RimWorld

RimWorld

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Items (259)
[OLD VERSION] A Dog Said... Animal Prosthetics
Created by witchyspoon
NEW VERSION NEW VERSION NEW VERSION NEW VERSION A Dog Said... Animal Prosthetics 2 >>> https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3238353862 <<< FEEL FREE TO SUB AND USE THE NEW VERSION OF THIS AS I AM NO LONGER MODDING. IT IS VERY SIMILAR, AND...
A RimWorld of Magic
Created by Torann
Supports RimWorld versions 1.0 - 1.6 This mod adds classes with unique abilities. RimWorld of Magic adds over 35 unique classes with even more available in class add-on packs. Each class has a set of unique abilities and fills specific roles (healer, offen...
Achtung!
Created by Brrainz
❗️ Command your colonists like a boss! Pronounced like “A - tung” where “” is like the beginning sound of the superhero name “Hulk”. ❗️ The Achtung! mod enhances how you control RimWorld. You will get more control on how to position your colonists and how ...
AI Uplifting Assistant
Created by Albion
This mod introduces an AI uplift assistant (AUA). It's a building like the multianalyser but it requires an AI persona core to be build. It gives a research speed increase of 100% designed to help uplift tribal colonies by allowing them to research technol...
Allow Tool
Created by Symbolic
A set of tools to make your life on the Rim a bit easier. Easily forbid and unforbid items, select similar things, have things hauled urgently and affect the entire map with powerful new tool extensions. Allow Tool can be safely added to existing games. No...
Androids [1.3 | Discontinued]
Created by ChJees
A race of humanlike robots which are mostly female in model variety. From comments: "I am going to let someone port this mod into a completely new workshop mod for the last update. Work is currently killing any drive I have for modding so it is better to p...
Animal Caps!
Created by moronic
1.0 Rimworld will throw red error but can safely ignore it. Adds 9 animal caps to rimworld for now. SFW Patch : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1976395294 Animal Caps = Cowboy Hat + 0.05 PainShockThreshold Recipe : costStuffCount : 2...
Animal Food Restrictions
Created by Jaxe
Unlocks food restrictions for animals which can be changed in the health tab. This mod does not provide any GUI to modify animal restrictions so a mod like RimHUD is needed to actually set the restrictions. Anything else? https://i.imgur.com/2wRuYHD.png ht...
Animal Gear
Created by Dylan
Version 1.5.0.1 This mod is a framework to enable animals to have gear / equipment (like colonists) for the gear itself you should also subscribe to "Animal Equipment" OR "Animal Gear Basic" (only one of them, "Animal Equipment" is recommended as it is new...
Animal Gear Basic
Created by Dylan
Version 1.5.0.0 New (new) main mod for the actual animal armor/gear "Animal Equipment": https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2568865984 "Animal Equipment" replaces this mod "Animal Gear Basic" which is only here for legacy purposes you on...
Animal Tab
Created by Fluffy
Adds extra functionality to the Animals tab https://headers.karel-kroeze.nl/title/Important.png Does not require a new save game. Can safely be enabled/disabled in ongoing saves. https://headers.karel-kroeze.nl/title/Notes.png First released back in A12 (o...
[Obsolete] AnimalCollabProj
Created by Xen
Adds over fifty animals into the game for every biome and environment! From Ice Sheets to Extreme Deserts, bring your game to life with some more critters! You can find us on Ludeon Forums and Steam with more information and fun extras! Special thanks to L...
AnimalFoodRestrictionInTab
Created by Hatti
Enables FoodRestriction on the animal tab. This mod has a dependency to following mod, that enables food restrictions for animals per se but lacks of the animal tab option. Animal food restriction AnimalFoodRestrictionInTab mod must be after the dependant ...
Animals Logic
Created by ignis
Adds animal-related quality-of-life enhanсements. Features More info about production for pawn info window (milk/eggs/wool/reproduction) Explosive animals do not explode if anesthetized, so they can be safely slaughered using "euthanize by cut" bill (requi...
Area Unlocker
Created by Fluffy
Removes the (arbitrary) limit to the number of areas you can create, change area colours. https://headers.karel-kroeze.nl/title/Notes.png While this completely removes the limit on the number of areas you can create, the area selection widget in other part...
Armor Core
Created by FunkyShit
New armor, weapons, a modular system and more! Only works with RimOverhaul! In the list of mods, it should be lower than him. The module adds an advanced enhancement system. Improve your armor with dozens of modules. Modules can improve certain parameters ...
Autoponics
Created by Colonial
Autoponics - Automatic Hydroponics https://imgur.com/4kHKxeV.gif Autoponics adds an advanced hydroponics basin that automatically sows and harvests its crop. Warning: this mod is deprecated and will not support Rimworld versions >1.4. Details: The automati...
Barbed Wire (unofficial update)
Created by Paladin
I am not the author, just updated mod to 1.0. Version: 0.4a Adds barbed wire, a simple defensive structure that slows movement and provides no cover Official mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=811181658 Language: English, Russian...
Beast Man Tribes
Created by Hey my team rules!
No one knows if it was ancient pirates who crash landed and grew animal heads, or if it was the animals there that evolved human bodies. When the first colonists arrived at the newly terraformed jungles, they were dumbfounded at the sight of humans with th...
Avoid Friendly Fire
Created by falconne
This mod has performance issues with lots of pawns. Unfortunately I don't have time to improve it, but the code is on Github if anyone can help. Colonists with the option enabled will not take a shot if the projectile's path could hit a friendly or neutral...
Better ModMismatch Window
Created by 정구지
this mod will fix vanila's uncomfortable Mod Mismatch Window to github style. added mod will be indicated with green color. removed mod will be indicated with red color. + yellow means the version has changed. this mod doesn't need specific load order. saf...
Better Pawn Control
Created by VouLT
A RimWorld mod that allows to set colonists and animals to outfits, areas, drugs, food in one single action. Setup different policies and switch at will. Emergency button to toggle all policies in ONE click. Tutorial -> https://www.youtube.com/watch?v=aKhF...
Blueprints
Created by Fluffy
Blueprints allow the quick construction of repetitive rooms/areas. https://headers.karel-kroeze.nl/title/Features.png Create blueprint Use the 'Create' designator to drag over an area with existing constructions. Floors, walls and furniture will all be des...
[Outdated] Call of Cthulhu - Cults [Deprecated]
Created by Ryoma
***This mod is no longer being updated. Permission is granted to all modders to remix, recreate, and reuse. Everything I have created is yours. May it serve you well. *** Gameplay expansion for RimWorld. You can now... found a cult. worship monstrous deiti...
Cargo Pod Transport
Created by AKreedz风影
Code: www.med iafire.com/file/hmu9 52kf79e641i/Helicopter.rar/file (I gave up updating, anyone can use my source code) (Old name is Helicopter MOD) Add Cargo Pod Transport to Rimworld Similar to transporterpod, but Cargo Pod Transport has more capacity and...
CE Race Auto-Patcher
Created by AndHobbes
Combat Extended doesn't work right with extra races unless the authors provide a patch, but most don't have one. However, most of those patches are pretty simple, so this mod provides some sensible defaults for races that aren't patched for CE. Currently w...
Character Editor
Created by VOID
last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, app...
Colony Manager
Created by Fluffy
Colony Manager allows you to make colonists do the more tedious parts of managing a colony, making sure you're never out of vital resources again*. https://headers.karel-kroeze.nl/title/Important.png Requires a new save game. Adds a worktype, which is stor...
Color Coded Mood Bar
Created by semTex.
Please note that the original mod has since been updated and can be found here: Original Mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1136819681 Better Version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2006605356 This version w...
Colorful Traits
Created by raydarken
This is a small XML only mod which adds colors to the original traits in the game based on their general quality. Unique - PURPLE (Ex. Cannibal, Night Owl) Good - AQUA (Ex. Sanguine, Fast Learner) Good with bad - OLIVE (Ex. Too Smart, Gourmand) Bad - YELLO...
[Retired] CPBeasties
Created by cucumpear
Probably works fine for 1.5, but will not be maintained. Adds pandas, otters, penguins and kiwis, textures graciously supplied by Lex124. Thank you to Thirite for providing a better way to spawn the animals in the wild. If A Dog Said is installed, you can ...
Craftable Glitter Tech Weapons and Apparels
Created by Ai.
Adds new weapon and apparel recipes to Robotic Assembler. Works with No Surgery Version. Apparels: HC-1 Shield Orion Crops Defense Shield Nano Suit Nano Suit Helmet Reactive Suit Fibre Skin Suit Speed Skin Suit Orion Combat Vest Orion Combat Helmet Weapons...
