RimWorld

RimWorld

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Rimworld: Wizard Tales (Magic VS Tech)
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Description
READ ME

All of my workshop collections require ALL DLC to function correctly. If you don't have the DLC please use RimPy to uncover and remove DLC-specific, or requiring, mods!

Please bring any technical issues to my Discord: https://discord.gg/fkreDYG
This allows us to look at technical logs, give clear instructions on fixes, and link to relevant other mods/files!



0: Contents

1. Introduction

2. Necessary Files

3. Installation Guide

4. FAQ



1: Introduction

Created for my Youtube series found here: https://youtu.be/os7v3sSvsRQ

This is a Magic VS Tech style playthrough where we play the Magic side of things. Enemy factions raid with drones, tanks, mechs, and your standard mechanoids, but on your side you have an abundance of psycasting mods, genes, and wizardly equipment. Everyone, no matter what faction, will be touched by the planets magic in some form, and will be born new and powerful genes which you can collect and inherit through your own colony!



2: Necessary Files

Pick ONE of EITHER the RimPy load order, or the Rimworld built-in default mod manager load order!

RimPy Load Order:
https://drive.google.com/file/d/1KZOMjk_orEzbW-vWkCUz9Oy6M-38ZbfU/view?usp=drive_link

Rimworld built-in default mod manager Load Order:
https://drive.google.com/file/d/1zMRNhfH0H4gJyRAkvyK6SnrubOEeYNjM/view?usp=drive_link
(Place in AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\ModLists)

Xenotypes:
No longer required, merged into the RPG Fantasy Flavour mod!

Configs:
https://drive.google.com/file/d/1GG3d99UCT8zUYDwkMhKiJeOeqpTi-pd0/view?usp=drive_link
(Open the zip and drag the contents of it to your AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Config)

Starting Save:
https://drive.google.com/file/d/1Xv6BOQ5kSJnW1RR7OLz7asVA5oXY80_s/view?usp=drive_link
(Place in AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Saves)



3: Installation Guide

For any new complex mod pack you should FULLY reset Rimworld, and all related files, to ensure no old, outdated, or incompatible mods are left behind.
Reinstalling Rimworld or unsubscribing from mods WILL NOT fully reset your installation and old files can still persist!


The folders that should be fully reset before beginning a new modpack:

Delete all files in the following folders:

Local Mods: Program Files (x86)\Steam\steamapps\common\RimWorld\Mods (Manually installed mods folder)

Steam Mods: Program Files (x86)\Steam\steamapps\workshop\content\294100 (Steam mod download folder)

User data: AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios (Your user configurations, saves, etc)

Then open Rimworld, reapply your user settings (screen resolution, volume etc), ensure that no mods are still present in your save.



RimPy:

1. Follow the above steps to clean your installation
2. Subscribe to all with the button above
3. Open RimPy
4. Click on "Import List" and choose the load order file
4. Press "Sort"
4.1. Ignore any errors that might pop-up, press skip if an error box occurs here
5. Press "Save"
6. Press "Run"
7. Be PATIENT. If it crashes, lags, hangs, etc, then it is still loading. It will take a long time to load with 300+ mods. I personally have to wait 5 - 10 minutes for the game to load, slower systems will take even longer!

After this go to the "Configs" step below!



Base Game/Non-RimPy Users:

PLEASE consider swapping to RimPy, it is a much more useful tool capable of auto-sorting your mods, cleaning up unneeded files, and optimising textures to save on memory usage!

Imgur Picture guide for Steps 6 onward as this can be a bit more confusing for first-time users: https://imgur.com/gallery/0ktDs6N

1. Subscribe to the collection, and allow the download time to complete, might take a while to copy over!

2. Download the load order file from the above "Load Order (Base Game)" google drive link.

3. Go to the modlists folder, this will be something like "C:\Users\USERNAME\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\ModLists" folder.

You can do this by typing EXACTLY(without quotes) "%appdata%/../LocalLow" into Windows Explorer (the bar at the top of windows folders, etc), then click Ludeon Studios -> Rimworld by Ludeon Studios -> Modlists

Or copy this into your windows folder bar: %appdata%/../LocalLow/Ludeon Studios/RimWorld by Ludeon Studios/ModLists

4. Paste the .RML file from Google Drive into this folder (LocalLow/Ludeon Studios/Rimworld by Ludeon Studios/ModLists)

5. Restart Rimworld ONCE the file has been copied

6. Be PATIENT. If it crashes, lags, hangs, etc, then it is still loading. It will take a long time to load with 300+ mods. I personally have to wait 5 - 10 minutes for the game to load, slower systems will take even longer!

After this go to the "Configs" step below!



Configs and Starting Planet:

The configs are mod settings which have been adjusted so that your experience matches mine and is working as intended. If you skip this step many things will not work, and a lot of the features will be broken.

1. Once you have run the game once, open the configs zip you download from above and copy all of the files within to the following folder:

"AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Config"

You can get to this folder by typing EXACTLY(without quotes) "%appdata%/../LocalLow" into the Windows Explorer (the bar at the top of windows folders, etc), then click Ludeon Studios -> Rimworld by Ludeon Studios -> Config

2. Replace all files if prompted

3. If you want the starting world as seen in videos, load into the save provided and customise the starting character with character editor (the head icon in the bottom right, next to the menu button). Otherwise, start a new game as per usual (factions, world, etc will be different, just like any new Rimworld save!).



4: FAQ

Q: I have this inconsequential error, but I am obsessed with having a clean log despite it having no impact on my life, can you help?
A: Yes, my real life human body IS CE compatible.

Q: RimPy Mod Database is disable, how can I fix it?
A: Don't touch it. Don't enable it. It's a good friend of yours. You go back years. Just let it hang out off to the side and cheer you on.

Q: I have a "Mod mismatch" window trying to load the save game!
A: You can safely ignore it, occasionally I'll remove mods from the pack if they cause issues later down the line, update, or have some other unexpected conflict. I won't ever remove or alter anything save-game breaking.

Q: Is this a virus? (I get this a lot)
A: I 100% get the caution, but Youtube is my job, I have 180k+ subscribers, and if I tried to do anything even remotely malicious I would lose my ability to pay rent overnight. Obviously I wouldn't maliciously spread a virus amongst a Rimworld mod pack. You are more than welcome to ask amongst comment sections, my discord, or even here on steam if you're unsure. If you want to be extremely certain, I would highly recommend using the files with something such as https://www.virustotal.com/gui/home/upload which will check the files amongst many masterlists provided by security companies.

Q: Why didn't you include X mod?
A: I only had a 48 hour window to create and test the modpack, and produce the accompanying video. But I'm always up for new suggestions.


