Total War: WARHAMMER III

Total War: WARHAMMER III

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The Grand Campaign (1.1)
   
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Description
This is the modlist I use for a grand SFO campaign.

The mods here mostly serve to enhance existing vanilla, and don't go too far to overbalance or overhaul any one faction over the others.

In addition, for those who like the lore of the setting, there are several mods here which feed you a great deal of information regarding entities and locations within the world of Mallus, as well as offering a unique storytelling experience for your campaign!
Items (122)
[IE] Loreful Strategic Threat
Created by IfThenOrElse
This mod replaces Strategic Threat for IE only, with something that makes more sense in a lore friendly way for both the player and the AI. UPDATE: ported over from Game 2. Big thanks to Vandy for his help with scripted effect bundles! Big thanks to AwwHEE...
No Chaos Dwarf Unit Cap Armament Cost Scaling
Created by XenosParadox
Description This mod removes the armament scaling cost increase in the Hellforge when you increase unit capacity. I have seen other mods that effect the cost scaling in various ways but none that simply stop the scaling. If one already exists that still wo...
Landmarks of Eternity-Immortal Empire Expanded edition [Reworked]
Created by Chasslo
This mod only contains the landmarks created especially for IEE and even if it was designed to run with the base mod of Landmarks of Eternity, you don't actually need it to use this mod! Requirements -Mixer -Immortal empire expanded obviously The mod in it...
Change Faction Capital
Created by sudkks
Add a relocation button to the right of the rename settlement button. Click to change the faction capital to the selected settlement, which is also valid for AI factions. You can change the faction capital to any settlement owned by this faction anytime an...
Portholes Redone III Submod for: Barnak's Enhanced and Restored Assets
Created by drew_west
Hi all, This sub mod adds support for Barnak's Enhanced and Restored Assets This sub mod adds: - Layer masks so Faction colours display for Empire War Wagons, not just the crew. - Updated unit porthole and unit card for Hochland Long Rifles - Layer Masks f...
Capped Dwarf Grudges
Created by Alex Zhao
The grudge target of Age of Reckoning still can be ridiculously high in the late game due to it counting the total grudge of nearby factions' settlements and armies. This mod added a 20000 cap for it and a maximum of 20 regions and 20 armies of each factio...
Allegiance of the Damned: Chaos Confederation [OoD]
Created by sajaxom
Introduction This mod was originaly created by Wolfy and has been maintained recently by ɼﻉٱƈѻɼٱกﻭค and team. This version is an interim upload while we wait for ɼﻉٱƈѻɼٱกﻭค to update. Please check out their original mods below. I have done my best to copy ...
Various SFO Norscan Monster Hunt Compatibility Fix
Created by GabeSky
Simple mod that edits the script wh_dlc08_monster_hunt.lua Added in support for Mixu's Legendary Lords SCM: Tribes of the North SCM's LCCP Enable if you want Monster Hunts for Bastonne and Norscan factions....
Unique Gates of Chaos
Created by Gold
This mod returns Gates of Chaos to their appearance before the 3.0 update...
Skarbrand Retexture
Created by Melinda Safitri
https://i.imgur.com/PqGvsJv.png https://i.imgur.com/qwInr4q.png Skarbrand retex is a 4K mod with similar color scheme like Diablo 3. the reason i made this mod is because i'm not satisfied enough with default skarbrand color that looks a little bit pink, u...
Kostaltyn - A Supremely Mad Patriarch Reskin
Created by Yogo Pogo
A new look for Kislev's Kostaltyn to add a few bear necessities. Supreme Patriarch of the Cult of Ursun, Kostaltyn isn't above pulling out the older totemic accessories to help inspire the rural ungol and kossar crowd in battle. New hat, slightly taller th...
Compatibility Patch for SFO
Created by hooveric
This submod is required when using Hooveric Reskin and SFO mods together. It is currently not complete, so please report any issues with the appearance of the unit. It may not work as each mod is updated, so please let me know if there is a problem. This m...
Hooveric Reskin (HV Reskin)
Created by hooveric
Planned Features ○ Quivers for ranged units ○ Bretonnia peasant units ○ new variations for Dark Elf ROR units ○ more helmet variations for Empire ○ Tomb Guards ○ differentiating the look of convoy lords (Cathay, Chaos Dwarfs) About Hooveric Reskin (HV Resk...