Cremate Auto Strip
Created by bdew
Auto strip corpses when cremating. ...
Cyber Fauna 1.6
Created by DaLLaN
Cyber ​​Fauna - adds a lot of prostheses, improvements and operations for animals. The mod was created on the basis of B19 vanilla prosthetics, with small bonuses. Mod solves the health problems of animals, making those much more useful. The mod correspond...
CyberNet
Created by K
Body parts that fail when the internet goes out! An expansion for GlitterNet Load after GlitterNet! Confused? Check out the GlitterNet Quick Guide (CyberNet guide at the bottom) or try the K's Mods Discord CyberNet adds even more GlitterNet connected devic...
Cybernetic Organism and Neural Network
Created by Trunken
Use the new version located here https://i.ibb.co/QQdCqdX/Changelog.png Version 1.0: Release (Medical Expansion) + Android Support Version 1.1: Bionics for all Body parts + Eyeball Collection + Berserker Chip with Mental State https://i.ibb.co/Yhvkjvq/Clea...
Damage Indicators
Created by Spdskatr
A simple QoL mod that throws a mote of the damage taken. (Oh look it's skullywag) http://imgur.com/TbSO6VP.gif http://i.imgur.com/0tBVx8C.gif Currently shows: Melee attack misses Personal shield absorption Regular damage Uses Harmony patches... FAQ New col...
Deconstruct First
Created by Fozzy
updated to work on 1.6 Inside the construction work type. Deconstructing objects and removing floors will be prioritised over constructing new stuff. Most important it adds no OP bullcrap of some sort. It´s a Quality of Life (QoL) mod. Deconstructing new o...
[Depreciated] DeepRim Power Transfer
Created by Alchemical Agent
Support for this mod has ended. The current version of DeepRim supports power transfer natively, making this mod redundant. A simple patch to give the underground lifts of DeepRim power production capabilities. Each lift will generate 1200 watts of power, ...
Don't Block Door
Created by tikubonn
Overview this MOD fixes a pandemic that has plagued many a world on the Rim: doors being wedged open. whether it's prisoners escaping, invaders rushing in, or temperature leaking out, unwanted open doors have led to disasters in many colonies. my MOD preve...
Dual Wield
Created by roolo
Pistols are boring? Not when you dual wield them like Lara Croft! This mod allows your colonists to dual wield any weapon you allow in the mod options, including weapons added by other mods. Dual wielding does come with accuracy and firing rate penalties w...
Dubs Bad Hygiene
Created by Dubwise
Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!. Includes Lite mode. Multiplayer ready Odyssey expansion content - Vac t...
Dubs Break Mod
Created by Dubwise
Changes how mental breaks are triggered, e.g. for an extreme break a pawn has to have at least 1 extreme -20 thought, rather than a few small niggles. This is just a micro mod I don't like the way that a pawn can go on a murder spree just because they slep...
Dubs Mint Menus
Created by Dubwise
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running. Bug Reports / Issue Tracker https://github.com/Dubwi...
Dubs Mint Minimap
Created by Dubwise
Adds a minimap, with some options, doesn't hurt fps, ping tool for multiplayer. Multiplayer ready Click the minimap button in the bottom right control gorup, or set a keybind to open Bug Reports / Issue Tracker https://github.com/Dubwise56/Dubs-Mint-Minima...
ED-Embrasures
Created by Jaxxa
Version: 5.0.0 Links to all my mods including non steam versions available at: https://github.com/jaxxa/JaxxaRimworldReleaseCollection/blob/master/README.md Adds embrasures for that can be shot through, while blocking passage, giving your colonists an adva...
ED-Shields
Created by Jaxxa
Version: 1.3.0.0 Links to all my mods including non steam versions available at: https://github.com/jaxxa/JaxxaRimworldReleaseCollection/blob/master/README.md This mod allows you to research and construct shield generators. They are resource and power inte...
EdB Prepare Carefully
Created by edbmods
Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing! Use the optional point limits to try to create a balanced start or keep points disabled to build the starting group that you always wanted to try. Save your s...
[1.0] Endgame Buildings
Created by Squirting Elephant
For version 1.1 please see: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2008140847 Adds more buildings for endgame content like planetary drills for acquiring endgame resources and computers that level up your colonists skills. Also hooks up the...
Expanded Roofing
Created by CrunchyDuck
Adds customizable roofing, with transparent greenhouse roofing and photovoltaic solar roofing. Reworked from Vendan's original idea. A direct port of the Github version made by AaronCRobinson. I take no credit for anything made in this mod. Works on 0.19.0...
Extended Cargo Pods
Created by MattDaJoo
Do you wish you could haul more items in transport pods? Do you find yourself needing to establish multiple relay colonies to launch cargo from one side of the world to the other? Well look no further! Extended Cargo Pods (ECP) is a mod that adds 2 more ti...
Extended Storage
Created by Skullywag
Extended Storage Adds additional storage buildings that multi stack items. This works by having an input cell which the storage cell grabs from until it reaches its own internal limit, for example the wooden pallet can hold 600 steel in its storage slot an...
Fast regen 1.6
Created by DaLLaN
In A16 health regeneration speed was lowered, resulting in colonists that end up spending more than 2-3 days in beds to fully heal. It makes hardcore scenarios extremely hard, if not impossible to play. Wounded colonists constantly get mental breaks then f...
Feed The Colonists
Created by PostRobcore
Check out my blog for a recap on this mod and my future projects: https://postrobcore.net/blog/feed-the-colonists-mod/ This mod got absorbed into the core game, lol. It now only supports 4x pemmican and 4x kibble. The new work value is original value * 3.5...
Fluffy Breakdowns
Created by Fluffy
Replaces random breakdowns with a maintenance requirement. https://headers.karel-kroeze.nl/title/Features.pngBuildings using components will now gradually deteriorate. The odds of a breakdown happening (and requiring replacement components), is directly li...
Follow Me
Created by Fluffy
Gives the camera tracking capabilities. https://headers.karel-kroeze.nl/title/Features.pngPress the 'Home' key (default, can be changed with in-game keybinding settings) while any colonist, enemy, animal or item is selected, and the camera will follow them...
Foxes Aren't Suicidal
Created by Thundercraft
This reduces the {maxPreyBodySize} of foxes, preventing them from preying on humans (such as your colonists) or large animals. For the sake of realism, it also changes the {foodType} to make them omnivores and egg-eaters instead of strict carnivores. It br...
FrameRateControl
Created by Charlotte
Also know as: - Don't melt my GPU - Don't eat my battery Disables VSync and allows you to control the max FPS By default RimWorld will happily eat all it is allowed under VSYNC. What does it mean? If your monitor refresh rate is high, it will happily eat i...
Gear Up And Go
Created by Uuugggg
Adds a button to draft, swap gear, then go to the target location --- "A Raid! Is it time for battle!" "Suit up!" "Okay I've got my armor vest, I'm going to go plant some corn" "I've already got armor so I'm still mining" "GET OVER HERE NOW" "But I haven't...
Genetic Rim [DEPRECATED]
Created by Sarg Bjornson
IMPORTANT: Genetic Rim is now deprecated. All the mod's content, plus that found on the old "patches" is now part of Vanilla Genetics Expanded, https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2801160906 This will be left here for those who want to p...
Glass+Lights
Created by NanoCE
Description This mod introduces glass into the game and all the wonders that go with it including: glass walls of various strengths, and ceiling/wall lamps of varying colors. Most items can be found in the picture above^^ To get started, find the Glass&Lig...
GlitterNet
Created by K
Feed the beast, get efficiency gains. Confused? Check out the GlitterNet Quick Guide or try the K's Mods Discord GlitterNet is a mod for maximizing the efficiency of your base by integrating every part of it with a powerful machine god supercomputer. For t...
Hardworking animals 1.6 !!!
Created by DaLLaN
UPD: For those offended who came from reddit, I will add: there are many good indie games that are regularly updated for free and without any paid mods for the price of the game. No one is stopping you from releasing a good voluminous update along with the...
Harvest Organs Post Mortem Continued
Created by Smuffle
Harvest Organs Post Mortem (HOPM) is now available in 1.6. Supported Languages: - Simplified Chinese - French - Brazilian Portuguese - Russian - Spanish Note that the mod require a hugslib for version 1.5 and earlier, but not for 1.6. How the mod works: Af...
