Timberborn

Timberborn

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Most needed mods (Update -7)
   
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Description
Mods that work together. This is only for update 7.
Items (74)
Underground Sluices
Created by alin_2015_todor
Allow sluices to be build underground Suported factions: Folktails, IronTeeth, GreedyBuilders, Emberpelts, GreedyEmbers....
Underground Path
Created by alin_2015_todor
Allow path to be build underground...
FreeFlow
Created by Aperion
Provides multiple waterfall flow rate models. Unlimited, default, and height. 1. Unlimited flow rate 2. default flow rate (2.2cms) 3. Height, flow rate limit is based on the height of the water column...
Tubeway Top Connection
Created by Bobingabout
Adds graphics variations to allow the IT Tubeway to connect upwards. Useful to prevent crashes with mods like "No Build Limits" and "Staircase" (The supports with not Top occupation)...
Emberpelts: Food Extension
Created by Bobingabout
Adds more food items to Emberpelts. Apple Juice and Tomato Juice now have their own needs. Peppers are now edible. New food recipes, Grilled Beetroot, Scones and Pepper Bread. New drink Pepper Juice If used in conjunction with the Beaver Faction Split Need...
Bob Platforms Extended
Created by Bobingabout
Adds a bunch of extra platform, overhang and bridge options. Works for Folktails, Iron Teeth, Greedy Beavers and Emberpelts. More Groups mod is Required....
Bob Storage
Created by Bobingabout
Adds a bunch of storages to both Folktails and Ironteeth. These include: Underground Warehouse for both Folktails and Iron Teeth. (And Greedy Builders) Underground Tank for both factions. (And Greedy Builders) Extra Large Pile for Folktails. (Upstairs entr...
Tiny Tubeway Station
Created by Bobingabout
Adds a Tiny Tubeway Station. For Iron Teeth, Greedy Builders and Emberpelts....
Convenient Large Water Wheel
Created by Bobingabout
A much more Convenient version of the Large Water Wheel for Iron Teeth. Replaces the original version. Also works with Greedy Builders. This mod mostly changes the support block. Normally you can only connect a power shaft to the end of it, in line with th...
Tubeway Levee
Created by Bobingabout
Adds a Tubeway Levee block to IronTeeth and Greedy Builders. The Tubeway Levee block is a Levee block that also has a Tubeway running through it, allowing you to build a tubeway through the dam....
Zipline Levee
Created by Bobingabout
Adds a Levee block that has a Zipline Beam build in....
Goods Statistics
Created by eMka
Goods Statistics is a mod that collects and analyzes data about goods production and consumption in your settlement. Main features: - Settlement panel tab with charts showing historical quantities of goods. - Top bar indicators showing stock depletion and ...
Mod Settings
Created by eMka
Helper mod that allows other mods to provide settings for the player. It doesn't do anything on its own, but may be required by some mods. If you are a modder, check out source code and examples on GitHub: https://github.com/eMkaQQ/timberborn-modding Discl...
Harmony
Created by eMka
A simple wrapper for a C# patching library called Harmony, to make it ready to use in Timberborn mods. It doesn't do anything on its own, but may be required by some mods. If you are a modder, check out "How to use it" section on the github repository: htt...
Automation
Created by ihsoft
Overview This mod allows assigning a set of rules to a building. The rules execute logic "If This Then That" (a.k.a. IFTTT). Each rule has a condition to check and an action to execute if the condition evaluates to "true." The rules are written with a simp...
SmartPower
Created by ihsoft
Overview This mod modifies some power generating and consuming buildings to optimize power usage. It also adds some UI sugar to the existing components. Supported languages https://raw.githubusercontent.com/ihsoft/TimberbornMods/main/Assets/enUS-banner.png...
More TopBars
Created by KnatteAnka
The page for the new mod More Topbars it adds 2 new topbars 1. Building materials Meaning stuff that is used to build stuff Wood Gears Planks Metal blocks And more 2. Tech Meaning things that show your boosted technology Books Bot Chassis Bot Head Bot Limb...
DamDecorations_DecorationExtention
Created by KnatteAnka
This mod Adds some more Dam Decorations, To beautify the Dam and City, Most don't act as Leeves! only Decoration Metal Levees do block contamination also. It adds Levees and decoration blocks of variants: Ribbed Metal Smooth Metal Aqueduct themed Ribbed Me...
DamDecoration
Created by KnatteAnka
This mod adds Adds some Dam Decorations, To beautify the Dam and City, Most don't act as Leeves! only Decoration Base game function does so Levees blocks water from enter any part of the block, if you want to do diagonal levees use decoration blocks at the...
