RimWorld

RimWorld

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[1.1] Six's mega mod collection (200+ mods)
   
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Description
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀* * * BACK TO DIRECTORY * * *

Heavily modded collection, includes everything and the kitchen sink.

HOW TO INSTALL:
  • Subscribe to ALL mods
  • Enable Fluffy Mod Manager
  • Copy this entire file: https://pastebin.com/raw/SwHa5sKE
  • Open the Mods tab In-game
  • Click the Page icon in the Active section
  • Click Import mod list from string

INFORMATION: Some extra mods have been included that are not on the mod list, these are for personal use, as I sometimes use them.

STARTUP TIME: 110~ seconds

BUGS: None. However, this is a TON of mods and there may be edge case conflicts that I'm not aware of.
Items (226)
1.4 - Imprisonment On The Go! (Make Pawns Prisoners Without Beds) - NO LONGER UPDATED
Created by AgentBlac
As I have moved on to game development, I will no longer be supporting this mod for version 1.5 onward. As mentioned below, this mod is under the CC license. Allows the player to make pawns prisoners without beds, allowing for mass incarceration far from h...
[OLD VERSION] A Dog Said... Animal Prosthetics
Created by witchyspoon
NEW VERSION NEW VERSION NEW VERSION NEW VERSION A Dog Said... Animal Prosthetics 2 >>> https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3238353862 <<< FEEL FREE TO SUB AND USE THE NEW VERSION OF THIS AS I AM NO LONGER MODDING. IT IS VERY SIMILAR, AND...
Achtung!
Created by Brrainz
❗️ Command your colonists like a boss! Pronounced like “A - tung” where “” is like the beginning sound of the superhero name “Hulk”. ❗️ The Achtung! mod enhances how you control RimWorld. You will get more control on how to position your colonists and how ...
Allow Tool
Created by Symbolic
A set of tools to make your life on the Rim a bit easier. Easily forbid and unforbid items, select similar things, have things hauled urgently and affect the entire map with powerful new tool extensions. Allow Tool can be safely added to existing games. No...
Alpha Animals
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Adds multiple unique new animals to Rimworld. Features Adds 100+ new, vanilla-friendly creatures to the diverse biomes of your Rimworlds. The philosophy of this mod is that every new creatures tries to bring some new mechani...
Aquarium
Created by Pelador
Overview V1.1 Aquarium is a mod that allows your pawns to be “aquarists” (fish keepers) and provides items and AI mechanisms to keep pet tropical fish. The benefits for this investment into aquatic pets are as follows: • Additional beauty. • Meditation ite...
Architect Icons
Created by marcin212
Architect Icons adds visual cues to the Arrchitect Tab. No more random clicking to find stuff! If a mod isn't supported, a placeholder icon is used. You can suggest icon support for specific mods. In the future, there might be an API for mod authors to inc...
Auto links
Created by AUTOMATIC
Automatically adds hyperlinks to descriptions: Recipe ⟷ Result Recipe ⟷ Ingredient (excluding optional ingredients) Recipe ⟷ Research Recipe ⟷ Workbench Recipe ⟷ Body part / Body part group Buildable ⟷ Research Buildable ⟷ Ingredient (excluding optional in...
Auto-Cut Blight
Created by Razor 2.3
Automatically designate blighted plants to be cut. Only acts on blight spread, so it won't help you if you already have a blight. Use Allow Tool for that. Thanks to UnlimitedHugs. Allow Tool's source is what I used to figure out job orders. UPDATE: Added a...
Automatic Night Owl
Created by Ben
Automatically assigns the sleep schedule for starting, newly recruited, and PrepareCarefully pawns with the night owl trait. 1.6 Update Updated for 1.6 - Should be compatible with prepare carefully when that gets updated. Biotech and Ideology Features New ...
Backup Power
Created by Fluffy
add control units to generators to automatically switch them on and off when needed https://headers.karel-kroeze.nl/title/Features.pngAdds generator control boxes, which will automatically turn the generators they are attached to on and off depending on cu...
Beautiful Outdoors
Created by Meltup
Enchances pawns' perception of nature. Simple mod that adjusts beauty and ugly modifiers for terrain and flora. Most notable changes: - flowers are significantly more beautiful now; - most trees have beauty increased to 2-4 range. Oak and Teak trees have 5...
Beauty And Ugly
Created by Heeta
Head Textures for Beauty or Ugly! It displays beautiful or ugly face of pawn. Compatible with "Humanoid Alien Races" Mod but you need Beauty and Ugly Head Texture for Custom Races. if you don't have beauty or ugly head texture, it will display normal head ...
Best Mix
Created by Pelador
Overview V1.1 A QoL mod that allows variance in how benches select their ingredients. Mod details Vanilla has a default setting to search for ingredients by distance. With this mod you have the capability to use a gizmo on a work bench to change the criter...
Better Pawn Control
Created by VouLT
A RimWorld mod that allows to set colonists and animals to outfits, areas, drugs, food in one single action. Setup different policies and switch at will. Emergency button to toggle all policies in ONE click. Tutorial -> https://www.youtube.com/watch?v=aKhF...
Biomes! Core
Created by Draegon1993
https://i.imgur.com/6Wn2DdV.png https://i.imgur.com/zNRQoCe.png Biomes! Core provides the framework for the Biomes! mod series and is required for any Biomes! mods to work. Place this mod BEFORE any other Biomes! mods! This mod does and will contain the th...
Biomes! Islands
Created by Draegon1993
https://i.imgur.com/6Wn2DdV.png https://i.imgur.com/C7zlBAa.png This mod adds several types of islands for your enjoyment, from tropical to arctic! The islands are all unique and each one comes with lots of new plants and animals, including: Sea Life: Brin...
Biomes! Islands: Extra Islands
Created by CosmicOdeum
NOTE: NOT CURRENTLY UPDATED. ISLANDS FROM THIS MODULE ARE BEING MOVED TO ISLANDS AND UPDATED. THE FUTURE OF EXTRA ISLANDS AS A SEPARATE MODULE IS UNCLEAR AT THIS JUNCTURE. A few extra islands based on vanilla biomes. Nothing else. Islands included: Tempera...
Bionic icons
Created by AUTOMATIC
ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside. I recommend also using my other mod, High quality textures for better visual quality. MOD COMPATIBILITY In addition to vanilla, Bionic icons has built-in icons for the...
Blueprints
Created by Fluffy
Blueprints allow the quick construction of repetitive rooms/areas. https://headers.karel-kroeze.nl/title/Features.png Create blueprint Use the 'Create' designator to drag over an area with existing constructions. Floors, walls and furniture will all be des...
Brrr and Phew
Created by Pelador
Overview V1.1 Colony AI to help avoid negative effects of hypothermia, heatstroke, toxic buildup and cabin fever. Details The vanilla game reacts to hypothermia and heatstroke only when a colonist reaches the initial injury stage or severe aspect of those ...
Camera+
Created by Brrainz
You want more zoom and different paning? This little mod enhances the in-game camera so you can zoom in much more than usual. Perfect for this one great screenshot or for showing your viewers all the details while streaming. INCOMPATIBILITIES Some mods mes...
Ceiling Light
Created by Francini
Adds ceiling light. Standalone from previous versions. Supports 1.3! Github link: https://github.com/Blitx/RW-CeilingLight-1.3 Original mod by Lee: https://steamhost.cn/steamcommunity_com/profiles/76561198064725258...