Items (371)
Alpha Biomes
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Updated: 21/10/22 Adds multiple unique new biomes to Rimworld. Features Adds 12 new diverse biomes to your Rimworlds. The mod has been designed with the Alpha Animals mod in mind, although it is not a requirement. https://i....
(Unmaintained) Netrve's DeepStorage GUI
Created by Drgn! Netrve
Notice Due to focus on other project and my lack of interest in RimWorld for now, I'm not maintaining my mods for the time being. They are all open source, so feel free to fork them! Thanks to Owlchemist's awesome work, there is an update for 1.4 out. Netr...
Almost There!
Created by roolo
> Cmon guys, we're almost there! > Nah, it's sleep o'clock. > But the colony is literally just one hour away, and Gonzalez really needs the medicines we brought, otherwise he'll die! > Meh, when it's nap time, it's nap time. Sounds familiar? Then this mod ...
Alpha Animals
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Adds multiple unique new animals to Rimworld. Features Adds 100+ new, vanilla-friendly creatures to the diverse biomes of your Rimworlds. The philosophy of this mod is that every new creatures tries to bring some new mechani...
Achtung!
Created by Brrainz
❗️ Command your colonists like a boss! Pronounced like “A - tung” where “” is like the beginning sound of the superhero name “Hulk”. ❗️ The Achtung! mod enhances how you control RimWorld. You will get more control on how to position your colonists and how ...
Allow Tool
Created by Symbolic
A set of tools to make your life on the Rim a bit easier. Easily forbid and unforbid items, select similar things, have things hauled urgently and affect the entire map with powerful new tool extensions. Allow Tool can be safely added to existing games. No...
Alpha Genes
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features - More than 300 new genes. Some are very low impact, while some are truly game changing. - 16 new xenotypes with wild mechanics. - A new "Custom random" xenotype that allows you to make new player created xenotypes,...
Alpha Memes
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Details - Adds 13 new structures: Alienism, Jewish origins, Kemetic origins, Steampunk revival, Jain origins, Sikh origins, Corsair, Neolithic, Scavenger and Atheism. With Anomaly, you get Cubicism, Flesh cult and Void-Touch...
Alpha potions
Created by Senilia
For me, as someone who has installed both Alpha Biomes and MO (Medieval Overhaul), it has been unfortunate that many unique and exotic plants and materials from Alpha Biomes cannot be utilized in MO. This has been a significant disappointment, which is why...
Alpha Mythology
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features Adds 25 new creatures to the diverse biomes of your Rimworlds, all of them based on mythological and magical creatures from different ancient cultures and sources. Similar to Alpha Animals, the philosophy of this mo...
Amnabi's Flags (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Amnabis mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2340981101 - Made the pole-icons fit the gui - Russian translation added, thanks Dmitry6! - Ferny made a patch-mod adding these to the VE Props sys...
Ancient Armory
Created by Botch_Job
Adds a collection of ancient medieval weapons and armour to the game. Craftable after completing the "Ancient Smithing" research project. Although not required, I'd recommend using my other mod Medieval Fantasy Themed Rare Resources alongside as some of th...
Anima Gear
Created by xrushha
General information This mod allows you to domesticate anima grass through appropriate research, plant it and harvest anima fibers which can be used to craft eltex-like neolithic anima gear which includes tribalwear, war mask, war veil, crown and staff! St...
Ambient Rim
Created by TrueBlueSwablu
About AmbientRim adds several new ambient sound effects to objects on the Rim. Rivers Coasts Campfire/Brazier Trees: Birds, Night Owls Beaches: Seagulls Corpses: Buzzing flies Grass: Cicadas Customization All added sound effects can be turned on / off, and...
Cybranian - Anima Obelisk
Created by Cybranian
https://i.imgur.com/NjjdkT6.png https://i.imgur.com/aW9pXxw.png https://i.imgur.com/9NeuDhy.png For all your psyfocus storage needs, a battery for anima! The obelisk is a new meditation object, charging it with psyfocus instead of your pawn receiving it. Y...
Animal Genetics (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of gregorycurries mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2226725974 - Resource yield should now affect egglaying speed as well as the amount of eggs layed https://i.imgur.com/pufA0kM.png https://i....
Architect Icons
Created by marcin212
Architect Icons adds visual cues to the Arrchitect Tab. No more random clicking to find stuff! If a mod isn't supported, a placeholder icon is used. You can suggest icon support for specific mods. In the future, there might be an API for mod authors to inc...
Architect Icons: Improved
Created by Duncan E.
Improved high resolution icons for the Architect Icons addon. https://i.imgur.com/8doCEa2.png All icons are high-resolution and match the same style. At the moment there is also support for the «Storage» tab from LWM's Deep Storage, «Hygiene» from Dubs Bad...
Architecture of the Rim (Adopted)
Summary: Want to build a 2nd Floor? Want to separate room, but didn't want to loose the spacing buff, or wasting furniture for room that have no function but decorate? Make a fake wall. Or just simply want to build a house with actual visible roof? -------...
ATH's style Draconic
Created by Anthitei
https://imgur.com/iDdSBVx.png https://imgur.com/tQb8vYe.png https://i.imgur.com/cIKrnFC.png https://imgur.com/Krrj6lM.png The mod consists of: - Lot of dragons - Small altar - Medium altar - Large altar - Grand altar - Ideogram - Lectern - Column - Pew - K...
ATH's style Gothic and Bloody Gothic
Created by Anthitei
https://i.imgur.com/mtCUcUE.png https://imgur.com/tQb8vYe.png https://imgur.com/rjyigOf.png https://imgur.com/Krrj6lM.png The mod consists of two variants of most of following: - Small sculpture x3 - Large sculpture x3 - Grand sculpture x4 - Small altar - ...
ATH's Styleable Framework
Created by Anthitei
https://i.imgur.com/0n2howh.png https://imgur.com/tQb8vYe.png https://imgur.com/K3V8zeV.png https://imgur.com/Krrj6lM.png Core game: - Armchair - Chess Table - Autodoor - Door - Autodoor - Bed - Double Bed - Royal Bed - Wall - End Table - Sarcophagus* - An...
Athena Framework
Created by SmArtKar
https://raw.githubusercontent.com/SmArtKar/AthenaFramework/master/Headers/FeaturesHeader.png Athena is an advanced framework that contains multiple tools and features for both XML and C# modders. It also has a couple of code fixes that don't affect players...
Auto links
Created by AUTOMATIC
Automatically adds hyperlinks to descriptions: Recipe ⟷ Result Recipe ⟷ Ingredient (excluding optional ingredients) Recipe ⟷ Research Recipe ⟷ Workbench Recipe ⟷ Body part / Body part group Buildable ⟷ Research Buildable ⟷ Ingredient (excluding optional in...
Basic RimThemes Recolours
Created by Mr Samuel Streamer
READ ME Please bring any technical issues to my Discord: https://discord.gg/fkreDYG This allows us to look at technical logs, give clear instructions on fixes, and link to relevant other mods/files! What is this? This is a collection of very basic recolour...
Beautiful Water (Fork)
Created by nathanielcwm
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ Forked from CrunchyDuck Git Repo: Github What does this mod actually do? It assigns a beauty value to water tiles. Type of Water: Beauty Value: Shallow Water 1 Shallow Moving Water 1 Chest-deep moving Water 5 or 15 Shallow Ocean Water 5 Deep ...
Begone, Message!
Created by lbmaian
You know those messages on food rotting and relations decaying and so forth that annoyingly block some of the colonist bar at the top? This mod allows you to (by default): Dismiss a message by right-clicking that message. Dismiss all messages by shift-righ...
Better autocasting for Vanilla Psycasts Expanded
Created by Toby
Some changes to Vanilla Psycasts Expanded to reduce Micro Management and add functional autocasts. (Enable autocasting by right-clicking a psycast. This is a default feature by VPE, please throw all complaints at them, not me. Including about being unable ...
Better Children Skill Learning
Created by RedMattis
https://i.imgur.com/B4xmwit.png By default this mod increases the learning speed of children without passion in the given skill to 1.0 instead of 0.35. You can change this in the mod settings. By default children with a Passion will learn twice as fast as ...
Better Explosions
Created by NEPH
Makes explosion effects more better! If you're tired of simple vanilla explosion effects, try this. It also applies to all mods that use vanilla damage type. changes list - Explosion - Flame - Antigrain - EMP - Extingish - Smoke - Stun (Mod) Recommanded mo...
Better Linkable Colors
Created by drummeur
A RimWorld mod to make the lines drawn between linkable buildings easier to see. Safe to add and remove to your heart's content mid-game! Requires Harmony. Settings menu allows you to specify which of a handful of colors you'd like links to be. Future plan...
Better ModMismatch Window
Created by 정구지
this mod will fix vanila's uncomfortable Mod Mismatch Window to github style. added mod will be indicated with green color. removed mod will be indicated with red color. + yellow means the version has changed. this mod doesn't need specific load order. saf...
Better Workbench Management
Created by falconne
NOTE: Most of what this mod did has now been integrated into vanilla. This version just adds in the features that have not been included in vanilla. The mod description below and the screenshots will be updated soon to reflect the new, cut down mod. This m...
Big and Small - Genes & More
Created by RedMattis
https://i.imgur.com/B4xmwit.png This core mod includes a number of Biotech genes, traits, and the C# framework to make things in other mods work. In total the mod contains 68 genes (as of writing), 11 of which are related to size. All are balanced for vani...
Big and Small - Races
Created by RedMattis
https://i.imgur.com/B4xmwit.png This mod adds a number of somewhat Norse-themed races. The mod could be considered the main mod of the Big and Small Genes mod. The mod adds various giants and small-folks. https://imgur.com/SkdC2CS.png Read the description ...
Big and Small - Framework
Created by RedMattis
https://i.imgur.com/B4xmwit.png This is a framework for adding custom races and greatly extending the ability to do things with Genes and Hediffs. The mod is frequently performance-tested and aims to bring bliss even to the Performance Junkies over at Dubs...
Big Little Mod Patch
Created by Daria40K
This patch applys multiable patches to allow furniture from other mods to link with each other. Mod Support - Anomaly - Ideology - Moyo - from the depth - Moyo - Light in the Abyss - The Forge - Anvil - Mechanoid Bench 3 - Repair bed - Ammunition - Framewo...
Bill Doors' Display Shelves
Created by 3HST有限公司
Display shelves for all your displaying needs! (and a few lockable shelves to keep your lucifeums from doggos) This mod contains a few display shelves, shelf-like buildings that only accepts one item, and can be closed by selecting a pawn and right click o...
Bill Doors' Framework
Created by 3HST有限公司
A collection of code that I uses so I don't have to copy them all around. A brief introduction of its content is in document.txt in the folder. I lost track of what I've added and why I'm postponing the update. So I pushed it anyway. I had the feeling this...
Biome Transitions
Created by m00nl1ght
Compatibility with the Odyssey DLC If you have this mod active in addition to the Odyssey DLC, then the "Mixed Biome" feature from the DLC is disabled, and transitions from this mod will appear instead. This mod will work the same way it always has, no cha...
Block Unwanted Minutiae
Created by Mr_Chimick
Changelog 30/10/2022 - Added some missing letters 27/10/2022 - Fixed 1.4 error thrown on world map tiles 25/10/2022 - Refactored to add a large number of previously overlooked items 24/10/2022 - Added all the generic alerts for 1.4 23/10/2022 - Added all t...
Blueprints
Created by Fluffy
Blueprints allow the quick construction of repetitive rooms/areas. https://headers.karel-kroeze.nl/title/Features.png Create blueprint Use the 'Create' designator to drag over an area with existing constructions. Floors, walls and furniture will all be des...
Blueprints (1.4 Hotfix Fork)
Created by DarkBun67
The latest rimworld patch broke Fluffy's blueprints but for some odd reason the old files work (almost) perfectly fine on 1.4 so I replaced the latest files with the ones from an older version and just like that the mod is now back at work. Note: As a mino...
Bradson's Main Button Icons for VE Textures
Created by bradson
Main button icons for mods that lack them, or otherwise look out of place. Just like the other two expansion mods for Vanilla Textures Expanded, except with a few more icons, slightly better compatibility and a different style once again. This isn't relate...
Alpha Props - Parks and Gardens
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features Adds more than 150 new props for Vanilla Furniture Expanded - Props and Decorations, with the "Parks and Gardens" theme. From planters to fountains, flowers, hedges and all sorts of outdoorsy decorations, this mod w...
Bridgello
Created by Shinzy
Bridgello - It's a bridge mod, it adds bridges railings. Bridge trolls not included adds supportless bridge tile, a boardwalk floor tile and railing pieces you can decorate with and even make diagonal bridges! Important note: Use remove floor tool to decon...
Camera+
Created by Brrainz
You want more zoom and different paning? This little mod enhances the in-game camera so you can zoom in much more than usual. Perfect for this one great screenshot or for showing your viewers all the details while streaming. INCOMPATIBILITIES Some mods mes...
Build From Inventory
Created by Uuugggg
Construction will use things in your colonist or pack animal's inventory. Your own inventory is used first, then any resources as normal - and then if there's nothing available anywhere, other people's inventory will be used. --- This is perhaps the most u...
Character Editor
Created by VOID
last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, app...
Capable Slaves
Created by BlackFranky
Removes almost all restrictions to jobs slaves can do. Should work with all mods adding worktypes. Doesn't overwrite anything just removes the restriction for slaves. Update!!! The other version of this mod now adds a new worktype for suppressing slaves to...
Character Editor Retextured
Created by Neronix17
Just a simple retexture of the textures for Character Editor, more in a style I prefer or in many cases just changing it for the sake of something fresh feeling. This one's going to be very subjective so if it's not for you then move on or learn how to nav...
