Space Engineers

Space Engineers

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Items (174)
"The Leapfrog" | A Mid-Range Transport Ship | B.A.L.D. Aerospace
Created by Largely Unemployed
Do you have something over here? Would you like it over there? Well, look no further than the Leapfrog Mid-Range Transport! Designed specifically for autonomous last-mile logistics, this cheap, agile little ship will handle just about anything you throw at...
(THYA) Shield HUD Graphics Pack 1%
Created by Perdurable
Finally a 0-100% LCD Shield HUD Display with 1% intervals. What exactly is this? This is a 303 images shield bar that will be displayed on a LCD by our ingame script for programming blocks to show you the % of your ships remaining energy shields along with...
(THYA) Shield HUD Script
Created by Perdurable
<<Current Script Version 1.7.6b April 2025>> This script displays your ships shields as a % and/or visual bar to an LCD display. It works with both DarkStar's Defense Shield Mod and Cython's Energy Shields. It is VERY easy to edit/customize and will soon h...
(DX11)Letters Mod
Created by Darth Biomech
Description: 41 blocks of letters for you to write signs and names on hulls of the ships DISCLAMER: I cannot be held responsible for words people write through this mod. Check my thread Current Function: Cosmetic Planned Function: Cosmetic Available on: Sm...
(NEW UPDATE) L.Y.N.X Industries (Fixed and rebalanced) - Weaponry [WeaponCore]
Created by Daimonfire
-NEW UPDATE, 16th SEPTEMBER 2023!- What is this you may ask? Originally, this mod has been made because of the absence of Lynxon and the huge bugs lurking within his mods. He has now returned but I do not plan on abandoning this mod! I will keep on updatin...
ACS Assertive Bunkers
Created by Pav
ACS Assertive Bunkers adds additional bases to further expand the life and challenge in your world. This mod currently include underground bases for planets, and will progressively increase in challenge as your threat increases inline with other ACS bases....
AdvancedFlyModule2.0
Created by Takeshi
AFM2.0 = Automated roll for ships, perfect for flying in gravity. Only with your mouse you can fly like a Pro. The Advanced Fly Module 2.0 is the further development of the old version. Not made to use with default Autopilot or not Airplanestyle flying shi...
Advanced Brake Lights
Created by etopsirhc
Functions Pressing "Space" will turn on all objects with the tag Pressing "S" will turn on all objects with the tag as well as plays the sound block with the tag requires a cockpit, flight seat, or remote control block with the tag All the tags are at the ...
Advanced Welding - detaching and reattaching blocks!
Created by Digi
This mod adds 3 things: Weld Pad block (for smallship and largeship/station) Ultra-slim and cheap merge blocks that are only usable once because they get destroyed in the merge process. Also unlike mergers they don't have a magnetic ability but they do inf...
Aerodynamic Physics
Created by DraygoKorvan
Adds lift profiles to all grids in the game. Adds deadly reentry to the game. Adds wind to the game. Physics simulation includes, drag forces, deflection forces, lift, differential lift, ground effect. Ground effect will calculate based on altitude from vo...
Aerodynamic Physics Extension - Industrial Overhaul
Created by Rabid Puma
https://i.imgur.com/tX3qF8Z.gif This uses Draygo's Definitions Extensions mod to add the aerodynamic properties to the aluminum blocks, composite armor blocks, and armored glass windows in Industrial Overhaul. This mod also adds the heat settings to the IO...
AiEnabled v1.9
Created by jTurp
https://i.imgur.com/fVVaDCS.gif v1.9.7 published April 9, 2025 Please refer to the changelog for patch notes. Check the Discussions for details on items commonly asked about https://i.imgur.com/cdhLXnQ.png AiEnabled is a total NPC inclusion mod that aims t...
Alarms/Sirens and More Sounds Mod Pack
Created by SEModder4
Many different variations of alarm sirens for the sound block The pack now has the following alarms/sirens and many other sounds in this pack(More are on the way) ---------------------------------------------------------------------------------------------...
Ancient Astronauts
Created by Bačiulis
Intro This is a scenario mod that adds an end-goal to the game as well as reason to explore planets and interact with NPCs. Enigmatic ancient temples were discovered on planets in star system which are rumored to posses advanced alien artifacts. Players go...
Animated Jump Drives
Created by Gwindalmir
Do you think the jump drive is missing something? So did we. In conjunction with SEModder4, we have animated the jump drives! Features: Animation state is dependent on jump drive status Spins faster the more depleted the charge Slow idle animation while re...
AQD - Emissive Colors
Created by enenra
https://i.imgur.com/fVVaDCS.gif Current version: 1.0b Please refer to the changelog for patch notes. https://i.imgur.com/cdhLXnQ.png This mod changes the colors of the emissives on all blocks. Emissives are the glowy bits indicating a block's status. In va...
Apothilight
Created by Apothicon
Apothilight is a lighting mod that makes numerous changes to the Enviroment.sbc file to make SE look better in low light areas. Features: - Shadows are much, much darker in space. - Night time on planets is extremely dark. - Removed the bright yellow highl...
AQD - No Armor Edges
Created by enenra
Current version: 1.1a Please refer to the changelog for patch notes. https://i.imgur.com/cdhLXnQ.png This is a very small and highly compatible mod that simply removes all armor edges from all armor blocks. This will work with all modded blocks as well and...
Assertive Combat Systems
Created by Splitsie
Assertive Combat Systems brings life and challenge to your world. This mod includes cargoships and bases for planets, moons and space. It will progressively increase in challenge as you grow in threat. So, how does it work? - cargoships will spawn in the l...
