Timberborn

Timberborn

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Description
无冲突mod集,有空就更新
Items (79)
1x1x2Storage
Created by lapantouflemagic
This mod adds small storage options to fit in remote corners. Also adds Excessively large storage because why not....
4Wdistrictcenter
Created by lapantouflemagic
This mod adds 4-Way district centers to each factions It replaces the starting DC but does not replace existing ones in saves...
Bob Storage
Created by Bobingabout
Adds a bunch of storages to both Folktails and Ironteeth. These include: Underground Warehouse for both Folktails and Iron Teeth. (And Greedy Builders) Underground Tank for both factions. (And Greedy Builders) Extra Large Pile for Folktails. (Upstairs entr...
Bobingabout Beaver Faction Split Needs
Created by Bobingabout
Changes the need requirements of a beaver based on their native faction needs. For example: Greedy Builders. It will change the beaver needs so Folktails beavers only have Folktails needs, and IronTeeth beavers only have IronTeeth needs. ...
Alternative Recipes Scientific Projects [U7 Only ✅]
16 Alternative Recipes for you to diversify your production chains in this latest expansion mod for Scientific Projects mod! Note: If you pick a recipe that is locked, the select box may bug out a bit. Just unselect the building and select it again. It's o...
Bob Platforms Extended
Created by Bobingabout
Adds a bunch of extra platform, overhang and bridge options. Works for Folktails, Iron Teeth, Greedy Beavers and Emberpelts. More Groups mod is Required....
Bobingabout Vertical T Power Shafts
Created by Bobingabout
This mod is Redundant as of game update V0.7.6.0. This version overwrites the new vanilla shafts to add migration. load, migrate, save, uninstall. The set of 3 T Intersection Power Shafts I made for Emberpelts, Upward T Intersection, Downward T Intersectio...
Bobingabout Script Pack
Created by Bobingabout
If you're a player, You only need this mod if another mod tells you that it is required. If you're a content creator, You may want to use the Character Customizer's Custom Beaver By Name function, Details will be below. WARNING: Any files you edit or add t...
Bobingabout's Housing Optimize
Created by Bobingabout
Based on the original mod by AllTheNamesAreGone. At the beginning of each workday, all beavers are shuffled between houses to minimize travel distance between their homes and workplaces. The algorithm used is based on a first come first served ordering. Th...
Brain-Power Scientific Projects [U7 Only ✅]
This is an expansion mod for Scientific Projects that add Power-related projects to the game. Water Wheel These upgrades apply to all Water Wheels in the game (Small, Regular, and Large). - Gentle Mist Flow / Steady Mist Surge: Gradually increases power ou...
Configurable Explosives [U7 ✅]
Prepare to have a blast with the Configurable Explosives mod for Timberborn! This dynamite addition lets you crank up the kaboom factor by customizing the max blast depth (just remember, bigger booms come with bigger costs). Tweak your explosions to perfec...
Configurable Beaver Stats [U6 + U7 ✅]
To configure the settings: Mod Settings (Game or Main Menu -> Mods -> Settings button next to the mod name) Increase the walking speed of beavers and bots. By default, this mod increases them 2x. You can change the Base Walking Speed and Base Slowed Speed ...
Configurable Game Speed [U7 only ✅]
Change the game speeds. This mod does not change anything by default, you need to go to the config (and it can be changed even while in the game): Main Menu or Game menu -> Mods -> Setting button next to the mod name and set the desired multiplier for each...
Configurable Housing [U7 ✅]
Someone requested a mod to configure housing to your liking. By default this mod increases max beavers in a house by 1.5 times. You can change this value by going to Main Menu -> Mods -> Settings button next to the mod name: - Max Beavers Multiplier: Multi...
Configurable Faction (legacy)
This version is unmaintained The latest version is at: Configurable Faction (Faction Mixer). Unfortunately due to some compatibility issue, I had to revert this version of this mod and lost the description and screenshots in the process. I still keep the m...
