Stellaris

Stellaris

Not enough ratings
Union 4 - Collection
   
Award
Favorite
Favorited
Unfavorite
Items (831)
Mass Effect - Races V2
Created by H4shX
As a Fan of Mass Effect, took the liberty of including and depicting all or most of the Races / Species of the Mass Effect Universe. The final end release (which will take time) will be to include Animated Portraits, Proper System Starting Locations and in...
Zeta / Autoexplore
Created by Panda
Grants Autoexplore at the start...
Zeta / Map Modes
Created by Panda
Adds few useful Map Modes Fleet Power Economy Trade Scientific Advancement Population Empire Personality War & Peace Claims Government Type ...
Better Rings
Created by Chickenhunt
What This Mod Does: This small mod makes all planetary rings in stellaris far more visible. Vannilla Stellaris has planetary rings but they are barely visible and this problem is amplified if you use bright skybox mods such as: "Beautiful Universe". Now yo...
Zyralynn species
Updated to 3.12....
Abandon Colony
Created by XVCV
Description This is a simple mod that lets you abandon a colony. Does a colony you just acquired through war seem to be useless? Does a xeno pop in your empire is so disgusting that you wanna kill it with the planet it lives on? Here's your solution! This ...
Denser Repeatables
Created by Laffey-chan
Like many I really like playing tech empires, and having to pay attention to repeatables like every year is pretty annoying. In this mod 2 repeatables are merged into 1. Techs that are not infinite and odd (like building cost tech on the thumbnail with 5 t...
!Reptilian Species Outfits [3.1 UPDATE]
Created by BobGrey
UPDATED TO SHOW CORRECT VERSION NUMBER The mod itself works just fine as-is, as nothing involved with this mod seems to have changed over the years. LOAD ORDER Place this mod BELOW the Extended Vanilla Clothes mod! This is an asset_selector overhaul for Ex...
Animated Fel Empire Portraits
Created by force728
This mod adds animated portraits of the Fel Empire (Please note that although most of the portrait outfits match that era, I had to get a bit creative with others). Features: - Animated Portraits of the Fel Empire. This includes: Imperial Knights, Roan Fel...
Stellaris Shortage Realism with Starvation
Created by PresidentWhitmore
Makes critical resource shortages more realistic by increasing the negative modifiers and adding additional negatives. -Having an energy shortage will drastically reduce resource production in all areas of your economy. The zero balance negative energy exp...
AlphaMod 2.2.7
Created by AlphaAsh
https://i.ibb.co/23zdLtC/alm-banner-main.png Requires Stellaris v2.2.7 Changes in 2.3 that affect AlphaMod are extensive. There is no ETA for 2.3. I need a bigger boat (a bunch of features need overhauling again). https://i.ibb.co/nsYM21J/alm-banner-featur...
! Starnet for NSC3
Created by salvor
Mod is for 3.12. Don't use with other versions of the game This is a mod which intends to make my AI mod, Starnet AI work better with NSC2 (New Ship Classes and more). It also works with starnet's fork, Startech. It requires NSC2 and Starnet to function (d...
Administrative Rework
Created by Amodii
I built this mod after finding an interesting idea for admin cap in the discussions of this mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1674401138 (I ended up using it as a base, so it shares some code with mine, but i did ask tonechild for...
Jagdtiger's Designable Ships
Created by jagdtiger
I really wanted to design my own transports, colonizers, science ships and builders, and the other mods that did that had not been updated to 2.2. So I decided to make my own. Effects: - you can design all vanilla ships - the designs are not auto-updated (...
Improved Advanced Empires
Created by BioBoom
This mod updates the advanced empires to start with extra technologies (1 weapon + 1 per type), more systems and more resources. In addition, one of the starting empires gets an extra boost - even more technologies (another set of 1 per type) and resources...
Protoss Ship Sets (2.3)
Created by Urumchi
*NOTICE* I'll not update this mod, anymore. This mod is now taken over to ccoma05. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2037876690 ___________________________________________________________ Protoss species mod is made by llossaa, which i...
StarCraft - Protoss (2.5)
Created by Super Crow
Initially, Protoss species mod was not created by me, and it's hard to trace the original author, but presumably the original mod is located here. Since it was (and still is) extrimely unlikely that author will ever come back and update his creation to the...
Masters of Nature
Created by starchitec
Sky Islands and Subterranean Cities Tired of mastering nature and thinking, all I got was two lousy districts? Well now you don't have to stop at flattening mountains and filling in the sea, you can create underground cities or even build islands in the sk...
Black Mage's Optimized Species
Created by Black Mage
This mod adds 25 custom playable species. Some of the species were attempts at optimization, trying to build the best species I could for a specific niche (such as the best post-apocalyptic build). Others are intended to be optimized for a particular RP st...
Enhanced Subjects
Created by GnoSiS
Welcome to Enhanced Subjects for 2.3.*!! This mod is created to make playing with Vassals, Tributaries, Protectorates and Subsidiaries. It makes changes to what they provide to their overlord. All subject behaviours remain the same/unaltered. You can play ...
Rush Production
Created by Togelic
Let's you take an ascension perk to rush development of planets and starbases, training of ships and armies, construction of megastructures and terraforming...
Expanded Gestalts: Forgotten Queens (4.0 Update in progress)
Created by Complex
https://i.imgur.com/85HPEwW.png Hive Expansion Pack - New Mainscreen - 4 New Rooms - 2 New Origins - 8 New Civics - 2 New Planet types - 2 New Ascension Perks - 4 New Personalities - 4 New Portraits - New Advisor - New Sound Effects - New jobs - New events...
!Diverse presets for Cultural Overhaul
Created by Leogim Pipe
This mod adds the backgrounds from Diverse Preset Empires to the Cultural Overhaul 2.2 mod, ensuring that the presets show up with the new backgrounds, ethics and civics. This mod serves the same function as Diverse Preset Empires , so you won't need it fo...
Improved English Localisation
Created by mzilli
This mod aims to improve the text and dialogue throughout the game, both by correcting literally-unplayable typos and adding more dialogue for AI empires. In short: - Fixing a ton of typos; - Correcting innumerable instances of "planet" being used when the...
Auto Planet Build [Obsolate]
Created by Yagami
Hi! Are you tired of clicking? Do you hate the sector ai? Say no more. This mod will improve or build new buildings, clear blockers and build districts, depending on the available resources and active options. New Planetary decisions: Basic resource focuse...
~ StarNet AI
Created by salvor
Small announcement Heavily recommend trying another AI mod, Startech. It's more science-oriented and, I believe, will provide more fun experience for most players. Description This mod intends to create an action-packed experience with AI not only being ab...
Resource Cap Extended
Created by XVCV
Description Description This is a simple mod that increases the max resource cap for most vanilla resources. You can also config resource storage capacity via edict, adjust the value as you want. Russian Language Addon ...
Star Wars: Starting Systems Collection
Created by force728
This mod adds several starting system initializers based on the many planets and locations from the Star Wars Universe. Features: -Planets from across all eras: Coruscant, Byss, Corellia, Duro, Kuat, Mon Cala, Yavin IV, Korriban, Ziost, Geonosis, Starkille...
Star Wars: Starting Systems and Portrait Collection Pack
Created by force728
This addon is a collection of star wars portrait mods with the addition of portraits from several factions such as Revan's Sith Empire, the Eternal Empire, GGW era Republic, Fel Empire, the First Order/Final Order, Chiss Asendancy, and much more... https://...
Star Wars Ships 3.4.X
Created by Larabee
Note about the ship preview screen: - this mod REPLACES the vanilla military ship classes apart from corvette. - the preview screen ONLY shows the vanilla classes, which have no models set to them - this can give the impression that the mod does not work. ...
More Administrative Capacity and Less Empire Sprawl [S-03]
Created by Sovoeon
This Mod increases your starting administrative capacity, additionally you will build up empire sprawl slower during the game. adimistrative capacity base (vanilla >>> mod): 30 >>> 40 empire sprawl increase (vanilla >>> mod): 1 >>> 0.5 Per district 2 >>> 1...
Adding Etiluos Machine Species to Animated Synthetics Portraits Expanded: Reborn
Created by Etiluos
This adds all the current machine species I have made to Animated Synthetics Portraits Expanded: Reborn "A human android form." Will be my Androids. "A goo form." Will be the Grey goo. "The perfect Shape." Will be the Geometry shapes. don't subscribe to th...
Better Army Types
Created by BaconDoneRight
The art is not mine, it belongs to this trailer: https://www.youtube.com/watch?v=Xnt1tTlnqfY Personally, I always found Stellaris's armies to be a bit bland, lacking variety. The aim of this mod is to add this missing variety. I'm *very* new to Stellaris m...
Mechacorp (Legacy version)
Created by Darksilver
Adds the Machine Traders civic for machine intelligences, which allows them to operate similarly to a megacorp. Machine Traders have a unique job that generates trade value, and they can form commercial pacts and establish branch offices. Largely unpolishe...
Ecumenopolis Types 2.2
Created by Emperor Scorpio
This is an update to the old Planet-Wide City Mod that is rather severely outdated. A lot has changed since that mod was first created. This mod provides two new types of ecumenopolis with their own graphics and bonuses for role-playing and specialization ...
Ride to Hell : Extermination Machine
Created by Chirumiru ShiRoz
Basically, one of my supporters asked whether I can make a less family-friendly version of Synthetic Dawn machines, one that looks more evil, more edgy, more extreme. So I make one and here's the result. Qualities not assured for the main goal of this mod ...
!(Patch) ISB + NSC + GSC + PR *Read Description*
Created by Thane-Stus
NSC now includes compatibility for GSC so use this patch instead Other Compatibility Patch Mods My Other Mods & My Discord Server...
ISBS: Doomsday Weapons & Ships 2.8
Created by Thane-Stus
IM NOT UPDATING THIS MOD ANY TIME SOON, STOP ASKING Compatible with 2.8 This is an almost fully functional version of ISBS: Doomsday Weapons & Ships updated to 2.7. See Known Issues below for a list of what I know isn't working properly right now. Importan...
!基因修饰UI
Created by Jrant
基因修饰UI Gene Modification UI 添加了滚动条 Add traits mod UI scrollbar 兼容铁人模式 Achievement compatible 效果如下 Using effect https://steamuserimages-a.akamaihd.net/ugc/927086914344402729/3B4EB78FEF102E0895FA82D89204A57057667A36/ https://i.imgur.com/fVVaDCS.gif...
