XCOM 2
117 ratings
NevikTheStoryteller's XCOM 2024 Modlist - Gameplay (LWOTC)
7
3
2
   
Award
Favorite
Favorited
Unfavorite
Description
A condensed and revised version of "NevikTheStoryteller's Covert Infiltration Penultimate Modlist (800+ Mods)"
( https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2854356614 ) with a focus on streamlining and balance over pushing the limit of modlist size. Split into two types of collection, Gameplay and Cosmetics, allowing you to mix and match or to choose your own mods for either given genre.

For those looking for a more coherent experience or who have had problems with the prior massive modlist, I hope you might enjoy these revised collections.

[NevikTheStoryteller's XCOM 2023 Modlist - Gameplay (Covert Infiltration)]
-- Provides an massive influx of content based around the Covert Infiltration overhaul to create an abundant expansion to the game.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2933752583

[NevikTheStoryteller's XCOM 2024 Modlist - Gameplay (LWOTC)]
-- Built around the Long War of the Chosen overhaul, the Gameplay Alternative modlist focuses on creating a fully seamless, balanced, and stable experience while expanding upon the Long War concept as much as possible.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3006126879

[NevikTheStoryteller's XCOM 2024 Modlist - Gameplay (Core Enhanced)]
-- A consolidation of the Covert Infiltration and LWOTC modlists built around core WOTC. Without the restrictions and experimental features of the other overhauls, I have made this into one of my largest yet most stable and content-packed modlists yet.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3151750146

[NevikTheStoryteller's XCOM 2024 Modlist - Gameplay (Optimized)]
-- Sacrificing content for stability, this modlist fleshes out the game while prioritizing balanced gameplay.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3165178980

[NevikTheStoryteller's XCOM 2023 Modlist - Cosmetics (Unrestricted Customization)]
-- A massive assortment of quality customization options to give soldiers unique and persistent appearances. Also offers a complementary character pool for manual install that fully utilizes the customization options in this modlist.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2933754177

[NevikTheStoryteller's XCOM 2023 Modlist - Cosmetics (Vanilla Expanded)]
-- A minimal collection of cosmetics based around making soldier appearances match their worn armor.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2933968068


Acknowledgements:
-- Requires all XCOM 2 DLC, including War of the Chosen.
-- Use Alternate Mod Launcher for XCOM 2, as Firaxis is a little better at making games than mod managers. Using AML increases mod compatibility and game stability tenfold, and also communicates to you when there are conflicts or missing mods. There is one conflict in this modlist and a few missing dependencies, these are normal and work perfectly fine in the way this modlist has been set up.
-- More mods means more data to load, resulting in some longer load times (at least when starting the game), so allow the game some time to start up even if it looks like it is freezing. Add "-log" to your Active Arguments in Alternate Mod Launcher's Settings menu to see what's going on in the background while the game is launching, it will show a DOS box detailing everything it is doing leading up to the main menu.


The Experience:

-- This modlist is entirely plug-and-play, no specific settings or configurations are required for a seamless experience. This includes the Long War settings at the beginning of a campaign. I have included a Red Fog mod to negate the need to activate the Red Fog setting, though theoretically both may be activated at the same time for maximal wound penalties.

-- An overhauled Strategy Layer (Geoscape) that puts XCOM on the offensive. No longer fending off against invasion but rather overthrowing an established and organized enemy, XCOM must pounce upon opportunities to strike against Advent activity by sending agents into radio silence to infiltrate enemy lines and bypass their defenses.

-- A rare but terrifying Lost presence. Usually found in the dark zones where XCOM conducts covert actions, The Lost are now comprised of an aggressive undead army raised from the military forces that fought against the incursion of the original invasion.

-- A world of factions. This war involves more than just Advent and XCOM, and no attempt at world domination is without repercussion. Rogue outlier factions and civilian gangs are constantly fighting for survival and personal gain, with no reservations about who they fight to get what they want. Allies may occasionally join XCOM missions to lead a two-pronged advance against the enemy.

-- An overhauled selection of soldier equipment. Sacrifice mobility for armor or equipment slots, or sacrifice total health for mobility. Weapons and armor now come in multiple diverse equipment options with their own abilities and stats. All weapons and items are now individually built instead of universally upgraded, but higher tier equipment has benefits for the Strategy Layer as well as the Tactical Layer. A full arsenal of gadgets and trinkets add further personality and specialization to perfect your soldiers' roles.

-- An overhauled Tactical Layer. Armor can now negate all damage without a damage minimum, making armor penetration or high damage weaponry much more important for everyone. Aiming logic has been enhanced with more detailed distance, elevation, and angle bonuses and maluses. XCOM units now have a scamper maneuver, wherein all soldiers who have already spent their turn will gain a limited movement action upon the activation of a new enemy group (just like opponents do when spotting XCOM), allowing slight adjustments to otherwise exposed positioning. Every soldier is now capable of unarmed combat, capable of striking, stunning, or even knocking out opponents with the right combos. If Advent overwhelms you, you can order your units to surrender and be taken in alive, hopefully to be rescued later. Evac has been overhauled to require a landing beacon to be thrown from an individual soldier, limiting its range, and requiring a number of turns before the Skyranger can arrive.

-- Soldier classes are numerous and chosen by you upon soldier promotion from Rookie, allowing you to further customize your soldiers' progression. Psionics have been given their own common classes which you may choose for soldiers upon promotion, with later psi lab experiments focusing on drawing out the underlying psionic potential in anyone that undergoes experimentation.

-- The aliens established on Earth now have a physical presence across the world, with which they must carefully choose where to apply their forces and establish their bases. This also means that regions may be liberated of Advent presence, discovering missions to take down specific outposts and eventually Advent Headquarters. The Resistance also has a presence, requiring recruitment of assets and assignment of jobs throughout hidden bases across the world which you control (and defend). All missions have been overhauled to focus on guerrilla style mission objectives, often evading eventual but infinite Advent reinforcements to complete an objective and evac successfully. This is a much more realistic and responsive take on combating an alien invasion, where the mind is required just as much as the metal.