Child Birth Prayer
Created by Udon
Children are our treasure and future. We are adding the commandment "Faith in Childbirth" to bless settlers to be blessed with children. The effects of the Meme Meme "Faith in Childbirth" are as follows. ・The ritual "Child Birth Prayer" is added. ・When the...
Cherry Picker
Created by Owlchemist
If you've ever found a mod you've liked except for one little part of it, this mod allows you to selectively remove content. It also works for vanilla / DLC content. Supported content you can remove Things Items Equipment Buildings Plants Animals, races an...
Choose Biome Commonality
Created by Mlie
https://i.imgur.com/iCj5o7O.png Lets you modify the commonality of biomes at world-generation. Should work on all biomes, vanilla and modded. Biome Commonality = how common each biome is. https://i.imgur.com/zdzzBrc.png https://i.imgur.com/kTkpTOE.png http...
Childhood Backstories
Created by Zylleon
https://i.imgur.com/HvMpaYn.png Adds over 70 new childhood backstories for colony children. Backstories are assigned on their 13th birthday, based on what the child actually did and experienced for better immersion. Backstories come with skill modifiers, w...
Choose Wild Animal Spawns
Created by Mlie
https://i.imgur.com/iCj5o7O.png This mod is a successor to claustros mod Disable Wild Animal Spawns The major difference is that this version allows you to define the spawn-rate per biome per animal instead of the on/off selection. The other difference it ...
Choose Your Recipe
Created by Hate me
Ever felt like your bills tab is full of useless junk you will never use? I got you! Now you can remove those and keep your bill tab nice and clean. https://i.imgur.com/p7Fv1Z6.gif https://steamuserimages-a.akamaihd.net/ugc/1622975509527082129/F2155B9DE555...
Clean Pathfinding 2
Created by Owlchemist
What's the point of building roads and paths around the map if your pawns are just going to dirty their feet by not using them? This mod applies a modifier to the perceived pathing costs of any dirty tiles to help keep things clean. Features Net gain perfo...
Clean Textures
Created by Ren7z
The Clean Textures mod replaces standard surface textures as well as textures from several other mods. Over 220 updated, detailed textures will make your colony's landscapes cleaner, brighter, and visually more appealing, while preserving the original game...
Combat Psycasts
Created by Edern
https://i.imgur.com/y3qVJQv.png Commissioned mod for Rimworld that aims to provide more combat-oriented psycasts options. Whether you like shooting stuff, making stuff explode from the outside or from the inside or choking stuff to death, we've got you cov...
Anima Fruit
Created by Stardust 🌠
Have you ever wanted to turn a non-psychically sensitive colonist into a decent psycaster without loading them up with psy apparel? Well, today is your lucky day! https://imgur.com/GoT9zP1.jpg -Anima Fruit that grows around the tree naturally. -Once ingest...
Compact Hediffs
Created by PeteTimesSix
Alters the health tab hediff listing to be slightly less ugly and slightly more customisable. Features - Customisability - Augmentations (ex: peg legs, archotech eyes, Pawnmorpher morphs) names get folded into the body part's name - Multiple icons for vari...
Compact Work Tab
Created by jefferyharrell
If you have a smaller screen or mods that add a lot of work types (like my own Many Jobs for instance) you may have encountered the heartbreak of the unreadable Work tab. https://raw.githubusercontent.com/CaptainArbitrary/CompactWorkTab/main/.github/README...
Craftable Uncraftables Medieval
Created by Seti
Craft uncratable items, medieval edition They are crafted at the alchemy table from medieval overhaul, giving it finally some use. To craft them you'll need to research a 10000 cost research callde Relic Crafting. Has support for the possessed weapons mod:...
Consistent Gene Inheritance
Created by Sea
Gene inheritance between pawns of different xenotypes for genes which have a metabolism cost is inconsistent. The mod makes it more consistent. In vanilla, when a pawn is impregnated by a partner of a different xenotype, their offspring is assigned a maxim...
Ctrl F
Created by Uuugggg
Press Ctrl-F to pop up a search for things on the map. Features It's pretty Simple. Hit Ctrl-F and it opens a search you can type in. It shows a list of matching things. Hit enter to jump to the first thing. The thing list can be manually refreshed, or set...
CustomUIScales
Created by Taggerung
Rimworld Mod to allow any custom UI Scale you like, over the 9 provided in the base game. Simply open up the mod settings, type in a custom size and away you go. Note that if you manage to do something weird like make the UI so small you can't see it, simp...
Cut plants before building[1.0-1.4]
Created by tammybee
If there is the plant that need to be cut on planned construction site or planned installation site or roof area, The MOD will designate to cut the plant. You can toggle auto felling designation mode by new play settings icon button or shortcut key(Default...
Dark Ages : Crypts and Tombs
Created by Sir Van
https://i.imgur.com/IHVmPDs.png Dark Ages : Crypts & Tombs aims to give just a bit more "life" to your pawns final resting place. Always hated how your medieval crypts lacked that little something ? well i think you'd probably find something to your liking...
Dark Ages : Medieval Tools
Created by Sir Van
https://i.imgur.com/IHVmPDs.png Dark Ages : Medieval Tools aims to give your peasants a bit more to work with than hands. Giving a variety of tools to improve the harvest, speed up the construction of the new barracks or simply hack off a limb before the i...
Defensive Positions
Created by Symbolic
Allows your colonists to remember their position during base defense. You can send off your colonists to their positions with a single click. Also provides keys to quickly create and select groups of colonists for easier control in battle. Contains Basic a...
Designator Shapes
Created by Merthykins
Adds a new shape palette with the following: - Line (including diagonal and freeform) - Rectangle - Grids for strip mining - Ellipse - Circle - Pentagon - Hexagon Also includes these pre-defined object shapes (both filled and outline): - Sun lamp - Orbital...
Det's Xenotypes - Boglegs
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/VenatorsXenotype/main/Previews/Infocards/Description.png Welcome to yet another installment of Det's Xenotypes, this time introducing the greedy fat bastards known as Boglegs. Boglegs are a disgusting and oddly ch...
Det's Xenotypes - Stoneborn
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/VenatorsXenotype/main/Previews/Infocards/Description.png Welcome to the first installment of my new xenotype series, Det's Xenotypes, a series that will introduce an ever-increasing cast of original xenotypes into...
DevilFruit
Created by Taggerung
Re-flavour of genepacks, neuroformers, and skilltrainers to be Devil Fruits from One Piece! This mod is intended to be used with Medieval Genepacks or Inject Genes but doesn't technically require it! If you don't have Medieval Genepacks or Inject Genes the...
Diagonal Walls 2
Created by Roughrider
Adds diagonal walls, floors, and misc objects. Walls This mod adds several different kinds of wall tiles. By mixing and matching these different tiles, you can create a seamless wall! Diagonal Wall https://i.imgur.com/AJ0P39f.gif The basic diagonal wall. U...
Display Furniture
Created by Atkana
Provides furnishings that give beauty based on the monetary value of the items displayed upon them. Requires Harmony. Buildings All three buildings added are unlocked with Complex Furniture: Pedestal - A simple display pedestal for non-building items. It p...
Dragons Descent
Created by Onyxae
https://i.imgur.com/Ce52Rxk.png Version Dragons Renewal (Version: 5.8) Ony has made brand new textures for the dragons! We are working on mod settings to let you pick between the newer more detailed version or older style. We are still working on the new a...
DragSelect
Created by telardo
This simple mod allows you to drag and select multiple items in trade, caravan, and transporter loading windows. Special Compatibility with Trade UI Revised (Left or right dragging in trade window). (1.5) Now it works on Work priority tab. You can also rig...
Dubs Apparel Tweaks
Created by Dubwise
Change equip speed, hide hats indoors/in bed, show hair under hats. This is a simple mod i made to do a couple of small tweaks to the way apparel works. Bug Reports / Issue Tracker https://github.com/Dubwise56/DubsApparelTweaks/issues All options are off b...
Dubs Mint Menus
Created by Dubwise
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running. Bug Reports / Issue Tracker https://github.com/Dubwi...
Dubs Performance Analyzer
Created by Dubwise
This is a dry boring technical tool to analyze the cpu usage of specific parts of the game to help players and modders figure out performance issues. Bug Reports / Issue Tracker https://github.com/Dubwise56/Dubs-Performance-Analyzer/issues Don't go witch h...
Dynamic Diplomacy
Created by NilchEi
This mod allows NPC faction to interact with each other without any player input. These events operate on independent timer and do not affect frequency of other events. It is also possible to enable/disable any event added by this mod to better fit player'...
Erin's Baldur's Gate 3 Hairs
Created by Erin
https://i.imgur.com/RD0RdCt.png Inspired by recent mod releases, I've decided to add some hairstyles from Baldur's Gate 3! More will be added at a later date, however right now it's just the origin characters. Check out this mod by Neronix for tons of DnD ...
Erin's Body Retexture
Created by Erin
https://i.imgur.com/x0Wnkci.png Just a simple body retexture since I didn't like any of the other ones around. For those wanting the bonus "buff" female texture, it's included in the files! Just drag and drop <3 https://i.imgur.com/yz4n0Ci.png • New, shiny...
ESCP - Hot Spring Retexture
Created by Ranger Rick
The Elder Scrolls Collaboration Project Presents: Hot Spring Retexture https://imgur.com/MClTdVy.gif Go check out the Discord! https://i.imgur.com/7Cm87Jn.png Description The Elder Scrolls Collaboration Project is a complete overhaul of Rimworld to include...
Erin's Cottage Collection
Created by Erin
https://i.imgur.com/crdEK2s.png Erin's Cottage Collection is a selection of furniture and more all designed lovingly to make the coziest Rim World Possible! Wood burning fires, loads of blankets, and potted plants galore to turn your drab wooden shacks in ...
Destroy Item
Created by Garwel
#StandWithUkraine Are you sick of having to deal with lots of unneeded items, such as tainted clothes and obsolete weapons? Has your warehouse turned into a junkyard? Are you tired of setting up fires and deterioration dumping grounds? We have you covered!...
ESCP - Skyshards
Created by SirMashedPotato
https://i.imgur.com/7Cm87Jn.png https://raw.githubusercontent.com/SirMashedPotato/Mashed_Discord_Bits/main/Mashed_GithubBanner.png Skyshards: A strange crystalline shard, fallen from the stars. Each skyshard contains within it untold knowledge, which can b...
ESCP - Race Tools
Created by SirMashedPotato
https://raw.githubusercontent.com/SirMashedPotato/Mashed_Discord_Bits/main/Mashed_ESCP.png https://imgur.com/ieoCt9b.png Also available on GitHub What does this mod do? It's a framework used by my ESCP Race mods. Documentation is out of date, and too much ...
Extra Explosion Effects
Created by Keshash
I'm here to ask you one question, and one question only: EXPLOSIONS?!?! About This mod expands on visuals of high explosives. Everything described is purely eye-candy and has no effect on gameplay. All explosions of Bomb type now have extra effects: shockw...
Faction Auto Limiter
Created by ShadeMonger04
Have you ever started a new game, gotten to the world render and wondered, "Wait... that faction wasn't there in the creation menu?" That's most likely because of the maxConfigurableAtWorldCreation tag. Some mods don't use it. This leads to the creation me...
Faction Control (1.4-1.6)
Created by TheRealLemon
If you want to support me click here: https://storage.ko-fi.com/cdn/kofi2.png "Faction Control" provides you with a number of configuration options that you can use to tailor which and how many faction groups and faction bases show up on your map. Simply v...
Fahrenheit and Celsius
Created by Kosaro
Displays both fahrenheit and celsius in the temperature display. Which is displayed first depends on the temperature setting in the options. Most of the game guides and wikis tend to discuss the game in celsius, but I only really understand temperature in ...
[ZAV] Fantasy Metals
Created by Alexander Zagirov
Disclaimer This is a rebalanced and fixed version of an existing mod. I claim no ownership of the mod! "Reforged" version for Rimworld 1.0 - 1.3 by MercuryDoll Implemented a patch for Long-Range Mineral Scanner from Delta7777777 published in the comments s...
Faster Relic Subquests
Created by Profligate
https://imgur.com/2jskVne.png Decreases the interval between relic subquests. https://imgur.com/rSobTwV.png Relic subquests can only occurr after a certain amount of time has passed since the last one. The standard interval for this delay is (300000, 60000...
Fix Styled Blueprints
Created by Kathanon
Fixes blueprints for some buildings (notably walls) looking as if already built. It occurs when the building has a style that changes its appearance (e.g. through a modded ideology). Source code is on GitHub....
Gallatross and Friends Retextured
Created by Botch_Job
Retextures of the Gallatross, Arctic lion, Sandlion, Decay Drake, Radyak and their associated items from the mod Alpha Animals by Sarg Bjornson. I've also included tweaks to saddle textures so they should work with Giddy-up! by Roolo aswell. Arctic Lion ht...
Float Sub-Menus
Created by Kathanon
Adds support for having sub-menus in float menus. Update: Now also includes a search field and divider bar for float menus. This is intended as a library mod, allowing any mod developer to add sub-menus to their float menus. For players You only need this ...
Genetic Drift (Random Genes)
Created by ARR624
Allows configurable random genes and genetic mutations for newborns and/or randomly-generated pawns (primarily traders, raiders, and such, but also including, optionally, those generated in the starting scenario). You can set the number of maximum genes of...
Giddy-Up 2
Created by Owlchemist
This is a continuation and overhaul of Giddy-Up, permitted by Roolo, its original author. This new version is an all-in-one, highly performant, complete with new features and improved integration. New here? What's Giddy-Up? Giddy-Up includes three modules:...
Geological Landforms
Created by m00nl1ght
Compatibility with the Odyssey DLC Content that overlaps with the Odyssey DLC is automatically disabled when the DLC is active. This means 14 out of the 43 landforms in this mod are disabled when the DLC is present. The river landforms from this mod remain...
