XCOM 2
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Ultimate Gameplay Mods [WOTC]
   
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Description




ᴜʟᴛɪᴍᴀᴛᴇ ɢᴀᴍᴇᴘʟᴀʏ ᴍᴏᴅs​


COMPATIBILITY
The entirety of all my 'Ultimate' collections are compatible with one another (~350 mods). They have been tested and played for a long time and proven to be stable and better than most overhauls (better than all of them in my opinion). Yet if by mistake there's mods in my collections that are not compatible with one another, tell me so I can update them quickly.


FEATURES
This is a collection of compatible gameplay mods that have been tested and have been proven stable. In this collection is included many fixes or essential mods that are needed for most other mods to work (like Highlander), it also includes many in-game tweaks like being able to bring first-aid to fallen soldier to prevent them from dying, it adjust many abilities that were fundamentally useless. It also adds many new aliens and overall increase the tactical difficulty of the game. In order to keep it balanced, there's mods included in this collection that adjust your starting resources and soldiers. There's many more features, but you can scroll and read the title of the mods to learn what they do. Just keep in mind that they are all compatible so you can subscribe to all and remove afterward the one that you dislike.


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Items (142)
(WOTC) Armor Repair
Created by PZ
This mod adds an active ability to Blast Padding called "Patch Armor," that restores up to 2 shredded armor, usable twice per mission. A SPARK using the Repair ability can also repair some of its armor, depending on the tech level of the SPARK. (All of thi...
(WOTC) Zombies Don't Count
Created by PZ
Zombies Don't Count is a simple mod that makes your own reanimated zombies not count against you when counting up dead or wounded soldiers. Now you can summon up a horde of expendable zombies and still get a flawless! Your soldiers will still yell out when...
A Better Militia
Created by DerBK
-- A Better Militia -- -- Mod by DerBK -- ____________________ Requires XCOM2 version: War of the Chosen Requires DLC: none Requires other mods: none ____________________ FAQ, General Info and Troubleshooting for my mods can be found here: A Better FAQ ___...
All Soldiers Gain XP - WotC
Created by BlueRaja
Have you ever lost one of your super-star soldiers, and had to restart because the rest of your barracks was filled with Rookies? Well no longer! This mod gives soldiers in the barracks a small amount of XP after each mission. UPDATED TO SUPPORT WAR OF THE...
Always Bleed Out
Created by Sirbloke
This mod guarantees that when a soldiers health reaches zero they will always begin to bleed out rather than dying immediately, allowing you the chance to stabilize and save them. *Note that death by Chryssalid poison doesn't allow bleeding out, and this m...
Black Market Trades Intel
Created by krj12 (Ken)
Description Currently, the Black Market lets you buy items for Intel, and sell items for Supplies. This mod provides the option to sell items for Intel. ( since I find the intel resource the hardest to gain, and most susceptible to the RNG ) Usage A new "T...
Chosen Dark Events Fix
Created by RealityMachina
Dark Events related to the Chosen will no longer fire if you killed them all. The Loyalty Among Thieves events already do this, this is just me finishing it up. Due to how Dark Events work, this will most likely require a new campaign to take effect....
Disable Ruler Reaction WOTC
Created by Juravis
Removes the Alien Ruler Reaction mechanic and makes all rulers regular units with 3 Action Points. -= ADJUSTMENTS =- The Berserker Queen is now forbidden from moving and meleeing in the same action, so she cannot strike 3 times if she is away (Move, Strike...
DLC2 Abilities Remastered WOTC
Created by Juravis
Allows complete customization of Throw Axe, Freezing Lash, Rage Strike, Icarus Jump and Shadowfall. All parameters are in the config file. This is a port of my 5 individual mods, merged together. Note: If a parameter isnt in this mod, it's probably already...
Elerium Grounds
Created by Janah
A mod to try and alleviate the mid to late game Elerium Core shortage, it allows crafting of Elerium Cores in the Proving Grounds once Elerium has been researched, as well as allowing upgrading of Spider Suits and EXO suits to their Powered Armor equivilan...
Evac All - WotC
Created by tracktwo
This version of Evac All is for the War of the Chosen expansion only. Please use the original Evac All mod for the original XCOM2. If you are subscribed to both mods, make sure you only have the correct version of this mod activated for the game you are pl...
Fix Deadeye Aim Penalty
Created by Why Contain It?
Reduces the penalty to of Deadeye from -25% of your skill to only -10% of your skill...
Hack Plus - WotC
Created by BlueRaja
Gain 3-5 hacking skill points for a successful hack, or 1 for a failed hack. I take no credit for this. I just updated the Legacy Hack Plus (by codem01) to compile for WotC, because it appears to have been abandoned. ---------------------------------------...
High Voltage Templar
Created by Mitzruti
Raises the damage dealt by the templars caster-type attacks, especially against non-psionic targets. Specifically: Volt Damage base damage is increased to be comparable to Rend at +1 focus. The bonus vs Psi is smaller, but total damage is higher. Ionic Sto...
Improved Flashbangs/Increased Disorient (WotC)
Created by CastledCard
Classic version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=636901612 Increases how much flashbangs affect aim as well as makes people who are disoriented less accurate. In vanilla disorienting someone only does -20 aim, with this mod it's doubl...
