Total War: WARHAMMER III

Total War: WARHAMMER III

Not enough ratings
Without overhaul - 3.1.0
   
Award
Favorite
Favorited
Unfavorite
Description
Порядок установки модов в модменеджере сверху вниз:

Переводы
Субмоды
Основные моды
(А вот Asset Pack можно ставить в любом месте: хоть до основного мода, хоть после.)

Ну или можете разместить моды как указанно в списке ниже. Так тоже будет работать.

Желательно разобраться, с настройщиком модов (Mod Configuration Tool [BETAISH]). В него можно зайти прямо из начального меню. Он открывается через иконку шестеренок в левом верхнем углу. Большинство настроек можно менять в любой момент компании.

Обязательно ознакомьтесь с модом - "Cost-based Army Caps" - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2843367951 Он сильно влияет на геймплей.
Items (149)
MIXER - Mixu's Unlocker
Created by Mixu
This is a startpos mod that unlocks all factions in Realms of Chaos and Immortal Empires campaigns. MCT Requirement: The newest version of MCT is recommended to be used with this mod. It will work without it, but your save files will be bigger. Don't use M...
Toggle Chaos Realms
Created by DrunkFlamingo
Features This mod adds a toggle for the Chaos Realms narrative to the campaign settings screen in both Singleplayer and Multiplayer campaigns. If the toggle is left on, the game will proceed as normal with no changes. If the toggle is set to off: Ursun wil...
Infinite Respec
Created by Enki
Description Allows you to reset skill points without the wound timer. No restrictions, cooldowns, or costs. Mod Compatibility - Works in multiplayer. - Can be enabled in existing games. - Cannot be disabled after being used. - Compatible with mods which ad...
Lore Names: Renamed Unique Lords & Heroes Names
Created by NordenBear
https://i.imgur.com/x0yAfHr.png Hello there! Welcome to our complete rename mod! A mod aimed at making the immersion even better for you as a player! Doing so by giving all unique and/or legendary lords and heroes a proper rename. All set to fit the lore o...
More Character Names (For all 24 races)
Created by Beans
About More Character Names (about 7,600 total new names) Tired of seeing heroes and lords with the same name? This mod adds a huge amount of lore friendly names into the name pool for ALL FACTIONS for both the player and the AI. Some factions have received...
New Legendary Lord and Hero Artefacts Warhammer 3 (Updated)
Created by stompie5
Description This mod adds over 400 new items and Legendary Artefacts for almost all the Legendary Lords and Heroes. The new items can be viewed through the Lord's or Hero's Quest Screen and will unlock automatically. The mod also adds some new items the Dw...
We'z Speshul (Vanilla+ Greenskins Mod)
Created by Lost2Insanity
We'z Speshul This is an expansion mod for the Greenskins that includes Lords, Heroes, Units and other miscellaneous changes with the aim of staying true to the base game experience while also incorporating features from the army book and lore. This is a wo...
Skill Revisions and Additions
Created by JerreyRough
A mod featuring both new and revised skills, designed to enhance the vanilla game without adding too much. If you're familiar with "JR's Skill Tree Overhaul" from Warhammer 2, then this is the sequel! Skill Revisions and Additions Overview Most Warhammer 1...
Legendary Characters Assets
Created by Stratovarius
Contains all the required visual assets for the Legendary Characters mod. If this isn't in use, LC will break. See LC for credits, images, etc....
Legendary Characters
Created by Stratovarius
That is not dead which can eternal lie We've got 5 new characters for you today, including our first two Chaos Ogres, courtesy of the excellent Frob (and Matthew's help in lore diving). Dark Elves Korelei - Legendary Witch Elf Hero Chaos Ogres Terrog Throa...
Dead's Jade Army Expansion
Created by Dead Baron
Introduction I wanted to add more basic units to the Jade army, as it felt odd bringing in peasant units mixed in with a mostly professional armored force. This provides a handful of units to expand the Jade army. Adds Jade Archers Jade Cataphracts Jade Ch...
Dead's Kislev Units DONT USE WITH MY OVERHAUL
Created by Dead Baron
Introduction This mod expands the Kossar roster, as well as adding a couple RoR and other units based on old Kislev lore or Expanded Rosters Kislev with their permission. Kvassnicki Kossar (Halberds) Kossar (Javelins) Kossovite Raiders War Wagons Supply Wa...
Eustace's Cathay Artillery Pack
Created by Eustace
What does this mod do? This mod adds several new artillery units to Grand Cathay, recruitable by all Cathayan factions including the AI. I really like the variety of artillery the Empire has access to, so I decided to give Cathay some similar options. Unit...
Snek's Kislev Units (6.2.2)
Created by Snek
Compilation of my Kislev units, plus a new unit, the War Altar of Ursun. Erengrad Cannon, Molniya Mortars, and Tsar Cannons get skill/redline buffs like Little Grom. The Elk Sleds get skill/redline buffs like bear sleds Strelok (snipers) get skill/redline ...
Dwarf Thunderbarge MKII
Created by ChaosRobie
This mod adds in a different style of Thunderbarge for the Dwarfs. Description Thunderbarge MKIIs are giant, flying, ranged, single-entity units. They're pretty strong, so they are limited by a unit cap. They are recruited from the tier-5 engineering build...
Singe's Units for Slaanesh
Created by Singemeister
Oh my yes. I trust the orgy pit has been scraped and buttered? Three units for Slaanesh, both cultists, because GW neglected Slaanesh for ages - I mean, what's left? Pleasureseekers? The cultists cannot be recruited by Daniel, as they are cultist units. Wa...
