Stellaris

Stellaris

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Русский Stellaris (Le Guin+)
   
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Description
Это коллекция модов, имеющих русскую локализацию.

Файлы локализации могут быть частью самого мода или храниться в отдельных модах/паках локализации. Здесь все собрано вместе.
Паки локализации:
!!!PTP - Russian Localization (PTP)
!Russian Localisation by Strategium Guild (SG)
!Rtt Russian Localization (Rtt)

Далее, список переведенных модов в алфавитном порядке (без спецсимволов), для удобства поиска. В скобках указан пак локализации, в котором содержится перевод. Если пак не указан, значит перевод встроен.

ВАЖНО:
1. Совместимость модов не гарантируется (вернее гарантируется, что ее нет).
2. Мододелы не дремлют, и я наверняка что-то упустил. Маякните - непременно добавлю.
  • Additional Traits (Rtt)
  • Additional Vanilla Buildings (Rtt)
  • Additional Vanilla Components (Rtt)
  • Additional Vanilla Weapons (Rtt)
  • Administrative State (PTP)
  • Administrative Upgrades
  • Admiral Level Skills (PTP)
  • Admiral Sol's Religious Constructs Civic (SG)
  • Advanced Ascension
  • Advanced Jump Drives (PTP)
  • Advanced Weapons (PTP)
  • Amoebas And More (PTP)
  • Ancient Cache of Technologies (SG)
  • Animated Angel Species (Rtt)
  • Animated Human Android Species (Rtt)
  • Animated Kitsune Species (Rtt)
  • Animated Synthetics Portraits Expanded: Reborn (PTP)
  • Anime Emblem Pack (Rtt)
  • APSR: Anomalies, Planetary and Space Resources
  • Arcane Heritage (Перевод в отдельном моде - !Arcane Heritage translite)
  • Argent Energy Betherian Stone Replacement (Rtt)
  • Astronomical Emblem Pack
  • At War: Advanced Ship Sections (PTP)
  • At War: Carrier Enhancements (PTP)
  • At War: Planetary Cannons (PTP)
  • At War: Starbase Improvements (PTP)
  • AutoBuild
  • Automatic Pop Migration (PTP)
  • Back to the Drawing Board (PTP)
  • Banned! (PTP)
  • Battlestar Colossus (Rtt)
  • Better Army Types (PTP)
  • Better Faction Info
  • Better Travel (Rtt)
  • Bigger Colonies (PTP)
  • Bio Thralls (Rtt)
  • Biology Re-Expanded (Rtt)
  • Board That Ship!
  • Build Pirate Ships
  • Carrying Capacity (Rtt)
  • Colossus Terraforming (PTP)
  • Colossus Uninhabitables (Rtt)
  • Complicated Primitives (Rtt)
  • Coop: Start in Teams (Rtt)
  • Cosmic Religions
  • Crowded World (PTP)
  • Cultural Overhaul 2.2 [ Ethics-Civics ]
  • Demilitarize (PTP)
  • District Overhaul 2 (PTP)
  • Dynamic Galaxy - Anomalies Respawner & New Anomalies (PTP)
  • Dynamic Political Events
  • Elves of Stellaris (PTP)
  • Emblems: Abstract (Rtt)
  • Emblems: Concepts (Rtt)
  • Emblems: Fauna (Rtt)
  • Emblems: Items (Rtt)
  • Emblems: Nature (Rtt)
  • Emblems: Ring Runner (Rtt)
  • Emblems: Space (Rtt)
  • Empire University (PTP)
  • EUTAB - Ethos Unique Techs and Buildings (PTP)
  • Expanded Stellaris Ascension Perks (Rtt)
  • Expanded Stellaris Traditions (Rtt)
  • Expanded Traits, Civics, Pops, and More (SG)
  • Extra Buildings - Storage (SG)
  • Extra Buildings - Strategic Resources (SG)
  • Extra Buildings - Upgrades (SG)
  • Extra Ship Components (SG)
  • Fatal Foundations Story Pack (PTP)
  • Genetic Experiments (SG)
  • Gigastructural Engineering & More
  • Gods and Guardians (PTP)
  • Governor Level Extended (SG)
  • Guilli's Planet Modifiers (SG)
  • Guilli's Technologies 2.3 (SG)
  • Hands of State (PTP)
  • High Precision Terraforming (Rtt)
  • Human Fallen Empires
  • Humans Plus (PTP)
  • Humanity Emblems
  • I am the Senate! (Rtt)
  • Immortal Ascendancy Civic (SG)
  • Improved Mars (Rtt)
  • Improved Transport Ship Behaviors and Transport Upgrades! (Rtt)
  • Infernal Bombardment (Rtt)
  • ISBS: Doomsday Weapons & Ships 2.2 (PTP)
  • Job Descriptions (Achievement OK) RU
  • Jury-Rigged Megastructures (PTP)
  • Just More Traits Lithoid Compatible (Rtt)
  • Known Precursor (PTP)
  • LEX Temp Fix
  • Machine Leader Repairer (PTP)
  • Magnum's Mods - Terraforming Galore
  • Mass Effect Civilisations - Asari (SG)
  • Master Computer Authority (SG)
  • Masters of Nature
  • Masters of the Planet (SG)
  • Mastery of Districts (Rtt)
  • MicroMod - Advanced Architecture
  • MicroMod - Military Stations Return
  • Military Enhancements (SG)
  • Mod Menu
  • More AI Personalities (PTP)
  • National Emblem Pack (Rtt)
  • New Additions: Edicts & Decisions (PTP)
  • New Enclaves (SG)
  • New MegaStructure: Ancient Mining Station (Rtt)
  • New MegaStructure: Mega Shipyard (Rtt)
  • New Ship Classes (PTP)
  • New Shield Variants (Rtt)
  • Overpowered Civics (SG)
  • Permanent Decisions - Encourage Planetary Growth / Distribute Luxury Goods (PTP)
  • Photosynthesis (SG)
  • PJs :: Relic Wars (SG)
  • PJs :: Repeatable Technologies (Rtt)
  • PJs :: Stargate Immersion (Rtt)
  • PJs :: Trait Point Technologies (Rtt)
  • Planet Name Editor (Rtt)
  • Planet Raider (PTP)
  • Planet-States (SG)
  • Planetary Assault Army & Ship (SG)
  • Planetary Curios (SG)
  • Planetary Diversity (PTP)
  • Planetary Diversity - New Worlds (PTP)
  • Planetary Purge (SG)
  • Plentiful Traditions (PTP)
  • Potent Rebellions 2.2
  • Primitive Buildings
  • Primitive Worlds (SG)
  • Product Placement Emblem Pack
  • Psionic Hive Minds (SG)
  • Psionics Re-Re-Expanded (SG)
  • Real Space
  • Real Space - New Frontiers
  • Realistic Ships (PTP)
  • Research Districts on Ringworld (PTP)
  • Ruler Level System (PTP)
  • Russian Names Extended by Annatar
  • Scientist Level Extension
  • Settled Solar Systems (Rtt)
  • Sexual Slavery Civic (Rtt)
  • Sol System Expanded
  • Sol System Expanded (Real Space)
  • Space Forge Modules (Rtt)
  • SpeedDial (SG)
  • SR: Terraforming
  • Star Wars Weapons (SG)
  • Starbase - Extended (Rtt)
  • Stellar Igniter 2 (PTP)
  • Stellaris Tactics (PTP)
  • Svafa's Expanded Species Traits
  • Tactical Ship Sections (Rtt)
  • Taskforce Xeno: Alien Invasion Origin (SG)
  • Technology Ascendant (PTP)
  • Technology Guided (PTP)
  • Technology Repeated (PTP)
  • Terraforming Candidate Finder
  • The Belt (SG)
  • The Pirate Republic (SG)
  • The Utopian Dream (PTP)
  • The Zenith of Fallen Empires (SG)
  • The Zenith of Fallen Empires: Ascended Society (SG)
  • The Zenith of Fallen Empires: Fallen Empire Ships Start (SG)
  • The Zenith of Fallen Empires: Fallen Weaponry (SG)
  • The Zenith of Fallen Empires: Goliath Awakened (SG)
  • The Zenith of Fallen Empires: Paradise Lost (SG)
  • The Zenith of Fallen Empires: Ringworld Empires (SG)
  • The Zenith of Fallen Empires: Utopian Paradise (SG)
  • Tile Terraforming - Make Small Planets Big! (Rtt)
  • Traditional Trees (PTP)
  • Trait Diversity (перевод в отдельном моде Trait Diversity - Russian Localization)
  • United Traits
  • Unlocked Traits
  • Unofficial DLC: Pantheon of the Void (SG)
  • Unofficial Hive DLC: Forgotten Queens (SG)
  • Unofficial Machine & Synthetic Empire DLC (перевод в отдельном моде - Unofficial Machine & Synthetic Empire DLC RUS)
  • Upgradable Event Ships
  • Vassals Expanded and Reworked
  • VF's Buildings (SG)
  • We've got a policy for that (PTP)
  • VitesseDL's Expanded Traits (PTP)
  • Wiirlak Additional Civics (SG)
  • Xtra Civics (SG)
  • Zeta / Map Modes (PTP)
  • Ziaskehorn: an Ancient Relics Story (SG)
Items (195)
PTP - Russian Localization
Created by «PeGaS»
Пак заморожен и вероятно больше не будет обновляться автором Если есть желание помочь с обновлениями - в дискорде есть ссылки на гитхаб проекта. Либо вы можете продолжить перевод в виде отдельного мода при указании авторства. https://i.imgur.com/nKBbQJt.pn...
