RimWorld

RimWorld

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Items (326)
Achtung!
Created by Brrainz
❗️ Command your colonists like a boss! Pronounced like “A - tung” where “” is like the beginning sound of the superhero name “Hulk”. ❗️ The Achtung! mod enhances how you control RimWorld. You will get more control on how to position your colonists and how ...
Adaptive Storage Framework
Created by Soul
https://i.imgur.com/yMY2n8Q.png Adaptive Storage Framework contains various features to allow modders to better shape the way they want to make and change their own storage mods. It has added functionalities to change graphics depending on contents, tweak ...
All Specialists Can Work
Updated from iwishforducks Specialists can work! Now every single Specialist can work. Works with Ideology, works with all VFE's, works with alpha memes. GitHub ...
Allow Tool
Created by Symbolic
A set of tools to make your life on the Rim a bit easier. Easily forbid and unforbid items, select similar things, have things hauled urgently and affect the entire map with powerful new tool extensions. Allow Tool can be safely added to existing games. No...
Alpha Animals
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Adds multiple unique new animals to Rimworld. Features Adds 100+ new, vanilla-friendly creatures to the diverse biomes of your Rimworlds. The philosophy of this mod is that every new creatures tries to bring some new mechani...
Alpha Crafts
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features This mod answers a very simple question: Stardew Valley? And the only answer is YES. Are you tired of ALWAYS having to base all colonies' economies on Yayo? It is after all the most efficient source of income when i...
Alpha Genes
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features - More than 300 new genes. Some are very low impact, while some are truly game changing. - 16 new xenotypes with wild mechanics. - A new "Custom random" xenotype that allows you to make new player created xenotypes,...
Alpha Implants
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features - Adds A LOT of very varied animal implants - Compatible with ALL animals from ALL mods IF they use base game animal body parts (plus patches for our VE and Alpha mods) - 4 tiers of implants: crude, prosthetic, bion...
Alpha Memes
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Details - Adds 13 new structures: Alienism, Jewish origins, Kemetic origins, Steampunk revival, Jain origins, Sikh origins, Corsair, Neolithic, Scavenger and Atheism. With Anomaly, you get Cubicism, Flesh cult and Void-Touch...
Alpha Mythology
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features Adds 25 new creatures to the diverse biomes of your Rimworlds, all of them based on mythological and magical creatures from different ancient cultures and sources. Similar to Alpha Animals, the philosophy of this mo...
Alpha Prefabs
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features Adds more than 200 Prefab structures that can be bough by the player to create awesome looking colonies. The more mods the players has, the more prefabs the catalog will contain. For optimal experience, you should u...
Alpha Skills
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features Alpha Skills adds: - 13 new passions. Most of them use a new custom system that swaps the passion between an active and inactive state upon certain conditions - 19 new expertises for pawn skills New Passions https://...
Alpha Vehicles - Age of Sail
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features - Adds 9 sailing ships in three different tiers. Junk, Cog and Longship for Tier 0 (no research, no ship parts). Caravel, Pirate caravel and Sloop for Tier 1 (research plus ship parts needed). Frigate, Galleon and B...
Alpha Vehicles - Early Cars
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features - Adds 10 early cars for Tier 1. These are all worse fuel and stats-wise than any of the Vanilla Vehicles Expanded Tier 1 vehicles, but take a lot less materials to build, and less time - 2 new early car parts Balan...
Alpha Vehicles - Neolithic
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features - 11 new Neolithic vehicles: wheelbarrow, hwacha, oxen cart, chariot, war chariot, outrigger cannoe, hot air balloon, covered carriage, palanquin, rickshaw and dog sled, all in a new vehicle tier, Tier 0, that requi...
Anima Bionics - Forked
Created by Victor
A fork, made with permission, of Seti's Anima Bionics that overhauls pretty much all stats, replacing the efficiency bonus with psycasting related buffs. My goal is to not make anima parts better than bionics, but an alternative, focused on psycasting. Som...
Anima Gear
Created by xrushha
General information This mod allows you to domesticate anima grass through appropriate research, plant it and harvest anima fibers which can be used to craft eltex-like neolithic anima gear which includes tribalwear, war mask, war veil, crown and staff! St...
Animals Category
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Adds a brand new "Animals" category. Now you have one spot to manage animals in your architect menu. With VE Genetics, it removes the Genetics category and moves all of its stuff there. With Large Animal B...
Animals Logic
Created by ignis
Adds animal-related quality-of-life enhanсements. Features More info about production for pawn info window (milk/eggs/wool/reproduction) Explosive animals do not explode if anesthetized, so they can be safely slaughered using "euthanize by cut" bill (requi...
Anomalies Expected
If you want more anomalies to explore and experiment with, then you might like this mod. Mod Contents Mod adding vatiety of new anomalies for Anomaly DLC. With it own benefits and risks. Most anomalies here give you some benefit for keeping them in colony ...
Anomalies Expected Addon
Created by Fallen
An addon for MrHydralisk's Anomalies Expected mod, which adds more anomalies. Dependent on AE since it uses it's code Mod contents Currently adds seven more anomalies. More might be added later Supported languages: English, Russian. Available anomalies: Ra...
Architect Icons
Created by marcin212
Architect Icons adds visual cues to the Arrchitect Tab. No more random clicking to find stuff! If a mod isn't supported, a placeholder icon is used. You can suggest icon support for specific mods. In the future, there might be an API for mod authors to inc...
Area Unlocker
Created by Fluffy
Removes the (arbitrary) limit to the number of areas you can create, change area colours. https://headers.karel-kroeze.nl/title/Notes.png While this completely removes the limit on the number of areas you can create, the area selection widget in other part...
Assign Animal Food
Created by Everyone
Assign food policies to animals. A new "Animal" policy will be assigned to colony animals A new column appears in Animal tab to manage policies Animals will inherit food policy from parents This mod was simplified a lot for Rimworld 1.4. It does one thing ...
Auto Dissector
Created by LingLuo
Language: Simplified Chinese, English(from DeepSeek) An automated surgical device has been added, which can help you precisely remove diseased organs or detach any bionic implants you deem unnecessary. It can also be used for processing prisoners, allowing...
Auto links
Created by AUTOMATIC
Automatically adds hyperlinks to descriptions: Recipe ⟷ Result Recipe ⟷ Ingredient (excluding optional ingredients) Recipe ⟷ Research Recipe ⟷ Workbench Recipe ⟷ Body part / Body part group Buildable ⟷ Research Buildable ⟷ Ingredient (excluding optional in...
Auto-Cut Blight 1.5 - Forked
Created by tiagorbrodrigues
Automatically designate blighted plants to be cut. ___________________________________________________ IMPORTANT It's an updated version of an existing mod, i claim no ownership of the mod. This version may be taken down by request from the original author...
Bedroom Category
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? This adds a Bedroom category that contains all of the beds, sleeping spots, dressers, end tables, closets, anything that links to a bed or has relevance with stats in a bedroom. That's it? Yeah. Mod Suppor...
Beliar Xenotype
Created by Elseud
This mod adds the Beliar, a hemogenic xenotype which lives to kill and kills to live. Revel in exquisite carnage and paint the Rim red alongside your infernal host, or battle against the demonic armies, and send them back to the hells that spawned them. Th...
Better ground-penetrating scanner
Created by Sarg Bjornson
https://i.imgur.com/xbX0rRs.png This mod allows to tune the ground-penetrating scanner to scan for a specific resource. It is still possible to scan for random resources. To balance it out, when a specific resource is selected, scanning time is multiplied ...
Better Workbench Management
Created by falconne
NOTE: Most of what this mod did has now been integrated into vanilla. This version just adds in the features that have not been included in vanilla. The mod description below and the screenshots will be updated soon to reflect the new, cut down mod. This m...
Beyond Our Reach
Created by Bambaryła
HAVING PROBLEMS AFTER MOD SETTINGS UPDATE? "So quick fix I've found but start a new game, exit, then try going back to an old save. Fixed stuff for me" -- TheQueenSylvie Join our discord: https://discord.gg/Pgp89VwsKw Mod settings would not have happened w...
Big and Small - Framework
Created by RedMattis
This is a framework for adding custom races and greatly extending the ability to do things with Genes and Hediffs. The mod is frequently performance-tested and aims to bring bliss even to the Performance Junkies over at Dubs Discord. If you think you've en...
Big and Small - Genes & More
Created by RedMattis
This core mod includes a number of Biotech genes, traits, and the C# framework to make things in other mods work. In total the mod contains 68 genes (as of writing), 11 of which are related to size. All are balanced for vanilla. If you feel anything is "OP...
Big and Small - Races
Created by RedMattis
This mod adds a number of somewhat Norse-themed races. The mod could be considered the main mod of the Big and Small Genes mod. The mod adds various giants and small-folks. https://imgur.com/SkdC2CS.png Read the description in the above mod if you run into...
Biome Transitions
Created by m00nl1ght
Compatibility with the Odyssey DLC If you have this mod active in addition to the Odyssey DLC, then the "Mixed Biome" feature from the DLC is disabled, and transitions from this mod will appear instead. This mod will work the same way it always has, no cha...
Bionic icons
Created by AUTOMATIC
ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside. I recommend also using my other mod, High quality textures for better visual quality. MOD COMPATIBILITY In addition to vanilla, Bionic icons has built-in icons for the...
