Total War: WARHAMMER III

Total War: WARHAMMER III

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Items (141)
AI Construction Priorities Reworked
Created by Lycia Pintella
In vanilla Warhammer III, the AI makes many suboptimal build decisions which reduces the challenge you face in the campaign. This mod attempts to fix that - for every faction in the game. The AI will firstly seek out a barracks, as they need basic troops t...
3D Porthole Lighting Fix
Created by DaciaJC
Praise Sigmar! CA have finally addressed 3D portholes with their 5.0 update, and I would say they now look a damned sight better than at launch. That being said, I will continue to keep this mod updated for those who prefer it to vanilla. Thank you to ever...
2 Chaosdwarf Gyrocopters
Created by Vrooktar
Update status: seems to be working fine with 6.2 After working on my Gyrogunship Mod a few ideas emerged to give the Chaos Dwarves a little more of a warmachine airforce. These gyrocopters are the result: Shreddercopter This small squadron of Gyrocopters c...
(technologies) tech research rate bonus balanced per race (warad_tww3_research)
ahoy ! => contact me if you need more details ! => this mod is part of my compilation (all together make a small tweaked vanilla experience and keep all vanilla aspect useful !) => this is a pretty simple mod adding a base research rate bonus for each race...
2x Varied
Created by Death_Toad
This mod adjusts how many skill points both Lords and Heroes gain per rank. What does it do? Added skill dump skill named Excess Training, which is located in the upper right corner, that is used for surplus skill points. This skill gives +1% Winds of Magi...
AI General 3
Created by paperpancake
Now with configuration options for different end-of-battle chasing! Delegate control of some or all of your units to an AI General during battle. You can select which units AI General should control. Tested in single-player. What about Multiplayer? AI Gene...
Alternate Loading Screens All in One 3 HD
Created by CastledCard
https://i.imgur.com/4wfAuBT.png This mod combines all of the loading screens and features from my other mods into one package. For legendary lords without any artwork to be found I used official in-game screenshots, applied a filter and AI upscaled it to m...
Audio Mixer
Created by Pear
The Audio Mixer Welcome! First of all let me say without the Ole and ChaosRobie none of this fun stuff would be possible so please give them all the consensual love they deserve! The Audio Mixer has 2 main functions: 1) Act as a custom VO audio compatibili...
Auto Resolve Quest Battles [Updated 6.0.X]
Created by Cigar
This mod allows you to auto resolve all quest battles and teleport to them for free. - Singleplayer & multiplayer compatible - Immortal Empires compatible - Clean & stackable - Save game compatible - If this mod is not working - un-sub and re-sub. This doe...
Alternative Unit Cards
Created by r1kko
The idea behind the mod is to bring the style of all cards in the game as close as possible to what was set in Warhammer I and II. Also set an additional condition - if the unit is infantry, then should be clearly visible profile and weapons of the warrior...
Battle Lod Remover
Created by Quentilius
https://i.imgur.com/fVVaDCS.gif This mod removes all the ugly low poly models appearing on long distance in battles. What does LOD mean ? To simplify, LOD (Level Of Detail) is a technique used in games to reduce details on object when they are displayed fa...
Cho's Basic Traits Rebalanced
Created by Choyi
*Fully updated to include all faction traits from all 3 games for Immortal Empires* - Adjustments to Chaos Dwarf traits have been implemented. Tired of having just a couple of good traits avaliable for Lords or Heroes? Disappointed when you turned a Herald...
Battle Weather Overhaul
Created by John Matrix
INTRODUCTION This mod is a massive, complete overhaul of battle map lighting and weather effects for every single map in the game, including every custom map added by Waka's Campaign Battles, GCCM BETA and Custom Siege Map Compilation mods. I've created se...
Better Camera Mod
Created by kam2150
Hello, Famous mod from Warhammer 1 & 2 is back! This simple mod allows both closer and further camera heights, more suitable for better screenshots and nicer view of the battlefield. Press "K" to turn off UI for more cinematic view, Press "N" in order to z...
Beasts Most Foul Complete
Created by Team SCM
https://imgur.com/cU3FOfo.png https://imgur.com/9JLuGYM.png PLEASE READ This is the official re-release of Beasts Most Foul and the Chaos Bulls side mod from Theakrus, prentice.mungo, r1kko, Xoudad and Dead Baron. The mod itself has had reworks to fit bett...
Better Combat Animations
Created by Shorewall
Much needed update for original WH1 human factions: Empire, Bretonnia, Chaos Warriors and Norsca. Specifically animation sets for hu1 and hu1c. The slow overdrawn attacks have been replaced with concise and dexterous movements. Spearmen perform quick thrus...
BETTER GUNS 2
Created by Skrotum-Man
Hi, This is an updated and tweaked version of (Better Guns) by (ballasticraider). The mod aims to make gunpowder weapons more realistic and distinct from bows/crossbows. Most gunpowder units like Handgunners now have: *Double damage / Double reload speed *...
Better Poison
Created by Bobu
This mod buffs Vanilla poison from: -15% Ranged Armour piercing Damage -15% Ranged Damage Base -15% Damage Base -15% Armour piercing Damage -15% Speed To: -25% Ranged Armour piercing Damage -25% Ranged Damage Base -25% Damage Base -25% Armour piercing Dama...
