RimWorld

RimWorld

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Description
Paczka przygotowana na potrzeby DiabelskichWersetów[www.twitch.tv].
Znajdują się w niej głównie mody z kategorii Quality of Life, usprawnienia interfejsu, zestawienia, powiadomienia. Generalnie #VanillaFriendly
Items (160)
Allow Tool
Created by Symbolic
A set of tools to make your life on the Rim a bit easier. Easily forbid and unforbid items, select similar things, have things hauled urgently and affect the entire map with powerful new tool extensions. Allow Tool can be safely added to existing games. No...
Dub's Paint Shop
Created by Dubwise
A painting tool to change the colour of most buildings, apparel, zones and constructed terrain. Multiplayer ready Bug Reports / Issue Tracker https://github.com/Dubwise56/Dubs-Paint-Shop/issues Toggle between job based painting or instant. Paint bed sheets...
Level Up!
Created by krafs
Get notified when colonists level up Usage You will automatically get notified whenever a colonist levels up. Configuration is available in the mod settings. Languages - English - Spanish - Simplified Chinese - French - German - Brazilian Portugese - Russi...
Smarter Construction
Created by Hultis
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet. Great for filling sapper tunnels and rebuilding walls. Currently only affects construction (not installing minified structures). Right click =...
Replace Stuff
Created by Uuugggg
Place buildings anywhere, on top of existing things, and the game will handle it. NOT dead for 1.6! My notes on 1.6 but TL;DR: 1.6 only adds blueprints over walls - doesn't make it a single job, doesn't preserve settings of replaced beds, doesn't do many o...
Conduit Deconstruct
Created by TheWireLord
THE FUCTION OF THIS MOD IS NOW INCLUDED IN THE BASE GAME AS OF UPDATE 1.6 This mod was designed to help those players, like myself, that find it annoying to have to delete a single power conduit at a time. With this mod you will be able to not only view yo...
QualityBuilder
Created by Hatti
With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality. Every other constructor will be able to bring in the materials, but only the best one will build it. If you k...
More Planning [1.5]
Created by Reisen
For 1.3 ~ 1.5 1.1 / 1.2 Version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=881100382 WILL NOT WORK ON 1.1/1.2 UNSUBSCRIBE FROM THE 1.1/1.2 VERSION IF RUNNING ON 1.3+ --- This mod creates a new option in the "Architect" menu, called "Planning",...
Bounded Roof Build Tool
Created by fyarn
This mod adds a button to designate roof expansion bounded by where they can be built. Useful for seeing how far a roof can extend when planning! Compatible with existing saves, other mods....
RPG Style Inventory Revamped
Created by avil
RPG style representation of the pawn's Gear Tab. That's a revamped version by avilmask. Orginal mod: RPG Style Inventory by Sandy. So, what the point of this yetanotherfork of an original mod? When I liked that mod've reverted to original layout, I was gre...
Odz Hairs (New version out, split into 2 packs. Most likely not save compatible.)
Created by Odz
512x512 hairstyles taken from every day people with a few videogame/movie additions. Total hairstyles: 48 Mod currently contains: - 18 Female Hairstyles - 30 Male Hairstyles - 5 Facial hairstyles Credits Chicken Plucker for even making this code possible h...
Camera+
Created by Brrainz
You want more zoom and different paning? This little mod enhances the in-game camera so you can zoom in much more than usual. Perfect for this one great screenshot or for showing your viewers all the details while streaming. INCOMPATIBILITIES Some mods mes...
Trait Rarity Colors
Created by Carny Senpai
Changes the color of traits based on their rarity. This does NOT indicate how good these traits are, only how rare. NEW Optional: customizable trait tiers!!! NEW The default color coding is from games like Borderlands or Destiny: Mystic: Red (intended for ...
Defensive Positions
Created by Symbolic
Allows your colonists to remember their position during base defense. You can send off your colonists to their positions with a single click. Also provides keys to quickly create and select groups of colonists for easier control in battle. Contains Basic a...
Numbers
Created by Mehni
Adds a customizable general overview tab, allowing you to see any stats on all your colonists or prisoners in a single window. Quickly compare colonists to see who your best doctor is, or to assign gear optimally. Features - Customizable overview tab, disp...
Numbers Trait AddOn
Created by telardo
Add support for showing pawn's traits in the Numbers panel. Hence you can easily check who you want in hundreds of enemies or visitors without clicking on them one by one. You can also sort and customize whatever color you want to display for each trait to...
RimHUD
Created by Jaxe
RimHUD is a UI mod that displays detailed information about a selected character or creature. The HUD display is integrated into the inspect pane which can be resized to fit the additional information. Alternatively, the HUD can display a separate floating...
Animal Tab
Created by Fluffy
Adds extra functionality to the Animals tab https://headers.karel-kroeze.nl/title/Important.png Does not require a new save game. Can safely be enabled/disabled in ongoing saves. https://headers.karel-kroeze.nl/title/Notes.png First released back in A12 (o...
