Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Pack of Best Mods for ROME II (ex-work simultaneously)
   
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Description
ENGLISH
This collection brings together the mod that I consider essential and that should have been from the beginning in the base game.
All the mods are compatible with each other and can work together in last patch*, making it more complete and varied gaming experience. *(TEMPORARILY OUTDATED)
These mods make it possible to have many historical legions, lots of new types of units for many factions, better brightness and graphics, up to 41 units per army also in the campaign, new military tactics and social dynamics, and for those who had not yet accustomed to the cards vanilla style, with this pack you can have the Bullgod style.
Although it may seem many, I guarantee these mods haven’t been accumulated randomly, but they are the result of careful choices; they cover the most various aspects of the game without constituting duplication or causing crashes, but complementing each other. They improve the base game so much that you will not want to use it more without them.
For easier identification of different types of mod, I put in succession: a group of mod which improves and increases the graphical aspects, a group that changes the social and economic dynamics, a group that adds new units to the Roman faction, a group that enhances military tactics and finally many other mods for other factions, mainly grouped by author.
If any single mod is not to your liking you can uncheck it and activate only the rest of the package.
To get the names of the new units added in other languages (Italian, German, Czech, French, Spanish, Russian, Polish and Turkish), see http://www.twcenter.net/forums/showthread.php?621968-Unit-Pack-Compatibility-Rome-2-(UPC-ROM)-updated-07-05-2014
To preserve all the playable factions and customize the number of turns per year, download and follow the instructions on this page: http://www.twcenter.net/forums/showthread.php?618568-Playable-Factions-and-Custom-Battle-(Updated-27-05-2014)-Patch-13

Although clearly not usable simultaneously as they affect on the same game parameters, in the categories of mod "User Interface" and "Units Icons" (Bullgod style or Normal style) I have included several mods that according to user preferences will have to be disabled when the game starts.
They have also been included in this collection because they are still the best of their kind, so each player can try them and then choose the one of its most liking.


Now this collection also includes my mod Heavy Roman Navy & expansion with new formations, Heavy Greek Navy and Heavy Southern & Eastern Navy.
For further mods you can see my other collection VARIOUS Mods - the best improvements for ROME II.



I spent a really long time to build this group and make sure that it was balanced, but this was very little compared to the work of modders that allow us to play and customize as we like.
All the credits for the mods are of the respective authors for their commendable work.

If you enjoyed this work is pleasing your vote, thanks so much for the support.


***NOTE***
When the collection was shorter, you could turn on all the mod at the same time, now that it has grown a lot, since it can be activated at most about 65 mod, you can still subscribe to all the mods but you have to make a choice about which activate when the game starts.
To use a larger number, if you know how to use Pack File Manager, you can join the similar mods in a "all in one", example: http://www.hosting.universalsite.org/image-allinone-4ECD_5479D2C5.png .


ITALIANO
Questa collezione raggruppa le mod che ritengo immancabili e che sarebbero dovute essere fin dall’inizio nel gioco base.
Tutte le mod sono compatibili tra loro e possono lavorare assieme in patch 16.1, rendendo più completa e varia l’esperienza di gioco.
Queste mod rendono possibile avere molte legioni storiche, tanti nuovi tipi di unità per molte fazioni, una luminosità ed una grafica migliore, fino a 41 unità per armata anche nella campagna, nuove tattiche militari e dinamiche sociali, e per chi non si fosse ancora abituato alle carte stile vaniglia, con questo pack le si può avere stile Bullgod.
Anche se possono sembrare molte, garantisco che queste mod non sono state accumulate a caso, ma sono il frutto di scelte accurate, coprono i più vari aspetti del gioco senza costituire doppioni o provocando blocchi, ma completandosi a vicenda. Esse migliorano il gioco base a tal punto che non si vorrà più usarlo senza.
Per una più semplice individuazione delle diverse tipologie di mod, in successione ho messo: un gruppo di mod che migliora e incrementa gli aspetti grafici, un gruppo che modifica le dinamiche sociali e economiche, un gruppo che aggiunge nuove unità alla fazione dei Romani, un gruppo che migliora le tattiche militari ed infine molte altre mod delle altre fazioni, raggruppate soprattutto per autore.
Se qualche singola mod non è di proprio gradimento è possibile deselezionarla ed attivare solo il resto del pacchetto.
Per avere i nomi in italiano delle nuove unità aggiunte, effettuare il download dalla seguente pagina: http://www.twcenter.net/forums/showthread.php?621968-Unit-Pack-Compatibility-Rome-2-(UPC-ROM)-updated-07-05-2014
Per conservare tutte le fazioni giocabili e personalizzare il numero di turni per anno, effettuare il download e seguire le istruzioni dalla seguente pagina: http://www.twcenter.net/forums/showthread.php?618568-Playable-Factions-and-Custom-Battle-(Updated-27-05-2014)-Patch-13

Anche se chiaramente non utilizzabili in contemporanea in quanto influiscono sugli stessi parametri di gioco, nelle categorie delle mod “User Interface” e “Units Icons” (Bullgod style o Normal style) ho incluso diverse mod che in base alle preferenze dell’utente dovranno essere disattivate all’avvio del gioco.
Sono state incluse ugualmente in questa collezione perché sono comunque le migliori nel proprio genere, in questo modo ogni giocatore potrà provarle e poi scegliere quella di proprio maggior gradimento.


Ora questa collezione include anche le mie mod, tra cui: Heavy Roman Navy & expansion with new formations, Heavy Greek Navy e Heavy Southern & Eastern Navy.
Per ulteriori mod potete vedere la mia altra collezione VARIOUS Mods - the best improvements for ROME II.


Ho speso veramente tanto tempo per costruire questo gruppo e fare in modo che fosse bilanciato, ma ciò sarà stata ben poca cosa rispetto all’impegno dei modder che ci permettono di giocare e di personalizzare come a noi piace.
Tutti i meriti per le mod sono dei rispettivi autori per il loro encomiabile lavoro.

Se hai apprezzato questo lavoro è gradito un tuo voto, grazie mille per il sostegno.


***NOTA***
Quando la collezione era più corta, si potevano accendere tutte le mod contemporaneamente, ora che è molto cresciuta, siccome possono essere attivati al massimo circa 65 mod, è ancora possibile sottoscrivere tutte le mod ma devi fare una scelta su quali attivare all'avvio del gioco.
Per usare un numero maggiore, se si sa usare Pack File Manager, si possono unire mod simili in un “all in one”, esempio: http://www.hosting.universalsite.org/image-allinone-4ECD_5479D2C5.png .
Items (294)
New Culture Styles User Interface
This mod had been created for personal use but now I decided to make it public to share it with steam users. The graphic interface in the vanilla game seems to me too uninteresting with the monotonous black background and all the same for the various subcu...
Grudge's Total User Interface
Created by GrudgeTheDutchman
Now compatible with the latest patch (as of 17-3-2015) First time modding Total War and loving it! This humble mod replaces your User interface for almost all playable factions. Note that some hellenic factions will get the eastern user interface because o...
Ancient Empires User Interface (UI): VANILLA
Created by UMCenturion
Ancient Empires is pleased to present you it's User Interface submod. Ancient Empires is pleased to present you it's User Interface submod for Divide et Impera. This is a spin off of the overhaul mod: Ancient Empires for Total War Attila. I want to thank t...
Romani UI
Created by Melcor
This mod is compatible with all mod doesn't change the UI. - Divide et Impera is compatible. Français : Bonjour à tous! L'une des premières choses qui avait posé problème à là communauté fut l'interface. Autant son style épuré et minimaliste que ses cartes...
Beautified Design – Improved User Interface
Created by Nor Dogroth
This mod is no longer part of my Better Rome II Compilation. Subscribe here if you still want to use it. Mod Directory: steamapps\workshop\content\214950\1835581463 –––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––– Welcome to...
Faction UI Overhaul
Created by Aquilax15
Updated for Rise of the Republic Final version of the popular Faction UI mod. The colors were once again tweaked and should result in a more readable text whilst fitting nicely into the game. This UI mod replaces user interface for all playable factions in...
Golden Emblems
Created by MobJay
Major faction emblems with golden details to resemble Total War Attila....
Nordo's Faction Unlocker (All factions playable)
Created by Nor Dogroth
Dear Steam Community This mod is an update of the old All factions unlocked mod. It makes all 115 factions of the Grand Campaign playable in campaign as well as in custom battles. Of course, credit goes to the authors of the original mod. Note: You won't h...
Nordo's Faction Unlocker: Imperator Augustus
Created by Nor Dogroth
News Familiy Tree unlocked! All minor factions will now have a familiy tree. The faction leader is also the leader of your royal family. His gravitas has been increased to enable marriage at campaign start. Enjoy politics! Note: Somehow for unlocked factio...
Nordo's Faction Unlocker: Caesar in Gaul
Created by Nor Dogroth
Caesar in Gaul: All factions playable After months of works it's done. This new mod makes all minor factions from the DLC campaign Caesar in Gaul playable for human players in singleplayer and multiplayer as well. You will now be able to choose from 48 fac...
All Factions Playable - Imperator Augustus Campaign
Created by Ermanarich
Hello, dear steam-community! I'm back, found some time to mod again (because I've got holidays), and now there's the result. This is a mod which unlocks all factions in the Imperator Augustus Campaign for Campaign and custom battles. The speciality in this...
Wrath Of Sparta Campaign Faction Unlock
Created by ToonTotalWar
As the title states, Unlocks All Factions in Campaign Game with Victory Conditions added with Athens, Sparta, Persia, Korinthos, Boitioa and Thracians available in Custom Battles. Will work with Vanilla game and any mod that does not use the greek Starpos,...
Custom Battle Crash Fix
Created by Ryan
Simple fix to circumvent unit roster cap in Custom Battle. Description What it does: This is a simple fix that disables the AI calculation of armies in Custom Battle, so that you are able to have (theoretically endless) unit-mods enabled. This was tested w...
New lighting and environments mod from "Aztec's Environments and Lightings"
This mod is updated to the latest version released by the Aztec 20/06/2016 Works both with the latest Patch 18 Power & Politics and with the previous pach 17. This mod is to Aztec and all merits are his. Not existing in Steam Workshops, I've only taken by ...
Rome II: Campaign HD Textures and Lighting
Created by Celticus
This is the sequel mod and successor to the original Terrain HD. This mod was separated from the WIP Orbis Terrarum as many seemed to enjoy the original Terrain HD as a standalone mod. Screenshots taken with default brightness and gamma and Cities HD by Ph...
Improved environments
Created by AveMetal
This mod includes a selection of the grass/bush textures of Attila and custom details to better represent the five major climates involved in the the game: : Atlantic, Continental, Desertic, Eastern and Mediterranenan. - Compatible with other environment m...
R2:TW GEMFX - Graphic Enhancement Mod 1.0.9
Created by Ganossa
http://i.imgur.com/FbekGvx.png http://i.imgur.com/efH5Xrb.png GEM - Graphics Enhancement Mod is a new shader collection (GEM) & a new injector (GEMFX) I implemented. GEM also utilizes the SweetFX shader stack and is inspired by SweetFX/Enbseries to improve...
