Stellaris

Stellaris

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MSC - Stellaris - [multiplayer extention]
   
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Description
Mod Storage Container - Stellaris

Collection for modding blueprints to extended guided multiplayer games
Items (56)
Coop: Start in Teams
Created by Persepheus
finally updated for 3.8 Thanks @ Snownova for finding a fix Please tell, if something else does not work Added some Vassal features. It's not much, I want to do it right with a complete rework, but that may cost some time... For now you can: - Set Slot 2-1...
Objective: Complete
Created by starchitec
Observer Controlled Rewards for Custom Game Objectives This adds events that allow an observer to grant bonuses to player empires during a multiplayer game. This is meant for a game where an observer acts as host and game master, with preset objectives and...
Research Rubberbanding
Created by McAwesome
Tired of having 1 empire be very far ahead, or you being stuck far behind everyone else? well, git gud But also, this mod applies a research penalty to empires that are ahead of everyone else and a bonus to empires that are behind. This penalty or bonus is...
Intervene: Help Friendly Nations - FunEFork
Created by MrFunEGUY
Short Description: - This mod grants all empires an edict that allows them to enter into wars being waged by their allies. - In a Federation, only the Federation leader can suggest joining an ally's war. For the purposes of this mod, an ally is an country ...
Federations Expanded
Created by Markellus
UPDATED 26/04/2021 (see changelog) DISCORD: https://discord.gg/sbd3nWnAud This mod adds a bunch of new federation types, perks and laws. Here's a short description for Federation types: PROSPERITY BLOC (Egalitarian): This federation emphasizes on mutual co...
Playable Unplayables
Created by SonicBlue22
Allows you to control any fallen/awakened empire, crisis empire, or marauder empire. All this mod does is use the "set_player" effect that is present in the vanilla game (it's what allows you to switch to the robot uprising). Any unexpected behavior that a...
Bigger Sliders
Created by xxmachdxx
Allows the following galaxy sizes: 20,40,60,100, (TINY-) 200,400,600,800,1000 (VANILLA) 2000,3000,4000,5000,10000 (HUGE+) Performance Warning: A high spec computer is required for some of the larger sizes. Additionally, the Stellaris engine is being pushed...
Morbid Origin 3.0.2
Not every nation in the galaxy are lucky ones who are able to achieve FTL- Age peacefully and smoothly, some fall on hard time and struggle desperately for their own survival. Can you lead these poor nations out of the nightmare and claim a rightful place ...
Banned Origins
Created by Donald J. Trump
Banned origins for MP balance Currently banned: Shattered Ring, Hegemon, and Scion Disabled AI use of all banned and Doomsday origin...
Spawn my darned custom empires already!
Created by Reaper
Increased chance of your own custom empires to spawn. 90% for a custom empire to be selected* 60% chance for a custom empire to spawn as fallen** If you run into trouble, check the mini-guide further down! Tell me why I clicked this mod and why the man in ...
Stellar Map Extenstion
Created by Aetherum
Description: Stellar Map Extension is a small elegant modification, which aims to extend the gameplay for players who like to build tall, multicultural or pure empires. ---------------------------------------------------------------------------------------...
Deprecated! - Read Description - Protectorate Research Agreements
Created by MrFunEGUY
Deprecated Just use: Vassals Expanded and Reworked - FunEFork ...
Random Guarenteed Precursor [ v.3.1.* ]
Created by Past The Future
Guarantees that each player in a multiplayer game (of seven people or fewer) gets a different random precursor. If more than than seven players are in the game it should behave like normal game behavior after the 7th player. If someone plays it with more t...
Isolated Home System [2.8]
Fixed copy of original mod Isolated Home System by 541051227. This version uses only wormholes to isolated clusters, so you (or AI empire) are stuck there until you research wormhole travel. https://i.postimg.cc/yxxVY1MW/rate-favorite.gif https://i.ibb.co/...
