Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Civ VI Mods 2025
   
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Items (147)
Zugaikotsu's Fast Forward AI Turns -- Options Extension
Created by Zugaikotsu
This is an extension to Fast Forward AI Turns https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1787443465, which allows anyone to customize the settings of how the mod will behave in certain conditions With quick combat disabled in your options, this...
Zegangani's: Real Allies
Created by Zegangani
Have you had enough of your Allied Players constantly attacking your suzerained City-States? Yeah, me too! We've waited too long to get a Fix for this Annoyance, but worry no more, because (Finally!) I have the Solution for you! Support: Buy me a Coffee if...
Yet (not) Another Maps Pack
Created by Gedemon
WARNING: MAP SIZES > ENORMOUS = LATE GAME CRASHES WITH GS PATCH Since the Gathering Storm patch, the game doesn't work with map sizes larger than "Enormous". You will get random crashes and crashes on water level change in late game on Giant & Ludicrous si...
Workable 4th Ring
Created by PhantomJ_M
Make city's 4th ring workable. It is like a blessing, but in essence it is a curse. Btw I do take mod request with pay. Please DM me on steam or in my Discord. To those who want more, consider Madman’s Knowledge. My patreon: https://www.patreon.com/Phantom...
Wonder Tweaks
Created by ADLER
Wonder Tweaks - Rise & Fall & Gathering Storm Compatible This mod adds more acceptable terrain for wonders to be built on, plus adds great works slots to most wonders for relics, art, statues etc. It also adds some great works slots to Temples, Libraries &...
Wolong (Natural Wonder)
Created by Phantagonist
"The giant panda is not only a precious treasure of the Chinese people, but also a natural historical heritage of worldwide concern. It lives not only in the dense forests and bamboo bushes of the mountains, but also in the deepest corners of our minds." -...
Unique District Guozijian
Created by Mikecro
https://i.imgur.com/TJKbeBX.png Overview A small pack that adds a new Unique District to China: Guozijian (Chinese Imperial Academy) History Guozijian was organized during Sui dynasty period as the highest institution of learning in China until it was clos...
Unearthed: Artifacts and Relics Expansion
Created by Deliverator23
This mod adds 64 new Artifacts and 33 new Relics to Civilization VI. Artifacts: Handaxe (Ancient) Mammoth Carving (Ancient) Spear Point (Ancient) Seal (Ancient) Jade Axe (Ancient) Gold Cape (Ancient) Lion Decoration (Ancient) Bone Flute (Ancient) Chopping ...
Uffizi (World Wonder)
Created by Deliverator23
Community Wonders presents... the Uffizi. Originally constructed from 1560 through 1581 AD as offices (in Italian, uffizi) for the Florentine magistrates, the Uffizi Gallery is one of the world's oldest and most famous art repositories, housing the finest ...
TSL Earth Remastered
Created by totalslacker
Features Real world resource placement and Real City Names Random Ice Cap generation and Ice Melting with Global Warming (GS) Includes 5 Maps: Standard Earth, Tiny Earth, Cordiform Earth, Huge Earth and Giant Earth All maps support the maximum number of pl...
Tomatekh's Historical Religions
Created by Tomatekh
This mod adds additional historical (pre-modern and indigenous) religions to the base game. Leaders previously lacking a religious preference (Aztec, Greece, etc.) are updated to prefer an appropriate historical religion. Several additional generic icons a...
THANH DISTRICT: Unique Models
Created by Albro
THANH DISTRICT: Unique Models https://i.imgur.com/QWpL7zk.png Effects: Purely visual update to the Thanh district that provides unique models for the Baracks, Stable, Armory, and Military Academy buildings. In vanilla Civ, several unique districts such as ...
No free AI Settlers
Created by Sir Travelot
AI's with difficulty at Emperor or above no longer receive a free settler when placing their first city in the Ancient Era...
Aircraft Carriers Perfected
Created by NullSpace
Aircraft Carriers Perfected Aircraft Carriers Perfected redesigns how aircraft carriers play and earn experience. No more melee attacking cities with carriers. They are now the ultimate support combat unit, able to survive some hits and provide your air an...
Alliances Expanded
Created by JNR
Alliances Expanded bring you four new alliance types and generally overhauled alliance levelling. Invest actively in your alliance progression to become everone's darling and reap great benefits. Diplomacy Compatibility Patch probably needed to avoid issue...
Ancient Paragons (Great People Pack)
Created by JNR
https://i.imgur.com/ABNLBkh.png This isn't any dawn of man - it's the dawn of great men! And women! Now the Ancient era has its own great people. Bring your early-game powerhouses to proper glory with 13 new personalities who were among the very first in t...
Automated Builders + Archaeologists Reloaded (New Frontier Pass)
Created by Adriaman
Updated for Gathering Storm and the New Frontier Pass. Automated builders and archeologists! This mod builds upon Automated Builders + Archaeologists , which is itself based on Automated Builders + Archaeologists. Both mods are very useful but have not bee...
Bastrod's Christmas Island
Created by Bastrod
Christmas Island One tile natural wonder. +4 Science and +4 Gold on wonder tiles. Harbor Districts within 4 tiles of Christmas Island gain +5 Tourism. "So if anybody wants to get me something, get me 60 crabs - one for each year. I dont want no diamonds, I...