No HDR Mod - for a homogenious picture
Created by Mech_Donald
This mod removes the sometimes annoying High Dynamic Range (HDR) Effect. HDR provides automatic brightness adjustment in relation wherever you look. If you look to the sky or sun, the brightness will be reduced. This is although a nice effect, but in Rome ...
A world to explore
Created by AveMetal
This mini mod erases the city icons that shows all the locations in the campaing maps through the fog of war. Now you can bring back the exploration function to your agents... or armies ¬¬ - Compatible with saved games (no need to start a new campaign) and...
Biggus' Better Campaign Camera
Created by splen
Campaign camera's maximum zoom limits. It'll be compatible with... most mods. Maybe. This mod requires a new campaign to take effect....
Better Water III HD
Created by SIX
** Up to date ** The mod improve the water rendering in the game. The water will be darker and closer to the actual real ocean color. Seasons filters will also affect the color, darker in some regions during winter vs summer etc. _______________ -New textu...
Rome II: Ocean HD (OBSOLETE)
Created by Celticus
This mod combines my own edits to Rome II's ocean texture files and Attila's files to produce a newer looking HD ocean effect. This mod is purely graphical and only edits the textures. I don't know if there is a performance hit but I didn't notice anything...
Rome II: Terrain HD (OBSOLETE)
Created by Celticus
This is a terrain edit of the campaign map texture files. I used the Attila files and modified some of them slightly to fit better with the aesthetic of Rome II. Screenshots taken with GEM default settings and Gamma set to 16 or 18 and Brightness set to 20...
Rome II HD: Environments II (1.1)
Created by Celticus
Screenshots: These were taken with Flora HD + Pdguru's Legal Weed activated as well as Environments II at 1440p resolution (downscaled), default brightness and gamma. Welcome to Rome II HD: Environments II. This is a refinement and sequel to the original R...
Lighting from Empire Divided
Created by Boicote
This mod brings campaign lighting from Empire Divided into the Grand Campaign and Augustus campaign. _______________________________________________________ - No DLC necessary - Save game compatible - Compatible with 99% of the mods (as long as they don't ...
Tree Removal Mod
Removes the majority of trees from the campaign map to help improve framerate. In my 4 tests It averaged anywhere from 0.5 to 2.5 fps increase, any gain is better then no gain. Minor trees and vegetation will still exist, like swamp area. Works on all camp...
No Campaign Clouds
This mod removes the intermittent clouds that would appear on the campaign map....
[Updated] Enhanced Particles
Created by Philip
Ladies and gentlemen, allow us to present to you Enhanced Particles, a modification offering a cinematic experience ín Total War: Rome II battles. Although simple by its nature, Enhanced Particles offers far more dynamic and, dare we say, exciting battlefi...
Extended Particles
Created by Petellius
IMPORTANT: If the particles aren't working you need to go into the mod settings in-game and enable movie pack mods. Welcome my friends to extended particles. This mod is pretty simple in its ideas. Myself and Philip both worked a long while on Enhanced Par...
Special Effects Enhancement Mod v1.6 "Insane Edition"
Created by Mech_Donald
Special Effects Enhancement Mod v. 1.6 Insane Edition! (For high performant PC's!) No more sterile battles. The Insane Edition adds dust to marching, running and fighting units. The floor will be covered with dust when units fighting each other. In additio...
Ancient Colors 2019 (EMPEROR EDITION update)
Dear TW fans, This is my first mod and an attempt to get rid of the over saturated vanilla uniforms. Preview screenshots taken with Pdguru Roman Shields (v3) and GEM Environnement enabled ==> both are highly recommanded ! All feedback/suggestion will be ap...
Uniform Colours Remastered
Created by Spec
Ave! and welcome to UCR mod. Uniform Colours Remastered is a complete overhaul of EVERY faction's uniform colours for Total War Rome 2. That means all Playable and Non-Playable Factions uniform colours have been personally redone for Grand Campaign, Impera...
Uniform Colours Remastered Patch 17
Created by Spec
Ave! and welcome to UCR mod. Uniform Colours Remastered is a complete overhaul of EVERY faction's uniform colours for Total War Rome 2. That means all Playable and Non-Playable Factions uniform colours have been personally redone for Grand Campaign, Impera...
Uniform Colours Remastered Patch 18
Created by Spec
Ave! and welcome to UCR mod. Uniform Colours Remastered is a complete overhaul of EVERY faction's uniform colours for Total War Rome 2. That means all Playable and Non-Playable Factions uniform colours have been personally redone for Grand Campaign, Impera...
Historical Praetorian Helmet
Created by Hloeric
This is a historical Praetorian helmet that i modelled from a stone relief and historical replica that was made. I used some existing models provided by CA in Rome 2 couple with new assets I modelled myself. The textures are my own work mixed with CA textu...
Realistic Ship Colors
Created by Steerpike
This mod removes all player colors from ships. Now your ships will look like they would in real life....
Maybourne's Textures (Gladius only)
Created by Maybourne
The mod is compatible with the patch 19 (Desert Kingdoms)! Description This is the Gladius only version of my little texture mod. You can find the complete version (Segmentata + Gladius) of this mod here: Maybourne's Textures (Segmentata & Gladius) This mo...
Wood Hilt Celtic Sword, Shiny Rhomphaia & Falx.
Created by Venturer
Default Celtic Swords have poor Level of Distance.If Camera is moved away some far, then Celtic Swords are invisible. (Celtic daggers, Celtic axes are no problem) It seems that CA developers missed LOD 4, LOD 5 blade textures out. So I made new two swords....
Mainz Gladius Model Resource Pack
Created by Stealth4Health
Made with 3ds Max, Substance Painter and Marmoset Toolbag. 3D Viewer About This Content Mainz Gladius Model Resource Pack I created this Gladius based on one of Albions Swords' reproductions (The Allectus). The short sword itself is a Roman Mainz style Gla...
Tunica Model Resource Pack
Created by Stealth4Health
High Poly created in Marvelous Designer. Retopolgized and unwrapped in 3D-Coat, baked and textured in Substance Painter + Substance Source, rigged in 3ds Max and rendered in Marmoset Toolbag. 3D Viewer Coming Soon Improved rig (Sleeves) About This Content ...
Roman Cardiophylax Model Resource Pack
Created by Stealth4Health
https://cdnb.artstation.com/p/assets/images/images/007/662/623/large/bela-csampai-s4h-cardiophylax-render-mt-01.jpg?1507682737 Made with 3ds Max, ZBrush, Substance Painter and Marmoset Toolbag. 3D Viewer About This Content Roman Cardiophylax Model Resource...
Armoured Horses Mod
Created by Magnar
New armour for cataphract, half-cataphract, cataphract elite horses, eastern heavy and hellenic heavy horse. Read more here: http://www.twcenter.net/forums/showthread.php?670771-Armoured-horses-mod...
Pikemen start battles with pikes
Created by Boicote
This modification gives a pike to every pikemen right in the beginning of the battle. As a long time fan of the TW series, sometimes it's inevitable to me to compare Rome:Total War with Total War: Rome II. One of the features from Rome 1 that I miss in Rom...
Pdguru's Legal Weed Mod
Created by Pdguru
Improved grass textures. A fundamental change (and hopefully an improvement) in the look of the game. "Put that grass in your pipe, and smoke it", Colorado and Washington. Jealousy, well intended. Thousands of users here and on twcenter, and adpted by Toon...
Fresh Flesh - Scarred for Life
Created by Pdguru
Tired of the odd, inky marks on the skin of the men? Want to see some scars of these warriors? These are the skins/scars changes (only) in the PdguruRomansPlus pack. - New faces and diversity - New eyes and teeth - Cleaner skin with scars added (men no lon...
Elephant Add-Blade&Crest Mod
Created by Karasis
Hi everyone! I think most of you remember this picture.And remember tusk blades.But we can not see this tusks in game So I decided make this mod. This mod gives İndian armored elephants nice tusk blades :) Enjoy :) -----------------------------------------...
Realistic Destructible Objects - Realistische zerstörbare Objekte
Created by wolphyx
Graphic mod that causes the objects on the battlefield not to fall apart immediately when you look at them. Updated for the latest patch. Original mod by Shayologo, all credits go to him! Original Mod Description "Improves the durability of destructible it...
Realistic destructible objects
Created by shayologo
Improves the durability of destructible objects and ground during battle. Now objects are not destroyed when your army starts to climb over it or walk through it. Objects are still destroyed if a large army walks/runs over it or through it. Durability depe...
Burn And Destroye Building
Created by shayologo
Change HP from building in battle for make them easiest to burn and destroye All wood building can be burn easily, now you don't need 1 millions of fire arrow to burn wodden building. Tower are few affected by this mod, it's mainly for barbarian tower can ...
Better Deployable
Created by shayologo
If you think deployable item are little useless and you don't see utility to give general deployable item ability. This mod is for you changelog is given for one unit of deployable item - increase number of fire ball 6 to 8 - increase number of pallissade ...
Siege Defence
Created by Karnil Vark Khaitan
Hey This mod allows a proper defence of a city 8 barricades 2 brimstone 2 spike stones 2 caltrops 4 spikes 4 stakes same goes for forts now, defending forts now has been made 20% more easier now! bugs: you can deployed defences then attacked out side a cit...
AVE: Fortifications
Created by REGNATOR
THIS MOD IS PATCH-17 COMPATIBLE. A new sub mod, "AVE: Fortifications (Empire Divided sub-mod)" is available. To switch to 'Patch-17': Go to your Steam page and then select LIBRARY. Right click on your game 'ROME II' on the left. Go to properties. Select BE...
AVE: fortifications part 2.pack
Created by REGNATOR
THIS MOD IS PATCH-17 COMPATIBLE ONLY To switch to 'Patch-17': Go to your Steam page and then select LIBRARY. Right click on your game 'ROME II' on the left. Go to properties. Select BETAS in the pop-up screen. In here you can select 'patch_17'. This mod ad...
AVE: Fortifications (Empire Divided sub-mod)
Created by REGNATOR
This is the sub-mod for the "Empire Divided" campaign You need to have the "AVE: Fortifications" as well. You can find this mod in my workshop items. This mod enables fortifications in the region the buildings are placed in for all forces in this region an...
Field Works / Deployable Fortifications Mod
Created by Volcano
For: All campaigns Improved Fortifications. This mod does the following: -When Roman units fortify in the field, they now have much more fortifications at their disposal. The reason for this is because the Romans were masters of field fortifications, and t...
Better Building, Skill and Trait Icons - Emperor Edition
Created by Deus_0101
Why another "building icons" mod? These updated icons add more detailed information to the icons. Building icon backgrounds now accurately represent the income type that they provide. Icons now show some of the bonuses they provide and how they affect publ...
Agent Action Icons
Created by Deus_0101
Agent Action Icons now match the attribute icon color....
Color List View Icons
Created by Deus_0101
Army and Agent list view is now easier to use....
Brighter Active Unit Color
Created by Deus_0101
Now it is easier to see which units are selected....