Large AI Fleet Size - Extreme Edition
Created by Red-Eyed_Gelynome
For Stellaris 3.6.* This is an Extreme Version of Large AI Fleet Size Mod Choose only ONE version, Extreme OR standard! Difference from Standard LAIFS Mod -Even more forces the AI to build build build ships. -AI gets 400 alloys per month starting on 2210 -...
Large AI Fleet Size
Created by Red-Eyed_Gelynome
For Stellaris 3.4.* A lightweight mod design to make the default AI Empire to build more ships. If you want a more challenging version of this, try: Extreme Version Basic Features: -Force the AI to build more ships without sacrificing their alloy economy -...
(DEPRECATED) More Aggressive Personalities (Compatibility Version)
Created by TechSY730
DEPRECATED: The base More Aggressive Personalities mod now uses this layout, use that instead. I have updated this for 3.0, but will likely not do any updates beyond this. Tired of Devouring Swarms not devouring much? Tired of Determined Exterminators bein...
Federation Origins
Created by Bug Behemoth
Federation Origins This mod adds a total of 10 Origins and 10 Civics Discord Link for those that are interested ORIGINS United We Stand Start as the leader of a Galactic Union Federation Origin Equivalent of Galactic Contender Union's Trust Start as a memb...
Dynamic Difficulty - Ultimate Customization
Created by Gratak
Ever had the problem that early game was way to hard and either you die early, or the game becomes boring very soon afterwards? Or do you think the game is too hard/easy in general and the player would deserve some bonuses/penalties? Or do you want stronge...
Engineers of Life - 1.3.7 [DEPRECATED]
Created by Neko
https://i.imgur.com/mmstPp7.png Introduction This mod enables you to fill the galaxy with more life by creating new primitive civilizations or breeding your own space creatures. I constantly work on and update the mod. Below you'll find a list of planned f...
Protectorate and Vassal can expaned
Created by maayanmagal
main goal: allows protectorate and vassals to expand secondary changes (and balance): allows research agreements and commercial pacts with subjects allows subject to join federations (even with enemies) change the benefits from protectorate to be (-0.75 re...
Lazy Mode - Unlock auto explore & research.
Created by Zibbly
Lazy Mode Simple mod that unlocks automated research and auto explore at the start of the game. The original technologies are untouched. Mod should be compatible with everything. I spent more time writing the description than making the mod....
Robot Rights
Created by Ratzfatz
This simple mod allows xenophobic empires to give their robots full citizenship and allow them to participate fully in the armed forces. They no longer consider their own creation as "too alien". This mod affects the following files under Stellaris/common/...
Awaken Fanatic Purifiers [deprecated]
Created by Nekko
This MOD invites a powerful Fanatic Purifiers into the galaxy. * They don't always come, but they are very likely to appear. * The Fanatic Purifiers and Determined Exterminator gets a powerful bonus. * If your empire is fanatic purifiers, we recommend that...
Galaxy Bank
Created by DrBLOOD95
Compatible with 3.0.X ✔️ https://i.imgur.com/ilmZlI8.png INTRODUCTION Hey guys, with Stellaris Megacorp we have the possibility to make has much profit as we want. But sometimes our resources will reach the limit of our capacity not allowing us to make mor...
Galactic core systems
Created by VS-lockon
you ever played Stellaris and think i wish there was a Galactic core systems like in Star Wars and Mass Effect. ...
Jumpn't Strategy
Created by GonDragon
This mod makes a few thing to make the player less dependent on Jump Drives to subjugate its enemies, without entirely removing them from the game. I designed it around a Multiplayer that I am planning. * First, it removes the normal Jump Drive from the re...
Simple Multiplayer Handicap Mod
Created by General Anesthesia
Version 1.13.0: Allows players on game start to select their skill level between Weak, Regular and Strong. Weak will give them a bonus to science, economy and military. Regular will give no bonuses and Strong will give a penalty. Those who choose Weak and ...
