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RimWorld

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青的更多特性【More Traits】
Created by 青茗
版本:2.3 machine translation:This mod is only available in Chinese at present, I don't know any other languages, if you want to release other language packs, please feel free, there is no need to inform me ──────────────── 作者的话 ──────────────── 这是一个由我个人参考了诸多...
瓦莱丽的米莉拉扩展包
Created by 米莉拉瓦莱丽
Introduction A series of new clothing, weapons, a production building, and a plant have been added. New Clothing Currently, there are 50 new pieces of clothing New Building A CVD (Chemical Vapor Deposition) furnace is utilized for manufacturing solar-flare...
A Dog Said... Animal Prosthetics 2
Created by Samuel_Bucher
Github repository link Overview This is a continuation/full rework of the iconic A Dog Said... Animal Prosthetics mod. Its creator has transferred the responsibility of maintaining the health and lives of RimWorld's animals to me, and the original mod will...
Adaptive Storage Framework
Created by Soul
https://i.imgur.com/yMY2n8Q.png Adaptive Storage Framework contains various features to allow modders to better shape the way they want to make and change their own storage mods. It has added functionalities to change graphics depending on contents, tweak ...
Adaptive TPS
Created by eULB
Stop the Lag!! Get the Best of Both Worlds: Game Tick (TPS) + Smoothness (FPS)! Controlling things at high game speeds often causes your FPS to plummet, severely impacting your player mood. This can eventually lead to terminal eye strain... perhaps even re...
Adaptive Simple Storage
Created by vin
https://i.imgur.com/yMY2n8Q.png This mod is an independent port of Simple Storage by JangoDsoul from the LWM's Deep Storage to the Adaptive Storage Framework using the Simple Storage Retexture and restyle made by Phaneron. Check out my other mod Adaptive I...
Advanced Armaments
Created by turkler
https://i.imgur.com/k6oUXMp.png https://i.imgur.com/ySSveRf.png This mod adds a variety of advanced firearms! Designed with vanilla balance in mind, this mod should perfectly fit alongside mods like the Vanilla Weapons Expanded series. A brief overview of ...
Advanced Chemfuel Generator
Created by Meltup
This mod is an update of Chemfuel Generator that adds an advanced chemfuel powered generator with it's own research after 'Biofuel refining'. The balance is slightly tweaked for generator to fit in line with Backup Generators and Hempoline Generator from S...
Ancient amorphous threat
Created by mo
DETAIL This mod introduces a unique humanoid boss, an ancient amorphous threat, accompanied by a series of events linked to its equipment,and two original music tracks. Upon defeating the boss, you have the opportunity to recruit it. CONTANT https://i.imgu...
Advanced Power Plus
Created by Meltup
An advanced power for your colonies! This mod is a merged update of advanced powergeneration and Fueled Nuclear Power Generators. It adds new power generation buildings with technologies to research them: - Advanced wind turbine (Spacer tech, 6000 Wd outpu...
Alpha Crafts
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features This mod answers a very simple question: Stardew Valley? And the only answer is YES. Are you tired of ALWAYS having to base all colonies' economies on Yayo? It is after all the most efficient source of income when i...
Ancot Library
Created by Ancot
Framework of Ancot's Races....
Architect Icons
Created by marcin212
Architect Icons adds visual cues to the Arrchitect Tab. No more random clicking to find stuff! If a mod isn't supported, a placeholder icon is used. You can suggest icon support for specific mods. In the future, there might be an API for mod authors to inc...
ArchoGacha
Created by Arquebus
A mod that implements in-world gacha mechanics as seen in games like Genshin Impact into the game. Players will spend their hard earned silver to try sway favour with a mad god and its blessings. About Gachapons are a tiered loot system a player spends a r...
Auto Dissector
Created by LingLuo
Language: Simplified Chinese, English(from DeepSeek) An automated surgical device has been added, which can help you precisely remove diseased organs or detach any bionic implants you deem unnecessary. It can also be used for processing prisoners, allowing...
Auto Cutter
Created by LingLuo
Language: Simplified Chinese, English(from DeepSeek) The content of this module is released based on CC BY-NC-SA 4.0 An automated cutting device has been added, which can help you automatically slaughter creatures or disassemble mechanoids. It can also be ...
Archotech Expanded Prosthetics
Created by Teok
Expands on the Archotech Bionics introduced in 1.0 This mod is rather old, as to being one of the newer 1.0 mods, and hasn't been updated in about a year or so. Anyone who has a problem with it, I can help with minor things, but this mod is no longer being...
ArchoFarm
Created by FaintingGoat
There is nothing that makes me save scum faster than raiders breaching their way into my animal pen and setting them all free and/or setting them all on fire. I suppose I could prevent this with more intelligent base design or – Randy forbid – actual comba...
Auto-Cut Blight - 1.6
Created by Captain Shitface
Automatically designate blighted plants to be cut. I will remove this mod if the 1.5 version is still being maintained. Otherwise, I will continue to keep this one maintained Original mods; (1.5 Fork): Steam Workshop: https://steamhost.cn/steamcommunity_com/sharedfiles...
Auto Arm
Created by Snues
Auto Arm automatically manages your colonists' weapons. They invented antigrav technology but need you to hand them a pistol. Let's fix their priorities. Unarmed colonists immediately seek out weapons instead of wandering around defenseless. When a better ...
Better Children Skill Learning
Created by RedMattis
By default this mod increases the learning speed of children without passion in the given skill to 1.0 instead of 0.35. You can change this in the mod settings. By default children with a Passion will learn twice as fast as an adult with a passion. You can...
Better Gene Inheritance
Created by RedMattis
Much improved gene inheritance for Biotech. I made this mod because I wasn't quite satisfied with the various gene inheritance mods already on the workshop. With this mod you will get less babies skipping most of their parents genes and overall more logica...
BetterInfoCard
Created by Creeper
Expand the information card interface of the vanilla game, and make some QOL changes. Features Opening the info card won't pause the game Resizable and collapsible Info cards Multiple info cards Supported Mark Stat as favorite Comparing Stats by double cli...
Big and Small - Framework
Created by RedMattis
This is a framework for adding custom races and greatly extending the ability to do things with Genes and Hediffs. The mod is frequently performance-tested and aims to bring bliss even to the Performance Junkies over at Dubs Discord. If you think you've en...
Big and Small - Genes & More
Created by RedMattis
This core mod includes a number of Biotech genes, traits, and the C# framework to make things in other mods work. In total the mod contains 68 genes (as of writing), 11 of which are related to size. All are balanced for vanilla. If you feel anything is "OP...
Big and Small - Overtuned
Created by RedMattis
This simply tunes up the stats of the giant ranged weapons significantly. For those of you who found them irrelevant in your a-fair-bit-stronger-than-vanilla modlist. :) Overall performance is quite a lot better, but not like comically OP either. Most weap...
Big and Small - Sapient Animals
Created by RedMattis
Sapient Animals! Optionally also Mechanoids. https://i.imgur.com/5kSy2K0.png Most animals (and optionally mechanoids) can be made sapient using a craftable and findable "Cogni-Fi" gadget. A sapient animal will in most respects function as a colonists being...
Big and Small - Simply Robots
Created by RedMattis
A variety of robotic colonists designed to be flexible and and have strong compatibility with vanilla and mod content. As with all my mods, the intent is to remain roughly in line with vanilla Rimworld's balance. If you feel something is too strong, weak, ...
Big and Small - Slimes
Created by RedMattis
Bouncy colourful slimes with an assortment of special abilities. Supports Facial animations. Features Slimes use slime as their source of power, letting them jump, throw acid, heal, and other things depending on their xenotypes. The drawback is that the mo...