!!District Overhaul
Created by RevansSchatten
District Overhaul 2 has just released, make sure to download it here Have you ever thought that nearly every planet is the same (except some special ones), well this mod will change your gameplay of Stellaris forever. Why should you be able to farm on a de...
!-Starbase - Extended-!
Created by DrBLOOD95
Compatible with 3.7.X ✔️ https://i.imgur.com/ilmZlI8.png INTRODUCTION Hey guys have you ever wanted to have an empire which relies a lot on Starbase like the marauders ? Well then I guarantie you that you have come to the right place. https://i.imgur.com/4...
!MicroMod - Advanced Architecture
Created by [Z] Dezert [V]
Compatible 3.3.1 Has it ever bothered you, that the architecture of your ships doesn't evolve with time? After all, a battleship from the late 18th century and a battleship from the late 20th century both belong to the same class, however have completely d...
!Rtt Russian Localization
Created by resident_tt
Это пак переводов различных модификаций. А именно: Additional Traits (актуализированный перевод, сделанный ранее God Of Hyperdeath и Arikotomoshi) (15.08.20) Additional Vanilla Buildings (15.08.20) Additional Vanilla Components (21.09.20) Additional Vanill...
!Russian Localisation by Strategium Guild [ЗАМОРОЖЕН]
Created by Sir.Ornstein
ПРОЕКТ ЗАМОРОЖЕН ДАЛЬНЕЙШИЕ ОБНОВЛЕНИЯ БУДУТ ЗДЕСЬ Доступны переводы для модов Mass Effect Civilisations - Asari Guilli's Planet Modifiers Guilli's Technologies Unofficial Hive DLC: Forgotten Queens Masters of the Planet LEX Temp Fix Storypack: The Nyblax ...
'Tactical Ship Sections'
Created by Lord El-Melloi II
Check out the NEW additional content: Tactical Menacing Sections Tactical Ship Sections aims to widen the options given by ship design choices, without creating additional ship classes, to maintain an aura of vanilla likeliness and balance. Major Changes V...
((( NSC3 - Season 1 )))
Created by CaptainX3
July 2, 2025 - Season 1 - Update 20 (Mod Version 1.0.20) New Save Game is Not Required Per community request, removed the restriction that forced you to use one of the two vanilla Bio shipsets when playing a Biological empire. You can now select any shipse...
(-United Traits-)
Created by Fugasas
This mod contains 70+ traits for species inspired by various Sci-Fi themes (from Star Wars, Mass Effect, Star Trek, Doctor Who, Stargate, StarCraft to Fallout). New traits are defined in a separate file, therefore vanilla traits are not affected. These tra...
-Stellaris Tactics 2.3-
Created by Bugses
Stellaris fleet combat has always been lack luster in my opinion. So, I decided to spice it up. New tactical selection provides more depth to fleet combat while not being too intrusive and fitting nicely into vanilla. Not only can you select from 3 tactics...
:::Planet Name Editor:::
Created by AncientGatekeeper
https://i.imgur.com/fVVaDCS.gif https://i.imgur.com/V3Z5O15.png A tool to customize planet names with up to 422 icons and 11 colors. Choose a planet and use the Planet Name Editor decision to modify the planet name. Works for every colonized and uncolonize...
APSR: Anomalies, Planetary and Space Resources
Created by Dimuch62 [RUS]
Does the galaxy seem boring and monotonous? Are the planets different from each other? Do you want variety? Then you found what you need! https://i.imgur.com/MUb3S6e.png This mod adds a lot of unique for the whole galaxy and very unusual resources, excitin...
Abandon Colony
Created by XVCV
Description This is a simple mod that lets you abandon a colony. Does a colony you just acquired through war seem to be useless? Does a xeno pop in your empire is so disgusting that you wanna kill it with the planet it lives on? Here's your solution! This ...
Additional Traits
Created by Granhyt
Stellaris is a game with infinite possibilities and an infinite potential. So why not start by adding more species traits to your game, for a more diverse galaxy ? This allow you different options and more varied handicaps .. and advantages. One of the obj...
Additional Vanilla Buildings
Created by Sam_
This mod adds 100 new buildings to extend the vanilla building tree, with the aim of doubling the number of buildings and technologies in a way that is vanilla friendly. Simply the same buildings in the base game, times two. It adds additional tiers beyond...
Additional Vanilla Components
Created by Sam_
This mod adds 57 new components to extend the vanilla component tree, with the aim of doubling the number of components and technologies in a way that is vanilla friendly. Simply the same components in the base game, times two. It adds additional tiers bey...
Additional Vanilla Weapons
Created by Sam_
This mod adds 62 new weapons to extend the vanilla weapon tree, with the aim of doubling the number of weapons and technologies in a way that is vanilla friendly. Simply the same weapons in the base game, times two. It adds additional tiers beyond what the...
Administrative State
Created by Delaidra
Adds new technologies, buildings, jobs, and civic that provide administrative capacity. Tested to work for 2.2.2 for Organic, Machine, and Hive Mind empires. Still a work in process, continuing to add features. Administrative State & GAI Compatibility Patc...
Administrative Upgrades
Created by tonechild
Adds 1 new edict, 1 starbase building, and 4 new planetary buildings that increase your administrative capacity - Starbases can now build "Interplanetary Administration" which add 2 admin-cap and cost 3 energy upkeep. - Planetary buildings will increase yo...
Admiral Level Skills
Created by jasonpepe
ALS makes your 6-6-6-6 Admiral dream come true! For Stellaris version 4.0. --- https://i.imgur.com/gCvW7CF.png http://i.imgur.com/8XuxjJs.png https://i.imgur.com/4Z8X68t.png --- As you may know in 3.10, admirals are now part of the commander group. That li...
Advanced Jump Drives Reloaded (3.10+)
Created by NightWarrior
https://i.imgur.com/fVVaDCS.gif Have you ever wanted to make your ships even more powerful with adding even more advanced jump drives? If yes, then this mod is exactly for you. Advanced Jump Drives Reloaded adds 4 new normal jump drives and 2 new psi jump ...
Advanced Weapons (2.2+, Alpha)
Created by Will pick sniper
Latest Changes Yes, it will work with NSC nicely. (12//16/18) Update. 1. Well, it is ready for 2.2.... kinda. 2. Right now, missiles/torpedo and some other weapons' prices and upkeep are not properly adjusted, thus you will find them too cheap thus overpow...
Amoebas And More (2.3)
Created by Papapopp
NEW 2.7 version! https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2200644779 If you’ve ever wanted to hunt your enemies with an army of space faring Amoeba bred for war by your top scientists, this mod is for you! In vanilla Stellaris, space monster ...