Naval Networks - Global Sea Lanes 6.2! - Now with Multiplayer & IEE/TOW support!
Created by Thuynder
This mod allows you to take any army or hero and embark them between significant port cities that you control -- for a cost. As your empire grows, naval sea lanes will allow you to transport entire armies, as well as newly trained heroes, directly to the f...
AI Construction Priorities Reworked
Created by Lycia Pintella
In vanilla Warhammer III, the AI makes many suboptimal build decisions which reduces the challenge you face in the campaign. This mod attempts to fix that - for every faction in the game. The AI will firstly seek out a barracks, as they need basic troops t...
All Diplomatic Options - Vassalize, Liberate, Confederate
Created by The_Inquisitor
OVERVIEW Hello all! This is the updated version of the All Diplomatic Options mod by FiftyTifty who will be unable to update the original mod for the foreseeable future but has kindly given me permission to maintain and update this awesome mod for coming u...
Portholes Redone III
Created by drew_west
Ever wished Creative Assembly put more care and attention into the 2D Unit Portholes? For almost ten years; every 2D unit porthole has looked like it has been rendered in low quality texture settings - not anymore - back by popular demand and with the orig...
[SFO] Double Skill Points
Created by Alex Zhao
This SFO submod lets lords and heros get 2 skill points per level and provide a skill dump that increase the character's hit point 1% per skill level. The experience per level was changed to SFO version. Thanks to 金花's permission to use his skill icon. Sug...
Shorter Weapon Trails
Created by nullmana
This mod does not need updates! It will always work regardless the main game version. It also can savely installed/deinstalled at any time at any version This mod reduce the length of many weapon/arrow trails. There is an alternative version that also dark...
Smirks Blood (A little less blood for the blood God)
Created by Grimm
This mod creates new textures for all the blood spurts and ground decals. I created blood puffs for the average hit rather than the explosion in a paint factory that happens by default. There are many more spurts, sprays and splashes added as well as 16 un...
World Map for IEE
Created by a70f
World Map for IEE for Immortal Empires Expanded Mod <--- Main Mod is required) This submod changes the graphical look of the Campaign Map when zooming out for "Immortal Empires Expanded," including the improvements to the Mini Map and the Elector Counts Pa...
Teclis can FLY (Levitate)
Created by laff
The Tyrion and Teclis Omnibus (Warhammer Chronicles) "He cast his mind back to his first flight on Silver Wing’s back, when he had tried to derive a spell of levitation from first principles. It was time to put that spell to the test. He summoned more powe...
Ariel can FLY
Created by laff
Ariel, "Queen in the Woods", mage-queen of Athel Loren and the Wood Elves. "Ariel's wings display the markings of the death's-head moth to indicate that she is enraged and in a vengeful mood. Moth-like antennas emerge from Ariel's head, but her face remain...
Improved Campaign Camera
Created by Freiya
This mod slightly modifies the campaign camera and here is what is changed : - The minimum angle of the camera is 45° instead of 35° (I find it much pleasant to have a higher angle in areas with mountains) - The fog progressively decreases when zooming out...
More Characters in Recruit Pools & Fast Refresh (Lords & Heroes Recruitment) [6.2]
Created by Llamakazi
Hello there! Playing a campaign with the High Elves or any other race with highly desired traits? Want to have a less terrible time waiting around fishing for said decent traits? This is the mod for you! Note: There are a few mods similar to this on the wo...
YinYang's Total Resize (Mods Supported)
Created by YinYangTW
Hello Hello and Welcome to my first mod in Warhammer III. I came into an issue where there were resize mods there were character mods and unlike the last two games no one had decided to bring them together. So much like everyone's favorite genocidal mad ti...
Barnak's Enhanced and Restored Assets - Fixed, Restored, Enhanced & New Unique Assets
Created by Barnak
https://imgur.com/abNi7Yf.png Mod Content: You can find a detailed list of all the changes this mod contains at the Complete Changelog. This mod features fixed, restored, enhanced and new unique assets to improve the visual quality of Total War: WARHAMMER ...
Warhammer 1 Update Project Model Fixes
Created by Dead Baron
This pack includes any fixes I made along the way that aren't just texture updates. This should maximize compatibility for the texture only pack to other reskin mods. Wsmodels included in this pack will malfunction or cause conflicts if other packs use or ...
