Total War: WARHAMMER III

Total War: WARHAMMER III

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SFO - An immersive and hardcore journey - 6.2.2
   
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Description
Welcome in the immersive and hardcore journey in the Warhammer 3 universe, a compilation of mods selected around sfo.

Working Solo.
Multiplayer -> testing.

Optionnal :
- ARCHAON INVASION {UPDATED} : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3400273686

What should you expect ?

A major diffuclty. Many battles. New maps. New units (just a few). New skills. New items.
Polished UI, visual...
A lot of thing, I cannot say really.
I spent a lot of time gathering mods, testing many collections.
I'm not a modder by myself so all I can share is just for now that collection that is currently working very well for me.
Nothing is really cheaty in this collection, but you could exploit many mods to give you advantage. To keep it fair, be reasonnable and use it wisely.

If you want to have a really difficult experience like I do, where almost every battle is crucial, I recommend you these options :
Legendary difficulty / Very hard battle with 0% AI specs advantage / A crisis between turn 80-100 with max difficulty. No minor faction advantage but the other new AI option activated.
In SFO, max diffuclty and choose double buff for the faction you're going to fight, double nerf for the ones you don't care, and default for your own faction.
To give you some help you can boost technology rate, expérience, maybe put "more armies", give stronger magic and/or character, but above all, if you like it hard, you absolutely want to put -10% (or -20%) in health replenishment. This way you have to take care of every soldiers.

For this collection to work you need to put your files in English and use the Prop Joe's mod manager : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2845454582&searchtext=mod+manager
Load order is default. I personnaly like to select "close on lauch" and "skip intro".

Currently this is working very fluently for me, time turn are fast cause not so much army and no new factions (particulary for you).
No crash for me. Feel free to share your diffculty or give advices about some mods to add !
Also, if you want a faster load turn and to keep the collection as intended before next updates, you can "copy to data" on the mod manager, and after that unsuscribe from every mods on the steam workshop. This way, the mod will stay for ever and more on your computer, inaltered by time.

Have fun and above all, be ready to battle.

~ Working 30/07/2025.
Items (217)
(Decky) Tech-Tree Compilation SFO Submod [SFO 1.36 Update]
Created by KoKa-KoJla
Technologies position adjusments for solving conflicts with such mods as Decky's Tech-Tree Compilation and SFO Grimhammer 3. Although I've implemented compability for all races, feel free to report possible bugs like some technology has disappeared althoug...
[BETA] Vanishoxyact's UI Modding Framework
Created by O6OPMOT
This is just a port of Vanishoxyact's UI Modding Framework. Original mod is here: https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=1354363596 All credits go to author. Some features may not work, write in comments if you get any issues....
[GLF] Unit Expansion金花兵种拓展
Created by 金花
添加内容: 这个MOD给各个种族新增了许多兵种 这个MOD兼容MCT模块 由于一些问题,雇佣兵暂时无法升级,如果你实在想升级,请打下面这个MOD https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=3384239916 推荐跟下面这个原版数据大修一起使用 https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3307646823 新增兵种加成: https://steamhost.cn/steamcommunity_com/w...
[HN] Clear Skies
Created by [HN]
Ever wished you could actually see what's going on the map? This mod is made for you! https://i.imgur.com/fVVaDCS.gifhttps://i.imgur.com/lAF7vGb.pnghttps://i.imgur.com/Swo1Ugv.png https://i.imgur.com/sO3d9pe.png https://i.imgur.com/KFCxcd6.png Greatly redu...
[LIG] Reskin - Alarielle
Created by Less Is Good
Description Simple reskin of Alarielle make her looks less older, while put a quite effort to give similar impression & face sculpt. Thus I didn't changed unit card & 2D portrait Unlike one which I posted on WH2, It does not contain nudity though transpare...
[LIG] Reskin - Handmaiden
Created by Less Is Good
Description Handmaiden reskin, changed armor & added one head variant Coverage of faction colors increased significantly Compatiblity Compatible unless change handmaiden's appearance Save file compatible Should be compatible with great Handmaiden Variants ...
[LIG] Reskin - Sorceress
Created by Less Is Good
Description Sorceress reskin, it means to attain lore identification in cost of faction identification Compatiblity Compatible unless change sorceress's appearance Unlike LL reskin, it's not compatible with Lord&Hero resize mod Issue & extra ** Currently t...
[LIG] Reskin - Ulrika
Created by Less Is Good
Description Ulrika reskin each for Kislev and Empire, If you play campaign as empire you will get Empire version and Kislev version when playing Kislev Empire Design inspired by GW official artwork Compatiblity Compatible unless change Ulrika's appearance ...
[SFO] GLF Unit Expansion
Created by Rathim
Some of the unit balance, as well as upkeep and recruitment costs, might be a bit off. I did my best with them, but unfortunately I don’t have the time to test every unit myself. If you have any suggestions, feel free to leave them in the comments....
[Ui] More Buttons For Mechanics & Scrap Upgrade - 2 ROWS+
Created by ChopChop
https://i.imgur.com/DdXaHeD.png In order to use this mod with the mods: - Armourygeddon or Resourceful Purpose Compilation by Ragnarok - Scrap Upgrades UI Framework by BagHolder Please set the custom load order of this mod and place it above any of the mod...
{BETA} Additional Hero Skills
I thought that heroes needed more depth to them, so, following along with my additional skills mod for lords, I created this. I added six additional skills to each type of hero. Some are unique to a single type of hero, while some, or the effects, are shar...
3 Rows of Building Slots
Created by sudkks
This mod changes the original 2-row arrangement of building slots to a 3-row arrangement to reduce the width of settlement UI and prevent it from being covered by other UI elements on both sides due to the use of more building slots mod. Applicable to all ...
3D Porthole Lighting Fix
Created by DaciaJC
Praise Sigmar! CA have finally addressed 3D portholes with their 5.0 update, and I would say they now look a damned sight better than at launch. That being said, I will continue to keep this mod updated for those who prefer it to vanilla. Thank you to ever...
A loreful rebalance for Blood Knights (Lowered entities/greater power) - SFO
Created by Cerb
Blood Knights are vampires, supposedly quite powerful ones at that, but in game they're fielded en masse to the same level of many other cavalry. This gives me a wierd vibe, seeing vampires en masse, dying quickly. This mod changes the entities of Blood Kn...
Additional Buildings: Bastions, Forts & Gates
Created by ChopChop
https://i.imgur.com/DdXaHeD.png In order to unlock the slots in this mod you have to use MIXER, but I am not adding it as required as it will work without (more info in "Features"): LINK: MIXER - Mixu's Unlocker The mod is saved game friendly, but the slot...
Additional Faction Skills 2
This is the Warhammer 3 version of Warhammer 2's "Additional Faction and Race Specific Lord Skills." All factions lords share the same four skills and each type of lord gets an additional two skills specific to that type of lord. Legendary Lords also get o...
Additional Faction Skills Compilation Submod
Created by ChopChop
https://i.imgur.com/DdXaHeD.png This mod is moving whole skill lines from the base game and huge number of mods. Because of that - it is recommended to only new campaigns or to re-spec all characters before subscribing. https://i.imgur.com/s2PqqYx.png Addo...
Additional Hero Skills Compilation Submod
Created by ChopChop
https://i.imgur.com/DdXaHeD.png This mod is moving whole skill lines from the base game and huge number of mods. Because of that - it is recommended to only new campaigns or to re-spec all characters before subscribing. https://i.imgur.com/s2PqqYx.png Addo...
AI Construction Priorities Reworked No Data Core (See Description)
Created by Lycia Pintella
This mod is 99% identical to the original mod I posted, however it does not datacore a table to make Bretonnian farms easier for the AI to build. It is useful if A) You don't want the mod to change any building requirements or B) If you use Radious, SFO, o...
