Sid Meier's Civilization V

Sid Meier's Civilization V

Not enough ratings
Battlemages
   
Award
Favorite
Favorited
Unfavorite
Description
asdf
Items (111)
(BNW) 16 National Russian Wonders
Created by Valery
Only available to Russia. To make the Russian Wonders available to other civilization (Kremlin in Zulu land?), open the Russia ONLY.lua file and replace RUSSIA with your civ, save then play. To make them available for all (including AI), simply rename the ...
(BNW) 20 French National Wonders
Created by Valery
Only available to France. To make the French Wonders available to other civilization, open the France.lua file and replace France with your civ, save then play. To make them available for all (including AI), simply rename the lua file, it will disable the ...
(JEM) Military Testing Site
Created by Amnesiac
Add's a Military Testing Site, which can be built in any city after reasearching Dynamite. Description: +3 Science per turn, changes to +6 science upon researching Atomic Theory, increases science in this city by 25%, and science generated from research ag...
Advancing Worker
Created by CRaal
0. Special Thanks -Cosar I got the ideas from Evolving workers mod. but since his/her mod have compatibility issues, and have not been updated long. So I decided to make the mod that causing nocompatibility issues. -Manbok He Provided balance issues, and i...
Ancient Native American Civs Lite (G&K)
Created by iamaplayer
WARNING FOR USERS: The Caribbean Tribes Leader shows her breast, even though it is not nudity, it has to be announced to the user. Ancient Native American Civs Lite (no Inca, no Maya). Mod updated for G&K. It should not work with Vanilla game. From the ori...
Apollo Program Wonder
Created by Pouakai
On July 20, 1969, Neil Armstrong and Edwin "Buzz" Aldrin became the first men to ever set foot upon another world, as part of the Apollo program. They spent over 21 hours on the surface, in which time they paved the way for another 140 hours by 10 more ind...
Art School
Created by dreadanddespair
A building that adds a slot for an Artist specialist and +2 culture. Available at Education....
Atlantean Civilization - New Atlantis Version
Created by Maximus
Towards the end of the last Ice Age a great maritime nation arose.. Atlantis. http://images.akamai.steamusercontent.com/ugc/251466029779458939/748E522326F6488A2D250AED5BCE47DDD9B1678F/ Leader: Thoth Ampheres - Children of Poseidon +2 movement to all naval ...
Barbarians - Unlimited Exp
Created by BlouBlou
This mod removes the maximum experience that you can get from barbarians. Features: You will now get experience at any level when fighting barbarians. AI players will now get experience at any level when fighting barbarians. Compatibility: Compatible with ...
Barbarians Evolved
Created by Charsi
This mod grants Barbarian Encampments the capability evolve into cities, as well as capture cities from Civilizations and City States. Be warned, for these Barbarian cities will grow in size, expand their borders and worst of all, spawn more Barbarians to ...
Building-Graveyard
Created by Glacierheart
The Graveyard is buildable right from the start, costing 1 gold maintinance and giving +1 Culture and +1 Faith. Image taken from google....
Buildings - Aquarium
Created by Envoy
An aquarium is the aquatic counterpart of a zoo, which houses living aquatic animal and plant specimens for public viewing. Most public aquariums feature tanks larger than those kept by home aquarists, as well as smaller tanks. Since the first public aquar...
Buildings - Marine Biology Lab
Created by Envoy
A marine biology laboratory in an institution that studies organisms in the ocean or other marine or brackish bodies of water. Marine biology covers a great deal, from the microscopic, including most zooplankton and phytoplankton to the huge cetaceans whic...
Buildings - Upgrade System
Created by BlouBlou
This mod add a new concept to the game: 'Upgrading Buildings'. It allows a city to upgrade existing buildings, improving the base bonuses but increasing the maintenance. Features: Every 'base' building can be upgraded individually, in each city. You start ...
Buildings -- Garden and Monument Overhaul
Created by isnorden
Radically changes the Garden and Monument "buildings" (including the Hanging Garden of Babylon); also adds a new national wonder, the Veterans' Memorial. WHAT'S DIFFERENT? * Gardens become available after researching the Calendar. Rather than improving the...
Caravans Build Roads
Created by Gedemon
A very basic mod to make caravans build roads when moving, civ6-like Note: I've been away for a while, if civ6 modding is at least as open as civ5 I will surely move to it, but I'm afraid I won't have a lot of time to check my previous mods here, I'm very ...