Warhammer 1 Texture Update Project
Created by Dead Baron
The darker screenshots are the updated textures Introduction Hello! This is a large project I started a while ago that I feel has hit a notable milestone. Currently I have made progress with Empire, Dwarfs, and some for Chaos and Norsca. This project is on...
Matched Combat + Reload Animations Submod
Created by [-ODM-] Xiphos
This is a submod that combines my Custom Matched Combat Mod with the Reload Animations Mod made by Marthenil, this is required if you want to use both our mods, cheers ! You must sub to the original 2 mods. Load order does not matter....
Custom Matched Combat Animations
Created by [-ODM-] Xiphos
Hello everybody, After a lot of hard work, we are proud to finally release an early version of this project that will bring many matched combat and sync kills between a wide variety of characters and soldiers in Total War Warhammer 3. What The Mod Does -We...
Run 'Em Down - Units Actually Damage Routing Units
Created by Deeyourelf
Don't you just love when you have a unit surrounded but it just wont take any damage BECAUSE its surrounded, so the attack animations cant play? Because I don't. Simply put, I disliked that units couldn't be ran down by cavalry effectively and that encircl...
Fusion Wizard
Created by DrSuppo
Fusion Wizard is a Quality of Life (QoL) mod for those who want to fuse items easier and faster. Fuse all items at once. Fusion formula Fusion Wizard use the original game fusion system (2 items of same rarity and type => 1 random item of same type and hig...
Great Sea Cruise: Unique Ships [BETA]
Created by Partypus
Unique Ships This visual mod changes the generic campaign ship models (for LLs and some generic Lords/Heroes) to more unique ones, and also changes the size of some unique vanilla ships (Noctilus' ship for example). But for now it's in Beta, and there are ...
Seasons and Holidays [compatible with battle weather mods!]
Created by Alshua
Bring a new level of strategy to the campaign by adding a cycle of seasons, along with a generous helping of Warhammer lore. Cultural holidays add to your immersion. NEW! Unique battle map weather visuals add variety and realism. Each turn now takes one mo...
Seasons and Holidays - SFO
This is a reupload, the PJ's mod manager's create mod function seems a little busted and supposedly this mod wasn't showing for people. So I've reuploaded the mod via the main launcher. This just adds the Lore of Hags to the effects on spells, adds SFO sta...
Seasons and Holidays - SFO [Wood Elves Synced]
Created by Kukurumi
This mod synchronizes the seasons added by SFO for the Wood Elves with those from Seasons and Holidays It does nothing else - no balancing of buffs, debuffs, etc. For that, use the SFO patch listed in the requirements A new game is not required; your save ...
Vargalley- Land Ship of the Undead
Created by Pwner1
As Empire rolls out it's new warmachines, the aid packages shipped across the Old World containing troops and war engines, some are sent to the bottom of the oceans, from where the Vampire Coast are eager loot the remains as they have taste for stolen orda...
Vampire Coast - Reduced Upkeep at Sea
Created by Valerian
This mod tries to incorporate the pirate playstyle a bit more, so that you have real benefits by attacking from sea. It reduces the upkeep on the fleet patrol stance by 20%, so it is very good for you too stay at sea. + Replenishment in all see regions (no...
Vampire Coast Port Attack
Created by Bernardus36
Purpose This mod allows players to attack from the sea and attack a settlement. Park your ship right in front of the settlement, then click to attack the port. Your army will land (maybe you have to click attack again). After choosing an Post Battle-option...
Victory Conditions Overhaul SFO Submod
Created by GabeSky
Firstly, the most important information. *****All credit goes to Oh_Man and Wolfy. These two are superstars. This mod goes beyond the scope of just changing victory conditions. It changes how you experience the game. Gone are the generic raze 99 settlement...
Faction Unit Cards III
Created by drew_west
Faction Unit Cards Collection All major and minor factions now have unit cards that match their faction's colors/regalia. NOW UPDATED FOR TOTAL WAR: WARHAMMER 3 FAQ & Compatibility: 1. Is this mod compatible with ? This mod will conflict with other mods th...
Softer Corruption Graphics
Created by Mazisky
The corruption visuals in the campaign map are very cool, but when it reachs high values it will drastically stop at borders creating jarring edges and no blending between the corrupted region and the clean area on the other side. This mod simply tones dow...
