Avorion

Avorion

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Items (62)
(SDK) Overhaul - Ship & Station Generation - Into The Rift fixes
Created by thelich
Fixes to support 2.2 version and Into The Rift DLC: * Empty faction names and hostiles fighting each other. Note - already generated factions will keep blank names. You can remove factionXXX.dat files (all of them) in galaxy/factions folder - they will be ...
1.0 Orders and Looping [2.0+]
Created by ItalianMafiaGuy
Description Restores several map orders from Avorion 1.3.8 that were removed in Avorion 2.0, while still working alongside the new captain missions. As of the Avorion 2.0 stable release, only stable versions are supported. Restored Map Orders Mine Refine S...
Arsenal Extension - Helix Cannon
Created by KnifeHeart
Adds a new weapon to the game inspired by Descent 2's Helix Cannon. The Helix Cannon is an energy weapon that alternates between firing a blast of five tightly-grouped spread of shots, then five loosely-grouped spread of shots, then five extremely loosely-...
Arsenal Extension - Lancer
Created by KnifeHeart
Borrowing some design ideas from the Vauss Cannon, the Lancer is an always-coaxial laser that's available anywhere that you can find a standard Laser Turret. However, it is less common. Does not suffer from the same issues that impact the standard Laser (p...
Arsenal Extension - Pulse Accelerator
Created by KnifeHeart
A deadly weapon that fires extremely powerful bursts of charged particles, the pulse accelerator is a fearsome sight on any capital ship. These are only available quite a distance into the galaxy, and are vanishingly rare. However, any captain who gets the...
Arsenal Extension - Fusion Cannon
Created by KnifeHeart
Adds a new weapon to the game inspired by Descent's Fusion Cannon. The Fusion Cannon is an energy weapon that features a very low rate of fire, but devastating single-shot damage. Compared to a standard cannon, it fires more slowly and has a shorter range,...
Arsenal Extension - Spreadfire Cannon
Created by KnifeHeart
Adds a new weapon to the game inspired by Descent 1's Spreadfire Cannon. The Spreadfire cannon is an energy weapon that alternates between a blast of three tightly-grouped shots, then three loosely-grouped shots. Works decently well against large groups of...
Arsenal Extension - Slug Gun
Created by KnifeHeart
A cross between a railgun and shotgun, the Slug Gun fires a wide spread of high-velocity projectiles that are capable of penetrating weak sections of a ship's hull. Slug Guns can be found anywhere that a railgun can be found, but they are slightly less com...
Arsenal Extension - SRM Launcher
Created by KnifeHeart
A small missile launcher that offers unparalleled burst damage, the Short Range Missile - or SRM for short - belches out a cloud of fast seeking missiles. Don't let their small size and low DPS fool you - any unshielded hull will be torn to pieces in short...
Arsenal Extension - Vauss Cannon
Created by KnifeHeart
Adds a new weapon to the game inspired by Descent 3's Vauss Cannon. The Vauss Cannon is an always-coaxial weapon similar to a chaingun with significantly increased shot velocity and range. Vauss Cannons are available anywhere that a chaingun is available (...
Auto Research
Created by Rinart73
Avorion: 1.1.2 - 2.0 Lets to automatically research system upgrades and turrets from lowest rarity to highest. This mod should be installed on both client and server. NOTE: This mod will be updated to the stable versions only. I'm not planning to support B...
Auto Return
Created by Unserious
Fighters will automatically return to the ship before jump to the sector if the jump command is given from map level....
AutoAI - Self Defense
Created by Madranis
AI Ships may attack or flee when hostile ships appear instead of blindly following the last order until dead. "AutoAI - Self Defense" was created to give a player's AI controlled ships busy gathering resources or transporting goods the ability to fight or ...
Avorion: Michael Bay Edition
Created by KnifeHeart
Does literally nothing, except for making ship and station explosions MICHAEL BAY sized. When it comes to blowing up, this mod has no equal!...