Karl skills icons
Created by Karl Kori
Новые иконки армейских традиций, способностей полководцев и агентов. New icons of army traditions, abilities of commanders and agents....
Karl message icons
Created by Karl Kori
Небольшой модик на новые иконки сообщений. Small mod on new icons of messages....
Cataph's - UI: Ammunition shown for melee/spear infantry AND melee cavalry
Created by Cataph
Title says it all, pretty much. Same thing as the original version, but this one also shows the melee cavalry ammunition line. Which should be almost always 0 or 2, with 40m precursor javelins. Quoting from the previous version (spear and sword infantry on...
Better Stat Box
Created by Laharah
Mod changes the normal displayed stats to the stats shown in the pic. This mod does not change stats of any units, it only changes which stats are shown in the their stat box...
banner.pack
Created by Olympia005
This is a compact mod but highly functional as well. One of the problems was not a banner in Rome 2 is suitable for groups of troops. Archer ride and infantry as same if you want to see from a long distance or while skirmish together have noticed. This mod...
UI Fix for the Military Emblems
Created by SilentResident
⭐ All military emblems now have proper color tones! ⭐ Fully compatible with all game versions and patches, both current and future ones! ----------------------------------------- http://cloud-4.steampowered.com/ugc/451795117773217605/CD3065356B53131CDFC938...
Agent Cards Redone
Created by Guy D
This mod changes all agent cards. As far as I'm concerned, there shouldn't be any compatibility issues. The portraits are taken from Strength and Honour 2 by Magitech (A big thank you to them)...
Bullgod-Style Unit Icons, All Completed
Created by Steerpike
All vanilla Rome 2 games (minus Empire Divded) now have their unit cards in the style of Bullgod....
BullGodesque icons pack COMPLETE
Created by haeresiah.inc
complete bullgodesque style UI pack. works with latest DeI 1.2.2 (+submods like Ancient Empires units pack, DeI campaign packs etc.), vanilla and radious. compatibile with kaziel's romans and legions for DeI (main campaign and caesar in gaul). enjoy....
Normal's Rome II Units Icons mod v2.3
Created by Karl Kori
| У меня есть разрешение от Автора мода, для публикации его на SW | "Rome II_Units Icons" является графическим модом меняющий ванильные карточки-иконки. Ссылка на форум Империал: http://imtw.ru/topic/27982-rome-ii-units-icons/ Все права на графические изоб...
Wuestenkriegers "Uniticonmod" feat. Normal/MM - (all Vanilla incl.)
Created by Wüstenkrieger
Dieser Iconmod baut auf die Iconmodifikationen von Normal und Musculus Maximus auf, ergänzt diese unter Nutzung der durch diese Modder erstellten Iconmods. Ich habe "nur" die aktuellen DLC eingebaut und verschiedene Icons angepasst, um diese autentischer i...
NordoPic: 3D Unit Cards
Created by Nor Dogroth
>>> Working with every game version <<< It doesn't matter if you're playing with the current game version or an old beta patch. Make sure it has higher priority than any unit mod when using the new launcher. >>> Rise of the Republic completed! <<<< All the...
All unit cards and DLC´s (Vanilla only)
Created by neoiq5719
Let me know about any missing cards....
Improved Event Pictures
Created by 1stEPI Gunny
A lot of the event pictures included in Vanilla are just that: vanilla. Many more are used poorly. What does a man being threatened with a knife have to do with famine? Why is the Poison success image used for almost every agent action? These questions hav...
Grand Campaign Map - Greek Theme
Created by Idreaus
08/05/2014 Updated: Extended & Edited Campaign map layout Grand Campaign Only. --------------------------------------------------- This is a greek theme edited map made by me for Grand campaign Map interaction and mini-map This edits the campaign layout ma...
Christos's advisor reskin to centurion
Created by Maréchal Christos
- Last patch compatible - /!\ WARNING: I'll no more update my mods, but don't worry they are still compatible even if you have the yellow triangle (only use "activate outdated mods") because it's only cosmetic This simple mod will reskin your advisor to a ...
Christos's aquila (eagles) emblems for all romans legions
Created by Maréchal Christos
- Last patch compatible - /!\ WARNING: I'll no more update my mods, but don't worry they are still compatible event if you have the yellow triangle (only use "activate outdated mods") because it's only cosmetic This mod will transform all your legions embl...
Roman Eagle Standard by Drazan
Created by Zelenskyy☣
Uploaded with friendly permission of Drazan, who created this mod This Mod changes the bearer of the Eagle Cohort, he is now standart + Lionpel, adds eagle and stuff... See Screenshot for more Infos. Oh and ignore the officer, only focus on the bearer, sin...
Eagle for First Cohort
Created by Ø76923
A little mod that gives the first cohort an eagle standard bearer. Enjoy! This goes well with: Historical Eagle Cohort (double size) also try: More Dust Better Spacing Smaller Projectile Trails Badass Units Badass Unit Faction Add-on Double XP City Names P...
Guaranteed Major Faction Empires
Created by Mitch
Compatible with 100% of other mods! Save game compatible! DESCRIPTION Does it annoy you that in your campaigns you never get to face the legions of Rome, having arrived at Italy only to find they've been destroyed by a minor faction early on... Do you get ...
Minor factions are minor
Created by Metro
.. at least economically. If you, like me, are tired of minor factions stomping the major ones, running around with huge armies and generally disrupting factions that should be well above them then this mod might be for you. What it does is reduce the amou...
Major Factions
Created by Darick Skarr
Grand Campaign, Hannibal at the Gates, and Caesar in Gaul This mod adds a bonus income to the capital of Carthage and Rome with a small increase to Egypt and Seleucia. The aim is to increase the survivability and expansion of the major empires. Major Facti...
Minor Factions
Created by Darick Skarr
Grand Campaign and Caesar in Gaul This mod removes the hidden bonus minor factions receive. It also lowers minor faction base income. Previously all factions had the same base income. It does not affect any playable factions in the Grand Campaign or Caesar...
It's a Small World After All
Created by Dresden
This simple mod does two things. It makes it so that small AI factions can only field 2 armies and takes away the hidden income bonus for minor AI factions. Any AI faction with 2 regions or less will only be able to field 2 armies (rather than 4). This pre...
Experience levels for armies&fleets
Created by Severpost
This simple mode just changes experience threshold for armies/fleets (values halved):  Level  Default value  Mode value  2 level  20 points  10 points  3 level  60 points  30 points  4 level  120 points  60 points  5 level  200 points  100 points  6 level ...
Double Experience (Units)
Created by Ø76923
This modifies a single file, halving the amount of experience required to gain an echelon. It is only incompatible with mods that change what experience point thresholds units gain echelons at. It will work with "Traits, Talents and Toadies". Goes well wit...
Double Experience (Campaign)
Created by Ø76923
This mod simply doubles the experience your agents and generals recieve. It is great for 1-tpy games or if you find that you are not producing enough high-level characters. Goes well with Double XP (units) also try: Eagle for First Cohort Historical Eagle ...
REVOLUTIONARY MOD II
Created by BM
ONLY MOD OF THIS KIND Before to this mod the armies or the generals could use only 9 levels of exp, if you will, completing just 3 slots in the game. This change, unique in its development, unlock the empty slots with regard to the experience of armies and...
Valuable Veterans
Created by Bladeuk
The pretense around this mod is that makes Veterans more valuable in the army. As in most Total war games veterans are only a little bit better than standard troops, this changes that. It adds a significant morale (leadership) boost for Veterans and makes ...
Idle Traits Removal
Created by wesloo
This simple mod removes the randomly generated traits your generals receive just for being garrisoned in a settlement. I can understand developer’s intentions (to stimulate player’s activity and to provide some counterbalance to the positive public order e...
Ranged units more realistic
Created by Sanmaya
Ranged units made more realistic. Slingers get 100 instead of 25 stones (running out of stones? i think not!) Slingers had the best range in ancient history, so they get + 50 range, outranging archers slightly Archers get 25 more range, slightly less then ...
Better AI Recruitment
Created by Litharion
Better AI Recruitment for Rome II Rome II Emperor Edition patch 20 :) compatible This mod enhances the Campaign AI by building better melee based armies as well as improving the faction specific recruitment behavior.The AI will for example recruit Pikemen ...
Maf's Improved Garrisons
Created by maffers
This mod adds more garrison units to higher tier capital and settlement buildings. The higher the tier, the more units are added and the higher the quality of the units. This creates a progressively stronger garrison for upgrading the main settlement chain...
Better garrison
Created by Andrew Boyarsky
Update:20/10/2019 The mobs have been redone and reinforced for all factions. Icons for Greek and Roman plebs have also been changed. If you noticed, development of the cities and towns, doesn't increase quantity of garrison units and their number from 1 to...
Double Size Garrisons
Created by Itchian Scratchi
Sick of auto-resolving settlement battles against garrisons of 6 or 7 units. Not worth your time to enter battle with them. Then this mod is for you. This mod simply doubles the sizes of garrisons. So now when you come across that little backwater village,...
Guard Dogs
Created by Minion-J
In any city you're sure to find a few guard dogs. This mod adds war dogs as garrison to all cities Level 2 and above for appropriate factions. Roman cities - 1 unit of war dogs Carthaginian / Greek - 1 unit of molossian dogs Celtic cities - 1 unit of celti...
41 units in army + Custom banner (Patch 18)
Created by IVYS4UR
>>>>>> Version: 1.2 (Update: Compatible with Patch 18.) Hey guys! I know there are a lot of you who are sick of using only 20 units in one army. It is proven that using 40 units for army and 20 for navy works without CTDs. I've finished a game with 361 tur...
No Army Limit + No Civil War + No Imperium
Created by Shogun
No civil wars. No army limit. No navy limit. No Imperium penalties. No edict limit. NOTE: Patch 16+ compatible. This will basically remove Imperium system for the player. All this does is determine how many armies you can recruit and when a civil war can t...
New Edicts Mod
Created by Sarge
Updated 02/12/2017 This mod adds some new edicts and changes the base edicts as well. It is save game compatable and works with all DLC Expansion packs, Radious's and Hegemonia mods. If looking for an updated version look at this Mod Nordo's Improved Edict...
Political Impact
Created by scottfree001
Popularity has its benefits. This mod gives your faction extra bonuses according to how politically powerful you are. It also makes playing the political mini-game a little easier so that you have more control over your power/influence. This mod was design...
Faster Research
Created by Zelenskyy☣
This mod adds a little additional research points for every City Building in your Kingdom! It always bothered me, that small little states search pretty much exactly as fast as big ones, whereas the large ones should be able to research more effectively th...
Roads Increase Movement Range
Created by Thunder Bagel
UPDATED FOR ANCESTRAL BETA You know how you could upgrade roads in Shogun 2 and it would increase your movement range in that province? Well this is the same idea. Everytime you upgrade your city or town, it also upgrades your armies' movement range as wel...
Wonders of the Ancient World
Created by Minion-J
Overhaul for the wonder system of Rome 2. Wonders were something that always had great potential but in vanilla were more of an afterthought, this mod seeks to bring them to the forefront. Mod Features: - Event Message with artwork for each wonder detailin...