Audio Mixer
Created by Pear
The Audio Mixer Welcome! First of all let me say without the Ole and ChaosRobie none of this fun stuff would be possible so please give them all the consensual love they deserve! The Audio Mixer has 2 main functions: 1) Act as a custom VO audio compatibili...
Sentient Bloodletters Voice Pack
Created by GunKing
This is a very small vocal reskin that makes base troop level Bloodletters have actual words and intelligible (not necessarily intelligent) responses, the unmodded Bloodletter responses are currently angry shouts. I have supplied my own voice/mixing for th...
High Resolution UI Improvements
Created by prop joe
Still works, I'm not updating it until it actually requires an update. If the launcher warning bothers you use a mod manager. Resizes or adjusts the following UI screens: unit recruitment screen (for 1440p+) diplomacy screen lord/hero recruitment screens o...
High Contrast Border Colors (All Campaigns) [6.2]
Created by Llamakazi
Hello there! This mod significantly increases the contrast of ALL border colors and removes the horizontal gradient (solid colors only) and modifies the overall size and visibility to boot. There are other mods that do something similar, but I wanted to ma...
Better Sound Levels Mod v7.3
Created by Volcano
Do you like the battle sounds but hate all the yelling and screaming that drowns out all other details, such as melee sounds? Or do you think that the guns and cannons and magic blasts sound weak? Do you think the campaign map and battlefield is so full of...
Expanded Event Art Master Collection
Created by GunKing
This mod is a port and expansion of my WH2 mods. It has been thoroughly updated to include most new races of WH3. Warriors of Chaos and Norsca are on the mod cover but not yet included in the mod, I'm saving myself effort of rearranging the composition lat...
Remove characters traits limit
Created by Mordy
Remove characters traits limit Patch 6.2 compatible This simple mod removes the default (40) character trait limit.  EVERY character in the game can now have an INFINITE number of traits. You will never have to worry about not getting a trait because you a...
Disable startup splash screens / intros
Created by Aexrael
Just a quick a dirty mod that overwrites the various splash screens, epilepsy warnings and the intro movie that shows before the main menu. This lets you go directly from starting the game to the main menu. Note: The Tome of Fates video cannot be played fr...
No Supply Lines
Created by Aelfric
No upkeep increase for additional armies Previous supply lines mod was broken at latest patch and apparently the modder is on a break so this mod removes supply line upkeep increases again. When original modder updates theirs I may remove this mod. Update:...
War for Eight Peaks - Dynamic Start Positions
Created by Porkenstein
This mod gets rid of the Mutinous Gits, making the starting owner of Karak Eight Peaks dependent on the player's faction. It also changes some settlement ownership and faction identity in and around the Badlands to provide a better Queek, Skarsnik, and Bel...
Malus in the Eastern Colonies - Start Position Change
Created by Porkenstein
This mod moves Malus Darkblade from the Chaos Wastes to the Eastern Colonies near Tor Elasor. Back in Warhammer 2, Malus had a dual start between the Sea of Dread and Hag Graef. This restores his old starting position from the Vortex campaign and gives him...
Skarbrand in the Jungle - Start Position Change
Created by Porkenstein
This mod moves Skarbrand from the Badlands to the ancient Khornate altar of the Temple of Skulls in the eastern Southlands jungle. Long ago, barbarians and beastmen sacrificed captives here in the name of a murderous jaguar god, tainting the land with bloo...
Swissbob's True World Start Positions - Light
Created by Porkenstein
This is a light, updated and slightly improved version of swissbob's amazing IE Start Positions mod "True World" : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2872011780 This version has been pared down to only move the start positions of Greasu...
Mother Ostankya Near Kislev - Start Position Change
Created by Porkenstein
This mod moves Mother Ostankya's starting position to the old Kislevite colonies northeast of the old world, and changes her starting enemies to be the Norscans tribes there. As protector of Kislev and denizen of its wilds, Mother Ostankya stalks Kislev's ...
Kemmler In The Vaults - Start Position Change
Created by Porkenstein
This mod moves Heinrich Kemmler from Blackstone Post to his own fortress of Krinal in The Vaults from the lore. From here, Kemmler first terrorized Tilea and Bretonnia and brought about the Winter of Woes in Athel Loren. Now he returns to his old haunt to ...
