Age of Wonders III

Age of Wonders III

Not enough ratings
Overly expansive AoW 3 mod collection
   
Award
Favorite
Favorited
Unfavorite
Description
Collection of AoW 3 mods for long SP large map playtrhroughs. Both DLC's required.

Suggested settings:
Large continents map
Emperor difficulty
Empire building game flow
Low water and mountains sliders
Start with town
Unifier victory for 6 beacons
Easy cosmic happenings
Ultimate slow game speed (personal preference)
Items (68)
Age of Wardrobe Extended
Created by Petra-DF
REQUIRES GOLDEN REALMS AND ETERNAL LORDS DLCS! Add more content to leader creation: -64 new backgrounds to select for leaders. Now in total there are 89 unique backgrounds. -Enables all outfits for all classes. -9 new hairstyles for Goblin females. -4 new ...
Alternate Deployment Mod
Created by highwayhoss
A mod that changes the starting formations for units in tactical battles. It changes formations so that all units are farther back deployed in a single line of two groups. This makes armies less vulnerable to a first turn attack and enables all units to ge...
Animalistic Evolution
Created by Lord Cameron
Evolutions for some druid summons that didn't have any. (Tiger, Dread Monkey, Warg, Dire Penguin, Boar) Note that even if a creature evolves into an already existing unit ex. Boar -> Blighttusk Boar, it will be much stronger than the normal unit....
Archon & Tiefling Races Mod
Created by Eomolch
This mod brings back the Archons as a playable race! Pick your class, choose your specialisations and prepare to lead those ancient warriors of light into combat! As of version 1.0 this mod in addition adds a second race, the Tieflings! Emerging from the d...
Armageddon Fix Lost City Happiness Penalty
Created by Melth
The Armageddon spell states that "The caster's Empire ignores the 'Lost a city' negative morale modifier." Due to a bug, this was false. This mod fixes that bug so that the Armageddon spell will now remove and negate the morale penalty for losing a city....
Army of Animated Corpses (cadaver variant)
Created by Capitan Joruus
Necromancer fan but bored with cadavers crawling around? This small mod (my first one) just raised up cadavers and gave them some hand weapons....Now it seems a real Army...Army of Animated Corpses! I used vanilla resources only! Features: 1- DLC3 required...
Ayalin Premium Archdruid Mod
Created by Ayalin
This mod is focused on improving the Archdruid Class game experience and contains: - Since the 2.0 update, a full rework talent tree for all archdruid heroes. See the following discussion topic for the complete liste of changes : https://steamhost.cn/steamcommunity_com...
Ayalin Premium Defender Mod
Created by Ayalin
Hey guys - I did not have the time to make new mods since a long time, because I have been busy with creating my own game with other friends, and we have just started to communicate about our project on twitter ! We are doing a Roguelite/RPG on mobile and ...
Ayalin Premium Dreadnought Mod
Created by Ayalin
This mod is focused on improving the Dreadnought Class game experience and contains: - Since the 2.0 update, a full rework talent tree for all Dreadnought heroes, a new strategic spell, and various improvements to the Gyrocopter unit. See the following dis...
Ayalin Premium Necromancer Mod
Created by Ayalin
This mod is focused on improving the Necromancer Class game experience and contains: -Since 2.0 update, a fully reworked skill tree for all Necromancer heroes, with new abilities and new visuals across the board- see complete change list here : https://ste...
Ayalin Premium Rogue Class Mod
Created by Ayalin
This mod is focused on improving the Rogue Class game experience and contains: - Since 3.0 (update 26/08/2022), a fully reworked hero skill tree (see dedicated discussion topic here: https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/1763432370/331...
Ayalin Premium Sorcerer Mod
Created by Ayalin
This mod is focused on improving the Sorcerer Class game experience and contains: - Since 2.0, a fully reworked hero skill tree as well as various compatibility improvements and balance tweaks. See the discussion topic here for all the new hero skill chang...
Ayalin Premium Specialisation Mod
Created by Ayalin
This mod is focused on Specialisations and adds more than 40 new spells to the base game, with: - Since V7.0 and more, all possible combinations of Adept+Master combined into one unique specialisation, a set of seven quadra-combinations, one hepta-combinat...
Ayalin_Premium_Empire_Building
Created by Ayalin
This mod adds a big chunk of content related to empire development, with a big focus on adding new mystical city upgrades to the game (pretty much all structures which do not have a mystical city upgrade associated with them in the base game get one). New ...
Ayalin Premium Warlord Mod
Created by Ayalin
Back after a long break, as you can see^^ but happy to present to you my take on the warlord class, I hope you will enjoy playing it as much as I did creating & imagining it ;) You will find: - Since the 2.0 update (26/10/22), a fully reworked hero skill t...