Better economy
Created by Andrew Boyarsky
This small mod improves an economy. I have made the changes which seem to me more logical The profit of the cities and provinces with special resources is increased. And loss even one of them will reduce your budget. Trade agreements brings more profit to ...
Trade Routes x2.5
Created by GreenJKing
Increases "trade_route_value_combined_gdp_proportion" from 0.75 to 2.5. Makes trade a bit more important to keep hold of. ...
Base income 1000
Created by GreenJKing
Base income halved to 1000 for Minor factions and the vanilla value for Major factions is unchanged. This should allow major factions to grow a little easier. This reduces the amount of armies that minor or single settlement factions can produce. Save game...
Improved Gold Mines
Created by GreenJKing
Improved gold mines for Rome 2. - Reduced food consumption - Increased mining gdp (income from mining) Save game compatible Compatible with Radious and most other mods! Not DEI compatible. Base income 1000: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails...
Realistic Roman Economy
Created by abel1717
Real Slave Economical system +slave trade (boosts industry and agriculture) see 2nd screenshot, part of the bonus % comes from slaves. This mod represents the impact of slaves in the Ancient Roman economy. You need to have slave trade building to unlock th...
Slavery & ancient economy
Created by daubert86
Ancient economy was based on slavery, not on capitalist investments in industry, agriculture and infrastructure. Main effects : - Slaves' income has been multiplied by 4 - Trade with other factions makes twice the money it did (now it is important to searc...
Roma Victor! +3000 gold Rome
Created by Sanmaya
Roma Victor! You like building huge armies as Rome? Or you hate never to see a big roman empire in your campaign to battle? With this mod you can! This mod gives Rome + 3000 gold baseincome for Grand Campaign, Punic Campaign and Gaul Campaign Credits to mi...
Huge Income
Created by Zeues
change's all playable base faction income to 25k. kindly note this is the base faction income, which will be effected by the tax level....
Doubled Tax Rates
Created by Lucius Confucius
I made this mod to balance the upkeep cost when using a high unit per army modification. Recommend using this: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?l=swedish&id=318420643 And to simply have an increased treasury! The mod affects all factions,...
More Income
Created by Emperor Nuclear
Note: This mod only changes the amount of income for every playable faction. This effects both player and AI. This mod simply changes the amount of income that every playable faction gets. So far only the Grand Campaign, Hannibal at the Gates, Imperator Au...
No Corruption Emperor Edition (Obsolete)
Created by Sir Noi Crezant
Ever feel like you just want all the money? This mod executes all your bureaucrats and gives all the gold to you instead. A "cheat" mod that removes all corruption. Compatible with most, but not all, other mods. May not work with the most recent patch....
No Expansionism Emperor Edition
Created by Sir Noi Crezant
A "cheat mod" that removes all diplomacy penalties related to being a huge fat conquering jerk. Save game compatible. Not compatible with some other mods....
No Besieging Attrition
Created by ANS4
Does what it says in the title, no attrition for the besieger, plus to be fair it reduces the besieged attrition by one third and it also reduces the desertion and disease attrition by half. That's just my personal preference, as i think attrition is a bit...
No Squalor Mod
Created by Broodilicious
This mod will remove negative public attitude from squalor effectively removing squalor from the game, this will remove it for all factions in game, whichever one you choose to play as well as all computer controlled factions. It allows for keeping a highe...
No squalor, a lot more farms.
Created by Florian
Squalor from buildings generally didn't make much sense to me, with the exception of slums, so I've changed this. As someone asked: How does squalor from buildings not make sense? More people=more waste=worse conditions. That is why cities are dirty Here's...
Major city farming for the developed world
Created by Florian
Part of my two mods for Rome II. The first mod changes squalor costs on the various buildings to food costs. With the exception of buildings that provide food, those have their squalor flat out removed. The aim behind this mod is to allow a bit of freedom ...
Tempus Attritio
Created by Steerpike
With this mod, anytime an army is in an enemy region during certain seasons, that army will automatically suffer attrition. The seasons that will make you or AI armies suffer attrition in enemy territory are: winter, harsh winter, extreme winter, extreme s...
Eagle Cohort 600 Men
Created by Koalabaer
You have to have the unit size to the largest to get the actual 600 Men. Enjoy :D...
First Cohort 600 Men
Created by Koalabaer
You have to have the unit size to the largest to get the actual 600 Men. Enjoy :D...
Heavy Roman Navy & expansion with new formations
Works with the latest Patch. This mod is the new version of my other mod "Heavy Roman Navy", revised and enhanced. The old version will be kept updated and active, but I would recommend to use this mod for greater completeness. In any case, the two works c...
Heavy Greek Navy
Works with the latest Patch. This mod adds some new naval units to four factions of the greek culture: Sparta, Athens, Epirus and Syracuse. After the success of my other naval mods, which greatly increased the naval power of Rome, I have created, on reques...
Heavy Southern & Eastern Navy
Works with the latest Patch. This mod adds some new naval units to five great Mediterranean kingdoms: Carthage, Egypt, Pergamon, Pontus and Seleucid. After the success of my other naval mods, which greatly increased the naval power of Rome and of Greek fac...
Best Roman Formations
Works with the latest Patch. This mod was created at the request of noniac and concerns the extracted part of the Roman formations included in my other mod Heavy Roman Navy & expansion with new formations. Everyone knows that the great military power of th...
Heavy Roman Navy with new formations - for DeI
Works with the latest current version of DeI and the last Patch. This mod is the new version of my other mod "Heavy Roman Navy & expansion with new formations", revised and made totally compatible and rebalanced for DeI. With this mod, also naval battles w...
Heavy Greek Navy - for DeI
Works with the latest current version of DeI and the last Patch. This mod is the new version of my other mod " Heavy Greek Navy ", revised and made totally compatible and rebalanced for DeI. Similarly to the base-mod, this mod adds some new naval units to ...
Heavy Southern & Eastern Navy - for DeI
Works with the latest current version of DeI and the last Patch. This mod is the new version of my other mod "Heavy Southern & Eastern Navy", revised and made totally compatible and rebalanced for DeI. Similarly to the base-mod, this mod adds some new nava...
Best Roman Formations - DEI version
Works with the latest current version of DeI and the last Patch. This mod is the DEI version of my previous Best Roman Formations for vanilla (now also updated with the addition of cavalry formations; I recommend use if you play vanilla). In addition to fo...
Commanders Remastered
Created by Caligula
Welcome to the redone version of my "Commanders in Action" mod. This mod takes the Commanders from the game Total War Arena such as Scipio Africanus, Alexander the Great and Boudica and places those custom officers into the game, along with custom soldiers...
Ancient Generals
Created by Menumorut
DISCONTINUED: I'm really sorry to inform you that this mod is not going to get updated anymore. If you want to continue this mod you are free to use everything or contact me if you need source materials. http://i.imgur.com/kdt5x.png This mod introduces com...
Miltiades Hoplites
Created by Menumorut
This mod adds 𝕄𝕚𝕝𝕥𝕚𝕒𝕕𝕖𝕤 ℂ𝕠𝕞𝕞𝕒𝕟𝕕𝕖𝕣 from Total War Arena and introduces him as a full elite unit of hoplites, featuring stats similar to the vanilla Royal Spartans unit. http://i.imgur.com/kdt5x.png Credits:http://st.deviantart.net/emoticons/t/threaten.gif I...
Added More General Units.
Created by Zeues
Some Factions lack proper General unit selection, this simple mod add more unit options to some factions, Rome: Preatorains - Preatorain Guards - Preatorain Caverly - First Cohort (also to roman Faction in emreror Augutus campagain) Carthage: Sacred Band (...
Alpha Centurion Reskin
Created by Akuru
Replace vanilla marian and imperial centurions skins. Patch 8, 9 and 10 beta compatible DeI compatible Marian centurion -Lorica Hamata - Small Phalerae set ( from Set of silver Phalera from Lauersfort) - crista transversa - ocrea - armillae Imperial centur...
Roman Culture Reskin by agrez
Created by agrez
Full Reskin of Roman Culture RATE AND FOLLOW TO BE TUNED AND SEE THE NEW RELEASES!!!:D All Roman generals and units are reskinned Hope you enjoy :P JOIN THE GROUP FOR MORE NEWS https://steamhost.cn/steamcommunity_com/groups/AandCMods WORKS WITH ALMOST ALL MODS CREDITS T...
Vanilla Roman Reskin Mod
This mod changes the Roman unit Roster while still respecting the vanilla's design. Changes are minor, and vary from change in colors, to uniform frequencies, to compelte reskins. If the video isn't working for you, you may view it here: https://www.youtub...
Legatus with Musculata Armor & Reskined Campaign Generals
Created by ⳩ aqui1ifer
I got very bored with the generic looking legatus unit. Supposedly these guys are the bodyguard to the head of a legion, yet they look like auxiliary cavalry with their current Hamata. This mod changes them to have an Iron Muscle Curiass with shoulder tass...
Legatus Praetorianum - General's Bodyguard (patch 15)
Created by Zaskar70
This Mod adds a new General Unit to the Roman Faction as well as 6 recruitable Cavalry Units Legatus Praetorianum Comitari - General Unit Legatus Praetorianum - Cavalry Unit The Comitari are available when you raise an army in the campaign game or in custo...
Praetorian Reskin - Gladiator Movie style Praetorian Guard and Praetorian Cavalry
Created by Zaskar70
This mod reskins the following two units as well as adding a custom officer: Praetorian Guard Praetorian Cavalry It was inspired by the Praetorian's in the movie Gladiator. Special thank's to Kaziel for the use of his beautiful General cuirass for the offi...
Praetoriani Praesidi (Praetorian Guard) for Rome (patch 15)
Created by Zaskar70
This Mod adds one new unit to the Rome faction. The Praetoriani Praesidi, or Praetorian Guard. This Mod aims to be Historically accurate in it's portrayal of Rome's feared Praetorian Guard, The colours are as accurate as I could find after a lot of researc...
Praetorianum Evocati (patch 15)
Created by Zaskar70
This was a personal Mod I decided to throw up, I created them as Veteran Evocati of my Legatus Praetorianum unit. If your familiar with my mod's the Legatus Praetorianum are general bodyguards as well as a heavy cavalry element. These Praetorianum Evocati ...
Rome Imperial Heavy Cohort (patch 15)
Created by Zaskar70
These legionary's are your bread and butter heavy troops as Rome, they are slightly more powerful than the vanilla armoured legionaires, but they look a whole lot better as well as having a proper imperial centurion to lead them. I didnt have enough time t...
Legionary_Equites by Drazan
Created by Zelenskyy☣
Ave! This mod was uploaded with friendly permission of Drazan, who created this mod. the romans were known for their superior tactics,and their fast deployment options. these legionary equites,who use a sword instead of spear, are your best option for when...
Legionary Spearmen by Drazan
Created by Zelenskyy☣
Update 29.1. Since all of you hated drazan's very nice, extremely orange unit card, I now replaced it to a more decent one... to be serious, it now looks just like the normal roman unit cards, but with a different shield pattern. Tell me whether you prefer...