Medical Tab
Created by Fluffy
Adds a comprehensive medical overview tab, showing your colonists' health at a glance. https://headers.karel-kroeze.nl/title/Important.pngDoes not require a new save game Can safely be enabled/disabled in ongoing saves. https://headers.karel-kroeze.nl/titl...
Everybody Gets One
Created by Uuugggg
Set a bill to craft things until there's one for each member of the colony. When someone joins, the bill target count automatically increases. Features - "One per colonist + X" : Set it "+2" to keep two *extra* hats around, "-2" for hats for everyone but t...
What Is My Purpose
Created by Uuugggg
See your pawn's target, and click to look at it : "What Is My Purpose?" Any target also shows who is targeting it : "I Am Whose Purpose?" Hold down the mouse on the target to track it. Right click to select all reserved things. --- Ludeon Forum (modpack) :...
Dubs Mint Minimap
Created by Dubwise
Adds a minimap, with some options, doesn't hurt fps, ping tool for multiplayer. Multiplayer ready Click the minimap button in the bottom right control gorup, or set a keybind to open Bug Reports / Issue Tracker https://github.com/Dubwise56/Dubs-Mint-Minima...
Harmony
Created by Brrainz
This mod contains the C# library Harmony for all RimWorld mods. Harmony is a library that is used by many mods. In RimWorld 1.x or older the library was included inside C# mods and there was no need to load it as a separate mod. However, RimWorld versions ...
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
Pawn Badge Fan Fork [Adopted]
Created by Ogliss
An update to Saucy_Pigeon's fan fork of the mod "Pawn Badge" originally by Rangel Reale which allows adding up to two informative badges to the colonist bar. Fixed issue where other mods calling ResolveReferences on race ThingDefs would remove the Badges T...
Food Alert (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Mehnis mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1114619043 Added a setting for selecting the lowest preferability of food to be counted DesperateOnly,RawBad,RawTasty,MealAwful,MealSimple,MealFine,...
Relations Tab
Created by Fluffy
Replaces the faction tab with a relations tab. The relations tab shows, in a very graphical way, relations between your colonists and with other factions. https://headers.karel-kroeze.nl/title/Notes.pngIn games with many faction mods or a lot of colonists,...
Architect Icons
Created by marcin212
Architect Icons adds visual cues to the Arrchitect Tab. No more random clicking to find stuff! If a mod isn't supported, a placeholder icon is used. You can suggest icon support for specific mods. In the future, there might be an API for mod authors to inc...
Settlement Descriptions
Created by dninemfive
I started a heavily-modded playthrough and was annoyed at how tedious it was to check which faction controlled a specific base, given that the base game only shows a randomly-generated name (which often conflicts, given modders reuse base game name generat...
Follow Me
Created by Fluffy
Gives the camera tracking capabilities. https://headers.karel-kroeze.nl/title/Features.pngPress the 'Home' key (default, can be changed with in-game keybinding settings) while any colonist, enemy, animal or item is selected, and the camera will follow them...
[CM] Spots Tab
Created by mayonnaise
V1.1 updated to 1.4 *Note that this mod is considered done and complete, so if you want something added or i messed something up in one of these mods you gotta open up this mod and dig in if you want something new. : (some mods here may still be 1.3 as i w...
Flickable Storage
Created by Mlie
https://i.imgur.com/iCj5o7O.png Storage-buildings and stockpiles can be set to one of four settings Storage on - Works as normal Storage off - Will not accept or release any items Accept only - Pawns can only store items, not retrieve them Retrieve only - ...
Vanilla Hair Expanded
Created by Oskar Potocki
https://i.imgur.com/pbu60Rl.png https://i.imgur.com/tEVjIBi.png https://i.imgur.com/3dBVpZm.png 1.2.0 (17/05/2020): Fixed label length issue. 1.1.1 (29/02/2020): Beards now work perfectly fine! Thanks for your patience. https://i.imgur.com/as1f3ze.png We h...
Dubs Mint Menus
Created by Dubwise
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running. Bug Reports / Issue Tracker https://github.com/Dubwi...
EdB Prepare Carefully
Created by edbmods
Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing! Use the optional point limits to try to create a balanced start or keep points disabled to build the starting group that you always wanted to try. Save your s...
Work Tab
Created by Fluffy
Provides a vastly more customizable work tab. https://headers.karel-kroeze.nl/title/Important.png Work Tab completely takes over job priorities from the vanilla game. In order to support core functionalities and other mods, it intercepts calls to get/set p...
TD Enhancement Pack
Created by Uuugggg
A whole bunch of UI enhancements or tiny improvements. Most things can be toggled on/off in settings. Features that only add a little UI or don't really change how the game works will default on, but features that change how something works will default of...
RimPy Mod Manager Database
Created by Paladin
https://i.imgur.com/esTPMeZ.png This is a database for RimPy Mod Manager. You need to download an app to actually use all of it benefits (check Download section below). Database contains latest information about mods and latest versions of community made a...
