RimWorld

RimWorld

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Description
Right now I'm getting a crash to desktop on loading, and this happened after adding JecsTools and RimRoads to the end of my list, so I don't know what to do so I'm unsubscribing from everything and seeing if I can launch then. And yes, I've verified integrity of the cache.
Items (234)
2x2 Hydroponics with Sunlamp
Created by zzz
Require Hydroponics research....
[OLD VERSION] A Dog Said... Animal Prosthetics
Created by witchyspoon
NEW VERSION NEW VERSION NEW VERSION NEW VERSION A Dog Said... Animal Prosthetics 2 >>> https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3238353862 <<< FEEL FREE TO SUB AND USE THE NEW VERSION OF THIS AS I AM NO LONGER MODDING. IT IS VERY SIMILAR, AND...
A18 Ceiling and Floor Lamps
Created by miodec
Simple mod that adds some ceiling and floor lamps to the game. (now also a wall light) There is a normal floor and corner flooar variant. (5 W) There are 4 ceiling lamp variants: (45 W) - 1x1 - 2x1 centered - 2x2 centerd - 2x2 table (its slightly offset so...
Achtung!
Created by Brrainz
❗️ Command your colonists like a boss! Pronounced like “A - tung” where “” is like the beginning sound of the superhero name “Hulk”. ❗️ The Achtung! mod enhances how you control RimWorld. You will get more control on how to position your colonists and how ...
Actual Shotguns B18
Created by dninemfive
I'm not updating this mod. A superior mod doing the same thing for B19 is located here. Makes it so shotguns fire more than one projectile at once. Potential damage output remains roughly the same potentially higher if every pellet hits. Both shotguns have...
Allow Tool
Created by Symbolic
A set of tools to make your life on the Rim a bit easier. Easily forbid and unforbid items, select similar things, have things hauled urgently and affect the entire map with powerful new tool extensions. Allow Tool can be safely added to existing games. No...
AllowDeadMansApparel
Created by Hatti
The opposite of the 'Allow non-dead man's apparel' filter for stockpiles and workbenches Vanilla gives you the option for stockpiles and workbenches, to exclude apparel which hasn´t been worn by dead man with the filter option 'Allow non-dead man´s apparel...
Anesthetic Gun MOD
Created by tikubonn
Overview I want to catch that raider! but I have no confidence for catch that without kill... ok, I suggest the Anesthetic Gun(Tranquilizer Gun)! this MOD add the anesthetic gun(tranquilizer gun) to your RimWorld. the added gun is very low power, but its b...
Animal Tab
Created by Fluffy
Adds extra functionality to the Animals tab https://headers.karel-kroeze.nl/title/Important.png Does not require a new save game. Can safely be enabled/disabled in ongoing saves. https://headers.karel-kroeze.nl/title/Notes.png First released back in A12 (o...
Animals Logic
Created by ignis
Adds animal-related quality-of-life enhanсements. Features More info about production for pawn info window (milk/eggs/wool/reproduction) Explosive animals do not explode if anesthetized, so they can be safely slaughered using "euthanize by cut" bill (requi...
Architect Sense
Created by Fluffy
Allows modders to combine buildables in subcategories. Important This is a functionality mod, it does nothing on its own This mod is intended to provide functionality to other modders, and does nothing without custom XML and/or C# code. If you’re a modder,...
Artful Robots [B18]
Created by Patient Someone
Gone are the days where your builder bots destroy furniture in a fit of binary rage upon realization that they do not have a name! Fixes issues with unnamed pawns creating art, especially on furniture items. - Named Pawns will still create art with a prope...
Auto Light Switch
Created by Merthykins
Updated for 1.6 Changes the floor lamps so they turn on when someone's in the room and off when everyone leaves. Use the override toggle to prevent this from happening. The light must be enclosed in a room for it to work, otherwise they behave as default l...
Auto Seller [B18]
Created by Supes
This mod adds the ability to Auto Sell items from the trade window using a set of editable rules. These rules can be created and edited via the overview window. So, You've been hoarding a ton of weapons and apparel you've been hoping to sell, or you're fre...
AutoOwl
Created by Dazz Aephiex
I long stopped playing rimworld myself and probably won't update any of these. Source code is included in the mod file and anyone can update and reupload without asking me for permissions. This mod will stay up for v1.0. ===================================...
Bad People
Created by Avius
Version 1.2.1 Older versions Rimworld b19 version (0.19) Rimworld b18 version (0.18) Description This addon will allow pawns becoming depraved or cannibals. This will happen when pawn will participate in some actions like executing prisoners, or eating lot...
Balanced Trade Ships
Created by Harry_Robinson1
Increases the rate at which orbital trade ships appear. Not to the extent of More Trade Ships, but higher than the atrociously low rate from the stock game. STANDALONE MOD Non Steam Download: https://drive.google.com/open?id=1nMOByBYZMOVOPCkr_ArO8J7z7vfVnK...
Barbed Wire
Created by okmkz
Version: 0.4 Updated for B18! Adds barbed wire, a simple defensive structure that slows movement and provides minimal cover ...
Base Robots (1.2)
Created by Daniel_USA
- ORIGINAL INFO ---------------------------------------------- Thanks to NotFood for updating Base Robots to B18: https://github.com/notfood/RimWorld-BaseRobots The original mod author has been gone for half a year. I helped give ideas to this mod and I wa...
Better Infestations 1.4
Created by Machine
***UNSUPPORTED*** This mod changes almost everything about infestations, the way they produce and insect behavior. Features: Infestations can start in most biomes, almost anywhere. The only exception is icelands. The bugs like warmer, rocky areas, preferab...
Better Rewards
Created by newcolonist
Because loot is life, this mod will give you more rewards for destroying bandit camps and will scale the difficulty of outposts with time and the difficulty level. You'll get a minimum of 3 items/silver per camp. The total value of these collections and nu...
Better Workbench Management
Created by falconne
NOTE: Most of what this mod did has now been integrated into vanilla. This version just adds in the features that have not been included in vanilla. The mod description below and the screenshots will be updated soon to reflect the new, cut down mod. This m...
BetterSandbags
Created by larSyn
Adds a better looking sandbag texture. It should be safe to use with mostly everything, unless it changes the vanilla sandbag texture as well. Compatible with all "Stuffed" Sandbags mods (I think, if I missed one let me know). Does not require a new save a...
Billy's Improved Caravan Formation
Created by jopejope
Are you tired of your colonists wandering around doing nothing while trying to form a caravan? This mod makes colonists and animals behave more intelligently during caravan formation. Animals will now move to the caravan spot on their own, and colonists wi...
Billy's Improved Load Transport Pods
Created by jopejope
Allows more than one colonist at a time to load items into a transport pod, making transport pods significantly more useable. Also check out Billy's Improved Caravan Formation mod, and start exploring the world beyond the walls of your base. This mod is 10...
Blueprints
Created by Fluffy
Blueprints allow the quick construction of repetitive rooms/areas. https://headers.karel-kroeze.nl/title/Features.png Create blueprint Use the 'Create' designator to drag over an area with existing constructions. Floors, walls and furniture will all be des...
BreedLikeRabbits
Created by Rihlsul
This mod makes rabbits (hares) breed more quickly, grow faster, and have larger litters. They're also slightly more taming friendly. As always, thanks to Marnador for the Rimworld Font. (https://ludeon.com/forums/index.php?topic=11022.0) ...
Bulk Components
Created by Chad O'Bringers
Compatible with 1.5. Mod for RimWorld that adds recipes for crafting components and advanced components in bulk at a fabrication bench. Crafting 10 at a time has a reduction in crafting time by 75% per component. Crafting 25 at a time has a reduction in cr...