Big and Small - Weapons
Created by RedMattis
More weapon variety. Can be considered an addon to Big and Small Gene's much smaller/more focused weapon arsenal. The weapons are roughly in line with vanilla balancing, averaging a bit higher for giant weapons (all weapons here as of writing) since they r...
Big and Small - Yokai
Created by RedMattis
Because clearly there isn't enough eastern stuff on the Rimworld Workshop. The images are using BB Facial Animations because it felt appropriate for an Eastern-themed mod. The Xenotypes work fine with any head mods of course. :) Yokai Union https://i.imgur...
Biotech Expansion - Core
Created by Lennoxicon
The Biotech Expansion Project The BEP is a continuous project to add more genes focused on variety and unique mechanics and playstyles! This is the core mod for the Biotech Expansion series. Does mostly nothing on its own. Mandatory for every mod on there!...
Biotech Mechanoid Retexture
Created by Elseud
A retexture of mechanoids and their guns introduced in Biotech, ranging from upscaling with minor changes to full redesigns. https://raw.githubusercontent.com/Elseud/Biotech-Mechanoid-Retexture/main/Infographics/Infographic_17.png https://raw.githubusercon...
Biotech Expansion - Mythic
Created by Lennoxicon
The Biotech Expansion Project The BEP is a continuous project to add more genes focused on variety and unique mechanics and playstyles! This mod focuses on a few complex xenotypes based on mythological creatures. Check back frequently for new genes and oth...
Big and Small Furniture
Created by RedMattis
Big and Small Furniture for your Big and Small pawns. Does not require the Big and Small framework. As of writing the mod only contains beds since tiny or huge pawns being stuffed in regular-sized beds always looked strange. Content Giant Primitive Bed Gia...
Bocchi the Rock! Hairstyles
Created by AntFrank
Hairstyles from Bocchi the Rock! Let the Kessoku Band girls rock the Rimworld! Including hairstyles for the following characters: -Hitori Gotoh (Bocchi) -Nijica Ijichi -Ryo Yamada -Ikuyo Kita ------7/8/2025 Update------ -Seika Ijichi -Kikuri Hiroi -PA-san ...
Camera+
Created by Brrainz
You want more zoom and different paning? This little mod enhances the in-game camera so you can zoom in much more than usual. Perfect for this one great screenshot or for showing your viewers all the details while streaming. INCOMPATIBILITIES Some mods mes...
Cargo container
Created by AOBA
A simple mod that add buildings that can hold stuffable resources,and some specific item. all Cargo Containers are required Machining research Q:what can they do 1.material wealth will reduce 75% if you made material into container 2.can store excess resou...
Cherry Picker
Created by ajperson1927
If you've ever found a mod you've liked except for one little part of it, this mod allows you to selectively remove content. It works by pseudo-removing the definitions, meaning they remain in the game so as not to cause in errors, but all references to th...
CeleTech Subsonic Disruptor
Created by TOT
CAG Subsonic Disruptor ■ Required researches: Microelectronics ,summon flesh beasts ■ Core functions A geological resonance system that provides early-stage biological countermeasures for frontier colonies. Emits 19Hz low-frequency waves into subterranean ...
Chronos Pointer - Schedule Menu Enhancement
Created by CoolNether123
Description Requires Harmony. ChronosPointer provides an intuitive and visually appealing way to track time in RimWorld, making it easier to manage colonists' schedules and activities throughout the day and night cycle. All features can be toggled and cust...
Cinders of the Embergarden
Created by mo
Introduce This mod adds genes, items, abilities, factions, and unique mechanisms related to the Cinder race, and is compatible with CE and FA facial animations You can use this mod: Only used with core: complete faction/skill mechanism, partial appearance,...
Circuit Breaker Retexture
Created by Nishe
https://i.imgur.com/0j6mS8K.png So, I saw this new mod on the workshop and thought damn, that's a really cool idea. Then I was overcome with the urge to make a cool looking retexture for it and this is the result. It is now rotatable and has on/off texture...
Combat Extended - Dev Snapshot
Created by Combat Extended
This is a mirror of the Combat Extended development branch, updated whenever Dev is reasonably stable (no faster than once a week). This version of Combat Extended is under active development; there is the risk it may have bugs or incomplete features, and ...
Circuit Breaker
Created by blues
New Update: ⟢ Circuit breakers come with 10 fuse clips. After 10 triggers, they will break and need repair. ⟢ Line fuses are available after researching batteries. They don't require components, but are destroyed after a single trigger. ⟢ Circuit breakers ...
Cinders_ErodedWeaponsaExtended
Created by Asiimoves
This mod adds some weapons with the same skills as those of the Cinders. It aims to provide simple assistance in the early stage of the game when there are no empty agent bottles or when empty agent bottles are in short supply but there is a need that skil...
Conduits Refund Steel
Created by Kattalisk
One thing that has always bugged me about RimWorld is the fact that deconstructing power conduits gives you nothing. It doesn't matter what conduit, either. Not a single bit of steel comes from power, waterproof, or even hidden conduits. But with this simp...
Connected Shelves
Created by sundae
Adds Connected Shelves Update 1.6: Yeah Update 1.5: It's summer so I decided to update the mod to 1.5. While at it, I also changed the link type and the textures, so it should look better. (The textures are also lighter / more consistent with the rest of t...
Crowns and Regalia
Created by Canon
Adds 3 Crowns to the game, fit for an Emperor of your Colony great for your medieval or Royalty playthrough They are able to be spawned as Relics, they also require the the Royal Clothing Research if you have Royalty and Smithing if you don't Come check ou...
Cut Content: Burning Power Cell
Created by asdf
🚧 Disclaimer: This is my implementation of a cut/unimplemented feature. Not how it may have been implemented prior to being cut. Feedback is welcome. About Burning Power Cells were added in 1.4 alongside Biotech, but they are unused. They can still be spaw...
Cyberpunk 2020 Traits and Backstories
Created by Argyuile
Cyberpunk 2020 Roles for RimWorld 🌆 Welcome to the Dark Future Step into the neon-soaked streets of Night City with this comprehensive mod that brings the iconic character roles from Cyberpunk 2020 to RimWorld! Whether you're a rebellious Rockerboy fightin...
CyberNet
Created by K
Body parts that fail when the internet goes out! An expansion for GlitterNet Load after GlitterNet! Confused? Check out the GlitterNet Quick Guide (CyberNet guide at the bottom) or try the K's Mods Discord CyberNet adds even more GlitterNet connected devic...
Cyberware 2077
Created by EveningSky
Adds a variety of different cyberware implants from Cyberpunk 2077 (2.0+) Update 1.3.0: Cyberdecks are finally here! Also added a second variant of Mantis Blades, featuring increased penetration at the cost of higher mental break threshold. Also, 1.6 compa...
D-Music
Created by Dysphorid
Adds 30+ new fan made songs to RimWorld created by Dysphorid. this is a work in progress music mod - expansions might happen This mod only adds music and works with any save in progress. D-Music should be compatible with every mod on the workshop. is where...
DE Surgeries Color
Created by Proxyer
Description : This is a colored version of the surgery menu in DE Surgeries for RimWorld 1.2. This Mod alone works as DE Surgeries. for RBSE : DE Surgeries for RBSE only Color https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1983507181 Fixed a proble...
Dee's Anomalies
Created by Deecolon
Adds new anomalies to the game to increase gameplay variety. With more content to come soon. Requires anomaly, obviously. Combat Extended Compatible ENTITIES Fungal Husk https://i.imgur.com/FTzkbJg.png Basic chaff enemy for now, I hope to expand the fungal...
Deathless Means Deathless
Created by Dizzy
Attempts to keep the brain/skull/head/neck of Deathless pawns at or above 1 HP, redirecting would-be-lethal damage to their torso, effectively rendering them completely immortal. Does not prevent death via falling mountain. Does not grant any form of regen...