Malakai Makaisson in Karak Dum - Start Position Change
Created by Porkenstein
Update: Now compatible with Cataph's Kraka Drak! This simple mod moves Malakai's starting location to a ruined Karak Dum, brings back the Kraka Drak faction, and tweaks the Masters of Innovation's starting quest to suit the new start. Changes: Malakai, Got...
AI Yuan Bo in Cathay - Start Position Change
Created by Porkenstein
Many people dislike how the ruler of central Cathay starts in Lustria - especially how when you weren't playing as him, he had no cities in central Cathay and simply expanded in Lustria. Since Yuan Bo's campaign is themed around conquering the Geomantic We...
AI Balthasar Gelt in the Border Princes - Start Position Change
Created by Porkenstein
I disliked how AI Gelt ended up conquering much of Cathay. When playing as him the choices you have are interesting, but AI Gelt really feels like he should be starting somewhere else that keeps the campaign's flavor intact. This mod moves the Golden Order...
The Changeling in Cathay - Start Position Change
Created by Porkenstein
I liked the premise of Yuan Bo vs the Changeling, so with this mod you can mess around with forming cults in Cathay, or hunting them down with Yuan Bo. It makes Cathay also feel a little more alive. Special thanks to Herald and Acephelos for discussion and...
Garrison Training - Rank 6 max
Created by [PuB] Axlegolas
PLEASE help promote and leave a LIKE, if you SUBSCRIBE Garrisons are very weak in Warhammer 3 Immortal Empires. That's why there are a lot of awsome garrison mods on the workshop, so i tried something else. Garrisons aren't weak only because they have bad ...
Dynamic World
Created by a70f
This mod enhances the game's world with unique, race-specific assets, making it more immersive and visually diverse. Note: This mod focuses on visual changes and does not affect gameplay mechanics. Features: Replaces campaign map assets with race-specific ...
UI Slider
Created by sudkks
Add a slider in the effect tooltip ui, to prevent the UI height from exceeding the screen....
Unique Faction Currencies
Created by Müsliriegel
https://i.imgur.com/fVVaDCS.gif https://i.imgur.com/d4IXVNE.png Summary Changes the icons of several factions from the generic treasury/income icons to something more unique. I tried to stick as close to the lore as possible. Additionally the reward chest ...
Battle Weather Overhaul
Created by John Matrix
INTRODUCTION This mod is a massive, complete overhaul of battle map lighting and weather effects for every single map in the game, including every custom map added by Waka's Campaign Battles, GCCM BETA and Custom Siege Map Compilation mods. I've created se...
New Settlement Who Dis 2
Created by Ydok4
This is a port of the original 'New Settlment Who Dis' from Warhammer 2. Check it out here and give Groove Wizard and John Austin a thumbs up and some support! Description Ever wonder why the Dwarfs would reconquista Black Crag and just leave it with that ...
OvN Lost World
Created by Team OvN
OvN Lost World adds over 150 unique settlement skins, 35+ campaign scenes, and 20+ new landmarks to both Immortal Empires and Immortal Empires Expanded. If you've ever wished that Warhammer cities looked as unique as they are described to be in the lore, t...
Map Replacer Framework (With Extra Assets)
Created by Frodo45127
What's this? This mod is a framework to make it easier for mapmakers to insert maps on campaign, and also includes some extra assets (prefabs, rigids and extra buildings) so they can be used by any map. This mod doesn't contain any maps and the only change...
Infinite Respec
Created by Enki
Description Allows you to reset skill points without the wound timer. No restrictions, cooldowns, or costs. Mod Compatibility - Works in multiplayer. - Can be enabled in existing games. - Cannot be disabled after being used. - Compatible with mods which ad...
Immortal Landmarks
Created by Heimdal
UPDATED FOR 6.0 The mod will run without Mixu, but you'll be missing a bunch (~80%) of the landmarks. Adding landmarks requires startpos modding, Mixu's Unlocker = common startpos framework that keeps mods compatible. KEY FEATURES https://i.imgur.com/R1rto...
More Character Names (For all 24 races)
Created by Beans
About More Character Names (about 7,600 total new names) Tired of seeing heroes and lords with the same name? This mod adds a huge amount of lore friendly names into the name pool for ALL FACTIONS for both the player and the AI. Some factions have received...