Legionary_Sagittarii by Drazan
Created by Zelenskyy☣
Ave! This mod was uploaded with friendly permission of Drazan, who created this mod. According to Vegetius, recruits for the sagittarii were selected from the fittest third or fourth of new recruits and trained contininuously in archery from the legion's m...
Roman Archer Units Imperial
Created by Chief
*** Information for this mod Roman Archer Units Imperial *** Update: 07.01.2015 1. Levy Archers Recruitment: Roman military main aux 2, Roman port large military 2 Technology: Roman military management training reforms Upgrade: Roman Archers Abilities: Rap...
Unit Cards BullGod style for Roman Archers Imperial
Created by Chief
*** Update 07.01.2015 *** CREDITS: Some existing unit cards were changed by me after my models. I have simply complemented different parts (cut out and insert) and have changed some colors. Something is still improved. All credits go to the creators!!! ***...
Navy Tweaks
Created by Daruwind
Patch 17 compatible - CA removed campaign cap for elite ship so do I, multiplayer/custop battles cap matched. There is plenty of naval overhauls, mods, compilations.. I have tried all of lower mods and after produced one mod with almost all meaningful thin...
Total War: ROME II - Reinstated
Created by Stealth4Health
Coming Soon New Lorica Hamata model with high definition texture New high definition roman shield pattern Roman scabbards Coolus helmet Phalerae More balanced stats Recent Updates Update 3 Now Live Update 2 Now Live Update 1 Now Live About This Content Rei...
Kill Animation Overhaul (No Battle Changes) PATCH 17 Version
Created by Swissbob
NOTE: This mod is intended for those who have opted into keeping Patch 17 version of Rome 2. If you have Patch 18, I reccommend using the version of this mod linked below. This is a requested version of my Kill Animation Overhaul (No Battle Changes) mod, v...
Kill Animation Overhaul (No Battle Changes)
Created by Swissbob
This mod is a requested abbreviated form of my "Kill Animation Battle Overhaul" mod, which you can see and download here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=682220674 PATCH 18 (Empire Divided) UPDATE NOTES: With the introduction of Empir...
Combat Animation Variety Restored - an almost official Blood&Gore DLC perfect fix
Created by Working Joe
This mod fixes the currently broken kill animations (dismemberment and beheading over and over and over again). It took me an entire Sunday afternoon to do it, but I've managed to narrow down the two offending animations and replace them with the non-blood...
Return To Glory (Animations Mod)
Created by Petro
I create a new page because I'm experimenting the error 8 on updating the mod in the old one https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1302481081 if someone know how to fix this error please write it in the comment. Description This mod improv...
Rome Total War Classic Combat
Created by {Δ} Achilles
This is the 'Combat' overhaul section of my larger mod 'Roma Invicta', which can be found here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=412666551 Note: This mod does not add the formations, unit changes, weapon changes, units, factions, camp...
No More Heart Attacks.
This mod simply removes the secondary attack animations. These are the attacks that make the soldiers look like they are hitting the air which make their enemies fall dead as if they had a heart attack. So, no more heart attacks. The only downside is that ...
REVOLUTIONARY MOD
Created by BM
ONLY MOD OF THIS KIND This simple revolution will make you live a more real experience of battle. SPACING: This mod makes it less homogeneous formations. Now, each formation is closer to the reality of battle. There are people who think that this mod is go...
Battle mod
Created by Andrew Boyarsky
Update: 06.10.2021 New animation has been added. Now you do not need to install additional mods with animation I am proud to present to you, my battle mod. I have tried to make the battles more spectacular and bloody and I've made ​​some changes that I thi...
ravens_legionary_tactics.pack
Created by HeartoftheWild
Welcome! Ive updated abel 1717 Legionary tactics for emperor edition. Everything is working centurian formation and all is fixed and ready to give your campaign battles a more historical experience or how the romans fought there battles. You all who had th...
Correction recruitment
Created by Andrew Boyarsky
Hello everyone! I'm not sure if you have noticed but, the recruitment of some units in the game, is not historically accurate. For example, the Roman auxiliary infantry and cavalry can be recruited before researching the technology "Cohort Organization". M...
Seleucid Roster (outdated)
Created by Arthalion
NEW VERSION (not updated by me) https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1662678767 Seleucids units reskined without adding new for a maximum compatibility with other mods and overhauls. With this submod seleucid faction is more varied, more ...
Ancient Sea Empires Unit Pack - Patch 17 Only!
Created by Radious
Ancient Sea Empires Unit Pack Overview - This pack adds 106 brand new units for Bithynia, Cyprus, Cyrenaica, Massalia, Trapezos, Cimmeria and Syracuse. Each unit is unique with plenty new custom textures on armors, helmets and shields. They offer unique va...
Sand Empires Unit Pack - Patch 17 Only!
Created by Radious
Sand Empires Unit Pack Follow us on Patreon - Our Home to keep everything we do free and where you may speak freely. If you like our work, consider a small donation which gives you access to special rewards. Our mods take hundreds of hours, and with your p...
Sebidee's Unit Roster Overhaul
Created by Sebidee
https://i.imgur.com/QXf5HvZ.gif - Updated 25.09.2024 - Save Game Compatible. Hello everyone! This mod has been updated! This mod includes many bug fixes and improvements to garrisons and upgrading systems as well as expanding the auxillary faction to deser...
Sebidee's URO removed units submod
Created by Sebidee
https://i.imgur.com/QXf5HvZ.gif - Updated 25.09.2024 - Save Game Compatible. Hello everyone! This mod has been updated! Please also check out my new mods for Warhammer 3. https://imgur.com/WLFeWu1.pnghttps://imgur.com/yFMHeIk.pnghttps://imgur.com/QN4y58J.p...
Sebidee's URO Notitia Dignitatum Compatibility Patch
Created by Sebidee
Sebidee's URO Notitia Dignitatum Compatibility Patch - Updated for Empire Divided http://i.imgur.com/8KW2ej0.png http://i.imgur.com/uHXWZLP.png This is a patch for Sebidee's Unit Roster Overhaul which makes it compatible with Notitia Dignitatum 2.0. Both N...
Sebidee's Roman Roster Expansion
Created by Sebidee
https://i.imgur.com/QXf5HvZ.gif - Updated 25.09.2024 - Save Game Compatible. Hello everyone! This mod has been updated! Please also check out my new mods for Warhammer 3. https://imgur.com/WLFeWu1.pnghttps://imgur.com/yFMHeIk.pnghttps://imgur.com/QN4y58J.p...
Sebidee's Nomad Roster Expansion
Created by Sebidee
https://i.imgur.com/QXf5HvZ.gif - Updated 25.09.2024 - Save Game Compatible. Hello everyone! This mod has been updated! Please also check out my new mods for Warhammer 3. https://imgur.com/WLFeWu1.pnghttps://imgur.com/yFMHeIk.pnghttps://imgur.com/QN4y58J.p...
Sebidee's Black Sea Roster Expansion
Created by Sebidee
https://i.imgur.com/QXf5HvZ.gif - Updated 25.09.2024 - Save Game Compatible. Hello everyone! This mod has been updated! Please also check out my new mods for Warhammer 3. https://imgur.com/WLFeWu1.pnghttps://imgur.com/yFMHeIk.pnghttps://imgur.com/QN4y58J.p...
Sebidee's Successor Kingdoms Roster Expansion
Created by Sebidee
https://i.imgur.com/QXf5HvZ.gif - Updated 25.09.2024 - Save Game Compatible. Hello everyone! This mod has been updated! Please also check out my new mods for Warhammer 3. https://imgur.com/WLFeWu1.pnghttps://imgur.com/yFMHeIk.pnghttps://imgur.com/QN4y58J.p...
Sebidee's Greek Cities Roster Expansion
Created by Sebidee
https://i.imgur.com/QXf5HvZ.gif - Updated 25.09.2024 - Save Game Compatible. Hello everyone! This mod has been updated! Please also check out my new mods for Warhammer 3. https://imgur.com/WLFeWu1.pnghttps://imgur.com/yFMHeIk.pnghttps://imgur.com/QN4y58J.p...
Sebidee's All Factions Auxilia
Created by Sebidee
https://i.imgur.com/QXf5HvZ.gif - Updated 25.09.2024 - Save Game Compatible. Hello everyone! This mod has been updated! Please also check out my new mods for Warhammer 3. https://imgur.com/WLFeWu1.pnghttps://imgur.com/yFMHeIk.pnghttps://imgur.com/QN4y58J.p...
Sebidee's Carthage and Iberians Roster Expansion
Created by Sebidee
https://i.imgur.com/QXf5HvZ.gif - Updated 25.09.2024 - Save Game Compatible. Hello everyone! This mod has been updated! Please also check out my new mods for Warhammer 3. https://imgur.com/WLFeWu1.pnghttps://imgur.com/yFMHeIk.pnghttps://imgur.com/QN4y58J.p...
Sebidee's Linothorax Unit Reskin
Created by Sebidee
https://i.imgur.com/QXf5HvZ.gif - Updated 25.09.2024 - Save Game Compatible. Hello everyone! This mod has been updated! Please also check out my new mods for Warhammer 3. https://imgur.com/WLFeWu1.pnghttps://imgur.com/yFMHeIk.pnghttps://imgur.com/QN4y58J.p...
Sebidee's Mercenary Warfare
Created by Sebidee
https://i.imgur.com/QXf5HvZ.gif - Updated 25.09.2024 - Save Game Compatible. Hello everyone! This mod has been updated! Please also check out my new mods for Warhammer 3. https://imgur.com/WLFeWu1.pnghttps://imgur.com/yFMHeIk.pnghttps://imgur.com/QN4y58J.p...
Sebidee's Gallic Roster Expansion
Created by Sebidee
https://i.imgur.com/QXf5HvZ.gif - Updated 25.09.2024 - Save Game Compatible. Hello everyone! This mod has been updated! Please also check out my new mods for Warhammer 3. https://imgur.com/WLFeWu1.pnghttps://imgur.com/yFMHeIk.pnghttps://imgur.com/QN4y58J.p...
Sebidee's Pontic Roster Expansion
Created by Sebidee
https://i.imgur.com/QXf5HvZ.gif - Updated 25.09.2024 - Save Game Compatible. Hello everyone! This mod has been updated! Please also check out my new mods for Warhammer 3. https://imgur.com/WLFeWu1.pnghttps://imgur.com/yFMHeIk.pnghttps://imgur.com/QN4y58J.p...
Sebidee's Balkan Roster Expansion
Created by Sebidee
https://i.imgur.com/QXf5HvZ.gif - Updated 25.09.2024 - Save Game Compatible. Hello everyone! This mod has been updated! Please also check out my new mods for Warhammer 3. https://imgur.com/WLFeWu1.pnghttps://imgur.com/yFMHeIk.pnghttps://imgur.com/QN4y58J.p...
Sebidee's Iceni Roster Expansion
Created by Sebidee
https://i.imgur.com/QXf5HvZ.gif - Updated 25.09.2024 - Save Game Compatible. Hello everyone! This mod has been updated! Please also check out my new mods for Warhammer 3. https://imgur.com/WLFeWu1.pnghttps://imgur.com/yFMHeIk.pnghttps://imgur.com/QN4y58J.p...