AzimuthLib - Library for modders
Created by Rinart73
Avorion: 0.31 - 2.0 A resource for modders that provides useful functions to make mod development easier. Used mostly in Rinart73's mods. NOTE: This mod will be updated to the stable versions only. I'm not planning to support Beta-versions since they come ...
Centralized Bulletin Board (by Madranis) vFixed
Created by e4bb
Get missions in one place instead of each station...
Braking Distance Display
Created by Sineme
Displays the current braking distance below the velocity bar. 1.0 Release 1.1 Added Icons and Sound when on a collision course with an object Yellow: the object is within twice the braking distance, slowing down or adjusting course recommended Red: the obj...
Craft Orders Lib (Mad edition)
Created by Madranis
This is a fork of the original Craft Orders Lib by MrKMG for allowing multiple mods to add new orders to ships. The original is at: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1837703287 Craft Orders Lib - Mad Edition is currently used by the mo...
Cruise Missile Launcher (2.0)
Created by Drazhill
Updated for 2.0 Adds a new launcher turret. Cruise Missile Launcher is a long range, fast flying missile launcher with increased damage and is always with guided missiles. It fires in one (or two if lucky) shot bursts, with a 15-30 second cooldown Still in...
Death Info
Created by Shrooblord
Sends a Mail to the owner of a destroyed Ship or Station containing the details of their death. This mod was made with Alliances in mind! All members of the Alliance will receive the message. Future Future plans include: Make who in the Alliance receives t...
Flight ETA 2.0 Reupload
Created by Ravenis
Estimate time of arrival to currently selected object...
Detailed Turret Tooltips
Created by MassCraxx
Created by lyravega, all credits go to him. Alters the turret tooltips to give much more information to the player, aiming to make weapon comparisons easy. Features: Displays Average DPS/slot Displays Hull DPS/slot Displays Shield DPS/slot Raw DPS for comp...
Extra Ship Classes Core
Created by KnifeHeart
This used to only add a few extra types of pirates to spawn, but has slowly grown into a large support library that I use for pretty much all of my projects. Includes extra pirate ship classes and all sorts of neat scripts that you can use to make the play...
Gem and Diamond Mines (1.0)
Created by Lulzbringer
In its current state of the game, there are no stations or mines producing neither gems or diamonds. With this mod you will be able to fix that, it will allow you to found gem and diamond mines from claimable asteroids. (updated for 1.0) original by NapALo...
HerehTurrets100
Created by Hereh
Mod adds 100 turret slots of each type....
Improved Orders Control
Created by Madranis
Improved Orders Control changes parts of the galaxy map interface and some command queue behavior to better build and control lists of commands for AI-controlled, captained ships. Main changes: - Adding commands to the queue is the default when the current...
Laserzwei's Admin Toolbox
Created by Laserzwei
This mod adds some tools making mod developement easier. Currently adds the following commands: /cheat ( A shortcurt for /run Entity():addScriptOnce("data/scripts/lib/entitydbg.lua") ) /cheattarget Adds entitydbg.lua to the currently selected object, for r...
Laserzwei's Carrier Commander
Created by Laserzwei
This mod is the backend of the Carrier Commander mod. It doesn't provide any commands on its own. You will need an additional commands package (e.g. CC Basic Commands) It has the same featureset as v 1.10.1 on the Avorion-Forum...
Fixed Transfer Window
Created by BloodyRain2k
Fixes the Transfer Goods window to be sorted and show special goods like stolen or dangerous highlighted the same way the cargo view does. Moving a single cargo will also no longer refuse to work if it can't fit all to be moved and instead moves as much as...
Laserzwei's Respawn asteroids everywhere
Created by Laserzwei
This mod allows every sector to respawn resource asteroids. Works well with Simple asteroid respawn mod...
Laserzwei's Basic Commands for the Carrier Commander
Created by Laserzwei
This mod adds basic commands (attack, repair, mine, salvage, dock all) to the Carrier Commander mod. It has the same featureset as v 1.10.1 on the Avorion-Forum...