Colony Manager
Created by Fluffy
Colony Manager allows you to make colonists do the more tedious parts of managing a colony, making sure you're never out of vital resources again*. https://headers.karel-kroeze.nl/title/Important.png Requires a new save game. Adds a worktype, which is stor...
Color Coded Mood Bar
Created by PorqueNoLosDos
ColorCodedMoodBar Color code each pawn's mood bar within the colonist bar based on their current mood. A red mood bar indicates the pawn is at or under their extreme mental break threshold, orange indicates the major mental break threshold, yellow indicate...
Combat Extended Guns
Created by N7Huntsman
This mod is also available on Github. https://i.imgur.com/AkHlJ1K.png CE Guns is an addon to CE which adds a selection of guns specifically designed to interact with new CE mechanics. These include weapon types that are missing from vanilla, e.g. belt-fed ...
Combat Extended Melee
Created by N7Huntsman
This mod can also be found on GitHub. https://i.imgur.com/AkHlJ1K.png An official expansion adding several new melee weapons to take advantage of CE mechanics. This mod adds several new melee weapons, including powered variants with high armor penetration,...
Common Sense
Created by avil
Allows your pawns to act smarter. Look up mod settings to know more. Features - (optional) pawns are encouraged to fulfill their need of outdoors by seeking recreation outdoors; - (optional) pawns are encouraged to take account of potential mood in drug po...
Defensive Positions
Created by Symbolic
Allows your colonists to remember their position during base defense. You can send off your colonists to their positions with a single click. Also provides keys to quickly create and select groups of colonists for easier control in battle. Contains Basic a...
Dire Raids
Created by pyrce
Dire Raids Creates a mid-to-late game event called a Dire Raid. The new event triggers like a normal Raid, but more rarely, and multiplies the points available for the raid to use in purchasing pawns. The mod is intended to add more threat to established b...
Don't Block Door
Created by tikubonn
Overview this MOD fixes a pandemic that has plagued many a world on the Rim: doors being wedged open. whether it's prisoners escaping, invaders rushing in, or temperature leaking out, unwanted open doors have led to disasters in many colonies. my MOD preve...
Doors Expanded [Deprecated]
Created by Ryoma
***This mod is no longer being updated. Permission is granted to all modders to remix, recreate, and reuse. Everything I have created is yours. May it serve you well. *** Door expansion pack for RimWorld. Adds new types and sizes of doors. Barky Mod Showca...
Drug Policy Fix
Created by Pelador
Overview V1.1 Automatically fixes drug policies for new drug additions after the initial start values. Also sorts drug policies into drug name order. Mod details No more fiddling around having to update drug policies when you add new drugs or remove them f...
Dub's Paint Shop
Created by Dubwise
A painting tool to change the colour of most buildings, apparel, zones and constructed terrain. Multiplayer ready Bug Reports / Issue Tracker https://github.com/Dubwise56/Dubs-Paint-Shop/issues Toggle between job based painting or instant. Paint bed sheets...
Dubs Bad Hygiene
Created by Dubwise
Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!. Includes Lite mode. Multiplayer ready Odyssey expansion content - Vac t...
Dubs Break Mod
Created by Dubwise
Changes how mental breaks are triggered, e.g. for an extreme break a pawn has to have at least 1 extreme -20 thought, rather than a few small niggles. This is just a micro mod I don't like the way that a pawn can go on a murder spree just because they slep...
Dubs Mint Menus
Created by Dubwise
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running. Bug Reports / Issue Tracker https://github.com/Dubwi...
Dubs Mint Minimap
Created by Dubwise
Adds a minimap, with some options, doesn't hurt fps, ping tool for multiplayer. Multiplayer ready Click the minimap button in the bottom right control gorup, or set a keybind to open Bug Reports / Issue Tracker https://github.com/Dubwise56/Dubs-Mint-Minima...
Dubs Performance Analyzer
Created by Dubwise
This is a dry boring technical tool to analyze the cpu usage of specific parts of the game to help players and modders figure out performance issues. Bug Reports / Issue Tracker https://github.com/Dubwise56/Dubs-Performance-Analyzer/issues Don't go witch h...
Dubs Rimkit
Created by Dubwise
Set of accessories with abilities and stat boosts. Multiplayer ready Medkit accessory with buttons allowing the colonist to bandage their own wounds or others on the spot. Repair kit accessory which allows constructors to salvage broken components while re...
Dynamic Diplomacy
Created by NilchEi
This mod allows NPC faction to interact with each other without any player input. These events operate on independent timer and do not affect frequency of other events. It is also possible to enable/disable any event added by this mod to better fit player'...
ED-Embrasures
Created by Jaxxa
Version: 5.0.0 Links to all my mods including non steam versions available at: https://github.com/jaxxa/JaxxaRimworldReleaseCollection/blob/master/README.md Adds embrasures for that can be shot through, while blocking passage, giving your colonists an adva...
ETRT: Medicine Production
Created by Evil Tactician
Stand-alone Release of Medicine Production Part of: https://i.imgur.com/lwZmzew.png The above mod includes this one, as well as many others with in-game toggles to enable and disable them. You do not need this mod if you're already subscribed to the full m...
Easy Speedup
Created by fyarn
Simple-to-activate 4x speed with GUI icon or keyboard key '4'. No dev mode required! Download Github (with Source): https://github.com/fyarn/EasySpeedup Direct: https://github.com/fyarn/EasySpeedup/archive/master.zip Steam: https://steamhost.cn/steamcommunity_com/share...
EdB Prepare Carefully
Created by edbmods
Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing! Use the optional point limits to try to create a balanced start or keep points disabled to build the starting group that you always wanted to try. Save your s...
Everybody Gets One
Created by Uuugggg
Set a bill to craft things until there's one for each member of the colony. When someone joins, the bill target count automatically increases. Features - "One per colonist + X" : Set it "+2" to keep two *extra* hats around, "-2" for hats for everyone but t...
Fire Extinguisher
Created by Pelador
Overview V1.1 Adds a useful pawn firefighting tool. Details Requires Fire Extinguisher (FE) research (own tab). Made at Machining table with a recipe of: 50 steel and 2 Components. The FE has a mod option to use foam that will degrade over time and also ha...
Fluffy Breakdowns
Created by Fluffy
Replaces random breakdowns with a maintenance requirement. https://headers.karel-kroeze.nl/title/Features.pngBuildings using components will now gradually deteriorate. The odds of a breakdown happening (and requiring replacement components), is directly li...
Follow Me
Created by Fluffy
Gives the camera tracking capabilities. https://headers.karel-kroeze.nl/title/Features.pngPress the 'Home' key (default, can be changed with in-game keybinding settings) while any colonist, enemy, animal or item is selected, and the camera will follow them...
FrameRateControl
Created by Charlotte
Also know as: - Don't melt my GPU - Don't eat my battery Disables VSync and allows you to control the max FPS By default RimWorld will happily eat all it is allowed under VSYNC. What does it mean? If your monitor refresh rate is high, it will happily eat i...
Genetic Rim [DEPRECATED]
Created by Sarg Bjornson
IMPORTANT: Genetic Rim is now deprecated. All the mod's content, plus that found on the old "patches" is now part of Vanilla Genetics Expanded, https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2801160906 This will be left here for those who want to p...
