RimWorld

RimWorld

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Description
Przedmioty, co do których nie jestem pewien czy ich używać.
Items (493)
Stockpile Ranking
Created by Uuugggg
" "Makes stockpiles better" " - Mehni --- Stockpiles prefer certain items, but if none are available, allows others. --- Set multiple ranked filters for stockpiles, to prefer some items over others. Only the highest ranked items will be put in the stockpil...
Better Pawn Control
Created by VouLT
A RimWorld mod that allows to set colonists and animals to outfits, areas, drugs, food in one single action. Setup different policies and switch at will. Emergency button to toggle all policies in ONE click. Tutorial -> https://www.youtube.com/watch?v=aKhF...
Job Splitter
Created by Fuglypump
Splits apart many of the categories in the work tab to allow the creation of more specialized colonist roles. Job Splitter With this mod you can assign colonists to perform smaller aspects of the vanilla job types which allows for better colony management....
Auto Seller
Created by Supes
This Rimworld mod adds the ability to Auto Sell items from the trade window using a set of editable rules. These rules can be created and edited via the Autosell Tab. So, you've been hoarding a ton of weapons and apparel you've been hoping to sell, or you'...
No Lazy Doctors
Created by JBloodthorn
Stops doctor pawns from faffing about while their patients die. Sets the four big doctor duties (rescue, tend other, tend self, tend animal) to emergency priority. So no more doddering off to bed while a friend bleeds out on the floor, or grabbing a snack ...
Skilled Stonecutting
Created by PinoChemicali
Makes stonecutting give crafting skill increases (again). Also makes more skilled crafters create blocks more quickly. In earlier versions of RImworld, stonecutting chunks into blocks gave pawns increases in their crafting skill. As of B18, it gives no ski...
Use Bedrolls
Created by Uuugggg
Bedrolls are used from the inventory (ie when on a caravan) When a pawn needs to rest but can't find a bed, he'll place a bedroll from his inventory (he can find an uninstalled bed on the ground, or in some other inventory) Bedrolls are picked back up afte...
TD Enhancement Pack
Created by Uuugggg
A whole bunch of UI enhancements or tiny improvements. Most things can be toggled on/off in settings. Features that only add a little UI or don't really change how the game works will default on, but features that change how something works will default of...
Mining Priority
Created by Uuugggg
Prioritizes mining to the rarest metal first; unskilled miners only work rocks. --- "Hey! A plasteel meteorite dropped! Let's go mine that valuable ore!" "Okay, I'll put it on the list of things to do, after we finish tunneling the next few rooms" "And min...
Gear Up And Go
Created by Uuugggg
Adds a button to draft, swap gear, then go to the target location --- "A Raid! Is it time for battle!" "Suit up!" "Okay I've got my armor vest, I'm going to go plant some corn" "I've already got armor so I'm still mining" "GET OVER HERE NOW" "But I haven't...
Mod Manager
Created by Fluffy
Juggle your mods like a pro! https://headers.karel-kroeze.nl/title/Features.png A cleaner, better Mod management screen. separate lists for available and active modscreate and delete local copies of steam modscreate and load mod list backupsload mod list f...
Dubs Mint Menus
Created by Dubwise
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running. Bug Reports / Issue Tracker https://github.com/Dubwi...
ReGrowth 2
Created by Helixien
https://i.imgur.com/NICrRhv.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/g8YT3o2.png You can see all changes in the changelog tab! Current mod version: 5.0.4-Mundi-rev1 https://i.imgur.com/MyICxlu.png Further refinement. After the recent updates...
Moonlight
Created by Owlchemist
Inspired by the mod Realistic Darkness, this mod varies the level of darkness each night. Moonlight The night's illumination gradually shifts night by night. Some notable nights include: New moon: The darkest nights will be at the start of each season, on ...
Clean Pathfinding 2
Created by Owlchemist
What's the point of building roads and paths around the map if your pawns are just going to dirty their feet by not using them? This mod applies a modifier to the perceived pathing costs of any dirty tiles to help keep things clean. Features Net gain perfo...
Graphics Settings+
Created by Maxim
Graphics Settings+ (Updated for 1.6) Improves any Mod's texture quality and loading! What it does DDS texture loading - If a mod has .dds files, it will use those instead VRAM usage tracking - See which mods are eating your graphics memory Fixes those anno...
Dubs Break Mod
Created by Dubwise
Changes how mental breaks are triggered, e.g. for an extreme break a pawn has to have at least 1 extreme -20 thought, rather than a few small niggles. This is just a micro mod I don't like the way that a pawn can go on a murder spree just because they slep...
Dubs Apparel Tweaks
Created by Dubwise
Change equip speed, hide hats indoors/in bed, show hair under hats. This is a simple mod i made to do a couple of small tweaks to the way apparel works. Bug Reports / Issue Tracker https://github.com/Dubwise56/DubsApparelTweaks/issues All options are off b...
Turn It On and Off
Created by hop
Makes electrical machines use low power (1 watt or user defined) when not in use. Works with many electrical machines from other mods. To make things not so easy automatically turned off machines use 2 times the power by default. You can change these setti...
Soybeans
Created by Penultimate_Jive
Adds new plants and food to RimWorld. What does this mod do? This mod adds a new plant that can be used instead of meat in cooking. It adds: A Soybean plant, Soybeans, Roasted Soybeans, Soy Milk, Tofu and a Tofu Press. Available Languages/Translations: Eng...
VFME - Simple Tofu!
Created by PlayIgel
https://i.imgur.com/kW5yDPX.png Simple Tofu! is your solution for adding Tofu to your Rimworld experience. Using Soybeans from Vanilla Cooking Expanded - Sushi, as well as other elements of the Vanilla Expanded Series, we've created an alternative meat sol...
Replimat
Created by sumghai
Replimat adds a Star Trek-style distributed food replicator system, capable of efficiently feeding colonists with high quality meals. No cooks or stoves required! Developed in collaboration with Dubwise. https://raw.githubusercontent.com/sumghai/RimWorldSt...
Multiplayer
Created by zetrith
This mod allows you to play full games of RimWorld together with your friends. https://imgur.com/Dn1Uavy.png https://imgur.com/9y97C5w.png Rimworld Multiplayer is an open-source, community driven mod to implement multiplayer into RimWorld. If you are exper...
Clothing Sorter
Created by Mlie
https://i.imgur.com/iCj5o7O.png A mod that sorts apparel based on various properties Option to sort by layer Option to sort by tech-level Option to sort by mod-name Option to sort by apparel tag Option to combine layer-categories with the same name Option ...
[Legacy] UN-Colony (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Sadjuuks mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1542036108 The release of RimWorld 1.6 added improved support for Asset Bundles. To avoid doubling the size of the mod, it was re-released using o...
Combat Readiness Check (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of MarvinKoshs mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1542424263 with permission. - Update work by Craze - Added option to treat pre-industrial armors the same as pre-industrial weapons https://i.i...
Extended Storage Extended (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of TerraggosaurusRexs mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1535875857 - The weapon-storages should now hold all weapons distributed between the sizes by the weapon-mass https://i.imgur.com/pufA0k...
Fav Locker (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Ekais mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2160977038 Added support for some other mods in the power armor station Vanilla Armour Expanded CAS: Power Armour (Continued) CAS: Recon Armour (Cont...
Feeding Tubes (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Teh Flamin' Tacos mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2265134237 - Should no longer try to fill it with more food than needed - Only one pawn will try to fill it at a time - Should now work w...
RimPy Mod Manager Database
Created by Paladin
https://i.imgur.com/esTPMeZ.png This is a database for RimPy Mod Manager. You need to download an app to actually use all of it benefits (check Download section below). Database contains latest information about mods and latest versions of community made a...
Recycle This
Created by Hate me
Ever got tired of creating bills to smelt and destroy useless junk left from last cannibal raid? Not anymore. Just select all items you want to get rid of and pawns will do it. This mod allows you to recycle and destroy weapons and apparel through order ic...
Relations Tab
Created by Fluffy
Replaces the faction tab with a relations tab. The relations tab shows, in a very graphical way, relations between your colonists and with other factions. https://headers.karel-kroeze.nl/title/Notes.pngIn games with many faction mods or a lot of colonists,...
Tab-sorting
Created by Mlie
https://i.imgur.com/iCj5o7O.png Sort your stuff! This mod can sort furniture/structures into appropriate tabs. It started as an improved version of the LigtsTab (by betaALPHAs) but since that version relied on patches it was very complex and hard to mainta...
Hats Display Selection
Created by Velc[JP]
を使用時に室内オプションを有効化したい場合は、 を使ってキャッシュを無効化してください。 When using and wanting to enable the indoor option, please disable cache using the . 帽子毎に表示設定ができます。このMODはHarmonyMODが必要です。 You can set display for each hat. This MOD is require HarmonyMOD. MOD load order with Ali...
[NL] Dynamic Portraits
Created by Nals
Features This mod displays the following status in the portrait. 1. Mood 2. Rest 3. Food 4. Work items 5. Weapons 6. Blood loss It also changes the brightness of the portrait depending on the colonist's location. If it is another colonist, it will split th...
Comments and No Signs
Created by Dark
Fork of my Signs mod but with only Comments and no Signs. Have you ever spent an hour planning out every detail of your dream mountain base, only to forget what that big rectangle was supposed to be? Have you ever wanted to memorialize a story that happene...
BetterWeight
Created by greenking2000
Requires MinifyEverything, Miniaturization or similar to be most useful What does BetterWeight do? Ever noticed that many building have a weight of 1kg? Well that sometimes just doesn't make sense. This mod fixes that by adding the weight of the materials ...
MinifyEverything
Created by erdelf
You want to minify every building ? Well then you came to the right place This mod searches the entire database of buildings and adds the minifiable feature so you can uninstall and move it. Should work with pretty much every mod. Credit: Image by Sera Mod...
Fluffy Breakdowns (1.6 Update)
Created by The Eye of Brows
Replaces random breakdowns with a maintenance requirement. Buildings using components will now gradually deteriorate. The odds of a breakdown happening (and requiring replacement components), is directly linked to the amount of deterioration. To keep your ...
Dubs Central Heating
Created by Dubwise
Central heating mod with boilers and radiators for more efficient heating, split piped air conditioning and freezers and ceiling fans with built in lights. Standalone version of the central heating from my Bad Hygiene mod. Bug Reports / Issue tracker https...
Curb Stone
Created by Si-Cafe
If you are looking for the Diagonal variants, install this as well. https://i.imgur.com/RqgEPIy.png Description Add curbs to decorate the edges of the road. curb curb corner Required materials -Each stone block = 2 (Stony materials added by mod are also av...
Snap Out!
Created by Weil
https://i.imgur.com/TUwekIZ.png https://i.imgur.com/cMzeQ7d.png 19/10/22 - 1.4 update 5/8/21 - Simplified Chinese translation 10/7/21 - 1.3 update 9/1/21 - Italian translation; Remove hit counter; Remove Harmony dependency 1/10/20 - Update formula; Revamp ...
Tribble Trouble
Created by Zylleon
https://i.imgur.com/HvMpaYn.png Tribbles are small, docile, useless creatures that reproduce asexually. They will arrive at your colony in a silent event. Keep watch and exterminate them immediately before they devour the map. Tribbles eat continuously and...
Prison Commons
Created by Ben Lubar
Looking for a version of this mod for 1.4? Check out Mlie's continuation. Allows you to mark any enclosed Gather Spot (table, sculpture, campfire, etc) as a prison commons area. Prison commons areas act as part of the prison, allowing prisoners to freely e...
Resource Pod Ritual Reward
Created by 猫 Nawjak
Adds configurable Cargo Pods as Ritual Reward for your Cargo Cult! It started with the question how I could get a specific late-game item before researching it, and here we are, a fully customizable package of goodies ready to drop on the first succesful r...
Smart Farming
Created by Owlchemist
This is a quality of life mod which provides a number of extra tools and information for your grow zones. Features Smart sow: When enabled, pawns will not bother sowing plants if there's no chance of the plant reaching its minimum growth (typically 65%) be...
VeteranColonist
Created by Udon
---------------------------------------------------------------------------- supported v1.3. When loading pre-v1.2 settler data in v1.3 You may get an error related to ideology. Please let me know if you have any problems. Rimworld v1.3に対応しました。 v1.3でv1.2以前...
Pharmacist
Created by Fluffy
Not all injuries are equal; pharmacist prescribes the right medicine for the job. https://headers.karel-kroeze.nl/title/Important.png Does not require a new save game Can safely be enabled in an ongoing save-game, disabling will cause a one-time error mess...
Doors Expanded [Deprecated]
Created by Ryoma
***This mod is no longer being updated. Permission is granted to all modders to remix, recreate, and reuse. Everything I have created is yours. May it serve you well. *** Door expansion pack for RimWorld. Adds new types and sizes of doors. Barky Mod Showca...
Cherry Picker
Created by Owlchemist
If you've ever found a mod you've liked except for one little part of it, this mod allows you to selectively remove content. It also works for vanilla / DLC content. Supported content you can remove Things Items Equipment Buildings Plants Animals, races an...
PokéWorld
Created by Gargamiel
External Links The official PokéWorld Discord server: https://discord.gg/AZJ7XhMAen The PokéWorld GitHub repository, any contributor are welcome: https://github.com/Gargamiel/PokeWorld PokéWorld PokéWorld adds all 493 species of Pokémon from the first four...
[LTO] Colony Groups
Created by BICKLEY
https://i.imgur.com/JRRksC1.png https://i.imgur.com/tE28cZ7.gif -Pawn Displays (need bars, color mood bars , pawn box edit , show weapons , etc) -Pawn Grouping -Group Management (optional - work / priorities / preferences / dye colors) Game Startup Time Im...
Difficulty Presets
Created by Imranfish
Difficulty Presets Allows you to create and store up to two custom difficulties. Edit and rename the difficulties in the mod settings. Settings found in More Mod Settings -> Difficulty Presets. Requires XML Extensions....
XML Extensions
Created by Imranfish
Read the wiki at the GitHub page to learn more. Note: Steam keeps taking down my GitHub links, you can simply Google "XML Extensions GitHub" directly instead Read the change notes for the latest news. XML Extensions is a framework and modding tool that is ...
[LTO] Smaller CG UI
Created by BICKLEY
Colony Groups add-on to tighten up your Colonist Bar UI Smaller default group and Create Group UI for Colony Groups. I will likely push the smaller UI after our Icon customization menu is revamped - but for now this will do. Requires: Colony Groups (obviou...
Smart Turret Covering
Created by denev
Overview In version 1.4, turrets can now be covered by adjacent objects, but 2x2 or larger turrets can only take cover on the bottom-left-most tile. In other words, when attacked from the upper right, turrets are considered uncovered and don't receive any ...
Better Vanilla Masking
Created by Owlchemist
This is a small mod which simply enables masking on some vanilla buildings. As it turns out, the masks were already there, they just weren't being used. This was probably because many of the masks were just a few pixels off here and there and never got fix...
PowerSwitch
Created by Haplo_X1
This mod adds additional functions to the vanilla power switch. Here you have various research topics available, which will improve the functionality of the switch. You can research the upgrade for a motion detector, an enemy detector and for a timer. Note...