Tabletop Trove - Additional Joy Objects and Decor
Created by Wisconsin
Updated for 1.4! Please report any bugs, I still don't know what I'm doing! Tabletop Trove adds tabletop games for your colonists to enjoy. Simply research ‘Tabletop Games’ at a research bench or buy them from travelling traders. Some are only available th...
Permeable Terrain
Created by Owlchemist
One sentence summary This mod makes it so that liquidy filths, such as blood and vomit, do not last very long if they fall upon permeable terrains such as soil and sand. Overview Normally, the lifespan of filth is treated equally no matter where it lands. ...
Pharmacist
Created by Fluffy
Not all injuries are equal; pharmacist prescribes the right medicine for the job. https://headers.karel-kroeze.nl/title/Important.png Does not require a new save game Can safely be enabled in an ongoing save-game, disabling will cause a one-time error mess...
Mining Priority
Created by Uuugggg
Prioritizes mining to the rarest metal first; unskilled miners only work rocks. --- "Hey! A plasteel meteorite dropped! Let's go mine that valuable ore!" "Okay, I'll put it on the list of things to do, after we finish tunneling the next few rooms" "And min...
Allow Dead Animals
Created by Andrew R.L.
Mod that auto-allows dead animals for butchering. Totally ignores spoiled ones. Made for people who are tired of constantly looking around for animals killed by wild predators to steal their food. IMPORTANT UPDATE: Do you fancy human meat? Come in! >:D Our...
Capitalized Work Types
Created by velcroboy333
Makes Jobs in the Work Tab Capitalized. I've seen many complaints that the jobs in the work tab are lower-case. When most mods tend to use upper-case, this can be a little jarring for some. This mod will make it all capital. Upon further testing, this seem...
Electrical Grid Toggler
Created by GonDragon
Adds a Toggle to view the power grid (why isn't that Vanilla?). It also adds a little more info to the power grid view. Now the grid will display different colors: Gray: There is no buildings using the connected energy. Blue: The energy production on the g...
Trade UI Revised
Created by Hob Took
Description Now compatible with the mod DragSelect! This mod reorganizes the trade UI into a two-column layout to make it clear what items the colony has vs trader has, who is trading, and how much it will cost. Right-click on the ">" and "<" buttons to ad...
Damage Indicators [1.6]
Created by CaesarV5
A simple QoL mod that shows the damage taken. Original mod ( https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=942369931 ) made by spdskatr, updated to Rimworld 1.6. Updates : 29/06/2025 - Update for Rimworld 1.6 15/03/2024 - Update for Rimworld 1.5 2...
Fahrenheit and Celsius
Created by Kosaro
Displays both fahrenheit and celsius in the temperature display. Which is displayed first depends on the temperature setting in the options. Most of the game guides and wikis tend to discuss the game in celsius, but I only really understand temperature in ...
Deep Storage Plus (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Skys mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2401913079 - Added french translation, thanks qux! - Added support for Expanded Materials - Plastics - Added support for Vanilla Factions Expanded - M...
No Laggy Bed
Created by telardo
(1.3) Fix the fps drop when you select a bed or workbench. (1.3 Experimental) Fix the fps drop when you open the Needs Tab of a pawn. (1.4-1.5) Optimize Thoughts listing in the Needs Tab of a pawn. Details: In 1.4, the devs fixed the bug for beds and workb...
Tech Tattoos
Created by Shenanigans
This mod adds tattoos with a "tech" theme. Tech Tattoos Prerequisites and Stuff I recommend using an HD Pawn rendering mod like this or this, along with Camera+. You don't need them, but vanilla can make things look a little blurry or crusty at times. Mod ...
1-2-3 Personalities M1
Created by Hahkethomemah
https://i.ibb.co/25p6B1F/Introduction-Purple.png 1-2-3 Personalities is the first entry in a series of social mods based around idea of modularity and letting players choose how much in-depth impact they want: https://i.ibb.co/VMTBHtg/designdark.png 1-2-3 ...
1-2-3 Personalities M2
Created by Hahkethomemah
https://i.ibb.co/25p6B1F/Introduction-Purple.png 1-2-3 Personalities is the first entry in a series of social mods based around idea of modularity and letting players choose how much in-depth impact they want: https://i.ibb.co/VMTBHtg/designdark.png 1-2-3 ...
Gunplay
Created by AUTOMATIC
ABOUT Adds more cinematic effects to weapons: A. For both vanilla and other mods: - long trails for projectiles; trails are wider for weapons that do more damage - projectile comes from the barrel of the gun and not from inside of the colonist - weapon mov...
Hospitality
Created by Orion
Allows you to host, entertain and recruit visitors. Excellent video explanation on YouTube. Description Have you been wondering what the point of visiting factions is? Look no further, this mod is the answer. - Convince visitors to join your faction! - Inc...
Stuff List (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Pretzalcohuatls mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2108623238 - Added color to the readout for a better overview - Added amount-column, counts all resources on the current map - The list-win...
Repair in the Zone
Created by Kathanon
Makes pawns not stand outside their allowed area to interact with something that is within it. If there is no available space that is in the area, then they will still stand outside. Safe to add or remove at any point. This mod is obsolete as of RimWorld 1...