Better City States (UI)
Created by infixo
Enhanced City States screen. This mod integrates and improves the screen from the Concise UI (which I've always considered to be the best improvement of the CS window), some functionality from CQUI and adds my own improvements (spies, resources). Everythin...
Better Civilopedia (UI)
Created by infixo
New v2.2 as of 7.04 - district adjacencies, AI strategies. More information in the Civilopedia. Shows decoded modifiers. Compatibility Works with the base game, Rise & Fall, Gathering Storm, CQUI, CQUI-Lite. Language independent. Compatible with TCS Pedial...
Better Climate Screen (UI)
Created by infixo
New version 1.3.1 as of 3.05. More information about CO2 footprint. Compatibility Requires Gathering Storm. Supports all languages and Linux. Works with CQUI-Lite. CivFanaticsGitHub (BCS) Compatible with Natural Gas mod. Description The game tracks separat...
Better Espionage Screen (UI)
Created by infixo
New v2.1 as of 20.01 - Chinese language, works with the base game. Improves the Espionage Screen and Operation Chooser. Adds filters, side screens, extra info, etc. This is an enhanced version of the well known astog's Better Espionage Screen. It has the f...
Better FrontEnd (UI)
Created by infixo
FrontEnd enhancements and tweaks. Description Main Menu - Additional content options available directly from the main menu. - Submenu icons. Load Game - Search feature that works on file names and basic game info - era name, map size, civilization and lead...
Better Leader Icon (UI)
Created by infixo
New v2.3 as of 15.04 - Support for Linux and CQUI-Lite. Leader Icon with extended tooltips and relationship info. See screenshots for various examples. Compatibility Works with base game, Rise & Fall, Gathering Storm, CQUI-Lite, CQUI. Supports all language...
Better Loading Screen (UI)
Created by infixo
New v1.9 as of 15.04 - option to turn OFF Dawn of Men speech. Displays detailed information about uniques on the loading screen. No more annoying laconic "unique unit". You can also turn off the Dawn of Men audio if you've heard it enough ;) Works with the...
Better Report Screen (UI)
Created by infixo
New v7.0 as of 23.05 - Major technial redesign and several new features, improvements and fixes. Detailed information on the Change Notes tab. More information in the Report Screen. New tabs: units, deals, policies, minors. Compatibility Works with the bas...
Better Tech Tree (UI)
Created by infixo
New v3.2.1 as of 14.12 - Compatibility with CQUI-Lite. Shows more info in Techs and Civics Trees. Adds ~150 new unique icons. Compatibility Works with the base game, Rise & Fall, Gathering Storm, CQUI, CQUI-Lite. Please note however that BTT will overwrite...
Better World Rankings (UI)
Created by infixo
More information in the World Rankings screen. Compatibility Works with the base game, Rise & Fall, Gathering Storm, CQUI, CQUI-Lite. Not compatible with: scenarios (they usually modify this screen). Supported languages: English. German translation CivFana...
Better World Tracker Unit List (UI)
Created by infixo
Improved World Tracker Unit List. Adds more info about units and new features. The list is accesible via 1-click and closes automatically after selecting a unit with the Left click. Right click just moves the focus to the unit and the window stays open. Th...
Bonus Resource Improvements
Created by JNR
Bonus Resources live up to their name: This mod adds a unique bonus to every bonus resource which it provides to any city having a tile with it. These bonuses include a total of 5 new improvements as well as major mechanical changes to how you will plan yo...
Build Wonders on Mountains
Created by p0kiehl
Updated for Gathering Storm! Allows you to build certain Wonders on top of mountain tiles. Now, you can avoid using up a potentially valuable plot of land! It does not force you to place these wonders on Mountains - you can still use their regular terrain ...
Building Expansion (Light Edition)
Created by JNR
This mod makes basic district buildings more interesting by adding a unique twist on how they grant their yield, but without adding new building choices like the "full" District Expansions. Some buildings will give yield based on population, others a perce...
C&P: Domestic Trade Bonuses
Created by Leugi
Caravans & Pilgrims is a collection of mods thriving to improve the gameplay of Trade, pushing it beyond just getting gold from somewhere else. This mod in particular focuses on improving Domestic Trade Route yields based on what Resources are present at t...
C&P: Naval Trade Protection
Created by Leugi
Caravans & Pilgrims is a collection of mods thriving to improve the gameplay of Trade, pushing it beyond just getting gold from somewhere else. This mod in particular is focused on making the experience of defending Naval Trade Routes a bit more interestin...
Carbon Recapture Unlocked by Tech
Created by JNR
Moves Carbon Recapture to the tech tree and rebalances it. By default, it now provides only 60% of the reduction and no Favor. Unlocking the "Global Warming Mitigation" civic (its original prerequisite) upgrades it to provide the remaining 40% of CO2 reduc...
City Sprawl Graphics
Created by Hiraeth
Big thank you to JNR for fixing the mod so it actually works on the workshop. Messes around with CityGenerators.artdef to make (more) buildings appear on the outskirts of districts. ATTENTION - BUILDINGS ONLY APPEAR ON OUTSKIRTS OF DISTRICTS PLACED ADJACEN...