Heated Floors
Created by Smash Phil
This mod is no longer being maintained, if anyone wants to continue work on it they are free to do so. Tired of snow covering your pathways and slowing down your colonists? Lay down heated floor pads that will prevent snow buildup as long as they are power...
Higher Power
Created by leion247
Adds leveled up power sources for power hog bases. Once Advanced Power is researched, all LV2 power sources can be created. Generators and Costs: Battery LV2 Health - 150 Energy Storage - 1200 Charging Efficiency - 70% Cost - 140 Steel and 4 Components Che...
Hospitality
Created by Orion
Allows you to host, entertain and recruit visitors. Excellent video explanation on YouTube. Description Have you been wondering what the point of visiting factions is? Look no further, this mod is the answer. - Convince visitors to join your faction! - Inc...
Humanoid Alien Races
Created by erdelf
https://imgur.com/eQZ72Ib.png A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is... not that diverse and you want to change that, you came to the right place. This framework allows to ea...
Hunt for Me
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/RRjoNxn.png Add hunting training to tamed animals. One RimThemes theme included ! Cats can bring gifts (when they want) and are no longer unfairly useless (in the context of hunting). Fully customizable !...
Immortals
Created by fridgeBaron
Just as a heads up, I have two kid who I am taking care of full time, modding time and energy is very low https://i.imgur.com/OW93Yil.png They are immortal, they have inside them blood of kings. This mod is based on highlander rules although with a few cha...
Interaction Bubbles
Created by Jaxe
Wouldn't it be great if you could read character interactions? Well you can, in the social log... or with Interaction Bubbles Shows bubbles when characters perform a social interaction with the text that would normally only be found in the log. This allows...
InventoryTab
Created by CptKota
Ever asked yourself, "where did I put that orbital bombardment?" "How many chunks are left on the map?" "I wonder how many shirts the colony has left?" "Who took the masterwork Thrumbo pants?" With the Inventory tab mod, you will never misplace, miss or lo...
JecsTools [Deprecated]
Created by Ryoma
***This mod is no longer being updated. Permission is granted to all modders to remix, recreate, and reuse. Everything I have created is yours. May it serve you well. *** Adds modding components to RimWorld: vehicles, spell casting, weapon slots, oversized...
Kill For Me
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/m9uR3Lr.png Teach your animals to kill enemies in packs Unlike vanilla release animal training, you do not risk life of colonists, get full controls over your packs movements (and therefore the ability to...
Lesser mood debuffs
Created by Security Cam #7
B19 Version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1463731725 Are you tired of colonists complaining so much about being inside for too long, or because they ate without a table? Are you tired of colonists not accepting the fact that they ...
Haul to Stack
Created by ItsComcastic
Compatible with Versions 1.0-1.6 Fixed crash when assigning a stockpile for bills Features Haulers will prioritize hauling to an existing stack even when multiple pawns are hauling. Haulers no longer reserve the haul-to tile meaning multiple pawns can haul...
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
Industrial Rollers - Conveyor belts & Automation
Created by historic
Industrial Rollers 2.0 - Free your haulers! Add Conveyor belts & Automation systems to your colony! Does not require a new save game | New mod structures are added to Industrial tab! Forum post: previous version links, update log, bug report and discussion...
Infused: Tech Edition
Created by raydarken
Infused: Tech Edition This mod brings technology to the forefront of gear found and/or created on RimWorlds. Weapons and apparel can have different qualities and enhancements based on the tech level of the civilization which originally created the item. Yo...
LongRangePodLauncher
Created by Hatti
This mod will only modify the max fuel for the original pod launchers from 150 to 600. Nothing more. No new tech, no new buildings. Just more range on your podlaunchers...
LWM's Deep Storage
Created by lilwhitemouse
Important note Little White Mouse gave birth to a healthy baby! Further updates are likely to be sporadic, as feeding and caring for a baby is a lot harder than RimWorld makes you think... However, the code is available on GitHub, so if there are changes y...
Alpha Mythology
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features Adds 25 new creatures to the diverse biomes of your Rimworlds, all of them based on mythological and magical creatures from different ancient cultures and sources. Similar to Alpha Animals, the philosophy of this mo...
Map Edit Tools
Created by Herigony
Formerly Roof Dev Tool Adds new tools that make editing the map easier. To use, just open Architect -> MapTools Tools: Add/remove any roof type Change terrain to any type Instantly smooth floor/walls Place stone/ores Other changes: nondestroyables (such as...
Meal radius
Created by fed1s
Pawns now eat at the table (not on the ground), if it in 128 tiles radius. It works only with meals, nutrient paste, survival pack and pemmican. Raw food and animal products excluded. Колонисты начинают ходить есть за стол, если тот находится в радиусе 128...
Mechanoid Power Source
Created by Trunken
Another self-sufficient supply for the energy hungry: The Mechanoid Power Source Adds a third option to the game with a nasty ship part falling from the skies, which has a 33% chance to go off on shipwreck incidents. Adds an unique drop to the crashed ship...
Medical Tab
Created by Fluffy
Adds a comprehensive medical overview tab, showing your colonists' health at a glance. https://headers.karel-kroeze.nl/title/Important.pngDoes not require a new save game Can safely be enabled/disabled in ongoing saves. https://headers.karel-kroeze.nl/titl...
Misc. Robots
Created by Haplo_X1
This mod adds some robots to buy from traders: - Haulingbot A small drone to help you hauling stuff around - Cleaningbot A small robot to help keeping your home clean The source code for all Miscellaneous mods can be found on my GitHub: https://github.com/...
[Abandoned] Misc. Robots++
Created by Honshitsu
Search for "robots++" and filter by game version to find up-to-date alternatives Thank you to the community and all those who have contributed; this mod has been kept on life support for many years, only being updated by community submissions. I think it's...
Miscellaneous 'CORE'
Created by Haplo_X1
*** This mod contains various core functions for other Miscellaneous parts. *** *** It must be loaded before the other parts! *** The following video shows all that Miscellaneous can add to your game: Miscellaneous Showcase by Soapie Plays It also comes wi...
Mod Manager
Created by Fluffy
Juggle your mods like a pro! https://headers.karel-kroeze.nl/title/Features.png A cleaner, better Mod management screen. separate lists for available and active modscreate and delete local copies of steam modscreate and load mod list backupsload mod list f...
ModCheck
Created by nightinggale
Toolkit for xml modders. Adds 13 new patch operations. Eliminate the need for patchmods. Patch according to presence, order or version of mods. Reorder xml elements, write patching results and test results to the log. Allow faster patching (shorter startup...
Momu
Created by Rekasa
Friendly, communal and vegetarian rabbit people! The Momu are a rabbit-like people who eat raw vegetarian food. They don't mind sharing a barracks, and are happy when working as long as they have a friend nearby. They don't like mining very much, but most ...
Monster Hunter RimWorld (Legacy)
Created by AsG_Alligator
https://i.imgur.com/t7oq6Tj.png IMPORTANT INFO BELOW Due to popular demand weapons are going to be split off from the main mod. This version of the mod will remain as a legacy version for use by those that have an ongoing colony with the mod. This version ...
More Crashed Ship Parts
Created by Ataman
For people who haven't had enough dangerous stuff on the rim yet. This mod implements additional mechanoid ship parts coming down on your head. They have the same drop chances as the vanilla ones. Fair warning about the red one: If Randy hates you enough t...
More Events Mod [CE Patch]
Created by FunkyShit
Combat Extended patch for weapons used in More Events mod...
More Trade Ships
Created by PinoChemicali
Increases the rate at which orbital trade ships appear. Can be added or removed without starting a new game. If you are using an older version of Rimworld, you can get an older version of this mod from Nexusmods....
More Vanilla Turrets 1.0
Created by Laarryy1234
Uptaded version can be found here https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2009766414 V1.1 and V1.2 1.3 version https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2583529720 Version: 1.91 A little mod that adds eight carefully balanced tu...
MoreMonstergirls Enhanced Version 1.0 (And CE + A Dog Said compatibility)
Created by Azraeth
Enhanced version of wagon's MoreMonstergirls updated for 1.0, and patched for various mods. This is the Enhanced version, a different version than the only one that has been available on steam and patched for 1.0, where monster girls that have finished the...
MT - Everyone Hauls [1.0]
Created by Mittsies
Allows any and all colonists to perform Hauling, Cleaning, and Plantcutting jobs even if their backstory disallows "Dumb Labor". This essentially disables the "incapable of dumb labor" attribute. Pawns are already technically capable of hauling: builders h...