Better Racial Wards
Created by Autumnchain
A simple and small buff to the 'Racial Wards' skills that are located at the top of skill trees and are maxed out with a single point and prerequisite to nothing. It felt too generic a buff considering the effort put into the Buff names and the description...
Bound Spell Greater Blue Fire of Tzeentch
Created by Molcarat
Features This mod adds a new bound spell to the Kairos and Exalted Lord of Change, inspired by the Tzeentch trailer. Normal blue fire shoots out from the center at once, but this bound spell shoots out sequentially from the caster's periphery. This bound s...
Brutal Battles 3
Created by Casualfield
Brutal Battles 3, like it's predecessor, improves the look, feel and realistic expectation of battles. Expect heavy losses in every battle! Spears & Halberds devastate cavalry charges, while infantry also take meaningful casualties. Charging units are more...
Campaign Map Lag Fix: Stop Event Spamming Me
Created by Batmane
Non essential events are no longer "Instantly opened" and some high frequency events are no longer persistent. Non essential events include Followers Gained Ancilliaries gained Peace deals Outposts Character becomes loyal Cities captured/sacked etc. ...
Building Progression Icons III
Created by Spartan VI
Building icons visually change as they upgrade! This mod creates a visual progression for buildings. Almost all building chains now have icons that change as buildings are upgraded. Mod Features: Building icons visually change as they're upgraded. Note: No...
Campaign Weather Overhaul (includes The Old World Map)
Created by John Matrix
Mod is fully compatible with Immortal Empires Expanded, and The Old World map, but place mine first in the load order! *Screenshots are very outdated, will upload new one soon* INTRODUCTION This mod is a complete overhaul of campaign map lighting and weath...
Capital City Economic Scaling
Created by SinisterWeasel
Are you a fan of building tall? If so, this is the mod for you! Your capital is the cornerstone of your faction. With this mod, it's economic output will increase by a small amount every turn. This is provided in the form of a flat income bonus. As your fa...
Cataph's Southern Realms (TEB)
Created by Cataph
LATEST UPDATE-RELATED BLOG POSTS: ON CAMPS ----- ON PIGS AND LIONS ----- ON BALANCE LADIES WITH VOLUMINOUS ASSETS now that I have your attention, read the zogging description and don't be in that majority of people who don't and cause problems to themselve...
Cataclysmic Storm of Magic
Created by ZX
Ever wanted to use Cataclysm spells? NOW WITH THIS MOD YOU CAN! What does this mod do? -Causes the Storm of Magic state in random provinces for 3 turns -Allows the use of Cataclysm spells along with Unlimited Magic Reserve for any battle fought in said pro...
Champions of Chaos unique tech to Undivided
Created by Corvus
this mod is simple adds the new unique tech from the champions of chaos to undivided (archaon sigvald kholek belakor) ...
Community Bug Fix Mod - Game v6, Batch 3
Created by Groove Wizard
Community Bug-Fix Mod Welcome to the CBFM Steam page! You're probably here because you like playing TWWH and want to have a slightly better time at it. Us too. Mostly. This mod, as you may have assumed from the title, is a collection of bug fixes developed...
Creepy Creeps
Created by Le druide
Corruptions skins reworked Visual change for all corruptions to make them more unique and sinister. - Skaven : They spread marsh and mud and their vegetation rots. - Vampires : Their creep is darker and their vegetation has a more blueish tint. - Khorne : ...
Cultists for Champions of Chaos
Created by Xoudad
"Is it so wrong to want to be on the winning side? Year by year the Beastmen grow bolder and the Marauders stronger. Year by year there are more Mutants, and worse, within the borders of the Empire. The Emperor is fighting a losing battle. I am a pragmatis...
Custom Matched Combat Animations
Created by [-ODM-] Xiphos
Hello everybody, After a lot of hard work, we are proud to finally release an early version of this project that will bring many matched combat and sync kills between a wide variety of characters and soldiers in Total War Warhammer 3. What The Mod Does -We...
Customize Starting Units
Created by sudkks
Customize the army units at the start of a campaign. How to use: After entering a new campaign and selecting the Lord's army, there is a button on the right side below - Customize Starting Units, after clicking on it, it will clear the existing units and g...
Decline Diplomacy
Created by Marthenil
---Updated for 6.1! Kostaltyn is pestering you again? No more! Adds a UI button next to the existing pause and fast forward buttons that will automatically decline any incoming diplomatic actions towards the player, and close all the relevant menus, so the...
DeepWar AI
Created by Forlorn
NEWS: Patch 6.2 brought some changes to the AI, nothing too major but some old code had to be thrown out. New categories were added by CA to fix Nurgle plague mechanics for the AI. No idea if Golgf*g works but I'm not holding my breath. New options to make...
Derpy's Chaos Dwarf Asset Pack ( 6.X.X )
Created by _D3rpyN3wb_
>>>>>>>>>> REQUIRED FOR MY CHAOS DWARF MODS <<<<<<< Very sorry for Net limited subscribers and slow internet if this pack gets repeatedly updated :C What does this mod do? Provides a centralized asset pack for my CHAOS DWARF mods DISCLAIMER: Some are not m...