Recruit Defeated Legendary Lords
Created by sm0kin
WH2's Recruit Defeated Legendary Lords ported to Total War: WARHAMMER III – Update 6.2.x https://i.imgur.com/fVVaDCS.gif This mod transfers legendary/immortal lords and heroes of defeated factions to factions that are still in play. It works both for the p...
Limitless Gift of Chaos Daemons
Created by chilifilly
This mod removes the 6 unit limit per army for Daemons provided by the Gifts of Chaos. Assuming you have accumulated enough of them in your recruitment pools, you could have an army of 19 Nurglings. Keep in mind that you'll still only ever have the default...
Campaign Weather Overhaul (includes The Old World Map)
Created by John Matrix
Mod is fully compatible with Immortal Empires Expanded, and The Old World map, but place mine first in the load order! *Screenshots are very outdated, will upload new one soon* INTRODUCTION This mod is a complete overhaul of campaign map lighting and weath...
Female Daemonettes
Created by The Rogue Roman
https://i.imgur.com/KH3E8fe.jpg This mod gives all Daemonettes, Alluresses, Heralds of Slaanesh, and Seekers of Slaanesh units a more feminine and less androgynous look. CA's original models are very good, but I prefer this look. I will keep on tweaking th...
Immortal Empires Expanded [Updated]
Created by ChaosRobie
THIS MOD REQUIRES MIXER! This mod expands and fills-out the Immortal Empires map: Ind, Khuresh, Nippon, the Lost Isles of Elithis, the Eastern Steppes, several smaller islands, and that part that looks like Korea which has been named Ihan. AND MORE! Descri...
Legendary Lore
Created by IfThenOrElse
https://i.imgur.com/fVVaDCS.gif This mod generates flavour text when certain conditions are met (see below). It has NO impact on gameplay. https://i.imgur.com/FK6kVhO.png https://i.imgur.com/9ZebfsE.pngEXPLORE: Travel to significant locations for your lege...
Easier Confederations & Vassals
Created by VanguardMk1
Annoyed that your best buddies don't like to confederate you for whatever reason? This mod significantly increases your chances of confederation and vassalage when you're best friends (150+ relations). This should help AI factions confederate each other mo...
Speedy Turn Camera
Created by Skywalker
Mod that just speeds up the camera move between your turns. Save Compatible Other mods Compatible This is a direct port from WH2 mod "Faster end turn Camera" to WH3 It modifies a database default entry the game has, nothing more. This mod doesn't need to b...
Coatl Reborn - the Feathered Serpent
Created by John Matrix
INTRODUCTION The Coatl, and the 'real-life' counterpart on which it's based, has always been one of the coolest mythological creatures for me. Very few things look as cool as a sacred and magical feathered serpent, soaring through the skies and gliding bet...
Community Bug Fix Mod - Game v6, Batch 3
Created by Groove Wizard
Community Bug-Fix Mod Welcome to the CBFM Steam page! You're probably here because you like playing TWWH and want to have a slightly better time at it. Us too. Mostly. This mod, as you may have assumed from the title, is a collection of bug fixes developed...
Waka's Campaign Land Battles (WCLB) Map Pack
Created by WakaWaka3000
WELCOME! Welcome! This mod is a map pack that I made for use in campaign. If you are looking for multiplayer maps for use in tournaments, please download the Total Tavern map pack instead. COMPATIBILITY This mod does not replace any CA-created maps, it onl...
Grand Campaign Camera
Created by sleepyHase
While not an exact port, it has the same functionality as my WH2 version of this mod This mod: - Increases the max zoom of the campaign camera so you can see more of the map - Increases the min zoom of the campaign camera so you can get closer to the lords...
Just Good Babysitter
Created by Deo
6.1+ compatible Have you ever felt yourself more a baby tender than a commander because your units stop doing what they were doing and go smoking every 5 seconds for CA knows what reason? If yes - this mod is for you. It helps your units with one simple th...
Reloading Animations
Created by Marthenil
---Updated for 6.1! Reload: load (something, especially a gun that has been fired) again. Adds reloading animations to the following units (for now): Kislev Streltsi Dwarf Thunderers Empire Handgunners Sylvanian Handgunners Vampire Coast Gunnery Wight Free...
Smart Throgg Voice Pack
Created by Oh_Man[TFE]
https://i.imgur.com/fVVaDCS.gif This mod replaces Throgg’s voice lines with a new script and performance faithful to David Guymer's portrayal of Throgg in Kinslayer. Voice acting by Sebastian Langkamer. https://i.imgur.com/U1XqFAz.png https://i.imgur.com/z...