Ambushes - Terrain Matters
Created by Cerb
Changes default ambush success chances significantly based on terrain. Drops the default chance of success in open line of sight areas such as plains to 0% base - so it is incredibly hard to ambush an enemy in the open. However, ambushing an enemy in a for...
Animation Table rework for stupid animations (Compatible with all mods)
Created by TheLoneCenturion
PROUD SONS AND DAUGHTERS OF SIGMAR, ITS BACK! UPDATE!!!! (No longer affects the jump animation "Hu1" since that broke certain balance for heroes and lords) No more Spiny bois in our ranks! PLEASE READ DESCRIPTION SO YOU KNOW WHAT THIS MOD DOES For Pics and...
Ariel can FLY
Created by laff
Ariel, "Queen in the Woods", mage-queen of Athel Loren and the Wood Elves. "Ariel's wings display the markings of the death's-head moth to indicate that she is enraged and in a vengeful mood. Moth-like antennas emerge from Ariel's head, but her face remain...
Army Skills For Mercenaries
Created by Some_One_Else
This mod enables red-line skills for various factions to affect mercenary units of the same race. (ie. Firing drills conducted by the Empire will work to benefit Kislev units as well, etc.) In other words, it will cause red-line skills to affect units gain...
Artefacts of Legends
Created by TOOTHBRUSHDUCK
Many of the Legendary Lords in warhammer wield renowned artefacts of great power, yet most of these are reduced to just somewhat better than blue items, while a few other unique items are allowed to be incredibly strong. This mod seeks to correct that. Man...
Assladders Begone!!! Long Live Buildable Ladders!!!
Created by Frodo45127
It was simple, but things... are getting added to the mod, so here's a list of what this mod does: Units can no longer get ladders out of thin air in sieges. Besieger armies can now build ladders as siege equipment. Fort battles now play like normal siege ...
Audio Mixer
Created by Pear
The Audio Mixer Welcome! First of all let me say without the Ole and ChaosRobie none of this fun stuff would be possible so please give them all the consensual love they deserve! The Audio Mixer has 2 main functions: 1) Act as a custom VO audio compatibili...
Auto Resolve Quest Battles [Updated 6.0.X]
Created by Cigar
This mod allows you to auto resolve all quest battles and teleport to them for free. - Singleplayer & multiplayer compatible - Immortal Empires compatible - Clean & stackable - Save game compatible - If this mod is not working - un-sub and re-sub. This doe...
Auto Resolve Rebalanced Katsuko
Created by Katsuko
⚖️ Auto Resolve Rebalanced – by Katsuko ❗ Constantly Refined – Your Feedback Drives It Forward! This isn’t just a concept – it’s already a solid and battle-tested version, praised by players who tried it. But the work doesn’t stop here. I’m actively improv...
Bad Guy Mount SFO Submod
Created by JaredShadow11X8
This is the SFO submod for Bad Guy Mount by Jenosite. This mod balances the new mounts to be more in line with SFO Grimhammer III. I gave Grimgor's Rogue Idol a missile attack like the ROR. I also increased the size of Wurrzag's Rogue Idol to match the Sav...
Bad Guy Mounts and Mount Expansion SFO Expanded Submod
Created by JaredShadow11X8
This is the a mount expansion submod for Bad Guy Mounts by Jenosite and Mount Expansion by biubiu~biubiu^. You need to have Bad Guy Mounts and Mount Expansion, both SFO submods, and SFO enabled for this mod to work. You don't need English Versions mod by b...
Bad Guys Mount
Created by jenosite
Massive Update now!!! This mod adds various mounts to campaign. < Chaos Warrior > Archaon - Dorghar (three head Chaos Dragon) Vilitch - War Shirine Vilitch - Chaos Dragon Valkia the Bloody - Chaos Dragon Sigvald - War Shirine Sigvald - Exalted Seeker Chari...
Barnak's Enhanced and Restored Assets - Fixed, Restored, Enhanced & New Unique Assets
Created by Barnak
https://imgur.com/abNi7Yf.png Mod Content: You can find a detailed list of all the changes this mod contains at the Complete Changelog. This mod features fixed, restored, enhanced and new unique assets to improve the visual quality of Total War: WARHAMMER ...
Battle AI Tweaks - Better Ability/Skirmish/Flankers Usage - SFO Version
Created by Cerb
Overview: AI will preference vortex and aoe spells, both buffs and debuffs. AI will be less likely to bomb their own troops with abilities. AI will preference debuffs/buffs against melee heavy enemies, and vortex/bomb abilities against ranged heavy forces....
Battle Weather Overhaul
Created by John Matrix
INTRODUCTION This mod is a massive, complete overhaul of battle map lighting and weather effects for every single map in the game, including every custom map added by Waka's Campaign Battles, GCCM BETA and Custom Siege Map Compilation mods. I've created se...
Better Camera Mod
Created by kam2150
Hello, Famous mod from Warhammer 1 & 2 is back! This simple mod allows both closer and further camera heights, more suitable for better screenshots and nicer view of the battlefield. Press "K" to turn off UI for more cinematic view, Press "N" in order to z...
Campaign Skills Automatically Awarded on Rank Up (granted free to lords & heroes after leveling) [6.2]
Created by Llamakazi
Hello there! Are you playing a campaign and the tedium of leveling up campaign skills (e.g. the "blue line") is starting to drive you up the wall? Are the "X additional skill points" and "X additional ranks/levels" mods not quite what you're looking for? I...
Campaign Weather Overhaul (includes The Old World Map)
Created by John Matrix
Mod is fully compatible with Immortal Empires Expanded, and The Old World map, but place mine first in the load order! *Screenshots are very outdated, will upload new one soon* INTRODUCTION This mod is a complete overhaul of campaign map lighting and weath...
Chaos Dragon SFO Submod
Created by Casualfield
Changes the SFO Great Chaos Dragon Model, Animations, VFX, Unit Card, and 3D Porthole to match my Chaos Dragon from my Chaos Dragons mod, the marked Dragons are not included, if someone wants to include them let me know, I can add you as an author so you c...
Chaos Visual Overhaul
Created by Lingling
With the Champions of Chaos DLC CA finally updated the visuals of the Chaos units. But there is still room for improvement in my opinion. This mod adjusts the visuals of many units in the Chaos roster. I've tried to make small and subtle changes to the uni...
Chaos Visual Overhaul - Hooveric Reskin Compatibility Submod
Created by Lingling
This submod lets you use my Chaos reskin in conjunction with Hooveric reskin. Only the Chaos units are changed and will use the Chaos Visual Overhaul assets. Enjoy!...
Chaos Visual Overhaul - Warhammer 1 Texture Update Project Compatibility Submod
Created by Lingling
This submod lets you use my Chaos reskin in conjunction with the Warhammer 1 Texture Update Project. Includes my custom textures matching with the WH1 style. Enjoy!...
Chaotic, Unreliable Artillery - SFO
Created by Cerb
Chaos and skaven artillery and ranged weapon teams have new abilities to push their machines to their limits, giving a chance at higher damage for a short duration, or a chance to explode and die a horrible death. Also adds a randomised passive for almost ...
Classically Beautiful Eltharion Reskin (Three Variants)
Created by Alshua
A detailed reskin mod for the Eltharion the Grim. Changes his armour to silver and gems to yellow to create a more "misty" theme, and better match Yvresse's heraldry. Upscales and repaints much of his texture to improve detail, while retaining his excellen...
Climate Adaptation - Faster Version
Created by Alex Zhao
This is a faster adaption version of this Climate Adaptation mod. Please don't use both mods at the same time. This mod will allow a faction to gradually adapt a region's unsuitable climate, and slowly reduce the debuff every turn until it is completely re...
Compatibility Patch for Faction Unit Cards III
Created by hooveric
This mod makes Faction Unit Cards III and Hooveric Reskin together. Mod order : (this mod) Hooveric Reskin Faction Unit Cards III It may not work as each mod is updated, so please let me know if there is a problem. This mod won't be searched in Steam Works...