Disable diplomacy camera auto focus
Created by Hy
This mod disables camera auto-focus during diplomacy. Known issues: - The camera may still move slightly. Tips: - Click on faction's banner in the diplomacy right panel to focus on them....
Display Treasury of AI Factions
Created by sudkks
Display the current treasury of the AI faction in the diplomatic interface - attribute bar, under its strength rank....
Disable startup splash screens / intros
Created by Aexrael
Just a quick a dirty mod that overwrites the various splash screens, epilepsy warnings and the intro movie that shows before the main menu. This lets you go directly from starting the game to the main menu. Note: The Tome of Fates video cannot be played fr...
Dynamic World
Created by a70f
This mod enhances the game's world with unique, race-specific assets, making it more immersive and visually diverse. Note: This mod focuses on visual changes and does not affect gameplay mechanics. Features: Replaces campaign map assets with race-specific ...
Empire Infantry Tweaks
Created by Artaros
A bunch of tweaks made to campaign and custom battles in order to bring the Swordsmen and Halberdiers units of the Empire closer to their lore and role in the tabletop game while remaining as much as possible within the vanilla game balance. List of Change...
Empire Infantry (armored)
Created by Giorgio
UPDATE: Mod Fixed and Rebalanced. Should be compatible with almost everything, coding coincidences excluded ADDS SOME SIMPLE, EFFECTIVE, Infantry Units. -Armored Knights on Foot (Sword and Shields) - Armored Knights on Foot (GreatSwords) : Empire Barracks ...
Enhanced Rank Bonuses
Created by weekend soldier
--Rank Bonuses-- I've immersed rank bonuses for units. In vanilla ranks only affects melee attack/defence, leadership, reload speed and accuracy. With mod it affects almost every aspect of unit significantly. Units with higher ranks will restore more vigou...
Expanded Hero Skill Trees Compilation
Created by maffers
This mod is an all-in-one compilation of my other hero skill mods. This mod adds some additional skills to each hero's skill trees. It is intended to fill out the skill trees a bit and make them more interesting/loreful. Does not affect Lords. 1080+ skills...
Extreme Smoke & Flash
Created by Molcarat
https://i.ibb.co/w6npqk8/2023-05-09-18-30-19-2.gif Features This mod enhances the smoke and fire effects of gunpowder units. The smoke will be larger, thicker and more persistent. Recommendation - Smoke Transparency Fix by BrutusCz Without this mod, smoke-...
FancIER Forestry
Created by Wikist
The trees strike back! Do you want to see your trees in snow and chaos wastes areas? No problem! Do you want to spread vegetation over deserts? You got this! Do you want to enact the Great Purge as Lizardmen and plant jungles all over the world? Well, now ...
Fully Randomized Start Positions
Created by prop joe
Shuffles the start positions of the factions on the map when you click a button (see first screenshot) on new campaign start. This is just a very quick edit of my Semi-Random Start Positions, the WH2 mod of this type by Ubermorgen is a lot more complex and...
Fudging Vassals
Created by LordOmlette
Welcome back, commanders! If you used this mod in Total War: Warhammer 2, then you know what the deal is. For everyone else, read on: VASSAL BEHAVIOR CHANGES Only daemon armies from the Realms of Chaos can declare war on a vassal, no one else can. Vassals ...
Fusion Wizard
Created by DrSuppo
Fusion Wizard is a Quality of Life (QoL) mod for those who want to fuse items easier and faster. Fuse all items at once. Fusion formula Fusion Wizard use the original game fusion system (2 items of same rarity and type => 1 random item of same type and hig...
Garrison Training - Rank 9 max
Created by [PuB] Axlegolas
PLEASE help promote and leave a LIKE, if you SUBSCRIBE Garrisons are very weak in Warhammer 3 Immortal Empires. That's why there are a lot of awsome garrison mods on the workshop, so i tried something else. Garrisons aren't weak only because they have bad ...
Garrison Upgrade All-In-One
Created by oldie
Made this by request, all of my garrison upgrade mods in one. Some of the garrisons in this mod are balanced a bit due to requests, making them slightly different from the individual mods. Can be added/removed during campaign (changes next turn) Not compat...
GCCM
Created by <<FSF>>Ranger
https://i.imgur.com/72ecQT9.jpg Grand Campaign Custom Maps for Total War: Warhammer 3 This Mod is adding beloved Maps from WH1 and WH2 to the Game. For all Campaigns including Immortal Empires Expanded and the Old World Campaign from ChaosRobie. I will be ...
GMD Plague Tank V2.0
Created by dilaguna
Hello there folks !!!! Decided to create a new unit for nurgle (Kugath only for now) Plague Tank - a good artillery piece of destruction - uses some hellcannon and soul grinder upgrades. (THis is demo of upcoming Path of Chaos mod) You can recruit it same ...
Godslayer Overhaul by Mortrau
Created by Mortrau
INTRO Hi everyone! This is the Godslayer aka Daniel overhaul. I was disappointed when he was introduced, because he looks like some kind of filler for future work. I didn’t want to wait, so decided to make Godslayer interesting to play. My main goal was to...