Assertive Loot
Created by gruzzob
This here is a set of improved thrusters for use as loot in Splitsie's Assertive Combat Systems mod. Now with thrusters you can pickup and store in your inventory. Variants have been made of all Vanilla and DLC thrusters that produce 115% peak thrust, at 9...
Asteroid Filter API
Created by Echthros
This API can be used to apply filters to all procedural asteroids as they attempt to spawn. The filters can be used to block individual asteroids from appearing under whatever conditions are defined/registered. You can create rules to limit asteroid spawni...
Attachments - large to small grid without limits!
Created by Digi
This mod adds a rotor that spawns with the opposite grid size head on it, large-to-small and small-to-large, aswell as a full block large to slim small for flush attachments. This is a different version of Electronics Panel mod but with significant differe...
Autofill Bottles
Created by Echthros
Tired of refilling bottles manually? Now your bottles will automatically refill from the excess in your suit whenever you are in a piped cockpit or refilling from a medical station! Works for both single player and multiplayer. NOTE: Your suit H2 and O2 le...
Automatic Mining Platform by Kezeslabas
Created by Kezeslabas
New version: v3.721 (Fixed cargo modules recognized incorrectly) (Change Log in the Change Notes Tab.) If you have any Questions or Issues with the script, you can write a reply to the Discussions. This is a script that I made for my personal use. I decide...
Bigger Explosions
Created by Echthros
This mod is a support tool for other mods (including the "Kinetic Devastation" and "Nuclear Weapons" mods) to generate massive explosions through a shared system. The tool is also open for anyone else to make use via any scripting mods by sending a mod mes...
BatteryStatus
Created by DMOrigin
Important Note Actually a complete revision of this script was planned. The reason was that it is not possible to extend the display without making everything completely new. For example, the information can not be shown in the displays of a cockpit. This ...
Binoculars
Created by Klime
Binoculars for looking at things Thanks to Chipstix for the animation and model Controls - Equip and right click to use binoculars - Scrollwheel to zoom, and Q/E to smooth zoom...
Block Picker
Created by nevcairiel
Block Picker - An eyedropper for block types Block Picker adds eyedropper functionality to block types. Press Ctrl-G while looking at any block, and you will get a build cursor for this block. Its as simple as that! Blocks can be picked at about the same d...
Bot_spawner
Created by Chipstix213
List of available Bot types Robots Drone_Bot Boss_Bot Police_Bot Target_Dummy Humonoids Space_Skeleton Space_Zombie Ghost_Bot Animals RoboDog DO NOT USE THIS MOD IS FOR DEPENDENCY NOT FOR USE Please go to AiEnabled for the correct mod. This workshop item c...
Build Info
Created by Digi
Displays more information about the block you're holding or aiming at, along with other features listed below. Air leak finder was moved to a standalone version! This means you can use that without all the other stuff this mod provides. Highlight features ...
Build Vision 3.0
Created by Dark Helmet
This is a quick access context menu, based on the original Build Vision by Jimmacle, designed to supplement the game's terminal. Most of the time, the terminal works just fine for setting up blocks, but sometimes, it's cumbersome. With BV, you can just poi...
Build Colors
Created by 🅂🄸🅂🄺
This mod allows you to create customized color sets for building, which can then be easily imported into another world. 🛠︰Color Sets ・────────・・・ To save or load a color set you have to type the listed commands below in your chat box. Usage: /bc Available ...
Camera Panning - rotate camera view (+reset 1st person character view)
Created by Digi
This mod enables players to change the direction camera while viewing it. Works for any camera block, modded or vanilla. How to use in game When you view a camera the mod will tell you the controls as a HUD notification. Simply hold the LookAround key (def...
Carrier Landing - Arrestor Cable and Tailhook
Created by Klime
Cables to slow planes. Designed for aircraft carriers. Cable Setup - Place down an "Arrestor Endpoint" block on your flight deck. Place another, some distance away. These two blocks will form the cable - In the Custom Data of each Arrestor Endpoint, put th...
Clean Assembler Tab
Created by Arstraea
When we playing SE with a lot of MOD (which is Weapons or contained special components), our production tab becomes messy. And in this case, this mod could help us. This mod adds new 1 tab and re-arrange blueprints in Components tab. Components - Remains v...
Color Hud (1.200)
Created by Javert
Just a nice and simple colored HUD that works with the newest version of the game as of 12/24/20 2/11/2022. Colors inspired by the currently broken HUD Colors. For the Eat. Drink. Sleep. Repeat. compatible version of Color Hud, check here....
Colorful Icons
Created by typekcz
Are you tired of that bluish color of all icons? If yes, I have solution for you! AMAZING COLORFUL ICONS ULTIMATE ENHANCER MOD 4000! Use on any server You can use this mod as plugin, so it will work even on server that don't have this mod installed. Subscr...
Colorful Rendering
Created by Ryukki
Ever felt like SE visuals were a little bland? Or that putting pee shine on Earthlike isn't a visual upgrade for the game? With this mod which uses Medieval Engineers superior visuals as base now has more vibrant colors along with shadows. This mod will ma...
Control Module - basically key binding for ships
Created by Digi
This mod adds the ability for Timer Blocks and Programmable Blocks to be triggered/ran when the input (key/mouse/gamepad/game control) is pressed and/or released by a player controlling a cockpit/RC/seat in the same grid system. The system is very flexible...
Conveyor Air Vent - full sized block (and slope!)
Created by Digi
This mod adds 2 air vent blocks, one full-sized block with lots of conveyor ports and a sloped one with 2 conveyor ports. Useful for in-wall air vents. Has large/station and small ship variations too, all 1x1x1 sizes. Survival ready (construction models, c...
Corruption PvE Combat
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction This mod adds several new pirate drones to provide a more challenging Player vs Environment (PvE) experience. Many of the drones included make use of custom behaviors, making t...