Reloading Animations
Created by Marthenil
---Updated for 6.1! Reload: load (something, especially a gun that has been fired) again. Adds reloading animations to the following units (for now): Kislev Streltsi Dwarf Thunderers Empire Handgunners Sylvanian Handgunners Vampire Coast Gunnery Wight Free...
Ivan Radinov - Commander of the Gryphon Legion
Created by Xoudad
"While his sister oversees Kislev with icy efficiency, Ivan spends his time on daring adventures. He is nominally the Cavalry Commander of the Gryphon Legion, but he rarely spends much time in their barracks headquarters. He prefers his freedom and dangero...
Rune Golems ( Vanilla 6.X ) ( MCT Support ) (REQUIRES ASSET PACK)
Created by _D3rpyN3wb_
------------------(REQUIRES ASSET PACK)----------------- What this mod does: https://i.imgur.com/z6ttZgz.png - Adds 4 late game, semi lore-friendly Rune Golem for the dwarfs :D - Great-Axe (Bonus Anti-Infantry) - Great-Hammer(Armor-Piercing, Bonus Anti-Lar...
Derpy's Dwarf Asset Pack ( 6.X.X )
Created by _D3rpyN3wb_
REQUIRED FOR MOST OF MY MODS Very sorry for Net limited subscribers and slow internet if this pack gets repeatedly updated :C What does this mod do? Provides a centralized asset pack for my mods DISCLAIMER: Some are not my assets but by other awesome modde...
Dawi Thunder (6.2.2)
Created by Snek
This mod adds 16 new units to the Dwarf roster. Submods and Compatibility: SFO Radious Translation submods: German Korean Czech Chinese Russian Credit to BAGholder for the Scrap Upgrade UI Framework which is now incorporated into this mod. Iron Thunderers ...
Guv's Make Us Special: Alastair the White Lion (WH3) (Updated Patch 6.0 / 2024-12-13)
Created by Guvenoren
The White Maned Warrior! So, remember this mod? The mod where we managed to give Alastair his missing unique axe! Of course I won't forget the mod that attempted to spice up the make a wish character! So here it is! What does this Mod do? Alastar becomes b...
Patron Gods (Updated)
Created by Theakrus
PLEASE READ This is Patron Gods. Please use this mod only if you want all of the features of Patron of Tzeentch, Patron of Slaanesh, Patron of Khorne, & Patron of Nurgle. The individual mods will not function properly together to the same effect as this mo...
Beasts Most Foul Complete
Created by Team SCM
https://imgur.com/cU3FOfo.png https://imgur.com/9JLuGYM.png PLEASE READ This is the official re-release of Beasts Most Foul and the Chaos Bulls side mod from Theakrus, prentice.mungo, r1kko, Xoudad and Dead Baron. The mod itself has had reworks to fit bett...
Dead's Skeleton Army Pack
Created by Dead Baron
Introduction For the spooky month I wanted to do something for everyone's favorite skeletons! This pack adds 5 new units to Vampire Counts factions to fill out the skeleton army roster a little. They are all basic skeletons and receive redline buffs from l...
Marauders Of Slaanesh (Bows)
Created by Ratchet Realm
Introduction ''My Lord, the final battle is upon us. We should bolster our forces whilst we still have time'' -The Advisor Unit The gleeful Marauders of Slaanesh take sadistic pleasure in watching their arrows pierce flesh and bone. They are often used as ...
Singe's Units for the Skaven
Created by Singemeister
Plague Monk Blightstaves - Spear-armed Plague Monks, with 15% phys res Stormvermin Bonebreakers - You know 'em, you love 'em. Still not compatible with the Flesh Lab, can't seem to sort it Screaming Bell - So you can clang clang away without a Grey Seer le...
Terracotta Automatons and Panda Riders
Created by ChaosRobie
This mod adds in Terracotta Automatons and Panda Riders for Grand Cathay. Description Terracotta Automatons are unbreakable infantry. Panda Riders are basically exactly like Kislev war bear riders, except I gave them regeneration that only activates while ...
Expanded Roster - Chaos Dwarfs
Created by Decomposed
http://i.imgur.com/HE5eef1.png DESCRIPTION This series of mods aims to complete and expand the rosters of various races by adding loreful units while taking some liberties and artistic licence in the process. We try to choose the best units based on variet...
Helfury Machine Guns (Machine guns/Gatling guns for Empire)
Created by Sturmageddon
"Dubbed the Helfury for ease, Manheim’s Miraculously Murderous Mechanism of Munificently Meting Multitudinous Munitions is the most recent creation of the Nuln College of Engineering to be put into active service within the armies of the Empire. Originally...
Unique Steam Tanks
Created by ChaosRobie
Steam Tanks. Those glorious machines belching smoke and ramming through the hordes of filthy heretics, blasting out cannonballs and scalding steam. But have you ever felt there's something missing? That there's something lifeless about tanks that all looke...
Spear Gunners
Created by Ratchet Realm
Introduction ''My Lord, the final battle is upon us. We should bolster our forces whilst we still have time'' -The Advisor Unit Spear Gunners are denizens of the deep, on the eternal hunt for the elusive beast Amanar . They are generously armoured and wiel...