Grand Campaign Camera
Created by sleepyHase
While not an exact port, it has the same functionality as my WH2 version of this mod This mod: - Increases the max zoom of the campaign camera so you can see more of the map - Increases the min zoom of the campaign camera so you can get closer to the lords...
Greater Chaos Spawn of Khorne
Created by DracoMcGee
https://i.imgur.com/KoFA1Lw.png INTRO "On rare occasions, Khornate spawn may persevere through bloody battle after battle. Bathing in the blood of Khorne's enemies all the while managing to stave off mutagenic breakdown from chaos corruption. These few may...
Greatest of Daemons (Greater Daemon Variety Reskin)
Created by GunKing
This mod gives Exalted Greater Daemons and Greater Daemon units a wider variety of colors based off of tabletop inspirations I am fond of. All these colors, while different, still hew to the general color schemes and themes of their respective gods, there ...
Guv and Soul's Better Horde Reemergence Mod (Updated Patch 6.0 / 2024-12-14)
Created by Guvenoren
Disclaimer: While I might have been the one to bring up the issue, Soul is the genius behind it. He made the script, walked the miles, took the guts, spilled the tears and took time of his life to make this for us. He is the unsung hero. And for that, he d...
Guv's Beastmen Overhaul Mod (Updated Patch 6.0 / 2024-12-14)
Created by Guvenoren
Disclaimer: I DON'T make my mods with SFO, Radious or other overhauls in mind!! Give the Beasts a chance dammit! Where do I even begin with the beastmen? I will admit it, I really do love the changes they did to the beastmen. It gave them flavour to distin...
Guv's Expanded Faction Frontend Mod (Update Patch 6.0.2 / 2024-12-27)
Created by Guvenoren
Expanded Text Galore! Have you ever wondered why certain factions like Nakai, Eltharion and Wulfhart has so much going for them, but they are never properly "advertised" on the frontend as such? Did you know that certain factions you play harbour secrets t...
Hashut's Gunpowder Units ( Vanilla 6.X.X ) ( MCT/TTC )( REQURES CHD ASSET PACK )
Created by _D3rpyN3wb_
---Before subscribing to this mod here are reminders--- >This mod use custom animations that is not meant for the dwarfs and the unit, expect graphical glitches, clipping and animation twitching < N O T L O R E - F R I E N D L Y NOTE #1 DO NOT USE HASHUT'S...
Greater Chaos Spawn of Tzeentch (Shadows of change updated)
Created by DracoMcGee
https://i.imgur.com/8pfzc23.png Update VER 1.0 is out! Please check the changelogs and let me know how you feel about the new VFX and unit card INTRO Welcome! This is my first mod for total war warhammer III, with more to come for the other gods. "Mutated ...
Hashut's Legendary Lords BETA ( v6.1.0 TOW and IEE ) ( MODULAR )
Created by _D3rpyN3wb_
https://i.imgur.com/qEC3vtl.png PHASE 1 BETA What does this mean?     Everything in this mod is subject to change 👈     The mod wil be updated regularly and will be added new content (if time permits)     Possibly a lot of bugs due to not being overly test...
Hashut's Polearms ( Vanilla 6.X.X ) ( REQUIRES ASSET PACK )
Created by _D3rpyN3wb_
https://i.imgur.com/ai2mArD.png What this mod does: - Adds 8 new Chaos Dwarf units with polearms - 6 Infantry Units - 2 Mounted units - Benefits from Lord and technology buffs - The units can be found and recruited in their respective category building (e....
High Contrast Border Colors (All Campaigns) [6.2]
Created by Llamakazi
Hello there! This mod significantly increases the contrast of ALL border colors and removes the horizontal gradient (solid colors only) and modifies the overall size and visibility to boot. There are other mods that do something similar, but I wanted to ma...
High Contrast Unit Markers
Created by RatboyW
Literally just a straight port of Caligula's unit marker mod. They don't have WH3 and gave permission to bring this forward in their stead, so thanks to them! Drastically increases the visibility of unit markers, which makes it MUCH easier to see where you...
Home Region Movement Bonus +40%
Created by devon752
What does it do? Increases campaign movement range for armies in their own regions by 40%. Works for both Player and AI. Compatibility Should be compatible with most mods (as long as they don't change the same things as this mod) and with ongoing campaigns...
Hooveric Reskin (HV Reskin)
Created by hooveric
Planned Features ○ Quivers for ranged units ○ Bretonnia peasant units ○ new variations for Dark Elf ROR units ○ more helmet variations for Empire ○ Tomb Guards ○ differentiating the look of convoy lords (Cathay, Chaos Dwarfs) About Hooveric Reskin (HV Resk...
Immersive Battle Banners
Created by Tex_Ag_18
At long last--I have ported Den's incredible mod from Warhammer 1 and 2! This was my favorite mod in WH1 and I'm excited to finally bring it up to date! All credit should go to Den who retired from modding years ago! More screenshots on the WH1 mod page: h...
Immersive Lord of Change Animation
Created by Molcarat
Introduction To begin with, Lord of Change currently has only 3 attack animations created by WH1. This mod adds a new breath attack animation and adds flavor to the existing animations. Updated! With the new update, the number of attack animations has been...