Compatibility Patch for SFO
Created by hooveric
This submod is required when using Hooveric Reskin and SFO mods together. It is currently not complete, so please report any issues with the appearance of the unit. It may not work as each mod is updated, so please let me know if there is a problem. This m...
Complete loc strings for {BETA} Additional Hero Skill
Created by Dante
Note: Load this after the original {BETA} Additional Hero Skills mod. A personal mod that takes the context of the skill effects and skill names and generates all missing skill name and/or description using ChatGPT 4o. This only contains the filled in loc ...
Confederation Includes Treasury
Created by Acephelos
https://i.imgur.com/1Vglg7c.png Origin Story: I was trying to create a mod that would make confederation better by also confederating a faction's Background Income, but it currently seems like there's no good way to do that. Instead I present to you this c...
Conqueror: Chivalrous Animation With Effect
Created by Conqueror
After several requests made by the community here is the version of Chivalrous Animation with the flame effects. Here is the base mod: https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=3305738526 No need to have the base mod, the mod works alone. ...
Custom Matched Combat Animations
Created by [-ODM-] Xiphos
Hello everybody, After a lot of hard work, we are proud to finally release an early version of this project that will bring many matched combat and sync kills between a wide variety of characters and soldiers in Total War Warhammer 3. What The Mod Does -We...
Custom Siege Maps for Campaigns Compilation
Created by <<FSF>>Ranger
This Mod Compilation includes all of my Custom made Siege Maps for Single and Multiplayercampaigns Subscribe to this Mod to get all my Custom Maps, so you dont have to search your Modlist up and down for all of them. This Mod is compatible with everything....
Customize Starting Units
Created by sudkks
Customize the army units at the start of a campaign. How to use: After entering a new campaign and selecting the Lord's army, there is a button on the right side below - Customize Starting Units, after clicking on it, it will clear the existing units and g...
Daemons are Immortal - SFO
Created by Cerb
In the lore, daemons are immortal, they die and come back, it might take a while but they dont just fizzle out. This mod gives immortality to all daemons, with scaling wound time based on their level, so at level 1 it will take ~30 turns to come back to li...
Decline Diplomacy
Created by Marthenil
---Updated for 6.1! Kostaltyn is pestering you again? No more! Adds a UI button next to the existing pause and fast forward buttons that will automatically decline any incoming diplomatic actions towards the player, and close all the relevant menus, so the...
Details Matter: Collection
Created by Merwanor
Greetings fellow Total War players! Details matter and sometimes I feel that CA seem to neglect or just forget about that for certain units. Especially when it comes to ranged units and where they get their arrows or other forms of projectiles. This mod se...
Diplomacy Logic and Balance Katsuko
Created by Katsuko
🕊️ Diplomacy Logic and Balance – by Katsuko ❗ Constantly Improved – Help Perfect It! This mod is under ongoing development, aiming to refine and elevate diplomacy in Total War: Warhammer III. Every update brings it closer to perfection – thanks to your fee...
Distinct Faction Towers
Created by All is Dust
This mod gives all factions visually distinct deployable towers. Buildable towers are specific to settlements (map) so if you are bretonia and take a skaven settlement don't be alarmed that now your peasants know how to build warp towers. The buildable bar...
Distinct Faction Towers SFO Submod
Created by GabeSky
I asked Think Critically if I could upload a temp fix for his submod. All credit goes to him. This will be taken down when he updates his mod. Link to original mod https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=3151922342...
Dragon Breath Wind Spells
Created by [-ODM-] Loupi
This little mod increases the effective range and damage of Dragons breath attacks by creating a wind spell that propagates from the point of impact in the direction of the breath attack. This gives the effect of the Dragon fire "bouncing" off the ground i...
Dragon Breath Wind Spells - SFO
Dragon Breath Wind Spells balanced for SFO! All credits go to Loupi's amazing work Ever wanted your dragon breath to spray across the ground after impact! Well thanks to Loupi, now they can!!! I've only slightly reduced the damage from the spray, otherwise...
Dying Races - SFO
Created by Cerb
A mod that helps the elves and dwarfs feel a little more like the dying peoples that they are. Reduces model count of elven units by 33-50% (high elven spearmen are reduced by 50%, most others are around 33%), and dwarfs by ~20-25%. HP is not increased to ...
Dynamic World
Created by a70f
This mod enhances the game's world with unique, race-specific assets, making it more immersive and visually diverse. Note: This mod focuses on visual changes and does not affect gameplay mechanics. Features: Replaces campaign map assets with race-specific ...
Elspeth reskin by Mixu
Created by Mixu
Replaces Elspeth's head with the one that I made for her a long time ago. This mod won't need updating ever and I will probably never look at this mod page again....
English versions
Created by biubiu~biubiu^
Here are some English versions of my mods. You need to subscribe to the original mods New text can be topped mod...
Enhanced Experience Icons
Created by Müsliriegel
Summary I like the vanilla Exp. Icons but was told that people with colour blindness have trouble telling them apart. Simply changes the Exp. Icons for lvl 4-9 to something slightly different to assist in differentiating them. This mod is integrated in SFO...
Eviltide Trading - Diplomacy & Resources
Created by RagnaroK
Greetings fellow mod enjoyers! I grant to thee - A trading and resource mod for your collection. Ingame screenshots show a few examples of trade agreements and resource buildings. Factions in the list below are now all able to trade via diplomacy, just lik...
Execute (useless) Lords & Heroes
Created by Freiya
This mod adds ui elements that allow the player to "execute" (useless) lords and heroes - even if they are immortal ! First of all, this is the Warhammer 3 port of the mod created by sm0kin for TWW 2. He started working on this version and accepted to let ...
Expanded Buildings Overhaul
Created by ChopChop
https://i.imgur.com/HmswTaI.png This is a Building Overhaul made to support my mod collections reducing mod-bloat by integrating mods and containing various simple tweaks. All changes are done to enhance the building aspect of the game, allow the use all l...
Expanded Buildings: No Restrictions
Created by ChopChop
https://i.imgur.com/HmswTaI.png This mod allows to build mutually exclusive building chains for all supported factions by creating their own separate instances and removing in this case redundant "blocker" info tooltip: Bretonnia - mod Bretonnia Overhaul b...
Expanded Event Art Master Collection
Created by GunKing
This mod is a port and expansion of my WH2 mods. It has been thoroughly updated to include most new races of WH3. Warriors of Chaos and Norsca are on the mod cover but not yet included in the mod, I'm saving myself effort of rearranging the composition lat...
Expanded Hero Skill Lines | UPDATE: Empire / Dwarfs | BETA: Bretonnia / Wood Elves / Kislev
Created by ChopChop
https://i.imgur.com/DdXaHeD.png This mod is moving whole skill lines from the base game and huge number of mods. Because of that - it is recommended to only new campaigns or to re-spec all characters before subscribing. https://i.imgur.com/HmswTaI.png This...
Expanded Hero Skill Trees Compilation
Created by maffers
This mod is an all-in-one compilation of my other hero skill mods. This mod adds some additional skills to each hero's skill trees. It is intended to fill out the skill trees a bit and make them more interesting/loreful. Does not affect Lords. 1080+ skills...
Expanded Hero Skill Trees Compilation SFO Submod
Created by GabeSky
Expanded Hero Skill Trees Compilation SFO Submod In the fertile soil of SFO, a new grove has taken root: the Expanded Hero Skill Trees Compilation. The branches stretch wide and high, offering shade and shelter to tired wanderers of (almost) all factions. ...
Expanded Hero Skill Trees Compilation Submod
Created by ChopChop
https://i.imgur.com/DdXaHeD.png This mod is moving whole skill lines from the base game and huge number of mods. Because of that - it is recommended to only new campaigns or to re-spec all characters before subscribing. https://i.imgur.com/s2PqqYx.png Addo...