Murry Mod 1.1
Furry the mod. 1.1 Update: corrected one of typos in one of sprites(displayed incorrect face angle on one of male heads) If stable/unstable build tells you mod is outdated/version missmatch , just ignore it(mod will work) Updated to 1.0 experimental(i hope...
Nano Repair Tech
Created by Ogre
Allows construction of Nano Repair Units which slowly consume power and fuel to repair apparel and weapons. Units: Beds (single, double, hospital) - repair equipped apparel / weapons while you sleep in them. Shelves (2x1, 1x1) - repair apparel / weapons st...
Neutrainer and AI Persona Core Crafting
Created by brunayla
A mod that adds neurotrainer joywire painstopper and AI persona core production. https://ludeon.com/forums/index.php?topic=7179.0 Neurotrainer - Silver 200, Gold 40, Steel 65, Plasteel 10, Uranium 20 and Glitterworld Medicine Joywire - Silver 300, Gold 20,...
No Water, No Life [1.0]
Created by MichaelB
This mod adds "Need Water" to pawns. There are various means to get and transport water, such as: wells, pumps, water pipes, faucets, water cleaners, and more. This mod should NOT be applied to saved games, it is best to start with a new game. This mod can...
NR_AutoMachineTool
Created by nobo
Add machines for automation. I'm Japanese. I can't understand English, sorry... ***** machine translation ***** Add machines for automation. AutoMachineTool, BeltConveyor, Item Puller, Planter, Harvester, Slaughterhouse, AnimalResourceGatherer, AutoMiner, ...
Numbers
Created by Mehni
Adds a customizable general overview tab, allowing you to see any stats on all your colonists or prisoners in a single window. Quickly compare colonists to see who your best doctor is, or to assign gear optimally. Features - Customizable overview tab, disp...
OnlineCity
Created by Aantt
Current version 0.04.80a (2023.07.21) Due Steam Workshop problems with updating some of RimWorld mods, if you having a problems with launch mod you should force it verifying the files! Or download latest version from our Discord https://discord.gg/j67P8u7 ...
OokamiPlus
Created by Takoom
A legendary beast known in Folklore as Ookami, tales speak of a mythical creature that stalks the wooded lands of the Rim. Intelligence glints in its wolven eyes, it could be a valuable ally or a terrible predator. **Hopefully if all went well Ookami shoul...
Orbital Animal Traders
Created by horologium
Now you can finally add to your menagerie without gallons of alcohol and cages! Introducing something called BUYING animals! This mod is on LTS for 1.2 and below. I do not have the ability to commit to updating / maintaining this mod for 1.3 (and has becom...
Outfitted
Created by Charlotte
Outfit management Features Finetune the assigned apparel sets with any Stat under the assigments tab. Includes an overlay to see all apparel scores for the selected colonist. Focused colonists are better colonists. https://steamuserimages-a.akamaihd.net/ug...
Pawnmorpher
Created by Yap
Updated for 1.5. https://imgur.com/xycuX9r.jpg Ever wanted to be a mad scientist with a stocked shelf of various mutagens to unleash upon the world? Or perhaps a cheery farmer with a large herd of barnyard livestock...wait, did that sheep just talk? With P...
PawnTargetFix
Created by fed1s
Pawns now prefer to shoot at closest target. Pawns now change target automatically to closest foe more often. Ваши пешки стреляют по дальним целям, и категорически не хотят переключаться автоматически на ближних?? Хватит это терпеть! С этим модом пешки буд...
Pharmacist
Created by Fluffy
Not all injuries are equal; pharmacist prescribes the right medicine for the job. https://headers.karel-kroeze.nl/title/Important.png Does not require a new save game Can safely be enabled in an ongoing save-game, disabling will cause a one-time error mess...
Phinix
Created by tommi
A total rewrite of Longwelwind's Phi chat and trading mod. What does it do? tl;dr: You can chat with other people and trade items with them Phinix is a server-centric chat and trading client. After connecting to a server, you can chat amongst everyone else...
Pick Up And Haul
Created by Mehni
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile. This hauling mod will greatly increase hauling efficiency, because pawns can now carry more than one gun or t-shirt. Those smart ...
Plasteel Surgery
Created by Neon1028
*** NOTE: This mod is out of date as of 1.1 *** Mlie being the awesome person they are has made an update that can be found here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2018276375 In a world with space travel, cryo freezing, and hats why sh...
Power++
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/1uTdL63.png WORKS WITH SAVES A wireless power mod : Trade power (buy and sell) with factions, share wirelessly power between your colonies and all other maps (caravan, quest, deeprim...), connect electric...
PowerSwitch
Created by Haplo_X1
This mod adds additional functions to the vanilla power switch. Here you have various research topics available, which will improve the functionality of the switch. You can research the upgrade for a motion detector, an enemy detector and for a timer. Note...
Powered floor panel mod
Created by FlashPoint55
It was a waste of time to wander around a large base. so.. Gotta Go Fast! Add panels to make pawns move faster. 2x panel moving speed +4 need 150W 4x panel moving speed +12 need 400W save game compatible. Thanks to 섯섯맨 for nice texture....
Preemptive Strike
Created by Dr.Carl
If you like my mod, plz give me a https://i.imgur.com/88t2TNq.png and https://i.imgur.com/A4BLLQM.png! This is really important to me! http://i.imgur.com/6cyCp2A.png -------------------------------------------------------------------------------- Mod Name:...
Prepare Landing
Created by neitsa
PrepareLanding is a mod that allows players to carefully choose their landing site before actually starting their colony. Choosing a landing site can be done by applying and using different set of filters, resulting in an unique combination of tiles, which...
Project RimFactory 3.0 - Public Beta
Created by Spdskatr
A compilation of all my old factory mods into one giant mod! For a full feature description see the original mod page. What's new in public beta: Buildings - Industrial storage unit renamed to cargo platform for nostalgia, now shows the items in top - Pape...
Prospecting
Created by Pelador
Overview Produce mining "bits" when in close proximity to ores or other mining sources other than stone chunks. Thus acting as earlier indication to those resources. Modifies surface and deep mining resource allocations. Introduces some additional deep dri...
Quantum Storage 1.0
Created by GrizzlyTyrizzly
Updated version of RT Quantum Storage By Killface Adds upgradeable storage and logistics solutions, based around the concept of "quantum stockpiles". This is my first time modding and I've never used C# before so there might be issues. If anybody else is p...
Quantum Storage Redux
Created by tt
1.1 rebuild live, thanks to @Patient Someone Adds upgradeable storage and logistics solutions, based around the concept of Quantum Storage. This is RT Quantum Storage reworked from scratch. This mod adds the following devices: Quantum Stockpiles Devices th...
Quarry 1.0
Created by TheWhiteCrayon
This mod adds a quarry for collecting rocks and resources in flat terrain. The B19 version can be found here. Thanks to cuproPanda Please note that the original source and mod was created by cuproPanda. His work on this mod finished with B18, so I've forke...
Quest Tab
Created by Merthykins
This mod is for 1.0 only! Version 1.1 added this feature--and did a much better job! A tab for quests. Idea by Hunor. Can be added or removed anytime. Compatible with More Faction Interaction Compatible with RimCities (thanks to Cabbage!) Please let me kno...
Questionable Ethics Enhanced
Created by KongMD
Questionable Ethics Enhanced (QEE) is a content mod that adds cloning and pawn manipulation features to Rimworld. See the Change Notes tab in Steam Workshop or the Github repository for info on the latest updates. Features Grow organs in vats! Clone animal...
Ra2Bunker[1.0]
Created by AKreedz风影
Code: http://www.med iafire.com/file/8oy 1bb7n8ctp41w/Ra2Bunker.rar/file (I gave up updating, anyone can use my source code) Add a bunker to rimworld. Bunker: people can enter it and fight with enemy.(6 pawns max) (they should take range weapon before they...
Rabbie The Moonrabbit race
Created by Runne
Moonrabbit rabbie Even in the Rim, there is a Moon shining brightly in the night. And there are inhabitants in such a Moon. Rabbie are a migratory, space-traveling species. Engineered with lepus (rabbit) genes and possessing a pair of large, floppy ears, t...
Racc Race
Created by Xen
The Racc are a raccoon humanoid species obsessed with intelligence and espionage. Uses the Alien Framework V2.0 by Erdelf and co. Custom backstories and name generators Art (Heads and tails) by Nackblad and Xen. (this is a race and faction only - no items ...
Random Research
Created by Uuugggg
A scenario option for random research, with optional blind research: You don't even know what is being researched (until a certain amount of progress is made) Note that you do need to Turn it on as a scenario option. Which is to say, you can keep this mod ...
