Total War: WARHAMMER III

Total War: WARHAMMER III

Not enough ratings
Essential Mods for CO-OP Campaign
2
   
Award
Favorite
Favorited
Unfavorite
Description
-- Ready for 6.2.x --
-- Make sure "Community Bug Fix" mod is updated before using it after big updates --

These mods work together in CO-OP Campaign. Not compatible with major overhauls (SFO/Radious) but with all of these mods, you wouldn't need overhauls.
This collections is balanced.
We avoid using mods that give advantages to player such as landmarks, new/buffed items & skills.


MCT Settings

Recruit Defeated Legendary Lords:
- Choose "Player Only" on Restriction panel via MCT Settings. You don't want AI to use this mod. If you don't choose that option, It increases de-sync chances.

Allegiance of the Damned: Chaos Confederation [ToD]:
- Disable "AI Confederation" on Base Options panel via MCT Settings. You don't want AI to use this mod. If you don't choose that option, It increases de-sync chances.

Recommended Rules

- Don't abuse diplomacy to get AI settlements
- Maximum 1 vassal allowed per player


Our CO-OP Mod Collections
[Part-1] Essential Mods for CO-OP Campaign
[Part-2] Expand Roster / Units / Characters / Mounts for CO-OP Campaign
[Part-3] Skins & Variants for CO-OP Campaign
Items (149)
MIXER - Mixu's Unlocker
Created by Mixu
This is a startpos mod that unlocks all factions in Realms of Chaos and Immortal Empires campaigns. MCT Requirement: The newest version of MCT is recommended to be used with this mod. It will work without it, but your save files will be bigger. Don't use M...
Mixu's Legendary Lords
Created by Mixu
About the Mod Some of you may remember this and this from Total War Warhammer II. Well, this mod is simply a combination of those two mods, with some new faces added. This mod adds Legendary Lords, Legendary Heroes and some new units. This mod does not tou...
Mixu's Legendary Lords: Asset Pack
Created by Mixu
This is a required asset pack for Mixu's Legendary Lords mod. You should subscribe to it if you use it, otherwise you'll get missing character models n other fun stuff....
Legendary Difficulty Enable (Pause/Slow Motion)
Created by bushez
DESCRIPTION : @Use this mod Only! in Legendary Difficulty. This mod will Enable in Legendary Difficulty: #In Battles - Pause and Slow Motion. #In Battles - Camera range unlock (you can move with the camera to all the map) (CA added saves feature in patch 5...
Hecleas AI Overhaul
Created by Hecleas
This mod is currently removed from SFO HECLEAS AI OVERHAUL The intelligence, aggressiveness, behavior, tactical movements, choices, diplomacy, economy, objectives and decisions of the AI ​​has been completely revised, it will no longer be inactive, will se...
NNOBBs - Never obsolete AI lords and heroes
Created by Trubble
This mod will award experience to all AI lords and heroes at regular intervals to ensure that they remain relevant and challenging throughout the campaign. Generic lords and heroes are unable to advance beyond the level of your faction leader. Legendary lo...
Recruit Defeated Legendary Lords
Created by sm0kin
WH2's Recruit Defeated Legendary Lords ported to Total War: WARHAMMER III – Update 6.2.x https://i.imgur.com/fVVaDCS.gif This mod transfers legendary/immortal lords and heroes of defeated factions to factions that are still in play. It works both for the p...
Auto Learn Skills
Created by Incata
This mod makes lords and heroes learn their skills automatically without player intervention. If, like me, you are tired of gradually increasing each skill point on your 20 heroes and lords and you waste more time doing this than actually playing, this mod...
Too Many Activatable Skills 6.x (SFO Safe)
Created by Zach
SAVE GAME AND MULTIPLAYER SAFE (Can be added and removed at any point in time) Original mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2875046977 Version with AOE Visual Ring Removal: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3290...
Community Bug Fix Mod - Game v6, Batch 3
Created by Groove Wizard
Community Bug-Fix Mod Welcome to the CBFM Steam page! You're probably here because you like playing TWWH and want to have a slightly better time at it. Us too. Mostly. This mod, as you may have assumed from the title, is a collection of bug fixes developed...
No Multiplayer/COOP Battle Confirmation (Auto Accept Before and After Battles)
Created by bushez
About In coop multiplayer when the other player tries to start a battle a menu pops up and you need to click the Join Team or spectate button or AI Team before the battle can start. This mods removes this confirmation, and the mod will autoclick the Join T...
Pending Action Destroyer for Multiplayer/COOP
Created by bushez
DESCRIPTION: Have u ever Played with your friends and u level up your lords and heroes or build buildings and this annoying msg just popup in the middle of the screen and block your life ?. This is a simple mod that will Disable the annoying popup msg "Pen...
Spire's Reduced Army Losses Penalty / Longer Battles
Created by Spire
This mod is part of a campaign change series, which can be found here: https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2853287087 Description Battles in TWW3 end quite quickly because once one side loses enough units, it triggers a mechanic called "arm...
Less Lethal Autoresolve
Created by Selnath
TL;DR: Autoresolve is less likely to kill units when the army isn't being wiped out. No other changes. Do you hate how autoresolve will frequently kill units in your army, even in decisive victories? I DO. How much do I hate it? Enough to learn how to mod ...