City State Bonuses: Community Update
Created by JNR
The Ethiopia Pack DLC has once again changed how city state bonuses work, integrating many ideas from existing mods. This mod brings those changes to all game versions (with the exception of the Diplomatic Quarter, of course). Availabe in all languages (pl...
CIV VI WONDER: GYEONGBOKGUNG PALACE
Created by Albro
Gyeongbokgung Palace Wonder "If the people prosper, how can the king not prosper with them? And if the people do not prosper, how may the king prosper without them?" -King Sejong https://steamuserimages-a.akamaihd.net/ugc/2342503480942117094/E0782D17E0E290...
CIVILIZATION VI: CITY LIGHTS
Created by Albro
https://steamuserimages-a.akamaihd.net/ugc/1735549744826304217/F4FF0697CF3F7A8E6300AD37CCF2BC3BDC284FB7/ NEW JAN 16 2022 BALANCE PATCH FOR CITY LIGHTS! New update is now available for City Lights, Click Here for details on the changes: Click Here to join t...
CIVILIZATION VI: CN Tower
Created by Albro
CN Tower Wonder "Nothing travels faster than light with the possible exception of bad news, which obeys its own special rules." -Douglas Adams https://steamuserimages-a.akamaihd.net/ugc/1735549290374464895/AAAFE5C8052BC97C0AC60EF3DE0473B9472CA6A2/ Wonder E...
CIVILIZATION VI: EMPIRE STATE BUILDING
Created by Albro
Empire State Building Wonder "When I'm in New York I look at the Empire State Building and feel as though it belongs to me ... or is it vice versa?" -Fay Wray https://steamuserimages-a.akamaihd.net/ugc/1772698949503128623/DA62BCCC7D42B73E8870BF5199F8B94F95...
CIVILIZATION VI: NATIONAL WONDERS
Created by Albro
National Wonders This mod reintroduced a previous mechanic from older civ games to Civilization VI, National Wonders! For versions 1, five new National Wonders have been added to the game. For a full breakdown of the mechanic and a more detailed look at th...
Civilizations Expanded
Created by p0kiehl
Overview Civilizations Expanded is a comprehensive mod that overhauls and buffs the abilities of every single Civilization in the game. Every single Leader ability, Civilization ability, unique district, unique building, and unique improvement has been buf...
CIVITAS City-States Expanded
Created by thecrazyscotsman
City-States Expanded adds 4 new city-state types and over 40 new city-states. Updates and balance changes to existing city-states are also included. Incompatible with Better City-States UI. OVERVIEW New City-State Types: Agricultural, Consular, Entertainme...
CIVLIZATION VI: NATIONAL WONDERS PACK 1
Created by Albro
National Wonders: Expansion Pack 1 This mod adds 3 additional National Wonders to my original Civilization VI: National Wonders mod! For a full breakdown of the mechanic and a more detailed look at the N. Wonders themselves, see the documentation here! THI...
Clean Nuclear Power
Created by JNR
Reduces the CO2 emissions of Nuclear Power Plants and uranium-powered units significantly (by a factor of 4). One unit of uranium now produces only 25% as much CO2 as before: 12g / kWh. As Firaxis used numbers as reported by the IPCC in 2014 (median values...
Community Patch
Created by JNR
This mod is an attempt to fix bugs overlooked by Firaxis and is occasionally updated to include new fixes and remove those included in official patches. If you know about a bug that you want fixed, mention it in the respective discussion thread below. No g...
CQUI - Community Quick User Interface
Created by the_m4a
https://i.imgur.com/Df4rNBo.png Works with Fall 2019, Spring and Summer 2020 Patches from Firaxis, as well as currently released New Frontier Pass and Great Leader updates. Mod is actively maintained and tracked on the CivFanatics GitHub Page CQUI is an op...
Customization VI
Created by Zegangani
Do you also feel that Civilization VI lacks some customization options for Gameplay stuff ? especially when choosing different map Sizes, Game Speed and Number of Players, or if you want to remove certain Things from The Game, like Espionage/Spys or World ...
Decommission Power Plants
Created by JNR
Power Plants running on Coal, Oil, or Uranium can be decommissioned at any time after unlocking the Environmentalim civic. The project cost has been significantly reduced. Rebalanced the role of decommissioning in the Climate Accords. The project no longer...
Detailed Map Tacks
Created by wltk
https://i.imgur.com/arBYwRN.png Introduction Are you tired of calculating adjacency bonuses for your districts? This mod can help you plan the placement of your districts by calculating the potential yields and adjacency bonuses on your behalf. Simply add ...
Detailed Wonder Reminder Enhanced
Created by 榊野木乃实
Added a new panel that shows detailed building information for all Wonders, such as remaining turns of other civilizations, cities where you can build the Wonder, and more. Send a notification to alert you if another civilization start building the wonder ...
Diplomacy Compatibility Patch
Created by Adriaman
This mod work makes over a dozen diplomacy and UI-related mods compatible! Works in Single Player and Multiplayer. Does not affect the AI or save files. Compatible with all DLCs and game modes. Compatible with any combination of the following mods (except ...