Military Auto-scout
Created by vaporfeces
The 1.91 version of this mod can be found here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1700537656 DESCRIPTION: This mod is meant to automate the scouting for habitable systems. It provides a player edict that when turned on, causes any mili...
!_Expanded Planet View 8 Districts 90/20 for 2.8.x
Created by Estel
This mod is updated for 2.8.x 90 planetary and 20 coporation building slots + 8 districts support I'm not good at design, so I couldn't fill those right emptiness. 36/12 version : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1677699664 36/12 + 8 ...
Planetary Feature Preservation
Created by Vaeringjar
NOT 2.3 RECOMMENDED | content-wise, but should still work just fine and be stable Sad to lose rare planetary bonuses through terraforming? Wondering where those crystalline caverns went after hiveing your world? Experiencing data-corruption after transform...
Utility: Show/Hide Mod-added Planet. Decisions
Created by Vaeringjar
2.3 COMPATIBLE If you use several mods that add planetary decisions, you know how cluttered the decision panel can become. This utility allows you to hide and unhide planetary decisions added by mods. Simple! Adding this feature to your own mod is very str...
~Utility: clear_deposits Replacement
Created by Vaeringjar
2.3 compatible This modding utility is a substitute for vanilla indiscriminate "clear_deposits" effect, giving more control over what deposits to clear. The most straightforward example use-case is as a solution to unwanted loss of modded deposits upon ter...
ASM: Artificial Wormhole FTL
Created by Olympia
Version Built and tested for the 2.3 update. Features Restores Artificial Wormhole Travel. Restores three Wormhole Technologies, with each unlocking a better Wormhole Relay. Starbases now host Wormhole Relays, which increase a fleet's wormhole bridge range...
Thermoregulation Traits
Go send your love to Svafa & NordikaMan for creating these traits in the first place! I really liked the idea of adding a little more diversity into planet habitability after coming across Svafa's Expanded Species Traits but I wasn't quite happy with how t...
[Abandoned] Species Engineering
Created by Skill Less
Abandoned Due to lack of time this mod is no longer maintained. Anyone willing to take over may do so, let me know if you do so I will link the new mod here. Wait no longer and pickup the continuation of this mod Species Engineering Revived 'aka Life Engin...
Local Production
Created by starchitec
Production Efficiency for Local Jobs Ever wonder why the best way to produce food is to make one giant farming world and ship everything across the galaxy? Want your pops to eat fresher green apples? This mod adds an incentive to diversify planet productio...
Unique Ascension Perks
Created by DrBLOOD95
⚠️ This Mod does NOT work for the Current (4.0 'Phoenix') Version! ⚠️ ◿ INTRODUCTION Hello guys, are you looking for more gameplay and unique features not seen anywhere else? Do you want more Ascension Perks granting you amazing stuff instead of only some ...
Improved Mars
Created by csrr
Mars is boring. No, not in real life, but the Stellaris version has no unique deposits, no unique events, and no acknowledgment of the tremendous accomplishment teraforming Mars would represent. This simple little mod attempts to fix that. Upon starting a ...
Branch Candidate Tracker [Abandoned]
Created by NaK1119
Abandoned I abandon this mod and will not update it for Stellaris 2.4 or later. This mod probably works without updating for the present, but please use it on your own risk. I relinquish the copyright of this mod. So, for changing and/or distributing this ...
Auto Gene Assimilation [Abandoned]
Created by NaK1119
Abandoned I abandon this mod and will not update it for Stellaris 2.4 or later. This mod probably works without updating for the present, but please use it on your own risk. I relinquish the copyright of this mod. So, for changing and/or distributing this ...
Neutral Zone
Created by AlphaAsh
AlphaMod content made standalone. Got border friction you don't want? It's time to make a Neutral Zone! To create a Neutral Zone: Click into a system you own with no colonies. Click on the system's star. Click Decisions. That decision there, use that. Ding...
!!Universal Modifier Patch (4.0.*)
Created by jasonpepe
Fix the modifier issue after the 2.2.6 update. With the release of 2.2.6, once again, Paradox fools buried countless of mods and modders into the abyss. This fix mod brings the missing modifiers that existed in 2.2.0 to 2.2.5 back to life. (via overweight ...
Bio Thralls
Created by Spartan878
Features: Biothralls - Bio Thralls are the biological equivalent to robots and though their technology tree and start to hold more complex jobs depending on your policy. Bio thralls can only be gene-modded however you do not need the Genetic Resequencing t...
Terran ship sets - beta ver.(under 2.2.6)
Created by Urumchi
as I have said... a terran ship sets mode. it maybe supports NSC, I'm not sure, and no additional ship skins for it yet. here's ships desripions : constructor - MULE scienceship - science vessel interceptors - wraith corvette - viking destroyer - liberator...
[OUTDATED][no support]Holosphere Rising Reloaded
Created by Jayijato™
https://i.imgur.com/7XWvIPN.gif the mod has not been updated for a very long time I decided to re-upload it with the current version 2.2. * The basic project: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=868965217 My other mod : https://steamcomm...
Zenith of Fallen Empires & Sins of the Fallen Empire - NSC, SCX, ISB & RS patch
Created by Zeratul Vergil
This mod is a compatibility patch to make The Zenith of Fallen Empires and/or Sins of the Fallen Empires compatible with other mods that introduces new ships. Compatibility List: Improved Space Battle Balance / Doomsday ( 2.2 version ) New Ship Classes & M...
Twinks Divine City
Created by Twink315
Twinks Divine Cityscape Heaven on your own planet now! What a guy called "Space Byzantium".. i present as my divine cityscape. Purely optical, with ecumenopolis appearence. A cityscape.. not more not less. As ususal, i cannot do anything about the addition...
Real pop growth
Created by Yagami
Hi! This mod goal was to simulate accurate pop growth based on population number and not by planet number. To achive this every planet get an additional pop growth modifier wich is multiplicative with all(almost) other modifiers. In this eary state the mod...
Cartman's Jobs and Buildings
Created by Bischop
This mod adds various new jobs and buildings to the game. Adds one megastructure: - Orbital Ring: +25% more districts, +5 building slots Adds more levels to vanilla buildings: - Levels 4 & 5 for Science Labs, Civilian Industry and Alloy Foundry - Level 2 f...
AI Unshackled
Created by Twainer
** currently running on 2.2.6 ** This has been in the works since 2.2 came out but I finally feel like its ready for release, time to unshackle the AI ! At the moment this mod is mostly focused on the early/mid game economy and basically preventing the AI ...
!Mass Effect Civilizations - Asari - Spawn Thessia
Created by Princess Stabbity
This is an optional Mass Effect Civilisations: Asari module that enables spawning of the Asari Republics as an AI empire (unless a player is playing it) when starting a new game. By default, prescripted empires in the MEC series will never spawn as AI unle...
!Mass Effect Civilizations - Asari - Spawn Illium
Created by Princess Stabbity
This is an optional Mass Effect Civilisations: Asari module that enables spawning of the Asari Corporate Interests as an AI empire (unless a player is playing it) when starting a new game. By default, prescripted empires in the MEC series will never spawn ...
Takyon Lances v2
Updated. Fuck you....
Administrative Upgrades
Created by tonechild
Adds 1 new edict, 1 starbase building, and 4 new planetary buildings that increase your administrative capacity - Starbases can now build "Interplanetary Administration" which add 2 admin-cap and cost 3 energy upkeep. - Planetary buildings will increase yo...
Research Labs
Created by warmasterant
v 3.8.2 Working with current version now Recolored Physics Lab to differentiate from normal Research Labs - - - - - - - - - - - - Adds three chains of dedicated research buildings for each research category. New labs are unlocked through the corresponding ...
Build Multiple Megastrcutures at once
Created by Flemmi
With this Mod you can build as many Megastructures as you want, limited only by the resources you have. Any empire that has the materials to build two Dyson-Spheres at once should also have the needed manpower. Now you can build with no restrictions.* *See...
Spherical Pluto
Created by joshua.yathin.yu
Make Pluto, Haumea and Makemake spherically shaped again. Bonus item - Eris is also added to the Solar System. WILL BREAK Checksum. Sorry. And it only does its work at galaxy generation....
( Twinks PFE: The Eternal Knowledge )
Created by Twink315
"We are eternal, we are infinite. The age of the universe is nothing compared to us. It has been a long time since we discovered the mystical ressource known as Cosmic Matter. Soon, we will have uncovered all its secrets, and reality will bend to our will....
Champion of the Ruinous Powers
Created by Reise
Important Stellaris sometimes carries over Mod files even after player deactive the Mod. Try the "Clear user directory button" in the launcher if having issues. Description This mod adds 2 shipsets for those want to make the galaxy burn This mod works perf...
ISBS: Micro Jump 2.8
Created by Thane-Stus
IM NOT UPDATING THIS MOD ANY TIME SOON, STOP ASKING Compatible with 2.8 This is a fully functional 2.6 version of ISBS - Micro Jump. Important Note: I did not make this mod, this mod was made by Ankain, I simply updated it to 2.6 See original description f...
Wiirlak Additional Civics & Origins [2.6.3]
Created by Wiirlak
: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2425550468 This mod add a total of 20 civics to the Gestalt Consciousness and Corporate authorities and 19 origins for diverses empires type to create more distinct playstyles and a few uniques ways ...
Galactic Market Location
Created by The Dadinator
Have you ever wanted to know the location of the Galactic Market? Tired of searching every system in the vain hopes of spotting it? Maybe you want to congratulate the owner, or maybe you want to persuade them that you would be the better overseer of the ma...
My Precursor
Created by starchitec
Never Lose a Precursor System to that Annoying Neighbor Again Tired of doing decades worth of xeno-archaeology to find that fabled First League homeworld, only to find its location and have it wind up locked behind some jerk xenophobe empire with closed bo...
Improved Space Battles [Graphics] 2.6/2.5/2.4
Created by Thane-Stus
2.7 CHANGED TOO MUCH GRAPHICAL STUFF, SO IM NOT UPDATING THIS MOD ANYMORE 2.7 changed alot of graphic backend stuff and I have no idea how to make this compatible with 2.7 or any newer version of the game, if anyone wants to take up this mod go ahead. For ...
Improved Space Battles [Balance] 2.8
Created by Thane-Stus
IM NOT UPDATING THIS MOD ANY TIME SOON, STOP ASKING Compatible with 2.8 This is an almost fully functional version of Improved Space Battles updated to 2.7. See Known Issues below for a list of what I know isn't working properly right now. Important Note: ...