Butchering Spot
Created by Drewcat
Ever found yourself out in the wild without an easy way to cut up some food? Look no further! ------------------------ The Butchering Spot: - 0 work to build - Slower than Butchering table - Butcher any animal or humanoid corpse Individually adds the Butch...
Butchers Can Count Meat
Created by Rock5
Source code can be found on github: https://github.com/Rock5/ButchersCanCountMeat ________________________________________ Allows butcher bills to use the Do Until option. Adds the following butcher recipes; - Butcher animal - Butcher human - Butcher insec...
ClosedDoors
Created by MoobyNooby
NOTE: Mod updated to 1.0 and may later even be further improved at https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1573233249 Pawns no longer know about organ harvestings or executions in different towns (or maps as the game refers to them), one mig...
Colonist Bar KF 1.1
Created by Killface
Development stopped. I've ceased all my modding activities, due to lack of free time and new found hobbies. Please enjoy this mod while it's still working with RW 1.0, but don't expect any updates or fixes. More options for the Colonist Bar. - Allows custo...
Colony Manager
Created by Fluffy
Colony Manager allows you to make colonists do the more tedious parts of managing a colony, making sure you're never out of vital resources again*. https://headers.karel-kroeze.nl/title/Important.png Requires a new save game. Adds a worktype, which is stor...
Copy Allowed Area
Created by Kosaro
Adds copy/paste for allowed areas. Works just like copy/paste in the schedule and work priorities. Works with human and animal zones. I tend to make a lot of similar areas, and I got annoyed with recreating them all the time. So I created this mod so I can...
Custom Music
Created by Chais
Looking for co-maintainers I haven't actively played the game in months, which leads to me frequently missing updates. I don't want the mod to fall into disrepair so I'm looking for someone to help keep the mod up-to-date with the game. Feel free to contac...
Cut plants before building[B19]
Created by tammybee
If there is the plant that need to be cut on planned construction site or planned installation site, The MOD will designate to cut the plant. You can toggle auto felling designation mode by new play settings icon button or shortcut key(Default:Backslash). ...
Days Matter [1.0]
Created by WiseClock
Required Mod: HugsLib What does this mod do? Days Matter allows you to add and remove memorial days. The colonists will start party accordingly. Installataion You can install and enable this mod at any time. Uninstallation You can disable and uninstall thi...
Dismiss Trader
Created by Mehni
Trader dismissal. Get rid of loitering traders that have overstayed their welcome with the click of a button. Send away traders to make them leave. Traders lagging your game? With this mod you can: - Dismiss traders - Send away traders - Make traders leave...
[KV] Don't stop the music
Created by KiameV
Removes the pause between background songs. All credit goes to the original author erdelf. Direct Download: https://github.com/KiameV/rimworld-dontstopthemusic/releases/download/current/DontStopTheMusic.zip Use ModSync RW to know if/when this gets updated:...
Doors Expanded [Deprecated]
Created by Ryoma
***This mod is no longer being updated. Permission is granted to all modders to remix, recreate, and reuse. Everything I have created is yours. May it serve you well. *** Door expansion pack for RimWorld. Adds new types and sizes of doors. Barky Mod Showca...
Double Population
Created by The Bird
If you want to focus on the management side of RimWorld, then this mod will help. This mod simply duplicate the vanilla storytellers with modifications to the populations cap. This does not make the game easier for you since the threats that are thrown to ...
Easy Mode
Created by Spike
The three of you awake in your cryptosleep sarcophagi to the sound of sirens and ripping metal. You barely get to the escape pods before the ship is torn apart. Some time later, you land on this unknown rimworld. Your faction will be a New Arrivals. Start ...
Easy Speedup
Created by fyarn
Simple-to-activate 4x speed with GUI icon or keyboard key '4'. No dev mode required! Download Github (with Source): https://github.com/fyarn/EasySpeedup Direct: https://github.com/fyarn/EasySpeedup/archive/master.zip Steam: https://steamhost.cn/steamcommunity_com/share...
ED-Embrasures
Created by Jaxxa
Version: 5.0.0 Links to all my mods including non steam versions available at: https://github.com/jaxxa/JaxxaRimworldReleaseCollection/blob/master/README.md Adds embrasures for that can be shot through, while blocking passage, giving your colonists an adva...
ED-Laser-Drill
Created by Jaxxa
Version: 1.3.0.0 Links to all my mods including non steam versions available at: https://github.com/jaxxa/JaxxaRimworldReleaseCollection/blob/master/README.md Adds a Drilling Laser Targeting system that allows the creation or removal of steam vents. After ...
EdB Prepare Carefully
Created by edbmods
Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing! Use the optional point limits to try to create a balanced start or keep points disabled to build the starting group that you always wanted to try. Save your s...
Elegant Colonist Memorials
Created by horologium
A man who dies, no matter how terrible his crime was, must be brought to burial. -Ayman Odeh This mod adds even more elegant memorials to store the bodies of your dead colonists. Give them a proper burial the others will never forget! You can research Memo...
Fahrenheit and Celsius
Created by Kosaro
Displays both fahrenheit and celsius in the temperature display. Which is displayed first depends on the temperature setting in the options. Most of the game guides and wikis tend to discuss the game in celsius, but I only really understand temperature in ...
FashionRIMsta
Created by witchyspoon
AFTER 10 YEARS OF MODDING, I HAVE NOW STOPPED, THIS (1.5) WAS THE LAST UPDATE Take care everyone, xxx spoon Welcome to FashionRIMsta! This mod has been made compatible in CE! ANYONE COMPLAINING ABOUT MILITARY FATIGUES: https://imgur.com/a/6JqEqW8 yes the i...
Fences And Floors
Created by Pravus
***Updated to v1.21! Balance pass initiated in response to community feedback!*** This mod adds 4 new styles of flooring and 4 fences (3 perimeter fences and a smaller defensive barrier). Fences are gathered into their own menu category and research requir...
Firepit + Torch Sconce
Created by Faeldray
Since campfires/torches no longer disappear in the base game as of B19, this mod will not be updated. Thanks to everyone who subscribed though! Ever wanted versions of the campfire and torch that don't disappear when they run out of fuel? Well now you can ...
Five Second Rule
Created by Uuugggg
Deteriorated food/items that don't become worse with low HP also don't sell for less. Now, this is crudely done by setting their HP to full if placed safely: under an indoor roof or on a shelf. But their HP literally affects nothing other than market value...
Fixable Mood Debuffs Alert
Created by fyarn
Fixable Mood Debuffs Alert Description: This mod alerts you whenever your colonists are getting easily fixable mood debuffs such as wanting to sleep together or wanting to master their bonded pets. Updates Feb 24 2020 1.1 Compatibility Update Oct 17 2018 1...
Fluffy Breakdowns
Created by Fluffy
Replaces random breakdowns with a maintenance requirement. https://headers.karel-kroeze.nl/title/Features.pngBuildings using components will now gradually deteriorate. The odds of a breakdown happening (and requiring replacement components), is directly li...
Follow Me
Created by Fluffy
Gives the camera tracking capabilities. https://headers.karel-kroeze.nl/title/Features.pngPress the 'Home' key (default, can be changed with in-game keybinding settings) while any colonist, enemy, animal or item is selected, and the camera will follow them...
[Deprecated - now in vanilla] Fresh stockpile filter
Created by Poroh
Mod have been deprecated because vanilla now has fresh stockpile filter Mod adds additional stockpile filter for fresh items. Мод добавляет складской фильтр для свежих вещей. Big thanks to yc000764 for chinese translation, Proxyer for japan translation and...
Gas Traps And Shells (OLD)
Created by Ministery Of MOM
FYI! New updates will be found here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2012627964 Adds gas traps and gas shells for mortars. Mortar gas clouds are slightly larger. Gas trap releases a cloud of gas when any pawn hostile to your faction ...
