RimWorld

RimWorld

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Description
Use Rimpy auto order.

Make sure to optimize the textures in Rimpy.

Thats it.
Items (353)
Partial Vanilla Clothing Rendering Layer Restoration
Created by 伪善猫尾
Leave a message if you have any questions...
Achtung!
Created by Brrainz
❗️ Command your colonists like a boss! Pronounced like “A - tung” where “” is like the beginning sound of the superhero name “Hulk”. ❗️ The Achtung! mod enhances how you control RimWorld. You will get more control on how to position your colonists and how ...
(Discontinued) Medieval Overhaul - Forging sound
Created by Senilia
Replaced the mechanical crafting sound effect for armor with the vanilla blacksmithing sound effect. (This mod is now obsolete, as the MO base mod has already replaced mechanical sounds with vanilla forging sounds—no need to subscribe.) (Alternative) Sawin...
ↁ House Sanguin [Continued]
Created by Finch
Update of DevDesigner's mod - ↁ House Sanguin Upon request from the original owner, I will remove it. Updates 2024.7.26 - Fixed additional Giddy-Up 2 Forked errors. - Edited Melee Animations data format. 2024.7.25 - Added Adorned Plate to Royalty gear. - F...
Adaptive Primitive Storage
Created by vin
https://i.imgur.com/yMY2n8Q.png This mod is an independent port of Primitive Storage by Hydromancerx and velcroboy333 from the LWM's Deep Storage to the Adaptive Storage Framework using the Primitive Storage Retexture and restyle made by Phaneron. This mod...
ↁ Elves (Continued)
Created by MisterM
This is an updated version of ↁ Elves mod. I will remove this mod if the original author requests it. This mod has been tested in heavily modded game with no issues. Github: https://github.com/MisterM-1951/Elves-Continued- Q&A: Q: CE? A: Yes, thanks to Vla...
Adaptive Storage Framework
Created by Soul
https://i.imgur.com/yMY2n8Q.png Adaptive Storage Framework contains various features to allow modders to better shape the way they want to make and change their own storage mods. It has added functionalities to change graphics depending on contents, tweak ...
All Ideoligions Are Fluid
Created by superniqui10
Makes all ideoligions fluid when you start the game, allowing any ideoligion to be reformed by the player, including both the player's and other faction's. Removes all limits imposed on fluid ideoligion creation and reform. You can create any ideoligion yo...
Allow Tool
Created by Symbolic
A set of tools to make your life on the Rim a bit easier. Easily forbid and unforbid items, select similar things, have things hauled urgently and affect the entire map with powerful new tool extensions. Allow Tool can be safely added to existing games. No...
All Memories Fade
Created by Mlie
https://i.imgur.com/iCj5o7O.png Will force all memories fade out instead of just ending. For example instead of a divorce having -20 mood debuff for half a year and then vanish it will tick down over time. This will affect all memories, bad and good, with ...
AlmostImpassable Chest-deep Water
Created by Vambypants
Makes chest-deep water extremely slow to move through (12% move speed), and keeps the walk speed of shallow water at 30%. Makes rivers strategically useful. Updated for 1.4 ...
Alpha Books
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features Alpha Books brings: - 21 new types of books that are all single-use, and give a bonus to the reader. From useful hediffs, to abilities, to unlocking new map locations, there is variety enough to spice up any playthr...
Alpha Memes
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Details - Adds 13 new structures: Alienism, Jewish origins, Kemetic origins, Steampunk revival, Jain origins, Sikh origins, Corsair, Neolithic, Scavenger and Atheism. With Anomaly, you get Cubicism, Flesh cult and Void-Touch...
Ambient Rim
Created by TrueBlueSwablu
About AmbientRim adds several new ambient sound effects to objects on the Rim. Rivers Coasts Campfire/Brazier Trees: Birds, Night Owls Beaches: Seagulls Corpses: Buzzing flies Grass: Cicadas Customization All added sound effects can be turned on / off, and...
Ancient Armory
Created by Botch_Job
Adds a collection of ancient medieval weapons and armour to the game. Craftable after completing the "Ancient Smithing" research project. Although not required, I'd recommend using my other mod Medieval Fantasy Themed Rare Resources alongside as some of th...
Alpha Vehicles - Age of Sail
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features - Adds 9 sailing ships in three different tiers. Junk, Cog and Longship for Tier 0 (no research, no ship parts). Caravel, Pirate caravel and Sloop for Tier 1 (research plus ship parts needed). Frigate, Galleon and B...
Ancient Armory for Ancients
Created by Botch_Job
A mini mod that changes the Ancients faction (the guys that pop out of the cryptosleep pods/sarcophagi if you have Medieval Fantasy Themed Relic Quests) to medieval tech level and gives them the weapons and armour from Ancient Armory. ...
Animal Filth? Don't Care
Created by 1trickPwnyta
Your grizzly bear is hauling a stack of neutroamine to your drug lab? Animal filth. Your megasloth is poking around the freezer for a snack? Animal filth. Donkey loose in the hospital? Animal filth. But... you don't care. Against all odds, you have a few c...
Animal Tab
Created by Fluffy
Adds extra functionality to the Animals tab https://headers.karel-kroeze.nl/title/Important.png Does not require a new save game. Can safely be enabled/disabled in ongoing saves. https://headers.karel-kroeze.nl/title/Notes.png First released back in A12 (o...
Architect Icons
Created by marcin212
Architect Icons adds visual cues to the Arrchitect Tab. No more random clicking to find stuff! If a mod isn't supported, a placeholder icon is used. You can suggest icon support for specific mods. In the future, there might be an API for mod authors to inc...
Armor Racks
Created by khamenman
NOTE: There will be no further updates to this mod. Check out its Odyssey version, Outfit Stands Plus, instead. Adds a variety of armor racks that help you store and equip your armor in a better way. At the moment there are 3 types of armor racks: - Vanill...
ATH's Retexture Female Apparel
Created by Anthitei
https://imgur.com/q8euBPZ.png https://imgur.com/tQb8vYe.png There are practically no dresses in the base game, which I consider a big loss. However, adding additional clothes that would only serve an aesthetic purpose is not really my style. Instead, I pre...
Auto links
Created by AUTOMATIC
Automatically adds hyperlinks to descriptions: Recipe ⟷ Result Recipe ⟷ Ingredient (excluding optional ingredients) Recipe ⟷ Research Recipe ⟷ Workbench Recipe ⟷ Body part / Body part group Buildable ⟷ Research Buildable ⟷ Ingredient (excluding optional in...
Automatic Night Owl
Created by Ben
Automatically assigns the sleep schedule for starting, newly recruited, and PrepareCarefully pawns with the night owl trait. 1.6 Update Updated for 1.6 - Should be compatible with prepare carefully when that gets updated. Biotech and Ideology Features New ...
Auto Strip on Haul
Created by Fuko
Your colonists will automatically strip corpses of their weapons, equipment, inventory, and apparel upon (or after) hauling them. Ideal for scavenger or cannibal colonies who don't want to manually assign strip orders after every battle! Smeltable and non-...
Beautiful Outdoors
Created by Meltup
Enchances pawns' perception of nature. Simple mod that adjusts beauty and ugly modifiers for terrain and flora. Most notable changes: - flowers are significantly more beautiful now; - most trees have beauty increased to 2-4 range. Oak and Teak trees have 5...
Better Children Skill Learning
Created by RedMattis
By default this mod increases the learning speed of children without passion in the given skill to 1.0 instead of 0.35. You can change this in the mod settings. By default children with a Passion will learn twice as fast as an adult with a passion. You can...
Better Gene Inheritance
Created by RedMattis
Much improved gene inheritance for Biotech. I made this mod because I wasn't quite satisfied with the various gene inheritance mods already on the workshop. With this mod you will get less babies skipping most of their parents genes and overall more logica...
Better Traders
Created by Josh Mate
Better Traders A mod that improves how much stock and silver traders have without breaking balance or the vanilla game design decisions. Seamless incorporation of all DLCs and 1.6 game update content. What this mod Changes All Traders - Increased resource ...
Better Workbench Management
Created by falconne
NOTE: Most of what this mod did has now been integrated into vanilla. This version just adds in the features that have not been included in vanilla. The mod description below and the screenshots will be updated soon to reflect the new, cut down mod. This m...
BetterInfoCard
Created by Creeper
Expand the information card interface of the vanilla game, and make some QOL changes. Features Opening the info card won't pause the game Resizable and collapsible Info cards Multiple info cards Supported Mark Stat as favorite Comparing Stats by double cli...
Bfix - [LTO] Terrain Overhaul
Created by knappetroll
LTO Total Terrain Texture Overhaul, updated to work on 1.5 and 1.6....
Biome Transitions
Created by m00nl1ght
Compatibility with the Odyssey DLC If you have this mod active in addition to the Odyssey DLC, then the "Mixed Biome" feature from the DLC is disabled, and transitions from this mod will appear instead. This mod will work the same way it always has, no cha...
Big Little Mod Patch
Created by Daria40K
This patch applys multiable patches to allow furniture from other mods to link with each other. Mod Support - Anomaly - Ideology - Moyo - from the depth - Moyo - Light in the Abyss - The Forge - Anvil - Mechanoid Bench 3 - Repair bed - Ammunition - Framewo...
Blood and Stains (Continued)
Created by Zaljerem
Original mod by Gouda quiche https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2075683887 https://github.com/goudaQuiche If the original author requests it, I will remove this update. Other blood mods I enjoy: Bloody Mess (Continued) https://steamcomm...
Blood Animations
Created by Fuko
Extreme Violence! Adds blood sprays, animated bleeding, ricochets, impact debris, and bullet casings! Directional Blood Sprays (Videos above) Triggered by direct damage, such as bullets, explosions, and damaging psycasts, and the blood amount scales based ...
Blueprints
Created by Fluffy
Blueprints allow the quick construction of repetitive rooms/areas. https://headers.karel-kroeze.nl/title/Features.png Create blueprint Use the 'Create' designator to drag over an area with existing constructions. Floors, walls and furniture will all be des...
Blueprints - Forked
Created by zeus
A fork of Blueprints by Fluffy. Difference: remove readout to avoid errors. fix potential errors occurring when buildings made from stuff lacking stuff. This issue typically arose when the mod containing that stuff was removed. extend the max length of the...
Build From Inventory
Created by Uuugggg
Construction will use things in your colonist or pack animal's inventory. Your own inventory is used first, then any resources as normal - and then if there's nothing available anywhere, other people's inventory will be used. --- This is perhaps the most u...
Bunk Beds
Created by Taranchuk
Expand your furniture collection with an all new, space-efficient pawn storing method, bunk beds! This innovative solution allows you to store up to 3 pawns in the same 2 tiles, saving a bunch of space in your base. The mod comes with two versions of the b...
Camping Tent
Created by AOBA
For some reason, everyone in rimworld just doesn't make a tent to live in, and now it's time to have a change. https://i.ibb.co/SJjVgfh/desc.png note: There status of the tent value has change but the description in workshop still the old one. pls check be...