Glowing eyes genes
Created by LTS
Adds a variety of genes that give their pawns glowing eyes. Currently comes in blood red, purple, anima cyan, fiery orange,Archotech lime, Noctol yellow and pure white. Eyes glowing while colonists are undrafted can be toggled in mod settings. Races used i...
Go Explore!
Created by Albion
Go Explore! - A new event mod This mod provides new events and exciting opportunities for exploration. Go explore ancient cities and try to capture a space ship. New Events Lost City An ancient city got somehow destroyed. You can travel there and loot reso...
Gradient Hair
Created by AUTOMATIC
ABOUT Adds gradient hair to the game. Mod hairs are supported. On pictures are hairs from SS Lovely Hair Style mod. All new pawns (as well as existing when you enable mod for the first time) have a chance to get gradient hair, which is by default 25% for w...
Graphics Settings+
Created by Maxim
Graphics Settings+ (Updated for 1.6) Improves any Mod's texture quality and loading! What it does DDS texture loading - If a mod has .dds files, it will use those instead VRAM usage tracking - See which mods are eating your graphics memory Fixes those anno...
Graying Hair
Created by Arky
Graying hair or Greying hair to turn your pawn's hair gray or grey :) Pawns' hair will start graying out with age. It starts when they are 40 years old and becomes fully white at 60 maximum. It is super simple and lightweight (and I won't add anything that...
Ground Targeter
Created by AncientGammoner
Description: For all weapons, items, or abilities that can target the ground, this mod allows you to preferentially target the ground over other targets by holding down Left Shift. Essentially, it allows you to disable snapping to enemies. Useful for dense...
Grouped Pawns Lists
Created by Krypt
This mods adds grouping feature to lists of pawns UI. All vanilla tabs are compatible. Also as many moded ones. - works with Numbers; - works with Work Tab SInce the orginal version of Work Tab is abandoned, there are multiple forks in existance. I can rec...
Hard Times: Hair and Beards
Created by Botch_Job
Adds a bunch of new hair and beard styles, meant to be rough living/medieval inspired but I think they'd be suitable for most playthroughs. Made to fit the vanilla head shapes. https://i.imgur.com/gXgmz3E.png https://i.imgur.com/vGTlM0E.png https://i.imgur...
Harmony
Created by Brrainz
This mod contains the C# library Harmony for all RimWorld mods. Harmony is a library that is used by many mods. In RimWorld 1.x or older the library was included inside C# mods and there was no need to load it as a separate mod. However, RimWorld versions ...
Harvest Organs Post Mortem Continued
Created by Smuffle
Harvest Organs Post Mortem (HOPM) is now available in 1.6. Supported Languages: - Simplified Chinese - French - Brazilian Portuguese - Russian - Spanish Note that the mod require a hugslib for version 1.5 and earlier, but not for 1.6. How the mod works: Af...
Hei's Psystaffs
Created by Hei
An incredibly simple mod I created in my free time for a personal save, it adds one simple, easy to craft psystaff. Using Athena framework it scales damage based on users psychic sensitivity and targets psychic sensitivity. So it can scale from pretty weak...
Hot Spring counts as natural
Created by Dark
Simply modifies the Standalone Hot Spring to count as a natural building, so that it will not interfere with meditation at the Anima Tree or Gaurenlen Trees. Just a very simple XML mod so should work on any RimWorld version that the standalone hotspring mo...
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
Human Pregnancy Duration Settings
Created by Daysleep
Overview This mod adds settings for Human pregnancy duration (min: 0, max: 1000) and the Lactating hediff (min:0, max: 100) While pawns are Lactating they have a 5% multiplier to their fertility. Reducing the time it takes to remove the Lactating hediff wi...
I Aint Building That
Created by Taggerung
I Ain't Building That Inspired by the excellent too many buttons mod, this mod provides a simple way to hide all of the stuff cluttering up the build menus that you're never going to build so you can reserve all that screen real estate for the 37 types of ...
Hospitality
Created by Orion
Allows you to host, entertain and recruit visitors. Excellent video explanation on YouTube. Description Have you been wondering what the point of visiting factions is? Look no further, this mod is the answer. - Convince visitors to join your faction! - Inc...
Ideo Roles - No Disabled Work
Created by illPosedProblem
Description: This mod removes disabled work for modded Ideo roles; should work with vanilla and mods, as long as the definition of the role is similar to vanilla. Pretty brute force, will of course cause issues if a disabled work is somehow logically requi...
Idle Dungeon Looting
Created by Alex Nares
--- Introduction --- We have discovered that there was once an underground civilization living deep below the surface, in a complex series of interconnected dungeons. But they're all gone now. What happened to them? Who knows, but we know one thing: they l...
Impressionable Children
Created by Kathanon
Makes children and teenagers easier to convert to a different ideology, and makes classroom teaching gradually convert the pupil to the teacher's ideology. Since I got some comments about this: This is not intended as social commentary. Pawns joining your ...
Integrated Genes
Created by Turnovus
This mod aims to integrate Royalty and Ideology into Biotech's genetics system, by adding multiple genes that are designed around pivotal features of the earlier two DLCs. Integrated Genes currently adds 27 unique functional genes and 6 cosmetic genes, wit...
Interaction Bubbles
Created by Jaxe
Wouldn't it be great if you could read character interactions? Well you can, in the social log... or with Interaction Bubbles Shows bubbles when characters perform a social interaction with the text that would normally only be found in the log. This allows...
[1.6] JobsLimitsTweak
Created by Lun
NOT A BUG FIX Intended for use with mods that make pawns work super fast and stutter. Mod is a tool/tweak for when pawns 'complete' more than 10 jobs a 10 ticks and it's okay. Not a bug. Because Rimworld normally will treat such behavior as a bug. Log it a...
Just Put It Over There
Created by Mlie
https://i.imgur.com/iCj5o7O.png When making a trade-deal with a caravan, they will now try to place your bought items in storages instead of just dropping it on the ground. If there are no available storage space that they can reach the items will be left ...
Just Copy
Created by iforgotmysocks
Quick and simple qol mod adding new buttons to the outfit / food restriction / drug schedule menus, allowing you to create a new option from an existing entry and a second one to move the selected restriction to the top, so it'll be used as the new default...
[Abandoned] Keep Bed Ownership
Created by Hultis
NOTE: This will no longer be updated. I recommend using a newer mod such as Sensible Bed Ownership. Allow colonists to have one bed assigned per map, meaning that they don't lose bed ownership when they sleep in a bed while away from base. Can be safely ad...
Lactating Normal Fertility
Created by [VIP] Big Tortoise
Fertility is reduced by 95% when lactating. This makes it so that fertility is not affected by lactating....
Lag Free Torches and More
Created by Jsin0
This mod is now deprecated. Please see my new mod: Lagless Lamps - C# A successor to Lag Free Lamps by NECEROS and Infinite Torches by okradonkey. This mod removes the need to refuel light sources so you don't have a ridiculous number of ticking objects in...
Layered Wall Destruction
Created by Keshash
Overview A mod that aims to make urban combat more interesting by introducing multiple stages of destroyed walls. Now, when a raider knocks out all HP in your normal wall, instead of disappearing completely, it will turn into a worse version of itself, cre...
Learning Threshold for Learning Job Fix
Created by Skye is a nerd
Increases max learning need threshold to assign a learning job to child pawns (from 90% to 99%). In not moonspeak if your children are assigned to only anything time they should maintain their learning need much more diligently and hopefully actually reach...
Letter Permanent Injury
Created by wowhvb
Send a letter when a colonist, a prisoner or a colony's animal suffers a permanent injury. The letter shows the unfortunate pawn's name and body part. There are options to choose which pawn to send letter upon injury. There is an option to ignore permanent...
Level Up!
Created by krafs
Get notified when colonists level up Usage You will automatically get notified whenever a colonist levels up. Configuration is available in the mod settings. Languages - English - Spanish - Simplified Chinese - French - German - Brazilian Portugese - Russi...
Limit Quest Pawns
Created by Kathanon
Makes vanilla quests asking you to send a specific amount of pawns on a shuttle to attack a site only count adults when determining how many pawns to require....
LWM's Deep Storage
Created by lilwhitemouse
Important note Little White Mouse gave birth to a healthy baby! Further updates are likely to be sporadic, as feeding and caring for a baby is a lot harder than RimWorld makes you think... However, the code is available on GitHub, so if there are changes y...
Majestic Foliage Framework[HH]
Created by Hohen
MAJESTIC FOLIAGEa framework is a pseudo framework built around systems introduced in Comigo's and using XML Extensions aiming to spruce up your Rimworld experience. It was made with the goal of providing the means of expanding on the mechanics and coverage...
Map Designer
Created by Zylleon
https://i.imgur.com/HvMpaYn.png More options for unique, customized maps! Map designer makes all changes relative to the original map. Found a seed that's *almost* perfect? Make your changes and roll the same seed! Changing stone type won't change mountain...
Majestic Foliage - Djeeshka's CMT Retexture
Created by Hohen
MAJESTIC FOLIAGE - DJEESHKA'S CMT RETEXTURE is an for and contains Djeeshka's CMT retextures and tree sizes from for . It is not required to use . This mod is a texture pack and will not work without the necessary dependencies. This addon is not required. ...
Map Reroll (1.4/1.5)
Created by TheRealLemon
If you want to support me click here: https://storage.ko-fi.com/cdn/kofi2.png This mod allows you to quickly randomize your starting map and steam vents locations. Your starting scenario, colonists, items, etc. will all stay the same. Now includes the map ...
Map Preview
Created by m00nl1ght
Adds a map preview to the world map. It shows you the map that will generate if you settle on the currently selected world tile. The size of the preview window can be changed in the mod settings. To easily turn the preview on/off, you can use the small tog...
Medieval Fantasy Quest Rewards Retexture
Created by SereQ
https://i.imgur.com/7Hb0Mjy.png Hi everyone, I'm back with a new mod. Over the last 2 years I have been playing Rimworld almost exclusively as medieval game with lots of overhaul mods. Because of that I was really excited with more and more medieval/fantas...
Medieval Fantasy Themed Quest Rewards
Created by Botch_Job
https://i.imgur.com/Rn1oW8T.png This mod changes many of the vanilla quest reward items to have a more medieval fantasy theme. They function exactly the same as their vanilla counterparts, just with new names, descriptions and textures. I'd recommend using...
Medieval Fantasy Themed Rare Resources
Created by Botch_Job
https://i.imgur.com/NWRV3CD.png This mod changes plasteel, uranium, synthread and hyperweave to have a more medieval fantasy theme, they function exactly the same as their vanilla counterparts just with new names, descriptions and textures. Plasteel is now...
Medieval Fantasy Themed Relic Quests
Created by Botch_Job
https://i.imgur.com/vq3uBMg.png I've always thought that the relic quests from ideology and the whole idea of tracking down a powerful relic to worship are very suited to a medieval/fantasy playthrough. This mod aims to give the quests and everything assoc...
Medieval Genepacks - Alpha Genes Patch
Created by Verily
Adds Alpha Genes support to Medieval Genepacks. This is just a small XML patch that makes Alphapacks and Mixedpacks be consumable, and includes recolored textures from Medieval Genepacks. I believe it should be safe to add to or remove from existing saves....
Medieval Go-juice
Created by Rince
Im sick of medieval and tribal Hussars dieng on me. Now they gonna get Gaulish Potion, brewed by druids. 1) You can only brew it in the fueled cooking station. 2) No research is needed (because druids keep the secrets from you). 3) You need a really specif...
Medieval Overhaul
Created by SirLalaPyon
Click here for 1.5 version until this can be updated https://imgur.com/uP81dpN.png https://imgur.com/8PRQMfM.png https://imgur.com/ObeyGWJ.png Hello, my name is is SirLalaPyon, to cut it short, one thing led to another and then suddenly I made an overhaul....
Medieval Overhaul - Component Replacement Patch
Created by Jabba
This mod simply changes all recipes that contain industrial (base game) components with Medieval Overhaul's basic components. I got sick of patching every random ass mod that adds something like a musket or a cannon to include the basic component instead o...
Medieval Medicines
Created by Nuno
https://i.imgur.com/I50024a.png New medicines intended to create tiered alternatives to herbal medicine. Effectiveness ranges from slightly better than herbal medicine to slightly better than industrial medicine. Intended for medieval playthroughs. https://...
Medieval Overhaul - Dragons Descent Leather Patch
Created by Huppias
I do not speak English well . 2022.8.7——Fix dragons are dropping hides . Differentiation of dragon hides , sodragons are dropping hidesin in all life stages , But Dragon Horns are present in all life stages . I couldn't solve the problem . QAQ 2022.8.8——Fi...
Medieval Overhaul Deep Vein Mining
Created by Phant0m5
This is purely a patch with no included assets. Converts the vanilla deep drill into a deep vein mineshaft, and ground penetrating scanners into prospecting desks. Both are medieval technologies. They are otherwise identical to their vanilla counterparts. ...
Facial Animations Xenotype Compatibility
Created by Leaguenet
THIS WILL NO LONGER BE UPDATED As I stopped using the Facial Animations mod myself in 1.5, I have no interest in updating this anymore. Since there is no assembly anyway, it should be easy to take over for other modders. If anybody else decides to take thi...
Medieval Overhaul Tweaks
Created by zenlor
IMPORTANT UPDATES beta version is now the current version for 1.5 XMLExtensions is required only for 1.5! As always report all the bugs! :) Small tweaks to Medieval Overhaul and related mods Released under MIT license A set of opinionated patches powered b...
