleeding out deaths for y...
Smart Overwatch
Created by Isms
Allows Xcom to direct their overwatches into specific zones. NOT UPDATED FOR WOTC. FEEL FREE TO TAKE CODE AND PUBLISH YOUR OWN! Offers a more tactical and immersive version of the current overwatch ability. Great for advanced players or repeat playthroughs...
Hacking: Action Point Investment
Created by robojumper
This mod allows you to invest Action Points into a hack in order to get higher success chances. The value displayed is not a flat value. A bonus of +30 means "if the chance were normally 0%, it's now 30%", and "if the chance were normally 50%, it's now 65%...
No Rank Up Throttling
Created by robojumper
Removes the limit that prevents soldiers from ranking up multiple times after a single mission, even though they earned enough Kills / XP. Overrides: None Can safely be enabled and disabled in running campaigns. You will still only get one rank up message ...
It's Just A Scratch V2
Created by robojumper
Taking only health damage granted by armor prevents infirmary time. This is a very simple mod, much simpler than the previous ones. No overrides and less crashing! It just disables the mechanism that is commented as // Health is adjusted after tactical pla...
Legacy Mod Everything Reloaded
Created by Musashi
THIS MOD IS DEPRECATED AND HAS NO ACTIVE SUPPORT OR UPDATES. USE ON YOUR OWN RISK! This is a new version of Mod Everything. ATTENTION, ITS A COMMON MISCONCEPTION THAT THIS MOD ADDS ATTACHEMENT SLOTS. THIS MOD DOES NOT ADD ANY SLOT. IT JUST TWEAKS THE UI TH...
Extract Corpses
Created by Maluco Marinero
Very compatible version of corpse carrying that patches animations into the archetype rather than overwriting. Part of Guerrilla War Because we use archetype 'patching' when the game loads, you can add lines to the configuration for any enemies you want to...
Free Reload Anytime
Created by -bg-
WOTC Version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1124843260 Makes free reload from auto loaders a separate reload action, allowing you to save free reloads for later when you have action points to spare. Will make auto loaders not work i...
Height Defence Bonus
Created by plasm@n
Tired of having your sharpshooter easily shot down from the roof ? With this mod enabled units firing from a lower elevation will suffer a -10 aim penalty (known as the height disadvantage). This mod just adds a line of code that Firaxis' coder (who should...
Ammo as weapon mods
Created by -bg-
WARNING: If you are activating this mod mid campaign, modifies the ini file to add new ammo mid campaign, or coming from an older version, you will need Reward Decks Refresher Makes ammo a weapon upgrade instead of a utility item. NOTE: Pistols will by def...
Real Assorted Loot
Created by Juravis
The "Assorted Loot" Point of Interest is now a real assorted loot reward. You will obtain a small amount of Intel, Supplies, Alloys and Elerium by visiting it instead of Weapon Parts/Datapads. This is a non-intrusive, easy to remove INI edit. Note that the...
Grimy's Highlander Mod
Created by GrimyBunyip
IMPORTANT - INSTALL INSTRUCTIONS Copy the UPK and uncompressed.upk file from: SteamApps\workshop\content\268500\658305112\CookedPCConsole for me Use them to replace the ones from: steamapps\common\XCOM 2\XComGame\CookedPCConsole you probably want to back u...
SWR Not Created Equal
Created by Mertius
Second Wave Remastered: Not Created Equal. (UPDATED V.5) A vanilla randomizer for Rookie Starting stats based on Enemy Within. ****War of the Chosen, Updated Version 5 Link: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1124885122 It generally foll...
Training Roulette
Created by GrimyBunyip
Training Roulette What is training roulette? Training roulette was an option in EU where soldiers could receive random perks, instead of the ones from the original skill tree. Does this mod work with mod-added classes? Yes, the possible skills are based on...