Celtic City Names
Created by Rydrwyl
Replaces the default Civ V city names for the Celts with more authentic sounding names. Here are the names used by this mod: Ynys Wydryn Duntagell Eborakon Isca Caerleon Dinas Maelor Cwmbran Caernarfon Pentrellawr Ynys Mon Porthleven Caer Sws Powys Brenin ...
Celtic Civilizations (Brave New World)
Created by Hiram
Removes the Celtic civilization and adds the Irish, Welsh, Pictish, Cornish Iceni civilizations to the game. Requires Brave New World, Gods and Kings and the Denmark and Wonders of the Ancient World DLCs to play. http://i.imgur.com/Ss9W5fv.png UB: Mên-an-T...
Cistern and Marina - New Buildings
Created by thecrazyscotsman
Alternate download here. This mod is designed to be an alternative to the Lighthouse lake mods (including my own). I wanted to create a mod that improved lakes without required an lua files or references that may conflict with other mods. Of course this mo...
City-State Diplomacy Mod (CSD) for Brave New World - no DLL
Created by Gazebo
This version is the same as CSD-BNW v.14, except that it does not have a DLL and therefore lacks a few DLL-exclusive features (such as new World Congress Resolutions and advanced AI behavior). This mod is a complete overhaul of the city-state diplomacy sys...
Civ Advanced .1
Created by Hugh
The Advances Civ Mod expands on the Civ V themes by adding additional buildings to the Economic, Scientific, Happiness, Production and Growth building chains and adds new resource improvement buildings. Some new resources have been added as well as resourc...
Civ Names by Policies
Created by Lex
For BNW only. If you are going to ask a questions about the mod algorithm, name specific, localization, etc., read the full description before. Special thanks to SaintDaveUK for many additions to naming system. Localizations. Write your name here. Spanish ...
Civilization IV Diplomatic Features
Created by Putmalk
Current Version: 11.0.0009 Savegame Compatible: 11.0.0 and up (Version 10 available in "Alternate Download Links" section) Last Update: March 26th, 2016 This mod adds new diplomatic features as they appeared in Civilization IV. Sharing Opinions: The AI wil...
Colosseum and Amphitheater
Created by Sun Ce of Wu
This mod changes the name of Colosseum and Amphitheater to make more historical sense, and adds two wonders: the Anfiteatro Flavio (the Colosseum of Rome) and the Theatre of Dionysus. Mod is in English and Italian, and it requires the Fall Patch (has custo...
Communitas Map
Created by Thalassicus
This map creates several continents and numerous offshore islands, with realistic climate and many advanced features. The goal is a middle ground between aesthetic realism and gameplay balance. Islands reward naval exploration. Ocean rifts make Astronomy u...
Component - Dummy Civilization
Created by Charsi
This mod introduces a dummy Civilization which i've called the "Nomadic Peoples" for convenience. They are fairly unremarkable, and in fact, cannot be selected for play by either the human player nor the AI. Instead, this mod ensures that the dummy Civiliz...
Continents++ (G&K)
This scenario plays on a hand-drawn, huge map similar to the Continents maps added with the Explorer's Map Pack DLC. A scenario on a huge map similar to the Pangaea maps can be found here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1278837372 Th...
Corporations - Fuel the World
Created by Envoy
Adds two new Corporations: Cereal Mills and Standard Ethanol. Requires Brave New World. Requires both the Corporations and Amer-Asian Resources mods. - Corporations: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=171044751 - Amer-Asian Resources: ht...
Cthulhu Civ
Created by cicero225
Adds a Cthulhu-ruled civ to the game, focused on faith and conquest. Brave New World Only Civ Traits: Leader: Cthulhu Trait: 33% of faith per turn is added to capital science. Holy sites produce double yield (including Piety bonuses), +1 production and +1 ...
Custom Advanced Setup Screen
Created by Gedemon
Custom Setup Screen: more options, allows hotseat with mods and saved settings. Scenarios can't be used with this, to activate hotseat on a scenario, it must be done by the mod creator in it's own custom setup screen. Installation ========= 1/ Click the "s...
Diwali Wonder Pack
Created by Pouakai
Diwali is a festival sacred in three of India's main religions - Hinduism, Sikhism and Jainism. It is celebrated around the 13th of November, and is commonly refered to as the festival of lights. To celebrate this Diwali, we bring to you a compendium of fi...