Ancient Cache of Technologies
Created by Chirumiru ShiRoz
Introduction Panada's Work Ancient Cache of Technology explores the stories of the ancient enigmatic precursors, including the Curators, the Fallen Empires and those that came before them. Behind their history lies great many secrets yet to be rediscovered...
Animated Angel Species
Created by Etiluos
"We are created to serve and praise are creator, your role is not so different from ours... but... why do you waver to join us?" This has 6 basic hair colors for more hair colors subscribe to the "18 Plus Hair Colors for Animated Angel Species". The hair c...
Animated Human Android Species
Created by Etiluos
“Hell is people,” she said. “What?” “An old android saying,” she replied.” ― Tim Lebbon, Alien: Invasion This is a commission piece This has 6 basic hair colors for more hair colors subscribe to the "14 Plus Hair Colors for Animated Android Species" for mo...
Animated Kitsune Species
Created by Etiluos
“Clever as the Devil and twice as pretty.” ― Holly Black This is a commission piece This has 6 basic hair colors for more hair colors subscribe to the "14 Plus Hair Colors for Animated Kitsune Species" for more hair colors. The hair colors you get here are...
Animated Synthetics Portraits Expanded: Reborn
Created by jasonpepe
Revive one of the mods Silfae ever made. For Stellaris version 4.0. --- Disclaimer: I DO NOT own "Animated Synthetics Portraits - Expanded". The original author is Silfae, who created many outstanding portraits for Stellaris. All that I did is fixing the p...
Anime Emblem Pack
Created by Answermancer
Work in Progress. Inspired by other packs, I've decided to make an Anime emblem pack. Each emblem comes in a color version and a gold emblem version that more closely matches those that come with the game. I want to focus it on space-themed organizations f...
Arcane Heritage (2.3.1)
Created by FLSoz
NOTICE OF DISCONTINUATION: Okay so I think I've decided where I want this mod to go. Unfortunately, there will be a @@@@ ton of changes involved, so I've decided to leave this mod as is as a form of legacy version. If anybody wants to continue what I start...
Astronomical Emblem Pack
Created by Cassius
WORKS WITH ALL VERSIONS, WILL ALWAYS WORK WHEN OUTDATED CAN'T SCROLL THROUGH EMBLEMS? What happened?: A bug was introduced in Stellaris version 2.6.3 that removed the ability to scroll through many of the UI elements in the game. See these bug reports: htt...
At War: Advanced Ship Sections
Created by The Dadinator
Ambit has taken over this mod and can be found here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2506911698 His full collection of At War mods is here: https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2506923529 Need more advanced carrier shi...
At War: Carrier Enhancements
Created by The Dadinator
Ambit has taken over this mod and can be found here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2506911291 His full collection of At War mods is here: https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2506923529 Want your carriers to hang bac...
At War: Planetary Cannons
Created by The Dadinator
Ambit has taken over this mod and can be found here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2506911097 His full collection of At War mods is here: https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2506923529 Tired of sitting passively whi...
At War: Starbase Improvements
Created by The Dadinator
Ambit has taken over this mod and can be found here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2506910851 His full collection of At War mods is here: https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2506923529 Do your bastion citadels feel ...
AutoBuild (outdated)
Created by had
Disclaimer Hi guys, I played stellaris, and after 20 years my hand started to hurt (this is not a metaphor). Unfortunately, the developers removed the command for building of buildings in the patch 2.2. So I can not return all the functions of the mod. For...
Automatic Pop Migration [Outated - 2.2]
Created by The Dadinator
Ambit has brought the mod up to 3.1+: Get it here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2591166867 Is manually shifting around pops that are out of work and homeless getting you down? Want to get back to conquering the galaxy? This mod wi...
Back to the Drawing Board
Created by The Dadinator
Don't like the tech choices given to you by your scientists? This mod gives you ten times for each research branch to have them try again. Compatibility This mod does not touch any vanilla files so should be compatible with other mods. Compatible with Stel...
Banned! (2.2.*)
Created by AlphaAsh
When suppressing a faction just ain't good enough. This mod adds the ability to ban factions that aren't supporters of your government ethos. For example, a militarist government cannot ban the militarist faction. You must suppress a faction before you can...
Basic Ordinary Origins
Created by cybrxkhan
Current Version 3.0.a (Released 5/13/25, Compatible with 4.0) Ironman Compatible, but NOT Achievement Compatible Discord Server for my mods Official Website for my mods Basic Ordinary Origins adds in several new origins that are just that - basic and ordin...
Battlestar Colossus
Created by Darh
https://i.imgur.com/f1atWfH.png The Colossus, storm-class fighter aircraft carrier is an imposing threat throughout the galaxy. You can take your own officers on board, coordinate fleet strategies together and, together with support for assault ships, you ...
Better Army Types
Created by BaconDoneRight
The art is not mine, it belongs to this trailer: https://www.youtube.com/watch?v=Xnt1tTlnqfY Personally, I always found Stellaris's armies to be a bit bland, lacking variety. The aim of this mod is to add this missing variety. I'm *very* new to Stellaris m...
*See Description for Update* Better Faction Info
Created by Thane-Stus
3.4 Compatible Version https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2816453449 Compatible with 3.0 and Ironman This mod changes the names of faction demands to show their bonus or penalty for buildings filled or unfilled. See pictures above for e...
Better Travel ESC
Created by Mordachai
Better Travel slows down FTL to something more akin to the earlier Warp drive - or to Warp drive as presented by the excellent Star Trek: New Horizons mod. Over the course of a game, your engines ......
Bigger Colonies
Created by DrBLOOD95
Compatible with 3.0.X ✔️ https://i.imgur.com/ilmZlI8.png INTRODUCTION This is it guys! Now with Le Guin 2.2 update, the hard code blocking us modders from doing colonies bigger than size 25 has been removed! https://i.imgur.com/4FuU1Y4.png FEATURES When th...
Bio Thralls
Created by Spartan878
Features: Biothralls - Bio Thralls are the biological equivalent to robots and though their technology tree and start to hold more complex jobs depending on your policy. Bio thralls can only be gene-modded however you do not need the Genetic Resequencing t...
Biology Re-Expanded
Created by MightNight
OUTDATED UNTIL I DECIDE TO COME BACK. ANYBODY THAT WANTS TO CONTINUE THE PROJECT IS FREE TO DO SO WITH MY CODED ASSETS (Credit would be nice, but not mandatory) The unofficial Biology expansion. (Requires new game or firing the bioexpanded.3 event from con...
Board That Ship! (outdated)
Created by had
This simple mod will give you the opportunity to capture some ships. The boarding process is presented on the screens. Ships that you can capture: You can board from player or AI. Fallen/Default Empires Titan class. Pirate/Marauder Galleon. Fallen/Default ...
Build Pirate Ships 2.0
Created by Stark43
Play for the Pirates! Compatible with 2.7.* Current version 2.0 Have you met pirate armadas, and maybe even got pirate ships as a reward? And you were very sorry that they cannot be built, and improved? Then this mod is for you !! But not everything is so ...
Carrying Capacity
Created by starchitec
Realistic Growth UPDATE: This mod predates the Pdx population growth rework. It is slightly different- mostly in that there is not an arbitrary logistic growth limit, and this also has a system for robots. Personally, I am happy with the new pdx system (it...
Colossus Terraforming
Created by 9S
Colossus Terraforming New Update: - 3.9.* Support ================================ Tired of waiting for a long time terraforming? This mod can help you. You can use colossus for terraforming a planet in 4 months. Features: - Genesis Device * Can terraform ...
Colossus Uninhabitables
Created by Cephalon Sithalo
Seen this reddit post Terraforming Colossus? so decided sure. Adds in 3 new techs for Colossal weapons to turn those lovely habitable worlds into Molten/Barren/Frozen/Toxic worlds. Molten, Frozen and Toxic worlds have a chance for their related strategic r...
Complicated Primitives
Created by Ginジン
A simple mod, designed to add more possible ages for pre-ftl civilizations to go through, as well as events related to them. Plenty of future updates planned, though I'm in college so if I just disappear then don't be surprised. Current features are as fol...