[FSF] Complex Jobs
Created by FrozenSnowFox
Description The original worktypes leaves a lot to be desired when it comes to prioritising jobs across a colony. This mod breaks down the existing worktypes into smaller worktypes allowing you to make things run smoother and more efficiently. It also reor...
Infection Info
Created by colinfang
Ever wondering why those nasty infections occur so often? This is a QoL mod that attempts to demystify the infection mechanism behind the scenes. It displays the real time infection chance and uncovers the influential factors. It provides an option to make...
Settlement Inventory
Created by GimmeYoCookiez
Features Adds an extra window that will show you what a settlement will sell to you. Without having to go all the way there to check. It has options to require a first visit to the settlement or to have a comms console before it can be viewed. These can be...
Just Ignore Me Passing
Created by Brrainz
MOD DEVELOPMENT PAUSED It was a great time and now it’s over. This mod and its code is for grabs. If you want to help or discuss things, join my discord server. Thanks for the fish! "Excuse me. I need to pass here where you work. Please keep working on wha...
Table Range
Created by Kathanon
Shows from how far pawns will travel to use a specific table when placing or selecting it (for ingestible items that have default search range). Also adds the ability to change that range, both globally and for specific tables. When looking for a place to ...
Ctrl F
Created by Uuugggg
Press Ctrl-F to pop up a search for things on the map. Features It's pretty Simple. Hit Ctrl-F and it opens a search you can type in. It shows a list of matching things. Hit enter to jump to the first thing. The thing list can be manually refreshed, or set...
TD Find Lib
Created by Uuugggg
A framework for user-customizable, highly-detailed filters for things. Library mod This is a Library mod which does nothing by itself! It does have some UI to hold the library of searches, which you can set up, peek at and save. But other mods are needed f...
SS Lightning Rod (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Spdskatrs mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=861583047 - Added a basic rod, unlocked with smithing. Has a 50% chance of attracting lightning, requires no components but does not produce powe...
[T] MoreFloors 1.6
Created by Lonely_Rain
Updated to 1.6 by Rain. Removed fine carpet, updated other carpets to the new carpet system. Due to the new carpet system, they are hard coded to be in Floors and not More Floors. All floors that could be converted to paintable are now paintable. Added pol...
[GMT] Trading Spot
Created by Grizzle
https://i.imgur.com/JQzUJ9N.png This is an update to Trading Spot so that it works with 1.4. This version of the mod will work with previous versions of the game too as the files for prior versions were untouched. Added a texture for the trading post so it...
Statue of Potato
Created by horologium
You ever wondered why normal statues look so dull and uninteresting? That's because they weren't made to look like potatoes of course! This simple mod adds the ability to replicate real plastic potatoes on pedastals, for both you and your colony's enjoymen...
Map Reroll (1.4/1.5)
Created by TheRealLemon
If you want to support me click here: https://storage.ko-fi.com/cdn/kofi2.png This mod allows you to quickly randomize your starting map and steam vents locations. Your starting scenario, colonists, items, etc. will all stay the same. Now includes the map ...
Custom Alerts
Created by Uuugggg
Set up alerts using custom filters so you know when something shows up on the map. Features There's a Button on the bottom right to open the Alerts Manager to get started. From there, you can create a new search, or import from the library. When things mat...
Designator Shapes
Created by Merthykins
Adds a new shape palette with the following: - Line (including diagonal and freeform) - Rectangle - Grids for strip mining - Ellipse - Circle - Pentagon - Hexagon Also includes these pre-defined object shapes (both filled and outline): - Sun lamp - Orbital...
Better Workbench Management
Created by falconne
NOTE: Most of what this mod did has now been integrated into vanilla. This version just adds in the features that have not been included in vanilla. The mod description below and the screenshots will be updated soon to reflect the new, cut down mod. This m...
RimFridge: Now with Shelves!
Created by "Just Harry"
The RimFridge we all know, and love, updated for RimWorld 1.4 1.5 1.6, with support for three stacks of items per fridge-cell - just like shelves. Please note, the package-ID of this mod conflicts with " RimFridge", and "RimFridge Updated", and as such, on...
Add Deconstruct Button To Floor Category
Created by GeodesicDragon
ABOUT Usually when you want to deconstruct old buildings and floors you would need to go to Floors > Remove Floor and then switch to another category which had a Deconstruct button in order to remove the rest of the structure. Not any more; this mod contai...
Simple Skulls
Created by GeodesicDragon
ABOUT Are you like me and keep forgetting to remove skulls from corpses before cremating or butchering them? Then this mod is for you! Adds two recipes to the crematorium, both of which provide a skull when a humanoid corpse is destroyed; one will auto str...
Power Tab 2
Created by Owlchemist
This is an overhaul and continuation of Compilatron's Power Tab mod, remade with the author's permission. This version functions much the same as before, but does so with zero overhead, requiring no harmony patches or any ticking components. New here? What...