Real Fog of War Extended
Created by Squirting Elephant
Adds a new LED camera, 3 new late-game cameras, two additional research, displays the camera radius when selecting&placing and entities no longer receive cover from standing behind a camera. Technical Details Performance impact: Unknown. However using fewe...
Reasonable Components
Created by Fonic the Fedgefog
This alters the recipe for making Components and Advance Components by reducing cost and work as well as adding new 5,10,25,50 and 100 bulk recipes for regular components and 5,10,25 bulk recipes for advanced components. The required resources scale with r...
Relations Tab
Created by Fluffy
Replaces the faction tab with a relations tab. The relations tab shows, in a very graphical way, relations between your colonists and with other factions. https://headers.karel-kroeze.nl/title/Notes.pngIn games with many faction mods or a lot of colonists,...
Repair Workbench
Created by Acruid
This mod adds the Repair Workbench to the game so you can repair the durability of items. Features Completely repair the durability on weapons and armor, optionally balanced by Repair Kits needed. Workbench can be used without power, at 40% efficiency. Inc...
Replace Stuff
Created by Uuugggg
Place buildings anywhere, on top of existing things, and the game will handle it. NOT dead for 1.6! My notes on 1.6 but TL;DR: 1.6 only adds blueprints over walls - doesn't make it a single job, doesn't preserve settings of replaced beds, doesn't do many o...
Replimat
Created by sumghai
Replimat adds a Star Trek-style distributed food replicator system, capable of efficiently feeding colonists with high quality meals. No cooks or stoves required! Developed in collaboration with Dubwise. https://raw.githubusercontent.com/sumghai/RimWorldSt...
Research Tree
Created by Fluffy
A better research tree. https://banners.karel-kroeze.nl/title/Features.png - automatically generated to maximize readability*. - shows research projects, buildings, plants and recipes unlocked by each research project. - projects can be queued, and colonis...
ResearchPal
Created by Charlotte
1.3 UPDATE PLEASE USE THE FORK https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2351393394 Smooth painless research This is a fork of ResearchTree by Fluffy. Main difference is when the tree is generated and the tree layout. The tree is generated whe...
Resource Replicator (1.0)
Created by Chicken Plucker
Life isn't easy enough? Behold, a machine that clones items for you! Featuring a product banned in multiple planets because governments deemed them "Overpowered" and companies couldn't exploit money out of you anymore! A machine capable of cloning organic ...
Rim of Madness - Werewolves
Created by Ryoma
***This mod is no longer being updated. Permission is granted to all modders to remix, recreate, and reuse. Everything I have created is yours. May it serve you well. *** Gameplay mod for RimWorld. Adds Werewolves to your game. Watch Barky's impressions vi...
RimApps
Created by Stokovski
Farm ressources with RimApps ! Make Followers by creating and posting content on different platforms : RimTube, RimTwich, RimTify, RimBook and RimHub. Use those followers to build Ad Servers that will grant you ressources regularly. There are five differen...
Dubs Rimatomics
Created by Dubwise
Nuclear power | Energy weapons | Nuclear weapons WORKS WITH SAVES WIKI Take me to the wiki Rimatomics adds nuclear power and energy weapons, and a custom research system guides you step by step through most of the features, with a few details being left fo...
RimBank
Created by user19990313
RimBank - Banknotes, The Universal Currency System! for B18(build 1722) This mod supports the following languages : English,简体中文,繁體中文,한국어,日本語. 这个mod支持的语言:English,简体中文,繁體中文,한국어,日本語。 This mod is also published on Ludeon Forum. Visit https://ludeon.com/forums...
RimGacha
Created by Lanilor
Bring gacha games to the Rim! Collect hundreds of gacha figures, hunt for the rarest of them all and arrange them in decorative collections to show off! Create fitting collections for even more beauty boost! With your next draw, you can get a poor wooden h...
RimHUD
Created by Jaxe
RimHUD is a UI mod that displays detailed information about a selected character or creature. The HUD display is integrated into the inspect pane which can be resized to fit the additional information. Alternatively, the HUD can display a separate floating...
RimMagic (1.0-1.6) -- now with Ascendant Vampires, Resurrection and Healing!
My thoughts on balance: My design philosohpy is that balance is your job. I've designed vampires and magic to give you options--it's up to you to provide your own difficulty by holding yourself to special game rules (only vampires, or only 1 vampire/vampir...
RIMMSLoadUp
Created by Razuhl
A special thank you to the people who left the feedback that made the mod compatible with the entire eco system of rimworld Proxyer, Dovakiihn, bugsbony, Sopel, pcgames-food, redxlaser15, ExoticButts Obsolete since version 1.0.2272 The vast majority of imp...
RIMMSqol
Created by Razuhl
-- content editor, modding, qol, pathfinding, storyteller, ai, bug fixes -- Adds over 1000 editable properties for game objects. This allows modding the game through an UI while it is running. Ability to edit characters during a game with configurable cost...
RimOverhaul
Created by FunkyShit
RimOverhaul - global expansion The main task of mod is to diversify and liven up the game world. Give the player an incentive to travel, interact with the world. Adds a lot of new events, quest NPCs, a system of dialogues, many new unique items and a mecha...
RimQuest [Deprecated]
Created by Ryoma
***This mod is no longer being updated. Permission is granted to all modders to remix, recreate, and reuse. Everything I have created is yours. May it serve you well. *** Adds quest givers to trader groups and caravans. This mod exists for those of us who ...
RimSaves
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/90P4Xjh.png Save menu improvements and quicksaves system. Quickly access the desired save thanks to previews (image and meta data). No more mess with your multiple colonies saves, autosaves overwrites,......
Rimsenal - Core
*READ FIRST: Rimsenal is compatible with CE(Thank you N7Huntsman!) you damn illiterate monkies. And don't ask me about conflicts with CE. https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/sFTiWyR.png Don't you think the numbe...
RimSide Recycling
Created by pgames-food
The main idea for this mod is to introduce elements of Recycling and Re-usability to the game, where some easier research allows unwanted Trash or Junk items to be dismantled and smelted down, or re-used with further research to make a profit....all while ...
RimSilo
Created by user19990313
RimSilo - The Storing Service Provider! for B18(build 1722) This mod supports the following languages : English,繁簡中文,한국어,日本語. 这个mod支持的语言:English,繁簡中文,한국어,日本語。 This mod is also published on Ludeon Forum. Visit https://ludeon.com/forums/index.php?topic=37970...
RimWriter - Books, Scrolls, Tablets, and Libraries [Deprecated]
Created by Ryoma
***This mod is no longer being updated. Permission is granted to all modders to remix, recreate, and reuse. Everything I have created is yours. May it serve you well. *** Add tablets, books, scrolls, libraries, and more to your RimWorld playthroughs. RimWr...
Roads of the Rim
Created by loconeko73
Roads of the Rim RotR - A Rimworld mod allowing road construction on the world map Introduction I decided to reimplement Jecrell's amazing RimRoads mod since it had not been ported to Rimworld 1.0. Features Create Road Construction Sites on the world map S...
Room Food
Created by Uuugggg
Prefer to get food from the dining room. "A dining room" is defined as "room with a table". Colonists will get food from the nearest room with a table, before checking elsewhere. This includes lower quality food and nutrient paste dispensers even if there ...
RPG Style Inventory CE [1.0]
Created by Yithend21
Be aware this mod is currently not compatible with the newest version of combat extended and will be updated soon™ --------------------------------- This is a fork of RPG Style Inventory made for Combat Extended. All credit goes to the author of RPG Style ...
RT Solar Flare Shield
Created by Ratysz
Researchable (RT Mods research tab) magnetic shield to protect colony electronics from EMI and solar flares. The device heats up considerably while engaged, so plan accordingly! Does not require a new colony to add or remove (might throw a one-time error)....
RT Fuse
Created by Ratysz
Researchable (RT Mods research tab) electric fuses to mitigate short circuits. When placed anywhere on a power network, each fuse will safely discharge up to three of network's batteries, mitigating or preventing the explosion. Does not require a new colon...
RunAndGun
Created by roolo
Your colonists can never be a true Rambo if they cannot gun while they are running. Therefore, this mod adds a mode that, when enabled, allows drafted colonists and NPC pawns to shoot while moving at the cost of an accuracy and movement penalty . These pen...
RuntimeGC
Created by user19990313
RuntimeGC In-Game Cleaner for 1.0 (build 2059/2096) This mod supports the following languages : English,繁簡中文,日本語,German,Spanish. This mod is also published on Ludeon Forum. Click Here for previous releases and licenses. Click Here for GitHub repo. Buy a co...