Laserzwei's simple asteroid respawn mod
Created by Laserzwei
This is a simple asteroid respawn script. It's based on vanilla's respawn file, but extends the respawn mechanic. Every 30 minutes up to 10% of the original amount of resource asteroids get replenished. There has to be at least one asteroid (with or withou...
Lickwit's Tactical Missile Launcher
Created by Lickwit
Should be compatible with all Avorion 2.2.x versions (let me know if you run into any issues since I haven't had time to test extensively) We all know missiles, right? Those boring slow moving medium damage seeker projectiles with a tiny boom attached to t...
Limited Adventuring Companion
Created by Myrianne
This is a fork of my Universal Adventuring Companion that does not include the wreckage detection functionality. Please check the original mod's link for a full description. You can find a standalone version of the wreckage detector here....
Loot Order (Mad edition)
Created by Madranis
This is a mod to order a craft to fly around and pick up loot. No more wondering if every turret and system has been retrieved or hassle of searching yourself when an AI captained ship can be sent to do the looting. It is a fork of the original Loot Order ...
Mobile Refinery
Created by Caellion
Provides a module to make ship function as a limited, mobile version of a refinery. How it works: 1. Installing module reduces your generated power by some percentage (5% - 30% depending on rarity; displayed in tooltip) 2. Each second when this module is i...
No Captain Exp Lost
Created by BloodyRain2k
Changes the level up handling of captains so that the exp after a level up aren't thrown away....
Optimized Mining Turrets
Created by The Devil
Does make mining- and raw-mining-turrets more efficient and getting increased range and dps with higher tech level and adjusting prices to compensate the higher efficency and range to make sure that the price is not increased massively. Mining turrets effi...
Research Station Lib
Created by Rinart73
Avorion: 1.0 - 2.0 A library for modders that provides tools for easier modding of the researchstation.lua file as well as adds some useful features. Feel free to contact me if you want to add some extra features like hooks, utility functions e.t.c NOTE: T...
Resource Depot Income
Created by Sir Mario
Adds NPC interactions with Player/Alliance owned resource depot stations. Which means they will now be a source of resource income via taxes. If a player is in system it spawns a ship to manually refine. If there is not a player in system the tax is trigge...
ReUpload Wreckages Tab for Strategy Mode
Created by TrevorJD
Reupload of Nyrin's 'Wreckages Tab for Strategy Mode' for v2.1+ compatibility. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2598864732 No changes made except the version number. Seems to run OK but I cannot offer any support....
Strip Miners & High-Tech Salvage Lasers (2.0)
Created by Drazhill
Updated for 2.0 Decided to combine the two mods, Strip Miners and High-Tech Salvagers, into one mod. It's optional to use either the two seperate mods or this one, the only perk from this one is that you get access to both turrets in the debug menu and get...
The Shrooblord Mothership
Created by Shrooblord
Library mod for common functionality between Shrooblord's mods. LICENSE QPL-1.0 -- modified allowing carte blanche access for Boxelware staff See the "LICENSE" file in the downloaded package for more information. GitHub Follow the progress of the mod, trac...
System Scanner Upgrade
Created by MassCraxx
This mod adds a new System Upgrade to the game: The System Scanner. Ever wondered where all the material hides inside a big ship or station wreckage? The system scanner will reveal it! While equipped, valuable system blocks in targeted wrecks will be detec...
Torpedo Assembly
Created by WarStalkeR
Torpedo Assembly expands the original idea of assembly blocks and turns them into necessary part of ship even on starting ships. It allows player to produce torpedoes based on unlocked material knowledge, if ship has installed relevant blocks: Assembly and...
Subsystems Scaling
Created by WarStalkeR
Subsystems Scaling increases efficiency of installed subsystems according to ship's size (or rather, ship's processing power level). With it, bigger ships will receive much greater effect from same subsystems, compared to smaller ships. Every time your shi...
Universal Adventuring Companion
Created by Myrianne
Adds a module that combines convenience features of various systems into a single unit. If you're tired of having to swap around modules constantly to perform different tasks, this mod is for you. The module comes in all rarities and will show up at equipm...