Configurable Growth [U6 + U7 ✅]
To configure the mod: from the game menu (before you load a save) -> Mods -> Settings button next to the mod name. Change the speed that your crops and trees grow. You can configure them separately. By default, the mod increases the growth speed of Trees b...
Configurable Irrigation [U7 ✅]
Soneone said the only mod that nobody made was for irrigation system so I make this one :D You decide how your game's water behaves! By default, this mod increases the irrigation spread to 24 (from 16) and reduces the cost of going up to 3 (from 6). You ca...
Configurable Pumps [U6 + U7 ✅]
v7.1.0: removed Water production multiplier and add Water production time multiplier instead due to the other option being too unstable and causes crashes. Your one-stop pump shop is here, time to turn the tide! By default this mod double the maximum depth...
Configurable Tubeway & Zipline [U7 ✅]
Configure various settings of Ziplines and Tubeways. You can change their bonus speed, ziplines' max connections, distance and inclinations. You can also remove the speed penalty (50%) and this even increases game performance as the game does not need to c...
Configurable Workplace (Building-specific Work Shift) [U7 ✅]
With Configurable Workplace, you can now change the number of workers, allow bots to work everywhere (Power Wheel and Inventor buildings) and most of all, the highly requested building-specific work shift is here! Mod Settings By default, only the building...
Constant Wind [U6 + U7 ✅]
v7.0.0: added support to Update 7 (Update 6 players still benefit from this update). You can also change the settings while in-game now too instead of just at the Main Menu. As with the below note, when changing the settings in-game, you need to wait until...
Convenient Large Water Wheel
Created by Bobingabout
A much more Convenient version of the Large Water Wheel for Iron Teeth. Replaces the original version. Also works with Greedy Builders. This mod mostly changes the support block. Normally you can only connect a power shaft to the end of it, in line with th...
Emberpelts
Created by Bobingabout
This mod adds a new faction, The Emberpelts! The Emberpelts have an affinity for the colour red, and fire. This is my first mod for Timberborn. Unlock requirements Folktails Wellbeing 1. It is currently still a work in progress. Description of the faction:...
Emberpelts Don't Breed
Created by Bobingabout
Disables breeding in homes, for that Iron Teeth breeding style, when you play with mods that add other breeding options, like Project Phoenix....
Faster Configurable Storages [U6 + U7 ✅]
v7.0.0: now compatible to U7. This is the better version of my previous mod Configurable Storages, do not use both mods at the same time. Make all storages building larger or smaller: Piles, Warehouses and Tanks. By default, this mod increases the capacity...
Emberpelts: Food Extension
Created by Bobingabout
Adds more food items to Emberpelts. Apple Juice and Tomato Juice now have their own needs. Peppers are now edible. New food recipes, Grilled Beetroot, Scones and Pepper Bread. New drink Pepper Juice If used in conjunction with the Beaver Faction Split Need...
Faster Underwater Movement [U6 + U7 ✅]
Are you tired of watching your hardworking beavers struggle to swim at a snail's pace? Do you find it frustrating that these magnificent creatures, known for their agility in water - (see https://youtu.be/w4FB9Omjn94?t=290 ), are unrealistically slow in Ti...
Harmony
Created by eMka
A simple wrapper for a C# patching library called Harmony, to make it ready to use in Timberborn mods. It doesn't do anything on its own, but may be required by some mods. If you are a modder, check out "How to use it" section on the github repository: htt...
Hue & Turn [U7 ✅][Works with Map Editor]
Your favorite "Colorful building" mod is now supercharged with new features! Color, rotate and nudge your buildings like never before. This mod is purely cosmetic and does not affect gameplay in any way. - New method of coloring: more stuff can be colored ...
FPP Camera
Created by kulesz
This mod adds a first-person perspective (FPP) camera to the game, allowing players to walk around and explore their villages from the ground level. The FPP Camera can be activated by clicking a new button (with an eye icon) at the top of the screen and se...