Emigration
Created by Mk Z
Immigrants are attracted by happiness and productivity of your empire from foreign cities. Ideologies affect migration in different ways. What's new in v6: * migrants carry religion * part of conquered population escape as refugees * emigration system rewo...
Enlightenment Era
Created by Pouakai
http://i.imgur.com/n9yY9XR.png The Enlightenment Era, The Century of Lights, The Age of Reason. Those are but a few names people have dubbed the Eighteenth Century, one hundred years that pushed the world into the direction of scientific and social progres...
Faster Aircraft Animations
Created by Gedemon
This mod speed up aircraft combat animation (x2) You can change that speed factor by editing the file FasterAircraft.sql in the "\My Documents\My Games\Sid Meier's Civilization 5\MODS\Faster Aircraft Animations (v 1)" folder and change "2" to the new value...
Fortress Borders
Created by preffect
This mod adds cultural borders to fortresses expanded one tile away. This mod will allow you to claim resources or expand your borders without building cities you don't want to have. You can also now support battle lines far outside of your territory, by b...
Future Worlds
Created by bouncymischa
This mod extends the Information Era of Civ V by adding near-future technologies, improvements, buildings, and units! What's included: 31 new technologies 1 new strategic resource, Nanomaterials (please read note below) 11 new improvements 31 new units 52 ...
(RTP) (Gameplay) Epithets
Created by JFD
EPITHETSDuring any given Era, certain actions will accumulate Epithet Progress. On entering a new Era, if you have enough Epithet Progress, your people will recognise you with an Epithet - a special title and a one-time reward based on your dominant action...
(RTP) (Content) Great Relics
Created by JFD
GREAT RELICSRelics are a new type of Great Work that can be acquired by expending a Great Prophet once you have enhanced a Religion. They can only be slotted into the Great Relic Slots provided by the Monastery and Solomon's Temple World Wonder. PATCHNOTES...
(RTP) (Content) Great Works of Film
Created by JFD
GREAT WORKS OF FILMGreat Films are a new type of Great Work for the late game. They function identically to the earlier Great Works of Music, and can only be slotted into the Great Works of Film Slots provided by the Cinema Building and Hollywood World Won...
(RTP) (Gameplay) Prisoners of War
Created by JFD
PRISONERS OF WARDefeating enemy units may now leave you with Prisoners of War. The number of Prisoners of War generated depends on the advancement of your military Technologies (such as Iron Working and Rifling), and is based on the Combat Strength of the ...
(RTP) (Gameplay) Workforces
Created by JFD
WORKFORCESWorkforces is a new gameplay mechanic. Your Workers now expend Build Charges in order to build Improvements. Instead of taking a number of turns to complete an Improvement, Improvements are now built instantly, consuming 'Charges' in the process....
Global Warming
Created by framedarchitecture
Late Game Climate Simulator This mod creates the possibility that Global Warming will affect the game world. Once any Civilization has entered the Industrial Era, there is a chance that a Global Warming Event will strike a tile. As the world grows warmer, ...
Global Warming Congress
Created by framedarchitecture
Adds two new Resolutions to the World Congress that support Global Warming. Resolutions *Biofuel Subsidies: Pastures and Plantations yield +1 Gold and Science, but -1 Food. Requires Biology. Reduces Global Warming Index by 10% (Requires Global Warming Mod)...
Great Prophet Historical Names (BNW or GK)
Created by Tomatekh
Adds historical names to the Great Prophet unit similar to other Great People. This mod is also included within my Historical Religions Complete (BNW & GK) mod. ~~~ Currently a Great Engineer spawns with a historical name such as 'Nikola Tesla', whereas th...
Gripsholm Wonder
Created by Pouakai
Gripsholm Castle is a fortress located on the shore of Lake Mälaren, near the town of Mariefred, Sweden. It was built during the 16th century on the site of a medieval fortress, and served as the residence for the Swedish royal family throughout much of th...
Historical Religions (BNW or GK)
Created by Tomatekh
This mod is compatible with both the Brave New World and the Gods and Kings expansions. An edited down version of the mod which only includes religions which the official civs have a preference for (13 new religions) can be found here: Historical Religions...
Historical Religions Complete (BNW or GK)
Created by Tomatekh
This is a stand-alone edit of my Historical Religions mod (you do not need to use the main mod to use this version), which can be found here: Historical Religions (BNW or GK) As I've released a number of denomination packs by this point, this mod combines ...