Expanded Lord Skills
Created by Some_One_Else
This mod adds around 20-30 additional skills to each lord that are themed around faction / class (445+ different skills in total). Though the skills differ between lord types and factions, they will (overall) have a similar effect. A description of what th...
Expanded Lord Skills Compilation Submod
Created by ChopChop
https://i.imgur.com/DdXaHeD.png This mod is moving whole skill lines from the base game and huge number of mods. Because of that - it is recommended to only new campaigns or to re-spec all characters before subscribing. https://i.imgur.com/s2PqqYx.png Addo...
Expanded Settlements: Great Desert | IE + IEE
Created by ChopChop
https://i.imgur.com/HmswTaI.png This mod is upgrading The Great Desert province from minor to major, therefore the capital city Great Desert of Araby will receive equal number of slots as other capital cities. This mod will work with mods adding extra buil...
Expanded Settlements: Oak of Ages | IE + IEE
Created by ChopChop
https://i.imgur.com/cxqoaJW.png This mod is expanding The Oak of Ages settlement for all factions. The expansion contains: added all generic building chains (military, economy etc.), remaining settlement levels 2-5 for non-Wood Elf & Dwarf factions, 10 max...
Expanded Settlements: The Moot | IE + IEE
Created by ChopChop
https://i.imgur.com/HmswTaI.png This mod is upgrading The Mootland province from minor to major, therefore the capital city Moot (Eicheschatten when using OvN Lost World) will have equal number of building slots to all other province capital settlements. I...
Expanded Skill Trees Overhaul
Created by ChopChop
https://i.imgur.com/DdXaHeD.png This mod is moving whole skill lines from the base game and huge number of mods. Because of that - it is recommended to only new campaigns or to re-spec all characters before subscribing. This mod does not edit any skills. I...
Expanded Skills: Dwarfs - Runes Of The Ancestor Gods
Created by ChopChop
https://i.imgur.com/PJzyTnb.png Stats and skills presented on the screenshots need update after rebalance on 27/01/2025. https://i.imgur.com/sPbilak.png This mod is adding skills to Dwarf Lords & Heroes in form of Ancestor Gods dedications. It's using vani...
Expanded Skills: Mechanics Tweaks
Created by ChopChop
https://i.imgur.com/HmswTaI.png This mod is a part of the project Expanded Skills and contains all character, skills & traits mechanics tweaks that I use. Check out the mod below for more info: LINK: Expanded Skill Trees Overhaul https://i.imgur.com/s2PqqY...
Expanded Skills: Melee Lines
Created by ChopChop
https://i.imgur.com/DdXaHeD.png This mod is moving whole skill lines from the base game and huge number of mods. Because of that - it is recommended to only new campaigns or to re-spec all characters before subscribing. https://i.imgur.com/HmswTaI.png This...
Extreme Smoke & Flash
Created by Molcarat
https://i.ibb.co/w6npqk8/2023-05-09-18-30-19-2.gif Features This mod enhances the smoke and fire effects of gunpowder units. The smoke will be larger, thicker and more persistent. Recommendation - Smoke Transparency Fix by BrutusCz Without this mod, smoke-...
Faction Unit Cards III
Created by drew_west
Faction Unit Cards Collection All major and minor factions now have unit cards that match their faction's colors/regalia. NOW UPDATED FOR TOTAL WAR: WARHAMMER 3 FAQ & Compatibility: 1. Is this mod compatible with ? This mod will conflict with other mods th...
Factionwide Resource Bonuses Enhanced
Created by Commisar Jon Fuklaw
Introduction Resources, they're good for trading, right? Wrong! Resources have many more applications than just throwing them at other people. This mod teaches you how to actually use resources, rather than leaving it to the AI to figure out. Features Reso...
Fatigue Matters - SFO
Created by Cerb
Changes the way fatigue works to be more impactful than the base game, with higher levels of offensive stats in particular being reduced. Units in larger, bulkier armor will tire quicker in combat, but as armor doesnt degrade anymore due to fatigue, will p...
ForgeAgeddon - Custom Item Crafting, Banners & Followers
Created by RagnaroK
Greetings fellow mod enjoyers! I grant to thee - A colossal forge mod for your collection. Should you wish to use this mod together with Unique Currency Galore - Custom & Lore Currencies you will need to use this version instead ForgeAgeddon - UCG Custom I...
Fort Maps
Created by <<FSF>>Ranger
This Mod adds Fort Maps to Total War: Warhammer 3 This is the Base Mod which includes all my Fort Maps. You will need this for the other three Mods Forts for Encampment Stance: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3500073492&searchtext= F...
Fort Maps for Encampment Stance
Created by Alex Zhao
This mod replaces the battle map with the special camp battle maps when the defender is in an encampment stance When an army is attacked (not by ambush) while in an encamp or raiding camp stance, different camp maps will be used according to its culture. T...
GCCM
Created by <<FSF>>Ranger
https://i.imgur.com/72ecQT9.jpg Grand Campaign Custom Maps for Total War: Warhammer 3 This Mod is adding beloved Maps from WH1 and WH2 to the Game. For all Campaigns including Immortal Empires Expanded and the Old World Campaign from ChaosRobie. I will be ...
Glf Unit Expansion translated into English sub-mod
Created by FullAutoAttack
!UPDATE 6.0! Scrap Upgrade UI Framework by BAGHolder is currently needed for the scrap UI to show up https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=3384239916 This mods translates the GLF mod from Chinese to English. All my mods: https://steamcommunit...
Grail Knight Heroism (Lower Entities/Increased Power) - SFO version
Created by Cerb
Makes the grail units for Bretonnia closer to their lore, with significantly lowered entities and a much more heroic statline to compensate. This is not intended to be some huge rebalance, the power should be pretty close in most situations to vanilla, but...
Great Sea Cruise: Unique Ships [BETA]
Created by Partypus
Unique Ships This visual mod changes the generic campaign ship models (for LLs and some generic Lords/Heroes) to more unique ones, and also changes the size of some unique vanilla ships (Noctilus' ship for example). But for now it's in Beta, and there are ...
Greatest of Daemons (Greater Daemon Variety Reskin)
Created by GunKing
This mod gives Exalted Greater Daemons and Greater Daemon units a wider variety of colors based off of tabletop inspirations I am fond of. All these colors, while different, still hew to the general color schemes and themes of their respective gods, there ...
Guns of the Empire - SFO (6.X.X)
Created by Snek
Submod to balance Guns of the Empire units for SFO. Current as of September 18, 2024 on WH3 version 5.2.4. This also acts as a submod to balance my Sigmars Heirs provincial troops so no additional patch is needed....
Guns of the Empire (6.2.2)
Created by Snek
This Mod adds 24 Gunpowder Units to the Empire roster. Though some are based on, or at least inspired by lore/fluff mentions most are inventions of my own. As a unit pack, this is savegame compatible. For details on skill/tech groupings, abilities, and som...
Heal Modded Garrisons On Turn Two
Created by Lycia Pintella
Garrison mods are amazing, but they cause the garrisons to start out damaged when they populate on that faction's first turn. This script will fix that. Player's starting garrison will heal on turn one. Everyone else heals on turn 2. This mod should finall...
Hecleas AI Overhaul
Created by Hecleas
This mod is currently removed from SFO HECLEAS AI OVERHAUL The intelligence, aggressiveness, behavior, tactical movements, choices, diplomacy, economy, objectives and decisions of the AI ​​has been completely revised, it will no longer be inactive, will se...
High Contrast Border Colors (All Campaigns) [6.2]
Created by Llamakazi
Hello there! This mod significantly increases the contrast of ALL border colors and removes the horizontal gradient (solid colors only) and modifies the overall size and visibility to boot. There are other mods that do something similar, but I wanted to ma...