Bunk Beds Medieval Retexture
Created by SINIGR
Ahoy, fellow peasants! Listen to me, listen! For our hard work we were blessed! Our great leader gave us bunk beds! No one will have to sleep in a rectangle on the ground anymore! Praise God, and our Lord! Now everyone return to the fields - the sun is sti...
Capitalized Work Types
Created by velcroboy333
Makes Jobs in the Work Tab Capitalized. I've seen many complaints that the jobs in the work tab are lower-case. When most mods tend to use upper-case, this can be a little jarring for some. This mod will make it all capital. Upon further testing, this seem...
Caravan Item Selection Enhanced
Created by Kopp
Description: Personally I think one of the most user-unfriendly parts of the game is managing caravans. This mods aim is to improve one aspect of it: The selection of the items/pawns when forming a caravan (or splitting a caravan or loading transport pods)...
Caravan Lag Eliminator
Created by Orangubara
Hello There! This mod will help you with caravan lags :) There is a problem with foraging bonus calculation with high Plant skill and custom races that don't need much food. RimWorld tries to calculate new remaining caravan food every time you add or remov...
Caravan Mood Buff
Created by Syrus
Description Have you ever been annoyed by caravan pawns immediatly going full mental the moment they enter a caravan site? Ever felt that any normal person would realize they can't expect to be pampered when traveling the world? Thought that winning a batt...
Cash Register
Created by Orion
Build a cash register to control the settings of your restaurant in Gastronomy. Doesn't do anything on its own. Description This mod is a requirement for Gastronomy. I've separated it so I can reuse it in the future. Also, other mods could use it and add t...
Cash Register Retexture
Created by Mewn Goddess
Description This mod replaces texture of Cash Register. The retexture can be used with the original Cash Register mod and Cash Register (Continued) by Zaljerem, which is better IMO, bc it has some code improvements. New texture is drawn in a medieval-ish s...
Character Editor
Created by VOID
last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, app...
Character Editor Retextured
Created by Neronix17
Just a simple retexture of the textures for Character Editor, more in a style I prefer or in many cases just changing it for the sake of something fresh feeling. This one's going to be very subjective so if it's not for you then move on or learn how to nav...
Childrens' Traits Affect Learning
Created by Alite
This mod causes the too Smart, fast learning, and slow learning traits to affect children's learning rates. Should be safe to add/remove mid-save. - Similar mod for genes - Similar mod for implants Easy link to all of my Rimworld mods https://i.imgur.com/k...
Discontinued - Chill the Fork Out
Created by Khobs
1.6 Version Link: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3523235444 Thanks to Maxhd4321! Description Does your pawn need to take a break, but they just keep on working instead? If you don't enjoy having to juggle work assignments and schedu...
Clean Textures
Created by Ren7z
This mod replaces the surface textures in the game. It makes landscapes cleaner, brighter, and more visually appealing while preserving the spirit of RimWorld. https://i.imgur.com/OB9topA.jpeg Here you can view the current update progress, vote, ask a ques...
Clean Textures Background
Created by Ren7z
Replaces the standard background (Core) of the main menu with the art that I drew for the Clean Textures mod https://i.imgur.com/HlcA8lt.gif Here you can view the current update progress, vote, ask a question, and support the project. ...
Cleaning Speed
Created by Aelanna
Updated for Rimworld v1.4: Cleaning Speed is now a vanilla StatDef! However, the vanilla implementation is not affected by pawn capacities, so Cleaning Speed now simply adds the appropriate pawn capacity modifiers as well as the two traits that affect it. ...
Clouds
Created by Brrainz
Particle clouds. Very simple but add some extra flavour to RimWorld. Will not slow your computer down because they are rendered on your graphics card. Enjoy! If you like this mod, check out my other mods on steam: https://steamhost.cn/steamcommunity_com/id/brrainz/mywo...
CM Color Coded Mood Bar [1.1+]
Created by CrashM
CM Color Coded Mood Bar Color code each pawn's mood bar within the colonist bar based on their current mood. Red: extreme mental break threshold Orange: major mental break threshold Yellow: minor mental break threshold Gray: neutral mood Light Blue: conten...
Combat Extended
Created by Combat Extended
This mod can also be found on GitHub, as can older releases. This Steam version only supports the most recent version of Rimworld. https://raw.githubusercontent.com/CombatExtended-Continued/CombatExtended/Development/Media/Discord_Banner.png Combat Extende...
Compact Work Tab (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of CaptainArbitrarys mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3027381000 - Added translation-support - By request there is now another vertical option that keeps the letters horizontal. This option i...
Common Sense
Created by avil
Allows your pawns to act smarter. Look up mod settings to know more. Features - (optional) pawns are encouraged to fulfill their need of outdoors by seeking recreation outdoors; - (optional) pawns are encouraged to take account of potential mood in drug po...
Consistent Gene Inheritance (1.6 VERSION)
Created by RussianGolden
NOTE: You only need this mod, you don't need to have a 1.4 version installed as well. This is an unofficial 1.6 version mod. All credits go to Sea, the original creator of the mod. Please let me know if you want this mod to be taken down. I uploaded it bec...
Crafting Quality Rebalanced
Created by Phomor
Rebalances item crafting quality, for example a skill 20 crafter will not have the chance to make an awful item anymore. If anybody wants to translate it into different languages, feel free to contact me. In Detail: A skill 9+ pawn will make at least a poo...
Cremate Auto Strip
Created by bdew
Auto strip corpses when cremating. ...
Ctrl F
Created by Uuugggg
Press Ctrl-F to pop up a search for things on the map. Features It's pretty Simple. Hit Ctrl-F and it opens a search you can type in. It shows a list of matching things. Hit enter to jump to the first thing. The thing list can be manually refreshed, or set...
Custom Quest Framework
Created by 骸鸾
(WIP) Have you ever thought about editing a quest yourself? Build your own map for other players to explore? The Custom Quest Framework has added the function of allowing players to edit quests themselves. You can add it to an ongoing save Functions I:Edit...
Damage Indicators [1.6]
Created by CaesarV5
A simple QoL mod that shows the damage taken. Original mod ( https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=942369931 ) made by spdskatr, updated to Rimworld 1.6. Updates : 29/06/2025 - Update for Rimworld 1.6 15/03/2024 - Update for Rimworld 1.5 2...
Dark Ages : Crypts and Tombs
Created by Sir Van
https://i.imgur.com/IHVmPDs.png Dark Ages : Crypts & Tombs aims to give just a bit more "life" to your pawns final resting place. Always hated how your medieval crypts lacked that little something ? well i think you'd probably find something to your liking...
Dark Ages : Beasts and Monsters
Created by Sir Van
https://raw.githubusercontent.com/SirVann/InfographicBank/main/Infographics/General_Infographics/Infographic_Description.png A new entry of the Dark Ages series inspired by medieval fantasy, folklores and tales in order to bring you new creatures to popula...
Dark Ages : Medieval Tools
Created by Sir Van
https://i.imgur.com/IHVmPDs.png Dark Ages : Medieval Tools aims to give your peasants a bit more to work with than hands. Giving a variety of tools to improve the harvest, speed up the construction of the new barracks or simply hack off a limb before the i...
De-generalize Work
Created by Alias
Because tailoring and smithing are totally different skills ________________________________________________________________________________ Description: 1.1 lumped SculptingSpeed, SmithingSpeed, and TailorSpeed into one stat (GeneralLaborSpeed), unfortuna...
Designator Shapes
Created by Merthykins
Adds the following shapes to the default shapes menu: - Freeform line - Midpoint circle - Sun lamp outline and fill - Orbital trade beacon outline and fill (Want individual shapes? Trade Beacon: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=353389...
Defensive Positions
Created by Symbolic
Allows your colonists to remember their position during base defense. You can send off your colonists to their positions with a single click. Also provides keys to quickly create and select groups of colonists for easier control in battle. Contains Basic a...
Destroy Item
Created by Garwel
#StandWithUkraine Are you sick of having to deal with lots of unneeded items, such as tainted clothes and obsolete weapons? Has your warehouse turned into a junkyard? Are you tired of setting up fires and deterioration dumping grounds? We have you covered!...
Disable Automatically Select Travel Supplies
Created by RavenousEye
Makes "Automatically Select Travel Supplies" option off by default. Just a simple quality of life change to prevent unnecessary suffering. Also the game likes to lag a LOT late-game when the auto-supplies option is enabled. This mod will prevent just that....
Divine Order
Created by Botch_Job
https://i.imgur.com/UlRUjmI.png Adds a new medieval/fantasy faction to the game, along with a bunch of associated weapons, apparel, items, styles and more. Recommended mods Whilst this mod doesn't have any hard requirements, I'd recommend the following mod...
Doors Expanded [Deprecated]
Created by Ryoma
***This mod is no longer being updated. Permission is granted to all modders to remix, recreate, and reuse. Everything I have created is yours. May it serve you well. *** Door expansion pack for RimWorld. Adds new types and sizes of doors. Barky Mod Showca...
Drag-Sorting
Created by ferny
What does this do? Watch the demonstration video, it gives a good look. This is a mod that allows you to quickly organize your game through dragging with right-click. This is meant to be a vanilla feeling mod, so players don't have to go digging in mod con...
Drug Policy Fix (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of peladors mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2000335507 - German translation added, thanks Dimos! - Better support for mods like Cherry Picker, thanks sable-starflower! https://i.imgur.com/pu...
DragSelect
Created by telardo
This simple mod allows you to drag and select multiple items in trade, caravan, and transporter loading windows. Special Compatibility with Trade UI Revised (Left or right dragging in trade window). (1.5) Now it works on Work priority tab. You can also rig...
Dubs Break Mod
Created by Dubwise
Changes how mental breaks are triggered, e.g. for an extreme break a pawn has to have at least 1 extreme -20 thought, rather than a few small niggles. This is just a micro mod I don't like the way that a pawn can go on a murder spree just because they slep...
Dubs Mint Minimap
Created by Dubwise
Adds a minimap, with some options, doesn't hurt fps, ping tool for multiplayer. Multiplayer ready Click the minimap button in the bottom right control gorup, or set a keybind to open Bug Reports / Issue Tracker https://github.com/Dubwise56/Dubs-Mint-Minima...
Easy Conversions
Created by x3nit ☣
Original mod : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2657451776&searchtext=easy So you got a new colonist and want to convert them to your Ideology. Great, but how? The Convert ability and Conversion Ritual are practically worthless. So pe...
Dubs Mint Menus
Created by Dubwise
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running. Bug Reports / Issue Tracker https://github.com/Dubwi...
EndlessGrowth
Created by Slime-Senpai
This mod removes the skill cap of 20, making it possible to scale way higher. It requires Harmony to do all of its things, but who doesn't have it nowadays. Of course, I've been heavily inspired of Ducks' Insane Skills while creating this, and the lack of ...
Dynamic's Traits
Created by Dynamic
This mod is a collection of (currently) 34 traits made by me, although this number is likely to increase in the future. They generally hover around the strength of other vanilla traits, and are either things I personally desired or things I thought were ne...
Dynamic Trade Interface
Created by Zeracronius
A high-performance and customizable trade interface originally inspired by Trade UI Revised. Written from scratch to not only avoid the biggest performance hits of the vanilla UI but to also allow for other mods to easily extend it with additional columns....