Giddy-up! Battle Mounts
Created by roolo
Giddy-up! Let your pawns charge into battle with mounts! Depends on Giddy-up Core and Hugslib This mod is part of the Giddy-up! Series. It focuses on mounting with the purpose of battling. Mounting can only be done with drafted pawns. Other mods in the ser...
Giddy-up! Core
Created by roolo
The core files for the Giddy-up! series. Does not add anything on its own but the other mods in the series depend on it. The purpose of this series is to add mounting in as many aspects of the game as possible. Each mod released in the series will focus on...
Giddy-up! Ride and Roll
Created by roolo
Giddy-up! Let colonists Ride to their destination and Roll. "Hey Stein, can you go mine some steel? We're running out." "But Banastra, the only deposit is on the other side of the map! Why don't you do it?" "Well, I'm incapable of mining, you know that. Wh...
Giddy-up! Caravan
Created by roolo
Let your colonists ride to far lands on elephants, muffalos, llamas or any other animal, modded or not! Changelog, manual download and older releases Dependencies This mod depends on Giddy up! Core, and Hugslib. Load order should be: Hugslib -> Giddy-up! C...
Glass+Lights
Created by NanoCE
Description This mod introduces glass into the game and all the wonders that go with it including: glass walls of various strengths, and ceiling/wall lamps of varying colors. Most items can be found in the picture above^^ To get started, find the Glass&Lig...
Heat Map
Created by falconne
Adds a toggle button to show a live temperature based colour gradient over indoor areas in your base. The gradient uses the familiar colour scheme of green being the midpoint for human comfort (in the game that's 22C / 71.6F), becoming deeper blue or red f...
Harvest Organs Post Mortem Continued
Created by Smuffle
Harvest Organs Post Mortem (HOPM) is now available in 1.6. Supported Languages: - Simplified Chinese - French - Brazilian Portuguese - Russian - Spanish Note that the mod require a hugslib for version 1.5 and earlier, but not for 1.6. How the mod works: Af...
Highway Restoration Restored (Beta 18 Update)
Created by Harry_Robinson1
Ever found the ancient highways to be...disappointing? Well, now you can rebuild them to their former glory with some new stuff. Rebuild the lights, the barriers, and most importantly - repave the roads with fresh asphalt that gives a substantial speed boo...
Hospitality
Created by Orion
Allows you to host, entertain and recruit visitors. Excellent video explanation on YouTube. Description Have you been wondering what the point of visiting factions is? Look no further, this mod is the answer. - Convince visitors to join your faction! - Inc...
How much longer, my muse?
Created by Mehni
REDUNDANT FOR 1.0 Shows expiration timer on inspiration. Dedicated to Shotgunfrenzy, who continues to inspire those around him. GitHub: https://github.com/Mehni/How-Much-Longer-My-Muse/releases/latest Ludeon: https://ludeon.com/forums/index.php?topic=35832...
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
I Never Asked For This
Created by Kaostico
He never asked for this mod. The only thing it changes is the description in the negative mood when the prosthophobe has a bionic part. You are welcome. ...
I Can Fix It!
Created by ZorbaTHut
NO LONGER NEEDED FOR 1.0 - THE MOD FUNCTIONALITY EXISTS AS A TOGGLEABLE OPTION (it's the little hammer in the bottom-right of the screen) --- "Sparkles?" "Yeah, boss?" "Remind me why we're locked in a closet." "There's wargs outside, boss. They'd probably ...
Immersive Human Sounds B18
Created by Bushido
An unofficial update to Ricky's Immersive Human Sounds Mod, from A16 to B18. A simple Mod that adds pain and death sounds to various pawns. Now, battles will sound and feel more immersive and alive! Base mod currently adds; - Pain and Death sounds for huma...
Industrial Rollers - Conveyor belts & Automation
Created by historic
Industrial Rollers 2.0 - Free your haulers! Add Conveyor belts & Automation systems to your colony! Does not require a new save game | New mod structures are added to Industrial tab! Forum post: previous version links, update log, bug report and discussion...
Jade++ [B18]
Created by nihiltres
This simple XML-based mod improves jade, and adds a floor made of jade. It felt odd that the game describes jade as a "hard stone" but in vanilla gives it structural qualities similar to wood, so this fixes that. Specifically: It buffs jade's HP modifier f...
Jecs Hunting with Traps [Deprecated]
Created by Ryoma
***This mod is no longer being updated. Permission is granted to all modders to remix, recreate, and reuse. Everything I have created is yours. May it serve you well. *** Traps now hurt wild animals. Compatible with Tribal essentials. Possible future updat...
JTExport
Created by Rock5
Export and import worktable bills and stockpile settings. Supports Enhanced Crafting. Original authors page: https://ludeon.com/forums/index.php?topic=26210.msg265080#msg265080 Acknowledgements: Support (AC-)Enhanced Crafting by AlcoholV: redwoodman/East I...
Just Ignore Me Passing
Created by Brrainz
MOD DEVELOPMENT PAUSED It was a great time and now it’s over. This mod and its code is for grabs. If you want to help or discuss things, join my discord server. Thanks for the fish! "Excuse me. I need to pass here where you work. Please keep working on wha...
Killfeed (Simple)
Created by ChJees
A merely cosmetical mod which adds a killfeed showing who killed whom. Made a proper mod by popular request :P. Use this mod if you want to see the weapon that dealt the killing blow and more: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=13620982...
LED Technology [V1.0]
Created by ppumkin
▂▃▅▇█▓▒░ LED Technology ░▒▓█▇▅▃▂ LED technology provides you with highly efficicient lighting technology that wont break the bank. This tech is combined with other standard buildings and materials to increase productivity while shedding some light on the s...
Lobotomy (outdated)
Created by arystique
Note: This mod is outdated and you can find the updated mod over at https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1524343978 A mod for those who want to make those pesky prisoners nothing more than a slave for cleaning, hauling and mining they are...
Locks
Created by Avius
Version 2.6.2 Older versions Rimworld b19 version (0.19) Rimworld b18 version (0.18) Rimworld a17 version (0.17) Description This addon adds new locking door system. Doors can be unlocked to allow enemies and prisoners to pass by (only races that have inte...
Locks (DoorsExpanded)
Created by Avius
Version 2.3.0 Older versions Rimworld b19 version (0.19) Rimworld b18 version (0.18) Locks mod This is copy of Locks mod for doors included in DoorsExpanded mod. For more information about this mod follow this link. IMPORTANT This mod need to be loaded AFT...
LT-DoorMat
Created by alatta
Keeps filth in place to make cleaning easier, or to prevent cleanroom to become dirty room. Comes in five colors and a leather one, each in two sizes. Find them in Misc. tab. Cloth mats require Carpet Making as a prerequisite. I recommend install Architect...
Make Burned Floor [B18]
Created by karukus
↓Click here for 1.0 version/ https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1423177709 Make a burned floor directly. That's all. For those troublesome to bake in Molotov....
Meal radius B18
Created by fed1s
Pawns now eat at the table (not on the ground), if it in 128 tiles radius. It works only with meals, nutrient paste, survival pack and pemmican. Raw food and animal products excluded. Колонисты начинают ходить есть за стол, если тот находится в радиусе 128...
Meals Are Meals
Created by kevlou
"Bob, why are there meals stacked all over the kitchen?" "You're the one who asked me to cook, Jim." "Didn't I also tell you to stop once we had ten meals? There are twenty here!" "Right you are, Jim. Ten simple meals, and ten fine meals, just like you ask...
Mechanoids Drop Guns!