Master Computer Authority
Created by Violent Beetle
"If God did not exist, it would be necessary to invent him." This mod adds new authority - for a society that is ruled by a sentient supercomputer. It's called "Master Computer", duh. Only materialists can choose this authority. Societies ruled by Master C...
!!Galactic Nations Assembly Mod Menu Patch
Created by Artinus
This mod will let you use both the Galactic Nations Assembly and Mod Menu together. Keep in mind if you turn off one mod you must also turn off this mod....
Galactic Nations Assembly
Created by Artinus
Due to an ongoing move, further large mod development will likely halt for the next month. Beyond this, I cannot give more detail. I appreciate the continued support and hope you all can understand. Do you think Stellaris needs a bit extra in the way of di...
Subterranean Planets
Created by mzilli
Note: I do not plan to develop this mod further. If you're interested in adopting it, let me know! ---- This mod adds three new planet types, which are basically your standard Toxic, Molten, and Frozen worlds, but with subterranean caverns that can support...
Objective: Complete
Created by starchitec
Observer Controlled Rewards for Custom Game Objectives This adds events that allow an observer to grant bonuses to player empires during a multiplayer game. This is meant for a game where an observer acts as host and game master, with preset objectives and...
New Additions: Edicts & Decisions
Created by The Dadinator
Ever wanted a research grant targeted at a particular branch of research? Want to weed out troublesome ethics using state run media? Want to expand your habitats for more growth? From the ashes of the original EAC: New Additions mod comes the edicts and de...
At War: Carrier Enhancements
Created by The Dadinator
Ambit has taken over this mod and can be found here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2506911291 His full collection of At War mods is here: https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2506923529 Want your carriers to hang bac...
Species Traits
Species Traits This mod addes 50+ new traits, 4+ for each type of species for enhanced Stellaris experience. Some traits will be locked only for some species to use. Others you can use just like other traits. Current Version: 3.11.x Capabilities Please do ...
Adeptus Mechanicus
Created by evalpenguin
++IMPERIAL CITIZENS, THE ADEPTUS MECHANICUS HAS ARRIVED IN STELLARIS AT LONG LAST.++ ++PLEASE NOTE THIS IS STILL A WORK IN PROGRESS HOWEVER IT IS PLAYABLE FOR 2.6 IN ITS CURRENTSTATE.++ This mod adds a civic that basically lets you play as the Adeptus Mech...
Designation of Planet Specializations [Outdated]
Created by NaK1119
Similar feature has been implemented by Stellaris 2.3.0 (vanilla). So, this mod is abandoned. 似たような機能が Stellaris 2.3.0 (バニラ) に追加されたため、本MODは更新停止します。 -------------------------------------- What was I going to build in this planet? Many generators, farms or a...
I've got a policy for that
Created by Blu Macaw
So you need some more intresting gameplay huh? Ever wanted to menage your country's more basic policies? Want to cut spending on healthcare or build some gulags? You came to a right place! We offfer you choices, choices that actually have huge impact on yo...
Better Starbases
Created by Mordachai
Increases the base health & gun slots on each starbase size. Instead of adding medium mounts as you level up your starbases, each level adds +1 large and +1 missile mount, creating the progression: 1/1, 2/2, 3/3, 4/4, 6/6 You gain modules and buildings as ...
Better Naval Capacity
Created by Mordachai
Better Naval Capacity gives you a few ways to increase your naval capacity: Adds 4 new techs to raise naval capacity. Adds 4 new techs to raise starbase capacity. Changes the penalty for being ov......
Additional Early Game Armies
Created by StarSophia
This mods aims to add more army types in the early game for each empire type, without going too overboard. The units are -- Normal empires: Mechanized armies Air Assault Armies Power Armor Corps (Requires Armored Exoskeletons tech) Robot empires: Junk Bots...
Assimilation Job
Created by TTFTCUTS
Tired of unemployment notifications for assimilating pops in your ascended empires? This mod adds a simple job which has no output, but prevents assimilating pops from counting as unemployed. It does not confer any other bonuses, and does not appear for ge...
Living Space (legacy - 2.3)
Created by gebnar
Update: This is the legacy 2.3 version. Find the new 2.6 release here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2049549075 Features Mod Options Living Space has an options menu where a number of things can be configured at any time during the...
At War: Planetary Defense Force
Created by The Dadinator
Ambit has taken over this mod and can be found here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2506910606 His full collection of At War mods is here: https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2506923529 Do you wish important planets ...
Job Manager. [Abandoned]
Created by NaK1119
Warning!: Serious Display Bug Now, menus of this mod triggered by decisions or edicts do NOT show actual current status. Configurations that you set will be applied exactly to pops' behavior, but the configurations may NOT be shown correctly in the menu. T...
Biology Re-Expanded
Created by MightNight
OUTDATED UNTIL I DECIDE TO COME BACK. ANYBODY THAT WANTS TO CONTINUE THE PROJECT IS FREE TO DO SO WITH MY CODED ASSETS (Credit would be nice, but not mandatory) The unofficial Biology expansion. (Requires new game or firing the bioexpanded.3 event from con...
More Civics
More Civics This mod is intended to improve your stellaris experience with adding bunch of new civics. Currently adds 30+ new civics with various possibilities. Currently only doing version update. Some modifiers have been disabled or removed via game upda...
!At War: Planetary Cannons STAR WARS Edition
Created by The Dadinator
Dreaming of escaping the Empire's planetary invasion of Hoth? Or maybe you want to pound orbital rebel scum to show them they are no match for the Empire? This is a variation of the At War: Planetary Cannons mod using Star Wars friendly names and technolog...
!!MicroMod - Advanced Architecture & SCX
Created by [Z] Dezert [V]
Compatibility patch! Has it ever bothered you, that the architecture of your ships doesn't evolve with time? After all, a battleship from the late 18th century and a battleship from the late 20th century both belong to the same class, however have complete...
!!MicroMod - Advanced Architecture & Starbase Extended
Created by [Z] Dezert [V]
Compatibility patch! Has it ever bothered you, that the architecture of your ships doesn't evolve with time? After all, a battleship from the late 18th century and a battleship from the late 20th century both belong to the same class, however have complete...
Mass Effect Alien Species Redux 2.2
Created by Jewels
!!!MOD DOES NOT INCLUDE ASARI!!! If you also want Asari I suggest you download the excellent Asari Variety by ThracianKnight. Compatible with just about anything. Not eligible for achievements. Built for 2.2.x. Continuing the work of Mass Effect Species Pa...
Expanded Events
Created by Tovius
Adds more events, anomalies, and dig sites into the game. I would recommend that you use this alongside More Events Mod. Feature List Additions: New colony events - More Subterranean Civilization events - Dimensional Portal and other follow-up events - Rar...
Mass Effect Theme UPDATED v2.2.4
Hi everyone and welcome to the updated version of Mass Effect Theme version 2.2.3. I have taken over the mod as its manager since the previous manager was not communicating or accepting my chat requests. This mod is very important to me, hence why I have d...
Superstructures for real space
Created by ma_ko
This Mod is no longer up to Date! It may still work fine with older versions of Stellaris but I you can find an updated version of this Mod here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2050440028 ____________________________________________...
Extra Buildings - All in One
Created by Thane-Stus
Compatible with 3.5 This is a combined mod that includes, Extra Buildings - Upgrades, Extra Buildings - Storage, Extra Buildings - Housing, and Extra Buildings - Strategic Resources. Building List Extra Buildings Mods 2.3 Versions Here 2.4/2.5 Versions Her...
Extra Buildings - Strategic Resources
Created by Thane-Stus
Compatible with 3.5 Adds upgrades for the Synthetic Crystal Plants, Exotic Gas Refineries, and Chemical Plants. As well as two new buildings which produce Dark Matter and Nanites. Building List Extra Buildings Mods No other Extra Building mods are required...
!Larger Sectors
Created by zulu9812
This is a fork of Percy Fawcett's Larger Sectors mod. This is a simple edit to place it higher up the mod list so that it doesn't get overwritten by other UI mods. I've also adjusted the version number to 2.2.x so that it won't show with a red exclamation ...
Selectable Agenda
Created by Vaeringjar
Ruler agendas can now be chosen at game start for the cost of a civic point. This civic can then be discarded through government reformation as in vanilla. Mod version: 1.0 for Stellaris 2.2.* | 2.3 compatible (should be) Localisation: English (Default) Co...
Ruined Fen Habbanis
Created by Sam_
This mod changes the ecumenopolis in the Fen Habbanis system to a ruined ecumenopolis. About The Fen Habbanis has a fully operational ecumenopolis in the base game, but with the addition of the Ruined Ecumenopolis mod it makes more sense for it to be ruine...
Ground Combat Improved
Created by Tanais
General information This mod aims to make ground combat more challenging and longer by implementing some of the suggestions in this reddit thread. Features - Armies have 50% more base health - Armies are 20% more likely to disengage - Orbital bombardment d...
Grey Goo Ships
Created by Alioth
Grey Goo Ships set make your fleets looked liked Grey Goo's fleets TO DO: change the weapon position make this mod compatible 2019.2.2 Some weapons are on their right positions now 2019.1.30 the color is same with your empire if you want the vanilla,go to ...
Ruined Ecumenopolis 100%
Created by Sam_
This mod adds two new systems that randomly spawn on Galaxy Generation. Each system contains a ruined ecumenopolis that you can restore, much like the systems containing ruined megastructures. This version has a 100% spawn chance. About The systems in this...
Ruined Ecumenopolis
Created by Sam_
This mod adds two new systems that randomly spawn on Galaxy Generation. Each system contains a ruined ecumenopolis that you can restore, much like the systems containing ruined megastructures. About The systems in this mod spawn with a similar rarity to th...
!!District Diversity
Created by RevansSchatten
https://i.imgur.com/p7Fv1Z6.gif I just uploaded a huge update, as it will not work with your savegames it is a seperate mod. Make sure to subscribe to DistrictOverhaul, as it will recive future updates. Have you ever thought that nearly every planet is the...
At War: Defense Platform Longevity
Created by The Dadinator
Ambit has taken over this mod and can be found here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2501114149 His full collection of At War mods is here: https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2506923529 Do you wish your defense platf...
At War: Better Admiral Experience
Created by The Dadinator
Ambit has taken over this mod and can be found here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2506910978 His full collection of At War mods is here: https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2506923529 Frustrated with admirals never...
Expanded Megastructures and Technology
Created by Tovius
A mod designed to improve the desirability of megastructures, as well as add new many technologies. Please see the discussion post for a full list of features. Main Features Include: Improved districts for Habitats Better Gaia, Hive, and Machine Worlds New...