Awesome Inventory Forked
Created by Taranchuk
AI Fork This is an unofficial update to NotooShabby's great mod Awesome Inventory. The Unofficial version updated the original AI (including CE support), with only 1 significant change - we added full support of the up to date RPG Style Inventory Revamped ...
Weapons Sorter
Created by Mlie
https://i.imgur.com/iCj5o7O.png A mod that sorts weapons based on various properties Option to sort by tech-level Option to sort by mod-name Option to sort by weapon-tag Option for grenades subcategory Option for ranged subcategory Option for melee subcate...
Gunplay
Created by AUTOMATIC
ABOUT Adds more cinematic effects to weapons: A. For both vanilla and other mods: - long trails for projectiles; trails are wider for weapons that do more damage - projectile comes from the barrel of the gun and not from inside of the colonist - weapon mov...
[KET] Colorful Icons
Created by Ketaros
This mod will replace the Architect Icons with colorful versions of it. It will replace all the base game ones, and of many other mods that adds architect categories. Motivation Mainly, I do can find better and faster what I need on the menu now. :) Color ...
[KV] Weapon Storage
Created by KiameV
Stores weapons and allows weapons to be assigned to pawns for use in the field. Weapon Storage -Build Menu: Misc -Size: 1x1 -Cost: 40 steel + 40 wood/stone/steel -Stores: Weapons (ranges and melee) Repair Attachment -Build Menu: Misc -Size: 1x1 -Cost: 250 ...
WeaponStats
Created by bodlosh
About this mod Adds a new "Weapons" tab, which lists all ranged, melee, explosive weapons and apparel on the current map. You can see weapons/apparel on the ground, equipped by your colonists, your enemies, your friendlies etc. You can sort by any attribut...
Relevant Stats In Description
Created by Mlie
https://i.imgur.com/iCj5o7O.png Depending on the type of building, selected stats are shown in the description-window in the architect-menu. This can make it easier to select the best wall for your defence or the right power-generator for your current need...
Area Unlocker
Created by Fluffy
Removes the (arbitrary) limit to the number of areas you can create, change area colours. https://headers.karel-kroeze.nl/title/Notes.png While this completely removes the limit on the number of areas you can create, the area selection widget in other part...
Vanilla Ideology Expanded - Memes and Structures
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/p9XKooP.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/CcvW2wi.png Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols ...
Vanilla Outposts Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/61Y4DoF.png See change notes https://i.imgur.com/Xide7Zf.png Vanilla Outposts Expanded can be described as an incredibly Lite version of mods like Saakra’s Empire. Players ...
Vanilla UI Expanded
Created by legodude17
IMPORTANT: About the 1.4 Update This mod was my personal project for a very long time, so the code was written spread out over about a year, so not all of it is up to my current standards. As well, there have been many issues pointed out that I wish to res...
Cartographer's Icons
Created by Stallion
Looking at the rainbow splattered vanilla map 🌈🌏 can be all kinds of confusing. Who is an enemy and who is a friend? What kind of faction is that and why does it have a completely different icon to other variants of that faction? These are just some of the...
BitCards
Created by Bidibits
Do you like the mod RimCards, well this is just like that but, with lower quality. Instead of collecting cards about creatures of the rim, you can now collect weapons and apparel of the rim. Adds 39 weapons, 26 apparel and 12 drugs based on the rim(not inc...
Royalty Tweaks
Created by Mobius
Limits throne room requirement to highest ranking royal. Also re-enables passionate skills. Royalty Tweaks 1.35 What noble in their right mind would let their knights each have their own throne room? Not mine, that's for sure! This mod removes the demand b...
BitCards - Royalty
Created by Bidibits
The BitCards Royalty Expansion Adds 9 Royalty Weapons Cards Adds 20 Royal Apparel Card PLEASE LOAD THE BITCARDS MOD AFTER THE EXPANSION Please subscribe to my "patch notes" https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/2196887066/5188663423655...
Wall Light
Created by Murmur
https://i.imgur.com/glxD5rt.png As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the add...
Material Filter
Created by Kami Katze
Allows to filter everything in a stockpile/shelf/outfit by the material it is made of. Requires HugsLib. Load anywhere after it. Also works for modded materials. Load order of those mods should be irrelevant to this one (except if they add Defs via .dll). ...
Harvest Organs Post Mortem Continued
Created by Smuffle
Harvest Organs Post Mortem (HOPM) is now available in 1.6. Supported Languages: - Simplified Chinese - French - Brazilian Portuguese - Russian - Spanish Note that the mod require a hugslib for version 1.5 and earlier, but not for 1.6. How the mod works: Af...
Misc. Training
Created by Haplo_X1
This adds some training facilities: - Shooting Target Train up your shooting ability. - Martial Arts Dummy Train your martial arts ability. - Archery Target Your colonists like to shoot some arrows for joy. This variant comes WITH a training task! For the ...
RimWriter - Books, Scrolls, Tablets, and Libraries (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Jecrells mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1521844535 - This is an unofficial port - This will be removed when/if Jecrell comes back - Added chinese translation based on the mod by leafzxg ...
Fantastic Decor (continued)
Created by velcroboy333
Original Author:Redrus Fijorn Original Description: Fantastic Decor is a project aimed at making your bases have more floral decor. Currently Adds: 3 Bonzai Plants, 2 of which have 3 color schemes. 7 Miniturized plants and 1 unique found in the base game a...
We Had a Trader? (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Electric_Knards mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=865395290 - Added time left on orbital traders - Added support for Trader ships-mod - Added option to ignore visitors, this also includes g...
[1.6] Tables+
Created by Karvinen
Mod version 1.12.1 Looking for more shapes and sizes for your tables? This mod is for you! This is a simple mod that adds two new furniture items to Rimworld: • Linkable table • Linkable stool Localization • English (English) • Russian (русский) • Chinese ...
Allow Dead Animals
Created by Andrew R.L.
Mod that auto-allows dead animals for butchering. Totally ignores spoiled ones. Made for people who are tired of constantly looking around for animals killed by wild predators to steal their food. IMPORTANT UPDATE: Do you fancy human meat? Come in! >:D Our...
From Ashes to Ashes, Dust to Dust
Created by Gareth
From Ashes to Ashes, Dust to Dust We therefore commit this body to the ground, earth to earth, ashes to ashes, dust to dust. Each and every colonist deserves a burial suited to their religion. If your colony believes that nature is most sacred, it doesn't ...
Utility Columns
Created by NEPH
To improve your halls and rooms! Adds several types of utility column. All columns hold up the roof, beware of possible roof collapse when moving. Utility Columns Orbital Trade Column Acts like an Orbital Trade Beacon, and lights the area, perfect for ware...
What's Missing? [1.1 - 1.4]
Created by Revolus
Please use Neanderthal's updated version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3231090162 ------------------------ Highlighted requirements and tooltips for recipe descriptions. When a recipe has many ingredients, it's quite annoing to lo...
Colonist Bar Adjuster
Created by Syrus
Description This mod lets you adjust the colonist bar on the top of the screen. Overall scale, colonists per row, number of rows, margin between colonists and between rows can be adjusted. If the number of colonists is larger than the desired colonists per...
RimQuest (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Jecrells mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1354114366 - Added support for the new QuestScriptDef-type as well as the old IncidentDef - Added support for guest-groups from Orions Hospitality...
Convert Then Recruit
Created by Mlie
https://i.imgur.com/iCj5o7O.png Adds a prisoner-interaction to first convert prisoner and then recruit them. When they get converted their interaction mode is automatically set to Recruit. Due to requests there is also an option to first reduce resistance ...
Electrical Grid Toggler
Created by GonDragon
Adds a Toggle to view the power grid (why isn't that Vanilla?). It also adds a little more info to the power grid view. Now the grid will display different colors: Gray: There is no buildings using the connected energy. Blue: The energy production on the g...
Onesies
Created by dandman68
Onesies, an industrial version of Tribalwear https://i.imgur.com/ACT9wAz.png Basically they are full-body garments to replace tribalwear in industrial stages. You need to research 'Complex Clothing' before crafting them. Patch 18/12/2021 Nerf Q - Why make ...
[SYR] Trait Value
Created by Syrchalis
Colors traits based on their value https://i.imgur.com/s8csNp7.png Gives traits a numerical value that represents roughly how beneficial they are. The traits are then colored based on this value. Then, other mod makers may use this value to manipulate the ...
Share The Load [Obsolete 1.5]
Created by Uuugggg
Obsolete in 1.5: Minor features will be found in the TD Enhancement Pack What 1.5 has that Share the Load did ☑️Share The Load tracks what is needed and doesn't deliver too much. ☑️Option to deliver even if there's not enough to finish the building What 1....
Replace Stuff Mod Compatibility
Created by Gareth
A patch for Replace Stuff to introduce compatibility for various mods. Replace ship walls and reactors without having to remove them first. Source code found on Github Replace Stuff - Mod Compatibility is designed to be extensible by any Mod Author for eit...
Cyber Fauna 1.6
Created by DaLLaN
Cyber ​​Fauna - adds a lot of prostheses, improvements and operations for animals. The mod was created on the basis of B19 vanilla prosthetics, with small bonuses. Mod solves the health problems of animals, making those much more useful. The mod correspond...
Dog Collars
Created by Shenanigans
This mod adds collars for dogs and other canines. Dog Collars Prerequisites and Stuff You will need the Animal Gear mod by Dylan for it to work. steamhost.cn/steamcommunity_com/workshop/filedetails/?id=1541438907 Please load this mod after the Animal Gear mod and any m...
Walkable Solar Panels
Created by Mlie
https://i.imgur.com/iCj5o7O.png Adds walkable modular solar-panels. Each tile can give maximum 100W and sits in a paved tile making them walkable. Requires a bit of gold and some metal to build. Based on the modular solar panels in Izzyssentials Idea by Di...
[Legacy] BeautyFloors (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of swefans mod https://ludeon.com/forums/index.php?topic=35547.0 The release of RimWorld 1.6 added improved support for Asset Bundles. To avoid doubling the size of the mod, it was re-released using only Asset Bundles...
Export Agency
Created by erdelf
You ever get tired of setting up bills, outfits, storage settings etc. every new game ? Well then this mod is for you here. Export for Bills (including medical operations) and Storage Settings DrugPolicies and Outfits are now shared among every Save. Textu...
Weapon and Apparel Quality Indicators
Created by Carny Senpai
Makes weapons and apparel have that glowing indicator above them like in Borderlands 2 and changes the color of the quality label on ground, in the description card and in the weapon/apparel label. Everything is optional. Don't want the indicators, but the...
Personal Work Categories
Created by Densevoid
Important announcement Now compatible with biotech mechs! But if your preset used an advanced mode, then you will have to create a new one, since the advanced mode is no longer supported and is still capable of causing old problems. Description When settin...
Better Log - Fix your errors
Created by bradson
Enhance your log experience. Better Log provides various tweaks, options and additions to make modding and troubleshooting a more pleasant adventure. In detail this mod provides: Multiple choices for new open log buttons https://i.imgur.com/mkZvXJU.png htt...
Accurate Mortars
Created by Shootex
Mortars became way more accurate. Mortars' spread will be decreased from 13 to 5 on both Classic and Modern mortars. it'll also decrease the cooldown from 28sec to 20sec. Mod only works with VANILLA mortars. Full credit to the original creator Nick2525. Hi...
TradeHelper
Created by Timmy
Trade Helper is a small tool which expands the Trading Dialog and helps you trade in RimWorld. This includes: - A Wish list: a configurable list of desired items, when a trader holds any matched items, these items will be clearly highlighted so you won't m...
Vanilla Beards Retextured
Created by Neronix17
Just a simple retexture of all vanilla beards, making them higher resolution for a cleaner result. Also gets rid of the gradient their outlines have. Difference is pretty minor this time but still noticeable for anyone using Camera+. https://i.imgur.com/vO...
Mortar Accuracy
Created by Hob Took
Q: How is this different from vanilla Rimworld mortar accuracy? A: Vanilla mortar accuracy is only modified by shooting skill. This mod adds more features and options Description Options to make mortars more or less accurate. Customizable in the Mod Settin...
Map Wide Orbital Trade Beacon
Created by Supes
Map Wide Trade Beacon Created by request, this mod makes a small change to trade ships, so that you can trade without the need to have trade beacons covering your entire base (possibly considered a cheat). You only need one beacon (best placed outside so d...
Animal Variety Coats
Created by cucumpear
1.6 note: For the time being, bears and capybaras have been removed. I have not found a way to make the swimming graphics accept the alternate colours. If I do manage in the future I will add them back in. Odyssey animals will slowly be added, but I got ex...
Auto links
Created by AUTOMATIC
Automatically adds hyperlinks to descriptions: Recipe ⟷ Result Recipe ⟷ Ingredient (excluding optional ingredients) Recipe ⟷ Research Recipe ⟷ Workbench Recipe ⟷ Body part / Body part group Buildable ⟷ Research Buildable ⟷ Ingredient (excluding optional in...
Expanded Floors
Created by Sand Dog
Description: Expanded Floors is a big cosmetic mod with some new little features. It doesn't change the floors from the base game, adds new types of some of them with different textures but same stats, and adds some completely new floors. Balance Note: the...
Down For Me
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png Allow your pawn to pretend to be downed. No more wounded pawn crawling back to nearest medical unit. Now you can set them down and take care of them, without having to punch them until they are knocked out ;) Thanks to @5kat...
Mad Skills
Created by Ratysz
A collection of tweaks (found in Options -> Mod Settings -> Mad Skills) to change or turn off skill degradation and learning saturation. Does not require a new colony to add, tune, or remove. Preview image by Shinzy. Available tweaks: Decay multiplier: val...
MendAndRecycle
Created by Charlotte
This mod adds the Mending Table and recycling recipes to the tailoring benches to the game so you can repair or recycle your items. Features Completely repair the durability on weapons and armor. Increase the speed of repairing with Tool Cabinets. All the ...
Sometimes Raids Go Wrong
Created by RemingtonRyder
Ever wished that a raid would just go horribly wrong? This mod allows storytellers to add a random and sometimes hilarious twist to a raid. For example, perhaps the raiders walk in and meteorites strike the ground nearby. Or a pack of manhunting animals wa...
Simple sidearms
Created by PeteTimesSix
With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS. Because your snipers are getting really tired of getting shanked. See forum thread for details. https://ludeon.com/forums/index.php?topic=32497.0 Non-steam version and old releases...
Ultimate Chopin Music Box (5 CD)
Created by ViewShumoon
Added the essential masterpieces for Chopin...
I Cant Fix That
Created by Mlie
https://i.imgur.com/iCj5o7O.png This mod stops your pawns from being able to repair buildings, apparel and weapons that they do not know how to build in the first place. Basically anything that has not been researched can be used but not repaired. Always f...
Less-Lethal Defence System
Created by Zaljerem
Original mod by Bullet Magnet https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2383958584 (Adopted with Bullet Magnet's permission) -- 1.3 to 1.5 - Requires Vanilla Expanded Framework 1.6 - Requires Harmony only -- Overview "The Pershing Security Ser...
Food Restriction Eleven
Created by velcroboy333
Adds default restrictions for Food, Drug, and Outfit policies at start of game.(No more forgetting to change the policies until you notice your pawns pigging out on a corpse and complaining about tattered apparel!) Policies will be set at the start of each...