Medieval Overhaul: Arcane Archaeologists
Created by Ogam
https://i.imgur.com/tE28cZ7.gif https://i.imgur.com/PRRIxfU.png https://i.imgur.com/wRVkUch.png Important information. This mod is smth like promo for our next two WIP factions - Undead Legion and Demon Hunters, who utilise diamond and onyx gems. For more ...
Medieval Overhaul Patches
Created by ViralReaction
Comprehensive patches and changes that attempt to create a more seamless playthrough of Medieval Overhaul. Medieval Overhaul: - Alchemical Trader Caravan added to Noble Houses - Straw is now a byproduct from processing grains into flour. - New dried hay to...
Medieval Overhaul: Royalty
Created by (◣_◢)
https://i.ibb.co/1GY4jDw/Eng-Desc.png This mod lends a medieval look to the pawns of the Empire faction included in the Royalty DLC. Furthermore, some of the permits granted by the Empire have been reworked to fit a medieval environment. In addition, the E...
Medieval Overhaul: Toggleable Stuff
Created by (◣_◢)
Description This mod reworkes some mechanics of Medieval Overhaul and adds some new ones. All features added can be toggled on/off separately in the Vanilla Expanded Framework settings. What is included? Animal helmets can be worn over ordinary ones Wooden...
Medieval Tailor
Created by Arisher
A sister mod for Medieval Overhaul. This Mod brings more clothing for your medieval playthrough. Included in this mod are Bar Maid Dress, Commoner Tunic, Fancy Tunic, Jerkin , Old Shirt, Rags, Royal Hose , Royal Tunic, Simple Shirt, Trousers, Blacksmith Gl...
Meditation Focus Traits and Genes
Created by GwenBlanketSpecter
Allows for meditation focus types to be gained by traits and genes. Supports all vanilla meditation types and some modded ones. I just wanted to give everyone in my colony morbid meditation. A trait for every supported meditation type and a gene for every ...
Metabolic Adjusters (LEGACY)
Created by Green Giggler
This mod includes basic Xenogene traits that don't do anything besides add or subtract from the Metabolic Efficiency. Simple as that. This version is the older version of Metabolic Adjusters. If you want a newer version with more adjusters, different names...
Misc. Training
Created by Haplo_X1
This adds some training facilities: - Shooting Target Train up your shooting ability. - Martial Arts Dummy Train your martial arts ability. - Archery Target Your colonists like to shoot some arrows for joy. This variant comes WITH a training task! For the ...
Mid-saver Saver
Created by Owlchemist
"Don't add or remove mods mid-save". This is often the advice passed around within the RimWorld modding community. But what fun is that? These problems can be fixed with time and effort, and this utility mod's goal is to find those solutions. Current list ...
Mono Weapons Pack
Created by Mad Catter
Description: Adds 10 (9 + 1 Retexture with Royal Arsenal due to redundancy) Mono weapons and drafting stances for them. Balance: These weapons are all balanced around Royalty's Monosword, some maybe a bit better. If you feel anything overpowered or underpo...
Mod Options Sort
Created by superniqui10
Sorts and groups the mod options tab by author if there is more than one mod by the same author, otherwise groups them in the Various Authors group, special groups for VE mods and mods with configs created via HugsLib. Makes the search bar work by author t...
More Scars
Created by OverBlaze
Updated to 1.4 27/12/2022 Have you ever wished you colonists had more scars to tell of tales of their bravery/stupidity? No? Well then this isn’t for you. This mod substantially increases the chance of receiving scars on any body part. This is ideal for an...
More Gene Complexity
Created by Arquebus
A mod that allows you to change the max gene complexity for the gene system introduced in Biotech, for all your powercrept needs! By default adds a flat 5 extra complexity and sets the minimum metabolic efficiency to -10, but can be configured in the mod s...
More Relic Quests
Created by Gareth
Are you tired of angering tribal people who worship a terminal? Are you sick of playing the same three quests every time to find your Ideoligions relics? Then install this mod to add a bit of variety to the list of quests for finding out information about ...
More Slavery Stuff
Created by GarryFlowers
I don't like slave rebellions, but using a mod that disables them with no downside feels like cheating. So I created my own mod that adds two new precept options for slavery which let you circumvent them in different ways. See the mod thumbnail for details...
MorrowRim - Dunmer Styles
Created by SirMashedPotato
https://raw.githubusercontent.com/SirMashedPotato/Mashed_Discord_Bits/main/Mashed_ESCP.png https://imgur.com/ieoCt9b.png Also available on GitHub Adds in most of the Dunmer style stuff that was previously in ESCP Dunmer. This is designed to work both with,...
MoreAgingMultiplier
Created by Vingy
10/30/2022 - Added an option to disable these settings from affecting animals 4/12/2024 Updated for 1.5, no changes 4/23/2024 Fixed ambiguous method error *shakes fist at Tynan* 1/19/2025 Fixed settings not displaying 6/21/2025 Updated for 1.6, no changes ...
My Little Planet
Created by ignis
Generate smaller worlds. That's all. A smaller world means a performance boost and more different biomes nearby. Each slider step changes world tile count by a factor of three. It is not possible to have smaller steps. Powered by Harmony You can add this m...
Need Bar Overflow
Created by AmCh
Description Pawn's Need Bars are no longer clamped to 100%. In a vanilla game, when a pawn eats a full meal, around 10%-20% of the food is wasted due to hunger being capped at 100%; this gets worse if you consider children, modded races with small body siz...
No Debris
Created by papymaj5
- This is a re-upload of an existing mod, updated to a new version. - I did not make this mod and claim no ownership of it. - If the original author wishes, I will remove this mod. - The original author may feel free to use this version to update their mod...
No Disabled Factions In Quests
Created by Kathanon
Prevents generation of quests that call for threats that are not possible with the current settings - such as a mech cluster with the mech faction disabled. Safe to add or remove at any point, but will not affect quests given before it was added. Since thi...
No Job Authors
Created by Jellypowered
Item's final Quality is determined by whoever finishes the job! This hasn't changed from default behavior. If your pawn with 2 crafting finishes the job, it's gonna be Awful. If your pawn with 20 finishes, it's gonna be whatever quality a 20 in crafting wi...
MorrowRim - Passive Birthsigns
Created by SirMashedPotato
https://raw.githubusercontent.com/SirMashedPotato/Mashed_Discord_Bits/main/Mashed_ESCP.png https://imgur.com/ieoCt9b.png Also available on GitHub Adds in a passive set of Morrowind inspired birth signs using the ESCP Birthsign framework in Race Tools. Thes...
No Quests Without Comms
Created by GwinnBleidd
This is an unofficial update of eBae's https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2136753617 to versions + some improvements and fixes Description: Prevents most of the quests from firing until your colony has a working comms console or its sub...
No Random Relations
Created by Dave-EEs
Description This mod disables the creation of random relations during the game. No more blood relatives, ex-wives, lovers, etc showing up that should have been left behind. Relationships formed by your colonists during the course of the game, "social" rela...
No Refuelling (Infinite Torches, Braziers, and Workstations)
Created by _sashkaa
Patches objects that need fuel to require 0 fuel per tick, effectively stopping them from consuming fuel. Inspired by xQT's Lag Free Lamps series....
Non uno Pinata (don't drop items)
Created by avil
Pawns don't drop items when downed or killed. More tools to deal with corpse inventory. Safe to add midgame. May be issues unloading weapons and inventory from corpses if removed midgame. So be mindful. Features - when downed, pawns don't drop weapons and ...
Offspring Inherit Xenogenes
Created by Sea
In vanilla, endogenes ('natural genes') may be inherited by offspring while xenogenes ('artificial genes') may not. This mod changes it so that xenogenes can be inherited by offspring, following the same logic as vanilla - 50% chance if one parent has the ...
One bed to sleep with all
Created by Densevoid
Description Let your pawns enjoy a real harem! Now you can turn on a polygamy mode for double beds. On this bed, you can assign only one colonist who will be called a master. But all other colonists, who are in a loving relationship with them, will line up...
Onimods - Column Light
Created by Onimorphus
Description Onimods - Column Light adds new columns with integrated light sources, the standard “lamp column”, a mix of the basic column and lamp, the “sunlamp column”, a basic column with an integrated standard sunlamp, and the "torch column" and "darktor...
Optimization: Meats - C# Edition
Created by SeoHyeon
Save game compatible? - Basically adding or removing this mod from mid-save will cause hash collision error. But you can use Mid-saver Saver to fix those error. Try use 'Fix hash collision' method. Instructions 1. Add Mid-saver Saver in your mods list and ...
Optimization: Leathers - C# Edition
Created by Scorpio
Tired of tons of types of leathers ? solution is here Optimisation examples : Each animal has its own category no more leathers for each individual animal Leather_Bird Leather_Light Leather_Plain Leather_Lizard Leather_Heavy Leather_Human Leather_Legend Le...
Optional Icons for Architect Icons
Created by Proxyer
IMPORTANT DO NOT WRITE REQUESTS IN COMMENTS. Why icon request instead of a comment in the request thread. 1. To avoid having to search for and review the workshop from the name of the mod icon request. I eliminated the possibility that I didn't know the na...
Out of Combat Move Speed Boost
Created by Murmur
Tired of your colonists taking a whole in game hour to walk down the hall but don't want to mess with the combat balance? Give this a whirl... All living things have their move speed multiplied by 8 when there are no threats on any active map. When a threa...
OverflowingFlowers
Created by sumikanest
(Use Google Translate) Caution! This is my first MOD so there may be some flaws. 初めて作ったMODなので不備があるかもしれません。 地面を覆う花を追加するMOD。 花壇。あるいは花畑を作ろうとしたらスカスカでがっかりしたことは? このMODを入れればそんながっかりともおさらば。 溢れんばかりの花々が咲き乱れる庭が出来上がります。 また、ティンクトリアに花の判定を与え、密集して生えるようになります。 A mod that add...
OverflowingFlowers - English Translation
Created by Kekvit Irae
English Translation of OverflowingFlowers. This mod goes underneath "OverflowingFlowers" in the load order. Compatible with Combat Extended....
Party Hard - Psycast Rituals
Created by 98 Owls
Adds a psylink ritual and an attachable ritual outcome so common rituals can grant psylink levels. What's that mean? No more eye gouging, tree worship, or sucking up to the empire for powers. Adds a new ritual that lets you channel the colony's energy into...
Passive Research
Created by Komunre
GITHUB: https://github.com/komunre/PassiveResearch Support and discussion forum is now available: https://romcrash.ru/ EN/RU Adds passive research so your colony won't stagnate. Research will get assigned amount of points (default 0.7) each simulation tick...
Pawn Badge Fan Fork [Adopted]
Created by Ogliss
An update to Saucy_Pigeon's fan fork of the mod "Pawn Badge" originally by Rangel Reale which allows adding up to two informative badges to the colonist bar. Fixed issue where other mods calling ResolveReferences on race ThingDefs would remove the Badges T...
Pawn Surrender
Created by TrueBlueSwablu
About Rimworld raiders always fight until their last breath even when they're hopelessly stuck pounding random doors in your colony. Now they may instead surrender to the mercy of your totally benevolent and wholesome colony. * Raiders may surrender when f...
PawnTargetFix
Created by Jellypowered
https://i.imgur.com/5qxD2CB.gif Proximity vs. Accuracy Targeting Left: Proximity-first (vanilla style) — pawns shoot the nearest enemy, even if they’re in heavy cover. Right: Accuracy-first (new option) — pawns prefer enemies they’re more likely to hit, ev...
Peer Pressure
Created by joseasoler
With this mod, converting pawns to another ideology becomes more effective when they have a positive opinion of the proselytizer. Likewise, pawns are more likely to try to convert other pawns if they have a positive opinion of them. Shape the beliefs of yo...
Persistent Precepts
Created by Alleykat
Persistent Precepts adds a simple toggle to the Ideology edit screen that prevents the re-randomization of Ideology precepts, rituals, buildings etc. when you change structure or memes. With this mod, you can ensure that your carefully crafted Ideology rem...
Perspective: Buildings
Created by Owlchemist
This mod adds a gizmo to most buildings which allows the player to adjust its position. For example, you can nudge a building down a bit and tuck it behind a wall, giving it a better sense of perspective. It also allows you to mirror non-rotatable building...
Perspective: Doors
Created by Owlchemist
This is a lightweight mod which simply retextures the east-west doors in such a way that their perspective makes more sense. Compatibility with door-related mods These textures for modded doors are only loaded into memory if you have the relevant mods. Ast...
Pick Up And Haul
Created by Mehni
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile. This hauling mod will greatly increase hauling efficiency, because pawns can now carry more than one gun or t-shirt. Those smart ...
Plant genetics (Discontinued)
Created by Adamas
Hi there! Just a heads-up — I'm no longer maintaining this mod. I've decided to focus my time on developing my hospitality mods and my own game, Sunberry Island. Fortunately, JamEstHamEst, who previously worked on an addon for this mod, is taking over deve...
Performance Optimizer
Created by Taranchuk
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/IwcKfqq.png Performance Optimizer is a mod, which adds various performance tweaks to the game. Its goal is to boost your game performance to some degree if you are already struggling with it. With this mo...
Plasma Mono Weapons Crafting patch
Created by ShunTheWitch
This is a patch to make weapons from Plasmaweapon Pack and Monoweapons Pack by Mad Catter chitoseender craftable in fabrication bench. This was made by commission at the rimworld mod market, please, do check there for the various services available from th...
Plasma Weapons Pack
Created by Mad Catter
Description: Adds 9 (8 + 1 Retexture with Royal Arsenal due to redundancy) Plasma weapons and drafting stances for them. Balance: These weapons are all balanced around Royalty's Plasmasword (except for the Stellic Weapons), some maybe a bit better. If you ...
Polyamory Beds (Vanilla Edition)
Created by Meltup
