X4: Foundations

X4: Foundations

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GeForce Now Mod Collection *Modified* 2025
   
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Description
GeForce Now Mods Updated 7/11/2025

Tested and working with GeForce Now 2025
Items (61)
KUDA AI Tweaks
Created by Valador
******NOT COMPATIBLE WITH 8.0 BETA****** Combined Kuertee's Attack AI Tweaks mod and DeadAIR's AI Tweaks mod. Attack AI Tweaks: all ships avoid high-risk enemies, L/XL ships step forward on no damage, L/XL withdraw on damage. Replace Sir Nukes Mod API with...
kuertee UI Extensions and HUD
Created by Valador
******NOT COMPATIBLE WITH 8.0 BETA****** Instructions for players: Disable Protected UI Mode in-game via the Settings > Extensions menu. Replace Sir Nukes Mod API with the Community Edition: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3514258146...
100m Universal Storage + 100K Habitat
Created by iseeu0
100m Universal Storage + 100K Habitat As the mods name suggesting contains a storage module that can be bought from most of the faction Representatives, including DLC’s factions This mod contains 3 Universal Storage modules that can store (container, liqui...
10x modules variations
Created by iseeu0
As the mods name suggests this mod contains modules that has 10 times higher stats that their normal counterparts. For the Dlc's Modules u will need to register to there respectable MODS. 10x modules variations terran: Cradle of Humanity dlc 10x modules va...
10x modules variations boron: Kingdom End dlc
Created by iseeu0
As the mods name suggests this mod contains modules that has 10 times higher stats that their normal counterparts. For this Mod to work u will need the BASE MOD. 10x modules variations (BASE MOD) 10x modules variations terran: Cradle of Humanity dlc 10x mo...
10x modules variations pirate: Tides of Avarice dlc
Created by iseeu0
As the mods name suggests this mod contains modules that has 10 times higher stats that their normal counterparts. For this Mod to work u will need the BASE MOD. 10x modules variations (BASE MOD) 10x modules variations terran: Cradle of Humanity dlc 10x mo...
10x modules variations split: Split Vendetta dlc
Created by iseeu0
As the mods name suggests this mod contains modules that has 10 times higher stats that their normal counterparts. For this Mod to work u will need the BASE MOD. 10x modules variations (BASE MOD) 10x modules variations terran: Cradle of Humanity dlc 10x mo...
10x modules variations terran: Cradle of Humanity dlc
Created by iseeu0
As the mods name suggests this mod contains modules that has 10 times higher stats that their normal counterparts. For this Mod to work u will need the BASE MOD. 10x modules variations (BASE MOD) 10x modules variations pirate: Tides of Avarice dlc 10x modu...
2x Habitat and Storage Capacity
Created by iseeu0
Generalize the Habitat and Storage capacity of modules, and increase it to 2x the capacity. This is to help players that has one or many huge stations, to not need so many more modules extra, to be build which put the frame rate to wack. Also will help pla...
Better Kill Credit
Created by Mysterial
Receive kill credit rewards from owned ships you aren't piloting and receive rewards for contributing to large ship kills even if you don't get the final shot. Now you can make some decent cash by helping out a faction with a defense fleet. When you are no...
Better piracy
Created by alberto-rota
X4 Foundations mod to improve piracy. Compatibility Compatible with 3.x, with and without Split vendetta. Savegame friendly. (Both adding and removal) Description This mod addresses several piracy gameplay-aspects in X4 that I really dislike. If you want t...
Better Target Monitor
Created by SirNukes
Improves the target monitor, with more info and legibility. May be customized through the extension options menu....
Builder 2x more Drones
Created by iseeu0
This mod gives the Base Game and DLC's Builder's ship A boost from 100 to 200 Max drone count WHY? Well if U feel like your massive station will be build in a eternity then this mod will help speed thing along. U can increase it to 200 drones if U so desir...
Cheat Menu
Created by iseeu0
This Mod is Made to make the game a lot faster to progress in, and help in some mundane tasks. Refer to change notes for changes The Activation methods are: Activates menu (CTRL + H) "Cockpit toggle" while piloting Activates quick menu (SHIFT + H) "HUD tog...
Chill Explosions
Created by Chillmatica
Checked working fine in 7.0. Adds various (better?) ship and station explosion effects. To my tastes anyways. Visual changes only. See videos for examples. Works fine together with the X4 Fire & Smoke mod....