District Expansion: Aqueduct
Created by JNR
New buildings for the Aqueduct, which is renamed to "Cistern" (The Roman Bath is now named "Aqueduct" instead). Adds a total of 3 new buildings as well as the Sewer, which is reworked, stretching over 2 tiers. The new bonuses provide each city with a multi...
District Expansion: Campus
Created by JNR
New science-focused building choices for Campus. Adds a total of 5 new buildings and reworks the existing Campus buildings as well, now stretching over 4 (!) tiers instead of 3. The new bonuses provide each city with a multitude of ways to earn Science. So...
District Expansion: Commerce
Created by JNR
New commerce-focused building choices for Commercial Hub, Harbor, and Aerodrome, many of them with new 3D models and icons! Adds a total of 12 new buildings and reworks the existing buildings in these districts. The new bonuses provide each city with a mul...
District Expansion: Diplomacy
Created by JNR
New espionage-, alliance-, and citystate-themed building choices for the Diplomatic Quarter. Adds a total of 4 new buildings and reworks the existing Diplomatic Quarter buildings as well. Further, the Government Plaza has two new tier 2 buildings as the In...
District Expansion: Entertainment
Created by JNR
It's here, the final Urban Complexity district expansion! It has been an honor doing this series to such great reception and I am grateful for all the support and encouragement I have received from both players and modders alike. Enjoy playing with the ful...
District Expansion: Goverment (Tier 4)
Created by JNR
This mod adds Tier 4 buildings to the Government Plaza. These provide legacy policy cards for the future era governments but also have powerful bonuses on their own. Further bonuses added to the district itself. Alternative download from Civ Fanatics. http...
District Expansion: Industry
Created by JNR
New production-focused building choices for the Industrial Zone. Adds a total of 4 new buildings and reworks the existing buildings as well, now stretching over 4 (!) tiers instead of 3. Further 6 buildings in a new tier are added with the Corporations mod...
District Expansion: Military
Created by JNR
New military-focused building choices for Encampment, Harbor, and Aerodrome. Adds a total of 5 new buildings and reworks the existing buildings in the Encampment and Aerodrome as well as the military-related bonuses of the Shipyard and Seaport. The new bon...
District Expansion: Spirituality
Created by JNR
New faith-focused building choices for the Holy Site. Adds a total of 4 new buildings and reworks the existing buildings as well, now stretching over 4 (!) tiers instead of 3. The new bonuses provide each city with a multitude of ways to earn Faith. Create...
District Expansion: Suburbs
Created by JNR
New specialist-focused building choices for the Neighborhood. Three slots with two choices each, buildable in any order. Boost all specialists in the city and give bonuses per Neighborhood. Did I say "final district expansion" before? Well, oops. I hope yo...
District Expansion: Theater
Created by JNR
New culture-focused building choices for the Theater Square, which is renamed to "Civic Square". Adds a total of 6 new buildings and reworks the existing buildings as well, now stretching over 4 (!) tiers instead of 3, not counting Museums which are now se...
District Expansion: Worship
Created by JNR
This mod adds 9 new Worship beliefs / buildings with unique 3D art and overhauls the gameplay bonuses of existing Worship buildings. The new buildings are designed to provide options for religions and cults not yet represented by Worship buildings. Each Wo...
Earlier Lumber Mills
Created by p0kiehl
Lumber Mills unlock at The Wheel technology. Also applies to Lumber Mills on Jungle tiles (if Gathering Storm is active)....
Engineers can rush Walls
Created by JNR
Military Engineers can now use their charges to rush building Ancient, Medieval, and Renaissance Walls. They provide 50%, 20%, and 15% of production cost per charge, respectively. Roman Legions can use their charge to rush 50% of Ancient Walls, too. This m...
Enhanced Mod Manager
Created by FinalFreak16
Enhanced Mod Manager This mod overhauls the mod manager screen primarily by splitting the single default mod list into two. Now mods are displayed either on the left (disabled) or right (enabled) making it easy to see which mods are active. It also include...
Farms++
Created by Angryr
Farms now give 1 housing (instead of 0.5 housing). Housing boost for all 0.5 housing improvements can be found here If you'd like to donate and support my modding click here....
Fast Forward AI Turns
Created by Zugaikotsu
This mod modifies the settings so that whenever an AI player is playing their turn (including Barbarians and City States), they will utilize both Quick Combat and Quick Movement to speed things up. These settings will not be changed for any players. This i...
Fresh Water Infrastructure
Created by JNR
All water works districts (Aqueducts, Dams, Canals) provide fresh water if they are adjacent to the city center and have access to fresh water themselves. Aqueducts provide extra housing based on Appeal (just like Neighborhoods) when you have the Urbanizat...
Globe Theatre (World Wonder)
Created by Deliverator23
Community Wonders presents... the Globe Theatre. Built in 1599 AD on Maiden Lane in London by the Lord Chamberlain's Men, the theatrical company of which William Shakespeare was a shareholder, the Globe Theatre incorporated a number of design innovations. ...