Increased Cover Bonus (WotC)
Created by CastledCard
Increases how much defense high cover and low cover offers. The cover numbers are exactly the same as Long War's defense in cover. |Vanilla| Low cover: 20 High cover: 40 |Modded| Low cover: 30 defense High cover: 45 defense https://i.imgur.com/fVVaDCS.gif/...
More Starting Supplies (Vanilla/WOTC)
Created by Numbers
This mod simply doubles (175->350) the starting supplies for the game. This mod is fully compatable with both vanilla or War of the Chosen. Ignore any warnings that may appear. All this is is an ini edit. I just wanted an actual mod for the occasional time...
More Traits
Created by RealityMachina
Positive Traits! More negative traits! You can have them all here! Currently adds in traits that were cut from the expansion pack, along with some reworked abilities from Potentials. Positive traits work on a bit of a hidden system: they can only be gained...
Panic Mod WOTC
Created by Juravis
The PTSD mod. Reworks the Panic trees to bring better behavior to units. In WOTC, panic is a minor inconvenience more than a nuisance. In fact, sometimes panicking seems to be a bonus. Other times, your squad gets grenaded which makes no sense. This fixes ...
[WotC] Remove Dark Event (Grim Horizon Lite)
Created by looplick
** This mod makes Dark Events permanent. They are removable only by covert action. ** The player can initiate a covert action in the Resistance Ring to remove a random active Dark Event. This requires a high level of influence with the faction and a factio...
Rend The Lost
Created by RealityMachina
Rend (and Sword Slice) are now considered valid for the headshot mechanic. Go crazy with it! Now supports Arc Wave too....
Reward Decks Refresher
Created by -bg-
Refreshes the reward decks array when you enter the avenger screen. Why does this matter? Because when a mod adds a new item to the experimental proving grounds project, it won't get refreshed immediately, as the reward deck only gets generated the first t...
Rulers Bonus Perks WOTC
Created by Juravis
Adjustments for my Disable Ruler Reaction mod, or to be used standalone to your liking. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1859057750 -= VIPER KING =- Immune to Frost, Poison, Stun, Disoriented, Daze, Blind, Panic, Mental, Knockback. Ga...
Scientist Staff Slots: WotC Edition
Created by RealityMachina
Converts the Resistance Ring, Psi Lab, and Infirmary slots to use scientists instead of engineers. Scientists still decrease research time when slotted in. ...
Skirmisher Ripjack Slash [WotC]
Created by Moola
About: The Ripjack weapon now gives the Skirmisher the Slash ability as a default action. By default the Reckoning perk grants the Slash ability, but I felt like this perk was too far in the tree, and personally I think it's silly the Skirmisher can't atta...
Starting Staff - WotC + Vanilla
Created by BlueRaja
Start the game with 1 Scientist and 1 Engineer Works with both the base game and War of the Chosen (the launcher will show a warning icon, it can be ignored) Download Mod Config Menu to adjust the number of starting scientists/engineers. ------------------...
Suppression Restrictions WOTC + TLP
Created by Juravis
-= WHAT IT DOES =- Disallow suppression if the weapon you are holding is not compatible. Basically, will prevent use of Suppression if you are holding a Sniper Rifle or a Shotgun for example. -= CUSTOMIZABLE =- The complete list of allowed weapons is in th...
Ultimate Workshop Reloaded WOTC
Created by Ginko
This is a rebuild of the Ultimate Workshop Mod by Cryptomancer for War of the Chosen. The Original one could be found here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=627228121&searchtext=Ultimate+Workshop Since the original Mod doesn't seem to ...
WotC: "Increase Combat Intelligence" for everyone
Created by robojumper
There are covert actions that allow you to improve combat intelligence for soldiers... except for hero classes, who ironically need them the most. This mod allows resistance heroes on these, so you don't have to burn your Skirmisher when he doesn't have go...
X2WOTCCommunityHighlander v1.29.0
Created by X2CommunityCore
What is Highlander? Highlander replaces a big portion of the game's code in order to make it more moddable and mod-compatible, as well as fix a lot of bugs. As implied by the name, only one Highlander mod can be used at a time. Hence, the Highlander tries ...
[WOTC] A Better Ghost
Created by Udaya
The Templar's "Ghost" ability is quite incredible. Being able to spawn a psionic duplicate of your Templar to assist you in battle is not only tactically beneficial, but functionally unique to the Templar. However, there's one big issue with the Templar Gh...
[WOTC] Advent General Revamp
Created by MrShadow
-- Blender, SDK and textures : Nekoworkshop -- -- Blender, SDK : Super awesome totally not fat just big boned : ObelixDk -- -- Modeling, Substance painter texturing : HulkCX -- -- Coding, art and conceptual idea : Shadow79 -- -- Original cape and cape phys...
[WOTC] Alien Elite Pack
Created by hectorzx
Ever wonder why sectoid,viper and muton fell off mid to late game? This mods adds a stronger variant of those aliens. == Enemies == -Muton Elite -Sectoid Commander -Viper Elite == Autopsy == The muton elite have an autopsy that rewards a new item, "Persona...
[WotC] Better Grappling!
Created by Mr. Nice
Have you ever had that annoyance of grappling points highlighting but not being able to select them with the mouse? This is particularly prevalent in the final mission, but there are occurances on other maps. Controller users don't have this problem, and n...