Deep And Deeper
Out of steel? Neighbours not selling components? Your last plasteel chunk insect occupied? Empire take your last piece of Gold you needed to build a Multi-Analyzer? No problems! Go low and dig deeper! Join the Deep Divers! Don't let the promise of riches c...
Cultivator of the Rim
Created by FarmerJoe
Due to me binge reading Xianxia manhua so much lately. I got no choice but to start planning out a xianxia Mod. with a mix-batch of few different manhua, and a bit of originality. and thus. Cultivator of the Rim was born. a full release for 1.5 version. wo...
Deep Scanner Patch
Created by Proxyer
Description : Expand the range size of resources that can be scanned by the ground-penetrating scanner. Underground resources will be discovered more extensively. This mod does not change the vanilla ore discovery rate. Only the size of the vein when it wa...
Deteriorable Filter
Created by canefe
Allows quick sorting of perishable and non-perishable items early in the game, preserving indoor space for valuable deteriorating items. Introduces two stockpile filters for items: Items that can deteriorate. Items that cannot deteriorate. ...
Do The Rituals Yourselves
Created by Re_zin
Do The Rituals Yourselves Colonists prepare and start rituals on their own. Naturally. Auto Rituals You can automatically start rituals in your colony. Set up auto rituals from the menu at the bottom of the gameplay screen. Ritual Spot Set the spot where e...
Dismantle Ancient Junk
Created by Proxyer
IMPORTANT : Now it adds compatibility with Biotech DLC. You should now be able to get "mechanoid transponder". As a countermeasure to the Biotech DLC transponder reported by @int_541, Mod have switched to a non-patching method for Ancient scraps that would...
Door Mat
Created by dracoix 🐉
ORIGINAL AUTHOR: Latta ORIGINAL WORKSHOP URL: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=727309536 For your cleaning needs. Ported to B19, 1.0, and 1.x by dracoix. NON-STEAM v1.1: Download v1.1 Release LEGACY 1.0: Download R1.0 Port 1.6 Update!...
Doormats
Created by Alias
Syrchalis has stepped away from the RimWorld modding scene, as such I am adopting the mod and will be maintaining it going forward. Doormats - with a twist and a fresh coat of paint! Main Feature Adds leather and cloth doormats to prevent colonists from ca...
Dryads & Gauranlen Trees Reworked
Created by RedMattis
Instead of endless pruning the effectiveness of dryads and their trees depends on nature shrines and a respect for nature. Better Dryads https://i.imgur.com/7sUWmhM.png Dryads will now be much more active in helping your colonists. They will now plant cert...
Dubs Rimatomics
Created by Dubwise
Nuclear power | Energy weapons | Nuclear weapons WORKS WITH SAVES WIKI Take me to the wiki Rimatomics adds nuclear power and energy weapons, and a custom research system guides you step by step through most of the features, with a few details being left fo...
Dynamic's Traits
Created by Dynamic
This mod is a collection of (currently) 34 traits made by me, although this number is likely to increase in the future. They generally hover around the strength of other vanilla traits, and are either things I personally desired or things I thought were ne...
EBSG Framework
Created by Alite
https://i.imgur.com/Aq17Utk.png https://i.imgur.com/d62qHAC.png This framework contains all the C# that I made that can be utilized for broad purposes. In addition to the stuff for the Expanded Biotech Style Genes series, it also has generic copies of some...
Elite Raid 精英化袭击
Created by 白金trigger
Elite Raid (Modified from Core Code of Compressed Raid) This is an elite-themed raid mod adapted from the core code of "Compressed Raid," with approximately 30% of its code derived from the original. It aims to address the following issues: 1. Simplified C...
Epitaph
Created by telardo
Lest we forget. Add epitaphs to the game. When you buried your hero in a grave / sarcophagus, you’re able to choose or write an inscription to memorialize them. Features: 1. As you can see in the screenshot, the new Epitaph Tab of the grave / sarcophagus s...
ExGT Bio Mechanoid
Created by mo
Contains Added some bio mechanoids, they are basically humans, but the brain and circulatory system are different from humans. They are unlocked by the vanilla mechanoid technology tree Croissant: The maid model can be used for cleaning, cooking, and trans...
EPOE-Forked: Expanded Prosthetics and Organ Engineering - Forked
Created by Victorique
https://i.imgur.com/oF7vHe2.png Originally inspired by Ykara's EPOE, this mod sought to fix the reduntant, downright byzantine lines of code as well as bring the values of most prosthetics back in fold with the vanilla experience. Today, EPOE Forked prides...
Extra Explosion Effects
Created by Keshash
I'm here to ask you one question, and one question only: EXPLOSIONS?!?! About This mod expands on visuals of high explosives. Everything described is purely eye-candy and has no effect on gameplay. All explosions of Bomb type now have extra effects: shockw...
ExtraHairLayer
Created by Furia
Add 2 hairstyles. Adds the system to use two or more layers for hairstyles. Asymmetry Pony( + FavoritColor mesh) Large Pony and etc... This is just a personal mod and is not one that I intend to support....
Face Addon Framework
Created by Eoral Milk
Add any FaceAddon you want for any pawn who has a head! Adding face addon which can make facial expression to any creatures. It also can be used as a lightweight version of the facial expression framework, inspired by Garam. The main reason for making this...
FE3H Misc Hair
Created by Meng De
https://i.imgur.com/158kNQy.pnghttps://i.imgur.com/o7srzkK.pnghttps://i.imgur.com/ViOa5fh.png "With Teach here, our colony is saved!" For the hairclips and tiara go to the Accessories mod. https://i.imgur.com/IzLZmdx.png 6 hair add-ons (2♂, 4♀) based on mi...
FirefliesTwo
Created by Scurvyez
Discord: steveo.o steam: Scurvyez EDIT: Reading is hard so here it is for everyone...... these fireflies are not pawns. They are just visual effects. EDIT: Fine to add to existing saves! :) A simple, yet... heart-warming revamp of my original mod which add...
Firefoam Things
Created by asdf
📝 About Firefoam Things adds multiple handy firefoam weapons to help deal with unruly fires. Each piece of weaponry excels at a specific task. The launcher can quickly deal with small fires from a distance. The grenades can extinguish entire rooms. The Spr...
Fortified Features Framework
Created by AOBA
A mod library for integrated set of commonly used features. Included Features Heavy Equippable Weapons a system to manage and add weapons that require a large body size or auxiliary equipment to use. Modification an UseEffect-based implant system that can ...
FPS Stabilizer
Created by Matvey24
About This mod increases the FPS by overriding the default "worst allowed FPS" from 22 FPS to 60. It achieves this by reducing the number of ticks processed per frame, resulting in a more stable and higher FPS, and almost unchanged TPS. As a first approxim...
GarlicSauce's Advanced Deep Drill (Continued)
Created by Zaljerem
Original mod by TrahsPanda, GarlicSauce https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2812272626 If the original author requests it, I will remove this update. -- Original mod notes (1.3): This mod adds an advanced (and hopefully balanced) deep dr...
Gene Nodes - Genes for Sale
Created by RedMattis
This mod adds more Gene Nodes with predefined/themed content for you to build or purchase. Suitable for those who would rather trade resources for their chosen genes rather than build a lab and extract. If you have a gene node near an Gene Assembler it pro...
Gene Extractor Tiers
Created by RedMattis
Summary This mod adds improved versions of the gene extractor which will extract genes from a characters until you've extracted every gene available. An improved version can also extract archite genes. At default settings it will extract one gene every 8 d...
GiTS Cyberbrains
Created by themoistestwhale
This mod adds 23 cyberbrains from the world of Ghost in the Shell! These are advanced brain cybernetics where micromachines graft microcircuitry to organic tissue, creating a hybrid of the original brain tissue with cybernetic components known as a cyberbr...