Created by Hastur
Do you want the weapons of the mechanoids that try to kill you? Well then this is the mod for you! This mod makes it so that when mechanoids die, they drop their armed weapon. This mod can be enabled and disabled in any save safely, so you can add it to sa...
Medical Tab
Created by Fluffy
Adds a comprehensive medical overview tab, showing your colonists' health at a glance. https://headers.karel-kroeze.nl/title/Important.pngDoes not require a new save game Can safely be enabled/disabled in ongoing saves. https://headers.karel-kroeze.nl/titl...
Medicine Kit Crafting
Created by brunayla
A mod that adds medicine kit production. Research the tech. Medical kits need 2 Steel, 2 Textiles, and 2 Herbal Medicine Glitterworld Medical Kits need 8 Steel, 2 Textiles, and 2 Medical Kits it is balanced to 80% of the cost to buy the items. https://lude...
MendAndRecycle
Created by Charlotte
This mod adds the Mending Table and recycling recipes to the tailoring benches to the game so you can repair or recycle your items. Features Completely repair the durability on weapons and armor. Increase the speed of repairing with Tool Cabinets. All the ...
Mince that Meat
Created by Whizzard
Now Updated and working properly for A17! Allows for the mincing of meat to allow for more compact storage of it. Coded by Whizzard (With help by Xen) and meat by the wonderful Ekksu. I always found when hunting you would have many smaller animal's meat ty...
MineItAll
Created by Al Graten
Updated for B18 Various mining tools for your enjoyment: - VeinMiner: Click on a visible ore and you will mine the whole vein - StripMiner: Strip mining tool to mine a grid - MineBrush: Brush tool Change Notes: - Modified resize keys to use Q, E, Shift-Q, ...
Mining Priority
Created by Uuugggg
Prioritizes mining to the rarest metal first; unskilled miners only work rocks. --- "Hey! A plasteel meteorite dropped! Let's go mine that valuable ore!" "Okay, I'll put it on the list of things to do, after we finish tunneling the next few rooms" "And min...
MiningCo. Alert speaker
Created by Rikiki
This mod adds the MiningCo. alert speaker. See the forum thread for content/changelog. https://ludeon.com/forums/index.php?topic=14711.msg153941#msg153941...
MiningCo. MiningHelmet
Created by Rikiki
This mod adds the MiningCo. mining helmet which is equipped with a light. See the forum thread for content/changelog. https://ludeon.com/forums/index.php?topic=14711.msg153940#msg153940...
MiningCo. Spaceship
Created by Rikiki
This mod adds MiningCo. spaceships. See the forum thread for content/changelog. https://ludeon.com/forums/index.php?topic=14711.msg153947#msg153947 PLEASE START A NEW WORLD AND COLONY! Otherwise, you may get errors about null faction (or use Orion's Factio...
MiningCo. Projector
Created by Rikiki
This mod adds the MiningCo. spotlight turret. See the forum thread for content/changelog. https://ludeon.com/forums/index.php?topic=14711.msg153946#msg153946...
Misc. Incidents
Created by Haplo_X1
*** You must load Miscellaneous CORE first for this to work without errors! *** - Artefact Your colonist stumbles over an ancient artefact. What might happen if you activate it? - Crashed escape capsule An escape capsule of unknown design crashed nearby. D...
Misc. TurretBase, Objects
Created by Haplo_X1
- Turret: Weapon Base You want to build your own turrets? Build or buy an automatic base from a trader and add your weapon of choice to it. The manable weapon base needs the research 'Smithing', the automatic version needs 'Gun Turrets'. - Micro Turret Lau...
Misc. Robots
Created by Haplo_X1
This mod adds some robots to buy from traders: - Haulingbot A small drone to help you hauling stuff around - Cleaningbot A small robot to help keeping your home clean The source code for all Miscellaneous mods can be found on my GitHub: https://github.com/...
[Abandoned] Misc. Robots++
Created by Honshitsu
Search for "robots++" and filter by game version to find up-to-date alternatives Thank you to the community and all those who have contributed; this mod has been kept on life support for many years, only being updated by community submissions. I think it's...
Misc. Training
Created by Haplo_X1
This adds some training facilities: - Shooting Target Train up your shooting ability. - Martial Arts Dummy Train your martial arts ability. - Archery Target Your colonists like to shoot some arrows for joy. This variant comes WITH a training task! For the ...
Miscellaneous 'CORE'
Created by Haplo_X1
*** This mod contains various core functions for other Miscellaneous parts. *** *** It must be loaded before the other parts! *** The following video shows all that Miscellaneous can add to your game: Miscellaneous Showcase by Soapie Plays It also comes wi...
More Planning
Created by Rhaks
This mod creates a new option in the "Architect" menu, called "Planning", with more options for planning. "Designator Shapes" mod is a great addition Features: - 10 customizable planning designations; - Show/hide planning designations; - Control planning o...
More Obvious Plague
Created by kasenra
This Mod has been made obsolete by Beta 19 Plague is now detectable from 0%, so some dumb virus doesnt get a headstart on you...
More Linkables
Created by 4loris4
This mod adds a variety of extra linkable facilities that help you boost your research, work and healing speed! It currently adds 3 new Tool Cabinets, 1 new Multi-Analyzer, a Kitchen Cupboard and 2 facilities for your hospitals! Moreover, it makes every pr...
More raids (NOT UPDATED)
Created by Brassqund
Use the new "storyteller" and get one raid each day after day 2. This version will desactivated all the other "big" threat: infestation, manhunter pack, poison/psychic ship crash but you will still get all the other events (pod crash, sun flare etc). And a...
More Steel
Created by NECEROS
Change how much steel drops when you mine it from mountains and hills, and how big the vein size of steel is within mountains. Check the mod settings to set how much mineable steel will give you. Add to and remove from a game whenever you want. Sorry, but ...
More Trade Ships
Created by PinoChemicali
Increases the rate at which orbital trade ships appear. Can be added or removed without starting a new game. If you are using an older version of Rimworld, you can get an older version of this mod from Nexusmods....
Movable Sandbags
Created by kaptain_kavern
Just make sandbags movable. Period. Been suggested on Reddit, by netok _________________________ Link to older version: https://github.com/kaptain-kavern/KK_MovableSandbags/releases ________________________ Contributors: - Arturia: More elegant and efficie...
MT - Silent Doors [1.0]
Created by Mittsies
Removes the sound effect from doors. ...
Nandonalt's Visual Addons B18
Created by jastro
Original mod by Nandonalt I saw a reddit post requesting an update mainly for the freezer effect, so here you go. ________________________________________________________________________________ A set of misc mods by Nandonalt. A new save is not required. ...
Nanotrasen's Jukebox B18
Created by CrazyKristi
Adds a few SS13 themed songs to RimWorld. Sources: https://www.youtube.com/watch?v=GISnTECX8Eg https://www.youtube.com/watch?v=UaD4AiqYDyA https://www.youtube.com/watch?v=-K3ztneTQuA Should fit the game quite well :) Any feedback is welcome! Update 18 janu...
Neon Rim: The Rimworld Signs Pack
Created by horologium
This mod adds a variety of Neon signs to Rimworld! Your colonists are not blocked by them either, however they do require power to run. To get the neon signs research Colored Lights There are currently 3 signs: Neon BAR sign: 50wd Neon Open sign: 50wd Medi...
Neutrainer and AI Persona Core Crafting
Created by brunayla
A mod that adds neurotrainer joywire painstopper and AI persona core production. https://ludeon.com/forums/index.php?topic=7179.0 Neurotrainer - Silver 200, Gold 40, Steel 65, Plasteel 10, Uranium 20 and Glitterworld Medicine Joywire - Silver 300, Gold 20,...