High Elves Spearmen Concept Art Shields
Created by Merwanor
Greetings fellow Total War players! I am not very pleased with the way shields look for the High Elves Spearmen. The red color that shows up on the shields does not really seem to fit with the style of the High Elves spearmen. And there is a really awesome...
High Resolution UI Improvements
Created by prop joe
Still works, I'm not updating it until it actually requires an update. If the launcher warning bothers you use a mod manager. Resizes or adjusts the following UI screens: unit recruitment screen (for 1440p+) diplomacy screen lord/hero recruitment screens o...
Home Region Movement Bonus +25%
Created by devon752
What does it do? Increases campaign movement range for armies in their own regions by 25%, works for Player and AI. Compatibility Compatible with most mods (as long as they don't change the same things as this mod) Works with ongoing campaigns but one turn...
Hooveric Reskin (HV Reskin)
Created by hooveric
Planned Features ○ Quivers for ranged units ○ Bretonnia peasant units ○ new variations for Dark Elf ROR units ○ more helmet variations for Empire ○ Tomb Guards ○ differentiating the look of convoy lords (Cathay, Chaos Dwarfs) About Hooveric Reskin (HV Resk...
Immersive Battle Banners
Created by Tex_Ag_18
At long last--I have ported Den's incredible mod from Warhammer 1 and 2! This was my favorite mod in WH1 and I'm excited to finally bring it up to date! All credit should go to Den who retired from modding years ago! More screenshots on the WH1 mod page: h...
Immortal Empires Capital Fix (Now with Realm of Chaos Support!)
Created by Dux
What It Does Inspired by Stoneforge's similar mod from WH1 and WH2, this mod will automatically update the capital region of factions who do not start the campaign with their lore-appropriate capital once that region has been captured or annexed. This avoi...
Immortal Landmarks
Created by Heimdal
UPDATED FOR 6.0 The mod will run without Mixu, but you'll be missing a bunch (~80%) of the landmarks. Adding landmarks requires startpos modding, Mixu's Unlocker = common startpos framework that keeps mods compatible. KEY FEATURES https://i.imgur.com/R1rto...
Immortal Landmarks SFO Submod
Created by GabeSky
Firstly, the most important information. *****All credit goes to Heimdal. He created a mod that is always enabled on every one of my playthroughs. I love landmarks. They actually make locations feel important then #472GenericCity. I will go out of my way t...
Improved Campaign Camera
Created by Freiya
This mod slightly modifies the campaign camera and here is what is changed : - The minimum angle of the camera is 45° instead of 35° (I find it much pleasant to have a higher angle in areas with mountains) - The fog progressively decreases when zooming out...
Increased Responsiveness - re-uploaded edition
Created by AM
This is a re-upload of Increased Responsiveness, cause the original creator for some unknown reason deleted it without warning bricking ALOT of saves which is exactly why i re-uploaded it. The mod is just some DB edits so its very lightweight and should no...
Infinite Respec
Created by Enki
Description Allows you to reset skill points without the wound timer. No restrictions, cooldowns, or costs. Mod Compatibility - Works in multiplayer. - Can be enabled in existing games. - Cannot be disabled after being used. - Compatible with mods which ad...
Instant Building Compilation
Created by ChopChop
https://i.imgur.com/HmswTaI.png This is a compilation of mods that previously I hosted to workshop as standalone - now combined into one mod for all factions in the game. Depending on code possibility and available unique resources each faction gets a inst...
Johnny's Advanced Buildings (now with Warriors of chaos)
Created by Johnny
Hello! In older total war games players were able to build important buildings that each have different effects. For example, one could build a temple complex to Hermes that improves trade faction wide, a bustling agora that secures your empire's financial...
Just Good Babysitter
Created by Deo
6.1+ compatible Have you ever felt yourself more a baby tender than a commander because your units stop doing what they were doing and go smoking every 5 seconds for CA knows what reason? If yes - this mod is for you. It helps your units with one simple th...
Just Good Battle UI
Created by Deo
6.1+ compatible - A new battle UI showing abilities summary on those units which have anything that can be activated -- Quick access and overview of all abilities -- Position and size saved between session -- Auto use non-targettable abilities while in mel...
Just Good UI Mod
Created by Deo
6.1+ compatible The aim of the mod is to increase UI usability in late game (or just any game), when you have to manage many lords/heroes What's changed - A remake of lords/heros list in character details panel - portraits made bigger, embedded heroes extr...
Just Post Battle Damage
Created by Deo
With this mod post battle screen will show damage numbers instead of kills variant for gold damage is here https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3099821471...
Landmarks of Chaos
Created by Dilidala
Have you ever felt the Dark Fortresses, despite how powerful they are, remain a bit boring? Do you wonder where the landmarks are after reading the tooltip of 'This may provide a unique building chain'? If you want your empire-building as WoC to be more sp...
Landmarks of Eternity
Created by Chasslo
If you want to see the news udpate for the mod or help with a little donation, you can do it here Welcome to Landmark of Eternity! What Can You Expect In This Mod? - Over 420 landmarks for IE and 290 for the Old World . (It might seem like a lot, but don't...
Landmarks of Eternity: SFO submod
Created by Chasslo
This is a submod to balance the unit that I added with Landmarks of Eternity and it's IEE version to fit SFO's standards. (You can use it with the main mod, the IEE version or both ot them at the same time. It should never cause any crash, except when you'...
Landmarks of Legend
Created by The_Inquisitor
OVERVIEW Landmarks of Legend adds many landmarks to locations all over the Warhammer world, with some landmarks granting access to special units and Regiments of Renown. Currently, there are landmarks for the following factions: - Grand Cathay - Kislev - K...
Landmarks of Legend SFO (10.07)
Created by MysticMaiar
Hi all, another SFO patch here. This was a very large mod, id say my biggest SFO patch as of yet and was quite time consuming & somewhat tedious, but hopefully this mod will be appreciated and enjoyed for all those SFO players out there!! If there are any ...
Legendary Lore
Created by IfThenOrElse
https://i.imgur.com/fVVaDCS.gif This mod generates flavour text when certain conditions are met (see below). It has NO impact on gameplay. https://i.imgur.com/FK6kVhO.png https://i.imgur.com/9ZebfsE.pngEXPLORE: Travel to significant locations for your lege...
Lizardmen Campaign Variants - Compilation
Created by Ubermorgen
Adds new campaign variants to most of the lords and heroes of the Lizardmen. Each one has their own visual style with unique helmets, weapons and equipment, fashioned from various lizardmen assets in AssetEditor. In total there are 38 new variants. Support...
Lore Names: Renamed Factions & New Evolving Names
Created by NordenBear
https://i.imgur.com/ZDCcmLc.png https://i.imgur.com/FDoXFJe.png http://i.imgur.com/fVVaDCS.gif https://i.imgur.com/AxYZEVn.png CURRENT FEATURES: Several custom scripts, made by the CoLabs Team, that also prevents longer end-turns. Deeper lore-friendly star...
Lore Names: Renamed Unique Lords & Heroes Names
Created by NordenBear
https://i.imgur.com/x0yAfHr.png Hello there! Welcome to our complete rename mod! A mod aimed at making the immersion even better for you as a player! Doing so by giving all unique and/or legendary lords and heroes a proper rename. All set to fit the lore o...
Loreful Diplomacy SFO
Created by Forlorn
This is the SFO compatible version of the Loreful Diplomacy mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2789902959 Very simple mod, I just deleted the diplomatic bonuses/penalities part, because SFO already handles that. This mod just chang...
Low Entity Flying Ranged Rebalance - SFO
Created by Cerb
In the hands of a player, flying ranged units, particularly ones with few entities that don't take casualties for a much longer amount of time, are incredibly strong often able to deal a huge amount of damage and soak a huge amount without reducing effecti...