Ladder
Created by Tobbert
Ladder This mod will allow you to build ladders. Ladders will make it so your beavers can go straight up and down without having to build a large stairwell. Thanking A massive shoutout to TheBloodEyes for helping the navigation fix be as optimized as can b...
KnatteMaterials
Created by KnatteAnka
This mod adds Extra Materials used by my mods May be used by any other mods if wanted List of Materials: Prefix: Knatte/Materials/ IronTeeth: 1KA_DarkMetal.IronTeeth FolkTails: 1KA_DarkMetal.Folktails Common(All): 1KA_DarkRailing 1KA_Rust 1KA_StealCable 1K...
Ladders for Emberpelts
Created by Bobingabout
Adds the ladder to Emberpelts. Requires Emberpelts faction mod (obviously) and Tobbert's Ladders mod to work. Credit to Tobbert for the original Ladders mod, script and model....
MaterialPlzNoCrashes
Mod status: seem like the 2025-06-25 update somehow wasn't like what we expected (not sure, waiting for confirmation), so this mod is still needed This mod will no longer be neccessary after the 2025-06-17 (Experimental) update. When it goes live, please u...
Moddable and Unlockable Recipe [U7 Only ✅]
For players: This mod is mainly for modders but when subscribing to this mod, you can have a new recipe called Inferior Treating in the Gear Workshop (moved from Lumber Mill (Folktails) and Industrial Lumber Mill due to compatibility issue). It's locked by...
Mod Settings
Created by eMka
Helper mod that allows other mods to provide settings for the player. It doesn't do anything on its own, but may be required by some mods. If you are a modder, check out source code and examples on GitHub: https://github.com/eMkaQQ/timberborn-modding Discl...
Mods Universal Translate
Created by 510V
Translation files are provided for all MODs ⚠️Important⚠️This mod (zzz Mods Universal Translate) should always be loaded last. Licenses: CC BY-NC-ND 4.0 Supported languages: enUS. zhCN, zhTW (with AI + manual proofreading) ruRU, jaJP, frFR, deDE, plPL (onl...
Path Extention
Created by KnatteAnka
This is a collection of buildings that Extends how far you get with Paths. by adding Bridges and Tunnels also adds a smaller District gate https://mod.io/g/timberborn/m/path-extention Base game has broken the ability to create tunnels other than levee tunn...
MoreGroups [U6, U7]
Created by KnatteAnka
This mod Groups upp alot of items thanks to Timberapi This mod can also allow more items to show for: Water extention Dirt Path extention Staircase Other Supported mods that is just moved: Half Roofs UTurnStairs More Platforms Ladder 2-Tall small storage V...
Planting Override
Created by Scavenger
Allows overriding the replanting of crops and trees. As well as replacing plants with beehives!...
Pipette Tool
Created by Tobbert
Pipette Tool Tired of searching for a building that you want to place? Then this mod is for you! You can use CTRL + CLICK to go into construction mode of that building. How to use The pipette button will be added to the bottom bar. But there are also sever...
SmartPower
Created by ihsoft
Overview This mod modifies some power generating and consuming buildings to optimize power usage. It also adds some UI sugar to the existing components. Supported languages https://raw.githubusercontent.com/ihsoft/TimberbornMods/main/Assets/enUS-banner.png...
Scrollable Entity Panel [U7 only ✅]
When you have many mods that add stuff to the entity panel (the panel on the right), you can't see all of them anymore. This mod adds a scroll to that panel. The good selection cannot work with the scroll so I brought it out, so you will notice that one st...
Scientific Projects [U7 ✅]
Finally a scientific way to spend your Science points! This mod gives you the Scientific Projects dialog, accessible via the top-left Science button or a rebindable hotkey (default Y). Choose between one-time and daily-cost projects to shape your colony's ...