Good Goody Huts
Created by ST4RL1FT3R
Goody Huts are improved, and here's how: -- Twice as many, and can cluster -- Better rewards appear more often than before -- Scouts no longer appear too often -- All huts yield +20 gold, in addition to the reward -- Twice the experience awarded when claim...
Great Diplomats
Created by Plati
https://i.imgur.com/P0Zw2ah.png!406 Adds completely new Great People type with new individuals. Diplomacy oriented great person that can be earned by building Diplomatic Quarter and select wonders, but primarily it is earned through slotting Diplomatic pol...
Great Entertainers
Created by Plati
https://i.imgur.com/knGNkEK.png!101 Adds completely new Great People type with new individuals. As the name implies, this great people type and pack is Entertainment and Amenity focused. However, their bonuses are focused on Rise and Fall and Gathering Sto...
Great Explorers (Great People Pack)
Created by JNR
https://i.imgur.com/QCHGxBu.png The ocean calls, what will you find as you explore the world and learn about nature's secrets? Great Explorers adds a new Great Person type that boosts the Science of those willing to travel foreign shores. Earned by a varie...
Great People Portraits for JNR's Ancient Paragons
Created by Plati
Adds new portraits for great people added in Ancient Paragons mod by JNR....
Great People Portraits for Deliverator23 Wonders
Created by Plati
Adds new portraits for great people added in Deliverator23 mods, that is, for Uffizi and Globe Theatre. Won't do anything without them installed, obviously. https://i.imgur.com/QCGyGHA.png And the one that adds completely new Great Person type - Great Sove...
Great People Portraits for JNR's Great Explorers
Created by Plati
Adds new portraits for great people added in JNR's Great Explorers. Also adds missing biographies for Great Explorers....
Great Pirates - Great People Expansion
Created by Plati
https://i.imgur.com/QCHGxBu.png Ahoy, me hearties! Avast ye all! This jolly mod, a piece of the Mod Series 'Modder Pass III: Call of the Ocean,' be tossin' in 5 fine admirals – scurvy pirates, privateers, and cutthroats, they be. Instead of mere combat per...
Great Sovereigns
Created by Plati
Great Sovereigns was designed to be used together with Real Stylish Great People mod, but does not require it. Adds completely new Great People type with 28* new individuals. See screenshots for reference. Required DLC are listed. * Alfred the Great is ava...
Green Cities - Districts in Forest
Created by JNR
Allows building districts on Forests. Beautiful cities with trees among them. No more waiting for Mining to finish because there is a forest in your desired district spot - instead build it right away. Build attractive neighborhoods right inside the lush g...
Hammurabi Tweak for Urban Complexity
Created by JNR
Hammurabi's ability no longer grants free buildings but will now always grant an Envoy when building any district for the first time and provide a 25% Production bonus towards level 1 buildings. This change is designed to be used together with Urban Comple...
Increased Nuclear Weapon Range
Created by Amarodil
Increases the range of nuclear weapons! Increased the range of nuclear weapons to 18 tiles 12 -> 18 Increased the range of thermonuclear weapons to 25 tiles 15 -> 25 Check out my other mod to make nuclear weapons more expensive: More expensive nuclear weap...
Happy Districts - Appeal Rebalanced
Created by JNR
Happy Districts gives or takes amenities in cities based on the Appeal of its districts. A healthy worker is a happy worker. Your people will appreciate it if you let them live and work in a beautiful environment. Also, Appeal changes from features are rew...
Leugi's Garden District
Created by Leugi
Adds a new district: The Garden an alternative Appeal-based district to the Preserve to Gathering Storm. Recommended to play alongside my Preserve rework. Concept On the Preserve Rework I refocused the Preserve as a hybrid of Faith and Science, with a touc...
Leugi's Preserve Rework
Created by Leugi
Reworks the Preserve District to focus it as a hybrid between Science and Faith unlocked at the Civics tree. Requires the "Kublai Khan & Vietnam" New Frontier Pass. Concept The Preserve is an interesting district in terms of the idea of focusing a district...
Mikecro's Đinh
Created by Mikecro
Overview This mod adds a new unique building for Vietnam, Đinh/Dinh. Replaces Temple and unlocks a Hội làng unique project. Increased bonuses with Heroes & Legends game mode active. History Đinh are communal temples located in centers of villages usually d...
Mikecro's Viking Burial Ship Unique Improvement
Created by Mikecro
Overview This mod adds a new unique improvement, Viking Burial Ship. It is unlocked at Shipbuilding tech, and provides you with Faith and Culture. Works with all Norwegian leaders. History Vikings would search for food, trade, explore and raid on their shi...
Mimar Sinan alternative bonus
Created by Plati
Mimar Sinan now provides +1 Production adjacency to Wonders, instead of his default (industrial zone culture bomb) bonus. See screenshots....
Monopoly++ Great people portraits
Created by Plati
Adds new portraits for great people added in Monopoly++ collection by Leugi. Only images, does not alter the original in any other way. You don't really need to install all of the mods at once - portrait replacer should work either way (for example, if the...
Monopoly++: Celebrities
Created by Leugi
Part of the Monopoly++ Collection. Changes Rock Bands into Celebrities for additional flavour, as well as all texts that referenced Rock Bands. Makes some adjustments to how Celebrities are unlocked and adds some effects to Wonders that apply to Celebritie...