[ABANDONED] Make any AI an Advanced Empire
Created by specialk51288
*********Updated for 3.6.1********* Advanced AI Empires You can pick which custom AI empires you want to spawn as Advanced Empires using any one of the methods below: 1. Use the Advanced Empire civic; or 2. Use the Advanced Empire origin; or 3. Use either ...
PEST Multiplayer Spread
Created by PracticalM
PEST Multiplayer Spread is designed to give player empires more room than both the standard Stellaris and the No Clustered Starts https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=687226658 mod. Do your multiplayer games devolve into the winner being ...
No Enclaves Updated
Created by bkYaroslav
Prevents all enclaves from spawning in the galaxy, including the Overlord DLC ones....
[ABANDONED] Custom Fallen Empires
Created by specialk51288
*********Updated for 3.6.1********* This mod allows you to create a custom empire that generates as a fallen empire in the game. The empire that you create replaces the existing fallen empire of the same type (e.g., Materialist, Spiritualist, Xenophile, Xe...
Regress Colony
Created by specialk51288
*********Updated for 3.14********* This mod adds a decision to colony worlds that allows you to regress them to a primitive stage of your choosing....
Become an Ascended Empire
Created by Cabal
С данным модом вы сможете вознести свою империю, что в свою очередь откроет доступ к особой гражданской модели с солидными бонусами, а также зданиям и технологиям угасших империй....
PHI mp balancing (for 3.2.2)
Created by MarioMinaccia
PHI 1.6b Wiki page --> HERE Strategy Guide --> HERE Complete Changelog --> HERE This mod is stable and playable AND always under further development. I have been working on it since October '20, and it is now at its 1.6b version. I'm actually using this mo...
Disable Juggernaut Shipyard[No-longer Maintained]
Created by MrGTout
通过移除主宰的船坞来防止用舰队管理器增援时,舰队管理器选择让主宰的船坞建大多数船而不是用船坞数更多的恒星基地/巨型船坞来建。任何没有修改common/ship_sizes/18_juggernauts.txt的mod应该都兼容。...
Slow expansion
Created by Tenemo
Increase some base influence costs for both the AI and the player. Slows down expansion considerably. - Starbase base cost 75 -> 225 - Starbase cost added per hyperlane jump away +75 -> +150 - Claim base cost 50 -> 100 - Claim cost added for upgraded starb...
[4.0.*] Stellaris: Survival Necroid Invasion
Created by MrFreake_PDX
Updated to 4.0.*! Stellaris Survival: Necroid Invasion is designed to be a Co-op Survival Multiplayer for Stellaris but also plays great in singleplayer! Technically played publicly the first time at PDXCON2022 in Stockholm, Survival: Necroid Invasion pits...
AnonymousMP
Created by S4rvin
Hello, every adventurous person who somehow ended up finding this mod!!! READ THIS PARAGRAPH BEFORE PLAYING 1. Change your steam status to invisible 2. Always create new species before playing and add random names 3. Choosing meta origins/ethics/traits isn...
Skip Early Game Updated
Created by Librarian
Doesn't need updates, the code made by Slade is clean and doesn't affect any of the base game code of Stellaris in any way that could cause incompatibilities. I just changed a single line that stopped the mod from working and uploaded it for those who were...
Megastructure Remover
Created by FAPLZ
1. Megastructure Remover: Version: 1.6.3 1.1 Main-Mod: This mod adds a new Menu with which you can remove different megastructures. To open the Menu, go in the edicts list (F2). There you can find a option to open the Menu. Then choose your owned megastruc...
Megastructure Remover Sub-Mod
Created by FAPLZ
Megastructure Remover Sub-Mod: Important: Without the Main-Mod you can not use this Mod! You can find the Main-Mod here. The Sub-Mod adds a simple way to remove a Megastructure with a trashcan symbol in the HUD. This Sub-Mod makes it easier to remove Megas...