Water Extention
Created by KnatteAnka
This mod adds Items to help move water around, Example Pipes and pumps to have mover controll of water level More items is unlocked if More groups is installed https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3293437485 If you have problems start wit...
MoreGroups [U6, U7]
Created by KnatteAnka
This mod Groups upp alot of items thanks to Timberapi This mod can also allow more items to show for: Water extention Dirt Path extention Staircase Other Supported mods that is just moved: Half Roofs UTurnStairs More Platforms Ladder 2-Tall small storage V...
Water Extention PowerEdition
Created by KnatteAnka
This mod adds a 2 Powered levees, Turbine and Big waterwheel with levee exported from Water Extention If you have problems start with Verifying game files or use: Steam update Buttons to get latest versions if still have problem then your welcome to ask in...
Path Extention
Created by KnatteAnka
This is a collection of buildings that Extends how far you get with Paths. by adding Bridges and Tunnels also adds a smaller District gate https://mod.io/g/timberborn/m/path-extention Base game has broken the ability to create tunnels other than levee tunn...
KnatteMaterials
Created by KnatteAnka
This mod adds Extra Materials used by my mods May be used by any other mods if wanted List of Materials: Prefix: Knatte/Materials/ IronTeeth: 1KA_DarkMetal.IronTeeth FolkTails: 1KA_DarkMetal.Folktails Common(All): 1KA_DarkRailing 1KA_Rust 1KA_StealCable 1K...
Staircase
Created by KnatteAnka
This mod adds a few different staircases and pillars same mod also exist on Mod.io see other versions More items is unlocked if More groups is installed https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3293437485 If you have problems start with Verif...
4Wdistrictcenter
Created by lapantouflemagic
This mod adds 4-Way district centers to each factions It replaces the starting DC but does not replace existing ones in saves...
1x1x2Storage
Created by lapantouflemagic
This mod adds small storage options to fit in remote corners. Also adds Excessively large storage because why not....
Edit Save Difficulty [U7 Only ✅]
You can now edit the difficulty settings of your save anytime! This mod adds a "Change Difficulty" option to your menu (while in game). Simply click it and you can configure the settings you normally can only set at the start of a new game. Note 1: remembe...
Configurable Lifetime [U7 Only ✅]
Configure the lifetime of beavers and bots as well as the growth of beavers children. Requested by someone. By default this mod does not change anything. You need to confgure it: Menu (Main Menu or Game Menu) -> Mods -> Settings button next to the mod's na...
TImprove 4 UI [U7 ✅]
Another TImprove mod and this time it's for your Timberborn UI! If you don't know yet, TImprove enhances your Timberborn experience by providing various quality-of-life improvements without altering any game mechanics. This mod focuses on the UI/UX aspect ...
TImprove 4 Mods [U7 ✅]
Finally an update to the beloved Toggle All Mods & Profiles with shiny new features! All your previous features are still there: - Enable/Disable all mods. - Save and Load mod profiles. - Quickly restart the game. Now comes the new stuff: - Taller UI: the ...
Configurable Game Speed [U7 only ✅]
Change the game speeds. This mod does not change anything by default, you need to go to the config (and it can be changed even while in the game): Main Menu or Game menu -> Mods -> Setting button next to the mod name and set the desired multiplier for each...
Configurable Irrigation [U7 ✅]
Soneone said the only mod that nobody made was for irrigation system so I make this one :D You decide how your game's water behaves! By default, this mod increases the irrigation spread to 24 (from 16) and reduces the cost of going up to 3 (from 6). You ca...
TImprove 4 Modders [U7 ✅]
Similar to TImprove, this mod contains various QoL improvements for modders of Timberborn. This mod aims to improve your modding experience and players do NOT need to install this mod to use your mod. By default, all the below options are enabled but you c...
Vertical Farming (Configurable Plants) [U7 ✅]
You liked Update 7 vertical farming? Enjoy even more now with this mod! You can now build more things around plants (trees and crops), and even plant them on platforms or roofs directly without Soil! You can configure the settings in the Main Menu -> Mods ...
No Build Restriction [U7 ✅]
Want more freedom to build stuff without limits by the game? This mod is for you! IMPORTANT: for this mod you must restart the game after changing the settings. By default, this mod only removes "Ground-only" and "Rooftop-only" restrictions and add "Platfo...
MaterialPlzNoCrashes
Mod status: seem like the 2025-06-25 update somehow wasn't like what we expected (not sure, waiting for confirmation), so this mod is still needed This mod will no longer be neccessary after the 2025-06-17 (Experimental) update. When it goes live, please u...