Monopoly++: Product and Corporation Adjustments
Created by Leugi
Part of the Monopoly++ Collection. Includes several adjustments to enhance the experience of playing with Monopoly mode, particularly to Products and Corporations. https://i.imgur.com/zpYS77L.png https://i.imgur.com/yqiqL0K.png Product & Corporation adjust...
Monopoly++: Resource Requirement Setup
Created by Leugi
Part of the Monopoly++ Collection. Adds a setup option to adjust the required percentage of a given resource to start a Monopoly with the Alternate Economy Mode. https://i.imgur.com/zpYS77L.png This mod adds a simple option to change the percentage of reso...
Monopoly++: Tycoons and Investors
Created by Leugi
Part of the Monopoly++ Collection. Adds two new units, Tycoons and Investors, as the units that create Industries and Corporations instead of Builders and Great Merchants. Also provides them with some additional improvements to enhance Trade Routes and Cor...
More Maritime: Seaside Sectors
Created by Albro
More Maritime: Seaside Sectors This mod aims to expand the infrastructure available for your coastal cities by introducing 2 new Districts and 5 new Buildings! https://i.imgur.com/T4aRB2c.png For a full design breakdown of the effects in this mod, see the ...
More Realistic Artillery
Created by Cagativo
Makes artillery more real increasing the difficulty in destroy cities and the range of action. Features -7 Bombard strength to all siege units -10 Combat strength to all siege units +1 Range to all siege units +2 Extra range to Modern era or later siege un...
More Barbarian EXP
Created by Josh Mate
What? Increases the Cap on Barbarian EXP by halfing the rate you stop getting full EXP from Barbarians. How? - Increases the Level Cap to recieve full EXP from Barbarians from: Level 2 to Level 4 - Increases the Minimum EXP gained from killing Barbarians a...
Mount Erebus
Created by AOM
Adds the natural wonder Mount Erebus to the game. Mount Erebus will only appear on a snow tile that has adjacent snow, snow hill, coast, or ocean tiles. People who have the Colorized Historic Moments mod will see a colorized version of the era image shown ...
Napoleon gives Wild Card policy slot
Created by Plati
Replaces Napoleon's retire ability. Portrait from this mod....
National Projects: Satellites
Created by JNR
Your civilization can into space but there's nothing interesting? Launch satellites that do more than just advance the science victory! This mod adds eight new projects in the Spaceport which offer a broad variety of empire-wide bonuses. Spy on your enemie...
Naturalist and other Units AI Fix
Created by SilverFG
Fixes to Naturalists, Mounties, Toa, Nau and Other Units ai, AI Now makes National Parks and other improvements such as Pa's and Feitoria. this was bugged before and will now create bit more of a challenge to your games. Keep in mind the ai is still the AI...
No Embarked Flying Units
Created by AOM
Helicopters, drones, and balloons no longer turn into a boat when over water. Instead, they retain the appearance they have when flying over land. This mod makes no other changes to units that can fly. This mod requires the Gathering Storm expansion pack....
Noyans
Created by Plati
https://i.imgur.com/P0Zw2ah.png!406 Adds completely new Great People type with 12 new individuals, exclusive to Kublai and Genghis Khan. See screenshots for details. <------------------------------------ Great People expansions ----------------------------...
Plantations++
Created by Angryr
Plantations now give 1 housing instead of 0.5 housing. Reason: Requested. NOT WORKING? If you believe it's not working because the game says you have 0 housing from improvements please end your turn and see if it updates. There is a UI bug that doesn't alw...
Policy Pack: Corporations
Created by JNR
Adds 7 new policies for the Monopolies game mode, including one Military, one Economic, one Diplomatic, and one Wildcard policy in general and one additional Economic policy for each of the tier 3 governments. These policies are meant to provide some more ...
Policy Pack: Environment
Created by JNR
Adds 11 new environmentalism-themed policies, including one Military, seven Economic, and three Diplomatic policies. These policies are meant to provide some more late-game political tools to combat climate change, preserve your environment, and shift away...
Policy Pack: Future Governments
Created by JNR
Grants the final tier of governments (information/future era) added by Gathering Storm the unique policies which were previously only available in certain tier 3 governments. Losing access to these policies discouraged upgrading to the final level of gover...
Policy Pack: Maritime
Created by JNR
https://i.imgur.com/QCHGxBu.png Adds 8 new maritimethemed policies, including three Economic and two Diplomatic policies. Also adds three Wildcard policies, one for each future government type. These policies allow giving your whole empire a more maritime ...
Policy Pack: Recon & Siege
Created by JNR
Adds 3 new Military policies boosting the production of Siege and Support class units and allows boosting the production of Recon units by existing policy cards for infantry unit production. https://i.imgur.com/p7Kb4xZ.pnghttps://i.imgur.com/JFDDXh0.png Li...
Prismatic - Color and Jersey Overhaul
Created by SeelingCat
Prismatic adds 51 new colors and many new jerseys to the game, cutting down on the amount of times secondary jerseys will show up in game and ensuring that all leaders will get a color scheme even when playing with the maximum amount. Documentation of the ...