Hunnic City List
Created by Zorgulon
Adds a list of names to be used for the Hunnic city list, rather than stealing the names from other civs. This mod retains Attila's Court as the capital, but provides another 26 Hunnic city names for the game to use thereafter. These are based on geographi...
Improved Granary
Created by thecrazyscotsman
Alternate download here. This updates the Granary by adding +5% growth in city and +25 city hp. For balance reasons, it removes the yield changes for wheat/bananas/deer. The Granary now provides: +2 Food +5% Growth +25 City HP This is designed to more accu...
Improved Lighthouse
Created by thecrazyscotsman
Alternate download here. Updates the Lighthouse to make Lake tiles more useful. Also adds Tourism later in the game. The Lighthouse now provides: +1 Food from Lake/Coast/Ocean tiles +1 Production from Sea Resources +1 Food from Fish +1 Tourism after resear...
Improved Water Mill
Created by thecrazyscotsman
Alternate download here. This modifies the Water Mill yields to better reflect its historical use as a labor-saving device and for making flour. The Water Mill now yields: +1 Food +2 Production +1 Food on Wheat ---------------------- FAQ Q. I'm having a pr...
Improved Windmill
Created by thecrazyscotsman
Alternate download here. This is a very simple mod which adds +1 Food from Wheat to Windmills. This is to better reflect the historical use of the Windmill as well as role of Grain as a staple for many of the world's population. ---------------------------...
Industrial Building Pack
Created by thecrazyscotsman
Alternate download here. This mod adds several new buildings to the Industrial era, including buildings which further improve local resources or provide strategic resources. ------------------------------- Textile Mill +3 Production +1 Production on Sheep,...
InfoAddict
Created by Rob K
Adds time based graphs showing civilizations' score, gold, military power, etc., visual representation of global relationships and tons of extra info on each civ. To access the Info Addict screen, hit the scroll button underneath the turn indicator and sel...
Ingame Editor
Created by donquiche
COMPATIBLE WITH ALL VERSIONS AND MODS. An in-game editor to alter the map and many other things on the fly. - Edit or paint terrain, features, natural wonders, resources, improvements, rivers, fog, etc. - Change cities' religion followers, population, buil...
Iroquian City Names
Created by Rydrwyl
Replaces the default Civ V city names for the Iroquois with more authentic sounding names. Here are the names used by this mod: Onondaga Canienga Osininka Chondote Chittenango Canadasaga Kánöwökô Ohsweken Andagaron Cahaniaga Tyóôkot Canastigaone Akwesasne ...
Justice and Government Buildings Mod
Created by luna
Compatible with BNW This Mod adds 6 new buildings and a new national wonder to increase social policy/ideology options and differences. I have just updated this mod, fixed a few errors in game (aesthetic only) and added an upgrade to the People's Council a...
Krajzen's Great Writers Pack
Created by Krajzen
This sweet mod adds 87 new Great Writers from all over the world - Subsaharan Africa, Eastern Europe, Near East, Asia, Latin and Indigenous America - with their most interesting works and quotes! Basically, your problems with not enough Great Works of Lite...
Krajzen's Great Artists Pack
Created by Krajzen
This mod adds 39 new Great Artists from all over the world - Indigenous America, Latin America, Near East, Eastern Europe and Asia! Obviously they come with their Great Works of Art ;) Mod was tested lots of times and each artist should work with his/her p...
Krajzen's Great Musicians Pack
Created by Krajzen
This mod adds 60 new Great Musicians - with audio of their hits! (each audio - around 30 seconds long) And while Firaxis has given us many Western Classic Composers, my mod adds not only classical music, but also Oriental music, jazz, Baba Yetu from Civili...
Krajzen's Great People Pack
Created by Krajzen
Were you ever bored by the same great people names? Or annoyed by the Eurocentrism of them? This very simple flavour mod adds 160 new names for Great: Generals, Admirals, Merchants, Engineers, Scientists! From all over the world - Native American, Eastern ...
Los Alamos Wonder
This mod adds the Los Alamos Laboratory, home to the USA's nuclear program, to the game as a Wonder. Founded in 1942 in the early days of the Manhattan Project, the Los Alamos National Laboratory, under conditions of intense secrecy, formed the core of Ame...