Enjoy, Commander.
Items (658)
Long War of the Chosen
Created by LongWarOfTheChosen
Long War of the Chosen is a port of the original Long War 2 mod by Pavonis Interactive to XCOM 2's War of the Chosen expansion. It is a complete overhaul of the vanilla game that attempts to make campaigns more engaging, longer and more challenging. Overal...
(LWOTC) Unofficial Cryoweapons overhaul
Created by Mrvecz
Cryogenic weapons are one of the least used weapon types in MJ, for multitude of reasons, aside from not working whatsoever against Frost Legion, which happens to be like 20% of all enemies in MJ, they have complex requirement or have weaker stats for LWOT...
(LWOTC) Shotgun overwatch range cap
Created by Mrvecz
LWOTC has unused feature that caps the range of shotgun weapons when firing in overwatch. See the video attached for demonstration By default with this mod, anyone on overwatch while holding shotgun weapons will not fire on enemies beyond 6 tile radius. At...
(WOTC) Revival Protocol Charges Fix
Created by PZ
According to the game, "upgrading your GREMLIN will lead to more Revival Protocol charges." A Tier 3 Gremlin has a variable called RevivalChargesBonus that is equal to 1, so you should get a bonus charge. However, due to a bug in Revival Protocol itself, t...
(WOTC) Zombies Don't Count
Created by PZ
Zombies Don't Count is a simple mod that makes your own reanimated zombies not count against you when counting up dead or wounded soldiers. Now you can summon up a horde of expendable zombies and still get a flawless! Your soldiers will still yell out when...
(WOTC) Armor Repair
Created by PZ
This mod adds an active ability to Blast Padding called "Patch Armor," that restores up to 2 shredded armor, usable twice per mission. A SPARK using the Repair ability can also repair some of its armor, depending on the tech level of the SPARK. (All of thi...
A Better Chosen
Created by DerBK
-- A Better Chosen -- -- Mod by DerBK -- Requires XCOM2 version: War of the Chosen Requires DLC: - Requires other mods: - _____________ This mod overhauls the Chosen to be more interesting in and out of combat, while still keeping their powerlevel within t...
A Harder War: The Ethereal Restoration
Created by ReshiKillim
And A Big Thanks to E3245 This mod is a collaborative work between me and E3245, who's awesome modeling and texture work made this mod possible. Some of the Animations are from Enemy Unknown, Others were done by Yours Truly. All assets in this mod are free...
(WOTC) UI Mod for Defense/Mobility/Psi
Created by PZ
Mods the UI to show some useful (at least to me) information. - If you have equipment or an ability that boosts or penalizes your (normally hidden) Defense stat, it will appear. This also shows the Defense stat for SPARKs. - If you're using a katana or oth...
A Harder War: Waterworld Ethereals
Created by ReshiKillim
A Harder Leviathan The Mod that nobody needed, that few really wanted, has arrived. Leviathan has been overhauled, and is greater than ever before. Battle a horde of aliens, strike down the Elders' Avatars, and then slay the alien gods themselves. This, ho...
A Requiem For Man: Strongholds Standalone
Created by ReshiKillim
An Expanded Experience A standalone version of the Expanded Strongholds from the Original ARFM mod, further improved, returns with far more map types added over the original. Contains multiple new map layouts for the Stronghold Maze, numerous new map parce...
A Requiem For Man: The Requiem Armory
Created by ReshiKillim
The Requiem Continues This mod expands on The Requiem Legion, implementing an expansive and entirely new suite of loot, technologies, and weaponry from the Aliens' Requiem Armory for XCOM's Use! The Armory Contents Contains Fourteen Requiem Armaments with ...
A Requiem For Man: The Requiem Legion
Created by ReshiKillim
The Requiem Begins Anew This mod brings back a significantly expanded and enhanced roster of Aliens originally from the old A Requiem For Man mod, as well as improvements on mechanics and designs in it, which unfortunately suffered from a number of major c...
A Requiem For Man: Gameplay Mutators
Created by ReshiKillim
The Gameplay Mutators Mod Contents Summarized! A Wide Variety of SITREPs, some beneficial to XCOM, some beneficial to ADVENT, some a mixed bag, and some beneficial to neither! A Bucketload of new Dark Events and Dark Event Chains, too many to list in the S...
A Better Barracks Arsenal for LWOTC
Created by Kiruka
A Better Barracks Arsenal, or ABBA for short, is a collection of weapons and accompanying abilities that are designed and balanced to be played with alongside Long War of the Chosen, but can be enjoyed by anyone who's willing to do some tweaking. Every wea...
Ability To Slot Reassignment
Created by Musashi
Dynamic reassignment of item slots to abilities This mod allows you to define weapon categories for abilities. Based on this config the mod will look for an item in the soldiers loadout that matches the weapon category and assigns the ability to the slot o...
Ability Prerequisite Get-Arounder
Created by Kiruka
So as far as I know, this sort of thing isn't covered yet by mods like Ability Editor, Template Master etc., so here it is as its own mod. Ability Prerequisite Get-Arounder allows you to mess around with prerequisites on abilities. This means both removing...
Additional Ammo Types
Created by Mitzruti
Adds 8 new ammo types, all unlocked by research/autopsy. they are all built in engineering, but (except micro, scramble and silvered) require elerium cores. Micro Rounds - Modular Weapons compact rounds that let you load more ammo at a time. especially use...
ADVENT Corpses in the Black Market
Created by MrCloista
This mod is a spiritual successor to Buy Corpses From the Black Market. The extra uses for a lot of the vanilla corpses buy some of the mods on the workshop means you can run short on them, especially the basic ADVENT ones. As a result, I made this mod to ...
Advent Cryo Priest Standalone
Created by Deadput
Adds the Cryo Priest enemy from A Better DLC as a standalone unit, it does not depend on A Better Advent like the original mod does. (Although that doesn't mean you can't use it alongside this mod) It still has the Better AI changes from the original mod a...
ADVENT Warlock - WotC
Created by Ashlynne_Lee
ADVENT WARLOCK: WAR OF THE CHOSEN VERSION ------------------------------------------------------ MOD HIGHLIGHTS: ------------------------------------------------------ New Enemies: ADVENT Warlock, ADVENT Witch Killer, Cursed Trooper, Cursed Stun Lancer, Ri...
Additional Vest Types
Created by Mitzruti
10 New vests - one for each finger. Built in engineering, using supplies and corpses. Mach Weave - Chrysalid Autopsy Massive dodge bonus. Bubble Weave - Alien Encryption Superior shielding that continuously regenerates. Mind Weave - Priest Autopsy Panic im...
Agent Class For LWOTC
Created by Kiruka
Happy Decemberween, subscribers of my mods! It being Decemberween and all, I couldn't NOT give people some kind of present. I know there's more than one person who's been looking forward to this for a while, so I present to you all the Agent class for Long...
Arsonist Class For LWOTC
Created by Kiruka
Here to join your barracks, the other class that was alluded to in my Dark Events mod and the first Chemthrower-focused class made specially for Long War of the Chosen, the Arsonist! Check out the main class tree here, which includes notes on the one new a...
Alien Base Counts As Subway
Created by Kiruka
This is a very basic mod with all of one edited config file, for folks who don't like messing with configs. It's intended to be used with eclipsezr's Alien Base map mod and Long War of the Chosen. This mod does exactly what it says it does, changing the Al...
Armor Breakthroughs Increase Armor
Created by John
Armor breakthroughs now increase Armor by 1 instead of HP to make them more worthwhile to get late in the game. Fully compatible with my More Breakthroughs mod. Known issues: -The bonus is not shown on the item's stats, but is visible on the soldier's stat...
Auto Pistol Animations
Created by Alpha115
So this is a simple mod. Its a simple version of Iridar's Autopistol Overhaul ( https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1513282047 ) it just has the auto pistol animations. So like his mod any class can use the auto pistol as a secondary and...
ASR Rocket Launcher Patch
Created by KnoxAHHHHHHHHHH
ASR Rocket Launcher Patch is a patch to make the LW2 Secondaries Gauntlet Abilities work with Iridar's Rocket Launcher. This issue has resulted in players using Ability to Slot Reassignment with certain classes that uses abilities from both mods to not wor...
Avenger Defense Bondmates Fix
Created by thegrimsqueaker72
Fixes soldiers not having bondmate abilities if their partner spawned as reinforcements on Avenger Defense. Checks and fixes both bondmates at the point the second one is added to the map. If the mod is installed on a save where both bondmates are already ...
Better Alien Ruler Rewards
Created by Cyberdisc
Overhauls how Alien Ruler Rewards are implemented. Hate how gaudy and out-of-place the Alien Ruler Armors look, but still want their fancy abilities? This mod replaces them with items that perform the same functions! R.A.G.E Vest Utility Slot Item. Confers...
Battle Rifles and Strike Rifles for LWOTC
Created by Kiruka
When I saw Wolf's Asset Pack, I knew I had to do something with those very nice looking Battle Rifles and Strike Rifles. So, I made new templates for them and brought them to LWOTC (and regular WOTC if you're willing to do some config work) as entirely new...
Better Second Wave Mod Support
Created by -bg-
Allows multiple mods to add more second wave option without conflicting each other when it comes to localization. Also allows some SW options to be modified in campaign. (Not all are supported) This mod by default don't add new second wave options, screens...
Blinding Smoke
Created by MrCloista
This mod is designed to be a way of enabling the offensive use of Smoke Grenades. It is inspired by the Alpha Smoke mod, but designed to be significantly toned down in effect, more a distraction/minor control tool than outright area denial. With Smoke Gren...
Bitterfrost Protocol
Created by Mitzruti
A collection of weapons and utility items that leverage a 3-stage bitterfrost effect. You'll need the frost bomb to start the Bitterfrost Protocol project in the proving ground, but it won't consume it. Stage 1: Chilled: Mobility and dodge are reduced Stag...
Bondmates With More Benefits
Created by John
Restores 3 Bond Abilties that were cut from the game: Advanced Spotter -Increases hit AND crit chance when the bondmates are near each other. Replaces Spotter at bond level 3. Brother's Keeper -Bondmate has a chance to return fire when his/her/its bondmate...
Buildable Units (LWOTC compatible)
Created by Kiruka
Buildable Units is a series of Proving Grounds projects that will allow you to build cheap, disposable robotic units to add to your barracks and deploy into combat in place of regular soldiers, much like SHIVs from XCOM EU/EW. This mod was designed with Lo...
Buccaneer Class For LWOTC
Created by Kiruka
So, Decemberween is coming again. Guess you all need your present, right? Well, here it is, the Buccaneer class! Check out the main class tree here. As the Buccaneer is set up for LWOTC, they have a 4-tier XCOM row as well as the pistol row (which you may ...
Chimera Squad Ability Icons
Created by Mitzruti
Chimera Squad has a pile of cool new icons that'd be great for abilities - except for the problem that they're set up all wrong for how XCom 2 uses them. specifically, Chimera Squad are 64x64 white icons on transparent backgrounds. XCom 2 uses 32x32 transp...
Chosen Dark Events Fix
Created by RealityMachina
Dark Events related to the Chosen will no longer fire if you killed them all. The Loyalty Among Thieves events already do this, this is just me finishing it up. Due to how Dark Events work, this will most likely require a new campaign to take effect....
Chosen Dialogue Tweaks
Created by thegrimsqueaker72
Adjusts the triggers for some Chosen tactical dialogue to make it less rare, and allows them to recongize modded psi soldiers as Psi Operatives. Features: - Psi Operative lines are no longer hard-coded to check for soldiers with the vanilla class. It can n...
Chosen Inner Human Retexture
Created by Sumajin
Chosen Inner Human Retexture This is a simple mod that changes the textures of The Chosen. Considering they were once Human, I wanted to make a mod that reflected that. UPDATE: - Fixed Compression Issues. Textures should now display as 4k Affects all 3 Cho...
CapturedSoldiersList
Created by Beat
Adds a tab in the avenger Bar/Memorial where you can see what troops are currently in Advent/Chosen hands. Update August 5th, 2023 Runs populateCapturedSoldiersList if installed mid campaign Update July 1st, 2023 Code refactor to switch from reading ini f...
Chosen SPARK Arsenal
Created by Alterd-Rushnano
Adds Chosen variants of weapons that were added in Spark ITEM INFO https://i.imgur.com/O8QoBCj.png autocannon: Blackstone Forged Cannon "This MEC-sized heavy weapon core is the result of processing the Sun of Elder's HomeWorld, which even existed indescrib...
ChosenData
Created by Beat
Update August 6th, 2023 So I was informed that the game does this on the geoscape layer with the chosen icon next to the avatar project progress. I've updated the mod to basically just bring that view up inside the commander's quarters instead of all the s...
Combat Medic Class - LWOTC
Created by Captain Pet Rock
Where to Provide Feedback: On this Steam Page If you are in the Long War of the Chosen discord there is a non-mod jam classes feedback section in the mod jam balance section If you are in the xcom 2 modding discord there is pet rocks classes feedback secti...
Collateral Demolition Wotc
Created by Divine Lucubration
Vanilla (non-WotC) Version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=648913363 Adjusts the Grenader skill Demolition to use a small, free-targeting sphere for envrionmental destruction. If you disagree with the choices I made for radius and co...
Commander's Choice [WOTC & Vanilla]
Created by sq_paradox
This mod is compatible with both Vanilla XCOM 2 and War of the Chosen. The mod may be marked as incompatible with War of the Chosen. This can be ignored. The mod is classified as a vanilla xcom mod to maintain cross-compatibility. Commander's Choice Comman...
Consistent Team Colors
Created by EvilBob22
If you play with 3rd party faction mods, you may have run into one or more with enemy target icon colors you just don't like. For my own example, many use an orangey yellow that can be confused with the "I'm flanked" yellow. This mod allows you to control ...
Configure Upgrade Slots
Created by Musashi
Moddable DLC/XPACK Weapons Its save to add/remove this mod to a ongoing campaign at any time. The mod features a default config for the the DLC's and WotC weapons. This allows you to add/replace weapon attachements to weapons like the Autopistol, Arashi, D...
Coordinated Turn Interruptions
Created by Zyohex
Allows multiple units to interrupt turns simultaneously If you ever played with multiple Skirmishers in the same mission, you might have noticed that they cannot act at the same time when using Interrupt or Battlelord. This also goes for any turn-interrupt...
Crasher Class For LWOTC
Created by Kiruka
The Crasher is a class that, unlike most of my other classes, I didn't have long-time plans to make. Rather, I was inspired to make it after seeing Lago's Jane Kelly Starting Soldier mod. I figured that since she's a unique character, I'd set up a unique c...
Custom Soldiers Evac Zone Fix
Created by RealityMachina
Avenger Defence, the Final Mission, Strongholds, and Lost and Abandoned now support soldiers using mod-added character templates properly, instead of breaking or leaving them behind. This may result in some things being considered evacable that shouldn't b...
Cut Content Psionics For LWOTC
Created by Kiruka
This is a Long War of the Chosen port and rebalance of MrShadowCX's Cut Content Psionics mod. Mod preview image is slight tweak of nelVleSiS' work for that mod (nelVleSiS: let me know if you don't want me using it, or want me to use a different version). I...
Deadput's Alien Reskinner 2022
Created by Deadput
Skins can be enabled/disabled via the following ini files: XcomEnemyReskinnerRedux.ini and XcomTemplateEditor.ini Located within SteamLibrary\steamapps\workshop\content\268500\2696763989 Mod Information: Visually Reskins or adds new skins to enemies in the...
Disable Reaper Overlay (and other effects) - Wotc
Created by Toxic Frog
Removes the reaper's obnoxious overlay effect when concealed. Ini options ...\steam\steamapps\workshop\content\268500\1132959183\Config\XCom_DisableReaperOverlayWotc.ini - ConcealmentEffect (true/false) : if false, disable concealment halo. - ReaperConceal...
Defense Matrix Sabotage Fix
Created by RealityMachina
the Defense Matrix is supposed to lower the chances of the Chosen action Sabotage from successfully working. So of course the vanilla code never calls upon XComHQ.SabotageChanceModifier. This fixes that, letting the Defence Matrix properly lower the chance...
Disable Ui Distortion Effect Wotc
Created by Toxic Frog
This mod disable the UI distortion effect present since XCOM2 ; not the Reaper overlay. The distortion effect is used on research screen, and when a sectopod stomps. Compatibility This is a very simple mod that only modifies an ini setting, so it's compati...
DLC Breakthroughs Support
Created by RealityMachina
Lets SPARK rifles have the upgrades of cannon-based breakthroughs, and has Alien Ruler Armours be affected by the relevant light/heavy armor breakthroughs. If you don't have both DLCs, the mod will work fine with just one of them....
Drone Reveal Animation
Created by robojumper
The base game does not have drones. This mod requires either LW Alien Pack, LW2 or A Better Advent 2, and works with any of their drones. Adds a pod reveal animation when a drone is spotted. I tried my best to make them short and fresh, so that they don't ...
Elerium Grounds
Created by Janah
A mod to try and alleviate the mid to late game Elerium Core shortage, it allows crafting of Elerium Cores in the Proving Grounds once Elerium has been researched, as well as allowing upgrading of Spider Suits and EXO suits to their Powered Armor equivilan...
Dual Wield Melee
Created by Musashi
Dual melee wielding When you equip a melee weapon in the secondary weapon slot and the primary weapon slot (using the "Primary Secondaries" mod) this mods converts your soldier to dual wielding melee. You can use and combine any melee weapon (either from t...
Ericpar's HealBomb
Created by Ericpar
Adds a Healing Grenade and Healing Bomb to XCOM WOTC Now with custom textures and UI images! Heals units the the blast of the grenade. An upgraded "Heal Bomb" can be made after the Field Medicine proving ground project is researched. By default the healing...
Evac All - WotC
Created by tracktwo
This version of Evac All is for the War of the Chosen expansion only. Please use the original Evac All mod for the original XCOM2. If you are subscribed to both mods, make sure you only have the correct version of this mod activated for the game you are pl...
Ever Vigilant Bugfixes WOTC
Created by Juravis
Units that have not been revealed to XCOM (activated) will no longer use Overwatch. Solves a myriad of problems including units in the fog of war who have not been engaged showing up flyover text, giving you their exact position. This mod is only useful if...
Expose Chosen Weakness
Created by -bg-
Adds a new covert action that allows you to add a third chosen weakness. This new action requires stronghold to be revealed for the chosen and is very costly to perform, choose wisely. Compability: No Overwrites...
Extensive Info Overhaul for TedJam-LWOTC
Created by Mrvecz
This is a REPLACEMENT for EIO if you are using Teds Mod Jam (Which is a replacement for MJ) and its collection. REPLACEMENT, so disable the old one. Why the hell does this exist ?! Well because of load order shenanigans on Steam - mods will overwrite each ...
Extract Corpses WOTC
Created by Maluco Marinero
Carry Corpses out of the battlefield so you can secure bodies even when forced to evacuate by the mission. If you wanna get your MGS on, you can also deploy a configurable Fulton Harness for extracting corpses and friendlies. Configuration is done via XCom...
Free Carry Drop Subdue WOTC
Created by Juravis
Carry, Drop and Subdue are now free at 100%. If you dont like the option being available even if nobody has any action left like EVAC, you can configure it in the INI file. But it doesnt happen enough for me personnally that it annoys me. V2.0 - Converted ...
Flashbang Blinds WOTC
Created by Juravis
-= Description =- Flashbang Grenades cause 50% blindness in addition to all their original effects. The blindness rating is configurable in this mod. The original game Assassin grenade is 0.278 (so 27.8% of your original sight). Don't set this too low, the...
Frost Legion
Created by Mitzruti
Ice themed foes to chill your game out. 10 Leader Units 23 Follower/Summoned Units 2 Sitreps 3 Chosen Strengths Because this adds a truckload of units, I've scaled down their spawn frequency to try to avoid flooding the spawn tables (1/6th for followers, 1...
Greater Music Variety [WOTC]
Created by Alex Nares
When using Krzyzyk's mod "Soundtrack Restoration" to enable all music tracks, I found that not all of the soundtracks were enabled. So this mod enables them, along with some other personal tweaks. ----- Changes ----- - Squad Select music will prefer XCOM1 ...
Grey Smoke Grenade
Created by robojumper
Seriously! Who thought that this pink was a good idea? (Gives Smoke Grenades and Smoke Bombs a grey smoke and blinking light, in case that wasn't obvious enough.)...
Fuller Override + Buildable Units Add-On
Created by Kiruka
This is some extra configs intended to be used with pgg12's Fuller Override mod and my Buildable Units mod. The reason this is a separate mod, and not part of Buildable Units or Mod Jam, is so that I can make changes to Fuller Override's default configs. S...
Guerrilla for LWotC
Created by worldsoul15
The Guerrilla A new Class Mod for Xcom 2 War of the Chosen specifically designed for the Mod Jam for Long War of the Chosen environment. The Guerrilla is a master of ambushes, highlighting priority targets with their holotargeter before blasting away unsus...
Gunslinger Class - LWOTC
Created by Captain Pet Rock
Squaddie: Fan The Hammer: Fire 3 Shots at a target. Requires 2 Actions. 2 Turn Cooldown Pistol Expertise: Grants 1/1/2/2/3 Damage and Armour Piercing to pistols based of equipped pistol tier. Negates long range pistol penalites. Grants Quick Draw when equi...
Harrier Fixes for Playable Aliens for LWOTC
Created by Post Scriptum
A simple bugfix mod for Kiruka's Playable XCOM 2 Aliens for LWOTC. In the original mod, Muton Harriers are supposed to get an increase in radius to their Harrier Launcher attacks based on weapon tier. However, it is not working due to an error in the code....
Heavy And Light Kevlar Armors
Created by Cyberdisc
Adds Heavy and Light variants of standard Kevlar Armor. This intends to introduce a bit more variety and choice into the early-game, especially when paired with mods such as Point-Based Not Created Equal. Kevlar Armor (Base-game standard Kevlar Armor): +1 ...
Heavy Class For LWOTC
Created by Kiruka
This has been long overdue. Here to add to your soldier roster is none other than the Heavy class, inspired by the class of the same name in XCOM: Enemy Unknown (and Enemy Within). Check out the main class tree here, which includes notes on the couple of n...
Height Disadvantage [WOTC]
Created by Alex Nares
This is a simple ini edit mod that converts half of the Aim bonus from Height Advantage into defense. Units will suffer a -10 aim penalty (Height Disadvantage) against other units that have Height Advantage. For balance, the Aim bonus for having the Height...
Heavy Weapon Tweaks - WotC
Created by Postmaster
Why should shredstorm cannons be the obvious choice for your heavy weapons? For WotC. This mod attempts to balance out which heavy weapons you will take on missions. Each with their own pros and cons. Flamethrower and Hellfire Projector: -Much wider cone o...
Heretic Class - LWOTC
Created by Captain Pet Rock
Where to Provide Feedback: On this Steam Page If you are in the Long War of the Chosen discord there is a non-mod jam classes feedback section in the mod jam balance section If you are in the xcom 2 modding discord there is pet rocks classes feedback secti...
Hidden Potential
Created by Mitzruti
Automagically alters the stat growths of all soldier classes to be more random. Unlike the older Hidden Potential mods, this works it's magic OPTC instead of via manual configuration, so it even works on custom classes. Has a few config options for stats a...
Hijacker Class For LWOTC
Created by Kiruka
I got bored and felt like putting together a class I had in my head for quite a while, the Hijacker. Check out the main class tree here. As the Hijacker is set up for LWOTC, they have a 4-tier XCOM row as well as the pistol row (which you may actually get ...
Hitman for LwotC
Created by worldsoul15
The Hitman is a class based on and balanced around the Mod Jam environment. it is usable with base LWotC, but it is not recommended. Any attempt to use this class in vanilla wotc will meet potentially game-breaking bugs, and I will laugh at you if you comp...
Improved Smoke Defense WOTC
Created by Juravis
Smoke doesn't suck anymore. -= EFFECTS =- Being in a smoke cloud now provides a 35 Aim Penalty to the attacker, a 35 Dodge bonus to the target and negates 35 of the attacker's crit chance (which is usually what Flanking provides, and is thus an emulation o...
Interrogation And Recruitment
Created by Mr Danger Dude
Missed the old EU/EW Interrogation system? Want a fairly immersive way to gain Intel from foes? Or do you just want to be able to capture (And potentially recruit) (mostly) all enemies you encounter? Well, this might be the mod for you! This mod acts as mo...
Immolator + Chemthrower Abilities
Created by Mitzruti
Adds the Immolator - a basic fire chemthrower - to the game. It's a primary weapon that does low aoe damage and sets things on fire. It also has overwatch, in case you want to immolate your foes on their turn. Upgraded by cannon schematics. Basic version s...
Inventory Slot Weight Toggler for LWOTC
Created by Kiruka
I re-wrote basically this entire mod. Now it actually DOES something. This mod is pretty small and basic in what it does, so maybe I can keep the description brief this time. Inventory Slot Weight Toggler will prevent the SmallItemWeight ability used by Lo...
Jump Jets
Created by Kiruka
For a while, I had a couple of unresolved gripes with my mod setup. One, jet packs are REALLY cool, and I wanted access to some earlier in the campaign. Two, when playing with Celatids, I encounter a lot of them, and I figured it would be nice to have more...
Justice For (Almost) All!
Created by Mr Danger Dude
Allows the ability to pull (Almost) any humanoid target with justice, Which being Sectoids and Mutons. When paired with Viper Pull and Bind Rework, this will also allow you to pull Vipers as well, in addition to Vipers being able to Pull and Bind other hum...
Ketaros 2D Package
Created by Ketaros
ATTENTION PLAYERS: This mod doesn't do anything by itself! This is a Package of 2D Artworks following the game theme/style correctly for Modders use it. Yeah, most of the modders are great programmers and not "skilled" on 2D art. I am the extreme opposite....
Kiruka's LWOTC Class Overhaul
Created by Kiruka
It's here! This is my overhaul of the base 8 Long War of the Chosen classes: the Technical, Specialist, Grenadier, Gunner, Ranger, Sharpshooter, Assault, and Shinobi. You can find info on the main ability trees on my Google Doc, here. If you want to add th...
Kiruka's Faction Soldier Overhaul for LWOTC
Created by Kiruka
This is a merged version of my Reaper, Skirmisher, and Templar mods, done for LWOTC's Workshop release. I won't be supporting or updating the old versions going forward. Pretty straightforward release, this one. The trees for the faction soldiers are still...
Kiruka's SPARK Class Overhaul For LWOTC
Created by Kiruka
This is a re-release of my Spark Class Overhaul, done for the LWOTC Workshop release. You should use this version going forward, as this is the one that I'll be updating if necessary. The old version won't be getting support/updates. Those who play Long Wa...
Kiruka's Tactical Upgrade Dark Events For LWOTC
Created by Kiruka