More beds for your polyamorous pawns! Mods that support polyamory in Rimworld: Psychology (unofficial) v1.1-1.4 Rational Romance (Continued) Rational Romance 2 Mods that fix the lovin' behaviour Mass Lovin This mod is a spiritual successor of Polygamy Beds...
Positive Connections
Created by CEM
Positive Connections Are you tired of overseeing colonies where intense animosity prevails among your colonists? Despite enduring and conquering numerous shared perils, do they still view each other merely as acquaintances? If this resonates with you, then...
Possessed Weapons
Created by Botch_Job
https://i.imgur.com/obgaEFn.png In my previous mod Medieval Fantasy Themed Quest Rewards, I changed the persona weapons to be "possessed" weapons with the idea being that the weapons are possessed by ancient spirits rather than having AI personas. Whilst t...
Prepatcher
Created by zetrith
Prepatcher is most importantly a powerful tool for mod developers. The project also includes a mod manager which runs before the game loads. The mod manager - Prestarter Prestarter is still in more of a preview state currently and I'll be expanding it in t...
Prisoners with jobs (definitely not slaves)
Created by Hahkethomemah
This mod adds new precept to slavery issue - Prisoners with jobs Which is totally different than slavery. It also changes most slave mentions in the UI and descriptions to "working prisoners", "penal labour", "forced labour", "prison labour" etc. Ideoligio...
Psychic Sensitivity Affects More (VPE)
Created by Mute
Scale all the things with psychic sensitivity! Or none of the things, there are settings! Scales: Cast time Cooldown Power Duration Radius Range Neural heat gain Guaranlen pruning speed You can enable/disable each kind of scaling, and change how heavily it...
Psychic Shackle
Created by LekkoBot
This has almost no purpose in vanilla which is why I made it use eltex from VPE. Even in VPE psycasters are decently rare and won't often use their casts but I thought it was fun flavor wise. This adds a headband that can sets a wearer's psychic sensitivit...
Quality Affects HP
Created by SappyZoe
Makes quality affects hitpoints of all things, so higher quality means that items like armor last longer. To be clear, if something has Quality and Hitpoints, this mod will probably affect that. That includes apparel and weapons that have Quality, as well ...
QualityBuilder
Created by Hatti
With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality. Every other constructor will be able to bring in the materials, but only the best one will build it. If you k...
Quest Progression Nerf
Created by newcolonist
This mod rebalances quests' threats, notably in the end-game. There are three difficulty levels, increasingly: default, high and ludeonicrous (vanilla). Default is the recommended difficulty. 1.4 update: simple progression nerf, so you don't get 45*70 buil...
Reading Bill
Created by Cedaro
About 1.5 Sorry everyone, Due to my lack of technical ability, I'm unable to update it to 1.5. This mod is now under MIT License, anyone willing to take over is welcomed. Read as planned Reading Bill is an addon for Vanilla Books Expanded. It allows you to...
Recycle 1.6
Created by someonesneaky
Recycle apparel and armor back to 25% of original raw materials. Safe to add and remove from saves. Original by Jem, updated for 1.6 by Sneaks for workshop uploading. Thank you to Aelanna for the fix with 1.5's changes! Forum post: https://ludeon.com/forum...
Recruit Slaves
Created by Garwel
This mod lets you recruit slaves in a balanced way without having to imprison them first. How to use: choose "Recruit" interaction option in the Slave tab for the slave you want to recruit. Then a colonist assigned to warden jobs will start approaching the...
Reel's Facial Animation Textures
Created by Reel
Requires Facial Animation Requires Vanilla Textures Expanded - Facial Animation https://i.imgur.com/tE28cZ7.gif https://i.postimg.cc/0NZqp1fc/ezgif-5-1fc274fa8f.gif https://i.postimg.cc/cHGc1jC9/plz.gif My own Vanilla-Style textures for Facial Animations, ...
ReGrowth: Wastelands
Created by Helixien
https://i.imgur.com/SoJM41A.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/QlOIC7F.png You can see all changes in the changelog tab! Current mod version: 4.1-Prime-rev4 https://i.imgur.com/NuczGAx.png Tweaks and fixes, otherwise complete for now. ...
Relevant Stats In Description
Created by Mlie
https://i.imgur.com/iCj5o7O.png Depending on the type of building, selected stats are shown in the description-window in the architect-menu. This can make it easier to select the best wall for your defence or the right power-generator for your current need...
Remove Gradual Relations Decay - Patchy
Created by gerads
Removes daily goodwill gains and losses through an XML patch or Harmony patch (1.3+). Works on vanilla & modded factions. Many thanks to CaptainHaywood for the original form of this mod! Compatibility: * 1.3+ uses a Harmony prefix patch on CheckReachNatura...
Remove Weather Overlays
Created by o(o.O)o
Removes Weather Overlays for clearer Joris' in all weathers. Now using Harmony to patch Verse.WeatherWorker.DrawWeather() so that all weather overlays, including modded ones, should be removed. Helps remove compression artifacts due to rain/fog when postin...
RenameColony
Created by Weil
Rename Colony! Lets you quickly and easily rename your faction & community/base names mid game. You use it by clicking that button boye shown at the bottom right of your game (shown in 2nd screenshot). Its compatible with everything (I think). GitHub: http...
Replace Stuff
Created by Uuugggg
Place buildings anywhere, on top of existing things, and the game will handle it. NOT dead for 1.6! My notes on 1.6 but TL;DR: 1.6 only adds blueprints over walls - doesn't make it a single job, doesn't preserve settings of replaced beds, doesn't do many o...
Replace Stuff Mod Compatibility
Created by Gareth
A patch for Replace Stuff to introduce compatibility for various mods. Replace ship walls and reactors without having to remove them first. Source code found on Github Replace Stuff - Mod Compatibility is designed to be extensible by any Mod Author for eit...
Research Appropriation
Created by GarryFlowers
I found it a bit odd that while Rimworld offers a multitude of solutions to most basic problems in the game, from food production to money making to fighting raids, there is only one way of doing research: Putting a pawn in a room and waiting for him to th...
Researchable Stat Upgrades Rewritten
Created by kd8lvt
Announcement: 1.6 and the future of my projects As y'all know, I haven't had a ton of time or motivation to work on my mods. Math is a mess of my fixes on top of Duck's old code, RSU:R has always been pretty janky, and No Caves... well NC is fine, actually...
Resource Dictionary
Created by Scorpio
https://i.imgur.com/oict5OW.png Have you suffered any of the following problems while playing a modded Rimworld game? - Wondering why wheat from Vanilla Expanded does not work with recipes from Medieval Overhaul? - EM - Metals Bronze not being interchangea...
Resource Trees
Created by {GFG} Kage
A mod to let you plant trees to obtain steel, plasteel, gold, silver, jade, uranium, components and beer. Do not ask why there is beer....
ResearchPal - 1.4 Repackage
Created by NeighMeansNeigh
This is a 1.4 repackage of VinaLx's ResearchPal Fork. All I've done is recompile the dll for Rimworld 1.4 and do very slight adjustments for BioTech compatibility. I am happy to remove this if/when VinaLx updates their version. Until then, enjoy! (1.5 upda...
Respect the Scars Lite
Created by Vakaria
b19: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1320769063 Inspired by some of the commenters from my "Respect the Scars" mod, who felt +10 was just a bit too much of a bonus. This mod simply changes the negative "Social" impact of being Disfig...
RimFantasy - Medieval Overhaul Edition
Created by MapleSierrap
Mod Version: v1.4.1 This version of RimFantasy has been reworked and rebalanced to adhere to Medieval Overhaul standards. It is no longer modular and includes new/altered/removed content. For the longest time, civilizations dismissed magic as wild fantasie...
No Random Apparel on Ideology Edit
Created by Edern
Commissioned RimWorld mod to optimize Ideology creation on large mod lists Generating required Ideology apparel for roles takes a lot of time on large modlists with high amount of new apparel items, which causes the game to freeze on each modification of t...
RimHUD
Created by Jaxe
RimHUD is a UI mod that displays detailed information about a selected character or creature. The HUD display is integrated into the inspect pane which can be resized to fit the additional information. Alternatively, the HUD can display a separate floating...
RIMMSqol
Created by Razuhl
-- content editor, modding, qol, pathfinding, storyteller, ai, bug fixes -- Adds over 1000 editable properties for game objects. This allows modding the game through an UI while it is running. Ability to edit characters during a game with configurable cost...
RimPy Mod Manager Database
Created by Paladin
https://i.imgur.com/esTPMeZ.png This is a database for RimPy Mod Manager. You need to download an app to actually use all of it benefits (check Download section below). Database contains latest information about mods and latest versions of community made a...
RimSaves
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/90P4Xjh.png Save menu improvements and quicksaves system. Quickly access the desired save thanks to previews (image and meta data). No more mess with your multiple colonies saves, autosaves overwrites,......
Rimsential - Homebound: Continued
Created by Taggerung
Homebound - a Rimsential mod An experimental mod offering a variety of ways to tuck away pawns whether they be background characters, essential heroes, or troublesome villains. This is the continued version of the Rimsential - Homebound mod handed over to ...
Rimsential - Total Control: Continued
Created by Taggerung
Enables the deep customization of faction pawns This is the continued version of the Rimsential - Homebound mod handed over to the community by Orpheusly and continued with their permission. The packageId has been left unchanged in an effort to ease migrat...
RimThemes
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/Gczai0t.png Themes engine for RimWorld. Modify all game UI, make RimWorld look as you are or as you want. Fully customizable (custom fonts and many other things can be Disabled in mod settings ! ) Please ...
Resource Muffaloes
Created by Profligate
Adds muffaloes that shed resources (Steel, Plasteel, Gold, Jade, Uranium, Stone chunks and Silver). Muffalo Mutation must be researched before creating these genetically engineered Muffaloes. This version of Resource Muffaloes is derived from denty's reupl...
RimWorld - Witcher Monster Hunt
Created by Oskar Potocki
https://i.imgur.com/kNldlMg.png https://i.imgur.com/m7knAau.png This mod is currently CE compatible. https://i.imgur.com/XRViS21.png RimWorld: Witcher Monster Hunt is a standalone mod adding 16 new monster encounter quests to vanilla game. Quests vary in d...
Ritual Size Attenuation
Created by Rachek
Automatically scales the required population count in rituals to accomodate different sized colonies. This will currently affect: Required participants in most rituals Drums in drum parties (only ever scaled down) Features A configurable population percent...
RocketMan - Performance Mod
Created by SubmarineMan
Error reporting to almost any mod requires alog these days Use https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2873415404 to get said log Our lord and savior Zetrith has blessed us with the Prepatcher! Please go show them some love! CHECK IT OUT THE...
Roles Can Wait
Created by Thai1Taxi
Unfilled roles have no mood penalty. Typically when you have 3 colonists that adhere to one ideology the game will prompt you to appoint a moral guide. If you don't do this; all those pawns will have a -5 mood debuff! Personally, I found to this to be stup...
Roles untied to memes
Created by LVLVbNH
Simple mod that untied specialist roles from memes. Allows player choose any two specialist role for custom ideology without dev mod enabled. Work only for "vanila" roles like : Production, Mining, Research, etc specialists. ...
Romance On The Rim
Created by telardo
Romance On The Rim I think romance relationship in vanilla is pretty barren, nothing more than lovin', marriage, or breakup. The goal of this mod is to make vanilla romance more lively and flavorful. It adds a new "Romance" need and several romantic intera...
Royalty Patch for [MUS]Gothicstyle Vampire Furniture
Royalty Patch for 'Gothicstyle Vampire Furniture', making mod furniture compatible with bedroom and throneroom requirements from 'Royalty' DLC (and 'Vanilla Factions Expanded - Empire' mod optionally). # For 'Royalty' DLC: - Scarlet Mosaic & Scarlet Carpet...
Romance Tweaks
Created by bdew
Allows tweaking romance interaction chances. Rimworld 1.4+ - Requires Harmony - https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2009463077 Earlier versions require HugsLib - https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=818773962...
[1.5] RPG Adventure Flavour Pack
Created by Mr Samuel Streamer
Please bring any technical issues to my Discord: https://discord.gg/fkreDYG This allows us to look at technical logs, give clear instructions on fixes, and link to relevant other mods/files! https://img.shields.io/static/v1?label=RPG%20Fantasy%20Flavour%20...
RPG Style Inventory Revamped
Created by avil
RPG style representation of the pawn's Gear Tab. That's a revamped version by avilmask. Orginal mod: RPG Style Inventory by Sandy. So, what the point of this yetanotherfork of an original mod? When I liked that mod've reverted to original layout, I was gre...
RWLayout
Created by Krypt
This is a resource for modders. It have no direct use for users, but other mods can reference it. Please, notify me If you going to use it in yoir mod. RWLayout alpha 2 Constraint based gui layout implementation for RimWorld This an alpha version. Everythi...
Scattered Flames
Created by Owlchemist
Following in the footsteps of Scattered Stones, this graphical mod attempts to make fire look more organic. They are given random offsets, are no longer restricted to one fire graphic per cell, and can emit smoke and other particle effects. https://i.imgur...
Scenario Amender [1.4]
Created by AngryHornet
Update of krafs and Mlie's mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2012264335 https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2201715440 -- This update only supports 1.4! Unsubscribe the previous one and subscribe this update only...
Scenario Searchbars
Created by Robfal2
Adds functional search bars for most scenario parts with a lot of items. You ever try and add something in a scenario, only to spend the next 45 minutes looking for a specific item in the giant grid that appears on screen? You ever install mods and make th...
Searchable Menus
Created by Kathanon