Use My Class
Created by krj12 (Ken)
WOTC Version can be found here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1125727531 This version is no longer actively supported. Use at your own risk. This mod forces the game to use your specified class in the character pool, when it promote...
Deadly Turret AI
Created by Juravis
Deadly Turret AI - Turret can now fire on Mimic Beacons twice, just like any other unit. - Turret will fire for its first action. - Turret will either fire or overwatch for its second action (50% each). - Turret can fire twice on the same target. - Turret ...
Heavy Weapons Tweaks
Created by Postmaster
Update patch 1.2. 3/11/2016 This mod contains just a few basic .ini tweaks to game files that alter some heavy weapon stats. I personally felt, after doing a few proving ground unlocks, that some heavy weapons were suboptimal to others. This mod attempts t...
Better Laboratory
Created by Anisotropic
Note: this mod is for the vanilla game without WotC. See: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1126757582 Let's face it, vanilla laboratories are terrible. They cost a precious facility slot, lots of power, and oodles of cash in upkeep, in...
Escaped Rulers Fully Regen
Created by RealityMachina
LATEST UPDATE: First release! (also supports MCM) Description In Alien Hunters, there's three different states rulers can be in: Active, they're in play and will appear on missions. Dead, they're deader than disco. And Escaped, they will not show up as lon...
Potentials
Created by RealityMachina
Adds some Valkyria Chronicles to XCOM by giving soldiers Potentials as they rank up. They may learn to be effective alien killers, they may turn into major cowards who want to go home the second they see someone bleed. And sometimes they may just turn tsun...
Squad Notoriety
Created by RealityMachina
Adds in a notoriety system to encourage less usage of all your all-colonel A-teams all the time for missions. LATEST UPDATE: Notoriety alert and detection modifiers should now work as intended. Wanted "posters" will fallback to sorting by rank if no notori...
Avatar Reflect
Created by RealityMachina
Latest UpdateAbility will stay permanent and not disappear after one turn. Mods Avatars to have the ability to reflect missed shots back at the attacker ala EU/EW's Ethereals. Like EU/EW it will not apply to explosives or reaction fire, only shots directly...
Avatar Ruler
Created by RealityMachina
Adds in a fourth ruler that kicks in at the maximum force level (ie at the endgame of your campaigns). This requires a new game to take effect. Latest Update Added Perfected Avatar to exclusion list so it wouldn't be accidentally erased by Long War 2. Desc...
[WOTC] Better Repeater
Created by DerBK
+++ READ THIS +++ 2020/11: This mod has been overhauled and fixed by Veehementia. Please use their updated version from now on. +++ -- Better Repeater -- -- Mod by DerBK -- This mod replaces the vanilla Repeater with a new version. The vanilla Repeater is ...
Turrets Are Cover
Created by thegrimsqueaker72
Gives turrets a perk that makes them provide full cover, even when dead. Does not require Shen's Last Gift DLC. Can be configured to give high/low cover to other enemy types. Works best if (un)installed on strategy saves, as opposed to mid-mission. WOTC ve...
Explosions Destroy Corpses
Created by GrimyBunyip
You will no longer get corpses of enemies you kill with explosives. Has no mod class overrides Should not have any mod conflicts unless you run a mod that deletes corpses from the game. Compatibility If you use a mod that adds new corpses to the game you w...
Sectoid (Psi Reanimation) Tweak
Created by dankcoffin
This mod changes the Sectoid's Psi-Reanimation ability to be a free action. This means that a Sectoid can reanimate a soldier and make an attack on the same turn, ultimately making them a little more dangerous on the first turn that you meet them, rather t...
SWR Hidden Potential
Created by Mertius
Second Wave Remastered: Hidden Potential. (V.3) A vanilla version of the Hidden Potential Mod, following the original Second Wave option. ***Notes***A War of the Chosen Compatible Version is out! Please use it if you have the DLC, as this is not compatible...