Sebidee's Suebi Roster Expansion
Created by Sebidee
https://i.imgur.com/QXf5HvZ.gif - Updated 25.09.2024 - Save Game Compatible. Hello everyone! This mod has been updated! Please also check out my new mods for Warhammer 3. https://imgur.com/WLFeWu1.pnghttps://imgur.com/yFMHeIk.pnghttps://imgur.com/QN4y58J.p...
Sebidee's Epirus Roster Expansion
Created by Sebidee
https://i.imgur.com/QXf5HvZ.gif - Updated 25.09.2024 - Save Game Compatible. Hello everyone! This mod has been updated! Please also check out my new mods for Warhammer 3. https://imgur.com/WLFeWu1.pnghttps://imgur.com/yFMHeIk.pnghttps://imgur.com/QN4y58J.p...
Sebidee's Parthian Roster Expansion
Created by Sebidee
https://i.imgur.com/QXf5HvZ.gif - Updated 25.09.2024 - Save Game Compatible. Hello everyone! This mod has been updated! Please also check out my new mods for Warhammer 3. https://imgur.com/WLFeWu1.pnghttps://imgur.com/yFMHeIk.pnghttps://imgur.com/QN4y58J.p...
Sebidee's Missile Knockdown
Created by Sebidee
https://i.imgur.com/QXf5HvZ.gif - Updated 25.09.2024 - Save Game Compatible. Hello everyone! This mod has been updated! Please also check out my new mods for Warhammer 3. https://imgur.com/WLFeWu1.pnghttps://imgur.com/yFMHeIk.pnghttps://imgur.com/QN4y58J.p...
Sebidee's Cavalry Standard Bearers
Created by Sebidee
https://i.imgur.com/QXf5HvZ.gif - Updated 25.09.2024 - Save Game Compatible. Hello everyone! This mod has been updated! Please also check out my new mods for Warhammer 3. https://imgur.com/WLFeWu1.pnghttps://imgur.com/yFMHeIk.pnghttps://imgur.com/QN4y58J.p...
MacklesMod: Two Hander Maniacs Unit Pack
Created by Caratacus
Introducing my first full unit pack - I give you the Two Hander Manics! These are a collection of units which consider shields are a burden for brave men, preferring to concentrate all their fury through their weapon of choice. There are a mixture of sword...
Mackles Mod - Germanic Single-Edged Swords
Created by Caratacus
With the August Suebi update, CA sneakily included new unique weapon models for the Germanic factions - the hiebschwert. However, currently only two units are using these brutal looking weapons. This mod replaces the Celtic swords of other Germanic swords ...
MacklesMod: Hoplons Fixed
Created by Caratacus
This mod applies the fix to hoplons brought in the Wrath of Sparta DLC to hoplites in all other campaigns. The newer models are larger than the originals and slightly rotated so as to reduce the occurrences of spears clipping through them while the unit is...
Double Sized Roman Generals
Created by Will
This simple mod doubles the Size of the Roman Legatus, Roman General and Bodyguard, and the Cathaginian General, from 40 horsemen to 80 horsemen, making them the same size as a regular cavalry unit. This solves the slight disadvantage you get from having t...
Double Size Scorpions
Created by Will
This mod doubles the amount of Scorpions, Polybos, and Cheiroballistras in a unit, from 4 to 8. This gives these units more firepower making them a more desirable option when previously they weren't worth the army slot over infantry or cavalry etc. Doesn't...
Barbarian Linebreakers Unit Pack
Created by Will
Please rate this mod. --------------------------------------------------------------------------------------------------------------------------------------------------- This unit pack contains 4 new units for the Barbarian factions of Briton, Celtic, Germ...
Briton Archers Unit Pack
Created by Will
In Rome 2 British factions lack archers for some strange reason, maybe archers were not used or unpopular, but even so, it's a bit crazy and not very historical to assume they never ever used bows. So this simple unit pack adds one unit to all British fact...
Etruscan Unit Expansion Pack
Created by Will
Don't forget to thumbs up! MOD SUMMARY This is a unit expansion pack for the Etruscan League faction in Total War: Rome 2. The default Etruscan roster is quite bare, and more importantly, all Italian, which is very historically inaccurate, as the Etruscans...
North African Unit Expansion Pack
Created by Will
Please give this mod a thumbs up so that others can find it. --------------------------------------------------------------------------------------------------- About the Mod ---------------------------------------------------------------------------------...
African Aethiopian Unit Expansion Pack
Created by Will
Please rate this mod so that others can find it. ----------------------------- This is a unit expansion pack for the Aethiopian factions in Total War: Rome 2. It adds 15 all new units to the factions of Axum, Blyemmes, and Meroe. As well as these new units...
Arabian Units Expansion Pack
Created by Will
Please rate this Mod. ====== Overview. ====== This unit pack adds 12 desperately needed new units to the Arabian factions, in the Grand campaign and Custom battle. The units are recruitable by the AI. The default Arabian roster is extremely lacking, and pl...
Forgotten Factions Unit Compilation
Created by Will
Please give this mod a thumbs up, it really helps. ============================================================== This mod is a compilation of my four major unit mods, which fill out the rosters for the forgotten and ignored factions of Total War Rome 2. I...
Heralds of the Ptolemaic-Pharaohs [ 2015 Imperator Augustus Compatible]
Created by Brother Azkaellon
Hallo, just another personal mod ~ Full credit for generating an olive skinned female model (+countless answers to questions, problems and advice) goes to Kane, may he reign forever. Thanks to Lucio Boreno for use of the egyptian ankh flag from his egyptia...
Egyptian Chariot Archers
Created by Price
After a little fiddling I managed to make chariot archers. They're not perfect but they look pretty cool. See my other chariot mod for javelinmen. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=188540856&tscn=1382717095 Egyptian Nile Spearmen http://...
Egyptian Chariot Mod
Created by Price
It annoyed me that there were no ranged chariots for egyptians. I added a cheap chariot skirmisher to the egyptian faction. Can also be used as a general unit. Should not conflict with any mods since It's a new unit. Any problems or issues, please tell me....
Egyptian Nile Spearmen
Created by Price
You know what Egypt needs? More crappy levies! These nile spearmen are a cheaper alternative to nubians. Good for swarming cavalry with pointy sticks or using as missile fodder (which they're quite good at being) Also see my egyptian chariot archers http://...
Egypt Reskin Pack
Created by Price
This mod changes a few of the egyptian units It changes the appearance of: Karian Axemen Egyptian Infantry Egyptian Pikemen Egyptian Cavalry Galatian Swords Galatian Royal Guard Ptolemaic Cavalry Nubian Archers Nubian Spearmen It leaves the professional gr...
Egypt Expanded (new units+reskins)
Created by gl3b
The fertile lands of egypt, ruled by dynasties of pharoahs have been taken by Ptolemy I and converted into the hellenistic culture, but dont you ever think that the hellenic military is abit TOO hellenic. After being years in egypt the hellenic soldiers ar...
Media Atropatene Expanded (New units+reskins)
Created by gl3b
COMPATIBLE WITH NEW PATCH The ancient kingdom of atropatene. An independant powerful state finally freed from seleucid oppresion, with its military it can take over the world! wait what? the most elite unit they have is persian cavalry? what? You heard rig...
Big Bad Wolf and Moeshin's Horde of the Steppes FIXED
Created by Ki Adi Hoontang
ITS FIXED AND PLAYABLE! The Horde of the Steppe has awoken and with it comes 49 new units! These units aim to be historical and are split between the 3 steppe subcultures, the Scythians, the Sarmatians and the Saka, with each faction having atleast 2 uniqu...
BigBadWolf's Rise of Arabia Unit Pack - Now With Judean Units! (BROKEN)
Created by Ki Adi Hoontang
SORRY GUYS BUT IT'S CURRENTLY BROKEN AND I DONT KNOW HOW TO FIX IT Feedback and Suggestions Appreciated :) The warriors of the desert ride forth to take the world!. This unit pack adds a total of 26 new historically based units including 9 universal units ...
Forests of Germania Unit Pack (FIXED)
Created by Ki Adi Hoontang
From the dark forests of Germania comes 32 new units on a historical basis including 8 universal units and 24 unique units! This mod also includes a reskin for Night Hunters, Germanic Standard bearers and all 30 Germanic Generals! The units are as follows:...
BigBadWolf's Shadows of Iberia Unit Pack (FIXED)
Created by Ki Adi Hoontang
ITS FIXED! I FIXED IT! In the shadows lurk the fearsome and savage warriors of Iberia! This mod adds 43 historically based units to the Iberian factions including 8 universal units split between the Iberians and Celtiberians and 35 unique units. These new ...
Germanic Gameplay Overhaul
Created by Ki Adi Hoontang
“Without being armed they transact nothing, whether of public or private concernment.” - Tacitus From the forests and swamps of Germania come ferocious warriors armed with spear and axe. These men are lightly armed but excel at skirmishing and cavalry enga...
Roman Cataphracts by Darth Ruthon
Created by Darth Ruthon
Now i bring you my Roman Cataphracts. I know that they are Rome II period is not close to the roman cataphracts but i dont care. Please tell me if you want me to add them to my Rome Unit Pack. Please report ANY bug. Hope you enjoy. By Darth Ruthon. Cheers!...
Darth Ruthon Carthage Unit Pack
Created by Darth Ruthon
Hello now i bring you: Lion Band :Military 4 and 5. Sacred Warband:Military 4 and 5. Sacred Royal Cavalry:Military 4 and 5. Sacred Royal Lances:Military 4 and 5. Armored Bakeric Slingers:Auxiliary 3 and 4. Carthagenian Heavy Archers:Military 4 and 5. Carth...
Sparta Elite Units by Darth Ruthon(Patch 20)
Created by Darth Ruthon
Hey guys I bring you another unit mod and now it for Sparta: Elite Royal Hoplites Elite Royal Swords That's it. Check my other mods in the collection above!!! Like and Rate if you Enjoy this Mod!!!...
AoR system units
Created by Andrew Boyarsky
Update: 27.10.2019 New unit “Tarentinoi Thorakitai “ has been added. Hello everyone! I am happy to present to you my brand new units pack. This mod adds an additional 32 new units to the game. These units are based in the AOR system (Area of Recruitment) a...
Roman historical reskin
Created by Andrew Boyarsky
UPDATE 10.09.2018: New models of armor and helmets from Celticus Magnus and Nonaic have been used in this update! Update: 07/04/2018 Full reskin of all Italian units This mod reskins vanila roman units. I tried to do it historically accurate. For this purp...
Roman Auxilliary Troops
Created by Andrew Boyarsky
UPDATE 25.09.2021: The appearance of many units has been changed by using new models from Celticus and Nonaic. Now most of the units appear in the game after learning the technology "professional army". I think this is more historically accurate. UPDATE 09...
Named Roman Legions
Created by Andrew Boyarsky
UPDATE 25.09.2021 UPDATE 25.09.2021: The appearance of many units has been changed by using new models from Celticus and Nonaic. The recruitment area of some legions has been changed Hello everyone! I am proud to present to you the second part of Roman uni...
