Sid Meier's Civilization V

Sid Meier's Civilization V

Not enough ratings
Civ5 Builder's delight
   
Award
Favorite
Favorited
Unfavorite
Items (79)
Future Worlds
Created by bouncymischa
This mod extends the Information Era of Civ V by adding near-future technologies, improvements, buildings, and units! What's included: 31 new technologies 1 new strategic resource, Nanomaterials (please read note below) 11 new improvements 31 new units 52 ...
International Utopia Project
Created by AntiMeanies
Since this mod has new buildings with great work slots, to properly use them, download the very good mod from KyteM here: http://forums.civfanatics.com/showthread.php?t=523258 Thanks to americanman_4_life for the idea of making it an international project....
Girls und Panzer World Projects
Created by Chiisai-Icchi
Adds several world projects that can be passed as resolutions in the World Congress/United Nations based on the anime Girls und Panzer. Currently adds two world projects: Sensha-dou Tournament (available at Combustion) Rewards: Bronze - +250 Golden Age poi...
UN Security Council Resolution
Created by RetroA
OVERVIEW Adds the Security Council as a new World Congress resolution and project with a new World Wonder, the United Nations Headquarters, as its top reward. SPECIFICS The Security Council is a new resolution that can be passed at the World Congress once ...
Resolutions - Cure for Cancer
Created by Envoy
A throwback to older versions of Civ, this mod re-adds Genetic Engineering as a technology, and the Cure for Cancer wonder as a World Congress resolution. Available with Genetic Engineering, the Cure for Cancer resolution allows players to work together to...
Resolutions - XCOM Initiative
Created by Envoy
Available with Nanotechnology, the XCOM Initiative resolution allows players to work together to form the XCOM organization. The largest contributor receives the XCOM Headquarters wonder which grants them the sole ability to train XCOM Squad units. This mo...
=Antikythera Mechanism=
Created by Gaia
Antikythera Mechanism - World Wonder. Standalone! An ancient marvel of engineering, the Antikythera Mechanism is considered the world's first analog computer. Discovered in a shipwreck off the coast of Greece, this intricate device was used to predict astr...
=Temple of Aphrodite=
Created by Gaia
Temple of Aphrodite - World Wonder. Standalone! The Temple of Aphrodite at Acrocorinth was a renowned sanctuary in Ancient Corinth, dedicated to the goddess of love and beauty. It gained fame for its association with temple courtesans, adding to its mystiq...
=Resolution - CERN=
Created by Gaia
World Congress Resolution: Large Hadron Collider. Standalone! The Large Hadron Collider (LHC) is the world's most powerful particle accelerator, designed to explore the fundamental forces of the universe. Built by CERN between 1998 and 2008, it involved ov...
=Avian Resources=
Created by Gaia
Adds 4 Avian Luxuries. Compatible with Resource Compendium. Also compatible with Sapiens and Aquatic Resources. Works as a Standalone! Pheasants Pheasants are colorful, ground-dwelling birds native to Asia but now widely spread across the world due to game...
=National Parks=
Created by Gaia
Explore the Beauty of Natural Wonders with National Parks. Standalone! Immerse yourself in a deeper Civ V experience with this mod, which introduces a World Wonder for each Natural Wonder in the game. These National Parks not only enhance gameplay but also...
Unique Policy Buildings
Created by thecrazyscotsman
Alternate download here. This mod adds a unique building unlocked by each policy tree. Each building is unlocked by the policy opener. Compatibility: REQUIRES Brave New World. All other DLC optional. Will work with any mod that does not alter the Policy Op...
=Dominican Great Works=
Created by Gaia
Adds Dominican Great Works of Art, Writing and Music. Standalone! The Dominican Republic has a rich cultural heritage, reflected in its numerous renowned artists, musicians, and writers. This mod adds a selected few to the pool of Great Works: Great Artist...
+Austrian Composers+
Created by Gaia
Adds 20 Great Works from Austrian Composers. Works as a standalone! Great Musicians Joseph Haydn, Marianne Martinez, Wolfgang Amadeus Mozart, Franz Xaver Suessmayer, Ludwig van Beethoven, Johann Nepomuk Hummel, Carl Czerny, Franz Schubert, Joseph Lanner, J...