Those Platforms
Created by miikrr
Update 6 requires TimberAPI Update 7 optionally uses TimberAPI to clean up the toolbar Version 1.8.1 is the latest for Update 7 Emberpelts and GreedyBuilders support...
TimberApi UIBuilder
Created by TheBloodEyes
A advanced unity UI builder at runtime with many Timberborn presets....
TimberApi
Created by TheBloodEyes
TimberAPI supports modders to create new content in Timberborn. Featues Custom bottombar, providing customization options based on specifications and better Tool acces for modders. SceneManager to check what scene is active. Extended default options for IO...
TimberCommons
Created by ihsoft
Overview For a regular player, this mod implements a lot of small changes to UI and QoL. They won't change your gameplay, but they may be helpful. For a mod developer, this mod offers components that allow the creation of completely new buildings with uniq...
TimberLapse
Created by argarg
Overview Create a timelapse of your budding Timberborn settlement. Capture the growth over time with this updated version of the Timelapse Camera mod. Features Variable screenshot intervals ranging from 1 hour to once every cycle Multiple output formats (p...
Tubeway Bridges
Created by Bobingabout
Adds a set of Tubeway Bridges. For Iron Teeth and Greedy Builders....
TimberUi
(Yet another) UI Library for Timberborn. Docs incoming. This mod is a library for other developers. It does nothing by itself. TimberUi is intended to provide very simple helps to recreate elements that already exist in the game for simple mods. This is no...
Tiny Tubeway Station
Created by Bobingabout
Adds a Tiny Tubeway Station. For Iron Teeth, Greedy Builders and Emberpelts....
Tubeway Levee
Created by Bobingabout
Adds a Tubeway Levee block to IronTeeth and Greedy Builders. The Tubeway Levee block is a Levee block that also has a Tubeway running through it, allowing you to build a tubeway through the dam....
Tubeway Top Connection
Created by Bobingabout
Adds graphics variations to allow the IT Tubeway to connect upwards. Useful to prevent crashes with mods like "No Build Limits" and "Staircase" (The supports with not Top occupation)...
Unstuckify
Created by Tobbert
Unstuckify Do your beavers always like to get themselves stuck? Worry no more! Now you can Unstuckify them to make them magically teleport them to the nearest District Center. Just click on a stranded beaver and press the Unstuckify button! 100% unstuckabl...
Water Extention
Created by KnatteAnka
This mod adds Items to help move water around, Example Pipes and pumps to have mover controll of water level More items is unlocked if More groups is installed https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3293437485 If you have problems start wit...
Weather Scientific Projects (Legacy)
This is the legacy version You can still continue to use this version if you prefer not to use Moddable Weather. This mod does not work well with Moddable Weather. For the latest and compatible mod with Moddable Weather, please use this version. This is an...
Zipline Levee
Created by Bobingabout
Adds a Levee block that has a Zipline Beam build in....
zzz zhCN Better Translate
Created by Akinare
This mod optimizes Simplified Chinese Translation of game and mods. Please place this mod at the end of startup list....
zxuiji - Append Vanilla Resources
Created by zxuiji
Some mods may want to mix and match textures from vanilla factions and to prevent crashes caused by multiple mods appending those textures this mod was created. Credit to Knatte Anka for the thumbnail...
zxuiji -m- More Bombs
Created by zxuiji
Bombs for reservoir making :) **Edit:** This mod is now fully abandoned in favour of deeper mines which is pure json. Much easier to maintain and relies on moddable prefabs and configurable explosives todo the heavy lifting so to speak. As nice bonus on to...
Buff & Debuff System [U7 ✅]
This mod serves as a foundational feature for other mods to build upon. This mod does not do anything on its own, it offers a robust system for implementing buffs and debuffs. Documentation for Developers including a Quick Start guide, a Step-by-step guide...