Search and Destroy
Created by roolo
Tired of pawns lounging about during the heat of the battle after their first kill? Or got an easy raid and don't want to micromanage everything? Toggle Search and Destroy to let the AI take control over your pawns while you sit back and enjoy the slaughte...
Selected Reconnector
Created by Supes
Description This mod allows you to choose where you want to reconnect a wire. Additional Info The mod adds a button to wired devices, you can then click on any highlighted conduit in range of the device and you will reconnect the device to that location. d...
Sergals Gnolls Lions and Frogs
Created by Jack Aufenhand
Update: 28/12/2024 added lots of stuff for Gnollstrom. New weapons, abilities, body parts. Activates with Biotech, but mod will work without it. 1.6 compatibility enabled on launch day baby! Sergals, Gnolls, Lions and Frogs! Have Royalty? Receive extra con...
Share The Load [Obsolete 1.5]
Created by Uuugggg
Obsolete in 1.5: Minor features will be found in the TD Enhancement Pack What 1.5 has that Share the Load did ☑️Share The Load tracks what is needed and doesn't deliver too much. ☑️Option to deliver even if there's not enough to finish the building What 1....
Show Draftees Weapon
Created by Targhetti
This mod is obsolete as of the 1.4 update, which includes this functionality in the base game. :) Final Update As of the 1.4 update the base game has added a similar feature making this mod redundant. This mod will not be updated for version 1.4, but it wi...
Simple Mining Extension
Created by LupineWitch
Minor expansion to mining on rimworld. Vanilla metals now have to be smelted from ores before they can be used. Steel, gold and silver are smeltable in primitive furnace, coal smelter and electric smelter. Uranium and plasteel are smeltable at electric sme...
Simple sidearms
Created by PeteTimesSix
With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS. Because your snipers are getting really tired of getting shanked. See forum thread for details. https://ludeon.com/forums/index.php?topic=32497.0 Non-steam version and old releases...
Skaven Upgraded!
Created by HappyPurging
This is my first attempt with photoshopping existing Skaven items as well as texturing some of my own art. Let me know if you have issues using the mod which should be loaded after all of the required mods. Go and show some love to the Skaven mod creator t...
Smart Speed
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Updated 12/06/25: Updated to 1.6 Features: - Enables ultra fast speed without developer mode - Adds ultra speed icon - Allows you to set Event speed multiplier by right clicking the speed arrows. Event speed multiplier defin...
Something Different Wall
Created by FlashPoint55
Add self-destruct wall and burrowing wall. you can build panic room, ceiling trap, handy safe to store drugs or etc with these. they're in structure category. wall with gizmo need auto door research. wall with bomb need IEDs research. can add to already sa...
SRTS
Created by TechnoFox
The SRTS, which stands for, "Short Range Transport Shuttle" and is often seen in glitterworlds and as the name describes, capable of shuttling large quantities of resources, equipment, and troops. Although usually equiped with advanced weaponry, this model...
SRTS Expanded
Created by NECEROS
Short Ranged Transport Ships These are tiered, flying ships with very specific roles. They can load people and cargo and bring it somewhere else -- potentially a very long distance, and back again. These act like drop pods, but are not one use -- when you ...
SS Battery Fuse
Created by Spdskatr
A mod that adds additional fuses for the mod SS Bigger Batteries. Must be loaded after both RT Fuse and SS Bigger Batteries. Allows you to build 4 additional types of fuses - 12k, 48k, 192k and 768k. Each is color-coded for your convenience! :3...
SS Bigger Batteries
Created by Spdskatr
Oops... Steam didn't update the mod properly... V.1.1 No impressive heading because they're just batteries. Fixed a bug where the short circuit incident wouldn't fire without vanilla batteries in the same circuit. Bigger Batteries. Use them for mass storag...
SS Researchable Stat Upgrades
Created by Spdskatr
Adds stat upgrades that can be researched. ====STATS SHOWCASE==== TIERED Mining: Improves mining speed. Included Pneumatic Picks research back from Alpha 12 for nostalgia. Growing: Improves harvest speed and harvest success chance. Building: Improves const...
Stack XXL
Created by Indeed
Stack XXL Increase the stack sizes however you wish! Want 10x, 20x or even 100x? Want to set different stack sizes for meat, meals, and resources? You came to the right place! Requirement: HugsLib IMPORTANT: PLEASE RESTART YOUR GAME AFTER CHANGING MOD SETT...
Startup impact
Created by AUTOMATIC
ABOUT Measures how long it takes for mods to load. Use the button in main menu to view statistics. It's only possible to measure C# constructor timings for mods that are below this mod in load order, so this mod should as close to the top of load order as ...
Stony campfire
Created by Gouda quiche
Adds a stone camp fire. - can be extinguished ( no fuel will be used, but you cant cook, heat, nor light the room) - wont disappear when out of fuel. - shows fire overlay accordingly (no fire when extinguished). - glows accordingly. - heats accordingly. - ...
Stuffed Doll
Created by tikubonn
Overview This Mod add some lovely stuffed doll into your RimWorld! It can improve comfort and beauty a little, when put on the bedside. You can tailor it on "hand tailor bench" or "electric hand tailor bench" after research "Stuffed doll" into "Stuffed dol...
Tabletop Trove - Additional Joy Objects and Decor
Created by Wisconsin
Updated for 1.4! Please report any bugs, I still don't know what I'm doing! Tabletop Trove adds tabletop games for your colonists to enjoy. Simply research ‘Tabletop Games’ at a research bench or buy them from travelling traders. Some are only available th...
The Brotherhood Compendium (1.0 only)
Created by kurtus_mob
This version is now discontinued and will not be updated. Check the 1.1 update ! https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2010861354&tscn=1584142518 Hello there, good people of the rim. Bring some order back to the rimworlds with the Brotherh...
TicksPerSecond
Created by sparr
Add actual and target ticks per second to the information display above the pause/speed controls. XX(YY) is XX ticks per second in the last second, with a target/cap tick rate of YY. https://github.com/sparr/rimworld-mod-TicksPerSecond ...
Tilled Soil
Created by Sam_
About Since the beginning of civilisation the human race has been tilling soil to bring vital nutrients to the surface when planting crops. With this mod humanity in the year 5500 can too! This mod adds a new flooring; tilled soil, which is a buildable ver...
Transport Downed Pawns
Created by Targhetti
Allows unconscious and otherwise downed colonists and prisoners to be transported in a transport pod. I didn't create this mod, I only updated it to work with 1.0-1.5 from the source mod which hasn't been updated in a couple of versions. Note, the name of ...
Unofficial Multiplayer API
Created by Pecius
The Unofficial Multiplayer API is now DEPRECATED This API is currently more or less implemented into the mod itself. Please unsubscribe from this API as it serves no purpose now. If you actually used this API in your mods, please take a look at the latest ...
TY Female Body
Created by oramu
- This Mod is for version 1.0 and 1.1, and may possibly run with B19. - Replaces the Female body textures. - Replaces Vanilla's basic apparel for female to fit this Body textures. - Save compatible. See My Work Shop I hope you enjoy my MOD, and if you want...
Upgradable weapons
Created by Itzal
A rather simple mod that allows you to obtain a pistol, assault rifle or sniper rifle and upgrade it into a different gun. Perfect for those who want consistency with their private army Features 3 guns: with 3 upgrades for the sniper and AR, and 2 for the ...
[1.3] Vanilla Animals Expanded — Arid Shrubland
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/sflqvkj.png 1.0.1 (30/10/2019): Altered Hippo and Giraffe to give 15% less meat and leather. 1.0.0 (17/08/2019): Release https://i.imgur.com/JoDUyvp.png A giraffe is probab...
[1.3] Vanilla Animals Expanded — Australia
Created by Oskar Potocki
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded https://i.imgur.com/7Qe0YHK.png https://i.imgur.com/eLY60Tz.png Australia is currently suffering a terrible crisis, and our team believes that we need to do every...
[1.3] Vanilla Animals Expanded — Boreal Forest
Created by Oskar Potocki
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded https://i.imgur.com/m7knAau.png https://i.imgur.com/Uq2ykEo.png Boreal forest is a biome drastically needing some new, unique animals. With this module, you can s...
[1.3] Vanilla Animals Expanded — Cats and Dogs
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/tEVjIBi.png 1.0.1 (09/10/2019): Adjusted German Shepherd to be omnivorous - can now eat kibble. Hunger rate doubled. 1.0.0 (03/08/2019): Release https://i.imgur.com/k3RnD5P...