Parallel Ship Upgrades
Created by starchitec
2.2.6 Now includes parallel ship upgrades! There is much rejoicing. This mod isn't really needed anymore, so instead, it simply halves the time it takes to do all upgrades. Image Credit to Frank Hong Try out some of my other Mods https://i.imgur.com/cfMSk3...
Government+ [moded by Screent]
Created by ScreenT
This is a copy of the modification from here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1587217128&searchtext=government Special thanks to the Author! I was looking for mod for expanded governments, ethics and civics. So i found Government+ bu...
Primitive Worlds (Now Deprecated)
Created by Violent Beetle
Please note that this is an old version. I couldn't hook up update to it. Proceed here to proper page Rejoice, boys and girls, ladies and gentlemen, children of all ages! The primitives are here! And with the most gaudy thumbnail known to man. This is the ...
Planetary Diversity - More Arcologies
Created by Gateman
https://i.imgur.com/fVVaDCS.gif Stellaris: 4.0.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png Not Achievement Friendly PD Discord Server This mod is 100% stand-alone and will work without Planetary Diversity. This mod adds five new Arcol...
Planetary Diversity - Exotic Worlds
Created by Gateman
https://i.imgur.com/fVVaDCS.gif Stellaris: 3.14.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png PD Discord Server This mod is currently empty! Why? Because I didn't have time to update it to the new version of PD, but it's coming back soo...
[Mod Merged!]Additional Mega Planets
Created by Complex
https://i.imgur.com/iUJfKDD.png Content - 2 New planets - New job - New events - New districts - New Desicions About this mod Hi all! Im the creator of Unnoficial Hive DLC, and to celebrate my latest patreons im uploading this mod! This mod aims to balance...
Zeta / Migration
Created by Panda
Unemployed or homeless pops will be able to autonomously move between planets for better life. Won't move to or from planets with Martial Law enabled or if it is a Penal Colony. Won't move from planets with Encourage Planetary Growth enabled. Should be ena...
Zeta / Defense
Created by Panda
Defense stations will be disabled like Starbases on zero hull points and activated after reasonable time Repeatable Military Station techs provide 20% boost instead of 10% CREDITS At War: Defense Platform Longevity ...
Auto Pop Migration [Obsolate]
Created by Yagami
This mod built for my other mod: Auto Planet Build because the popular Automatic pop migration doesnt work well with my mod. There are two new planet decisions: -Migration source -Migration target One new policy: -Energy reserve This mod simply resettle an...
Zeta / Space
Created by Panda
Improves galaxy and system view bluish galaxy whiter stars softer hyperlines more transparent sectors clearer system view CREDITS Whiter Stars No Star Pins Softer Hyperlanes Flat Nameplates EG* - Cinematic System UI & Camera ...
Evolving HyperLanes
Created by Arky
https://i.imgur.com/p7Fv1Z6.gif Updated for Stellaris 3.0.X Compatibility & Disclaimer May cause a lag when generating new HyperLanes depending on your PC and Galaxy size! May cause issues with other mods that have their own custom alerts. Play tested but ...
Better Perks
Created by Mordachai
Alters a few of the galactic ascension perks to be a little stronger: Modified: Galactic Force Projection = +20% naval capacity, ... Grasp the Void = +10 star base limit, ... Technological Ascenda......
Stellar Council: Federation Elections and Laws (2.4*)
Created by PresidentWhitmore
The original Stellar Council mod by lyndonguitar ( here ) hasn't been updated for awhile so I took the liberty of doing so for the latest version. Credit still goes to the original author Narcoleptic Insomniac with some of my own flair for balance. Some of...
Protoss Purifier Portrait Set
Created by force728
This mod adds Purifier portraits of the various units from Starcraft II's expansion Legacy of the Void. Features: - Static and animated portraits of several Purifiers. - Purifier namelist - Purifier flags - Purifier rooms - Purifier cityset based on the Pr...
Better Strike Craft
Created by Mordachai
Expands and improves on vanilla strike craft for your carriers: There are effectively three classes of strike craft: * Combat Fighters: short ranged, fast, maneuverable, less armor and shields, play an active point-defense role (and will attack other strik...
Show Military Power Score
Created by Failu
The Mod make you can see the military power in the "situation log -> Victory" And I also delete the score of "Crisis Ship kill". 1 military power produce 0.1 score. If you have 100K power military fleet, then you will have 10000 score. The starbases milita...
Developing Ethics and Origins [2.3.*] (DISCONTINUED)
Created by Kiyosan
THIS MOD IS NOW DISCONTINUED BECAUSE THE DEVS ARE PLANNING TO ADD ORIGINS TO THE GAME! Yes, I could just have "Developing Ethics" but I think that the concept is extremely niche so it's not worth developing in my opinion. This is a work-in-progress mod tha...
Orbital Foundrys and Factorys
Created by Isimiel
adds two new starbase buildings for all your production needs!...
Star Wars: Legacy-Era Empire Ships
Created by force728
This mod adds two shipsets from the legacy era's Fel Empire and Krayt's Galactic Empire. Now with built-in NSC Compatibility Downscaled Ships: Updated 6/10/22 - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2819323215 For Legacy-Era Galactic Allan...
Planetary Diversity - Unique Worlds
Created by Gateman
https://i.imgur.com/fVVaDCS.gif Stellaris: 4.0.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png PD Discord Server Unique Worlds This mod is standalone and does not require Planetary Diversity to function. It adds additional planets, scalin...
Grand Human Namelist
Created by Ms Adequate
A namelist for a standard human power, featuring tens of thousands of names across numerous ethnicities as well as a combined 'ethnicity' made up of all the others, plus a very large number of ship and planet names. I believe I have finally excised all rog...
!!District Overhaul
Created by RevansSchatten
District Overhaul 2 has just released, make sure to download it here Have you ever thought that nearly every planet is the same (except some special ones), well this mod will change your gameplay of Stellaris forever. Why should you be able to farm on a de...
IF's Influence Gain Edicts
Created by Λster
Original Mod: - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1317355940 Changes: - Lowered energy cost to 500, 1000, 1500 and 2000 yearly per edict....
Starborn: Improved Voidtouched
Created by Draconas
Starborn: the Improved Voidtouched Habitat Start (3.8) This mod is deprecated, it does not work in 3.9 onwards The Mod that did Voidtouched before PDX did. Start on a unique habitat - the Orbital City, built above the ruins of your original homeworld. Buil...
!habitable Structures Patch - no longer needed as of 3.1
Created by Smithy
NOTE: THIS MOD IS NO LONGER NEEDED, TRIGGERS HAVE BEEN CHANGED AND THIS DOES NOTHING NOW This is a quick fix I made for incompatibility caused by the "habitable_structure" scripted trigger. it is basically a piece of code that determines what planetclasses...
Ethics, Civics and Traditions Classic
Created by petruxa
ATTENTION PLEASE! As you are already aware, I've updated both the Old and the New (Alternative) versions of my mod to 2.7 and "Federations", which can be found in my library. For the moment I don't have time and passion to work on this update, but I might ...
All Unique Systems
Created by M4st3rM_
Have you ever wanted to see all the special solar systems the game has to offer, but been frustrated by the RNG? This mod guarantees that all unique solar systems will spawn, including both Distant Stars and Leviathan systems, as long as you own the releva...
AscRing Master of the Planet Addon
Created by Cephalon Sithalo
Master of the Planet by Life-seeded has been staring me in the face for a while just waiting to be assimilated into my Ascension Ringworlds. Now that I've had time off from work I decided to dabble into it. As per the usual. Let me know if any issues arise...
Known Precursor
Created by Oskar
This mod allows you to select what precursors you can find while playing. You can select anywhere from not getting any precursor up to getting all of them. The selection menu will pop up once you hit begin. If added at a later stage the menu can be opened ...
UI Overhaul Dynamic - Extended Topbar
Created by Orrie
For 4.0 ✔️ https://i.imgur.com/txc9Oaf.png A submod for UI Overhaul Dynamic that overhauls the resources displayed on the top toolbar. Doesn't require any other mods, and can be used even without the parent mod. Minimum resolution width is 1600px (can be u...
[Obsolete] 2.5.1 Subterranean Civilization Fix
Created by Wealthy Aardvark
This bug has been fixed in v2.6 . Please remove this mod to avoid compatibility problems with new updates as this mod necessarily overrides entire vanilla files, not just the Subterranean Civilization projects. ------------------- A small fix for the Subte...
Fire Them All!
Created by Dorf Ready
I hate clicking through leaders one at a time trying to find ones with the trait I want, so I made a mod to do it for me. A new button has been added to the leader panel. For the cost of 100 credits -or- 10 Influence per leader in the pool (up to 10... if ...
(Tiny Emperor) Mining expansion
Created by Emperor
A small mod that adds a repeatable decision to regular worlds (not habitats, ecumunopolis, or ringworlds) that increases their max mining district size by 2 through the use of an unique planetary deposit. The decision requires: 50 influence 1000 energy 360...
(Tiny Emperor) Ecumenopolis expansion
Created by Emperor
A small mod that adds a repeatable decision to ecumenopolis that increases their max district size by 1 through the use of an unique planetary deposit. The decision requires: 25 influence 1000 energy 1000 alloys 360 days The decision can be repeated indefi...
Real Pop Ethics Shifting (Discontinued)
Created by Zepper202
This mod is discontinued. I do not plan on providing updates for it in the future, but you can publish your own version of the mod if you think there is still a problem with pop ethics shifting. What Is This Mod? This mod aims to fix an issue that makes it...
Worker Strata Peaceful Clothing
Created by mturkhan
In vanilla Stellaris, many species have their Worker stratas set to wear "admiral" clothing, which doesn't make much sense. This mod changes Human, Mammalian, Avian and Molluscoid workers to wear default humble governor clothing. I didn't touch Humanoids b...
Kurogane Expanded
Created by Paragon
Please use the third party variant listed below for gameplay - this mod is outdated. Actively supported third-party variant by Gage here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3245080043 I suggest you use this mod for gameplay. I am not a ...
Habitat District Tweaks
Created by Half Phased
A minor mod, developed on suggestion, to buff the districts habitats gain when built over orbital resources. Research districts now grant 5 jobs rather than 3 Mining and Generator districts now grant 4 housing. ...
Campaign Policy
Created by MasterTitan
This simple mod adds a new policy to the game, complete with AI weights and localization (in english), this mod asks the question, "Why can't platforms defend my pacifistic borders?" Policies are ethic-locked as appropriate for maximum immersion. 5 new sta...