+Great Historians+
Created by Gaia
Adds 20 Great Historians and Great Works of Writing. Standalone! Enhance Civilization V with 20 influential historians, each appearing as a unique Great Writer with their signature works. From Herodotus to Fernand Braudel, this mod brings historical depth ...
+Dutch Painters+
Created by Gaia
Adds 20 Great Works from Dutch Painters. Works as a standalone! From stunning originals like Hieronymus Bosch through to the Dutch Golden Age of the 1650s, The Netherlands produced countless masterpieces across every category of painting. Great Artists Jan...
=Aquatic Resources=
Created by Gaia
Adds 8 Aquatic Luxuries and 8 Bonus Sea Resoures. Standalone! Compatible with Avian Resources, Resource Compendium, and Sapiens. 8 More Aquatic Luxuries: Bluewhale, Grey Whale, Lobster, Marlin, Sturgeon, King Crab, Oysters, Dolphin. Yield: +1 Food and Gold...
+Resource Buildings+
Created by Gaia
Adds 11 Resource Buildings. Requires Resource Compendium. Fishpond*: + 1 Food from Fish and Lake Fish. Smelter: +1 Production from Tin. Chocolatier: +1 Food and Gold from Cocoa, Sugar and Cinnamon. Jeweler: +1 Culture and Gold from Gems, Pearls, Amber and ...
+Resource Compendium+
Created by Gaia
Adds 30 More Resources - works as a standalone! Compatible with Aquatic Resources and Avian Resources. Companion mods: Pantheon Compendium, Resource Buildings, Fisherman, and Mapscript Compendium. This Feature is an integral part of Core Mod! 12 More Terra...
Nuclear Fission Reactor Plant
Created by swatmp5
This mod adds a NUCLEAR FISSION REACTOR PLANT building ============================================================ NUCLEAR FISSION REACTOR PLANT WORKS FOR BNW AND G AND Ks A Nuclear Fission Reactor Plant provides +8 Uranium resources and +10 Production. I...
Suez Canal Wonder
Created by Pouakai
The Suez Canal is an artificial sea-level waterway in Egypt, connecting the Mediterranean Sea to the Red Sea through the Isthmus of Suez and dividing Africa and Asia. The 193.3-kilometre-long canal is a key trade route between Europe and Asia. In 1858, Fer...
Zolton's Tweaks - Faster World Congress
Created by Dodo Rider
The turns between world congress sessions has been decreased by 33%. There will now be 50% more sessions. If you like this mod, check out the other mods in my collection "Doctor Zolton's Tweaks" https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=224953...
Resolution - Secure Industry Initiative
Created by Lunar Magister
This mod adds a new project to the world congress focusing on military production. It represents countries working together (or competing against each other) to make sure that the industries their army relies on is either sourced domestically, or at least ...
Resolution - Intelligence Networking
Created by Lunar Magister
This mod adds a new project to the World Congress focusing on Espionage. It Represents Civilizations trying to coordinate their Intelligence Networks for mutual benefit without having their network be compromised. The Rewards: Bronze: 1 Production from Con...
Resolution - Global Labor Standards
Created by Lunar Magister
This mod adds a new project to the world congress focusing on production. It represents nations setting a basic level of universal labor regulations, while trying to make those regulations benefit their nation. The Rewards: Bronze - 1 Gold per City Silver ...
Resolution - Geneva Convention
Created by Lunar Magister
This mod adds the Geneva Convention as a project to the world congress. It can be chosen when anyone discovers printing press. It costs just as much as the World Fair. The Rewards: Bronze - 2 Happiness Silver - Golden Ages last 20% longer Gold - Gain a Del...
Resolution - Interfaith Exchange
Created by Lunar Magister
This mod adds a new project to the world congress focused on religion. It represents civilizations coming together to exchange their religious beliefs, with those who invest the most being able to present their religion well and thus spread their religion ...
Resolution - Naval Games
Created by Lunar Magister
This mod adds a new project to the World Congress with a focus on navies. It represents nations conducting naval games with each other in order to increase their understanding of naval warfare. The Rewards: Bronze - 1 extra movement and sight for naval uni...
Resolution - Aeronautical Engineering Cooperation
Created by Lunar Magister
This mod adds the Aeronautical Engineering project to the World Congress, focusing on aircraft. It represents Civilizations coming together to cooperate on the development of the field of Aeronautics. The Rewards are: Bronze: 10% Production to air units in...