[WOTC] Better Laboratory
Created by Anisotropic
Now updated for War of the Chosen! Let's face it, labs are terrible. They cost a precious facility slot, lots of power, and oodles of cash in upkeep, in order to give you a small research boost that you probably can't even use. Breakthroughs are nice but i...
[WOTC] Cant Execute These Enemies
Created by MrShadow
This mod makes the many default Aliens, Rulers and the Chosen immune to execution. Any enemies you add to the list will also become immune. Anything not on the list... you guessed it!! Can still be executed ;) In the INI file... +IMMUNE_UNITS=BerserkerQuee...
[WOTC] First Aid by Iridar
Created by Iridar
FEATURES This small mod adds a First Aid ability to all soldiers. It can be used on nearby bleeding out soldiers to extend their bleedout timer. By default, the ability ends turn and extends the timer by 2 turns. There are currently no restrictions, charge...
[WOTC] More Psi Abilities
Created by Iridar
FEATURES This mod adds five new Psi Abilities to the game: Phase Walk - teleport, similar to Avatar's teleport. Psi Reanimation - raise a nearby humanoid corpse as a zombie. You can have several zombies at the same time. Null Ward - cover yourself and near...
[WotC] No More PsiAmps
Created by ObelixDk
-- No More PsiAmps -- -- Mod by Team CreativeXenos -- -- Animations, Photoshop and SDK : Super awesome totally not fat just big boned: ObelixDk -- -- Coding : Musashi -- -- Additional coding : Ginger -- -- Mod preview and testing : MrShadowCX-- Special tha...
[WoTC] Pathfinders
Created by Claus
This mod adds 2 new Advent aliens with 4 variants each, the Advent Pathfinders and Pathfinder Hunters. Kill them and use their corpses to get fancy new weapons and items for your dudes. WHAT IS IN THIS MOD: Advent Pathfinders using Advent SMGs. Advent Path...
[WOTC] Point-Based Not Created Equal
Created by shiremct
Point-Based Not Created Equal for WOTC Adds a new Second Wave Advanced Option that can be selected when starting a new game to enable a Point-Based Not Created Equal that will randomize your soldier stats, balanced around a configurable point pool. As a Se...
[WOTC] Powered Armor Rebalance
Created by Udaya
This mod tweaks the Wraith Suit and W.A.R. Suit abilities to be more effective in battle. Wraith - This ability is now a passive ability instead of an activated one, allowing the wearer to freely pass through obstacles for the entirety of the mission. Shie...
[WOTC] Stabilize Me
Created by dotvhs
Allows stabilization of a soldier that's bleeding out by any other soldier, provided that the soldier that's bleeding out has a Medkit. Original mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=654174276 What was changed? Fixed the issue where u...
[WOTC] The Supporter Class
Created by Nor Dogroth
Welcome to Nor Dogroth's new "Supporter" class for War of the Chosen This additional class is built from vanilla/WotC perks so it's designed to be balanced and to complement the other four vanilla classes. ––––––––––––––––––––––––––––––––––––––––––––––––––...
WorldWarLost
Created by ObelixDk
-- World War L -- -- Mod by Team CreativeXenos -- -- Rigging, SDK, Photoshop, Animation adjustments, First concept idea : ObelixDk -- -- Coding, additional concept ideas : Shadow79 -- -- Zombie Clown port and Material corrections : E3245 -- -- Tint and hai...
[WoTC]ADVENT Sniper
Created by Farkyrie
The Advent Sniper is a deadly sharpshooter equipped with a lethal sniper rifle, that annihilates foes from afar. Advent Snipers have extreme range, sometimes even shooting you from beyond their line of sight, making use of their Squadsight and Longwatch ab...
Zombie Dismissal Fix - WotC
Created by [OG]CombatMedic02
The Zombie Dismissal Fix Mod, updated for War of The Chosen. All credit goes to ADVENT Avenger, the original creator of the mod, I just updated it to work with War of the Chosen and fixed a few of the bugs. Original Mod: https://steamhost.cn/steamcommunity_com/sharedfil...
[WOTC] Advent Flashlights
As seen in many of Xcom 2's cutscenes Advent have Flashlights on their weapons, the game does not reflect this in missions, this mod aims to fix that. As well, it adds a few minor graphical additions related to light sources listed below. Features- -Advent...
Landed UFOs From Day 1 WOTC
Created by Juravis
Supply Raids can be UFO landings, whether you completed the Avenger Defense mission or not. The base game requires you complete the Avenger Defense mission before encountering ANY landed UFOs. -= OVERRIDES =- This mod overrides the CreateSupplyRaid functio...
Pyrrhic Victories
Created by RealityMachina
Allow for missions to be considered successful, even if you had to evac or otherwise lose all operatives in a mission. The game will also properly track victories and losses under this system, and shouldn't play the wrong music or use the wrong UI elements...
A Better Chosen
Created by DerBK
-- A Better Chosen -- -- Mod by DerBK -- Requires XCOM2 version: War of the Chosen Requires DLC: - Requires other mods: - _____________ This mod overhauls the Chosen to be more interesting in and out of combat, while still keeping their powerlevel within t...