Persistent Precepts
Created by Alleykat
Persistent Precepts adds a simple toggle to the Ideology edit screen that prevents the re-randomization of Ideology precepts, rituals, buildings etc. when you change structure or memes. With this mod, you can ensure that your carefully crafted Ideology rem...
More Gene Information
Created by Kathanon
Adds more information and filtering options when creating xenotypes or xenogerms. Features: When designing xenogerms, select the pawn to apply it to, and see the pawn's endogenes, the resulting metabolic efficiency, and what endogenes will be overwritten. ...
Show Weapon Tallies
Created by Kathanon
When selecting multiple enemy pawns, shows the number of each weapon on the button for it. Only shows number if there are more than one of that weapon....
Use Best Materials
Created by Kathanon
Automatically select the "best" available material when crafting, when activated for a specific bill. Several different criteria are available for determining what is "best". Also shows relevant stats in tooltip for the ingredient in allowed ingredients li...
Turret Health Bar
Created by Kathanon
Shows health bars for player-owned damaged turrets....
Aligned Turbines
Created by Nepenthe
This mod reduces the size of wind turbines to 4x2, allowing them to line up with solar panels. It also reduces the area that needs to be kept clear to 4x4 behind and 8x4 in front, which is the exact space needed for three solar panels. No changes are made ...
Fridges Are Hoppers
Created by Till Eulenspiegel
Description Allows modded fridges to be used like hoppers when placed next to a nutrient paste dispensers.  Warning: Only the cell touching the dispenser will have it's contents linked. Compatibilities Tested with: RimFridge: Now with Shelves!  Simple Util...
Storage Type Categories
Created by Patient Someone
Description Creates new filters for storing things based on their storage requirements, such as "Cold", "Indoors", or "Outdoors". Cold: Includes all things which rot when not cold (fertilized eggs not included) Indoors: Includes all things which deteriorat...
Mechanoid Idle Optimization
Created by Sergkart
The mod optimizes idle for mechanoids. Every time the mechanoids run out of work, they start destroying the TPS in the colony, I'm sick of it. Therefore, I made a patch that replaces the idle behavior of the mechanoids. When the mechanoids have nothing to ...
Show mechanoid weapons
Created by IssacZhuang
Have you met the problem that you have unlocked the technology of crafting the mechanoid, but you don't know what weapons are used by that mechanoid? This mod adds hyperlinks to the weapons related to the mechanoid, you can view the details of the mechanoi...
[JF] More Floor Icons
Created by Hqiran
Updated to 1.6 Introduction This mod is intended to add a variety of floor icons that flavour your aesthetic experience in RimWorld. They can be used as decorations or as indicators of room roles. Features Choose from 7 bottom layers and 43 top layers, com...
MAZ Mass Assign Zone
Created by Let's Crash
MAZ - Mass Assign Zones Mass assign pawns to zones by holding shift!. 1.6 Update: Simply let the game know we are still fully functional and supported! 1.5 Update: Special thanks to Pos 5 for prompting me to get this updated and offering advice on how to f...
CM Color Coded Mood Bar [1.1+]
Created by CrashM
CM Color Coded Mood Bar Color code each pawn's mood bar within the colonist bar based on their current mood. Red: extreme mental break threshold Orange: major mental break threshold Yellow: minor mental break threshold Gray: neutral mood Light Blue: conten...
ShowModDesignators (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of erdelfs mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1399212509 with permission - Most of the function of the mod exists in the base-game now but as some noted, since this mod adds the info in the des...
Planning Extended
Created by Scherub
Description This mod adds a more advanced planning menu. Features Implemented Draw colored designations, such as walls, doors, objects and floors Optionally skip (don't overwrite) already placed plan designations Load / Save plan blueprints, quickly select...
Show Fertility on Health Tab
Created by ZombieZilla
For whatever reason, Biotech does not display the fertility stat of a pawn on their health menu. This mod displays the fertility of a pawn in their health menu, so you don't need to go into their stats page anymore. Obviously requires Biotech...
Log Publisher from HugsLib
Created by m00nl1ght
This is a standalone version of the Log Publisher from HugsLib (created by UnlimitedHugs). This only contains the Log Publisher, not any of the other features from HugsLib. You can use this mod either on its own, or alongside HugsLib. To use the publisher,...
sortable Faction Ideo And Xenotype文化派系异种可排序
Created by lazycat
Make your colonists sortable by culture faction and xenotype 让你的殖民者可以用文化派系异种排序 Quickly give your friends with kemomimi the best deal and feed the Imperials kibble. 快速给你有兽耳的朋友最好的待遇,喂帝国人粗饲料。 My oversight caused the Imperials to waste my go-juice, hence this ...
Parka Retexture
Created by Tied
A simple retexture I made for the Parka outfit, as I hated how plain it looked and I couldn't find any good vanilla styled retextures. Now also applies to the Ideology DLC's Spikecore Parka! Used Retextured Apparel for the screenshots...