Bionix Automator
Created by Nalzurin
Bionix Automator in-game description: "In the advanced Glitterworlds where human technology is at its highest, the Bionix Automator stands as a pinnacle of medical innovation. This advanced device automates the complex and delicate process of installing bi...
Blood Animations
Created by Fuko
Extreme Violence! Adds blood sprays, animated bleeding, ricochets, impact debris, and bullet casings! Directional Blood Sprays (Videos above) Triggered by direct damage, such as bullets, explosions, and damaging psycasts, and the blood amount scales based ...
Buildable Terrain v1
Created by sisco
this mod contains buildable terrains any tile can be replaced and built over all terrain tiles are now found under terraforming tab all terrains can be built currently only costs time to build never managed to get around to add abit more depth and adding m...
Camera+
Created by Brrainz
You want more zoom and different paning? This little mod enhances the in-game camera so you can zoom in much more than usual. Perfect for this one great screenshot or for showing your viewers all the details while streaming. INCOMPATIBILITIES Some mods mes...
Carry Capacity Fixed (Continued)
Created by monkey5206
Update of Dr Zhivago&Smash Phil's mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1906760965 This mod aims to increase pawn carrying capacity in inventory and through caravans. 应急版本,后续更新请等待原作者更新。 原作者如有任何异议,请告知我,将删除此版本。 祝大家玩的开心。...
Cash Register
Created by Orion
Build a cash register to control the settings of your restaurant in Gastronomy. Doesn't do anything on its own. Description This mod is a requirement for Gastronomy. I've separated it so I can reuse it in the future. Also, other mods could use it and add t...
Cats Hunt For Fun
Created by Mlie
https://i.imgur.com/iCj5o7O.png Cats will hunt for fun, not just when they are hungry. Adds a new activity for cats to hunt when not doing anything else. The hunting attack is always a surprise attack so the risk for the cat to get hurt is minimal. Cats wi...
Character Editor
Created by VOID
last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, app...
Childhood Category
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? This adds a childhood category that contains the very few childhood items in Biotech and mods. That's it? Yeah. I'm not gonna lie, I kinda made this one to round out the category list and for the hope that...
Clean Categories: Spots
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? This is a comprehensive reorganization of spots throughout all categories. It moves all colony-based spots to the zone menu, it moves all spots to the ends of their respective menus, and does a few other l...
Clean Pathfinding 2 Continued
Created by FerrisCG
Original Mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2603765747 Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going! Original Description What's the point of building roads and paths around...
Clean Textures
Created by Ren7z
The Clean Textures mod replaces standard surface textures as well as textures from several other mods. Over 220 updated, detailed textures will make your colony's landscapes cleaner, brighter, and visually more appealing, while preserving the original game...
Combat Category
Created by ferny
MOD IS DEAD, SUCCESSOR HERE https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3422293321&tscn=1738870214 https://i.imgur.com/EKuNZ5w.png What does this do? Renames "Security" to a more generally applicable "Combat" and moves random stuff that should b...
Common Sense
Created by avil
Allows your pawns to act smarter. Look up mod settings to know more. Features - (optional) pawns are encouraged to fulfill their need of outdoors by seeking recreation outdoors; - (optional) pawns are encouraged to take account of potential mood in drug po...
Concerts For All
Created by Vanthe Bat
Did you know Concerts can only be held by pawns with noble titles? Neither did I, til today, thought I'd just fix it myself. Super simple patch, just removes the title requirements for hosting concerts! Lmk if there are any weird conflicts or anything, as ...
Conduit Deconstruct
Created by TheWireLord
THE FUCTION OF THIS MOD IS NOW INCLUDED IN THE BASE GAME AS OF UPDATE 1.6 This mod was designed to help those players, like myself, that find it annoying to have to delete a single power conduit at a time. With this mod you will be able to not only view yo...
Craftable Animus Stone
Created by OpGamer97
Adds a recipe to craft Animus stones at an art bench for 180 jade....
Craftable Mechtech Chips and Cores
Created by UncleTobiVT
Description: This mod adds recipes for the standard subcore, high subcore, signal chip, powerfocus chip, nano structuring chip and mechlink to the Subcore Encoder. Standard Subcore Unlocked with: Standard Mechtech Cost: - 1 Basic Subcores - 50 Steel - 4 Co...
Crimson - Greenbud
Please rate us so that the others can see this mod! Expand your RimWorld colony with a variety of premium cannabis strains! Grow, trade, and process different types of cannabis, each with unique effects on your pawns. Please packed drugs before selling, el...
Culture Category
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Renames Ideology category to "Culture" and moves a bunch of relevant stuff in there. Mod Support - Everything in my modpack - Dark Ages : Crypts and Tombs (Moves everything) - Animal Sarcophagus (Moves eve...
Custom Quest Framework
Created by 骸鸾
(WIP) Have you ever thought about editing a quest yourself? Build your own map for other players to explore? The Custom Quest Framework has added the function of allowing players to edit quests themselves. You can add it to an ongoing save Functions I:Edit...
Cut plants before building (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of 民火s mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1539025677 Special trees should no longer be marked for cutting Anima tree Gauranlen tree Harbringer tree Added mod-settings The default on-state Dig u...
Damage Indicators [1.6]
Created by CaesarV5
A simple QoL mod that shows the damage taken. Original mod ( https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=942369931 ) made by spdskatr, updated to Rimworld 1.6. Updates : 29/06/2025 - Update for Rimworld 1.6 15/03/2024 - Update for Rimworld 1.5 2...
DE Surgeries
Created by Proxyer
=== CAUTION === Currently, when used together with "Rah's Bionics and Surgery Expansion" or "Expanded Prosthetics and Organ Engineering", there is no functional problem. However, at the start of the game, a warning error (yellow) indicating "translation du...
Designator Shapes
Created by Merthykins
Adds a new shape palette with the following: - Line (including diagonal and freeform) - Rectangle - Grids for strip mining - Ellipse - Circle - Pentagon - Hexagon Also includes these pre-defined object shapes (both filled and outline): - Sun lamp - Orbital...
Det's Xenotypes - Avaloi
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/VenatorsXenotype/main/Previews/Infocards/Description.png Welcome to yet another installment of Det's Xenotypes, this time around we're sailing off from the grim and dusty reaches of the rim, and delving into the c...
Det's Xenotypes - Boglegs
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/VenatorsXenotype/main/Previews/Infocards/Description.png Welcome to yet another installment of Det's Xenotypes, this time introducing the greedy fat bastards known as Boglegs. Boglegs are a disgusting and oddly ch...
Det's Xenotypes - Brawnum
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/VenatorsXenotype/main/Previews/Infocards/Description.png Welcome to another installment of Det's Xenotypes, this time introducing the honest and hardworking Brawnum. Brawnum are spliced with bovine genetic materia...
Det's Xenotypes - Keshig
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/VenatorsXenotype/main/Previews/Infocards/Description.png Welcome, to another installment of Det's Xenotypes, this time around we're adventuring through the depths of history, drudging through manuscripts of long-g...
Det's Xenotypes - Stoneborn
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/VenatorsXenotype/main/Previews/Infocards/Description.png Welcome to the first installment of my new xenotype series, Det's Xenotypes, a series that will introduce an ever-increasing cast of original xenotypes into...
Det's Xenotypes - Venators
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/VenatorsXenotype/main/Previews/Infocards/Description.png Welcome to another installment of Det's Xenotypes, this time introducing a quite unique race, the Venators. Venators are a quick and delicate race of expert...
Ding On Game Loaded
Created by Mlie
https://i.imgur.com/iCj5o7O.png When the game have loaded up to the main-menu a Ding is heard. The sound can be changed by replacing the audio-file in the Sounds Directory. For those with long mod-lists who might do something else while the game loads. Add...
Do Something for Idle
Created by gguake
This mod makes colonists to do something instead of wandering when they are idle. For instance, - Taking a break time - Practice melee weapon - Throwing stones etc. There are some useful actions but there are many useless action too. This mod may make your...
Door Mat
Created by dracoix 🐉
ORIGINAL AUTHOR: Latta ORIGINAL WORKSHOP URL: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=727309536 For your cleaning needs. Ported to B19, 1.0, and 1.x by dracoix. NON-STEAM v1.1: Download v1.1 Release LEGACY 1.0: Download R1.0 Port 1.6 Update!...
DragSelect
Created by telardo
This simple mod allows you to drag and select multiple items in trade, caravan, and transporter loading windows. Special Compatibility with Trade UI Revised (Left or right dragging in trade window). (1.5) Now it works on Work priority tab. You can also rig...
Dryads & Gauranlen Trees Rework + Vanilla Ideology Expanded - Dryads: Compatibility - Greater Dryads
Created by RedMattis
May or may not contain actual knuckles. This is a compatibility mod with "Vanilla Ideology Expanded - Dryads". The main feature is adding "Greater Dryads" which can appear at higher levels of the Gauranlen Tree. https://i.imgur.com/c7nGYfk.png Greater Drya...
Dryads & Gauranlen Trees Reworked
Created by RedMattis
Instead of endless pruning the effectiveness of dryads and their trees depends on nature shrines and a respect for nature. Better Dryads https://i.imgur.com/7sUWmhM.png Dryads will now be much more active in helping your colonists. They will now plant cert...