Coop: Start in Teams
Created by Persepheus
finally updated for 3.8 Thanks @ Snownova for finding a fix Please tell, if something else does not work Added some Vassal features. It's not much, I want to do it right with a complete rework, but that may cost some time... For now you can: - Set Slot 2-1...
Cosmic Religions
Created by fliorcid
Mod adds to the game 8 religious systems that gives small bonuses: animism, monotheism, polytheism, god-emperor, pantheism, secularism, atheism and materialism. The religious affiliation of the population is not constant, but changes with time. How it work...
Crowded World (2.2.*)
Created by AlphaAsh
Start with a homeworld with too many pops. Adds a new civic that lets you start on an overpopulated homeworld. See the slideshow for what this entails. COMPATIBILITY Built against Stellaris v2.2. Modifies common/scripted_effects//01_start_of_game_effects.t...
Demilitarize
Created by lpslucasps
For Stellaris 2.4.1 A simple mod that adds a new War Goal exclusive for pacifist empires, called "Demilitarize". On surrender, the targeted empire's naval capacity is reduced by 50% for 20 years and the war philosophy is set to "Defensive Wars". The impose...
District Overhaul 2
Created by RevansSchatten
If you want to use District Overhaul in 3.0, you can use a nearly complete Test Branch for 3.0. District Overhaul 2 for Stellaris Version 2.7.* Make sure to put this mod at the bottom of the list in the Stellaris Launcher. If your resolution is lower than ...
Dynamic Galaxy - Anomalies Respawner & New Anomalies
Created by DrBLOOD95
Anomalies are one of the most interesting feature in Stellaris but even with the help of the Distant Star DLC they will quickly be erased and vanished as you progress in the midgame. You will almost never find anomalies when traveling in other empire borde...
Dynamic Political Events
Created by Caligula Caesar
Описание мода на русском языке (Russian Description) Descrição do Mod em Português (Portuguese Description) Chinese Version Stellaris empires lack life. It often does not feel like one is leading a stellar empire with real citizens whose opinions matter. I...
EUTAB - Ethos Unique Techs and Buildings
Created by Dumuzii
######################## Ethos Unique Techs and Buildings This mod is intended to be an expansion to the vanilla game and provide more unique content for different playthoughs. It adds over 170 new technologies, edicts and buildings to the base game. All o...
Elves of Stellaris
Created by TheGrandN
Adds custom space elves with new: portraits, outfits, hairstyles, ships, city styles, flags, name lists, megastructures, traits, civics, events, and way too much more to put in a tiny blurb like this. Перевод на русский язык предоставлен Aregemoth и tzverg...
Emblems: Abstract
Created by AUTOMATIC
A set of about 1000 abstract empire emblems. Adds following categories: - adinkra - alchemy - celtic - circle - curves - design - floral - knot - mandala - pattern - snowflake - spiral - spirograph - star - symbolism - symmetric - vortex...
Emblems: Concepts
Created by AUTOMATIC
A set of about 1000 empire emblems. Adds following categories: anarchy atom capitalism collaboration communism culture dna empire fantasy game government handicap health illuminati justice molecule note peace production pulse recreation religion science sp...
Emblems: Fauna
Created by AUTOMATIC
Adds about 2000 fauna emblems: various animals, insects, sea life, ect... Following categories are added: alligator ant bacteria bat bear bird bug camel cat centaur chameleon cockroach cow crab deer dinosaur dog dove dragon duck eagle elephant fish fla...
Emblems: Items
Created by AUTOMATIC
Adds about 2250 emblems related to various physical items. ...
Emblems: Nature
Created by AUTOMATIC
Adds about 1200 nature related emblems. Following categories are added: acorn cactus coral feather fire flood flower flowers gems grass leaves lightning lotus mountain mushroom ocean palm paw poison rain rainbow rose shell stone tree tsunami volcano water ...
Emblems: Ring Runner
Created by SkekDris
An Emblem pack using the faction icons/forum avatars of one of my all time favorite indie games. Often cheap from sales and has a free demo, worth checking out: https://steamhost.cn/app/258010/ Adds 16 emblems to select in the faction maker. Rando...
Emblems: Space
Created by AUTOMATIC
Adds about 750 emblems related to space and space exploration. Following categories are added: alien astronaut comet constellation earth galaxy helmet moon planet rocket satellite starwars sun ufo ...
Empire University
Created by The Dadinator
This mod allows you to hire leaders based on the trait you need for starting between 1,000 and 3,000 energy depending on the trait with costs scaling as your empire grows. It works for all leader types and traits that can be hired. Advanced leaders with mu...
Ethics Evangelism
Created by starchitec
A New Diplomatic Stance Think your fellow federation member should lighten up on the whole slavery thing? Want to show the light to your materialist rival? Or at least stir up some trouble amongst their populace? Now, through the wonders of persuasion and/...
Ethics and Civics Classic (4.0 Fixed*)
Created by petruxa
Now Has Megacorp Civics + Linux Fix! *Niche bugs may exist, please report them on discord Hello everyone! Joakim is sadly retiring from the modding scene. I would like to thank him for maintaining/updating the mod ever since Petruxa left, he was carrying t...
Expanded Stellaris Ascension Perks
Created by Private Feelings
Stellaris 4.0.* /// Intro> This mod adds 45 new Ascension Perks to the game. Designate your planets as Forge Worlds or Garden Worlds, find new deposits and unlock special rare technologies to be discovered. Specialize your empire based on ideology and much...
Expanded Stellaris Traditions
Created by Private Feelings
Currently non-maintained, see link for alternative version/h1] I currently do not have the time to maintain this mod as thoroughly as I would like. An update may happen in the future, but in the meantime consider this alternative version of it being mainta...
Extra Buildings - Storage
Created by Thane-Stus
Compatible with 3.5 Adds 2 upgrades to the Resource Silo building. Building List Extra Buildings Mods No other Extra Buildings mods are required for this one to work but using them is recommended. 2.3 Versions Here 2.4/2.5 Versions Here 2.6+ Versions Here ...
Extra Buildings - Strategic Resources
Created by Thane-Stus
Compatible with 3.5 Adds upgrades for the Synthetic Crystal Plants, Exotic Gas Refineries, and Chemical Plants. As well as two new buildings which produce Dark Matter and Nanites. Building List Extra Buildings Mods No other Extra Building mods are required...
Extra Buildings - Upgrades
Created by Thane-Stus
Compatible with 3.5 Adds upgraded versions of the Deep-Core Mine and Geo-Thermal Power Plant from my mod Extra Buildings and upgraded versions of the Hydroponics farm that is already in the game. Building List Extra Buildings Mods 2.3 Versions Here 2.4/2.5...
Extra Ship Components 3.0 [Actual]
Created by NHunter
Extra Ship Components 3.0 Other mod versions: - Stellaris 1.9: Extra Ship Components 1.9. - Stellaris 2.2: Extra Ship Components 2.0. - Stellaris 2.3: Extra Ship Components 3.0 - . - Stellaris 2.4-2.6: Extra Ship Components 3.0 . - Stellaris 2.7-2.8: Extra...
Fatal Foundations Story Pack [3.0]
Created by TFL
The bonds between our realities are breaking down. Things that should not exist are finding their way through. How can we fight that which we cannot comprehend? Features: -New Mid-game Crisis: Overgrowth -New Event Chains -New Anomalies -New L-Gate Event -...
Federation Builders: Ships and Cities
Created by Cheek
https://i.imgur.com/fVVaDCS.gif Compatible with the latest version of Stellaris Not Achievement Friendly Cheek & Gatekeepers Federation Builders: Ships and Cities This mod adds over forty ship and station models to the game and 1 city set with 6 levels. Th...
Federation Builders: Uniforms
Created by Gateman
https://i.imgur.com/fVVaDCS.gif Stellaris: 3.3.* Not Achievement Friendly Cheek & Gatekeepers Federation Builders: Uniforms This mod adds an event when you start or join a Federation that allows the player to choose if all members in a Federation will use ...