OvN Lost World
Created by Team OvN
OvN Lost World adds over 150 unique settlement skins, 35+ campaign scenes, and 20+ new landmarks to both Immortal Empires and Immortal Empires Expanded. If you've ever wished that Warhammer cities looked as unique as they are described to be in the lore, t...
OvN Lost World - No Landmarks Submod
Created by Team OvN
You come across a beautifully handcrafted settlement, already the immersion is too much. Your hand trembles as you hover over the settlement lore icon and begin to greedily lap up the lore. You are at breaking point but wait what is this, a landmark too, a...
Mod Configuration Tool - v0.9 Beta
Created by Groove Wizard
USE IN MULTIPLAYER AT YOUR OWN RISK. Solutions have been researched for years. There are a few promising ones I will be testing shortly, but until they're in - consider MCT MP as "thar be dragons" territory. https://i.imgur.com/jYDc60V.png The Mod Configur...
Cpecific's Traits Manager (+win64)
Created by Cpecific
You can set trait level with double click, or remove trait by double-clicking on an active level. ⚠️ *IMPORTANT* - Area with lords is scrollable. ⚠️ Can work without memreader, but you won't have access to some features. ✔️ Compatible with any mod. ✔️ Save...
Quick Building Upgrade
Created by Cpecific
When you have a lot of settlements, it becomes annoying to constantly hover over desired upgrade building level. As there is rarely a choice between what to upgrade, it does bring a question: why is it not in the base game? My Other Mods Skill Queue Traits...
Memreader (win64)
Created by Cpecific
Gives modders access to the memory (reading and writing). Only works on Windows x64. API documentation at cpecific/twwh2-memreader. Bad news for linux users: (currently) lua dll (.so) loading is disabled on linux by CA. Good new for modders: you won't need...
Reduced Local and Global Recruitment Times for All
Created by Cerb
Simple mod, designed to counteract the earlygame 2 turn requirements for many SFO factions, which to me just slows down the game in a very boring way. Compatible with everything however, will work with SFO, radious, vanilla etc.. Reduces all local and glob...
Hold Position - Hold Ranged Units Stationary (6.1.X)
Created by Snek
This mod adds a unit ability to all missile units including artillery, infantry, and ranged war machines which imbues the "can't move" attribute and a 100% movement speed reduction to force them to stay in place. The ability can be toggled on and off as mu...
Cataph's Comfy Encamp
Created by Cataph
"jee wiz, I sure wish we were in hostile territory to recoup our losses better!" said nobody ever in the history of saying dense stuff. This mod makes most encamp stances provide replenishment regardless of where the army is. Let me explain: - CA changed t...
Better Camera Mod
Created by kam2150
Hello, Famous mod from Warhammer 1 & 2 is back! This simple mod allows both closer and further camera heights, more suitable for better screenshots and nicer view of the battlefield. Press "K" to turn off UI for more cinematic view, Press "N" in order to z...
Save End-Turn Notify Setting
Created by Rhox
Intro This mod saves end-turn notify settings and will apply the setting on your new campaign start How to use 1. Set your desired settings in the MCT 2. Start a game 3. If somehow it wasn't applied, click the newly created button. (The one below the disab...
Decline Diplomacy
Created by Marthenil
---Updated for 6.1! Kostaltyn is pestering you again? No more! Adds a UI button next to the existing pause and fast forward buttons that will automatically decline any incoming diplomatic actions towards the player, and close all the relevant menus, so the...
Automatic Immortality Level 2 Unlock
Created by JerreyRough
Simple mod that automatically gives characters the Immortality skill at level 2. Made this version by request. Here's the old Level 20 unlock mod, which is not unnecessary because of the latest patches but is kept here for old times sake.. This will affect...
No difficulty Public Order penalty
Created by Slavyk
~ CAMPAIGN ONLY ~ No difficulty Public Order penalty Please show your support if you like it :) http://i.imgur.com/fVVaDCS.gif Hi everyone, This mod will prevent Public Order malus from difficulty level to happen to you. All other malus from difficulty are...
High Resolution UI Improvements
Created by prop joe
Still works, I'm not updating it until it actually requires an update. If the launcher warning bothers you use a mod manager. Resizes or adjusts the following UI screens: unit recruitment screen (for 1440p+) diplomacy screen lord/hero recruitment screens o...
More Naval Movement Range
Created by Decomposed
The Double Time Stance now grants +90% movement range, instead of +50% in vanilla. (Works for player and AI and for all races) Should be compatible with all other mods and saved games. Ported over from WH2: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetail...
Disable Legendary Lord Defeat Traits
Created by Cerb
Disables all legendary lord defeat traits from the game, so you dont arbitrarily get a big bonus from beating up someone special. For people who want the game to be a little more realistic and difficult. Old version hadnt been updated in a while, so i reup...
Remove characters traits limit
Created by Mordy
Remove characters traits limit Patch 6.2 compatible This simple mod removes the default (40) character trait limit.  EVERY character in the game can now have an INFINITE number of traits. You will never have to worry about not getting a trait because you a...