Resolution - Cultural Exchange Program
Created by Lunar Magister
This mod adds a new project to the World Congress focusing on Tourism. It represents Civilizations coming together to share their culture, each vying for cultural dominance. The Rewards: Bronze: 25% reduced culture cost for tiles (Gold cost unchanged) Silv...
Manufactory and Customs House Improved
Created by KingGunGang
Buff Manufatory and Customs were less usefull than Other Great tile Improvements. Manufactory : Basic Production : 4 -> 6 After Researching Chemistry : 1 -> 2 total : 8 Customs House : Basic Production : 4 -> 8 After Researching Economics : 1 -> 4 Total : ...
Religion - Early Piety
Created by BlouBlou
This mod makes the 'Piety' branch in 'Policies' available at start along with 'Tradition', 'Liberty' and 'Honor', enabling you to choose the religious path earlier and make use of that shrines reduced construction cost. Features: Adds the 'Piety' branch to...
Religion - Beliefs Expansion Pack
Created by BlouBlou
This mod largely expands the pantheon/beliefs choice for more customization when founding your religion. It adds roughly 90 new Beliefs, completly overhauling (but including) vanilla beliefs. Features: Add approx. 90 beliefs, These beliefs are mostly an ex...
Religion - Improved Customization
Created by BlouBlou
This mod allow any civilization to choose a bonus belief to give you more choices when you found a new Religion. (Just like the Byzantine). Accordingly, Byzantine civilization's trait has been changed. Features: Unlock the reserved beliefs slot when foundi...
Better Helicopters
Created by Twist
The mod works with Brave New World (tested). ========================================================== Change log: ========================================================== v2: 1. Changed from melee attack to range attack, with range of 1 so that helicop...
Ace Combat Superplanes
Created by HistoricHippos
Adds the futuristic fighters and superweapons of the Ace Combat franchise, usable for all civilizations. Current roster: -ADFX-02 Morgan -X-02 Wyvern -ADF-01 FALKEN -CFA-44 Nosferatu -XFA-33 Fenrir -XFA-27 -XB-0 Hresvelgr -P-1112 Aigaion -Gleipnir -Arsenal...
Ace Combat Wonder Pack
Created by HistoricHippos
Adds Ace Combat-themed wonders (and two international projects) to the game. Wonders include: - Megalith - Stonehenge Turret Network - Grunder Industries - Avalon Dam - King's Bridge - Fortress Intolerance - Gaiuss Tower - ISAF GHQ - International Space El...
Improved Caravansary
Created by thecrazyscotsman
Alternate download here. This mod improves the Caravansary to be more useful. Now Food and Production trade routes are enabled with the Caravansary instead of the Granary and Workshop. The Caravansary now provides: Food and Production Trade Routes +1% Gold...
Improved Water Mill
Created by thecrazyscotsman
Alternate download here. This modifies the Water Mill yields to better reflect its historical use as a labor-saving device and for making flour. The Water Mill now yields: +1 Food +2 Production +1 Food on Wheat ---------------------- FAQ Q. I'm having a pr...
Industrial Building Pack
Created by thecrazyscotsman
Alternate download here. This mod adds several new buildings to the Industrial era, including buildings which further improve local resources or provide strategic resources. ------------------------------- Textile Mill +3 Production +1 Production on Sheep,...
Medieval and Renaissance Building Pack
Created by thecrazyscotsman
Alternate download here. This mod adds 5 new buildings to the Medieval and Renaissance eras. The buildings are below. -------------------------------------------- Apothecary +1 Food +1 Science +5% Food Requires Metal Casting Alchemist +2 Science on Gold re...
Strategic Buildings Pack
Created by thecrazyscotsman
Alternate download here. This mod adds several buildings to the later eras which make use of Horses and Iron to ensure that those strategic resources maintain value for the entire game. The new building yields are below. -----------------------------------...
Classical Building Pack
Created by thecrazyscotsman
Alternate download here. This mod adds 3 buildings to the Classical Era: Agora, Inn, and Herbalist. The new building yields are below. --------------------------------------- Agora: +1 Culture +1 Artist slot +1 Gold from Spices and Marble 1 maintenance Unl...
Ancient Building Pack 2
Created by thecrazyscotsman
Alternate download here. This mod adds an additional 3 buildings to the Ancient Era: Palisade Wall, Potter, and Smelter. The building yields are below. ---------------------------------------------- Palisade Wall: +3 Defence +25 City HP Unlocked with Agric...