Combat Training (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Kriils mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1542761308 - Added the QOL features from the unupdated Combat Training - Forked by Eltech - For a version without the training-weapon mechanic, plea...
Say That Again
Created by 1trickPwnyta
Adds a global hotkey (Backspace by default) to open the last viewed/dismissed letter. For example, you might get a raid. You either open and glance at the letter quickly or you just right-click dismiss it. But then you wonder, "Wait...are they attacking im...
Vanilla Trading Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/KNK0Itd.png Check Change notes. https://i.imgur.com/s6EWkIi.png This time, I'd like to tell you a bit about our new mod. Vanilla Trading Expanded is our take on the trading system and RimWorld, meant to a...
Vanilla Textures Expanded - Variations
Created by Sarg Bjornson
https://i.imgur.com/MIn0HyG.png Vanilla Textures Expanded - Variations is a standalone release in the Vanilla Textures Expanded series, aiming at providing a LOT of visual variety to your vanilla bases. So, what does it do? Basically, it provides building ...
Pipette Tool
Created by telardo
Add a new "Q" quick-select shortcut (inspired by Factorio) to grab the right command with a single tap—no more hunting through the command menu. Note for 1.6: Vanilla now reserves Q for switching draw styles. The default key in this mod has been moved to C...
Favourites!
Created by XeoNovaDan
A simple quality of life mod that allows you to mark items as Favourites! No more accidentally selling or smelting items you don't want to lose! Favourited items are highlighted in the Trading and Caravan menus, on the map and in inventories. Smelt/destroy...
JustTheTips
Created by falconelaris
Intent A running list of loading screen tips curated by me for Rimworld. Post your favourites in the comments! Any tips of outstanding quality, I'll add to the list; so, everyone who downloads this mod will see your tip! You can even add your own tips by t...
Refined floors (discontinued)
Created by Willow
THIS MOD HAS BEEN DISCONTINUED. It will not receive further updates. Contact Willow if you have any questions....
Labels on Floor
Created by falconne
Draws the names of rooms, stockpiles and growing zones as labels on the floor, like Prison Architect does. -- Features * Names are drawn on the floor, so they will not obscure items and furniture on top of them. * Rooms can be renamed using a button on the...
[sbz] QualityBuilder retexture
Created by seobongzu
https://i.imgur.com/tE28cZ7.gif QualityBuilder retexture · This mod only changes textures · Safe to add or remove from a save game https://i.imgur.com/ww26Q1w.png Retextures Icons When using Camera+, low-resolution images feel like sand in your shoes. This...
[sbz] Human Power Generator retexture
Created by seobongzu
https://i.imgur.com/tE28cZ7.gif Human Power Generator retexture · This mod only changes textures · Safe to add or remove from a save game https://i.imgur.com/abfRdqj.gif Retextures building This is an alternative version with enhanced texture sharpness. Pl...
No Laggy Bed
Created by telardo
(1.3) Fix the fps drop when you select a bed or workbench. (1.3 Experimental) Fix the fps drop when you open the Needs Tab of a pawn. (1.4-1.5) Optimize Thoughts listing in the Needs Tab of a pawn. Details: In 1.4, the devs fixed the bug for beds and workb...
Food Sorting
Created by kamikadza13
This mod adds additional categories to the food filters. It based on https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2630401087, which duplicates food, and this annoyed me. So i made mod myself It includes support VCE+Stews, More Archotech Garbage R...
Pawn Badge - XCOM Badge
Created by Botaxalim
Add 67 misc. class and job icons with XCOM style to Pawn Badge by RangelReale (Updated by Saucy_Pigeon) blue hue for combatant specialist, and black white style for worker https://i.imgur.com/TehZgSD.png 1.0.0 (16/11/2020): First try release mods for Rimwo...
Pawn Badge - XCOM
Created by Lurmey
https://i.imgur.com/p7Fv1Z6.gif Adds the rank and class icons from XCOM 2 to Pawn Badge by RangelReale (Updated by Saucy_Pigeon) Features lots of flavour text for your enjoyment and immersion. Includes Psi Operatives for Royalty DLC. Recommended mods: Dubs...
[CP] Prisoner Outfit (Continued)
Created by Emmaker
This is an updated version of this mod to work with 1.3 and also work as a slave outfit. That is all because of this Reddit post and my generosity (yay me!) So enjoy, and go back to the original mod if you want more info. But I personally think it's self e...
Style Station Patch
Created by ThatBartGuy
FAQ Do you like to use the style station to have pawns change their own armor color but not their hair or tattoos? Do you spend hours picking the right look for a pawn in character editor or EBD only to have them use the style station once and completely c...
Altered Carbon 2: ReSleeved
Created by Helixien
https://i.imgur.com/bVhysiO.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/waQFi9X.png A detailed record of all changes can be found in the “Changelog” tab. Please check there Current mod version: 6.0.2-Sov-rev9 Supports Rimworld version: 1.5 Olde...
Stuff List (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Pretzalcohuatls mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2108623238 - Added color to the readout for a better overview - Added amount-column, counts all resources on the current map - The list-win...
Map Preview
Created by m00nl1ght
Adds a map preview to the world map. It shows you the map that will generate if you settle on the currently selected world tile. The size of the preview window can be changed in the mod settings. To easily turn the preview on/off, you can use the small tog...
VAE-Accessories patch
Created by Shira
Raiders and visitors will finally spawn with VAE-Accessories. Idk why this still isnt a thing. FAQ: -CE? yes -Why? why not? -Can i suggest something? no. -Why are the comments disabled? because most of you cant read and i'm tired of it. Credits: Oskar poto...
Better Bed Assignment
Created by legodude17
This mod no longer works for 1.5 1trickPwnyta has made a replacement for 1.5, go check it out: sensible bed ownership Features Improves the bed assignment experience. - Adds "Unassign all" button on selection of beds. - Adds "Go to owner" button for every ...
Butchery Counts Meat Types
Created by MrHacky
Makes butchery jobs count only allowed meat types based on the allowed corpse types to use, for use with "Do until you have X" bills. This makes it possible to have separate bills for butchering animals/insects/humans, each with their own meat amount targe...
Categorized Crafting Bills
Created by Captain Muscles
https://i.imgur.com/Mi8ecQv.gif Are you having trouble finding that thing you want to craft amid a truly massive list of craftables? Well then what are you waiting for, install this damn mod already! Categorized Crafting Bills adds a small button to each w...
Door Expanded Star Wars edition
Created by Lumi
https://i.imgur.com/tE28cZ7.gif https://i.imgur.com/TKix8uD.png It's necessary to use Door Expanded Mod. This mod is a modification adding more doors for the Star wars theme. https://i.imgur.com/rnF5Kfr.png 23/10/2020 - Release 02/11/2020 - New doors, new ...
Map Designer
Created by Zylleon
https://i.imgur.com/HvMpaYn.png More options for unique, customized maps! Map designer makes all changes relative to the original map. Found a seed that's *almost* perfect? Make your changes and roll the same seed! Changing stone type won't change mountain...
ModDiff
Created by Krypt
Alternatime Mods Mismatch window with better indication of things going on Ever tried to find a mod actually missing in that 100+ list by pocking monitor with a finger? Not anymore. Features: - Table representation of mod list - Myers diff algorithm to hig...
More Sculpture
Created by [KOR]Bichang
Add 72 types of texture to each piece of the statue. And release the style restrictions on the statue. https://i.imgur.com/QGcents.png...
Preset Filtered Zones (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of cuproPandas mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1210115905 - Included the japanese translation by Proxyer - Added support for translating the labels of the stockpiles - Added presets to stora...
Prisoners Should Fear Turrets
Created by Mlie
https://i.imgur.com/iCj5o7O.png Escaping prisoners will now get fired upon by turrets. Rebelling slaves will also be shot, selectable in the options. There is also an option for shooting at slaves/prisoners in any aggro mental-state Turrets can give terror...
Prosthetic No Missing Body Parts (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of iamrespawns mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2103563425 - Replaced the destructive Harmony prefix with a postfix instead to increase compatibility - Added settings for hand and feet-bionic...
Raise The Roof 1.4
Created by Machine
***UNSUPPORTED*** Build a variety of thick roofs for protection against drop pods, mortars and tornadoes. Roof types: Steel (Requires 50 steel) Solar (Requires research, 50 steel and 1 component and provides 50 watts power) Transparent (Requires research, ...
RandomPlus
Created by LameBot v2.0
Allow users to set a minimum specifications for pawn generation when using the randomize button. It will keep rerolling until the minimum specification is meet or it passed the max reroll limit. Known Bug: There currently a known bug that makes a generated...
RimTraits - General Traits
Created by MapleSierrap
Mod Version: v1.18 Get RimTraits - Vanilla Trait Colours to change your Trait Colours to match this mod! This mod adds 46 traits defining a pawn's attributes, some are mutually exclusive to each other with increasing rarity for the higher tier traits. This...
Soil Relocation Framework
Created by UdderlyEvelyn
This mod adds a "Dig" order that when carried out gives you resource items. You can then use these to place the terrain back down in the "Floors" menu. It will behave precisely like the actual terrain because it's identical, not some copy! With this mod yo...
Tooltipped Long Names
Created by Reiquard
Tooltipped Long Names Adds an ability to see non-truncated long names in the tooltip that shows when hovering the mouse over truncated object name on the inspect window. Especially useful for those who play with mods like Infused / Infusion 2 or other mods...
Vanilla Chemfuel Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png Due to an extreme amount of rude comments, I need to remind the community that we will not take kindly to abuse. Please read the description of this mod carefully before leaving a rude comment. We are not trying to take a sw...
While You're Up (with add-on for PUAH)
Created by codeoptimist
Opportunistic hauling. Haul-to-inventory improvements (if Pick Up And Haul is installed). Any load order. Add/Remove any time. GitHub Discord Ko-fi https://steamuserimages-a.akamaihd.net/ugc/2039614501967758556/E8A0F2430B67773F5A13F3ADD8077E9E1CB00AF9/?imw...
[FSF] Complex Jobs
Created by FrozenSnowFox
Description The original worktypes leaves a lot to be desired when it comes to prioritising jobs across a colony. This mod breaks down the existing worktypes into smaller worktypes allowing you to make things run smoother and more efficiently. It also reor...
[ZEN] Dropdown Menus Expanded Collection
Created by Poet
Do you want even more dropdown menus? This mod shifts various items and buildables that are similar in function or use from a bunch of different mods, mostly Vanilla Expanded series, into several handy dandy dropdown menus. I've made this mostly for my own...
Standalone Hot Spring
Created by balistafreak
Changelog 18 June 2025: 1.6 compatibility tentatively functional! 10 April 2024: 1.5 compatibility tentatively functional! 20 Oct 2022: 1.4 compatibility tentatively functional! 5 Jul 2021: 1.3 compatibility tenatively functional, will declare as 'definite...
[OLD VERSION] A Dog Said... Animal Prosthetics
Created by witchyspoon
NEW VERSION NEW VERSION NEW VERSION NEW VERSION A Dog Said... Animal Prosthetics 2 >>> https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3238353862 <<< FEEL FREE TO SUB AND USE THE NEW VERSION OF THIS AS I AM NO LONGER MODDING. IT IS VERY SIMILAR, AND...
Vanilla Chemfuel Expanded - Deepchem to Neutroamine Addon
Created by Broms
This mod is an addon to Vanilla Chemfuel Expanded. It adds a gizmo to the Deepchem refinery which allows you to swap between the normal 1 Deepchem to 3 Chemfuel process, and a new process that changes Deepchem into Neutroamine somewhat inefficiently (power...
Cremate Auto Strip
Created by bdew
Auto strip corpses when cremating. ...
Mamuffalo
Created by dismarzero
I do love the Muffalo races! This is an old mod wrote by my friend Bacon Bits. I like to keep the original color and as close to the original mod as possible. Original Author : Bacon Bits Art By mrofa Genetically engineered as part of a Prehistoric Revival...
P-Music
Created by Peppsen
Adds 55 fan made music tracks made for RimWorld by me(Peppsen), ZumZum and SpacekatTommy. Idea is to expand on the OST to add more variety. You do not need to make a new colony and the mod should be compatible with everything. Works with all versions (it's...
Quest Reward Rebalance
Created by Flankmaster
About Ever wonder why your heavily-modded 16-year colony never sees any of those rare archotech rewards? This mod rejiggers quest reward generation so archotech-level items/buildings like the Vanometric Powercell and Chemfuel Reactor (along with other arch...
RT Power Switch
Created by Ratysz
A new researchable (RT Mods research tab) function for the power switch: when enabled, a new settings tab will become available on the power switch, allowing precise configuration of how should the switch react to changes in stored energy levels in an adja...
Raid Limiter (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Greeps mod https://ludeon.com/forums/index.php?topic=42721.0 - The settings are now editable in game. Will only use the xml-based values on first run. https://i.imgur.com/pufA0kM.png https://i.imgur.com/zdzzBrc.png...
Settlement Inventory
Created by GimmeYoCookiez
Features Adds an extra window that will show you what a settlement will sell to you. Without having to go all the way there to check. It has options to require a first visit to the settlement or to have a comms console before it can be viewed. These can be...
WallStuff
Created by Arcjc
Adds Wall Mountable Items To The Game, Items Included: Wall Mounted Heater (Same stats as default heater) Wall Mounted Cooler (Slightly less powerful vs the standard cooler to offset the lack of need for venting) Wall Mounted Climate Controller (Controls t...
Wall Stuff Retexture
Created by Scorpio
Always thought Wall Stuff mod needed a new coat of paint so here it is . This is a complete re texture of the mod only put a few on the workshop to show some of the artwork Load after Wall Stuff mod obviously Credits : Scorpio , Art by Ambrosia Like my ide...
[LYN] No MealVariant Graphics
Created by Lyn the Cookie
What does this do? I made this because it was screwing up the graphics of my meals when using other mods. Patches out the meal variant graphics. The texPath for the textures are now in Things/Item/OldMeal. Modding Note: I'm giving permission to anyone to m...
Various Space Ship Chunk (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of totobrother mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1158568885 - Added a chunk that gives uranium - There is an option to spawn smaller chunks as well https://i.imgur.com/pufA0kM.png https://i.im...
What's That Mod
Created by Epicguru
Do you have too many mods installed? Keep wondering which mod a particular item, animal or weapon comes from? This mod solves this by adding the name of the mod to every item, building, animal, recipe etc. that the mod adds. Highly customizable, change the...
Seamless Embrasures
Created by Neronix17
https://i.imgur.com/fVVaDCS.gif When they match it's good, when they do it automatically with any mod retexture too? It's better. Unlike other embrasures, which usually use the vanilla texture and modify it, these use the wall texture and apply an overlay ...
ShowBuildCost
Created by cliffyq
A mod for RimWorld to display item cost in the info tab (stats window). This could be helpful for example when choosing a research project, to look at the cost of the items to be unlocked. GitHub: https://github.com/cliffyq/ShowBuildCost...
Equipment Manager
Created by Michieru
⚔️ Equipment Manager – Control Your Colonists' Gear! ⚔️ Tired of micro-managing who carries what in your colony? Let Equipment Manager do it for you – smart, automatic, and fully customizable. This mod enhances your RimWorld experience by automating the wa...