Dead & Guv's Zombie Dragon unit Mod (WH3) (Updated Patch 6.0 / 2024-12-14)
Created by Guvenoren
Unit card and Model made by Dead Baron! Yo, Samtemdo8! I guess I am back with your most desired unit even in WH3? *high fives* Let's get to it! What does this Mod do? Vampire Counts now gain a new unit, Zombie Dragons. Improved by skills and a brand new te...
Inquisitor's More Ogres!
Created by The_Inquisitor
Overview Adds 5 new units for all Ogres factions and 1 new skill for Hunter hero. Features Boomguts -- Ogre Shelter https://i.imgur.com/LQ6ehQP.png?1 Gatebusters -- Bestest Weapon Pile https://i.imgur.com/rmelrVR.png Mountainblaster -- Boulder Fields https...
Dead's Empire Unit Pack
Created by Dead Baron
Introduction After the recent update this mod got a small rework. It now adds Repeater Handgunners and Halberd with Shields. IT ALSO edits the anims for the Outriders and the Engineer so they have barrels that spin as well. Supports campaign and multiplaye...
Khan-Queen's Sleigh - Updated
Created by Xoudad
"The heart of Kislev is here. A heart of ice, holding us firm in the face of great threats." https://i.imgur.com/Sq7b8SQ.png This mod aims at giving Katarin her iconic sled as the Ice Queen, in a vanilla approach with Ice and all : Her warhorse has been re...
Pleasureseekers of Slaanesh and Tzeentch Great Winged Terrors
Created by ChaosRobie
This mod adds Great Winged Terrors for Tzeentch and Pleasureseekers for Slaanesh, with the Legions of Chaos getting access to both. Description Great Winged Terrors are a flying-only missile unit. They've got pretty long range and accuracy. Heralds of Tzee...
Recruitable Feral Wyvern
Created by Wastetime(TMA)
make recruitable feral wyvern for greenskin. its same building for giant, and gain bonus from skill and research for giant....
Dragon Mounts for High Elves Legendary Lords
Created by Master Fuch
This mod is intended to work for both Vanilla and SFO / radious What it does This mod adds dragon mount which fits to the character by adding a new mount as follows : Tyrion > Star dragon Alarielle > Forest dragon Eltharion > Moon dragon Teclis > Sun drago...
Griffon mount for High Elf Noble
Created by Cassy
This mod adds a Griffon as mount option to Noble heroes for High Elves. Updated for game version 6.0 +++ IMPORTANT NOTE +++ READ FIRST +++ tldr: this mod can potentially rob a Noble of up to 4 skill points *edit* not that much of a problem anymore thanks t...
Animals recruitable for Wood Elves
Created by HungryBat
This mod adds a building to all wood elf magical forests that provides Drycha's animals as recruitable units to all Wood Elf factions....
Pox Cauldron
Created by Bastilean
This little mod vignette provides access to Plague Monks and Censer Bearers earlier in the campaign. Pox Cauldron was moved to Tier 2. Pestilent Nave was moved to Tier 3. Plague Abbey was moved to tier 4. Plague Priest was moved to Pestilence Naive (back t...
Ancestral Warriors Return The Underworld
Created by Molcarat
Features Ancestral warriors, despite being ghost units, left behind their corpses. Now the souls of the ancestral warriors are returning to where they belong. Compatibility It should be compatible with any mod that doesn't change land_units_tables entries ...
Full lore of heavens for the storm dragon
Created by Leo
This mod replaces Miao Ying's lore book entirely with the lore of heavens. She still keeps the passive ability power of yin, since it synergizes well with roiling skies. Master of the storms has been adapted. While she is in her dragon form, she can use wi...
Imperial Faith WH3: Blessing of the Eight Gods ( + Shallya and Myrmidia)
Created by DarkSnowder
Elves and Lizardmen - their gods listen to them give their blessings, inspiring them to great deeds. And what is worse than the Imperials !? Reach level 10 with your Imperial General and accept the blessing of one of the 8 gods of the Empire: will Sigmar b...
Dead's Kislev Droyashka
Created by Dead Baron
Stand alone release of my old Droyashka hero. I have updated his stats and added new mounts to him. He also now has his own category and limit Thank you Khamar for the amazing unit cards! Thanks to Skelly and Matthew39 for the amazing screenshots ...
Versatile Engineers 1 ( Vanilla 6.X ) ( REQUIRES ASSET PACK )
Created by _D3rpyN3wb_
https://i.imgur.com/A4fNgWO.gif I RECOMMEND STARTING A NEW CAMPAIGN What this mod does: Adds 8 weapon options (as mounts) for Master Engineer Fused-Keg Launcher Exploding Trollhammer Experimental Drake-Gun Heavy Crank-Gun Light Crank-Gun Steam Drills Missi...
All range units fire 360 degrees 360도 사격
Created by Akille
It's a very simple mode. All range units were given a 360 degree firing angle. Now I'm going to fire at the enemy that came into the range from any direction. Don't be stressed out by the stupid AI shooting. This applies to both users and AIs. Enjoy it. 모든...
Bruiser Careers
Created by Calm&NormalTime
Features As promised. Adds the career options from my Bruiser mod to the newly added CA Bruiser. Does not require the original mod. Also adds the mournfang mount, and replaces their generic rally ability with a custom ogre version with its own unique icon....
Calm's Greasus Reskin
Created by Calm&NormalTime
Features Reskin for Greasus Goldtooth Compatibility Since I needed to change the land units table to give Greasus walking animations, this mod will not be compatible with anything that changes Greasus's statline, However this mod does increase Greasus's wa...