Gestalt Engine (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Helixiens mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3042401691 with permission since they had no time to support it - All features of this mod is now included in Reinforced Mechanoid 2 https://i.im...
GiTS Cyberoptic Visors
Created by themoistestwhale
This mod adds five different types of cyberoptic combat visors inspired by the world of Ghost in the Shell! Your colonists can now look tacticool while getting shot up by everything from the casual raider to cosmic horrors beyond human comprehension! Just ...
GlitterNet
Created by K
Feed the beast, get efficiency gains. Confused? Check out the GlitterNet Quick Guide or try the K's Mods Discord GlitterNet is a mod for maximizing the efficiency of your base by integrating every part of it with a powerful machine god supercomputer. For t...
GlitterStone
Created by Harmonea
GlitterStone Long ago, a distant glitterworld turned geo-generative engineering -- the creation of new rocks and minerals -- into a fashion era. The academic writeups behind the creations went out the window with each fantastical color, with new mineral bl...
Harmony
Created by Brrainz
This mod contains the C# library Harmony for all RimWorld mods. Harmony is a library that is used by many mods. In RimWorld 1.x or older the library was included inside C# mods and there was no need to load it as a separate mod. However, RimWorld versions ...
Haul Mined Chunks
Created by Mlie
https://i.imgur.com/iCj5o7O.png Will mark stone-chunks to be hauled when they spawn from mining. I just got tired of random chunks laying about, slowing down my miners. Should work on any chunk, vanilla and modded. Safe to add/remove anytime - Added suppor...
Grasslighting
Created by Hyou
https://i.imgur.com/7btJFUD.png Greetings, friends! This is a tiny mod which adds a small number of constructable buildings, all with the intention of making small-scale farming significantly more viable and accessable! An vanillaesque way of making early ...
Hospital
Created by Adamas
Description: This mod adds a new event type "Patient arrived". It allows you to run a hospital and get goodwill and silver in return. The patient will arrive in a drop pod. (on an optional Patient Land Spot, to be found under Misc menu) Your colonists will...
Hospitality
Created by Orion
Allows you to host, entertain and recruit visitors. Excellent video explanation on YouTube. Description Have you been wondering what the point of visiting factions is? Look no further, this mod is the answer. - Convince visitors to join your faction! - Inc...
Hospitality: Casino
Created by Adamas
Want to squeeze some more silver out of the pockets of your guests? Build your casino and let them have a happy stay while loading your slot machines. Note: Hospitality mod is not mandatory anymore, the mod can run standalone. Description: This mod adds 3 ...
HugsLib
Created by DawnsGlow
Original mod by Symbolic! This is an update. The original mod has been updated. Download it here It will be removed once the original author updates the mod to 1.6 or asks to remove it. How to report Bugs ? Use pastebin to upload player.log and describe ho...
Humanoid Alien Races ~ Dev
Created by erdelf
https://imgur.com/eQZ72Ib.png A framework for the creation of new alien races in Rimworld DEVELOPMENT VERSION This is strictly the development version of the Humanoid Alien Races Framework. This mod will be updated more often than the main branch and featu...
Hyperweave Plantation
Created by biowreck
https://i.imgur.com/6bcgXsU.png This mod adds a plant which produces hyperweave. By default, it must be planted inside hydroponics basins and needs a few more conditions met such as its own research project, some research prerequisites, a high plant skill....
I will be back
Created by 骸鸾
——————Description—————— “I will be back” is a small mod to enrich the kidnapped system in Rimworld. In Vanilla, having a colonist kidnapped is almost as bad as being dead. Now “I will be back” gives your kidnapped colonists the chance to return to the colo...
It's Sorcery!
Created by Zomuro
Introduction It's Sorcery! is a framework designed to build modular magic systems in XML. You may be asking "Why would I want to use this mod?" Well, say you don't want your magic abilities to be psycasts? Or maybe they should use multiple energy types? Pe...
Interaction Bubbles
Created by Jaxe
Wouldn't it be great if you could read character interactions? Well you can, in the social log... or with Interaction Bubbles Shows bubbles when characters perform a social interaction with the text that would normally only be found in the log. This allows...
Intimacy - A Lovin' Expansion
Created by turkler
https://i.imgur.com/PSlhI6Q.png https://i.imgur.com/Avx9MS4.png I've always wanted a tasteful expansion of the more intimate mechanics in Rimworld. There are those mods, of course, but they always felt too crass, too explicit. And so, I present to you, a t...
Justice For Dryads
Created by Kharshuf
Justice For Dryads One of the most underutilized features of Ideology are Dryads. Is it because they are bad? Not really in my opinion. It is just very annoying to use them. Oh your pruner, who spents eight hours every day pruning, is hurt and can't prune ...
KEP:Toolbox Bionics (Continued)
Created by Zaljerem
Original mod by KEP 1.2 version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2447627041 This version is based on the 1.3 version here: https://github.com/KEP-Rimworld-Modders/KEP-Toolbox-Bionics If the original author requests it, I will remove ...
Khayrea Pass Stylepack
Created by Resurrectionem
For defence and peace, not for aggression and plunder Crude but easy to make, and reliable. these weapons were crafted by the gunsmiths of the famous alpine RomWorld planet of Khairea. https://i.imgur.com/e8Ry8R2.png Q&A 1. CE? Yea 2. Will you keep updatin...
Kyulen - NinetailFox
Created by [KOR]Bichang
– Stat ——/Basic/Combat Extended/ Value / 8000 / 9500 Size / 1.0 / 1.0 Health / 2.5 / 5 Move / 8.24 / 8.68 ArmorBlunt / 20% / 18.54 ArmorSharp/ 30% / 7.88 ArmorHeat / 200% / 500% ImmunityGain : 150% ToxicSensitivity : 50% Wildness : 45% Temperature : -50 ~ ...
Level Up!
Created by krafs
Get notified when colonists level up Usage You will automatically get notified whenever a colonist levels up. Configuration is available in the mod settings. Languages - English - Spanish - Simplified Chinese - French - German - Brazilian Portugese - Russi...
Layered Wall Destruction
Created by Keshash
Overview A mod that aims to make urban combat more interesting by introducing multiple stages of destroyed walls. Now, when a raider knocks out all HP in your normal wall, instead of disappearing completely, it will turn into a worse version of itself, cre...
Mad Skills+
Created by Cedaro
Mad Skills+ is a fork of Mad Skills originally by Ratys, aimming to extend features and compatibility. Distribute with permission. Features Compatible with Memory Implants Integrated with Vanilla Skills Expanded New customizable options: Sleep stop decayin...
Mechanoid Upgrades
Created by GoGaTio
https://i.imgur.com/NJRvucU.png This mod adds mechanoid upgrade mechanic. Now mechanoids can be upgraded in special building. Once installed, upgrade can only be removed in mech upgrader, removing takes the same time as installing process. Upgrades don't d...
Materials For Coolers
Created by Sand Dog
Description: Allows to build coolers of any material to match walls better. Since 1.4 the coolers are paintable! Features: -Allows to build coolers of any material. -Supports materials from mods. -Any cooler requires 80 steel (instead 90 in Vanilla), 3 com...
Melee Animation
Created by Epicguru
Adds detailed animations to melee combat, and new melee combat mechanics. This mod aims to spice up the regular Rimworld melee combat by adding custom hand-made animations for attacking & moving, and for new melee mechanics: duels, executions and Unique Sk...
MedPod
Created by sumghai
MedPod adds advanced regenerative medical beds capable of treating virtually every injury and disease, inspired by similar beds from Neill Blomkamp's 2013 sci-fi film Elysium. https://raw.githubusercontent.com/sumghai/RimWorldSteamWorkshopImages/main/Lethe...
Memorial Stele
Created by Pribovich
Description This mod adds a Memorial Obelisk building that lists all deceased colonists, their biological age at the time of death and which day they died on. If a pawn is resurrected, they will disappear from the list. Provides a "Morbid" meditation focus...