All Memories Fade
Created by Mlie
https://i.imgur.com/iCj5o7O.png Will force all memories fade out instead of just ending. For example instead of a divorce having -20 mood debuff for half a year and then vanish it will tick down over time. This will affect all memories, bad and good, with ...
Vanilla Plants Expanded - Auto Plow Patch
Created by Archoran
Vanilla Plants Expanded - Auto Plow Patch Version and Dependencies Mod Version: 1.22 RimWorld Version: 1.1, 1.2, 1.3, 1.4, 1.5, 1.6 Multiplayer Support: 1.4, 1.5, (1.6) Dependend mods Harmony Vanilla Plants Expanded Incompatibilities DocWorld and Fertile F...
Smart Meditation
Created by pureMJ
Colonists are now smart about when to meditate. It helps both psyfocus gain and recreation. https://i.imgur.com/MClTdVy.gif Background In Rimworld a colonist with psylink will attempt to meditate when the psyfocus is less than the target value. On the othe...
Minotaur Race (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Snowcrafts mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2570808382 For an updated version of this, there is a Biotech version by Snowcraft - Fixed styling issues and some overwrites of vanilla definit...
The Jukebox
Created by Zaljerem
Jukebox from "GloomyFurniture" by GloomyLynx, NukaFrog https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1558635181 1.0/1.1 Jukebox version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1562235741 As always, if the original author(s) request...
Locks
Created by Avius
Version 2.6.2 Older versions Rimworld b19 version (0.19) Rimworld b18 version (0.18) Rimworld a17 version (0.17) Description This addon adds new locking door system. Doors can be unlocked to allow enemies and prisoners to pass by (only races that have inte...
Bill Doors' Glitterworld Hotspring Retexture
Created by 3HST有限公司
Have a modern touch on your hotspring in your glitterworld settlement with our 3HST-LBM-21X prefabricated hydro-entertainment module™ Art: My Self, Apparently xml: Lyneyl Update: kek typo fixed...
TasteOfVanilla-ish Hotspring Retexture Alt
Created by IcyCheeseCake
A retexture of that Hot spring mod, I guess I'll jump on to this bandwagon. Alternative versions. With stake. And woods. Main Version : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2798232828...
Hei's Standalone Hot Spring ReTexture
Created by Hei
My retexure for the Standalone Hot Spring mod, created for personal use. There's not really much else to say.... Seriously.... Load after Stand Alone Hot Spring, I guess? Should be kind of obvious....
Standalone Hot Spring Retexture
Created by AOBA
About a little inspiration that flashed through me while looking at mod-arts,turns out it is a hell for sure. i'm working on my semester game project right now( and i guess it won't be finish until semester end) but however i'm getting used to the work amo...
Just Ignore Me Passing
Created by Brrainz
MOD DEVELOPMENT PAUSED It was a great time and now it’s over. This mod and its code is for grabs. If you want to help or discuss things, join my discord server. Thanks for the fish! "Excuse me. I need to pass here where you work. Please keep working on wha...
Micro Designations
Created by avil
You can designate some actions that usually possible only through bills and recipes. Features Only non-stackable items with only one item as ingredient in a bill are applicable. Even if they're modded-in. Because it's dynamically generated, weird ingame te...
ResearchPal - Forked
Created by VinaLx
Features ResearchPal Dynamically generated research tree based on graph layout algorithm. Shows research projects, buildings, plants and recipes unlocked by each research project. Projects can be queued, and colonists will automatically start the next proj...
sortable Faction And Ideo文化派系可排序
Created by lazycat
Make your colonists sortable by ideology or faction 让你的殖民者可以用文化或派系排序 Quickly give your friends with kemomimi the best deal and feed the Imperials kibble. 快速给你有兽耳的朋友最好的待遇,喂帝国人粗饲料。 This is just an xpath with two textures that can be added or removed at any t...
[DN] Drop On Floor and Forbid
Created by Danimineiro
This mod allows you to set your bills to drop items on the floor, automatically forbidding them. Github Ko-Fi https://i.imgur.com/cfoFEMA.png...
[DN] Bundle Of Traits
Created by Danimineiro
https://raw.githubusercontent.com/Danimineiro/BucketOfTraits/e93319a899c2b7396e5c83b16fba7f0b1d22722d/About/SteamPageImages/steamWelcome.png This mod adds 27 new traits to the game. Each trait is designed to be unique by providing game play challenges or a...
Simple FX: Smoke
Created by Owlchemist
https://i.imgur.com/rW1gtHK.gif Overview This mod makes buildings throughout the game emit smoke or vapor particles when they are in use. It is a purely graphical mod and does not impact gameplay any. You can add or remove it at any time. *The bloomery on ...
Simple FX: Smoke Patches
Created by MysticFelines
A collection of patches to add Simple FX: Smoke support for mods not already supported. Patches for Appliances Expanded Dubs Bad Hygiene Royalty & Ideology Helixien Gas Brazier Simple Utilities: Wall Vanilla Expanded Patches for Vanilla Expanded include VF...
SortBy
Created by DAV
SortBy This mod adds new options to the caravan panel/window sort by. The added options are: - Need: Mood (descending) - Skill: Construction (descending) - Skill: Melee (descending) - Skill: Mining (descending) - Skill: Shooting (descending) - Skill: Socia...
Neutroamine Cooler
Created by Moxie
An upgrade to the passive cooler as a spacer-tech, power-free solution for keeping food cold and fresh. Or medicine, or corpses, or whatever else; I don't judge. Called a 'chemical cooler' in game and requiring advanced fabrication as well as air condition...
ReGrowth Weather Tweaks
Created by dum birb
As of 1.5, this mod is obsolete, as its values are now the defaults in ReGrowth. ---------------------------------------- Updated to 1.4! Mod still works the same as before, but it is worth pointing out that with ReGrowth's update to 1.4, the original auth...
Automatic Job Titles
Created by SineSwiper
About Your colonists come from all walks of life, with different backstories. But, what they were from their backstories doesn't exactly reflect who they are now in your colony. Maybe they were a slave in a previous life, but you're tired of seeing that ti...
GEC Colony Foundation (Vanilla)
Created by Jake4159
Many light years of space travelling to *Redacted* on board the *Redacted* and a promise of a better life, you, *Identity Redacted*, finally arrived to start colonizing in the name of the GEC (Galactic Exploration Corporation). Many challenges await. Your ...
Make Synthread
Created by Yoann
Make the Synthread craftable via a custom research, because I find this textile too uncommon for nothing, as the stats are far to be awesome... Take a look at my others mods, in particular Encounter Baby Animals, and the last update of Some more jobs...
I Do Not Mind Fungus
Created by Yoann
Patch the Fungus Precept to make Fungus back to normal vegetable (mole men still love it). Take a look at my others mods, in particular Encounter Baby Animals, and the last update of Some more jobs https://storage.ko-fi.com/cdn/kofi2.png...
Some Shotguns Dont Pump - Sound Tweak
Created by Keshash
This mod is obsolete if you already have Combat Extended newer than 1.4 version. This is a very simple mod that removes the "click-clack" part in "BANG, click-clack" sound of shotguns that are not pump-action. It shouldn't conflict with anything and won't ...
Rimscape Medieval Music
Created by 3615 ZEBU
Adds a selection of 62 Medieval themed tracks, aiming to embellish your Medieval/Fantasy total conversion runs. Music by Fatima Al Qadiri, Burzum, Kirill Pokrovsky (Divinity 1 OST), Borislav Slavov (Divinity 2 OST), Pygoscelis & Laryssa Okada (Dorfromantik...
Taste of Vanilla:Retexture Royal Arsenal
Created by IcyCheeseCake
A total re-texture of the "Royal Arsenal, Including Specialty Weapons and Aerodrones" By Bucko's. Bring it closer to vanilla and tries to stay close to the original direction. (This re-texture work without installing every requirement) FYI • Be sure to loa...
Enter Here
Created by Mlie
https://i.imgur.com/iCj5o7O.png Makes visitors and caravans enter your map in an orderly fashion. You can place down entering-spots on the edge of the map and any caravan or visitor will try to enter the map as close to a spot as possible. You will find th...
[M.W]Multi-ToolBox
Created by Archotech
Description Multi-ToolBox adds 4 new melee items for all of your industrial/ultratech era needs! It's the future, surely enough you shouldn't need to use bare knuckles to chop trees or crack stone. This mod adds the Axe Pickaxe, the Hamwrench, the Work Kni...
UI Button Retexture
Created by Katsudon
Change the button (gizmo) textures in some great mods. Make changes to the following mods - Gear Up And Go (by Uuugggg) - TD Enhancement Pack (by Uuugggg) - Defensive Positions (by UnlimitedHugs) - Allow Tool (by UnlimitedHugs) - QualityBuilder (by Hatti) ...
Family Tree
Created by Gareth
https://i.imgur.com/zQ9tH7t.png This mod is a fork of Fluffy's Relationship Tab mod. It's designed as a replacement to show your pawns in a structured Family Tree instead of in a vague circle. If you're playing a normal game of Rimworld, this may not be of...
Custom Prisoner Interactions
Created by Mlie
https://i.imgur.com/iCj5o7O.png Adds various extra options to the prisoner Interactions for Converting and Releasing prisoners. So I've previously made some different prisoner interraction-mods and since the total number of different options started gettin...
What Map Is It Anyway?
Created by SaberShip
What does it do: When you hover over an event letter or ticker message (top left) the relevant map section of the colonist bar will highlight to give you context. It can even tell you which map a wanderer may join on and it even works with Vanilla Events E...
SeedFinder
Created by xormask
Automatically find good, 100% vanilla compatible, seeds by searching for maps that meet a wide range of customizable criteria! This mod adds a new "Find Seeds" button in the upper-right corner of the "New colony / Choose scenario" window. Click this button...
Scrollable Gizmos
Created by Blockdude
What does this mod do ------------------------------- Puts gizmos in a scroll view so they won't take up the entire screen. It also displays a background in the gizmo area. It can be turned off in the settings if you want. What are gizmos? ----------------...
Disable Newcomer's Jobs
Created by iforgotmysocks
A small qol mod allowing you to configure jobs, which u'd rather see disabled for new pawns joining your colony. Being surprised by 10 additional pawns provided by some quest, all eager to show off their lv 4 doctoring skills during the next heart surgery,...
Hide Blueprints
Created by Kathanon
Adds a toggle button to hide all blueprint ghosts, so that it is easier to see what is already there. There is a keybind for the toggle, but it is not bound to any key per default. In the settings, you can choose in what ways hidden blueprints should be in...
Table Range
Created by Kathanon
Shows from how far pawns will travel to use a specific table when placing or selecting it (for ingestible items that have default search range). Also adds the ability to change that range, both globally and for specific tables. When looking for a place to ...
Loot Goblin
Created by Reisen
Are you a Loot Goblin? Do you like to hoard troves of human leather for your colonist hat needs? Do you want to keep copious amounts of silver, just to not give any to those pesky beggars? Do you prefer to lose humongous amounts of raw meat to a solar flar...
Transport Shuttle Standalone
Created by Azazellz
With this mod you will be able to build and use a space transport shuttle. Now without SRTS Expanded requirements! The shuttle is meant to be a late game transportation tool, so getting and building one is pretty difficult. 1. First you need a techprint. I...
Xenotype Spawn Control
Created by bradson
Diversify the xenotypes in your world! Xenotype Spawn Control grants full control over spawn rates of xenotypes, including those made by yourself, within factions, pawnkinds and even memes. Additionally it adds options to spawn randomly generated, fully un...
SS Lightning Rod (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Spdskatrs mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=861583047 - Added a basic rod, unlocked with smithing. Has a 50% chance of attracting lightning, requires no components but does not produce powe...
BetterInfoCard
Created by Creeper
Expand the information card interface of the vanilla game, and make some QOL changes. Features Opening the info card won't pause the game Resizable and collapsible Info cards Multiple info cards Supported Mark Stat as favorite Comparing Stats by double cli...
TDS Bug Fixes
Created by Uuugggg
These are bugfixes, incomplete features or overlooked edge cases I found I needed for my mods. (Little to no use otherwise because these niche scenarios don't show up in vanilla.) Drag-Reorderable row items - Allows reorderables in draggable windows. (Vani...
Tweaks Galore
Created by Neronix17
Various tweaks, fixing, adjusting, whatever. I was just tired of using so many individual mods doing single small tasks. All options are disabled by default, so make sure to go in and set it up how you want it first! Tabula Rasa is a soft dependency now, y...
Bradson's Main Button Icons for VE Textures
Created by bradson
Main button icons for mods that lack them, or otherwise look out of place. Just like the other two expansion mods for Vanilla Textures Expanded, except with a few more icons, slightly better compatibility and a different style once again. This isn't relate...
Restricted Storage
Created by lilwhitemouse
Restricted Storage allows you to restrict who can take things FROM storage. It's restricted access, if you will. This mod is mostly-functional as of right now, altho the graphics could use some help: Help Happily Accepted: If anyone wants to help with the ...
Designator Shapes
Created by Merthykins
Adds a new shape palette with the following: - Line (including diagonal and freeform) - Rectangle - Grids for strip mining - Ellipse - Circle - Pentagon - Hexagon Also includes these pre-defined object shapes (both filled and outline): - Sun lamp - Orbital...
EPOE 1.6 Update (Expanded Prosthetics and Organ Engineering)
Created by elStrages
This is an update for 1.4. 1.5. and 1.6. You do not need the original mod. A Forked version which aims to improve this mod can be found below; my version is a direct update, no changes: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1949064302&sear...
LED Lights (1.4+ Fork)
Created by klvlt
I did not create this mod, I merely adapted it (including the main preview image) from cucumpear's 1.3 mod "LED Lights", which you can find here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=843715469 #-#-#-#-# Description of "LED Lights 1.3" by ...
Alternative Faction Icon
Created by мєкση
- New player faction icon for New Arrivals and Tribe ...
[DEPRECATED] Vanilla Furniture Expanded Pack
Created by Farx
==================================================== This mod has been deprecated and splitted into separate modules for 1.6 Furniture Expanded Pack DBH Addon: Expanded Pack ==================================================== Expanded Furniture Pack is a ...
Storage - Shelves
Created by Seos
https://i.imgur.com/sPwVXip.png 13.12.22 Added architect menu tab for storage (default disabled) 9.12.22 Added storage UI and some settings (default disabled) 1.12.22 Added middle shelf https://i.imgur.com/SM9f0zx.png Additional shelves that expand the sto...
Filter by Headless (1.3-1.6)
Created by keitetsu
For those who like skullspikes, but don't like micromanaging burning bodies. This mod allows you to filter corpses by those that have had their head removed, allowing automation at the crematorium again. Compatible with RimWorld 1.3 to 1.6 Does not require...
Simple Skulls
Created by GeodesicDragon
ABOUT Are you like me and keep forgetting to remove skulls from corpses before cremating or butchering them? Then this mod is for you! Adds two recipes to the crematorium, both of which provide a skull when a humanoid corpse is destroyed; one will auto str...
Rails and Roads of the Rim
Created by Vampiresbane
Rails and Roads of the Rim RRotR - A Rimworld mod allowing rail and road construction on the world map. Introduction This is an continuation and expansion on Loconeko's "Roads of the Rim" which was a successor to Jecrell's RimRoads from beta Rimworld. This...