Improved unit cards for Spear orc & Sword goblin units
Created by Orendiz
This mod replaces the 2 out of place looking unit cards for the new Goblins and Orc boyz with spears With edits that make them look more in line with the rest of the unit cards...
Mournfang's appearance fix (Irongut armor)
Created by Oblivious
No gameplay changes...
Arachnarok Spider (Flinger) reskin
Created by not-not skaven
I don't like the blue spider, so I decided to fix it with my own. Inspired by the miniature (Sebastian_Bach, Reddit), now the flinger is brown with a kinda “rusty” tint. If you have ideas for coloring, share in the comments, mb I'll make 1-2 more coloring ...
Skarsnik's Arachnarok mount
Created by StrangeAK47
Gives Skarsnik the ability to have a Arachnarok mount at level 20 Enjoy...
Festus Reskin
Created by Osvi
I love the gameplay for Festus, but i when i look at him i don't really see a army/warband leader, so i changed that. Now he looks a more like a warrior, and with a few less wobbly chins. This is purely a reskin for Festus The Leechlord, it doesn't change ...
Spooky's Dark Elves Compilation - Expanded Variants
Created by Spooky
My whole collection of Dark Elf Variant mods in one. Subscribe to this if you want to reduce your load order, and also to automatically download updates whenever I release a new dark elf variant. https://static.wixstatic.com/media/71ccf9_da3ab1e2d75548d1a8...
Extra Variants (6.X.X)
Created by Snek
This is the compilation of my Extra Variants mods and, going forward, will be the only place I will post Extra Variant updates and make additions. This adds variants to the generic lord/agent types for multiple factions. Thus far are Kislev, Empire, and Br...
Red Eyed Skaven 2.0 Reskin
Created by GunKing
This mod reskins Skaven troops (where applicable) to have luminescent red eyes. The biggest change over the WH2 version of this mod is that these red eyes are truly glowing, they pop especially in dark maps. There is also an unintentional 'bloom' effect th...
[Kislev] More Available Ataman Governors
Created by Freiya
This mod increases the pool of available Ataman governors from 4 to 6 giving a bit more choice when you want to assign an Ataman to a province. Note that this specific interface doesn't seem to have a scroll bar so if you have a low resolution (and/or a ve...
[Kislev] One Ataman Governor Per Province
Created by Freiya
This mod allows to assign an Ataman for every province owned instead of every 2 provinces. Note that you still need at least 2 provinces to unlock the Ataman Governor feature. I could reduce the requirement to just 1 province but it requires changing "hud_...
Warhammer II Recruitment Capacity
Created by scehr
https://i.imgur.com/fVVaDCS.gif This is a very simple mod that increases the recruitment capacity for local and global recruitment to Warhammer II values. For a version of the mod that normalises recruitment capacity for the player and AI on all difficulti...
Cho's Basic Traits Rebalanced
Created by Choyi
*Fully updated to include all faction traits from all 3 games for Immortal Empires* - Adjustments to Chaos Dwarf traits have been implemented. Tired of having just a couple of good traits avaliable for Lords or Heroes? Disappointed when you turned a Herald...
Cho's Items & Followers Rebalance
Created by Choyi
-Updated to work for patch 6.2. (Item rebalance in progress in responce to CA's Magic Item rework changes) This mod seeks to rebalance many of the items that where newly added or drasticly changed in Warhammer 3 and putting them on par with items found fro...
Normal Traits Extended
Created by Sir_Isenhart
Updated for 6.0. This mod makes its return from TWW2. It adds an extra layer of gameplay by making most gainable traits have more ranks thus making them a lot stronger. It does not change the traits for defeating Legendary Lords. It is intended for high/le...
Factionwide Resource Bonuses Enhanced
Created by Commisar Jon Fuklaw
Introduction Resources, they're good for trading, right? Wrong! Resources have many more applications than just throwing them at other people. This mod teaches you how to actually use resources, rather than leaving it to the AI to figure out. Features Reso...
Better Specialist
Created by No.213
24/06/26 -ver.1.1 The Vampire Coast's fleet captain version is improved too. This simple mod improves all hero's specialist skill. AI is affected too, basically compatible with any mods. Hero action success chance +1, 3, 6% ->5, 10, 15% Hero action cost -1...
Fortification Attrition Mod (FAM)
Created by Opposing Farce
As you upgrade the Bastion, Empire Forts, and Ulthuan Gates they gain bonuses to attrition, potentially capping out at 70%. Mod This fortification attrition mod does not wholesale remove the ability to cause attrition damage to these fortifications. The go...
Provincial Road Buildings
Created by Sam8872
I've found it odd how the player doesn't get any bonuses it their own territory as surely they would know their own land better than any others right? However, I wasn't the biggest fan of just giving a blanket increase for everyone, morevoer, I found it od...
Cho's Improved Landmarks
Created by Choyi
-Updated with patch 6.0 landmarks adjustments. This mods improves a selection of the landmarks found in the Realm of Chaos campaign, but rather then a complete overhaul this mod only seeks to tweak things while still keeping it close to vanilla. The more l...
Tier 3 Walls Returned
Created by Stubby
The Tier 3 Walls Returned mod gives siege battles back to all the tier 3 minor settlement defence buildings that had them before the 2.2 update, as well as the tier 3 Brettonian main minor settlement building. This mod works on both Realms of Chaos and Imm...