MendAndRecycle
Created by Dr. Buer
Unofficial 1.5 and 1.6 Update - MAY HAVE ERRORS. NOT COMPATIBLE WITH SIMPLE RECYCLING. I did my best to update and test it. I am not the original author. This mod will be removed at the request of the original author. Please go support the original author ...
Metalhorror Scanner
Created by mo
The Mod adds a simple device capable of detecting a metalhorror carrier. https://i.imgur.com/OWZKKnL.png https://i.imgur.com/C5T86wk.png...
Milira CE Patch
Created by pntfvur
米莉拉种族的CE适配补丁。 第一次做补丁,数值填麻了,闭眼睛按的。期待其他大佬来重做一版。 如有Bug反馈或数值、机制方面的建议,请在评论区留言。 已处理种族、武器、防具、炮塔。 浮游炮和建筑炮台暂未添加弹药消耗,后续如果找到合适的适配方式可能会添加。 A Combat Extended Patch for Milira Race. Stats of the patched items were filled without much consideration. Open to rewriting if ...
Milira MeleeAnimation fix
Created by K
米莉拉大剑近战动作贴图修复 Milira's Greatsword Melee Animation Texture Fix...
Meow Framework
Created by Eoral Milk
A misc framework for some of my mod. I also added some useful features, such as recycle and repairing equipments. ...
Milira Event Story Expand: The Tale of Milira
Created by Pakerwot
"You seem perplexed, with many questions unanswered." "Why does Millira harbor such hostility toward the Surface?" "That... would require a rather lengthy tale." <Content> Millira Incident Expansion Pack Adds random events related to Millira. This mod must...
Milira Race
Created by Ancot
New Expand Content Released! Milira Tech: Milian Modification The characteristics of this mod are raid, combat, research and mechanoid. I spent 14 months to make the content of this mod, hope it can bring you a little bit of a different experience, and exp...
Milira Race Gene Patch
Created by Ancot
The gene patch for Milira race. Add xenotype to Milira. ...
Milira Tech: Milian Modification
Created by Ancot
Added modification system for Milian, the mech of Milira race. -Over 100 modules in different parts with various functions; -Over 40 modules have different abilities for multi-purpose ; -Several related events and quests; -Not CE-compatible -Not save-compa...
Milira-Mech Halo
Created by Azzy
Milira-Mech Halo What exactly is a halo composed of? One day, archotech pondered this question. "Soul, thought, or something else." "Whatever it is, there should be mechanoid that inherit Mililla's thinking." And God said, "Let there be halo," and there wa...
MoeLotl Faction Expand
Created by 八云太守
This mod is based on the MoeLotl Race, adding a new hidden hostile faction — Crimson Blooded Sect The main feature of this mod is the hostile faction raids, which come with unique mechanisms, skills, weapons, ritual raids, attack timings, and more. It aims...
Moonlight Continued
Created by FerrisCG
Original Mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2589384830 Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going! Original Description Inspired by the mod Realistic Darkness, this mod va...
More Archotech Garbage (Continued)
Created by Zaljerem
Original mod by MrKociak https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2391102796 If the original author requests it, I will remove this update. Full credits at end of description. Not a hard requirement, but adds a lot more stuff: Proximity (Cont...
More Persona Traits
Created by Arquebus
https://i.imgur.com/SEUgiYL.png A mod that adds more than 100 new persona weapon traits for persona weapons with custom code effects, adds a handful of other additions & QoL features relating to persona weapons and provides documentation for modders to cre...
More Vanilla Mechanoid
Created by Teiwaz
This mod adds eight combat mechanoids, and all art resources are from the base game. supported language: English ChineseSimplified (简体中文) ChineseTraditional (繁體中文) French (Français) German (Deutsch) Japanese (日本語) Korean (한국어) Russian (Русский) 2023.2.18 v...
More Vanilla Textures
Created by tidal
https://i.imgur.com/fA8o5e0.png More Vanilla Textures renovates certain vanilla graphics and adds new varieties to some others, all at 2x vanilla resolution. MVT is intended to complement Vanilla Textures Expanded, updating textures not overhauled by it. h...
Multi-Doctor Surgery
Created by MasterPNJ
🏥 Multi-Doctor Surgery Mod Enhance your medical operations with a coordinated team of doctors! This mod transforms surgeries into true team efforts by allowing you to assign multiple doctors to assist a lead surgeon. Enjoy boosted efficiency thanks to the ...
Muzzle Flash
Created by IssacZhuang
This is a visual effect mod. This mod adds flame effects to the gun muzzle and lightning effects to the charged weapons. Built-in patch for some mods, the patches list is shown in the discussion area Compatibility: Currently no conflict with other mods hav...
NANAME Floors
Created by LS
NANAME is Japanese for diagonal. I am not related to the author of Diagonal Walls 2, so I use this name to avoid confusion. Overview This mod adds a diagonal floor. Actually, this mod blends two terrains along with the included mask image. It is also compa...
Nice Bill Tab
Created by Andromeda
https://i.postimg.cc/tTW1k8Ys/about.png Let me tell you a fairy tale about beautiful UI in our beloved game I think that you, like me, are tired of playing Microsoft Excel, which is presented as a game. This extremely popular game is not actually a game? L...
No Version Warning
Created by Mlie
https://i.imgur.com/iCj5o7O.png I get a lot of requests to update mods and some of them have no issues except that they are marked in the mod-list as incompatible with the current Rimworld version. Instead of me republishing these mods with the only change...
No Burn Metal
Created by Unon
NO LONGER FLAMMABLE - Steel, Plasteel, Gold, Silver, Power Conduits (Waterproof too!), Power Switches - Metals added by Expanded Materials - Metals (1.4 OR 1.5) - Different versions have different metals, but have no fear! -- No Burn Metal . . . is here. -...
P-Music
Created by Peppsen
Adds 54 fan made music tracks made for RimWorld by me(Peppsen), ZumZum and SpacekatTommy. Idea is to expand on the OST to add more variety. You do not need to make a new colony and the mod should be compatible with everything. Works with all versions (it's...
Pick Up And Haul 1.6 Forked
Created by Teemo
Menhi is back and just updated PUAH to 1.6 Original Pick Up And Haul: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1279012058 I may still continue this forked version, depending on what Mehni ends up changing/fixing in the official version Please...
Ponpeco Accessories
Created by ponpeco
This is an accessory mod to dress up your colonists with individuality. It includes various face accessories such as glasses, headbands, earrings, scarves, and hairpins. Specifications: To minimize the impact on game balance, items are either set with the ...
Power Poles
Created by Epicguru
Adds the Power Poles and nothing else. Power poles are a way to avoid running cables everywhere, and instead have a more aesthetic power grid. Research electricity to unlock the power poles and wall connectors. The cables can be connected manually by selec...
Power Poles Extended
Created by gloriousyuri
https://i.postimg.cc/N0c3Pt0W/powerpoles-18.png Retexture the power pole mod and add some extra variants Features Retexture the wooden power pole Add wooden power pole with lamp Add a steel/modern variant New! Retexture the power poles from Fortification: ...
Prepare Procedurally
Created by Necrofancy
Colony-creation powertool to quickly create characters to complement each other. Instead of trying to randomize pawns until a pawn matches your specified needs, Prepare Procedurally will work backwards to try to find the best backstories and conditions for...
Prisoner Exchange
Adds a new way to retrieve kidnapped pawns: prisoner exchanges. If you capture someone from the faction that kidnapped one of your colonists, you may receive a prisoner exchange event....
QualityBuilder Unofficial 1.6
Created by Teemo
I updated for 1.6 and fixed the ideology furniture bug and the unforbid on reload bug. If you notice bugs please let me know as I do want to fix those while the official isn't updated yet. github to report bugs, or report bugs in here. I'd prefer in github...