[1.3] Vanilla Animals Expanded — Ice Sheet
Created by Oskar Potocki
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded https://i.imgur.com/m7knAau.png https://i.imgur.com/eMKuIrS.png What this mod series was certainly lacking is some Ice Sheet animals. Adding them was quite diffic...
(1.0) Vanilla Animals Expanded — Livestock
Created by Oskar Potocki
This mod is now obsolete with RimWorld 1.1. I have negotiated a deal with Tynan Sylvester and added this mod to the vanilla game. https://i.imgur.com/m7knAau.png https://i.imgur.com/7hO1WUb.png 1.2.4 (08/12/2019): Nerfed Yak wool. 1.2.1a (26/07/2019): Inte...
[1.3] Vanilla Animals Expanded — Tropical Rainforest
Created by Oskar Potocki
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded https://i.imgur.com/m7knAau.png https://i.imgur.com/Va2xDJe.png After having my first Spaceship launch in the tropical rainforest biome, I have noticed it actuall...
Vanilla Events Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/yebnDL6.png See changenotes. https://i.imgur.com/X5NSzEI.png After playing the game for a long amount of time, you’re not really looking forward to events anymore - they be...
Vanilla Fishing Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/7RT09LK.png Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team. With such an important mechanic missing from the base game, Oska...
Vanilla Furniture Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/uRc24uT.png Check change notes. https://i.imgur.com/1e5o6jv.png Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It...
Vanilla Furniture Expanded - Art
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.2 (29/08/2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14/08/2020): Fixed the issue with pottery display radius for meditation...
Vanilla Furniture Expanded - Farming
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.2.0 (21/02/2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boos...
Vanilla Furniture Expanded - Medical Module
Created by Oskar Potocki
https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): ...
Vanilla Furniture Expanded - Production
Created by Oskar Potocki
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.1.0 (24/02/2020): We are now 1.1 compatible. 1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables ...
Vanilla Furniture Expanded - Security
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png Before we begin, a massive thank you to my team. You all have been super inspiring, and your ideas and feedback are bringing these mods extra depth. Trunken, XeoNovaDan, thank you. https://i.i...
Vault - LWM's Deep Storage Extension
Created by Strex
<b>Obviously, you need to load this mod after LWM's mod</b> LWM's Deep storage - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1617282896 Large Vault HP 20000 Main resource 5000 Plasteel 500 Component 30 Storage: 2400 Stacks (if stack is 5000 than...
Veinminer R1.1
Created by Ogliss
Toasteh's Veinminer mod, updated by Ogliss Github B19 Version HERE original mod HERE This mod lets you designate all connected minerals to be mined, even if you can't see them. Works on any mineable tile including stone. V1.2 increased compatabilitty, remo...
Vertibird Transport Add-On
Created by kurtus_mob
Re-usable troop transport, straight from the US of A ! Requires the Brotherhood Compendium to be loaded first in order to work properly ! For the standalone version, click here : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1893953698 V2.0 update...
Vulpine Race Pack
Created by Xen
The Fenii and Frijjid are Vulpine races nased on Fennec (Vulpes/Fennecus Zerpa) and arctic (Vulpes Lagopus) foxes respectively. Made partially as an expansion for the Leeani race pack. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=918789213 Uses th...
Warframe M-A-V Pack
Created by AKreedz风影
Code: https://github.com/AKreedz/WarframeMAV Addon Pack of Warframe MOD Add 3 new Warframe Mesa Ash Valkyr warframe wiki will tell you their skills info. 战争框架MOD的添加包 添加了三个新的战甲 Mesa Ash Valkyr 你可以搜索warframe wiki来查看他们的技能介绍...
Wall Light
Created by Murmur
https://i.imgur.com/glxD5rt.png As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the add...
Warframe
Created by AKreedz风影
update Log: --2021-03-13 support Rimworld v1.2 fixed some bugs warframe jump now using pawnFlyer if you install royalty DLC 支持RW1.2版本 修复少许BUG 如果你安装了皇室DLC,战甲跳跃将变为pawnFlyer模式(即DLC中的跳跃背包) Code: https://github.com/AKreedz/Warframe Add warframe into rimworld(Ve...
Warhammer: Skaven
Created by KompadT
For Rimworld 1.3 1.2, 1.1 and 1.0 Add the skaven. This mod require Alien Framework. Load Humanoid Alien Races before this mod. 1.3b: -Warpmusket -Improved Ratling The ratkins of the under-empire comes to Rimworld. The vile and diabolical skaven will stage ...
We Had a Trader? (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Electric_Knards mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=865395290 - Added time left on orbital traders - Added support for Trader ships-mod - Added option to ignore visitors, this also includes g...
Where is my weapon?[1.0-1.4]
Created by tammybee
Human re-equip the weapon that equiped before downed when recovering from downed (or fully healing). 気絶から回復した(または怪我が完治した)際、気絶前に持っていた武器を装備しなおそうとします。 B19 version : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1238308608 Language - English - Japanes...
While You're Up [1.0]
Created by kevlou
"So long Bob, I'm heading back home for some food!" "OK Jim. Hey, while you're heading over there, mind hauling some of this wood we chopped?" "Can't do it Bob, I'm cooking now. More important than hauling." "But Jim, you're literally walking from the fore...
Work Tab
Created by Fluffy
Provides a vastly more customizable work tab. https://headers.karel-kroeze.nl/title/Important.png Work Tab completely takes over job priorities from the vanilla game. In order to support core functionalities and other mods, it intercepts calls to get/set p...
Wild Pokémon
Created by Tigerblut
This won't get any more updates. There isn't a leveling or complex evolution system. It's a little hobby to make these mods so i want to hold it simple, because that's how i like it. Description I don't think that i need to say much about that mod. It adds...
Xen's XP Fixer
Created by Xen
Simple patch to stop XP loss at skill levels >10 This was designed to be extremely simple and lightweight, for maximum compatability with mods that hitch into the XP system. The only thing this does, is transpile (patch) a piece of code that decides the XP...
Xenn Race
Created by Xen
1.0 version of the Xenn, a canid alien race using the Alien Framework V2.0 by Erdelf and co. Support your modders! Become a patron! ...
Android tiers
Created by Atlas
DEPRECATED 1.3+ Discontinued beyond 1.3: See Killathon's Reintroduction for 1.3+ : HERE Or search: "Mechanical Humanlikes" https://i.imgur.com/plbocrQ.png REQUIRES HUMANOID ALIEN RACES & HARMONY Order: Harmony - Core - Humanoid alien races - Android Tiers ...
[1.0] Apparel Organizer
Created by TupiNUMBooR
https://github.com/TupiNUMBooR/apparel-organiser Ever get tired of the clicking you have to do in the apparel menu? This organizes most apparels in groups: - Civilian apparel - Combat apparel - Special apparel (belts, psyfoil...) - Custom categories for St...
Combat Extended [1.4]
Created by N7Huntsman
This upload is no longer maintained. Check out the new, official upload here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2890901044 This mod can also be found on GitHub, as can older releases. This Steam version only supports the most recent ve...
HolyWasher (Continued)
Created by Bunkier
Holy Washer is a washing machine that removes worn by corpse effect from apparel. No more taint on that apparel! Forums Non-steam version Original C# Code - Blacharnia C# Code - Mlie XML Code and Artwork - Bunkier Additional C# help - erdelf 1.0 Textures -...
[1.0] Hyena
Created by Coalcat
Adds hyena, Make you feel uncomfortable and Heck up your base with PACKS. HA! They are living in desert, arid, and jungle biomes. can appears in temperature forest! And Watch out their Mouth, Their mouth-grip strength is very powerful. YEET! STRIPE HYENA A...
[1.0] Hyena ADS Patch
Created by Coalcat
Adds A Dog Says recipes for Hyenas....
Mines
Created by WexMan
Description The Mines, a place for your pawns to excavate the treasures of the earth. This is a remake of the mod from AngleWyrm to version 1.0. Adds a new building to the game - a mine in which you can mine all the main ore, except for the components foun...
More Batteries
Created by Stolij
This mod aims to add more depth to the batteries in the game. It is compatible with existing colonies. Known issues: * No known (verifiable) issues * Links: ----------------------------------------------- Archotech Battery Cost Reduction (optional patch) -...
Rah's Bionics and Surgery Expansion
Created by Rah
Rah's Bionics and Surgery Expansion Main forum thread: https://ludeon.com/forums/index.php?topic=28731.0 Hello fellow rimworlders ! This mod aims to enrich the bionics and surgery gameplay as much as possible, without being intrusive to the vanilla experie...