[WOTC] Sectoid Abductor
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, SDK and Rigging : Super awsome totally not fat just big boned : ObelixDk -- -- Maya, PhotoShop and textures: HulkCX -- -- VFX, SDK: .vhs -- -- Coding, art and conceptual idea : Shadow79 -- -- Special thanks to Ro...
Dystopian Turn Order
Created by Juravis
Changes the game turn order, giving priority to enemies first, neutral teams then XCOM. XCOM is now in reaction mode instead of proactive mode, which to me fits better the resistance narrative. There should not be major gameplay issues, it's the same as if...
[WoTC] Purge Priests
Created by Claus
This mod adds four new Advent enemies, the Purge Priest, Purge Bishop, Exalted Purge Bishop and the Exalted Purge Archbishop. These Advent use a short range "purge gun" which deals fire damage and can set targets on fire, they also have a psionic ability w...
[WOTC] Armored Viper
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, art, textures and SDK : Super awesome totally not fat just big boned : ObelixDk -- -- Modeling, Substance painter texturing : HulkCX -- -- Modeling, texturing and SDK : Claus -- -- Coding: Ginger -- -- Coding, ar...
[WOTC] Berserker Omega
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, Animation and SDK : Super awsome totally not fat just big boned : ObelixDk -- -- Maya modelling/armourconcepting, Substance painter texturing : HulkCX -- -- UI Icons creation : Zyxpilon -- -- Coding, art and conc...
[WOTC] Children Of The King
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, SDK and textures : Nekoworkshop -- -- Blender, SDK, art and textures : Super awesome totally not fat just big boned : ObelixDk -- -- Coding, art and conceptual idea : Shadow79 -- -- Coding, SDK : PZ -- -- Art, te...
[WOTC] Celatid Alien
Created by MrShadow
-- Mod by CreativeXenos -- -- Modeling, Texturing, Animations, Concept: Stenchfury -- -- Modbuddy, Photoshop: ObelixDk -- -- Modbuddy: fireborn -- -- Coding: Ashlynne_Lee -- -- Coding, Photoshop, Concept lead: Shadow 79 -- -- Reveal Animations: robojumper-...
A Better ADVENT: War of the Chosen
Created by DerBK
-- A Better ADVENT -- -- Enemy Overhaul for War of the Chosen -- -- by DerBK -- ____________________ Requires XCOM2 version: War of the Chosen Requires DLC: none Requires other mods: none ____________________ FAQ, General Info and Troubleshooting for my mo...
[WOTC] Bio Troops
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, SDK and Modbuddy : Super awesome totally not fat just big boned : ObelixDk -- Blender and Art : Sacred Soul69 -- -- Coding and Art : Ashlynne_Lee-- -- Coding, art and unit creation and conceptual idea : Shadow79 ...
ADVENT Warlock - WotC
Created by Ashlynne_Lee
ADVENT WARLOCK: WAR OF THE CHOSEN VERSION ------------------------------------------------------ MOD HIGHLIGHTS: ------------------------------------------------------ New Enemies: ADVENT Warlock, ADVENT Witch Killer, Cursed Trooper, Cursed Stun Lancer, Ri...
[WOTC] Advent Medic
Created by Wilko
A self-contained mod that adds an Advent Medic to the Advent forces. The Advent Medic focuses on supporting wounded Advent troops, either trying to heal them or provide cover. -- Stats -- There are three tiers of Advent Medics, which have the same stats as...
Flame Viper - WotC
Created by Ashlynne_Lee
FLAME VIPER: WAR OF THE CHOSEN VERSION ------------------------------------------------------ She's back with a few new tricks and a shiny new Inferno Rifle in an updated version of the original! MOD HIGHLIGHTS: --------------------------------------------...
[WOTC] Upgraded Rulers
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, art, textures and SDK : Super awesome totally not fat just big boned : ObelixDk -- -- Coding : Shadow79 -- Upgraded Rulers is one of our quicker, easier mods. Changes added... -- Berserker Queen has been made qui...
[WOTC] ADVENT Suppression (Includes ABA Support)
Created by Wilko
Another mini-mod, this gives the suppression ability to the more basic Advent troops, making them a bit more of a threat. By default, it provides suppression to the Advent Trooper and Advent Shield Bearer. -- Compatibility -- The mod has been updated to al...
Chosen Reward Variety
Created by HoneyTheYellowBear
Why should rangers and sharpshooters have all the fun? This mod adds variety to the possible rewards for defeating a chosen. The possible rewards for each chosen now include a primary weapon, a secondary weapon, a grenade, a utility item, an armor, and one...
[WOTC] Chosen Weaponry Fix
Created by Udaya
Each of the Chosen have exceptionally powerful weapons with unique traits that better any soldier using it in battle. However, only the Assassin appears to benefit from her Katana's unique trait - the ability to always hit and pierce 5 armor with sword att...
[WOTC] Populated Chosen Chambers
Created by Boundir
Description Make the Chosen Chamber more difficult. Chosen are only a threat if in good company. Once down they will call more units to their help as well as coming back faster. This will affect all difficulties. Changes Rookie/Veteran/Commander Down Chose...
[WOTC] Tempest Combat
Created by Udaya
The Templar is unquestionably a remarkable faction hero, with more abilities available than any other hero class and nearly limitless options to utilize their Focus. But not all of their abilities are equally effective. Stun Strike, for example, doesn't st...