Radioisotope Thermoelectric Generator
Created by AOBA
For a long time in the rimworld, colonists always thinking, they can use uranium building cryosleep to save lives or ammunition for Autocannons... But besides? Uranium is not widely using in our colony life... "then why can't we generate electricity using ...
Random Critical Hits
Created by Briann
Adds random critical hits.. By default: 1 in 15 chance to deal a crit. Critical hits deal 4x extra damage. You can change this mod through its settings, Things you can change: Critical Hit Chance, Critical Hit Damage Multiplier, Allowing only Colonists to ...
RandomPlus
Created by LameBot v2.0
Allow users to set a minimum specifications for pawn generation when using the randomize button. It will keep rerolling until the minimum specification is meet or it passed the max reroll limit. Known Bug: There currently a known bug that makes a generated...
Realistic Meat Scaling
Created by ocarina.goat
What is this mod? It's a fucked up evil little creation I made. but seriously... This mod does two things: First, it tweaks the amount of meat animals provide (ALL animals, including modded!) to reflect realistic amounts (scaled to fit within RimWorld) Sec...
Randy Random's Rayguns - Ordinary Spacer Weapons
Created by RedMattis
Relabeled and now with a proper description of what it does since it isn't the 1st of April anymore. The mod was created in part as an April's Fool joke. There is some semblance of balance, but to say that it can get pretty wacky sometimes is an understate...
Rebuild: Embrasures
Created by vin
This mod is an add-on for ReBuild: Doors and Corners and optionally Combat Extended. Makes these pesky fucking embrasures have a matching textures. Built in support for CE (CE is not required) If you want to build dilapidated ancient ruin walls with embras...
Replace Mechanoid Weapon
Created by eULB
🔧 Upgrade Your Mechanoids! 🔫 Tired of your mechanoids using the same old weapons? Now you can give them the firepower they deserve. This mod allows colonists (or other designated pawns) to replace weapons on your mechanoids with any weapon you have on the ...
Replimat
Created by sumghai
Replimat adds a Star Trek-style distributed food replicator system, capable of efficiently feeding colonists with high quality meals. No cooks or stoves required! Developed in collaboration with Dubwise. https://raw.githubusercontent.com/sumghai/RimWorldSt...
Replimat Meals
Created by sumghai
Replimat Meals is an optional add-on for the Replimat mod, providing a selection of Old Earth meal recipes for your food replicators. https://raw.githubusercontent.com/sumghai/RimWorldSteamWorkshopImages/main/Lethe/heading_features.png https://raw.githubus...
ResearchPowl
Created by ignis
This is an 1.5/1.6 update of a ResearchPowl by Owlchemist. Since original fork is discontinued and Owlchemist is MIA, I've made it as a teporary update with some minor bug and compatibility fixes. Changes: * Partial Anomaly support * Merged compatibility w...
Research Reinvented
Created by PeteTimesSix
Consider inventing the humble mini-turret. In vanilla Rimworld, the process is: A colonist sits in front of a research table and stares at it for five weeks. With Research Reinvented, the process can include any of the following: Reverse engineer existing ...
Rimatomics Nukes Go Brrr
Travel speed upgrade for the Rimatomics Liberator missile. Chinese Translation (简繁汉化包) by 你好 Source code available on GitHub...
RimHUD
Created by Jaxe
RimHUD is a UI mod that displays detailed information about a selected character or creature. The HUD display is integrated into the inspect pane which can be resized to fit the additional information. Alternatively, the HUD can display a separate floating...
RimDialogue - Real Conversations
Created by john.roper
Have you ever wished your RimWorld pawns could really talk? RimDialogue is an extension of Jaxe’s excellent Interaction Bubbles mod, but instead of simply displaying the system-generated interaction text, it takes these interactions and uses a language mod...
Rimsenal - Core
*READ FIRST: Rimsenal is compatible with CE(Thank you N7Huntsman!) you damn illiterate monkies. And don't ask me about conflicts with CE. https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/sFTiWyR.png Don't you think the numbe...
Rimsenal Spacer + CE smart gun tweaks
Created by Bean
In the base Rimsenal Spacer Faction + Combat Extended setup, smart guns have better range, recoil, sights, spread, sway, reload speed, weapon handling, aiming time, and accuracy. Reworks the smart guns in Rimsenal Spacer, primarily by reducing their magazi...
Rimsenal Faction Pack - Spacer
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/3X0nLug.png https://i.imgur.com/bp5D8Ae.png The Rimsenal - Spacers Faction Pack adds a new faction, the spacer colonists with their spacer-grade technology and equipment, mech...
Rimsenal Xenotype Pack - Askbarn
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/3zvqdSQ.png "Hilde, do you know where those Askbarn guys came from?" "Two explanations are available. Mythological one or historical one. What do you want?" "Well, mythologica...
Rimsenal Xenotype Pack - Zohar
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/wvG1X3N.png https://i.imgur.com/52uP0hv.png Let the Zohar handle your colony’s moral dilemmas! Need to sell those desperate refugees to a slaver? Call in the Zohar. Got a pile...
RimTraits - General Traits
Created by MapleSierrap
Mod Version: v1.18 Get RimTraits - Vanilla Trait Colours to change your Trait Colours to match this mod! This mod adds 46 traits defining a pawn's attributes, some are mutually exclusive to each other with increasing rarity for the higher tier traits. This...
Ritual Only Styles
Created by asdf
🚧 This mod is no longer supported Anyone is free to adopt this mod as their own, no credit required. This workshop item may be unlisted in the future, but will not be removed. 📝 About Adds a variant of all existing ideological styles, which only includes t...
Scattered Flames Continued
Created by FerrisCG
Original Mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2652749788 Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going! Original Description Following in the footsteps of Scattered Stones, thi...
RowMart Stylepack
Created by Resurrectionem
https://i.imgur.com/IWagMOV.png Life on the Rim is unpredictable, violent, and poor. The average settler can barely afford a warm meal, let alone a precision-crafted assault rifle. That’s where RowMart Security™ steps in — the budget defense solution for h...
Sense Of Depth For Tall Buildings
Created by Si-Cafe
https://i.imgur.com/4Eh35jh.png https://i.imgur.com/UQ3bqEv.png Description This mod visually adds a sense of depth to tall buildings. Pawns at behind tall buildings will be drawn hidden. What this mod does is very simple. Just add an additional layer with...
Shella Backgrounds
Created by STMKII
New anime-version backgrounds: Royalty Ideology Biotech Anomaly Rabbie & Dragonian Mincho & Moyo Kiiro & Miho Kurin & Ratkin Kurin, Ratkin & Dragonian Milira & MoeLotl Moosesian & Crowju DMS & Cinders Erica & Aquila & Maru Setting - Set the background in G...
Simple FX: Splashes Continued
Created by FerrisCG
Original Mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2889330414 Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going! Original Description A graphical mod that helps sell the illusion of rai...
Simple Nekomimi Xenotype
Created by amefurashi
Pigskin? Oh, that's a cute little piggy.......... Huh? That's weird Why are there piglets but no cats? why? Tynan? .........Hey! Tynyan! - CONTENT - This is a very light mod that just naturally spawns humans with cat ears and tails. It mainly uses vanilla ...
Simple HD Bodies
Created by RedMattis
This is a simple body retexture. Constrains within the exact same silhouette as vanilla bodies, so all apparel works with them. This was designed to be a simpler and a bit more vanilla-looking alternative to body texture swappers like "Beautiful Bodies". H...
Simple Storage Reborn
Created by Gideon
Uses only vanilla logic. Hate how your stockpile is overflowing with useless things or just the fact that it's an eyesore? I have a simple solution by using my "Simple Storage": a compact way to store all of your useless junk that you don't need into my st...