Paintable Bridges
Created by dickmosi
RimWorld 1.6 has made bridges paintable, this mod is now retired. Thank you :) 📝 About This mod has been rebranded for 1.5, it still functions the same in older versions. This mod makes bridges paintable just like wooden floors with a simple XML patch! htt...
Bionic icons
Created by AUTOMATIC
ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside. I recommend also using my other mod, High quality textures for better visual quality. MOD COMPATIBILITY In addition to vanilla, Bionic icons has built-in icons for the...
Red Alert!
Created by Admiral Zander
makes all compatible lights turn red during threats such as raids, infestations, ect. only active while the threat is active. it requires advanced lights to be researched in order to work. do note that darklight color cannot be changed, so any lights set t...
No DevMode on Permadeath/Commitment Mode
Created by superniqui10
Blocks DevMode while Commitment Mode / Permadeath is enabled. Made to ensure you resist temptation of cheating. Can be enabled and disabled mid save, so you can use devmode to fix things when something goes wrong. Works by telling the game devmode is off r...
Toggleable Deep Resource Map
Created by Meme Goddess
Adds a hotkey and button to always show the Deep Resource Map. Default Key is P. There must be a Ground-penetrating scanner with power somewhere on the map. https://uploads-ssl.webflow.com/5c14e387dab576fe667689cf/61e11e22d8ff4a5b4a1b3346_Supportbutton-1.p...
Custom Xenotype Exporter Tool
Created by Gegegeb
About: Adds a way to export custom xenotypes for easy conversion to modded xenotypes. This mod is a modding tool, but it can be used to convert your custom xenotypes to modded versions so they function correctly with mods like Xenotype Implanters, Xenotype...
Simple Checklist
Created by Gareth
Do you lose track of your goals while playing Rimworld? Do you enjoy creating organized workflows and following checklists for fun? You do? Really? Well then this is the mod for you! Track your goals on a checklist that is always on your UI! Check them off...
Grouped Pawns Lists
Created by Krypt
This mods adds grouping feature to lists of pawns UI. All vanilla tabs are compatible. Also as many moded ones. - works with Numbers; - works with Work Tab SInce the orginal version of Work Tab is abandoned, there are multiple forks in existance. I can rec...
Wall Light
Created by Murmur
https://i.imgur.com/glxD5rt.png As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the add...
Slim Recharger
Created by Rabiosus
Look at the preview image, that's what this mod is all about....
Room Food
Created by Uuugggg
Prefer to get food from the dining room. "A dining room" is defined as "room with a table". Colonists will get food from the nearest room with a table, before checking elsewhere. This includes lower quality food and nutrient paste dispensers even if there ...
Harvest When Butchering
Created by Mlie
https://i.imgur.com/iCj5o7O.png Triggers harvesting of resources when butchering Any resource that can be harvested from an animal will be harvested when butchering a dead animal. To be able to harvest resources from animals that explode on death you can u...
More Sculpture
Created by [KOR]Bichang
Add 72 types of texture to each piece of the statue. And release the style restrictions on the statue. https://i.imgur.com/QGcents.png...
Show Known Techprints
Created by Space Moth
Description This mod adds a new icon next to all techprints to indicate if the techprint has been applied or not. No more will you buy duplicate techprints or sell the ones you need without realising! Hovering over the new icon will also tell you what you ...
Floordrawings
Created by Tials
Adds 19 more Floordrawings for your children to draw. They'll show up among the vanilla ones. I made them fairly vanilla friendly. I might add more from comment suggestions, though if there are more each individual one will show up less often. You can add ...
Morrowrim Floor Doodles
Created by evil yaoi wizard
Adds Morrowind Themed Floor Doodles for your Morrowrim families! This should add to the vanilla floor doodles, not replace Inspired by a similar mod by Tials https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2878970750 ...
Childrens Drawings
Created by Zylleon
https://i.imgur.com/HvMpaYn.png Adds over 70 new graphics for children's floordrawings. Cute, wholesome (mostly) drawings based on actual children's drawings. Drawings include people, animals, houses and so on. Also includes a few images of things only fou...
Vanilla Recycling Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TWIf8pb.png Check Change notes, or if there is nothing there, check our Vanilla Expanded Github. https://i.imgur.com/RPOg3Px.png Vanilla Recycling Expanded is our spin on recycling in RimWorld. No longer ...
Colored deep resources
Created by Sarg Bjornson
No more hovering above every deep drill resource to find the right one! This mod color deep resources, so you can easily distinguish them. It is compatible with every mod that add resource that can be scanned. They will be colored automatically, according ...
Mood Alerts
Created by Deadmano
Ensure the emotional well-being of your colonists with Mood Alerts, a comprehensive mod designed to keep you in tune with your colony's collective mood. Swiftly respond to issues before they escalate, as Mood Alerts vigilantly notifies you of debuffs affec...
Permeable Terrain Continued
Created by FerrisCG
Original Mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2629981384 Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going! Original Description One sentence summary This mod makes it so that liqu...