This mod is a collection of new Tactical Upgrade Dark Events for ADVENT to conduct, to help spice up your Long War of the Chosen campaign. There are 22 of them in total, and both LWOTC-native enemies and ones from some other enemy mods have been included. ...
Knight Class - LWOTC
Created by Captain Pet Rock
If you are interested in my classes come check me out at twitch.tv/captainpetrock I stream LWOTC Mod Jam with all of my Classes. The knight uses his sword and shield to control and conquer the battlefield. Squaddie: Formidable: +2 Ablative, and 50% damage ...
Less Bio Division on Ambush Missions
Created by Crazy_eyed1
This mod aims to reduce the types of Bio Division units that can spawn on ambush missions. It should be compatible with Strategy Overhaul: Covert Infiltraiton and War of The Chosen. Specific Changes: Bio Captains, Fake Bio Troopers (The ones that transform...
Lalup's Ethereals
Created by Lalup
Changes the Ethereal introduced by ReshiKillim and E3245 to be more consistent with vanilla enemies and abilities, decreasing its durability, damage, and flexibility. After modding Skyrim for years, I was not surprised about the kind of comments left on th...
LWOTC - Blutengel Soldier Class
Created by FearTheBunnies
About This Mod Long War of the Chosen compatible port of Blutengel Soldier Class that adds an 8th rank and a full AWC skill tree. A brand new class, in the style of the Proficiency Class Pack classes. Introducing, the Blutengel! This class is designed to b...
LWOTC Fuller Override
Created by pgg12
Adds an alternate hack reward for the specialists "full override" ability allowing for other any kind of robot (i.e. drones and sectopods) to be added to resistance havens. Which Advent Robots give which kind of Robot (if any) to the Resistance can be conf...
LWotC Supporter Class
Created by Nor Dogroth
Welcome to Nor Dogroth's Supporter Class This is a port of my Supporter Class, designed and rebalanced for Long War of the Chosen. The supporter class is made of vanilla and LW perks only. Ability trees and perk decks are reworked for LWotC. For ability de...
Map Expansion UPK
Created by eclipsezr
This mod is Assets needed for maps to work...
Map [Advent Base]
Created by eclipsezr
Adds 1 Subway Map Plot Inspired by Kamino & Forge mission ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FAQ It's same as my other map mods Compatible with other map mods? Yes, this is standalone Does it work with Long War? Not tested should work but be war...
Map [Alien Base]
Created by eclipsezr
Adds 1 Subway Map Plot There has been rumors people strangely disappearing in tunnels... Update Moved it as a Subway Map Fits way better when testing Kiruka addon ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FAQ It's same as my other map mods Compatible w...
Map [Cave]
Created by eclipsezr
Adds 1 Subway Map Plot (Brings Alien Hunter DLC Cave into main campaign with few edits) Why it has to be snakes.... ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FAQ It's same as my other map mods Compatible with other map mods? Yes, this is standalone Doe...
Map [Biomes]
Created by eclipsezr
Adds total 5 Map Plots (2 Citycenter & 3 Slums) City Center and Slums now has weather! FAQ I spawn in a mission Located in USA,Florida and it was a Snowstorm! Not realistic! Well you see,alien messed up the weather all around globe, want more info? visit n...
Map [Cliffs]
Created by eclipsezr
Adds 1 Shanty Map Plot Watch your step ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FAQ It's same as my other map mods Compatible with other map mods? Yes, this is standalone Does it work with Long War? Not tested should work but be warned I Found a bug F...
Map [Dam]
Created by eclipsezr
Adds 1 Shanty Map Plot Brings Dam DLC map into main campaign.It's a dam hard map i tell you that! Update Disabled Lost Map variant Will make appearance on "WIP" Lost map mod. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FAQ It's same as my other map mods ...
Map [Forest]
Created by eclipsezr
Adds 2 Map Plots (1 Lost City & 1 Shanty) Pray your sniper squad don't get deployed here Rework version is added on this map mod (Named Forestway) https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3353294136 ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━...
Map [Glacier]
Created by eclipsezr
Adds 1 Shanty Map Plot Fish for breakfast,lunch,diner but at least were safe right? ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FAQ It's same as my other map mods Compatible with other map mods? Yes, this is standalone Does it work with Long War? Not tes...
Map [Lost UFO]
Created by eclipsezr
Adds 1 Lost City Map Plot Infected UFO Roaming around the sky ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Lore? UFO got overrun by Lost while it was taking off FAQ It's same as my other map mods Compatible with other map mods? Yes, this is standalone Doe...
Map [Lost Neighborhood]
Created by eclipsezr
Adds 2 Lost City Map Plots Lost neighborhood creepy indeed ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FAQ It's same as my other map mods Compatible with other map mods? Yes, this is standalone Does it work with Long War? Not tested should work but be wa...
Map [Marshland]
Created by eclipsezr
Adds 1 Shanty Map Plot ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FAQ It's same as my other map mods Compatible with other map mods? Yes, this is standalone Does it work with Long War? Not tested should work but be warned I Found a bug Feel free comment...
Map [Overgrown City]
Created by eclipsezr
Adds 1 Shanty Map Plot Some rather stay than move away hidden in other resistance camps ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FAQ It's same as my other map mods Compatible with other map mods? Yes, this is standalone Does it work with Long War? Not...
Mec Troopers for LWoTC Attitude adjustment
Created by Tedster
This simple mod OPTC's Kiruka's Mec Troopers for LWoTC mod to allow you to adjust the attitude on the solders after you convert them by swapping the UICustomizationInfoClass back to the normal one which has that adjustment option on it, so now you can un-T...
Mechatronic Warfare Perk Pack
Created by Kiruka
Just wanted to use this space to shout out the VTuber ClaudoLockly, who runs this perk pack alongside many other mods for his WOTC streams. Lockly doesn't play LWOTC, but he's still fun to watch and interact with. This is exactly what it looks like: the ab...
Mercenary Class - LWOTC
Created by Captain Pet Rock
The Mercenary is trained in almost all non-specialized primary and secondary weapons allowing them to be extremely versatile when needed. Squaddie: Jack Of All Trades: Get an ability based on equipped primary weapon. Wild Card: Get an ability based on equi...
Melee Attachments/Upgrades
Created by Drakten
Melee Attachments/Upgrades Aren't you tired of fixing a scope to your sword? Doesn't it feel kind of dumb/unrealistic? Well, fret no more friends, custom Melee Attachments are here! WHAT'S IN THIS MOD Eight new melee attachments/upgrades, with the standard...
Merist's Perk Pack
Created by M3r1st
This is a collection of perks I have made for other mods. On its own with no edits, this mod will not do anything. List of Abilities (WIP) Configuration Most perks can be configured through XComGameData_SoldierSkills. Requirements Without Ketaros 2D Packag...
Metal Over Flesh Redux
Created by RealityMachina
No will drain. No fears. No mercy for ADVENT. Adds in Proving Ground projects that upgrade your SPARKs, because sometimes the best way to solve a Chosen problem is via 2 tons of badass. Also adds a utility slot to SPARKs, though they carry the restriction ...
Missing Packages Fix + Resource
Created by ∑3245
For some reason unbeknowest to us, some packages (FX_, dev packages, clearcoat) are not loaded in WotC, or rather, do not exist at all, breaking a lot of mods that use Particle Systems. This is intentional to reduce the size of WotC. This will be required ...
Map [Water Base]
Created by eclipsezr
Adds 1 Subway Map Plot ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FAQ It's same as my other map mods Compatible with other map mods? Yes, this is standalone Does it work with Long War? Not tested should work but be warned I Found a bug Feel free comment...
Map [SubSewer]
Created by eclipsezr
Adds 1 Subway Map Plot (All Sewer Parcels & edited PCP's into single map) This map is intended to go along mods such as Sewer Begone mod > https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2608128259 Or editing yourself to remove sewer map type That w...
Mitzruti's Perk Pack
Created by Mitzruti
Contains an awful lot of perks I've built. Combination of things built on vanilla perks, ports of grimy's perks and some new ones using what I've learned from other perkwork. some of these can show up as AWC skills. If you don't want that happening, check ...
Mitzruti's Perk Pack - DLC Extension
Created by Mitzruti
In order to avoid adding DLCs to the requirements of the main pack, some abilities have been split off into this new shiny extension. Currently it only requires Alien Hunters, but it's possible it may one day also require Shen's. Some features depend on ho...
MJ Denmommy Has Fulton, No Corpse Carrying (LWOTC)
Created by MrMister
Gives the Keeper the innate ability to once per mission deploy a Fulton from the Extract Corpses mod. This is done via the Ability Editor mod by making the Keeper's signature (within MJ) One Good Eye ability also give the Deploy Fulton ability. This versio...
Mod Jam Shieldless Templar Plugin
Created by Tedster
This takes Kiruka's faction soldier templar and updates its config for shieldless templar. Intended specifically if you're using LWoTC with the Mod Jam collection....
More Skill Events - WotC
Created by Ashlynne_Lee
MORE SKILL EVENTS - WAR OF THE CHOSEN ------------------------------------------------------ Skill Events are fun! Ability Points are fun! This mod adds 7 new Skill Events to the tactical game granting XCom a bonus cache of Ability Points over the course o...
More shells
Created by Fallen King
This mod adds backgrounds for main menu. All Avenger rooms were made by Firaxis for cinematics and little changed. You can change enabled shells in workshop\content\268500\1944884722\Config\XComMaps.ini FAQ Game always showing the same menu screen with rea...
More Traits
Created by RealityMachina
Positive Traits! More negative traits! You can have them all here! Currently adds in traits that were cut from the expansion pack, along with some reworked abilities from Potentials. Positive traits work on a bit of a hidden system: they can only be gained...
MrKs Witches with Hoods [Should work fine with WOTC]
Created by Mr Kablamm0fish
07/Sept/2017: A version of this merged with Edited Ragoll Physics for WOTC has been made here by Vortex ♀ Pixalation 30/08/17: For WOTC, Still trying to figure out wha....wait does this one even have any issues? No more Super Saiyans in my XCOM Gives (i.e....
More Will Loss [WOTC]
Created by Ace
Inspiration While browsing through the workshop looking for a mod that would force/encourage me to use more of my barracks, I noticed that there were a few mods that scrapped the will system entirely. However, I didn’t see any mods that made the will syste...
Multiple Chosen & Entourage
Created by Alex Nares
Chosen will bring minions with them during mid-game and late-game. This mod adds "Chosen Entourage" spawn distribution lists to the game. Each Chosen will bring 1 random Advent/Alien with them, starting when that Chosen reaches Tier-2. When they reach Tier...
MtM's LW2 Squad Icon Pack
Created by mickthemage
v 1.01 - added few more icons This mod adds 20 custom squad icons (44 if you count all the color variants :-)) - almost all of them are based around XCOM logo (classic or new), 3 are Expendables (the movie) - skull with raven and skull + variant with alien...
Multiple Covert Actions
Created by -bg-
Allow multiple covert actions to be sent at the same time. On default, you can only send out 1 action at a time, increase with each resistance ring upgrade. You can only have 1 covert action per faction at a time, increased to 2 at maximum influence. Every...
Muton Destroyer - WotC
Created by Ashlynne_Lee
MUTON DESTROYER - WAR OF THE CHOSEN ------------------------------------------------------ What started as a fun project for a friend turned into a fully polished mod. So, why not share with everyone? A larger, more reckless version of the aliens' favorite...
Necromancer Class - WOTC
Created by Ekscom
A Necromancer! The demonstration of Psionics by X-Com agents during the first alien invasion has convinced some people that supernatural abilities do exist. This resulted in renewed faith in the ancient magical studies of Earth. With the combination of anc...
Negative Mobility Fix
Created by Kiruka
So this mod here is something that's been a long time coming. It's not just for LWOTC / Mod Jam players, it's for all WOTC players, but it's going to be more relevant to you the more mods you have that add things like enemies, abilities, and gear. Let me t...
Nightblade Soldier Class
Created by Mitzruti
Power at a terrible price. The Nightblade uses ancient blood rituals to manipulate abyssal shadows, allowing them to move and attack unseen. This is a stealthy assassian type class that pays HP to enter or stay concealed, or you can build to go loud and sp...
No Class Requirements For Breakthroughs
Created by Mitzruti
Did you know that some breakthroughs require you to have specific classes? This means they can't show up if you aren't using the vanilla classes. By default, will strip Class Requirements from all breakthroughs that have them (and will log which ones it di...
New Weapon Range Tables WOTC + LWOTC
Created by Juravis
Basically changes ALL weapons in game to a more proper table. Includes the Bullpup rifle range fix. ADVENT Tables have a linear penalty for super long ranges since XCOM never takes a 10% or less shot. You'll have to adjust your playstyle a bit, you cant ju...
Ninja Class - LWOTC
Created by Captain Pet Rock
A Ninja dips in and out of stealth, assassinating targets with their sword and throwing knives. Squaddie: Slash: Slash at a target within movement range with your sword. Slash: Slash at an adjacent target with your sword. Non turn ending. Shadow: Enter a s...
No Rookie & Soldier Prizes (WOTC)
Created by RainingMetal
Face it, Rookies suck. There's nothing worse than getting that Point of Interest early in the game with those useless Rookies! Getting Soldiers in Points of Interest isn't much better. This mod changes the Rookies Point of Interest prize to an Engineer, an...
One Handed PsiJacks
Created by MrCloista
This mod introduces a new weapon designed specifically to solve the floaty/handheld Shard Gauntlet issue, present when they are paired with a Ballistic Shield. It is heavily inspired by Iridar's One Handed Templar Gauntlets, and uses a copy Iridar's modifi...
Panic Mod WOTC
Created by Juravis
The PTSD mod. Reworks the Panic trees to bring better behavior to units. In WOTC, panic is a minor inconvenience more than a nuisance. In fact, sometimes panicking seems to be a bonus. Other times, your squad gets grenaded which makes no sense. This fixes ...
Pause Scanning [WOTC]
Created by thegrimsqueaker72
Automatically stop scanning when a soldier heals, recovers from being shaken, finishes removing negative traits in the infirmary, or completes leveling up a bond. Disabled by default: pause for ANY fatigue timer (not just if the soldier was shaken) No over...
Perk Psi Cloud The Mind Bug Fix
Created by MrShadow
Perk_Psi_Cloud_the_Mind Bug Fix For a while now, a lot of you have been having crashes pertaining to a Perk called Perk_Psi_Cloud_the_Mind. Some have had the crash with some of our CX mods and some thought it might be the Celatid mod and or it was happenin...
Perk Pack - A Better Barracks (WOTC)
Created by Kiruka
A pack of 25 (for now) perks used by some of the classes in DerBK's A Better Barracks mod, plus some miscellaneous ones of my own. Click here for a list of perks and what they do. I created this mod with the intention of eventually using it with LWOTC, whi...
Pet Rock Perk Pack
Created by Captain Pet Rock
Where to Provide Feedback: On this Steam Page If you are in the Long War of the Chosen discord there is a non-mod jam classes feedback section in the mod jam balance section If you are in the xcom 2 modding discord there is pet rocks classes feedback secti...
Phantom Evac
Created by RealityMachina
Inspired by Phantom Doctrine, Phantom Evac lets your soldiers evacuate unconscious soldiers without needing to carry them...as long as you get to the evac zone first. Details The mod adds in a secondary ability to the standard Evac ability, Assisted Evac. ...
Playable XCOM 2 Aliens
Created by RealityMachina
The actual aliens from XCOM are available to you! Well, Vipers, Mutons, Andromedons, and Sectoids anyway. Features All aliens featured have their own classes and equipment for them. Equipment is gained by building the medium armor schematics or the mention...
Playable XCOM 2 Aliens For LWOTC
Created by Kiruka
Muppets: stop asking me to make a non-LWOTC version. Modders that make stuff for regular WOTC are a dime a dozen. I'm currently the only Steam Workshop modder 100% dedicated to LWOTC mod development. Other modders: feel free to use any code or localization...
Playable XCOM 2 Aliens - Viper Class Overhaul
Created by shinymoogle
This mod builds on the playable alien Viper units introduced in Playable XCOM 2 Aliens, fully fleshing out their roles on the XCOM team with two unique classes using their own custom abilities. Also with as many snake puns as I could fit in. Please note th...
Pre-Scamper Ability Stopper
Created by Kiruka
This is a small utility mod that prevents enemy units (specifically, anyone NOT on eTeam_XCOM or eTeam_Resistance) from using specific abilities prior to scampering. Inspired by ADVENT Avenger's Ever Vigilant Bugfixes WOTC mod, the big difference from a pl...
Post Process Status Effects
Created by robojumper
Adds post-process visual effects for when a soldier is affected by Fire, Acid, Poison or Disorientation so you immediately notice that. Tip: Look at the screen edges....
Quickdraw Fix
Created by robojumper
UPDATE: Now includes Shadowfall This mod fixes the behaviour of Quickdraw and associated abilities. Vanilla: ========== * Taking a normal pistol shot with Quickdraw doesn't end your turn. * Faceoff always ends your turn. * Fan fire doesn't end your turn. *...
Rebel Abilities Remix For LWOTC
Created by Kiruka
This is a bit simpler than some of my other work. This mod does exactly what its name implies; it remixes the abilities your Rebels can get in Long War of the Chosen. For those unfamiliar, Rebels have 4 decks they can pull abilities from: REBEL_AWC_ABILITI...
Reconceal After Battle
Created by davidtriune
Reconceals your squad if there are no alerted enemy units, or basically after the battle music stops. Disabled on maps where you aren't concealed to begin with (e.g. ambush missions). Gives enemy one turn to react if you are revealed by destructible paths ...
Reckoner Class For LWOTC (A Skirmisher Class For XCOM Soldiers)
Created by Sir Bobby Swag
The Reckoner Class The Reckoner class is blend of a skirmisher with LWOTC's assault class, using shotguns or bullpups as their primary and the ripjack as their secondary. The class focuses on using the ripjacks mobility to bring out the best of the shotgun...
Remove TLP Items
Created by Cyberdisc
Removes TLP Items at campaign start, all weapons and armors of all tiers. Useful if you're using other mods that implement their assets, and want to de-clutter your inventory. Compatibility Doesn't override any Classes. Uses an OPTC to set the Template Sta...
Reflex Stocks For LWOTC
Created by Kiruka
It recently occurred to me that there were some unused abilities lying around in Long War Of The Chosen's code, from a bunch of versions prior. It also occurred to me that I had a Heavy Barrels For LWOTC mod lying around that already contained all the code...
Reward Decks Refresher
Created by -bg-
Refreshes the reward decks array when you enter the avenger screen. Why does this matter? Because when a mod adds a new item to the experimental proving grounds project, it won't get refreshed immediately, as the reward deck only gets generated the first t...
Saboteur Class - LWOTC
Created by Captain Pet Rock
Where to Provide Feedback: On this Steam Page If you are in the Long War of the Chosen discord there is a non-mod jam classes feedback section in the mod jam balance section If you are in the xcom 2 modding discord there is pet rocks classes feedback secti...
Sacrifice Targeting Fix
Created by h4ilst0rm
Changes the Sacrifice ability targeting to always preview the target location where the spark stops, disregarding where the mouse cursor might be. No longer will you get 10 different coverages depending on where in the target tile you place your cursor. Wi...
SAVAGE Abilities and Sitreps CORE
Created by Hudson Savage
What is this? A pack of Ability and Sitrep related items, intended to support some of my other mods. The mod does not do much on its own. This is a requirement for my Sitreps Packs, this first of which is SAVAGE Sitreps: Tactical Troubles Requirements WOTC...
SAVAGE Sitreps: Tactical Troubles
Created by Hudson Savage
What is this? A pack of about 50 largely neutral “rules mutator” style sitreps. The goal here was to encourage the player to think about how to best approach a mission by changing things up. In many cases the effects of these sitreps will affect all forces...
Scaling Skulljack Chance WOTC
Created by Ginger
Changes the normal Skulljack hit chance (not the hacking chance) to scale based on the attacking soldier's Aim stat. Just a quick and clean edit to skulljack melee attack hit chances. Requested by users of the WOTC Grimy's Loot Mod - PCS Expansion. This mo...
Sensible Corpse-Carrying Config for MJ / LWOTC
Created by MrMister
A set of .ini settings that make it so that corpse extraction via the titular mod is a bit nerfed, less immersion-breaking, and less visually glitchy, meant for the LWOTC or MJ+ environment. Disclaimer: This makes LWOTC easier, specially earlygame, and tak...
Shadow Ops Classes For LWOTC
Created by Kiruka
EDIT: Here is a spreadsheet of all 8 class' main trees. Only includes names, no descriptions. Another version of Shadow Ops? And it's Kiruka publishing it? Let me start by giving you some backstory. At one point, Favid released a version of Shadow Ops to b...
Shadow Scope Post Process Fix
Created by jeb
This mod fixes a rare but annoying bug where the Reaper's shadow scope post processing effect stays enabled even after leaving aim preview. If you aren't experiencing this bug then you don't need this mod. Please note that this mod works by disabling the R...
Show More Buff Details
Created by -bg-
No more guessing when is your effect going to end, shows more details about when each non-permanent effect is going to end. Also show the stat bonuses granted by each buffs/perks Compability: Overwrites UITacticalHUD_BuffsTooltip, UITacticalHUD_PerkTooltip...
Single Reload Animations For ABBA Shotguns
Created by Kiruka
This is an add-on mod for my A Better Barracks Arsenal For LWOTC mod and Iridar's WSR Shotgun Animations mod. In ABBA, there are 8 shotguns in total that use the same reloading mechanics as the shotguns in A Better Barracks do: they can use Single Reload t...
Skirmisher Abilities For Soldiers Animation Patch
Created by Mitzruti
Skirmishers have an additional animset that is needed for a number of thier abilities. This mod adds that animset to soldiers that happen to have those abilities. Affected abilities: Justice, Judgment, Whiplash, FreezingLash...
Skirmisher Rebalance
Created by RealityMachina
Reworks some of the Skirmisher's abilities and fixes a pretty bad bug too: Specifically: Fixes a bug with Battle Lord causing it to only proc on the first two actions on the enemy turn, and then ignoring the rest. (This mod's config ini includes an option ...
Smooth Scrolling
Created by robojumper
Makes scrolling smooth. Everywhere. Sorry for poop gif quality, there's a 1MB limit. Overrides: UIScrollbar. Incompatible with my Capped Scrolling Speed. You should switch to this one, it has that functionality included....
Soundtrack Restoration - WotC + TLE
Created by Krzyzyk
Reuses soundtracks added with XCOM UFO Defense (TLE), XCOM Enemy Unknown, Shen's Gift, Alien Hunters, Lost and Abandoned missions in addition to few others from the base game that are rarely used. By default this mod makes all these soundtracks play random...
SPARK Launchers Redux
Created by RealityMachina
Tired of being shot at from beyond LOS by enemies? Now you can deliver the same pain to ADVENT, with Heavy Launchers of your own! (Fits into the utility slot, Metal over Flesh adds this if you don't have another mod that adds a utility slot to SPARKs) XCOM...
Spark Minigun (+ Laser & Coil)
Created by anthinh297
NOTE: - ONLY COMPATIBLE WITH "WAR OF THE CHOSEN". - Require "X2WOTCCommunityHighlander". This mod is just the same as my original "SPARK's Minigun", giving Sparks some big guns. Aside from 3 vanilla tiers, this version added Laser and Coil Miniguns as requ...
Starting PsiAmps
Created by BibleThump
PsiAmps T1 are now available at the very beginning. Also work in mid campaign. Compatible with Vanilla and WOTC....
Stacking Suppression
Created by -bg-
Allows the aim penalty of suppression to stack. Now customizable to enable diminishing effects for each/consucutive stacks. Compability: Overrides X2Effect_Suppression WORKS WITH WOTC...
Starting Traits
Created by RealityMachina
Soldiers now have a chance of spawning with already active traits, to make getting new ones a bit more flavourful. By default, it's a 20% chance to spawn with a negative or positive trait (split evenly across the 20%) for a new soldier. For reward soldiers...
Stop Cheating, ADVENT!
Created by ReshiKillim
Contains a Mod Class Override for X2Ability_AlertMechanics This means it will not be compatible with any other mod that modifies this File Class. Why Reshi Why? This is a Nuclear Option to Address the blatant cheating that is hardcoded into the basegame's ...
Stukov Perk Pack: Vulnerabilities and Resistances
Created by Stukov81-T.TV
About This Mod These are unique custom perks. All of them created with Mitzruti Perk Pack. Mitzruti was nice to leave a config option for me to add more Perks. Which I did, even in a way he did not design it. It consists 37 Vulnerabilities and 57 Resistanc...
Stormtrooper For LWOTC
Created by worldsoul15
My first class mod, designed for the Long War of the Chosen Mod Jam collection. Use of this class without Long War of the Chosen installed is not recommended, and may lead to the class breaking as several perks and mechanics are dependent on Long War of th...
Stukov's War Medikit Arsenal
Created by Stukov81-T.TV
About Stukov81-T.TV I am a tiny streamer who has created some custom goodies for XCOM 2 using the tools other modders have created. I am sharing some of my ideas thanks to the encouragement of FearTheBunnies Be sure to catch my stream on Twitch! Stukov-81 ...
Stukovs Abomination: Commands (Stances)
Created by Stukov81-T.TV
About This Not-Mod This Not-Mod one could even classify as less than a notmod. It is just some configs for the great Stances Mod. It introduces several Stances which are relocalized to Commands. All of them have benefits and disadvantages (check screenshot...
SurgeonforLWOTC
Created by worldsoul15
The Surgeon Masters of the sniper rifle and the arc thrower, Surgeons keep your team alive through proactive *and* reactive means. Be it through sharp Overwatch shots, quick and judicious use of an Arc Thrower, or a well-timed medkit, a Surgeon can be coun...
Surplus Class Icons Pack
Created by Tzarnal - MoonWolf
Note: This is a resource. It exists for other mods to use and does nothing on its own. Surplus Class Icons Pack This is a set of Class Icons made from https://game-icons.net/ provided resources. You are free to refer to this mod and use the class icons how...
Surrender [WOTC]
Created by thegrimsqueaker72
Adds an ability that causes all remaining soldiers to be captured, so they can be later rescued with all their gear and skills intact. Panicked, stasised, and concealed soldiers will be affected, as long as there is someone to activate the ability. Has a c...
Tac's Hunker Patch
Created by tac
THIS MOD IS VERY SIMILAR TO: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1541012085&searchtext=hunker CHECK THAT OUT BEFORE LOOKING AT THIS HIGHLY RECOMMEND RUNNING THIS WITH LWOTC This mod does two things: 1. Gives all units that didn't origina...
SwappImg
Created by Zyxpsilon
Creative minds & Modders having serious interests in HUD+UI+Graphics resources.. rejoice! A new tool is being added to your arsenal. The result of an effective collaboration between InfectedM, Amineri and I.. this mod could be likened to a strict XCom2 alt...