Malekith But Cool.
Created by Oombrella
Tired of golden masks and the ugly snarl? Made fun of my other mods for Malekith despite them being genuine? Then boy do I have the thing for you! Edits Malekiths head to no longer have the mask, but instead placed a void in its place. Combined with the tw...
Map Replacer Framework (With Extra Assets)
Created by Frodo45127
What's this? This mod is a framework to make it easier for mapmakers to insert maps on campaign, and also includes some extra assets (prefabs, rigids and extra buildings) so they can be used by any map. This mod doesn't contain any maps and the only change...
Matched Combat + Reload Animations Submod
Created by [-ODM-] Xiphos
This is a submod that combines my Custom Matched Combat Mod with the Reload Animations Mod made by Marthenil, this is required if you want to use both our mods, cheers ! You must sub to the original 2 mods. Load order does not matter....
MIXER - Mixu's Unlocker
Created by Mixu
This is a startpos mod that unlocks all factions in Realms of Chaos and Immortal Empires campaigns. MCT Requirement: The newest version of MCT is recommended to be used with this mod. It will work without it, but your save files will be bigger. Don't use M...
Mod Configuration Tool - v0.9 Beta
Created by Groove Wizard
USE IN MULTIPLAYER AT YOUR OWN RISK. Solutions have been researched for years. There are a few promising ones I will be testing shortly, but until they're in - consider MCT MP as "thar be dragons" territory. https://i.imgur.com/jYDc60V.png The Mod Configur...
Monster Variants 2
Created by Incata
This mod adds variants for some of the game's monsters (it's just a graphical change). On this occasion I greatly expanded the number of artists who kindly gave me permission to do this, giving away part or all of the content of their mods. Assorted Monste...
More Ancillary Equipment Slots
Created by Alex Zhao
This simple mod increased the ancillary slots for all character from 6 to 8 just like dwarf's characters. Should be compatible with everything. ...
More Giant Attack Animation
Created by Molcarat
Introduction Do you feel that the Giant attack animation has become monotonous in WH3? This mod brings back the breath attack and stomping attack that existed before, and adds more variation to the attack animations. Details - Giant breath and stomp attack...
More Item Slots (Explanded item slots) - 3 item version
Created by WannabeSaint
Just choose one of the version. Should be compatible with most mod. 2 items per category version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2931269113...
Mount Expansion
Created by biubiu~biubiu^
Empire 1、Markus Wulfhart——Warhorse、Imperial Griffon、Dread Saurian 2、Huntsman General——Warhorse、Imperial Griffon 3、Arch Lector——War Altar of Sigmar 4、Warrior Priest——War Altar of Sigmar 5、Witch Hunter——Warhorse、War Wagon 6、Bright Wizard——Phoenix Flamespyre ...
Mount Expansion SFO Submod
Created by JaredShadow11X8
This is the SFO submod for Mount Expansion by biubiu~biubiu^. This mod balances the new mounts to be more in line with SFO Grimhammer III. Added the eagles back to High Elf Mages in addition to the Arcane Phoenix Fixed the animations for Balthasar Gelt's a...
Murranji's Land Encounter Mod (for IE and Roc)
Created by Murranji
Description This mod adds additional campaign map interactivity by implementing a new system of land encounters, based on the idea of the original sea encounters by CA. The mod updates and extends the feature to provide varied encounters with additional fu...
New Legendary Lord and Hero Artefacts Warhammer 3 (Updated)
Created by stompie5
Description This mod adds over 400 new items and Legendary Artefacts for almost all the Legendary Lords and Heroes. The new items can be viewed through the Lord's or Hero's Quest Screen and will unlock automatically. The mod also adds some new items the Dw...
New Settlement Who Dis 2
Created by Ydok4
This is a port of the original 'New Settlment Who Dis' from Warhammer 2. Check it out here and give Groove Wizard and John Austin a thumbs up and some support! Description Ever wonder why the Dwarfs would reconquista Black Crag and just leave it with that ...
No More AI Attrition Immunity
Created by Ser Poutine
Intro A fairly simple mod but I found it extremely annoying that AI armies could walk through chaos corruption nearly unaffected while your army would lose 20% of the units each turn if you weren't in encamp or raid stance. So I reduced the replenishment i...
Points of Interest with Pictures
Created by Mazisky
INTRODUCTION This mod adds pictures for the little eye Icons with lore text you see around the map. Both Immortal Empires and Realms of Chaos campaigns. ALL LANGUAGES - 所有语言...
Portholes Redone III
Created by drew_west
Ever wished Creative Assembly put more care and attention into the 2D Unit Portholes? For almost ten years; every 2D unit porthole has looked like it has been rendered in low quality texture settings - not anymore - back by popular demand and with the orig...
Portholes Redone III Submod for: Barnak's Enhanced and Restored Assets
Created by drew_west
Hi all, This sub mod adds support for Barnak's Enhanced and Restored Assets This sub mod adds: - Layer masks so Faction colours display for Empire War Wagons, not just the crew. - Updated unit porthole and unit card for Hochland Long Rifles - Layer Masks f...
Pseudo embed lords/heroes in battle, AI targetting and anti-snipe 'fix'
Created by Cerb
AI targetting is an issue, theyll spam catapults on a lord just because theyre slightly closer than the rest of the army, wasting all their ammo and time for no real reason. This mod attempts to fix this by adding a weak stalk like effect to heroes/lords w...
Rare, powerful veterans - SFO
Created by Cerb
Mod Summary Veteran troops have proved themselves in blood and fire, and with this mod, their stats increase to represent their battlefield experience. Veteran units will often be the last to rout from an army even under considerable pressure, and will hol...
Reasonable Diplomacy Bribes
Created by Redfog
Tired of the AI asking for 10 grand for a trade deal but only paying you a 100 bucks for one? This mod change the diplomatic weight of money for the AI and player, so that they are roughly equal, so when you want to bribe a faction into accepting that trad...
Reclaim the Holds
Created by Antagonistes
https://imgur.com/VLgCdr4.gif Features : This mod allows you to restore the Dwarf Holds to their former glory by replacing the settlement model of any colonized Key Dwarf Settlement with the appropriate settlement model. No more crappy wood planks desecrat...
Recruit Defeated Legendary Lords
Created by sm0kin
WH2's Recruit Defeated Legendary Lords ported to Total War: WARHAMMER III – Update 6.2.x https://i.imgur.com/fVVaDCS.gif This mod transfers legendary/immortal lords and heroes of defeated factions to factions that are still in play. It works both for the p...
Red Eyed Skaven 2.0 Reskin
Created by GunKing
This mod reskins Skaven troops (where applicable) to have luminescent red eyes. The biggest change over the WH2 version of this mod is that these red eyes are truly glowing, they pop especially in dark maps. There is also an unintentional 'bloom' effect th...
Regiments of Renown - (Compilation SFO Submod Temp Fix) (Waiting on main mod update)
Created by GabeSky
I asked Think Critically if I could upload a temp fix for his submod. All credit goes to him. This will be taken down when he updates his mod. Link to original mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3054994663...
Regiments of Renown Compilation
Created by Decomposed
DESCRIPTION This series of mods adds loreful Regiments of Renown to various races in the game. We try to choose the best units based on variety, usefulness on the battlefield and overall fun. **SFO Submod** http://i.imgur.com/uWU3h0A.png BEASTMEN Frederhei...
Reloading Animations
Created by Marthenil
---Updated for 6.1! Reload: load (something, especially a gun that has been fired) again. Adds reloading animations to the following units (for now): Kislev Streltsi Dwarf Thunderers Empire Handgunners Sylvanian Handgunners Vampire Coast Gunnery Wight Free...
Remove characters traits limit
Created by Mordy
Remove characters traits limit Patch 6.2 compatible This simple mod removes the default (40) character trait limit.  EVERY character in the game can now have an INFINITE number of traits. You will never have to worry about not getting a trait because you a...