Speedy Turn Camera
Created by Skywalker
Mod that just speeds up the camera move between your turns. Save Compatible Other mods Compatible This is a direct port from WH2 mod "Faster end turn Camera" to WH3 It modifies a database default entry the game has, nothing more. This mod doesn't need to b...
More Warband Upgrades for Warriors of Chaos
Created by Reaper415
Works for 6.2 The full power of the Chaos roster now in YOUR hands! Expands the Warriors of Chaos Warband upgrade system, allowing you to upgrade nearly every unit in the chaos roster into more powerful units dedicated to the Dark Gods. If upgrading maraud...
Frontier Explorers - IE Sealanes & No Trade Networks
Created by RagnaroK
Greetings fellow mod enjoyers! I grant to thee - A sea lane mod for your collection. I have currently made 5 different versions of sea lane/node mods, at which you should only ever have one of them active when playing. Flat Earth Explorers - TOW Sealanes &...
Reloading Animations
Created by Marthenil
---Updated for 6.1! Reload: load (something, especially a gun that has been fired) again. Adds reloading animations to the following units (for now): Kislev Streltsi Dwarf Thunderers Empire Handgunners Sylvanian Handgunners Vampire Coast Gunnery Wight Free...
Trade Any Settlement
Created by Freiya
This mod makes it possible to trade any settlement with any encountered faction as long as you aren't at war with them. To use it, just click on the new "trade settlements" button displayed on the top-left corner of the screen. https://i.imgur.com/HWB8tvn....
Climate Suitability Map
Created by sudkks
Display the climate suitability of the region In the map of the Legendary Lord selection interface, with green is complete suitable, orange is unsuitable, and red is uninhabitable; If the mouse is placed on the climate icon below, the climate region can be...
Climate Adaptation - Faster Version
Created by Alex Zhao
This is a faster adaption version of this Climate Adaptation mod. Please don't use both mods at the same time. This mod will allow a faction to gradually adapt a region's unsuitable climate, and slowly reduce the debuff every turn until it is completely re...
Campaign Weather Overhaul (includes The Old World Map)
Created by John Matrix
Mod is fully compatible with Immortal Empires Expanded, and The Old World map, but place mine first in the load order! *Screenshots are very outdated, will upload new one soon* INTRODUCTION This mod is a complete overhaul of campaign map lighting and weath...
Dynamic World + FanciER Forestry
Created by Wikist
THE TREES AND BUILDING STRIKE BACK! I saw the amazing mod done by a70f and I couldn't be happer to see someone working on my mod to create a different version of it. I liked it so much, that I've created a mod that encompasses both mod's features together....
Better Fog of War
Created by Mage
Replaces the look of the fog of war with a less ugly one. Since WH3 I had been eagerly awaiting one of the most important mods to me, Mazisky's "Realistic Fog of War." I've given up on waiting. I ported it myself. Here it is....
Smoke Transparency Fix
Created by BrutusCz
I can't believe in the end I found the cause, it was simply post processing that is different to default one. What I did I replaced all with default one. I believe the issue is fixed. You wouldn't belive how long I was looking for a silution. Side-effect i...
Points of Interest with Pictures
Created by Mazisky
INTRODUCTION This mod adds pictures for the little eye Icons with lore text you see around the map. Both Immortal Empires and Realms of Chaos campaigns. ALL LANGUAGES - 所有语言...
ULTIMATE PORTRAITS
Created by Everchosen
"Ultimate Portraits" My collection of Unit Cards & 2d Portholes & Menu Cards for Legendary Lords. It features different style but superior to vanilla quality. Portraits and Unit Cards from this collection are more detailed and look more real and believable...
EXPERIENCE RANKS
Created by Everchosen
OVERVIEW: This mod adds new unit experience rank icons. New icons have numerals and visible experience bar which fills up with each rank up. They are color coded to feel similar to vanilla ones. · Completely safe to install, update and uninstall at any mom...
Settlement Capture Pictures
Created by Müsliriegel
Summary This mod used to change the simple red icons when choosing a settlement occupation option back to unique artworks as in Warhammer 1 & 2. With IE and the reintroduction of settlement capture art I have now mixed my images with the ones from CA and e...
Unique Faction UI
Created by Müsliriegel
https://i.imgur.com/c20v72E.png https://i.imgur.com/fVVaDCS.gif Summary This mod is mainly inspired by old RTS games like Starcraft or Dawn of War in which the UI would change depending on who you play. I tried to give every faction a unique UI that fits t...
Cataph's Shield Block Icons
Created by Cataph
Bit of an oddity that I end up making a mod of this kind for WH3 after doing it for Troy. Do you like SHIELDS? Do you like not having to block arrows with your FACE? Do you like being able to tell the difference between the percentages of shield block with...
Building Progression Icons III
Created by Spartan VI
Building icons visually change as they upgrade! This mod creates a visual progression for buildings. Almost all building chains now have icons that change as buildings are upgraded. Mod Features: Building icons visually change as they're upgraded. Note: No...
Legendary Tag - Alternative Art (Submod)
Created by KamiUnitY
This is a submod you will need the original Xoudad's mod, See more information on orginal mod page, my english suck So the original mod seems to have mod order issue with Unique Faction UI. I first made this just because I am lazy to move the original mod ...