Federations Expanded
Created by Markellus
UPDATED 26/04/2021 (see changelog) DISCORD: https://discord.gg/sbd3nWnAud This mod adds a bunch of new federation types, perks and laws. Here's a short description for Federation types: PROSPERITY BLOC (Egalitarian): This federation emphasizes on mutual co...
Galaxy Bank
Created by DrBLOOD95
Compatible with 3.0.X ✔️ https://i.imgur.com/ilmZlI8.png INTRODUCTION Hey guys, with Stellaris Megacorp we have the possibility to make has much profit as we want. But sometimes our resources will reach the limit of our capacity not allowing us to make mor...
Genetic Experiments
Created by Mugi
This mod looks to expand pop assembly to organics and further develop the genetic ascension path. It is best when paired with the Superior Species Mod, but this is not required. Makes Cloning Vats available to all biological empires that acquire the Clonin...
Gigastructural Engineering & More (4.0)
Created by Elowiny
https://i.imgur.com/nx8tZI4.png Do you like megastructures? I sure do! This mod aims to expand on the concept of megastructures by adding more megastructures you can build, with a wide range of effects, and sizes ranging from large space stations to system...
Gods & Guardians (2.6)
Created by AlphaAsh
New missions for Observation Posts and related events If you enjoy the mod, please be sure to leave a positive rating, and thank you. https://i.ibb.co/TLqbv6Y/gnggods.png The natives are led to believe that you are their gods. You effectively enslave them ...
Governor Level Extended
Created by jasonpepe
GLE let every governor owns visions! For Stellaris version 4.0. ------ https://i.imgur.com/gCvW7CF.png https://i.imgur.com/ZMDpC5R.png https://i.imgur.com/4Z8X68t.png ------ This mod is rather small compared to my other leader mods, as the planet governing...
Guilli's Planet Modifiers and Features
Created by Guilliman
https://i.imgur.com/v0c7ibh.png Guilli's Planet Modifiers For version 4.0+ of the game. For a legacy 3.14 version, see here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3484885619 Goes well with my: Guilli's Technologies mod: https://steamcommun...
Guilli's Technologies
Created by Guilliman
Guilli's Technologies For version 3.12/4.0+ of the game. Compatible with all DLC. DLCs not required. Compatible with all mods. English and German Localisation 125 new technologies Vanilla-like technologies Some rare technologies Some gestalt, hive or machi...
Hands of State (2.6)
Created by AlphaAsh
A small collection of additional governor traits Accountant This leader is a number cruncher who can squeeze energy credits out of a rock. Energy Output From Jobs: +5% Trade Value: + 10% Pop Happiness: -5% Conciliator This leader knows how to keep everybod...
Human Fallen Empires BETA
Created by had
The best mod in your life (maybe). This gorgeous mod pharaoh aims to add new content and game features. For Stellaris 3.14 in BETA state, not playtested, but should work fine. Main features New Human Fallen Empire with history and related anomalies, events...
Humanity Emblems
Created by ExtraNoise
Humanity Emblems adds over 170 flag emblems to Stellaris, filed under "Humanity" in the flag customization options. About the Mod This mod began when I wanted to create a series of human races to populate a "human-only" galaxy and was unhappy with trying t...
Humans Plus [2.X.X]
Created by Alex
Updated to 2.7.X This mod adds a whole lot more options for customization of human species. This is done by adding three new “species classes”: Human(Phenotypes), Human(Females), and Human(Males). In 2.7 and beyond, the 3 categories have been split into 6 ...
I am the Senate!
Created by HalfnHalf Overlord
Link to a version with no Star Wars references: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2087122974 Mod is probably broken. I haven't tested this myself but I don't recommend you use it as of now. I also haven't played stellaris in a while bu...
ISBS: Doomsday Weapons & Ships 2.8
Created by Thane-Stus
IM NOT UPDATING THIS MOD ANY TIME SOON, STOP ASKING Compatible with 2.8 This is an almost fully functional version of ISBS: Doomsday Weapons & Ships updated to 2.7. See Known Issues below for a list of what I know isn't working properly right now. Importan...
Immortal Ascendancy Civic
Created by idm
Origin Version Reworked Version Compatible with 3.4. but should work regardless of version as this makes no direct changes to the base game, only to files added by this mod. Immortal Ascendancy Civic This mod simply adds a new standard civic to the game wh...
Improved Mars
Created by csrr
Mars is boring. No, not in real life, but the Stellaris version has no unique deposits, no unique events, and no acknowledgment of the tremendous accomplishment teraforming Mars would represent. This simple little mod attempts to fix that. Upon starting a ...
Improved Transport Ship Behaviors and Transport Upgrades!
Created by Chirumiru ShiRoz
NOTE : This mod adds only transport-related techs. Anything else you see on the image previews are from other mods!! "Improved Transport Ship Behavior and Transport Upgrades" Pilot : OMG! There's a corvette incoming....WHAT DO I DO??? WHAT DO I DO?? I AM P...
Isaac Arthur Advisor
Created by Waldschrat
Latest supported version: 4.0.* This mod adds Isaac Arthur from the Youtube channel Science and Futurism with Isaac Arthur as an advisor. I aimed for a calm and pragmatic script to fit the channels theme and i hope i did it justice. Mod should be Ironman/A...
Jury-Rigged Megastructures
Created by Nuranon
v0.29: Stellaris 2.2.* (LeGuin) compatible, last updated 05.01.2019 This Mod allows to upgrade Ruined Megastructures to Jury-Rigged Variants before (and after) Mega-Engineering is researched. The Jury-Rigged Variants are limited in their resource output an...
Just More Traits Lithoid Compatible
Created by Gryphonheart
This is very simply the Just more traits mod from EdFromEarth with Lithoids having access to the traits. In keeping with the base idea of Lithoids, any food traits or pop growth traits aren't available to them. Original mod. https://steamhost.cn/steamcommunity_com/shar...
Known Precursor
Created by Oskar
This mod allows you to select what precursors you can find while playing. You can select anywhere from not getting any precursor up to getting all of them. The selection menu will pop up once you hit begin. If added at a later stage the menu can be opened ...
Leviathan Events Xtended - Legacy
Created by Spacemike
2.0+ Update Note: there may still be bugs with this mod due to the massive changes in the latest update, please report any bugs to the bug discussion thread. Credits for everything in Leviathan Events Xtended but the port to 2.1 goes to: Forum user Bitterb...
Local Production
Created by starchitec
Production Efficiency for Local Jobs Ever wonder why the best way to produce food is to make one giant farming world and ship everything across the galaxy? Want your pops to eat fresher green apples? This mod adds an incentive to diversify planet productio...
Machine Leader Repairer
Created by jasonpepe
MLR fix your Toaster leader breakdown problems! With the update toward synth/machine leaders, this mod no longer update and stay at 3.11 version. ----------- https://i.imgur.com/gCvW7CF.png https://i.imgur.com/X7HPbxE.png https://i.imgur.com/4Z8X68t.png Yo...
Magnum's Mods - Terraforming Galore
Created by Magnum
Updated to version 2.6.* (Federations) Terraform uninhabitable planets. Based on Quin's Uninhabitable Terraforming Features that are different: * all techs researchable / no project * increased tech cost * fixed errors (in log) * reworked tooltips * go dir...
Mass Effect Civilizations - Asari
Created by Princess Stabbity
UNDER (RE)CONSTRUCTION! The mod page is currently being overhauled (one of those centuries...) but you can refer to the Change Notes tab to see what's new! STELLARIS VERSION 4.0.15 OR GREATER REQUIRED! Join our Discord to always keep up to date! Follow Pri...
Master Computer Authority
Created by Violent Beetle
"If God did not exist, it would be necessary to invent him." This mod adds new authority - for a society that is ruled by a sentient supercomputer. It's called "Master Computer", duh. Only materialists can choose this authority. Societies ruled by Master C...
Masters of Nature
Created by starchitec
Sky Islands and Subterranean Cities Tired of mastering nature and thinking, all I got was two lousy districts? Well now you don't have to stop at flattening mountains and filling in the sea, you can create underground cities or even build islands in the sk...