Crew Enabled
Created by Patrick
https://i.imgur.com/fVVaDCS.gif Populates NPC Vessels and Stations This adds a crew of robots and astronauts to all NPC ships. This works with vanilla cargo ships NPC mods (including MES), and the economy ships and stations. Featured in Reclamation Project...
CULT Remains
Created by Solnakar
The CULT Some know them as Worshipers of Light, but most call them simply the CULT. They come, they conquer and after some time they dissapear, leaving their automated installations and ships behind. Drones patrol star systems even when their masters are l...
Daily Needs Survival Kit ( DNSK - Mk 4.2 )
Created by Skallabjorn
https://i.imgur.com/tX3qF8Z.gif ___________________________________________________________ TRUE SURVIVAL IN SPACE! Now you need Food, Water and Rest , not just Air and Power! READ >>>>> CAN NOT AND WILL NOT WORK ON XBOX OR PLAYSTATION <<<<<< READ This mod...
Daily Needs to Industrial Overhaul Merge Plugin ( DNSK )
Created by Skallabjorn
THIS IS NOT THE DNSK MOD ITSELF. Please post any issues your having with DNSK itself on the official BUG REPORTS page on the main mod ( after reading the official guide HERE https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1618709569 ) THIS IS THE OF...
Defense Shields - v2.2(8)
Created by Ash Like Snow
Version: DefenseShields - v2.2(8) Major Update! 2.2 brings a major update to defense shields. You will notice a new shield HUD ui which represents some new functionality that is critical to getting the most out of your shields. *UPDATE* Shield side/face he...
Detachable Merge Blocks
Created by DraygoKorvan
Mod updates merge blocks to allow them to disconnect from any type of block. Set enabled to false to detach. Ideal for building player made weapons with a projector then detaching them. Merge blocks will not attach to any type of block, only detach....
DHI Systems: Hangar doors & Forcefields & Ramps
Created by Daniel_Nero_Drake
Pack of Hangar doors & Forcefields & Ramps Contains 1-10 90° hangar doors !!! AIRTIGHT WHEN OPEN !!! 1-10 45° hangar doors !!! AIRTIGHT WHEN OPEN !!! 1-10 27° hangar doors & mirrored counterpart !!! AIRTIGHT WHEN OPEN !!! 1-10 90° forcefields 1-10 45° forc...
Earthlike Replacement for Water Mod + Dense Forrests + Industrial Overhaul - v1.2
Created by jagodragon
This is a copy of the work by Dane with only a couple changes: - Ore spawning is compatible with Industrial Overhaul - v1.2 By Clockwork168 - Wolf spawns have been turned down slightly Please see original works as they deserve all credit. Earthlike Replace...
Easy Control Button Access
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description Ever find yourself in a combat situation and scrambling in the terminal to take control of either a Remote Control or Turret? The goal of this mod is to make that scramble a lit...
Eat. Drink. Sleep. Repeat!
Created by Bačiulis
Intro Three new stat mechanics are added to the game: Water, Food and Sleep. To restore food and water stats you have to use consumable items, like Clang Kola and Cosmic Coffee. 5 new consumable items are added: Emergency Ration, Water, Beer and two kinds ...
Eli Dang's Holo HUD
Created by Polygon Cherub
This is a holographic, in world hud for your ship, Tribute to one of the best space trucker HUDs of all time, made to fill the holo hole in our hearts. Eli Dang's Holo HUD will display on any grid you have a working Radio Antenna installed. Simply open you...
Elite: Dangerous Capital-Class Jump Audio
Created by Tonatsi
This mod is unmaintained. This mod changes two things: I overlapped a "Victory" (skin for Fleet Carriers) horn at the beginning of the spool up audio, and replaced the post-jump audio with a capital-class exit audio clip. Right now, the spool time of 10 se...
Endor: Forest Moon
Created by Bačiulis
Endor: Forest Moon (Star Wars) Endor (also known as the Forest Moon of Endor and the Sanctuary Moon) was a small forested moon orbiting the gas giant planet of Endor and was the farthest moon away from it. An enchanted world, Endor was notable for being th...
ExcavOS
Created by GThoro
What is this? ExcavOS is an Operating System dedicated to all miners! https://i.imgur.com/FaOeYef.png Do you often wonder while mining: Is the miner already full? How much my miner can carry and not fall down? If yes, then this script is for you. Please ch...
Energy Shields
Created by Cython
NEWS: All new models have been contributed by Shaostoul! Description: This mod adds fully functional shield generators to the game that protect the whole grid from incoming damage! You can also upgrade them with special modules to boost their stats, or cha...
Eyes Just Got Clear (1.186 Drugs Are Bad Mkay Update)
Created by Dr. Novikov
Hello, it's me, your savior. In the previous episode my heroic efforts saved humankind from the bacterial conjuctivitis pandemia which was caused by aliens who hacked every LCD in the galaxy and made human vision blurry (because of eyes filled with pus). T...
Faction Ownership Helper
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod adds a button to all cockpit and seat blocks that can be used to transfer ownership from others players in the same faction. How it works - To use this feature, the pla...
Fancy Status Displays [discontinued]
Created by Coffee
New version here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2353784231 We made a a thing! And the thing is a script, not a mod. It must not appear in any modlist. Just subscribe as a client, and load it into a programmable block in game. Confi...
Faster Cargo Ship Spawn Rate
Created by Meridius_IX / Lucas
Description This mod changes how often Cargo Ship Events will trigger near the player. Specifications - First Spawning (Game Start): 5 min (Default: 5 min) - Minimum Spawn Time: 2 min (Default: 13 min) - Maximum Spawn Time: 5 min (Default: 17 min) Compatib...