Rotate Lords and Heroes (v6.0)
Created by Levie
What does this do? This enables rotation of MOST Lord and Hero models while in the character details window. This is similar to what can already be done with the Daemon Prince. I thought it was weird that we have access to the model view inside of the char...
Victory Conditions Overhaul
Created by Oh_Man[TFE]
https://i.imgur.com/fVVaDCS.gif This mod adds custom victory objectives and rewards for each faction in the game. This mod is still under construction and does not yet support every faction in the game. Click here to see which factions are supported. Facti...
Auto Resolve Quest Battles [Updated 6.0.X]
Created by Cigar
This mod allows you to auto resolve all quest battles and teleport to them for free. - Singleplayer & multiplayer compatible - Immortal Empires compatible - Clean & stackable - Save game compatible - If this mod is not working - un-sub and re-sub. This doe...
Custom Siege Maps for Campaigns Compilation
Created by <<FSF>>Ranger
This Mod Compilation includes all of my Custom made Siege Maps for Single and Multiplayercampaigns Subscribe to this Mod to get all my Custom Maps, so you dont have to search your Modlist up and down for all of them. This Mod is compatible with everything....
GCCM
Created by <<FSF>>Ranger
https://i.imgur.com/72ecQT9.jpg Grand Campaign Custom Maps for Total War: Warhammer 3 This Mod is adding beloved Maps from WH1 and WH2 to the Game. For all Campaigns including Immortal Empires Expanded and the Old World Campaign from ChaosRobie. I will be ...
Z's English Submod
Created by Alex Zhao
This is an English sub mod for some mods. The loading order doesn't matter....
MIXER - Mixu's Unlocker
Created by Mixu
This is a startpos mod that unlocks all factions in Realms of Chaos and Immortal Empires campaigns. MCT Requirement: The newest version of MCT is recommended to be used with this mod. It will work without it, but your save files will be bigger. Don't use M...
Immortal Landmarks SFO Submod
Created by GabeSky
Firstly, the most important information. *****All credit goes to Heimdal. He created a mod that is always enabled on every one of my playthroughs. I love landmarks. They actually make locations feel important then #472GenericCity. I will go out of my way t...
No Confederation Penalty
Created by Alex Zhao
This mod disabled all races' confederation penalty. Should be compatible with everything, but might be override by mods that edit confederation penalties....
Cpecific's Traits Manager (+win64)
Created by Cpecific
You can set trait level with double click, or remove trait by double-clicking on an active level. ⚠️ *IMPORTANT* - Area with lords is scrollable. ⚠️ Can work without memreader, but you won't have access to some features. ✔️ Compatible with any mod. ✔️ Save...
Settlement Organizer
Created by d_oms
This is a simple QOL change for building arrangement in settlements. I've always wanted the ability to re-arrange buildings in a settlement after capturing or after building early-game. This script allows you to swap buildings around in a settlement (exclu...
Climate Adaptation
Created by Alex Zhao
This mod will allow a faction to gradually adapt a region's unsuitable climate, and slowly reduce the debuff every turn until it is completely removed. However, if the region is captured or destroyed by another faction, you will need to start over. It is n...
Points of Interest with Pictures
Created by Mazisky
INTRODUCTION This mod adds pictures for the little eye Icons with lore text you see around the map. Both Immortal Empires and Realms of Chaos campaigns. ALL LANGUAGES - 所有语言...
Smoke Transparency Fix
Created by BrutusCz
I can't believe in the end I found the cause, it was simply post processing that is different to default one. What I did I replaced all with default one. I believe the issue is fixed. You wouldn't belive how long I was looking for a silution. Side-effect i...
Variant Selector
Created by Marthenil
---Updated for 6.1! Lets you choose Character Variants (where applicable). Snek's Extra Variants (the whole bunch of them!) are compatible out of the box, thanks to Snek. Other modded variants will need to be made compatible. This means that you simply won...
Greatest of Daemons (Greater Daemon Variety Reskin)
Created by GunKing
This mod gives Exalted Greater Daemons and Greater Daemon units a wider variety of colors based off of tabletop inspirations I am fond of. All these colors, while different, still hew to the general color schemes and themes of their respective gods, there ...