Dubs Mint Menus
Created by Dubwise
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running. Bug Reports / Issue Tracker https://github.com/Dubwi...
Dubs Rimatomics
Created by Dubwise
Nuclear power | Energy weapons | Nuclear weapons WORKS WITH SAVES WIKI Take me to the wiki Rimatomics adds nuclear power and energy weapons, and a custom research system guides you step by step through most of the features, with a few details being left fo...
EBSG Framework
Created by Alite
https://i.imgur.com/Aq17Utk.png https://i.imgur.com/d62qHAC.png This framework contains all the C# that I made that can be utilized for broad purposes. In addition to the stuff for the Expanded Biotech Style Genes series, it also has generic copies of some...
Egg Incubator
Created by Mlie
https://i.imgur.com/iCj5o7O.png Incubators for fertilized eggs. Keeps the eggs the right temperature and can optionally speed up incubation-time. Primitive incubator, passive-cooling research Industrial incubator, electricity-research There is a mod-option...
EndlessGrowth
Created by Slime-Senpai
This mod removes the skill cap of 20, making it possible to scale way higher. It requires Harmony to do all of its things, but who doesn't have it nowadays. Of course, I've been heavily inspired of Ducks' Insane Skills while creating this, and the lack of ...
Fabricors.can.craft.subcore.patch
Created by Deadsnake_at
Allows Fabricors to make Subcores This is a patch for Craftable Mechtech Chips and Cores by Grumpy Gremlin. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2888969512 This mod is using the Vanilla Expanded Framework https://steamhost.cn/steamcommunity_com/worksh...
Fantasy Quest Rewards Retexture
Created by SereQ
https://i.imgur.com/e7oHGRO.png Sup guys, it has been a while since my last release. Welcome to next mod in my (still not named) series of retextures aiming at bringing some of your favourite mods into my art style heavily inspired by the Medieval Overhaul...
Ferny Frantic - Progression Storytellers
Created by ferny
https://i.imgur.com/1aSOgPv.png This mod has been designed to fit a Vanilla feeling pack. Yes, i'm serious. I tried to make this seem like it could be entirely removed from the memey vibes, he's an archotech and you don't need to know anything about worksh...
Fortifications - Industrial
Created by AOBA
It has always been a problem to make their settlements secured since human existence, so this is the reason why people in each era have used their own wisdom to build various of fortifications. Introducing to you, The Fortifications - Industrial. https://i...
FrameRateControl
Created by Charlotte
Also know as: - Don't melt my GPU - Don't eat my battery Disables VSync and allows you to control the max FPS By default RimWorld will happily eat all it is allowed under VSYNC. What does it mean? If your monitor refresh rate is high, it will happily eat i...
GarlicSauce's Advanced Deep Drill (Continued)
Created by Zaljerem
Original mod by TrahsPanda, GarlicSauce https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2812272626 If the original author requests it, I will remove this update. -- Original mod notes (1.3): This mod adds an advanced (and hopefully balanced) deep dr...
Gastronomy
Created by Orion
Always wanted to build your own restaurant, tavern, or cafe? Now you can! Gastronomy allows (optionally) guests and (optionally) colonists to sit down and order their meals from a waiter. Excellent video explanation on YouTube. Note! I've tested this mod a...
Geological Landforms
Created by m00nl1ght
Compatibility with the Odyssey DLC Content that overlaps with the Odyssey DLC is automatically disabled when the DLC is active. This means 14 out of the 43 landforms in this mod are disabled when the DLC is present. The river landforms from this mod remain...
Giddy-Up 2 Forked
Created by clocknot
Giddy-Up 2 Forked Temporary version of Giddy-up 2, until official version is updated. OwlChemist has been inactive for some time, and so it doesn't seem like the official version will get updated. I will try to keep the mod working, but I do not intend to ...
GiTS Cyberbrains
Created by themoistestwhale
This mod adds 23 cyberbrains from the world of Ghost in the Shell! These are advanced brain cybernetics where micromachines graft microcircuitry to organic tissue, creating a hybrid of the original brain tissue with cybernetic components known as a cyberbr...
Graphics Settings+
Created by Maxim
Graphics Settings+ (Updated for 1.6) Improves any Mod's texture quality and loading! What it does DDS texture loading - If a mod has .dds files, it will use those instead VRAM usage tracking - See which mods are eating your graphics memory Fixes those anno...
Grievous Wounds
Created by SirProok
Grievous Wounds "A scratch? That was your spine, darling." In RimWorld combat, a bullet to the eye shouldn’t leave raiders looting your fridge. It should burst in, ruin everything it touches, and drop them where they stand. Grievous Wounds adds a cruel lit...
Ground Targeter
Created by AncientGammoner
Description: For all weapons, items, or abilities that can target the ground, this mod allows you to preferentially target the ground over other targets by holding down Left Shift. Essentially, it allows you to disable snapping to enemies. Useful for dense...
Harmony
Created by Brrainz
This mod contains the C# library Harmony for all RimWorld mods. Harmony is a library that is used by many mods. In RimWorld 1.x or older the library was included inside C# mods and there was no need to load it as a separate mod. However, RimWorld versions ...
Harvest Organs Post Mortem Continued
Created by Smuffle
Harvest Organs Post Mortem (HOPM) is now available in 1.6. Supported Languages: - Simplified Chinese - French - Brazilian Portuguese - Russian - Spanish Note that the mod require a hugslib for version 1.5 and earlier, but not for 1.6. How the mod works: Af...
Haul to Stack
Created by ItsComcastic
Compatible with Versions 1.0-1.6 Fixed crash when assigning a stockpile for bills Features Haulers will prioritize hauling to an existing stack even when multiple pawns are hauling. Haulers no longer reserve the haul-to tile meaning multiple pawns can haul...
Heat Map
Created by falconne
Adds a toggle button to show a live temperature based colour gradient over indoor areas in your base. The gradient uses the familiar colour scheme of green being the midpoint for human comfort (in the game that's 22C / 71.6F), becoming deeper blue or red f...
Hospitality
Created by Orion
Allows you to host, entertain and recruit visitors. Excellent video explanation on YouTube. Description Have you been wondering what the point of visiting factions is? Look no further, this mod is the answer. - Convince visitors to join your faction! - Inc...
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
Hunt for Me
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/RRjoNxn.png Add hunting training to tamed animals. One RimThemes theme included ! Cats can bring gifts (when they want) and are no longer unfairly useless (in the context of hunting). Fully customizable !...
I will be back
Created by 骸鸾
——————Description—————— “I will be back” is a small mod to enrich the kidnapped system in Rimworld. In Vanilla, having a colonist kidnapped is almost as bad as being dead. Now “I will be back” gives your kidnapped colonists the chance to return to the colo...
Ideo Roles Don't Forbid Work
Created by Kattalisk
"Hey, we really need some help building these walls here!" "Nope, can't help you. I'm a Shooting Specialist. Don't know how to build. Don't know how to mine, either." Enough of that nonsense! This simple patch removes the forbidden work from all specialist...
Industrial concrete
Created by AOBA
a standalone version of Fortification Industrial Concrete with a new concrete mixer. only regular concrete added so no steel concrete or prefab concrete can load Fortification Industrial with no issue if you want a power-free concrete production. if you ha...
Infused
Created by Charlotte
A unique way to make unique items for your special colonists: Randomly enchants equipment. Features Varying infusions for everyone All weapons and apparels have a chance to get infused. They will have its own label, various stat buffs and color coded overl...
Inject Genes
Created by Wistala
Updated to 1.6, should still work with 1.5 and 1.4. Features This mod adds the ability for pawns to simply use a genepack in order to gain whatever gene or genes is inside as Xenogenes. However, doing so causes them to collapse in a "Xeno germination Coma"...
Injured Carry
Created by Haecriver
Injured Carry - Rescue pawns who are not downed This mod allows you to control your pawn to rescue any injured pawns, even ones who are not downed. Sometimes, because of his bad back, your 98 years old colonist will not be able to go to bed before he bleed...
Integrated Alpha Animals Psycasts
Created by ferny
https://i.imgur.com/EKuNZ5w.png Makes Alpha Animals psycasts a part of the primary tab of the Vanilla Psycasts Expanded psycast menu. Made in an effort to blur the lines between modded content and vanilla content. Should be compatible with everything, just...
Interaction Bubbles
Created by Jaxe
Wouldn't it be great if you could read character interactions? Well you can, in the social log... or with Interaction Bubbles Shows bubbles when characters perform a social interaction with the text that would normally only be found in the log. This allows...
JecsTools [Deprecated]
Created by Ryoma
***This mod is no longer being updated. Permission is granted to all modders to remix, recreate, and reuse. Everything I have created is yours. May it serve you well. *** Adds modding components to RimWorld: vehicles, spell casting, weapon slots, oversized...
Just Ignore Me Passing
Created by Brrainz
MOD DEVELOPMENT PAUSED It was a great time and now it’s over. This mod and its code is for grabs. If you want to help or discuss things, join my discord server. Thanks for the fish! "Excuse me. I need to pass here where you work. Please keep working on wha...
[Abandoned] Keep Bed Ownership
Created by Hultis
NOTE: This will no longer be updated. I recommend using a newer mod such as Sensible Bed Ownership. Allow colonists to have one bed assigned per map, meaning that they don't lose bed ownership when they sleep in a bed while away from base. Can be safely ad...