Weapon Teams on Walls
Created by Scicotheron
WH2 weapon teams can mount and climb walls. Affected Units: Skaven: --Warpfire Throwers (+RoR) --Warplock Jezzails (+RoR) --Ratling Guns (+RoR) --Poisoned Wind Mortars (+RoR) Vampire Coast: --Deck Gunners (+RoR) Vanilla Units that can already climb walls: ...
Guv's Eshin: From the Shadows - Tz'arkan in Immortal Empires Mod (Updated Patch 6.0 / 2024-12-14)
Created by Guvenoren
This mod is an extended port of Hocter's original mod from Warhammer 2: Eshin: From The Shadows (Skaven) - Tz'arkan in Mortal Empires Permission was granted by Hocter! Daemon Rat! Rather ununual mod for me to upload huh? Yeah, it was one of those mods I sn...
No Diplomatic Penalty for "Too Many Trade Partners"
Created by DrDCB
By default, the game allows you only 3 trade agreements (plus an additional 0.2 per owned region) before you start incurring a penalty with the negotiating partner (-3 per additional trade agreement over the limit). This is pretty limiting to Kislev and Ca...
FORGE OF DAITH UI
Created by Everchosen
https://i.imgur.com/YfP4J79.png This mod improves Forge of Daith UI. (Sisters of Twilight special mechanic) Mod adds new background and overall reshapes some cut corners. The purpose of these changes is to give Forge of Daith more immersive and unique appe...
Wardens Cage Tweaks
Created by IfThenOrElse
Ported from WH2! This mod tweaks the functionality of the wardens cage, making it a little more reliable in battles for capturing foes. What does this mod do: Instead of snaring the target in a trap, Wardens cage is now about goading your target to overext...
Rare Vampires
Created by IfThenOrElse
Ported Over from WH2! This mod removes regular Vampire Lord and Strigoi ghoul kings generals from the recruitment pool, encouraging you to use Master Necromancers until you decide to use your own powerful legendary lords and Bloodline vampires. Please don’...
Choose: Names of Power
Information Original mod is back and it's better than before! - It now cuts down on the amount of skills needed from 9 to 6. You can find the original mod here The mod can safely be added to an ongoing campaign although any lord that has already been recru...
Details Matter: Collection
Created by Merwanor
Greetings fellow Total War players! Details matter and sometimes I feel that CA seem to neglect or just forget about that for certain units. Especially when it comes to ranged units and where they get their arrows or other forms of projectiles. This mod se...
Breath Weapons in Melee Combat
Created by Bastilean
This little mod vignette unleashes breath weapons from the invalid usage flag when engaged_in_melee. Say Waat?! What this means is you are enabled to use breath weapons and other joys while engaged in combat. This may reduce your melee damage output while ...
Less Dwarfen Runes and Ancillaries slots
Made by request. Reduces Dwarfen runes from 3 slots down to 1 slot, and ancillaries from 8 down to 6....
Kislev Landmarks Unit Recruitment
Created by No.213
22/08/24 -ver.2.0 now compatible with IE campaign. This simple mod adds recruitable units to landmarks of Kislev's 3 main cities. During the Kislev campaign, I noticed there's not enough building slots for 3 cities. After built all of the landmarks and inf...
Fudging Vassals
Created by LordOmlette
Welcome back, commanders! If you used this mod in Total War: Warhammer 2, then you know what the deal is. For everyone else, read on: VASSAL BEHAVIOR CHANGES Only daemon armies from the Realms of Chaos can declare war on a vassal, no one else can. Vassals ...
Expanded Electoral Machinations and Intrigue
Created by prop joe
Still works, I'm not updating it until it actually requires an update. If the launcher warning bothers you use a mod manager. Adds more options to the Empire Electoral Machinations panel and the High Elf Intrigue at the Court panel. You can use Prestige an...
Auto Resolve Quest Battles [Updated 6.0.X]
Created by Cigar
This mod allows you to auto resolve all quest battles and teleport to them for free. - Singleplayer & multiplayer compatible - Immortal Empires compatible - Clean & stackable - Save game compatible - If this mod is not working - un-sub and re-sub. This doe...
Building Slots Extended
Created by Myxameno
IMPORTANT: This mod was made to be compatible with Mixu's Unlocker and won't work without it! This mod works with ChaosRobie's Immortal Empires Expanded and The Old World campaigns! Are you tired of huge cities of High Elves or the Empire having just a cou...
Building Slots Extended - Six Building Slots for Minor Settlements Submod
Created by Myxameno
IMPORTANT: This mod was made to be compatible with Mixu's Unlocker andwon't work without it! This mod works with ChaosRobie's Immortal Empires Expanded and The Old World campaigns! NOTE: This is submod, not a standalone version. Use this submod only togeth...
Building Slots Extended - Wood Elf Outposts Submod
Created by Myxameno
IMPORTANT: This mod was made to be compatible with Mixu's Unlocker andwon't work without it! This mod works with ChaosRobie's Immortal Empires Expanded and The Old World campaigns! NOTE: This is submod, and even though it can be used as a standalone mod, i...
Seductive Influence *all races
Created by Ulrik H.D
This mod adds the current races to the pool of races that can be seduced and vassalised via the seductive influence mechanic. Daemons of Chaos Nurgle Khorne Tzeentch Ogres Dwarfs Chaos Dwarfs Skaven Greenskins Vampire Counts Vampire Coast Tomb Kings Rogue ...