GeneticRim Alpha Animals Patch [DEPRECATED]
Created by Sarg Bjornson
IMPORTANT: Genetic Rim is now deprecated. All the mod's content, plus that found on the old "patches" is now part of Vanilla Genetics Expanded, https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2801160906 This will be left here for those who want to p...
Giddy-up! Battle Mounts
Created by roolo
Giddy-up! Let your pawns charge into battle with mounts! Depends on Giddy-up Core and Hugslib This mod is part of the Giddy-up! Series. It focuses on mounting with the purpose of battling. Mounting can only be done with drafted pawns. Other mods in the ser...
Giddy-up! Caravan
Created by roolo
Let your colonists ride to far lands on elephants, muffalos, llamas or any other animal, modded or not! Changelog, manual download and older releases Dependencies This mod depends on Giddy up! Core, and Hugslib. Load order should be: Hugslib -> Giddy-up! C...
Giddy-up! Core
Created by roolo
The core files for the Giddy-up! series. Does not add anything on its own but the other mods in the series depend on it. The purpose of this series is to add mounting in as many aspects of the game as possible. Each mod released in the series will focus on...
Giddy-up! Mechanoids
Created by roolo
If it's possible to hack mechanoids with the What the Hack!? mod, why limit yourself to riding animals if you can ride deadly machines to battle. And why limit yourself to letting humans ride if you can let mechanoids ride animals, or other mechanoids! Thi...
Giddy-up! Ride and Roll
Created by roolo
Giddy-up! Let colonists Ride to their destination and Roll. "Hey Stein, can you go mine some steel? We're running out." "But Banastra, the only deposit is on the other side of the map! Why don't you do it?" "Well, I'm incapable of mining, you know that. Wh...
Glass+Lights
Created by NanoCE
Description This mod introduces glass into the game and all the wonders that go with it including: glass walls of various strengths, and ceiling/wall lamps of varying colors. Most items can be found in the picture above^^ To get started, find the Glass&Lig...
Gradient Hair
Created by AUTOMATIC
ABOUT Adds gradient hair to the game. Mod hairs are supported. On pictures are hairs from SS Lovely Hair Style mod. All new pawns (as well as existing when you enable mod for the first time) have a chance to get gradient hair, which is by default 25% for w...
Harmony
Created by Brrainz
This mod contains the C# library Harmony for all RimWorld mods. Harmony is a library that is used by many mods. In RimWorld 1.x or older the library was included inside C# mods and there was no need to load it as a separate mod. However, RimWorld versions ...
Heat Map
Created by falconne
Adds a toggle button to show a live temperature based colour gradient over indoor areas in your base. The gradient uses the familiar colour scheme of green being the midpoint for human comfort (in the game that's 22C / 71.6F), becoming deeper blue or red f...
Hospitality
Created by Orion
Allows you to host, entertain and recruit visitors. Excellent video explanation on YouTube. Description Have you been wondering what the point of visiting factions is? Look no further, this mod is the answer. - Convince visitors to join your faction! - Inc...
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
Human Power Generator Mod
Created by FlashPoint55
This Generator produce 500W per manpower. pawns can also do exercise together. (increase pawn's melee stat!) Generator's output = 500 * user's Moving stat(in health) new worktype is added. 'Cycle'. this work's worktype is Cycle. Cycling is simple labor, so...
[NEW LINK IN DESC] Hunters Use Melee!
Created by Drgn! Netrve
Please use Mlie's updated version here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2900108163 Hunters Use Melee! A small mod that allows hunters to make use of melee weapons to do their job as well as ranged. As simple as that :) It is also saf...
I Never Asked For This
Created by Kaostico
He never asked for this mod. The only thing it changes is the description in the negative mood when the prosthophobe has a bionic part. You are welcome. ...
Interaction Bubbles
Created by Jaxe
Wouldn't it be great if you could read character interactions? Well you can, in the social log... or with Interaction Bubbles Shows bubbles when characters perform a social interaction with the text that would normally only be found in the log. This allows...
Invisible Conduit
Created by NECEROS
Invisible Conduits. That's it. No more wires everywhere. Also removes the tiny cords that snap between devices and the power line. This is just a reupload originally made by zzz. All I did was change the code into 1.1, and remove some of the bloat from old...
JanitorJob
Created by Arcjc
Adds a Janitor Job that maintains components, hauls and cleans in that order. Won't haul to blueprints, haul corpses places or many other things as their union said no. https://github.com/JohnCannon87/RimworldJanitorJob...
[Abandoned] Keep Bed Ownership
Created by Hultis
NOTE: This will no longer be updated. I recommend using a newer mod such as Sensible Bed Ownership. Allow colonists to have one bed assigned per map, meaning that they don't lose bed ownership when they sleep in a bed while away from base. Can be safely ad...
LWM's Deep Storage
Created by lilwhitemouse
Important note Little White Mouse gave birth to a healthy baby! Further updates are likely to be sporadic, as feeding and caring for a baby is a lot harder than RimWorld makes you think... However, the code is available on GitHub, so if there are changes y...
Level Up!
Created by krafs
Get notified when colonists level up Usage You will automatically get notified whenever a colonist levels up. Configuration is available in the mod settings. Languages - English - Spanish - Simplified Chinese - French - German - Brazilian Portugese - Russi...
Locks
Created by Avius
Version 2.6.2 Older versions Rimworld b19 version (0.19) Rimworld b18 version (0.18) Rimworld a17 version (0.17) Description This addon adds new locking door system. Doors can be unlocked to allow enemies and prisoners to pass by (only races that have inte...
Map Designer
Created by Zylleon
https://i.imgur.com/HvMpaYn.png More options for unique, customized maps! Map designer makes all changes relative to the original map. Found a seed that's *almost* perfect? Make your changes and roll the same seed! Changing stone type won't change mountain...
Map Reroll
Created by Symbolic
This mod allows you to quickly randomize your starting map and steam vents locations. Your starting scenario, colonists, items, etc. will all stay the same. Now includes the map preview generator- rather than trying for random maps, you can pick exactly th...
Mass Graves
Created by pyrce
Mass Graves DESCRIPTION Cannibalism mood penalties got you down? No animals to feed raider corpses to? Don't feel like rushing cremation and digging graves for those 30 tribal raiders takes too much time? Fret no more, because this revolutionary new advanc...
Medical Tab
Created by Fluffy
Adds a comprehensive medical overview tab, showing your colonists' health at a glance. https://headers.karel-kroeze.nl/title/Important.pngDoes not require a new save game Can safely be enabled/disabled in ongoing saves. https://headers.karel-kroeze.nl/titl...
MendAndRecycle
Created by Charlotte
This mod adds the Mending Table and recycling recipes to the tailoring benches to the game so you can repair or recycle your items. Features Completely repair the durability on weapons and armor. Increase the speed of repairing with Tool Cabinets. All the ...
Metal Don't Burn
Created by NECEROS
Metals don't burn. So, stop it! Bad Rimworld. Steel, plasteel, and power conduits don't burn. Silver, gold, and power switches can only burn a little bit. Also, steel is more durable because... it's steel. https://i.imgur.com/ZRNYF58.png https://i.imgur.co...