Tactical Gadget Slot
Created by Cyberdisc
Adds a brand new "Tactical Gadget" Slot to Light Armors (the Spider and Wraith Suits.) By default, this Slot simply equips the base-game Grapples. This mod is desgined as a dependency for other mods that wish to expand the functionality of the Light Armors...
Tactical State Cleaner
Created by RealityMachina
Removes units generated in the tactical space when they're no longer needed, according to a whitelist in the mod's XComGame.ini. Checks for units that should be removed when you finish missions and when you load a saved game on the strategy layer. This *sh...
Target Destructibles Last
Created by davidtriune
Ever mean to finish off the 1hp chosen in front of you, only to accidentally shoot a random barrel 20 tiles away? Ever play the level where 2hp relays are scattered everywhere, and you have to press tab 10 times to cycle to the first alien? Well, no more! ...
Ted Jam+ Collection Meta Mod
Created by Tedster
September 13 update: Ted Jam no longer includes Psi Overhaul V3 and related mods, and now ships its own Psi Operative. You'll need a new campaign to use it, but I'm leaving the config for Psi Overhaul V3 for now so existing campaigns are unaffected. As of ...
Tedster's Requiem Tweaks mod
Created by Tedster
This is a version of Illogical's Mod Jam Refinements For Requiem Legion but for Tedster's stuff. This can be used with the Ted Jam collection. Credit to Illogical for allowing me to reuse the code I may or may not have written for him from his version and ...
Templar Gauntlets For Soldiers Animation Patch
Created by Mitzruti
Makes regular soldiers get all the proper animations when they equip Templar Gauntlets, instead of running around with an invisible gun. Using attitudes other than By The Book will still look silly in the armoury, but they should switch back to it any time...
The Ethereal Restoration: Extended
Created by ReshiKillim
And A MASSIVE Thanks to Majoras Youʻre an absolute champion. Thanks to your awesome work with rigging and modifying the Etherealʻs Crowns to fit on humanoid soldiers, I was able to enhance this mod with two versions of the Crown, as cosmetics for humanoid ...
TLP: Unlocker
Created by robojumper
TLP gates some content behind completing the story missions. This mod does that for you....
Tower Detection Fix [WOTC]
Created by thegrimsqueaker72
Scanning towers lose their detection radius when destroyed. WARNING: Will not work retroactively for mid-tactical saves. Link to base game version...
Tracking Shot Defence
Created by RealityMachina
Hunker Down (and other defensive abilties) actually do something against the Hunter Chosen's Tracking Shot. Specifically, Tracking Shot by default has the "deadeye" (this is the internal name for it) to hit calculation, which means it always hits. (And thu...
Turrets Are Cover [WOTC]
Created by thegrimsqueaker72
Turrets provide full cover, even when dead. Does not change any other stats and does not require Shen's Last Gift DLC. Note there is a bug in the base game that grants the cover bonus to targets standing next to the turret. Can be configured to give high/l...
Unrestricted Codex Spawning
Created by Charmed
This mod removes the restriction that the player has skulljacked an officer for the Codex to spawn as a normal unit. Made this because it seemed rather gamey to be incentivized not to do a primary strategic objective. Skulljack to your heart's content, the...
Upcoming Events [WotC]
Created by Rilne
Upcoming Events in Hours updated for WotC. This is a rough update of Upcoming Events in Hours for War of The Chosen. Above a threshold of hours set in XComEventHours.ini (default 48), days will be listed (rounded up). Below, the number of hours left is lis...
True Primary Secondaries [BETA]
Created by Musashi
Experimental new version of Primary Secondaries Please read the description before using this mod! This mod requires the WotC Highlander and the Ability To Slot Reassignment mod to work. Dont skip the required items! Dont run this mod together with the old...
Update Carried Units
Created by thegrimsqueaker72
This mod makes it so that a unit being carried by another unit moves in step with that unit. In the base game they only ever relocate when you put them down. Why is this important? Well for one, if you carry a downed soldier to safety and toss a grenade wh...
Warden Class - WOTC
Created by Eramar
Warden Class for WOTC Wardens are psionically gifted scouts. However they have not received a traditional training in psionics and the way they use it differ from what we've seen before. Instead of using a Psi-Amp to amplify their mind's power, they make t...
WC_qUIck_LW2
Created by Zyxpsilon
MOD-ID TAG = #2084912488 DESCRIPTION = HUD customization SUMMARY = Various UI components are enhanced to provide faster on-screen detection of gameplay features or contexts. Get ready for a wild ride into a revamped interface where theme(s) of carefully pl...
Water World For Mod Jam+
Created by AKA Illogical
Water World Rework for use with the Mod Jam+ Collection. Special Thanks to Tedster for the mission rewrite code, and troubleshooting all the issues this mission caused. Please note: This mod is intended for use with the entire Mod Jam+ Collection. By using...
Whiplash Overhaul
Created by Mitzruti
Overhauls whiplash to actually use the ripjack instead of doing a fixed amount of damage. This has a secondary effect of whiplash inheriting the +20 aim ripjacks have. Default settings also switch it from a single charge to a cooldown ability. There are al...
WOTC - Configurable Headshots
Created by LeaderEnemyBoss
This small mod generates visually more pleasing soldier portrait photos. Introduction For some strange reason Firaxis tinkered with the way soldier portrait photos ("headshots") are shot in WOTC. The camera got moved way up close, and the FOV increased in ...
WotC Ballistic Shields
Created by Musashi
Balistic Shields Update june 2021: now features shields for sparks (thanks to Iridar and Claus) This mods adds three tiers of ballistic shields as secondary items. From the default classes rangers and specialists and from Musashis classes the samurai, spec...
WotC Tactical X4
Created by Musashi
Adds remotely triggered C4, X4 and E4 explosives Revamped for War of the Chosen. You can now throw the explosive a bit. This mod adds three tiers of composite explosives: C4 Damage 2-7 Shred 1 Pierce 0 Radius 4 Medium environmental damage Requirements: Sta...
WotC Enhanced AoE Preview
Created by Harwin
Shows actual damage preview on targets as if you were using a single target ability. For AOE that does no damage (flashbang grenade, for instance), the health bars will still be brightly lit on targets within the AOE, so it is easy to tell whom you will hi...
WotC: Color Coded Bonds
Created by robojumper
Adds custom color codes to soldier bonds in most places. Due to restrictions in Firaxis' UI code, that doesn't work everywhere. It does work everywhere where it's important....
WotC: Show Will Loss
Created by robojumper
Shows will loss results of will events in tactical missions. In WotC, you (silently) lose will when you get shot, see enemies, ... This mod aims to make that system more transparent....
WotC: robojumper's Squad Select
Created by robojumper
My personal take on a Squad Select Screen! Completely built from the ground up! Features: User Interface for more than 6 soldiers. How many? There's no limit! Scroll or Drag&Drop. More intuitive with built-in overview! More information: PCS', Health, Abili...
WSR Shotgun Animations
Created by Iridar
This mod is a plugin for Weapon Skin Replacer. It adds 3 new Soldier AnimSets intended for shotguns: New firing animations with a different style of pumping. New reload animation for bullpup pump shotguns, such as all three vanilla shotguns. New reload ani...
WotC: Skyranger Skins
Created by robojumper
Adds customization options to the skyranger. To access them, go to the armory and click "Skyranger Customization". The Community Highlander is required for this. You can choose Materials, Patterns, and various colors. Mods listed below add more decals to c...
X2WOTCCommunityHighlander v1.29.0
Created by X2CommunityCore
What is Highlander? Highlander replaces a big portion of the game's code in order to make it more moddable and mod-compatible, as well as fix a lot of bugs. As implied by the name, only one Highlander mod can be used at a time. Hence, the Highlander tries ...
Xeno Zoologist
Created by Meman82
The Xeno Zoologist Class fulfills the swarmer archetype trading accuracy for number of shots.Mitigate this with Accurate Advent troops, take more shoots with Hearty Codex, or use the enemies strength against them with Speedy Spectre Squaddie - Summon one A...
Xeno Zoologist for LWOTC
Created by Meman82
Port of of Xeno Zoologist to LWOTC At rank 4 an additional ability is inserted Buff Health for the codex Buff Mobility for the spectre Buff aim for the Troopers...
Xeno Zoologist Monster Master
Created by Meman82
"When earth was invaded it wasn't just aliens that were used against us. It was monsters with brutal methods. With help from Shen and Tygan some of our soldiers have managed to implant chips into these monsters skulls that allows for complete control of th...
Yet Another F1
Created by robojumper
This mod is compatible with War of the Chosen. The Alternative Mod Launcher may be required to enable it for WotC. Adds an XCOM EU/EW/LW style unit information screen to the game. Stats. Equipment. Equipment Stats. Abilities, Passives, Buffs, Debuffs! How ...
Zombie Dismissal Fix - WotC
Created by [OG]CombatMedic02
The Zombie Dismissal Fix Mod, updated for War of The Chosen. All credit goes to ADVENT Avenger, the original creator of the mod, I just updated it to work with War of the Chosen and fixed a few of the bugs. Original Mod: https://steamhost.cn/steamcommunity_com/sharedfil...
Zoomier Zombie Animations
Created by Mitzruti
Changes zombie animations to the ones the lost use, which results in faster movement. Because normal zombies just take forever to go anywhere....
[LWOTC] Actually Not Created Equal
Created by copyrite
What if we made Point-based Not Created Equal... pointless? Introduction This is a small, almost config-only mod that tweaks Long War of the Chosen's soldier generation. To enable it, keep LWotC's NCE option on and let this mod's config work its magic. Van...
Xeno Zoologist Monster Master for LWOTC
Created by Meman82
Port of Xeno Zoologist Monster Master to Long war of the chosen. The skill tree remains the same except that at rank 4 new abilities are introduced these are Executioner for Chryssalid which grants 10 aim and 10 crit to enemies below 50% health Cutthroat f...
[LWotC] Jeow's Infantry Classes
Created by Jeow
»»»»»»»»»» Disclaimer «««««««««« 1.) This mod REMOVES the 9 Soldier Classes in LWotC from the pool of Classes that are available for rookies to promote into. This should not affect soldiers who are already one of the LWotC classes, but it will mean no new ...
[WOTC Only] Move End Interrupt Fix
Created by -bg-
Fix a behaviour where if a unit with a move end ability is unable to use the ability midway through the movement, it gets the action points refunded, this fix makes it so the unit will continue the movement path and whiff the ability in the end while still...
[WotC+Classic] Safer Hacking
Created by Anisotropic
Tired of spending a precious turn just to give a Sectopod better aim? Is getting a few turns of disorient not really worth the prospect of permanently buffing all the enemies on the map? This mod reduces the penalties for failing hack attempts. For lamppos...
[WOTC] A Better Ghost
Created by Udaya
The Templar's "Ghost" ability is quite incredible. Being able to spawn a psionic duplicate of your Templar to assist you in battle is not only tactically beneficial, but functionally unique to the Templar. However, there's one big issue with the Templar Gh...
[WOTC] Ability Editor
Created by Boundir
Description This mod allows you to modify any ability (vanilla and modded ones). You will be able to change cooldowns, charges, action cost and other. Variables AbilityName - String Required - Name of the ability being modified Cooldown - Integer Optional ...
[LWOTC] Chosen Weapon Rework
Created by M3r1st
This mod is a simple rework of the Chosen weapons to make them feel even more unique. All changes to weapons are done through Iridar's Template Master. Changes: Weapon Name Damage Crit Damage Aim Crit Chance Clip Size Abilities Darkclaw 6 3 25 0 N/A Collec...
[WOTC] Ability Interaction Fixes
Created by Mr. Nice
This is a War of the Chosen mod. My non-WotC mod which fixes interaction issues is here: AWC Cost & Other Fixes "Ability Interaction Fixes" primarily fixes several "Ability Interactions" which are in some way bugged, Itemized below. Not neccessarily a "fix...
[WOTC] Accurate Covering Fire
Created by shiremct
Accurate Covering Fire This mod adds some configurable functionality to the Covering Fire ability that makes it more effective at accomplishing it's intended purpose and a better choice overall. There are two separate effects in play that can be enabled/di...
[WOTC] Accurate Situation Report
Did you know that the SitRep details screen in WOTC, which players use to preview the SitReps they will face on the upcoming mission, is utterly broken for missions with more than one SitRep? Compared to the default mess, this mod allows the screen to: Dis...
[WOTC] Advent Mec to Mass Effect Cerberus visual replacer.
Created by Deadput
Mod Information: In vein of my recently released Cerberus Sectopod mod, I bring my mod that visually replaces the Advent Mec and Turret to the workshop for all your Mass Effect themed needs. Link to the Sectopod mod here: https://steamhost.cn/steamcommunity_com/sharedf...
[WOTC] Advent Cryo Priest visual replacer.
Created by Deadput
Requirements: The DLC and Mod dependencies are 100 percent required, not using all of them will cause issues. Being only a mod that reskins an existing unit, this of course requires a mod that adds the Cryo Priest enemy that uses the same template name, I ...
[WOTC] Advent Medic
Created by Wilko
A self-contained mod that adds an Advent Medic to the Advent forces. The Advent Medic focuses on supporting wounded Advent troops, either trying to heal them or provide cover. -- Stats -- There are three tiers of Advent Medics, which have the same stats as...
[WOTC] Advent Psi Ops
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, SDK and textures : Nekoworkshop -- -- Blender, SDK and textures : Super awsome totally not fat just big boned : ObelixDk -- -- Coding, art and conceptual idea : Shadow79 -- -- Reveal Animations : Robojumper -- --...
[WOTC] AI to AI Activations
Created by RedDobe
Uses incoming alert data to activate two AI pods or groups on different teams that are outside the vision of XCom. In Vanilla XCom this only can happen if both groups or pods are within vision of an XCom soldier. The activations can come from sight, taking...
[WoTC] ADVENT Military Assault MEC
Created by Claus
This mod adds 1 new enemy MEC, the ADVENT Military Assault MEC. Armed with a shotgun and gatling cannon. WHAT IS IN THIS MOD: 1 new enemy MEC INFO: ADVENT Military Assault MEC These MECs come equipped with a shotgun that shoots ammo that bypasses armor, sh...
[WOTC] Alien Hunters Community Highlander v1.29.0
Created by X2CommunityCore
This mod is a plugin for X2 WOTC Community Highlander. This plugin is REQUIRED if you are using the X2 WOTC Community Highlander and have the Alien Hunters DLC. If you do NOT have the Alien Hunters DLC, then you should NOT use this plugin, as it may cause ...
[WOTC] Alien Hunters Armor Customization
Created by Iridar
Makes abilities added by Alien Hunters Armors from Alien Hunters DLC visualize properly regardless of soldier customization. In other words, you can equip Icarus Armor, R.A.G.E. Armor or Serpent Armor, then customize your soldier as you see fit, and still ...
[WOTC] Armor Upgrades: Jet Packs Plugin
Created by TeslaRage
Overview This mod serves as a plugin to my Armor Upgrades to convert Iridar's Jet Packs to armor upgrades. The Jet Packs are not technically vests so it took a bit more effort to convert these and its safer to have it as separate plugin to prevent crashes ...
[WOTC] Aquilio's Weather Pack
Created by Aquilio
This mod adds a variety of custom weather/lighting types to regular missions (City Center, Slums, and many others). Currently features 27 unique weather variations, chosen at random/depending on day time and mission type. All maps are cooked. COMPATIBILITY...
[WOTC] AP Farming
Created by Hotl3looded
OVERVIEW This mod expands the vanilla feature of gaining XCom Ability Points for killing powerful enemies. You can configure which enemies reward AP upon death and how much AP they reward. AP will be rewarded to the XCom pool to make it consistent with the...
[WOTC] Armour Upgrades
Created by TeslaRage
Overview With the release of Community Highlander v1.22, it is now fairly straightforward to introduce upgrade slots for armors. This mod does exactly that while introducing 2 sets of armor upgrade modules. Vest Upgrade Modules: A set of armor upgrade modu...
[WOTC] Avenger DeJanker
Created by neIVIesis
"Commander, after last week's report regarding your dissatisfaction with several visual glitches and low quality images in our user interface, I will be dedicating some of my downtime to patching our operating system with an automated visual degradation ja...
[WOTC] Bayonets by Iridar
Created by Iridar
Adds two new weapon attachments, Bayonet and Powered Bayonet. Their damage and appearance will change based on the technological tier of the weapon they are attached to. Bayonet attacks typically deal slightly less base damage than dedicated melee weapons,...
[WOTC] Better Armory Item Stats
Created by Mr. Nice
This mod improves the stats display of weapons, utility items and upgrades in the Armoury, including adding display of Critical Damage, Armor Pierce and Shred for all appropriate weapons. List of Changes Adds display of Critical Damage, Armor Pierce and Sh...
[WOTC] Berserker Revamped
Created by MrShadow
Berserker Revamped: ------------FAQ--------------- What does this mod do? 1) First off, let me say that the mobility boost that the Berserkers get when their rage ability is triggered, is not of my doing. That is a base game boost that they have always got...
[WotC] Better Cost Strings
Created by fearlessiron
This version is for War of the Chosen This mod requires the X2WOTCCommunityHighlander mod (v1.26.0 or later). --> Vanilla version <-- Shows inventory counts and highlights sparse artifacts and resources in cost strings when building items, starting researc...
[WotC] Better Grappling!
Created by Mr. Nice
Have you ever had that annoyance of grappling points highlighting but not being able to select them with the mouse? This is particularly prevalent in the final mission, but there are occurances on other maps. Controller users don't have this problem, and n...
[WOTC] Bio Division 2.0
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, SDK, Animations and Modbuddy : Super awesome totally not fat just big boned : ObelixDk -- Maya modelling/armourconcepting, Substance painter texturing : HulkCX -- -- Coding and Art : Ashlynne_Lee-- -- Coding : Mr...
[WotC] Bond To Header
Created by Dare
Background A mod you never knew you want. It changes the way how available bonds are presented to the user while in Avenger HUD. In normal WotC they are placed across the screen randomly and they change the position everytime you go back into Avenger HUD. ...
[WOTC] Bstar's Perk Pack
Created by bstar
This is a small collection of 18 custom abilities that will be expanded in the future. Since these abilities are all related to specific weapons or types of abilities (e.g. Psionics), they will not appear as GTS perks - otherwise you'd get useless perks on...
[WOTC] Build Item Class Requirements Begone
Created by Zelfana
Overview Removes soldier class requirements from items and their required techs. Also adds the classes' squaddie loadout items as starting items. Default config includes the vanilla classes Reaper, Skirmisher, Templar and SPARK, and modded class RM_Biotic....
[WOTC] Carry Unit Fix
Created by dotvhs
Have you ever got into situation, where your unit went into Bleeding Out state and you could not carry him for some reason? Did you lose a soldier or was about to lose a soldier, because you could not bring him into evac point? This mod is a workaround for...
[WOTC] Cerberus Centurion
Created by NightNinja54
The Elders are dying, and Advent is a pawn in our game. Humanity is stronger than ever; Cerberus is stronger than ever. -The Illusive Man Introduces the Cerberus Centurion The Cerberus Centurion is a new enemy that joins the fight against XCOM. The unit us...
[WOTC] Celatid Alien
Created by MrShadow
-- Mod by CreativeXenos -- -- Modeling, Texturing, Animations, Concept: Stenchfury -- -- Modbuddy, Photoshop: ObelixDk -- -- Modbuddy: fireborn -- -- Coding: Ashlynne_Lee -- -- Coding, Photoshop, Concept lead: Shadow 79 -- -- Reveal Animations: robojumper-...
[WOTC] Cerberus Centurion: Replace Advent Officer
Created by NightNinja54
The Elders are dying, and Advent is a pawn in our game. Humanity is stronger than ever; Cerberus is stronger than ever. -The Illusive Man The Cerberus Centurion replaces the traditional Advent Officer The Cerberus Centurion is a new enemy that joins the fi...
[WOTC] Cerberus Engineer
Created by NightNinja54
The Elders are dying, and Advent is a pawn in our game. Humanity is stronger than ever; Cerberus is stronger than ever. -The Illusive Man Introduces the Cerberus Engineer The Cerberus Engineer is a new enemy that joins the fight against XCOM. The unit uses...
[WOTC] Cerberus Guardian
Created by NightNinja54
The Elders are dying, and Advent is a pawn in our game. Humanity is stronger than ever; Cerberus is stronger than ever. -The Illusive Man Introduces the Cerberus Guardian The Cerberus Guardian is a new enemy that joins the fight against XCOM. The unit uses...
[WOTC] Cerberus Engineer: Replace Advent Purifier
Created by NightNinja54
The Elders are dying, and Advent is a pawn in our game. Humanity is stronger than ever; Cerberus is stronger than ever. -The Illusive Man The Cerberus Engineer replaces the traditional Advent Purifier The Cerberus Engineer is a new enemy that joins the fig...
[WOTC] Cerberus Guardian: Replace Advent Shieldbearer
Created by NightNinja54
The Elders are dying, and Advent is a pawn in our game. Humanity is stronger than ever; Cerberus is stronger than ever. -The Illusive Man The Cerberus Guardian replaces the traditional Advent Shieldbearer The Cerberus Guardian is a new enemy that joins the...
[WOTC] Cerberus Nemesis
Created by NightNinja54
The Elders are dying, and Advent is a pawn in our game. Humanity is stronger than ever; Cerberus is stronger than ever. -The Illusive Man Introduces the Cerberus Nemesis The Cerberus Nemesis is a new enemy that joins the fight against XCOM. The unit uses a...
[WOTC] Cerberus Nemesis: Replace Advent Priest
Created by NightNinja54
The Elders are dying, and Advent is a pawn in our game. Humanity is stronger than ever; Cerberus is stronger than ever. -The Illusive Man The Cerberus Nemesis replaces the traditional Advent Priest The Cerberus Nemesis is a new enemy that joins the fight a...
[WOTC] Cerberus Phantom
Created by NightNinja54
The Elders are dying, and Advent is a pawn in our game. Humanity is stronger than ever; Cerberus is stronger than ever. -The Illusive Man Introduces the Cerberus Phantom The Cerberus Phantom is a new enemy that joins the fight against XCOM. The unit uses a...
[WOTC] Cerberus Phantom: Replace Advent Stunlancer
Created by NightNinja54
The Elders are dying, and Advent is a pawn in our game. Humanity is stronger than ever; Cerberus is stronger than ever. -The Illusive Man The Cerberus Phantom replaces the traditional Advent Stunlancer The Cerberus Phantom is a new enemy that joins the fig...
[WOTC] Cerberus Trooper
Created by NightNinja54
The Elders are dying, and Advent is a pawn in our game. Humanity is stronger than ever; Cerberus is stronger than ever. -The Illusive Man Introduces the Cerberus Trooper The Cerberus Trooper is a new enemy that joins the fight against XCOM. The unit uses a...
[WOTC] Choose Your Aliens
Created by Boundir
Description Choose Your Aliens lets you define which enemies you want to encounter in your campaign. Using alien packs you may not want to play with all of them. Changes None. All Aliens are enabled by default, it is up to you to disable what you don't wan...
[WOTC] Chosen Brutal Fix
Created by Boundir
Description Chosen Strength Brutal was, in most cases, restoring will. This mod aims to fix that. Troubleshooting https://www.reddit.com/r/xcom2mods/wiki/mod_troubleshooting External Link License: MIT GitHub: https://github.com/boundir/ChosenBrutalFix...
[WOTC] Chosen Weaponry Fix
Created by Udaya
Each of the Chosen have exceptionally powerful weapons with unique traits that better any soldier using it in battle. However, only the Assassin appears to benefit from her Katana's unique trait - the ability to always hit and pierce 5 armor with sword att...
[WOTC] Cerberus Trooper: Replace Advent Trooper
Created by NightNinja54
The Elders are dying, and Advent is a pawn in our game. Humanity is stronger than ever; Cerberus is stronger than ever. -The Illusive Man The Cerberus Trooper replaces the traditional Advent Trooper The Cerberus Trooper is a new enemy that joins the fight ...
[WOTC] Cinematic Rapid Fire (and other abilities)
Created by Mr. Nice
This is the War of the Chosen version of this mod. The non-WotC version is here: Cinematic Rapid Fire Gives Rapid Fire, and it's ugly sister Chain Shot, their cinematic camera back! Also, with WotC, shows the reaper Banish ability the love too. By default,...
[WOTC] Clear Power Nodes After Completion
Created by davidtriune
Removes the mini relays (or power nodes) after planting x4s on the main relay on the psionic transmitter mission, which stops the timer anyway, so they won't clutter your target preview. Credit to Lux Manifestus for the idea...
[WOTC] Cloud Shadows
Created by Aquilio
This is a proof-of-concept mod that adds dynamic cloud shadows to base game weather maps. IMPORTANT: This mod is functional, but has technical limitations that may require a manual config tweak. It's possible that the shadows will disappear with camera dis...
[WotC] Color Class Icons
Created by EvilBob22
Like a vault of old movies after Ted Turner finds them, color has been added to a bunch of class icons. All of the base game classes are here, including PsiOps and SPARKs. Most of the popular class packs and several individual class mods have also had upda...
[WOTC] Coloured PCS Icons
Created by RustyDios
What Is This? This is a simple little event listener that listens to a CHL event for changing the icon of PCS' in the 'card' slot and Ability Summary. This mod changes a few icons but mainly adds 'colour', see the screenshots. Should work for all modes of ...
[WOTC] Color Your Techs
Created by TeslaRage
Overview This mod colors your Proving Ground and Research Lab projects (now both Tygan and Shen are more organized - sort of). At this moment I have covered the mods that I play with, but if you need to add more, feel free to use the config file located he...
[WOTC] Compact Perks For Armory
Created by RustyDios
What is this? This mod makes a more compact viewing area of a units perks in the main armoury. It combines PCS, Traits and Perks all into one panel, so you no longer need to switch between them. Features Compact grid layout PCS, Traits and Perks all in one...
[WOTC] Community Promotion Screen
Created by X2CommunityCore
Community Promotion Screen is an expanded and improved version of the New Promotion Screen by Default. It replaces the standard soldier promotion screen with a modified version of the "Faction Hero" promotion screen that was added in War of the Chosen. If ...
[WOTC] Configurable Immunities
Created by Boundir
Description This mods lets you configure units immunities. It can be Aliens, ADVENT or even your soldier. I have started this mod wanting to add immunities to rulers, and it was the Avatar after that. Then I realized this feature could be used by others fo...
[WOTC] Config Panic Reaction Fire
Created by Zelfana
Overview Configure how automatic reaction fire attacks work while units are panicked. Default settings fix some modded reaction fire attacks triggering against units on the same team while units are panicked. The most notable example is the None Shall Pass...
[WOTC] Configurable Return Fire
Created by Zelfana