Adds a quick search field to any float menu that is at least a minimum size (configurable, default 15 options). The mouse cursor must be over the menu when typing, or the search field will not pick up the keypresses. Note that the menu will become shorter ...
Self Dyeing
Created by avil
Allow pawns to paint their clothes on their own. Enable an option from Styling Station, and your pawns will paint their clothes bit by bit over time. "I ain't got no time for this, do it yourself" - you can make so pawns prefer ideology color over favorite...
Settlement quests
Created by IslandPotato
Have you ever thought about how quests just appear out of the blue in Rimworld? Have you ever wondered why you can't get a quest straight from a faction's base? Have you ever wanted to have a nomadic play-through, but get frustrated that quests are focused...
ReGrowth 2
Created by Helixien
https://i.imgur.com/NICrRhv.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/g8YT3o2.png You can see all changes in the changelog tab! Current mod version: 5.0.6-Mundi-rev1 Note the current mod page does NOT reflect the content of the 1.6 version! I...
SF Comfy Meditation
Created by StarlightSovereign
★·.·´¯`·.·★ What does it do? ★·.·´¯`·.·★ Gives you 6 cushy comfy meditation pillows, one for each meditation focus type! Stats: 10 beauty (except Minimal type has 0 beauty) 1 comfort Pawns will sit on them and meditate at a nearby focus just like a meditat...
Share The Load [Obsolete 1.5]
Created by Uuugggg
Obsolete in 1.5: Minor features will be found in the TD Enhancement Pack What 1.5 has that Share the Load did ☑️Share The Load tracks what is needed and doesn't deliver too much. ☑️Option to deliver even if there's not enough to finish the building What 1....
Show Fertility on Health Tab
Created by ZombieZilla
For whatever reason, Biotech does not display the fertility stat of a pawn on their health menu. This mod displays the fertility of a pawn in their health menu, so you don't need to go into their stats page anymore. Obviously requires Biotech...
Signs and Comments
Created by Dark
Have you ever spent an hour planning out every detail of your dream mountain base, only to forget what that big rectangle was supposed to be? Have you ever wanted to memorialize a story that happened in your colony? This mod adds functional signs and comme...
Simple Checklist
Created by Gareth
Do you lose track of your goals while playing Rimworld? Do you enjoy creating organized workflows and following checklists for fun? You do? Really? Well then this is the mod for you! Track your goals on a checklist that is always on your UI! Check them off...
Simple FX: Smoke
Created by Owlchemist
https://i.imgur.com/rW1gtHK.gif Overview This mod makes buildings throughout the game emit smoke or vapor particles when they are in use. It is a purely graphical mod and does not impact gameplay any. You can add or remove it at any time. *The bloomery on ...
Simple FX: Vapor
Created by Owlchemist
This is a small mod which will add a vapor effect to freezing cold rooms in order to give a visual cue of its frigid state. A subtle effect begins at 0C, and a more pronounced one (shown below) at -8C, which one degree above cooler units when you click the...
Simple Learning
Created by TechnoFox
Tell me if this has been you. A rando wanderer walks in with very little skills but need him to be your next farmer without ruining all your crops, or be a gaurd without having to have a year of combat experience to be viable, well look no further.. What i...
Simple Learning Retexture
Created by Phaneron
As the title says, this is a retexture of the Simple Learning mod. I changed most of the textures, aside from the printing press and the bookshelves, which are only partially changed. They now use only two textures, one for all the normal shelves and one f...
Simple FX: Splashes
Created by Owlchemist
A graphical mod that helps sell the illusion of rain interacting with the world by adding splashes to hard surfaces. There are no gameplay changes here, it's simply a graphical mod. Note the frame rate and limitations of GIF are not ideal for showing off t...
Slave Rebellions Improved
Created by Hate me
Brand new rebellion experience awaits. No more random and absurd rebellions. Slaves shouldn't be dumber than rocks. Slave owners should get what they deserve. Slave Rebellions Improved brings you completely rewritten generation of slave rebellions, adds ne...
SlaveBar
Created by Temmie
Adds a toggle to the colonist bar allowing you to switch between viewing regular colonists, slaves, prisoners and ghouls with a config to choose your displays. ...
Simply More Bridges (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Lanilors mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1420241138 Floors and bridges are of the same type in the game, terrainDef. That is why you cannot build floors on bridges, you can only replace o...
SimpleStairs
Created by gomi
Simple Stairs MOD It is a simple MOD that adds a staircase that looks like there is a difference in height. UPDATE version:1.2.0 - Add Corner Fence - Can now pass bullets version:1.2.1 - GloomyFurniture part designationCategory change:Structure → OldStyleF...
Sleep Meditation
Created by MIS42NE
This mod adds psyfocus gain on sleep, pawn basically meditate on sleep. Sleep is an important part of a life, while we rest - we relax, so why can't we gain psyfocus at the same time? Original idea came to me like this: "I want to cast psy-ability..." *Sea...
Small Hot Spring (Continued)
Created by Zaljerem
Original mod by BobaWorry, Luneyl https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2797532189 If the original author requests it, I will remove this update. Standalone Hot Spring https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2205980094 DBH &...
Smart Meditation
Created by pureMJ
Colonists are now smart about when to meditate. It helps both psyfocus gain and recreation. https://i.imgur.com/MClTdVy.gif Background In Rimworld a colonist with psylink will attempt to meditate when the psyfocus is less than the target value. On the othe...
Smart Farming
Created by Owlchemist
This is a quality of life mod which provides a number of extra tools and information for your grow zones. Features Smart sow: When enabled, pawns will not bother sowing plants if there's no chance of the plant reaching its minimum growth (typically 65%) be...
Smart Speed
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Updated 12/06/25: Updated to 1.6 Features: - Enables ultra fast speed without developer mode - Adds ultra speed icon - Allows you to set Event speed multiplier by right clicking the speed arrows. Event speed multiplier defin...
SoulGem
Created by FarmerJoe
part of MakaiTech as item added by Essence of Death research. but now also available as a standalone. added two new Item Soul a soul extracted from either alive or deceased pawn. stored data about their name/faction/skill/backstories/traits. Soul Extracter...
SpeakUp
Created by Sergio di Napoli
SpeakUp is a Social Interaction Framework (SIF) capable of giving voice to your pawns. Let'em speak their mind - let's hear them out! https://i.imgur.com/bhSRXY6.png Besides giving more narrative immersion and connection with the pawns, the SIF content hel...
Standalone Hot Spring
Created by balistafreak
Changelog 18 June 2025: 1.6 compatibility tentatively functional! 10 April 2024: 1.5 compatibility tentatively functional! 20 Oct 2022: 1.4 compatibility tentatively functional! 5 Jul 2021: 1.3 compatibility tenatively functional, will declare as 'definite...
Stargates!
Created by catcraft
For how much demand I've seen for a Stargate mod... nobody seems to have done it. Well that changes now! This mod adds stargates to the rim, and lets your daring colonists/savage tribespeople travel anywhere on the planet (as long as there's a stargate the...
Status Limit at Peace
Created by Zircaroi
2025/07/10 Hotfix for Version 1.6 Updated to version 1.6. It has not been sufficiently tested, so please report any issues you find. *Added option to ignore for drafted pawns I also forked by Mile's updated "continue" version of this mod to support 1.5. Th...
Stoneborn - Delights
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/StonebornDelights/main/Previews/Infocards/Description.png My warmest welcome, to a new mod series, the Stoneborn expansion packs! Not the catchiest name, I know, but essentially the mods are going to be large pack...
Stored Research
Created by Leoltron
Description This mod allows colonists to use the research bench with no project selected. Instead of contributing towards a specific project, the produced research points will be stored and can be used later to complete any other applicable research. You c...
T's Monster Hunter Armor
Created by Trickity
This mod adds monster hunter armor that is metallic and leather stuffable. Based on the Rathalos Armor Meant to be played with monster hunter rimworld and has compatibility with it. Otherwise you need to research plate armor to use. Check out my monster hu...
Tab-sorting
Created by Mlie
https://i.imgur.com/iCj5o7O.png Sort your stuff! This mod can sort furniture/structures into appropriate tabs. It started as an improved version of the LigtsTab (by betaALPHAs) but since that version relied on patches it was very complex and hard to mainta...
TD Find Lib
Created by Uuugggg
A framework for user-customizable, highly-detailed filters for things. Library mod This is a Library mod which does nothing by itself! It does have some UI to hold the library of searches, which you can set up, peek at and save. But other mods are needed f...
TDS Bug Fixes
Created by Uuugggg
These are bugfixes, incomplete features or overlooked edge cases I found I needed for my mods. (Little to no use otherwise because these niche scenarios don't show up in vanilla.) Drag-Reorderable row items - Allows reorderables in draggable windows. (Vani...
The Corporation - Mort's Factions
Created by Mort Strudel
Towering above the Urbworld megacities are the Executive Spires - lavish office superstructures where the rich and powerful of the corporate world wheel and deal. In one of these monuments to The Corporation, a Director has just signed an order that will s...
T's Conversion Staff
Created by Trickity
A Simple staff that boosts conversion power and chance to spread Ideology. There are designs for each base game style as well as popular mods like Vanilla Expanded Memes and Structures, Alpha Memes, And my Samurai Factions styles. Vanilla Ideology Expanded...
The Dead Man's Switch
Created by AOBA
https://i.imgur.com/kvppfWO.png Millennia earlier, the threat of archotech war machines, pirates, and awry bio-organic weapons arose. Nara an Interstellar Industries Complex initiated the project of semi-automated war-machines, which aimed at creating a le...
Thrones For All
Created by these people
Thrones can be assigned to anyone and they will use it for meditation. As a bonus, if you have Ideology installed, Leaders can give their Leader speeches from the throne....
Time Kills
Created by Silencer59
Adds "Old Age", a condition organic pawns and animals can receive on a birthday event after reaching their life expectancy (80 for humans). The Old Age condition will periodically cause an organic body part on the pawn/animal to receive the "Degradation" c...
Time Kills Rebalanced
Created by Masterofgaming22
Makes the curve for Time Kills start at 75% of a creature's life. For reference, the original mod's curve started at 100% of the creature's life, with it only being a 10% chance at 105% of their life. For a normal baseliner, it'd start at 60. They would ha...
Toggleable Overlays
Created by Owlchemist
Instead of items always showing their overlays, this mod allows those overlays to only show when you mouseover things. Features Performance: RimWorld's label rendering is not terribly efficient. By disabling overlays, you can improve the performance, espec...
Toggleable Readouts
Created by Owlchemist
Know that resource list in the top left corner? This mod allows you to filter out things and categories from it that you do not care to keep tabs on, while also boosting the rendering performance. Features High performance: The rendering code for the resou...
Trade UI Revised
Created by Hob Took
Description Now compatible with the mod DragSelect! This mod reorganizes the trade UI into a two-column layout to make it clear what items the colony has vs trader has, who is trading, and how much it will cost. Right-click on the ">" and "<" buttons to ad...
Trading Options
Created by joseasoler
Customize your trading experience! With this mod you can easily change: • How frequently caravans, orbital traders or visitors will arrive at the colony. • Change restock frequency of settlements. • Change the departure time of caravans, visitors and orbit...
Trait and Backstory Icons
Created by superniqui10
This mod adds icons to traits and backstories on the pawn bio tab. Also makes capitalization of trait labels of mods consistent with vanilla (all lower-case except the first letter). In 1.5-1.6 It can optionally display the icon of the originating mod/dlc ...
Tweaks Galore
Created by Neronix17
Various tweaks, fixing, adjusting, whatever. I was just tired of using so many individual mods doing single small tasks. All options are disabled by default, so make sure to go in and set it up how you want it first! Tabula Rasa is a soft dependency now, y...
Ugh You Got Me
Created by RemingtonRyder
Pawns will stop social fighting if they're badly hurt or in a lot of pain. Masochists ignore pain when social fighting. Bloodlusties will not stop social fighting until either their opponent gives in, dies, or is downed. Pawns who are romantically involved...
UI Retexture
Created by Katsudon
https://i.imgur.com/Azez1A0.png This mod changes the UI textures of some mods. I tried to make it close to vanilla's taste. This is a rework of my previous UI Button Retexture. I have improved on previous textures and increased the number of mods that supp...
Undraft After Tucking
Created by Madara Uchiha
Undraft After Tucking Undraft pawns after tucking to bed, allowing for medical care and other stuff if needed. Features If a pawn rescues or captures another pawn while drafted, they would instantly be undrafted after tucking them into bed. Never have a pa...
Useful Gems
Created by Romyashi
A mod that adds metallic category to gems, which allows any stuffable item that uses metals use gems (for example, simple helmets or longswords). Also makes gems smeltable. Inspired by Jade Is Useful! Supported materials: Vanilla jade Gems from Jewelry Gem...
Van's Paintings
Created by Sir Van
Those are my first couple of tries at painting some rimworld backgrounds, figured that i'd share it as some people may be interested ! Enjoy the sight of the calm Archotech plains to the Blighted world of Gamma sonora II Consider subscribing and liking, it...
Van's Retexture : Misc. Training
Created by Sir Van