AK's Star Wars Animated Species Pack
Created by alan139731
This Mod is updated for Version 2.7.* This is a Star Wars species pack containing 35 (updated) iconic Star Wars species. They are fully animated with gender and/or color variations. See below: <<< 7/8/20 mini-UPDATE >>> 1. Compatibility update for version ...
More Starbase Buildings And Technologies
Created by xWizardx
Introduction This mod aims to expand on the concept of starbase buildings by adding more buildings and techs that you can unlock. Also this mod improves a lot of starbase buildings, because i think a lot of starbase buildings are too weak. If you like this...
Matter Synthesis Segment for Ringworld (compatible)
Created by aiime
This is a version of the Matter Synthesis Segment mod that adds the Matter Synthesis Segment as additional segment (i.e. the commercial and energy segments will stay in the game) without touching any vanilla files. Choose one of these mods to play with. Yo...
[v1.0] Insults and Injuries
Created by Devious
Insults and Injuries adds 50 (and counting!) new insults, so you that you may roast your rivals in style. Leave other rulers stammering as they try to recover from your humiliating burns, and as the entire galactic community watches in shock. Be sure to su...
Miniature Parallel Universe
Created by ChivotoHirovato
Update 3.6 Added new hostile systems, use my second ESNS mod to spawn all the goodies Update 3.4 Added Ruined Orbital Ring in ruined sector and Ruined Quantum Catapult in ruined sector Update 3.0: choose 800 or 1000 star galaxies in the generator, 600 or l...
Gulu's Ci-aits
Created by Guluere
Adds a number of Civics and Traits. Currently only in english! Thanks for checking this mod out! http://i895.photobucket.com/albums/ac155/loom2010/work/fVVaDCS.gif PS. Because of the nature of this mod that doesn't replace any vanilla codes, nor images, an...
Planetary Development Notification [Abandoned]
Created by NaK1119
Abandoned I abandon this mod and will not update it for Stellaris 2.4 or later. This mod probably works without updating for the present, but please use it on your own risk. I relinquish the copyright of this mod. So, for changing and/or distributing this ...
Monument for Scientists
Created by Raffaele
https://i.imgur.com/fVVaDCS.gif Newton, Maxwell, Einstein...No doubt the scientists are the most great and important individuals for the whole species. But, do you remember the name of the scientists that had done great jobs for you? Do you remember who in...
Ziaskehorn: an Ancient Relics Story [DEPRECATED]
Created by QUENTOPOLIS
A new archeology story, digsite, and special relic! Description This is an original story for Stellaris told via the the previously brand new digsite mechanics introduced in 2.3 "Wolfe" and the Ancient Relics storypack. The story includes a special relic e...
At War: Starbase Improvements, Fixed Graphics
Created by EVWeb
This mod acts as an optional fix for At War: Starbase Improvements (2.6 Compat Update) so custom graphics sets like Elves of Stellaris will display heavy weapon platforms correctly....
End Boss [3.10.*]
Created by Persepheus
Updated for 3.10.*, should work fine in 3.8. This Mod tries to find the (non pacifist) AI empire that is furthest away from the player and makes it to a kind of Endboss. That means, it gets bonuses similar to 2-3 higher difficulty levels and some additiona...
Additional Traits 2.3
Created by Dr Seltsam
- Not working with v. 2.4 - Adds 17 traits to the main game. Overview: Extroverted cost = 1 diplomacy_upkeep_mult = -0.2 Introverted cost = 1 jobs research output +10% diplomacy_upkeep_mult = 0.2 Martial cost = 1 army_damage_mult = 0.35 planet_stability_ad...
Improved Planet and Sector Automation
Created by Dylan Dawn
Updated for 3.6.x Patch. IMPORTANT: Remember to turn off "Colony Automation" on each Planet! Improves Planet and Sector automation to make it usable. Description The current planet focus-based automation is downright broken and follows a pre-scripted build...
Encourage Growth Permanent - Lastory's Patch
Created by Lastory
This is a fix version of mod 'Encourage Growth Permanently', which you can find here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1593221761 I also made some changes to make it compatible with the original decision. Let me know if you find any b...
Covenant Civics
Created by Darksilver
Have you ever thought that it takes too long to get the opportunity to sell your souls to eldritch horrors? These civics allow you to start the game with any of the five shroud covenants. As a bonus, some of your leaders will become psychic, and the chance...
Space Industry (Habitat Overhaul) for 2.8.1
Created by I'm A Distraction!
For the 3.0 version, please go to: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2480647930 As 3.0's population changes are a bit contentious, I felt it best to keep the 2.8.1 version and make a new profile for the 3.0 one. Features SIHO; Space In...
Buildable Ancient Dreadnought - Vanilla only
Created by James Fire
https://i.imgur.com/daBft2H.png So we have a buildable Ancient Dreadnought. It has a special Citadel building that allows construction (Same as titans and colossi). This version only includes the vanilla dreadnought model. Currently, you get the tech to be...
Alloy Ambition
Created by Vostok 1
=== I pretty much stopped playing Stellaris because nothing feels fun anymore. The mod won't be further updated, but if you want to use the file to have the permission to do so. It'd be great if you add this mod in your credits. === Have you ever wondered ...
Abandon planet [3.*]
Created by Rance Club
Description This mod adds planet decision to abandon planet. Can be used to fix bug with empty planets. Just click the decision button, it’s free and instant. Also you can use it to clear non-empty planet. Base cost of it 75 influence and 300 energy (or 25...
Gateways Policy/Federation/Imperium
Created by ZokRadonh
Based on mod Gateway Policy (1599481695) by Terberlo Features: New policy to allow vassals to build gateways in your space or in co-vassals space New federation law to allow all members build gateways in other members space New galactic imperium resolution...
Gods and Guardians (2.3)
Created by AlphaAsh
New missions for Observation Posts and related events. https://i.ibb.co/TLqbv6Y/gnggods.png The natives are led to believe that you are their gods. You effectively enslave them from above. Cannot be used if policy disallows slavery. Can only be used on bro...
Everyone Can Vassalise: Better Feudal Realms
Created by Mugi
For Stellaris 2.3 "Wolfe" Everyone Can Vassalise: Better Feudal Realms remedies some of the problems I personally have with vassalisation in Stellaris. If you're looking to use this mod with AI, I'd recommend picking up a mod like Starnet AI or Glavius AI ...
Mundane Machines: Better Robot Balancing
Created by Mugi
For Stellaris 2.3 "Wolfe" Mundane Machines is a balance patch that looks to tweak the numbers on robotic and machine pops and empires. After the slew of changes that came in 2.2, Machine Empires have had a steady rise in power that some feel is a step too ...
The Utopian Dream (2.3)
Created by AlphaAsh
Game-changing Ascension Perks & earlier megastructures. Requires Stellaris: Utopia DLC. EARLIER MEGASTRUCTURE TECH UNLOCKS Several of the megastructure techs can be unlocked by other ascension perks. Enigmatic Engineering unlocks the Mega Art Installation ...
Colored Ethics
Created by Lily🖤
Changes the ethics icons to the colored ones from the screenshots. Supports & colors the Ethics and Civics mod here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1100284147 Also supports & colors the Ethics and Civics Bug Branch version here: htt...
Bypass Adjustments
Created by Ariphaos
This mod makes several adjustments to bypasses: 1) Wormholes no longer generate within Fallen Empire territory. No more worries about the xenophobes on the other side. This is incorporated into my Unofficial Patch. 2) Gateways can only spawn in, and can on...
Stellaris *X* Federated (2.3)
Created by AlphaAsh
Start with one or more additional colonies. The mod adds a new civic, Federated Colonies, to the game. Take this civic and you'll start the game with several additional worlds already colonised and all the issues you'd expect with that (deficits... many). ...
Crowded World (2.3)
Created by AlphaAsh
Start with a homeworld with too many pops. Adds a new civic that lets you start on an overpopulated homeworld. Expect some major challenges to deal with before being able to benefit from an excess of pops. COMPATIBILITY Built against Stellaris v2.3. No van...
Neutral Zone (2.3)
Created by AlphaAsh
Got border friction you don't want? It's time to make a Neutral Zone! To create a Neutral Zone: Click into a system you own with no colonies. Click on the system's star. Click Decisions. That decision there, use that. Ding. The system will now be part of a...
Banned! (2.3)
Created by AlphaAsh
When suppressing a faction just ain't good enough. This mod adds the ability to ban factions that aren't supporters of your government ethos. For example, a militarist government cannot ban the militarist faction. You must suppress a faction before you can...
Shut Up, We Don't Care! (2.3)
Created by AlphaAsh
For when the AI still can't make up its effin mind. Ding ding ding. The constant ding of crappy AI continuously changing its mind about rivalries, defensive pacts and all that other s h i t I don't care about. Seriously, if I want to know, I'll look you up...
Durable Ships
Created by Red-Eyed_Gelynome
For Stellaris 3.0.* A personal mod that I've been using since 2.2.* which I decided to share. This makes the Military Spaceships feel more "Spaceships" instead of like wooden ships easily getting poked and sunk within seconds. They will still sunk within s...
Repeatable Hull Research
Created by flyinghamster
Always wondered why there is no repeatable research for hull point? Well, this mod introduces some fix for it. * New Society Repeatable Tech : Improved Damage Control (+1% Ship Hull Points) Furthermore, this mod also introduces: * 5 Society Technologies wi...
Some Assembly Required (FORK)
Created by James Fire
https://i.imgur.com/daBft2H.png Introduction: Who doesn’t love exploiting robot labor? One of the ethics and a civic (Materialist and Mechanist) revolves around it. Near the start of the game, robots provide a fantastic source of additional pops, but that’...
More Combat Computers
Created by JohnnyBravo40
Not Intended for use with Weapon and Ships redux!!! (it is already in that mod :) Changes Line Combat computer to have 60 attack range (changed from 50) Changes Artillery Combat computer to have 90 attack range (changed from 80) Adds Rear Line Combat Compu...
Hands of State (2.3)
Created by AlphaAsh
A small collection of additional governor traits. Bureaucrat This leader is a number cruncher who can squeeze energy credits out of a rock. Energy Output From Jobs: +10% Trade Value: + 10% Pop Happiness: -10% Diplomat This leader knows how to keep everybod...
Homeworld Ethics (2.3)
Created by AlphaAsh
Unique buildings for an empire's homeworld Which can be built is based on the ethics and/or civics of the empire. Each fanatic ethic typically allows the player and AI to build both a fanatic and non-fanatic empire unique building on their homeworld. Each ...