High Contrast Unit Markers
Created by RatboyW
Literally just a straight port of Caligula's unit marker mod. They don't have WH3 and gave permission to bring this forward in their stead, so thanks to them! Drastically increases the visibility of unit markers, which makes it MUCH easier to see where you...
Variant Selector
Created by Marthenil
---Updated for 6.1! Lets you choose Character Variants (where applicable). Snek's Extra Variants (the whole bunch of them!) are compatible out of the box, thanks to Snek. Other modded variants will need to be made compatible. This means that you simply won...
More High Angle Fire (includes Stop Idling features)
Created by ArthasL1
Update (2025/05/17) For unknown reasons, the Stop Idling mod was suddenly hidden. Many users in the comments have asked me to recreate its functionality, and I personally really appreciated the idea behind Stop Idling. In fact, both Stop Idling and my mod ...
Home Region Movement Bonus +25%
Created by devon752
What does it do? Increases campaign movement range for armies in their own regions by 25%, works for Player and AI. Compatibility Compatible with most mods (as long as they don't change the same things as this mod) Works with ongoing campaigns but one turn...
Force AI Agent Embedding
Created by Zach
HOWDY This script forces all AI agents into armies. Here is what you need to know: - All AI agents, where possible, will be force embedded into their respective faction armies - If there are no armies that the agent(s) can embed to, they will go about thei...
Anti-Hero
Created by PwNeR
Do you know the following situation: You are playing Warhammer, have a Doomstack army with a few heroes, for example Plague Priests in a weapons team, and then an enemy hero comes and successfully assassinates one of your heroes. This is annoying and just ...
占领不降本
Created by 洗衣粉
所有种族占领城池与洗劫不降本,对AI同样生效。当收复被AI占领的失地时,不用再烦恼三本小城变一本。AI在你领地肆虐洗劫也只会破坏建筑而不再降本。前线与高难度AI进行拉锯战时,不必再计较一城的得失。...
Total Siege Redone
Created by Incata
This mod focuses on improving the sieges in campaign and in real battle (sieges) and improving the behavior of the AI in this type of battles. These changes have the purpose of making the siege battles feel more fun and epic and not totally dominated by th...
Settlement Vanguard Deployment
Created by Incata
General description This mod grants all defenders of a settlement the ability to deploy in the vanguard. I always thought that the defenders of a settlement should have some advantage over the attackers since defending a position allows for greater strateg...
Garrison Rework
Created by Kairos
The mod changes the garrisons to make them stronger, more diverse, and more suitable for settlement battles. Main changes: The garrisons of settlements and defense buildings have become stronger, for some races significantly, but balanced among themselves ...
Channel while Garrisoned
Created by terreohomines
Sick of having to step 1 millimeter away from your settlement in order to channel? Now you don't have to! With this mod channeling is automatically activated every time your army is garrisoned in a settlement....
Heal Modded Garrisons On Turn Two
Created by Lycia Pintella
Garrison mods are amazing, but they cause the garrisons to start out damaged when they populate on that faction's first turn. This script will fix that. Player's starting garrison will heal on turn one. Everyone else heals on turn 2. This mod should finall...
Distinct Faction Towers
Created by All is Dust
This mod gives all factions visually distinct deployable towers. Buildable towers are specific to settlements (map) so if you are bretonia and take a skaven settlement don't be alarmed that now your peasants know how to build warp towers. The buildable bar...
Siege Attacker For All SFO
Created by Cerb
SFO removes siege attacker from all lords, i dislike this, as it essentially means that you need a dragon to use ladders without waiting a turn to build siege equipment. Ladders are already a huge disadvantage attacking walls that its a good tradeoff to be...
Less Spell Spam
Created by Cerb
A lot of characters, particularly legendary ones, have a skill that reduces a powerful spells costs by a silly amount, meaning you can basically spam it all day and not care. Teclis with 1 winds regrowth for example. This mod makes sure that even at full b...
[RTD] Remove Reinforce Time
Created by Forsaken
Will absolutely fuckin destroy the reinforcement timer, hell yeah Reinforcement timer will be instant, and the time penalty for moving the reinforcement location is halved. You'll know the mod is working if The empire or the Dwarves have a different loadin...
Lightning Strike Changed
Created by Incata
This mod eliminates the lightning strike battles and add other benefits. Change list: -Removed the effect of Lightning Strike on the third level of lord skills. -Removed the Lightning Strike effect from all buildings that provided it. -Removed the Lightnin...
Stances Changed And No Stalking Stance
Created by Incata
This mod Eliminate ambushes in default stances, reduces the cost of some stances and modifies some stance values. I have created a second version of this mod with less restrictive changes Stances 2 This mod is a revision of my TWW2 mod Stances changes and ...
Sebidee's Worthwhile Raiding
Created by Sebidee
https://i.imgur.com/QXf5HvZ.gif - Updated 27.03.2025 - Compatible with patch 6.1 - Save Game Compatible. Buffs the effects of raiding to make it more useful in the campaign. https://imgur.com/WLFeWu1.pnghttps://imgur.com/yFMHeIk.pnghttps://imgur.com/QN4y58...