Enhanced Carrying Capacity
Created by Designer225
Version 1.0.3: recompiled for Rimworld v1.6. This mod allows you to scale and increase a pawn's carrying capacity, in that order. Supports Combat Extended's weight and mass capacities. Inspired by Bulk Carrier, which I used until recently. Description This...
Epic Rivers
Created by Vambypants
*Originally by Zero-Exodus, updated for 1.0* I did not create this mod, simply updated the version, all credits to ZE for the mod. If you would like to support his mods and art you are welcome to join his patreon - https://www.patreon.com/zeroexodus Simple...
Enemy Self Preservation
Created by Murmur
BE AWARE THAT THIS MOD WILL DECREASE COMBAT DIFFICULTY SIGNIFICANTLY. Humanoid enemies are no longer suicidal and will flee from combat when they are in a significant amount of pain. It is designed to be used with my other mod Faction Raid Cooldown, but ca...
Epochs - Incense
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/EpochsIncense/main/Previews/Infocards/Description.png Welcome to my newest mod series entitled Epochs! Epochs is going to be a small mod series focused on adding small additions to make medieval/fantasy playthroug...
Epochs - Pyrinth
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/EpochsPottery/main/Previews/Infocards/Description.png Welcome to another installment of my mod series, Epochs! Epochs is going to be a small mod series focused on adding small additions to make medieval/fantasy (b...
Epochs - Pottery
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/EpochsPottery/main/Previews/Infocards/Description.png Welcome to another installment of my mod series entitled Epochs! Epochs is going to be a small mod series focused on adding small additions to make medieval/fa...
Erin's Baldur's Gate 3 Hairs
Created by Erin
https://i.imgur.com/RD0RdCt.png Inspired by recent mod releases, I've decided to add some hairstyles from Baldur's Gate 3! More will be added at a later date, however right now it's just the origin characters. Check out this mod by Neronix for tons of DnD ...
Fantasy Quest Rewards Retexture
Created by SereQ
https://i.imgur.com/e7oHGRO.png Sup guys, it has been a while since my last release. Welcome to next mod in my (still not named) series of retextures aiming at bringing some of your favourite mods into my art style heavily inspired by the Medieval Overhaul...
Erin's Hairstyles 2
Created by Erin
https://i.imgur.com/B5NFuRQ.png A collection of even more hairstyles for your lovely colonists to use. More hairstyles will be added in the future, so keep an eye out! https://i.imgur.com/Jrygql3.png 22 new hairstyles with varying lengths and designs. http...
Fallout Voices - Children of Atom
Created by ItsJeromeme
https://i.imgur.com/vOWin74.gif “Do you not see the beauty of our Glow?” The Children of Atom have arrived in RimWorld, bringing their devotion—and over 600 voice lines—from Fallout 4! With full integration into Voice Acted Colonists (VAC), your pawns will...
Erin's Hairstyles - Redux
Created by Erin
https://i.imgur.com/zufEPvZ.png A collection of hairstyles to add a bit more variety on the Rim. This is a reworked, redrawn version of my previous mod, with many more styles! While this mod is content-complete, there may be updates in the future, so keep ...
Farmable Neutroamine - Medieval
Created by JoeOwnage
https://i.imgur.com/QfUPexK.png UPDATED TEXTURE MOD HERE: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3222821451 BACKGROUND The original author of Farmable Neutroamine is nanonator102. Russian translation is by Selfarion. This is a fork I made f...
Wing's Faster Apparel
Created by winggar
Are your pawns taking too long to change into their battle armor? Then this is the mod for you! This mod lowers the time neccessary to don and doff various types of battle clothing by 3x. This was a request from Xx_H3tTi_xX on Ludeon Forums. Faster Apparel...
Faster Relic Subquests
Created by Weevil Wizard
https://imgur.com/2jskVne.png Decreases the interval between relic subquests. https://imgur.com/rSobTwV.png Relic subquests can only occurr after a certain amount of time has passed since the last one. The standard interval for this delay is (300000, 60000...
Food Poison Nerf
Created by Geraldo Da Ravioli
This mod simply lessens the effects of food poison hediffs. Removes conciousness debuffs from all stages of hediff. I feel like the pain offset essentially serves the same role and the two together result in an absurdly powerfull debuff. ...
Fists Aren't Made of Steel
Created by Aelanna
This mini-mod reduces the damage that humanlike unarmed attacks deal to buildings. What This Does This mod replaces the ToolCapacityDef of certain unarmed tools with BluntUnarmed, which uses a custom ManeuverDef and custom DamageDef that deals 50% damage t...
Floors Are (Absolutely) Worthless
Created by Leaguenet
- Works with most modded floors (feel free to report if any aren't affected) - Safe to add to a save - Safe to remove from a save - Affects all floors except for smoothed stone (to achieve the same for smoothed stone, please use this mod: https://steamcomm...
Fulfillment
Created by Levka
About Have you ever had that feeling where you don't feel fulfilled because you haven't done something you're really passionate about for a while? Well now your colonists feel the same way! Introducing Fulfillment! Now they have longer-lasting feelings abo...
FPS Stabilizer
Created by Matvey24
About This mod increases the FPS by overriding the default "worst allowed FPS" from 22 FPS to 60. It achieves this by reducing the number of ticks processed per frame, resulting in a more stable and higher FPS, and almost unchanged TPS. As a first approxim...
Fortifications - Neolithic
Created by AOBA
https://i.ibb.co/CHY91mx/discord-Icon.png https://i.ibb.co/cLqX4rv/Paypal-Icon.png It has always been a problem to make their settlements secured since human existence, so this is the reason why people in each era have used their own wisdom to build variou...
Gastronomy
Created by Orion
Always wanted to build your own restaurant, tavern, or cafe? Now you can! Gastronomy allows (optionally) guests and (optionally) colonists to sit down and order their meals from a waiter. Excellent video explanation on YouTube. Note! I've tested this mod a...
Geological Landforms
Created by m00nl1ght
Compatibility with the Odyssey DLC Content that overlaps with the Odyssey DLC is automatically disabled when the DLC is active. This means 14 out of the 43 landforms in this mod are disabled when the DLC is present. The river landforms from this mod remain...
Get Out Of My Chair!
Created by Aelanna
Stop colonists from using chairs that don't belong to them! Mod Content This mini-mod adds a toggle on all "sittable" furniture that allows you to specify them as Public, Colonist, Slave, Private, Guest, or Disallowed. This includes all vanilla chairs as w...
Geyser Deconstruct patch
Created by Proxyer
Update: 10 Jun, 2025 v1.6.0 - Added 1.6 tag preliminarily for new DLC. Update : 14 Mar, 2024 v1.5.0 - Update tags for Rimworld 1.5.x. v1.4.2 Hotfix; - Fixed a problem because the patch for vanilla and Vanilla Helixien Gas Expanded had been replaced. v1.4.1...
Discontinued - Go the Fork to Sleep
Created by Khobs
1.6 Version Link: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3523734445 Thanks to Maxhd4321! Go the Fork to Sleep Do your pawns have a big fight or caravan trip to rest up for? Want them to rest up without having to change the schedule and make...
Gore Upon Dismemberment
Created by ThumbStick
About This mod adds gore to the base game, whenever your pawn loses large body parts(like limbs), they will be spawned on the ground. Details Spawns limbs upon pawn dismemberment. Edible, considered as human meat Spawns flying head when someone's head expl...
Gore Upon Dismemberment Retexture
Created by Bonible
Alters the textures from Gore Upon Dismemberment to look more like Vanilla's Human Meat. Also alters the BrainParts filth texture. Also changes the gore sound. Original mod by Thrumbro. Artwork is by me, sources are vanilla textures and shapes. Thankfully ...
Giddy-Up 2 Forked
Created by clocknot
Giddy-Up 2 Forked Temporary version of Giddy-up 2, until official version is updated. OwlChemist has been inactive for some time, and so it doesn't seem like the official version will get updated. I will try to keep the mod working, but I do not intend to ...
Graphic Chair Overhaul 2
Created by Si-Cafe
Description This mod makes a pawn sitting on a north-facing chair look like it is actually sitting on the chair. This is represented by drawing the backrest in front of the pawn layer. The backrest (additional second layer) is only drawn when the pawn is p...
Grimstone : Beasts
Created by Abrolo
Bring a touch of the fantastical to your RimWorld with a handful of new, mythical creatures. Though... you might want to keep that sword handy. Welcome to the Grimstone Mod series, in which I aim to enrich the Rim with medieval/fantasy content. This first ...
Ground Targeter
Created by AncientGammoner
Description: For all weapons, items, or abilities that can target the ground, this mod allows you to preferentially target the ground over other targets by holding down Left Shift. Essentially, it allows you to disable snapping to enemies. Useful for dense...
Growth Moments Make Sense Now
Created by Jdalt40
Ever wondered why Billy turned out to be such a drooling moron compared to his cannibalistic parents? Doesn't make sense that they fell so far from the tree? This mod fixes that! Every growth moment, your trait/passion choices have a configurable chance to...
Hair Extensions
Created by Neronix17
https://i.imgur.com/fVVaDCS.gif Adds a bunch of new high quality hairstyles. I'll be adding more to this now and again in batches. https://i.imgur.com/o6RVwXw.png Should be compatible with everything that matters. https://i.imgur.com/kx886Zr.png https://i....
Guarding Pawns
Created by Thekiborg
This mod adds 3 different jobs to protect your colony and pawns from possible threats. Features: Guarding and Patrolling Spots inside the Security category. A Guard tab to handle all the mod's features. Options to stop rendering both Guarding Spots and Pat...
Hard Times: Hair and Beards
Created by Botch_Job
Adds a bunch of new hair and beard styles, meant to be rough living/medieval inspired but I think they'd be suitable for most playthroughs. Made to fit the vanilla head shapes. https://i.imgur.com/gXgmz3E.png https://i.imgur.com/vGTlM0E.png https://i.imgur...
Hay doesn't need Cooling!
Created by ivelischt
This is just a basic DefMod. With it, it is not required to cool Haystacks. Why would you? mod source: https://lab.dutt.ch/fagi/haydoesntneedcooling/ ...
Harmony
Created by Brrainz
This mod contains the C# library Harmony for all RimWorld mods. Harmony is a library that is used by many mods. In RimWorld 1.x or older the library was included inside C# mods and there was no need to load it as a separate mod. However, RimWorld versions ...
Holsters
Created by Psyche
Ever wondered what happens to all equipment pawns use? Sure, it pops up when the pawn is drafted but vanishes as soon as the danger passes! Well, not anymore. Holsters take care of this issue by displaying each colonist's weapon on their backs/belts! Overv...
Home Sweet Home
Created by Levka
About Ever wish your colonists could feel the same relief and joy you do when friends or family return from a long trip? With this mod, they can! Your pawns will now feel a sense of relief and happiness after a reunion with the people at home! And if they ...
Hospitality
Created by Orion
Allows you to host, entertain and recruit visitors. Excellent video explanation on YouTube. Description Have you been wondering what the point of visiting factions is? Look no further, this mod is the answer. - Convince visitors to join your faction! - Inc...