More Starting Soldiers (WotC)
Created by CastledCard
Classic version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=643926044 Increases the amount of soldiers that start in the barracks to 40. Since WotC introduces fatigue, I figured that since your soldiers would be out of the fight for a while that...
[WotC] Gene Mods
Created by ∑3245
-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. DESCRIPTION -.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. We're now Open Source! PCSes are the lame versions of Gene mods, so I decided to make a mod that allows a soldier to undergo Genet...
WOTC Make Heals Persist
Created by krj12 (Ken)
Original non WOTC Version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=690713958 This mod changes logic to allow specialist, field medic, medibot, and medikit heals received on the battlefield to persist after returning to the Avenger. Summary: ...
Additional Proving Ground Engineer WOTC
Created by Juravis
This is a WOTC compatible version of Lyravega's Additional Proving Ground Engineer. Besides fixing the part that crashed, no other change was done. Lyra gave this mod to me, guess I'm the caretaker now. Please report any weird behavior here, as the StaffSl...
[WOTC] ADVENT Reinforcements (Includes ABA Support)
Created by Wilko
A stand-alone mod for WOTC that enables advent officers to call in reinforcements. By default, the officer will call in reinforcements if they are the only remaining 'discovered' unit left alive. Reinforcements will consist of 1 'special' advent unit (Stun...
[WotC] Mission Overhaul: Core
Created by ∑3245
-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. DESCRIPTION -.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. This mod makes some small changes or fixes while keeping the original experience that Firaxis intended. This verison, Core, contai...
[WotC] Mission Overhaul: Mercury
Created by ∑3245
-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. DESCRIPTION -.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. This mod makes some dramatic changes to four missions: Protect the Device, Extract VIP, Neutralize Target, and Rescue VIP. See the...
Free Carry Drop Subdue WOTC
Created by Juravis
Carry, Drop and Subdue are now free at 100%. If you dont like the option being available even if nobody has any action left like EVAC, you can configure it in the INI file. But it doesnt happen enough for me personnally that it annoys me. V2.0 - Converted ...
[WOTC] Fair Lost Targeting
Created by NotSoLoneWolf
A very simple mod that makes the Lost's chance to attack XCOM instead of ADVENT 50%, rather than the base game's 70%. Because those dang Lost just won't play fair! I think they're in cahoots with the ayys... This mod can be installed mid-campaign, but if y...
[WOTC] Increase Pod Size By Force Level
Created by hectorzx
Increase Pod Size By Force Level This mod increase the size of the pods based in the Force Level. The sizes of the pods are increased by 1 at force levels: 7,13 and 19. That increased if affected by a chance of 75%; check "How do i configure the mod - EXAM...
[WOTC] Reinforced Underlay Plus
Created by RustyDios
What is this? This mod exposes the Purifier Autopsy 'Reinforced Underlay Breakthrough' to the whims of config. The breakthrough really doesn't do much and is generally like every other breakthrough, fire and forget. However weapon breakthrough's at least s...
[WotC+Classic] Safer Hacking
Created by Anisotropic
Tired of spending a precious turn just to give a Sectopod better aim? Is getting a few turns of disorient not really worth the prospect of permanently buffing all the enemies on the map? This mod reduces the penalties for failing hack attempts. For lamppos...
WOTC Flawless
Created by krj12 (Ken)
Original version can be found at: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=729580495 Currently, if you complete a mission with no fatalities and no damage received, you receive a Flawless rating ( i.e., a pat on the back for a job well done). ...
[WOTC] Consequences of Capture
Created by Hotl3looded
OVERVIEW neIVIesis asked me to make a mod that adds consequences when soldiers get captured.. so here it is! In vanilla, when soldiers get rescued, they just come back to the squad as if nothing ever happened. With this mod, rescued soldiers won't come bac...
[WoTC]ADVENT Assault Troopers
Created by Claus
This mod adds four new Advent enemies, three new grenades, two new vests, one new ammo type, new status effects, and a new ability for the lost. Assault Troopers are Advent units equipped with shotguns and grenade launchers. WHAT IS IN THIS MOD: 4 New Adve...
[WOTC] Alien Hunters Community Highlander v1.29.0
Created by X2CommunityCore
This mod is a plugin for X2 WOTC Community Highlander. This plugin is REQUIRED if you are using the X2 WOTC Community Highlander and have the Alien Hunters DLC. If you do NOT have the Alien Hunters DLC, then you should NOT use this plugin, as it may cause ...
[WoTC] Muton Harriers
Created by Claus
This mod adds 5 new Muton enemies, Harriers, Beleaguers, their captains, and finally the T4 Muton Devastator. WHAT IS IN THIS MOD: 5 New Muton enemies Enemies. 1 New Grenade for Xcom INFO: Muton Harrier Muton Harriers use grenade launchers, while their gre...
[WOTC] Vorcha Stryker
Created by NightNinja54
Known for their unique biology and aggressive behavior, the Vorcha are a primitive race welcomed as mercenaries due to their savage nature and adaptability to different environments. -Citadel Archives Introduces the Vorcha Stryker The Vorcha Stryker is a n...