Sean's Survey Other Empires 2.3.*
Created by Red1
Legacy Stellaris version supported: v2.3.* Sean's Explore Other Empires This mod lets all empires explore each other's territory, a "feature" which was removed in recent Stellaris updates, and which makes completing some quests impossible. The crazy thing ...
Stellaris Tiberium Wars
Created by James Fire
https://i.imgur.com/daBft2H.png Welcome back, Commander. Today’s threat level is: Low. The newly discovered material known as “Tiberium” is spreading unchecked across our planets. The planets that have suffered the worst contamination can no longer support...
Gecko's More Trait Picks
Created by Superepicgecko
Recommended for Gecko's Traits, but can be used with any mod that doesn't overwrite 00_species_archetypes. >>Get Gecko's Traits here! https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1763306022 A simple mod that changes the vanilla Stellaris trait po...
126 Ascension Slots For Expanded Stellaris Traditions
Created by Player
This mod make 6 rows of 126 Ascension Slots For Expanded Stellaris Traditions, This mod doesn't provide a repeatable technology to unlock the ascensionslots, Please use with other mod that provide a repeatable technology to unlock the ascension slot! Expan...
Beyond the Relay: Mass Effect Main Menu Theme
Created by Adriano
Update for 2.5.*. Work on the mod resumes....
Gecko's Traits
Created by Superepicgecko
CURRENT VERSION: 1.8 (Updated 7/21/2019!) Uploading on a sunday this week instead of the usual monday as I will be travelling tomorrow. 1.8 includes a couple icon tweaks, namely for wargear traits (biological pops) and reuse of some trait icons for robotic...
All Stellar Loading Screens
Created by Blu Macaw
I herby present you collection of 120custom loading screens. Ranging from 2015 Stellaris Gamescom anouncment to latest Astral Planes and Galactic Paragons trailers, all sources are coming from paradox and Stellaris youtube channels and therefore from respe...
Better Prethoryn Queen Relic
Created by Play For War
This mod buffs the Prethoryn Queen Relic quite significantly. The Prethoryn Queen Relic originally spawned a small 8.9k (with no modifiers) prethoryn fleet, which, given the fact that getting it required at least some fighting of the enormous prethoryn fle...
Unlimited Megastructure Projects
Created by 苏白
https://imgur.com/BkzMQ3b.gif Description Megastructures were, well, they were awful at the initial release of Utopia, they were just some fancy toys that looks good, and still kind mediocre after several buffs. Every one of them should be a mega project p...
(Legecy) Upper Limit V2.3+
Created by Guluere
Mod thumbnail by Oskar Woinski! I don't own his work, but, it might be ok as long as I credit him. Hello, This mod adds 17 new techs, 1 new Specialization Tech, 16 new buildings, 5 new civics, 1 new governments, 1 new spaceport building, 1 new armies, 4 ne...
Everyone Can Vassalise Lite
Created by Mugi
For Stellaris 2.3 "Wolfe" A lightweight version of Everyone Can Vassalise: Better Feudal Realms that keeps the revised vassals, but removes the Feudal Realms overhaul. Use this instead of the main mod if you're running a mod like Cultural Overhaul that alr...
Synthetic Evolution Healthcare Conversion
Created by Wulli
Switches the Healthcare Edict of Empires without the Gestalt Consciousness Ethic to Machine Intelligence's Drone Campaign Edict after finishing the Synthetic Evolution Special Project. Incompatible with any mod that makes changes to vanilla campaign edicts...
Dragonscale on Starbases
Created by Dark Speaker
A simple mod that makes Starbases use Dragonscale armor technology that you get from the Ether Drake....
2.3 Erudite trait works with Cyborg and Psionic
Created by Dark Speaker
A simple mod that allows Psionic and Cyborg to work with the Erudite trait for all leaders...
Cargo Ships and Foreign Trade [DISCONTINUED, CHECK DESCRIPTION]
Created by Kiyosan
USE THE LINK BELOW IF YOU WANT TO A MORE UPDATED VERSION AS I AM NOT MAINTAINING THIS ANYMORE https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2670609971 ================================================================================== This is a wor...
Permanent Decisions - Encourage Planetary Growth / Distribute Luxury Goods
Created by Wulli
Makes the Encourage Growth and Distribute Luxury Goods Decisions last indefinitely, but cost an equivalent amount as monthly upkeep instead. The Distribute Luxury Goods Decision's cost still scales the same way and will be updated every 10 years while acti...
Original Emblems : Silver & Onyx
Created by Larkas
Inspired by the most excellent mod Flags : Emblems & Backgrounds by swefpifh, I decided to make Silver and Onyx versions of Paradox's original symbols to play along with his new emblems. This is simply a color swap of Paradox's graphics. All the rights are...
Sentinel Network
Created by Void Dragon
For some unknown weird reason, Stellaris devs decided that Gestalt don't need to control deviancy on their colonies, and so Tier 2-3 buildings for fighting deviancy does not exist in the vanilla. This understandably causes problem when your population goes...
Better Gestalt Worlds
Created by timewastingwombat
Changes hive and machine worlds to be more similar in strength to the ecumenopolis that regular empires can build. Hive worlds have a focus on food, minerals, energy and rapid pop growth while machine worlds provide lots of alloys, research and consumer go...
Amoebas And More (2.3)
Created by Papapopp
NEW 2.7 version! https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2200644779 If you’ve ever wanted to hunt your enemies with an army of space faring Amoeba bred for war by your top scientists, this mod is for you! In vanilla Stellaris, space monster ...
Ethics and Civics Alternative 2.8
Created by petruxa
MOD IS ABANDONED AND NOT GOING TO BE UPDATED ANYMORE Meanwhile, I refer everyone to the main version of the mod - ETHICS AND CIVICS CLASSIC ДАННАЯ ВЕРСИЯ МОДА БОЛЕЕ НЕ БУДЕТ ОБНОВЛЯТЬСЯ Приглашаю всех использовать основную версию мода - ETHICS AND CIVICS C...
Animated Humanoid Synthetic Portraits Update for 2.3
Created by Raffaele
This is an update version of silfae's Animated Synthetic Portraits The old mod can no longer work since 2.0, so I made this one. The automated portrait switch function (if you still remember what is that) is no longer valid, but you can still switch betwee...
Anomaly Tweaks v2 [3.12]
Created by Sterling Archer
https://i.imgur.com/7XWvIPN.gif This is a fork of Kolby Register's Anomaly Tweaks mod. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1445473109 I have slightly increased the spawn chance of anomalies to around 37.5%. This means that you will be ge...
[Deprecated] Twinks Demons (LLX 2.3 Patch)
Created by nekollx
Steam farted and i can't update this, use the updated version at here ...
Space Peafowl Dimorphism
Created by SoulDoubt
FAIR IS FOWL, AND FOWL IS FAIR -- William Shakespeare, more or less I like dimorphism mods that eschew anthropomorphization in favor of mimicking the dimorphism of similar known life forms, so I made a couple of my own. This mod adds dimorphism to Avian 18...
Space Goat Dimorphism
Created by SoulDoubt
SPACE GOATS, COAST TO COAST I like dimorphism mods that eschew anthropomorphization in favor of mimicking the dimorphism of similar known life forms, so I made a couple of my own. This mod adds dimorphism to Mammalian 12, aka space goats, introducing the f...
Meaningful Crime
Created by Mugi
Makes Crime more nuanced, and rebalances Criminal Syndicates. For Stellaris 2.3. Use this excellent patch by TechSY730 for now. What Does This Mod Do? Despite seeming quite scary, Crime in Stellaris isn't all its made out to be. Dealing with it is actually...
Fixed Hyena Portraits
Created by Doctor Verum
This is a fixed version of Silfae's wonderful Animated Hyena Portraits , adjusted to work for Stellaris v.2.3.3. I did not create these portraits; this was done by Silfae. I simply rewrote some of the related code to make it work better with Stellaris 2.3....
Conscription
Created by Arky
A small feature mod giving players a planetary decision to conscript their pops. It should be fully functional for what is currently included. Balance and more is subject to change. Conscription Allows players to conscript their pops immediately into the a...
Lovecraftian Names
Created by SharkNFur
Made a little Lovecraft style name list. List is NSC Compatible with the new ship classes given names of Lovecrafts and some of his fellow authors from the same time period and style. Everything is from the lore. This has inspired me to work on some new an...
We've got a policy for that
Created by Blu Macaw
Current number of custom policies equals 28! 28! They are no ordinary policies. Will you risk destruction of environment and brake worker rights to afford better fleet? Will you try to control information in hopes of adopting government values? Policies ar...
!AlphaMod/MoN CP (2.3)
Created by AlphaAsh
Common sense and balance changes to Masters of Nature's decisions, so you aren't making subterranean developments to habitable asteroids (because you're already subterranean) or molten worlds (because there's way more lava than you can put a cave in), or p...
-Stellaris Tactics 2.3-
Created by Bugses
Stellaris fleet combat has always been lack luster in my opinion. So, I decided to spice it up. New tactical selection provides more depth to fleet combat while not being too intrusive and fitting nicely into vanilla. Not only can you select from 3 tactics...
Puppets
Created by Virus Petya
For Stellaris 2.8.0 This mod allows you to make puppets from conquered countries. Puppets accept the ethics and form of government of the overlord, can expand and be integrated. They also pay 15% tribute and give 0.25 influence to the overlord. You can als...
Resource Traits (2.6)
Created by Cephalon Sithalo
Inspiration I cannot manage Alloys to save my life (literally). Inspired functionally by the wonderful GAPS: Gwen's Additional Play Styles, this mod does as GAPS Bioelectric does for most other resource. Weather your thinking behind this is natural abiliti...
Vassals Expanded and Reworked
Created by lpslucasps
For Stellaris 2.4.1 This mod expands how vassals work. It adds 9 new types of subject empires for default countries (1 for each ethics + 1 for hives), 9 new types of subject empires for megacorporations (1 for each civic) and 12 new types of subject empire...
Hemothep's Dynamic Difficulty (2.2. - 3.3.)
Created by Hemothep
Attention: The support for this Mod ends with the 3.4.update. Other modders are free to build upon it. This mod has been updated to 3.3. You can still use it under any version from 2.2.0 upwards. Just ignore the out-of-date notification. Ever had the probl...