Overview Adds various configuration options to customize Return Fire. By default makes all Return Fire unlimited with 100% chance to activate but only activate after misses. This keeps it balanced and is how the Chosen Revenge works already. Configuration ...
[WOTC] Configure Tile Snap
Created by Zelfana
Overview Allows configuration of tile snapping for various abilities using grenade circle targeting style or a derivative of it. Mostly meant as a dependency for other mods. You can also change things in the config yourself. Only does one thing by default ...
[WOTC] Consequences of Capture
Created by Hotl3looded
OVERVIEW neIVIesis asked me to make a mod that adds consequences when soldiers get captured.. so here it is! In vanilla, when soldiers get rescued, they just come back to the squad as if nothing ever happened. With this mod, rescued soldiers won't come bac...
[WOTC] Controllable Put Down Unit
Created by davidtriune
Allows you to control where to put down the body you are carrying. You can do cool things with it, like Phantom Evac and Corpses Alert Enemies + Hideable Bodies. bugs: Not working if you're putting down with 0 AP remaining if you have a mod that gives free...
[WOTC] Conversion: Berserker to Brute
Created by NightNinja54
A bio-engineered titan of metal and flesh capable of incredible destruction. -Contact Logs New Content The Brute functions identically to its Berserker counterpart The model of the enemy is replaced, and all related items and research are renamed. In this ...
[WOTC] Conversion: Chryssalid to Praetorian
Created by NightNinja54
A monster made of metal and devoured husks annihilated all in its wake. -Horizon Logs New Content The Praetorian functions identically to its Chryssalid counterpart The model of the enemy is replaced, and all related items and research are renamed. In this...
[WOTC] Conversion: Faceless to Banshee
Created by NightNinja54
Terrifying creatures, Banshees are advanced pressure units leading a Reaper strike force. -Initial Reports, Contact Logs New Content The Banshee functions identically to its Faceless counterpart The model of the enemy is replaced, and all related items and...
[WOTC] Core Collection Meta Mod
Created by Iridar
This meta mod contains various compatibility patches, configuration and bug fixes for the mods in the Core Collection and the game itself. Other than Highlander, Core Collection Meta Mod is the closest thing we have to a "community patch mod". CHANGES TO O...
[WOTC] Conversion: Sectoid to Cannibal
Created by NightNinja54
Deformed mutant-synthetic hybrids show us the depths of the Reaper's blight. -Initial Reports, Contact Logs New Content The Cannibal functions identically to its Sectoid counterpart The model of the enemy is replaced, and all related items and research are...
[WOTC] Corpse Drops Revamped
Created by MrShadow
Corpse Drops Revamped is a real simple mod. What this does is highlights all the base game enemy's base loot drops "Corpses" with color to draw your attention so you dont miss what might have been dropped. Advent/Alien = Red/Brown Lost = Green Rulers: (IF ...
[WOTC] Corpses Alert Enemies + Hideable bodies
Created by davidtriune
Want to level up the infiltration realism? Find it off that patrols are unfazed by the sight of their befallen comrades? With this mod, corpses now alert aliens, unless you pick them up and hide them behind cover! Welp, gotta keep your tracks clean now. Se...
[WOTC] Cosmo Dragoon
Created by Iridar
FEATURES Adds Cosmo Dragoon percussion revolver, a new special pistol for you to acquire and upgrade throughout the campaign. The Cosmo Dragoon is acquired through Percussion Revolver research -> Calibrate Percussion Revolver proving grounds project. It wi...
[WOTC] Corrosive Rounds
Created by Hotl3looded
OVERVIEW So we got fire grenades and fire rounds, poison grenades and poison rounds, acid grenades and... nothing. To satisfy my OCD, I had to make an acid themed ammo to fill the void left by Firaxis. Acid themed means that these rounds are particularly g...
[WOTC] Cost-Based Ability Colors
Created by shiremct
Cost-Based Ability Colors This is an updated version of Cost-Based Ability Colors for WOTC. All credit for the original mod and concept goes to infectedm and you should go rate it if you haven't already. Overrides UITacticalHUD_Ability and is incompatible ...
[WOTC] Cover Damage Reduction
Created by Anisotropic
Now updated for War of the Chosen! This mod reduces damage for anyone who gets shot through cover. By default, the effect is fairly small: damage is reduced by 1 for high cover, and there is a 33% chance for low cover to reduce damage by 1. This mechanic s...
[WoTC] Custodian Pack
Created by Claus
This mod adds six new Advent enemies, one new heavy armor, one new weapon, one new heavy weapon, one new grenade, one new vest, one new sit rep, and two new utility items. Custodians are tough meat shields with an incredibly powerful melee weapon and subpa...
[WOTC] Critical Skirmishing
Created by Udaya
Something that I've always found odd about the Skirmisher's abilities is their propensity to avoid critical hits. The Ripjack can deal critical damage but has no critical chance. The ability Whiplash has critical chance but deals no critical damage. This m...
[WOTC] Custom Hero Class Icon Support
Created by FearTheBunnies
About This Mod This is a simple mod that will display the class icons for non-standard Hero classes instead of the faction's icon. The class icons will show in the promotion screen, soldier list, soldier details, and in the tactical list. NOTE: This mod do...
[WOTC] Custom Item Name Formats
Created by Zelfana
Overview This mod allows you to customize your item names. You can change colors, add custom prefixes or suffixes. Everything is highly configurable. Default settings include colors for the vanilla game and a lot of mods. Equipment is colored by tech tier,...
[WOTC] Damage Calculation Tweaks
Created by NotSoLoneWolf
CHANGES Included in this mod are two universal changes to the damage calculation of XCOM 2. The flagship change of this mod is of course armor before ablative! Damage will now be reduced by armor before ablative takes the hit. However, on the flip side, ar...
[WOTC] Detailed Soldier Lists Redux
Created by RustyDios
What is this? This is my REDUX of -bg-'s amazing Detailed Soldier List . I had been sitting on this mod redux for well over a year waiting on some contact from -bg- with no reponse given. Decided it had enough changes to get released. It also bridges the g...
[WOTC] Disposable Rocket Launchers 4.0
Created by Iridar
Adds three tiers of single-shot Disposable Rocket Launchers (DRLs). They are a heavier alternative to standard explosive grenades - DRLs deal a lot more damage and can be used at longer ranges, but take two actions to fire. The mod also adds a few photoboo...
[WOTC] Don't Make a Sound
Created by FearTheBunnies
About This Mod A spiritual sibling to Don't Move A Muscle by Lago designed to take one of the Chosen Warlock's signature skills and revamp it. The New Spectral Army This mod will make the Warlock and his Spectral Army significantly scarier. Spectral Army n...
[WOTC] DLC Lighting Maps
Created by Aquilio
This mod adds DLC night/sunset lighting types to regular missions (City Center, Slums, and others). Please note the mod requires War of the Chosen, Tactical Legacy Pack and Shen's Last Gift DLCs. COMPATIBILITY: Should be compatible with anything. Works wit...
[WOTC] Don't Pull That Trigger
Created by KimKast
Summary You starts new campaign, meets Warlock, and then Haven Assault occurs as retaliation on Warlock's territory. oof. I have too many salty experiences with civilian militia, where they detonates spectral zombies and kills our temporarily mind controll...
[WOTC] DSL Redux Sort Options Plugin
Created by RustyDios
What is this? This mod changes how UIPersonnel screens sort thier data by using a UISL override. They will now use an entire new Insert Sort method instead of a Bubble Sort method. Should work on all UIPersonnel screens. I made this mod JUST so my main Det...
[WOTC] Dual Wielded Pistols 2.0
Created by Iridar
This mod contains animations and critical code that allow soldiers equipping and using two pistols at the same time. Out of the box, the mod allows Dual Pistols to be used by: 5 base game classes: Ranger, Grenadier, Sharpshooter, Specialist, Psi Operative....
[WOTC] Dude, Where's My Loot?
Created by Zelfana
Overview This mod fixes issues with loot not dropping when it arguably should. Essentially a fixed version of Loot Mind Control. There are several issues that are fixed: Loot picked up by player controlled units that are not your own soldiers (Double Agent...
[WOTC] Electrical Damage Consistency
Created by Udaya
One of the noteworthy phenomena of XCOM 2 has to do with the abilities Capacitor Discharge and Bombard. Unlike Combat Protocol, Capacitor Discharge pierces no armor, and although Bombard is an ability Firaxis intended to promote as a free grenade for SPARK...
[WOTC] Dynamic Deployment by Iridar
Created by Iridar
Adds the Dynamic Deployment unlock to Guerilla Tactics School that allows XCOM to deploy selected squad members after a mission has begun. By default, soldiers can be selected for Dynamic Deployment (DD) in three locations: In Squad Select, there will be a...
[WOTC] End of Mission Quotes Fix
Created by User 190
When you finish a mission, the Chosen encounter screen is supposed to display a quote by the Chosen. However, only the Assassin has text for this, so when you defeat the Warlock/Hunter no quote is given. This mod simply adds text for the Warlock and Hunter...
[WoTC] Encounter List Cleaner
Created by Tedster
This mod does exactly what it says. It loops over all encounter lists, and removes units that don't have character templates from them. If the game tries to spawn a unit from an encounter list that doesn't actually exist in your game, the game will crash, ...
[WOTC] Enemy Mod Balance Changes
Created by Rather Incoherent
What Is This? This mod is designed to fix some of the balance issues that appear between different modded enemies. The Universal Enemy Compatibilty Patch gets everyone to show up roughly the same amount, but there are still some egregious outliers in the p...
[WotC] EU Psi Armor
Created by ObelixDk
-- EU Psi Armor -- -- Mod by Team CreativeXenos -- -- Blender, art, SDK, textures by (Kablamm0fish) and reworked by : ObelixDk -- -- SDK : Kexx -- -- Coding : Shadow79 -- -- Additional Coding: RustyDios -- This mod is a port of the XCom EU Psi Armor. The P...
[WotC] Enemy Reskinner
Created by Lago
This mod allows you to reskin any enemy unit you have installed into any other enemy unit. Fair warning: this requires a little bit of modding know-how to set up and it's possible to break enemy models in all sorts of fun and creative ways if you set it up...
[WOTC] Enemy Preview - Extended
Created by shiremct
Enemy Preview - Extended About the Mod This mod extends the optional Target Preview UI element to support providing additional information about vision range and the impact of certain effects on targets based on the current movement preview tile / cursor. ...
EvilBobDejanker
Created by EvilBob22
Inspired by, and similar to, the Avenger Dejanker mod, this mod is an attempt to fix up and improve some of the "good enough" graphical stuff out there. And, it now also includes broken/missing text entries. The original Avenger Dejanker is not required, b...
[WOTC] Execution
Created by Udaya
This mod allows soldiers to execute incapacitated enemy units. Execute is an ability that costs one action point and doesn't end the turn. By default, only unconscious and bleeding out units are considered "incapacitated." However, you can change this defi...
[WOTC] Expanded ROBOTICS Repair Facility
Created by RustyDios
What is this mod? This mod is a slice of Mechatronic Warfare (MW). Made with permission from the author . It takes the engineering/repair slots from MW and lets them be used with other SPARK setups and expands the concept of slot for repair for robotic uni...
[WOTC] Extended Perk Pack
Created by Favid
This is a collection of a bunch perks I have made that anyone is free to use. By default, installing this mod will have no affect on your game - the perks are added to the game but there isn't any way to get them. I will be making some custom classes that ...
[WOTC] Extended Personnel Info Redux
Created by RustyDios
What is this? This mod is my personal redux of Extended Personnel Info by Astral Descend. Made and released with permission. This mod adds useful info such as soldier bond details, skills and loadout to personnel screens. The 'wings' of the soldier lists ....
[WOTC] Extra Abilities for Chosen Weapons
Created by Iridar
FEATURES This mod adds new abilities to Chosen Katana, Darklance and Disruptor Rifle. Chosen Katana: Dagger Throw - throw Chosen Assassin's dagger at a single enemy. Effective at close range. Harbor Wave - launch a destructive wave of psionic energy. For b...
[WOTC] Extra Damage Patcher
Created by Zelfana
Overview Copies ExtraDamage entries used for special ability damage values between weapons to fill in any missing entries. The main use for this is adding various psionic ability damage values to Templar gauntlets and other psionic weapons that mods did no...
[WotC] Extract Knowledge Buff
Created by Lago
Features The Chosen's Extract Knowledge move isn't especially threatening. It only gives half the knowledge of a Kidnap, and the soldier is completely fine. It's not unheard of to let the Chosen extract knowledge on the first retaliation just to get rid of...
[WOTC] Faceoff Ammo Fix
Created by -bg-
Makes ammo effect applies to all targets of faceoff instead of just the primary target. Also fixes a visualization bug where ammo effects don't have their visuals updated on faceoff target. Compability: Modifies BuildNewGameStateFn and BuildVisualizationFn...
[WOTC] Facility Overlay Slot Index Fix
Created by RustyDios
What is this? This is a bug fix mod for other mods to use. Creates a tuple to allow custom facilities/slots to adjust the discrepancy between the UI Icon Index displayed in the facility overlay with the actual Facility Slot Index. This happens when a facil...
[WOTC] First Aid by Iridar
Created by Iridar
FEATURES This small mod adds a First Aid ability to all soldiers. It can be used on nearby bleeding out soldiers to extend their bleedout timer. By default, the ability ends turn and extends the timer by 2 turns. There are currently no restrictions, charge...
[WOTC] Free Reload Anytime
Created by -bg-
Makes free reload from auto loaders a separate reload action, allowing you to save free reloads for later when you have action points to spare. Will make auto loaders not work if activated on a tactical save, you must start a new tactical mission with the ...
[WotC] Gene Mods
Created by ∑3245
-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. DESCRIPTION -.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. We're now Open Source! PCSes are the lame versions of Gene mods, so I decided to make a mod that allows a soldier to undergo Genet...
[WOTC] Full Padding
Created by Hotl3looded
OVERVIEW This mod enhances the explosion resistance effect of Blast Padding. In base game, Blast Padding only protects against a few explosive weapons (grenades, heavy weapons, etc.). With this mod, it will resist explosive damage from all sources, includi...
[WOTC] Full Shadow Report
Created by RustyDios
What is This? This mod is heavily inspired by WOTC Show Enemies and Terrain on Mission Planning by Sebkulu. It is essentially a 'new' mod, so no permission was sought for the posting. BUT! I did indeed base the code on his mod however I have cut, changed, ...
[WOTC] Gotcha Again Redux
Created by RustyDios
What is this? Simply put this is a merge of WOTC Gotcha Again with Peek From Concealment and its UI Fix and MissClick Protection . Gone are the days of needing to manually configure the XComEngine.ini of these mods to resolve conflicts, things just work. I...
[WOTC] Grenade Launcher Fix
Created by le Roi du Hamburger
Fixes a small issue where a soldier equipped with a Grenade Launcher has both the "Throw Grenade" and "Launch Grenade" abilities. This is apparent if you are using a mod like Dedicated Pistol or Utility Slot Sidearms. I personally recommend using this with...
[WotC] Hack Fudge Rolls
Created by copyrite
// Note this does not affect the outcome of the hack at all, is only used for a more exciting display Introduction If you fail a hack roll, the game rolls another guaranteed failure and displays in the UI the better result of those two. This is because Fir...
[WOTC] Gun Raise Animation
Created by Veehementia
Because who doesn't want some cinematic flair? - DESCRIPTION Howdy, folks! Today I come with some much needed cinematic flair for all of your XCOM 2 needs: the gun raise animation! This mod will allow you to configure a list of abilities that, when activat...
[WOTC] Immolator Overhaul
Created by Iridar
This mostly cosmetic mod replaces the appearance of Mitzruti's Immolators with adjusted SPARK Flamethrowers made by Claus, and gives them new firing animations. Adds icons for Immolators' weapon upgrades, including the green overlay icons. Replaces Breakth...
[WOTC] Improved Feedback
Created by RustyDios
What is this? So, basegame perks have a lot of wonkyness around the Feedback resistance card. This mod aims to fix some of that. How? Simply put, it replaces feedback's damage trigger with a modified one that aims to control it better. Vanilla feedback has...
[WOTC] Improved Weapon Upgrade UI
Created by RustyDios
What is this for? The goal of this mod is to adjust the screen location of the weapon model in the Weapon Upgrade UI for better positioning and ease of readability. What does it do? This mod adds WeaponPanelImage = "_ConventionalCannon" and UIArmoryCameraP...
[WOTC] Improved Wrath Targeting
Created by Nexolate
Improves the targeting for the Skirmisher's Wrath ability, allowing you to choose the destination tile. Now you can pick from potentially up to 8 tiles (or more for larger enemies) for the Skirmisher to grapple to, allowing you to make sure you have cover,...
[WOTC] Holographic Scanning
Created by RustyDios
What is this? A simple config edit mod with some provided materials, that changes how scanned units look. It makes units that have been scanned look like the mimic beacon holograms. That's all ... seems lacking? It is lacking. The original 'solid red' look...
[WOTC] Iridar's ADVENT Arsenal - Ghost Templates
Created by Iridar
This mod adds ghost templates of my ADVENT Weapon kitbashes so they can be used as skins for XSkin or Weapon Skin Replacer to replace visual appearance of other existing weapons. LIST OF WEAPONS ADDED BY THIS MOD ADVENT Battle Rifle - assault rifle ADVENT ...
[WotC] Infirmaria Ex Mortis
Created by Dare
Background Tygen found something in Dr. Vahlen notes - which for a long time he couldn't understand, not even grasp the importance a little bit. Vahlen planned to improve XCom soldiers with gene therapy using a substance called Meld. But as any Meld has be...
[WOTC] Iridar's Armor Overhaul 2.0
Created by Iridar
This mod makes armor grant Ablative HP instead of normal HP. Ablative HP is displayed as an orange bar above soldier's health bar. Taking damage to Ablative HP does not wound the soldier, but Ablative HP normally cannot be restored during a mission. Poison...
[WOTC] Iridar's Akimbo Class
Created by Iridar
OMG I CAN'T EQUIP TWO PISTOLS The mod responsible for primary Pistols is Primary Secondaries or True Primary Secondaries. These are not my mods. If something doesn't work there, I cannot help you. Things have always worked fine when I ran tests with just t...
[WOTC] Iridar's Autopistol Overhaul
Created by Iridar
In the base game, Autopistols are absolutely identical to normal Pistols, and it always seemed to me like a missed opportunity to add more diversity in soldier loadouts and give more options to the commander. This mod does a lot of things at once: 1) Chang...
[WOTC] Iridar's Beowulf Rifle Pack
Created by Iridar
This mod allows you to build high caliber versions of the normal Assault Rifles, inspired by real life AR-15 Beowulf. There is a Beowulf rifle for conventional, magnetic and beam tiers. By default, Beowulf rifles deal 1 more damage and have some armor pier...
[WOTC] Iridar's Perk Pack
Created by Iridar
This mod adds various abilities that can be used by other mods that add soldier classes, items or provide other ways for soldiers to gain abilities. By itself this mod does absolutely nothing; it relies on other mods to put the new abilities to use. I inte...
[WOTC] Iridar's SPARK Arsenal 3.2
Created by Iridar
Adds new weapons, tools and gameplay mechanics for SPARKs, MEC Troopers and regular soldiers. >>> CLICK HERE FOR THE FULL LIST OF NEW FEATURES <<< New Primary Weapons for SPARKs and MEC Troopers: Heavy Cannons (3 tiers) Incinerators (3 tiers) New Secondary...
[WOTC] Iridar's Stormrider Class
Created by Iridar
Adds a new soldier class: Stormrider. It is a melee-only class, but they also posses some raw psionic powers that take form of crackling red lightning, which they use to augment their strength and speed. The class includes four specializations: Berserker -...
[WOTC] Iridar's Template Master - Core
Created by Iridar
This mod contains code capable of creating templates of any class that extends: X2ItemTemplate X2StrategyElementTemplate As well as editing most properties of templates of the following types: X2ItemTemplate X2EquipmentTemplate X2ArmorTemplate X2SchematicT...
[WOTC] Iridar's Underbarrel Attachments
Created by Iridar
Mod adds: Three tiers of Underbarrel Shotguns (UBS). Three tiers of Underbarrel Grenade Launchers (UBGL). Three tiers of Underbarrel Flamethrowers (flamethrowers look the same at all tiers). Extra items that can be equipped in Utility Item or Secondary Wea...
[WOTC] Item Stats in Engineering
Created by Iridar
A small quality of life mod that lets you view item's stats on the Build Items screen in Engineering. Especially helpful if you use a lot of mods that add new items. To view item stats, click the small "Info" button at the bottom of the screen. If you woul...
[WOTC] Iridar's LW2 Laser and Coil Weapons - Assets
Created by Iridar
This mod contains assets for my kitbashes of LW2 Laser and Coil Weapons, such as models, materials, effects, animations, etc. To actually see these weapons in-game, you will need an additional mod, such as my Five Weapon Tier Overhaul. Other mod authors ar...
[WOTC] Less Overwatch Lock Ups!
Created by Mr. Nice
"Less Overwatch Lock Ups!" is a bugfix mod, to hopefully cut down on "soft locks" during complex overwatch/reaction fire situations, and also when a solider is revealed by enemy movement. A "soft lock" is when the game doesn't crash as such, but is stuck s...
[WOTC] Loot Post Mover
Created by RustyDios
Why the mod? The aim of this mod is to split the loot drop posts from the centre of the drop zone to the fore and aft edges, so that should you get a Psi/Focus Loot in the same spot as a Vulture/Timed Loot, both are easily visible. The mod also gives loot ...
[WOTC] Lost Lure Status Icon
Created by FearTheBunnies
About This Mod Simple mod to tweak the Ultrasonic Lure to show which enemies are under the affect of the Lure. Simple as that. The status effect is shown now in two ways: Configurable Unit Flag icon to tell at a glance if they are under the effect. Can pos...
[WOTC] Leviathan Narrative Restoration
Created by Astral Descend
Un-breaks the in-mission narrative (the mini-story about resistance fighting while you are working your way through Leviathan part 1, split into parts across turns) in the final mission. It was broken in WOTC, when the mission was split into 2 parts. To be...
[WOTC] Marauder Affects Pistol
Created by Veehementia
Is that a Paint3D mod preview image? Yes, yes it is. - DESCRIPTION TL;DR: Any unit with the Marauder ability (Template name 'SkirmisherStrike') or its Proficiency Class Plugin counterpart (Template name 'WOTC_APA_Marauder') will automatically spend only on...
[WOTC] Mass Effect Cerberus themed Sectopod skin.
Created by Deadput
Mod Information: What this mod does is reskin the Sectopod from the base game into one with a Mass Effect Cerberus theme. The skin was created via mixing Shen's Last Gift's Julian Sectopod skin that lacked an Advent symbol with the unused Forge Prototype S...
[WotC] Melee Weapon Breakthrough
Created by Mr. Nice
Does it bother you that Templar gauntlets and Skirmisher rip-jacks can't get a weapon type Breakthrough damage bonus? Well be bothered no more! This mod changes the "Improved Sword" breakthrough into a more general "Improved Melee Weapons", with all three ...
[WoTC] Mercenary Plasma Hero Weapons
Created by Claus
The long awaited(by some) sequel to my Mercenary Plasma Weapons, this time featuring cosmetic variants of the plasma Bullpups, Vektor Rifles, Autopistols and Ripjacks! FEATURES: Mercenary Plasma Bullpup and attachments. Mercenary Plasma Ripjack. Mercenary ...
[WoTC] Mercenary Plasma Weapons
Created by Claus
This mod seeks to add a cosmetic alternative for each of the vanilla T3 plasma weapons. FEATURES: Mercenary Plasma Rifle and attachments. Mercenary Plasma Pistol. Mercenary Plasma Shotgun and attachments. Mercenary Plasma Cannon and attacments. Mercenary P...
[WotC] Mod Config Menu
Created by guby
This mod (MCM) is a shared settings menu. Some mods require this mod in order for you to use the in-game configuration menus. For full details on using this mod, troubleshooting, or even building your own mods to use this menu, visit: https://github.com/an...
[WOTC] More Psi Abilities
Created by Iridar
FEATURES This mod adds five new Psi Abilities to the game: Phase Walk - teleport, similar to Avatar's teleport. Psi Reanimation - raise a nearby humanoid corpse as a zombie. You can have several zombies at the same time. Null Ward - cover yourself and near...
[WOTC] More Psionic Units
Created by Udaya
This mod makes the following combatants count as Psionic units: The Assassin The Hunter The Warlock Spectral Lancers Spectral Zombies Psi Zombies Templars Templar Ghosts Templar Disciples - If you have Additional Mission Types Redux installed. Previously, ...
[WOTC] More Target Icons 2024
Created by RustyDios
What is this? An entire suite of new target icons, mostly for modded enemy units. So what is included? The mod currently provides many icons for the following mods; (I've lost count of the actual icons number and enemy config lines!!) CX enemy mods ABA Pri...
[WOTC] Musashi's Mods Fixes
Created by Iridar
Fixes various issues with Musashi's mods: Musashi's RPG Overhaul True Primary Secondaries Ability To Slot Reassignment WotC Ballistic Shields Dual Wield Melee Augmentations WotC Mod Everything Reloaded If you're using at least one of these mods, make sure ...
[WoTC] Muton Harriers
Created by Claus
This mod adds 5 new Muton enemies, Harriers, Beleaguers, their captains, and finally the T4 Muton Devastator. WHAT IS IN THIS MOD: 5 New Muton enemies Enemies. 1 New Grenade for Xcom INFO: Muton Harrier Muton Harriers use grenade launchers, while their gre...
[WoTC] Muton Hunter
Created by Claus
This mod adds 2 new Muton enemies. These Mutons use a long range sniper rifle which will strip all armor from targets. WHAT IS IN THIS MOD: 2 New Muton enemies Enemies. INFO: Muton Hunter These Mutons show up a bit later than the normal Muton, they utilize...
[WOTC] Muzzle Flash Repeater Fix
Created by Veehementia
DESCRIPTION Yo. I'm not dead! Alas. Relatively quick mod to fix an issue that has been plaguing me for ages: when you equip a Repeater attachment, the muzzle flash effect still plays out of your gun's muzzle, instead of playing at the end of the suppressor...
[WotC] No Drop Down Lists With Controller Support
Created by kdm2k6
An update of LeaderEnemyBoss's mod with controller support added. Designed primarily for use with Long War of the Chosen; however, it should work with War of the Chosen as well. LeaderEnemyBoss's original mod can be found here : https://steamhost.cn/steamcommunity_com/...
[WOTC] No Drop Down Lists: Gene Mods
Created by RustyDios
What is this? This is an extension of No Drop Down Lists for the Gene Mods !! Finally !! Config No config options needed. Compatibility/Known Issues No known issues. Technically does NOT require No Drop Down Lists but why use this without that? The origina...
[WOTC] New Target Icons
Created by dotvhs
Adds more target icons for regular, WOTC and modded enemies 30 new icons for the targets designed by me. I tried to match them as close to original icons as I only could. It's up to you to decide if I succeeded in this task. robojumper is the author of the...
[WOTC] No EULA on launch
Created by Eric Kotato
Hides EULA window by making you offline in My2k, so you don't have to decline EULA on every launch....
[WOTC] No Drop Down Lists: Remove Traits
Created by RustyDios