Fighter
Created by KingReaper
...
GFA - Repulsorlift Engines
Created by enenra
https://i.imgur.com/fVVaDCS.gif Current version: 1.1b https://i.imgur.com/3D6U1Br.png The repulsorlift engine is an anti-gravity technology created from subnuclear "knots" of space-time made by enormous unmanned power refineries encompassing black holes. R...
GPS Distance Helper
Created by Meridius_IX / Lucas
Description This mod will add the distance from the player to the coords into the description field of the GPS entry on the GPS screen of the terminal. This is useful if you have a large list of GPS entries and you do not want to keep them all active on yo...
Gravel Sifter
Created by Raszagal
Adaptation of Stone Be Useful Text changed on model by TechPriest, submitted by SultonMRP About: A new machine based on an assembler to sift gravel to get more ores out of it. The mod supports progression and is properly added in the G menu groups. 100 000...
GridPickupMod
Created by Math
Carry and drag small grid grids- Just press interact when looking at the grid and you'll start dragging it There is a max mass that you can pull/carry- if a grid is over that limit it wont highlight the grid And since its physics based lifting heavier grid...
Hostile Takeover
Created by Thraxus
DESCRIPTION TLDR: NPC ship takeovers with a bit more flare, some fun, a little challenge, and a lot less hassle. Enjoy a new take on a tedious vanilla mechanic. I don't know about you, but I find taking over a grid is either way too easy, or way too time c...
Halo UNSC Ship Weapons (WeaponCore)
Created by MajorXAce
This is my first-time modding Space Engineers and trying to model in general. I plan on updating this as my skills improve so this is WIP for that alone, but I also plan on expanding this to add some more weapons from the UNSC arsenal. Please don't ask for...
HUD Compass
Created by Zelious
It’s a compass! On your HUD! Now featuring a clock! It works on any planet, of any size, with any FoV setting, at any resolution and with any other HUD mod! Why Do I Need A Compass? Not long ago a compass was a not really all that useful, but then the mult...
Hyperspace Jump (Homeworld)
Created by Klime
Homeworld-style jump effect. Triggers on jump and supports subgrids Controls The effect will automatically play when a ship jumps. If the effect spawns in the wrong direction, make sure your cockpit is marked as "Main Cockpit" The color can be configured i...
Imber Corporation
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Imber Corporation adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, Random Encounters, and Planetary Installations. Encounter Inform...
Improved Atmosphere Visuals
Created by jamac
Improved Atmosphere Visuals This mod aims to improve the appearance of the vanilla planets' atmospheres. All planets have had their far cloud layers either moved to a lower altitude, or completely removed, to get rid of that ugly "planet in a bubble" look ...
In Depth LCDs
Created by Splitsie
This is a collection of LCD images for use on your ships and bases. I primarily made this for use with my Assertive Combat Systems mod so the images are mainly focused around giving a bit more life to those ships and bases and will hopefully do the same fo...
Independent Contractors
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Independent Contractors adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, and Planetary Installations. Encounter Information This ta...
Industrial Overhaul - Deep Ores
Created by Clockwork168
Deep Ore add-on module for the Industrial Overhaul Ore depths range between 100 to 1200 meters, depending on rarity. Ore vein thickness has also been increased to approximately 50m for all ore types. Approximate Depths: Iron, Nickel, Copper, and Silicon: 1...
Industrial Overhaul - v1.7.2
Created by Clockwork168
Clockwork Industries presents our most ambitious project yet: the Industrial Overhaul! Production, industry, and progression in vanilla Space Engineers has always seemed incredibly shallow and uninteresting; once you have a refinery and assembler set up, y...
Isy's Cargo Bars
Created by Isy
This script prints bars of your container fill level on a LCD that is directly attached to it. Optionally it will show the name and the percentage of the container. It will also colorize the text depending on the fill level. Current Version: Version: 1.0.4...
Isy's Docked Ships Info
Created by Isy
This script searches for currently docked ships and prints their names on a LCD panel. Great for Hangars. Current Version: Version: 1.6.1 Date: 2023-11-10 Main features: reads the ship names of currently docked ships reads the connector a ship is connected...
Isy's Inventory Manager
Created by Isy
This is a inventory manager script that is capable of sorting all your intems in type specific cargo containers. The cargo containers are assigned automatically if there is no cargo container of the given type or all other containers are full. Also built i...
Industrial Overhaul - Water Mod Compatibility
Created by Clockwork168
Compatibility Add-On for Jakaria's Water Mod. Reduces buoyancy of Metal Wheels. Most vehicles using them should no longer float unassisted. Adds Flotation Tanks and Flotation Cells: These blocks are designed as a substitute for Oxygen/Hydrogen Tanks for bu...
INFINITE SPEED MOD
Created by Taylor Machine
MAX SPEED MODED TO OVER THE SPEED OF LIGHT...
Isy's Ship Refueler
Created by Isy
This script automatically sets batteries of your ship to recharge if you connect to a station. It also sets them back again to normal if you disconnect from the station. Oxygen and hydrogen tanks are also supported and set to stockpile if you are docked. A...
Isy's Solar Alignment Script
Created by Isy
This is a solar panel alignment script that uses rotors (and hinges) or gyroscopes to align solar panels for maximum efficiency. The key feature of this script is, that it can virtually align as many towers as you like with just one programmable block and ...
Kinetic Devastation
Created by Echthros
As any user of speed mods can attest, the physics engine is less than graceful in its handling of extremely high-velocity impacts. Flying straight through an asteroid or even a planet is all too easy at higher speeds. Not any more. With this mod, you will ...