ExtendedMedicine (Continued)
Created by Zaljerem
Original mod by Skullywag https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=731731453 If the original author requests it, I will remove this update. -- Medicine worktable unlocked by Medicine Production research. Medicine recipe is removed from Drug L...
One-Way Doors
Created by Kathanon
Lets you mark doors as being one-way, only allowing pawns to open them from one side. Right-click menu on button lets you select if drafted pawns should be allowed either way. When to show arrow overlay is configurable. Safe to add or remove at any point. ...
Pets Are Safe
Created by Nuff
Let no harm come to your wonderful furry (and feathery) friends. Prevents pawns from harming your pets. Mod options allow you to select how they evade attackers: playing dead, teleporting a short distance away, or just ignoring the attacks. Can also select...
Bill Doors' Wall Mounted Turret Retexture
Created by 3HST有限公司
This mod replaces textures from wall mounted turret. This mod is commissioned by Bambaryła....
New Game Plus
Created by Boundir
Description This mod is meant to cut off some of the setup for every new colony you start. It contains settings like quest rewards, auto expand home area, medical settings (see preview). Features Medical settings, set the default medical settings for each ...
Disabled Pawn Markers
Created by Kathanon
Adds a wheelchair icon to the colonist list for disabled pawns. Configurable for what threshold to show icon at, if only permanent effects should be considered, and what capabilities to check....
Egyptian/Kemetic Factions and Culture
Created by OdysseyLotus
Adds a kemetic culture, two industrial/ultratech Egyptian-inspired factions, many custom namers, a starting scenario, and a bunch of patches. Additional integration for More Religious Origins, Kemetic Apparel, Kemetic Decorations, and Ancient Rim - Orienta...
Individual Sound Volume
Created by Kathanon
Lets you adjust the volume of or disable individual sounds. Supports both vanilla and modded sounds....
Uninstall Designator
Created by SCHMURDA
Adds the uninstall order to the architect menu to allow uninstalling multiple buildings with one click. This was a vanilla feature until 1.4 when the option was removed. Makes a nomadic play-through much easier by allowing multiple buildings to be uninstal...
Actually Vanilla Music Expansion
Created by Billnotic
UPDATE: Songs have been remastered a little bit and some thumbnail stuff was slightly changed. Songs are also now on Spotify! UPDATE 2: 1.5 is now officially supported. UPDATE 3: 1.6 is now officially supported. You have my permission to use this mod's mus...
Interstellar Alliance Structure + Style - Mort's Ideologies
Created by Mort Strudel
To boldly go... Play as an ideology themed around a federation of idealistic explorers! The Interstellar Alliance is, or perhaps once was, a bloc of allied core worlds who united under a common vision of universal rights and peaceful exploration. Many citi...
Bill Manager
Created by Godgiven
The Bill Manager gives you access to create bills from all available work tables in one window. Subscribe and like, it is very appreciated! https://i.imgur.com/tE28cZ7.gif https://cdn.ko-fi.com/cdn/kofi5.png?v=3...
Floor Lights 2
Created by Temeez
Lights (lamps) that are integrated into the ground. These lamps used to have their power cable hidden underground, but various rim-rodents kept eating them so the cable placement had to be revisited. It is possible to build on top of the floor lights. The ...
Mini Mech Booster
Created by Xelphos
Adds a Mech Booster that only takes up a single tile. Unlocked with Ultra Mechtech (Sorry, didn't want to straight up bypass and make the vanilla Mech Booster completely useless) Crafting Cost: - 50 Steel - 15 Plasteel - 2 Advanced Components I make no pro...
[OUTDATED] Misc Craftable Robots + Complex Jobs work patch
Created by Jake Armitage
Misc Craftable Robots + Complex Jobs work patch This is a patch to add " Complex Jobs" worktypes to robots from "Misc. Craftable Robots". I wanted the robots to have all the Complex Jobs worktypes, so instead of asking someone else to do it i figured i mig...
ShowModDesignators (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of erdelfs mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1399212509 with permission - Most of the function of the mod exists in the base-game now but as some noted, since this mod adds the info in the des...
WVC - Work Modes
Created by Sergkart
More mechanoids work modes Expanded mechanoids work modes or Better mechanoids work modes Adds 14 new work mods for mechanoids: Find and destroy - Mechanoids, regardless of their type, will look for enemies and try to destroy them. Work and recharge - Work...
Mechanoid Idle Optimization
Created by Sergkart
The mod optimizes idle for mechanoids. Every time the mechanoids run out of work, they start destroying the TPS in the colony, I'm sick of it. Therefore, I made a patch that replaces the idle behavior of the mechanoids. When the mechanoids have nothing to ...
Random's Gene Assistant
Created by RandomCoughdrop
While running my own 100% ethical gene farm, I found it difficult to keep track of which genes I had extracted and which ones were still needed. I created a small patch that changes the color of the background for a gene based on its extraction status. • R...
Configurable Shelf Capacity
Created by LupineWitch
Do you miss LWM Deep Storage in your 1.4 1.5? Do you wish vanilla shelves held more items? Are you searching for towering items fix? By using this mod you can solve all this issues! For all available options see the mod options! Configure vanilla shelf cap...
Friendly Fire Off
Created by JD
Turns off friendly fire. Supports ranged weapons and explosives. When friendly fire is turned off pawns from the same faction can't damage each other and they can't damage pawns from neutral or allied factions, including animals. Has separated settings for...
[JF] More Floor Icons
Created by Hqiran
Updated to 1.6 Introduction This mod is intended to add a variety of floor icons that flavour your aesthetic experience in RimWorld. They can be used as decorations or as indicators of room roles. Features Choose from 7 bottom layers and 43 top layers, com...
[JF] Geometric Floors
Created by Hqiran
Updated to 1.6 Introduction This mod is intended to add a variety of floors that flavour your aesthetic experience in RimWorld. These floors are with geometric patterns, some are even gilded, most suitable for your noble pawns. Features 16 types of floors ...
Caravan Item Selection Enhanced
Created by Kopp
Description: Personally I think one of the most user-unfriendly parts of the game is managing caravans. This mods aim is to improve one aspect of it: The selection of the items/pawns when forming a caravan (or splitting a caravan or loading transport pods)...
Cheaper Primitive Floors
Created by Harry_Robinson1
This mod reduces the cost of floors from Primitive Floors or Primitive Floors (Continued). Wooden floors are reduced from 15 wood to 7 wood to be in-line with metal tiles and carpets, and hay floors are reduced from 25 to 12. The absurd gold cost of Tiki F...
[1.4] Vanilla Base Generation Expanded
Created by Kikohi
https://i.imgur.com/61Y4DoF.png See change notes https://i.imgur.com/Xide7Zf.png Vanilla Base Generation Expanded is a mod many have been waiting for. Probably one of the most disappointing aspects of venturing out in a caravan in RimWorld is the fact that...
VFE - Ancients : Vault Wall and Door
Created by Seos
https://i.imgur.com/CId7fwT.png VFE - Ancients : Vault Wall and Door adds the possibility of building vault wall and door from the Vanilla Factions Expanded - Ancients For balance purposes, the original vault walls and doors have not been touched, so you c...
More Vanilla Turrets 1.1+
Created by legodude17
Version: 1.95 A little mod that adds eight carefully balanced turret variations, each unique in its own way while matching the vanilla art style. Original by Marn, updated to 1.1 and 1.2 by legodude17. I only made a couple very small changes to make it fun...
Dropdown Production Buildings
Created by nmajask
Combines non-stuffable production building of the same type but different fuel types (IE fueled and electric stoves) into one drop down menu. Also effects some furniture and supports a few other mods. Thanks to Underground Pipes Rebalance by CiXwOw which i...
[Abandoned] Keep Bed Ownership
Created by Hultis
NOTE: This will no longer be updated. I recommend using a newer mod such as Sensible Bed Ownership. Allow colonists to have one bed assigned per map, meaning that they don't lose bed ownership when they sleep in a bed while away from base. Can be safely ad...
Shavius's Vanilla Expanded Patches
Created by Shavius
Some patches for the VE series mods aiming at improving subjective game experience. Will be continuingly updated in future. Note that required mods are not all required Log: In 2023/5/26, large part of the features have been incorporated into the VE mods, ...
Paintable Sheets
Created by divineDerivative
Changes painting a bed to color the sheets instead of the bed frame. Should work on any modded bed that has the paintable tag. This mod was commissioned by Ramblingnymph! Includes textures by argon_2606 that were commissioned by Jeriko06. https://img.shiel...
Map Edit Tools
Created by Herigony
Formerly Roof Dev Tool Adds new tools that make editing the map easier. To use, just open Architect -> MapTools Tools: Add/remove any roof type Change terrain to any type Instantly smooth floor/walls Place stone/ores Other changes: nondestroyables (such as...
Better Mechanoid Loot (重写)
Created by 无声飞雪
便用补丁方式重写,提高兼容性,防止报错 Gloomlight/Mech node需要Royalty DLC LightMechanoid,HeavyMechanoid,SuperHeavyMechanoid需要Biotech DLC 原MOD:https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2886997332 Gloomlight/Mech node = Free Sun Lamp Light Mechs = 15 Steel Medium M...
Dormitories (Not Barracks)
Created by Lucifer
Adds a new room type in between Bedroom and Barracks. The mood values are less negative than Barracks, giving you another option to house your colonists! Requires Harmony Info This mod is a continuation of Dormitories Not Barracks by 8Z, which while still ...
Turn It On and Off - RePowered
Created by Mlie
https://i.imgur.com/iCj5o7O.png Why not both? This mod is based on two other mods: Turn It On and Off and RePower Ive always used RePower since it made it possible to have more realistic power-consumption. The electric stove for example uses 350W but a rea...
LWM's Shallow Storage
Shallow Storage Units: yet another storage solution THIS IS A SIMPLE UPDATE BASED ON VANILLA SHELF CODE. NOTHING DEEP STORAGE HAD BEFORE WORKS. THIS MOD IS XML ONLY. LWM presents a way to organize your supplies, loot, clothes, and even your garbage, to all...
Vanilla Expanded Pipe Network Categories
Created by Broms
This mod adds right click dropdown categories to the Vanilla Expanded pipe networks. Consolidated drop down groups for Pipes, Subterranean Pipes, Drains, Taps, Tanks, and Valves. Supports: -Vanilla Chemfuel Expanded -Vanilla Helixien Gas Expanded -Vanilla ...
Dont Hit Allies
Created by Feng Xinzi
No more misfires, including between turrets and colonists, between colonists and colonists, and between turrets and buildings. No more problems with your own cannon destroying your own turrets or colonists' heads. You can choose in the mod settings whether...
RimGPT
Created by Brrainz
MOD DEVELOPMENT PAUSED It was a great time and now it’s over. This mod and its code is for grabs. If you want to help or discuss things, join my discord server. Thanks for the fish! RimGPT: A ChatGPT commentator using Azure natural voices! RimGPT will keep...
PawnRandomFilter
Created by 502849366
如果开局我想定制角色怎么办,当然是精心准备mod,但是这里还有一种更霸道的方式,那就是开发者模式。不过今天有了第三种选择那就是"角色随机过滤器"。 该mod具有两种行为模式。 万里挑一: 该模式下,会根据设置的条件,调用rimworld内部随机角色机制进行自动随机,每个随机出的角色都会与用户设置的条件进行匹配,直到筛选出满足条件的角色或者达到筛选最大次数为止。这种模式筛选出满意的角色概率较小,而且如果条件设置错误,可能永远筛选不出角色。但是建议使用的模式为这种模式,它最具有公平性。建议条件设置选择任意,且不...
sortable Faction Ideo And Xenotype文化派系异种可排序
Created by lazycat
Make your colonists sortable by culture faction and xenotype 让你的殖民者可以用文化派系异种排序 Quickly give your friends with kemomimi the best deal and feed the Imperials kibble. 快速给你有兽耳的朋友最好的待遇,喂帝国人粗饲料。 My oversight caused the Imperials to waste my go-juice, hence this ...
Slim Recharger
Created by Rabiosus
Look at the preview image, that's what this mod is all about....
'Til Death Do Them Apart
Created by Alite
Got your pawns to finally do more than just tolerate each other? Want them to stop randomly divorcing each other? With this mod, even arguments and accidental bullet wounds won't break these pawns apart, because their marriage is the best thing that has ha...
Heat Pumps
Created by pineapple
This mod adds two new temperature-related buildings based on modern real-world technology, each of which must be unlocked via newly-added research projects. Each of these buildings is more expensive to build than a Heater or a Cooler, and each one requires...
ED-Laser-Drill (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Jaxxas mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=722086956 - Removed the Core-requirement and included it in the mod instead since this mod seemed to be the only one that used it. - You can now cre...
AutoVents
Created by Slime-Senpai
Description This mod adds an automatic vent that opens and closes to try to make a room reach your desired temperature. It has been designed to make early game indoors growing more easy by harnessing geothermal temperature. Works best with Dubs Skylight. H...
Geyser Deconstruct patch
Created by Proxyer
Update: 10 Jun, 2025 v1.6.0 - Added 1.6 tag preliminarily for new DLC. Update : 14 Mar, 2024 v1.5.0 - Update tags for Rimworld 1.5.x. v1.4.2 Hotfix; - Fixed a problem because the patch for vanilla and Vanilla Helixien Gas Expanded had been replaced. v1.4.1...
Thick Recharger
Created by NuanKi
Introducing the Thick Recharger (Modified - Side-Charge Edition). This simplified version of the original device allows for easy charging from the side. With a convenient side port, you can effortlessly connect your mechs and recharge them without any hass...
Simple Vest
Created by ILuvSilicon
https://i.imgur.com/tE28cZ7.gif https://i.imgur.com/LGS2J6p.png Adds an armored vest for early body protection as company to the simple helmet. Its unlocked after researching smithing and can be crafter at a smithy out of any 60 metallic resource + 20 clot...
Loft Bed
Created by Zed
Loft Bed A loft bed is a double level bed similar to a bunk bed, but it only has one mattress. The top bunk is usually for sleeping while the bottom bunk is used as a study area by way of a desk. Stuffable as a regular bed. You can build bunk beds with thi...
Cherry Picker Duplicates List
Created by test
Tired of mods adding duplicate things? Well thanks to owlchemist's cherry picker now you easily disable them from showing up in your game This mod automatically creates lists of duplicate things based on the mods that you have enabled. These lists can be f...
Erin's Body Retexture
Created by Erin
https://i.imgur.com/x0Wnkci.png Just a simple body retexture since I didn't like any of the other ones around. For those wanting the bonus "buff" female texture, it's included in the files! Just drag and drop <3 https://i.imgur.com/yz4n0Ci.png • New, shiny...
Erin's Decorations
Created by Erin
https://i.imgur.com/Fw3SmMa.png A collection of decorative items to spruce up your colony! Plushies, doormats, pillows, oh my! Most of these can be placed on tables, dressers, etc, too! So go wild and decorate that bland base of yours! <3 After you researc...
Erin's Japanese Furniture
Created by Erin
https://i.imgur.com/vnkFLR1.png A selection of Japanese themed furniture providing beautiful alternatives to some vanilla structures such as tables, torches and standing lamps, and an additional art piece in the form of an artificial bonsai sculpture. Whil...
[JF] Royal Carpets
Created by Hqiran
Updated to 1.6 Introduction This mod is intended to add a variety of royal carpets that flavour your aesthetic experience in RimWorld. These carpets are with gilded edges, most suitable for your noble pawns. Features 5 types of royal carpets with gilded ed...