Chivalrous Intentions
Created by That Human
For non-Steam users: https://www.moddb.com/mods/chivalrous-intentions Please note: Many units use DLC content to work! Without them many units will be missing! If you have problems with invisible models: https://steamhost.cn/steamcommunity_com/app/226840/discussions/0/...
City, Population and Alternate Strategy Boost with Research Slowed
Created by Sheph
Are you tired of happiness being by far the most significant determiner of success? Are you tired of strategies where swarming the enemy early pays off. This mod was built closely with the Empire Building Mod in mind. Happiness effects are reduced about 18...
Corrupt the Source - Extensions
Created by Gloweye
A Corrupted version of the Inn, called the Haunted Inn, is implemented, and a Cleansed version of Well of Souls, called the Well of Life. A Cleanse the Source spell will reverse Corrupt the Source. Well of Life, Haunted Inn, Corrupted Farm and Corrupted Sp...
Corruptor Class
Created by Doopliss
BEFORE YOU DOWNLOAD This mod requires both the Golden Realms and Eternal Lords DLCs. It is not recommended that you make AI Leaders with this class. The AI automatically tries to figure out how to use new spells, units and abilities, and testing suggests t...
Corruptor Class AI
Created by Doopliss
BEFORE YOU DOWNLOAD This mod requires both the Golden Realms and Eternal Lords DLCs, as well as the Corruptor Class mod available at https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2355333367. THE CURSEWEAVER The Curseweaver is a new primary class, ...
Decodence + Archon/Tiefling Race Compatibility Patch
Created by Champion Cynthia
This simple patch properly integrates the new biomes (tundra and autumn) from Decodence into the racial preferences of the two races added by Eomoloch. Additionally, this fixes the bugs in Decodence where only cities were reacting to the new biomes (i.e. u...
Decodence + Racial Heritage Compatibility
Created by God Of Sheep
Changes related to Decodence and Racial Heritage, done with basically zero testing in 15mins, so let me know if you find issues. I did notice a Fertile Plains production bonus definition in CityPropertiesLogic.RPK, not sure how to get/trigger this, But can...
Decodence - Map Editor Content
Created by Charlatan
Decodence Mod: Various Editor Upgrades! Decodence Mod wants to satisfy your decadence - create decorated decadent maps - decorative decals now included! = LEADER CUSTOMIZATION ADDITIONS = https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=605046990 = OP...
Decodence - RMG Integration
Created by Gloweye
Decodence Mod: RMG Integration The aim of this patch is to include all Decodence's changes into the Random Map Generator. Includes: - Themes: --- Tundra --- Autumn - Structures: --- Sword of the Ashen Rose (Water Structure, seperate randomization, equal ch...
Decodence for Empire Building Mod
Created by Der Mentat
This mod fixes some compatibility issues between the Decodence RMG Integration and the Empire Building Mod. Without this mod racial gouvernance won't work properly. Additionally it adds four Mythical City Upgrades to the new structures from the Decodence M...
Defensive Structures
Created by CapitaineYolo
Most structures are now "defensive", which means that like with fortresses & cities their battle maps are also used on adjacent hexes. Requires Resource Conversion Spells to keep them compatible. Link to my other AOW3 Mods...
DestructionPLUS
Created by dilaguna
Adds 3 new spell for destruction magic Summon .. ahhh you will see it )))...
Dwelling Evolution
Created by Nordos/atord
A rather simple mod with two goals: - making dwelling-units a bit more interesting by adding evolve to the mayority of them - adding a Palace for each dwelling upon building all buildings in a dwelling. Each Palace costs 500 gold and 200 mana, generates 20...
Empire Building Mod
Created by Der Mentat
As the title says the main purpose of this Mod is to bring more depth to the Empire Building aspect of Age of Wonders. This includes as an essential part an expansion of the concept of Mythical City Upgrades – but the Mod contains also a lot of other conte...
Empire Building Mod Additional Heroes
Created by alexej
Getting new and unknown hero when playing this game increases fun factor and makes new maps less repetitive so when I found Heroes of Datel mod adding 106 heroes to base game asking permission to rework them for awesome, great and not-play-without Empire B...
Extended Settings - More Game and Map Setting Options
Created by Samurai190
UPDATE 1.3 adds: Added a new Map Type - Single Continent (quite chaotic) Added Starting Expenses options Added various new Game Speed options in RC:x% CGR:x% format Increased the max number of minutes for Turn Timer to 255 Seals of Power - Increased Seals ...
Fortress Additions Addendum
Created by leon feargus
FORTRESS ADDITIONS Replaces the 'Build Fortress' and ‘Build Watchtower’ abilities of Builders with the 'Build Sentry Camp' and ‘Build Lookout’ abilities. Upgrade chains are: Sentry Camp -> Wooden Fort -> Stone Fortress -> Stronghold and Lookout -> Watchtow...