Pharmacist - 1.5 Unofficial (+ Blood Rot & Lung Rot fix)
Created by DomB
About Unofficial 1.5 update for Pharmacist, + Retrofix for 1.4 I wanted to use Pharmacist within my collection whilst we wait for the author, so I updated myself and thought to share. Includes Blood Rot & Lung Rot fix: Colonists now categorise the threat o...
Quality Colors 1.5 - Forked
Created by tiagorbrodrigues
Colors the items in the trade window based on quality. Super simple mod, just colors items based on quality. Currently works on: - Trade window - Caravan packing window - Quality labels on the ground - Inspect pane (Bottom left window when you select somet...
Show Research ETA
Created by pureMJ
Shows the ETA of the current research project. https://i.imgur.com/MClTdVy.gif Background Research speed in Rimworld is affected by multiple factors. We could also have multiple research benches working at the same time. Currently there is no easy way to f...
Restock Notification[1.5]
Created by Blue Bird
Restock Notification Send a letter when settlement which ever visited regenerate stock. これまでに訪れたことのある拠点の物品が再入荷されたときにアラートを通知します. Languages English Japanese ChineseSimplified(by Zephyr) ChineseTraditional(by Zephyr) If you show me the link of translation fil...
Forced Rearmament
Created by seeki
Overview Since Rimworld Ver1.5, Pawns will now rearm dropped weapons when recovering from a knockdown, but there are cases where Pawns forget about their weapons while they are knocked down or put off re-arming. This occurs frequently and the movement the ...
Drug Safety Filters Reborn
Created by Gideon
Reupload for 1.5 of Kayedon's Drug Safety Filters (see here https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2878559679 ). Creates two new categories in the Storage and Assign (if applicable) UI's, allowing better visual sorting of what drugs can be ...
Deselect Zone
Created by Cheesex
Press Left Shift to deselect zone. Works for both stockpile and growing zones. The only ways to deselect zone in the game is to create a new zone that doesn't border the current one or re-open the architect menu. it was so annoying, so I made this mod. htt...
New Game Plus
Created by Boundir
Description This mod is meant to cut off some of the setup for every new colony you start. It contains settings like quest rewards, auto expand home area, medical settings (see preview). Features Medical settings, set the default medical settings for each ...
ReBuild: Doors and Corners
Created by Helixien
https://i.imgur.com/NICrRhv.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/g8YT3o2.png You can see all changes in the changelog tab! Current mod version: 1.5-Miller-rev1 https://i.imgur.com/MyICxlu.png More content, bug fixes, etc! This is just th...
Rename Settlements
Created by Toby
Adds the ability to rename settlements from the world map. Non-Steam link: https://github.com/Toby222/rename-settlements...
Urns Are Varied
Created by Leaguenet
Go use this one instead, it's much better than mine: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3346656077 Gives a lot of flavour to the ubiquitous urns. You are absolutely not required to collect all 20 varieties! Urn designs are made with Mid...
Use This Instead
Created by Mlie
https://i.imgur.com/iCj5o7O.png TLDR: This mod scans your installed mods and suggest working/more updated replacements for those mods Continuations of mods has many names and has become an large part of the RimWorld modding community. It can be hard to kee...
UI Not Included: Customizable UI Overhaul
Created by GonDragon
https://i.imgur.com/3P5pttX.png Interface Overhaul slightly inspired by Oxygen Not Included UI on the begining, but ended up more focuses on the tabs bar, and its customization. It was designed to reduce clutter on the screen, keeping the information neede...
Show Hair Under Stuff
Prevent your pawn from going bald when wearing a hat. 2 features: - Show hair under "Upper HeadGear" (like hats) - Show hair and beards under "Full HeadGear" (like marine armor helmets) Each one of the 2 settings should be on by default, but they can indiv...
Pawn Notes
Created by Nalzurin
Adds a new button in the log tab of your pawn that allows you to take custom notes Commissioned by: Ezfi Credits: Code - Nalzurin Art - Ezfi Want to commission a mod and need a coder? DM me here on steam or on discord (nalzurin)...
Log After Def Error
Created by 载入中...
Haha, look familiar? Parsed xxx as int are happening all over the rimworld, right now! Unless you make the most import decision in your life.🫰 Prove to yourself that you have the strength of courage to be bugfree. ⛑️ Join... the LADE👍 Print the details of ...
DragSelect
Created by telardo
This simple mod allows you to drag and select multiple items in trade, caravan, and transporter loading windows. Special Compatibility with Trade UI Revised (Left or right dragging in trade window). (1.5) Now it works on Work priority tab. You can also rig...
Prepare Landing (Continued)
Created by m00nl1ght
Unofficial 1.5 and 1.6 update of the Prepare Landing mod by neitsa. The dependency on HugsLib has also been removed. To open the main window, press Ctrl + P on the world map screen. (The hotkey can be changed in the settings) Disclaimer I am not the origin...
Vanilla Events Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/yebnDL6.png See changenotes. https://i.imgur.com/X5NSzEI.png After playing the game for a long amount of time, you’re not really looking forward to events anymore - they be...