Armoured Tyrants
Created by Fröb
Updated for 6.2 DESCRIPTION Tyrants are the rulers of the ogre tribes, keeping allies and enemies in line alike. So, they are insanely strong and experienced individuals. Unfortunately, the vanilla tyrants rather look like fat part-time bullies. I tried to...
Celestial Hurricanum
Created by ChaosRobie
This mod adds in the Celestial Hurricanum, a Luminark-type unit for the Empire. Description The Hurricanum can fire while moving and fires faster than the Luminark. However it also has less damage, less range, and is less accurate. If the Luminark is a sni...
Celestial Hurricanum SFO Submod
Created by NRKE
Adjusted Stats for SFO! Simple. Enjoy! Let me know if there are any issues! Thanks to ChaosRobie for the awesome mod! Thanks to Venris and the SFO Team!...
Memreader (win64)
Created by Cpecific
Gives modders access to the memory (reading and writing). Only works on Windows x64. API documentation at cpecific/twwh2-memreader. Bad news for linux users: (currently) lua dll (.so) loading is disabled on linux by CA. Good new for modders: you won't need...
Diplomacy : Reduced Trade Settlement Penalty
Created by Freiya
This mod makes it easier to trade settlements. It changes 3 db values : 1. The penalty when trying to trade the most recently acquired region has been changed from 10 to 1. 2. The penalty when trying to trade a region from a province owned entirely by the ...
ULTIMATE LIGHTING 2.0
Created by Mazisky
NOT COMPATIBLE WITH LESS BLUR LESS BLUR MOD - THIS MOD HAS THOSE FIXES ALREADY - DO NOT USE BOTH https://i.imgur.com/GHmMPIh.jpg 中国玩家请点这里 https://imgur.com/H0BTjqa 使用这些图形设置 IN ORDER TO PLAY THIS MOD AS INTENDED, YOU NEED TO ENABLE THOSE SETTINGS IN THE GAM...
Mod Configuration Tool - v0.9 Beta
Created by Groove Wizard
USE IN MULTIPLAYER AT YOUR OWN RISK. Solutions have been researched for years. There are a few promising ones I will be testing shortly, but until they're in - consider MCT MP as "thar be dragons" territory. https://i.imgur.com/jYDc60V.png The Mod Configur...
Trade Any Settlement
Created by Freiya
This mod makes it possible to trade any settlement with any encountered faction as long as you aren't at war with them. To use it, just click on the new "trade settlements" button displayed on the top-left corner of the screen. https://i.imgur.com/HWB8tvn....
New Legendary Lord and Hero Artefacts Warhammer 3 (Updated)
Created by stompie5
Description This mod adds over 400 new items and Legendary Artefacts for almost all the Legendary Lords and Heroes. The new items can be viewed through the Lord's or Hero's Quest Screen and will unlock automatically. The mod also adds some new items the Dw...
Execute (useless) Lords & Heroes
Created by Freiya
This mod adds ui elements that allow the player to "execute" (useless) lords and heroes - even if they are immortal ! First of all, this is the Warhammer 3 port of the mod created by sm0kin for TWW 2. He started working on this version and accepted to let ...
Army Carousel
Created by Cpecific
A simple list of characters that is filtered and sorted much better, than in vanilla. You can sort them however you like. Obviously, it won't work, when mode="Selected Army". ✔️ Savegame compatible. ✔️ Multiplayer compatible. My Other Mods Skill Queue Trai...
No Diplomatic Penalty for "Too Many Trade Partners"
Created by DrDCB
By default, the game allows you only 3 trade agreements (plus an additional 0.2 per owned region) before you start incurring a penalty with the negotiating partner (-3 per additional trade agreement over the limit). This is pretty limiting to Kislev and Ca...
Distinct Faction Towers
Created by All is Dust
This mod gives all factions visually distinct deployable towers. Buildable towers are specific to settlements (map) so if you are bretonia and take a skaven settlement don't be alarmed that now your peasants know how to build warp towers. The buildable bar...
Extreme Smoke & Flash
Created by Molcarat
https://i.ibb.co/w6npqk8/2023-05-09-18-30-19-2.gif Features This mod enhances the smoke and fire effects of gunpowder units. The smoke will be larger, thicker and more persistent. Recommendation - Smoke Transparency Fix by BrutusCz Without this mod, smoke-...