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
I'm Proud of it!
Created by xc|
Ever wished your pawns had a deeper emotional response after pouring their sweat into crafting a masterpiece? Or perhaps felt frustrated when they churned out a pile of junk? Does the Monument quest feel like a pure annoyance? This mod is made for exactly ...
Hospitality: Storefront
Created by Adamas
Description This submod of Hospitality adds storefront tab to the cash register, so it can be used to create a small shop. It will need to be staffed, but in return it can give you more silver per sold item. All items in an area around the cash register wi...
I Miss My Limbs
Created by Levka
About Ever feel that your colonists don't quite react appropriately to losing limbs or getting them replaced with prosthetics? With this mod, they will! Your pawns will now experience a sense of loss and sadness when they lose fingers, toes, arms, or legs....
Ideo Roles Don't Forbid Work
Created by Kattalisk
"Hey, we really need some help building these walls here!" "Nope, can't help you. I'm a Shooting Specialist. Don't know how to build. Don't know how to mine, either." Enough of that nonsense! This simple patch removes the forbidden work from all specialist...
Ideology Development+
Created by Garwel
#StandWithUkraine Ideology Development+ overhauls reforming of fluid ideoligions. A reform now requires varying amount of development points, determined by what you change. The cost consists of the following parts: - Base reform cost, which is based on the...
Improved Need Indicator
Created by missionz3r0
What Adds tooltip text to inform the player how long a pawn has until mood debuffs. Implemented Food Indoors Outdoors Recreation Rest Why Because I spent three hours building a spreadsheet to figure out how long my pawns sleep and just knew there had to be...
Integrated Creep Joiners
Created by IPN
This mod adds creeps that actually use content from the Ideology, Royalty, and Biotech expansions. It also adds xenotypes and additional cross-expansion integrations to existing creeps. This mod does not require any of the above DLC, though more content wi...
Injured Carry
Created by Haecriver
Injured Carry - Rescue pawns who are not downed This mod allows you to control your pawn to rescue any injured pawns, even ones who are not downed. Sometimes, because of his bad back, your 98 years old colonist will not be able to go to bed before he bleed...
Interaction Bubbles
Created by Jaxe
Wouldn't it be great if you could read character interactions? Well you can, in the social log... or with Interaction Bubbles Shows bubbles when characters perform a social interaction with the text that would normally only be found in the log. This allows...
Jewelry
Created by Sarg Bjornson
https://i.imgur.com/xbX0rRs.png I've always thought gold didn't have enough uses in-game. As the only real use was statues, trading and eventually floor. This is now an old story! I present you Jewelry! The mod adds new apparels: necklace, ring, bracelet a...
Job Satisfaction
Created by Levka
About Ever felt that sense of accomplishment and relief after finishing a big project or completing a long chore? Now, your colonists can experience that same emotional reaction! With this mod, your colonists will get a meaningful mood boost after completi...
Just cut it off! (Emergency Surgery)
Created by Dorely
Allow body part removal without medicine - They aren't going to like it. This adds in a second option for part removal surgeries - to do it without anesthetic. This of course is a painful procedure and will result in some long lasting trauma, but sometimes...
Just Put It Over There
Created by Mlie
https://i.imgur.com/iCj5o7O.png When making a trade-deal with a caravan, they will now try to place your bought items in storages instead of just dropping it on the ground. If there are no available storage space that they can reach the items will be left ...
Just Leave Already
Created by ggfirst
Finally, your colonists can get the hell out in an instant! In RimWorld, when a hostile faction comes to raid and your defense fails, it’s always best to evacuate surviving colonists and start from scratch on a new tile! In the basegame, you either use pod...
Lanterns (Continued)
Created by Zaljerem
Original mod by Erok https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2711383738 If the original author requests it, I will remove this update. -- Original mod notes (1.3): Simple Lanterns to immerse you in the game even more. ...
Layers: Capes and Armor
Created by YobarIsushcatel
C.H.C.H.C...BDSM Capes, Hoods, Crowns, Hats, Collars... Bandoliers, Dusters, Sashes, Masks Features Capes wearable atop most apparel Hoods wearable over most apparel Crowns wearable on most apparel Hats wearable above most apparel Collar wearable with most...
Letter Permanent Injury
Created by wowhvb
Send a letter when a colonist, a prisoner or a colony's animal suffers a permanent injury. The letter shows the unfortunate pawn's name and body part. There are options to choose which pawn to send letter upon injury. There is an option to ignore permanent...
Medieval Adventures: Hunts
Created by Seti
Hunting! tired of waiting for animals to go to you so you can kill them? Now you can go find them! happy hunting! This mod adds a new set of buttons on the caravan screen, that allow you to find animals. Each hunting quest has a cooldown corresponding to i...
Livestock Traders
Created by Samael Gray
Do you have a bunch of animal mods in your mod list but you rarely see most of them because your colony is in a biome that does not support every animal out there? Well I've got the solution for you! This mod adds livestock traders in the form of orbital t...
Medieval Adventures: Implants
Created by Seti
Use body parts from animals to become stronger. Each of the Implants has a negative, will you take the deal? I'm open to suggestions in terms of what to do add and also balancing My philosophy with this mod is this: they are primitive operations, that are ...
Map Preview
Created by m00nl1ght
Adds a map preview to the world map. It shows you the map that will generate if you settle on the currently selected world tile. The size of the preview window can be changed in the mod settings. To easily turn the preview on/off, you can use the small tog...
Medieval Backstories No HAR
Created by AssassinsBro
Medieval Backstories by Shenanigans without HAR requirement This is an unofficial port of Shenanigans' Medieval Backstories mod for Rimworld v1.4 without the previously HAR (Humanoid Alien Races) dependancy. Original Medieval Backstories: https://steamcomm...
Medieval Backstories Patch
Created by GrassTypeFire
A small patch that makes medieval backstories appear in medieval pawns, while also patching some backstories into the medieval category accordingly. If you are tired of medieval pawns showing up with tribal backstories like Fire Keeper or Stew Keeper, then...
Medieval Decoration - English Translation
Created by MxCheeseSauce
An english translaion of Medieval Decoration. I kept most of the translations pretty close to the originals, though I did change the research project to be more clear what it's for....
Medieval drug lab
Created by SirMashedPotato
A simple patch that changes the tech level for drug lab research to medieval, does not affect specific drug research. Mostly meant for use with mods that limit research and mods that add recipes to the drug lab. For additional compatibility, the component ...
Medieval Fantasy Quest Rewards Retexture
Created by SereQ
https://i.imgur.com/7Hb0Mjy.png Hi everyone, I'm back with a new mod. Over the last 2 years I have been playing Rimworld almost exclusively as medieval game with lots of overhaul mods. Because of that I was really excited with more and more medieval/fantas...
Medieval Fantasy Themed Quest Rewards
Created by Botch_Job
https://i.imgur.com/Rn1oW8T.png This mod changes many of the vanilla quest reward items to have a more medieval fantasy theme. They function exactly the same as their vanilla counterparts, just with new names, descriptions and textures. I'd recommend using...
Medieval Coastal Outfits
Created by Gerrymon
Added some RPG/medieval apparels themed around coastal settlements/harbour cities, including but not limited to fishermen and sailors, witch doctors, beggars, and pirates. These outfits specially provide better heat insulation, so it's suitable for tropica...
Medieval Fantasy Themed Rare Resources
Created by Botch_Job
https://i.imgur.com/NWRV3CD.png This mod changes plasteel, uranium, synthread and hyperweave to have a more medieval fantasy theme, they function exactly the same as their vanilla counterparts just with new names, descriptions and textures. Plasteel is now...
Medieval Fantasy Themed Relic Quests
Created by Botch_Job
https://i.imgur.com/vq3uBMg.png I've always thought that the relic quests from ideology and the whole idea of tracking down a powerful relic to worship are very suited to a medieval/fantasy playthrough. This mod aims to give the quests and everything assoc...
Medieval Medicines
Created by Nuno
https://i.imgur.com/I50024a.png New medicines intended to create tiered alternatives to herbal medicine. Effectiveness ranges from slightly better than herbal medicine to slightly better than industrial medicine. Intended for medieval playthroughs. https://...
Medieval Melee Sounds
Created by Bonible
None shall pass. Replaces vanilla's melee sounds with Monty Python-esque clashing sounds, from free audio sources on youtube. Only affects metallic blunt and sharp weapons.. for now. Now has sounds for wooden and stone weapons! Of course, the effects vary;...
Medieval Overhaul
Created by ViralReaction
Updated on behalf of SirLalaPyon by EvilEyes and ViralReaction until they are able to upload. https://imgur.com/8PRQMfM.png] Hello, my name is is SirLalaPyon, to cut it short, one thing led to another and then suddenly I made an overhaul. Figured might as ...
Medieval Overhaul - Sawing wood sound
Created by Senilia
This mod was originally developed when older versions of MO lacked proper wood-sawing sound effects. Now that MO has implemented native sawing sounds, this mod serves as an alternative audio option - feel free to subscribe if you prefer these custom sound ...
Medieval Overhaul Extra Signs
Created by Mewn Goddess
If you're looking for a standalone version, try this mod instead => https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3488857567 Description This mod adds a couple of new signs to the Medieval Overhaul. https://i.imgur.com/K7EoPgF.png Changelog 19/06/...
Medieval Overhaul Visable Pants Patch
Created by Gooby King
Patches medieval overhaul's pants to work with visible pants. Reuses textures for vanilla and vanilla expanded's pants present in the visible pants texture files. Should stay compatible with future versions. Does not require Vanilla Apparel Expanded. key s...
Medieval Overhaul: Adaptive Storage
Created by (◣_◢)
Wanna play with an older version of MO? You can download an older version of this mod here: https://github.com/EvilEyeGuy/Medieval-Overhaul-Adaptive-Storage General *) Combination of Medieval Overhaul & Adaptive Storage Framework *) Original Medieval Overh...
Medieval Overhaul: Air Vehicles
Created by GA-YUKI
Added two medieval vehicles: Hot Air Balloon and Airship. Research on them is unlocked after Engineering. Research on airships requires a special book. Building a hot air balloon requires 300 cloth, 125 woodlog, 25 steel, and 5 component basic. It can carr...
Medieval Overhaul: Increase Storage
Created by GA-YUKI
使中世纪大修储藏建筑的储藏容量x5,建造成本x5,建造时间x5。 Multiplies the storage capacity, construction cost and construction time of Medieval Overhaul Storage Buildings by 5. ...
Medieval Overhaul: Royalty
Created by (◣_◢)
https://i.ibb.co/1GY4jDw/Eng-Desc.png This mod lends a medieval look to the pawns of the Empire faction included in the Royalty DLC. Furthermore, some of the permits granted by the Empire have been reworked to fit a medieval environment. In addition, the E...
Medieval Overhaul: WMBP
Created by (◣_◢)
https://i.ibb.co/1GY4jDw/Eng-Desc.png This is a patch for Medieval Overhaul's biome "Dark Forest" in combination with the World Map Beautification Project. If you are using Terrain Overhaul in addition to Medieval Overhaul and WMBP, the Dark Forest biome w...