What is this? This is an extension of No Drop Down Lists for the WOTC Infirmary Remove Trait Slot !! Finally !! Config No config options needed. Compatibility/Known Issues No known issues. Technically does NOT require No Drop Down Lists but why use this wi...
[WOTC] Nonlethal Combat
Created by FearTheBunnies
About This Mod Ever wondered why you can't just smack an enemy upside the head with the butt of your weapon and knock them out? Well... now you can, with TWO new abilities: Stunning Strike and Stay Down. Stunning Strike is a melee attack that attempts to s...
[WotC] No More PsiAmps
Created by ObelixDk
-- No More PsiAmps -- -- Mod by Team CreativeXenos -- -- Animations, Photoshop and SDK : Super awesome totally not fat just big boned: ObelixDk -- -- Coding : Musashi -- -- Additional coding : Ginger -- -- Mod preview and testing : MrShadowCX-- Special tha...
[WOTC] Open Class Weapon Restrictions
Created by Iridar
This mod provides an easy way to open access to additional weapon categories to all soldier classes based on weapon categories that are already available to them. For example, this mod can potentially unlock Assault Rifles to all soldier class that use Can...
[WOTC] Normalize Loot
Created by NightNinja54
Commander, we have a number of autopsies to be completed from the wide variety of forces you have fought in combat. -Tygan Normalize loot for Modded Enemies This mod aims to allow users to engage new modded enemies tactically, while maintaining expected XC...
[WOTC] Not Enough Skirmishing
Created by NotSoLoneWolf
Changes Whiplash, Interrupt, and Battlelord from using charges to using cooldowns, revamps the Parkour perk, and allows Reflex to trigger multiple times per mission. --- CHANGES ---- Whiplash has a four turn cooldown rather than a single charge. Interrupt ...
[WOTC] Passive Icons Core Collection Edition
Created by RustyDios
What is this mod? This was a 'cloned version' of my Passive Icons mod, stripping out any config options and gameplay changes. This version has pretty much been rewritten, cleaned and optimized by Iridar for inclusion into the Core Collection Includes icons...
[WoTC] Pathfinders
Created by Claus
This mod adds 2 new Advent aliens with 4 variants each, the Advent Pathfinders and Pathfinder Hunters. Kill them and use their corpses to get fancy new weapons and items for your dudes. WHAT IS IN THIS MOD: Advent Pathfinders using Advent SMGs. Advent Path...
[WOTC] Playable Titan Armor
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, SDK and Modbuddy : Super awesome totally not fat just big boned : ObelixDk -- Textures : Mr Kablamm0fish -- -- Coding and conceptual idea : Shadow79 -- -- Coding : Musashi -- The Titan Armor is a tier 4 armor tha...
[WOTC] Points of Interest Recycler
Created by FearTheBunnies
About This Mod There will come a point where Points of Interest (POI) will no longer spawn, because the game has scaled outside of the limit for each POI exhausting the ability to spawn them. This mod resets the spawn rate of fully consumed POIs so they wi...
[WOTC] Powered Armor Rebalance
Created by Udaya
This mod tweaks the Wraith Suit and W.A.R. Suit abilities to be more effective in battle. Wraith - This ability is now a passive ability instead of an activated one, allowing the wearer to freely pass through obstacles for the entirety of the mission. Shie...
[WOTC] Prioritize Right Click Melee Fix
Created by FearTheBunnies
About This Mod There is an interesting issue where the right mouse click shortcut in the UI would cause units to move and melee attack with a skill that is NOT the desired or expected skill. The most glaring culprit of this interaction is when using Nonlet...
[WOTC] Periphery Fixes
Created by dotvhs
This mod fixes the bad terrain transition on Small Town maps near the border, mostly visible on snow maps but actually affects all of them (even though the mod preview says "smooth snow transition"). It's a really small mod. It is safe to install mid-tacti...
[WOTC] Proxian Soldier Unit
Created by RustyDios
What is this! This mod is a new HERO class unit for your game. Designed by members of the former TeamCX, Hulk and ObelixDK. Class Overview "The mechannical form you see before you houses an alien consciousness of an extinct technologically advanced alien r...
[WoTC] Purge Priests
Created by Claus
This mod adds four new Advent enemies, the Purge Priest, Purge Bishop, Exalted Purge Bishop and the Exalted Purge Archbishop. These Advent use a short range "purge gun" which deals fire damage and can set targets on fire, they also have a psionic ability w...
[WOTC] Reaper Reworked
Created by Udaya
This mod improves 4 of the Reaper's abilities: Blood Trail, Distraction, Banish, and Infiltration. Blood Trail - This ability was never really up to par with Remote Start, even if it was useful sometimes with Silent Killer. Now, in addition to the +1 damag...
[WOTC] Rebuild Soldier
Created by TeslaRage
Overview This mod provides you with a new soldier slot in either GTS or Training Center that allows you to reclass your soldier. On every campaign, sometimes I am rewarded with a soldier with great stats (thanks to PBNCE) but the soldier was assigned a les...
[WOTC] Reliable Ever Vigilant
Created by Veehementia
ALL CREDITS FOR THIS MOD GO TO -bg-. I HAVE MERELY COMPILED AND FIXED THE MOD FOR WOTC. YOU CAN FIND THE ORIGINAL MOD HERE. DESCRIPTION This mod tops ever vigilant from getting blocked by neutral free actions such as opening doors and grabbing loot or hack...
[WotC] Reload Rework (Reload Ends The Turn)
Created by Lago
This mod makes reloading end the turn unless you have the Marauder ability. I'm a big fan of Reload Ends Turn by Charmed, which makes reloading a tactical decision instead of something you always do if you're not moving. However, that has the side effect o...
[WOTC] Repurpose Abilities
Created by Boundir
Description This mod allows you to attach and/or remove abilities to characters, weapons, armors and items. Variables TemplateName - String Optional - Name of the template being modified. CharacterGroup - String Optional - Name of the CharacterGroup being ...
[WOTC] Rescue Denmother
Created by Iridar
Allows to rescue Denmother from the first retaliation mission of the campaign and have her join your crew as a soldier. When you deploy on the mission, Denmother will be bleeding out somewhere in the middle of the map, and it's up to you to stabilize, evac...
[WOTC] Remove Scatter
Created by Zelfana
Overview Removes scatter mechanics from all mods that have them. Also includes balance and compatibility changes to support this. Tile snapping turned on for all abilities that support that. Balance changes As mentioned, absolutely all scatter is removed. ...
[WOTC] Reusable Hunter Axe
Created by -bg-
Allows the hunter's axe throwing ability to be reused by picking the axe back up at the position of the target. You can only pick up the axe 1 turn after you throw it, to prevent melee range infinite axe throwing. Only axe throwers can pick axes back up, y...
[WOTC] Resource Cost Fixer
Created by Zelfana
Overview Fixes issues related to resource and artifact costs on items, research, facilities etc. All items that are not persistent resources will get moved to ArtifactCosts and all persistent resources (supplies, intel, alien alloys, elerium crystals, abil...
[WOTC] Revert Overwatch Rules Change
Created by Charmed
This mod changes the overwatch rules back to how they were in pre-WOTC XCOM2 (and LW2). This means soldiers can once again: Take single-tile moves and not trigger overwatch. Break LOS such as moving from the corner of a van to the out of LOS side of the va...
[WOTC] Rocket Launchers 2.0
Created by Iridar
Adds Secondary Weapon Rocket Launchers, accompanied by Rockets carried in soldiers' Utility Slots. This is a gameplay alternative to Grenade Launchers carried with Grenades. Currently, there are three tiers of Rocket Launchers, and three tiers of Rockets, ...
[WOTC] Robotic Spectre
Created by Udaya
The Spectre is one of the most interesting units in the game. It has core weaknesses to EMP Grenades and Bluescreen Rounds just like the Codex and Gatekeeper, but instead of being completely vulnerable to psionic attacks like they are, it has an immunity t...
[WOTC] Rusty Smoke Concealment
Created by RustyDios
What is this? Made as an update to Smoke Grants Concealment as a less intrusive version done by OPTC. The original completely replaced Smoke Grenades and Smoke Bombs so was largely incompatible with other mods and had no way to expand on it. Details Adds t...
[WOTC] Rusty's Psionic
Created by RustyDios
What is This? This my personal adaptation of ADVENT AVENGERS Psionics Class If AA wishes for me to un-list this I will. For those not familiar with the above class mod, this mod introduces a Custom Class based around psionic skills that ranks up and grows ...
[WOTC] Scouting Protocol
Created by Iridar
Adds Scouting Protocol ability to GREMLINs. It will send the GREMLIN to scout the target area, revealing fog of war and enemy positions until the end of your turn, and then returning to the unit. The purpose of Scouting Protocol is to provide safe scouting...
[WOTC] Sell Heavy Weapons
Created by Udaya
Every item in the game, whether it be a weapon, an armor, or a utility item, has a price. The only thing that keeps XCOM from selling their entire stock to the Black Market is this set of restrictions: the item must have a marketable value above 0, cannot ...
[WOTC] Sensible Mission Penalties
Created by Anisotropic
This mod gets rid of some silly penalties that apply to mission failures by default. In both the vanilla game and WotC, losing a mission causes you to lose contact with its region. Lose a resistance OP? No region for you! Skip a supply raid? They're not re...
[WOTC] Shadow Ops Perk Pack
Created by Favid
Shadow Ops Perk Pack This is a port of the classes and perks from the Shadow Ops LW2 Class Pack. By default, this mod will disable the eight WOTC LW2 classes, replacing them with the Combat Engineer, Dragoon, Hunter, Infantry, Juggernaut, Recon, Scrapper, ...
[WOTC] Shield Attachments
Created by Drakten
SHIELD ATTACHMENTS This mod adds 6 attachments/upgrades you can install on your Ballistic Shields. I shamelessly recommend you go grab my other mod Upgrade Slot Breakthrough for Melee Weapons so as to get an extra upgrade slot on your shields. WHAT'S IN TH...
[WotC] Shield Defence
Created by Lago
This is a WotC update of Better Shieldwall by -bg-, with some extra features for Claus and Musashi's Ballistic Shields. Features Ever found it odd that the huge energy barrier generated by the W.A.R Suit grants high cover to allies, but does nothing to pro...
[WotC] Shield Rework
Created by Lago
Features Shield Rework is my personal configuration for Claus and Musashi's Ballistic Shields with an alternative set of mechanics inspired by Chimera Squad. The idea is to give Shields a unique playstyle: shields now act as mobile cover, allowing their wi...
[WOTC] Shredstorm Cannon Build Fix
Created by Hotl3looded
OVERVIEW Shredstorm Cannon takes a certain amount of time to build due to a typo from Firaxis. This mod fixes that. In vanilla, you cannot build this item so the bug has no ill-effect. However, this fix is useful if you use mods that make Shredstorm Cannon...
[WOTC] Silent Throwing
Created by RustyDios
What is this? This mod uses a hook in the CHL to allow changes to the Lost Spawn Noise Increase for any grenades used. Why the mod? So the Lost Spawn increase value is the background number that decides when a new lost wave will appear on missions that con...
[WOTC] Skillful Skirmishing
Created by Udaya
This mod enhances 3 of the Skirmisher's skills: Zero In, Full Throttle, and Interrupt. Zero In - This ability, while useful for providing bonuses to aim and crit, remains fairly inflexible since it dissipates after every action that isn't a standard shot, ...
[WOTC] Simple Red Fog
Created by Charmed
Most units, including XCOM, are now weakened by damage taken, depending on severity of the injuries. The default balance is intended to be noticeable but not a replacement for flashbangs, suppression, and other disables and defensive options. Boss enemies,...
[WOTC] SKULLOuch Straight to the Dome
Created by Hotl3looded
OVERVIEW This mod makes the damage from SKULLOuch bypass Armor and Shield. SKULLOuch is the ability responsible for the Skulljack neural feedback damage. In base game, the neural feedback damage is reduced by both Shield and Armor which makes little sense ...
[WOTC] Solace Does Revival
Created by RustyDios
What is this? This is a simple little mod that makes units entering a Solace circle have the Unconscious Effect removed. I made this because I discovered that Solace BLOCKS the Unconscious effect but does not REMOVE it, and the inconsistency bugged me. Con...
[WOTC] Soldier Info Redux
Created by RustyDios
What is this? This is a WOTC update to a small Grimy mod Tactical Kill Counter , not to be confused with my other recently released redux Tactical UI Kill Counter mod ! Grimy was a great modder that has stepped away from the modding scene, with the instruc...
[WOTC] Soldier Conditioning
Created by TeslaRage
Overview Introduces a new slot in Training Center that allows you to slot in soldiers for Conditioning Training. Feature list: Adds a new slot in Training Center for Conditioning Training Choose the stat that you want to improve: Aim, HP, etc. The training...
[WOTC] SPARK Repair Fix
Created by Udaya
"Send the BIT to a damaged robotic ally and repair it. Advanced BITs can repair slightly more." "Upgrading your BIT will lead to more HP repaired." "The upgraded plated model improves the damage and healing capabilities of the BIT." "The upgraded powered m...
[WOTC] SPARK No Wreck Stealth
Created by Zelfana
Overview Yet another bugfix by yours truly. Fixes SPARKs being on unfriendly terms with concealment. Hunter Protocol fixed to not trigger while still in concealment. Probably not a huge issue with vanilla SPARKs but definitely is when the ability is on oth...
[WOTC] Spark Arsenal Plugin: Shell Charges
Created by RustyDios
What is this? A simple mod to nerf an item in Spark Arsenal All special shots still require the Heavy Cannon to have 1 ammo and consume 1 ammo All special shots still use <Heavy Cannon Default Action Points> to fire ... 2AP This mod adds a 1 turn cooldown ...
[WOTC] SPARK Ruler
Created by TeslaRage
Overview This mod introduces a new Ruler enemy - SPARK. ADVENT has somehow managed to build a SPARK powerful enough to rival XCOM's own SPARK. Starts appearing at Force Level 16 - so a late game ruler. Ability-wise... I let you find out in-game via F1. If ...
[WOTC] Stabilize Me
Created by dotvhs
Allows stabilization of a soldier that's bleeding out by any other soldier, provided that the soldier that's bleeding out has a Medkit. Original mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=654174276 What was changed? Fixed the issue where u...
[WOTC] Stances
Created by Kittah Khan
This mod adds Stance abilities to your organic soldiers: Rush 0 AP to enter 1 AP to leave -5 will/turn +50% mobility +50% detection radius -10 aim -10 hacking -10 psi offense Focus 0 AP to enter 1 AP to leave -4 will/turn +20 aim +20 crit chance +20 psi of...
[WOTC] Standardised Resources Bar
Created by RustyDios
What is this mod? The aim of this mod is to re-organise, sort and standardise the resource bar across all screens, showing resources that make sense for the screen. Config The entire event is now driven by configs. There is a pretty extensive default confi...
[WOTC] Stats On Soldier Conditioning
Created by RustyDios
What Is This? This a simple little QoL bridge bringing Soldier Conditioning by TeslaRage and Stats on New Promotion Screen by Xymanek together. Why and Whats New? I have a terrible memory. I'd look at the dropdown, decide who I wanted and what to condition...
[WOTC] Stats on New Promotion Screen
Created by Astral Descend
Adds the soldier stats to the new promotion screen! Compatible with New Promotion Screen by Default (obviously), RPG Overhaul and any other class mod that uses Brigadier rank. Very useful when using Not Created Equal or any other mod which make soldiers ha...
[WOTC] Staff GREMLINs Anywhere
Created by Zelfana
Overview Makes all rooms count as being adjacent with all other rooms. This lets you staff Workshop GREMLINs in any room's engineer staff slots. Configuration <Steam>\steamapps\workshop\content\268500\3129029279\Config\XComGameData.ini You can change the a...
[WOTC] Stay Concealed Using Items
Created by Zelfana
Overview Makes Smoke Grenades, Ultrasonic Lure, Mimic Beacon and other similar support items from mods not break concealment when used. Configuration <Steam>\steamapps\workshop\content\268500\2994011957\Config\XComZelfConcealedItemUse.ini Add more items an...
[WOTC] Suppression For Suppression
Created by RustyDios
What is This? This is a simple mod that makes it so you can't use suppression if you are suppressed. Should apply to friend and foe, for direct and area suppression. Should work mid campaign, but not mid tactical. ... and yes, honestly I was shocked this i...
[WOTC] Supercharge and Singe Abilities
Created by Iridar
FEATURES This small mod adds two new cross class abilities: Supercharge - soldier's primary weapon gains bonus Pierce and Crit against enemies at close range. Singe - direct attacks with primary weapon have a chance to set enemies on fire and Shred 1 armor...
[WOTC] Suppression Plus
Created by -bg-
Changes suppression so it behaves like Long War b15f, where suppression reaction fire does not suffer standard overwatch penalty. This mainly makes suppression reaction fire applies 100% of the aim (15% if the target dashes, determined by overwatch dash ai...
[WOTC] Tactical HUD Lag Fixes
Created by ExitSign
Tactical HUD Lag Fixes - for War of the Chosen Various performance fixes in the Tactical HUD: Greatly reduce number of ability array refreshes while visualizations are running. Huge cause of frame stutters, especially noticable when also using the 'Cost Ba...
[WOTC] Tactical UI Kill Counter Redux
Created by RustyDios
What is this? This is a small update and slight rearrange to Lumingers Kill Counter made under the terms of the license on the github, included. This mod adds a set of very simple counters to the Tactical UI, for each enemy team. So this mod doesn't show y...
[WOTC] Tempest Combat
Created by Udaya
The Templar is unquestionably a remarkable faction hero, with more abilities available than any other hero class and nearly limitless options to utilize their Focus. But not all of their abilities are equally effective. Stun Strike, for example, doesn't st...
[WOTC] Tactical Unit Descriptions
Created by Aquilio
This mod adds new descriptions for WOTC/LWOTC units during tactical gameplay. The descriptions can be previewed in the unit's info screen when using Yet Another F1 mod or when using the UFOpedia & Bestiary mod. Currently, all units from the main campaign a...
[WotC] The Drome Dome
Created by TePª
Welcome to the Drome Dome ADVENT have been experimenting on the mysterious substance found in the Andromedons Battlesuit, and have found several ways to harness it's volatility when combined with the Earth's atmosphere. Included are 3 new Andromedons 1 new...
[WOTC] TLP Conventional Weapons with Visual Attachments REDUX
Created by Veehementia
READ THE DESCRIPTION. PLEASE. - DESCRIPTION This mod aims to fix a rather glaring issue with the Tactical Legacy Pack DLC: there are no visual attachments for the new weapons it brings. Well, this mod aims to fix that issue, at least for the Conventional t...
[WOTC] TLP Magnetic Weapons With Visual Attachments REDUX
Created by Veehementia
PLEASE READ THE DESCRIPTION. THANK YOU. Quarantine's tough, y'all. Stay safe. DESCRIPTION Hi. Quarantine time has given me the opportunity to finally remake some mods I've been unsatisfied with for a while. This is a better version of this mod and this mod...
[WOTC] TLP Plasma Weapons With Visual Attachments REDUX
Created by Veehementia
PLEASE READ THE DESCRIPTION. THANK YOU. Jake better start payin' up I'M FIXIN' HIS STUFF HERE DESCRIPTION Hi. This mod, like my previously released TLP related mods, aims to do a very simple thing: provide visual attachments to the Tactical Legacy Pack Pla...
[WOTC] Tunnel & Abandoned Lighting Maps
Created by Aquilio
Do you like Subway and Sewer missions? Yeah, me neither. This mod adds a variety of lighting to Subway and Sewer maps (day, night, sunset, etc.) to spice up the atmosphere a bit. With the new lighting, the maps will feel more like abandoned urban depots/in...
[WOTC] True Primary Pistols Bonus
Created by Hanter
True Primary Pistols Bonus Provide a configurable bonus for when pistols/autopistols are equipped in the primary weapon slot using True Primary Secondaries About This is a value-added feature for Musashi's True Primary Secondaries that gives a bonus when w...
[WOTC] UFOpedia & Bestiary
Created by RustyDios
What is this? An update and improvement to the XCOM Archives, found in the Commanders Quarters. It aims to bring some life, style and colour to one of the most dry sections of the game. It is a mod of passion with the occasional core piece of lore, written...
[WOTC] Unified Gremlin and Bit Movement Speed
When Xcom 2 first released Gremlins always moved at the same speed, in the current version of the game, Gremlins move at twice the speed when performing actions in which they move independently from their specialist such as, Aid Protocol, Medical Protocol,...
[WotC] Swap Stun And Burn Melee
Created by A†rocious
The mod solves the issue that the tier 3 melee upgrades are effectivly a downgrade. Tier 3 upgrades in vanilla provide a burn effect while tier 2 provides a stun chance. With this mod, by default, tier 2 items will now provide burn damage and tier 3 items ...
[WOTC] System Infiltration 2.2
Created by Iridar
Adds the System Infiltration active ability that reduces Hack Defense of hackable objects, such as doors and computers. Units that can hack robotic enemies using Haywire Protocol can also use System Infiltration against them. By default, System Infiltratio...
[WOTC] Unit Flag Extended
Created by RustyDios
What is it? This is a re-upload of a vanilla port. I failed to contact the original authors, but I think my changes are substantial enough to warrant a new mod. This mod follows in the footsteps of Additional Icons and WOTC Additional Icons So what does th...
[WOTC] Unstuck Suppression
Created by Zelfana
Overview Makes some events clear Suppression to fix some oddities that would happen otherwise. Things that make the target ineligible for Suppression will now remove it, like Stasis and Mind Control. Also if the target got concealed or moved for any reason...
[WOTC] Universal Threat Assessment
Created by Zelfana
Overview Did you know that the Specialist's Threat Assessment (Aid Protocol) perk did not actually work on Templars because the effect code only took Sharpshooters into account? Well now it will work on Templars and many other classes that should use a pis...
[WOTC] Use Boom Actions With Momentum
Created by FearTheBunnies
About This Mod Adds configs to Zelfana's Use Free Actions with Momentum which will allow for Throw Grenade actions to be taken with Movement Only Action Points. This config setup will NOT enable Launching Grenades or firing Heavy Weapons with Movement Only...
[WOTC] Upgraded Rulers
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, art, textures and SDK : Super awesome totally not fat just big boned : ObelixDk -- -- Coding : Shadow79 -- Upgraded Rulers is one of our quicker, easier mods. Changes added... -- Berserker Queen has been made qui...
[WOTC] Use Free Actions with Momentum
Created by Zelfana
Overview Makes non-hostile free actions usable when soldiers only have Momentum, Implacable or other movement-only action points left. Only applies to abilities that are visible on the action bar, non-hostile, do not have a cooldown, do not have charges an...
[WOTC] Viper Grab and Bind Close Range Only
As an alternative to my mod that disables Viper Bind and Grab entirely, this mod merely limits tongue pull's range from vanilla's 3-12 tiles to this mod's 2-4 tiles, making the Viper Bind and Grab a dangerous but close range only ability. I have not tested...
[WOTC] Visibility Memory (QoL)
Created by davidtriune
Target definition (keep sighted enemies visible) is granted to all your units that lasts the end of your turn. Why? Let's say you move a unit that can see an enemy, to somewhere he can't see it anymore. That enemy is not visible, yes, but you know it shoul...
[WOTC] Visible Utility Items by Iridar
Created by Iridar
This small and purely visual mod will make grenades and other utility items visible at all times in the Armory, and, with some caveats, in Tactical. Without this mod, the game displays only the first item in the utility slot, and only in Tactical. With thi...
[WOTC] Visual Attachments for Pistols (Supports Coil, Laser and Primary Secondaries)
Created by Veehementia
READ THE DESCRIPTION. THANK YOU. Ask and thy shall recieve. DESCRIPTION This mod does exactly what's written in the title, nothing more: it adds a complete set of visual attachments to all vanilla, coil, laser and primary variants pistols in the game. Spec...
[WOTC] Wolf's Asset Pack
Created by NotSoLoneWolf
This pack contains 10 kitbashed weapons, along with Pavonis Interactive's entire stock of Laser and Coil weapons, all set up as ghost templates for easy use with Weapon Skin Replacer. This mod has absolutely no effect on its own and requires custom configs...
[WotC] Weapon Fixes
Created by Mr. Nice
This mod fixes a few issues with weapons and their upgrades, especially if you use mods which allow upgrades for (auto)pistols. (eg Primary Secondaries, Pistol Overhaul, Autopistol Overhaul) Issues addressed When the "Insider Knowledge" order is activated,...
[WOTC] Wrecking Ball by Iridar
Created by Iridar
FEATURES Provides Wrecking Ball ability EXO and WAR Suits, as well as to Rage Suit of Alien Hunters DLC, Metion Battle Suit, Terminator Armor of the Armors of the Imperium and Titan Armor of Playable Titan Armor, if you have them installed. When activated,...
[WOTC] WSR Weapon Skin Replacer - Configuration
Created by Iridar
This mod provides you with a configuration file for the Iridar's WSR Weapon Skin Replacer - Core so you can do things like: Cosmetically modify weapons, including their models, animations, sounds and visual weapon attachments. Reduce inventory clutter by p...
[WOTC] XCom Scamper
Created by Astral Descend
Gives XCOM soldiers 1 free movement action whenever an enemy pod is revealed, only if that soldier had already ended their turn and only if the pod was triggered via a movement action. The scamper movement will also not be granted if the soldier is current...
[WOTC] WSR Weapon Skin Replacer - Core
Created by Iridar
This mod contains code necessary for other mods to be able to modify templates for characters, items and abilities. HOW TO USE If you are subscribing to this mod because it is required for another mod, then that's all you need to do. That another mod will ...
[WOTC] [WSR] Team CX's EU Plasma Weapon Pack's Ghost Templates
Created by Veehementia
Heya, lads. - DESCRIPTION This mod provides the ghost templates to use with WSR of the plasma weapons from Team CX's EU Plasma Weapons Pack. I've also taken the liberty to fix some attachments issues which would have otherwise prevented attachments from pr...
[WoTC]ADVENT Assault Troopers
Created by Claus
This mod adds four new Advent enemies, three new grenades, two new vests, one new ammo type, new status effects, and a new ability for the lost. Assault Troopers are Advent units equipped with shotguns and grenade launchers. WHAT IS IN THIS MOD: 4 New Adve...
[WotC]Caster Gauntlet
Created by Alterd-Rushnano
Add a unique Primary Weapon For Templar -Caster Gauntlet, can be increased Level 4 lwithout Deep focus and Supreme Focus Of course,I know that there is a SupremeFocus mod. However, this mode has the disadvantage that it is not compatible with faction hero ...
[WotC]Kinetic Smite Module
Created by Alterd-Rushnano
Add a powerful primary melee weapon for the Mec and Spark. Many have memories of the XCOM: EW Kinetic Strike. And SPARK's Strike comes at a time too late to meet your expectations, and real performance is not satisfactory either. This MOD supplements that....
[WoTC]SPARK Flamethrowers
Created by Claus
This mod adds a new weapon type for SPARKs with all 3 tiers, Spark Flamethrowers have 3 fire modes, a standard flamethrower attack, a grenade attack and a beam attack. WHAT IS IN THIS MOD: New weapon type complete with all 3 technology tier variants. INFO:...
[WoTC]Legacy of Chosen(Chosen Hero Weapon mod)Ver 1.5
Created by Alterd-Rushnano