[1.0, 1.1] RimCuisine 2 Core
Created by Crustypeanut
Updated for 1.1! Does not include eventual balance pass or functionality with the new Royalty DLC.. yet. RimCuisine 2 for 1.0 Welcome to RimCuisine 2! This mod is focused on adding new crops and food types for your pawns to enjoy while they suffer horribly...
[1.0] RimCuisine 2 Meals and Munchies Expansion
Created by Crustypeanut
RimCuisine 2: Meals and Munchies Expansion for 1.0 Welcome to RimCuisine 2: Meals and Munchies! This expansion mod is focused on expanding your colony’s repertoire of snacks, foods, and meals for your pawns to gorge themselves on! -------------------------...
[1.0] RimCuisine 2: All Plants All Biomes Optional Patch
Created by Crustypeanut
This optional patch throws balance out the window and lets you grow any plant in any biome! You want sugarcane in a tundra? Aight! Juniper Berries in the middle of the desert? Sure! Grapes in a tropical swamp? I don't think I'd want to try the wine that ca...
[1.0] RimCuisine 2: Bottling and Booze Expansion
Created by Crustypeanut
RimCuisine 2: Bottling and Booze Expansion for 1.0 Welcome to RimCuisine 2: Bottling and Booze! This mod is all about alcohol. Well, also non-alcoholic beverages but who cares about those?! With 19 new alcohol types and a variety of recipes ranging from vo...
RPG Style Inventory
Created by Ashen
READ THIS PLEASE: !!! I (Ashen) take no credit for this mod at all. The original author is Sandy, and I received permission from them to upload this mod to the workshop so more people could see it. So if you're planning on giving any steam point awards, pl...
Thanks For All The Fish
Created by pyrce
Thanks For All The Fish A simple fishing mod designed to provide a food supplement to colonies with access to water. Adds a fishing sub-skill to Animal Handling which is used at FishingSpots (under the Production Tab) to fulfill fishing bills. Fish are lik...
[1.3] Wild Animal Sex + Behaviors V6.2
Created by WalkingProblem
LET THERE BE SEX!!! A mini-mod for those players who (like me), prefer the wild animals to behave normally - and actually mate in the wild. Have fun! 【 WARNING 】 IF YOU DONT WANT BOOMRATS TO OVERLOAD YOUR MAP YOU NEED ONE OF THESE MODS: If you want boomers...
[1.4]Long Range Transport Pods - NO LONGER UPDATED
Created by AgentBlac
As I have moved on to game development, I will no longer be supporting this mod for version 1.5 onward. Feel free to continue this mod elsewhere!. Ahoy! Updated to 1.4! Enjoy! And, uh, I'm gonna just leave this intro here cuz tbh... it's gold to me :) Salu...
[B18] Project RimFactory
Created by Spdskatr
BETA 19 PROJECT RIMFACTORY PUBLIC BETA HERE Project RimFactory This is a rather extensive mod; Here are the basics: Animal Stations - 3 buildings: --- Shearer: Harvests the wool of animals in the area. --- Milker: Harvests the milk of the animals in the ar...
[KV] Adjustable Trade Ships
Created by KiameV
1.4: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2876541977 This mod allows you to adjust the frequency of trade ships on the fly! Safe for game already in progress. The 'ships per day' setting is currently not working quite right. Set this valu...
[KV] Animal Costumes
Created by KiameV
Just in time for Halloween: Animal Costumes! Included are Ears, Tails, and Hooded Costumes of Tanooki, Cats, and Dogs. Consider using Change Dresser - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1135400593 - for custom colorations and quick gear ...
[KV] Hand 'n' Footwear
Created by KiameV
1.4 - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2884612301 Overview Are you tired of walking barefoot on the Rim? Hands chilly because there's nothing around to put on them? Constantly losing precious digits and toes because there's nothing to...
[KV] In-Game Definition Editor
Created by KiameV
Press Troubleshooting At any time if you have an issue with this mod at game load you can delete the file called "stats.xml" located in: C:\Users\<username>\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\InGameDefEditor Replacing "<username>" w...
[KV] Infinite Storage
Created by KiameV
1.4 - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2932669764 Got energy? Need storage space? Infinite Storage is right for you! Infinite Storage -Build Menu: Misc -Size: 1x1 -Cost: 100 Metallic + 4 components -Research: Multi Analyzer & Infinite...
[KV] More Trait Slots
Created by KiameV
1.4: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2878346573&searchtext= "More Trait Slots" is a pretty simple mod. It doesn't add new traits to the game, but it will work well with mods that do, as it allows you to configure the minimum and maxi...
[KV] RimFridge
Created by KiameV
1.5: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2898411376 Adds refrigerated racks to keep food and other perishables cold. Ideal for use in dining rooms, freeing up labor from feeding prisoners, or keeping food on hand for cooks. Floor based R...
[L] House Maid Nukos
Created by Vaniat
貓娘(NUKO) 在32世紀末期,某個(年齡=獨身時間的)貓愛好者基因科學家,將人類與貓的基因結合並且進行魔改造後製作出來的物種。 貓娘剛出來的時候爆發過一陣貓權的爭議,但最後由於貓娘實在太可愛,很快便被各個家庭所接受。 由於是基因科技的產物,所以貓娘長相普遍都很漂亮可愛,少有殘缺品,雄性長相也相當美型而且都很中性(對人類來說),也因為如此貓娘是無法進行正常演變進化的。 貓娘的平均身高只有一米五,力氣比健康成年女性人類小,無法進行複雜的計算與思考,智商最高不過12歲人類小孩的程度。 但是貓娘天生溫順,很容易...
[PS] Barber Pod
Created by Neon1028
*** NOTE: This mod is out of date as of 1.1 *** Mlie being the awesome person they are has made an update that can be found here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2030323343 Have you ever wished your pawns could spend a day at the hai...
[PS] Reconditioning Pod
Created by Neon1028
***This mod has not been updated to 1.1 and will not be in the foreseeable future. See comments for details. Apologies for the inconvenience.*** Add, remove, or change traits in game, at the cost of daily upkeep. No trait limit. Now with multiple condition...
[RF] Advanced Bridges [1.0]
Created by E-Claire
"Advanced Bridges," as the name so subtly suggests, allows you to build bridges which are, well, a bit more advanced than those available in vanilla RimWorld. (Well, technically, you could also create piers or even a boardwalk. It's really up to you.) All ...
[sd] advanced powergeneration
Created by sulusdacor
not doing anymore updates for any rimworld mods, please feel free to update and upload the mods on steam, i dont mind. "advanced powergeneration" a light in every corner, an extra workbench there, maybe another cooking stove - wondering where your power we...
[SYR] Individuality
Created by Syrchalis
Adds new traits, rebalances vanilla traits and shifts boring traits. https://i.imgur.com/jdqGJkN.png https://i.imgur.com/s8csNp7.png What is Individuality? Adds exciting new traits that are not just stat bonuses (with C#) Rebalances vanilla traits to give ...
[TFB] Animal Kigurumi Party
Created by CaiganTTV
The Ferret Business presents : Kigurumis! Available for Rimworld versions 1.2 and 1.3! Animal Pajamas for all your Colonist's needs! Keeps you warm in the winter, looks cute and stylish, and will make you the envy of all the other factions! Animal Kigurumi...
[v1.0]-LinkableDoors
Created by Steardliy
Beta 19 version -rim-B19-LinkableDoors Beta 18 version -rim-B18-LinkableDoors Alpha 17 version -rim-A17-LinkableDoors ------------------------------------------------------------------------------- Description A mod which combines the graphics of adjacent ...
[WD] Reinforced Doors
Created by Sand Dog
Description: A small content mod which adds stronger versions of Vanilla doors and autodoors. Just some doors. And nothing more. Balance Note: the mod is pretty OP, so I don't recommend to play it. I support it only because some people like it. State: Comp...
[XND] Use That Sniper's Scope!
Created by XeoNovaDan
Direct download from GitHub (source) Compatibility Not recommended to use this with Combat Extended. Can safely be added to and removed from ongoing savegames. Though there won't be any issues using this with sniper rifles from mods, the aforementioned sni...
Springhares (Outdated)
Created by Tea Spot
===== NOTE: THIS MOD IS NOT MAINTAINED For the latest Inanis Springhare mod, either search the Steam Workshop, or visit the address below: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3209428416 This version of mod will remain in the workshop unt...