Matsumoto Castle
Created by regalmanemperor
Matsumoto Castle is one of Japan's premier historic castles. The building is also known as the "Crow Castle" due to its black exterior. It was the seat of the Matsumoto domain. gives a free castle and a new luxury: Japanese Cranes leave suggestions for mor...
Medieval and Renaissance Building Pack
Created by thecrazyscotsman
Alternate download here. This mod adds 5 new buildings to the Medieval and Renaissance eras. The buildings are below. -------------------------------------------- Apothecary +1 Food +1 Science +5% Food Requires Metal Casting Alchemist +2 Science on Gold re...
More City-States Luxuries
Created by CapitãoRolinho
Requires G&K Compatible with BNW Adds 13 new City-States luxury resources Beer Champagne Cheese Chocolate Cigars Furniture Glass Honey Infusions Manuscripts Olive Oil Paintings Statues Also updates yield changes for Jewelry and Porcelain Special thanks to ...
Mutually Assured Destruction (MAD)
Created by ciblin
Tweaks to nuclear play to make mutually assured destruction almost inevitable. ____________________ DOES NOT REQUIRE ANY EXPANSION, WORKS WITH ALL EXPANSIONS. ____________________ Direct download link for Mac users / manual installation: Download _________...
National Wonders - National Intelligence Agency Fix
Created by Envoy
Fixes the National Intellgience Agency National Wonder so that it grants -15% reduction in spy effectiveness to the city it is built in as well as all additional cities. Requires Gods & Kings. Follow me on twitter @fourfourhero to get notifications about u...
National Wonders - National Public Health Institute
Created by Envoy
National public health institutes (NPHIs) are science-based governmental organizations that serve as a focal point for a country's public health efforts, as well as a critical component of global disease prevention and response systems. Among the better kn...
New Beliefs Pack
New Beliefs (43 Total) Pantheon Beliefs (8 Total) Deism: +3 Science from Natural Wonders Goddess of Knowledge: +1 Science in cities with a population of 3+ Goddess of Wealth: +1 Gold in cities with a population of 3+ Heavenly Blessings: +2 Faith for each D...
No Spy Freeloaders
Created by BigNewb
This Mod makes it so every civ does not get a free spy when one civ makes it to the Renaissance. The way to get your first spy is to get to the Renaissance. Nobody gets a freebie because someone else made it to that tech level. Those freeloaders can earn t...
Palace Additions
New Buildings (25) Technology Buildings Unlocked None Ruler's Monument Great People are gained 15% faster and 1 free Social Policy Noble's Quarters Houses 1 Noble Specialist (6 Culture) Palace Balcony 1 Happiness for every 3 Policies Palace Guard House 4 D...
Parliament Hill
Created by regalmanemperor
Parliament Hill (French: Colline du Parlement), colloquially known as The Hill, is an area of Crown land on the southern banks of the Ottawa River in downtown Ottawa, Ontario. Its Gothic revival suite of buildings serves as the home of the Parliament of Ca...
PerfectWorld3
Created by FantomFx
Before you ask: YES, this mod works with Brave New World. ---------------- "This map script uses various manipulations of Perlin noise to create landforms, and generates climate based on a simplified model of geostrophic and monsoon wind patterns. Rivers a...
Persepolis
Created by regalmanemperor
This mod adds the Persepolis in Shiraz, Iran. It increase gold and culture and unit experience and gives a luxury resource: wait for it............................................................................................................................
Post Office
Created by Dirtmonkey
The Post Office is a mid-late game building: Tech Combustion GPT 1 Culture +2 Gold +2...
Prague Castle
Created by regalmanemperor
The Prague Castle, an ancient symbol of the Czech lands, is the most significant Czech monument and one of the most important cultural institutions in the Czech Republic. The wonder gives a new luxury: Bohemian crystal and a free cathedral, It increases fa...
Prehistoric Era (BNW)
Created by apshai
This mod adds a new era, the Prehistoric Era, with 2000 years of human history. ] v0.3.0e TEST RELEASE IS OUT! ] Current Release v0.2.10: - New Era: Prehistoric Era. - 17 new Technologies: Fire, Gathering, Tools, Numbers, and more. - 8 new buildings, 4 won...
Projects - Dragonflight
Created by Envoy
Project Dragonflight adds commercial space exploration to the game. It adds a new Project for your civilization to complete, Project Dragonflight, which unlocks a new Building that aids in spaceship part construction, the Commercial Spaceship Factory. "Tod...