Mixu's Legendary Lords
Created by Mixu
About the Mod Some of you may remember this and this from Total War Warhammer II. Well, this mod is simply a combination of those two mods, with some new faces added. This mod adds Legendary Lords, Legendary Heroes and some new units. This mod does not tou...
Mixu's Legendary Lords: Asset Pack
Created by Mixu
This is a required asset pack for Mixu's Legendary Lords mod. You should subscribe to it if you use it, otherwise you'll get missing character models n other fun stuff....
Disable startup splash screens / intros
Created by Aexrael
Just a quick a dirty mod that overwrites the various splash screens, epilepsy warnings and the intro movie that shows before the main menu. This lets you go directly from starting the game to the main menu. Note: The Tome of Fates video cannot be played fr...
No Campaign Start Cutscene
Created by DrunkFlamingo
This mod removes the cutscene that plays after hitting the 'start campaign' button. That's it. This does not remove the game start cutscenes - you need a different mod for those. This is specifically the cutscene after hitting new campaign, the one with th...
Unnatural Selection Ultimate
Created by Jadawin
Currently not actively maintained - but probably still works I do not currently keep my mods updated. That said, most of my mods basically never need actual updating after patches. So this mod will very likely still work, just not affect recently added con...
No Building Autoconversion
Created by Jadawin
No longer actively maintained - but probably still works I do no longer update my mods to support new content. That said, almost all my mods basically never need actual updating after patches. So this mod will very likely still work, just not affect recent...
Unshackle AI Recruitment
Created by Jadawin
No longer actively maintained - but probably still works I do no longer update my mods to support new content. That said, almost all my mods basically never need actual updating after patches. So this mod will very likely still work, just not affect recent...
Jadawin's Overhaul - Campaign & Battles
Created by Jadawin
No longer actively maintained - but probably still works I do no longer update my mods to support new content. That said, almost all my mods basically never need actual updating after patches. So this mod will very likely still work, just not affect recent...
Garrison and Siege Battles Overhaul
Created by Jadawin
No longer actively maintained - does not work anymore in 6.0 I do no longer update my mods to support new content. That said, almost all my mods basically never need actual updating after patches. This one however now crashes the game, so don't use it. App...
Cost-based Army Caps [EoM]
Created by Wolfy
Announcement of End of Maintenance Hi everyone, I have an announcement to make, and it is that, after seven years of modding, I have decided it is time for me to step aside. My personal situation has changed a lot since I started, and sadly, I do not have ...
Bring the Boys Home - No Endless Wars [EoM]
Created by Wolfy
Announcement of End of Maintenance Hi everyone, I have an announcement to make, and it is that, after seven years of modding, I have decided it is time for me to step aside. My personal situation has changed a lot since I started, and sadly, I do not have ...
Allegiance of the Damned: Chaos Confederation [OoD]
Created by sajaxom
Introduction This mod was originaly created by Wolfy and has been maintained recently by ɼﻉٱƈѻɼٱกﻭค and team. This version is an interim upload while we wait for ɼﻉٱƈѻɼٱกﻭค to update. Please check out their original mods below. I have done my best to copy ...
Discover All
Created by powerhungry4
*Updated to 2.1 (Immortal Empires)* This mod explores the whole map for the player at game start. Everything will be explored but not visible. Alternatively, with the mod configuration tool, you can set different additional exploration levels for yourself ...
Toggle Fog Of War
Created by FlashMash
Adds a button in the top left to toggle fog of war. I like to check on the state of the world from time to time, so I had to turn on/off a mod all the time. When Change Starting Settlement came out I had the idea to take the disable/enable of the fog of wa...
ULTIMATE PORTRAITS
Created by Everchosen
"Ultimate Portraits" My collection of Unit Cards & 2d Portholes & Menu Cards for Legendary Lords. It features different style but superior to vanilla quality. Portraits and Unit Cards from this collection are more detailed and look more real and believable...
Trading Colonies
Created by IfThenOrElse
This mod sets up trade routes at the start of the campaign between Old World factions and their colonies Intro: I always found it odd that the new world colonies and the Bretonnian crusader kingdoms were not trading with the old world. Colonies generally w...
Cataph's Comfy Encamp
Created by Cataph
"jee wiz, I sure wish we were in hostile territory to recoup our losses better!" said nobody ever in the history of saying dense stuff. This mod makes most encamp stances provide replenishment regardless of where the army is. Let me explain: - CA changed t...
Decline Diplomacy
Created by Marthenil
---Updated for 6.1! Kostaltyn is pestering you again? No more! Adds a UI button next to the existing pause and fast forward buttons that will automatically decline any incoming diplomatic actions towards the player, and close all the relevant menus, so the...
Recruit Defeated Legendary Lords
Created by sm0kin
WH2's Recruit Defeated Legendary Lords ported to Total War: WARHAMMER III – Update 6.2.x https://i.imgur.com/fVVaDCS.gif This mod transfers legendary/immortal lords and heroes of defeated factions to factions that are still in play. It works both for the p...
Bretonnia Vow Auto Complete
Created by BAGHolder
Tired of manually completing the vows for the 300th time?? Not any more!! The WH3 version of my same mod in WH2. Using this mod, all the Bretonnia lords & agents will automatically acquire the vow or troth based on rank. No need to manually initiate vow. M...
Missing Special Herdstones
Created by Autumnchain
Everyone is aware of the big Beastmen update that added the ability for Beastmen to erect Herdstones in settlements. Everyone should also be aware that various racial capitals have special Herdstones that grant a universal buff and a Melee Attack buff agai...