MinifyEverything
Created by erdelf
You want to minify every building ? Well then you came to the right place This mod searches the entire database of buildings and adds the minifiable feature so you can uninstall and move it. Should work with pretty much every mod. Credit: Image by Sera Mod...
Misc. Craftable Robots
Created by leion247
Adds recipes for the robots in Misc. Robots mod made by Haplo_X1. Along with adding five new robots that can also be crafted. IMPORTANT: This mod was originally made by maurojunior2011. The original version of the mod was broken and made for B18; preventin...
Misc. Craftable Robots Retexture
Created by gloriousyuri
Retexture for Misc. Craftable Robots. Also works for just Misc. Robots, actually. And if you use Misc. Robots Addon, it will change that too. What this mod change Misc. Robots HaulingBot CleanerBot Misc. Craftable Robots ConstructionBot CraftingBot Gardene...
Misc. Robots
Created by Haplo_X1
This mod adds some robots to buy from traders: - Haulingbot A small drone to help you hauling stuff around - Cleaningbot A small robot to help keeping your home clean The source code for all Miscellaneous mods can be found on my GitHub: https://github.com/...
Misc. Training
Created by Haplo_X1
This adds some training facilities: - Shooting Target Train up your shooting ability. - Martial Arts Dummy Train your martial arts ability. - Archery Target Your colonists like to shoot some arrows for joy. This variant comes WITH a training task! For the ...
Miscellaneous 'CORE'
Created by Haplo_X1
*** This mod contains various core functions for other Miscellaneous parts. *** *** It must be loaded before the other parts! *** The following video shows all that Miscellaneous can add to your game: Miscellaneous Showcase by Soapie Plays It also comes wi...
Mod Manager
Created by Fluffy
Juggle your mods like a pro! https://headers.karel-kroeze.nl/title/Features.png A cleaner, better Mod management screen. separate lists for available and active modscreate and delete local copies of steam modscreate and load mod list backupsload mod list f...
ModCheck (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Nightinggales mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1544705976 All functionallity of this mod exists in the base-game now so it will not be updated further This mod has not been tested with man...
More Graphs
Created by natbob1
Adds more graphs to the History tab including an item wealth breakdown, food breakdown, power usage, and item counts. Item Wealth Breakdown: Shows a breakdown of your colony's wealth from items. Includes the categories Materials, Manufactured, Food, Medica...
More Trade Ships
Created by PinoChemicali
Increases the rate at which orbital trade ships appear. Can be added or removed without starting a new game. If you are using an older version of Rimworld, you can get an older version of this mod from Nexusmods....
NPDTiers - The Nutrient Paste Expansion Mod (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Mistor Love n Smash Phils mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1864411034 - Should now work with all hoppers that use the isHopper-property, or mods that add such a property like Fridges Are H...
Narco
Created by Maszo Pok
*Adds a Drug used to render the user helpless and unconscious* This drug is used to knock unconscious Colonists, Prisoners, and Animals. Once Administered or taken the effects take in place it blocks pain and makes the user unconscious for 48 hours. This i...
No Water, No Life
Created by grapenuts
for RimWorld 1.1 mod version 1.8.1 Description This mod adds "Need Water" to pawns. There are various means to get and transport water, such as: wells, pumps, water pipes, faucets, water cleaners, and more. This mod should NOT be applied to saved games. Di...
Numbers
Created by Mehni
Adds a customizable general overview tab, allowing you to see any stats on all your colonists or prisoners in a single window. Quickly compare colonists to see who your best doctor is, or to assign gear optimally. Features - Customizable overview tab, disp...
Optional Icons for Architect Icons
Created by Proxyer
IMPORTANT DO NOT WRITE REQUESTS IN COMMENTS. Why icon request instead of a comment in the request thread. 1. To avoid having to search for and review the workshop from the name of the mod icon request. I eliminated the possibility that I didn't know the na...
Permanent Cold Snap and Heat Wave
Created by JEBUS
Enables permanent cold snap and heat wave when seting up a custom scenario. For whatever reason, this is not included in the game by default. Scenario Editor -> Edit Mode -> Add Part -> Permanent Map Condition -> Heat Wave / Cold Snap _________ Created by ...
Pharmacist
Created by Fluffy
Not all injuries are equal; pharmacist prescribes the right medicine for the job. https://headers.karel-kroeze.nl/title/Important.png Does not require a new save game Can safely be enabled in an ongoing save-game, disabling will cause a one-time error mess...
Pick Up And Haul
Created by Mehni
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile. This hauling mod will greatly increase hauling efficiency, because pawns can now carry more than one gun or t-shirt. Those smart ...
Power Alerts
Created by Diddily
Adds alerts for when your power grid needs attention, including: * Disconnected generators * Batteries close to being empty * Buildings at risk of short circuit * Fueled generators almost out of fuel * Fueled generators producing excess energy and wasting ...
Prison Labor
Created by Avius
Description This mod force prisoners to work. To enable this feature prisoners must have "Force to work" option checked ("Prisoner" tab). Prison labor needs management that consist of: Motivation - prisoners need to be motivated by presence of colonists. W...
Prisoner Arena (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Gl0b on Steams mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1668624708 - Fights can now go on until death - A scoreboard saves the names of all winners - Slaves and prisoners that win can now be relea...
Prisoner Recreation
Created by oBerry
Updated to be more compatible, thanks to Triel's awesome work! Thanks man. "Hey Bill, thinking about joinin the colony today?" "I am sorry John, but I am incapable of human emotions or motives. I do not wish to join your colony" *whispering to Jill* "What'...
PrisonerRansom
Created by erdelf
This mod allows you to demand ransom for imprisoned pawns for silver at the comms console. It will give you a slight relationship boost. There is a slight chance that they don't accept and raid you. Every bargain is dependant on the social skill of the han...
Progress Renderer
Created by Neptimus7
Progress Renderer STOP! See Known Bugs below Safe to add or remove at any time. You can add it now and disable it in mod settings, so it will be ready for the start of your next game. It auto-enables when starting a new game. Description Automatically crea...
Pygmy muffalo
Created by dismarzero
1.1 Ready! Pygmy muffalos: a smaller species of muffalo, bred for their hardiness in less-vegetative environments. Pygmy muffalos eat less than their larger cousins, and provide milk and wool in smaller quantities but more frequently. Orignail Mod and Auth...
Quality Of Building
Created by Heeta
Different texture for different Quality to buildings (rimworld 1.3 +) now more things are supported! such as weapons dlc weapons and vanilla apparels are wip if the building, what ever it comes from mod or not, doesn't have quality texture, it will just us...
QualityBuilder
Created by Hatti
With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality. Every other constructor will be able to bring in the materials, but only the best one will build it. If you k...
Quarry [Adopted]
Created by Ogliss
Quarry for collecting rocks and resources in flat terrain. Please note that the original source and mod was cuproPanda's Quarry for B18 Forked from Symons' Quarry for R1.0 Mineable Items Chunks (only the types available under where the quarry was built) Mo...
Questionable Ethics Enhanced
Created by KongMD
Questionable Ethics Enhanced (QEE) is a content mod that adds cloning and pawn manipulation features to Rimworld. See the Change Notes tab in Steam Workshop or the Github repository for info on the latest updates. Features Grow organs in vats! Clone animal...