Execute (useless) Lords & Heroes
Created by Freiya
This mod adds ui elements that allow the player to "execute" (useless) lords and heroes - even if they are immortal ! First of all, this is the Warhammer 3 port of the mod created by sm0kin for TWW 2. He started working on this version and accepted to let ...
Technology Affects Allied Recruitment
Created by terreohomines
This mod applies your allies' technologies to the units you recruit from them. TW: Warhammer 3 has introduced a very fun new mechanic: the ability to recruit troops from your allies for use in your own armies. One glaring problem with this, however, is tha...
Bretonnia Vow Auto Complete
Created by BAGHolder
Tired of manually completing the vows for the 300th time?? Not any more!! The WH3 version of my same mod in WH2. Using this mod, all the Bretonnia lords & agents will automatically acquire the vow or troth based on rank. No need to manually initiate vow. M...
Auto Resolve Quest Battles [Updated 6.0.X]
Created by Cigar
This mod allows you to auto resolve all quest battles and teleport to them for free. - Singleplayer & multiplayer compatible - Immortal Empires compatible - Clean & stackable - Save game compatible - If this mod is not working - un-sub and re-sub. This doe...
Z's English Submod
Created by Alex Zhao
This is an English sub mod for some mods. The loading order doesn't matter....
Disable startup splash screens / intros
Created by Aexrael
Just a quick a dirty mod that overwrites the various splash screens, epilepsy warnings and the intro movie that shows before the main menu. This lets you go directly from starting the game to the main menu. Note: The Tome of Fates video cannot be played fr...
Galleons Graveyard Redone for All
Created by Incata
This mod allows all factions to take this settlement like any other major settlement. In essence this location will be the same for all factions. 5 powerful units have been added to the vampirre coast garrison, I did this because this faction starts out ve...
Loyalty Removed
Created by Dehaka
You may now trust even yourself, and skaven piles are (relatively) safe. Mostly just made as an alternate option to a tweaked loyalty system, this mod removes it entirely from Skaven, VCoast, and Dark Elves. There's not much else to the mod, loyalty's just...
Dreadquake Unit Cards
Created by Müsliriegel
Summary A small change to the Dreadquake Mortar unitcards giving each connected (engine + carriage) version a own unitcard to better differentiate them at a glance. This mod is integrated in SFO. ...
[QoL] Always Show Unequipped Items by Default
Created by Freiya
This is a "quality of life" mod that makes sure the checkbox to only show unequipped items is ticked by default when entering the equipment menu, and always remains like that unless the player unchecks it. It was annoying me a lot that the box "randomly" g...
Less buff and effect VFX 3
Created by Ourg
What this mod do : This is the sequel from my TWW2 mod : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1567055147, so it does the same thing. The purpose of this mod is to lessen the number of graphical effects vfx on screen and only keep the esse...
High Contrast Border Colors (All Campaigns) [6.2]
Created by Llamakazi
Hello there! This mod significantly increases the contrast of ALL border colors and removes the horizontal gradient (solid colors only) and modifies the overall size and visibility to boot. There are other mods that do something similar, but I wanted to ma...
No More Talking (v6.x.x)
Created by TheMacDaddy
Units in battle and on campaign map will no longer scream the same repetitive phrases when clicked on. Does not affect the ambient noises that units make while in battle and on the campaign map. Compatability Only modifies the audio_vo_actor_groups_table. ...
[QoL] Fuse Auto Sort (Rarity + Category)
Created by Freiya
This is a "quality of life" mod that automatically reapplies the Rarity sort followed by the Category sort after fusing or salvaging items. Without this mod, only the latest sort is "reapplied" by the game meaning that the inventory will only be sorted by ...
Just Good UI Mod
Created by Deo
6.1+ compatible The aim of the mod is to increase UI usability in late game (or just any game), when you have to manage many lords/heroes What's changed - A remake of lords/heros list in character details panel - portraits made bigger, embedded heroes extr...
Auto Construction Better
Created by bushez
DESCRIPTION : So... everyone who's used the Auto Construction feature from CA probably knows how buggy it can be. Even if you have enough treasury and plenty of empty building slots, it often builds in only some settlements and randomly ignores the rest—ma...
Cho's Improved Banners
Created by Choyi
Improves equipable banners, slightly tweaked stats and effects with the goal of making banners feel more intressting. This is a mod that I been using privately and tinkered with ever since Tww3 release, it is inspired by the Rebanner mod from Tww1/2 but wi...
Victory Conditions Overhaul
Created by Oh_Man[TFE]
https://i.imgur.com/fVVaDCS.gif This mod adds custom victory objectives and rewards for each faction in the game. This mod is still under construction and does not yet support every faction in the game. Click here to see which factions are supported. Facti...
Capped Dwarf Grudges
Created by Alex Zhao
The grudge target of Age of Reckoning still can be ridiculously high in the late game due to it counting the total grudge of nearby factions' settlements and armies. This mod added a 20000 cap for it and a maximum of 20 regions and 20 armies of each factio...
More Characters in Recruit Pools & Fast Refresh (Lords & Heroes Recruitment) [6.2]
Created by Llamakazi
Hello there! Playing a campaign with the High Elves or any other race with highly desired traits? Want to have a less terrible time waiting around fishing for said decent traits? This is the mod for you! Note: There are a few mods similar to this on the wo...