Mastery of Districts
Created by Vaeringjar
Mod version: 3.0.2 for Stellaris 2.2.* / 2.3 compatible With this update the approach of the mod has changed considerably, in fact, it's basically a new mod. See "Compatibility" section bellow for info regarding the previous version, which can be found her...
Military Enhancements [defunct, install ME 2.0]
Created by BaconDoneRight
Overview This mod aims to add more roleplaying potential to ground armies. - 22 new technologies - 3 special buildings - 11 new unique armies - 6 new policies - a "Mobilization" edict - an overhaul to psionic soldiers - rebalancing of base armies - Russian...
Mod Menu
Created by had
This is a mod resource for mods that use Mod Menu. Load order Put this mod after all other interface mods. Corrently supported mods: AutoBuild Is it alive? Heh. Board That Ship! Dynamic Difficulty - Ultimate Customization Core Game Mechanics Is it alive? D...
More AI Personalities
Created by cybrxkhan
Current Version: 4.0 (Released 5/6/25, Compatible with 4.0) Ironman Compatible, but NOT Achievement Compatible Discord Server for my mods Official Website for my mods Compatch Version for Ethics and Civics Bug Branch (May be outdated) Paradox Forum Thread ...
NaK1119's Planetary Development Notification
Created by Maniac
I'm a big fan of NaK1119's Planetary Development Notification mod. His mod overwrites the vanilla message_types file. Unfortunately the most recent patch adds a few new message types to that same file, which causes a few issues with messages lacking their ...
National Emblem Pack
Created by Swiss Knight
Nation emblems specifically created for Stellaris. Featuring insignia from across history and around the world, including intergovernmental organizations like the United Nations, Union of South American States, NATO and individual nations from Albania to W...
New Additions: Edicts & Decisions
Created by The Dadinator
Ever wanted a research grant targeted at a particular branch of research? Want to weed out troublesome ethics using state run media? Want to expand your habitats for more growth? From the ashes of the original EAC: New Additions mod comes the edicts and de...
New Enclaves
Created by lpslucasps
For Stellaris 2.4.1 This mod adds 3 new enclaves to the game. They are: The Universal Hive (Hive Enclave) Hire to increase Society Research by 5% for 10 years (+50 opinion) Hire to increase stability by 5 points for 10 years (+50 Opinion, must be hive) Hir...
New MegaStructure: Ancient Mining Station
Created by DrBLOOD95
Compatible with 3.0.X ✔️ https://i.imgur.com/ilmZlI8.png INTRODUCTION Hellow there guys, that mod is the next step of my New Mega Structures project, here we are trying to make the ancient mining drones a bit more useful by adding a very interesting secret...
New MegaStructure: Mega Shipyard (2.0)
Created by DrBLOOD95
Compatible with 3.0.X ✔️ https://i.imgur.com/ilmZlI8.png FEATURES The Mega Shipyard is a new mega structure which allow the player to build new giant space fleets at an amazing rate. I am aware that Stellaris has done their own shipyard, but I am not going...
New Species Discrimination on Job
Created by Jafoste
This is an update to NaK1119's Species Discrimination on Job mod. Since NaK1119 has unfortunately abandoned Stellaris modding I've made this update which should be compatible with patch 2.7. I changed the minimum possible to make it compatible, and I'm not...
NewShieldVariants
Created by Tron-
https://i.imgur.com/VajsdDT.png Two new variants of shield generators, one featuring high hp with low regen, and another providing low hp with a high regen rating. https://i.imgur.com/6qnq4N9.png The two new variants are labelled "high capacity" and "regen...
Objective: Complete
Created by starchitec
Observer Controlled Rewards for Custom Game Objectives This adds events that allow an observer to grant bonuses to player empires during a multiplayer game. This is meant for a game where an observer acts as host and game master, with preset objectives and...
Overpowered Civics 3.3*
Created by Edcrab
19/04/22: Another bug fix patch. Also added Endbringer Cult based on an old suggestion that I never got around to implementing... As before, if you have a descriptor error check the "spare" version linked below Are you sick of your leaders dying? Do you wa...
PLANETARY DIVERSITY New Worlds Module
Created by Lex Peregrine
Compatible with Stellaris 2.8. No longer updated, will remain as a legacy mod. A sub-mod for Planetary Diversity 2.8, do not use without it, it needs to overwrite a small number of PD's files, so it should be placed below Planetary Diversity in your mod li...
Permanent Decisions - Encourage Planetary Growth / Distribute Luxury Goods
Created by Wulli
Makes the Encourage Growth and Distribute Luxury Goods Decisions last indefinitely, but cost an equivalent amount as monthly upkeep instead. The Distribute Luxury Goods Decision's cost still scales the same way and will be updated every 10 years while acti...
Photosynthesis
Created by starchitec
Check out an updated and expanded Plantoids mod by Mute: Stellaris Plantoids Extended It includes ideas from this mod and is up to date! New Mechanics for Plantoids With the introduction of Lithoids and their fancy trait to make them consume minerals, It i...
Planet Raider
Created by jasonpepe
PR let you raid your enemy's planets! For Stellaris version 4.0. ----------- https://i.imgur.com/gCvW7CF.png https://i.imgur.com/00ePPtm.png https://i.imgur.com/4Z8X68t.png This is the remake of my very first mod - Raid Empire Resource V1.4. And it's alrea...
Planet-States
Created by lpslucasps
For Stellaris 2.4.1 This mod adds a bunch of independent, sovereign planets for you to interact with (or conquer), called Planet-States. They can be thought of as Enclaves With Steroids: you can create a starbase in the system they are on, make some resour...
Planetary Assault Army & Ship
Created by XVCV
https://i.postimg.cc/yxxVY1MW/rate-favorite.gif Stellaris v3.9.* Compatible https://i.postimg.cc/yNgJTMGr/1.png This mod adds exclusive ship types which can invade planets automatically. It also adds a component which let military ship to invade planet by ...
Planetary Curios
Created by AnnaLerahk
https://i.imgur.com/zZsBis2.png Planetary Curios For version 3.10+ of the game. Compatible with all DLC. DLCs not required. Compatible with most mods. https://i.imgur.com/RF9zfDA.png What does this mod do? 8 Brand new dig site chains! 2 new relics! A new s...
Planetary Diversity
Created by Gateman
https://i.imgur.com/fVVaDCS.gif Stellaris: 4.0.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png Not Achievement Friendly PD Discord Server Other Planetary Diversity Mods Unique Worlds More Arcologies Ascension Worlds Vanilla Replacement Ar...
Planetary Diversity - Exotic Worlds
Created by Gateman
https://i.imgur.com/fVVaDCS.gif Stellaris: 3.14.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png PD Discord Server This mod is currently empty! Why? Because I didn't have time to update it to the new version of PD, but it's coming back soo...
Planetary Diversity - More Arcologies
Created by Gateman
https://i.imgur.com/fVVaDCS.gif Stellaris: 4.0.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png Not Achievement Friendly PD Discord Server This mod is 100% stand-alone and will work without Planetary Diversity. This mod adds five new Arcol...
Planetary Diversity - Unique Worlds
Created by Gateman
https://i.imgur.com/fVVaDCS.gif Stellaris: 4.0.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png PD Discord Server Unique Worlds This mod is standalone and does not require Planetary Diversity to function. It adds additional planets, scalin...
Planetary Purge
Created by Slade
Updated for version 2.7.* With this mod you are able to purge all pops on a planet. Purging all pops on a planet doesn't matter what species rights are set. The mod adds 2 new planetary decisions: - Launch planetary extermination purge - Launch planetary d...
Plentiful Traditions 3.x - Civics
Created by Abominus [GER]
Additional to Plentiful Traditions 3.x I have made a little mod that adds some nice civics for you. Features: 8 new Civics Origins will follow English and German Civics: Peasantry: Farmer are 25% more productive. Voles: Miners are 25% more productive. Glob...
Plentiful Traditions 4.x
Created by Abominus [GER]
Welcome to Plentiful Traditions, it wasn't always easy to implement everything Birdy made for 1.9 into 2.0 and further. NOW for the 4.x Please report bugs! :) Works with: Extra perks (addon) Extra perks (Order) Extra Districts (addon) Extra perk spots Civi...