RT Fuse
Created by Ratysz
Researchable (RT Mods research tab) electric fuses to mitigate short circuits. When placed anywhere on a power network, each fuse will safely discharge up to three of network's batteries, mitigating or preventing the explosion. Does not require a new colon...
Raids For Me
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png What ? Is your colony too peaceful ? Need more challenge ? Need to try your new Kill For Me packs with some raiders ? You can now be very rude with other factions and get raided when you dirty talk to them ! You want a raid ...
Raise The Roof 1.4
Created by Machine
***UNSUPPORTED*** Build a variety of thick roofs for protection against drop pods, mortars and tornadoes. Roof types: Steel (Requires 50 steel) Solar (Requires research, 50 steel and 1 component and provides 50 watts power) Transparent (Requires research, ...
RazzleDazzle! (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Bar0ths mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1778162471 - Removed the production-tag for all entertainment buildnings making them ok in thronerooms - Added the Grand Piano as a valid piano-req...
Real Fog of War
Created by Luka Kama
DISCLAIMER: This mod is provided AS-IS. I will try to support and improve it, but it is probable that I will only be able to follow it just a couple of day per month. Anyway, the mod is open source and everyone is welcome to improve and support it. Info & ...
Real Fog of War Extended
Created by Squirting Elephant
Adds a new LED camera, 3 new late-game cameras, two additional research, displays the camera radius when selecting&placing and entities no longer receive cover from standing behind a camera. Technical Details Performance impact: Unknown. However using fewe...
Real Ruins
Created by MR. TETEREW
"Everyone is dead or gone. This story is over. Perhaps someone else will find a use for the ruins of this place." Have you ever wondered who might be that person which will find a use for those ruins? With this mod it might be you, or any other RimWorld pl...
[Legacy] Realistic Human Sounds (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of LimitedS mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1543157058 The release of RimWorld 1.6 added improved support for Asset Bundles. To avoid doubling the size of the mod, it was re-released using o...
Realistic Rooms
Created by Dragon Fist Ent
Lowers the required room sizes to better match realistic sizes of a house. This is also for those who like smaller packed bases. This mod was sugested by Gwazi Magnum. Note: For anyone curious it does work with the new Multiplayer Mod You can now pick up t...
Realistic Starvation
Created by Duncan
More realistic starvation numbers. Basically pawns will eat the same amount as usual when food is there, but when they are starving they will starve much more slowly, and suffer severe performance penalties. I felt that the colonists starve far too fast in...
Recipe icons
Created by AUTOMATIC
1.1 ABOUT For 1.1, this mod adds: - tooltips with recipe information - icons in thing filters - icons for some surgery icons - support for complex items with Cutout shader. See the picture for reference. Note: boxes for body parts are from my other mod, Bi...
Replace Stuff
Created by Uuugggg
Place buildings anywhere, on top of existing things, and the game will handle it. NOT dead for 1.6! My notes on 1.6 but TL;DR: 1.6 only adds blueprints over walls - doesn't make it a single job, doesn't preserve settings of replaced beds, doesn't do many o...
ResearchPal
Created by Charlotte
1.3 UPDATE PLEASE USE THE FORK https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2351393394 Smooth painless research This is a fork of ResearchTree by Fluffy. Main difference is when the tree is generated and the tree layout. The tree is generated whe...
RimCities
Created by Cabbage
Overview RimCities is an attempt to create an interesting and unique end-game challenge for RimWorld players. This mod adds randomly generated cities to the world map, which are similar to other settlements but are far more difficult to attack. Pirate-cont...
RimHUD
Created by Jaxe
RimHUD is a UI mod that displays detailed information about a selected character or creature. The HUD display is integrated into the inspect pane which can be resized to fit the additional information. Alternatively, the HUD can display a separate floating...
RimPy Mod Manager Database
Created by Paladin
https://i.imgur.com/esTPMeZ.png This is a database for RimPy Mod Manager. You need to download an app to actually use all of it benefits (check Download section below). Database contains latest information about mods and latest versions of community made a...
RimSaves
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/90P4Xjh.png Save menu improvements and quicksaves system. Quickly access the desired save thanks to previews (image and meta data). No more mess with your multiple colonies saves, autosaves overwrites,......
Dubs Rimatomics
Created by Dubwise
Nuclear power | Energy weapons | Nuclear weapons WORKS WITH SAVES WIKI Take me to the wiki Rimatomics adds nuclear power and energy weapons, and a custom research system guides you step by step through most of the features, with a few details being left fo...
Rimefeller
Created by Dubwise
Drill for oil, process into chemfuel, plastic, composites, napalm Works with existing saves. Bug Reports / Issue tracker https://github.com/Dubwise56/Rimefeller/issues Rimefeller adds: Drilling for crude oil with shallow and deep reservoir layers. Cracking...
Room Sense
Created by falconne
Toggleable panels to show relevant room stats, such as beauty, cleanliness, etc, over appropriate rooms using graphical meters and optionally a coloured overlay. == Essentially it gives you a faster overview of what the environment inspection tool does. Yo...
RunAndGun
Created by roolo
Your colonists can never be a true Rambo if they cannot gun while they are running. Therefore, this mod adds a mode that, when enabled, allows drafted colonists and NPC pawns to shoot while moving at the cost of an accuracy and movement penalty . These pen...
SF Grim Reality
Created by StarlightSovereign
★·.·´¯`·.·★ What it does ★·.·´¯`·.·★ Rimworld is a rough, brutal game where a colony of people are doing whatever it takes to survive. Yeah it's rough, and sometimes it sucks, but at the end of the day, there are two kinds of people: Survivors, and hats. T...
Search and Destroy
Created by roolo
Tired of pawns lounging about during the heat of the battle after their first kill? Or got an easy raid and don't want to micromanage everything? Toggle Search and Destroy to let the AI take control over your pawns while you sit back and enjoy the slaughte...
Show Draftees Weapon
Created by Targhetti
This mod is obsolete as of the 1.4 update, which includes this functionality in the base game. :) Final Update As of the 1.4 update the base game has added a similar feature making this mod redundant. This mod will not be updated for version 1.4, but it wi...
ShowModDesignators
Created by erdelf
Similar functionality in the base game since 1.3.3093. You want to know what mod an item/pawn/backstory etc. is from ? This mod adds a new line at the end of the description with the name of the mod Preview image done by Mitz https://github.com/RimWorld-CC...
[DISCONTINUED] Simple Search Bar
Created by gguake
This mod will not update after v1.3 because official updates contains similar utilities. Thank you for using it so far. ----- This mod adds simple search bar to below list. - stockpile, bill filter - caravan, transporter dialog - trade dialog Maybe compati...
[1.4] Vanilla Factions Expanded - Insectoids
Created by Oskar Potocki
https://i.imgur.com/TP3b6El.png https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/QO75ONx.png This mod won't be updated to 1.5. We are re-releasing this mod. It will release when ready. After a long delay, our brand new Va...
Simple sidearms
Created by PeteTimesSix
With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS. Because your snipers are getting really tired of getting shanked. See forum thread for details. https://ludeon.com/forums/index.php?topic=32497.0 Non-steam version and old releases...
Simply More Bridges (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Lanilors mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1420241138 Floors and bridges are of the same type in the game, terrainDef. That is why you cannot build floors on bridges, you can only replace o...