RES GESTAE DIVI AUGUSTI
Created by Andrew Boyarsky
Hello, friends! UPDATE: 30.10.21. This mod is intended for the Emperor Augustus campaign. I decided to replace the vanilla legionnaires of the Marian era by the legionnaires of the Augustus era. Changes in the armament and equipment of the Roman legionarie...
Caesar in Gaul: Roman Expansion
Created by Andrew Boyarsky
Hello everyone! I’m happy to present my new unit pack for the campaign "Caesar in Gaul". Modders do not pay much attention to the CIG campaign, so I decided to make this campaign far more exciting and historically accurate. This mod adds 10 legions compris...
Empire Divided: Roman Expansion (+reskin)
Created by Andrew Boyarsky
Update: 17.10.2021 In this mod I used a belt model made by Leonardo the Great. He is gone ... but his memory will remain in his fantastic models, which should not be forgotten. 06.10.2018 Full reskin all roman units of all Roman factions, including the Gal...
New units for the RotR campaign (+reskin)
Created by Andrew Boyarsky
14.11.2019 Update: Reskins of the Iapyges units have been added. The stats and icons of some Iapyges units have been fixed. 13.11.2019 Update: The appearance of some Roman units has been redone. New units " Latin hoplites", "Oscan warriors", have been adde...
Eastern and African Units Reskin
Created by Andrew Boyarsky
Hello everyone! After the release of the last dlc, new models of ammunition and uniforms were introduced to the game. Unfortunately, the appearance of many eastern units remain the same as when the game was released. I think it's time to update and improve...
Eastern Faction Units Pack
Created by Andrew Boyarsky
I am proud to present my new units pack for Eastern factions. I have created 6 new units for Pontus, 5 for Bactria, 8 for Armenia, 4 for Сimmeria, 2 for Colchis, 1 for Arab factions and 1 for Scythia. I tried to make the units historically accurate as much...
Barbarians: Units pack (patch 17)
Created by Andrew Boyarsky
This is a copy of my mod "Barbarians: Units pack" especially for those who use patch 17 The basic version for the 18 patch only, here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=680137512...
Barbarians: Units pack
Created by Andrew Boyarsky
UPDATE: 2.09.21. The appearance and stats of some units have been changed. Now there are no more overpowered units Hello everyone! This is a global unit pack upgrading the roster of units available for all barbarian factions. While working on this mod, I r...
Reskin barbarians
Created by Andrew Boyarsky
Update: 2.09.21 The appearance and stats of some units have been changed. This mod reskins barbarian units of all barbarian factions from iceni to getae, including generals and officers. I used some models of clothes from Attila, I think it will give more ...
New units for Iberians, Carthage and Numidia
Created by Andrew Boyarsky
UPDATE 03.11.2021: The appearance, stats and characteristics of many units have been redone. Linothorax added to the Libyan hoplites. Libyan late hoplites converted into tureophores. The Elite Libyan infantry was abolished and converted into the Carthagini...
Greek Reskin (without Corinthian helmet)
Created by Andrew Boyarsky
UPDATE 07.12.2019 The icon for the perioikoi hoplites has been changed, now it more closely matches their appearance UPDATE 30/08/2018: The Greek generals have been reskined I am pleased to present to you my latest mod, a reskin of the Greek units. I decid...
Hellenistic Factions: Greek Expansion
Created by Andrew Boyarsky
Update: 27.10.2019 New unit "Hypaspistai Machairaphoroi" has been added. Thureos hoplites has been fixed. I had rewrote characteristics of defense and armor as they have thureos instead of hoplon and now they can throw a javelins before the attack. Also, t...
FLA Alexander´s Army (ANCESTRAL UPDATE)
Created by [ESP]FLANAgAN
This mod adds 25 new units to macedonian faction, and I tried create units like the Alexander´s age, more playables, even. With the vanilla units and these one, everyone can test another experience in campaign game, like macedonian army in 334-323 b.c. It ...
FLA Ancient Etruscan Units (UPDATED FOR DLC RISE OF THE REPUBLIC )
Created by [ESP]FLANAgAN
This is my Etruscan units compilation. I tried to show the ancient age about Rome origins. the units are available in campaign map, if you have the "Playable Factions and Custom Battles" mod. Updates: 14-07-14 Added 2 units "Volterra Etruscan Axemen" and "...
FLA Ancient Samnite Units (UPDATED FOR DLC RISE OF THE REPUBLIC)
Created by [ESP]FLANAgAN
The Age: 4th Century B.C. Rome is an insignificant town yet, surrounded by powerfull italian countries: lucanians, etruscans, volscians, sabinians, greek colonies... and the samnites. In the first Rome Total War, I always remember when you select the "ital...
FLA Ancient Lucanian Units (UPDATE FOR DLC RISE OF THE REPUBLIC, PLAYABLE WITH TARAS FACTION))
Created by [ESP]FLANAgAN
The Age: 4th Century B.C. Rome is an insignificant town yet, surrounded by powerfull italian countries: samnites, etruscans, volscians, sabinians, greek colonies... and the lucanians. Lucanian land was in the south of Italy, and the lucanians have in samnn...
Germanic Generals Redone
Created by Drelas
Hello all. I' ve made this mod by request. It basically changes the appareance of the germanic generals both in campaign map and in battle, to give them more character and variations....
Thracian Roster Expanded and reskin
Created by Drelas
Hello all I've made this mod for myself as I started an Odryssian Kingdom campaign but decided to share it with the community because I'm having fun battling with these units and they have given me a lot of flexibility in my thracian armies composition. Th...
Illyrian Roster Expanded!
Created by Drelas
Welcome to my fourth unit pack, this time for the Illyrian factions. I've added 5 new balanced units with custom unit cards: - Illyrian Nobles: Highly armored nobles with swords. To recruit them you will need a lvl 4 blacksmith. - Illyrian Swords: Sword ar...
Tylis Roster Expanded!
Created by Drelas
Welcome to my second unit pack, this time featuring Tylis. I' ve added 4 new balanced units, each with it's own custom unit card. I like this faction because it offers an interesting mix of cultures such as celtic, thracian and hellenic, and I' ve made eac...
Getae Roster Expanded!
Created by Drelas
Welcome to my second mod and first unit pack. :)) It features 4 new units for the Getae faction, balanced around similar units of the vanilla game. All of them have a new custom made unit card and they are all visually cohesive with the rest of the faction...
Iberian Rosters Expanded!
Created by Drelas
Welcome to my third unit pack. It features 6 new units, 2 common to all iberian tribes and 4 exclusive to the lusitani and arevaci factions. The 2 units in common are: - Defenders: Spearmen with heavy armour and great melee defence. I made this unit in tri...
Iberian Hoplites
A unit of Iberians trained in the ways of the Phalanx, available for the Arevaci, Carthage and the Turdetani. The Turdetani were themselves an Iberian tribe who were heavily Hellenised by their Greek and Punic neighbours. Recruitable from the Punic Auxilia...
Additional Illyrian Units
This mod adds 16 new Illyrian units, based upon historical information: Illyrian Archers Illyrian Chariots Dalmatian Lancers Illyrian Footmen Light Hoplites Sica Warriors Noble Cavalry Raiding Axemen Skirmisher Cavalry Raiding Horsemen Noble Sica Warriors ...
Additional Carthaginian Units
This mod adds 24 new Carthagnian/Auxiliary Carthaginian units, based upon historical information: African Infantry Auxiliary Celtic Swordsmen Auxiliary Oscan Spearmen Auxiliary Scutarii Caetrati Cavalry Carthagnian Lancers Celtic Spearmen Citizen Militia C...
Additional Units (Emporion)
This mod adds 9 new units for Emporion and two reskins, based upon historical information; Reskins: Hoplites Thorax Hoplites New units: Citizen Militia Greco-Iberian Cavalry Greco-Iberian Swordsmen Light Axemen Phocaean Lancers Phocaean Noble Hoplites Raid...
Additional Lucanian Units
This mod adds 14 new units for Lucania, and adds some vanilla units/mercenaries to their custom battle roster. New units: Armoured Swordsmen Chosen Hoplites Light Horsemen Light Thureos Spearmen Lucanian Heavy Archers Lucanian Heavy Cavalry Lucanian Heavy ...
Additional Epirote Units
This mod adds 17 new units for Epirus, as well as some reskins of existing units. A few (of the new units) are also given a naval version. Reskins: Hellenic Royal Cavalry Hoplites Levy Pikemen Light Peltasts Peltasts Pikemen Thorax Hoplites Thorax Pikemen ...
Additional Iberian Units
This mod adds 35 new Celtiberian/Iberian units, as well as a few reskins of some vanilla units. New Units: Armoured Iberian Swordsmen Armoured Lancers Asturian Horsemen Axemen Carpetanian Raiders Celtiberian Horsemen Celtiberian Javelinmen Chieftain's Body...
Additional Etruscan Units (fixed)
This is essentially a fixed version of this unit pack - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=496930066 , as I am unable to update it due to the a bug. Feel free to unsubscribe from the old one and install this pack instead, if anyone's sti...
Additonal Cisalpine Units
This mod adds a variety of units for the Cisalpine factions (Insubres, Liguria, Raeti, Veneti) and also adds some vanilla units to their custom battle roster, naval units will be included soon. The cisalpine factions are also made playable (custom battles ...
Additional Syracusan Units
This mod adds 18 new units for Syracuse (including cataphracts, akragantine pikemen and light thorax swords), as well as some reskins of existing units. Naval versions may appear later. Feel free to report any bugs/balance issues or suggestions in the comm...
Additional Massalian Units
This mod adds 14 new units for Massalia (a mixture of Celto-Hellenic soldiers), as well as some reskins of existing units. Naval versions may appear later. Feel free to report any bugs/balance issues or suggestions in the comments. ...
Additional Samnite Units
This mod adds 14 new units for the Samnites (who are playable in custom battles), as well as some reskins of existing units. Naval versions may appear later. Feel free to report any bugs/balance issues or suggestions in the comments....
Smarmy's Roster Expansions ; SARE/EARE/AARE/BRE/MPRE/ACRE/ROH
Created by V3
This is a combination of all roster packs I have released to date, to address the issue of the mod limit as many of you have requested. The mods in question are AARE, EARE, SARE, BRE, ACRE, MPRE, ROH. That is the expansions for Athens, Sparta, Epirus, Bakt...
C&D's Persian Factions: Rosters Expansion
Created by Cataph
== Updated for Desert patch == Warning: I haven't played R2 for years, can't check full functionality in campaign. ________________________________________________________________ Got a thing for screaming hordes waving their wicker home furniture? Do you ...
Cataph's - Imperator Augustus: new units for eastern factions (add-on for Persian Rosters Expansion)
Created by Cataph
For now this adds the units from our previous Persian Rosters Expansion to the parthian satrapies and the other eastern/iranian factions in the Imperator Augustus Campaign. Namely, from Palmyra to Paradene. Not Armenia. Here's a quick list of the new units...
C&D's Pergamon and Sardes roster expansions
Created by Cataph
== Updated for Desert patch == Warning: I haven't played R2 for years, can't check full functionality in campaign. ________________________________________________________________ Tired of playing hellenic factions? Bored by your thorax swordsmen that wipe...