Immortal Empires Expanded [Updated]
Created by ChaosRobie
THIS MOD REQUIRES MIXER! This mod expands and fills-out the Immortal Empires map: Ind, Khuresh, Nippon, the Lost Isles of Elithis, the Eastern Steppes, several smaller islands, and that part that looks like Korea which has been named Ihan. AND MORE! Descri...
Instant Quest Items (Without Battles)
Created by Warpspider
As said in the title, you instantly get your quest items as the usual levels the missions unlock. Without battles: The missions never unlock, meaning you'll only get the item and that's it. ATTENTION GROM/THROT/DRYCHA/HARKON/CHANGELING PLAYERS: GROM: You g...
Johnny's Advanced Buildings (now with Warriors of chaos)
Created by Johnny
Hello! In older total war games players were able to build important buildings that each have different effects. For example, one could build a temple complex to Hermes that improves trade faction wide, a bustling agora that secures your empire's financial...
Cho's Items & Followers Rebalance
Created by Choyi
-Updated to work for patch 6.2. (Item rebalance in progress in responce to CA's Magic Item rework changes) This mod seeks to rebalance many of the items that where newly added or drasticly changed in Warhammer 3 and putting them on par with items found fro...
Johnny's Better Sacking
Created by Johnny
Hello! In warhammer 3 replenishing your forces through sacking is impossible. This mod restores regeneration from sacking! I think it was more thematic in previous warhammer total war games where you would use the supplies you gained from sacking a city to...
Johnny's Impactful Happiness
Created by Johnny
Hello! In previous total war games keeping your populace happy was often as important as the wars you fight. One of my favorite parts of playing total war is that I get to make my kingdom a happy paradise for my subjects. Unfortunately, I do not feel that ...
Johnny's Loreful Nurgle (plagues update)
Created by Johnny
Hello! When playing as Nurgle, It is evident to me that CA hasn't captured the essence of what fighting a Nurgle army means (besides being slow). In the lore, merely being in the presence of a nurgle army causes soldiers to get sick and die. Nurgle armies ...
Johnny's Reworked Trade and Diplomacy Changes (trade tarrif increase)
Created by Johnny
Hello! When I played warhammer 3 for the first time, I was disappointed with the diplomatic options available to chaos aligned factions. I thought it would be cool to slowly manipulate mortal races as the daemon prince or corrupt greenskins to be your alli...
Landmarks of Chaos
Created by Dilidala
Have you ever felt the Dark Fortresses, despite how powerful they are, remain a bit boring? Do you wonder where the landmarks are after reading the tooltip of 'This may provide a unique building chain'? If you want your empire-building as WoC to be more sp...
Jungle counts as forest (no longer needed)
Created by FrozenThrumbo
CA officially added this feature into the base game (as of patch 6.1.5), therefore this mod is obsolete. ------- Battles in jungle biomes now count as forest battles. I always hated it that i can't use my Wood Elves buffs for forest battle when fighting in...
Just Good UI Mod
Created by Deo
6.1+ compatible The aim of the mod is to increase UI usability in late game (or just any game), when you have to manage many lords/heroes What's changed - A remake of lords/heros list in character details panel - portraits made bigger, embedded heroes extr...
Legendary Lore
Created by IfThenOrElse
https://i.imgur.com/fVVaDCS.gif This mod generates flavour text when certain conditions are met (see below). It has NO impact on gameplay. https://i.imgur.com/FK6kVhO.png https://i.imgur.com/9ZebfsE.pngEXPLORE: Travel to significant locations for your lege...
Landmarks of Eternity
Created by Chasslo
If you want to see the news udpate for the mod or help with a little donation, you can do it here Welcome to Landmark of Eternity! What Can You Expect In This Mod? - Over 420 landmarks for IE and 290 for the Old World . (It might seem like a lot, but don't...
Lords Start with Defeat Traits
Created by A Paper Clip
Description All Legendary Lords now start with their defeat traits. Traits that are counterproductive, redundant, or lore unfriendly such as diplomacy relation buffs are omitted. Defeat traits are completely vanilla and unchanged. Additions are reflected u...
Lore Names: Renamed Factions & New Evolving Names
Created by NordenBear
https://i.imgur.com/ZDCcmLc.png https://i.imgur.com/FDoXFJe.png http://i.imgur.com/fVVaDCS.gif https://i.imgur.com/AxYZEVn.png CURRENT FEATURES: Several custom scripts, made by the CoLabs Team, that also prevents longer end-turns. Deeper lore-friendly star...
Magic Overhaul: Useful Buffs
Created by Drusk
These magic tweaks aim to make non-damaging spells more useful and interesting. Buffs (and debuffs!) are now large, long and powerful. Most of the spells have been modified, with the exception of most damaging spells. What this do ? Typically, what you can...
Map Replacer Framework (With Extra Assets)
Created by Frodo45127
What's this? This mod is a framework to make it easier for mapmakers to insert maps on campaign, and also includes some extra assets (prefabs, rigids and extra buildings) so they can be used by any map. This mod doesn't contain any maps and the only change...
Matched Combat + Reload Animations Submod
Created by [-ODM-] Xiphos
This is a submod that combines my Custom Matched Combat Mod with the Reload Animations Mod made by Marthenil, this is required if you want to use both our mods, cheers ! You must sub to the original 2 mods. Load order does not matter....