Frost Specialization
Created by Nolan Kotulan
Inspired by the White Walkers of Game of Thrones and the Frostlings of Age of Wonders III, this mod adds the Frost specialization which is a mix of the cold and ice related skills found in the Air and Water specializations, without including unrelated ones...
Global Archer Nerf
Created by knappetroll
Reduces the damage of all ranged attacks by 1, units with multiple damage types only have 1 one of them reduced. This mod is to reduce ranged-unit dominance within the game, if you are as tired of it as I am....
Lost Library Revamp
Created by Gilafron
This mod alters the defenders and the rewards for lost libraries. For defenders, it includes more support units as well as a few potential supernatural guards. For rewards, it no longer pulls from the player's spell book. Rather, it rewards two spells from...
More Blood
Created by ElJoe
I barely noticed blood during playing this game, yet it was present. This mod increases the visual presence of the blood after impact. Tried to keep things a bit realistic. It only changes the numbers of the visual presentation in the FX file (Brighter blo...
More Colors for Coat of Arms
Created by Nolan Kotulan
This mod adds 1 grey and 20 carefully selected vanilla friendly colors for coat of arms. Colors remain different enough from each other as well as from vanilla ones to avoid any confusion. These colors have also been chosen to perfectly fit the vanilla gam...
Noin's Mod
Created by Noin Trongaz
Mod, containing various gameplay and visual changes. Requires Tibbles' Racial Class Unit Reskin Mod (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=519678240) and both DLCs to function. Main parts of the mod are: 1. Ranged Combat Overhaul Changes to...
PBEM & Single player Balance Mod 1.31
Created by Zaskow
1.31 version was released! 1.3 Changelog What is the PBEM & Single player balance mod? The PBEM & Single player balance mod aims to balance the game for PBEM and single play, that is to say to make it possible for any combination of class/race/specialisati...
PBEM Balance for Empire Building Mod
Created by Der Mentat
This mod makes the Empire Building Mod compatible with the PBEM Balance Mod from hilliadan and Zaskow. Currently it’s based on v1.2.8. You need the PBEM and Single Player Balance Mod as well as the Empire Building Mod to use this mod. Of course the additio...
Production Nerf
Created by Rollar
Nerfs production by 30%, increasing the length of game and the importance of prioritizing your build. Recommended for use with slower game speeds. Alters starting avatar skills....
Racial Class Unit Reskin
This mod reskins the Racial Class units in the game, to give them more character, and make them easier to distinguish. Direct download can be found in the OP of this thread: Official Forums Link Units reskinned in this version: Arch Druid's Hunters & Shama...
Racial Heritage + Empire Building fix
Created by God Of Sheep
The Tigran Luna Academy (T2 path of good) from racial heritage building is supposed to grant: Shredder produced in this city gain {frostBonus} ranged damage, frostbite projectiles and phase. When Empire building mod is installed every other unit (and the n...
Racial Heritage - Brimstone Quarry Fix
Created by Champion Cynthia
By default, the Brimstone Quarry (from Stormy Heights dwarves) added in Eomoloch's Racial Heritage Mod doesn't do anything. This simply fixes it....
Racial Heritage Mod
Created by Eomolch
This mod aims to add subfactions to each race, one for good and one for evil alignment (production isn't tied to alignment though). This includes 4 new units (2 per subfaction) which are unlocked in separate and mutual exclusive building chains that give s...
Racial Heritage Mod - Archon & Tiefling Extension
Created by Eomolch
This mod extends the racial heritage mod for the archon and tiefling races. Now you can discover the effects of centuries passed in the shadow realm on the archon people. What will happen when those, that embraced its corruption and magic, will rise to pow...
Resource Conversion Spells
Created by CapitaineYolo
SUMMARY Adds a spell that lets the player change which type of resources a structure provides. The AI ignores this. EXAMPLE The gold mine produces 10 gold whereas the mana node gives 10 mana. You can now convert the gold mine to produce 5 production and th...
Return Of Wonders - Spheres and Spells
Created by ElJoe
This mod contains of 3 parts. Part 1 can be used without the other 2. Part 3 requires part 1 and 2. Part 2 requires part 1. This mod was made and played together with the good ol' Stranger. Still some loose ends, which might never be finished. We had a goo...
RMG Compatibility - CtS and Decodence
Created by Gloweye
This is a compatibility patch that allows Decodence and Corrupt the Source - Extensions to work together in the Random Map Generator. Required Mods: Decodence - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=520692430 Decodence RMG Integration --- h...
School of Enchantment Mod
Created by cbower
School of Enchantment in it's original form can be overpowered and pushes the sorcerer towards spamming supports, since Inflict Stun is so profitable. This mod attempts to bring supports back into the tradditional role of being a support unit while maintai...