Weather Scientific Projects (Legacy)
This is the legacy version You can still continue to use this version if you prefer not to use Moddable Weather. This mod does not work well with Moddable Weather. For the latest and compatible mod with Moddable Weather, please use this version. This is an...
TimberUi
(Yet another) UI Library for Timberborn. Docs incoming. This mod is a library for other developers. It does nothing by itself. TimberUi is intended to provide very simple helps to recreate elements that already exist in the game for simple mods. This is no...
Buff & Debuff System [U7 ✅]
This mod serves as a foundational feature for other mods to build upon. This mod does not do anything on its own, it offers a robust system for implementing buffs and debuffs. Documentation for Developers including a Quick Start guide, a Step-by-step guide...
Scientific Projects [U7 ✅]
Finally a scientific way to spend your Science points! This mod gives you the Scientific Projects dialog, accessible via the top-left Science button or a rebindable hotkey (default Y). Choose between one-time and daily-cost projects to shape your colony's ...
Tool Hotkey [U7 Only ✅]
This mod is now archived and will not receive update in favor of Quick Bar You can now assign hotkeys to tools. Modded tools are supported too. Important Setup: 1. You have to start/load a save to populate the list of tools in the Settings -> Keybindings. ...
Configurable Tubeway & Zipline [U7 ✅]
Configure various settings of Ziplines and Tubeways. You can change their bonus speed, ziplines' max connections, distance and inclinations. You can also remove the speed penalty (50%) and this even increases game performance as the game does not need to c...
Quick Start [U6 + U7 ✅]
Skip the welcome screen and optionally auto load your last save. From the Main Menu, you can click Mods -> Settings button next to the mod's name to enable: - Auto load by holding Shift: Automatically load the last saved game (like clicking the Continue bu...
Configurable Growth [U6 + U7 ✅]
To configure the mod: from the game menu (before you load a save) -> Mods -> Settings button next to the mod name. Change the speed that your crops and trees grow. You can configure them separately. By default, the mod increases the growth speed of Trees b...
Configurable Beaver Stats [U6 + U7 ✅]
To configure the settings: Mod Settings (Game or Main Menu -> Mods -> Settings button next to the mod name) Increase the walking speed of beavers and bots. By default, this mod increases them 2x. You can change the Base Walking Speed and Base Slowed Speed ...
TImprove - Various QoL Timberborn-Improvements [U7 ✅]
TImprove enhances your Timberborn experience by providing various quality-of-life improvements. These tweaks aim to provide a more seamless and customizable gameplay experience. Below are the features, you can see the screenshots for demonstration (apparen...
Faster Underwater Movement [U6 + U7 ✅]
Are you tired of watching your hardworking beavers struggle to swim at a snail's pace? Do you find it frustrating that these magnificent creatures, known for their agility in water - (see https://youtu.be/w4FB9Omjn94?t=290 ), are unrealistically slow in Ti...
Constant Wind [U6 + U7 ✅]
v7.0.0: added support to Update 7 (Update 6 players still benefit from this update). You can also change the settings while in-game now too instead of just at the Main Menu. As with the below note, when changing the settings in-game, you need to wait until...
Unlimited District Range (for Builders) [U6 + U7 ✅]
Tired of making road to nowhere just so your builders can start building something? This mod increases the distance so you don't have to do that anymore. This mod increases the default range of 10 to 500 so it should generally cover the usual map. If you s...
Extended Builder Reach [U6 + U7 ✅]
v7.0.0: compatible with U7 (U6 version remains at 1.3.0 as no change is needed and it is still working normally) Builders can reach higher or challenge yourself by not letting them build inifinitely lower. Configurable. Note that by default, this mod does ...
Faster Configurable Storages [U6 + U7 ✅]
v7.0.0: now compatible to U7. This is the better version of my previous mod Configurable Storages, do not use both mods at the same time. Make all storages building larger or smaller: Piles, Warehouses and Tanks. By default, this mod increases the capacity...
Super Cursor - Extra info for Cursor Tool [U7 Only ✅]
Press Shift to empower your often-forgotten Cursor tool! Extra useful info shows up when holding Shift (or a customizable hotkey) with your Cursor tool. Current options: - Coordinates: Height and (X, Y). - Soil (if available): Moisture and contamination. -...
Configurable Pumps [U6 + U7 ✅]
v7.1.0: removed Water production multiplier and add Water production time multiplier instead due to the other option being too unstable and causes crashes. Your one-stop pump shop is here, time to turn the tide! By default this mod double the maximum depth...
Those Platforms
Created by miikrr
Update 6 requires TimberAPI Update 7 optionally uses TimberAPI to clean up the toolbar Version 1.8.1 is the latest for Update 7 Emberpelts and GreedyBuilders support...