[WOTC] Morale System
Created by Hotl3looded
OVERVIEW This mod introduces new mechanics to counter the Fatigue System. The concept is that by killing enemies, your troops have a small chance to restore Morale. (AKA Will lost during combat) Impaired units cannot regain Morale. This includes most statu...
[WOTC] Iridar's Template Master - Core
Created by Iridar
This mod contains code capable of creating templates of any class that extends: X2ItemTemplate X2StrategyElementTemplate As well as editing most properties of templates of the following types: X2ItemTemplate X2EquipmentTemplate X2ArmorTemplate X2SchematicT...
[WoTC] Custodian Pack
Created by Claus
This mod adds six new Advent enemies, one new heavy armor, one new weapon, one new heavy weapon, one new grenade, one new vest, one new sit rep, and two new utility items. Custodians are tough meat shields with an incredibly powerful melee weapon and subpa...
[WOTC] Incendiary Grenade Damage Fix +
Created by Hotl3looded
OVERVIEW This mod fixes the damage of the Incendiary Grenade as it was silently nerfed in War of the Chosen. The reason for the nerf is that Advent Purifiers use that grenade and it would break the early game if they had access to a 4-5 dmg grenade that bu...
[WOTC] Loot Post Mover
Created by RustyDios
Why the mod? The aim of this mod is to split the loot drop posts from the centre of the drop zone to the fore and aft edges, so that should you get a Psi/Focus Loot in the same spot as a Vulture/Timed Loot, both are easily visible. The mod also gives loot ...
[WOTC] Iridar's Loadout Manager
Created by Iridar
Adds new functionality to Loadout and Squad Select screens to save and equip units' loadouts. Loadout Screen Adds two buttons to the Armory Loadout screen: Save Loadout - clicking this button will bring you to the Save Loadout screen, where you will see th...
WotC: Show Will Loss
Created by robojumper
Shows will loss results of will events in tactical missions. In WotC, you (silently) lose will when you get shot, see enemies, ... This mod aims to make that system more transparent....
Psionically Guided Bullets
Created by thegrimsqueaker72
Gives Templars a small aim bonus to their sidearm based on their focus level. (Don't ask about the name.)...
[WoTC] Muton Hunter
Created by Claus
This mod adds 2 new Muton enemies. These Mutons use a long range sniper rifle which will strip all armor from targets. WHAT IS IN THIS MOD: 2 New Muton enemies Enemies. INFO: Muton Hunter These Mutons show up a bit later than the normal Muton, they utilize...
[WOTC] Extended Perk Pack
Created by Favid
This is a collection of a bunch perks I have made that anyone is free to use. By default, installing this mod will have no affect on your game - the perks are added to the game but there isn't any way to get them. I will be making some custom classes that ...
[WOTC] Rulers Regen
Created by Boundir
Description Rulers will now regen Health and Armor when leaving the combat zone. Changes Rulers will regen 33% of their maximum health and 100% of their armor. Amount of regen can be customized in XComRulersRegen.ini Credits Inspired by Escaped Rulers Full...
[WOTC] Universal Enemy Compatibility Patch
Created by Rather Incoherent
What's This Do? If you've ever played a game with a lot of modded enemies and found some of them showing up far too often, and others not showing up nearly enough, this mod fixes that. This mod is plug-and-play and supports almost every mod on the workshop...
Encounter List Replacer WOTC
Created by h4ilst0rm
Modify encounter lists with little less tedium DISCLAIMER: Made publicly available as-is due to community (LordAbizi) demand with no warranty or guarantees of functionality The default configuration is not something you should leave as is. Assume any mod l...
Ability Lost Headshots
Created by Alex Nares
This mod enables ranged abilities to count as a Lost "Headshot". When getting a Lost kill with ANY ranged special ability, your soldier will have their action refunded. Examples are kills with Deadeye, explosives, psionic abilities, Fan Fire, flamethrowers...
Overwatch Lost Headshots
Created by Alex Nares
Lost kills while on Overwatch count as a "Headshot". After an Overwatch kill, the soldier will get their Overwatch back and will continue making consecutive Overwatch shots as long as they keep getting kills (or until they run out of ammo). Occasionally th...
[WOTC] Larger Enemy Pods
Created by Charmed
This increases enemy squad size, intended to be used by players who prefer to play with XCOM squad sizes beyond 4-6. Or masochists? For a more extreme version, see https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1125662915 Lost are changed in a diffe...
Coordinated Turn Interruptions
Created by Zyohex
Allows multiple units to interrupt turns simultaneously If you ever played with multiple Skirmishers in the same mission, you might have noticed that they cannot act at the same time when using Interrupt or Battlelord. This also goes for any turn-interrupt...
More Squad Size Upgrades - WotC
Created by BlueRaja
Adds two new upgrades, 'Squad Size III' and 'Squad Size IV', allowing you to bring up to 8 soldiers per fight when fully upgraded. UPDATED TO SUPPORT WAR OF THE CHOSEN! For a version that doesn't require War of the Chosen, see here Now supports Robojumper'...
[WOTC] FL Extender
Created by Astral Descend
Allows enemies to spawn on missions when the Force Level is set to higher than 20. By default this mod sets the maximum FL to 99 and makes enemies that can spawn at FL 20 be able to spawn all the way to max FL. This behaviour can be easily changed: XComGam...