MIXER - Mixu's Unlocker
Created by Mixu
This is a startpos mod that unlocks all factions in Realms of Chaos and Immortal Empires campaigns. MCT Requirement: The newest version of MCT is recommended to be used with this mod. It will work without it, but your save files will be bigger. Don't use M...
Mixu's Legendary Lords
Created by Mixu
About the Mod Some of you may remember this and this from Total War Warhammer II. Well, this mod is simply a combination of those two mods, with some new faces added. This mod adds Legendary Lords, Legendary Heroes and some new units. This mod does not tou...
Mixu's Legendary Lords: Asset Pack
Created by Mixu
This is a required asset pack for Mixu's Legendary Lords mod. You should subscribe to it if you use it, otherwise you'll get missing character models n other fun stuff....
Mixu's Mousillon
Created by Mixu
This mod adds two Mousillon themed factions available to play with in Custom Battle and playable in Immortal Empires if you use Mixer. Features Mallobaude, the Black Knight - Mallobaude starts near Mousillon where he will need to kick the Red Duke out of M...
Mod Configuration Tool - v0.9 Beta
Created by Groove Wizard
USE IN MULTIPLAYER AT YOUR OWN RISK. Solutions have been researched for years. There are a few promising ones I will be testing shortly, but until they're in - consider MCT MP as "thar be dragons" territory. https://i.imgur.com/jYDc60V.png The Mod Configur...
More allied units (x8)
Created by DarkSnowder
Version of the mod for 8 allied units per army. The number of ogre mercenaries available for hire in the camps has not changed (as it was 4, it remains) Standard version of the mod (6 custom units per army):here. Fan version of the mod (for 18 allied units...
More Loadingscreen Quotes
Created by Catholic Alcoholic
This Mod unlocks a variety of loadingscreen quotes previously seen in WH2 and WH1 for the RoC campaign (There are currently 386 additional quotes) 87 quotes that haven't been ported to WH3/IE have been added Furthermore certain pieces of loadingscreen advi...
Nanu's Dynamic Regiments of Renown (Beta)
Created by Nanu
https://i.imgur.com/C6v7SRP.gif Note from the author, skip ahead for the mod description. I've been absent from the modding community for over a year now, and that's for a lot of reasons. At first it was burn out. The system I used to make Active Oceans no...
No supply lines mod
Created by yuzu sour
A simple mod to remove additional supply lines whenever you create another army. Now you're free to recruit how many lords you want without stressing about your upkeep. Supply lines increase per army has been reduced to 0 for all difficulties....
Normal Traits Extended
Created by Sir_Isenhart
Updated for 6.0. This mod makes its return from TWW2. It adds an extra layer of gameplay by making most gainable traits have more ranks thus making them a lot stronger. It does not change the traits for defeating Legendary Lords. It is intended for high/le...
Old World Rites - WH3 Edition [BETA]
Created by Ubermorgen
This mod is a continuation of the WH2 mod Old World Rites by Groove Wizard (formerly known as Vandy), bringing faction rites to all of the forgotten factions from WH1 (Empire, Bretonnia, Beastmen, Greenskins, Dwarfs, Warriors of Chaos, Norsca, Vampires and...
OvN Lost Factions: Albion
Created by Team OvN
https://i.imgur.com/dZmevQt.png https://i.imgur.com/H3NWa3O.png This mod is part of the OvN Lost Factions mod series which adds new and interesting races to the game and requires Mixu's Unlocker to work. These races are available to play in the Immortal Em...
OvN Lost Factions: Araby
Created by Team OvN
https://i.imgur.com/dZmevQt.png https://i.imgur.com/H3NWa3O.png This mod is part of the OvN Lost Factions mod series which adds new and interesting races to the game and requires Mixu's Unlocker to work. These races are available to play in the Immortal Em...
OvN Lost Factions: Dread King Legions
Created by Team OvN
https://i.imgur.com/dZmevQt.png https://i.imgur.com/H3NWa3O.png This mod is part of the OvN Lost Factions mod series which adds new and interesting factions & races to the game and requires Mixu's Unlocker to work. These races are available to play in the ...
OvN Lost Factions: Fimir
Created by Team OvN
https://i.imgur.com/dZmevQt.png https://i.imgur.com/H3NWa3O.png This mod is part of the OvN Lost Factions mod series which adds new and interesting races to the game and requires Mixu's Unlocker to work. These races are available to play in the Immortal Em...
OvN Lost Factions: Fishmen Invasion
Created by Team OvN
https://i.imgur.com/dZmevQt.png https://i.imgur.com/H3NWa3O.png This mod is part of the OvN Lost Factions mod series which adds new and interesting factions & races to the game and requires Mixu's Unlocker to work. These races are available to play in the ...
OvN Lost World
Created by Team OvN
OvN Lost World adds over 150 unique settlement skins, 35+ campaign scenes, and 20+ new landmarks to both Immortal Empires and Immortal Empires Expanded. If you've ever wished that Warhammer cities looked as unique as they are described to be in the lore, t...