Additional Dark Events: More Casual Edition
Created by RealityMachina
UPDATE (13/03/2017): Fixed Avenger Watch not working as intended NOTE: Requires a new game to take effect. Adds the same kind of dark events as Additional Tactical Dark Events, except toned down a bit in difficulty as I realized maaaaybe not everybody want...
Additional Mission Types
Created by RealityMachina
This mod adds in additional mission types to spice up your campaigns, ranging from Guerilla Ops to Retaliations. LATEST UPDATE: Added two new mission types. You can grab Mod Config Menu here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=667104300 ...
Avenger Events
Created by RealityMachina
Latest Update Fixed erroneous localization in The Refinery event. Patreon - really like my mods that much? Feel free to contribute here: https://www.patreon.com/RealityMachina Ever want the quinessential Paradox event of Comet Sighted in your XCOM game? Av...
Balanced Soldier Rewards
Created by LeaderEnemyBoss
WOTC Compatible. Alternative name: No more free Colonels (hence the picture)! Balanced Soldier Rewards tones down the power of pre-leveled Soldiers a player can get through various means like points of interest, VIP missions or via buying at the HQ/the Bla...
Bronzeman Mode
Created by guby
NOTE: For War of the Chosen compatibility, use this version instead: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1125184617 Adds "Bronzeman" mode, sort of like Ironman lite. No saves during a mission, but you can save all you want back on the Ave...
Spart's Kitbashes
Created by Spart117MC
Spart's Kitbashes is a compilation mod containing various kitbashes, of weapons, character customization options, or otherwise. This mod currently contains: Spart's Armorbashes Sawed-off Shotgun - Standalone Combat Shotgun - Standalone Salvaged Cannon - St...
Carbines - Standalone
Created by Spart117MC
This mod requires Long War Studio's SMG Pack as it uses assets from it. This mod contains one new weapons with six different variants: one for Grenadiers, one for Snipers, two assault rifle variants, an SMG, and a shotgun. You can find magnetic variants of...
Magnetic Carbines - Dependent
Created by Spart117MC
This mod requires Long War Studio's SMG Pack and Carbines - Standalone. This mod provides magnetic variants of each of the weapons in the Carbines mod (save for the short barrel assault rifle) and by default are available from Tier 2 onwards. Features: Gri...
DLC Dark Event - Rulers Regain HP
Created by RealityMachina
Just as it sounds, adds in a dark event that lets active and escaped rulers to regain 25% of their HP lost in combat against XCOM. Because having to make the hard choice between avatars on missions and this is epitome of FUN. Latest Update: Made health reg...
Grimy's Morale Mod
Created by GrimyBunyip
Description This mod is my take on a more interactive fatigue system. We Darkest Dungeon Now. Making Willpower Important A soldier's willpower now represents their level of fatigue. A Use for the Bar/Memorial The Bar/Memorial has 4 R&R slots by default. Yo...
Improved AI v1.47
Created by Paradox Song
NOT COMPATIBLE WITH LONG WAR 2. Improved AI changes: (Tl;DR avaliable) -The range at which AI will attempt to engage you in combat has been reworked, -ADVENT act in more of a support/defense role, staying further away and making it harder for you to murder...
Long War Perk Pack
Created by Pavonis Interactive
By Pavonis Interactive http://www.pavonisinteractive.com This mod adds more than 70 new and reworked abilities to assign to soldiers, gear or aliens, adds UI support for choosing between three perks per soldier level as well as additional levels, reworks t...
Metal Over Flesh: Upgradeable SPARKs
Created by RealityMachina
Adds in Proving Ground projects that upgrade your SPARKs, to help them keep them up with all the various mod-added enemies you've probably installed. (Or maybe you just like the idea of SPARKs having a Close Combat Specialist equivalent). Also adds a utili...
Scanning Sites Plus
Created by GrimyBunyip
Feature #1 Scanning Sites Award Missions Scanning sites won't always award their loot immediately They will, most of the time, spawn a mission you must complete to acquire the reward. This feature can be disabled in the INI's Feature #2 More Scanning Sites...