Quick Start (Linux, Mac, Windows)
Created by Odin Vex
Description You have seen the intro logos and have accepted the EULA a before. This mod takes you straight to the main menu. It also works with Linux, Mac, and Windows. *** I guess it needed saying for some people: Mods are disabled by default until you en...
Real Great People (UI)
Created by infixo
New version 5.0.1 as of 18.12 - Added a new Overview tab. Adds pictures of the real Great People to the game. Improved Great People window including a new Overview tab. Compatibility Works with the base game, Rise & Fall, Gathering Storm, Hero Mode, CQUI, ...
Real *Stylish* Great People
Created by Plati
Replacer of 'Real Great People' mod made by Infixo. While excellent mod, I felt like the icons for great people often were poorly made - blurry, badly cropped or just being poorly chosen images. This mod adresses that with an updated portraits. Due to auth...
Random Meteor Bonuses
Created by p0kiehl
Overview Random Meteor Bonuses makes the Meteor Shower disaster more exciting! Originally, moving a unit over a meteor only granted a heavy cavalry unit. This mod makes Meteors give random bonuses, kind of like Goody Huts! Bonuses The potential bonuses are...
Religion Expanded
Created by p0kiehl
Summary Religion Expanded raises the founded-religions-per-game cap to a maximum of 16, introduces more than 40 new beliefs, and adds new, fully-customized religious buildings. In short, religion becomes more dynamic and personalized. Additionally, the tex...
Repeat Future
Created by yamada
It automatically repeats future technologies and future social systems. There is no need to click multiple times....
Repeat Governor
Created by yamada
If a player's governor is neutralized, he will automatically return to his original city. However, you will not be able to revert to the original city if you load the save data after the governor has been neutralized....
Sailor Cat's Configurable Goody Huts
Created by Sailor Cat
Allows for toggling Goody Hut reward types during game setup. Also allows for a number of other options:Enable or disable rewards on an individual basis. Add the free Settler and free Civic rewards. Determine the frequency of Goody Hut spawns. Give all rew...
Sailor Cat's Emergent Goody Huts
Created by Sailor Cat
What it does. When the game enters a new era, new goody huts may pop up on the map. How it works. Upon entering a new era, the mod counts your map's remaining goody huts. It then compares that to two numbers: the previous era's count, and a fraction of you...
Sailor Cat's Upgrades Keep Unique Abilities
Created by Sailor Cat
Don't Wait! Get Your Upgrade Today! Similar to Civ V, upgrading a unique unit will pass on its unique abilities. Subsequent upgrades to the same unit will continue to pass on these abilities. This includes unique abilities such as great general points from...
Second Unique Infrastructure
Created by Mikecro
50 New Unique Improvements/Buildings/Districts! Overview A big pack containing 50 New Unique Improvements/Buildings/Districts. Design philosophy: All civs receive another unique improvement, building or district All civs that have unique buildings/district...
Select Natural Wonders++
Created by sukritact
https://i.imgur.com/1UAbU2D.png Please do not integrate/borrow the code from this mod without prior permission. The new Natural Wonder Picker is pretty cool. If the Fountain of Youth or Paititi happen to break immersion, you can disable them from your game...
SEOWON DISTRICT: Unique Models
Created by Albro
https://i.imgur.com/LJ5ZrA0.png Effects: Purely visual update to the Seowon district that provides unique models for the Library, University, and Research Lab buildings. In vanilla Civ, several unique districts such as the Suguba, Cothon, and Ikanda receiv...
Ski Resort Complexity
Created by JNR
Adds dynamic tourism based on adjacencies to ski resorts. Ski Resorts look great, but are underwhelming from a gameplay perspective. They have no adjacency relationships and their Tourism output is static because mountains always have their Appeal set to 4...
Sukritact’s Monument Valley (Tsé Bii’ Ndzisgaii)
Created by sukritact
https://i.imgur.com/1UAbU2D.png https://i.imgur.com/82rXMYB.png Arguably one of the most photographed places on Earth, Monument Valley known is the quintessential picture of the American West. The valley is host to towering sandstone rock formations that h...
Sukritact's Angel Falls (Kerepakupai Merú)
Created by sukritact
https://i.imgur.com/1UAbU2D.png This mod REQUIRES Select Natural Wonders++. Both these mods are compatible with Terra Mirabilis. https://i.imgur.com/vAa4g9Z.png Kerepakupai Merú is the original indigenous Pemon name for what is better known as Angel Falls....
Sukritact's Fuji
Created by sukritact
https://i.imgur.com/1UAbU2D.png https://i.imgur.com/O6OjSgj.png An active volcano, Mount Fuji is the highest mountain in Japan. Standing some 12,000 feet high and often wreathed in clouds, its famous snow-capped silhouette can be seen from Tokyo. The state...
Sukritact's Embarkation++
Created by sukritact
https://i.imgur.com/1UAbU2D.png Even been stuck on a tiny island with no way to grow? Even been annoyed by not being able to grab that glorious spot next to the Great Barrier Reef because of the nasty coast in the way? Well I have a mod for you! Now ALL Ci...