Colorable Heater Glow
Created by ToddEStan
This is a very simple mod that allows the color of the heater's light glow to be configured, after Advanced Lights has been researched. I made this mostly because the heater's small amount of light glow messed with the aesthetics of rooms with colored lamp...
Smarter Visitors
Created by Mlie
https://i.imgur.com/iCj5o7O.png Since visitors decide when they want to leave, it may not always happen at the best time. This mod checks the map when visitor-groups decide to leave and can delay this from happening. Included in the mod is also a Visitor-s...
Prepare Procedurally
Created by Necrofancy
Colony-creation powertool to quickly create characters to complement each other. Instead of trying to randomize pawns until a pawn matches your specified needs, Prepare Procedurally will work backwards to try to find the best backstories and conditions for...
I Aint Building That
Created by Taggerung
I Ain't Building That Inspired by the excellent too many buttons mod, this mod provides a simple way to hide all of the stuff cluttering up the build menus that you're never going to build so you can reserve all that screen real estate for the 37 types of ...
Dynamic Trade Interface
Created by Zeracronius
A high-performance and customizable trade interface originally inspired by Trade UI Revised. Written from scratch to not only avoid the biggest performance hits of the vanilla UI but to also allow for other mods to easily extend it with additional columns....
Deteriorable Filter
Created by canefe
Allows quick sorting of perishable and non-perishable items early in the game, preserving indoor space for valuable deteriorating items. Introduces two stockpile filters for items: Items that can deteriorate. Items that cannot deteriorate. ...
WorkProfiles
Created by Сapybara
https://i.postimg.cc/wj42bCv3/Description.png "Work Profiles" is a handy RimWorld mod that lets you create, save, and switch between work priority profiles for your colonists, simplifying colony management. https://i.postimg.cc/mDfQvBGZ/Key-Features.png - ...
Infection Info
Created by 0。0
1.5 Forked for lazycat's Infection Info 1.4 and colinfang's Infection Info 1.3 Special thanks to for the original concept and groundwork. Support Language English ChineseSimplified (简体中文) GitHub Original description Ever wondering why those nasty infection...
Plug and Play Joiner (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of telardos mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2568064141 - It should now be possible to set joining prios to the increased value of any of the Work Tab-mods https://i.imgur.com/pufA0kM.png htt...
Barely Better Spots (Continued)
Created by Enrico
FEATURES: Allows you to place spots upon buildings. You could, for example, place a crafting spot upon a table, a party spot along a bar counter, or a meditation spot upon a chair. In the provided screenshot, there is both a crafting spot and a party spot ...
Scrollable Genelist
Created by Mlie
https://i.imgur.com/iCj5o7O.png When using the xenotype editor, the window showing the selected genes does not have a scroll-bar for some reason. This makes the selected genes-area just continue to grow causing it to push out the rest of the genes when edi...
Blueprints - Forked
Created by zeus
A fork of Blueprints by Fluffy. Difference: remove readout to avoid errors. fix potential errors occurring when buildings made from stuff lacking stuff. This issue typically arose when the mod containing that stuff was removed. extend the max length of the...
Custom Badges Basic Edition
Created by ZX Zero
This mod has 86 Badges for all vanilla jobs from Rimworld. I wanted some beautiful badges and made a colletion for personal use but decided to made it public. Check my others Badges modpacks Custom Badges DLCs Edition https://steamhost.cn/steamcommunity_com/sharedfiles...
RimHUD zh th jp pl pr ru
Created by Nevelian ⭐
support language,RUSSIAN,CHINA.Thai,Polish,Japanese,PortugueseBrazilian,Portuguese. RimHUD — это мод пользовательского интерфейса, который отображает подробную информацию о выбранном персонаже или существе. Дисплей HUD интегрирован в панель проверки, разме...
Automatic Night Owl
Created by Ben
Automatically assigns the sleep schedule for starting, newly recruited, and PrepareCarefully pawns with the night owl trait. 1.6 Update Updated for 1.6 - Should be compatible with prepare carefully when that gets updated. Biotech and Ideology Features New ...
Ding On Game Loaded
Created by Mlie
https://i.imgur.com/iCj5o7O.png When the game have loaded up to the main-menu a Ding is heard. The sound can be changed by replacing the audio-file in the Sounds Directory. For those with long mod-lists who might do something else while the game loads. Add...
More animal beds
Created by RavenousEye
https://i.imgur.com/8eUsAEb.png Spoil your animals with bigger luxury beds! Comes with a standard and prestige version. Both beds give a 'well rested' buff to animals that sleep on it. The prestige version gives a slightly stronger buff. Should be compatib...
Popup Alerts for Condition Ending
Created by Espio Idsavant
This mod makes a full alert popup when a game condition such as Toxic Fallout, Cold Snap, Heat Wave, etc ends. No more playing for hours thinking the bad condition is still ongoing because you missed the small message! Popups appear for any condition that ...
[TW1.6]雪人贴图重置 Retexture~Snow man
Created by 堂丸
It's just a simple mod that retexture the vanilla snowman. ...
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