Keep Converting
Created by Linnun
You know the struggle: You use your Moral Guide's "Convert" ability to reduce a pawn's certainty, but then forget to repeat the process when the cooldown wears off. By the time you remember, the target has regained way too much certainty. Worry no longer! ...
Lighting Category
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Adds a brand new category specifically for lighting and moves all lights there. That's it? Yeah. Mod Support - Vanilla Furniture Expanded - Vanilla Furniture Expanded Spacer Module - Vanilla Factions Expan...
LWM's Deep Storage
Created by lilwhitemouse
Important note Little White Mouse gave birth to a healthy baby! Further updates are likely to be sporadic, as feeding and caring for a baby is a lot harder than RimWorld makes you think... However, the code is available on GitHub, so if there are changes y...
Map Preview
Created by m00nl1ght
Adds a map preview to the world map. It shows you the map that will generate if you settle on the currently selected world tile. The size of the preview window can be changed in the mod settings. To easily turn the preview on/off, you can use the small tog...
Map Reroll (1.4/1.5)
Created by TheRealLemon
If you want to support me click here: https://storage.ko-fi.com/cdn/kofi2.png This mod allows you to quickly randomize your starting map and steam vents locations. Your starting scenario, colonists, items, etc. will all stay the same. Now includes the map ...
Meals On Wheels
Created by Uuugggg
Colonists grab meals from animals, or each other, if needed - if there is nothing else available. --- "I'm so hungry, but there is no food" "You dumbass there's food on the muffalo" "... muffalos scare me." --- Note that 1.3 did add "Food from animals" But...
Medical Training
Updated for 1.6 Should also work for 1.5, 1.4, 1.3, 1.2, 1.1 and 1.0 Adds a new workstation: Dissect human corpses (any state) to train medicine skill. Corpses will be destroyed in the process. The workbench is now movable/minifiable. Balancing Issue As mu...
Medieval Prosthetics
Created by Nuno
https://i.imgur.com/I50024a.png A collection of limbs that are a fusion of reality and fantasy to give more prosthetic options to medieval playthroughs. Inspired by Expanded Prosthetics and Organ Engineering. https://i.imgur.com/HBsANaM.png Prosthetic Tier...
Melee Animation
Created by Epicguru
Adds detailed animations to melee combat, and new melee combat mechanics. This mod aims to spice up the regular Rimworld melee combat by adding custom hand-made animations for attacking & moving, and for new melee mechanics: duels, executions and Unique Sk...
Mines 2.0
Created by Cain
Description This version of Mines mod makes it possible to mine resources added with mods The Mines, a place for your pawns to excavate the treasures of the earth. This is a remake of the mod from AngleWyrm to version 1.3. Adds a new building to the game -...
MinifyEverything
Created by erdelf
You want to minify every building ? Well then you came to the right place This mod searches the entire database of buildings and adds the minifiable feature so you can uninstall and move it. Should work with pretty much every mod. Credit: Image by Sera Mod...
Mod Manager (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Fluffys mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1507748539 Added option to skip countdown when publishing Mods can now be tagged as translations when publishing Mods already tagged as translation...
More Creepjoiners
Created by Metalocif
Adds variation to Anomaly's creepjoiners. 04/08: Update 1.5 Added a benefit and a downside. Tree Devourer Grants the ability to destroy Anima, Gauranlen, Polux, Harbinger, and Archean trees to get a stacking buff specific to each (increasing Psychic Sensit...
More Inspiration Types
Created by RelaxedOtter
Adds three new inspiration types: Farming: increases planting speed by 200% and harvest chance by 75% (or harvest amount by 75% if you have a mod) Mining: increases mining speed by 200% and mining yield by 75% Eureka: increases research speed by 200% Becau...
More Linkables
Created by 4loris4
This mod adds a variety of extra linkable facilities that help you boost your research, work and healing speed! It currently adds 3 new Tool Cabinets, 1 new Multi-Analyzer, a Kitchen Cupboard and 2 facilities for your hospitals! Moreover, it makes every pr...
Mortar Accuracy
Created by Hob Took
Q: How is this different from vanilla Rimworld mortar accuracy? A: Vanilla mortar accuracy is only modified by shooting skill. This mod adds more features and options Description Options to make mortars more or less accurate. Customizable in the Mod Settin...
Move Your Monolith
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Allows you to claim and reinstall monoliths. That's it? Yeah. Be warned I'd reccomend only moving the monolith BEFORE activation. The game really doesn't want you to move it. Sometimes it'll render kinda f...
My Little Planet
Created by ignis
Generate smaller worlds. That's all. A smaller world means a performance boost and more different biomes nearby. Each slider step changes world tile count by a factor of three. It is not possible to have smaller steps. Powered by Harmony You can add this m...
[Legacy Version] Nephilim Xenotype
Created by Sovereign
https://i.imgur.com/bHAs3rP.png 1.6 Nephilim mod HERE https://i.imgur.com/P8VDkig.png This mod adds a new Xenotype that is the counterpart to the sanguophage. They are quite rare and are most commonly found in the empire. This mod comes with careful balanc...
Network Category
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? - Renames "Pipe Networks" to "Network" - Moves all chemfuel appliances from Appliances Expanded into there - Removes Appliances Expanded's infinite chemfuel pump that was functionally useless after updates...
New Limbs Needs Training
Created by Mlie
https://i.imgur.com/iCj5o7O.png When a pawn gets a new limb transplanted they will need some time until they get used to it. The efficency of the limb will be lower and increase with time up to the maximum value. Recovery-time is based on the tech-level of...
Nice Health Tab
Created by Andromeda
https://i.imgur.com/C1gry4p.png I present to you a completely redesigned health tab for your colonists! Now you will see a doll of your colonist, which will approximately show which parts of the body injuries relate to Extensive work has been done on redes...
No Job Authors
Created by Jellypowered
Item's final Quality is determined by whoever finishes the job! This hasn't changed from default behavior. If your pawn with 2 crafting finishes the job, it's gonna be Awful. If your pawn with 20 finishes, it's gonna be whatever quality a 20 in crafting wi...
No Random Relations
Created by Dave-EEs
Description This mod disables the creation of random relations during the game. No more blood relatives, ex-wives, lovers, etc showing up that should have been left behind. Relationships formed by your colonists during the course of the game, "social" rela...
Non uno Pinata (don't drop items)
Created by avil
Pawns don't drop items when downed or killed. More tools to deal with corpse inventory. Safe to add midgame. May be issues unloading weapons and inventory from corpses if removed midgame. So be mindful. Features - when downed, pawns don't drop weapons and ...
Nurse Job
Created by Darth_Sergeant
Description Creates a nursing job to handle doctor duties non-dependent on the medicine skill. Also slightly reorders task, such as prioritizing rescuing someone over feeding them. Existing Saves Mod can be added into an existing save game without problem....
Overlapping Blueprints
Created by Rabiosus
small patch relaxes blueprint placement restrictions by allowing new blueprints with clearBuildingArea=true to be placed in the same location as existing blueprints that have clearBuildingArea=false. what do you mean? It’s hard to explain, but this patch r...
PatchOperationHighlander
Created by Charlotte
A library of useful patch operations intended for collaboration. Due to the nature of RimWorld DLL loading, there can only be one Assembly for the PatchOperation namespace. Feel free to contribute. PatchOperation.LoadOnDemand Given a set of mods and a set ...
PawnTargetFix
Created by Jellypowered
Not officially compatible with Multiplayer or Combat Extended. UPDATE: The people have said they function well together, but it's not officially supported as I don't use either of these mods. Possible future additions: DisKorruptd Mar 29 @ 6:19pm I would l...
Pick Up And Haul
Created by Mehni
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile. This hauling mod will greatly increase hauling efficiency, because pawns can now carry more than one gun or t-shirt. Those smart ...
Power Alerts
Created by Diddily
Adds alerts for when your power grid needs attention, including: * Disconnected generators * Batteries close to being empty * Buildings at risk of short circuit * Fueled generators almost out of fuel * Fueled generators producing excess energy and wasting ...
Prepatcher
Created by zetrith
Prepatcher is most importantly a powerful tool for mod developers. The project also includes a mod manager which runs before the game loads. The mod manager - Prestarter Prestarter is still in more of a preview state currently and I'll be expanding it in t...
Quality Colors 1.5 - Forked
Created by tiagorbrodrigues
Colors the items in the trade window based on quality. Super simple mod, just colors items based on quality. Currently works on: - Trade window - Caravan packing window - Quality labels on the ground - Inspect pane (Bottom left window when you select somet...
QualityBuilder
Created by Hatti
With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality. Every other constructor will be able to bring in the materials, but only the best one will build it. If you k...
Quarry [Adopted]
Created by Ogliss
Quarry for collecting rocks and resources in flat terrain. Please note that the original source and mod was cuproPanda's Quarry for B18 Forked from Symons' Quarry for R1.0 Mineable Items Chunks (only the types available under where the quarry was built) Mo...
Rah's Bionics and Surgery Expansion
Created by Rah
Rah's Bionics and Surgery Expansion Main forum thread: https://ludeon.com/forums/index.php?topic=28731.0 Hello fellow rimworlders ! This mod aims to enrich the bionics and surgery gameplay as much as possible, without being intrusive to the vanilla experie...