Chill Tweaks
Created by Chillmatica
Various vanilla game tweaks that I've added for myself while developing the other mods. This one likely won't be for everyone and there's no options so take it or leave it, or crack it open and delete what you don't want. Much travel drive tweaks: Fighters...
Chill Turrets
Created by Chillmatica
UPDATE FOR 7.0+: Make sure to update SirNukes Mod API to the latest version for 7.0 Overview: This is my take on set-and-forget turrets with smarter target progression and is based on what I usually do with my ships. This does not affect stations. This mod...
Equipment Mixing
Created by iseeu0
Allows placement of any Engines, turrets, weapons, shields of any faction on any ship, U can mix and mash items on ship with out being held back on faction locked items for a given ship.(I may have missed some Items, since there are a lot to manually chang...
Emergency Jump
Created by Chillmatica
UPDATE FOR 7.0+: You must install Kuertee's UI Extensions and HUD mod (the 7.0 beta one) until SirNuke's MOD API is updated or else no menu options will appear and the Map won't open among other issues. https://www.nexusmods.com/x4foundations/mods/552?tab=...
Fly-by Lockbox
Created by Assailer
This mod will open lockboxes within 5km range and spawn their content. If you have Fly-by Looting mod running, you will also loot the spawn items. Enter scanner mode 'shift-2' to temporary disable the opening function. Version 7.x compatible. Change log: 1...
Faster Crew Leveling
Created by $300
Status for 7.60 and 8.0: still working What it is A very experimental and simple boost to level up rates for most crew skills. This mod aims to be a simple alternative to seminar mods and increased crew level mods. Skills should level up a LOT faster compa...
Formations Unlocked
Created by Luca
Removed skill requirements for setting fleet formations. Continuing my quest to rid X4 of poorly implemented aspects of the skill system. This time featuring, formations! Ever thought it weird that a pilot apparently was skilled enough to fly in a Line Abr...
Equipment Modifications Redone
Created by SkyWølf
Works with 7.5! Description Are you tired of rerolling your weapon modification for the hundredth time just to get a decent roll? Do you think that gear with random stats belongs in looter shooters but not your beloved X-Universe? Then I might got just the...
Fly-by Looting
Created by Assailer
This mod scans for dropped loot around your currently piloted ship in 2-10km range defined by your ship size, and of course loot them. It's perfect during/after dogfights to gather stuff. Big containers are not picked up by this mod, only ammo and small in...
Improved Scouts
Created by rovermicrover
Scouts serve no purpose beyond being a starting ship. They are out classed in every way except for the Pegasus because of its speed. This mod aims to fix that by giving all scouts a 50% boot to their radar range. Hopefully making them a useful part of any ...
HJ - CopyBehavior
Created by Hijack Hornet
Allow to copy the default behavior from one ship to another. To use, select one or multiple ships and right-click the ship you want to copy from and select 'Copy behavior from' Works no mater your dlc, and on modded behavior as well. Note before asking why...
Head Hunter
Created by Chillmatica
UPDATE FOR 7.0+: Make sure to update SirNukes Mod API to the latest version for 7.0 Overview: Head Hunter is a spin-off of the bounty kill credit function of my Roaming Fleet mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2980971677. (This mod ...
iseeu0 cheat assistant0
Created by iseeu0
Adds the Player as the owner to everything for the new CHEAT MENU menu.(Does not appear to break anything in may testing) Added a new mod option "I would like to buy a blueprint." in "Modify player" then "Modify Faction" This included the following game an...
Inventory Collector
Created by Assailer
Inventory Collector This mod adds a new default job option for your pilots. Pilots assigned to Inventory Collector duty will visit all your ships in the galaxy and collect their inventory items. The collected items will be: (1) delivered to HQ storage ever...
iseeu0 cheat assistant1
Created by iseeu0
Moved the unlocking of stuff to here for CHEAT MENU , Unlocks a bunch of locked stuff, For player only also use iseeu0 cheat assistant0 mod to make these unlocks player only. This included the following game and dlc things: X4: Base Game X4: Split Vendetta...
iseeu0 cheat assistant2
Created by iseeu0
Adds new mod options "Available Stations" and "Available Ships custom" to the main mod with all there code in to this mod. Also Moved the data files of "Spawned Ships" & "add blueprints" options here of CHEAT MENU mainly for easy of maintenance, and bloate...
iseeu0 player owned autolvl cheat
Created by iseeu0
This Mod will make All player owned AI, to be instantly MAX level "Veteran" 5*STARS. The following Player owned Things will be set to be MAX level: The Player Ship Ships (S ,M, L, XL) Drones Stations This mod will run every 60 seconds in-game time to set a...