KK91 - No Grid Angular Damping (More Realism)
Created by -=KptKosmit91=-
This mod will disable grid angular momentum/velocity damping, making grids without gyroscopes never stop rotating. Preview vid: https://www.youtube.com/watch?v=cFDM_LO-k3Q ...
MES Lost Colony Encounters + Frostbite
Created by Bačiulis
Buildings and bunkers from Lost Colony scenario will spawn on grass type terrain in planets that has grass. Rusted buildings from Lost Colony scenario will spawn on sand. Buildings from Frostbite scenario will spawn in Snow terrain (but not on Ice). Mod re...
MES Wreckage
Created by TheFinalEvent97
Mod features 668 different grids such as small drones, crashed ships, damaged outposts and rotating ring space stations. 99% of grids are damaged in some way, from light rocket damage to being pratically ripped in half. Designed for a salvage style of game...
Midas Weld Ship Mk2
Created by The Garage Gamer
The Midas Weld Ship is a small grid welding vessel with 6 medium cargo containers and 2 welders. It can carry about 205,000kg worth of components fully loaded. The Midas also features 7 batteries to power the immense thrust required, they are also placed i...
Midspace's Ship Speed Unlimited mod (skybox friendly)
Created by Screaming Angels
A max ship speed mod with a difference. It is custom skybox friendly. You can use it with any Skybox. It does not modify the Environment.sbc file, so any custom environment settings are safe. This one removes all the stops, and allows you to go as fast as ...
More Wind Turbines - Industrial Overhaul
Created by Cak
This is a simple port made with permission to get the More Wind Turbines (Update) mod balanced with Industrial Overhauls components and power system changes. See the original mod created by sergynom here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/...
Modular Encounters Systems
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. What is Modular Encounters Systems? This mod was designed to be a flexible framework that will handle nearly all spawning of NPC grids in your game world. It also includes a behavior system...
Nanite Control Facility v2.2(11) - Automated Construction
Created by nukeguard
Nanite Construction System V2.2! Automated floating object cleanup, mining, welding, and grinding. So you're free to do other things! ==================================================== Guide for Nanites - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetail...
Nanobot Build and Repair System
Created by Dummy08
Nanobot build and repair system for small and large ships/stations (automatic welding/grindig/cleanup system) Features This system could repair damaged, build projected and grind marked/enemy blocks within range around the system. It also could collect flo...
Nanobot Build and Repair System Queuing / Display / Scripting
Created by Dummy08
Full automatic queuing of missing materials and displaying block status on panel(s) This is a simple out of the box script, to be used with the Nanobot Build and Repair System Block. For details see Nanobot Build and Repair System. !! This script is design...
Nanobot Drill and Fill System
Created by Dummy08
Nanobot drill and fill system for small and large ships/stations (automatic drilling/collecting/filling system) Features This system could drill, fill landscapes and collect ore (inside solid rocks) within range around the system. It also could collect flo...
No Unsupported Stations
Created by Gwindalmir
Did you know that even if you have "Unsupported Stations" world option unchecked, it only works if the separated grids are less than 256 blocks? That means large grids that are separated remain floating. Well, with this mod, every grid will be converted to...
NorthWind Weapons
This is the start of what I hope will be a large weapon pack powered by WeaponCore, very much still a WIP. First batch of weapons are a selection of Railguns, 3 turrets and 3 fixed weapons. All railguns feature recoil force and animations, penetration, shr...
NPC Defense Shields Provider
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod adds Defense Shields to nearly all NPC Grids spawned through the Modular Encounters Spawner! How it Works The mod works by scanning each grid before it spawns, and if i...
No Player Angular Damping
Created by jamac
This mod adds conservation of angular momentum to the player character. When you jump or fall off of a rotating surface, you will continue to rotate with the same angular velocity. Landing on a surface or turning on your jetpack will cancel your angular ve...
NPC Programming Extender
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod adds several new custom methods that NPC owned drones can use to expand their functionality. This includes the ability to assign itself to a custom faction, get all nea...
NPC Weapon Upgrades
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction The aim of this mod is to increase the challenge in your PvE worlds by turning your advantages against you. This mod will randomize the weapon loadout of NPC grids, and can eve...
Nuclear Weapons
Created by Echthros
Normal warheads not enough for you? Blast radii start at 100m and go up from there. Original explosion system allows for proper compounding of simultaneous explosions. Added Elements Blocks: Mini-Nuke (Small) (default blast radius: 50m) Nuclear Warhead (La...
Parallax Concepts
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Parallax Concepts adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, and Planetary Installations. Encounter Information This table pr...
Orks: The Great WAAAGH!
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description Orks: The Great WAAAGH! is a PvE mod that adds very hostile encounters to your game world. Encounter Information This table provides information about what to expect with the en...
Perpetually Perturbed Pirates
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod will force all players reputation with the Space Pirate Faction (SPRT) to always be hostile. If at any time a player's reputation with the pirates is higher than -600, ...
Pirates B-Gone!
Created by Flatulent_Moth™
This mod makes pirates a NPC faction controlled by the SEDivers Framework. This can be used to either outright remove SPRT, or constrain them to only territory they control/conquer...
Ore Detector+
Created by Sapphire
My edit to Ore Detectors as I found the range a bit too small. Changes: Max range small grids 50 ---> 200 Max range large grids 150 ---> 400...
Plane Parts
Created by Takeshi
Are you interested in planes? Off course you are! Every engineer starts on earth and had to learn how to fly. Here you got your wings, your wheels and the other stuff. Good luck. All parts are available for Small and Large grids. Basic of that Mod are the ...
Planet Creature Spawner
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction This mod is an add-on for the Modular Encounters Spawner that expands its spawning ability to be able to handle Creatures/Bots such as Spiders and Wolves. Using the features in...