Extra Fallen Empires
Created by Daniel
4.0.x compatible Brings the amount of fallen empires to 13. Current Content: Two of each vanilla fallen empire ethos, a new Pacifist fallen empire, an authoritarian fallen empire and a Hivemind fallen empire. Does NOT replace vanilla fallen empires only ad...
Dimorphism for Reptilian 2
Created by Forte
This mod adds dimorphism to reptilian 2 species. Compared to my other mod, this species has genders from the get go, just not any differences (not even colour), so I was able to implement my variations properly, so that they show up when switching gender i...
Army & General Staff (2.5) LEGACY
Created by Kaiser
Army & General Staff ******************************************************************************************************* * V3 Is now Available for 2.6.3-2.8.1 * https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2397182148 * Notice regarding Federa...
Dimorphism + More colours for Fungoid 7
Created by Forte
This mod adds additional colours to Fungoid 7, as pictured above. Also, it changes the armor/uniform of the scientists and admirals to yellow/orange and blue respectively, to add some diversity and also to fit into the overall colourscheme of the professio...
Autocolonize Habitats and Ringworlds
Created by Snail Parkour
Updated for 3.0.* Colonizes Habitats and Ringworlds as soon as they're available Habitats and Ringworld segments automatically start colonizing when finished Will try to use existing idle colonizers, otherwise it will charge you for one. The AI will get di...
Aux Module Expansion 2.2+
Created by Killian
Beta/WIP: 2.3+ Compatible, up to 2.8.1 / Do Not Use With 2.1 Looking for the 1.9 Legacy version? Look here; https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=909534906 Looking for the 2.1 Legacy version? Look here; https://steamhost.cn/steamcommunity_com/sharedfil...
[Mod Merged!]Complex Organic Structures
Created by Complex
https://i.imgur.com/iUJfKDD.png Features - New Civic for Hive Minds: Organic Structures - New strategic resource: Larva - New pop job: Brood Queen - New policy: Brood Focus - 100% compatible with Unnoficial Hive DLC: Forgotten Queens! About the mod This is...
Resource Policies
Created by Cephalon Sithalo
Sometimes you just dont have enough resources. Maybe you struggle with food or consumer goods. Maybe like me you cannot keep enough alloys to be able to sustain any sort of defense. Sometimes you have so much food that you can just toss out some of th...
Ideological Vassals
Created by Virus Petya
For Stellaris 2.8.0 This mod allows you to declare an ideological war without the policy of "Liberation Wars" and get the enemy empire as a vassal. Vassals can now freely expand, pay 15% tribute (protectorates only 10%) and give 0.25 influence overlord. Tr...
Better Barbaric Despoilers
Created by Malick23
Added war goal "Pillage" which is similar to "Despoil" except for the following. *Reward for victory is based on the target pop count not planet count. *Half reward is given for a white peace *Rewards now include alloys, consumer goods and rare minerals....
Warframe portraits
Created by Tiny Pišta
Includes all warframes (umbra and primes as well). Updated with Ivara prime ...
Demilitarize
Created by lpslucasps
For Stellaris 2.4.1 A simple mod that adds a new War Goal exclusive for pacifist empires, called "Demilitarize". On surrender, the targeted empire's naval capacity is reduced by 50% for 20 years and the war philosophy is set to "Defensive Wars". The impose...
Human Revolution [2.3.x]
Created by Ezriel As It Gets
https://i.imgur.com/x6g7SRO.png This is an update to stallfish and killorado's Human Revolution Standalone mod, made compatible with version 2.3.x of Stellaris. I take absolutely NO credit for this work. I am only responsible for updating it to the current...
Always spawn ruined megastructures
Created by meh
### Supports Wolfe v2.3.3 (9b71) version ### Always spawn these ruined megastructures: Megacorp DLC: - Ruined Matter Decompressor - Ruined Strategic Coordination Center - Ruined Mega Art Installation - Ruined Interstellar Assembly Utopia DLC: - Ruined Dyso...
Always spawn galaxy guardians
Created by meh
### Supports Wolfe v2.3.3 (9b71) version ### Always spawn these galaxy guardians: Leviathans DLC: - Stellarite Devourer - Ether Drake - Dimensional Horror - Automated Dreadnought - Hive - Infinity Machine - Enigmatic Fortress - Wraith Distant Stars DLC: - ...
Ultra Ambitious - New Unity Ambitions
Ever thought Unity Ambitions were a bit... lacking? Well I certainly did! So I made some new ones. Ambitions Perpetual Expansion Starbase Capacity +5 Starbase Influence Cost -75% Claim Influence Cost -45% Final Stand - AI cannot take Defense Army Morale +1...
~NMSS Sector improvements (v 3.3.4)
Created by MonsPubis
A quick overview of how the AI works: First, the sector AI will prioritize planet stability. This is mostly housing, amenities, and crime. Then it will prioritize building empire-related stability: maintaining minimum incomes of energy, minerals, food, and...
Extra Buildings - Storage
Created by Thane-Stus
Compatible with 3.5 Adds 2 upgrades to the Resource Silo building. Building List Extra Buildings Mods No other Extra Buildings mods are required for this one to work but using them is recommended. 2.3 Versions Here 2.4/2.5 Versions Here 2.6+ Versions Here ...
E.D.A.I. (2.3)
Created by AlphaAsh
2.5 version here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2008045557 OBSERVATION: AI's aggressive colonisation in a galaxy with increased availability of colonies results in an AI empire tanking its economy early. A tanked economy results in...
Augmented Authorities Beta for 2.6
Created by Mugi
For patch 2.6. A conservative civic and government overhaul mod. A lot of the civics in Stellaris have effects that I don't consider to be all that interesting. There are the standouts like Inward Perfection and Driven Assimilator, but many are just small,...
Reroll Leader Pool - Updated
Created by DrBLOOD95
Compatible with 3.7.X ✔️ https://i.imgur.com/ilmZlI8.png INTRODUCTION This mod is the updated version of a mod with the same mod which was made someone who removed it from Steam. I think that mod was quite useful and the author hasdn't updated it since 201...
!!!!!No AI Biologic Ascension
Created by flyinghamster
Currently brain-dead AI creates sub-species in EVERY SINGLE TIME, if AI has access to advanced gene modding. It just keep gene modding forever, not only creating massive lag through massive lag by job-selector calculation due to having too much sub-species...
Dimorphism+SF
Created by 4lum3n
It's just a Dezert's mod, but with male foxes from the modification by artifex. All credits go to respective mod authors. Please favourite and rate the original mods. I hope that I will not stop updating the mod to the latest version. Mod updated to versio...
( Twinks Kaldorei )
Created by Twink315
Updated for 3.3. Newest update with more Kaldorei clothing and reworks for the "Arcane precursor" see further information down below. It is advised to have an UI mod for districts and universal resource mod "To create a world of perfection.. the imperfect ...
TradeLane Network
Created by Raffaele
https://i.imgur.com/fVVaDCS.gif This mod allows you to gain access to the national tradelane network. when connected to the tradelane network, your planets will enjoy a boost to the local trade. And, your military units can quickly travel amo...
龙门客栈Hotel Arch of Dragon
Created by Raffaele
https://i.imgur.com/fVVaDCS.gif 新建筑龙门客栈,除了本身的imba加成外,提供一个店主人工作和两个店小二工作,同时每20个人口再追加一个店小二!店主人为星球提供凝聚力和商业值,店小二增加食物产出,并提供额外住宅! 我的其他mod 人工虫洞 :创造新的虫洞,迅速探索宇宙 旧版跳跃引擎 :旧版引擎具有超低的冷却时间,但在跳跃后有一定战斗力损失 气态巨行星转换 :把气态巨行星转化成盖亚星球 巨建清除器 :移除不需要的巨型建筑 科学家纪念碑 :一个关于科学家的事件系列,具有各种有益加...
StarterTech 3 - 2.3.x
Created by Lazerus Artificial
Well, i finally decided to update. Based on Utopias Mechanist Civic, i made a few "Tech-Starter Civics". This version only contains - Clones: 5% Faster Pop Growth Genome Mapping Clones - Terraformer 20% Faster and Cheaper Terraforming Terrestrial Sculpting...
Farm district for Habitat
Created by Ghoul D- rank
A small mod that adds agricultural districts to habitats placed above barren planets...
AlphaMod: Civic Virtues (2.3)
Created by AlphaAsh
Rough and I decided we wanted to make civics a lot more characterful than in vanilla, and to tie them heavily into all the new content AlphaMod brings to the game. We wanted to be excited again when we were creating empires, and surprised again when we enc...
Planetary Redevelopment
Created by Saxon
https://i.imgur.com/gvoTFYV.png https://i.imgur.com/3wsFrbs.png https://i.imgur.com/aXoWV0x.png This mod enhances the Ecological Adaptation technology. It does this by also allowing your colonists to transform unwanted basic resource deposits into more des...
Guilli's Technologies
Created by Guilliman
Guilli's Technologies For version 3.12/4.0+ of the game. Compatible with all DLC. DLCs not required. Compatible with all mods. English and German Localisation 125 new technologies Vanilla-like technologies Some rare technologies Some gestalt, hive or machi...
Buildable Branch Office Buildings
Created by np23
Small mod I made for my own roleplaying purposes. It basically allows you to build Branch Office stuff as a normal buildings on a planet. Values are slightly tweaked - buildings generate some trade value and criminal ones generate less crime. AI will somet...
Better Orbital Bombardment - FGRaptor (2.3.3 Update)
Created by eichbeece
Original Link: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1755861816 Original mod by FGRaptor, all I did was update it for 2.3.2 by changing fg_better_bombardment_stances to add another bombing stance that I presume was added sometime between 2...
Milky Way STYLE Galaxy Gen
Created by Red-Eyed_Gelynome
For Stellaris 3.0.* A Personal Mod but hey, some of you might like it. Who knows. Desc: I got tired of the vanilla galaxy so I decided to try and mimic the milky way but maintaining a vanilla like feeling. Features -Stars are more clustered the closer they...
Permanent Edicts
Created by Wulli
Makes all Vanilla Influence Edicts, Rare Resource Edicts and Event Edicts last indefinitely, but cost an equivalent amount as monthly upkeep instead. All costs scale according to all vanilla sources of "Reduced Edict Cost" and "Increased Edict Duration", l...
Automatic Market Economy (WIP)
Created by flyinghamster
Experimental mod that introduces Market Economy through simple mechanism. This is WIP mod. So, pretty much far off from balanced state. Features * Portion of Trade Value will be converted to Investment. (Amount depends on policy.) * Every month, if more th...