Sukritact's Global Relations Panel
Created by sukritact
https://i.imgur.com/1UAbU2D.png Please do not integrate/borrow the UI and code from this mod without prior permission. As featured in PCGamesN One problem with Diplomacy in Civilization VI is that you never really know what anyone else is doing or what the...
Sukritact's Grand Canyon
Created by sukritact
https://i.imgur.com/1UAbU2D.png https://i.imgur.com/rq5cDO1.png The Grand Canyon is among the earth’s greatest on-going geological spectacles. Its vastness is stunning, and the evidence it reveals about the earth’s history is invaluable. Its geologic recor...
Sukritact's Great Blue Hole
Created by sukritact
https://i.imgur.com/1UAbU2D.png https://i.imgur.com/PzLX8Tl.png About 100 km (62 miles) off the coast of Belize lies the Lighthouse Reef, a small atoll glowing in vibrant hues of turquoise, teal, peacock blue, and aquamarine. Within this small sea of light...
Sukritact's Kangiqtualuk Uqquqti
Created by sukritact
https://i.imgur.com/1UAbU2D.png https://i.imgur.com/xCqvU9C.png A cold isolated fjord on an already cold and isolated island, Kangiqtualuk Uqquqti (also known as the Sam Ford Fiord)’s harsh beauty is often compared to that of Yosemite, both being vast gran...
Sukritact's Notre-Dame
Created by sukritact
https://i.imgur.com/P0Zw2ah.png https://i.imgur.com/1UAbU2D.png https://i.imgur.com/UdQ1uYA.gif This wonder is fully animated! Music is an excerpt from the Civ 5 Into the Renaissance theme! There is a small bug with the audio where the music will continue ...
Sukritact's Ngorongoro Crater
Created by sukritact
https://i.imgur.com/1UAbU2D.png https://i.imgur.com/Aa4s5tL.png The stunning landscape of Ngorongoro Crater—the largest unbroken volcanic caldera in the world—combined with its spectacular concentration of wildlife is one of the greatest natural wonders of...
Sukritact's Oceans
Created by sukritact
https://i.imgur.com/1UAbU2D.png May not be compatible with Yet Not Another Map Pack. Your mileage will vary. https://i.imgur.com/Nlx9yDp.png Oceans is a brand new Game Mode that will breathe new life into the world's coasts, with new resources, new feature...
Sukritact's Resources
Created by sukritact
https://i.imgur.com/1UAbU2D.png Adds a number of extra resources to the game. This mod currently adds: Pasture: Cheese (Luxury), +1 Food, +1 Culture. Camels (Bonus), +1 Gold, +1 Production Quarry: Obsidian (Luxury), +1 Science. Mine: Gold (Luxury), +2 Gold...
Sukritact's Simple UI Adjustments
Created by sukritact
https://i.imgur.com/1UAbU2D.png Please do not integrate/borrow the UI and code from this mod without prior permission. This mod makes simple QoL changes to the UI. It does not aim to be a complete UI overhaul a la CQUI, but rather to make basic adjustments...
Sukritact's Te Otukapuarangi
Created by sukritact
https://i.imgur.com/1UAbU2D.png https://i.imgur.com/KtYwWzW.png The Pink and White Terraces, known to the Maori as Te Otukapuarangi and Te Tarata or ‘The Fountain of the Clouded Sky’ and ‘the Tattooed Rock’ were a set of two spectacular geothermal terraces...
Sukritact's Tonlé Sap
Created by sukritact
https://i.imgur.com/1UAbU2D.png http://i.imgur.com/2XTKDjm.png Tonlé Sap, commonly translated to “Great Lake”, refers to a seasonally inundated freshwater lake, the Tonlé Sap Lake and an attached river, the 120 km long Tonlé Sap River, that connects the la...
Sukritact's Urban Identities
Created by sukritact
https://i.imgur.com/1UAbU2D.png https://i.imgur.com/ij5l1ZM.png Urban Identities is a brand new Game Mode that shakes up how you build and plan your cities! Regions dot the map, each with unique Identities that can be claimed by being the first to settle a...
Sumus Magnus - Great People Expansion
Created by Plati
Adds new great people with unique portraits and biographies. The list is: - 15 Generals - 12 Scientists - 10 Engineers - 10 Writers (5 of them are optional 'Visionaries of Peace') - 8 Merchants (9 with Monopolies and Corporations game mode) - 7 Admirals - ...
Take your Time Ultimate - Slower Research Trees
Created by joshmanisdabomb
This mod allows you to fully customise the research cost of technologies and civics under the Advanced Options when starting a game. This lets you advance through the technology and civic tree slower so you can get more of an experience of every era. Optio...
Terra Mirabilis
Created by chimp
Deliverator and ChimpanG present TERRA MIRABILIS A mod that reworks Natural Wonders in Civilization VI, and adds 20 new ones that include some old fan-favourites. NEW NATURAL WONDERS - Barringer Crater - Cerro de Potosi - Grand Mesa - Mt. Kailash - Krakato...
[GS only] Realistic infantry
Created by Geekob
This mod changes resource requirements on infantry and artillery from oil to iron, which is more realistic because guns and bullets are made of iron/steel not oil. (from 1 oil and 1 oil per turn to 1 iron and 1 iron per turn)...