Ancient Building Pack
Created by thecrazyscotsman
Alternate download here. This Building Pack adds 3 additional economic and growth buildings to the Ancient Era. Credit to Kwadjh for the Weaver icon. The building yields are below. --------------------- Bakery (New) +1 Food +1 Food from Wheat Requires Whea...
Metal Gear Solid -- Philosophers' Legacy World Congress Project [BNW]
Created by Vie S
Requires Brave New World Alternate download link Enables the Philosophers' Legacy project in the World Congress upon the discovery of Combined Arms. In the Metal Gear universe, the Philosophers' Legacy was one hundred billion dollars (or 1.3 trillion dolla...
City Sprawl
Created by Computer Dweller
Edits the yields of the Trading Posts Grow into Towns mod. The trading post provides +1 food, production and gold, with each tier adding one more. The defence bonus has been increased as well. Original Mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetail...
No Warmongering Hate
Created by longshotimpossible
Removes the warmongering system completely. Direct download: http://steamworkshopdownloader.com/view/532363455 No longer supported....
[BNW] World Trade Center Wonder
Created by Kramer
AUTHOR'S NOTE: I don't want to have to delete comments, but please hold back from making extremely obvious 9/11 jokes, making fun of Americans, or trying to 'redpill' people on 9/11 conspiracy theories. I assure you, the Steam Community is not the most ref...
Less Diplomatic Diplomacy Responses
Created by Magma Dragoon
You will pay for this in time... in time? How about a presiction F-bomb to your face right now? I am so sick of having no sass when an AI is being an ass. If you think of something funny for any leader introductions, leave it in a comment and I will probab...
Fortress Borders
Created by preffect
This mod adds cultural borders to fortresses expanded one tile away. This mod will allow you to claim resources or expand your borders without building cities you don't want to have. You can also now support battle lines far outside of your territory, by b...
Caravansary Trade Routes
Created by Ryika
This mods adds an additional trade route slot for each Caravansary that you own. On top of that, some balance changes have been made to work better with the higher amount of trade routes available: --- Civilizations --- Venice - Unique Ability has been cha...
Acehart Military and Resources Buildings
Created by Acehart
MOD STATUS: Beta. Military buildings for make a wargame from ancient era to informatic era. Current integrate these mods (i fixed errors that i found in them :b, and all mods need optimization): >>> Ancient Building Pack v3 MOD: <<< Ancient Training Ground...
Rivers of Gold
Created by pdonettes
This mod is designed to add +1 gold to river-adjacent and costal tiles....
Faster Plot Expansion
Created by Krajzen
Cultural cost of gaining new plot is reduced by 1/3. Now 'holes on the map' fill faster, borders looks better, and this is yet another buff for originally underpowered wide empires....
City road system
Created by SmugEngineer
Adds a city road system building into the game STATS : - Available at Combustion - +10% modifier for city science, gold and production - For every 5 citizen gives 1 science, gold and production - Maintenance 6 gold per turn The goal of this mod was to buff...
Desert Yields Mod
Created by Barrowulf
This mod grants +1 production to deserts so they aren’t just another blank tile on the map. ------ I personally feel the following things reinforce this modification in a small way: - Regular desert tiles can readily be improved so easily, but they’re most...
Unique Cultural Influence
Created by Ryoga
Each culture is unique, and their influence on other cultures is also unique. If you think Arabia, Japan and Zulu aren't supposed to sell blue jeans and pop music, then this mod is for you. With "Unique Cultural Influence" the effect of becoming "influenti...
Stronger Guided Missile
Created by SuraFPinata
I always despised how weak the Guided Missile was in-game when it is actually pretty strong irl. I made the strength of the missile 100 and set the range of the missile to 12. Additionally the missile comes with two FREE promotions, volley and siege,...
Stone Works In Plains
Created by lockstep
Allows Stone Works to be also built in cities in Plains (provided an improved Marble or Stone resource is nearby)....
Rebalanced warfare
Created by Gort
Change list: Siege units all have range 3 and the indirect fire promotion. Gatling guns, machine guns and bazooka units have range 2 and reduced melee strength. Infantry units all have the siege promotion....