Skilled Stonecutting
Created by PinoChemicali
Makes stonecutting give crafting skill increases (again). Also makes more skilled crafters create blocks more quickly. In earlier versions of RImworld, stonecutting chunks into blocks gave pawns increases in their crafting skill. As of B18, it gives no ski...
Smart Medicine
Created by Uuugggg
Some smart choices and options when using medicine --- "Alright, that raider base was tough, but we killed them all and we can recover here for a day" "I'm going to rest until healed" "I will patch up that wound for you" "Good thing we brought medicine on ...
Snap Out!
Created by Weil
https://i.imgur.com/TUwekIZ.png https://i.imgur.com/cMzeQ7d.png 19/10/22 - 1.4 update 5/8/21 - Simplified Chinese translation 10/7/21 - 1.3 update 9/1/21 - Italian translation; Remove hit counter; Remove Harmony dependency 1/10/20 - Update formula; Revamp ...
Squad UI Tweaks
Created by drumad
A few minor tweaks to the UI when selecting groups: shows weapon range when the mouse is over the "Attack" button shows the weapon types that are equipped -- clicking the weapon allows for assigning targets to all pawns with that weapon All of the code is ...
Stabilize - v1.5 max
Created by Linkolas
This mod has been put on hold! No further developments will be made until further notice :) This is mostly thanks to the beautiful update/variation offered by Captain Shltface, available there: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3521178...
Stack XXL
Created by Indeed
Stack XXL Increase the stack sizes however you wish! Want 10x, 20x or even 100x? Want to set different stack sizes for meat, meals, and resources? You came to the right place! Requirement: HugsLib IMPORTANT: PLEASE RESTART YOUR GAME AFTER CHANGING MOD SETT...
Startup impact
Created by AUTOMATIC
ABOUT Measures how long it takes for mods to load. Use the button in main menu to view statistics. It's only possible to measure C# constructor timings for mods that are below this mod in load order, so this mod should as close to the top of load order as ...
Statue of Colonist
Created by tammybee
Add statue of colonist that can be created on sculptor's table. The design of the statue is randomly determined from colonists or presets at the completion of creation(can edit it). This MOD is powered by Harmony Patch Library. If you want to make a statue...
Stockpile Ranking
Created by Uuugggg
" "Makes stockpiles better" " - Mehni --- Stockpiles prefer certain items, but if none are available, allows others. --- Set multiple ranked filters for stockpiles, to prefer some items over others. Only the highest ranked items will be put in the stockpil...
TD Enhancement Pack
Created by Uuugggg
A whole bunch of UI enhancements or tiny improvements. Most things can be toggled on/off in settings. Features that only add a little UI or don't really change how the game works will default on, but features that change how something works will default of...
The Sound of Empires
Created by Jknight3135
Adds the Age of Empires 2 Remastered Soundtrack composed by Stephen Rippy and Kevin McMullan, to Rimworlds standard music selection. Credit All music is composed by Stephen Rippy and Kevin McMullan Licensed under Creative Commons: By Attribution 3.0 http://...
Therapy
Created by Orion
This mod allows you to let skilled colonists perform therapy on others to remove negative memories. Description Distressed colonists will lie on the couch in their free time and available therapists will come to councel them. This will make bad memories go...
Tilled Soil
Created by Sam_
About Since the beginning of civilisation the human race has been tilling soil to bring vital nutrients to the surface when planting crops. With this mod humanity in the year 5500 can too! This mod adds a new flooring; tilled soil, which is a buildable ver...
Trading Control
Created by Tad
What it does. This allows you to designate where you want Trade Caravans and Guests to set up shop, then lets you tell the Traders when to move on! No more trampling around inside your workshops or through your bedrooms in the middle of the night! Bonus - ...
Turret Hunt
Created by BaalEvan
Version: 1.0.4.1 Works with 1.2, 1.3 and 1.4 Allows to set turrets in Auto Hunt mode (similar to Drafted Hunt from AllowTools mod) You can select, if turret should shoot to all Animals, Only Designated and if should shoot to downed animals using new Gizmo ...
VGP Garden Canning
Created by dismarzero
VGP Garden Canning (Does NOT Require Vegetable Garden) Garden Canning adds two ways of canning food. With research. A billable canning stove that pawns can food at. It uses steel as a fuel. And if you are using the Processor Framework by Syr mod it unlocks...
VGP Garden Fabrics Simplified
Created by dismarzero
Garden Fabrics Simplified (Does not require Vegetable Garden) (Do NOT use if using Garden Fabrics!) Fabrics: 1.5 changed the way that the Salvage worked. I have wrote a patch that allows the Core game, DLC, and this Mods Fabrics be able to be broke down fr...
VGP Garden Gourmet
Created by dismarzero
VGP Garden Gourmet 1.4 (Requires Vegetable Garden, loaded first) 1.4! I have been working on updating this mod since 1.3 came out. I have made many changes to the recipes and removed a few steps in some things. Trying to make using the mod cleaner in games...
VGP Garden Medicine
Created by dismarzero
Garden Medicine (Does not require Vegetable Garden) Adds new Medicines and Drugs. -Flu Ez a drug for blocking flu. -Ibuprofen a drug for reducing pain. -Antibiotics for reducing the amount of time for being sick and prevents infections. -De-Worm prevents G...
VGP Garden Resources
Created by dismarzero
Garden Resources (Does not require Vegetable Garden) Research Resource Plants: -Steel Shrooms -Plasteel Bulb Chunks -Gold Fern Leaves -Silver Flower Petals -Uranium Root Bulbs -Adds new recipes added to the Electric Smelter to smelt plants. Grow Resources:...
VGP Garden Tools
Created by dismarzero
Garden Tools (Does not require Vegetable Garden) 1.4 Changes Removed Universal Fermenter coding. -If you load Processor Framework coding you get an automated compost bin. Please refer to it's page for instructions: Processor Framework In 1.3 the compost bi...
VGP More Veggies
Created by dismarzero
More Veggies! (Does not require Vegetable Garden) Adds even MORE vegetables into the game for those who just want some new plants, this is a perfect mod for you! Adds Veggies : -Squash -Tomato -Pumpkin -Carrot -Eggplant Special thanks to Hydromancerx for t...
VGP Soylent Production
Created by dismarzero
Adds Soylent Production... (Does not require Vegetable Garden) A more advance version of the mod. - There aren't Soylent Cola and Soylent Medicine anymore. You can produce "Soylent Blue" (Animal Meat), "Soylent Purple" (Insect Meat), "Soylent Red" (Fruits ...
VGP Three Sisters Plants
Created by dismarzero
Three Sisters Plants (Does not require Vegetable Garden) Adds new types of plants that can be harvested for up to 3 types of crops. Based on actual farming techniques used by Native peoples. Idea brought to me by Hydromancerx. Natives use this technique kn...
VGP Vegetable Garden
Created by dismarzero
Vegetable Garden Hello! And welcome to the vegetable garden! One of the oldest mods for the Rim. Version 1 released in May 2015! Vegetable Garden: The main piece of my new project! Will have smaller bits of other mods built in. But tried keep the size down...
VGP Xtra Trees and Flowers
Created by dismarzero
Xtra Trees and Flowers (Does not require Vegetable Garden) Adds EVEN MORE flowers and trees! From the Xtra Plants mod from Igabod long ago! Art work from the great Spoonshortage. Adds New Flowers: -allium giganteum -anthurium -NymphHair -PinkRimstalk -Plum...