Remove SFO Scaling Penalties - Lord Recruit Cost/Factionwide Upkeep
Created by Cerb
SFO introduced a change where each settlement you own increased upkeep by 0.5 or 1% factionwide, and another where each hero/lord rank you get increases lord/hero recruitment costs factionwide by 5%. This mod removes both of these. Update: For those who kn...
Repeating Quest for Unique Items Bug Fix
Created by Alex Zhao
This mod fixes the repeated unique item quest bug of the vanilla game, and this bug may also cause the spawning of repeated unique characters and event quests. The core issue lies in errors with saved values of Lua scripts during saving and loading of the ...
Rotate Lords and Heroes (v6.0)
Created by Levie
What does this do? This enables rotation of MOST Lord and Hero models while in the character details window. This is similar to what can already be done with the Daemon Prince. I thought it was weird that we have access to the model view inside of the char...
Run 'Em Down - Units Actually Damage Routing Units
Created by Deeyourelf
Don't you just love when you have a unit surrounded but it just wont take any damage BECAUSE its surrounded, so the attack animations cant play? Because I don't. Simply put, I disliked that units couldn't be ran down by cavalry effectively and that encircl...
Saner XP After Battle
Created by Serj Targarien
This is a simple reupload of the WH2 mod by prop joe. All credit goes to the original author. Changes the way XP is awarded to characters after battle. In vanilla you get more exp when you defeatr bigger armies and less if the enemy army is smaller, withou...
Scaling AI Difficulty
Created by Cerb
Ever find the earlygame to be a great level of difficulty, but then you level out pretty early and it just becomes a tedious slog? This mod seeks to change that, by giving any AI faction small, stacking advantages every 10 turns, up to turn 100. AT turn 1,...
Schlossy's Isabella von Carstein
Created by Schlossgespenst
A Reskin of Isabella von Carstein. She wears her hair down today. Complete with small tweaks to her model and textures! ...
Schlossy's Vlad von Carstein
Created by Schlossgespenst
A Reskin of Vlad von Carstein. Tirelessly researching the dark arts and necromancy enabled Vlad to restore his lost nose and lips, though he is still scared and bloody from battle and doing vampire things. Complete with small tweaks to his model and textur...
Scrap Upgrade UI Framework
Created by BAGHolder
In 6.0, CA restricted the scrap upgrade system to greenskin & woodelf only. There are many mods that utilized this system; so this mod overwrites two related ui files & open it to all races (except Clan Moulder). The screenshot showed such demo for Bretonn...
Sentient Bloodletters Voice Pack
Created by GunKing
This is a very small vocal reskin that makes base troop level Bloodletters have actual words and intelligible (not necessarily intelligent) responses, the unmodded Bloodletter responses are currently angry shouts. I have supplied my own voice/mixing for th...
SFO 3x Skill Points - Max Rank 60
Created by Death_Toad
This mod adjusts how many skill points both Lords and Heroes gain per rank, with SFOs increased XP to rank up. What does it do? Added skill dump skill named Excess Training, which is located in the upper right corner, that is used for surplus skill points....
SFO additional units 1.2
Created by 珑儿
Currently updated units!(2025.4.28) bug和兵种讨论群 QQ:1036399784 兵种制作需要能制作模型和会修改rpfm的朋友加入 有意向的进群聊 Empire(帝国) - Inner Circle Griffon Knights - Legendary(内廷半狮鹫骑士 传奇) - Sisters of Sigmar - Legendary(西格玛修女 传奇) - Greatswords of the Reiksguard (步行瑞克禁卫-巨剑) - Halberdie...
SFO w/ Warband Upgrades Ultimate
Created by Last of the Romans
This mod extends the warband upgrade system to all SFO factions. I can't live without the Warband Upgrades, so I wanted people playing SFO to have the option as well. INCOMPATIBLE WITH: ROR Warband Upgade Cross Race Upgrades Warband Compilation Dwarven Thu...
Shorter Weapon Trails
Created by nullmana
This mod does not need updates! It will always work regardless the main game version. It also can savely installed/deinstalled at any time at any version This mod reduce the length of many weapon/arrow trails. There is an alternative version that also dark...
Singe's Unit Compilation
Created by Singemeister
More units for all, rejoice and be happy! I'll be giving them a slightly more egotistical set of names this time, just for the sake of findability. As per usual, all images are in the provided links. Note on Cultist units: All cultist units are exclusive t...
Singe's Unit Compilation - SFO
Created by CYLMT Riven
CUSTOM CAPS CAN BE FOUND IN DISCUSSION. Please make sure you ARE NOT! using any of the stand alone submods/mods along with the compilation it will cause issues/crashes. IF YOU ARE HAVING ISSUES AND ARENT USEING PROP JOES MOD LAUNCHER. GO USE PROP JOES MOD ...
Skarbrand Retexture
Created by Melinda Safitri
https://i.imgur.com/PqGvsJv.png https://i.imgur.com/qwInr4q.png Skarbrand retex is a 4K mod with similar color scheme like Diablo 3. the reason i made this mod is because i'm not satisfied enough with default skarbrand color that looks a little bit pink, u...
Slower Expansion and Settlement Supply Lines
Created by Cerb
What does this mod do? This mod gives small negatives (public order, replenishment, growth and income) to a nearby settlement when a region is occupied by a faction, as they scramble to send much needed supplies to support the new settlers. A settlement ma...
Smart Throgg Voice Pack
Created by Oh_Man[TFE]
https://i.imgur.com/fVVaDCS.gif This mod replaces Throgg’s voice lines with a new script and performance faithful to David Guymer's portrayal of Throgg in Kinslayer. Voice acting by Sebastian Langkamer. https://i.imgur.com/U1XqFAz.png https://i.imgur.com/z...
Smoke Transparency Fix
Created by BrutusCz
I can't believe in the end I found the cause, it was simply post processing that is different to default one. What I did I replaced all with default one. I believe the issue is fixed. You wouldn't belive how long I was looking for a silution. Side-effect i...
Smooth Skill Point Panel Fix
Created by Backmechuisa
After 6.1 patch, particle effects troubles have reduced to normal levels. While this mod is now less essential, it remains available for players who still prefer its functionality. -- Here’s a simple mod. In the current skill panel, excessive particle effe...
Softer Corruption Graphics
Created by Mazisky
The corruption visuals in the campaign map are very cool, but when it reachs high values it will drastically stop at borders creating jarring edges and no blending between the corrupted region and the clean area on the other side. This mod simply tones dow...
Tabletop Heraldry Immortal Empires
Created by Sigmap
More screenshots are available on the Warhammer II version workshop page. I share this mod even though I'm not particularly satisfied with everything in it, but I'm using it and constantly evolving it so I could just as well share it here, but do not expec...
Tabletop Heraldry SFO Submod
Created by sleepyHase
An SFO submod for some compatibility with Tabletop Heraldry. Tabletop Heraldry touches the factions_tables to adjust some faction colours but SFO also touches the same table as it has it's own built in version of unique faction UI which touches the 'UI mai...
Tech-Tree Compilation (New Version)
Created by Decky
What does this mod do? The mod adds new Technologies to ALL Tech-Trees: Beastmen, Cathay, Khorne. Nurgel, Slaanesh, Tzeentch, Ogre Kingdoms, Kislev, Empire,Vampire Count,Vampire Coast, Bretonia, Dwarfs, Choas Dwarfs, High Elves, Tomb Kings, Wood Elves, Ska...
Teclis can FLY (Levitate)
Created by laff
The Tyrion and Teclis Omnibus (Warhammer Chronicles) "He cast his mind back to his first flight on Silver Wing’s back, when he had tried to derive a spell of levitation from first principles. It was time to put that spell to the test. He summoned more powe...