No Debris
Created by Crisp
Tired of your Mountain Colony looking dirty, even though it's clean? Well you've come to the right place. With Debris B-Gone, it removes those nasty spots with a click of a finger. (If you get and XML error, it's the mod overriding the Vanilla XML to get t...
Number 22 with Rice
Created by Mehni
NO LONGER REQUIRED FOR 1.0 Defaults the Hydroponics Basin to Rice. Because rice is delicious, and way more efficient to grow in hydroponics. ____ A17 update still available here. Ludeon link....
NW Sterile Wall B18
Created by MicroTurtle
LATEST VERSION (2022+) HERE https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1541959128 THIS VERSION IS OLD Adds walls to the game that fit nicely with sterile floors. Walls provide cleanliness effect now just like the floors (balanced, post if you f...
Old Gods - Music
Created by ApocalypsePal
Old Gods - Music v1.2 Old Gods is intended to be a series of mods to make Rimworld a bit darker. Description Old Gods - Music adds a selection of Kevin MacLeod song clips designed to create an eerie forboding atmosphere. It does not remove or preclude othe...
Outfitter
Created by Killface
Allows pawns to factor in all kinds of gear stat offsets other than just armor. - Defaults to sensible priorities based on work types assigned and map seasonal temperatures. - Allows you to finetune, add and/or remove priorities. - Takes personal traits li...
OwO Mod
Created by Weil
Adds the OwO language Which of course replaces every 'r' and 'l' with a 'w'. Nothing more, nothing less. Its a language so you just change over to it at the bottom-right part of the main menu. About 95% of the stuff are OwO-nized, rest arent but im sure it...
P-Music
Created by Peppsen
Adds 54 fan made music tracks made for RimWorld by me(Peppsen), ZumZum and SpacekatTommy. Idea is to expand on the OST to add more variety. You do not need to make a new colony and the mod should be compatible with everything. Works with all versions (it's...
Persistent Cooler
Created by Faeldray
Living in a desert as a tribe? Did a solar flare happen at the exact same time as a heat wave? I bet you're tired of having to rebuild passive coolers all the time. But now you don't have to! Introducing the Persistent Cooler™. Add a few bits of metal or s...
Pharmacist
Created by Fluffy
Not all injuries are equal; pharmacist prescribes the right medicine for the job. https://headers.karel-kroeze.nl/title/Important.png Does not require a new save game Can safely be enabled in an ongoing save-game, disabling will cause a one-time error mess...
Pick Up And Haul
Created by Mehni
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile. This hauling mod will greatly increase hauling efficiency, because pawns can now carry more than one gun or t-shirt. Those smart ...
[B18] Plantable Raspberries
Created by ChrisBradel
This simple patch just adds Raspberry Bushes to the list of plantable objects. B19 and 1.0 version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1527882769 https://i.imgur.com/WSZuf6P.png ---------------------------------- Like what I'm doing and...
Prepare Landing
Created by neitsa
PrepareLanding is a mod that allows players to carefully choose their landing site before actually starting their colony. Choosing a landing site can be done by applying and using different set of filters, resulting in an unique combination of tiles, which...
PriorityClean
Created by fyarn
This mod for Rimworld adds cleaning sterile tiles as a specific work type. Can specify cleaning sterile tiles or various tiles that boost cleanliness before other tiles. Keep the important areas clean! Mod Compatibility Notes - If used with Hatti's Cleanin...
Prison Labor 0.9 (Outdated)
Created by Avius
Version 0.9.11 - OUTDATED LINK TO NEW VERSION The new version is not compatible with older versions. This workshop item is only for version 0.9.11. To update to newer version, please remove Prison Labor from save, and then add new one. PLEASE REMEMBER TO B...
Prisoner Ransom
Created by >70K = Cheater
This mod allows you to demand ransom, in silver, for prisoners at the comms console. It will give you a slight relationship boost. This doesn't work if the faction is very hostile to you. I believe the threshold is => 90%. Leaders are worth more and will l...
[B18] Project RimFactory
Created by Spdskatr
BETA 19 PROJECT RIMFACTORY PUBLIC BETA HERE Project RimFactory This is a rather extensive mod; Here are the basics: Animal Stations - 3 buildings: --- Shearer: Harvests the wool of animals in the area. --- Milker: Harvests the milk of the animals in the ar...
Silts Psychology:lower 'faction imprisoned me' penalty
Created by Asiltic
Reduces the base opinion offset from -40 to -20 for the "faction imprisoned me" thought. Thats it. Load after Psychology. Safe to add and remove at any time Should also work for B19 and B18...
QualityBuilder
Created by Hatti
With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality. Every other constructor will be able to bring in the materials, but only the best one will build it. If you k...
QualitySurgeon
Created by Hatti
Only the doctor with the best surgey success chance will perform surgeries. If he is the one on the table, the next best one will perform the operation. Of course, only doctors with some movement and manipulation can perform surgeries!. If your doctor with...
Quarry-FINAL VERSION, NO 1.0+-
Created by cuproPanda
This mod adds a quarry for collecting rocks and resources in flat terrain. Workshop ID: 1208163715 Mineable Items: Chunks (only the types available under where the quarry was built) Most vanilla and modded mineable items, by default Any custom defined item...
Ragnarok Soundtrack B18
Created by Roskii Heiral
Replaces Rimworld sound with music from Ragnarok Online. If you enjoy my work, feel free to donate: https://ko-fi.com/D1D38SDB ...
RaiderInfo[B19]
Created by tammybee
Show more details of raiders. This MOD is powered by Harmony Patch Library. 襲撃時の情報を追加します。 このMODはHarmony Patch Libraryを使用しています。 1.0 version : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1537869190 Description - Add number of raiders to the explan...
Range Finder
Created by Brrainz
Constantly checking the shooting range of your colonists/turrets? RangeFinder makes it easy. Just select one or more colonists or turrets and press the hotkey (SHIFT by default). When you quickly press the key twice the range will stay visible until you pr...
Razzle Dazzle! (B18)
Created by Bar0th
For those players who want a little more song and dance in the lives of their colonies! This mod introduces a range of performing arts: Theatre: Colonists can write (Artistic) and perform plays (Social), which are written at sculpting benches. Music: Music...
Realistic Darkness V2.01 for 1.3+-
Created by Willowisp
STEAM ID: 740930354 In vanilla, lights are for your pawns; in realistic nights, the lights are for you. Updated for 1.3 Tired of not being able to tell whether its day or night because they both look similar? Ever wanted lighting to matter? Well then this ...
Realistic Rooms
Created by Dragon Fist Ent
Lowers the required room sizes to better match realistic sizes of a house. This is also for those who like smaller packed bases. This mod was sugested by Gwazi Magnum. Note: For anyone curious it does work with the new Multiplayer Mod You can now pick up t...
Red Sterile Tile {outdated, new mod in info/comments}
Created by Captain
---------------------------------------------------------------------------------------------------------------------------- Two options for updated mods listed below Colorful Sterile Tiles: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1619656080...
Regenerator Nanohive
Created by Dazz Aephiex
I long stopped playing rimworld myself and probably won't update any of these. Source code is included in the mod file and anyone can update and reupload without asking me for permissions. This mod will stay up for v1.0. ===================================...
Relations Tab
Created by Fluffy
Replaces the faction tab with a relations tab. The relations tab shows, in a very graphical way, relations between your colonists and with other factions. https://headers.karel-kroeze.nl/title/Notes.pngIn games with many faction mods or a lot of colonists,...
RenameColony
Created by Weil
Rename Colony! Lets you quickly and easily rename your faction & community/base names mid game. You use it by clicking that button boye shown at the bottom right of your game (shown in 2nd screenshot). Its compatible with everything (I think). GitHub: http...