C&D's GREEKS: roster expansions and megapack
Created by Cataph
== Updated for RoR patch == Warning: I haven't played R2 for years, can't check full functionality in campaign. ________________________________________________________________ Greeks going "Yarr!"! Other Greeks possibly going "Yo!"! Greeks with moustaches...
C&D's Pergamon: add-on for Greek pack and Pergamon&Sardes mod
Created by Cataph
== Updated for RoR patch == Warning: I haven't played R2 for years, can't check full functionality in campaign. ________________________________________________________________ Hi there. Yeah, that’s deep. While we let that sink in, I present to you this a...
C&D's Bithynian Overhaul and Cappadocian Expansion
Created by Cataph
== Updated for Rise of the Republic patch == Warning: I haven't played R2 for years, can't check full functionality in campaign. ________________________________________________________________ If you’re like me, you think Thracians are the coolest guys ev...
Threadoflength's Bosporan Kingdom - UPDATED
Created by Cataph
Hello folks, I decided to take over in this awesome mod and to update it for everyone. I tried contacting threadoflength here without success, but should he come back I will tear it down in a moment. I tried to keep the personal impact at the very mininum ...
Threadoflength's Scourges of the Desert - UPDATED
Created by Cataph
Hello folks, I decided to take over in this awesome mod and to update it for everyone, like I did with the Bosporan Kingdom. Again, I tried contacting threadoflength here without success, but should he come back I will tear it down in a moment. I tried to ...
Cataph's - Gladiators In Garrison
Created by Cataph
A new movie starring Rob Someguy. I've often thought about this and now I'm using a request as excuse to do this. Basically, all gladiator units are removed from active recruitment and moved into garrisons. Same buildings they were recruitable from, one sw...
Cataph's - Imperator Augustus: Rising Levant (rosters expansions)
Created by Cataph
== Updated for Desert patch == Warning: I haven't played R2 for years, can't check full functionality in campaign. ________________________________________________________________ Welcome to this pack. I’m Cataph and you may remember me from such serial mo...
Cataph's Syracuse 2.0 (unit expansion)
Created by Cataph
A few of you might already know this stuff, this being a revamp of an old mod of ours already part of our GREEK pack. Allow me to introduce it with a quote: "But I am ready to help you by offering 200 triremes and 20000 hoplites and 2000 horse(hippeis) and...
Cataph's - The Berbers: unit expansion
Created by Cataph
== Updated for Desert patch == Warning: I haven't played R2 for years, can't check full functionality in campaign. ________________________________________________________________ “It's gonna take a lot to drag me away from you There's nothing that a hundr...
Cataph's - the Black Sea
Created by Cataph
So, uhhh, this is my latest piece. ‘s called Black Sea and Revelations. It goes like this: WUB WUB WUB WUB WUB WUB WUB. As you might have guessed this is yet another roster expansion or slight overhaul and NOT a dubstep parody of Muse. Sorry not sorry. Mor...
Cataph's Mauryan Empire - faction overhaul
Created by Cataph
== Updated for Desert patch == Warning: I haven't played R2 for years, can't check full functionality in campaign. ________________________________________________________________ Here we go with another faction overhaul! Are you excited? No? That’s ok, ju...
Culture Identity Units - East
Created by Avetis
Latest Update: CIU is now covering all Eastern part of the map, except Galatians and Cyprus (Ptolemaic satrapy) Culture Identity - is complete reskin for all unit rosters depending to the faction history, culture and ethnic aspects. The main goal is to mak...
Culture Identity Units - WEST
Created by Avetis
Hi, mates! As you can see the file sizes make us to do separate parts of CIU. Lets call them East and West. Eastern part is already out but will be updated soon with some little tweaks and fixes Western part have started with this Dacians and Bastarnae ove...
Blameless Aethiopians 4
Created by scottfree001
This mod strives to be a historically accurate (or as accurate as the given graphics and engine allow) presentation of the 3 Aethiopian factions in the game. This mod was originally begun to make playing as the Aethiopian factions a better and more histori...
Black Sands
Created by scottfree001
NOTE: You will need a separate mod to unlock these factions. I suggest this one... https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=187373962 This is a massive compilation of campaign changes and roster overhauls for the Aethiopian (Meroe/Axum) and Af...
TuranianGhazi Nomadic Tribes Expansion
Created by Turan Khan
EMPEROR EDITION UPDATE: Expands the remaining non-DLC minor Nomadic Tribes with unique units. Features: 25 TOTAL new units - includes 5 brand-new Amazonian units spread across both Sarmatian and Sakan military groups, not just Royal Scythia anymore - inclu...
Kings of East - Eastern Expansion
Created by ᛇᚹᚫᛉ
And the Kings of East said: "Those Romans think they own the world... those hellenes think they're so cultural. Sparta, Athens... Rome... They seem to forget the gods that was before them... But no matter... now will they remember..." - Just joking not a r...
Tylis-Byzantium pack (reskin and new units)
Made by: Suomen-SuurRuhtinas This mod reskins units and generals of Tylis and adds a few more units to it. Because there isn't Byzantium city state in game so I have made Tylis to be a combination of these two. Info about Byzantium: Byzantium was the ancie...
Cimmeria_reskin.pack
This mod reskin units of Cimmeria so they get unique looking. Pictures: http://www.twcenter.net/forums/showthread.php?636100-Cimmeria-reskin&p=13520955#post13520955 You need all factions playable mod if you want play with Cimmeria....
Pontus Euxinus units (New units for Pontus, Athens, Cimmeria, Scythia and Breuci)
This mod gives new units for Pontus (5 units), Athens (3 units), Cimmeria (5 units), Scythia (3 units) and Breuci (3 units). Units are: Pontus: -Pontic Elite Infantry -Pontic Heavy Cavalry -Pontic Spearmen -Pontic Light Infantry -Pontic Hoplites Athens: -H...
Pontic Elephants and Female Guards
This mod adds two "what if" units to Pontus. Pontic Elephants and Female guards. Both of them are campaign and custom battle compatible, Pontic Elephants: You need tier 4 military and you are only allowed to train them in Syria. Female Guards: You need tie...
Pontic Cavalry and random units reskin
Created by El Frenzo
here some random reskin: Pontic Royal Cavalry. Bronze Shield Pikemen. Parthian Swordsmen. Galatian Swordsmen (egypt). I also added to this mod my reskin for Tarantine Cavalry. For the armour of the horses I use the mod of Magnar: Armoured Horses Mod 29/08/...
Better (looking) Iberian Generals
Created by Working Joe
Hey you, Do you feel like the Iberian generals/politicians are bland and same-looking? Me too. Enter Better Iberian Generals! WHAT DOES THIS DO? It does one thing and one thing only: greatly increases the variation of the Iberian generals to get you more a...
New Unit: Germanic Long Axes
Created by Working Joe
The two-handed axe lacks grace, but is brutally effective. Introducing Germanic Long Axes! Recruitable from Artisans level 2 and above; unleash these ferocious warriors on your enemies and earn Wodan's favor! Balanced for vanilla Savegame compatible Availa...
HCP's Ardiaei: Reskins, New Units and Fixes!
Created by Working Joe
Pirates! Raiders! Shock Infantry! Oh my! The Illyrians, specifically the Ardiaei, were total badasses. When they weren't fighting each other they were raiding the Adriatic for plunder and conquering neighboring kingdoms (I'm looking at you Macedon). Renown...
HCP's Odrysian Kingdom: Reforms, Upgrades and More!
Created by Working Joe
Prepare for battle! Welcome to the new and improved Odrysian Kingdom roster! FEATURES 5 brand new units for the Odrysian Kingdom, recruitable in campaign and custom battles! Player's choice! You may "Hellenize" for access to stronger and more professional ...
HCP's Boiotian League Rework: Wrath of Sparta
Created by Working Joe
"Occupying a position of strategic importance on the Gulf of Korinthos, Boiotia has strong frontiers and trade connections across the region. Thebai, its predominant city and capital of the Boiotian League, was a religious confederation at first, but is no...
HCP's Athenai Rework: Wrath of Sparta
Created by Working Joe
"Its prestige at an all-time high, Athenian military hegemony, as well as trade and cultural supremacy, now seems likely, and with it a chance for revenge. This state of affairs, of course, how it should be; Athenai leads the Greek world in mathematics, sc...
HCP's Sparta Rework: Wrath of Sparta
Created by Working Joe
"An entirely militarised culture, the Spartans are truly a force to be reckoned with." Welcome to the Sparta Rework, part of my Wrath of Sparta rework collection! This mod overhauls the Spartan roster and gives it more unique gameplay! Sparta is world reno...
HCP's Korinthos Rework: Wrath of Sparta
Created by Working Joe
"Unified under an oligarchical system of government, Korinthos has become rich from trade due to its geographical position, using the wealth to launch public construction projects on a large scale and forge colonies as far afield as Sicily." Welcome to the...
HCP's Mainland Greeks: Wrath of Sparta
Created by Working Joe
Welcome to the Mainland Greeks Rework, part of my Wrath of Sparta rework collection! The minor factions of WoS needed some love, so Gyrosmeister and I set out to do just that. Makedon and Epirus get most of the flavor, but all minors now have at least one ...
HCP's Trebizond Archers (THROWBACK UNIT!)
Created by Working Joe
Ladies and gentlemen, please welcome Trebizond Archers to the fray! These Composite Bow/Sword and Board wielding BAMFs from the Greek colony of Trapezos were recruitable in Medieval: Total War and Medieval II: Total War!! Balanced for vanilla gameplay and ...
HCP's Persia Rework: Wrath of Sparta
Created by Working Joe
"The Achaemenid Empire, also called the First Persian Empire, was an empire based in Western Asia, founded by Cyrus the Great, notable for including various civilizations and becoming the largest empire of ancient history, spanning at its maximum extent fr...
HCP's Wrath of Sparta Revamped Texture Pack (ESSENTIAL)
Created by Working Joe
This mod contains all of the textures for the Wrath of Sparta REVAMPED series mods (Sparta, Athens, Korinthos, Persia, etc) and is REQUIRED to play the mod. If you do NOT subscribe to this mod you will not see any of the new units. Special thanks to Sebide...
HCP's Minor Faction Traits: Wrath of Sparta
Created by Working Joe
This simple mod adds unique faction traits to all of the minor factions in Wrath of Sparta. It requires ToonTotalWar's faction unlocker to work. Works great with my "Wrath of Sparta: revamped" unit packs! https://i.imgur.com/ZhE25pT.png...
Culture Matters: Wrath of Sparta
Created by Working Joe
In Wrath of Sparta, CA disabled culture, essentially removing a core aspect of the game and hampering flavor, difficulty, and replayability. This mod re-enables cultural conversion in Wrath of Sparta for all factions, including Persia, Thrace, Epirus, and ...
Linked collections (2)
Heavy Navy
Contains 11 items
In 2 collections by [*VGS*] Italian Player -NIS-
VARIOUS Mods - the best improvements for ROME II
727 items
Heavy Navy
11 items