ReBuild: Doors and Corners
Created by Helixien
https://i.imgur.com/NICrRhv.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/g8YT3o2.png You can see all changes in the changelog tab! Current mod version: 1.5-Miller-rev1 https://i.imgur.com/MyICxlu.png More content, bug fixes, etc! This is just th...
Replace Stuff
Created by Uuugggg
Place buildings anywhere, on top of existing things, and the game will handle it. NOT dead for 1.6! My notes on 1.6 but TL;DR: 1.6 only adds blueprints over walls - doesn't make it a single job, doesn't preserve settings of replaced beds, doesn't do many o...
Replantable Anima Trees
Created by Dakk Passerida
A little patch for those who just want to move the dang things. This simply removes the <minifiedDef IsNull="True" /> node, enabling the extract tree command for Anima trees. Gauranlen version...
Research Reinvented
Created by PeteTimesSix
Consider inventing the humble mini-turret. In vanilla Rimworld, the process is: A colonist sits in front of a research table and stares at it for five weeks. With Research Reinvented, the process can include any of the following: Reverse engineer existing ...
Research Reinvented: Stepping Stones
Created by PeteTimesSix
A companion mod for Research Reinvented that modifies the vanilla research tree to one with a more discreet, logical progression. Research Reinvented is recommended, but not required. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2868392160 You ca...
Research Tree (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Fluffys mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1266570759 Added features Added research-infocard, visible by Rightclick Research can now be added/moved to the front of the queue with Ctrl+Leftcl...
ReplaceLib
Created by ferny
What does this do? This is a tool for modders, mainly for use in making overlap patches. Similar to Resource Dictionary , except in the hands of the modder. You can create ReplacerDefs which allow you to completely replace a thingDef with another def, whic...
Retextured! - RT Fuse
Created by Soul
https://i.imgur.com/8II65Mz.png Retextured! is a series of retexture mods that aim to bring back old textures from select mods to modern standards. Vanilla friendly guaranteed.👍 This installment deals with retexturing the good old RT Fuse mod. https://i.im...
Rim War
Created by Torann
**Rim War is still it BETA and it's likely to encounter bugs or incompatibilities; if you're looking for a well balance and polished playthrough then it's recommended to wait for the 1.0 release. However, if you're interested in the concept and want to con...
Rimefeller
Created by Dubwise
Drill for oil, process into chemfuel, plastic, composites, napalm Works with existing saves. Bug Reports / Issue tracker https://github.com/Dubwise56/Rimefeller/issues Rimefeller adds: Drilling for crude oil with shallow and deep reservoir layers. Cracking...
Rimefeller Compat Patch
Created by KahirDragoon
Adds support for Rimmefeller to pretty much all Things that can be refueled by chemfuel. Also should work for everything that produces Chemfuel the same way as the base game Infinite chemreactor. ------------------------------------------------------------...
RimHUD
Created by Jaxe
RimHUD is a UI mod that displays detailed information about a selected character or creature. The HUD display is integrated into the inspect pane which can be resized to fit the additional information. Alternatively, the HUD can display a separate floating...
RimPikmin
Created by Tobyguilmon
https://i.imgur.com/cR7bs1o.png Bring the charm and strategy of Pikmin into RimWorld! This mod introduces fully functional Pikmin as plant-based helpers who grow from adaptive seeds into unique, specialized helpers, each color representing a unique role. W...
RimPikmin Style
Created by Tobyguilmon
https://i.imgur.com/cR7bs1o.png Add a splash of Pikmin charm to your colony with RimPikmin Style — Pikmin-themed style set. Decorate your colony with colorful, nature-inspired furniture, pikmin-ify electronics, and structures that reflect the adventurous a...
RimPy Mod Manager Database
Created by Paladin
https://i.imgur.com/esTPMeZ.png This is a database for RimPy Mod Manager. You need to download an app to actually use all of it benefits (check Download section below). Database contains latest information about mods and latest versions of community made a...
RimSaves
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/90P4Xjh.png Save menu improvements and quicksaves system. Quickly access the desired save thanks to previews (image and meta data). No more mess with your multiple colonies saves, autosaves overwrites,......
RimTraits - General Traits
Created by MapleSierrap
Mod Version: v1.18 Get RimTraits - Vanilla Trait Colours to change your Trait Colours to match this mod! This mod adds 46 traits defining a pawn's attributes, some are mutually exclusive to each other with increasing rarity for the higher tier traits. This...
RocketMan - Performance Mod
Created by SubmarineMan
Error reporting to almost any mod requires alog these days Use https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2873415404 to get said log Our lord and savior Zetrith has blessed us with the Prepatcher! Please go show them some love! CHECK IT OUT THE...
Rocky
Created by ShepirotGamer
Introducing: Rocky Ever thought your colony could use some heavy-duty, mobile boulders? Meet Rocky, a living, breathing (kinda?) rock companion that’s ready to add a whole new layer of... solidity to your RimWorld experience! What’s in the Rocky Package? D...
RPG Style Inventory
Created by Ashen
READ THIS PLEASE: !!! I (Ashen) take no credit for this mod at all. The original author is Sandy, and I received permission from them to upload this mod to the workshop so more people could see it. So if you're planning on giving any steam point awards, pl...
RT Fuse
Created by Ratysz
Researchable (RT Mods research tab) electric fuses to mitigate short circuits. When placed anywhere on a power network, each fuse will safely discharge up to three of network's batteries, mitigating or preventing the explosion. Does not require a new colon...
Ruined by temperature filter
Created by arl85
A simple QOL mod that allow to filter fertilized eggs based on their status (ruined or not ruined by temperature). Useful when you want to use fertilized but ruined eggs for cooking or just to store them separately. No longer needed for 1.6 because eggs ru...
RunAndGun
Created by roolo
Your colonists can never be a true Rambo if they cannot gun while they are running. Therefore, this mod adds a mode that, when enabled, allows drafted colonists and NPC pawns to shoot while moving at the cost of an accuracy and movement penalty . These pen...
Scrollable Genelist
Created by Mlie
https://i.imgur.com/iCj5o7O.png When using the xenotype editor, the window showing the selected genes does not have a scroll-bar for some reason. This makes the selected genes-area just continue to grow causing it to push out the rest of the genes when edi...
Search and Destroy (Continued)
Created by Meme Goddess
Continued Version I took over this mod to update it to 1.5, but the original dev never came back. So will be keeping this updated indefinitely. Original mod page Github Tired of pawns lounging about during the heat of the battle after their first kill? Or ...
Seraphim Xenotype
Created by Sovereign
https://i.imgur.com/P8VDkig.png This mod adds a Xenotype that is able to convert other pawns into Nephilims. Similar like the vamps make more of themselves, the Seraphim makes a weaker version of itself. He himself is entirely sterile and cannot reproduce ...
Shoo!
Created by Jamaican Castle
Update 3/16/24: Now supports version 1.5. Rebalanced shooing chance so that it's more consistent across a broader spectrum of common animals, while still penalizing very large and untameable animals as intended. Adds a new designator that allows you to har...
Simple sidearms
Created by PeteTimesSix
With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS. Because your snipers are getting really tired of getting shanked. See forum thread for details. https://ludeon.com/forums/index.php?topic=32497.0 Non-steam version and old releases...
Simple Warrants
Created by Cleverics
https://i.imgur.com/pLo0xmx.gif We have a dual responsibility to serve you as the player while enhancing your gameplay experience and help you exploit advantages provided and extend your colony development capabilities. The capability to project power acro...
Smart Medicine
Created by Uuugggg
Some smart choices and options when using medicine --- "Alright, that raider base was tough, but we killed them all and we can recover here for a day" "I'm going to rest until healed" "I will patch up that wound for you" "Good thing we brought medicine on ...
Show Me Your Hands
Created by Mlie
https://i.imgur.com/iCj5o7O.png Pawns show their hands on their weapon when drafted. Should work with most weapons, vanilla and modded. Based on Clutter Weapon Hands but dynamically sets the hands based on the graphics of the weapon. It will however still ...
Show Weapon Tallies
Created by Kathanon
When selecting multiple enemy pawns, shows the number of each weapon on the button for it. Only shows number if there are more than one of that weapon....
Smart Speed
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Updated 12/06/25: Updated to 1.6 Features: - Enables ultra fast speed without developer mode - Adds ultra speed icon - Allows you to set Event speed multiplier by right clicking the speed arrows. Event speed multiplier defin...
Smart Turret Covering
Created by denev
Overview In version 1.4, turrets can now be covered by adjacent objects, but 2x2 or larger turrets can only take cover on the bottom-left-most tile. In other words, when attacked from the upper right, turrets are considered uncovered and don't receive any ...
Smarter Construction
Created by Hultis
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet. Great for filling sapper tunnels and rebuilding walls. Currently only affects construction (not installing minified structures). Right click =...
Smarter Visitors
Created by Mlie
https://i.imgur.com/iCj5o7O.png Since visitors decide when they want to leave, it may not always happen at the best time. This mod checks the map when visitor-groups decide to leave and can delay this from happening. Included in the mod is also a Visitor-s...
Snap Out!