Resource - Mint Includes Copper
Created by BlouBlou
This mod adds the luxury ressource : 'Copper' to the Mint's benefits and requirements. Features: Mints can now be built in a city if it has Copper within its city limit. Just like Gold or Silver. Extend the bonus of the Mint building (who already upgrade G...
Lancers to cavalry
Created by mikeburnfire
This is a simple mod that changes the upgrade path for Lancers to Cavalry. The original upgrade path to Anti-tank Guns makes these units very underpowered for two whole eras. Q. What does this mod do? A. The only thing this mod changes is the upgrade path ...
Advanced Air-Naval-Ground Units Megamod
Created by Fist-25
Advanced Air, Sea & Ground Units MEGAMOD Version 7 THIS MOD IS NO LONGER SUPPORTED. IT WILL NOT BE UPDATED, PLEASE DON'T ASK. This mod incorporates over 300 units from my Air, Naval and Ground Units Mods. Requires BRAVE NEW WORLD This mod is STANDALONE, ho...
Work Hut [BNW]
Created by /* Anders */
A early-game production making building. :) Adds +2 Production, and +15% Production. +1 production at Metal Casting. 1 specialist slot for Engineer....
Promotions - Expansion Pack
Created by BlouBlou
This mod add new promotions choices when leveling your units and also change the promotion tree system to improve customization possibilities. It roughly triple your promotion choices for every unit, adding many new promotions, and rearranging dependencies...
Bridges and Canals
Created by hammerstorm
Adds two new improvements, "Bridge" and "Canal", allowing land units to cross water and water units cross land. This includes trade units. IMPROVEMENT - Bridge: The core logic for this was borrowed from the Civil War Scenario but I had to make some adjustm...
Favorite Religion Randomizer
Created by Ryoga
You have been wanting this for a long time and now... it's here! What does this mod do? It randomly assigns to any available civilizations (including those from mods) a favorite religion from the list of all the available religions (including those from mo...
Trading Posts Grow into Towns
Created by TofuSojo
As they are worked by citizens over time, Trading Posts grow into Hamlets, Villages, and finally Towns yielding more gold as they grow, just like Cottages in Civ IV grew into Towns. The Towns are still improvements, not a new city. I loved this system as I...
City Infrastructure
Created by Carlzilla
Adds simple generic city infrastructure improvements to every era. Each infrastructure requires the previous ones in order to be constructed, they are designed to play off one another. They all have boosts to production, food, and culture. A few of them ha...
National Athletic Society
Created by /* Anders */
National Athletic Society - Provides +5 Happiness for the Organized Sports, and happy audience. Also proves +1 Gold for Every 2 population from the ammount of people showing up!...
Soup Kitchen
Created by /* Anders */
A building that provides food for your empire. +25% Food. +4 Food. +2 Gold. +5 Food at Refrigeration....
Early Carnival
Created by /* Anders */
Adds +4 Culture to your Civilization, along with 15% More Culture in total. Gives +4 Tourism after you research Civil Service. Good for early tourism and culture. :)...
Trading Outpost
Created by /* Anders */
An early game building, used to provide gold to your empire. UNLOCKED AT MATHEMATICS. +1 Gold. +2 Gold when you Research Currency. +15% Gold. Fixed: Now has 0 cost in maintenmence. Sorry about that. :)...
The Club
Created by /* Anders */
Strip Club: Give +2 Happiness & then +1 Tourism at Radio....
Movie Theatre
Created by /* Anders */
A mid-game culture building that gives: +2 culture. +3 Culture at Radio. +3 Culture per 3 Pop....
Strange Religions
Created by Ryoga
This mod works with ''Gods and Kings'', or ''Brave New World'', or both. *** NEW: I have recently managed to create a mod that causes Civilizations to pick religions randomly (sort of). Check out my new mod here: Favorite Religion Randomizer. *** At this p...
Yet (not) Another Earth Maps Pack
Created by Gedemon
Earth maps with True Starting Location and custom options featuring advanced setup screen, optional realistic resources placement and hotseat. Compatibility: Civ5 vanilla, Gods+Kings, Brave New World and all DLC Installation ===============================...
Barbarians - Unlimited Exp
Created by BlouBlou
This mod removes the maximum experience that you can get from barbarians. Features: You will now get experience at any level when fighting barbarians. AI players will now get experience at any level when fighting barbarians. Compatibility: Compatible with ...