Skaven Settlements Expand the Under-Empire
Created by Acephelos
https://i.imgur.com/1Vglg7c.png The under-empire is supposed to be this massive system of tunnels spanning much of the world, but you definitely don't feel that when playing as the Skaven. I felt that creating under-cities (the sneaky Skaven way) can be a ...
Under-Cities Survive Razing
Created by Acephelos
https://i.imgur.com/1Vglg7c.png It never made sense to me that the Skaven would lose their subterranean lair when the city above was razed, so this is a simple mod to fix that. It makes use of the features introduced with The Changeling's cults. Features: ...
Skaven Settlements: AI Use Under-Cities
Created by Acephelos
https://i.imgur.com/1Vglg7c.png What it Do The Skaven AI don't seem to make good use of any under-cities they may have. This mod detects when an under-city is established by an AI faction, and gives them an under-city template from a list I've provided the...
Servants of the Horned Rat - Verminlord // Verminking & Thanquol //
Created by Um_ATM
https://imgur.com/TWGW028.jpg https://imgur.com/LPwEQ9n.jpg At level 15, you will encounter the Verminlord Dilemma. Warlord -> Verminlord Warbringer Master Assassin -> Verminlord Deceiver Grey Seer(Plague) -> Verminlord Corruptor Grey Seer(Ruin) -> Verminl...
Drill of Hashut mechanism for Immortal Empires
Created by Rhox
Feature This mod lets you enjoy the part of the Drill mechanism in the IE campaign. Complete the mission, and choose between a great ancillary or permanent effect bundle with faction-wide effect. You get a RoC's final reward if you put 4 ancillaries in the...
Ruins Settling Cooldown
Created by prop joe
The mod applies a cooldown before the AI can colonize a razed settlement. This was very useful before the WH2 Beastmen rework, but I had people asking for it in WH3 as well. Only really enforces this on the AI, as a player you'll have to keep yourself hone...
Automatic Immortality Level 2 Unlock
Created by JerreyRough
Simple mod that automatically gives characters the Immortality skill at level 2. Made this version by request. Here's the old Level 20 unlock mod, which is not unnecessary because of the latest patches but is kept here for old times sake.. This will affect...
Immortal Empires Capital Fix (Now with Realm of Chaos Support!)
Created by Dux
What It Does Inspired by Stoneforge's similar mod from WH1 and WH2, this mod will automatically update the capital region of factions who do not start the campaign with their lore-appropriate capital once that region has been captured or annexed. This avoi...
Remove characters traits limit
Created by Mordy
Remove characters traits limit Patch 6.2 compatible This simple mod removes the default (40) character trait limit.  EVERY character in the game can now have an INFINITE number of traits. You will never have to worry about not getting a trait because you a...
Lost & Found Kislev: Chicken-Legged Hut
Created by greenphoenix23
Emerging from the dark forests of Kislev, Mother Ostankya's spooky hut stomps into battle! Mother Ostankya's Chicken-Legged Hut operates as a mobile base for her to rain down spells and cauldrony artillery fire on the enemies of Kislev! It also adds to mag...
Return of old Supply Lines
Created by HungryBat
Scales easy/normal/hard/veryhard/legendary 1/2/7/15/15% just as the old version. The purpose of this change is rather simple, there is little incentive to build elite armies when there isn't a supply lines penalty, and let's be frank, a system like supply ...
Z's English Submod
Created by Alex Zhao
This is an English sub mod for some mods. The loading order doesn't matter....
Climate Adaptation
Created by Alex Zhao
This mod will allow a faction to gradually adapt a region's unsuitable climate, and slowly reduce the debuff every turn until it is completely removed. However, if the region is captured or destroyed by another faction, you will need to start over. It is n...
Just Post Battle Damage (Gold)
Created by Deo
With this mod post battle screen will show gold damage numbers instead of kills another variant of https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3098646194...
[QoL] Fuse Auto Sort (Rarity + Category)
Created by Freiya
This is a "quality of life" mod that automatically reapplies the Rarity sort followed by the Category sort after fusing or salvaging items. Without this mod, only the latest sort is "reapplied" by the game meaning that the inventory will only be sorted by ...
No more rogue army
Created by Mephisto
Drop the spawn probability of the Rogue armies to 0%. Also reduce the unit recruitement of those to 0 per turn, from 4. Campaign bound rogue armies (such as pirate fleet) still spawn. After around 20 turn ingame to test it, i couldn't see any rogue army on...
Remove army losses
Created by Rallorne
Removes the army losses leadership penalty (-120) which causes a mass route at the end of a battle. This mod is useful for testing units in battles. Compatible with RomoR's 'Pick any unit for Lord for battle testing' mod. Should be compatible with all othe...
No anti player threat bias
Created by Ourg
This mod set the threat from player egual to AI. Most anti bias mod set value to 0 which has to effect to make all diplomacy with player to 0, this mod set it to 1 for all difficulties. Here the description on CA tables : (In-game) An additional value that...
No Stealing Settlements for Tzeentch & Vilitch
Created by Opi
Stop Tzeentch & Vilitch randomly taking over settlements. Please note this disables the Tzeentch & Vilitch stealing mechanic for the AI and player. If you want to play a Tzeentch or Vilitch faction and steal settlements, just disable this mod. - Singleplay...
Fixed Allied Outposts
Created by Maggot
What It Does: Adds any missing units to the Allied Recruitment pool T3 Outposts allow you to recruit all of a factions' regular units, regardless of their buildings Allows Allied Recruitment of appropriately Marked units when allied with a Marked Chaos War...