Promotions +
Created by McCain Palin
Because promotions were too hard to get before formula is (6*lvl) rather than (10*lvl) Instead of needing 10xp to lvl up, then 20 more, then 30 more, then 40 more, your military units need 6, then 12 more, then 18, etc. allowing you to get more promotions ...
Promotions - Expansion Pack
Created by BlouBlou
This mod add new promotions choices when leveling your units and also change the promotion tree system to improve customization possibilities. It roughly triple your promotion choices for every unit, adding many new promotions, and rearranging dependencies...
Prussia (Frederick II)
Created by JFD
PRUSSIA (FREDERICK II) Unique Trait: Army with a State Great People Points from Specialists increase the starting XP for Land Units and contribute toward generating Great Generals. Enemy Units near your Great Generals have their own Great General bonuses n...
R.E.D. Modpack
Created by Gedemon
Regiment and Ethnic Diversity for Civilization V, G+K, BNW and all DLC - Rescaling : all human and mounted units have been scaled down, no more giant infantry against tank ! Of course, the relative scale is nothing close to realism, but it looks way better...
Really Advanced Setup
Created by General Tso
This mod includes all of the standard options normally found in the Advanced Setup screen. It also adds new features which allow you to modify game play significantly. Works with Brave New World and all earlier versions of the game. To use the Really Advan...
Reforestation
Created by framedarchitecture
Allows workers to plant forests on Plains, Grassland, Tundra and Snow tiles once Fertilizer is discovered. Workers can also plant forests on un-owned tiles outside your borders. Reforestation replaces existing improvements and features, and has a small cha...
Resolution - International Monetary Fund
Created by alpha-r2d2
This mod adds the International Monetary Fund as a participative project unlocked by the World Congress. It can be proposed once any Civilization has discoverd Electircity. The largest contributor receives the International Monetary Fund wonder (+1 Gold fr...
Resolutions - XCOM Initiative
Created by Envoy
Available with Nanotechnology, the XCOM Initiative resolution allows players to work together to form the XCOM organization. The largest contributor receives the XCOM Headquarters wonder which grants them the sole ability to train XCOM Squad units. This mo...
Semipalatinsk-21 Wonder
This mod adds Semipalatinsk-21, home of the Soviet Union's nuclear weapons program, to the game as a Wonder....
Smart AI
Created by ninakoru
This is an AI upgrade in their behaviour, doesn't change the game mechanics, and doesn't change any database variable to do so. AI use their knowledge based on what they see and know and perform moves much like a human would do. The goal of this patch is t...
Soviet Union (Joseph Stalin)
Created by JFD
SOVIET UNION (JOSEPH STALIN) Unique Trait: Warsaw Pact Receive bonus Military Production for each enemy in your borders, the borders of allied City-States, or of Civilizations you share an Ideology with. Gain Influence per turn with City-States you could d...
SRB Plus
Created by Kel
This mod gives additional output to the buildings added in the Strategic Resource Building mod. The additional output is added by techs around the time that the resource the building provides is going obsolete. --- The Strategic Resource Building mod must ...
Starfleet Academy Wonder
Created by Pernicious Pangolin
Adds Starfleet Academy as a wonder. Works with Gods and Kings. I will test to see if it works with Brave New World when it comes out. If It dosen`t I will make a version that does. This is my first mod so any feedback is appreciated. I intend to make other...
Starting Worker
Created by thecrazyscotsman
This mod provides a starting worker when you begin a new game. Compatible with BlouBlou's Starting Scout mod. Compatible with all versions of the game....
Strange Religions
Created by Ryoga
This mod works with ''Gods and Kings'', or ''Brave New World'', or both. *** NEW: I have recently managed to create a mod that causes Civilizations to pick religions randomly (sort of). Check out my new mod here: Favorite Religion Randomizer. *** At this p...
Strategic Buildings Pack
Created by thecrazyscotsman
Alternate download here. This mod adds several buildings to the later eras which make use of Horses and Iron to ensure that those strategic resources maintain value for the entire game. The new building yields are below. -----------------------------------...
Strategic Resource Buildings
Created by Kel
Tired of owning half of the planet, being allied with all of the city-states, and still being the only Civilization without coal? Want to start a game in the information era and ensure that everyone has nukes and giant death robots? This mod adds buildings...