UI Retexture
Created by Katsudon
https://i.imgur.com/Azez1A0.png This mod changes the UI textures of some mods. I tried to make it close to vanilla's taste. This is a rework of my previous UI Button Retexture. I have improved on previous textures and increased the number of mods that supp...
Gene Collector QoL
Created by Zed
Gene Collector QoL Gene Assembler https://steamuserimages-a.akamaihd.net/ugc/2031731627304504961/03CD45357D6C944AB758F8C10805304096280C5E/ Xenogerm queue - you now can specify the quantity of xenogerms you want to make Show available archite capsules count...
Integrated Deep Storage
Created by Avericat
Rebalances the different available storage mods that use LWM's Deep Storage's storage system and adds its own buildings when furniture mods are found. I am taking a hiatus for now. Will come back to maintain and update the mod in some weeks. https://i.imgu...
Simple Storage Retexture
Created by Phaneron
I probably won't update this mod anytime soon, too much stuff broke because of the changes in the original mod and I have too little time. There is a port of the textures to the Adaptive Storage Framework by vin over here Description This is a partial rete...
Retextured! - RT Fuse
Created by Soul
https://i.imgur.com/8II65Mz.png Retextured! is a series of retexture mods that aim to bring back old textures from select mods to modern standards. Vanilla friendly guaranteed.👍 This installment deals with retexturing the good old RT Fuse mod. https://i.im...
Retextured! - Recycle This
Created by Soul
https://i.imgur.com/8II65Mz.png Retextured! is a series of retexture mods that aim to bring back old textures from select mods to modern standards. Vanilla friendly guaranteed.👍 This installment deals with retexturing the very useful Recycle This mod. http...
EGI: Holograms and Projectors
Created by Vesper
https://imgur.com/aT3sE5a.png Do you like to play high-tech colonies? Do you enjoy the variety of the Ideology styles, but find them a tad limiting? Do you want to plaster your base full of shining and brilliant displays, until your colonists retinas are a...
Delmain Tweaks - Role Apparel
Created by Delmain
A relatively simple mod that enables the player to customize which clothing pieces are available to be assigned to any given Ideology role. This applies to the player's faction, as well as all factions that generate in the world. This mod allows you to go ...
Drawn Spots
Created by ØverPL
Immersive texture replacer for RimWorld's interaction spots. Changes the default bland interaction spots to more realistic ones. I wanted them to have the look of a chalk drawing while keeping up with the vanilla aesthetic. FAQ Q: Is it compatible with all...
Infection Info感染信息
Created by lazycat
Update for: Infection Info This is an update of the above mod. Please refer to the original mod introduction. 这是上面mod的更新。请参照原mod介绍。 Unlike the original mod, I added a translation interface with built-in Simplified Chinese translation. 与原mod不同的是我添加了翻译接口,并内置...
Animal Foods Extended + VFE - Farming (discontinued)
Created by Virstag
This patch is no longer needed and has been improved and integrated into Animal Foods Extended mod since the update 6/28/2023 (5:37pm). Thanks if you've used it before! This little mod integrates Animal Food Extended with Vanilla Furniture Expanded - Farmi...
Better GC: Mothballed and World Pawns
Created by GwinnBleidd
The mod is meant to improve game performance. The BGC mod does the following: better pawn mothballing (XML patch) reduces the number of world pawns that the game keeps forever through garbage collection (C# patch) pawn garbage collection is customizable Fo...
More Happiness Genes
Created by Alite
Adds more happiness genes. To be more specific, adds genes that have mood effects of -20, -15, -7, -3, -1, 15, and 20. Included in More Biotech Style Genes - All in One Discord link for those who want an easier way to ask questions, make requests, or just ...
Taste of Vanilla - Sangheili
Created by IcyCheeseCake
A total retexture of the "Sangheilis" Mod by Remi, Bring it a bit closer to vanilla. FYI • Be sure to put this under the Sangheilis in the load order. • If you don't like some of the texture you can delete it by extract the mod and delete the texture you d...
Textures Varients for Hosptials Expanded
Created by Space Moth
Description This mod will add the textures for the High-tech Research Bench and Multi-Analyser from the Hospitals Extended mod to the Vanilla Textures Expanded Variations mod's texture list, allowing these new looks to be selectable. This mod also allows t...
No Job Authors
Created by Jellypowered
Item's final Quality is determined by whoever finishes the job! This hasn't changed from default behavior. If your pawn with 2 crafting finishes the job, it's gonna be Awful. If your pawn with 20 finishes, it's gonna be whatever quality a 20 in crafting wi...
Organs are labelled
Created by Leaguenet
This texture mod retextures all the prosthetics/organs/implants so that they can be easily identified visually. It is intended as an alternative to the venerable Bionic Icons mod, which I've been using for a long time, but which, unfortunately, is not full...
Numbers Overhead
Created by Udon
This mod displays a number above Pawn's head. ■Features ・Displays numbers above the heads of PCs and NPC Humans. ・You can choose one number to display from Record, Skill, Need, and Age. ・When the number is over the threshold, the color of the number will c...
Invader genes
Created by Sovereign
https://i.imgur.com/Oyyyztv.png https://i.imgur.com/HjO82wy.png The mod is heavily inspired by the xcom series but not an exact representation of it. 3 Headtypes Chimera Ancient Stalker 2 Voicetypes Simple Alien ( Xcom 1 sectoid) Advanced alien ( Xcom 2 ad...
Increased Max Gods in Theist Religions
Created by Alite
Changes the maximum number of gods you can add to abstract and embodied theistic religions from 4 to 20. This allows you to add a lot more gods to your list. You can't go full greek mythology, but 20 is still a lot. Discord link for those who want an easie...
Military Surplus Ideo Style Clothes
Created by Serina
'tis just textures style name: military covered items: as illustrated #camo...
Faction Ideo Utility
Created by Jacque Pott
Allows using XML to set a faction to use a previously saved ideologion. Simple create the ideoloigion in the in-game editor and save it with the button in the top right corner of the editor. Then add or patch this into the relevant faction's XML in the mod...
Hospital
Created by Adamas
Description: This mod adds a new event type "Patient arrived". It allows you to run a hospital and get goodwill and silver in return. The patient will arrive in a drop pod. (on an optional Patient Land Spot, to be found under Misc menu) Your colonists will...
EasyIdeoSwitching
Created by Taggerung
Easy Ideo Switching This mod simply adds a big button on the ideology page to set your primary ideology. It also has an option in the settings to stop the primary changing when new people are converted so that you can run a colony with multiple ideologies ...
Farmland Regrowth Compatibility Patch
Created by Aura
Just a small patch to make the farmlands from Farmland's compatible with Regrowth Core's modified soil types. Changes: Tillable (140%) soil: Arid Soil, Tundra Soil, Boreal Soil, Temperate Soil, Aspen Soil, Boiling Soil, Anima Soil, Fertile tillable (180%) ...
Xenotypes of XCOM - Sectoid
Created by Loki Laufeyjarson
The Sectoids have landed on this RimWorld! The decision is yours: will you hunt them relentlessly until they are extinct, welcome them into your colony, or establish a grand Sectoid Hive? The choice rests in your hands. The sectoid species, renowned throug...
Entomophagy
Created by Higgs
Currently not in development. If you feel like adopting this feel free to do so. 1. Insect Meal Textures and (optional) Recipes: Adds "insect" versions of vanilla meals and Vanilla Cooking Expanded foods. There are settings to configure whether the new tex...
No DevMode on Permadeath/Commitment Mode
Created by superniqui10
Blocks DevMode while Commitment Mode / Permadeath is enabled. Made to ensure you resist temptation of cheating. Can be enabled and disabled mid save, so you can use devmode to fix things when something goes wrong. Works by telling the game devmode is off r...
Better VFE-E and Vanilla Permits
Created by Skelly
Reduces cooldowns of permits, removes prerequisites and grants extra permit points with each royal title. Title Changes : Awarded permit points per title : Acolyte : 1 --> 2 Knight : 1 --> 2 Praetor : 1 --> 2 Baron : 1 --> 3 Count : 1 --> 3 Archcount : 1 -...
ReTend
Created by Temmie
Tired of your colonists being unable to work for days because of a sloppy doctor? With ReTend you can order your doctor to re-attempt tending an injury (or disease) until it's at a quality to your liking. By increasing the quality of a tend your colonists ...
[Legacy Version] Nephilim Xenotype
Created by Sovereign
https://i.imgur.com/bHAs3rP.png 1.6 Nephilim mod HERE https://i.imgur.com/P8VDkig.png This mod adds a new Xenotype that is the counterpart to the sanguophage. They are quite rare and are most commonly found in the empire. This mod comes with careful balanc...
Exalted Food
Created by Temmie
Wish ideology had more fine-tuned restrictions for food? With Exalted Food you can specify your ideology's preferred and hated foods that will give them mood buffs/debuffs depending on the mod's settings. Includes support for all ingestible items and modde...
Mono Weapons Pack
Created by Mad Catter
Description: Adds 10 (9 + 1 Retexture with Royal Arsenal due to redundancy) Mono weapons and drafting stances for them. Balance: These weapons are all balanced around Royalty's Monosword, some maybe a bit better. If you feel anything overpowered or underpo...
FireFoam
Created by 999999999BlackHole
Fire Foam Turrets are massively buffed, now they no longer need firefoam refills and are fully automatic, no longer reqiuring someone to activate it, so have fun with your new fire suppression thing...
Ugh You Got Me
Created by RemingtonRyder
Pawns will stop social fighting if they're badly hurt or in a lot of pain. Masochists ignore pain when social fighting. Bloodlusties will not stop social fighting until either their opponent gives in, dies, or is downed. Pawns who are romantically involved...
Ra2Bunker
Created by AKreedz风影
https://i.imgur.com/tE28cZ7.gif Add a bunker to rimworld. Bunker: people can enter it and fight with enemy.(6 pawns max) (they should take range weapon before they enter the bunker) Can find in Security list. Need research Now it supports more materials Th...
World Map Polluted Tiles - Improved Visibility
Created by Arylice
Araylie's Rimworld Custom Mod - World Map Polluted Tiles - Improved Visibility #arcm ㅤ #biotech ㅤ #wmptiv ㅤ #colorblind ㅤ #qol ㅤ #climatechangeㅤ #globalwarming ㅤ Can't see where the polluted tiles are? No? Well this simple retexture mod is just for you! It...
Piracy Flavor Pack
Created by Xercaine
Ahoy there, ye scurvy landlubbers! Do ye feel like the life on the Rim may be distinctly lackin' in pirate vernacular? Then this here be the module for ye! Generated usin' swanky, state-of-the-art 'artificial intelligence' beyond me humble understandin', I...
Research Data
Created by kongkim
https://i.imgur.com/I84dJq5.png An add-on mod trying to add a bit more player interaction. The Mod I wanted to make a lightweight mod that mainly uses Rimworlds own mechanics and still makes the research a bit more interesting other than just standing stil...
Sense of Urgency
Created by ZombiePhil
Adds a high-priority "Urgent" job category to make colonists prioritize urgent problems. No more colonists ignoring dead generators or going to bed while their colleagues are bleeding out on the floor. Urgent jobs include: - Refueling empty generators - Re...
RimWorld Together (MULTIPLAYER)
Created by Nova
https://i.imgur.com/HXf2xYZ.png https://i.imgur.com/24jjVM0.png RimWorld Together is an open sourced and community driven mod that allows you to play MULTIPLAYER, with other people, in the same planet, at the same time, while keeping separate colonies and ...
Advanced Bridges & Corners
Created by kongkim
Continued mod A good and old mod all the way back from before version 1.0 continued by @troopersmith1 and @_MagnusTheGreat_ for a long time. Huge thanks to them. Original Continued mod. Really liked the mod back then, so decided to revive it to version 1.4...
Vanilla Outposts Expanded: Delivery Logistics
If you needed to transfer finished products from one Outpost to another Outpost instead of Colony, then this mod will allow you to do it without sending caravans. Mod Contents This mod is a QoL patch for Outposts class in Vanilla Expanded Framework and it ...
Show Days to Rot in Info Window
Created by ocarina.goat
This mod shows what a rottable's expected rotting time is, and displays it in the info panel on both items and plants. Made at the request of one person. If you find an item that doesn't have this, and you think it should, let me know in the comments along...
Void Shelf
Created by sanicek
Imbued with an intriguing blend of functionality and mystery, the Void Shelf serves myriad purposes, chief among them the effortless eradication of undesired items. Harness its power with discretion, and witness the marvel of clutter effortlessly fading in...
Priority Treatment Ressurected
Makes tending medical an emergency priority for your doctor pawns. Make sure your doctor has "Doctor" work priority of 1! Simply checking the box won't cut it, you'll need to use manual priorities and set the doctor to 1. Manual priorities rock anyway. Wit...
VFE Spacer More Interactive Table Screen Colors
Created by Archilyte
https://i.imgur.com/N7PmE7J.png REQUIRES VANILLA FURNITURE EXPANDED - SPACER MODULE AND VE FRAMEWORK LOAD UNDER VFE Spacer AddOn (OPTIONAL) Description Add various screen color choices for the interactive table from Vanilla Furniture Expanded - Spacer Modu...
Better Tradable Items
Created by Coldcrow
Better Tradable Items adjusts the tradeability value of multiple items to allow them to be bought and sold. This mod takes substantial inspiration from existing mods which do this separately for different items, and adds some items that I personally wanted...
Orbital Scrapyard [DEPRECATED]
Created by Coldcrow
Orbital Scrapyard is a lite version of my mod "Better Orbital Traders". This mod ONLY adds the Orbital Scrapyard which will buy ANYTHING. Get rid of your junk, including junk from other mods! This mod is not compatible with Better Orbital Traders. If you a...
Random Chance
Created by Scurvyez
Discord: steveo.o steam: Scurvyez https://imgur.com/2p03pkM.png https://i.imgur.com/wsFzGcp.png This mod gives random chances to all sorts of things including but not limited to the possibility of getting jade or gold from stone cutting instead of stone bl...
Better VPE Skipdoor Pathing
Created by Ender Wiggin
This mod allows pawns to 'use' Skipdoors from Vanilla Psycasts Expanded while moving and doing stuff. They consider all tiles with skipdoors on them to be adjacent for pathing purposes. Only pawns with intellect of Humanlike or ToolUser can use skipdoors f...
Ideology Simplified - Tree Connection (Continued)
Created by Espio Idsavant
This is an update of Slashandz's original mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2650109123 I claim no ownership of the mod. This version may be taken down by request from the original author. Original description This mod simplifies t...
Carry Different Medicine Types
Created by Kopp
A simple mod that allows your colonists to carry different types of medicines in their inventories. This feature was requested by users of another mod of mine: Choose Your Medicine. Since it is not related to a doctors selection of medicine when tending/op...
Mad Skills+
Created by Cedaro
Mad Skills+ is a fork of Mad Skills originally by Ratys, aimming to extend features and compatibility. Distribute with permission. Features Compatible with Memory Implants Integrated with Vanilla Skills Expanded New customizable options: Sleep stop decayin...