Somewhat Impeding Mountains
Created by A Tiny Cat
Similar to Mike's "Impeding Mountains" ( https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=541329370 ), this mod will bump up the movement cost for mountains. However, having a base movement cost of 40 can sometimes be problematic. In my case it was a ...
Terraforming Plus
Created by Naetell
The cleanse the lands spell is now an avatar spell. Researching a new skill called Greater Terraforming will automatically grant you several variations on it as well to turn terrain into other terrain types. Simply research Terraformer when it shows up in ...
The Harder they Fall - Minor Combat Overhaul
Created by Funi Time
Goal: This mod aims add an opportunistic element to combat, and allow for new tactics based on situational factors. It increases the effectiveness of dragging down enemies with numbers, incentivises the use of melee over ranged, and applies dynamic unit ef...
Tougher Seal Guardians
Created by HousePet
Powers up Seal guardians to be a T4 and T3s instead of a T3 and T2s. I've thought that the rewards available from these should be harder to get and that Seal Victorys seem to start too quickly for me, so I made this mod to address this....
Travel Stones
Created by Lord Cameron
--This mod is 100% compatible with everything-- You know how when you have a massive empire it takes the rest of the game to get that awesome new Juggernaut from one side to the other? Well no more! This mod adds all new walking technology, the Travel Ston...
Triumphant Heroes
Adds 35 new recruitable heroes to the game! Direct downloads can be found in the OP of this thread: Official Forums Link All names are English, Russian, French and German right now, if you'd like to help with translating into Polish, then let me know! Big ...
V-Mods: Domain
Created by Varegi
V-Mods: Domain Adds a few upgrades to increase your domain size to the city buildings after you have Masters Guild, Observatory, Stone Wall and War Hall built in it. Also changes all the spread-type spells like Arctic Empire to spread in an almost doubled ...
V-Mods: ECCH - Box of Cataclysms
Created by Varegi
V-Mods: Epic Cataclysms and Cosmic Happenings - Box of Cataclysms I highly recommend using this with my other mod (Invasions), or any other mod that adds harsher happenings to the game. Modifications to the Box of Cataclysms: - Changed the casting point re...
AI Unshackled - AI Cities and Tactics Extended
Created by Funi Time
Goal: This mod attempts to upgrade the performance of the AI (within the limitations of the modding tools available), as well as make some minor changes to the Disjunct feature and Quest frequency. This mod is inspired by "AI Difficulty Mod - Limit Break" ...
Everyday Hero - Rarer Heroes
Created by Funi Time
Goal: All these everyday heroes, getting hired for peanuts, never asking for anything other than their sign-on pay, marching to their deaths on command, just to be replaced moments later by the next everyday hero. Not anymore.. This mod aims to make heroes...
Epic Mounts V1.5
Created by Musashi
Adds big variants of existing mounts to the game. Golden realms and eternal lords DLC needed. The mounts have powerfull abilities. They are added to item sets, so they can be found as rewards although very rare. Mounts added: Giant Dire Panther Giant Tiger...
City Building & Upkeep Extended - for Ayalin's Mod Collection
Created by Funi Time
Goal: Players will now have to prioritise increasing city capability vs growing city size and wealth generation vs funding armies. Naturally these priorities will shift over the course of a game. Be prepared to use ‘build housing’ to quickly reach the next...
Who's Laughing Now? - City Happiness Reworked
Created by Funi Time
Goal: This mod attempts to level out the playing field when it comes to city happiness. In the vanilla game reaching the cheerful happiness level on a city is quite easy, and results in a huge 50% bonus to output. This is not necessarily a bad thing, but i...
Tier
Created by GorbadIronclaw
Personal workaround for Funi Time tougher troop setting (+1 def and +1 res to all tier troops on iron medal) incompatibility with EBM combined with unit upkeep fix meant for my Overly expansive AoW 3 mod collection. Credit to Funi Time for the idea....
V-mods domain EBM compatibility
Created by GorbadIronclaw
Simple mod to make V-mods: Domain compatible with EBM. Requirement for Domain I changed from War Hall to Barracks....
Ayalin Premium Theocrat Mod
Created by Ayalin
Hey guys this is it- the last opus of the Class Premium Mods, finally done after a loong break between the first ones (Rogue/Dreadnought/Archdruid/Necro/Mage) started in 2019 and the last remaining ones (Warlord & Theocrat) in 2022. The feeling of achievem...
Attack Protocol - Long Game
Created by Funi Time
Welcome to Attack Protocol: Long Game This is a revised version of Attack Protocol: Roaming Army Overhaul to suit players who prefer slow game speeds, or AI survival over the challenge of the original mod. This version has all of the same core features of ...