Permanent Horror Split
Created by Incata
This mod gives Pink Horrors the ability to transform into a unit of Blue Horrors when killed. This mod is a variant of the mod Pink Horrors split into Blue Horrors of Dead Baron All the merit and credits are yours, please review his mod first and if you ca...
Post Battle Options Overhaul
Created by Autumnchain
This mod overhauls the post-battle options to be more logical, make the post-battle options between the various factions of roughly equivalent strength (in vanilla, Oxyotl, the Sisters of Twilight and the Tomb Kings get the best options) and reduce the sce...
Please Remember Endgame Settings 6.2
Created by LordOmlette
I start a new campaign at least once a day, and I became very tired of getting 90 turns into a campaign only to discover I forgot to push back the endgame minimum turn start. So here's a mod that will save your endgame settings the next time you start a ne...
Post Battle Options Overhaul - Old World Rites Compatibility Pack
Created by Autumnchain
This patch ensures compatibility with Post Battle Options Overhaul and Old World Rites by making rites unlocked by performing a Post Battle Option that has been removed by Post Battle Options Overhaul instead unlocked by performing a Post Battle Option tha...
Pure loading screens
Created by Roman
This mod changes the faction loading screens to better fit into the overall game visuals. Each faction and lord in the game retains its original wallpaper, except that the mod wallpaper is cropped and stripped of graphical borders and filters. The loading ...
Rapid Character Pool Cycling
Created by Twitchey
Meow. This very basic mod simply cycles out the character pool every 1 or 2 turns. This means you no longer have to wait 10-15 turns to see new lords and heroes appear in the hire character screen. Particularly useful for people who play with different mod...
Rebanner III
Created by Wallets
Ever feel like you're wasting your time deciding which unit to assign +5 leadership to? This mod reworks banners to make them more interesting to use. Changes Most of the game's banners have been modified to make it worth your while to consider what unit c...
Recruit Defeated Legendary Lords
Created by sm0kin
WH2's Recruit Defeated Legendary Lords ported to Total War: WARHAMMER III – Update 6.2.x https://i.imgur.com/fVVaDCS.gif This mod transfers legendary/immortal lords and heroes of defeated factions to factions that are still in play. It works both for the p...
Reloading Animations
Created by Marthenil
---Updated for 6.1! Reload: load (something, especially a gun that has been fired) again. Adds reloading animations to the following units (for now): Kislev Streltsi Dwarf Thunderers Empire Handgunners Sylvanian Handgunners Vampire Coast Gunnery Wight Free...
Ruinous Incentive - All Climates for Daemons
Created by Rob
This mod makes it so daemonic factions are incentivised to invade the world. All climates are now marked as suitable for: Khorne Nurgle Slaanesh Tzeentch Legions of Chaos Magical forests, however, are left unchanged; their nature is something different alt...
Run 'Em Down - Units Actually Damage Routing Units
Created by Deeyourelf
Don't you just love when you have a unit surrounded but it just wont take any damage BECAUSE its surrounded, so the attack animations cant play? Because I don't. Simply put, I disliked that units couldn't be ran down by cavalry effectively and that encircl...
Runic Units
Created by Phyrex
Runic Units "The first Rune Guardians were built millennia ago, when the first Dwarf strongholds began to fall to Goblin forces. Realising they would be forced to leave the tombs of their honoured ancestors unguarded, the greatest Runesmiths of the time co...
SCM's LCCP, 15 new factions for IEE! (6.2)
Created by Team SCM
Introduction LCCP Legendary Campaigns Compilation Pack Legendary Characters Compilation Pack Love ChaosRobie's Campaign Project This mod adds 15 new factions of 12 cultures with their own mechanics and unique models made by Skeleton Crew Modding (SCM) in C...
Save Camera Settings
Created by Rhox
Intro This mod is a spiritual successor (aka worse than the original) of a sm0kin's WH2 mode Save Camera Settings. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1523125314 It lets you keep the camera settings across multiple campaigns. Here is how...
Sebidee's Worthwhile Raiding
Created by Sebidee
https://i.imgur.com/QXf5HvZ.gif - Updated 27.03.2025 - Compatible with patch 6.1 - Save Game Compatible. Buffs the effects of raiding to make it more useful in the campaign. https://imgur.com/WLFeWu1.pnghttps://imgur.com/yFMHeIk.pnghttps://imgur.com/QN4y58...
Seductive Influence *all races
Created by Ulrik H.D
This mod adds the current races to the pool of races that can be seduced and vassalised via the seductive influence mechanic. Daemons of Chaos Nurgle Khorne Tzeentch Ogres Dwarfs Chaos Dwarfs Skaven Greenskins Vampire Counts Vampire Coast Tomb Kings Rogue ...
Sebidee's Character Resize
Created by Sebidee
https://i.imgur.com/QXf5HvZ.gif - Uploaded 25.09.2024 - Save Game Compatible. Resizes lords and heroes in a lore friendly way. https://imgur.com/WLFeWu1.pnghttps://imgur.com/yFMHeIk.pnghttps://imgur.com/QN4y58J.png Features Have you ever notices how some o...