[1.3] Vanilla Animals Expanded — Arid Shrubland
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/sflqvkj.png 1.0.1 (30/10/2019): Altered Hippo and Giraffe to give 15% less meat and leather. 1.0.0 (17/08/2019): Release https://i.imgur.com/JoDUyvp.png A giraffe is probab...
[1.3] Vanilla Animals Expanded — Australia
Created by Oskar Potocki
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded https://i.imgur.com/7Qe0YHK.png https://i.imgur.com/eLY60Tz.png Australia is currently suffering a terrible crisis, and our team believes that we need to do every...
[1.3] Vanilla Animals Expanded — Boreal Forest
Created by Oskar Potocki
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded https://i.imgur.com/m7knAau.png https://i.imgur.com/Uq2ykEo.png Boreal forest is a biome drastically needing some new, unique animals. With this module, you can s...
[1.3] Vanilla Animals Expanded — Cats and Dogs
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/tEVjIBi.png 1.0.1 (09/10/2019): Adjusted German Shepherd to be omnivorous - can now eat kibble. Hunger rate doubled. 1.0.0 (03/08/2019): Release https://i.imgur.com/k3RnD5P...
[1.3] Vanilla Animals Expanded — Ice Sheet
Created by Oskar Potocki
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded https://i.imgur.com/m7knAau.png https://i.imgur.com/eMKuIrS.png What this mod series was certainly lacking is some Ice Sheet animals. Adding them was quite diffic...
[1.3] Vanilla Animals Expanded — Tropical Rainforest
Created by Oskar Potocki
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded https://i.imgur.com/m7knAau.png https://i.imgur.com/Va2xDJe.png After having my first Spaceship launch in the tropical rainforest biome, I have noticed it actuall...
[1.3] Vanilla Animals Expanded — Tropical Swamp
Created by Oskar Potocki
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded https://i.imgur.com/m7knAau.png https://i.imgur.com/ewE935X.png Tropical swamp never really had this “oh, this zone is dangerous” feel. It felt just like any othe...
[1.3] Vanilla Animals Expanded — Tundra
Created by Oskar Potocki
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded https://i.imgur.com/m7knAau.png https://i.imgur.com/yc5PY7s.png Tundra biome always felt devoid of any actual unique animals. With this module, we have introduced...
Vanilla Cooking Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/N7PmE7J.png https://i.imgur.com/EB1PzTi.png Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains. Colonists will be able to cook up a vari...
Vanilla Cooking Expanded - Stews
Created by Oskar Potocki
https://i.imgur.com/TP3b6El.png https://i.imgur.com/m7knAau.png https://i.imgur.com/846huxu.png 21/10/2022: 1.4 update https://i.imgur.com/EB1PzTi.png Vanilla Cooking Expanded - Stews is a first sub-module to the new Vanilla Cuisine Expanded mod series. Th...
MedPod
Created by sumghai
MedPod adds advanced regenerative medical beds capable of treating virtually every injury and disease, inspired by similar beds from Neill Blomkamp's 2013 sci-fi film Elysium. https://raw.githubusercontent.com/sumghai/RimWorldSteamWorkshopImages/main/Lethe...
Vanilla Events Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/yebnDL6.png See changenotes. https://i.imgur.com/X5NSzEI.png After playing the game for a long amount of time, you’re not really looking forward to events anymore - they be...
Vanilla Expanded Framework
Created by Oskar Potocki
https://i.imgur.com/7S9O9bk.png The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods. It contains all the shared code that powers features across the entire Vanilla Expanded series. Without this frame...
Vanilla Factions Expanded - Settlers
Created by Oskar Potocki
https://i.imgur.com/N7PmE7J.png https://i.imgur.com/m7knAau.png https://i.imgur.com/BgrV9M6.png https://i.imgur.com/y5G2hS0.png 1.2.0 (28/04/2021): Caravan raid size now capped at half wealth value of your colony. 1.1.8 (02/10/2020): - Chemlamp can now be ...
Vanilla Fishing Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/7RT09LK.png Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team. With such an important mechanic missing from the base game, Oska...
Vanilla Cooking Expanded - Sushi
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/EB1PzTi.png Vanilla Cooking Expanded - Sushi is another sub-module to the new Vanilla Cuisine Expanded mod series. This particular mod introduces sushi and the advanced art of sushi making, utilising ever...
Vanilla Furniture Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/uRc24uT.png Check change notes. https://i.imgur.com/1e5o6jv.png Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It...
Vanilla Furniture Expanded - Art
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.2 (29/08/2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14/08/2020): Fixed the issue with pottery display radius for meditation...
Vanilla Furniture Expanded - Farming
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.2.0 (21/02/2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boos...
Vanilla Furniture Expanded - Medical Module
Created by Oskar Potocki
https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): ...
Vanilla Furniture Expanded - Power
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Sigu6gu.png This module is a part of Vanilla Furniture Expanded which can be downloaded below. https://i.imgur.com/MS2tBx3.png Vanilla power generation is somewhat lackluster late game - Not only the game...
Vanilla Furniture Expanded - Production
Created by Oskar Potocki
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.1.0 (24/02/2020): We are now 1.1 compatible. 1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables ...
Vanilla Furniture Expanded - Props and Decor
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 2.0.0 (12/15/2023): Massive update changing how props are placed. Research projects have been removed. Props have been removed from the Architect menu. Instead,...
Vanilla Furniture Expanded - Security
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png Before we begin, a massive thank you to my team. You all have been super inspiring, and your ideas and feedback are bringing these mods extra depth. Trunken, XeoNovaDan, thank you. https://i.i...
Vanilla Furniture Expanded - Spacer Module
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/uRc24uT.png Check change notes. https://i.imgur.com/1e5o6jv.png Vanilla Furniture Expanded – Spacer 2 is a major overhaul of the original Spacer module, designed to bring your late-game colonies into the ...
Vanilla Hair Expanded
Created by Oskar Potocki
https://i.imgur.com/pbu60Rl.png https://i.imgur.com/tEVjIBi.png https://i.imgur.com/3dBVpZm.png 1.2.0 (17/05/2020): Fixed label length issue. 1.1.1 (29/02/2020): Beards now work perfectly fine! Thanks for your patience. https://i.imgur.com/as1f3ze.png We h...
Vanilla Plants Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team. After hours of designing, testing and designing again...
Vanilla Style Textures for VGP - Garden Drinks
Created by Argón
Vanilla style textures for VGP - Garden Drinks https://i.imgur.com/s7Y6yHB.png PLEASE LOAD THIS MOD AFTER GARDEN DRINKS IN ORDER TO WORK :D Garden drinks adds a lot of drinks to the game, however, the textures aren't vanilla-style, there's no problem with ...
Vanilla Style Textures for VGP - Garden Resources
Created by Argón
Vanilla style textures for VGP - Garden Resources harvested crops. https://i.imgur.com/s7Y6yHB.png PLEASE LOAD THIS MOD AFTER GARDEN RESOURCES IN ORDER TO WORK :D Garden Resources is a great mod, one of my favourites, however, I prefer the vanilla style of...