Plane Parts plus: Propeller (1x1x1 buildbox)
Created by Takeshi
First: please leave feedback, its frustrating to get nothing back (thumb up). This Mod is an Addon to my Plane Parts Mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=837058476 The Mod contains Propellers for Airplanes, function is based on the A...
Plant and Cook
Created by Bačiulis
Intro Planter and Kitchen blocks are made functional and allows to grow and cook food respectively. Bar counter blocks are made functional as containers for consumables and food products. Wheat, Soya, Vegetables, Apple, Mushroom and Herb farm blocks are ad...
Power Graphs
Created by Remaarn
This programmable block script uses LCDs to display power statistics over time as graphs. This script is not currently under active development. New features are unlikely to be added however it will still be updated with fixes if any Space Engineers update...
Pravda Heavy Industries
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Pravda Heavy Industries adds several large grid encounters as Space Cargo Ships. These encounters may appear neutral initially, however they will quickly become hostile if appr...
Pressurize Your Room!
Created by Bačiulis
These blocks now require pressurized environment to be functional: Vanilla blocks: Medical Room Bed Toilet (all variants) Plant and Cook mod: Kitchen Custom Kitchen Wheat Farm Herb Grower Apple Farm Soya Farm Vegetable Grower Some other blocks can be enabl...
Quiet Tools
Created by Aremes
Mod that just quiets the hand tools for both Arcade or Realistic sound modes and nothing else. ...
Real Gas Giants
Created by Echthros
Time to explore the other half of the solar system! With this mod, you can create gas giant planets of unlimited size that are more than just a skin on a normal rocky planet. Explore rings full of asteroids and space dust, dive into the dense clouds of the...
Real Orbits
Created by Echthros
Ever wanted to put a relay satellite in orbit? Rendezvous with a moving space station? Drop from an orbiting flagship in a lander? Well now you can! With this mod you will have the tools to set your grids up in stable orbits around planetary bodies while v...
Real Stars
Created by Echthros
Tired of the old skybox sun that you can never reach? Wishing you could explore a real solar system or three? Want to burn yourself to ash diving into the stellar plasma? Well now you can! With this mod you can construct as many solar systems as you like i...
Realistic Thrusters (offset forces, NPCs unaffected)
Created by Digi
First off, this mod is intended for people that want more realism and challenge to their world, it will change how you need to build ships and it will change how you control them if they're not balanced. The game applies thruster force at center of mass, t...
Reavers: Terror of the Verse
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description Reavers is a PvE mod that adds hostile encounters to your game world. Encounter Information This table provides information about what to expect with the encounters in this mod....
RelativeSpectator
Created by Klime
Its like Relative Dampening, but for the spectator camera USAGE - While in Spectator camera, aim at a grid and press T to lock on - Press T again to unlock (aim at the ground / sky etc)...
Remove all automatic jetpack activation
Created by vorgonian
This mod will remove all automatic jetpack activation that are currently in the game. The jetpack wil NOT be removed, just the automatic activation. - Activation from leaving gravity fields is removed. - Activation from air pressure forces is removed, but ...
Robot Raider Pods
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod adds NPC Drop pods that will spawn on planets. When a pod is spawned, it will attempt to land near a player. Upon successful landing, it will deploy 4 robot raiders tha...
Rotary Airlock
Created by nukeguard
The Rotary Airlock, designed with atmosphere in mind. No more will you depressurize your rooms by accidentally opening the wrong doors, the Rotary Airlock keeps that vacuum away from your precious air and keeps its seal 100% of the time. Built like any oth...
Rotate skybox with the Sun
Created by Digi
This simple mod makes it seem like you are the one rotating with the planets, instead of the sun rotating around you like it actually does, by simply rotating the skybox (starfield) with the sun. At very low sun rotation speeds (1h per day or longer) it is...
Rust Mechanics
Created by Bačiulis
Blocks will slowly rust over time while in atmosphere of configured planets. All blocks that is not covered by other blocks or airtight spaces in all directions will be affected by rust. By default Earth, Alien, Pertam and Venus (that is any modded planet ...
Screen Gunk Be Gone!
Created by Whiplash141
Check out my mod to clean the armor scratches! >> With Edges: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1290717482 << >> Without Edges: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1300118006 << Howdy! This mod reduces screen gunk by...
SEDivers - NPC Framework
Created by Flatulent_Moth™
Ever wanted to have NPCs manage dynamic territory? Ever wanted to be able to tell your ship to remove something? If that's the case, then this framework is for you! (Huge Thank You to KSH for putting this in the community spotlight) Check out our getting s...
SEDivers Compatibility Patch (Reavers)
Created by Flatulent_Moth™
This mod can be used to add SEDivers Support to Reavers. Not much else...
SEDivers Compatibility Patch (Tyranid Hivefleet)
Created by Flatulent_Moth™
This mod is a patch for the existing Tyranid Hivefleet NPC Mod. It itself does not contain anything, but allows the two mods to see each other so you can live out your fantasies of killing space bugs!...
SEDivers Example Mod
Created by Flatulent_Moth™
Example usage of SEDivers. check out the readme attached inside for instructions Alterrnatively, see the below link for our modding configuration guide https://github.com/FlatulentMoth/SEDivers/wiki/Mod-Configuration-Guide...
Shower Light
Created by Chipstix213
https://i.imgur.com/fVVaDCS.gif https://i.imgur.com/cdhLXnQ.png Tired of showering in the dark? Fear no longer, bring the light onto your bathroom. With integrated lighting system combined with the aesthetics you love you can now see all! https://i.imgur.c...
Simple Inventory Display
Created by shamsi
This is a unified display of all the contents and dynamics of your entire system. There is no setup. You just put the script in your computer and your stuff shows up on its display. You can configure things in more detail by editing the computer's Custom D...