Simple Utilities: Wall
Simple Utilities: Wall A continuation of Simple Utilities: Wall by Owlchemist. Rebuilt with some adjustments. Uses the same defs as the original mod so any mod affecting those should be compatible like before. You probably don't want this if you're already...
Smooth Terrain
Created by Enrico
Smoothens naturally generated terrain using diagonals. The Mountains Retexture mod opened my eyes to how much better RimWorld can look without its blocky visuals. But it also made the rest of the world, especially terrain and coastlines, look even more blo...
Spacer-tech Floor Tiles
Created by themoistestwhale
This mini-mod contains five spacer-tech floor tiles in the following materials: steel, silver, gold, plasteel and bioferrite. Each of these variants have unique stats balanced around the vanilla versions of these metal tiles, with elevated stats as well as...
SRTS Expanded (continued)
Original mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2878587061 New update! Features: Now things wont spit out when you landing not home map. Accuracy makes impact for CE bombing now Fixes: Fixed option "Display All Items" Fixed accuracy of...
Stuffed Floors
Created by ignis
Unofficial update of Fluffy's Stuffed Floor. Allows building floors out of stuff*. Important You can add this mod to you save games, but you can not remove it from save games. (If you really must do this, you'll have to remove all built stuffed floors adde...
Surrogate Mechanoid
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/VenatorsXenotype/main/Previews/Infocards/Description.png This mod introduces a new mechanoid that can feed and play with children, and in an emergency it can put out fires. It is acquired through the Standard Mech...
StylePack - Combined Logistics Command
Created by AOBA
Ideology Style plack of Combined Logistics Command, replace Weapons, apparel and RitualSustainers. if you have any issue using the mod please report in https://i.ibb.co/CHY91mx/discord-Icon.png if you like my works and are willing to support me via. https://...
Tech-appropriate Roof Mote
Created by Mlie
https://i.imgur.com/iCj5o7O.png The default graphics shown when pawns build a roof is a generic steel corrugated roof. As I often do tribal colonies it seems a bit off so I made this mod to give it a more realistic feel. Default it will now show a wood-roo...
Standalone Hot Spring
Created by balistafreak
Changelog 18 June 2025: 1.6 compatibility tentatively functional! 10 April 2024: 1.5 compatibility tentatively functional! 20 Oct 2022: 1.4 compatibility tentatively functional! 5 Jul 2021: 1.3 compatibility tenatively functional, will declare as 'definite...
Simple FX: Vapor...Revaporized
Created by Atlas
Added some extra checks on the ColdGlow method so it doesn't start spamming if the game throws it a bad tile. __________________________________________________________ Updated to 1.6 based on unstable branch. So changes to the map occurred, so I had to up...
Swift Tools Stylepack
Created by Resurrectionem
Swift Tools™: From Your Garage to the Frontline! "The Reliable Choice for Any Job – Now with Firepower!" Welcome to the Future of Multi-Purpose Solutions! At Swift Tools, we've been a trusted name in power tools for generations, known for delivering sturdy...
Terrain Zone Selections (Continued)
Created by 0。0
Forked 1.5 version of pyrce's Terrain Zone Selections mod. https://i.imgur.com/tE28cZ7.gif IMPORTANT This is an updated version of an existing mod, I claim no ownership of the original code. This version may be taken down by request from the original autho...
Thrumbo Husbandry
Created by HoboOfSerenity
Update 1.5 ----------- Updated the mod to remove the incompatability warning for rimworld version 1.5. also fixed typo in several spots, Thrombo -> Thrumbo Update 1.4 ----------- Updated the mod to remove the incompatability warning for rimworld version 1....
Tunnelers ARE deep drills
Created by MrKociak
Basically, this mod makes it so that tunnelers will go out and drill at any scanned veins on the map if there are no stones or ores marked for mining on said map. They do not need the actual deep drill building, they’ll just go up to the closest drillable ...
UnLimitedArmor
Created by Paragon
Mod Introduce This mod remove Armor rating limit( vanilla's limit is 200%p ) from Apparel. yep, that is all. Enjoy your original "Performance" of Armors. Frequently Asked Questions Q : why we still have a Armor point at "Gear tab's Overall Armor"? A : idk,...
TV is Educational
Created by Mlie
https://i.imgur.com/iCj5o7O.png TV can be educational for children, depending on the show of course. When playing I got a child with paralytic abasia that was constantly upset over not being able to get education during the recovery period. So I made this ...
Use This Instead
Created by Mlie
https://i.imgur.com/iCj5o7O.png TLDR: This mod scans your installed mods and suggest working/more updated replacements for those mods Continuations of mods has many names and has become an large part of the RimWorld modding community. It can be hard to kee...
Utility Columns (Continued)
Created by GanjaMan [NL]
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Continuation of https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2013476665 Made by; NEPH. unsubscribe from old mod to avoid issues using this one. for questions or...
Vanilla Backgrounds Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/pb5R7kP.png 1.0 (07/03/2022): Release 1.0.1 (17/03/2022): New background: Exploration 1.0.2 (25/06/2022): New background: Awakening https://i.imgur.com/uTK4la3.png Vanilla Backgrounds Expanded is a mod th...
Van's Retexture : Steel
Created by Sir Van
https://i.imgur.com/UfvLKPp.png https://i.imgur.com/IHVmPDs.png Want steel, steel and only steel to be retextured ? Well that's a weird request but there's a MO inspired retexture for the basegame steel. Enjoy the STEEL Consider subscribing and liking, it ...
Vanilla Expanded Framework
Created by Oskar Potocki
https://i.imgur.com/7S9O9bk.png The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods. It contains all the shared code that powers features across the entire Vanilla Expanded series. Without this frame...
Vanilla Genes Rebalanced
Created by RedMattis
This is a ridiculously light-weight mod that rebalances Vanilla Genes. It is not going to buff your favorite stronk genes, it is mostly very minor tweaks to make some underwhelming genes less underwhelming. Changes: Slow healing reduces healing speed to 65...
Vanilla Quests Expanded - Deadlife
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/qxsBNHC.png https://i.imgur.com/mIzncSL.png https://i.imgur.com/NZ5uxVm.png Vanilla Quests Expanded is a brand new series of mods that aims to add some interesting quest chains to the game, encouraging wo...
Vanilla Weapons Expanded - Bioferrite
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/nv7RiJV.png It is compatible! https://i.imgur.com/lc028uj.png Check change notes. https://i.imgur.com/pIOP6mi.png Vanilla Weapons Expanded - Bioferrite aims to bring several new weapons inspired by the he...
Vengeful Dead
Created by RedMattis
Highly Configurable Undying Disaster The returned are primarily meant to model the kind of "Vengeful Revenant" type of undead rather than the brain-eating zombie variety. You absolutely can combine this with Zombieland. The Returned from this mod will be i...
Visible Raid Points
Created by 1trickPwnyta
Support for version 1.6 is confirmed, but more testing is needed. Please report any bugs in the comments. Thank you! Description Ever wondered just how many points the game used to generate a raid? Are you getting the maximum 10,000 point raids yet? Now yo...
Warehouse Storage
Created by vin
https://i.imgur.com/yMY2n8Q.png This mod fully implements bulk storage solutions for all of your uorganized needs. This includes an outdoor suitable freezer that can store perishable meals and ingredients, updating textures for nearly all storage objects, ...
Warehouse Storage - Corpse Module
Created by vin
Implements corpse disposal from deadlife. Being that this mod only uses textures it is compatible with 1.6 despite deadlife not being compatible. No code is used from deadlife nor quest integration. This module is made to give to give oskar credit for his ...
WASDed Pawn
Created by addvans
1.6 support is live! Full info of the latest updates is at changelog page! About WASDed mode forces pawn into the direct control during combat. Run around, shoot with a mouse - turn your battle into the shooter scene! https://images.steamusercontent.com/ug...