Tactical Nuclear Missile
Created by swatmp5
IF YOU WANT A REGULAR SUPER-LONG RANGE, ICBM, SCROLL UP AND CLICK ON MY WORKSHOP, THEN CLICK ON 'ICBM Nuclear Missile' MOD Don't forget to rate and/or favorite as per your opinion! Also consider following as I do occasionally release new mods +++++++++++++...
The Elder Scrolls Civilization V Pack (BNW + GK)
Created by kingchris20
UDPATED Jan-19-2016 Requires Brave New World and Gods and Kings (There is no version of this mod that requires only BNW) A Companion Civ Pack to The Elder Scrolls Civilization V Map Pack ***********************************COMMUNITY NOTICE******************...
The Goths (BNW or GK)
Created by Tomatekh
Adds the Goths to the base game. The Goths were a Germanic tribe of Scandinavian origins whose two branches, Visigoths and Ostrogoths, played a significant role in the fall of the Roman Empire. Although sharing common language, customs and beliefs, the Vis...
Norway (Haakon IV)
Created by JFD
NORWAY (HAAKON IV) Unique Trait: Grand Leidang New Citizens contribute Production toward available Naval Combat Units. Newly trained Naval Combat Units contribute toward border expansion and promoting them increases Influence with neutral City-States. Uniq...
Town Square
Created by Gabadur
Boosts your production and economy, adding two production and one gold, but adds one production for every two citizens. Gives bonus of 10% production and 5% gold. Makes sense because by definition a larger population should get things done faster. Unlocks ...
Trading Posts Grow into Towns
Created by TofuSojo
As they are worked by citizens over time, Trading Posts grow into Hamlets, Villages, and finally Towns yielding more gold as they grow, just like Cottages in Civ IV grew into Towns. The Towns are still improvements, not a new city. I loved this system as I...
Trafalgar Square Wonder
Created by Pouakai
Located in the heart of London's City of Westminster, Trafalgar Square is a royally-owned public space. Constructed under orders from King George IV from 1820 to 1845, Trafalgar Square was built upon an earlier public space known as Charing Cross; the mode...
TV Network
Created by Dirtmonkey
A building desgined to increase Culture: Unlocked at Electronics +1 Happiness +6 Culture - 2 GPT...
Unique Policy Buildings
Created by thecrazyscotsman
Alternate download here. This mod adds a unique building unlocked by each policy tree. Each building is unlocked by the policy opener. Compatibility: REQUIRES Brave New World. All other DLC optional. Will work with any mod that does not alter the Policy Op...
Units - Starting Scout
Created by BlouBlou
This mod replaces the starting 'Warrior' with a 'Scout' instead. Features: Everyone (including AI players) get their starting warrior replaced with a scout. Notes: If you own Brave New World Expansion, i strongly recommend using all the three Scouts mod fo...
Useful Oil Mod
Created by swatmp5
This mod makes OIL USEFUL. It adds 5 new buildings (including 1 national wonder) and 1 new world wonder. Don't forget to rate and/or favorite as per your opinion! Also consider following as I do occasionally release new mods BNW and Gods and King COMPATIBL...
Voyager Space Probe Wonder (Brave New World)
Created by Survivalist64
The Voyager program is a scientific program that launched two unmanned space missions, to study the outer planetary systems of Jupiter, Saturn, Uranus, and Neptune. The space probes were able to continue their mission after studying the outer planets, flyi...
White Sands Missile Range Wonder
Created by Pouakai
Located in the deserts of New Mexico, the White Sands Missile Range is America's largest military installation at just under 8,300 square kilometres. It has been home to several prolific tests since it became a military site in 1941, including the Trinity ...
Wonders - London Array
Created by Envoy
The London Array is an offshore wind farm under construction in the outer Thames Estuary in the United Kingdom. With 1,000 megawatt (MW) nameplate capacity, it is expected to become the world's largest offshore wind farm. The site is 28.60 km off the North...
Wonders - Museo del Prado (Brave New World)
Created by Envoy
The Museo del Prado is the main Spanish national art museum, located in central Madrid. It features one of the world's finest collections of European art, from the 12th century to the early 19th century, based on the former Spanish Royal Collection, and un...
[BNW] American Wonders Pack
Created by Kramer
Just in time for the most wonderful time of the year, this mod adds 7 new World Wonders to the game, all located within the United States of America. This mod requires the Brave New World expansion pack to run. In future updates I intend to add more wonder...