Plentiful Traditions 4.x - Extra Perks
Created by Abominus [GER]
Welcome to Plentiful Perks! This is an addon for Plentiful Traditions. Dependency: Plentiful Traditions 4.x Plentiful Order If you use Planetary Diversity Patch for Plentiful Perks and Pl-Di Features: 27 new Ascension Perks (some are for machines only etc....
Potent Rebellions (3.3 currently discontinued)
Created by Caligula Caesar
This mod significantly expands the Vanilla rebellion mechanics to make them a more significant threat to established empires. As it is, rebellions are fairly rare and pose virtually no threat whatsoever to your empire, as the revolutionaries start with hug...
Primitive Buildings
Created by Cabal
С этим модом вы сможете строить примитивные шахты, электростанции, жилища, фермы и фабрики....
Primitive Worlds (Now Deprecated)
Created by Violent Beetle
Please note that this is an old version. I couldn't hook up update to it. Proceed here to proper page Rejoice, boys and girls, ladies and gentlemen, children of all ages! The primitives are here! And with the most gaudy thumbnail known to man. This is the ...
Product Placement Emblem Pack
Created by Cassius
Feel like giving your custom mega corporation an air of authority, or just want to see who'd win in a battle of Coke vs Pepsi. Then this mod is the mod for you! Take to the stars and force the galaxy at large to buy into Apple. Tweet to friend and foe alik...
Psionic Hive Minds
Created by Klarac
IMPORTANT: This mod is no longer being supported. If you are a modder and would like to update it, you have my full permission to do so. YOU WILL HAVE TO START A NEW SAVE AFTER SUBSCRIBING FOR THIS MOD TO WORK AS INTENDED! Have you ever wanted to play as d...
Psionics Re-Re-Expanded
Created by Sumrex
This is an update of Psionics Re-Expanded. I will be trying to keep as much of that original mod intact as possible. Stellaris Version 2.7.* Mod Version 1.2 This mod expands the psionics of Stellaris, allowing you to run your entire civilization around the...
Real Space 4.0
Created by Annatar
Real Space v 4.0 This version is compatible with patch 4.0.20 Phoenix. https://imgur.com/ZEBNNJB.png https://imgur.com/K3aIvKq.png https://imgur.com/dwMExTS.png https://i.imgur.com/EjzuguR.png This mod does not fundamentally change the game mechanics, crea...
Realistic Ships 3.11.1
Created by ccoma01
ORIGINAL MOD https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=725596168 Made 3.11.1 compatible version by following the author's permission and rules. 3.11.1PATCH Check the patch notes. DESCRIPTION Details Description LINK - https://steamcommunity.co...
Research Districts on Ringworld
Created by 马枪老登
(DEPRECATED note: In 2.3 version, research districts on ringworlds is in offical features.) After updating 2.2 Wow, ringworlds have 50 districts now? Cool. You cannot build mining districts on ringworld? OK, at least it makes sense. Wait, only 3 kinds of d...
Ruler Level System - Classic
Created by jasonpepe
This is the classic version of RLS and will not continue to update. Will stay at 3.0 version. If you are looking for the rework version of RLS, click Here. ------ Compatibility Standalone, no vanilla files are edited. namespace = play_as_ruler global_flag ...
Russian Names Extended by Annatar
Created by Annatar
Обновлен до 3.4 Cepheus. Данный мод выполняет функции аналогичного мода Russian Names, то есть переводит все названия и имена в игре на русский. Но это мой авторский вариант где я буду позволять себе некоторые изменения. В частности главной особенность это...
SR: Terraforming
Created by Lemm
Stellaris Revived: Terrforming This mod aims to improve terraforming experience in Stellaris by adding step-by-step terraforming with megastructures and unique buildings. Please use Github page to submit any ideas Feel free to open any issues both in Engli...
Scientist Level Extension
Created by jasonpepe
SLE makes your scientist folks to the next level! For Stellaris version 4.0. --- https://i.imgur.com/gCvW7CF.png https://i.imgur.com/sn08cR4.png https://i.imgur.com/4Z8X68t.png --- Compatibility Standalone, no vanilla files altered. namespace = sls global_...
Settled Solar Systems
Created by mzilli
This mod aims to make your homeworld's solar system feel more lived-in and interesting. Now, every standard empire (except for those with the Life-Seeded civic) will start with two planets or moons in their home system colonized and partially terraformed. ...
Sol System Expanded
Created by Lion
Works with version 3.6, includes English, French, German and Russian localisation. Sol System Expanded adds new variants of the Sol System to choose from as starting system for an empire: Sol System Expanded This is the default version of Sol System Expand...
Sol System Expanded (Real Space)
Created by Lion
Works with version 3.6, includes English, French, German and Russian localisation. About this mod This is a version of Sol System Expanded that's compatible with Real Space. Real Space is a mod that adds new stellar classes and over 200 real systems that a...
Space Forge Modules
Created by Dazz Aephiex
This mod introduced some new starbase modules to the game which allows you to produce alloys, consumer goods, motes, gases and crystals with starbases. Since you can make them on planets, why can't you make them in space? For now it also provides a way to ...
Speed up
Created by MutoMagic
update to 2.5.* 强迫症福利,用于后期游戏加速。以新增科技的方式修改,AI也会研究。 For later game acceleration. Modification by means of new technology, AI will do. Languages In-built Chinese & English. Russian Localization ...
SpeedDial
Created by MacAwesome
SpeedDial SpeedDial adds buttons at the top left of your screen once you establish communications with enclaves. The buttons act as a 'speed dial', allowing you to open a diplomacy window with them direct from the main screen without having to navigate to ...
Star Wars Weapons for 2.3.0 [LEGACY]
Created by TheSting
Can you translate this mod? got a suggestion? Join this discord and send me a message! https://discord.gg/dTmtACh 2.2 update version of the original star wars weapons mod from 1.9: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=765938943 all new ad...
Stellar Igniter 2
Created by csrr
Ever wanted to turn a planet into a star? To be the Blue Sun Corpration? To be the Aschen from Stargate SG-1? The monolith builders from 2001: A Space Odyssey? Fortunately, csrr (and his trusty and annoying assistant, osarkthegoat) are here to bring you th...
Stellaris Tactics 2.6
Created by Bugses
Stellaris fleet combat has always been lack luster in my opinion. So, I decided to spice it up. New tactical selection provides more depth to fleet combat while not being too intrusive and fitting nicely into vanilla. Not only can you select from 3 tactics...
Svafa's Expanded Species Traits
Created by Svafa
This mod adds over 30 new species traits. It is focused on adding new and evocative options to fulfil those scifi fantasies that the base options didn't quite allow. A complete list can be found in the related discussion. Latest Changes It should be compat...
Taskforce Xeno: Alien Invasion Origin
Created by StormFather
Experience several new Origin stoylines all themed around Alien Invasions of your world just prior to the game's start. https://i.imgur.com/EEVrGqY.gif READ ME!!! If you are using mods that alter ethics or government types this mod may not work, currently ...
Technology Ascendant
Created by starchitec
Dynamic Research Have you ever felt technology across the galaxy was too equal? No one rising to the top in a certain field, but lagging behind in others? Do you miss institutions from EU4? I know I do. This adds thirteen breakthrough technologies, one for...
Technology Guided
Created by starchitec
Empire Policy to Guide Research The new galactic focus on interdisciplinary studies has shuttered all Engineering Labs, Biology Labs, and Physics Labs, and replaced them with generic Research Labs. A clear instance of galactic over-reach, this new Le Guin ...
Technology Repeated
Created by starchitec
More Repeatable Technologies Ever reach the late game and wonder if there is more to physics than slight buff to shields or energy weapons? This mod adds enough additional balanced and repeatable techs that you will not be forced to alternate between 4 opt...
The Belt (v2.3 Wolfe)
Created by RevansSchatten
https://i.imgur.com/p7Fv1Z6.gif The Belt mod for Stellaris version 2.3 (Wolfe) About the mod: Have you ever wondered why you should have your first colony lightyears from home? Well this mod is the awnser, you can colonize asteroids and cold barren planets...