Hide (Forest) - For Flyers!
Created by Pendix
This is a minor Mod that allows units of small flying creatures to hide in forests when not flying. Does Not Include larger flying creatures or characters. Full Description: When TWWH3 was announced to have the ability for flying units to land; I immediate...
Expanded Event Art Master Collection
Created by GunKing
This mod is a port and expansion of my WH2 mods. It has been thoroughly updated to include most new races of WH3. Warriors of Chaos and Norsca are on the mod cover but not yet included in the mod, I'm saving myself effort of rearranging the composition lat...
부대 한도 제거 모드; Remove almost unit capacity
Created by Wōtanz
Describes This mod is make to the remove for almost factions units capacity. For example, Chaos Dwarfs faction's Forge units cap and Tomb Kings units, and Dread Saurians of the Lizardmen factions....
Units Without Extra Requirements
Created by Incata
This mod eliminates the additional building required for recruitment that some units have, 12 to be more exact. This mod is a revision of my TWW2 mod Units Without Requirements CA removed a few, I finished the job ;) This mod helps the AI to recruit these ...
Limited AI Diplomacy Offers
Created by Alex Zhao
This mod disabled AI's non-crucial diplomacy offers to players. They still can declare wars to the player or ask the player to join the war....
Allies Corruption Immunity And Spread (ACIAS)
Created by Selonianth
Unlike the earlier counterpart of this mod, VCIAS, which is designed to spread the same attrition immunity and corruption spread that vassals of the WoC receive, this is intended to do the same for alliances. Defensive should work, but military for sure. T...
Vassal Corruption Immunity And Spread (VCIAS)
Created by Selonianth
This is intended both for use as factions that can already vassalize other factions, as well as with mods that give you the ability to vassalize other factions that aren't of your same culture. Mods such as this one which allows you to vassalize anyone the...
Allied Recruitment Buffs
Created by DrDCB
It seems there are a few mods that tweak this already, but here's another. Sets the cap for allied units and Ogre mercenaries to 19 per army Boosts Allegiance points gain to +50 per turn (should be capped to 1 per turn for AI) Raises the Allegiance point c...
Unlocked Ally Recruitment
Created by Some_One_Else
Ever wanted to recruit all the things? Now you can! Still need the appropriate DLCs though. This mod unlocks the recruitment of all vanilla and DLC units (non-ROR) from the game. It doesn't alter unit caps, however, so it won't change such problems when at...
Fudging Vassals
Created by LordOmlette
Welcome back, commanders! If you used this mod in Total War: Warhammer 2, then you know what the deal is. For everyone else, read on: VASSAL BEHAVIOR CHANGES Only daemon armies from the Realms of Chaos can declare war on a vassal, no one else can. Vassals ...
No diplomatic penalties for having vassals
Created by Zakharov
Patch 2.4 update: Fixed the bug that was causing this mod to not work properly. Other factions won't care what vassals you have. Now you can play N'Kari without everyone hating you for having vassals of the wrong faction. Works immediately when applied to ...
All Diplomatic Options - Vassalize, Liberate, Confederate
Created by The_Inquisitor
OVERVIEW Hello all! This is the updated version of the All Diplomatic Options mod by FiftyTifty who will be unable to update the original mod for the foreseeable future but has kindly given me permission to maintain and update this awesome mod for coming u...
Allegiance of the Damned: Chaos Confederation [OoD]
Created by sajaxom
Introduction This mod was originaly created by Wolfy and has been maintained recently by ɼﻉٱƈѻɼٱกﻭค and team. This version is an interim upload while we wait for ɼﻉٱƈѻɼٱกﻭค to update. Please check out their original mods below. I have done my best to copy ...
Confederation for Warriors of Chaos and Tomb Kings
Created by Alex Zhao
This mod enabled confederation via diplomacy for Warriors of Chaos, Tomb Kings and Vampire Coast. It might needs 1 turn for the option to show up after loading Suggest to use with Wolfy's great mod: Allegiance of the Damned: Chaos Confederation....
Local Recruitment for Warriors of Chaos
Created by zerg93
*A word of caution for both players and modders alike* This mod is based on an old form of recruitment for WoC that should be deprecated but was simply disabled and hidden instead. There's the concrete possibility that CA could completely remove or break t...
Audio Mixer
Created by Pear
The Audio Mixer Welcome! First of all let me say without the Ole and ChaosRobie none of this fun stuff would be possible so please give them all the consensual love they deserve! The Audio Mixer has 2 main functions: 1) Act as a custom VO audio compatibili...
Alternative Gold Tier Item Icons
Created by DrDCB
Replaces the crafted / gold tier item icons with something a little more distinct. The vanilla icon can be hard to distinguish from the common tier icon in a large list of assorted items. Primarily intended for use with 히토미라's Improved Item Fusion or other...
UI Slider
Created by sudkks
Add a slider in the effect tooltip ui, to prevent the UI height from exceeding the screen....
No Pinned Missions
Created by DrDCB
Disables "sticky" notifications on the side of the screen for all campaign missions, including character quest battles. You can still manually toggle them on and off as usual via the mission panel. This mod just stops them automatically being pinned when t...