Repair Workbench
Created by Acruid
This mod adds the Repair Workbench to the game so you can repair the durability of items. Features Completely repair the durability on weapons and armor, optionally balanced by Repair Kits needed. Workbench can be used without power, at 40% efficiency. Inc...
Replace Stuff
Created by Uuugggg
Place buildings anywhere, on top of existing things, and the game will handle it. NOT dead for 1.6! My notes on 1.6 but TL;DR: 1.6 only adds blueprints over walls - doesn't make it a single job, doesn't preserve settings of replaced beds, doesn't do many o...
Research Tree
Created by Fluffy
A better research tree. https://banners.karel-kroeze.nl/title/Features.png - automatically generated to maximize readability*. - shows research projects, buildings, plants and recipes unlocked by each research project. - projects can be queued, and colonis...
Resource Muffaloes B18
Created by Sahothron
Adds muffaloes that shed resources(Steel,Plasteel,Gold,Jade,Uranium, Stone chunks and Silver). Must first research Muffalo Mutations, make a muffalo lab, then make the eggs. This is my first mod so hopefully everything works out. I'm still trying to balanc...
Rim of Madness - Bones
Created by KingSihv
Build stuff out of bone! When butchering animals, you will now also receive some bone material. These bones can then be used to build anything that could normally be stuffed out of wood. This includes walls, doors, furniture, workbenches, weapons, and some...
Rim of Madness - Vampires [Deprecated]
Created by Ryoma
***This mod is no longer being updated. Permission is granted to all modders to remix, recreate, and reuse. Everything I have created is yours. May it serve you well. *** Adds vampires to RimWorld Heavily inspired by Vampire the Masquerade, this mod introd...
RimQuest [Deprecated]
Created by Ryoma
***This mod is no longer being updated. Permission is granted to all modders to remix, recreate, and reuse. Everything I have created is yours. May it serve you well. *** Adds quest givers to trader groups and caravans. This mod exists for those of us who ...
RimSearch
Created by Rock5
1.0 Update by Valcrafto found here. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1550628303&searchtext=rimsearch Ever wanted to easily find a certain item after a trade on the map or where one of your named animals are? Then this mod is for you! ...
Rimstation 13 - A New Shift Begins
Created by Bendigeidfran
The more things same, the more they stay the change. Rimstation 13 has officially updated to 1.6, but it is in a very barebones state. I'm starting slow but porting the features from 1.0 was just never going to happen given how fundamentally 1.6 and Odysse...
[B18] RimStory
Created by Khaligufzel
REQUIRES HugsLib for B19: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1500272404 non-steam link: https://github.com/Khaligufzel/RimStory Since starting my first colony in Rimworld I thought the game should be about the Story. I remember well whe...
Rimworld - The Survival Reality Show
Created by Modee
Welcome and congratulations! You are now the producer of the universe’s favorite and most thrilling game show-- Rimworld: The Survival Reality Show. As producer you will help guide the contestants as the drama unfolds and do your best to keep them alive (a...
Rimworld Search Agency
Created by Killface
This Mod allows you to search by name in various filters: + Storage tab + Bill tab + Outfit tab Original A12 version by meonester. Initial update for A13–A17 by Killface. Mod menu, rewrites for Harmony and massive improvements by DoctorVanGogh Includes Hau...
Room Food
Created by Uuugggg
Prefer to get food from the dining room. "A dining room" is defined as "room with a table". Colonists will get food from the nearest room with a table, before checking elsewhere. This includes lower quality food and nutrient paste dispensers even if there ...
Room Sense
Created by falconne
Toggleable panels to show relevant room stats, such as beauty, cleanliness, etc, over appropriate rooms using graphical meters and optionally a coloured overlay. == Essentially it gives you a faster overview of what the environment inspection tool does. Yo...
RT Fuse
Created by Ratysz
Researchable (RT Mods research tab) electric fuses to mitigate short circuits. When placed anywhere on a power network, each fuse will safely discharge up to three of network's batteries, mitigating or preventing the explosion. Does not require a new colon...
RT Solar Flare Shield
Created by Ratysz
Researchable (RT Mods research tab) magnetic shield to protect colony electronics from EMI and solar flares. The device heats up considerably while engaged, so plan accordingly! Does not require a new colony to add or remove (might throw a one-time error)....
[B18] Run and Hide
Created by The Word-Mule
Are you tired of your colonists fleeing from a manhunting deer straight into a corner, where it proceeds to gore them to death? Does your pawns' pathfinding when threatened give you apoplectic fits? Put down the bottle, because your problems are solved. Ru...
RuntimeGC
Created by user19990313
RuntimeGC In-Game Cleaner for 1.0 (build 2059/2096) This mod supports the following languages : English,繁簡中文,日本語,German,Spanish. This mod is also published on Ludeon Forum. Click Here for previous releases and licenses. Click Here for GitHub repo. Buy a co...
Selectable Sculpture Graphic[B19]
Created by tammybee
You can change sculpture graphic. This MOD is powered by Harmony Patch Library. 彫刻の画像を選択できるようにします。 このMODはHarmony Patch Libraryを使用しています。 1.0 version : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1537873717 Language - English - Japanese - German (...
SF [1.0] Orbital Trader Transponder
Created by Mehni
Tired of waiting for a damn orbital trader to show up? Forgot to edit your scenario to make them appear every couple of days/quadrums, and didn't want to resort to dev mode? We have the solution for you. A new-fandangled artifact that calls an orbital trad...
Share The Load [Obsolete 1.5]
Created by Uuugggg
Obsolete in 1.5: Minor features will be found in the TD Enhancement Pack What 1.5 has that Share the Load did ☑️Share The Load tracks what is needed and doesn't deliver too much. ☑️Option to deliver even if there's not enough to finish the building What 1....
Skilled Stonecutting
Created by PinoChemicali
Makes stonecutting give crafting skill increases (again). Also makes more skilled crafters create blocks more quickly. In earlier versions of RImworld, stonecutting chunks into blocks gave pawns increases in their crafting skill. As of B18, it gives no ski...
Star Wars Slave Bikini Outfit
Created by beasstmann
A bikini-style costume consisting of a gold brassiere fastened over the neck and behind the back with string, a gold thong g-string panty and red flowing veils attached to the front and back of the panty. Especially popular amongst Jabba's slave girls on T...
Damage Indicators
Created by Spdskatr
A simple QoL mod that throws a mote of the damage taken. (Oh look it's skullywag) http://imgur.com/TbSO6VP.gif http://i.imgur.com/0tBVx8C.gif Currently shows: Melee attack misses Personal shield absorption Regular damage Uses Harmony patches... FAQ New col...
Spoons Hair Mod
Created by witchyspoon
AFTER 10 YEARS OF MODDING, I HAVE NOW STOPPED, THIS (1.5) WAS THE LAST UPDATE Take care everyone, xxx spoon 1.3: Removed the three beards from the textures (the hair is still there) so it won't interfere with new added vanilla beards. Additional hairstyles...
SS Researchable Stat Upgrades
Created by Spdskatr
Adds stat upgrades that can be researched. ====STATS SHOWCASE==== TIERED Mining: Improves mining speed. Included Pneumatic Picks research back from Alpha 12 for nostalgia. Growing: Improves harvest speed and harvest success chance. Building: Improves const...
Statue of Colonist[B19]
Created by tammybee
Add statue of colonist that can be created on sculptor's table. The design of the statue is randomly determined from colonists or presets at the completion of creation(can edit it). This MOD is powered by Harmony Patch Library. 1.0 version : https://steamc...
Stuffed Floors
Created by Fluffy
Allows building floors out of stuff*. https://headers.karel-kroeze.nl/title/Important.png You can safely add this mod to you save games, but you can not remove it from save games. (If you really must do this, you'll have to remove all built stuffed floors ...