[WYD] Raider Rations
Created by Monkey Magic
Raiders now come with travelling supplies. Because if my pawns have to bring a packed lunch with them when then go travelling, so should those raider pawns dammit! Please note, this gives a chance for raider pawns to often but not always bring their lunch,...
[FSF] Complex Jobs 1.4 Remaster
Created by FrozenSnowFox
Remaster Version Just to be clear this workshop entry is temporary. I've uploaded the Remaster Version as a separate entry to avoid breaking anyone's saves due to the large amount of changes it involves. When the next major update comes out I intend to mov...
Worthless Junk (Continued)
Created by Zaljerem
Original mod by Bickley https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2574022829 I sought and received permission from Bickley, but even so: If the original author requests it, I will remove this update. This mod is end-of-life, and will not recei...
Some more jobs
Created by Yoann
Description Some more jobs is a way to improve the work tab by splitting and reorganizing jobs and tasks to your liking, with extended settings. You can choose: the priority of any job (workType) and task (workGiver), to rearrange them to split a job (and ...
Tabletop Dev
Created by pipai
Develop tabletop games with your pawns! Pawns can now craft non-reusable games as additional recreation sources at Crafting Spots or Art Benches. Additionally, they provide mood bonuses, though awful games might make players angry instead. Because these ga...
Stored Research
Created by Leoltron
Description This mod allows colonists to use the research bench with no project selected. Instead of contributing towards a specific project, the produced research points will be stored and can be used later to complete any other applicable research. You c...
Extract translation
Created by 骸鸾
Add a button to extract text of mod....
Compact Work Tab
Created by jefferyharrell
If you have a smaller screen or mods that add a lot of work types (like my own Many Jobs for instance) you may have encountered the heartbreak of the unreadable Work tab. https://raw.githubusercontent.com/CaptainArbitrary/CompactWorkTab/main/.github/README...
[1.4] Craftable Glitterworld medicine
Created by bySkeleton
Adds a new research project available after you research medicine production and fabrication that lets you create glitterworld medicine in a drug lab. Recipe: - Medicine x2 - Advanced Component x1 - Plasteel x2 For non-steam users: https://www.mediafire.co...
[ZAV] Better Mech Node
Created by Alexander Zagirov
Description Inspired by “Beautiful Mech Node (Gloomlight)” mod. Often when playing low-tech colonies, I thought that it would be nice to have some sort of non-fueled/free light source. For a while I used “Glowstone” mod, but with 1.4 release it was clearly...
MoreFloorDrawings
Created by champiuned12
adds various floor drawings for kids....
Choose Your Outfit
Created by LS
Overview This is a mod to expand the apparel policy management dialog to make it easier to create filters. The list of apparel displayed in the lower middle can be narrowed down by various filters, and the selected apparels can be applied directly to the f...
Raid and Event Manager
Created by No Way Jose
NoWayJose 🌊's Raid and Event Manager 1.5 Anomaly Update (V1) Disable Mechanoid Water Raids Disable Shambler Packs Enable or disable certain Raids or Events! All with the click of a button! Access the mod's menu by going to the game settings, then clicking ...
Cherry Picker
Created by asvc
If you've ever found a mod you've liked except for one little part of it, this mod allows you to selectively remove content. It works by pseudo-removing the definitions, meaning they remain in the game so as not to cause in errors, but all references to th...
Oracle's Skill Icon Retextures
Created by Oracle of Thessia
I've had enough people ask about these in screenshots that I figured I'd finally get around to sharing them properly Replaces the passion icons. Supports the passion types added by Vanilla Skills Expanded. Credit to tiagocc0 for figuring out why it wasn't ...
Cleaning Priority (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of ChippedChaps mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1543157124 - Added Russian Translation, by Vladimir Saenko - Added correct reservation of filth so pawns dont clean the same filth - Pawns tha...
[FSF] Meditation Freedom
Created by FrozenSnowFox
Description In the Royalty DLC when it comes to meditation people are allowed only specific types of meditation depending on their traits and backgrounds. Making meditation areas is encouraged by giving focus bonuses but its severely limited by the meditat...
Raise The Roof 1.5
Created by Greysuki
Unofficial Update of Machine mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1776143665 All credit goes to author for the work. Build a variety of thick roofs for protection against drop pods, mortars and tornadoes. Roof types: Steel (Requires 5...
SF More Steel from Slag (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of SheiFoxy and Rainbeau Flambes mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1558034969 - Removed the need to restart when changing settings and added a reset-button - Fixed the 1.4 version as well http...
Storage - Shelves (Simplified Fork)
Created by klvlt
I did not make this mod. I literally added one word to the XML code to make it fit for 1.5 and stripped the mod of its C# assembly. All storage buildings are present and functional, but the special features and mod settings are not part of this fork. All c...
Storage - Containers 1.5
Created by klvlt
I did not make this mod, I literally only added one word to the code to make it fit for 1.5. All credit goes to Seos. Original mod: Storage - Containers. I will take this mod down if the original author requests it. Original description: Additional contain...
Table Diner
Created by Aeon
A mod which adds a settings menu where you can control table eating distance. Forum Link: https://ludeon.com/forums/index.php?topic=33372.0...
Toggleable Readouts Continued
Created by FerrisCG
Original Mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2661792499 Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going! Original Description Know that resource list in the top left corner? Thi...
VFE - Ancients: Vault Technology
Created by Farx
Description This mod adds the ability to build defensive and production structures based on ancient technologies, deconstruct previously indestructible structures and adds compatibility with some other mods and Vanilla Factions Expanded - Ancients. More im...
Music Manager (Continued)
Created by Zaljerem
Original mod by Fluffy https://ludeon.com/forums/index.php?topic=16120 https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2229205672 MIT and Share-Alike licenses Even so, if the original author requests it, or I see the original mod updates, I will rem...
Forced Rearmament
Created by seeki
Overview Since Rimworld Ver1.5, Pawns will now rearm dropped weapons when recovering from a knockdown, but there are cases where Pawns forget about their weapons while they are knocked down or put off re-arming. This occurs frequently and the movement the ...
Niilo's QoL
Created by nikos
A collection of patches for different mods. Similar to "DocWorld". https://imgur.com/g5aE6s9.png Architect Menu Dropdowns Customizable - Groups can be individually enabled / disabled . Groups all kinds of things into neat dropdown menus. Architect Menu Opt...
Drug Safety Filters Reborn
Created by Gideon
Reupload for 1.5 of Kayedon's Drug Safety Filters (see here https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2878559679 ). Creates two new categories in the Storage and Assign (if applicable) UI's, allowing better visual sorting of what drugs can be ...
[FSF] FrozenSnowFox Tweaks
Created by FrozenSnowFox
Description This mod is my personal collection of tweaks. Over the years I've made a lot of changes for myself that I haven't released because they're too small, it's too time consuming and they probably wouldn't garner much interest. This is my personal t...
RIMkea (Continued)
Created by Zaljerem
Original mod by spoonshortage AKA witchyspoon https://ludeon.com/forums/index.php?topic=46210.0 https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=769201959 Continued with permission -- This is a classic mod that deserves to live on. Witchyspoon has re...
Trading Options
Created by joseasoler
Customize your trading experience! With this mod you can easily change: • How frequently caravans, orbital traders or visitors will arrive at the colony. • Change restock frequency of settlements. • Change the departure time of caravans, visitors and orbit...
Bradson's Main Button Icons for VE Textures (Continued)
Created by Karmasviel
This is an updated version that fixes the icon break after the recent update by Hospitality, as well as bumps up the version number to 1.5. If by chance the original mod is updated or adopted by someone more skilled in modding then me, I'll point to that o...
Alternate Vents and Coolers
Created by Murmur
This purely graphical mod will do the following: If In-wall coolers and vents or Simple Utilities: Wall is active, this changes the graphic of the vanilla vent and cooler. If Replace Stuff is active, this changes the graphic of Replace Stuff's over wall ve...
LWM's Adaptive Deep Storage
Created by vin
https://i.imgur.com/yMY2n8Q.png An independent port and update of LWM's Deep Storage to the performance friendly Adaptive Storage Framework. This mod implements Sir Van's Retexture along side texture samples made by Phaneron and Reel that were configured t...
Basic Double Doors
Created by Sam_
About A lightweight mod that adds double door versions of the vanilla doors using the new 1.5 mechanics. Includes simple door and autodoor variants. The cost to make them is double a normal sized door, except the double autodoor, which costs 1 less compone...
Mech Work Tab
Created by Space Moth
Description This mod will add a new tab for controlling the work priorities of Mechanoids in the same way that the existing pawn work tab functions. There is also a minor tweak to remove nonsense work items from supporting Mechanoids such as recruiting, mi...
Red's Performance Fixes (aka. Comp EggLayer Fix)
Created by RedMattis
TL;DR: Less Laagggg. Game Run Better. Computer suffering less; Yay! As of writing this just swaps out ONE very expensive Ludeon method. The... dreaded Egg laying! It really doesn't have to tick and look-up food needs every.single.tick! Gah! I bet you're se...
Wall light Relic
Created by Vintorez
They thought it would become a relic of the past. I agreed. Thank you and credit to Murmur for creating the most essential mod ever made. Quoting my own comment for anyone who needs the explanation; "With the Ideology DLC you can have Relics that, after a ...
Reinforced Walls (Continued)
Created by cyano
Continuation of the original Reinforced Walls mod by NECEROS. Update for Rimworld 1.5 & 1.6: Now works also without XML Extensions, but you will loose access to mod settings. Adds expensive heavy reinforced walls and embrasures, with triple base hit points...
Terraforming Devices
Created by SilkCircuit
Take control of your map's terrain with Terraforming Devices—reshape soil, water, and landscapes to bend nature to your will. Forge fertile farmlands or carve out deep water defenses. Transform the world your pawns call home. https://i.imgur.com/FNO6J5X.pn...
Stargates!
Created by catcraft
For how much demand I've seen for a Stargate mod... nobody seems to have done it. Well that changes now! This mod adds stargates to the rim, and lets your daring colonists/savage tribespeople travel anywhere on the planet (as long as there's a stargate the...
Auto Apparel Pickup
Created by Scorpio
So What does this mod do? This mod checks the stats of clothing and matches them to the work that needs to be done, instructing the pawn to wear the most suitable piece. For example: If you have an injured pawn requiring medical treatment, your doctor will...
Better Health Tab Forked
Created by Tziirh
All Credit goes to goes to Ryan for the original mod Better Health Tab and this will only remain up while permission is given. This is only a recompile to add compatibility for rimworld v1.5 as I was sick of not having a working search bar for the health t...
MeditateAsWorkType-Vanilla Psycasts Expanded-Patch
Created by Kotobike
Mod MeditateAsWorkType-Vanilla Psycasts Expanded-Patch update to 1.5 Original https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3162774363 At the request of the author, the mod will be removed. A Patch for "Meditate As Work Type" that allows meditatio...
QSJ's Adaptive Armory Storage
Created by Quickshot Jimmy
Finally, a place for me to put all the guns I hoard from dead raiders. https://i.imgur.com/lwmy11p.png What is this? Adds some industrial-flavoured weapons storage, based on Adaptive Storage Framework. In my current playthrough I committed entirely to repl...
Royal Permit Reorderer
Created by ANNOProfi
Is your permit menu absolutely bloated and you can't click on half of them, because they overlap? Adding mods can't help with the bloat, but this one here can help with the overlap. Primarily made, so that modders don't have to patch the positions accounti...
World Presets
Created by Azravos
-- IMPORTANT -- Load order matters a lot with this one. Especially if you're using worldedit 2.0 or similar mods. If you're unable to see the load presets screen then try to alter the load order in the mods list. --- This mod will enable you to --- Save an...
[Deprecated] Colonial Shuttle
Created by J
⚠️ This mod has been superseded by Odyssey and won’t be updated. This mod will allow you to build shuttles, powered by the Vehicle Framework. Features: 🔹Lean. The mod is balanced around what’s already available in the base game, on purpose—no existing buil...
Vanilla Child Apparel
Created by imsooginger
Creates child variants of (almost) all adult apparel. They have the same stats as their adult counterparts but are more affordable and slightly quicker to produce. New items: - Kid duster - Kid parka - Kid jacket - Kid button-down shirt Also overwrites the...
VPE Tilled Soil Patch
Created by NuanKi
This mod enhances compatibility between Vanilla Plants Expanded - Tilled Soil, Vanilla Rimworld and various other mods. This mod was created to ensure that any missing terrain with at least 1 fertility can be tilled. Currently supported: Vanilla Rimworld M...
Colonist Tech Background Trait Colors
Created by Yoann
Change the color of traits added by 'Colonist Tech Background'. Recommended mods Research CostFactor Adjustment Tech Level Progression Arcane Technology Semi Random Research Research Tab Colors ResearchPause Research Data & Research Data Theory Take a look...
Auto-repair On
Created by Lecht
This mod changes the "Auto-repair" default setting for mechanoids from "false" to "true". Now, colonists will automatically repair mechanoids when they get damaged, without needing your command. This simplifies mech maintenance and helps them stay operatio...
Portable Blueprint
Created by LS
Overview Add portable blueprint and tent. Instead of requiring the blueprint to be made on a dedicated workbench, the required materials will automatically be included in the caravan's cargo when it is added to the caravan's load. How To Use First, a dedic...
Food Texture Variety - Vanilla Expanded Coffee and Tea
Created by FaintingGoat
Updates the Coffees and Teas module from Vanilla Expanded to use randomized textures. This mod uses alternate textures for meals, with only one recipe! Replaces the base game meals with randomized textures, using the variety graphics class from Food Textur...
Orphanage and Daycare
Created by Nalzurin
Adds charity events and quests that allows you to take care of children and babies. New Event Child care request A person from another faction has contacted you and made a request to take their child in as they cannot take care of them themselves. A charit...
workSplit
Created by 全能者之夕
将工作分开 医生分为 治疗和照顾 驯兽分为 驯服和照料 监管分为 看守和招募 建造分为 建造和建造助手(搬运建造材料 维修 拆卸) 种植分为 收货和种植 搬运分为 设备装填 仓库物资收集 仓库整理 研究分为 研究和扫描 兼容 已兼容生物科技机械体 旧存档的机械体要重置下工作模式 重置方式是 用创造模式将机械体改成地方单位 然后在改回我方单位 这样就行了...
Research Data Theory
Created by kongkim
The Mod The mod mostly makes use of RimWorlds own ritual mechanics. No heavy code behind it, making it very lightweight and FPS-friendly. This is an add-on mod for my Research Data mod, adding theory researching to try and make researching a bit more playe...
Architect Icons: Improved
Created by Duncan E.
Improved high resolution icons for the Architect Icons addon. https://i.imgur.com/8doCEa2.png All icons are high-resolution and match the same style. At the moment there is also support for the «Storage» tab from LWM's Deep Storage, «Hygiene» from Dubs Bad...
Hospitality
Created by Orion
Allows you to host, entertain and recruit visitors. Excellent video explanation on YouTube. Description Have you been wondering what the point of visiting factions is? Look no further, this mod is the answer. - Convince visitors to join your faction! - Inc...
Pawn Name Variety
Created by Murmur
Did you know that a large portion of the pawns in your game have predefined names and backstories? This mod makes every pawn truly random, breaks up those predefined names into first, last, and nick names, inserting them into the random name pool to add th...