Wing's Faster Apparel
Created by winggar
Are your pawns taking too long to change into their battle armor? Then this is the mod for you! This mod lowers the time neccessary to don and doff various types of battle clothing by 3x. This was a request from Xx_H3tTi_xX on Ludeon Forums. Faster Apparel...
Wololoo - Better Conversion and Recruitment
Created by RedMattis
Okay, fine you're right. I'll abandon my cannibal-pirate-sadist beliefs, but just because I believe in the power of friendship now it doesn't in any way mean I'm going to join your colony. I'm still a pirate raider, I just don't eat people anymore. And I h...
Wirehead Style
Created by Tleno
Do you seek a techy colony vibe, but hexagon-crazed Techist style disappoints you? This mod Introduces a new tech-focused ideoligion style that eschews techist hexagons for exposed cables and messy piles of electronics, for all your techno-cultist, electro...
WoodLogs are not weapons!
Created by Akiu
Main Features WoodLogs can not be equipped anymore. Now slaves won't get a "Weapon Proximity" multiplier for their rebellion from woodlogs, which means you can assign them to haul woodlog resource and craft things that use woodlogs freely. Might be incompa...
Yet Another Stockpile Presets
Created by Charlotte
This is a fork from Simple Stockpile Presets by Lanilors Quickly set presets Select your newly created stockpile, you will get a button to set a preset from various commonly used groups. From generic filters like Freezer, to specific like deteriorables, pe...
[AV] Mechanoid orbital traders
Created by Veltaris
This mod is about acquiring mechs from sources other than gestation: trading (orbital or not) drop pods questrewards ancient dangers While giving the player full control about which of those features are active. All base rimworld and biotech DLC mechanoids...
[CF]Advanced Power Plus Upscaled
Created by Crimson
Upscaled crispy textures ...
XML Extensions
Created by Imranfish
Read the wiki at the GitHub page to learn more. Note: Steam keeps taking down my GitHub links, you can simply Google "XML Extensions GitHub" directly instead Read the change notes for the latest news. XML Extensions is a framework and modding tool that is ...
[FSF] Advanced Bionics Expansion
Created by FrozenSnowFox
Description This mod includes my other mod Vanilla Bionics Expansion which fills in all the missing vanilla prosthetics, bionics and archotech so it's not required. This mod expands the scope past the normal vanilla bionics. It adds a new set of advanced b...
[FSF] Better Ancient Complex Loot
Created by FrozenSnowFox
This mod is now discontinued. Please subscribe to my new mod Better Exploration Loot which merges all of my loot mods together and includes support for the Odyssey DLC. Description The new quest to raid ancient complexes is interesting and exciting. You av...
[FSF] Better Anomaly Loot
Created by FrozenSnowFox
This mod is now discontinued. Please subscribe to my new mod Better Exploration Loot which merges all of my loot mods together and includes support for the Odyssey DLC. Description This mod revamps the loot table for Anomaly Loot Boxes which come in the fo...
[FSF] Better Camp Loot
Created by FrozenSnowFox
This mod is now discontinued. Please subscribe to my new mod Better Exploration Loot which merges all of my loot mods together and includes support for the Odyssey DLC. Description This mod overhauls the mapgen loot table used for storage areas which is us...
[FSF] More Psycast Powers
Created by FrozenSnowFox
Vanilla Psycasts Expanded Compatibility and the Future This mod is not compatible with Vanilla Psycasts Expanded. It should be compatible with future game versions without requiring updates. This mod is discontinued and if anyone would like to pick it up o...
[FSF] Better Spike Traps
Created by FrozenSnowFox
Description Spike traps have become less viable due to their high resource cost and their inability to be placed near each other. This mod removes the distance limitation and reduces the trap cost from 45 materials to 15. While a bit cheap early on I think...
[FSF] Filth Vanishes With Rain And Time
Created by FrozenSnowFox
Description This mod patches all filth defs so they wash away with rain/snow. It also patches all filth defs that have a disappearsInDays duration of 15 or higher. What does this mean? It means every type of filth in the game and every type of filth added ...
[FSF] More Quests
Created by FrozenSnowFox
Description This is a simple mod that increases the amount of quests the storytellers give you. By default you should get 2 quests within 12 days or 1-3 quests in 12 days for Randy. This mod doubles it so you should receive 4 quests within 12 days for all ...
[KET] Advanced Ancient Urns
Created by Ketaros
This mod will add new Urns variations to the Ancient ruins when you generate a map. Description ------------------------------------------------------------------------ Enhance your RimWorld experience with the Advanced Ancient Urns mod, introducing 30 new...
[Meow] Canned Food
Created by Eoral Milk
This is a simple canned food mod designed to mass-produce various types of canned food that are easy to store for a long time. In addition to basic canned ingredients that can be used for cooking, it also includes meal kit cans that can be consumed directl...
[KET] Advanced Ancient Monoliths
Created by Ketaros
This mod will add new Advanced Monoliths variations to the Ancient ruins when you generate a map. DESCRIPTION ---------------------------------------------------- Transform your RimWorld experience with the Advanced Ancient Monoliths mod, adding 30 new art...
[JF] Royal Carpets
Created by Hqiran
Updated to 1.6 Introduction This mod is intended to add a variety of royal carpets that flavour your aesthetic experience in Rimworld. These carpets are with golden edgings, most suitable for your noble pawns. Enjoy! Features 🞛 5 types of royal carpet and ...
[FSF] No Default Shelf Storage
Created by FrozenSnowFox
Description By default the settings on the storage shelf is set to priority Important and to accept weapons. This causes weapons to fill up your new racks, causes weapons to get dumped in the middle of the ground to deteriorate when you change stockpile op...
[Meow] Mech Battery
Created by Eoral Milk
​Power Your Mechanoids with Batteries!​​ Mechanoid Power batteries can now be crafted in the Subcore Assembler. These batteries are rechargeable in dedicated Mechanoid battery Chargers with ​no waste byproduct. ​Compatibility: All mechanoids (also mods add...
[Meow] Online Shop
Created by Eoral Milk
Now, you can use the comms tower to do online shopping, and the items you purchase will be air-dropped directly to your home. Additionally, this Mod also provides the Sell Slingshot building, which can be used to launch items and creatures that you want to...
[Og] 2x4 Sun Lamp
Created by OganessonG
Description: Do not use the vanilla OCD-friendly sun lamps any more! This mod adds a 2x4 Sun Lamp, which perfectly fits 2 Hydroponics in your greenhouse. And in Odessy DLC, this small sun lamp perfectly fits narrow-space spaceships! power consumption: 250w...
[sbz] SRTS Expanded retexture
Created by seobongzu
https://i.imgur.com/tE28cZ7.gif SRTS Expanded retexture · This mod only changes textures · Safe to add or remove from a save game Retextures ships SRTS Expanded is one of the coolest mods in RimWorld. I really like the design of SRTS ships, but I thought t...
[SR]Raid Extension (fork)
Created by llunak
This mod provides 4 new hostile map incidents. These events expand the ways in which hostile factions interact with colonists, making them not limited to the form of raids. Description This is a fork of Raid Extension, with changes from Raid Extension Cont...
[sbz] Archotech Brain
Created by seobongzu
https://i.imgur.com/tE28cZ7.gif Archotech Brain · Safe to add to a save game Add Archotech brain, Bionic brain, Prosthetic brain, and Natural brain. This mod follows vanilla rules. You can craft Prosthetic and Bionic Brains, while Archotech Brains are avai...
[Og] Holo-Defence
Created by OganessonG
Description: Tired of repairing (and rebuilding) your turrets after every combat? Use the never-damaged holographic turrets and barricades instead! This mod add two buildings. One is a holo-turret base, which can spawn a holo-turrent on it when powered. Ne...