[Deprecated] Vertical Power Shaft
Created by Tobbert
Notice This mod has been officially implemented into the base game and I therefore will not continue updating the mod. This mod initially started as a vertical power shaft mod, since this was not a base game feature. In the updates leading up to update 7, ...
[For Modders] Moddable Bindito [U7 ✅]
Allow modders to perform some in-depth modifications to Bindito. About this mod With this mod, you can run your services before ISpecService or PrefabGroupService and perform certain modifications as well. If you need anything, I can also add more points o...
Automation
Created by ihsoft
Overview This mod allows assigning a set of rules to a building. The rules execute logic "If This Then That" (a.k.a. IFTTT). Each rule has a condition to check and an action to execute if the condition evaluates to "true." The rules are written with a simp...
HeightShower
Created by Hytone
Shows the current height of cursor in the top bar....
More Tunnels
Created by Opolame
Add Tunnels with Solid Tubeway or Solid Power Shaft instead of Platform, Platform and Tubeway, Platform and Power Shaft, Platform and Path. For Folktails, Iron Teeth and Greedy Builders....
SimpleFloodgateTriggers
Created by Hytone
Automated Floodgates, water pumps, water domes and more....
Overhang Levee
Created by Opolame
A special Levee for Overhangs base to make them watertight!...
Ziporter [U7 ✅]
Adds the "Ziporter": Instantly link distant locations with no concern for distance or obstacles. The beavers salvaged this ridiculously high-tech blueprint from a hooman lab built just before they disappeared. How to Use: Warning! This building needs power...
Configurable Building Range [U7 ✅]
The highly requested Configurable Working Range feature is here with this mod! You can now configure the range for Resource gathering buildings and also the District Center (Builder) range. By default this mod uses the game default values so nothing will c...
ExtendedFloodgates
Created by KnatteAnka
A collection of Floodgates and accessories more info: https://mod.io/g/timberborn/m/extended-floodgates This mod will allow you to build Higher Metal Floodgates (2-10 High) and more advance WaterAlarms that also act as Streamgauge. How to use: #Floodgates ...
Mechanical Filter Pump [U7 ✅]
Your Mechanical Fluid Pump can now purify Badwater into fresh water at the cost of double the power usage. You can enable this filter on each pump individually. Don't like the power cost? You can enable certain feature and a checkbox would appear to let yo...
Omni Bar & Todo List [U7 ✅]
A productivity-focused UI mod to speed up your Timberborn gameplay! Omnibar You can open it with a rebindable hotkey (default Enter and Ctrl + Q). Note that it only works while the Cursor Tool is active. - Search for buildings, tools and recipes by simply ...
Flywheels
Created by Battery Smooth
Tired of building a monolithic tower to store your power? Well some clever beaver has thought of an alternative solution... An alternative to gravity batteries, Flywheels operate on similar principles - connect them to a network to store power, and they'll...
Timbits & Timbots [U7 ✅]
Bring 🇨🇦 Canada's beloved Timbits to Timberborn! Treat your beavers (and bots!) to these bite-sized delights, now with a mechanical twist for your bots. Add Timbits and Timbots to the game for both Folktails and Iron Teeth. Timbits This sweet treat gives y...
[For Modders] Moddable Prefab (U7 Only ✅)
With this mod, modders can make a lot more with 100% code-less mods (using JSONs). Previously they cannot modify values put inside a Prefab (including buildings' Science cost, Material , Power etc.) without using code. Now they can do it with JSONs. Note t...
Water Extention Irrigation Towers
Created by KnatteAnka
This mod Enables Irrigation towers for Water extention Irrigation tower Basic irrigation tower with a worker to help transfer water Efficient Irrigation tower More advance tower for FT Boosts tree growth or normal function but little bigger range without e...
Water Extention PowerEdition
Created by KnatteAnka
This mod adds a 2 Powered levees, Turbine and Big waterwheel with levee exported from Water Extention If you have problems start with Verifying game files or use: Steam update Buttons to get latest versions if still have problem then your welcome to ask in...