https://raw.githubusercontent.com/SirVann/InfographicBank/main/Infographics/General_Infographics/Infographic_Description.png Want more vanilla textures for Misc. Training ? this is the place, fancy new sprites made with love to replace those very out-dated...
Vanilla Backgrounds Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/pb5R7kP.png 1.0 (07/03/2022): Release 1.0.1 (17/03/2022): New background: Exploration 1.0.2 (25/06/2022): New background: Awakening https://i.imgur.com/uTK4la3.png Vanilla Backgrounds Expanded is a mod th...
[1.4] Vanilla Base Generation Expanded
Created by Kikohi
https://i.imgur.com/61Y4DoF.png See change notes https://i.imgur.com/Xide7Zf.png Vanilla Base Generation Expanded is a mod many have been waiting for. Probably one of the most disappointing aspects of venturing out in a caravan in RimWorld is the fact that...
Vanilla Books Expanded Expanded (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Ben Lubar and Efis mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2650429441 - Updated Ideology book and bookshelf-graphics by Erazil Zaljerem have made a slimmed down version containing just the benche...
Vanilla Events Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/yebnDL6.png See changenotes. https://i.imgur.com/X5NSzEI.png After playing the game for a long amount of time, you’re not really looking forward to events anymore - they be...
Vanilla Cooking Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/N7PmE7J.png https://i.imgur.com/EB1PzTi.png Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains. Colonists will be able to cook up a vari...
Vanilla Expanded Framework
Created by Oskar Potocki
https://i.imgur.com/7S9O9bk.png The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods. It contains all the shared code that powers features across the entire Vanilla Expanded series. Without this frame...
Vanilla Furniture Expanded - Art
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.2 (29/08/2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14/08/2020): Fixed the issue with pottery display radius for meditation...
Vanilla Furniture Expanded - Farming
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.2.0 (21/02/2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boos...
Vanilla Hair Expanded
Created by Oskar Potocki
https://i.imgur.com/pbu60Rl.png https://i.imgur.com/tEVjIBi.png https://i.imgur.com/3dBVpZm.png 1.2.0 (17/05/2020): Fixed label length issue. 1.1.1 (29/02/2020): Beards now work perfectly fine! Thanks for your patience. https://i.imgur.com/as1f3ze.png We h...
Vanilla Hair Retextured
Created by Neronix17
Just a simple retexture of all vanilla hair, making them higher resolution for a cleaner result and making the style more consistent and in places just less fugly. Also includes the hair from the DLC which pretty much only needed to be upscaled. https://i....
Vanilla Ideology Expanded - Memes and Structures
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/p9XKooP.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/CcvW2wi.png Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols ...
Vanilla Outpost Expanded Medieval Overhaul Patch
Created by Catherine
This mod replaces Vanilla Outpost Expanded with medieval ones made from Medieval Overhaul Assets! Since 1.5 the Vanilla outpost framework has got its code changed and they removed their layout system so no more medieval farms and stuff. the only thing this...
Vanilla Furniture Expanded - Props and Decor
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 2.0.0 (12/15/2023): Massive update changing how props are placed. Research projects have been removed. Props have been removed from the Architect menu. Instead,...
Vanilla Outposts Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/61Y4DoF.png See change notes https://i.imgur.com/Xide7Zf.png Vanilla Outposts Expanded can be described as an incredibly Lite version of mods like Saakra’s Empire. Players ...
Vanilla Plants Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team. After hours of designing, testing and designing again...
Vanilla Plants Expanded - Mushrooms
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/zOqvA8J.png See change notes for Changelogs. https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded - Mushrooms is an optional module for Vanilla Plants Expanded adding a variety of new mushrooms. One co...
Vanilla Psycast Expanded - Biotech Integration
Created by Danzen
VPE - Psycaster Genes Are you looking for a VPE that spices up psycast paths with gene requirements and more diverse xenotype playthrough? Bid farewell to the days of easy psycast path unlocks. Get ready for the thrill of gene manipulation as extract psyca...
Vanilla Psycasts Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/K3ap80l.png Check change notes. https://i.imgur.com/we3oGYH.png Vanilla Psycasts Expanded is potentially our Magnum Opus, a greatest, most exquisite, complex and visually stunning mod up to date. As alway...
Vanilla Psycasts Expanded - Hemosage
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/K3ap80l.png Check change notes. https://i.imgur.com/we3oGYH.png Vanilla Psycasts Expanded - Hemosage introduces a brand new Psycaster path that can be selected if Vanilla Psycasts Expanded is found - hemo...
Vanilla Psycasts Expanded - Puppeteer
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/K3ap80l.png Check change notes. https://i.imgur.com/we3oGYH.png Vanilla Psycasts Expanded - Puppeteer introduces a brand new, rare psycaster path available only to those who studied the secret arts in the...
Vanilla Races Expanded - Custom Icons
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/SvE2qsD.png See change notes on GitHub https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of R...
Vanilla Races Expanded - Archon
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes. https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, ...
Vanilla Textures Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/8VZoAgi.png 1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/202...
Vanilla Textures Expanded - [NL] Facial Animation
Created by Oracle of Thessia
https://i.imgur.com/8VZoAgi.png Check Change notes for changelog information. https://i.imgur.com/MIn0HyG.png Have you always wanted some improvement to how the pawns look, but you didn’t want to commit to an anime artstyle? Do you want to breathe some lif...
Victorian Era Apparels!
Created by Gunmar
【 ! CAUTION ! 】 Some of the clothing (dresses, etc.) in this mod will have a debuff to the mood when worn by male pawns. The mod will add 23 additional apparels modeled after those of the Victorian era. ・adventure dress ・elegant dress ・maid dress ・walking ...
VPE - Biotech Integration for Alpha Animals and More!
Created by Eclair
"Vanilla Psycast Expanded - Biotech Integration" mod patches for the psycaster paths in Alpha Animals. Moreover, tons of races can now have compatibility with the mod. I highly recommend having the VRE - phytokin. Because without it, you cannot find the oc...
VPE - Ranger
Created by FarmerJoe
a Psycast path based on ranger class formerly part of RPG Adventure Flavour Pack by Mr.Samuel Streamer, using in his RPG Adventure series. added a class dedicated to using ranged attack(any range weapon work. but use bow-like weapon would be more on theme)...
VPE Self-Cast This!
Created by Jdalt40
Ever wondered why you can't cast stabilize on yourself in Vanilla Psycasts Expanded? This mod patches it so you can along with a few other abilities! This mod patches the following abilities to make them able to self-cast - Word of Healing - Word of Immuni...
VPE Self-Cast This! Plus
Created by zip
1.6 update: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3519928832 If you use this mod you won't need the original one Original Mod Link: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2968439981 Original description: Ever wondered why y...
VPE style icon for Combat Psycasts1.3
Created by Luna Dominics
An new icon has been updated to change the background icon of the new paths "Kineticist" in the expansion of Combat Psycasts to a icon that conforms to the VPE style. 11/11 update: Long awaited, now supports version 1.4!...
VSIE - Rational Trait Development
Created by Goji
15.03.2023 update - add description to pop-up window so player know what triggered the event - optimisation for tough raid event (the original one in VSIE was too difficult to trigger; 12 hours high point raid → now any raid longer than 6 hours/ half of yo...
Way Better Romance
Created by divineDerivative
Romance overhaul with support for alien race mods. Assigns all adult pawns a sexuality trait, gay, straight, bisexual, or asexual. Chances are adjustable in mod options. This does not use a trait slot! Sexuality traits are assigned after all other traits a...
We Are United
Created by MIS42NE
Unite with others, together We Are United! "We Are United" formerly "Family Reunion" - allows you to recruit pawns who are related to your colonist or has no home. Usage: Right-click on the pawn with selected colonist and 'Ask to unite'. When you 'Ask to u...
Weight price
Created by Deivisis
Simple quality of life mod. Just adds the information about the items price divided by its weight while creating a caravan or trading and a new sorting method for this price as well. ...
What's Missing? [1.1 - 1.4]
Created by Revolus
Please use Neanderthal's updated version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3231090162 ------------------------ Highlighted requirements and tooltips for recipe descriptions. When a recipe has many ingredients, it's quite annoing to lo...
What's That Mod
Created by Epicguru
Do you have too many mods installed? Keep wondering which mod a particular item, animal or weapon comes from? This mod solves this by adding the name of the mod to every item, building, animal, recipe etc. that the mod adds. Highly customizable, change the...
Windows
Created by Owlchemist
This is a fork and continuation of jptrrs's Open the Windows. Creatively named simply Windows, this mod just allows you to build the novel invention of a hole in the wall to allow some natural light and air in during the waking hours. Support jptrrs, the o...
World Map Beautification Project
Created by CosmicOdeum
https://i.imgur.com/G6Jv39z.png Beautify your game like never before with World Map Beautification Project, a cosmetic upgrade for the world map that provides you with forests and hills. The additions to the world map should apply to old saves as well. htt...
World Map Beautification Project - for Alpha Biomes
Created by Sacrificial Goat
RimPy issues with dependancy Basically it's the Rimpy Mod Manager Database being out of date so to fix it you go to C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1847679158\db, open db.json, search for the id of the old mod (World map beau...
Xenotype Spawn Control
Created by bradson
Diversify the xenotypes in your world! Xenotype Spawn Control grants full control over spawn rates of xenotypes, including those made by yourself, within factions, pawnkinds and even memes. Additionally it adds options to spawn randomly generated, fully un...
[1.6] No Forced Slowdown
Created by Dingo
Tweaks the forced x1 speed multiplier which triggers on some events. https://i.imgur.com/OG6xUzd.png RimWorld automatically slows down gameplay and prevents time controls when certain events fire. With this mod you can take back control! - Configurable mod...
XML Extensions
Created by Imranfish
Read the wiki at the GitHub page to learn more. Note: Steam keeps taking down my GitHub links, you can simply Google "XML Extensions GitHub" directly instead Read the change notes for the latest news. XML Extensions is a framework and modding tool that is ...
[FSF] Better Camp Loot
Created by FrozenSnowFox
This mod is now discontinued. Please subscribe to my new mod Better Exploration Loot which merges all of my loot mods together and includes support for the Odyssey DLC. Description This mod overhauls the mapgen loot table used for storage areas which is us...
[FSF] Complex Jobs 1.4 Remaster
Created by FrozenSnowFox
Remaster Version Just to be clear this workshop entry is temporary. I've uploaded the Remaster Version as a separate entry to avoid breaking anyone's saves due to the large amount of changes it involves. When the next major update comes out I intend to mov...
[ATW] House Decor
Created by Atwood
Adds miscellaneous decor items to spruce up your bases visually, including artificial plants, candles, decorative windows, curtains and an aquarium. All items apart from the aquarium are under an added 'Decor' building tab. - African violets: Come in 1x1 a...
[FSF] Meditation Freedom (No Backstory Change)
Created by FrozenSnowFox
Announcement This version of Meditation Freedom is discontinued. You can find the new version here. Description In the Royalty DLC when it comes to meditation people are allowed only specific types of meditation depending on their traits and backgrounds. M...
[FSF] No Default Shelf Storage
Created by FrozenSnowFox
Description By default the settings on the storage shelf is set to priority Important and to accept weapons. This causes weapons to fill up your new racks, causes weapons to get dumped in the middle of the ground to deteriorate when you change stockpile op...
[MUS]哥特式吸血鬼家具 Gothicstyle Vampire Furniture
Created by elun982697019
增加了哥特吸血鬼风格的家具装饰以及墙体结构等 Gothic vampire style furniture decoration and wall structure were added 这个家具包含有40个吸血鬼古堡风格的物件,适合您制造你的城堡走廊,大厅,或者墓穴。 This furniture contains 40 vampire castle style objects, suitable for you to create your castle corridor, hall, or tomb...
[NL] Custom Portraits
Created by Nals
Overview This MOD allows you to customize face sizes within colonist bars. Note:Requires Hugslib. Compatibility : Color Coded Mood Bar Release Note : December 23, 2018 -- Adding a Button for "Allow to change the portrait size". December 13, 2018 -- Adding ...
[NL] Facial Animation - WIP
Created by Nals
This MOD provides the following animations. This MOD is currently WIP. Therefore, specifications and functions are subject to change. Added animation - Blink - RemoveApparel - Wear - WaitCombat - Goto - LayDown - Lovin - Ingest - SocialRelax - StandAndBeSo...
[SYR] Doormats
Created by Syrchalis
Doormats - with a twist https://i.imgur.com/s8csNp7.png Doormats adds leather and cloth doormats to prevent colonists to carry filth into buildings. They are powerful at keeping filth in check but need to be cleaned regularly and pawns need a moment to cle...
[SYR] Set Up Camp
Created by Syrchalis
Set up camp, once again! https://i.imgur.com/s8csNp7.png For all your caravan managing needs, you can now set up camp anywhere. This let's you travel to hunt, forage and mine without having to 'settle' every time. https://i.imgur.com/eiAAg6q.png Settings: ...
[SYR] Processor Framework
Created by Syrchalis
A framework for processors to transform items and more, read player features! https://i.imgur.com/s8csNp7.png A processor takes a set of ingredients and turns it autonomously into a product over a period of time. The framework supports a huge variety of se...