Vanilla Psycast Expanded - Biotech Integration
Created by Danzen
VPE - Psycaster Genes Are you looking for a VPE that spices up psycast paths with gene requirements and more diverse xenotype playthrough? Bid farewell to the days of easy psycast path unlocks. Get ready for the thrill of gene manipulation as extract psyca...
Vanilla Races Expanded - Hussar
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
CaravanPrefab
Created by HigashiDDD
A mod that allows to save and load caravan prefabs. You don't have to find the miner and the pack animals in the list every time anymore. This also works for transporters and portals (pit gate). Note: 1. There is an option to disable auto selecting travel ...
Alpha Memes
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Details - Adds 13 new structures: Alienism, Jewish origins, Kemetic origins, Steampunk revival, Jain origins, Sikh origins, Corsair, Neolithic, Scavenger and Atheism. With Anomaly, you get Cubicism, Flesh cult and Void-Touch...
More Work Types
Created by L1ghTing
更新:已经更新到1.6,同时把异象的血清制作划分到制药工作,如果有任何bug请在评论区告诉我。 更多工作类型 原版一些工作的细分太混乱了,本模组做出以下改动: 1、将手术从医生工作中独立出来,方便控制医疗等级最高的小人进行手术。 2、独立划分不需要医疗和社交等级的工作,比如喂养和监护,从此医生和狱警不再需要天天抱着个饭到处跑了,并且所有人都可以把倒地的小人带到床上。 3、将机械师工作从锻造中独立出来,泰南这点没做到实在是太懒了。 4、将制药从制作中分离出来,毕竟比起切石头还是制D更重要。 5、将操作两种扫描...
Feeding Work Type
Created by GoGaTio
This mod adds new work type - feeding and divide feed work from warden and doctor types. Now your colonists won't feed anyone until they finish other more important tasks. You could order pawns to feed without ordering them to be doctors or wardens. To fee...
Many Jobs (Continued)
Created by Zaljerem
Original mod by CaptainArbitrary https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3013527266 https://github.com/CaptainArbitrary/ManyJobs MIT License, but all the same: if the original author requests it, I will remove this update. Github: https://gi...
Door Clearance Continued
Created by FerrisCG
Original Mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2965544918 Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going! Original Description A lightweight mod which adds an extra validation ru...
Separator: MECHANICS
Created by benjamin
Separator for Mods that add new Mechanics such as: Hospitality, Tenants and more. This Mod has no Code and Acts as a Separator to keep Order in Modlists. ...
Change Stuff
Created by HigashiDDD
Fix the stuff change not immediately applied on statue. A simple version of changing stuff. You can change stuff for buildings and artworks by selecting them and then choosing a stuff. The original stuff is 100% returned and the quality will be kept. Also ...
Compact Work Tab (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of CaptainArbitrarys mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3027381000 - Added translation-support - By request there is now another vertical option that keeps the letters horizontal. This option i...
Simple Apparel Recycling
Created by Arvkus
Content A simple mod that adds: - "Recycle Apparel" research project. - "Recycle Neolithic Apparel" bill at a crafting spot. - "Recycle Apparel" bill at a tailoring workbench. Info - This mod is rewritten with C# patching to fix issues introduced in the 1....
Do Charity
Created by MN
What does it for? Tynan certainly doesn't seem to know the joy of doing good. you should feel good as you give, but that doesn't seem to be the reality. until now, it was only for player masturbation. this mod increases the positive effects of the Charity ...
Minotaur Xenotype Extensions
Created by Snowcraft
An addon for the Minotaur Xenotype adding additional minotaur-based xenotypes - the Auroch and Wooly Minotaur, and other planned future content. https://raw.githubusercontent.com/TheSnowcraft/Snowcrafts-Minotaur-Xenotype/main/Infographics/Header_Aurochs.pn...
Minotaur Xenotype - Vanilla Expanded Textures
Created by Snowcraft
Adds textures to support minotaur headgear from the Vanilla Expanded Series. Complete mod coverage not guaranteed. This mod only contains the textures used. All functionality is handled by the original minotaur xenotype mod....
Minotaur Xenotype Factions
Created by Snowcraft
Adds new minotaur-dominant factions to the world, supporting Aurochs and Wooly Minotaurs from Minotaur Xenotype Extended. Not required to patch minotaurs into existing factions. It is recommend to only use one or two factions at a time due to the sheer num...
Minotaur Xenotype
Created by Snowcraft
The anthromorphic minotaurs by Snowcraft return as a fully-fledged xenotype! https://raw.githubusercontent.com/TheSnowcraft/Snowcrafts-Minotaur-Xenotype/main/Infographics/Header_Minotaurs.png Minotaurs are a baseliner-like xenotype bearing the bovine appea...
Pawn Editor
Created by ISOREX
https://i.imgur.com/CfEyyt5.png https://i.imgur.com/omY3Xy0.png Steer the story in the direction you want it to go. Heal injuries your ultratech soldier obtained during a fight with a rabbit, teleport missing pawns back, change backstories that do not fit ...
What's for sale?
Created by Sarg Bjornson
https://i.imgur.com/xbX0rRs.png I restarted actually playing the game, and noticed world trading was hard to achieve. You never know if the settlements will have what you are looking for, and the waste of food made the whole thing not worth it for me. That...
Continue Button
Created by Phoenix
About This mod adds a ‘Continue’ button to the main menu, allowing you to quickly load your last saved game. With this feature, you can dive right back into your colony! Features It warns if you are about to load a game that was saved in a previous (major)...
Tools O' Plenty
Created by TheSimpleDude42
Description There are some tools mods out there but I didn't feel they added enough of them or added them in a meaningful immersive manner so I made this. This adds 4 tiers of tools primitive, basic, industrial, and spacer locked behind research (in a new ...
Culture Category
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Renames Ideology category to "Culture" and moves a bunch of relevant stuff in there. Mod Support - Everything in my modpack - Dark Ages : Crypts and Tombs (Moves everything) - Animal Sarcophagus (Moves eve...
Alpha Props - Parks and Gardens
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features Adds more than 150 new props for Vanilla Furniture Expanded - Props and Decorations, with the "Parks and Gardens" theme. From planters to fountains, flowers, hedges and all sorts of outdoorsy decorations, this mod w...
Outland More Floors Stuffed
Created by cyanobot
Adds stuffable versions of the floors from Outland - More Floors. Note that this splits each floor out into its own dropdown group, and More Floors adds a lot more floors, so this is going to make your Floors menu take up a lot of space without some way of...
Biotech Category Re-examined
Created by ferny
https://i.imgur.com/EKuNZ5w.png Biotech Category Re-Examined While the Biotech tab serves its purpose at categorizing everything from the Biotech DLC into itself, biotechnology is not the purpose of the category itself. This re-examines what should and sho...
Vanilla Ideology Expanded Floors Stuffed
Created by cyanobot
Adds stuffable versions of the stone floors from Vanilla Ideology Expanded - Memes and Structures, and expands the available carpet colors to match the selection for vanilla carpets. Works with the unofficial 1.5 update for Stuffed Floors. Stuffed: corpora...
Retextured Interaction Spots Project (Continued)
Created by Zaljerem
Original mod by Poet https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2121663243 If the original author requests it, I will remove this update. -- Incorporates additional fixes by Deadmano - thank you! -- Original mod notes (1.3): This retexture mod ...
Incident Disappear Fix
Created by zxc989876
Regenerate scenario incident when failed....
Merge Zones
Created by Kathanon
Merge any number of adjacent storage or growing zones into one. Select the zones to merge, and if they are adjacent the merge button will appear. After merging, an undo is available when selecting the resulting zone....
世界地图编辑器 World Map Editor
Created by Pos 4/5
世界地图编辑器 World Map Editor 刚刚发现已经有World Editor 2.0,功能更丰富和完善,推荐大家使用 https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2314163152 Just find there's an existing mod World Editor 2.0 with more rich features, recommend everyone to use that one https://steamc...
Drag-Sorting
Created by ferny
What does this do? Watch the demonstration video, it gives a good look. This is a mod that allows you to quickly organize your game through dragging with right-click. This is meant to be a vanilla feeling mod, so players don't have to go digging in mod con...
PriorityMaster
Created by Lauriichan
Just a simple priority modifying mod All features can be configured ingame using the settings menu of the mod Features: - Customizable colors -> Supports gradients between two colors (gradients can also be reversed) -> Supports to change the color for each...
Automatic Work Assignment
Created by Lomzie
Why hello there! Are you someone just like me who hates doing manual work, but love spending significantly longer automating the same work? Then this might just be the mod for you! This mod adds a new Work Manager tab, that allows you to specify a number o...
Vanilla Cooking Expanded - Haute
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/N7PmE7J.png https://i.imgur.com/EB1PzTi.png Vanilla Cooking Expanded - Haute Module is a new addition to the Vanilla Cooking Expanded arsenal, utilising the various mechanics added by Vanilla Cooking Expa...
Clean Categories: Dropdowns
Created by ferny
What does this do? This is a lite mod that patches many (but not too many) buildings into little dropdown packages. Most of these patches involve sizing, identical variations, or extremely niche buildings. Nothing crazy, like this is NOT grouping productio...
Humanoid Alien Races
Created by erdelf
https://imgur.com/eQZ72Ib.png A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is... not that diverse and you want to change that, you came to the right place. This framework allows to ea...
Research Tree (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Fluffys mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1266570759 Added features Added research-infocard, visible by Rightclick Research can now be added/moved to the front of the queue with Ctrl+Leftcl...
Mid-Save-Saver Continued
Created by FerrisCG
Original Mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2921585989 Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going! "Don't add or remove mods mid-save". This is often the advice passed aro...
Optimization: Leathers - C# Edition
Created by Scorpio
Tired of tons of types of leathers ? solution is here Optimisation examples : Each animal has its own category no more leathers for each individual animal Leather_Bird Leather_Light Leather_Plain Leather_Lizard Leather_Heavy Leather_Human Leather_Legend Le...
Riminder
Created by Anarcho
Riminder is a quality-of-life mod that enhances colony management through a customizable reminder system and the introduction of auto reminders that will trigger on specific conditions. I will be adding more auto reminders progressively, but am very open t...
Mora's Territory(莫拉的领土扩展)
Created by 莫拉
🗺️ Territory Expansion Mod (领土扩展模组) New Feature for Version 1.2.1 Fixed game values for tax and influence changes, and added toggles in the mod options. Optimized material initialization with caching to prevent resource overflow. Fixed rendering error caus...
Map Mode Framework
Created by カタストロフ
Current Version: 1.2.0 This framework is continually being developed and optimized. Feel free to suggest features or report bugs below. About Adds switchable map modes to the world map as well as C# utilities for mod authors to create their own map modes. ...
RPG Style Inventory
Created by Ashen
READ THIS PLEASE: !!! I (Ashen) take no credit for this mod at all. The original author is Sandy, and I received permission from them to upload this mod to the workshop so more people could see it. So if you're planning on giving any steam point awards, pl...
Apparel Ownership
Created by Djinn
Intro I created this mod to give apparel an ownership property since I was too frustrated by pawns stealing each others' stuff. Description With this mod pawns who are not the owner won't be allowed to wear that specific apparel (forcing is still possible,...
More Descriptive Words and Names
Created by Holgast
Adds a plethora of new words to add variety to the generated names of traders, settlements, map features, conversational topics, art descriptions, etc. This mod does not edit any of the generators (except to add gender-specific surnames for the Empire), ju...
Paintable Spots & Objects
Created by kongkim
Its my take on a mod that allows you to change transparency on spots between 100%, 50% and invisible. It also allows you to paint spots to better blend ind, and also add the paintable options to some core objects and mods. First off a huge tanks to Scurvye...
Realistic Rooms Rewritten
Created by Lucifer
For 1.6, 1.5, 1.4 and 1.3 Lower your room space requirements! Safe to add mid-save. What is this? This mod is a complete rewrite of the original Realistic Rooms mod by Dragon Fist Ent (here) and it's updated version by Scherub (here). The original mod uses...
Therapy
Created by Orion
This mod allows you to let skilled colonists perform therapy on others to remove negative memories. Description Distressed colonists will lie on the couch in their free time and available therapists will come to councel them. This will make bad memories go...
Stationhouse Supplies
Created by Nix²
****Law Enforcement / Police Station-Themed Props mod**** - Ashtray - Liquor and Glass Cup - Recorder - Monitor (3 Types) - Disk Drive - Keyboard - Floppy Disk - Id Card - 2 Passports - Magnifier - Handcuffs - 2 Wanted Posters - 2 Open Files - 2 Closed Fil...
Time-release antidepressants
Created by Zylleon
https://i.imgur.com/HvMpaYn.png Adds extended-release antidepessants. - Made at a drug lab - Requires medicine production research - Boosts mood and makes social fights less likely for 3 days Made in response to this reddit thread https://i.imgur.com/C2anm...
Vanilla Outposts Expanded: Power Grid
If you ever wanted to build a power plant outside of a colony, then this mod can help you with that. Mod Contents Mod add few new outpost types to complement Vanilla Outposts Expanded. New outposts allowing you to build self-sufficient power plant, which s...
Jelano Retexture - Vanilla Outposts
Created by Jelano
https://i.imgur.com/g14QiUH.png The Jelano retexture series aims to improve textures both from the original game and from community mods. This mod retextures the elements from Vanilla outposts expanded mod by Oskar Potocki, legodude17, Kikohi and Chowder. ...
Selectable Relic WeaponTraits
Created by 辻堂
レリックペルソナ武器の特性を思想カスタム画面で設定可能にします。 More Persona Traitsが有効になっている場合、設定できる特性の数はMore Persona Traitsで設定された最大数です。 レリックハントクエストが発生した時点でレリックは生成されているため、その後に思想改変でレリックの特性の設定を変えても反映はされません。 通常のレリック武器をペルソナ武器化する機能を追加しました。MODオプションでペルソナ武器化した際の性能補正値を設定可能です。品質を持たない武器には補正がかかりません...
Flexible PSM
Created by moonjigi
I made this mod because I was sad that I couldn't make preserves with lots of vegetables but no meat. As a bonus, I added a recipe that allows you to cook multiple batches at once. To use English, delete all XML files except for “RecipePatches_FlexiblePSM....
Work Tab (Continued)
Created by 0。0
A fork of Fluffy's Work Tab mod.Includes bug fixes, new features, and performance improvements. https://i.imgur.com/tE28cZ7.gif The packageId of the mod has not been modified. Can maintain compatibility. fluffy.worktab Listed below are some bug fixes and n...
Dynamic Trade Interface
Created by Zeracronius
A high-performance and customizable trade interface originally inspired by Trade UI Revised. Written from scratch to not only avoid the biggest performance hits of the vanilla UI but to also allow for other mods to easily extend it with additional columns....
Nice Bill Tab
Created by Andromeda
https://i.postimg.cc/tTW1k8Ys/about.png Let me tell you a fairy tale about beautiful UI in our beloved game I think that you, like me, are tired of playing Microsoft Excel, which is presented as a game. This extremely popular game is not actually a game? L...
Stack gap
Created by Andromeda
Are you really sick of watching pawns carry stuff into not-so-important storages and fill them to brim? Maybe you don't need 80 med kits around your prisoner patients, maybe 5 will do? Maybe divide your deficit shells among the artillery cannons equally? W...
Linked collections (1)
Vanilla Expanded
Contains 110 items