[WOTC] Gotcha Again Redux
Created by RustyDios
What is this? Simply put this is a merge of WOTC Gotcha Again with Peek From Concealment and its UI Fix and MissClick Protection . Gone are the days of needing to manually configure the XComEngine.ini of these mods to resolve conflicts, things just work. I...
[WOTC] Core Collection Meta Mod
Created by Iridar
This meta mod contains various compatibility patches, configuration and bug fixes for the mods in the Core Collection and the game itself. Other than Highlander, Core Collection Meta Mod is the closest thing we have to a "community patch mod". CHANGES TO O...
[WOTC] Iridar's Vanilla Classes Redux
Created by Iridar
This mod contains bugfixes and balancing improvements for the four base game classes, three WOTC faction hero classes and SPARKs. Bugfixes and improvements to soldier abilities, some of them are taken from or inspired by existing mods. Most classes had the...
[WOTC] Reliable Ever Vigilant
Created by Veehementia
ALL CREDITS FOR THIS MOD GO TO -bg-. I HAVE MERELY COMPILED AND FIXED THE MOD FOR WOTC. YOU CAN FIND THE ORIGINAL MOD HERE. DESCRIPTION This mod tops ever vigilant from getting blocked by neutral free actions such as opening doors and grabbing loot or hack...
Melee Lost Headshots
Created by Alex Nares
This mod enables melee abilities to count as a Lost "Headshot". When getting a Lost kill with melee, your soldier will have their action refunded. --- Supported Abilities --- Rend Arc Wave Sword Slash SPARK Strike Andromedon Punch Normal attacks from melee...
[WotC] Melee Weapon Breakthrough
Created by Mr. Nice
Does it bother you that Templar gauntlets and Skirmisher rip-jacks can't get a weapon type Breakthrough damage bonus? Well be bothered no more! This mod changes the "Improved Sword" breakthrough into a more general "Improved Melee Weapons", with all three ...
[WOTC] Less Overwatch Lock Ups!
Created by Mr. Nice
"Less Overwatch Lock Ups!" is a bugfix mod, to hopefully cut down on "soft locks" during complex overwatch/reaction fire situations, and also when a solider is revealed by enemy movement. A "soft lock" is when the game doesn't crash as such, but is stuck s...
(WOTC) Zip Mode Combat Protocol Camera Fix
Created by PZ
A tiny mod to fix a tiny (but annoying) problem. If you're using zip mode, the default camera for Combat Protocol shows a close-up of your Specialist, but by the time the camera cuts away, the Gremlin is already at the target, and the whole thing just look...
[WOTC] Stealth Objective Interaction
Created by davidtriune
Stay concealed when interacting with mission objectives, which normally reveal your squad. This includes carrying units, hackable objectives, and hacking the jail cell on Compound mission (disable-able through included XComStealthObjectiveInteraction.ini)....
Annihilate Retargeting Fix
Created by Mitzruti
When using Banish with the Annihilate passive, sometimes the ability will jam and stop shooting because the next target it wants to shoot isn't actually valid. For example, because it's in stasis. This mod fixes it so that it'll just move on to a valid tar...
Psi Havoc
Created by Destrudo
Overview This mod aims to make Null Lance and Void Rift more fun by applying environmental damage to them. Null Lance's environmental damage is now on par with Plasma Grenade, Void Rift gets the same amount of damage as Frag Grenade. As a counterbalance to...
[WOTC] Rescue Denmother
Created by Iridar
Allows to rescue Denmother from the first retaliation mission of the campaign and have her join your crew as a soldier. When you deploy on the mission, Denmother will be bleeding out somewhere in the middle of the map, and it's up to you to stabilize, evac...
Hunker Down Flanking Fix V2
Created by Destrudo
Overview Hunker Down is busted since the release of XCOM 2. It provides Defense and Dodge bonuses unconditionally, and not only when the unit is flanked, but even if its cover is destroyed. The mod fixes this absurdity by properly removing both modifiers f...
No Reveal Cinematics
Created by Charmed
Now with MCM. Probably need to restart the game to effect all of the changes though. Features bMatinee: Control reveal cinematics when a new pod is activated. True they're still on, false they're off. False by default. There is a lost-only option for this....
[WotC] The MOCX Initiative
Created by RealityMachina
Because the Chosen appearing on missions that could muck up your battles wasn't enough. (This means they fight with the aliens) The MOCX Initiative introduces humanity's worst enemy to the game: itself. Starting by default with May, you run the risk of fac...
Scaling Skulljack Chance WOTC
Created by Ginger
Changes the normal Skulljack hit chance (not the hacking chance) to scale based on the attacking soldier's Aim stat. Just a quick and clean edit to skulljack melee attack hit chances. Requested by users of the WOTC Grimy's Loot Mod - PCS Expansion. This mo...
[WOTC] YAF1 Autopsy Required Extension
Created by RustyDios
What is this ? This mod is an extension to RoboJumpers Yet Another F1 that changes the mechanics behind the screens new information. This mod locks the detailed information behind specific conditions - mainly autopsies - meaning until you have researched t...
[WOTC] EU Aim Rolls
Created by -bg-
Separates the rolls for hit, crits and dodge. ** Added LW style perfect information, enable via config ** ** Ignores existing config for squadsight penalty and heigh advantage bonuses in your xcom config, you may customize these options in the mod's config...