Skybox Ashen nebula
Created by AssHunter
No fog / Dark shadows -------------------------------------------------------------------------------------------------------------------------------------- Skyboxes with SpeedMod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=392650273...
Sneaky Sounds - Quieter Tools
Created by Splitsie
This is for those people who like hearing battle sounds loud while not being deafened by their grinder, welder and most of all drill. This mod reduces the volume of hand tools, ship tools, weather, doors, placement sounds and a few others that often feel d...
Solar Blocks Override
Created by Echthros
Dependency mod for some of my other mods that can override solar block output. Does nothing useful on its own. Required for "Real Stars"....
Soundblock Female Voice
Created by Frostik
AI Voice for the Soundblock (Female) 10 new Alert sounds. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=369560110 Current Sounds: -1 Minute Remaining -5 Minutes Remaining -30 Seconds Remaining -Access Denied -Access Granted -Armoury -Attack Positio...
Speed Mod Container Saver ( Higher Altitude Parachute Deployment )
Created by Skallabjorn
https://i.imgur.com/tX3qF8Z.gif Just as it sounds, this mod changes the auto deploy height on containers and drop pod to 900 meters. Designed to work with world speed mods that allow pods to crash into the ground. Doesnt alter pod blocks or contents of pod...
Star System Generator
Created by Patrick
https://i.imgur.com/fVVaDCS.gif Randomly Create Entire Star Systems This tool creates random star systems for your game. I find having to manually place modded planets in my game takes a lot of the fun out of the discovery of the star system, and no matter...
Suit Toggles (while in a cockpit) - Klime
Created by Klime
Allows you to toggle your suit broadcasting on/off and lights on/off while flying a ship Useful for PvP situations where you don't want to reveal your location...
Suppress Vanilla Cargo Ships
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod will attempt to suppress the appearance of Vanilla Cargo Ship Encounters. It sets their spawning frequency to 0.001 (the default values are usually between 1-5), so it'...
Suppress Vanilla Encounters
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod will remove all vanilla Random Encounters (mayday signals, etc) from the Spawning Roster in MES. If another mod adds the vanilla encounters back however, this mod will ...
SWCS | Whip's Subgrid Wheel Control Script
Created by Whiplash141
  Description This script allows you to control steering and propulsion of wheels attached via pistons, rotors, or hinges using regular movement keys! Wheels will also emulate brake inputs as well. The acronym is pronounced like "swicks" :) This is a featu...
Text HUD API
Created by DraygoKorvan
Allows modders to add text to the players screen. This mod must be loaded along side any other mod that uses it. Graphics update note: Post-Processing causes all HUD API text to be dark and blurry unless it uses the PostPP blendtype. Common Issue: If the m...
The "Remora" - A Short-range Zero-G Mining Skiff | B.A.L.D. Aerospace
Created by Largely Unemployed
B.A.L.D. Aerospace Inc. is proud to present what can only be described as "one of the ships of all time", weighing in at a whopping 27 metric tons and sporting the latest in crash-braking technology, meet THE "REMORA". This a-little-bit-too-agile skiff is ...
The "Tardigrade" | [PAM] Auto-miner | by B.A.L.D. Aerospace
Created by Largely Unemployed
This chonky lad is specifically designed to dig out ore on the MOON! (or in any vacuum-environment really). Use in conjunction with the Path Auto-miner Script (PAM) for best results! I've set it to 'required' on Steam, but you don't have to have the script...
The Fit For Purpose | B.A.L.D. Aerospace
Created by Largely Unemployed
"MOAR DAKKA", personified. Introducing the Fit For Purpose, an every-role combat vessel designed specifically to fight god. It laughs at the petty mortal notions of "aerodynamics", "aesthetic design", "fuel economy", and "the ability to actually see what y...
The 'Skycrane' Heavy-Lift Vehicle | by B.A.L.D. Aerospace
Created by Largely Unemployed
Got something over here that you want over there? Perhaps vice-versa? This middle-weight giant is the ideal solution to all your space-truckin' needs! With 4 massive H2 thrusters providing vertical lift, completely ambidextrous lateral thrust, and a telesc...
Thrust Reversers (+improved jet flame)
Created by Digi
This mod adds thrust reverser blocks for atmospheric thrusters and improves their visual jet flame. The reversers are basically doors which can be mounted on the back of atmospheric thrusters. When closed they cause the thruster to push in the opposite dir...
The Sun is not yellow
Created by Major Jon
This mod changes the color of the sun to be more white. The sun will still look the same from planets, that is controlled by the planet data itself. This mod also makes the skybox darker and reduces ambient light. That means slightly darker shadows and muc...
ToughProps
Created by Klime
Plane Parts Props take 10x less damage Also they catch on fire (visually)...
Trade Operators Coalition
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Trade Operators Coalition adds several Economy-Driven Neutral NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, and Planetary Installations. Enco...
Transporter -- Works (Dec, 2024)
Created by nukeguard
Thanks to Dorimanx for the fixes for 1.199 Transporter - large ship / station - 6 persons - max 1MW per km: 6000 KM (per person) Single Pad Transport - small and large ship - 1 person - max 1 MW per km: 300KM (per person) Jammer -max range: 1000m - large s...
Trelan
Created by Major Jon
A savannah-like moon with large quarries all over the surface. v1.2: Now with Encounters v1.1: Changed oremap v1.0: Initial Release Stats: -Recommended size: 25 km -Gravity: 0.92 g -Atmosphere: 1 atm (breathable) -Ores: Fe, Ni, Si, Co, Mg, Ag, Ice Descript...