Medieval Overlap Remover
Created by JoeOwnage
https://i.imgur.com/QfUPexK.png Description This mod uses ReplaceLib (thanks Ferny!) to get rid of the overlap between Medieval Overhaul and Vanilla Factions Expanded: Medieval 2. Changes - De-duplication of Grapes, Must, Wine, Castle Wall, Hearth, Fur Bed...
Medieval Repair
Created by 死萌
Replace the audio-visual effects of the “Repair buildings and construct buildings” with the medieval style. If you see a picture of one hammer covered by another hammer. Please do not be surprised, this is a normal phenomenon, because this mod is too "Clea...
Medieval Tailor
Created by Arisher
A sister mod for Medieval Overhaul. This Mod brings more clothing for your medieval playthrough. Included in this mod are Bar Maid Dress, Commoner Tunic, Fancy Tunic, Jerkin , Old Shirt, Rags, Royal Hose , Royal Tunic, Simple Shirt, Trousers, Blacksmith Gl...
Medieval Things: Medical
Created by Salvador
This mod expands medieval medical gameplay with new tools, furnishings, and infrastructure to support immersive, low-tech healing. It introduces tincture medicine as an herbal alternative to industrial kits, healing cots and healer's stands to improve pati...
Medieval Tool Cabinet (Continued)
Created by Gaon
Original mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2786525725 A New (Old) Tool Cabinet A simple replacement for the linkable Tool Cabinet that changes it from the green steel look, helps it fit in with low-tech and medieval settings, and a...
Medieval Trader Airships
Created by JoeOwnage
https://i.imgur.com/QfUPexK.png Description This mod is mostly just a retexture of Trader Ships by AUTOMATIC and their code is used under MIT license. Original mod (not required) is here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2046222331 Th...
Medieval Walls
Created by kongkim
A simple medieval wall mod with inspiration from AOBD's Fortifications - Medieval mod. I wanted a to make a simple medieval style wall mod that did not add too many things or overhauled other things as many of the other mods out there. And it took me a loo...
Melee Animations - No bloat
Created by turkler
Removes the lassos, built-in exotic weapons and the few loading screen tips - all of which are useless if you play with executions off - from the Melee Animation mod....
Melee Animation
Created by Epicguru
Adds detailed animations to melee combat, and new melee combat mechanics. This mod aims to spice up the regular Rimworld melee combat by adding custom hand-made animations for attacking & moving, and for new melee mechanics: duels, executions and Unique Sk...
Medieval World Patches
Created by m00nl1ght
Compatibility patches and more for my Medieval World modlist. - Adds MO-style faction bases for the House Roxmont and Divine Order factions - Patches torches/lamps that need fuel to be generated full rather than empty in faction bases - Adds a banner for H...
MinifyEverything
Created by erdelf
You want to minify every building ? Well then you came to the right place This mod searches the entire database of buildings and adds the minifiable feature so you can uninstall and move it. Should work with pretty much every mod. Credit: Image by Sera Mod...
Misc. Training Medieval Retexture
Created by SereQ
https://i.imgur.com/e6qcp67.png Medieval Rimworld is a peak Rimworld. This is a simple mod that retextures the legendary Misc. Training to give it a more medieval flair and make it fit more next to textures from Medieval Overhaul. There already many great ...
MO Royalty column
Created by SniperFoxy34
Gimmicky mod so that I can use the columns from MO without forcing the empire to be medieval. I claim no ownership of the column sprite, the sole thing that I do own is the slightly modified XML....
More Prop Categories
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Adds new prop categories and moves relevant items into them. Feel free to use the categories established in this mod for your own prop mods. This mod does NOT add any new props, it is simply a platform for...
More Ritual Rewards
Created by Sinnamon
Tired of having only a few possible rewards? this is the answer for your concerns! It adds another handful!!!! and now you get to have 2 handful possible rewards :D ABOUT This is a simple mode that adds a few new ritual rewards, which I think it makes the ...
Move Your Monolith
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Allows you to claim and reinstall monoliths. That's it? Yeah. Be warned I'd reccomend only moving the monolith BEFORE activation. The game really doesn't want you to move it. Sometimes it'll render kinda f...
Music Expanded Framework (Continued)
Created by Zaljerem
Original mod by JME, Caaz, Odeum, Pphhyy the great, Zylle https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2891663812 https://github.com/Music-Expanded/music-expanded-framework 1.5 assembly update by the one-and-only Mlie. I requested and received pe...
Museums
Intro Have you ever wanted to show off some of the cool stuff your colonists have found or made? Love the reliquaries and relics from Ideology but can't be compelled to invest months of in-game time to retrieve a single relic? Museums is the mod for you. F...
Music Expanded: Baldur's Gate 3
Created by KarbonPanzer
https://i.imgur.com/VUWKchL.png Description Once again you have drifted into the affairs of Gods and Mortals and found it to be way more fun to hit on a vampire twink than a sad wizard. This was a quick job I wanted which would allow some people to listen ...
Natural Paths
Created by permarust
A simple mod that adds paths for all biomes in vanilla + more! This mod is finished and all new content in the future will come as addons dependent on this mod. That way you don't have to worry about unexpected problems with your game. Supported languages ...
Music Expanded: Elder Scrolls
Created by KarbonPanzer
https://i.imgur.com/VUWKchL.png Description: If you're streaming, be warned you might be flagged for Skyrim tracks though you should be fine for streaming. The Definitive Collection of Music from the Elder Scrolls Series. This mod is perfect for those tryi...
Need Bar Overflow
Created by AmCh
Description Pawn's Need Bars are no longer clamped to 100%. In a vanilla game, when a pawn eats a full meal, around 10%-20% of the food is wasted due to hunger being capped at 100%; this gets worse if you consider children, modded races with small body siz...
Nice Hands Retexture
Created by Andromeda
A little bit nicer humanlike hands You'll need it when the circles stop looking pretty against other mods it's just a retexture of a good mod I'm surprised there aren't any similar retextures in workshop https://i.imgur.com/70ABVck.gif the size, shape and ...
Nightmare Core
What is this? This is a framework mod created by NightmareCorporation to contain functionality that will be shared across mods. It contains various past lessons-learnt and features that I deem necessary for all future mods of my own and helps to off-load p...
No Debris
Created by papymaj5
- This is a re-upload of an existing mod, updated to a new version. - I did not make this mod and claim no ownership of it. - If the original author wishes, I will remove this mod. - The original author may feel free to use this version to update their mod...
No Disabled Factions In Quests
Created by Kathanon
Prevents generation of quests that call for threats that are not possible with the current settings - such as a mech cluster with the mech faction disabled. Safe to add or remove at any point, but will not affect quests given before it was added. Since thi...
No Job Authors
Created by Jellypowered
Item's final Quality is determined by whoever finishes the job! This hasn't changed from default behavior. If your pawn with 2 crafting finishes the job, it's gonna be Awful. If your pawn with 20 finishes, it's gonna be whatever quality a 20 in crafting wi...
No Random Apparel on Ideology Edit
Created by Edern
Commissioned RimWorld mod to optimize Ideology creation on large mod lists Generating required Ideology apparel for roles takes a lot of time on large modlists with high amount of new apparel items, which causes the game to freeze on each modification of t...
No Refuelling (Infinite Torches, Braziers, and Workstations)
Created by _sashkaa
Patches objects that need fuel to require 0 fuel per tick, effectively stopping them from consuming fuel. Inspired by xQT's Lag Free Lamps series....
No Time Change Sounds
Created by Rhadamant
All this mod does is mute the sound effects of changing the game speed. If you're like me, you change time settings constantly and the sound effect of those changes can be irritating, this mod gets rid of them....
NoCaravanAbandon
Created by Ed86
Mod disables map (caravan, ambush, etc) abandoning when all colonists are down. Send help, watch them bleed to death or maybe they'll recover and leave safely? +support other mod maps Detailed map close logs toggle is under dev-> verbose logging Support bo...
Not Generate Monument Quest
Created by MoronShaman
This mod could stop generate quest of BuildMonument. ...
Not My Fault
Created by Vesper
Introduction Picture this - You get a new notification, a trade a caravan! How exciting! Except... No, guys, please don't walk through the cave filled to the brim with angry genetically engineered insects... Aaaand your visitors are all dead. And now their...
Not Overhead Meal
Created by Si-Cafe
Ever wondered why when pawns face north to eat, the meal looks to be placed overhead? Function Change the placement of meals at "eating with table". Meals will no longer be drawn above the pawn's head when eating facing north. (In vanilla, meal was always ...
Optional Icons for Architect Icons
Created by Proxyer
IMPORTANT DO NOT WRITE REQUESTS IN COMMENTS. Why icon request instead of a comment in the request thread. 1. To avoid having to search for and review the workshop from the name of the mod icon request. I eliminated the possibility that I didn't know the na...
Oracle's Skill Icon Retextures
Created by Oracle of Thessia
I've had enough people ask about these in screenshots that I figured I'd finally get around to sharing them properly Replaces the passion icons. Supports the passion types added by Vanilla Skills Expanded. Credit to tiagocc0 for figuring out why it wasn't ...
Out of Combat Move Speed Boost
Created by Murmur
Tired of your colonists taking a whole in game hour to walk down the hall but don't want to mess with the combat balance? Give this a whirl... All living things have their move speed multiplied by 8 when there are no threats on any active map. When a threa...
Outfit Builder Redux
Created by Rumpled Foreskin
Easily create and update your pawn outfits with the click of a button. When you force wear clothing, a new save button will appear on the assign tab next to Clear. Left click: Create and assign a new outfit policy with the name of the selected pawn, with o...
Patches: Medieval Overhaul - Gastronomy
Created by JoeDoX
This mod uses patches to modify the textures of the benches and stools in Medieval Overhaul, to ensure compatibility with the Gastronomy mod. If you add/remove this mod to a game in progress, you will have to replace the benches or tables. The stools will ...
Pawn Name Variety
Created by Murmur
Did you know that a large portion of the pawns in your game have predefined names and backstories? This mod makes every pawn truly random, breaks up those predefined names into first, last, and nick names, inserting them into the random name pool to add th...
Peer Pressure
Created by joseasoler
With this mod, converting pawns to another ideology becomes more effective when they have a positive opinion of the proselytizer. Likewise, pawns are more likely to try to convert other pawns if they have a positive opinion of them. Shape the beliefs of yo...
Persistent Cavalry Spikes
Created by ferny
https://i.imgur.com/EKuNZ5w.png Makes cavalry spikes last forever. In the original mod they disappear after five days. That's it. What about balance? Balance be damned. I don't know or care. Made this patch for my friend. My guess is I don't think it's tha...
Persistent Precepts
Created by Alleykat
Persistent Precepts adds a simple toggle to the Ideology edit screen that prevents the re-randomization of Ideology precepts, rituals, buildings etc. when you change structure or memes. With this mod, you can ensure that your carefully crafted Ideology rem...
Perspective: Paths Continued
Created by FerrisCG
Original Mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2934666296 Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going! Original Description A tile of terrain will either have soft or hard edg...