Wreckage Cleaner
Created by KnifeHeart
Tired of cleaning up tiny scraps left behind by salvage fighters? Tired of chugging during large battles? Tired of drowning in garbage? De-kesslerize your galaxy in one easy step! This simple mod deletes any wreckage pieces that are 15 blocks and under. It...
Wreckage Detector
Created by Myrianne
Adds a module system that detects wreckages in the sector to make them easier to find. Wreckages are marked with a pink indicator that (should be) unique from any other color marker in the game. Arrows also mark the directions of the detected wreckages. Th...
XEMP Quality of Life Mod
Created by Xanatyr
v1.0.6 - Turns out, the fix in 1.0.5 was responsible for the obscene prices in earlier versions. Readjusted the pricing function to give more sane price variations. v1.0.5 - Updated functions with incorrect references that prevented fighter production bonu...
[2.0] - (SDK) System Upgrade - Smuggler Debranding Bay
Created by SDK
                                                If You Enjoy This Mod:                                                              https://i.imgur.com/p7Fv1Z6.gif Description: "Hurry up and pull those tags off before we reach the next station. Don't forge...
[2.0] - (SDK) Overhaul - Ship & Station Generation
Created by SDK
                                                If You Enjoy This Mod:                                                              https://i.imgur.com/p7Fv1Z6.gif Description: This Overhaul replaces the Ship and Station Generation in the game and adds sev...
[2.0] - (SDK) Rebalance - Extended Docking Shields
Created by SDK
                                                If You Enjoy This Mod:                                                              https://i.imgur.com/p7Fv1Z6.gif Description: This Rebalance will be globally applied to all ships and stations. It will prot...
[2.0] - (SDK) Rebalance - Realistic Block Physics
Created by SDK
                                                If You Enjoy This Mod:                                                              https://i.imgur.com/p7Fv1Z6.gif Description: Removes the shared block health and durability. Normally in game you are not ab...
[2.0] - (SDK) Rebalance - Ship & Station Boarding
Created by SDK
This Mod gives you a 60% chance to board and claim a fully operational station. Provides feedback from the boarding party in the chat area after successful boarding indicating the status of the station. Notes: The station label will still be changed to "De...
[2.0] - (SDK) Rebalance - Static Founding Cost
Created by SDK
This Mod removes the very frustrating Founding cost which limits your ability to build an economy in the game outside the barrier. This makes the founding cost for all ships always set to 500 Iron (See picture above where ship #11 cost 500 iron) to allow b...
[2.0] - (SDK) Support Library - Shadow Lib
Created by SDK
                                                If You Enjoy This Mod:                                                              https://i.imgur.com/p7Fv1Z6.gif Description: This is a collection of custom Libraries that I use to support other mods I mak...
[2.0] - (SDK) System Upgrade - Commercial Refinery Bay
Created by SDK
                                                If You Enjoy This Mod:                                                              https://i.imgur.com/p7Fv1Z6.gif Description: Note: Pictures need to be updated to reflect the buffed values from the recent ...
[2.0] - (SDK) System Upgrade - Hyperspace Booster
Created by SDK
                                                If You Enjoy This Mod:                                                              https://i.imgur.com/p7Fv1Z6.gif Description: This Mod will provide randomly generated Hyperspace Upgrades containing a varie...
[2.0] - (SDK) System Upgrade - Military Turret Control System
Created by SDK
                                                If You Enjoy This Mod:                                                              https://i.imgur.com/p7Fv1Z6.gif Description: This Mod will provide randomly generated Military Turret Controllers containing...
[2.0] - (SDK) System Upgrade - Shield Booster
Created by SDK
                                                If You Enjoy This Mod:                                                              https://i.imgur.com/p7Fv1Z6.gif Description: This Mod will provide randomly generated Shield Upgrades containing a variety o...
[2.0] - (SDK) System Upgrade - Specialized Mainframes
Created by SDK
                                                If You Enjoy This Mod:                                                              https://i.imgur.com/p7Fv1Z6.gif Description: This Mod adds Mainframe System Upgrades that will allow players to highly speci...