[WOTC] Modify Continent Bonus
Created by -bg-
Allows you to modify continent bonus mid campaign. Use Mod Options Menu or Mod Config Menu inside a strategy game (inside Avenger) to access the menu, or you can use console command SetNewContinentBonus <ContinentName> <NewContinentBonus> or ShowContinentO...
[WOTC] Custom SPARK Classes Redux
Created by RustyDios
What is this? This is redux of a vanilla mod, made to work with WOTC. The Vanilla Version by -bg- had issues with setting the incorrect status on wounded SPARKS, leading to an error when trying to equip load outs on the Squad Select screen. The WOTC Releas...
[WOTC] Infiltration
Created by Boundir
Description On timed missions, the timer does not begin until the squad has lost concealment. Resistance card Infiltrate and Sitrep Stealth Insertion were disabled. Credits Thanks to wojteczek for their help testing the mod. Thanks to Iridar for pointing o...
Faction Heroes Sitrep
Created by Alpha115
Overview Hi folks this is my first big attempt at doing a sit-rep mod. Its a small overhaul of Puma_The_Great's sit-rep mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1961980059 I mainly created this mod since I noticed the AI of the Faction he...
Less Unconscious War of the Chosen
Created by TePª
What? Stun lancers, berzerkers, mutons, Rulers, etc. abilities KO chance has been replaced with another stun. Stun Durations & Abilities that get their KOs replaced are configurable in XComGame.ini, along with commented out examples for other mods. Some Ex...
[WOTC] Rescue Denmother Redux
Created by Drumax
Rescue Denmother Redux What is this? This is a Keeper Class Redux of the Keeper Class from the Rescue Denmother mod. This mod adds 2 more tier trees with selected perks from Mitzruti's Perk Pack and Extended Perk Pack. This Keeper Class now equips a Holota...
Mitzruti's Perk Pack
Created by Mitzruti
Contains an awful lot of perks I've built. Combination of things built on vanilla perks, ports of grimy's perks and some new ones using what I've learned from other perkwork. some of these can show up as AWC skills. If you don't want that happening, check ...
All Region Links
Created by Killa John
Removes all randomization from region links. All regions that can be linked, will be linked. You can now fly from Texas to Mexico if you were lucky enough to get a Southern US HQ. This mod will only effect new games. I may update it to modify existing save...
Starting Traits
Created by RealityMachina
Soldiers now have a chance of spawning with already active traits, to make getting new ones a bit more flavourful. By default, it's a 20% chance to spawn with a negative or positive trait (split evenly across the 20%) for a new soldier. For reward soldiers...
Melee/Psionics Won't Explode Purifiers
Created by thegrimsqueaker72
Purifiers will not explode when killed by melee attacks, or psionic abilities that don't do environmental damage. The ability list is configurable. If the ability is not on the list, it will fall back to base game rules: - configurable 50% chance to explod...
Heavy Weapons Knockback Fix
Created by Destrudo
Overview This mod fixes broken knockback animations when enemies are killed by certain line- or cone- targeted abilities, which are mostly tied to Heavy Weapons. Even though it's a minor issue, once noticed, you'll probably have a hard time to unsee it. Ch...
More Resistance Ops
Created by RealityMachina
You know those cool missions with multiple personnel rewards? This lets you have more than the vanilla limit of 3 mission in a campaign....
[WoTC] I know about the Relays Tygan!
Created by AgRipnus
Maybe this mod is completely unnecessary, it could be part of the default options and I haven't noticed, idk. I made it for myself. It stops Tygan from taking control of the camera and explaining how the little relays in "Sabotage Transmitter" work every t...
WOTC Isms Rogue Soldier Class
Created by Mitzruti
With Isms' blessing, the legend returns. The Rogue utilizes superior mobility, damage, and evasion to create flanking and scouting opportunites. The Rogue gains bonuses while outmaneuvering opponents. Primary Weapon: Bullpup, SMG (if you have a mod making ...
[WOTC] Sniper Defense Fix
Created by RedDobe
Tired of how is easy it is to cheese the enemy AI when you have a concealed unit and sniper combo? Tired of units running right back to the same spot in the open where they were just shot or teammate was killed? Well, so am I! This mod attempts to resolve ...
[WOTC] Full Padding
Created by Hotl3looded
OVERVIEW This mod enhances the explosion resistance effect of Blast Padding. In base game, Blast Padding only protects against a few explosive weapons (grenades, heavy weapons, etc.). With this mod, it will resist explosive damage from all sources, includi...
[WOTC] R.A.G.E. Armor Tech Fix
Created by Hotl3looded
OVERVIEW A simple fix to a minor bug: R.A.G.E. Armor Tech category is set to Plated when it should be Powered. This mod simply changes it to Powered. This is useful if you have mods that add/alter effects based on the Armor Tech category. A few examples wo...
[WOTC] Ablative Padding
Created by Hotl3looded
OVERVIEW This is a simple mod that improves the Blast Padding ability from the Grenadier class by adding an effect that grants scalable Ablative Plating (AKA Shield). I got the idea from RealityMachina's Scalable Blast Padding mod. I love the idea behind t...
Linked collections (1)
Ultimate Collection [WOTC]
Contains 13 items
In 1 collection by Daddy Takeda
Ultimate Collection [WOTC]
13 items