Tyranid Weaponry: Hive-Fleet Grendel (WIP) (WEAPONCORE)
Created by _Nazarov7576_
https://i.imgur.com/xCfGEHg.png Update 25.07.2024 - Severe weapon rebalances, check comments for more precise info. This WIP mod is a roughly made pack of weapons for my exclusive Tyranid Hive Fleet creations which is straigh up inspired by Warhammer 40k s...
Tyranids: Hive-Fleet Grendel (WIP) (WEAPONCORE)
Created by _Nazarov7576_
https://i.imgur.com/hS0AzRT.png Update 18.03.2024 - Added Hiveship. Clang save us all. After rescent AI inventions made by Engineers, the amount of mining work across the system skyrocketed. But due to the rapidly growing colonies and stations, massive spa...
Unbuilt Block Nerfing
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction This mod aims to address the issue of players using unbuilt blocks to attack bases and ships. The issue stems from the fact that a newly placed block that has not been welded s...
Vector Thrust 2 [old]
Created by Vermillion
Maintained Version Vector Thrust Put your thrusters on rotors! Documentation If you have Control Module installed in the world, it will just work. This is optional. MAIN SETUP 1. Load the script into a programmable block (If you don't know how to do that) ...
Victims of Clang
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod adds spooky zombies and ghosts to planets. These undead engineers tempted the wrath of clang by building vehicles with wheels, using rotors and pistons, and trying to u...
Vector Thrust OS
Created by Пиро
Vector Thrust OS https://imgur.com/9ZWk4YM.gif Welcome to the best meta/agility script of Space Engineers. Not only controls rotor-thrusters, it's an entire OS. https://i.imgur.com/r9YamRr.gif Fork from VectorThrust2 Big thanks to Digi, Whiplash, d1ag0n, f...
Water Mod
Created by Jakaria
The mod adds water that you can build boats with. There is audio, splashing, bubbles, waves, fish, and much better simulation performance compared to older water mods. This mod has support for Draygo's Aerodynamics Mod, it is not required but with it you c...
Wave Spawner (Space)
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction This mod is an Add-On for the Modular Encounters Spawner that enables a new spawn mode called the Wave Spawner. How It Works The Wave Spawner sets a random timer that goes off ...
Visual Overrides API
Created by Echthros
This API is used to manage different mods attempting to make use of the visual override control values in MyAPIGateway.Session.WeatherEffects without creating conflicts. It also has tools to change the visual properties of planet atmospheres at runtime (<A...
WCVanilla Replacement - Industrial Overhaul - Lock & Load
Created by Clockwork168
Weaponcore-enabled version of the Lock & Load Module. Load this module ABOVE the main mod in the mod menu Do not combine with the Weaponcore Vanilla Replacer. This mod replaces integrates its own replacer, which is balanced to normal IO values. Features Li...
WeaponCore - 2.5
Created by Ash Like Snow
Version: CoreSystems - 2.5(25) Weapon Core is a complete rewrite of Space Engineers combat system. The way combat works in this system is very different from Vanilla and many conventions that you are familiar with will be different. This "mod" by itself do...
WeaponCore - Replace Vanilla Weapons
Created by nukeguard
This mod replaces all keen weapons so they function with Weapon Core by DarkStar. You must have WeaponCore in your world as this mod depends on WeaponCore A big thanks to Ash Like Snow for the work on the new warfare 2 additions! Weapon Core by DarkStar, n...
Welder Eyestrain Reduction
Created by Vox Serico
Reduces the intense flickering of the light produced by the welding tools. after 3 hours of welding I do find myself looking away from screen or looking at it from corner of my eye. -- Xocliw, Public Relations, Keen Software House, 2014 You don't need to b...
Whip's Camera Overlay
Created by Whiplash141
Don't steal my shit. Thanks. Designed for 16:9 aspect ratio This is my camera overlay. It has been redesigned from the ground up to be unobtrusive yet helpful for long range weapon targeting. It is cleaner than the crappy default overlay. Transparency of t...
Whip's Turret Overlay (For ALL turrets)
Created by Whiplash141
________________________________________     Description This is a turret version of my Camera Overlay mod which can be found here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=704012607 This will apply the overlay to ANY turret in the game witho...
[EEM] Exploration Enhancement Mod
Created by LeonserGT
A huge expansion for your survival gameplay experience, gameplay overhaul bringing you space simulator experience. Over 200 new ships, stations, wreckages and more! Huge thanks to all workshop authors, contributed in this mod - your creations is what makin...
[Mexpex] Hydrogen Thrusters Visuals [TFX] (11)
Created by Mexpex
Enhanced Thruster Visuals As of update 11. Renamed from Enhanced Thruster Visuals -> Hydrogen Thrusters Visuals Is now based on Thruster FX Framework which contains the logic NOW WITH INDUSTRIAL THRUSTERS! https://i.imgur.com/fVVaDCS.gif https://i.imgur.co...
[Obsolete] Fix: AdvancedDoor opening/closing in construction stage
Created by Digi
Obsolete This seems to've been sneakily fixed in the game at some point. Old description: A fix for advanced doors being able to be opened or closed when not fully built. This script replaces the terminal control and actions for Open with one that checks i...
[PAM] Path Auto Miner | Automated Mining, Grinding and Transportation | by Keks
Created by Keks
Updates: 1.3.1: 2019-12-20 - Updated to newest SE version Full changelog Info: The development of PAM is stopped due to i stopped playing SE. The script runs well with the latest SE version, if something doesn't work it could be due to mods. Please underst...
[PAM]-Auto Miner - Example Ship (Atmo)
Created by Keks
This is an example ship for the usage of . is a script to turn mining ships into automatic mining drones. Link to the script: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1507646929 This miner is already equipped with the script, so you can start...