Created by Weil
https://i.imgur.com/TUwekIZ.png https://i.imgur.com/cMzeQ7d.png 19/10/22 - 1.4 update 5/8/21 - Simplified Chinese translation 10/7/21 - 1.3 update 9/1/21 - Italian translation; Remove hit counter; Remove Harmony dependency 1/10/20 - Update formula; Revamp ...
Stabilize - v1.5 max
Created by Linkolas
This mod has been put on hold! No further developments will be made until further notice :) This is mostly thanks to the beautiful update/variation offered by Captain Shltface, available there: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3521178...
Stack XXL
Created by Indeed
Stack XXL Increase the stack sizes however you wish! Want 10x, 20x or even 100x? Want to set different stack sizes for meat, meals, and resources? You came to the right place! Requirement: HugsLib IMPORTANT: PLEASE RESTART YOUR GAME AFTER CHANGING MOD SETT...
Stop, Drop, And Roll! [BAL]
Created by balistafreak
Changelog 18 June 2025: Mod recompiled to work with 1.6. 10 April 2024: Mod recompiled to work with 1.5. 21 September 2023: Water-seeking behavior cropped up again, mod updated to fix this behavior. 20 July 2022: Mod recompiled to work with 1.4. 5 July 202...
Synergistic Traits
Created by esev
7/4/25 - added patch for CE, added 1.6 compatibility This mod adds 17 (vanilla), 2 (royalty), 2 (ideology), 3 (biotech), 1 (anomaly) traits that add synergy with stat improving drugs/traits/clothes/etc... They 'synergize' more than other traits by making u...
TD Enhancement Pack
Created by Uuugggg
A whole bunch of UI enhancements or tiny improvements. Most things can be toggled on/off in settings. Features that only add a little UI or don't really change how the game works will default on, but features that change how something works will default of...
Tech Advancing
Created by GHXX
This mod advances the Tech-level of the colony once certain conditions are met. Even including rules that can be customized. Also allows you to: • Scale the cost of all techs • Scale the cost of techs that are above your techlevel • Apply a discount for te...
Tilled Soil
Created by Sam_
About Since the beginning of civilisation the human race has been tilling soil to bring vital nutrients to the surface when planting crops. With this mod humanity in the year 5500 can too! This mod adds a new flooring; tilled soil, which is a buildable ver...
Trade Ships Drop Spot
Created by Smash Phil
I only accept bug reports and feedback on discord. Discord link Control where Trade Ships drop your items with a placeable marker in Misc. (similar to party and caravan packing spots). Drop Pods and Animal Pens Vanilla picks spots outside of pens by design...
TradeHelper
Created by Timmy
Trade Helper is a small tool which expands the Trading Dialog and helps you trade in RimWorld. This includes: - A Wish list: a configurable list of desired items, when a trader holds any matched items, these items will be clearly highlighted so you won't m...
Trait and Backstory Icons
Created by superniqui10
This mod adds icons to traits and backstories on the pawn bio tab. Also makes capitalization of trait labels of mods consistent with vanilla (all lower-case except the first letter). In 1.5-1.6 It can optionally display the icon of the originating mod/dlc ...
Trait Rarity Colors
Created by Carny Senpai
Changes the color of traits based on their rarity. This does NOT indicate how good these traits are, only how rare. NEW Optional: customizable trait tiers!!! NEW The default color coding is from games like Borderlands or Destiny: Mystic: Red (intended for ...
Transport Category
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Renames the Vehicles category to "Transport" and moves transport pods, the pod launcher, and ship landing beacons to it. Mod Support Rimnauts 2 Any vehicle mods using the Vehicle Framework. Architect Icons...
Ugh You Got Me
Created by RemingtonRyder
Pawns will stop social fighting if they're badly hurt or in a lot of pain. Masochists ignore pain when social fighting. Bloodlusties will not stop social fighting until either their opponent gives in, dies, or is downed. Pawns who are romantically involved...
Un-Limited Reborn
Created by NuanKi
Un-Limited Reborn: Because Flesh is So Last Season Still stuck with those pathetic flesh limitations? Welcome to Un-Limited Reborn—the mod that laughs in the face of your colonists’ biological constraints! Why settle for ordinary when you can have your bio...
Use Minified Buildings
Created by Hultis
Tired of handling every single minified building separately? With this mod you can build normally and the pawns will install minified buildings when available. It works by immediately changing the build order to an install order, just like in the picture. ...
Use This Instead
Created by Mlie
https://i.imgur.com/iCj5o7O.png TLDR: This mod scans your installed mods and suggest working/more updated replacements for those mods Continuations of mods has many names and has become an large part of the RimWorld modding community. It can be hard to kee...
UwU
Created by PunkyRoo
1.6 UPDATE NOTES I have rewritten this mod. - I simplified it, so now all individual UwU are treated are alternative types of a base UwU creature, instead a bunch of different creatures. This means that they are all just called "UwU" but they will still co...
UwU: Dryads
Created by PunkyRoo
Bringing the adorable UwU style to the Ideology Dryads! NOW SUPPORTS Vanilla Ideology Expanded:Dryads! This mod simply re-skins the dryads from the Ideology DLC. So...: - These Dryads function exactly like the normal Ideology DLC Dryads - These Dryads do n...
UwU: Materials
Created by PunkyRoo
Mad science turned the adorable UwU creatures into resource generators! -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- This mod is a companion to the UwU mod Unlike the original UwUs, the UwU: Materials UwUs DO NOT produce the ...
UwU: Mechs
Created by PunkyRoo
Bringing the adorable UwU style to the friendly Mechs added by Biotech! NOW SUPPORTS New Mech: Mini-miner This mod simply re-skins the Mechs from the Biotech DLC. So...: - These Mechs function exactly like the normal Biotech DLC Mechs - This only reskins t...
Vanilla Animals Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/VHycREK.png Check Changelog. https://i.imgur.com/hGxHj49.png Vanilla Animals Expanded is a large mod that contains almost all previous Vanilla Animals Expanded modules, this time merged into one big mod. ...
Vanilla Animals Expanded — Endangered
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/VHycREK.png 1.1.0 (10/06/2022): 1.4 Update https://i.imgur.com/hGxHj49.png Remember how I said the Temperate animals mod was the last one? Well, people lie. There is still a few animals around the world t...
Vanilla Animals Expanded — Royal Animals
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/crEaOVF.png Check change notes for details https://i.imgur.com/lKe1O7Q.png After expanding every single biome and animal type in the game, it’s about time we start expandin...
Vanilla Animals Expanded — Waste Animals
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/crEaOVF.png Check change notes for details https://i.imgur.com/lKe1O7Q.png Embrace the toxic side of nature with the "Vanilla Animals Expanded - Waste Animals" mod! This unique mod expands the range of cr...
Vanilla Aspirations Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/52FwZy1.png Check Change Notes for details. https://i.imgur.com/ppL1kzL.png Vanilla Aspirations Expanded is another mod in our arsenal that aims to add depth to colonists, with a final aim being enhancing...
Vanilla Backgrounds Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/pb5R7kP.png 1.0 (07/03/2022): Release 1.0.1 (17/03/2022): New background: Exploration 1.0.2 (25/06/2022): New background: Awakening https://i.imgur.com/uTK4la3.png Vanilla Backgrounds Expanded is a mod th...
Vanilla Backstories Expanded
Created by Oskar Potocki
https://i.imgur.com/gEFxwWX.png Check Change Notes for details. https://i.imgur.com/Iv06fqw.png Vanilla Backstories Expanded was a mod suggested by my patrons right after we released Vanilla Backgrounds Expanded and everyone thought that was the mod adding...
Vanilla Base Generation Expanded
Created by Oskar Potocki
https://i.imgur.com/61Y4DoF.png See change notes https://i.imgur.com/Xide7Zf.png This is a reuploaded Vanilla Base Generation Expanded that will work on versions 1.5 onward. If you're on 1.4, please subscribe to THIS instead. Vanilla Base Generation Expand...
Vanilla Brewing Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/N7PmE7J.png https://i.imgur.com/4KFLDIU.png 14/07/2021: v1.301 https://i.imgur.com/OwsGAOE.png Vanilla Brewing Expanded is an alcohol-oriented module in “Vanilla Cuisine Expanded” from the Vanilla Expande...
Vanilla Brewing Expanded - Coffees and Teas
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Thanks to Trahspanda for letting me add his lemonade mod to this. Buy him a coffee at: https://ko-fi.com/trahspanda https://i.imgur.com/ZNBLvo2.png 14/07/2021: v1.101 https://i.imgur.com/cEtGfjY.png Vanilla Brewing Expanded ...
Vanilla Chemfuel Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png Due to an extreme amount of rude comments, I need to remind the community that we will not take kindly to abuse. Please read the description of this mod carefully before leaving a rude comment. We are not trying to take a sw...
Vanilla Chemfuel Expanded - Unofficial Expansion
Created by Bambaryła
Do not update to 1.6 without my permission. The mod will be updated by me. feel free to join for mod news and discussion: https://discord.gg/M5FMvxYM8n Vanilla Chemfuel Expanded - Unofficial Expansion was created to utilize the pipelines' framework created...
Vanilla Christmas Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/9F0rKSd.png See change notes, or even better, check Github because updating change notes is boring. https://i.imgur.com/TTeEPzJ.png Festive season is approaching us fast, and I think it’s proper that Vani...