The Pirate Republic
Created by lpslucasps
For Stellaris 2.4.1 This mod adds some flavor to pirates. It's easy to completely ignore them, specially in the late game, when they are no more than a nuisance. They are pretty inconsequential. Now, if a system with pirates stays unnattended for too long ...
The Utopian Dream (2.2.7)
Created by AlphaAsh
Tweaking and expanding Utopia. Requires Stellaris: Utopia DLC. This mod will not be immediately updated for Stellaris v2.3. An update will take some time due to changes to ascension perks and megastructures coming in the update. EARLIER MEGASTRUCTURE UNLOC...
The Utopian Dream (2.6)
Created by AlphaAsh
Game-changing Ascension Perks & earlier megastructures Requires Stellaris: Utopia DLC. EARLIER MEGASTRUCTURE TECH UNLOCKS Several of the megastructure techs can be unlocked by other ascension perks. Enigmatic Engineering unlocks the Mega Art Installation t...
[Deprecated] The Zenith of Fallen Empires 2.0
Created by Kolyn
The Zenith of Fallen Empires 3.0 is now LIVE The Zenith of Fallen Empires 2.0 will continue to work with Game Updates 2.3-2.5, while 3.0 will be supported beyond the 2.6 Federations update. Several millennia ago, the galaxy had glimpsed apocalypse when Asc...
Tile Terraforming - Make Small Planets Big!
Created by MrMike529
Adds the ability to increase planet size after researching terraforming. You can now fill your space with full 25 size planets! This is done using a building that automatically increases planet size over time. # Updated to work with 4.0 NOW FULLY AUTOMATED...
Torus 2.6+
Created by MrGrindor
This is an updated version of the Planet Rings - Torus Mod by yf22 which can be found here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1403512677 All credit goes to its original creator. I have merely updated it to the newest version and tweake...
Trace's Better Lithoids
Created by Trace Projectile
This mod aims to improve the Lithoids DLC in various ways, giving more portrait variety, adding new species, and integrating Silfae's Silicoids mod with some polish. https://i.imgur.com/XmippWr.png - Lithoid portraits have more varieties, with more every u...
(dead mod xd) Traditional Trees
Created by edri
THIS MOD WILL NEVER BE UPDATED, STOP ASKING. Do you want to have a more classic tree for traditions? Do you feel like the vanilla tradition system was a serious let down? This mod might just be for you as it redoes the entire tradition system to feel more ...
Trait Diversity
Created by Lylant
https://imgur.com/FPaS7X9.png This mod adds 220 new species traits to the game: ■ 169 Biological Traits 113 common traits 46 non-lithoids only 10 lithoids only ■ 51 Robotic Traits 33 common traits 7 robots only 11 machines only https://imgur.com/Hszt1bo.pn...
Unlocked Traits
Created by cbshing
This mod unlocks the traits available ingame at the game start. Its not meant to be balanced and only for roleplaying. While you can select all traits in species creation screen, for traits from DLCs you need the required DLC for the trait to appear in gam...
Expanded Gestalts: Forgotten Queens (4.0 Update in progress)
Created by Complex
https://i.imgur.com/85HPEwW.png Hive Expansion Pack - New Mainscreen - 4 New Rooms - 2 New Origins - 8 New Civics - 2 New Planet types - 2 New Ascension Perks - 4 New Personalities - 4 New Portraits - New Advisor - New Sound Effects - New jobs - New events...
Unofficial Machine & Synthetic Empire DLC for Stellaris ver 2.7.1
Created by XVCV
https://i.postimg.cc/yxxVY1MW/rate-favorite.gif Stellaris v2.7.* Compatible If you are looking for the version for the latest stellaris, check out this mod. https://i.postimg.cc/yNgJTMGr/1.png This mod adds several contents about Machine Intelligence & Syn...
Unofficial Machine & Synthetic Empire DLC RUS
Created by deadmazay
Русификатор выполнен Deadmazay, Alex Grot и Tokiy ТРЕБУЕТСЯ ОСНОВНОЙ МОД Ссылка на основной мод: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1762062219&searchtext=Unofficial+Machine+%26+Synthetic+Empire+DLC+RUS Автор мода также сделал несколько ...
Upgradable Event Ships 1.3
Created by Stark43
Updated Events ships. Mini mod. Tested with 2.6.3 Local version 1.3 You enraged that the ships of the event can not be updated? Many events were updated, ships received from these events can now be updated if desired. Created as part of the Pirate Enclave ...
VF's Buildings [Legacy 2.*]
Created by VFacure
-Social Pyramid? More like Social π-ramid, amirite fellow sapients?- Check out my expansive, immersive and very nice buildings mod! Check out my cool and edgy names mod! Check out my shiny graphics mod! Check out my totally not cheat mod! Jobs in Stellaris...
Vassals Expanded and Reworked
Created by lpslucasps
For Stellaris 2.4.1 This mod expands how vassals work. It adds 9 new types of subject empires for default countries (1 for each ethics + 1 for hives), 9 new types of subject empires for megacorporations (1 for each civic) and 12 new types of subject empire...
VitesseDL's Expanded Traits
Created by Lylant
Mod Contents This mod adds 108 traits for species. This contains 20 special characteristic traits, 6 basic characteristic traits, 51 ordinary traits in total 77 traits for biological species and 8 special characteristic traits, 2 basic characteristic trait...
We've got a policy for that
Created by Blu Macaw
Current number of custom policies equals 28! 28! They are no ordinary policies. Will you risk destruction of environment and brake worker rights to afford better fleet? Will you try to control information in hopes of adopting government values? Policies ar...
Wiirlak Additional Civics & Origins [2.6.3]
Created by Wiirlak
: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2425550468 This mod add a total of 20 civics to the Gestalt Consciousness and Corporate authorities and 19 origins for diverses empires type to create more distinct playstyles and a few uniques ways ...
Xtra Civics
Created by Kirksko
https://i.imgur.com/p7Fv1Z6.gif Xtra Civics Xtra Civics adds 8 new civics. ------------------------------------------------------------------------------- Civics List: --------------------------------- Basic Assistance ------------------------------------ ...
Zeta / Map Modes
Created by Panda
Adds few useful Map Modes Fleet Power Economy Trade Scientific Advancement Population Empire Personality War & Peace Claims Government Type ...
Ziaskehorn: an Ancient Relics Story [DEPRECATED]
Created by QUENTOPOLIS
A new archeology story, digsite, and special relic! Description This is an original story for Stellaris told via the the previously brand new digsite mechanics introduced in 2.3 "Wolfe" and the Ancient Relics storypack. The story includes a special relic e...
! Reworked Advanced Ascension
Created by scroll
Adapting to Stellaris 4.0 This mod is to add new advanced ascensions based on vanilla ascensions 30 new Advanced Ascensions The upper limit of the ascension slot has been increased, which requires UOD series for UI support Future development of this MOD ha...
z Expanded Traits, Civics, Pops, and More
Created by Tovius
For Stellaris 4.0 This mod adds a large number of new traits and civics, among other things. Please see the discussion post for a full list of features. Special Thanks to Kuyan-Judith for allowing me to integrate their Trait Upgrader and Better AI Trait-Mo...
SE - Cloning
Created by MnCnNn
Help the Mod at Paypal https://steamuserimages-a.akamaihd.net/ugc/1503594014308756957/6E0E9DC4A4C858C2B1BB5BAE7B3EFEB69C504BC1/ Requirements NONE. Details Given that this mod affects events, edicts and traits, it is not achievement friendly. It can be used...
Argent Energy Betherian Stone Replacement 2.7.2
Created by Doctor Verum
How comes a super-advanced space-age civilisation that can travel across galaxies, build constructs that are several kilometers across, and rule over billions, still rely on burning some dirty old rocks for energy? No, I have a much better alternative. Arg...
MIXER
Created by SeGAD
Сборник переводов на русский язык. Также, допереводы и правки других локализаций, и другие фиксы. Заходите почаще, список в процессе наполнения... 1. Automatic Station Builders - 2. Additional Vanilla Buildings - 3. Movable Space Fortress - 4. Starbase Ext...
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19 Jul, 2020 @ 5:48pm
порядок установки
SternRitter