Vanilla Style Textures for Vegetable Garden
Created by Argón
Vanilla style textures for vegetable garden harvested crops. https://i.imgur.com/s7Y6yHB.png PLEASE LOAD THIS MOD AFTER VEGETABLE GARDEN IN ORDER TO WORK :D I absolutely love VGP - Vegetable garden and all its addons mods, however, I prefer vanilla-styled ...
What the hack?!
Created by roolo
What better way is there to take revenge on mechanoids than to hack them, and use them as your own combat slaves? What the Hack!? adds a large amount of balanced mid-to end-game content involving hacking and upgrading mechanoids, world quests, crafting an ...
Z-Levels Beta
Created by RamRod
Important Announcement! I have abandoned this project and any code that it contains is fair game to anyone who wants to use it. Requires Harmony Update Info: Added multi-level combat system. Pawns will auto attack the pawns, working on a way to designate a...
Zombiefied (Zombie Apocalypse)
Created by Zombiefied
Zombie Apocalypse A previously unknown disease that causes the host to show unseen aggression and survivability is spreading across the rim. Can you survive facing this new threat? This mod tries to be vanilla-ish. So (hopefully) no unintuitive new behavio...
Combat Extended [1.4]
Created by N7Huntsman
This upload is no longer maintained. Check out the new, official upload here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2890901044 This mod can also be found on GitHub, as can older releases. This Steam version only supports the most recent ve...
Combat Extended: Shields
Created by N7Huntsman
https://i.imgur.com/wUP2ztj.png Additional types of shields from a variety of eras. Designed by different cultures for different roles, they allow further specialization of colonists equipped with shields depending upon their role in combat and duty around...
Draggable Corners [1.3]
Created by Bob
Designate conduits, sandbags, etc in L shapes. Designate walls and other impassable buildings in hollow rectangles. _____________________________________________________________ I am not the original mod author. This mod was created by Sparr. Link to Origi...
[1.6] No Forced Slowdown
Created by Dingo
Tweaks the forced x1 speed multiplier which triggers on some events. https://i.imgur.com/OG6xUzd.png RimWorld automatically slows down gameplay and prevents time controls when certain events fire. With this mod you can take back control! - Configurable mod...
Psychology (unofficial) v1.1-1.6
Created by che_lovek
External 1.5 download with source files This is an unofficial update of The Word-Mule's Psychology mod for Rimworld v1.1. It's a complex overhaul to pawns social interactions, which adds psyche system where each pawns is unique (original 1.0 mod and full l...
Razor Wire (With Damage)
Created by N7Huntsman
https://i.imgur.com/Rn7LB8n.png An evolution of barbed wire, concertina wire, also called razor wire, is named for its helical shape and tendency to expand—resembling a musical instrument of the same name--was first developed during the First World War. Fi...
[1.3] Wild Animal Sex + Behaviors V6.2
Created by WalkingProblem
LET THERE BE SEX!!! A mini-mod for those players who (like me), prefer the wild animals to behave normally - and actually mate in the wild. Have fun! 【 WARNING 】 IF YOU DONT WANT BOOMRATS TO OVERLOAD YOUR MAP YOU NEED ONE OF THESE MODS: If you want boomers...
Graphics Settings+
Created by Maxim
Graphics Settings+ (Updated for 1.6) Improves any Mod's texture quality and loading! What it does DDS texture loading - If a mod has .dds files, it will use those instead VRAM usage tracking - See which mods are eating your graphics memory Fixes those anno...
[D] Thermodynamics - Core
Created by Dametri
Overview Raise your temperature? Leave a like! https://i.imgur.com/FcAqtoA.png Core module for my Thermodynamics mods. Doesn't really do anything on its own. Requires Harmony ---------------------------------------------------------------------------------...
[D] Thermodynamics - Hot Meals
Created by Dametri
Overview Give you a warm feeling? Leave a like! https://i.imgur.com/FcAqtoA.png Designed for Rimworld 1.1, 1.2 Makes the temperature of meals matter, meaning colonists will want their hot meals hot and their cold drinks cold. Compatible with existing saves...
[FSF] Filth Vanishes With Rain And Time
Created by FrozenSnowFox
Description This mod patches all filth defs so they wash away with rain/snow. It also patches all filth defs that have a disappearsInDays duration of 15 or higher. What does this mean? It means every type of filth in the game and every type of filth added ...
[FSF] Growable Ambrosia
Created by FrozenSnowFox
Description This is a simple mod that allows you to plant ambrosia in soil or hydroponics. Ambrosia must first be researched and requires a growing skill of 10 to plant. This mod is included in FrozenSnowFox Tweaks. Credits Made by FrozenSnowFox The mod ic...
[JPT] Burn It for Fuel
Created by jptrrs
https://i.imgur.com/p7Fv1Z6.gif If you can burn wood for heat, why not use chemfuel as well? Or even cloth or other plants? This mod will enable you to select what type of fuel will be consumed by torches, campfires, stoves, smithies or any other fueled bu...
[JPT] Open The Windows
Created by jptrrs
Introducing a revolutionary device to illuminate, ventilate and defend your base: the WINDOW! Your base designs are never going to be same. Let natural light in! Once your pawns realize they've been cut off from nature's light cycles, they're going to crav...
[KV] Consolidated Traits
Created by KiameV
1.4 - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2879753009 When I started looking for a mod to add more traits to the game, I quickly realized three things about the various trait collection mods that are available: they all have some traits I...
[KV] RimFridge
Created by KiameV
1.5: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2898411376 Adds refrigerated racks to keep food and other perishables cold. Ideal for use in dining rooms, freeing up labor from feeding prisoners, or keeping food on hand for cooks. Floor based R...
[KV] Show Hair With Hats or Hide All Hats
Created by KiameV
1.5 version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2879080074 Show hair for all hats. Select which hats do hide hair from Mod Settings. Hide All Hats from Mod Settings Will work with mods that add new hats Supports current saves and can be...
[SYR] Harvest Yield
Created by Syrchalis
Reworks plant harvest yield and animal gather yield https://i.imgur.com/s8csNp7.png Changes mechanics of plant harvest yield and animal gather yield to work similar to mining yield. Quickly edit caps for all yield-related stats in the mod settings. https://...
[SYR] Set Up Camp
Created by Syrchalis
Set up camp, once again! https://i.imgur.com/s8csNp7.png For all your caravan managing needs, you can now set up camp anywhere. This let's you travel to hunt, forage and mine without having to 'settle' every time. https://i.imgur.com/eiAAg6q.png Settings: ...
[SYR] Universal Fermenter
Created by Syrchalis
Now replaced by Processor Framework Processor Framework charlottes fork A framework for time-based processing inside objects Universal Fermenter abbreviation: "UF" So what's different about this version? Performance Issue: Vanilla workgivers scan every thi...
[T] MoreFloors
Created by Telkir
I'm no longer maintaining this mod and won't be doing further updates. This mod is stable and "complete" for RimWorld 1.0 to 1.3. ⚠️ An updated fork for 1.4 and Biotech has been made by Lonely_Rain and is available here. For anyone interested, I've created...
Variable Temp Controller变频温控器
Created by LingLuo
Language: Simplified Chinese, English(from DeepSeek) A temperature-regulating device that dynamically switches between heating and cooling modes based on current conditions to maintain the desired room temperature. When the space is too large or the temper...
In 1 collection by Six
1.1
1 item