Sun Tzu Raider Tactics
Created by Mehni
REDUNDANT AS OF 1.0 Description Adds a new and exciting raid type. Pirate raiders will split up to try and flank you. No longer will they be hapless idiots. They'll have improved AI and better decision making for a fun challenge. Version: 0.18.0.1 How to u...
Tale Log [Retold] [A18]
Created by Spuddy
NOTE: this is a simple update to Nandonalt's "Tale Log Tab A16" v1.0 to allow it to run on A18, original mod at https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=858563557 Changelog v1.2.1 - Fix warning about MainButtonDefs (thanks White Wizard) v1.2 ...
Ambient Jams
Created by ryangtanaka
What I've been up to: https://www.teia.cafe ...
TD Enhancement Pack
Created by Uuugggg
A whole bunch of UI enhancements or tiny improvements. Most things can be toggled on/off in settings. Features that only add a little UI or don't really change how the game works will default on, but features that change how something works will default of...
Tech Advancing
Created by GHXX
This mod advances the Tech-level of the colony once certain conditions are met. Even including rules that can be customized. Also allows you to: • Scale the cost of all techs • Scale the cost of techs that are above your techlevel • Apply a discount for te...
The Birds and the Bees
Created by Fluffy
Adds reproductive organs to the animals, and then you, raiders and time can take them away again. Does NOT require a new save game Should be fine to use with any other mod that adds animals, races, relations, or anything else. However, you can’t remove the...
TY Female Body and Apparel for B18
Created by oramu
- Replaces Vanilla's Female body texture with a new one. - Replaces Vanilla's basic apparel to fit the Body texture. - Save game compatible. See My MODs list I hope you enjoy this, and if you want to, you can freely change and improve this MOD, and also re...
TY Slender Female Body and BasicApparel for B18
Created by oramu
- Replaces Vanilla's thin body texture with a Slender Female Body texture. - Replaces Vanilla's basic apparel to fit the Body texture. - Makes Pants visible when worn. - Adds Skirt. - Save game compatible. - Since the program uses thin body texture as unis...
Use Bedrolls
Created by Uuugggg
Bedrolls are used from the inventory (ie when on a caravan) When a pawn needs to rest but can't find a bed, he'll place a bedroll from his inventory (he can find an uninstalled bed on the ground, or in some other inventory) Bedrolls are picked back up afte...
Wall Vitals Monitor
Created by zzz
Can install directly on wall. Require Vitals Monitor research. Don't require a new game. Compatible with: Most medical beds...
WeaponStats
Created by bodlosh
About this mod Adds a new "Weapons" tab, which lists all ranged, melee, explosive weapons and apparel on the current map. You can see weapons/apparel on the ground, equipped by your colonists, your enemies, your friendlies etc. You can sort by any attribut...
What Is My Purpose
Created by Uuugggg
See your pawn's target, and click to look at it : "What Is My Purpose?" Any target also shows who is targeting it : "I Am Whose Purpose?" Hold down the mouse on the target to track it. Right click to select all reserved things. --- Ludeon Forum (modpack) :...
While You're Up [b18]
Created by kevlou
"So long Bob, I'm heading back home for some food!" "OK Jim. Hey, while you're heading over there, mind hauling some of this wood we chopped?" "Can't do it Bob, I'm cooking now. More important than hauling." "But Jim, you're literally walking from the fore...
Wildlife Tab [B18]
Created by Stitchless
The functionality of this mod is now in the vanilla game since B19. Please don't ask for updates. Description Adds a new tab that conveniently lists all wild animals. Animals belonging to a faction are excluded from this list (with the exception of the ins...
(Discontinued) WM Self launching pods
Created by Derpino
Pods without launchers Requires HugsLib. Features * New pod that does not require a pod launcher. * Lift off from anywhere. * Trade, Raid. * Can trade remotely with factions where you have pods using comms console. (No colonist required on location). * Loa...
WM Smarter food selection
Created by Derpino
THIS MOD IS NOW DISCONTINUED AND DOES NOT WORK PROPERLY ANYMORE. Text me if you are interested in taking over the mod. 1.0 version here https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2015294650 Mod Website https://github.com/juliencsharp/Smarter.fo...
Work Tab
Created by Fluffy
Provides a vastly more customizable work tab. https://headers.karel-kroeze.nl/title/Important.png Work Tab completely takes over job priorities from the vanilla game. In order to support core functionalities and other mods, it intercepts calls to get/set p...
Xeva's Rimhair
Created by Orion
Adds more tribal hair styles. Non-Steam version You can download it from my Patreon page here. Support the cause If you enjoy my mods, please consider supporting me: http://ufo2.site44.com/become_a_patron_button.png...
Zombieland
Created by Brrainz
MOD DEVELOPMENT PAUSED It was a great time and now it’s over. This mod and its code is for grabs. If you want to help or discuss things, join my discord server. Thanks for the fish! Quote: I just want to say what a beautiful mod this is. The zombies behave...
Animated Marshes [1.4]
Created by Stoic Saltine
Summary Marshes undulate in the same way regular water does. Rainforests feel wet now. Aesthetic preference....
Architect Icons
Created by marcin212
Architect Icons adds visual cues to the Arrchitect Tab. No more random clicking to find stuff! If a mod isn't supported, a placeholder icon is used. You can suggest icon support for specific mods. In the future, there might be an API for mod authors to inc...
Conduit Deconstruct
Created by TheWireLord
THE FUCTION OF THIS MOD IS NOW INCLUDED IN THE BASE GAME AS OF UPDATE 1.6 This mod was designed to help those players, like myself, that find it annoying to have to delete a single power conduit at a time. With this mod you will be able to not only view yo...
[B19] Bulk Stone Cutting
Created by ✬Rustic Fox✬
V1.0 & 1.1 Here https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2007513347 A mod that allows you cut stone chunks into blocks in bulk Find any bugs please tell me so i can fix them! Research: BulkStonecutting 600 Requires Stonecutting PoweredBulkSto...
[B18] Dire Raids
Created by pyrce
For newer Rimworld version, B19 is now available! Creates a mid-to-late game event called a Dire Raid. The new event triggers like a normal Raid, but more rarely, and multiplies the points available for the raid to use in purchasing pawns. The mod is inten...
1.4 - Imprisonment On The Go! (Make Pawns Prisoners Without Beds) - NO LONGER UPDATED
Created by AgentBlac
As I have moved on to game development, I will no longer be supporting this mod for version 1.5 onward. As mentioned below, this mod is under the CC license. Allows the player to make pawns prisoners without beds, allowing for mass incarceration far from h...
[b18] Land Fill (Terrains+)
Created by Utah
Water, mud and marsh are friends. Take vantage of the terrain around you. Add soils, roads, bridges, sliding floors and more things for you be able to terraforming. Content Soils: build overwater. Some are growable and placed indoor. Bridges: build overwat...
[B18] Mass Graves [B18]
Created by Kartel'
B18 Adds mass graves to allow easier disposing of raider corpses. Original author is NoImageAvailable Some changes in code & update to B18 by Kartel' A slight rebalancing in the last update. Now, to create a mass grave, needs 1800 work instead of 1300. I d...
[B18] Reinstallable Drill
Created by Bent Spork
UPDATE 9/20/2018: As of B19, the Deep Drill is now freely repositionable as a game feature, so no further updates to this mod are planned. Thanks! (This mod has no requirements) NOTE: This mod was originally made by Billy (https://github.com/WilliamVenner/...
Slave Outfits
Created by Gerrymon
Slave Outfits finally finished! Whats new: Research tree, a tailor bench, spacer uniforms and another special uniform from industrial era! ---- Did you have a loyal pawn that do everything you told them and want to pamper them by buying a new cloth? Did yo...