Terrain and Formation Rebalancing - SFO
Created by Cerb
Adds considerably more depth on the battlefield by increasing the effect of terrain, formation spacing and flank charges. Units are divided into multiple categories and given abilities to differentiate. All abilities are now hidden to reduce UI clutter. He...
Terrain Penalty Realism Changes
Created by Cerb
Changes the penalties associated with using the wrong unit in the wrong terrain. In the default game the negatives for being in terrain are almost non existent, but in reality a battalion of infantry fighting while submerged to their waists in a marsh woul...
Tier 3 Starting Settlements and Hordes
Created by Cerb
On the first turn, turns all faction capitals (i.e. the main settlement of a faction, which can be a minor) into a T3 variant. If the faction has a horde army with buildings attached to the horde it will also be upgraded to T3. If the faction starts with n...
Tier 3 Walls for Chaos Dwarf Outposts
Created by Stubby
This submod for Tier 3 Walls Returned adds walls to the tier 3 garrison building in Chaos Dwarf Outposts. I separated this from the main mod because I wanted to keep the identities of the minor settlement chains where the factory is more fortified while th...
Tier 3 Walls Returned
Created by Stubby
The Tier 3 Walls Returned mod gives siege battles back to all the tier 3 minor settlement defence buildings that had them before the 2.2 update, as well as the tier 3 Brettonian main minor settlement building. This mod works on both Realms of Chaos and Imm...
Trade Any Settlement
Created by Freiya
This mod makes it possible to trade any settlement with any encountered faction as long as you aren't at war with them. To use it, just click on the new "trade settlements" button displayed on the top-left corner of the screen. https://i.imgur.com/HWB8tvn....
True Champions of Chaos - SFO Version
Created by Cerb
The chosen of chaos are supposed to be among the best fighters in the world, with incredibly thick armor, raining immensely strong blows upon their enemies. This mod drastically reduces the size of the following units but increases their stats to compensat...
UI Slider
Created by sudkks
Add a slider in the effect tooltip ui, to prevent the UI height from exceeding the screen....
ULTIMATE PORTRAITS
Created by Everchosen
"Ultimate Portraits" My collection of Unit Cards & 2d Portholes & Menu Cards for Legendary Lords. It features different style but superior to vanilla quality. Portraits and Unit Cards from this collection are more detailed and look more real and believable...
Unique Altdorf Skin
Created by 𝑨𝓒𝓔
Unique Altdorf Skin. I ported this mod from warhammer 2 because I love the look with the golden dome. All credits go to Maruka the origianl creator of this mod. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1205510039 This mod adds a unique settle...
Unique Faction Currencies
Created by Müsliriegel
https://i.imgur.com/fVVaDCS.gif https://i.imgur.com/d4IXVNE.png Summary Changes the icons of several factions from the generic treasury/income icons to something more unique. I tried to stick as close to the lore as possible. Additionally the reward chest ...
Unity Of Elves!
Created by Wyccc
It's time for the elves to unite! High Elves/Dark Elves/Wood Elves can recruit each other's units through special buildings. All units will receive skill/technology effect bonus. Compatible with most mods such as SFO/Radious ...
Unlock SFO skills
Created by The Skg
Unlock SFO's new role skills, such as dwarf worship ancestors (only tested dwarfs and ancient tombs, other races should also be valid) 2.3 Updated the vanilla version of the skills...
Variant Selector
Created by Marthenil
---Updated for 6.1! Lets you choose Character Variants (where applicable). Snek's Extra Variants (the whole bunch of them!) are compatible out of the box, thanks to Snek. Other modded variants will need to be made compatible. This means that you simply won...
Various SFO Norscan Monster Hunt Compatibility Fix
Created by GabeSky
Simple mod that edits the script wh_dlc08_monster_hunt.lua Added in support for Mixu's Legendary Lords SCM: Tribes of the North SCM's LCCP Enable if you want Monster Hunts for Bastonne and Norscan factions....
Venerable Thane Skills
Created by Bastilean
As requested, this simple mod adds six new skills including two new passives and one new ability for the Dwarf Thane. Axes Out Lads (new ability passive) - Avaiable at level 6 They Have Wronged Us! (new ability) - Available at level 14 Kazukan Kazukit Ha! ...
Victory Conditions Overhaul
Created by Oh_Man[TFE]
https://i.imgur.com/fVVaDCS.gif This mod adds custom victory objectives and rewards for each faction in the game. This mod is still under construction and does not yet support every faction in the game. Click here to see which factions are supported. Facti...
Victory Conditions Overhaul SFO Submod
Created by GabeSky
Firstly, the most important information. *****All credit goes to Oh_Man and Wolfy. These two are superstars. This mod goes beyond the scope of just changing victory conditions. It changes how you experience the game. Gone are the generic raze 99 settlement...
Waka's Campaign Land Battles (WCLB) Map Pack
Created by WakaWaka3000
WELCOME! Welcome! This mod is a map pack that I made for use in campaign. If you are looking for multiplayer maps for use in tournaments, please download the Total Tavern map pack instead. COMPATIBILITY This mod does not replace any CA-created maps, it onl...
Warband UI Framework
Created by BAGHolder
This mod provides an expanded UI framework for Warband upgrade, including enlarged panels & more than 50 new UI tabs. It mainly modifies ui/campaign ui/warband_upgrades.twui.xml plus a table of added UI tabs. Do I need to subscribe to this? If you only pla...
Warband Upgrade Ultimate
Created by BAGHolder
Warband Upgrade for Every Race (Updated to 6.2) --- Upgrade basic units into elite, and swap among unit variants. --- Unique UI + Expanded panel for every race. --- 100% compatible with any mod, save-game, and co-op. --- Submods for RoR, expanded chaos upg...
Warhammer 1 Texture Update Project
Created by Dead Baron
The darker screenshots are the updated textures Introduction Hello! This is a large project I started a while ago that I feel has hit a notable milestone. Currently I have made progress with Empire, Dwarfs, and some for Chaos and Norsca. This project is on...
Warhammer 1 Update Project Model Fixes
Created by Dead Baron
This pack includes any fixes I made along the way that aren't just texture updates. This should maximize compatibility for the texture only pack to other reskin mods. Wsmodels included in this pack will malfunction or cause conflicts if other packs use or ...
Warhammer 3 LOD Distance Enhanced
Created by Merwanor
Greetings fellow Total War players! It appears that Warhammer 3 have a much shorter LOD(level of detail) distance than in previous titles, especially for units. And in TW Warhammer 3 every unit has 4 LOD levels. LOD0 is the main high def model LOD1 is the ...
Wood Elves: Expanded Building Overhaul
Created by ChopChop
https://i.imgur.com/cxqoaJW.png This mod is expanding all Wood Elf major & minor settlements. It is aiming to bring Wood Elves closer to building system of other factions in the game. The expansion contains: adding major forest settlement chain to all prov...
Worthy Warcry (For Epic Battle Audio)
Created by _Zevon
UPDATED DEC.25.24 - Updated for Christmas! Welcome fair travelers, for today we sing of the roar of battle, the thwack of bolts and the thunder of blackpowder. This mod changes a number of things about several audio mods that I loved from WH2. This mod cha...
Z's English Submod
Created by Alex Zhao
This is an English sub mod for some mods. The loading order doesn't matter....
ZC ANIMATION MATCHED + RELOAD SUBMOD (WIP)
Created by ZioCru
https://i.imgur.com/fVVaDCS.gif <-- help me reach more people Description This submod combine my movement animation mod with matched combat mod and reload animation mod. Bare in mind you need the vanilla and updated matched combat mod + reloading animation...
ZC ANIMATION MOD (WIP) - Handgunners update
Created by ZioCru
https://i.imgur.com/fVVaDCS.gif <-- help me reach more people Description This is the attempt to create a more living feel in the battlefield using varied random animations such as different walks, charges etc.. for the same unit. It's only visual and it's...