Mercenaries for Hire
Created by Chillmatica
Overview Hire mercenaries from faction representatives to do a variety of tasks. What do Talk to a faction representative that you have at least +5 reputation with. Missions: Patrol: Mercs take on the reputation of the player for patrolling purposes. Custo...
Minor Factions Extended
Created by Luca
Requirements: - Ship Variation Expansion when using VRO also - Ship Variation Expansion (VRO Balance) Description: This mod adds more jobs and wharfs/shipyards to the Scaleplate Pact, Hatikvah Trade League, Yaki and Alliance of the Word. The factions will ...
Mineable resource only use 1 volume
Created by iseeu0
Mineable resource only use 1 volume The following resources only use one space in there respectable storage locations in ship Hulls and building storage: METHANE HYDROGEN HELIUM ORE ICE SILICON NIVIDIUM RAW SCRAP Makes mining a bit easier to do for profit ...
M class ship repair laser
Created by error name
Adds a repair laser for M-class ships. repairs ship and station hull at a rate of +75MJ/sec. Requested by: Laserak#4802 on discord Saves made after enabling this mod are still loadable without the mod, all your repair laser weapons will be replaced by empt...
Mk4 Military-Grade Scout Scanner
Created by EBI
Compatible with VRO and all DLC. Adds a military scanner that can be installed on all recon planes in vanilla, all recon planes that appear in DLC, and some special ships. It is even more expensive than the police scanner. To obtain it, purchase it at the ...
Mules, Supply and Warehouses Extended
Created by Mo¡stDreams
About A re-write of mules and warehouses v4. These are a set of standalone mining/trade ship behaviour scripts that are more complex than vanilla trade orders ideal for empire management and sanity. Public testing has begun for current release 7.50 as of 2...
Player owned AI Veteran
Created by iseeu0
This Mod is made to make All player owned AI to slowly become veteran over time a lot faster than normal. Can conflict with other mods that does the same or change the same scripts. Other mods also made to make the game easier to progress with: Included in...
Reactive Docking
Created by Runekn
Description In vanilla X4: Foundations subordinates assigned to a carrier with the 'Launched' option will remain docked until something relevant to their standing order happens. For example if the leader is attacked then groups with 'defend' will launch to...
Roaming Fleet
Created by Chillmatica
UPDATE FOR 7.0+: You must install Kuertee's UI Extensions and HUD mod (the 7.0 beta one) until SirNuke's MOD API is updated or else no menu options will appear and the Map won't open among other issues. https://www.nexusmods.com/x4foundations/mods/552?tab=...
Satellite Service
Created by Assailer
..: Satellite Service :.. This mod adds a new default job option to deploy satellites in the current sector. Under 'Individual Instructions' tab adjust 'Sector Travel/Sector Activities' as necessary. For example: - create activities blacklist where you sel...
Sector Explorer
Created by Assailer
Sector Explorer This mod adds a new default job option for your pilots. Use a fast ship for this job. Pilots assigned to sector explorer duty will travel around the sector to visit unknown stations, gates, highways, then when all are discovered, they will ...
Replenish Missiles
Created by Chillmatica
UPDATE FOR 7.0+: Make sure to update SirNukes Mod API to the latest version for 7.0 This mod will not work for any ship that the game engine instantly spawns out of thin air, e.g. mission reward and story ships. Missiles are automatically replenished after...
Ship Reverse Engineering
Created by Mysterial
This extension adds an option to a player-owned shipyard or equipment dock to analyze a docked ship you own, destroying it but learning blueprints from it. To use, dock the ship to analyze at the station and then contact either the ship trader or manager. ...
Sector Patrol
Created by Assailer
..: Sector Patrol :.. This mod adds a new default job option for your pilots to monitor sector activity and jump on nearest threats. You need to set home sector in case pilot chases after an escaping enemy it knows where to return. Option to toggle attacki...