Adds Chosen variants of weapons that were added in War of the Chosen expansion in Hero class. LIST OF NEW WEAPONS All chosen hero weapons can be crafted when there is a chosen hero and a colonel hero class soldier associated with the weapon in the providin...
[WotC] Remove Dark Event (Grim Horizon Lite)
Created by looplick
** This mod makes Dark Events permanent. They are removable only by covert action. ** The player can initiate a covert action in the Resistance Ring to remove a random active Dark Event. This requires a high level of influence with the faction and a factio...
WotC Mod Everything Reloaded
Created by Musashi
Mod Everything Reloaded for War of the Chosen. ATTENTION, ITS A COMMON MISCONCEPTION THAT THIS MOD ADDS ATTACHEMENT SLOTS. THIS MOD DOES NOT ADD ANY SLOT. IT JUST TWEAKS THE UI THAT YOU CAN MOD ITEMS OTHER THAN PRIMARY WEAPONS THIS IS BECAUSE ITS A META MO...
[WOTC] Soldier Development Redux (beta)
Created by XpanD
This is an unofficial, updated build of Hotl3looded's excellent Soldier Development mod that fixes some issues (including the stat reset bug), as well as adding a bunch of new features. Please check the original page for a breakdown of what it is and how i...
LWOTC ADVENT Back In Black
Created by Hobbes___
This is a small LWOTC mod that switches the color of all the new ADVENT units (but not the new alien types) to the classic black/while/red colors used by vanilla XCOM 2....
[WOTC] Choose My Class
Created by shiremct
Choose My Class A lighter alternative to Commander's Choice, Choose My Class lets you choose from a random selection of 3 (# is configurable) classes when a rookie gets promoted, without laying out every single option available. It's a middle-ground betwee...
WOTC Use My Class
Created by krj12 (Ken)
NOTE: This is a straight recompile of the original "Use My Class" mod. I received no compile errors, so at this time no changes have been made. Original mod can be found here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=684929720 Several users re...
[WOTC] Barracks Status Display
Created by RustyDios
What is this? This is a simple little mod that changes the single long line of soldier status in the hangar to a compact block. This issue really becomes apparent with Covert Infiltrations improved display message for where your soldiers are. Also adds a b...
[WotC] RW Realistic Non Self Building Facilities
Created by krumiro
;My Facilities don't magically "build themselves up" when no Engineer is assigned but instead their construction realistically doesn't progress (exactly like for Rooms Debris Clearings) and, as a consequence, my Facilities Constructions have a second Engin...
[WotC] RW Realistic Non Self Building Proving Ground Tech
Created by krumiro
;My Proving Ground Technologies don't magically "build themselves up" when no Engineer is assigned but instead their construction realistically doesn't progress (exactly like for Rooms' Debris-Clearings) and, as a consequence, my Proving Ground has a secon...
[WotC] CX UA 571-C Automated Sentry Gun
Created by ObelixDk
-- Mod by CreativeXenos -- -- Texture optimization, Blender, Substance Painter: Sacred Soul69 -- Modbuddy, SDK, Blender: ObelixDk -- All coding credits on this mod goes to Fireborn For vanilla version go here : https://steamhost.cn/steamcommunity_com/sharedfiles/filedet...
Core Room Slots
Created by RealityMachina
Adds staffing slots to various parts of the Avenger, available from the start in some way. Details Currently adds: Two engineer slots to Research. Engineers in these slots will provide +2 power to the Avenger's power systems. (You may need to resort to usi...
[WOTC] No Drop Down Lists: Core Room Bar Recovery
Created by RustyDios
What is this? This is an extension of No Drop Down Lists for the Core Room BAR Slots !! Finally !! Note again this is only the Bar slots, the Living Quarters Bond Slots are just too complex to do a No Drop Down List for ... and the Engineering Power Slots ...
Less Unconscious War of the Chosen
Created by TePª
What? Stun lancers, berzerkers, mutons, Rulers, etc. abilities KO chance has been replaced with another stun. Stun Durations & Abilities that get their KOs replaced are configurable in XComGame.ini, along with commented out examples for other mods. Some Ex...
More Faction Heroes Per Faction
Created by MrCloista
Why this mod was made Just a small mod inspired by the last part of the description in Recruit Multiple Heroes From All. To save people search time, I have made a mod to increase the max number of faction soldiers you can get per faction. The base is 2/1/1...
ADVENT Not Created Equal WOTC
Created by h4ilst0rm
Not Created Equal, but this time for the opposing forces. Original idea borrowed with permission from Unique Stats for All Units by Alex Nares. The biggest issue with that mod is that it's implemented as a ginormous config edit which makes it practically u...
Reshi's Aliens Not Created Equal
Created by ReshiKillim
This is just an Ini Mod, or one could say, not even a mod. It contain no enemies, overhauls, or secret histories. It just patches the enemies I've added into the game into ADVENT Not Created Equal's pool of units with configurable randomized stats to make ...
CX Not Created Equal [WOTC]
Created by MrShadow
CX Not Created Equal is an easy ADD ON for Advent Not Created Equal...here https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2319302917 Which is required to use this mod. Original idea borrowed from Unique Stats for All Units by Alex Nares as pointed ...
Revive Costs an Action
Created by Charmed
This mod makes the Revive ability to counter Chosen dazing attacks cost an action, pretty straightforward. Should serve to make them much more likely to succeed in capturing and interrogation attempts. A real shame, because the new rescue mission is theref...
Skirmisher Ripjack Slash [WotC]
Created by Moola
About: The Ripjack weapon now gives the Skirmisher the Slash ability as a default action. By default the Reckoning perk grants the Slash ability, but I felt like this perk was too far in the tree, and personally I think it's silly the Skirmisher can't atta...
[WOTC] A Dance of Avatars and Chosens
Created by KimKast
Summary Whether Chosens are defeated or not, they simultaneously spawn on last showdown of Operation Leviathan. When I planned for this mod, Avatars and Chosens would spawn alternately - first encounter, Chosen reinforcement, another Avatar, then another C...
[WOTC] Advent Not Created Equal: Community Edition
Created by FearTheBunnies
About This Mod This mod adds a whole bunch of community enemy mods to the list of enemies affected by ADVENT Not Created Equal WOTC. Required Mods ADVENT Not Created Equal WOTC CX Not Created Equal - Optional requirement, only needed if using these enemies...
[WOTC] Chosen Avenger Defense Revamped
Created by RedDobe
The Chosen Avenger Defense is an exploitable mission, not to mention a campaign boost because of the XP, loot and corpses received. The intent of this mod is to make the mission something not to look forward to, but to fear! What this mod does? Removes tar...
[WOTC] LifeTime Stats Redux
Created by RustyDios
What is this? This is a Redux of a mod very dear to me, Kosmo's Lifetime Stats WOTC . For whatever reason, sometime back in 2019 that mod stopped auto-scrolling its Stats windows, leaving a user with around 7 of the stats shown at any given time, and requi...
[WOTC] Show Repeatable Tech Count
Created by lordabizi
Show Repeatable Tech Count Abstract Adds a convenient way to see how many times a given repeatable tech has been researched, without relying on spreadsheets. How does it work? The information will be displayed in the Choose Research menu. In the right side...
[WOTC] Lethal Ruler Rework
Created by FearTheBunnies
About This Mod This is a tweak to Lago's amazing Ruler Rework. The original Ruler Rework did a lot of subtle changes to Rulers to help fix issues as well as balance them out from their vanilla state. This mod makes those changes more modular, allowing the ...
Animation and Sockets Supplement [WOTC]
Created by MostlyHarmless
This mod adds animations and sockets that are common to a number of my mods. This mod does nothing on its own. This mod requires the Community Highlander mod (see linked requirements). If you have the Alien Hunters DLC, you will need the Community Highland...
Nightsisters 3rd Party Faction [WOTC]
Created by MostlyHarmless
REQUIREMENTS REQUIRED DLC: WOTC REQUIRED MODS: Community Highlander Animation and Sockets Supplement DESCRIPTION This mod adds a third party faction very loosely inspired by the Nightsisters as seen in Empire at War, The Clone Wars and Star Wars Galaxies. ...
Hutt Cartel 3rd Party Faction [WOTC]
Created by MostlyHarmless
REQUIREMENTS REQUIRED DLC: WOTC REQUIRED MODS: Community Highlander Animation and Sockets Supplement SW Alien Voice Pack (Legacy) SW Alien Head Pack 03: Cantina Denizens (WOTC) SW Alien Head Pack 04: Scum and Villainy (WOTC) DESCRIPTION This mod adds a thi...
[WOTC] YAF1 Profile Extension
Created by RustyDios
What is this? This mod is an extension for RoboJumpers Yet Another F1 that provides some custom colour profiles for more unit types/groups. That is so cool! ... Tell me more I know right ?! This is all possible thanks to the Event Hooks that RoboJumper had...
[WotC] The MOCX Initiative
Created by RealityMachina
Because the Chosen appearing on missions that could muck up your battles wasn't enough. (This means they fight with the aliens) The MOCX Initiative introduces humanity's worst enemy to the game: itself. Starting by default with May, you run the risk of fac...
MOCX as EXALT 1.4
Created by MrCloista
This mod relocalises MOCX to be XCOM's rivals from Enemy Within : EXALT. It also changes their 3rd weapon tier to be 'experimental' weapons. v1.4 Fixed localisation Added Tesla Loot Mod support. v 1.3 Made EXALT Weapons available in the Black Market. 25% c...
UFOpedia Plugin: MOCX to EXALT
Created by MrCloista
What is this? This mod updates the MOCX images in UFOpedia to be EXALT images. Credits RustyDios for the images The UFOpedia team for an awesome mod....
[WOTC] UFOpedia & Bestiary: MOCX Plugin
Created by RustyDios
What is this? This mod is a plugin for the UFOPedia that handles a very specific use case for the MOCX MOD . How does this work By default after you have completed the first MOCX mission a Bestiary will unlock for viewing the current MOCX barracks! Simple ...
[WotC] Mind Controlled Soldiers Bleed Out
Created by Lago
Features If a soldier receives lethal damage while mind controlled, they'll always bleed out instead of dying if possible. This means you always have a way to fight back against mind control: if you can't break the mind control or stun your soldier you can...
Fulton Nerf
Created by RealityMachina
Yeah arc throwers do make fultons pretty overpowered, don't they? Description Adds in a 40% HP or less requirement for Fulton evacuations on hostile units. This will always succeed for bleeding out or dead units (since they have 0 HP in those situations), ...
Unblockable Flamethrowers
Created by RealityMachina
Flamethrowers are no longer inhibited by low cover. High cover will still block them. In addition: XCOM flamethrowers will now apply a small burning effect on any target they hit. Purifiers will now always hit anything in range instead of having a chance t...
Purifier Damage
Created by Charmed
Do you feel relief when ADVENT deploys Purifiers against you instead of basic troopers that might actually hurt? This quick mod gives purifiers some base damage. Default setting is 1-3, 1 crit, and armor piercing, change in xcomgame.ini if you like....
[WOTC] YAF1 Autopsy Required Extension
Created by RustyDios
What is this ? This mod is an extension to RoboJumpers Yet Another F1 that changes the mechanics behind the screens new information. This mod locks the detailed information behind specific conditions - mainly autopsies - meaning until you have researched t...
[WOTC] Gremlins Grab Loot
Created by Veehementia
DESCRIPTION Yo. This is a WOTC port of Grimy's Gremlins Grab Loot mod. Works the same way as it did in the original mod. Loot Post Mover is listed as a requirement because it adds a targeting icon to loot drops. If you don't care about it, you're free to s...
A Requiem Campaign: Scavenger Class/Specs
Created by ReshiKillim
The Scavenger A Unique Support Class, while rather vulnerable to enemy fire, is capable of supplementing XCOM's Income and Armory by increasing Loot Obtained on Missions. Ability Trees Rank Looter Packrat Prowler Specialist Mark For Resource Salvage Slash ...
[WOTC] Custom Hero Adversaries
Created by FearTheBunnies
About This Mod In base War of the Chosen, the Reaper/Skirmisher/Templar Adversary weakness on Chosen only references the specific Hero Class. Meaning that Reaper Adversary means they literally only take bonus damage from the Reaper class. What This Mod Doe...
[WOTC] More Covert Action Slots
Created by lordabizi
More Covert Action Slots Abstract Blanket increases the number of soldier slots on all covert actions to a minimum of three. Overview The main goal of this mod is to make CI ambushes more fair. Ambushes in Covert Infiltrations are ok to deal with, when a p...
Alternative DLC Integration
Created by Epigamesh
An Alternative to XCOM War Of The Chosen DLC Integration This mod aims to replace the War Of The Chosen Integrated DLC content option upon a new campaign launch. As with the vanilla option, the nest and lost tower missions and narratives are deactivated (s...
[WOTC] Faction Anchor
Created by RustyDios
What is this? This mod is a slightly unorthodox solution to a bug/issue that has been on my mind since the HIVE released back in 2019 !! So the issue is this; when a mission has the 'sweep' objective (kill all remaining enemies) and the mission contains un...
MEC Troopers for LWOTC Redux
Created by Tedster
This is a new version of the original MEC Troopers for LWOTC and is a drop-in replacement This version features a few changes. Cooked to reduce filesize. Fixed the bug that caused them to receive extra AP, so they have XCOM decks again. Redid the UI so you...
[WOTC] MOCX Unit: Mec Troopers
Created by Deadput
Special thanks to those in the credits who made this mod possible. Personal Lore: "Commander we have received word that our 'rivals' have begun experimenting on countless victims. Whether they be prisoners of war from the Resistance with no value or Agents...
MOCX Class: Zealot
Created by RealityMachina
Adds a MOCX equivalent to Templars. Effectively a demonstration mod of how to make this kind of thing on your own with the backend changes I did to the MOCX Initiative mod. Their skillset is...well, basically take a look at what a standard Templar has avai...
[WOTC] MOCX Customizer+
Created by FearTheBunnies
About This Mod This is a complete overhaul of MOCX character generation (cosmetics ONLY). Major Features Iridar's Appearance Manager Support The Appearance Store from the Character Pool will be inherited correctly, which is where the IAM magic happens. Onl...
MOCX Class: Phantom
Created by FearTheBunnies
About This Mod MOCX has now captured and indoctinated Reapers. That's right: Reapers. Beware the deadly Phantom's powerful Remote Start, Banish and Killzone abilities as they snipe from afar and slink into the shadows. **NOTE: MOCX Phantoms will not throw ...
[WOTC] Living Space Redux
Created by RustyDios
What is this? This is my own redux of CI's Living Space , made with permission. I expand the potential facilities that count towards crew space reductions by exposing more things to configs ... and optional SPARKS/Robotics Living Space adds a new mechanic ...
Lost Spawn Further Away
Created by CastledCard
I don't understand how the Lost could appear right in front of XCOM without the soldiers realizing sooner that a bunch of zombies were right in front of them! This mod makes the Lost spawn 30, instead of 18 tiles, away from the player. If you want faster L...
[WotC] Undead Nightmare - Assets
Created by ∑3245
IMPORTANT: This is the entire assets of the Undead Nightmare - Lost Character Swap mod! DO NOT SKIP THE REQUIRED ITEMS! THEY ARE NECESSARY!! The lost was kinda... meh to be honest, so I decided to make them scarier. This mod replaces the lost with the zomb...
[WotC] Undead Nightmare - Lost Character Swap
Created by ∑3245
IMPORTANT: This is the entire data module to the Undead Nightmare - Lost Character Swap mod. The assets required for this mod can be found here! DO NOT SKIP THE REQUIRED ITEMS! THEY ARE NECESSARY!! The lost was kinda... meh to be honest, so I decided to ma...
Lost Bladestorm
Created by michiakig
This mod gives the Bladestorm ability to all Lost. It does not equip them with swords, it just gives them a Bladestorm reaction attack using their normal melee attack. I got the idea from a suggestion on the /r/xcom2mods subreddit by Cryptix123 https://www...
Overseer Class - LWOTC
Created by Captain Pet Rock
Where to Provide Feedback: On this Steam Page If you are in the Long War of the Chosen discord there is a non-mod jam classes feedback section in the mod jam balance section If you are in the xcom 2 modding discord there is pet rocks classes feedback secti...
Destroyer Class - LWOTC
Created by Captain Pet Rock
The Destroyer levels cover with rockets, burns their enemies, and then finishes them off with their sniper rifle. If you are interested in my classes come check me out at twitch.tv/captainpetrock I stream LWOTC Mod Jam with all of my classes. Squaddie: Sna...
Commando Class - LWOTC
Created by Captain Pet Rock
Where to Provide Feedback: On this Steam Page If you are in the Long War of the Chosen discord there is a non-mod jam classes feedback section in the mod jam balance section If you are in the xcom 2 modding discord there is pet rocks classes feedback secti...
Titan Class - LWOTC
Created by Captain Pet Rock
Where to Provide Feedback: On this Steam Page If you are in the Long War of the Chosen discord there is a non-mod jam classes feedback section in the mod jam balance section If you are in the xcom 2 modding discord there is pet rocks classes feedback secti...
Demolitionist Class - LWOTC
Created by Captain Pet Rock
Where to Provide Feedback: On this Steam Page If you are in the Long War of the Chosen discord there is a non-mod jam classes feedback section in the mod jam balance section If you are in the xcom 2 modding discord there is pet rocks classes feedback secti...
Marksman Class - LWOTC
Created by Captain Pet Rock
If you are interested in my classes come check me out at twitch.tv/captainpetrock I stream LWOTC Mod Jam with my 14 Classes. Marksman Utilise Snapshot Shooting to flank targets, or use their throwing knives to engage with enemies in short range. Squaddie: ...
[LWOTC/RPGO] Overflow Ability Points
Created by ArDee
Overflow Ability Points allows players to gain extra ability points in the late-game by bringing max rank soldiers on missions. If you win a mission and there is at least one maximum-rank soldier, a dialog box will open at the end of the mission before the...
WotC Samurai Class
Created by Musashi
Samurai Class for WotC The samurais weapon are primary sword, dual swords (or other melee weapons if you insist) or sword and a ballistic shield. To compensate for the missing ranged weapon he starts with two utilty slots. Melee kills build up Focus which ...
[LWOTC] Samurai Focus Fix
Created by RustyDios
What is this? This is a quick-fix patch for Musashi's Samurai Class and LWOTC Why? Musashi's Samurai class uses Templar Focus, and in particular Templar Focus gain on kills. It does this using vanilla game routes via config and expects Templar Focus to com...
Expanded Playable Aliens - LWOTC
Created by Mrvecz
As of 23.11.2024, this mod is now part of the official Ted Jam collection This is a mod for Kirukas Playable Aliens for LWOTC, think of this as fan made extension of it. This was originally part of my Experimental MJ mod and as of 9.6.2024, Expanded Playab...
[LWotC] Set HQ Location
Created by GazingRhino
Original Mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=635253356 What it does? -Change Starting HQ location. -Set New HQ Rebel to 6, if that less than 6 -Change Starting HQ’s Strength, Force and Vigilance level -Remove faceless if there is any...
LWOTC: Overlord
Created by [GFYA]Xen
A class focused on BIT delivered squad support and heavy weapons, over watch, or high volume direct fire designed with the modjam environment in mind. Perk Tree: SQD- Aid Protocol, Repair, Perfect Handling, Covering Fire LCPL- Shield Protocol, Eagle Eye, S...
LWOTC: BladeDancer
Created by [GFYA]Xen
Melee/Stealth mod class for the modjam environment. SQD- Slash, Slash, Edge Alignment, Windcaller's Legacy LCPL- Blademaster, Toxic Nightmare, Phantom CPL- Concentration, Salt in the Wound, Shadowborn SGT- Shadowstep, Goring Blade, Shadowmelt SSGT- Keen Ed...
Covert Escape Revamp
Created by Alex Nares
Adds more enemies and a group of allies to make things interesting. With certain mods enabled, you might find that Covert Escape missions have become too easy. This mod adds more enemies to Covert Escape missions, and a group of Resistance Allies nearby th...
[WOTC] SMG Bar-B-Gone
Created by FearTheBunnies
About This Mod This is a trimmed down version of Weapon and Item Overhaul: LW SMG Plugin for those who wish to use the cosmetics only. For the full SMG conversion use the WIO pack. Changes Updates the conventional weapon's cosmetics to remove the bar that ...
[WOTC] FOXCOM Psionics 2.0
Created by Iridar
This mod overhauls the psionic system to make it work like it did in XCOM Enemy Within, where any soldier can become a psionic by being tested in the Psi Lab, and if they have The Gift, they will gain psi abilities in addition to their normal soldier class...
Compatibility - Foxcom Psionics and LWOTC
Created by tac
For the most part, foxcom works fine with lwotc, except when you allow rookies to be turned into psi operatives. When that happens, you can train them infinitely, much like the base game. This mod reapplies the experience requirement for lwotc psi operativ...
[WotC] Mass Effect Alliance Uniform Crew Replacer Extended
Created by Scout Trooper
This mod is an expanded version of Cavily's Mass Effect Alliance Uniform Crew Replacer In addition to replacing default underlay for soldiers, engineers and clerks with Alliance crew uniforms from ME3 (courtesy of Cavily), it replaces scientists' uniforms ...
Spec Operative Class for LWOTC
Created by murlocmarine
The Spec Operative use their rifle and Gremlin to take out key targets, disrupt Advent operations and can take on officer duty commanding and keeping squad in fight. Squaddie: Predator- gain bonus aim and crit against flanked target. Blinding Protocol - Se...
[WOTC/LWOTC] Heavy Barrel Gun Attachments Fixed Icons
Created by Tiaz
DESCRIPTION: Re-uploaded original mod from Kiruka Heavy Barrel Gun Attachments For LWOTC with fixed icons. You don't need this mod if subscribed to my collection Long War of The Chosen MOD Collection UPDATE: Fixed missing config. ...
Damage Reactions
Created by tac
I've had this sitting on my hard drive for too long now. Time for it to enter the workshop. What do? Adds damage reactions to virtually all combatants in the game (INCLUDING XCOM!) If you're familiar with A Better ADVENT's prime reactions, it's like that, ...
Class Weapon Additions WOTC
Created by Juravis
These classes now have permissions to use these weapons in addition to their own class weapons already allowed. Grenadiers with Hunter Rifles? Go ahead. ROOKIE Shotgun, Bullpup RANGER Bullpup GRENADIER Rifle, Shotgun, Bullpup SPECIALIST Shotgun, Bullpup SH...
[WOTC/LWOTC] Cryolite on Blackmarket
Created by Tiaz
ABOUT: After seeing mod Meld On Black market I realized that there is another resource added by different mod Frost Legion called Cryolite. So I decided that will make a mod that adds it to Blackmarket. COMPATIBILITY: Fully compatible with LWOTC. CREDITS: ...
[WOTC] Zelfana's Assorted Fixes
Created by Zelfana
Overview Fixes bugs, fixes annoyances, lets you fix things yourself with the highly modular configuration! This mod does not do anything by default, you need to get Zelfana's Assorted Fixes Config or manually enable the options yourself in the config. For ...
[WOTC] Eclipsezr Map Plots
Created by eclipsezr
Adds Map Plots, each with its own unique set of PCP's.  Maps will be similar size like Enemy unknown "Office paper" ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Why are these maps grouped together, unlike standalone maps? These enhance vanilla map variety...
Frost Plating For LWOTC
Created by Zero
Insulating or compensating for extreme temperatures is a pretty fundamental to almost every industry that operates based on the rules of the physical universe, as maintaining an ideal operating temperature is, to be blunt, pretty f'ing important. This is a...
[WOTC] Ability Swapper
Created by Zelfana
Overview Can be used to swap abilities used in various places in a more automated way by only needing to configure the swaps in this mod's config. Does nothing without other mods utilizing this one or configuring the mod manually yourself. Mods using this ...
LWoTC Perk Swapper Config
Created by Tedster
This mod ships configuration for Zelfana's Ability Swapper to swap LW2 class pack perks for LWOTC ones. For those using other classes with LWOTC, or overhauls such as RPGO or Amalgamation. This config currently handles all perks from the following mods: LW...
[WOTC] Eclipsezr EU/EWI Parcels
Created by eclipsezr
Adds 18 Parcels Recreated EU/EWI Buildings we love & hate :) City Center:6 Slums:7 Smalltown:5 Things to keep in mind Cemetery & Demolition building is a bit elevated. X2 camera is a bit wonky when navigating rooftop no game breaking but keep in mind. Want...
[WOTC] SITREP: Operation Aftermath
Created by Furu
A recent Resistance operation in the AO turned it into a crumbling combat zone, leaving destruction in their wake. Experience the aftermath of a fiery battle! Adds 1 new Sitrep, Operation Aftermath, to the game. HOW IT WORKS When you start the mission, cau...
Tedster's Stormrider for LWOTC / Ted Jam
Created by Tedster
This is a redone version of Kiruka's LWOTC Stormrider, which itself is a version ofIridar's Stormrider class. Designed by Xenthalus and myself as a redone version since Kiruka's Stormrider has a "solved" meta build and needed revising. This new version upd...
A Requiem For Man: War Fatigue Plugin
Created by ReshiKillim
What is this? A plugin that utilizes Community Highlander functionality to prevent wound recovery from resetting soldier will when they recover from a wound. As such, the Community Highlander, which is the foundation of any sane modded XCOM experience, is ...
[WOTC] Flares & Glow Sticks
Created by Aquilio
This mod adds two types of throwable utility items: Flares and Glow Sticks. Both items can be used to illuminate the dark areas. The Flare works like a cheaper, inferior version of the Battle Scanner. It can detect/reveal enemies, however it has a shorter ...
[WOTC] Night Vision
Created by Aquilio
This mod adds the new utility item: Night Vision Goggles (NVG). The NVG provide visibility in darker areas and can be toggled on/off at any time during the mission. Additionally, NVG grant a passive bonus to aim (higher during nighttime). Also provides imm...
Map [Office]
Created by eclipsezr
Adds 1 Subway Map Plot May not be "Tunnel" but sure heck add variation to the map type ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Why not other map types? It's Fitting layout and Tunnel need more variation FAQ It's same as my other map mods Compatible w...
[WOTC] Hacking AP Investment
Created by Iridar
Based on Hacking: Action Point Investment by robojumper, this mod allows to invest additional Action Points while hacking to increase the success chance of the hacking attempt. While hacking, use two small arrows at the bottom of the hacking screen to chan...
Fallen Archons (Enemy Variety) - WOTC
Created by AgRipnus
A quick and dirty Neonate Viper/Derelict MEC equivalent for the Archon. Made to give you a corpse in the less crowded early game in case you run too many modded enemies in the late game, like I do. It's a heavily nerfed Archon. Retains Dodge and Defense, b...
Fix Stabilize bugs and Jolt Awake
Created by Avaritia
Fixes: Mitzruti's Perk Pack - ArcJoltAwake: Now removes stun, as described in the ability - ArcStabilize: Now properly removes bleedout and leave the soldier unconcious, instead of the solder being able to act while on the floor after being stabilized Stab...
[WoTC] Emotions of the Resistance - a Soldier Mood Framework
Created by AgRipnus
Why do we need this? Because we are not the aliens, our soldiers are more than just pawns with guns, they are people. And people have emotions. From the rookie to the grizzled sniper, no one is immune to the ups and downs of life aboard the Avenger. A slee...