Pick Up And Haul
Created by Mehni
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile. This hauling mod will greatly increase hauling efficiency, because pawns can now carry more than one gun or t-shirt. Those smart ...
Possessed Weapons
Created by Botch_Job
https://i.imgur.com/obgaEFn.png In my previous mod Medieval Fantasy Themed Quest Rewards, I changed the persona weapons to be "possessed" weapons with the idea being that the weapons are possessed by ancient spirits rather than having AI personas. Whilst t...
Positive Connections
Created by CEM
Positive Connections Are you tired of overseeing colonies where intense animosity prevails among your colonists? Despite enduring and conquering numerous shared perils, do they still view each other merely as acquaintances? If this resonates with you, then...
pphhyy's Demigryphs
Created by pphhyy
Demigryphs. https://i.imgur.com/MClTdVy.gif Adds Demigryph war-mounts! Best used with these mods. But you do not NEED any of these mods unless you want their features. Giddy Up for nice riding looks Animal gear for the armor i made VE Achievements for the ...
Priority Treatment Ressurected
Makes tending medical an emergency priority for your doctor pawns. Updated January 2024 New update to the core logic to be more persistent. Your poor doctors won't get a moments rest! With Shotgunfrenzy's essential mod no longer working, I decided to figur...
Prisoners Dont Have Keys
Created by Mlie
https://i.imgur.com/iCj5o7O.png I found it odd that prisoners could open doors when escaping when fleeing raiders cannot. So this mod makes prisoner having to bash doors when escaping as well. There is also a mod-option to allow prisoners to open cell-door...
Prop Integration for SimpleStairs
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Integrates "SimpleStairs" into the Vanilla Expanded Props system. Do they still function? All buildables still have their beauty buff and cost to build. Aren't there already stairs in the props mod? I pref...
Quarry [Adopted]
Created by Ogliss
Quarry for collecting rocks and resources in flat terrain. Please note that the original source and mod was cuproPanda's Quarry for B18 Forked from Symons' Quarry for R1.0 Mineable Items Chunks (only the types available under where the quarry was built) Mo...
Quality Colors 1.5 - Forked
Created by tiagorbrodrigues
Colors the items in the trade window based on quality. Super simple mod, just colors items based on quality. Currently works on: - Trade window - Caravan packing window - Quality labels on the ground - Inspect pane (Bottom left window when you select somet...
Realistic Rooms Rewritten
Created by Lucifer
For 1.6, 1.5, 1.4 and 1.3 Lower your room space requirements! Safe to add mid-save. What is this? This mod is a complete rewrite of the original Realistic Rooms mod by Dragon Fist Ent (here) and it's updated version by Scherub (here). The original mod uses...
Reel's Facial Animation Textures
Created by Reel
Requires Facial Animation Requires Vanilla Textures Expanded - Facial Animation https://i.imgur.com/tE28cZ7.gif https://i.postimg.cc/0NZqp1fc/ezgif-5-1fc274fa8f.gif https://i.postimg.cc/cHGc1jC9/plz.gif My own Vanilla-Style textures for Facial Animations, ...
Relevant Stats In Description
Created by Mlie
https://i.imgur.com/iCj5o7O.png Depending on the type of building, selected stats are shown in the description-window in the architect-menu. This can make it easier to select the best wall for your defence or the right power-generator for your current need...
Rename Pawns
Created by Ireta
Overview This is a simple mod that will let you change or randomize your pawn's first and last name. Load Order Harmony Core ... Rename Pawns Additional Information Source Code License (GNU GPL-3.0) ...
ReplaceLib
Created by ferny
What does this do? This is a tool for modders, mainly for use in making overlap patches. Similar to Resource Dictionary , except in the hands of the modder. You can create ReplacerDefs which allow you to completely replace a thingDef with another def, whic...
Replace Stuff
Created by Uuugggg
Place buildings anywhere, on top of existing things, and the game will handle it. NOT dead for 1.6! My notes on 1.6 but TL;DR: 1.6 only adds blueprints over walls - doesn't make it a single job, doesn't preserve settings of replaced beds, doesn't do many o...
Rescues Request to Recruit [ABANDONED]
Created by ferny
https://i.imgur.com/EKuNZ5w.png This mod has been abandoned as there are now better options out there. If anyone wants to adopt the mod, go ahead! Have you ever rescued a guy just cause you were nice, only to be rewarded with a new colonist you totally did...
ReTend
Created by Temmie
Tired of your colonists being unable to work for days because of a sloppy doctor? With ReTend you can order your doctor to re-attempt tending an injury (or disease) until it's at a quality to your liking. By increasing the quality of a tend your colonists ...
RimHUD
Created by Jaxe
RimHUD is a UI mod that displays detailed information about a selected character or creature. The HUD display is integrated into the inspect pane which can be resized to fit the additional information. Alternatively, the HUD can display a separate floating...
RimTraits - Medieval Talents
Created by MapleSierrap
Mod Version: v2.3 Get RimTraits - Vanilla Trait Colors to change your Vanilla Trait Colors to match this mod! This Medieval trait mod adds 35 traits defining a pawn's talent, they are mutually exclusive to each other with increasing rarity for the higher t...
RimTraits - General Traits
Created by MapleSierrap
Mod Version: v1.18 Get RimTraits - Vanilla Trait Colours to change your Trait Colours to match this mod! This mod adds 46 traits defining a pawn's attributes, some are mutually exclusive to each other with increasing rarity for the higher tier traits. This...
RimTraits - Vanilla Trait Colors
Created by MapleSierrap
Mod Version: v1.12 This mod changes Vanilla and Modded trait colors according to their commonality using the RimTraits coloring scheme. Features: Vanilla trait coloring Modded trait coloring (4 mods) Supported Mods: RimTraits - General Traits Vanilla Trait...
Roles Can Wait
Created by Thai1Taxi
Unfilled roles have no mood penalty. Typically when you have 3 colonists that adhere to one ideology the game will prompt you to appoint a moral guide. If you don't do this; all those pawns will have a -5 mood debuff! Personally, I found to this to be stup...
Royal Thrumbos (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Androsss mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1865990377 - Will no longer eat Gauranlen Trees - Thrumbos will now drop the horns when butchering. Had to add Harmony as dependency as the game d...
RPG Style Inventory Revamped
Created by avil
RPG style representation of the pawn's Gear Tab. That's a revamped version by avilmask. Orginal mod: RPG Style Inventory by Sandy. So, what the point of this yetanotherfork of an original mod? When I liked that mod've reverted to original layout, I was gre...
Scattered Flames Continued
Created by FerrisCG
Original Mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2652749788 Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going! Original Description Following in the footsteps of Scattered Stones, thi...
[OLD VERSION] Semi Random Research: Progression Fork
Created by Arodoid
CONTINUED DEVELOPMENT INCLUDING 1.6 RELEASE HERE https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3505290557 Disclaimer This is a mod originally beautifully designed by Captain Muscles, lovingly maintained and added to by GrobmotoriGER, and ultimatel...
Sense Of Depth For Tall Buildings
Created by Si-Cafe
https://i.imgur.com/4Eh35jh.png https://i.imgur.com/UQ3bqEv.png Description This mod visually adds a sense of depth to tall buildings. Pawns at behind tall buildings will be drawn hidden. What this mod does is very simple. Just add an additional layer with...
Rustic Meal Retexture
Created by Jelheb
After playing Medieval Overhaul for a few playthroughs and then returning to VE mods, one of the things that hit me the most was the vanilla meal trays. Not only do they look subpar compared to the rest of the VE content, but they also don’t thematically f...
Settlements buy more
Created by Victor
Tired of not being able to sell your items because no one wants them? Say no more! A brief summary of what this mod does: For Vanilla: - Allows selling items such as Hay, Wort, Baby Food, Hemogen Packs, Skulls, Buildings and Animals that no settlement woul...
Show Buildable Material Count
Created by BustedPretext
Display on-hand materials for buildables in the popup menu ...
Show Me Your Hands
Created by Mlie
https://i.imgur.com/iCj5o7O.png Pawns show their hands on their weapon when drafted. Should work with most weapons, vanilla and modded. Based on Clutter Weapon Hands but dynamically sets the hands based on the graphics of the weapon. It will however still ...
Simple FX: Smoke Continued
Created by FerrisCG
Original Mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2574489704 Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going! Original Description https://i.imgur.com/rW1gtHK.gif Overview This mod m...
Show Mod Updates
Created by Mlie
https://i.imgur.com/iCj5o7O.png This mod adds info about what mods have updated since you last saved your game. On startup it will check against your most recently saved game but if you load an older save it will rescan based on that save. It will also che...
Simple FX: Shinies (Continued)
Created by Zaljerem
Original mod by Owlchemist https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2893949454 If the original author requests it, I will remove this update. -- Unlisted and apparently not feature complete - but it was requested, so here it is. More detail o...
Simple FX: Splashes Continued
Created by FerrisCG
Original Mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2889330414 Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going! Original Description A graphical mod that helps sell the illusion of rai...
Simple sidearms
Created by PeteTimesSix
With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS. Because your snipers are getting really tired of getting shanked. See forum thread for details. https://ludeon.com/forums/index.php?topic=32497.0 Non-steam version and old releases...
SimpleCameraSetting
Created by ray12031203
There are many good features in the camera+, but there are performance issues, so I made this mod. There will probably be no performance degradation because it will work in developer mode by modifying the same variables as modifying the camera settings. co...
SimpleStairs
Created by gomi
Simple Stairs MOD It is a simple MOD that adds a staircase that looks like there is a difference in height. UPDATE version:1.2.0 - Add Corner Fence - Can now pass bullets version:1.2.1 - GloomyFurniture part designationCategory change:Structure → OldStyleF...
Smart Farming Continued
Created by FerrisCG
Original Mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2619652663 Note: You must unsubscribe from the original mod, I use the same packageId to keep compatability going! Original Description This is a quality of life mod which provides a numb...
Smart Meditation
Created by pureMJ
Colonists are now smart about when to meditate. It helps both psyfocus gain and recreation. https://i.imgur.com/MClTdVy.gif Background In Rimworld a colonist with psylink will attempt to meditate when the psyfocus is less than the target value. On the othe...
Smart Speed
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Updated 12/06/25: Updated to 1.6 Features: - Enables ultra fast speed without developer mode - Adds ultra speed icon - Allows you to set Event speed multiplier by right clicking the speed arrows. Event speed multiplier defin...
Smarter Construction
Created by Hultis
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet. Great for filling sapper tunnels and rebuilding walls. Currently only affects construction (not installing minified structures). Right click =...
Snow IS Beautiful!
Created by Scone
https://i.imgur.com/FzGjy65.gif DETAILS This mod makes snow be recognised as beautiful; just as it should be! The base value for snow's beauty is 2, however this value scales to that value based on how much snow there actually is! Pawns will also have a mo...
SpeakUp
Created by Sergio di Napoli
SpeakUp is a Social Interaction Framework (SIF) capable of giving voice to your pawns. Let'em speak their mind - let's hear them out! https://i.imgur.com/bhSRXY6.png Besides giving more narrative immersion and connection with the pawns, the SIF content hel...