Utility Slot Sidearms
Created by GrimyBunyip
Utility Slot Sidearms Want a sword on your sniper? a pistol on your ranger? A gremlin on your grenadier? This mod adds variants of sidearms that can be equipped in the utility slot. FAQ Do these sidearms work with upgrades from your loot mod? Currently, no...
A Better ADVENT 2
Created by DerBK
-- A Better ADVENT 2 -- -- Enemy Overhaul -- -- by DerBK -- -- Full Release 2.05 -- ____________________ NOT COMPATIBLE WITH WAR OF THE CHOSEN! For ABA:WotC go here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1126623381 ____________________ Fin...
Shadow Ops LW
Created by xylthixlm
If you're using Long War 2, get the LW2 version! Requires starting a new campaign. Shadow Ops LW is a gameplay overhaul that replaces the Long War Perk Pack classes with four new classes and rebalances early-game items for more strategic choices. Requires ...
Paragon Class Rebalance
Created by harlequin565
Paragon Class Pack 6/1/17 Update incoming with Assasinate fix, icon colour fix, and various typos. Removed logging from assasinate to save your poor HDs If there's anything else you think needs adding/fixing/modifying, speak shortly! Don't want to update t...
Larger Starting Squad
Created by BlueRaja
Increases the starting squad size to 6 (upgradable to 8 with Squad Size I & II upgrades). For a less horribly game-breaking alternative, check out my More Squad Size Upgrades mod. (Do not subscribe to both!) This mod does NOT require the Max Squad Size Fix...
True Concealment (Default Timers)
Created by FZeroRacer
The version of my True Concealment mod with the timers set to default. Not the version I recommend but people wanted it. *Currently incompatible with Long War 2* PLEASE READ: 13 and 9 are the default timers in the base game. When you enter into a mission, ...
Long War Toolbox
Created by Pavonis Interactive
By Pavonis Interactive http://www.pavonisinteractive.com A set of extensions and configurable options for XCom 2, including: * Fully supported squads of up to 12 soldiers * Not Created Equally (Randomized initial stats) * Hidden Potential (Randomized level...
Long War Laser Pack
Created by Pavonis Interactive
By Pavonis Interactive http://www.pavonisinteractive.com To play: Check the LW_LaserPack mod in the launcher. This mod adds a pulsed laser tier of weaponry, situated between Magnetic and Beam (Plasma) weapons on the tech tree. They generally do one additio...
Jedi Class
Created by Musashi
THIS MOD IS DEPRECATED AND HAS NO ACTIVE SUPPORT OR UPDATES. USE ON YOUR OWN RISK! WotC UPDATE WHEN? Its finally there: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1546501455 Jedi Class Mod "For over a thousand generations, the Jedi were the gua...
Beam Grenade Launcher
Created by InternetExploder
Overview An all-new grenade launcher to devastate your enemies with! 💥 Fires guided grenades - no hiding from this one! 🎯 Goes great with other beam tier equipment - slick and fashionable! 👍 (compatible with the War of the Chosen expansion) Details All hyp...
Field Medic Class
Created by [OBSI] Rumrunner
Note - Field Medic Class for WotC is now up, you can find it here - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1252610888 That said, I will not be supporting the Vanilla Version (haven't for a while actually). I only have enough room for one SDK...
More Starting Soldiers (Non WotC)
Created by CastledCard
WoTC version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1124214015 Increases the amount of soldiers that start in the barracks to 40. I'm a big fan of the fatigue mod and figured that since your soldiers would be out of the fight for a while th...
Tier III Grenades
Created by Farkyrie
WoTC version. LW2 version. Summary Adds a third tier to grenades, upgrading all Bombs to more powerful Warheads. Additional Information To upgrade to Tier 3, you must complete the Nuclear Warfare Proving Grounds Project. The project will appear after compl...