Better Allied Outpost Garrisons Fix
This is just a reupload of Grizzla's mod, that renames the pack file so there's no spaces in between the words, to prevent issues in mod lists (Don't ask me what, just read any guide or ask the big wigs in 'Da Modding Den' on Discord). I'll remove this is ...
Disable Regiments of Renown units
Created by Balthasar Gelt
There is no such mod for W3 afaik so I made this one by myself. It disables all RoR units (for the player and AI) by setting the required level to 99....
Balanced Public Order
Created by COOKI3
-+- Immortal Empires & Realms of Chaos compatible -+- Miss the days of old when public order didn't manage itself completely? Looking to increase the infrastructural complexity of your campaign? Wondering why you have little incentive to use lords, heroes,...
High Contrast Border Colors (All Campaigns) [6.2]
Created by Llamakazi
Hello there! This mod significantly increases the contrast of ALL border colors and removes the horizontal gradient (solid colors only) and modifies the overall size and visibility to boot. There are other mods that do something similar, but I wanted to ma...
Points of Interest with Pictures
Created by Mazisky
INTRODUCTION This mod adds pictures for the little eye Icons with lore text you see around the map. Both Immortal Empires and Realms of Chaos campaigns. ALL LANGUAGES - 所有语言...
High Resolution UI Improvements
Created by prop joe
Still works, I'm not updating it until it actually requires an update. If the launcher warning bothers you use a mod manager. Resizes or adjusts the following UI screens: unit recruitment screen (for 1440p+) diplomacy screen lord/hero recruitment screens o...
UI IMPROVEMENTS
Created by Everchosen
OVERVIEW: This mod improves some of the UI elements. Building turn counter is intuitive now. Demolish is red, Build & Upgrade is green. (it also affects unit recruitment) Intuitive Build Turns (standalone) Re-enabled city panel background from WH2, so it'l...
Epic Loading Screens
Created by Le druide
Replacement of loading screens Replaces the loading screens of Warhammer 1 and 2 to better match those of Warhammer 3. - Textured borders removed. - Total image change for: Greenskins, Wood Elves, Bretonnia, Empire, Chaos. - Adjusted brightness to compensa...
Unique Faction Currencies
Created by Müsliriegel
https://i.imgur.com/fVVaDCS.gif https://i.imgur.com/d4IXVNE.png Summary Changes the icons of several factions from the generic treasury/income icons to something more unique. I tried to stick as close to the lore as possible. Additionally the reward chest ...
Building Progression Icons III
Created by Spartan VI
Building icons visually change as they upgrade! This mod creates a visual progression for buildings. Almost all building chains now have icons that change as buildings are upgraded. Mod Features: Building icons visually change as they're upgraded. Note: No...
Settlement Capture Pictures
Created by Müsliriegel
Summary This mod used to change the simple red icons when choosing a settlement occupation option back to unique artworks as in Warhammer 1 & 2. With IE and the reintroduction of settlement capture art I have now mixed my images with the ones from CA and e...
Enhanced Experience Icons
Created by Müsliriegel
Summary I like the vanilla Exp. Icons but was told that people with colour blindness have trouble telling them apart. Simply changes the Exp. Icons for lvl 4-9 to something slightly different to assist in differentiating them. This mod is integrated in SFO...
Unique Faction UI
Created by Müsliriegel
https://i.imgur.com/c20v72E.png https://i.imgur.com/fVVaDCS.gif Summary This mod is mainly inspired by old RTS games like Starcraft or Dawn of War in which the UI would change depending on who you play. I tried to give every faction a unique UI that fits t...
Mod Configuration Tool - v0.9 Beta
Created by Groove Wizard
USE IN MULTIPLAYER AT YOUR OWN RISK. Solutions have been researched for years. There are a few promising ones I will be testing shortly, but until they're in - consider MCT MP as "thar be dragons" territory. https://i.imgur.com/jYDc60V.png The Mod Configur...
Restore Chokepoint Battle(Mountain Pass Update)
Created by AraNg
이번 핫픽스 이후 대부분의 다리맵이 돌아왔고 아래 지점은 아직 고쳐지지 않아 해당부분을 제외하고 스크립트에서 모두 제거했습니다. After 5.1.2 hotfix, most of the bridge maps came back and the below points haven't been fixed yet, so I removed fixed pointsl from the script 그룬부르크 동쪽/east grunbrug - land bridge - mou...
SCM's LCCP, 15 new factions for IEE! (6.2)
Created by Team SCM
Introduction LCCP Legendary Campaigns Compilation Pack Legendary Characters Compilation Pack Love ChaosRobie's Campaign Project This mod adds 15 new factions of 12 cultures with their own mechanics and unique models made by Skeleton Crew Modding (SCM) in C...
Immortal Empires Expanded [Updated]
Created by ChaosRobie
THIS MOD REQUIRES MIXER! This mod expands and fills-out the Immortal Empires map: Ind, Khuresh, Nippon, the Lost Isles of Elithis, the Eastern Steppes, several smaller islands, and that part that looks like Korea which has been named Ihan. AND MORE! Descri...
Console Commands (Modding Tool), the mod works 100000% please just use it and enable the script break warning
Created by prop joe
Adds a bunch of commands that help with mod making and testing. Type the command into a text box that is opened using a new button in the top left (see screenshot). Press the button to the right to execute the typed-in command. List of DB keys and how to f...