Vanilla Cooking Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/N7PmE7J.png https://i.imgur.com/EB1PzTi.png Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains. Colonists will be able to cook up a vari...
Vanilla Cooking Expanded - Stews
Created by Oskar Potocki
https://i.imgur.com/TP3b6El.png https://i.imgur.com/m7knAau.png https://i.imgur.com/846huxu.png 21/10/2022: 1.4 update https://i.imgur.com/EB1PzTi.png Vanilla Cooking Expanded - Stews is a first sub-module to the new Vanilla Cuisine Expanded mod series. Th...
Vanilla Cooking Expanded - Sushi
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/EB1PzTi.png Vanilla Cooking Expanded - Sushi is another sub-module to the new Vanilla Cuisine Expanded mod series. This particular mod introduces sushi and the advanced art of sushi making, utilising ever...
Vanilla Expanded Framework
Created by Oskar Potocki
https://i.imgur.com/7S9O9bk.png The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods. It contains all the shared code that powers features across the entire Vanilla Expanded series. Without this frame...
Vanilla Expanded: Hero Backgrounds
Created by ferny
What does this do? This adds a curated selection of the highest quality Vanilla Expanded hero characters as additional backgrounds in the pool. Does this replace existing backgrounds? Yes. This replaces the existing character-less versions of the existing ...
Vanilla Factions Expanded - Ancients
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/y5G2hS0.png See change notes https://i.imgur.com/QO75ONx.png One faction we have never really tinkered with before is the Ancients. You might know them from popping out of ...
Vanilla Factions Expanded - Classical
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes https://i.imgur.com/QO75ONx.png Unite the broken Republics against the common enemy. Stop the senators from squabbling and plotting against each other by completing a chain of...
Vanilla Factions Expanded - Deserters
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes. https://i.imgur.com/QO75ONx.png After the release of Vanilla Factions Expanded - Empire, a lot of you have requested that we tell the other side of this marvelous story - the...
Vanilla Factions Expanded - Empire
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes. https://i.imgur.com/QO75ONx.png One thing I always wanted to do but never could bring myself to do is overhaul the Empire faction in the Royalty DLC. For such a mysterious, p...
Vanilla Factions Expanded - Insectoids 2
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes or GitHub for detailed change lists. https://i.imgur.com/QO75ONx.png A successor to a very popular Vanilla Factions Expanded - Insectoids, VFE-Insectoids 2 builds up on what m...
Vanilla Factions Expanded - Medieval 2
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes or GitHub for detailed change lists. https://i.imgur.com/QO75ONx.png A worthy successor to our beloved Vanilla Factions Expanded - Medieval and Vanilla Factions Expanded - Vik...
Vanilla Factions Expanded - Pirates
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes https://i.imgur.com/QO75ONx.png One faction that always felt a little bit 'un-expanded' in vanilla RimWorld is the pirate faction. They feel more like evil outlanders than any...
Vanilla Factions Expanded - Settlers
Created by Oskar Potocki
https://i.imgur.com/N7PmE7J.png https://i.imgur.com/m7knAau.png https://i.imgur.com/BgrV9M6.png https://i.imgur.com/y5G2hS0.png 1.2.0 (28/04/2021): Caravan raid size now capped at half wealth value of your colony. 1.1.8 (02/10/2020): - Chemlamp can now be ...
Vanilla Factions Expanded - Tribals
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/p9XKooP.png https://i.imgur.com/y5G2hS0.png See change notes. https://i.imgur.com/QO75ONx.png Venture into the heart of primitive survival with Vanilla Factions Expanded - Tribals. Starting as unsophistic...
Vanilla Fishing Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/7RT09LK.png Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team. With such an important mechanic missing from the base game, Oska...
Vanilla Fishing Expanded - Fishing Treasures AddOn
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/7RT09LK.png Vanilla Fishing Expanded - Fishing Treasures Add-On is a simple add-on to Vanilla Fishing Expanded that adds a lot of base game and modded items to the "treasure pool" of the fishing tables. W...
Vanilla Food Variety Expanded
Created by Sarg Bjornson
https://i.imgur.com/7BRqmWE.png Check Change Notes for details. https://i.imgur.com/M5tJU9c.png Vanilla Food Variety Expanded is a lightweight mod that aims to add a little bit of depth to the colonists, and it does so by rewarding you for providing your c...
Vanilla Furniture Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/uRc24uT.png Check change notes. https://i.imgur.com/1e5o6jv.png Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It...
Vanilla Furniture Expanded - Art
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.2 (29/08/2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14/08/2020): Fixed the issue with pottery display radius for meditation...
Vanilla Furniture Expanded - Farming
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.2.0 (21/02/2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boos...
Vanilla Furniture Expanded - Medical Module
Created by Oskar Potocki
https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): ...
Vanilla Furniture Expanded - Power
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Sigu6gu.png This module is a part of Vanilla Furniture Expanded which can be downloaded below. https://i.imgur.com/MS2tBx3.png Vanilla power generation is somewhat lackluster late game - Not only the game...
Vanilla Furniture Expanded - Production
Created by Oskar Potocki
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.1.0 (24/02/2020): We are now 1.1 compatible. 1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables ...
Vanilla Furniture Expanded - Props and Decor
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 2.0.0 (12/15/2023): Massive update changing how props are placed. Research projects have been removed. Props have been removed from the Architect menu. Instead,...
Vanilla Furniture Expanded - Security
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png Before we begin, a massive thank you to my team. You all have been super inspiring, and your ideas and feedback are bringing these mods extra depth. Trunken, XeoNovaDan, thank you. https://i.i...
Vanilla Furniture Expanded - Spacer Module
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/uRc24uT.png Check change notes. https://i.imgur.com/1e5o6jv.png Vanilla Furniture Expanded – Spacer 2 is a major overhaul of the original Spacer module, designed to bring your late-game colonies into the ...
Vanilla Hair Expanded
Created by Oskar Potocki
https://i.imgur.com/pbu60Rl.png https://i.imgur.com/tEVjIBi.png https://i.imgur.com/3dBVpZm.png 1.2.0 (17/05/2020): Fixed label length issue. 1.1.1 (29/02/2020): Beards now work perfectly fine! Thanks for your patience. https://i.imgur.com/as1f3ze.png We h...
Vanilla Helixien Gas Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/fCVFdMq.png Check Change notes. https://i.imgur.com/JVyBeYP.png Vanilla Helixien Gas Expanded is a brand new mod for the release of RimWorld 1.4. With this update, we've decided that it's best we split Va...
Vanilla Ideology Expanded - Memes and Structures
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/p9XKooP.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/CcvW2wi.png Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols ...
Vanilla Ideology Expanded - Sophian Style
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/p9XKooP.png https://i.imgur.com/95hrQXA.png Check Change notes. https://i.imgur.com/9Gs4cRh.png Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes,...
Vanilla Nutrient Paste Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/eh65dfo.png Check Change notes. https://i.imgur.com/nqbQpAS.png Vanilla Nutrient Paste Expanded is a small mod created to showcase what the new Pipe network code is capable of in Vanilla Expanded framewor...
Vanilla Outpost Expanded Medieval Overhaul Patch
Created by Catherine
This mod replaces Vanilla Outpost Expanded with medieval ones made from Medieval Overhaul Assets! Since 1.5 the Vanilla outpost framework has got its code changed and they removed their layout system so no more medieval farms and stuff. the only thing this...
Vanilla Outposts Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/61Y4DoF.png See change notes https://i.imgur.com/Xide7Zf.png Vanilla Outposts Expanded can be described as an incredibly Lite version of mods like Saakra’s Empire. Players ...
Vanilla Persona Weapons Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/iEDYZQ7.png Check Change notes. https://i.imgur.com/NeXUwUK.png Vanilla Persona Weapons Expanded is a mod that makes persona weapons a little bit more spicy - but only visually so. It never felt right tha...
Vanilla Plants Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team. After hours of designing, testing and designing again...
Vanilla Plants Expanded - More Plants
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded - More Plants is an add-on module for Vanilla Plants Expanded from the Vanilla Expanded team. This mod adds a variety of fruit plants and crops to spice up your fields ...
Vanilla Plants Expanded - Mushrooms
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/zOqvA8J.png See change notes for Changelogs. https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded - Mushrooms is an optional module for Vanilla Plants Expanded adding a variety of new mushrooms. One co...
Vanilla Plants Expanded - Succulents
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/zOqvA8J.png 15/08/2020: Release https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded - Succulents is an optional module for Vanilla Plants Expanded adding a variety of d...
Vanilla Psycasts Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/K3ap80l.png Check change notes. https://i.imgur.com/we3oGYH.png Vanilla Psycasts Expanded is potentially our Magnum Opus, a greatest, most exquisite, complex and visually stunning mod up to date. As alway...
Vanilla Psycasts Expanded - Hemosage
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/K3ap80l.png Check change notes. https://i.imgur.com/we3oGYH.png Vanilla Psycasts Expanded - Hemosage introduces a brand new Psycaster path that can be selected if Vanilla Psycasts Expanded is found - hemo...
Vanilla Psycasts Expanded - Puppeteer
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/K3ap80l.png Check change notes. https://i.imgur.com/we3oGYH.png Vanilla Psycasts Expanded - Puppeteer introduces a brand new, rare psycaster path available only to those who studied the secret arts in the...