PMC - Playable Mercenaries
Created by Capelett
Overview PMC-PM overhauls the "Private Military Companies" civic. In the base game, this civic describes your empire as having PMCs "on its payroll", however with this mod, you are the PMC. Upon starting a war, other empires are able to purchase your suppo...
Stay In Line
Created by Prokopyl
SIL — Stay In Line A simple mod enforcing common "fair-play" rules found in multiplayer games, both for players and AIs. This mod is new and therefore to be considered EXPERIMENTAL. It has not been play-tested much yet, so constructive reviews are welcome!...
Galactic Technology Eras
Created by Past The Future
Mod is pretty much immune to game updates and will likely continue to work for the foreseeable future. Just ignore the warning that says the mod is out of date. What it does: Introduces technological eras that need to be progressed in before the next tier ...
DarkSpace (Stellaris 4.0)
Created by Exakan
OLD PRE BIOGENESIS 4.0 VERSION: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3476300541 What does DarkSpace do? - It is a Vanilla+ and Roleplay mod, not an overhaul. DS will not change basic game mechanics - Compatible with 99% of all other mods....
Criminal Heritage Expanded
Created by N0bbody
The idea is to straight up buff the "Criminal Heritage" civic, so that it's viable against AI and in MP. It was meant for coop play with friends but I wanted to share it, in case someone wanted something similar and also to improve the balancing. Since the...
L-Cluster Outcome Selection
Created by kroun
A mod that allows for the selection of the L-Cluster outcome. 10 days after the start of the game, you will get an event that allows for the selection of the contents of the L-Cluster. In multiplayer only the host will get this event. Translations French b...
Event-Spawned Empires Multiplayer Origin - Glacorian Dev.
Created by Wolf478
Support Us! If you would like to see more content from the Glacorian Universe, as well as more Game Mods, please lend us as hand as we take this development journey together. Patreon https://www.patreon.com/GlacorianDevelopment Content In our joint efforts...
War Sectors
Created by MikeWe
http://i.imgur.com/yWO5Dre.png War Sectors Don't want to spend time clicking through each sector to build up your fleet or worry that you won't have enough minerals left for buildings and no energy to support them? Then this mod is for YOU! This mod allows...
Every System Independent
Created by MustaphaTR
Random silly thing that i decided to make thinking of the Every State Independent mods from Hearts of Iron 4. Doesn't really play well as it removes a good chunk of the gameplay, but i wanted to post it here anyway. Basically after the standard galaxy setu...
Relic Trade
Created by Era [FR]
https://i.imgur.com/fVVaDCS.gif Relic Trade Current version: v4.* Trade your relics with other empires! This mod introduces a new feature that lets you send your relics to other empires through a simple and immersive interface. Whether it's for a diplomati...
Civ-esque Game Handicap
Created by Judebot
Civ Style difficulty levels for multiplayer handicapping. # Starting At the start of the game each player is able to chose a difficulty. Every players difficulty is announced to all other players to prevent unfair choices! # Later Each player also gets an ...
Balanced Start
Created by Scooter
Tired of starting a new game only to discover your guaranteed habitable planets are miles away? Or worse — that there are no minerals or energy sources near your homeworld? This mod solves exactly that problem! ### ⚙️ Purpose The goal of this mod is to ens...
Nomadic Empires and Pirates
Created by Flemmi
Play as Pirates or Nomads Works in Multiplayer, No Planets required, Any Empire, Any Mod (Propably) How to Play Choose the Nomadic Origin To be a pirate, choose the "A Pirates Life" Civic To raid other empires, you can declare a War with the Raiding Casus ...
Scooter Galactic Comunity
Created by Scooter
🧭 Scooter Galactic Community – Testing Phase v0.7 (W.I.P) Inspired by the great Entropy Mod 🙂 Tired of the slow pace of the Galactic Community? This mod speeds up galactic politics and adds a brand-new Empire Management resolution category focused on vassa...