Stabilize - v1.5 max
Created by Linkolas
This mod has been put on hold! No further developments will be made until further notice :) This is mostly thanks to the beautiful update/variation offered by Captain Shltface, available there: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3521178...
Stack gap
Created by Andromeda
Are you really sick of watching pawns carry stuff into not-so-important storages and fill them to brim? Maybe you don't need 80 med kits around your prisoner patients, maybe 5 will do? Maybe divide your deficit shells among the artillery cannons equally? W...
Stop, Drop, And Roll! [BAL]
Created by balistafreak
Changelog 18 June 2025: Mod recompiled to work with 1.6. 10 April 2024: Mod recompiled to work with 1.5. 21 September 2023: Water-seeking behavior cropped up again, mod updated to fix this behavior. 20 July 2022: Mod recompiled to work with 1.4. 5 July 202...
Standalone Hot Spring
Created by balistafreak
Changelog 18 June 2025: 1.6 compatibility tentatively functional! 10 April 2024: 1.5 compatibility tentatively functional! 20 Oct 2022: 1.4 compatibility tentatively functional! 5 Jul 2021: 1.3 compatibility tenatively functional, will declare as 'definite...
Stubbly Facial Hair
Created by dickmosi
🚧 This mod is no longer supported Anyone is free to adopt this mod as their own, no credit required. This workshop item may be unlisted in the future, but will not be removed. 📝 About This mod adds 18 new stubbly facial hair variants of existing vanilla be...
Tacticowl Continued
Created by FerrisCG
Original Mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2936140288 Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going! Original Description ⚠️Note: This is a temporary listing and will be tak...
T's Seal the Spirits : Tribal Anomaly
Created by Trickity
Seal the dark spirits! This mod is a low tech Anomaly mod. Good for tribal or medieval starts as it does not need electricity. Currently there are a few basic techs that should help with containing dark entities. *4/6/2025* Disruptor Torch has increased ra...
TD Find Lib
Created by Uuugggg
A framework for user-customizable, highly-detailed filters for things. Library mod This is a Library mod which does nothing by itself! It does have some UI to hold the library of searches, which you can set up, peek at and save. But other mods are needed f...
TDS Bug Fixes
Created by Uuugggg
These are bugfixes, incomplete features or overlooked edge cases I found I needed for my mods. (Little to no use otherwise because these niche scenarios don't show up in vanilla.) Drag-Reorderable row items - Allows reorderables in draggable windows. (Vani...
Tidy Designation
Created by Cedaro
Hide designation window when selected an item, and show back when deselected, so the entire screen is available for placing ... Can anyone tell me how to upload a GIF as cover?...
Toggleable Overlays Continued
Created by FerrisCG
Original Mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2608654598 Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going! Original Description Instead of items always showing their overlays, thi...
Toggleable Readouts Continued
Created by FerrisCG
Original Mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2661792499 Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going! Original Description Know that resource list in the top left corner? Thi...
Tradable Meals
Created by meow
Allows bulk goods trade ships to buy and sell meals again....
Tradable Stone Blocks
Created by meow
Allows bulk goods trade ships to buy stone blocks again....
Trait Rarity Colors
Created by Carny Senpai
Changes the color of traits based on their rarity. This does NOT indicate how good these traits are, only how rare. NEW Optional: customizable trait tiers!!! NEW The default color coding is from games like Borderlands or Destiny: Mystic: Red (intended for ...
Ugh You Got Me
Created by RemingtonRyder
Pawns will stop social fighting if they're badly hurt or in a lot of pain. Masochists ignore pain when social fighting. Bloodlusties will not stop social fighting until either their opponent gives in, dies, or is downed. Pawns who are romantically involved...
Ugly Together
Created by leeh
Harmony patch to remove the social debuff and lowered romance chance between pawns who are both ugly or staggeringly ugly Can be safely added or removed mid-save. ...
Un-Limited Reborn
Created by NuanKi
Un-Limited Reborn: Because Flesh is So Last Season Still stuck with those pathetic flesh limitations? Welcome to Un-Limited Reborn—the mod that laughs in the face of your colonists’ biological constraints! Why settle for ordinary when you can have your bio...
Uncapped Besties!
Created by Aqua
So, I'm really surprised this mod doesn't already exist?? Uh, and if it does and I missed it, that's a lil' embarrassing but oh well! I was working on a different mod when I was planning on making this an option in the mod, so I thought I might as well rel...
Undraft After Tucking
Created by Madara Uchiha
Undraft After Tucking Undraft pawns after tucking to bed, allowing for medical care and other stuff if needed. Features If a pawn rescues or captures another pawn while drafted, they would instantly be undrafted after tucking them into bed. Never have a pa...
Use Bedrolls
Created by Uuugggg
Bedrolls are used from the inventory (ie when on a caravan) When a pawn needs to rest but can't find a bed, he'll place a bedroll from his inventory (he can find an uninstalled bed on the ground, or in some other inventory) Bedrolls are picked back up afte...
Van's Retexture : Hemogen Vials
Created by Sir Van
https://raw.githubusercontent.com/SirVann/HemogenVials/main/Infographics/Infographic_Description.png A simple bloodborne inspired retexture for the hemogen packs for both Vanilla and Vanilla Races Expanded - Sanguophage. It was originally a personal retext...
Van's Retexture : Melee Weapons
Created by Sir Van
https://i.imgur.com/UfvLKPp.png https://i.imgur.com/IHVmPDs.png You are using camera+ ? you appreciate quality ? then you are at the right place, this is a retexture of every base game and dlc melee weapons on a higher, crisipier resolution and with a touc...
Van's Retexture : Quarry
Created by Sir Van
https://i.imgur.com/IHVmPDs.png That one's been sitting in my folders for a while but hopefully it can be enjoyed by all. A retexture to bring the quarries, icons and soils to a more van-illa+ style, whilst the Quarry mod is amazing and a classic, the text...
Vanilla Backstories Expanded
Created by Oskar Potocki
https://i.imgur.com/gEFxwWX.png Check Change Notes for details. https://i.imgur.com/Iv06fqw.png Vanilla Backstories Expanded was a mod suggested by my patrons right after we released Vanilla Backgrounds Expanded and everyone thought that was the mod adding...
Vanilla Expanded Framework
Created by Oskar Potocki
https://i.imgur.com/7S9O9bk.png The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods. It contains all the shared code that powers features across the entire Vanilla Expanded series. Without this frame...
Vanilla Factions Expanded - Medieval 2
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes or GitHub for detailed change lists. https://i.imgur.com/QO75ONx.png A worthy successor to our beloved Vanilla Factions Expanded - Medieval and Vanilla Factions Expanded - Vik...
Vanilla Fix: Haul After Slaughter
Created by pureMJ
Colonist will now haul the corpse after slaughtering an tamed animal. https://i.imgur.com/MClTdVy.gif Background In Rimworld colonist will: Hunt a wild animal and immediately haul the corpse to storage. Slaughter a tamed animal and leave the corpse on the ...
Vanilla Furniture Expanded - Props and Decor
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 2.0.0 (12/15/2023): Massive update changing how props are placed. Research projects have been removed. Props have been removed from the Architect menu. Instead,...
Vanilla Furniture Expanded - Security
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png Before we begin, a massive thank you to my team. You all have been super inspiring, and your ideas and feedback are bringing these mods extra depth. Trunken, XeoNovaDan, thank you. https://i.i...
Vanilla Hair Expanded
Created by Oskar Potocki
https://i.imgur.com/pbu60Rl.png https://i.imgur.com/tEVjIBi.png https://i.imgur.com/3dBVpZm.png 1.2.0 (17/05/2020): Fixed label length issue. 1.1.1 (29/02/2020): Beards now work perfectly fine! Thanks for your patience. https://i.imgur.com/as1f3ze.png We h...
Vanilla Hair Retextured
Created by Neronix17
Just a simple retexture of all vanilla hair, making them higher resolution for a cleaner result and making the style more consistent and in places just less fugly. Also includes the hair from the DLC which pretty much only needed to be upscaled. https://i....
Vanilla Ideology Expanded - Memes and Structures
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/p9XKooP.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/CcvW2wi.png Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols ...
Vanilla Hairs and Beards Retextured
Created by hourai_haikus
Overview A retexture to the hairs from the base game, and this is intended to be used with Facial Animation heads. May look right with vanilla or VTE: FA heads. All hairs are in 256px resolution. Update(04/17/2024) - I added retextures for the beards from ...
Vanilla Outposts Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/61Y4DoF.png See change notes https://i.imgur.com/Xide7Zf.png Vanilla Outposts Expanded can be described as an incredibly Lite version of mods like Saakra’s Empire. Players ...
Vanilla Races Expanded - Highmate
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/ispHK94.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and t...
Vanilla Skills Expanded
Created by Oskar Potocki
This is the up-to-date Vanilla Skills Expanded. Please remove any other versions of this mod. Since the mod was previously uploaded by Legodude17, who is no longer around, we were unable to update this mod with critical bugfixes. This reupload is uploaded ...
Vanilla Textures Expanded - [NL] Facial Animation
Created by Oracle of Thessia
https://i.imgur.com/8VZoAgi.png Check Change notes for changelog information. https://i.imgur.com/MIn0HyG.png Have you always wanted some improvement to how the pawns look, but you didn’t want to commit to an anime artstyle? Do you want to breathe some lif...
Vehicle Framework
Created by Smash Phil
I only accept bug reports and feedback on discord and github. Discord link Github https://i.imgur.com/kdYddEs.png This mod is a framework that enables modders to create vehicles. This mod does not include any vehicles on its own. If you are a modder that w...
Voice Acted Colonists
Created by Alexis Popcorn
https://i.imgur.com/EFKAUtV.png This is a complete rework of the mod Voice-Acted Radio Chatter, by Ouroboros and Taranchuk. Redesigned for increased compatibility and flexibility! Each colonist can be assigned a Voice in the mod settings! When they perform...
Voice Acted Colonists: all Mordhau voices
Created by neonoxia
This VAC submod adds every voice in mordhau (24) to rimworld. It combines the voices from all of my mordhau mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3310218534 16 Male voices added: -Barbarian -Commoner -Cruel -Eager -Eastern -Foppish -Fr...
Voice-Acted Colonists: Baldur's Gate 3
Created by Ontario
https://i.imgur.com/EFKAUtV.png This is a sub-mod of Voice Acted Colonists (the base mod). This mod aims to bring the voices of all playable characters from Baldur's Gate 3 to the game. It currently features over 800 voice lines I plan to update the mod pe...
Voice-Acted Colonists: Dragon Age: Origins
Created by Xylem
This mod adds voice lines for all 26 of your favorite characters from Dragon Age: Origins! Voice-Acted Colonists is required....
Wander Joiner Plus
Created by Ogliss
Inspired by JamieWx's TI - Joins+ and made for Rabbitt Wanderers shouldn't just join your colony, they should need permission... Now they do! They also provide more information about themselves, a summary and the option to view their infocard Added support...
Way Better Romance
Created by divineDerivative
Romance overhaul with support for alien race mods. Assigns all adult pawns a sexuality trait, gay, straight, bisexual, or asexual. Chances are adjustable in mod options. This does not use a trait slot! Sexuality traits are assigned after all other traits a...