Siege AI & Mechanics Overhaul
This mod changes how siege works in significant ways. Recommended to use with a mod that increases difficulty. Compatible with Ver. 6.2 This mod aims to improve vanilla WH3 and IE experience. A separate mod that modifies only the siege AI & ogre siege equi...
Skaven Settlements: AI Use Under-Cities
Created by Acephelos
https://i.imgur.com/1Vglg7c.png What it Do The Skaven AI don't seem to make good use of any under-cities they may have. This mod detects when an under-city is established by an AI faction, and gives them an under-city template from a list I've provided the...
Smoke Transparency Fix
Created by BrutusCz
I can't believe in the end I found the cause, it was simply post processing that is different to default one. What I did I replaced all with default one. I believe the issue is fixed. You wouldn't belive how long I was looking for a silution. Side-effect i...
Speedy Turn Camera
Created by Skywalker
Mod that just speeds up the camera move between your turns. Save Compatible Other mods Compatible This is a direct port from WH2 mod "Faster end turn Camera" to WH3 It modifies a database default entry the game has, nothing more. This mod doesn't need to b...
Stronger Plague Modifiers
Created by Siri
Spread from 25%>35%>45%>55% to 25%>50%>75%>95% Duration from 3>4>5>6 to 3>5>7>10 Immunity from 5>4>3>2 to 5>4>3>1...
The Great Ogre-haul
Created by Dose
Devour, for the Ogre Kingdoms! During the period before WH3 launch, the biggest selling point to me wasn’t daemons or defenders of order - it was the prospect of taking over the world as brutish, irreverent Ogres! But I, like many others, felt that the Kin...
The Sect of Akhalee - Temple of Blood [For IEE]
Created by Poljanan
https://i.ibb.co/XDpfMh4/yaksha.png IMMORTAL EMPIRES EXPANDED REQUIRED Introduction https://i.ibb.co/r5fkFDC/mon-64.png The Sect of Akhalee In far flung Ind, in the Land of a Thousand Gods where mysticism and superstition run rampant amongst the locals, a ...
Unique Faction Currencies
Created by Müsliriegel
https://i.imgur.com/fVVaDCS.gif https://i.imgur.com/d4IXVNE.png Summary Changes the icons of several factions from the generic treasury/income icons to something more unique. I tried to stick as close to the lore as possible. Additionally the reward chest ...
Too Many Activatable Skills 6.x (SFO Safe)
Created by Zach
SAVE GAME AND MULTIPLAYER SAFE (Can be added and removed at any point in time) Original mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2875046977 Version with AOE Visual Ring Removal: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3290...
Toggle Fog Of War
Created by FlashMash
Adds a button in the top left to toggle fog of war. I like to check on the state of the world from time to time, so I had to turn on/off a mod all the time. When Change Starting Settlement came out I had the idea to take the disable/enable of the fog of wa...
Unique Faction UI
Created by Müsliriegel
https://i.imgur.com/c20v72E.png https://i.imgur.com/fVVaDCS.gif Summary This mod is mainly inspired by old RTS games like Starcraft or Dawn of War in which the UI would change depending on who you play. I tried to give every faction a unique UI that fits t...
Unique Gates of Chaos
Created by Gold
This mod returns Gates of Chaos to their appearance before the 3.0 update...
Victory Conditions Overhaul
Created by Oh_Man[TFE]
https://i.imgur.com/fVVaDCS.gif This mod adds custom victory objectives and rewards for each faction in the game. This mod is still under construction and does not yet support every faction in the game. Click here to see which factions are supported. Facti...
[6.0 Patch] Greater Chaos Spawn of Khorne
Created by Bardathe111
Reuploaded with the vanilla manager. All credit for the original mod (which is required) goes to DracoMcGee This simply patches the mod to work with version 6.0...
[6.0 Patch] Greater Chaos Spawn of Tzeentch
Created by Bardathe111
Reuploaded with the vanilla manager. All credit for the original mod (which you will need) goes to DracoMcGee This simply makes it compatible with 6.0...
Worthy Warcry (For Epic Battle Audio)
Created by _Zevon
UPDATED DEC.25.24 - Updated for Christmas! Welcome fair travelers, for today we sing of the roar of battle, the thwack of bolts and the thunder of blackpowder. This mod changes a number of things about several audio mods that I loved from WH2. This mod cha...
Zanbaijin Horror (Nurgle Rotting Horror)
Created by Coriric
“Oh, oh, my Gawd, that haff face! That haff face on top of it... It was a octopus, centipede, spider kind o’ thing, but they was a haff-shaped man’s face on top of it, an’ it looked like Wizard Whateley’s...” So, Tzeentch got his Mutalith Vortex Beast, Kho...
Vile Verminlords: It's Time-Time
Created by Airborne Seals
No furs know-see nothing, Verminlord-things only for Skaven eyes, yes-yes. Enjoy the Verminlords! These are giant daemons of the Horned Rat that are capable of rivalling the strength of other Greater Daemons, outdoing all of their mortal kin in their heigh...
[Patch] Rebanner
Created by iDon'tSpeakRussian!
Rebanner - Fix for Gnawing banner + updated tables Post 4.2 patch Patch is completed to work on game version 4.2, it may or may not work on 5.0 however I will not continue working this mod as I am taking a break from modding. Should there be an issue you e...