[WOTC] ADVENT Commando Captain
Created by Dęąth Viper
ADVENT Commando Captain CLICK HERE for a detail break down of what this unit has in store for you! ___________________________________________ https://i.imgur.com/J6r36my.gif               Useful mod? Ratings help people find this mod and supports similar ...
Viper's Weapons Cache [BETA]
Created by Dęąth Viper
New Weapons! This is BETA because I am adding in new weapons as I learn how to do new things... So this will slowly but surely start filling with new weapons / armors as time goes on, and all of those will 100% be incorporated into all of my future classes...
(LWOTC) Vanguard Class Redux
Created by Mrvecz
What is this ?! Didnt you already made Vanguard before ? Why the re-release ? Well, ever since some point, i have no idea when, the mod became impossible to build in SDK, i looked thru what to do but it seems to be my-PC drive problem, probably caused by m...
Supersoldiers Restored
Created by Dragonlord
These are not SUPERSOLDIER in power only in name. They have been balanced to be at slightly above hero level power. Feedback is appreciated still nerfing be done and buffing some others. Current Soldier Classes in Mod Spartan Pointman A resilient Spartan s...
Supersoldiers Unlocked
Created by Dragonlord
What is this? Just an ini configuration file that makes the Supersoldiers from my mod available as Promotions. You can increase their availability by editing this line +NumInDeck=1 in the file XcomClassData.ini to a higher number. Vanilla classes have a nu...
Grim Dawn Second Wave Option for LWOTC
Created by Zero
What this mod does: Grim Dawn is a second wave option that you can enable on new campaign to start a campaign with 2-3 dark events, selected from a somewhat randomized list, active and made permanent. The possible combinations aren't always 'balanced' and ...
Vektor Crossbow for LWOTC
Created by Zero
You NEED either Long War of the Chosen Or Long War of the Chosen (Experimental) for this to work, but I removed them as requirements since choosing one or the other would throw missing requirements for the one you're not using. This mod creates a new Weapo...
The Vigilante Class
Created by HiddenSage
Advent, you have failed this Planet! I had a silly dream once. I watched all the Arrowverse shows, and enjoyed them. And when I played my next LWOTC campaign after that, I wanted to have the Green Arrow in my campaign. There was just one problem... nobody ...
[WOTC] Eclipsezr Small Map-Cemetery
Created by eclipsezr
Add 1 Lost City Map Plot (Sized like EU Demolition or Industrial office as example) Update Due being difficult because of size, this mod will just include one map plot ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FAQ It's same as my other map mods Compati...
[WoTC] A Slice of the XCOM Life - Soldier Life Events
Created by AgRipnus
Enhance your XCOM 2 experience with these randomly generated Soldier Life Events! This mod introduces spontaneous interactions and incidents among your troops, occurring as you progress through the game. Key Features: Random Life Events: Preloaded with 40 ...
[WotC] Complex Soldier Bonds Add-On
Created by AgRipnus
This is purely a utility mod designed as a foundation for future mods that expand soldier relationships. This is where I'll be keeping all the more fragile and experimental concepts I code, so they are always optional and don't break other mods. It doesn’t...
Tedster's Hoplite for LWOTC/Ted Jam
Created by Tedster
This is a new redone verson of Kiruka's original Hoplite class. based on the balance changes and new things learned in the 2 years since the previous one was last updated. This version removes the pistol row and mixes the pistol perks into the XCOM decks a...
Tedster's Warden for LWOTC / Ted Jam
Created by Tedster
This is an updated version of Kiruka's Warden Class for LWOTC since she has moved on from LWOTC modmaking. This version has redone trees and a new identity based on the experiences of the past couple of years. The Warden has 3 main trees. The first is focu...
LWOTC: Hell Knight
Created by [GFYA]Xen
Shotgun/Psi Caster/Tank class for the Modjam/Tedjam environment YOU MUST PUT PSI AMP/PSI UNDERLAY IN PISTOL SLOT TO USE PSI ABILITIES! SQD- Marauder, Hastened Resolve, Shield Bash, Fortress, Psychic Reload LCPL- Double Time, Transposition, Run and Slice CP...
Tedster's Akimbo for LWOTC / Ted Jam
Created by Tedster
This is a rework of Kiruka's Akimbo for LWOTC updated for the latest LWOTC changes and rebalanced for Ted Jam, since Kiruka has moved on from the XCOM modding scene. This version has tweaked trees to remove some abusable combos (sorry, no more Limit Break ...
Viper's Proficiency Heavy Gunner Class
Created by Dęąth Viper
Proficiency Heavy Gunner Class ___________________________________________ https://i.imgur.com/J6r36my.gif               Useful mod? Ratings help people find this mod and supports similar content. ___________________________________________ Go here for a c...
[WOTC] Create Custom GTS
Created by 黄俊浩
Description This MOD can create custom GTS Usage ;TemplateName = Unique ID ;AbilityName = The ability to be acquired ;bAllClasses = All soldiers ;RequiredHighestSoldierRank = Required military rank 0-7 ;Cost = Supplies needed ;strImage = ICON ;RequiredSold...
Viper's Proficiency Javelin Class
Created by Dęąth Viper
Proficiency Javelin Class ___________________________________________ https://i.imgur.com/J6r36my.gif               Useful mod? Ratings help people find this mod and supports similar content. ___________________________________________ Go here for a class ...
Knox's Perk Pack
Created by KnoxAHHHHHHHHHH
A collection of most my custom perks designed for my Proficiency Classes ported over without a hard requirement for shiremct's Proficiency Pack. Currently 51 perks have been implemented, with some being variants of normal abilities and one custom focus abi...
[WotC] Jane Kelly Starting Soldier
Created by Lago
Features This mod adds everyone's favourite ballcap-wearing, viper-befriending, tutorial-surviving Ranger to Operation Gatecrasher in the regular campaign. By default, you'll get Jane Kelly (in either her opening cinematic casual outfit or classic Tutorial...
Viper's Blood Binder Proficiency Classes
Created by Dęąth Viper
Proficiency Blood Binder Classes Go here for a class break down. ___________________________________________ https://i.imgur.com/J6r36my.gif               Useful mod? Ratings help people find this mod and supports similar content. _________________________...
Viper's Proficiency Medical Sniper
Created by Dęąth Viper
Medical Sniper Class Go here for a class break down. ___________________________________________ https://i.imgur.com/J6r36my.gif               Useful mod? Ratings help people find this mod and supports similar content. _____________________________________...
LWOTC Bridge - Viper Classes
Created by Dęąth Viper
This is a bridge mod for my current proficiency classes to work properly in LWOTC with minimal effort on your part. Here is the quick and dirty breakdown to make it work - Sub to this mod Sub to its requirements Sub to the classes of mine you want to use i...
Psi Havoc
Created by Destrudo
Overview This mod aims to make Null Lance and Void Rift more fun by applying environmental damage to them. Null Lance's environmental damage is now on par with Plasma Grenade, Void Rift gets the same amount of damage as Frag Grenade. As a counterbalance to...
Heavy Weapons Knockback Fix
Created by Destrudo
Overview This mod fixes broken knockback animations when enemies are killed by certain line- or cone- targeted abilities, which are mostly tied to Heavy Weapons. Even though it's a minor issue, once noticed, you'll probably have a hard time to unsee it. Ch...
Hunker Down Flanking Fix V2
Created by Destrudo
Overview Hunker Down is busted since the release of XCOM 2. It provides Defense and Dodge bonuses unconditionally, and not only when the unit is flanked, but even if its cover is destroyed. The mod fixes this absurdity by properly removing both modifiers f...
MOCX - ADVENT Division: Persistent MOCX
Created by KnoxAHHHHHHHHHH
Commander, the MOCX Division have been rolling out new equipment for their troops. They have added some sort of on-board system to their Armor, allowing them to escape some of the most dire circumstances. One of the boys down in R&D has been calling them "...
ADVENT Droid Troopers
Created by Mitzruti
Beep Boop Tin Cans for you to shoot. basically just mechanical troopers that drop turret wrecks. Appear as followers to mechanical leader units. Uses the droid model from chimera squad, tinted to look more adventy....
[LWOTC] Advent Droid Troopers Bridge
Created by Tiaz
ABOUT MOD: New aliens joins LWOTC - ADVENT Droid Troopers. Nothing is changed from original mod (except spawnlist that is compatible with LWOTC). If there will be some tuning/balance changes i will write here. MK1 starts to spawn at FL=1 to FL=6 MK2 starts...
[WOTC] Berserker Omega
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, Animation and SDK : Super awsome totally not fat just big boned : ObelixDk -- -- Maya modelling/armourconcepting, Substance painter texturing : HulkCX -- -- UI Icons creation : Zyxpilon -- -- Coding, art and conc...
[LWOTC] Berserker Omega Bridge
Created by Tiaz
ABOUT MOD: New aliens joins LWOTC - Berserker Omega. Nothing is changed from original mod (except spawnlist that is compatible with LWOTC). If there will be some tuning/balance changes i will write here. Berserker Omega starts to spawn at FL=16 to FL=99 CO...
[LWOTC] SPARK Ruler Bridge
Created by Tiaz
ABOUT MOD: New aliens joins LWOTC - SPARK Ruler. Nothing is changed from original mod (except spawnlist that is compatible with LWOTC). If there will be some tuning/balance changes i will write here. SPARK Ruler starts to spawn at FL=12 to FL=99 COMPATIBIL...
[WoTC]ADVENT Sniper
Created by Farkyrie
The Advent Sniper is a deadly sharpshooter equipped with a lethal sniper rifle, that annihilates foes from afar. Advent Snipers have extreme range, sometimes even shooting you from beyond their line of sight, making use of their Squadsight and Longwatch ab...
[LWOTC] Ted Jam Tweaks
Created by Tiaz
ABOUT MOD: This MOD allows some of My Collection Mods to work with Ted Jam for Long War of the Chosen Three Tier Harbinger Rifles from Advent Sniper MOD that are part of my MOD Collection. Fixed Heretic class from Captain Pet Rock disable pistol slot and p...
[WOTC] TeslaRage's Loot Mod
Created by TeslaRage
Overview We are currently in open beta and not expecting major issues. Potentially minor bug fixes, new upgrades for variety, and balance tuning. This mod introduces lockboxes that drop from enemy kills that can reward XCOM with weapons/armors complete wit...
[WOTC] Paladin Shield Bursters
Created by RustyDios
What is this? In short, my first ever true enemy mod. This mod adds 4 new variations of the ShieldBearer unit. Each variation has 2 power levels. The 'Advanced' silver logo tier and the the 'Elite' gold logo tier. These Shield Burster's carry an energy bas...
[LWOTC] Paladin Shield Bursters Bridge
Created by Tiaz
ABOUT MOD: New aliens joins LWOTC - Paladin Shield Bursters. Nothing is changed from original mod (except spawnlist that is compatible with LWOTC). If there will be some tuning/balance changes i will write here. MK1 Paladins starts to spawn at FL=8 to FL=1...
[WOTC] Advent Purge Unit
Created by Alpha115
Hi everyone, Alpha 115 here bringing you my next Enemy mod. This mod brings in some new units to boost up advent. The Advent Purge Unit is composed of various fire based enemy types. These enemy units focus on Burning all hostiles. The purge unit was origi...
[LWOTC] Advent Purge Unit Bridge
Created by Tiaz
ABOUT MOD: New aliens joins LWOTC - Advent Purge Unit. Nothing is changed from original mod. If there will be some tuning/balance changes i will write here. COMPATIBILITY: Should be compatible with MOD JAM+ Subscribe to full collection Long War of The Chos...
[WOTC] Armored Viper
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, art, textures and SDK : Super awesome totally not fat just big boned : ObelixDk -- -- Modeling, Substance painter texturing : HulkCX -- -- Modeling, texturing and SDK : Claus -- -- Coding: Ginger -- -- Coding, ar...
[LWOTC] Armored Viper Bridge
Created by Tiaz
ABOUT MOD: New aliens joins LWOTC - Armored Viper and Armored Psi Viper. Nothing is changed from original mod Armored Vipers. If there will be some tuning/balance changes i will write here. Armored Vipers starts to spawn at FL=8 Armored Psi Vipers starts t...
[WOTC/LWOTC] SPARK/MEC Trooper Ablative Shield
Created by Tiaz
About MOD Simple Mod that adds ablative shields to SPARK works with WOTC/LWOTC. Required Technology to acquire SPARK Ablative Shield is ADVENT Shieldbearer Autopsy and ADVENT MEC Breakdown. You may configure how big the shield is in XComSPARKShield.ini fil...
Meld For Long War of the Chosen
Created by Kiruka
Hey, remember Meld from Enemy Within? Good times, right? Well, it's back! Sort of. This mod adds Meld (specifically, "Crystallized Meld") into the LWOTC + Mod Jam environment, where it is used for both Gene Mods and MEC Troopers. Gene Mods' costs are adjus...
Meld On Black market
Created by Zero
Shamelessly stolen from MrCloista's Corpses on Black Market Mod, this simply adds a chance of meld appearing on the black market. I am shockingly dumb when it comes to doing this stuff, so I don't even know if this will work for anyone except me. It requir...
Meld Containers
Created by Stukov81-T.TV
A simple Mod Relocalization the ADVENT Loot Sitrep into Meld Containers Sitrep. Changed also the Loot you get from the chests from a good amount of Supplies to a small amount of Meld and a chance of a tiny amount of Elerium Dust. That's it, yes. Sorry noth...
[WOTC] LordAbizi's Hacks & Text Improvements
Created by lordabizi
LordAbizi's Hacks and Text Improvements Oooh, Insight... I can speed up my research... but what am I researching right now? Abstract The mod introduces two (three with Covert Infiltration) new hack rewards, and improves various texts that appear on existin...
[WoTC] A Slice of the XCOM Life - The Love, Kin, Friend or Foe Pack
Created by AgRipnus
If you liked the original Slice of the XCOM Life and want even more personality in your crew, this mod is for you. This mod expands the original concept with a whole new set of immersive, relationship-driven events. Whether your soldiers are best friends, ...
Silent Killer for all weapons
Created by SeveN
Allows Silent Killer perk to work with all primary weapons, as opposite to only Vektor Rifles. Part of my More Unique Weapons mod Other than that you'll need some Amalgamation specs to benefit from this Ghost Recon Specialization(Primary) Predator Speciali...
[WOTC] Reliable Knockback
Created by Furu
Your ever-ending frustration over attempting to push over ADVENT that seem to have their feet glued to the floor? Perhaps now you can dust off those knockback abilities you've thrown in the trash so long ago... This mod fixes the knockback effect, so that ...
[LWOTC] Multiple SitReps and Categories (Reimagined)
Created by Styrium
This is my version of the Multiple Sitreps 2.0: Guaranteed & Categories mod, made in such a way that it can work with LWOTC. That mod was merely an inspiration, as the full implementation of the similar, but not identical features is entirely of my own des...
Raider Faction: Bandits
Created by RealityMachina
"As much as there has been people willing to fight back against ADVENT, there's also been people seeing the post-invasion chaos as a way to live like kings. Ex-military units, civilians who got lucky when they found a weapon cache, even resistance people w...
Raider Faction: Phantoms
Created by RealityMachina
"When we lost my second all those years ago, there were some that took it as a sign that my leadership, our entire strategy of hiding and working from the cold, to try to kick the aliens off our planet, was the wrong method. A hyper aggressive approach, on...
Raider Faction: Marauders
Created by RealityMachina
"Unfortunately, the liberation process doesn't always go well. There are those of us who get filled with a rage against the world, wishing to damn it for the fate it has given them..." - Betos Marauders are ex-ADVENT that didn't quite go through the Skirmi...
Raider Faction: Rogue XCOM Operatives
Created by RealityMachina
"Commander, we're getting some weird signals from the upcoming drop point. It's using frequencies and encryptions I haven't seen since the old days, yet it's not the one us and the Resistance have been using. I don't know if we're going meet friends or foe...
Raider Faction: Heretic Geth
Created by RealityMachina
"A legion of hostile robots? Just what we needed." - Central Officer Bradford Meet the not so friendly Geth, or the Heretics as they've been called by the others. Their goals on Earth are unknown, but they are definitely hostile to everybody else they'll m...
Raider Faction: Cult of Jariah
Created by RealityMachina
"Jariah was a good woman once. Someone I could even call my sister. When I thought her lost to the aliens, I mourned her. When she came back, started spreading her heresies....well, I won't particularly mind XCOM eradicating as many of her followers as the...
Raider Factions Pod Size Edit
Created by hamed91211173
Edit Raider Factions Pod Size by default it's increase the pod size by 2x you can edit force level spawn of different group too disabled by default everything can be edited in XcomGameData.ini file of mod for this mod to work you need any of this mod or al...
[WoTC] Commander's Medals
Created by AgRipnus
Commander's Medals Create, award, and manage custom medals and awards for your soldiers. Honor the brave. Shame the weak. Your campaign, your legacy. 🏅 What This Mod Does Commander's Medals adds a flexible in-game system for adding and tracking medals and ...
Annihilate Retargeting Fix
Created by Mitzruti
When using Banish with the Annihilate passive, sometimes the ability will jam and stop shooting because the next target it wants to shoot isn't actually valid. For example, because it's in stasis. This mod fixes it so that it'll just move on to a valid tar...
[LWOTC] Support Class
Created by M3r1st
"Medikits fix everything." Centered on reaction fire and smoke cover, the Support is heavily inspired by the original Support class from XCOM: Enemy Unknown. It's set up for LWOTC and has three main ability rows, as well as a 7-rank XCOM and a pistol row. ...
[Ted Jam] Sectoid Animation Fix
Created by M3r1st
Due to how visualizer works in XCOM, many psi abilities don't have projectiles or animate properly when used by sectoids. This is not something that can be fixed through code, and requires additional changes in the Unreal Editor. This mod adds a new animse...
[WoTC] Displays Of Affection - Tactical Dating Sim
Created by AgRipnus
Introduces an all-new Affection System and fully-featured Relationship Simulator that some of you really wanted me to make. 🫂 New Affection System After every mission, soldiers will gain (or lose) Affection based on performance, survival, and team synergy....
[WotC] Team Cohesion Re-enabler
Created by AgRipnus
Unlocks a base game limitation where bonded soldiers stop building cohesion with the rest of the squad after they get a bondmate. This mod allows bonded soldiers to continue gaining cohesion with non-bondmates. In base WotC, once two soldiers form a bond, ...
[WotC] Allow Negative Cohesion
Created by AgRipnus
⚠️ This mod is functionally useless on its own. Install it only if another mod requires it. ⚠️ This mod enables support for negative cohesion values between soldiers. By default, XCOM 2 doesn't have any event that causes the cohesion between 2 soldiers to ...
Viper's Proficiency Defender Class
Created by Dęąth Viper
Proficiency Defender Class Go here for a class break down. ___________________________________________ https://i.imgur.com/J6r36my.gif               Useful mod? Ratings help people find this mod and supports similar content. _______________________________...
Viper's Proficiency Scout Class
Created by Dęąth Viper
Proficiency Scout Class Go here for a class break down. ___________________________________________ https://i.imgur.com/J6r36my.gif               Useful mod? Ratings help people find this mod and supports similar content. __________________________________...
Viper's Proficiency Blitz Striker
Created by Dęąth Viper
Blitz Striker Class ___________________________________________ https://i.imgur.com/J6r36my.gif               Useful mod? Ratings help people find this mod and supports similar content. ___________________________________________ Go here for a class break ...
[WOTC] IronLordByron's Resistance Order Overhaul
Created by 25Hour
Summary Okay, real talk. Resistance orders in XCOM 2 are pretty lame. Who ever got excited about having to choose between “15% improvement to weapons research times”, or “10% increase to supply drops?” Of course, there are also the wildly overpowered ones,...
Templar Rend Can Miss
Created by Juravis
WAIT WAIT DON'T LEAVE IT'S NOT THAT BAD Customize the Rend ability! The goal of this mod was to make Rend not a 100% hit ability even with Red Fog, target in smoke cloud and aid protocol level 3 up. In exchange for being able to miss and using the regular ...
[WOTC] Dark Event Manager
Created by FearTheBunnies
About This Mod Very simple mod that allows for disabling Dark Events via config. Dark Events can also be disabled when Chosen are defeated, so no more Wild Hunt showing up when all three Chosen are defeated! By default, Spider & Fly, Left Behind, Wild Hunt...
[Alien Hunters] Dark Event Manager
Created by FearTheBunnies
About This Mod Alien Hunters specific mod for smartly disabling Dark Events. This mod is a stand-alone tool for recognizing when all alien rulers have been defeated, or when a specific alien ruler has been defeated, and disabling Dark Events that are no lo...
Faction Heroes Sitrep
Created by Alpha115
Overview Hi folks this is my first big attempt at doing a sit-rep mod. Its a small overhaul of Puma_The_Great's sit-rep mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1961980059 I mainly created this mod since I noticed the AI of the Faction he...
No Rank Up Throttling
Created by robojumper
Removes the limit that prevents soldiers from ranking up multiple times after a single mission, even though they earned enough Kills / XP. Overrides: None Can safely be enabled and disabled in running campaigns. You will still only get one rank up message ...
[WOTC] Captured Vip Evac Fix
Created by 1AS1
Evacuation Order Fix / Neutralize Vip Objective Fix / Vip Intel Reward Fix In WOTC in "Neutralize Enemy VIP" mission if you evacuate captured VIP last (no one soldier left or only Sparks left), then the objective "Extract the VIP" will fail and you won't g...
[WOTC] Killzone Concealment Tweak
Created by -bg-
Updates killzone so that it no longer suffers overwatch penalty if used in concealment. (Toggleable by setting KillZoneNotReactionWhileConcealed) Optionally, can revert to old killzone where it can break you out of concealment when an enemy moves within th...
[WOTC] Between The Eyes Extended
Created by RustyDios
What is This? This is a simple little mod that adds an additional ability to Between The Eyes. This additional ability BTE_Extended has a config editible list of units that the Lethal Damage will apply to, the default is setup for Lost, Bio Lost, 'psi zomb...
[WOTC] Fair Lost Targeting
Created by NotSoLoneWolf
A very simple mod that makes the Lost's chance to attack XCOM instead of ADVENT 50%, rather than the base game's 70%. Because those dang Lost just won't play fair! I think they're in cahoots with the ayys... This mod can be installed mid-campaign, but if y...
Keeper Class For LWOTC
Created by Kiruka
The Keeper is Denmother's class, from Iridar's Rescue Denmother mod, repurposed for Long War of the Chosen. Much like my Crasher class mod for Jane Kelly, Denmother's Keeper class is, by default, unique to her. Check out the main class tree here.. The Keep...
[WoTC] Commander's Medals Addon Halo Pack
Created by Kungun
Relive your memories during a local session with your friends when playing Halo This Mod is an Addon for the Original Mod "Commander's Medals" by "AgRipnus" so be sure to download his mod first. My addon bring every single medals from the game Halo Reach. ...
[WOTC] No Drop Down Lists: Bond Slot
Created by RustyDios
What is this? This is an extension of No Drop Down Lists for the WOTC Training Center Bond Level Up Slot !! Finally !! Config No config options needed. Compatibility/Known Issues No known issues. Units are displayed in groups of two. Selecting either unit ...
A Requiem For Man: ADVENT Pack
Created by ReshiKillim
Description and preview image roster to be expanded on further later. This mod is somewhat of a work in progress. But the gist of things! Fully Compatible with LWOTC and TedJam! Pretty much universally compatible! Note: Some variance in some primary weapon...
[WOTC] Recover Fallen Hero
Created by TeslaRage
Overview A pretty straight forward mod: it introduces a new Covert Action that allows you to retrieve the corpse of a fallen soldier (if the body was not recovered), so that you can retrieve the gears that you have lost (this is secondary of course, what's...
[WOTC] Hand to Hand Abilities
Created by Iridar
FEATURES This mod adds a generic melee ability to all soldiers, similar to Beatdown Skill for vanilla XCOM 2. The ability deals low damage initially, but it will scale with soldier's rank. There is also a chance to apply various status effects, such as red...
[WOTC] Jet Packs
Created by Iridar
Adds two tiers of Booster Jets utility items that can be built in Proving Grounds and a few cosmetic Jet Packs to go along with them. COSMETIC JET PACKS Torso Deco Jet Packs: 4 Waist Deco Jet Pack: 1 Shin Deco Jet Pack: 1 Right Arm Deco Booster: 1 (used fo...
[WoTC] Cohesion Matchmaker - Dynamic Relationships
Created by AgRipnus
~~BETA TEST IN PROGRESS~~ This has been a request time and time again. Lots of you wanted your soldiers to develop relationships on their own. This mod introduces memory and dynamic relationships to your soldiers. Soldiers now remember. They keep track on ...
[LWOTC]Ted Jam Shadow Ops Classes And More
Created by Tedster
This is a consolidation of several of Kiruka's standalone LWOTC class mods and an evolution of her version of the Shadow Ops Classes for LWOTC. Since Kiruka has been out of Mod Jam development and I have taken over, it's finally time to rebalance them and ...
Map [Abductor]
Created by eclipsezr
Adds 1 Shanty Map Plot (Recreation of EU Abductor UFO) Commander they are bringing everything they got…. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FAQ It's same as my other map mods Compatible with other map mods? Yes, this is standalone Does it work w...
Map [Advent HQ]
Created by eclipsezr
Adds 1 Subway Map Plot (Recreation of Xcom EWI HQ map) It's time to take back what's yours ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FAQ It's same as my other map mods Compatible with other map mods? Yes, this is standalone Does it work with Long War? ...
Map [Factory]
Created by eclipsezr
Adds 1 Subway Map Plot (Brings Shen Last Gift DLC Tower into main campaign with few edits) ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FAQ It's same as my other map mods Compatible with other map mods? Yes, this is standalone Does it work with Long War? ...
Map [Departure]
Created by eclipsezr
Adds 1 Subway Map Plot (Homage to EU Confounding light map) Atleast there is no bomb defusal ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FAQ It's same as my other map mods Compatible with other map mods? Yes, this is standalone Does it work with Long War...
[WOTC] Land Reinforcements
Created by Furu
Adds ADVENT reinforcements coming from roads connecting to the map How it works ADVENT blew all their air support budget for the year, so by default there is a 50% chance a reinforcement group that would come with the airship will arrive on land instead. T...
Linked collections (6)
In 8 collections by Nevik The Storyteller
NevikTheStoryteller's XCOM 2023 Modlist - Gameplay (Covert Infiltration)
754 items
NevikTheStoryteller's XCOM 2023 Modlist - Cosmetics (Unrestricted Customization)
217 items
NevikTheStoryteller's XCOM 2023 Modlist - Cosmetics (Vanilla Expanded)
166 items
NevikTheStoryteller's XCOM 2024 Modlist - Gameplay (Core Enhanced)
805 items
NevikTheStoryteller's XCOM 2024 Modlist - Gameplay (Optimized)
695 items
[Archived] NevikTheStoryteller's XCOM 2023 Modlist - Gameplay (LWOTC)
638 items
NevikTheStoryteller's XCOM 2025 Modlist - Gameplay (Covert Infiltration Alternative - Tau Empire)
704 items
NevikTheStoryteller's XCOM 2025 Modlist - Gameplay (Covert Infiltration Alternative - Galactic Empire)
701 items