We Are United
Created by MIS42NE
Unite with others, together We Are United! "We Are United" formerly "Family Reunion" - allows you to recruit pawns who are related to your colonist or has no home. Usage: Right-click on the pawn with selected colonist and 'Ask to unite'. When you 'Ask to u...
What's That Mod
Created by Epicguru
Do you have too many mods installed? Keep wondering which mod a particular item, animal or weapon comes from? This mod solves this by adding the name of the mod to every item, building, animal, recipe etc. that the mod adds. Highly customizable, change the...
WeaponStats
Created by bodlosh
About this mod Adds a new "Weapons" tab, which lists all ranged, melee, explosive weapons and apparel on the current map. You can see weapons/apparel on the ground, equipped by your colonists, your enemies, your friendlies etc. You can sort by any attribut...
While You're Up (with add-on for PUAH)
Created by codeoptimist
Opportunistic hauling. Haul-to-inventory improvements (if Pick Up And Haul is installed). Any load order. Add/Remove any time. GitHub Discord Ko-fi https://steamuserimages-a.akamaihd.net/ugc/2039614501967758556/E8A0F2430B67773F5A13F3ADD8077E9E1CB00AF9/?imw...
Wizardry 8 Voice Mod
Created by Aristo'rat
Wizardry 8 Custom Character Voices added to Rimworld Adds the custom character voices from Wizardry 8 to the 'Voice Acted Colonists' mod. Now your colony can sound like the group of psychotic murderhobos they are. Recent Update I have started ripping the v...
World Pawn Cleaner
Created by Cedaro
Clean up world pawns. I made this in a few hours to relief my 10 years save. It's kinda like the "Remove World Pawn" function in RuntimeGC. I added some more checks to prevent cleaning important pawn. Compatibility - Biotech - Vanilla Factions Expanded - E...
World Tech Level
Created by m00nl1ght
Control the level of technology available in the world. This mod filters out all game content above the desired tech level, which you can select on the world creation page. Direct downloads for non-Steam users are available here: GitHub Releases The follow...
Yayo's Animation (Continued)
Created by Soky
Original mod by Yayo! This is an update. You can find the original here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2575938407 Support Yayo on Ko-Fi: https://i.imgur.com/d6Vx7Sj.png Support me on Ko-Fi: https://storage.ko-fi.com/cdn/kofi6.png?v...
[㋰] MUMUMU Body
Created by
初投稿です。 シンプルな体型テクスチャ変更MODです。 バニラの服と互換性があるように作りました。 ※苦手な方のために首の切断面なし版をフォルダに入れているので、お好みで差し替えてください。 ✄- – – – – – キ リ ト リ – – – – – ✄ 他自作MOD Ratkin Body Retextured https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3342081106 ⚠Caution Please do not reprint ...
[1.6] No Forced Slowdown
Created by Dingo
Tweaks the forced x1 speed multiplier which triggers on some events. https://i.imgur.com/OG6xUzd.png RimWorld automatically slows down gameplay and prevents time controls when certain events fire. With this mod you can take back control! - Configurable mod...
[ARY] Automatic Stump Chopping [1.5 - 1.6]
Created by Arylice
Arylice's Automatic Stump Chopping #arylice   #aryasc Have you ever watched your lumberjacks chop down trees, only for them to leave those annoying stumps behind, and felt that urge to have everything perfectly tidy? You wish they’d just finish the job com...
XML Extensions
Created by Imranfish
Read the wiki at the GitHub page to learn more. Note: Steam keeps taking down my GitHub links, you can simply Google "XML Extensions GitHub" directly instead Read the change notes for the latest news. XML Extensions is a framework and modding tool that is ...
[CF] Anomaly Upscaled 4x
Created by Crimson
Upscaled crispy textures for just about every Anomaly Texture Here is the 2x version : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3538584455 If you like this mod check out my retextured plant mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedeta...
[CF] Better Looking Plants
Created by Crimson
This is just a texture mod. I was tired of having my nice looking plants from Vanilla Textures Expanded and the ugly textures of other plants they didnt redo. This replaces the following plants: Cotton Plant Hops Plant Psychoid Plant Smokeleaf Plant New ha...
[FSF] Better Anomaly Loot
Created by FrozenSnowFox
This mod is now discontinued. Please subscribe to my new mod Better Exploration Loot which merges all of my loot mods together and includes support for the Odyssey DLC. Description This mod revamps the loot table for Anomaly Loot Boxes which come in the fo...
[FSF] Better Ancient Complex Loot
Created by FrozenSnowFox
This mod is now discontinued. Please subscribe to my new mod Better Exploration Loot which merges all of my loot mods together and includes support for the Odyssey DLC. Description The new quest to raid ancient complexes is interesting and exciting. You av...
[FSF] Better Camp Loot
Created by FrozenSnowFox
This mod is now discontinued. Please subscribe to my new mod Better Exploration Loot which merges all of my loot mods together and includes support for the Odyssey DLC. Description This mod overhauls the mapgen loot table used for storage areas which is us...
[FSF] Filth Vanishes With Rain And Time
Created by FrozenSnowFox
Description This mod patches all filth defs so they wash away with rain/snow. It also patches all filth defs that have a disappearsInDays duration of 15 or higher. What does this mean? It means every type of filth in the game and every type of filth added ...
[FSF] Better Spike Traps
Created by FrozenSnowFox
Description Spike traps have become less viable due to their high resource cost and their inability to be placed near each other. This mod removes the distance limitation and reduces the trap cost from 45 materials to 15. While a bit cheap early on I think...
[FSF] Growable Grass
Created by FrozenSnowFox
Description This is a simple mod that enables you to plant grass and tall grass in growing zones. It allows you to reseed areas that have become barren or setup pastures for animals. This mod is included in FrozenSnowFox Tweaks. Recommended Mods Both of th...
[FSF] More Quests
Created by FrozenSnowFox
Description This is a simple mod that increases the amount of quests the storytellers give you. By default you should get 2 quests within 12 days or 1-3 quests in 12 days for Randy. This mod doubles it so you should receive 4 quests within 12 days for all ...
[GMT] Trading Spot
Created by Grizzle
https://i.imgur.com/JQzUJ9N.png This is an update to Trading Spot so that it works with 1.4. This version of the mod will work with previous versions of the game too as the files for prior versions were untouched. Added a texture for the trading post so it...
[FSF] No Default Shelf Storage
Created by FrozenSnowFox
Description By default the settings on the storage shelf is set to priority Important and to accept weapons. This causes weapons to fill up your new racks, causes weapons to get dumped in the middle of the ground to deteriorate when you change stockpile op...
[GMT] Turtle Friendly Raids 1.5
Created by Grizzle
https://i.imgur.com/TZXRywO.png This is an unofficial update to Turtle Friendly Raids so that it works with 1.4. This version of the mod will work with previous versions of the game too as the files for prior versions were untouched. https://i.imgur.com/jJ...
[HRK] Medieval deathrest coffin
Created by Harkon
https://i.imgur.com/QLgYcML.gif https://i.imgur.com/ZhxL6Rk.png https://i.imgur.com/wRYBKtU.png https://i.imgur.com/mWAYdS7.png WELCOME TO MEDIEVAL DEATHREST COFFIN ADD-ON! As someone who likes to play through the "ages of rimworld" in my playthroughs, I f...
[JAIL] Prison Walls and Beds (Continued)
Created by GanjaMan [NL]
Continuation of: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2566693272 and https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2589475462 Made by: BICKLEY. Unsubscribe from old mods to avoid issues using this one. for questions or bugs pleas...
[LTO] Colony Groups
Created by BICKLEY
https://i.imgur.com/JRRksC1.png https://i.imgur.com/tE28cZ7.gif -Pawn Displays (need bars, color mood bars , pawn box edit , show weapons , etc) -Pawn Grouping -Group Management (optional - work / priorities / preferences / dye colors) Game Startup Time Im...
[Kit] Graze up
Created by Kittah Khan
What does this mod do? (configurable) Animals no longer destroy the plants that they eat outright. The list of animals that does destroy plants can be adjusted, there are none by default. Grazing removes a portion of growth equal to the nutrition eaten. (c...
[Kit] Just A Flesh Wound
Created by Kittah Khan
What does this mod do? Body parts are harder to destroy with weak hits. Big hits still destroy parts. Implants and limb replacements make pawns harder to kill. Implants and limb replacements make the body part harder to destroy. Humanoids and animals do no...
[LYN] VRE Highmate Feline Ears Use Hair Color
Created by Lyn the Cookie
Makes the Feline Ears gene from Vanilla Races Expanded - Highmate use the color of the pawn's hair instead of skin....
[NL] Facial Animation - WIP
Created by Nals
This MOD provides the following animations. This MOD is currently WIP. Therefore, specifications and functions are subject to change. Added animation - Blink - RemoveApparel - Wear - WaitCombat - Goto - LayDown - Lovin - Ingest - SocialRelax - StandAndBeSo...
RX97 Medieval Vehicle: Cammel
Created by Rangelx97
A simple cart for vehicle framework. Commisioned by Darkspectret90 Update: Sep/6 added 2 variations a horse pulled and a yack pulled one...
[SR]Factional War Continued [Abandoned]
Created by Ionfrigate12345
This continued version is abandoned, please use the fork version. The author made some bugfix that I don't have time to manage. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3423264477...
[RH2] CPERS: Arrest Here!
Created by Chicken Plucker
https://i.imgur.com/oDcn9ip.png Save precious time and arrest a downed prisoner without the need of a room! https://i.imgur.com/aOzHGDd.png "Arrest here" allows you to turn downed pawns into prisoners without having to quickly build a prison during raids o...
[SYR] Processor Framework (Continued)
Created by ViralReaction
Update of SYR's Processor Framework If the original author requests it, I will remove this update. A framework for processors to transform items and more, read player features! A processor takes a set of ingredients and turns it autonomously into a product...
[WD] Realistic Darkness
Created by Sand Dog
Description: A cosmetic-only mod. Darkens nights, dusks, eclipses and some weather to make the game more naturally and realistically looking. (This mod was an unofficial update of Realistic Darkness V4.95 B18 mod, but now has the same name and levels of da...
[TW1.4]中世纪装饰 Medieval~Decoration
Created by 堂丸
添加了一些中世纪的装饰,家具等物品。 可以增加房间的细节和美观度~ ——————————————————————————— 更新: 2022/12/28 发布1.4兼容版本,添加农具,酒桶,一堆桶,把所有物品都移到了专门的分类下。 2020/3/31——添加三种石碑。 2020/3/31——添加五种贵族用品(雕像)。 2020/8/6——添加四种皇家蜡烛。 2020/8/7——添加新艺术品翡翠龙,平衡调整。 2020/8/13——大部分贴图重绘。 ——————————————————————————— 如果...
[XND] Visible Pants
Created by Neptimus7
A mod that allows you to see everybody's trousers, for that complete feel! Please use the bugs discussion for reporting bugs. Please note that if you get errors about NullReferenceExceptions it should be ignorable. RimWorld likes to say that things exist w...