Vanilla Quests Expanded - Cryptoforge
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/FVl9AE8.png https://i.imgur.com/RNJ5U2V.png https://i.imgur.com/gdFXg8F.png Vanilla Quests Expanded is a brand new series of mods that aims to add some interesting quest chains to the game, encouraging wo...
Vanilla Quests Expanded - The Generator
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/l3sMvTY.png https://i.imgur.com/jHPN8Zb.png https://i.imgur.com/9baBAl0.png Vanilla Quests Expanded is a brand new series of mods that aims to add some interesting quest chains to the game, encouraging wo...
Vanilla Races Expanded - Android
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Custom Icons
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/SvE2qsD.png See change notes on GitHub https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of R...
Vanilla Races Expanded - Fungoid
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Genie
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png WARNING: This mod will make your game harder. Because of that, it might not be a mod for you. Please read the description and make your decisio...
Vanilla Races Expanded - Archon
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes. https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, ...
Vanilla Races Expanded - Highmate
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/ispHK94.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and t...
Vanilla Races Expanded - Hussar
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Insector
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes. https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, ...
Vanilla Races Expanded - Lycanthrope
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes. https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, ...
Vanilla Races Expanded - Phytokin
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Pigskin
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes. https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, ...
Vanilla Races Expanded - Sanguophage
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Saurid
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Waster
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Recycling Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TWIf8pb.png Check Change notes, or if there is nothing there, check our Vanilla Expanded Github. https://i.imgur.com/RPOg3Px.png Vanilla Recycling Expanded is our spin on recycling in RimWorld. No longer ...
Vanilla Skills Expanded
Created by Oskar Potocki
This is the up-to-date Vanilla Skills Expanded. Please remove any other versions of this mod. Since the mod was previously uploaded by Legodude17, who is no longer around, we were unable to update this mod with critical bugfixes. This reupload is uploaded ...
Vanilla Temperature Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/7a50Vky.png Check Change notes. https://i.imgur.com/gdedKZR.png Introducing "Vanilla Temperature Expanded," a mod that adds a detailed and controllable central heating system to your game. This mod brings...
Vanilla Textures Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/8VZoAgi.png 1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/202...
Vanilla Textures Expanded - Variations
Created by Sarg Bjornson
https://i.imgur.com/MIn0HyG.png Vanilla Textures Expanded - Variations is a standalone release in the Vanilla Textures Expanded series, aiming at providing a LOT of visual variety to your vanilla bases. So, what does it do? Basically, it provides building ...
Vanilla Trading Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/KNK0Itd.png Check Change notes. https://i.imgur.com/s6EWkIi.png This time, I'd like to tell you a bit about our new mod. Vanilla Trading Expanded is our take on the trading system and RimWorld, meant to a...
Vanilla Traits Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/N5mR7gS.png 1.7 (06/08/2021): - Production specialist with the perfection trait can produce legendary items - Prude pawns now won't engage in loving if they have no spouses...
Vanilla Vehicles Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/bwwqvS7.png https://i.imgur.com/3tTWK2C.png Vanilla Vehicles Expanded is a long awaited mod utilising Smash Phil’s Vehicles framework. The main purpose of the mod is to add realistic and engaging mechanic...
Vanilla Vehicles Expanded - Tier 3
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/3tTWK2C.png Delve deeper into the world of vehicular advancements with the Tier 3 expansion for Vanilla Vehicles Expanded. While the term "Tier 3" might conjure up images of futuristic, sci-fi machines fo...
Vanilla Vehicles Expanded - Upgrades
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/3tTWK2C.png Improve your vehicles with the Vanilla Vehicles Expanded - Upgrades, a mod which offers a revolutionary enhancement to your vehicle management in-game. This mod introduces a comprehensive upgr...
Vanilla Weapons Expanded - Bioferrite
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/nv7RiJV.png It is compatible! https://i.imgur.com/lc028uj.png Check change notes. https://i.imgur.com/pIOP6mi.png Vanilla Weapons Expanded - Bioferrite aims to bring several new weapons inspired by the he...
Vehicle Framework
Created by Smash Phil
I only accept bug reports and feedback on discord and github. Discord link Github https://i.imgur.com/kdYddEs.png This mod is a framework that enables modders to create vehicles. This mod does not include any vehicles on its own. If you are a modder that w...
VPE - Horaxian
Created by Sentinel
Master the power to manifest the horrors of the void against your foes! Psycasts: Tier 1: Inhumanization: Opens the eyes of the affected, causing them to become inhumanized after an humanity break. Bioferrite Transmutation Study: Reflect on the origin of t...
Wall Light
Created by Murmur
https://i.imgur.com/glxD5rt.png As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the add...
Warcaskets can work!
Created by FluffyTowels
This is my first mod on steam workshop so don't expect perfection. It's a small patch to make warcaskets from Vanilla Factions Expanded - Pirates (VFE - Pirates) be able to work. If you want a version that only enables dumb labor, consider checking out my ...
Way Better Romance
Created by divineDerivative
Romance overhaul with support for alien race mods. Assigns all adult pawns a sexuality trait, gay, straight, bisexual, or asexual. Chances are adjustable in mod options. This does not use a trait slot! Sexuality traits are assigned after all other traits a...
WeaponStats
Created by bodlosh
About this mod Adds a new "Weapons" tab, which lists all ranged, melee, explosive weapons and apparel on the current map. You can see weapons/apparel on the ground, equipped by your colonists, your enemies, your friendlies etc. You can sort by any attribut...
Wider Marriage Spot
Created by Inglix
Enables support for fully-functional marriage spots in larger sizes than the standard 2x1 format. https://i.imgur.com/pPBFjJq.png In the interest of spreading positivity to the community I want to take the opportunity to highlight some of the most heartfel...
Won hair_men
Created by Won
37 male hairstyles 2024.1 -mod xml fix 2022.12.04 -Add long & short hair tag 2022.06.09 -hair fix -xml fix 2020.03.31 -hair fix -add 5 male hair 2019.10.13 -Replace thumbnails -Add a male hair -hair fix ...
Won hair_women
Created by Won
add 40 female hairs 2024.1 -mod xml fix 2022.12.04 -Add long & short hair tag 2022.06.09 -xml fix 2020.03.31 -hair fix -add 4 female hair...
World Tech Level
Created by m00nl1ght
Control the level of technology available in the world. This mod filters out all game content above the desired tech level, which you can select on the world creation page. Direct downloads for non-Steam users are available here: GitHub Releases The follow...
XML Extensions
Created by Imranfish
Read the wiki at the GitHub page to learn more. Note: Steam keeps taking down my GitHub links, you can simply Google "XML Extensions GitHub" directly instead Read the change notes for the latest news. XML Extensions is a framework and modding tool that is ...
Yayo's Animation (Continued)
Created by Soky
Original mod by Yayo! This is an update. You can find the original here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2575938407 Support Yayo on Ko-Fi: https://i.imgur.com/d6Vx7Sj.png Support me on Ko-Fi: https://storage.ko-fi.com/cdn/kofi6.png?v...
Zone To Schedule
Created by Mlie
https://i.imgur.com/iCj5o7O.png If there is an area that matches a pawns current schedule-type they will automatically be confined to that area. For example, if you define an area with the name "Work" then any time a pawns schedule is set to Work, their al...
[ARY] Automatic Stump Chopping [1.5 - 1.6]
Created by Arylice
Arylice's Automatic Stump Chopping #arylice   #aryasc Have you ever watched your lumberjacks chop down trees, only for them to leave those annoying stumps behind, and felt that urge to have everything perfectly tidy? You wish they’d just finish the job com...
[CAT] Show Hair With Hats or Hide All Hats
Created by cat2002
All hats are hidden by default, please check the mod settings! Bug reports without screenshots (if relevant) and logs (generated using Log Publisher from HugsLib) will be ignored. Show hair for all hats. Select which hats do hide hair from Mod Settings. Hi...
[FSF] Advanced Bionics Expansion
Created by FrozenSnowFox
Description This mod includes my other mod Vanilla Bionics Expansion which fills in all the missing vanilla prosthetics, bionics and archotech so it's not required. This mod expands the scope past the normal vanilla bionics. It adds a new set of advanced b...
[FSF] Filth Vanishes With Rain And Time
Created by FrozenSnowFox
Description This mod patches all filth defs so they wash away with rain/snow. It also patches all filth defs that have a disappearsInDays duration of 15 or higher. What does this mean? It means every type of filth in the game and every type of filth added ...
[FSF] Better Ancient Complex Loot
Created by FrozenSnowFox
This mod is now discontinued. Please subscribe to my new mod Better Exploration Loot which merges all of my loot mods together and includes support for the Odyssey DLC. Description The new quest to raid ancient complexes is interesting and exciting. You av...
[GMT] Trading Spot
Created by Grizzle
https://i.imgur.com/JQzUJ9N.png This is an update to Trading Spot so that it works with 1.4. This version of the mod will work with previous versions of the game too as the files for prior versions were untouched. Added a texture for the trading post so it...
[SYR] Processor Framework (Continued)
Created by ViralReaction
Update of SYR's Processor Framework If the original author requests it, I will remove this update. A framework for processors to transform items and more, read player features! A processor takes a set of ingredients and turns it autonomously into a product...