Portholes Redone III
Created by drew_west
Ever wished Creative Assembly put more care and attention into the 2D Unit Portholes? For almost ten years; every 2D unit porthole has looked like it has been rendered in low quality texture settings - not anymore - back by popular demand and with the orig...
More Ability and Spell Buttons
Created by sudkks
This mod increased the maximum limit for ability buttons to 18, spell buttons to 12. Not compatible: Helper UI...
Extreme Smoke & Flash
Created by Molcarat
https://i.ibb.co/w6npqk8/2023-05-09-18-30-19-2.gif Features This mod enhances the smoke and fire effects of gunpowder units. The smoke will be larger, thicker and more persistent. Recommendation - Smoke Transparency Fix by BrutusCz Without this mod, smoke-...
Rampage Immunity (Player Only)
Created by GoldenBear
You tired of Rampage taking away your control, or Skarbrand's ability to inflict it on your units. Has Slaanesh been annoying you during battles or maybe being the Lizardmen and dealing with another rampaging dino is bothering you. Well not anymore with th...
USEFUL THREATEN
Created by Forlorn
Normally, when you threaten someone as a player, you receive a -15 reliability to your reliability score, which means the player has to wait 15 turns for reliability to be fully restored. This mod changes the penalty to -1. Thus the player can use threaten...
Rename Legendary Lords(still work)
Created by 小铭
Now you can rename legendary Lords. Thanks for @Prop Joe and@Alex Zhao...
Reasonable Reliability Penalties
Created by Commisar Jon Fuklaw
Introduction As before, no sales pitch. The mod aims to make the penalties and timeframes for betrayals more reasonable than in vanilla, where if the player so much as looks at a trading partner funny, they lose all their reliability. No more having to env...
Skaven Unhidden Fyty Reupload
This mod disables the skaven from having hidden settlements on the campaign map. Not only do I hate the skaven. But I hate them. Also when they're hidden, you can't request a alliance army to attack them. I have spoken to Fyty and have permission to reuplo...
Dark Elf Black Arks Replenishment For Allies - Reuploaded
In vanilla, black arks give bonus replenishment for your armies. Which is nice, but I have allies and vassals that need it more than I do. So now, black arks also grant extra replenishment for allied armies in their campaign map AoE buff circle thing. I ha...
Ogre Camp Replenishment For Allies - Reuploaded
In vanilla, Ogre Camps give bonus replenishment for your armies. Which is nice, but I have allies and vassals that need it more than I do. So now, Ogre Camps also grant extra replenishment for allied armies in their campaign map AoE buff circle thing. I ha...
Black Ark Radius Increased to 70
Created by Casualfield
Taken from my Dark Elves Rework mod found here Increases the Black Ark Circle of Influence on the campaign map to 70....
More Thematic Wallbreakers [6.2.x]
Created by acolyte192
A giant lumbering beast such as the Slaughterbrute can't tear down walls, but an Ogre character can? Yeah, that makes sense... NOT! This mod adds the Wallbreaker attribute to a lot of big units in the game, allowing them to 1v1 walls in a glorious, albeit ...
No Confederation Penalty
Created by Alex Zhao
This mod disabled all races' confederation penalty. Should be compatible with everything, but might be override by mods that edit confederation penalties....
No Sacrifice to Mathlann for AI / Fewer Black Arks / Dark Elf end turn lag fix
This is a single function mod that disables Sacrifice to Mathlann for the AI. In the testing I've done with five 100+ turn length campaigns, it no longer takes 30 seconds+ for each Dark Elf faction to take their turn. This does not remove black arks entire...
No Rite of Awakening for AI / AI Slann Priest Spam Fix
This is a single function mod that disables Rite of Awakening for the AI, for if you've experienced AI spawning endless Slann Priests....
Smooth Skill Point Panel Fix
Created by Backmechuisa
After 6.1 patch, particle effects troubles have reduced to normal levels. While this mod is now less essential, it remains available for players who still prefer its functionality. -- Here’s a simple mod. In the current skill panel, excessive particle effe...
Disable diplomacy camera auto focus
Created by Hy
This mod disables camera auto-focus during diplomacy. Known issues: - The camera may still move slightly. Tips: - Click on faction's banner in the diplomacy right panel to focus on them....
Balance of Power Measurement Lines
Created by TheBladeRoden
Adds lines to the BoP so you can easily see if you are at an even 50/50, or 25% to 75%, or even 33% to 66%....
All Underways Compilation
Created by ChopChop
https://i.imgur.com/HmswTaI.png This is a compilation of all my Underways factions mods based on the Dwarf Underway Teleport mechanic & more. Each integrated mod is working only for the player and can be enabled in the background, as the AI will not use it...
All Underways & Deeproots: -1 Cooldown
Created by ChopChop
https://i.imgur.com/s2PqqYx.png This simple mod adds 1 effect to tier V main settlement building for all supported factions listed below: -1 turn cooldown time after Underway Network travel Considering the time needed to upgrade cities to tier V, this shou...
Cho's Improved Faction & Legendary Lord Flavor
Created by Choyi
This mod aims to improve Faction and Legendary Lord starting effects and traits to feel more flavorful. The aim is to add a bit more unique feeling to each for more varied gameplay when picking a different faction of the same race. Almost every faction has...