More Mod Logs [U6, U7]
Created by normanr
Adds additional log entries that should help diagnosing issues with modded games Adds log entries for when a mod is about to be started and after it has finished starting (with where is was loaded from and how long it took to load), eg: 13:10:49 More Mod L...
Tool Finder [U6, U7]
Created by normanr
Quick find that tool (crops, trees, buildings and their recipes) Default key bindings are `Ctrl + F` or `/` (can be adjusted under Settings > Input > Key bindings > User Interface > Filter tools) You only need to type in part of the name (and it is not cas...
More Tunnels
Created by Opolame
Add Tunnels with Solid Tubeway or Solid Power Shaft instead of Platform, Platform and Tubeway, Platform and Power Shaft, Platform and Path. For Folktails, Iron Teeth and Greedy Builders....
Forest Tool
Created by Scavenger
This tool allows you to plant randomized forests. The forest can contain different tree types and even empty spots as clearings. - With TimberApi 0.7.8.0, this mod no longer causes crashes when using the MapEditor....
Cutter Tool
Created by Scavenger
A tool to configure which trees, and in which are trees are cut. - Select only specific tree types for cutting - Set the cutting area in a pattern, like checkered or individual rows. - With TimberApi 0.7.8.0, this mod no longer causes crashes when using th...
TimberApi
Created by TheBloodEyes
TimberAPI supports modders to create new content in Timberborn. Featues Custom bottombar, providing customization options based on specifications and better Tool acces for modders. SceneManager to check what scene is active. Extended default options for IO...
TimberApi UIBuilder
Created by TheBloodEyes
A advanced unity UI builder at runtime with many Timberborn presets....
Unstuckify
Created by Tobbert
Unstuckify Do your beavers always like to get themselves stuck? Worry no more! Now you can Unstuckify them to make them magically teleport them to the nearest District Center. Just click on a stranded beaver and press the Unstuckify button! 100% unstuckabl...
Ladder
Created by Tobbert
Ladder This mod will allow you to build ladders. Ladders will make it so your beavers can go straight up and down without having to build a large stairwell. Thanking A massive shoutout to TheBloodEyes for helping the navigation fix be as optimized as can b...
Pipette Tool
Created by Tobbert
Pipette Tool Tired of searching for a building that you want to place? Then this mod is for you! You can use CTRL + CLICK to go into construction mode of that building. How to use The pipette button will be added to the bottom bar. But there are also sever...
zxuiji -m- More Bombs
Created by zxuiji
Bombs for reservoir making :) **Edit:** This mod is now fully abandoned in favour of deeper mines which is pure json. Much easier to maintain and relies on moddable prefabs and configurable explosives todo the heavy lifting so to speak. As nice bonus on to...
Bobingabout's Housing Optimize
Created by Bobingabout
Based on the original mod by AllTheNamesAreGone. At the beginning of each workday, all beavers are shuffled between houses to minimize travel distance between their homes and workplaces. The algorithm used is based on a first come first served ordering. Th...
Macro Management (Multi-select buildings) [U7 ✅]
With this mod you can now select and manage multiple buildings at the same time! It even comes with useful utilities like Copying and selecting all buildings with filters. All hotkeys are rebindable in the settings menu (Settings -> Keybindings -> UI group...
Cut Dead Trees First
Created by Remoiry
Cut Dead Trees First Description This mod adjusts lumberjack behavior to prioritize the cutting of dead trees. The mod's behavior can be configured to suit your preferred level of beaver-animosity towards dead trees and specific tree species. "Legend has i...
Configurable Explosives [U7 ✅]
Prepare to have a blast with the Configurable Explosives mod for Timberborn! This dynamite addition lets you crank up the kaboom factor by customizing the max blast depth (just remember, bigger booms come with bigger costs). Tweak your explosions to perfec...
TimberCommons
Created by ihsoft
Overview For a regular player, this mod implements a lot of small changes to UI and QoL. They won't change your gameplay, but they may be helpful. For a mod developer, this mod offers components that allow the creation of completely new buildings with uniq...
Logstairs
Created by lapantouflemagic
This mod adds crappy platforms and log stairs (3 variants). Can be used as decoration or when you're low on planks....
Configurable Building Range [U7 ✅]
The highly requested Configurable Working Range feature is here with this mod! You can now configure the range for Resource gathering buildings and also the District Center (Builder) range. By default this mod uses the game default values so nothing will c...
Flywheels
Created by Battery Smooth
Tired of building a monolithic tower to store your power? Well some clever beaver has thought of an alternative solution... An alternative to gravity batteries, Flywheels operate on similar principles - connect them to a network to store power, and they'll...