Ship Variation Expansion [7.5 updated]
Created by Luca
Description: SVE aims to add lore friendly ships to the game. The ships are made with the factions artstyles in mind and should fit in the game seamlessly. All ships are added to shipyards of their respective factions and require permits depending on their...
Ships build 50% faster
Created by iseeu0
Halved the amount of time ships require to be build This Mod include ships from the base game and DLC's Base Game Split Vendetta DLC Cradle of Humanity DLC Tides of Avarice DLC Timelines DLC This will effect the game for the players more gains Xenon and Kh...
Ship Variation Expansion VRO
Created by EagleDelta
Description: This Mod is the VRO compatible version of Luca's Ship Variation Expansion mod found below. Special thanks to all the work that Luca did creating the original mod. Please read below to see some of the changes from the original mod to better fit...
Stealth Bomber
Created by Chillmatica
Overview Adds Stealth Transponder Codes as a software purchase available for corvettes, frigates and heavy fighters. Covers base game ships through Kingdom End DLC. As of the latest version, adds nuclear torpedos to the game because stealth bombers and nuk...
TaterTrade
Created by DeadAirRT
This mod includes two scripts: Tatertrader and DeadTater. DeadTater is a completely rewritten script from scratch by me, and it uses the logic of comparing trade offers from Ludsoe. The name is a nod to the work from both of us and even as less of his code...
Subsystem Targeting Orders
Created by Allectus
Subsystem Targeting Orders By: Allectus Contributors: Forleyor, Rovermicrover Translation: Vali_Lutzifer (DE), TiomTang (CN) Github: https://github.com/A11ectus/X4-Subsystem-Targeting-Orders Mod effects: === Adds additional turret behaviours and several ne...
Urgent Orders
Created by Allectus
Urgent Orders: ============ By: Allectus Translation: FAIL! Chapi (DE), TiomTang (CN) Github: https://github.com/A11ectus/X4-urgent-orders Steam: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2459574093 Nexus: https://www.nexusmods.com/x4foundatio...
UNIVERSAL COMBINED MODULES 1X, 10X AND 100X
Created by iseeu0
This mod contains 14 modules that generates a preset list, of resources per module. These 14 modules are producing all the Main Game and DLC's minable and production resources, between the 14 of them. They are expensive to buy and build, and some items on ...
Variety and Rebalance Overhaul
Created by shuulleech
4.30 released!! Compatible with X4 7.5 Mod requires all current DLCs, except Hyperion DLC (but its supported) MOD NOW REQUIRES ADDITIONAL ASSETS MOD https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3019151303&tscn=1693146694 PLEASE USE DISCORD FOR СO...
VRO Assets
Created by shuulleech
Asset files for main VRO mod. YOU NEED MAIN VRO MOD This mod exists because there is a size limit for workshop mods for X4, VRO is now bigger than that limit so it was cut into 2 mods. Main mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=169686...
Weapon Variation Expansion
Created by Luca
Description: WVE adds several new turrets & weapons to your game. Some are specific to certain races, others are available to all factions. All new items require adequate licences to be bought. The mod is made to be used in conjuction with SCO, though can ...
Weapon Variation Expansion VRO
Created by EagleDelta
This is a VRO Patch for Luca's Weapon Variation Expansion mod. This patch has been balanced around both the Variety and Rebalance Overhaul mod and the Weapon Pack mod to better fit into the weapon design for VRO. Source: https://github.com/dhollinger/x4_mo...
X4 Fire and Smoke
Created by KungFury
Compatible to all versions of X4 and all DLCs. Savegame compatible. This mod is also compatible to other mods as long as they dont change explosions (I think there exists no other mod that does this right now in 2020 so every mod works). This mod introduce...
zz1 min modules build time
Created by iseeu0
As the mod name suggest this mod aims make all station modules build in 1 minute. This Mod include Modules from the base game and DLC's Base Game Split Vendetta DLC Cradle of Humanity DLC Tides of Avarice DLC Kingdom End DLC Timelines DLC 1 minute is the m...
SirNukes Mod Support APIs Community Edition
Created by Valador
Community Version of MIT licensed SirNuke's collection of APIs for modding support. Components include: Lua Loader API, Time API, Named Pipes API, Hotkey API, Interact Menu API, Simple Menu API. 2025-05 Source for X4 8.0+: https://github.com/iomatix/x4-pro...