Guv's Expanded Faction Frontend Mod (Update Patch 6.0.2 / 2024-12-27)
Created by Guvenoren
Expanded Text Galore! Have you ever wondered why certain factions like Nakai, Eltharion and Wulfhart has so much going for them, but they are never properly "advertised" on the frontend as such? Did you know that certain factions you play harbour secrets t...
No item stealing (AI vs Player/AI) (Patch 6.2.x)
Created by Osiris
This mod disable the ability for AI to steal items. Compatible with every mod. You can add and remove it in your saved game any time you want. Don't want to steal items from your opponents? Check out this version of the no stealing mod: https://steamcommun...
No more rogue army
Created by Mephisto
Drop the spawn probability of the Rogue armies to 0%. Also reduce the unit recruitement of those to 0 per turn, from 4. Campaign bound rogue armies (such as pirate fleet) still spawn. After around 20 turn ingame to test it, i couldn't see any rogue army on...
Removed initial Sea Rogue Armies
Created by 撿骨頭
Basically no player will attack these armies at the beginning. Removing these armies will shorten your wait time for turns by a bit. Depending on the game mechanics, they will refresh again. Note: This may affect the early unlocking of elite units of the V...
Longer reinforcement range
Created by Serj Targarien
Slightly improves the reinforcement range in the campaign map....
Sebidee's Skirmishing Wizards
Created by Sebidee
https://i.imgur.com/QXf5HvZ.gif - Uploaded 29.05.2025 - Compatible with patch 6.1 - Save Game Compatible. Gives magic using characters the ability to skirmish https://imgur.com/WLFeWu1.pnghttps://imgur.com/yFMHeIk.pnghttps://imgur.com/QN4y58J.png Features ...
Unique Item Fusion Will Not Fail
Created by Wyccc
Unique Item Fusion 100% Success Recommend mod: Unique Item Enhancement ...
Elector Count State Troops & Mercenary Recruit Ranks
Created by Mr. Vakarian
Are you tired of calling upon the state troops, only for untrained peasants to hear your call? Are you livid at the ogre mercenaries having the discipline of a unruly cucumber? This is is the mod for you! This mod applies recruit rank effects to mercenary ...
Ogre camps near settlements
Created by Alex Zhao
This mod allows Ogres to deploy camps near settlements. The army of the camp and the garrison of the settlement can support each other, Should be compatible with most mod. Works for AI and saved game....
Khorne Spread to Ruin
Created by Incata
This mod increases the chance of Khorne settlements expanding to the ruins of the same province. Major Settlement 1: 5% Major Settlement 2: 10% Major Settlement 3: 15% Major Settlement 4: 20% Major Settlement 5: 25% Minor Settlement 1: 5% Minor Settlement ...
Reupload Remove building restriction for Khorne
Created by bushez
DESCRIPTION : remove the building restriction for Khorne. now you can build Daemons buildings and Mortals buildings in the same city Compatibility: should work with all mods that's not editing the "db/building_set_required_sets_tables" table Tips: any tip ...
Vampire Coast - Enhanced Rites (Unlimited Queen Bess and more!) [6.2]
Created by Llamakazi
Hello there! This mod attempts to add some excitement, scalability, and even some randomness to the Vampire Coast's suite of Rites. ALL 4 Vampire Coast Rites have been modified to add additional functionality or buffs. "Curse of the Sea Mist" now grants Va...
Better ROR System for the Vampire Coast
Created by Alex Zhao
This mod makes the Vampire Coast ROR units unlock with lord rank instead of collecting pieces of eight seas. Now the piece of eight seas mission will provide more ROR unit caps and faster recruitment cooldown. Queen Bess and Gallows Giant (Necrofex Colossu...
Dark Fortresses Everywhere
Created by Incata
General description This mod allows you to build Dark Fortresses in any major settlement in the game. This mod is a modified version of my mod Dark Fortress Expansion 2 use only one of the two. Some settlements might not be able to be converted into Dark F...
Chaos Dwarf Confederation / Mechanics and Fixes
Created by Incata
This mod allows the chaos dwarf faction to confederate through diplomacy, it also reviews its mechanics and fixes some bugs. The confederation can now be carried out through diplomacy like the rest of the factions, 4 new effects have been added to the last...
Vampire Coast Mechanics
Created by Incata
This mod improves the Vampire Coast faction by adding some features and reworking others. Some original units from the game are also added to the roster of this faction and make them fully functional. +++++++++++++++++++++++++++++Roster Expansion++++++++++...
Nemesis Crown & Sword of Khaine Revamped
Created by iCT
This mod removes all negative effects on Nemesis Crown and Sword of Khaine, with some exceptions. Exceptions: - The negative diplomatic attitude effect towards the owner of the Crown has been halved, not completely removed. - The negative diplomatic attitu...
Remove legendary camera limitation
Created by Bender-51
This mod removes the limitation in Legendary difficulty that prohibits "going" more than 200m away from your units. Some people may think that this limitation does not increase the difficulty, but is only frustrating. This mod aims to remove this frustrati...
Linked collections (2)
In 2 collections by ProJH
Expand Roster / Units / Characters / Mounts for CO-OP Campaign
109 items
Skins & Variants for CO-OP Campaign
81 items