[1.2] Tend Whenever
Created by AgentBlac
AS OF VERSION 1.3, THIS MOD'S FUNCTIONALITY HAS BEEN IMPLEMENTED INTO THE BASE GAME, AND IS THEREFORE OBSOLETE! Ahoy! This handy-dandy lil' mod has been in the back of my mind for a while but recent requests (and one extremely recent request) have swayed m...
[B18]-BetterCopyBuilding
Created by Steardliy
Alpha 17 version --BetterCopyBuilding ------------------------------------------------------------------------------------------------ Description This mod add a deep copy-building command to storage buildings such as a shelf.it can copy the storage settin...
[CP] Prisoner Outfit (B18)
Created by Chicken Plucker
Latest update: Prisoner outfit now stays orange regardless of material! Special thanks to: mrofa and Jecrell Prisoners don't look opressed enough for you? Do you sometimes get confused because the prisoners and colonists dress alike? Say no more. B-18 upda...
[B18]-LinkableDoors
Created by Steardliy
Latest version -rim-1.0-LinkableDoors Alpha 17 version -rim-A17-LinkableDoors ------------------------------------------------------------------------------- Description A mod which combines the graphics of adjacent doors. Will this work in an existing sav...
[FSF] Improved Vanometric Power Cells
Created by FrozenSnowFox
Discontinued As of 1.5 this mod is discontinued, although it will likely work fine for future versions without changes. From now on I will be supporting the mod Power Generation Multiplier. It's a very simple and highly compatible alternative. Description ...
[FSF] Growable Ambrosia
Created by FrozenSnowFox
Description This is a simple mod that allows you to plant ambrosia in soil or hydroponics. Ambrosia must first be researched and requires a growing skill of 10 to plant. This mod is included in FrozenSnowFox Tweaks. Credits Made by FrozenSnowFox The mod ic...
[FSF] Growable Grass
Created by FrozenSnowFox
Description This is a simple mod that enables you to plant grass and tall grass in growing zones. It allows you to reseed areas that have become barren or setup pastures for animals. This mod is included in FrozenSnowFox Tweaks. Recommended Mods Both of th...
[KV] Adjustable Trade Ships
Created by KiameV
1.4: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2876541977 This mod allows you to adjust the frequency of trade ships on the fly! Safe for game already in progress. The 'ships per day' setting is currently not working quite right. Set this valu...
[KV] RimFridge
Created by KiameV
1.5: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2898411376 Adds refrigerated racks to keep food and other perishables cold. Ideal for use in dining rooms, freeing up labor from feeding prisoners, or keeping food on hand for cooks. Floor based R...
[KV] Show Hair With Hats or Hide All Hats
Created by KiameV
1.5 version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2879080074 Show hair for all hats. Select which hats do hide hair from Mod Settings. Hide All Hats from Mod Settings Will work with mods that add new hats Supports current saves and can be...
[KV] Trading Spot
Created by KiameV
1.5 Version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2874517333 A designated spot for traders to stop at. Trading Spot marker is located in the Architecture menu under Misc This will work in current saves without a problem. To remove the mod...
[KV] Weapon Storage
Created by KiameV
Stores weapons and allows weapons to be assigned to pawns for use in the field. Weapon Storage -Build Menu: Misc -Size: 1x1 -Cost: 40 steel + 40 wood/stone/steel -Stores: Weapons (ranges and melee) Repair Attachment -Build Menu: Misc -Size: 1x1 -Cost: 250 ...
[RF] Editable Pawn Titles [b18]
Created by E-Claire
THIS MOD WON'T BE UPDATED FOR B19/1.0, AS IT'S NO LONGER NEEDED. EDITING OF PAWN TITLES IS NOW POSSIBLE IN VANILLA RIMWORLD! Have you ever wondered why the game's work tab forever shows what your colonists *used* to do, without providing you any way to upd...
[RF] Faction Control [b18]
Created by E-Claire
B19/1.0 VERSION (by Kiame Vivacity) AVAILABLE HERE: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1509102551 "Faction Control" provides you with a number of configuration options that you can use to tailor which and how many faction groups and fac...
[RF] More Trait Slots [b18]
Created by E-Claire
B19 VERSION (by Kiame Vivacity) AVAILABLE HERE: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1508292711 "More Trait Slots" is a pretty simple mod. It doesn't add new traits to the game, but it will work well with mods that do, as it allows you to...
[RF] Smooth Stone Walls [b18]
Created by E-Claire
1.0 VERSION (now called "Etched Stone Walls") AVAILABLE HERE: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1545872070 "Smooth Stone Walls" allows you to smooth natural stone walls, just as you can smooth natural stone floors, thanks to a new opti...
[RF] Wild Cultivation [b18]
Created by E-Claire
1.0 VERSION AVAILABLE HERE: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1539315254 B19 VERSION AVAILABLE HERE: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1529858074 Blur the lines between wild and cultivated plants! "Wild Cultivation...
[WD] Fast Moisture Pumps
Created by Sand Dog
Description: A small patch that makes Moisture Pumps faster for 4 times. (The entire circle takes 15 days instead 60) Features: -Moisture Pumps works for 4 times faster. (15 days instead 60 for the full circle). -Moisture Pumps have 100hp instead 50. -Now ...
[XND] Aim Incendiary Anywhere
Created by XeoNovaDan
Direct download from GitHub. Compatibility Not necessary if using Combat Extended since CE also patches the incendiary launcher. No other known incompatibilities. There shouldn't be any issues with adding this to or removing this from a savegame either. Ov...
[XND] Better Chain Shotgun
Created by XeoNovaDan
Direct download from GitHub. Compatibility This mod will naturally be made redundant by Combat Extended by NoImageAvailable since that overhauls the combat system entirely. This will also conflict with the RWWB project by Kinjry does a thing, although that...
[XND] Plant Cutting is for Growers!
Created by XeoNovaDan
Direct download from GitHub. Compatibility This mod will mess up work priorities on existing savegames as it does still make a change in the work tab, regardless of how small it is. Advised to screenshot your colony work priorities before applying this mod...
Helpful Raccoons
Created by Tweedlebum
Raccoons are smart, self interested little buggers with Thumbs. It's time to put them to work! Raccoons now have Advanced Trainable Intelligence and can now carry items. Raccoons body size is increased by .15 to reach minimum size for hauling. Raccoon Wild...
Faction Discovery (ended)
Created by Orion
Out of commission I've taken this mod out of commission. This means there will be no further updates. However, I have integrated the code with Vanilla Expanded Framework and improved it significantly. So if you still need the functionality, use that mod in...
[XND] Quality Cooldown
Created by XeoNovaDan
B19 version by dninemfive: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1512558815 ===== Direct download from GitHub. Compatibility Can safely be added to and removed from existing savegames. This mod may conflict with other mods that alter Melee...
[XND] Shooting Skill Enhanced
Created by XeoNovaDan
Direct download from GitHub. Compatibility This mod will conflict with Draw A Bead. Shooting Skill Enhanced can safely be added to an existing savegame, but there will be issues with removing it from an existing savegame if there are any pawns with the 'Pr...
[XND] Skill Overhead
Created by XeoNovaDan
Direct download from GitHub. Compatibility Skill Overhead should be safely addable to existing savegames, as well as safely removable from existing savegames. This mod should work with any other mod, since this mod is the first of its kind. Overview Tired ...
[XND] Visible Pants
Created by XeoNovaDan
Translations 日本語 - Proxyer Overview A very small mod that makes it so that pants are finally visible on your colonists, that pesky group of visitors which eat all of your food supplies, and that horde of angry pirates who want nothing more than to kill off...