Genetic Experiments
Created by Mugi
This mod looks to expand pop assembly to organics and further develop the genetic ascension path. It is best when paired with the Superior Species Mod, but this is not required. Makes Cloning Vats available to all biological empires that acquire the Clonin...
Superior Species for 2.6
Created by Mugi
Updated for Stellaris 2.6! Superior Species is an overhaul mod for species traits, leaders, and other pop mechanics. Its aim is to provide further depth and customisation to these features of the game without causing radical gameplay imbalances. Now compat...
Rome:StrikeCraft+ No longer support. Went back to Skyrim :P
Created by John Shepherd N7117
NOT SUPPORTED CURRENTLY MY GRAND STRATEGY FEVER WENT AWAY I WENT BACK TO PLAY SKYRIM Permission given to open up the files and learn, and release it as your own...not entirely sure if I can even give permission. But w.e give credit where is due just in cas...
Intervene: Help Friendly Nations
Created by lpslucasps
For Stellaris 2.4.1 Are you tired of seeing warmongering nations preying on the weak and you not being able to do anything? Or you really want to help your friendly neighbor win a war that you know would be finished in a second if you could help? Well, the...
Ecofuturistic Cityscape
Created by Doctor Verum
Confirmed to work perfectly fine for v.2.7.2! It only says "outdated" in the launcher because the mod was created for an earlier version, however as far as I know there are NO BUGS. Do let me know if there are any. Unfortunately, updating mods made with th...
Elite: Dangerous Star Names
Created by Reika
Ever play on a large modded galaxy and had either repeat star names or systems with no names at all? Or have you played multiple independent games and are starting to recognize system names between them? I have had both happen, and so I have decided to sol...
POP Raiding redirect
Created by darc
The pop abductions performed with raiding stance normally go to random worlds. This mod sets a planetary decision that redirects all abducted pops to the selected world. Combability:overwrites on_action_events, so probably issues....
The Pirate Republic
Created by lpslucasps
For Stellaris 2.4.1 This mod adds some flavor to pirates. It's easy to completely ignore them, specially in the late game, when they are no more than a nuisance. They are pretty inconsequential. Now, if a system with pirates stays unnattended for too long ...
Upgradable Resource Collectors
Created by Saxon
https://i.imgur.com/gvoTFYV.png https://i.imgur.com/3wsFrbs.png This mod adds upgraded versions of the resource gathering buildings in two technological tiers to the game. This allows you to convert building slots into several districts worth of jobs, but ...
Random Species Names
Created by Ermedo
There aren't a lot of species names in Stellaris, and once you've played a few games you begin to notice the same ones appearing again and again. The solution? Random generation! This mod adds 10,000 randomly generated species names (including their planet...
Make the AI Terraform Again
Created by Maniac
Currently, in Stellaris 2.7, the weight of all terraforming projects, except those from tomb worlds or to gaia worlds, are set to zero. This means the AI will never do those. Glavius' AI includes some code for terraforming, but for some reason the event is...
Monster Genesis
Created by tzverg
Поддерживает версию Stellaris: v3.x.x Проект Генезис Любите играть за пацифистов\ксенофилов? Не можете противостоять агрессии противника своими средствами? В любом случае я хочу вам представить модификацию с возможностью разведения собственного стада Тиянк...
Upgradable Resource Refineries
Created by Saxon
https://i.imgur.com/gvoTFYV.png https://i.imgur.com/3wsFrbs.png https://i.imgur.com/aXoWV0x.png This mod adds two new tiers of strategic resource refinery buildings to the game, they function the same as the vanilla refineries except with higher output and...
Underground Realms
Created by Zefnar
Welcome to Underground Realms ! (v3.3.3 Compatible) The purpose of this mod is to make several empires templates actually playable to make them having a meaningful impact on the game. This mod provides the followings : Criminal Heritage gameplay - Branch o...
Phalanx CIWS - Gatling gun
Created by oreo_ngon_lam
Install this mod if you want to Brttttttttttttttttttttttttttttttttttttt your enemy This mod add two news PD weapons to defend your fleets agaisnt hostile crafts , etc - Support 2.3.* - This mod use vanilla file and shouldn't conflict with any mods , - If y...
Starbase Buildings and Modules
Created by Saxon
https://i.imgur.com/gvoTFYV.png https://i.imgur.com/3wsFrbs.png https://i.imgur.com/aXoWV0x.png This mod adds new buildings and modules for starbases and orbital rings designed to enhance the utility and add character to starbases with descriptions and gra...
Better Raiding
Created by Tovius
For Version 4.0 An updated version of the original mod, uploaded with Toaster's Permission. As with the original mod, this mod aims to make raiding bombardment worth the effort. Mod Features: - Every pop you abduct gives 33 trade, minerals, energy, food, a...
Colossus Diplomatic Changes
Created by Rastro
This mod changes the values for the Colossus diplomatic damages; -all colossus use penalties decay over time. Very slowly, but they do decay -you can still make everyone hate you because again, the decay is slow -Shielded worlds have the largest penalty du...
Expanded Megacorp Civics
Created by mouseshepherd
Reevaluate your portfolio with all new corporate civics. Current offerings include: New Civics -Research Institute: Drive and monetize innovative paradigm shifts through customer education, nudging public discourse in more synergistic directions. -Entertai...
Real Space - Star Cluster
Created by Annatar
Real Space - Star Cluster v 1.5 This version is compatible with patch 3.*.*. Compatibility Patch Collection https://imgur.com/ZEBNNJB.png https://imgur.com/K3aIvKq.png https://imgur.com/dwMExTS.png https://i.imgur.com/EjzuguR.png The essence of this mod is...
New Enclaves
Created by lpslucasps
For Stellaris 2.4.1 This mod adds 3 new enclaves to the game. They are: The Universal Hive (Hive Enclave) Hire to increase Society Research by 5% for 10 years (+50 opinion) Hire to increase stability by 5 points for 10 years (+50 Opinion, must be hive) Hir...
Planetary Purge
Created by Slade
Updated for version 2.7.* With this mod you are able to purge all pops on a planet. Purging all pops on a planet doesn't matter what species rights are set. The mod adds 2 new planetary decisions: - Launch planetary extermination purge - Launch planetary d...
Shifting Pre-FTL Ethics
Created by BucketOfTea
Updated for 2.7.2. Added an event...
Dynamic Mod Menu (2.8)
Created by mario0244
Abandoned Bad news is that it's abandoned. Good news is that it was superseded by a newer mod menu which utilizes all the new goodies given by Stellaris 3.0 making this approach obsolete (as was written during the 2.3 game version). Get the new Dynamic Mod...
More Colours for Machines
Created by Forte
This mod adds in several new colours across each of the Machine species added in Synthetic Dawn, as well as adding multiple new colours for the "old" robots too. These new options have been carefully curated and tweaked in order to maintain a good balance ...
Empyreal Cities
Created by Auren Dawnstar
By request, a standalone of the city styles from my Empyreal Ascension mod. Variants styled for normal empires, hive empires and machine empires....
Arcologies
Created by Saxon
https://i.imgur.com/gvoTFYV.png https://i.imgur.com/3wsFrbs.png https://i.imgur.com/aXoWV0x.png Inspired by the concept art used in the thumbnail this mod adds various arcologies to the game. Even though only one arcology building can be constructed per pl...
Expanded Megacorp Civics: Family Business
Created by mouseshepherd
This is a spin-off mod of the Expanded Megacorp Civics mod ( https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1836740736 ), split off from that as this alters the core capital buildings file, supremacist faction file, and xenoist faction file, and th...
The Butlerian Jihad
Created by Maniac
Have you ever wanted to roleplay spiritualists without feeling forced to build robots, because they're just so damn good? Or do you want to add a little spice of Dune to your game? Then this mod is for you. It adds an origin civic (meaning it can't be adde...
More Trade Policies
Created by Jarzz
Added more trade policy options, Convert trade value into minerals, foods, alloys or research ================================================================= 添加了更多的贸易政策选项, 可以将贸易值转化为矿物,食物,合金或是科研。...
RIG Weapon Diversity 2.3+
Created by MorallyGray
Updated for 2.3+ Warning, this mod edits ship_designer.gui. Meaning that some UI mods will be impacted. Hello, welcome to Re Imagined Gaming Weapon Diversity. Features of this mod. - A complete rework of almost every weapon in the game. - In addition to RI...
RIG Species Diversity 2.3+
Created by MorallyGray
Updated for 2.3+ Version 2.3 includes the AI Ship set. No more updates for this mod. Go here for a 2.5. (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1908917988) Hello anyone lurking. I've finally put out my updated mod, now with integration for ...
Resource Monolith (2.4 'Lee')
Created by nekollx
https://i.imgur.com/fVVaDCS.gif/ PREAMBLE I'm a fan of the concept of the Resource Monolith mod but it's so out of date when irun it in my 2.3 game it crashes so i took a look, used Mote Traps asa base, and rebuilt it. Credit to the Original Mod Author so ...
Planet-States
Created by lpslucasps
For Stellaris 2.4.1 This mod adds a bunch of independent, sovereign planets for you to interact with (or conquer), called Planet-States. They can be thought of as Enclaves With Steroids: you can create a starbase in the system they are on, make some resour...
Absurd Civics (1.2)
Created by doogie520
Absurd Civics This mod adds 12 stupid and crazy Civics. Current Version: 2.6.* (adjustment in progress) Compatibility Mod doesn't overwrite any files. Balance nope. Civic List <Skim Through> Survey Speed: +500% Anomaly Discovery Chance: -95% Research Speed...
Market Realism
Created by PresidentWhitmore
this mod is out of date the new version is at the link - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2357717996&searchtext=market+realism This mod changes the market so that only the resources that have been sold are available to be purchased. A...
Slightly Better Tributaries
Created by Malick23
Updating rewards for tributaries. Currently tributaries only reward energy and minerals. This mod increases the rewards according to the table below. It also increases the opinion penalty against the tributaries overlord. Energy 10% Minerals 10% Alloys 30%...
BetterCheats
Created by Dimitoru
We set up a Discord server for the mod, feel free to join. If you have problems with launching the mod/ the mod not loading, try the following: While we found a way to make it work again, it's sadly not an easy two-click fix. First, open the Stellaris Laun...
Colossus Uninhabitables
Created by Cephalon Sithalo
Seen this reddit post Terraforming Colossus? so decided sure. Adds in 3 new techs for Colossal weapons to turn those lovely habitable worlds into Molten/Barren/Frozen/Toxic worlds. Molten, Frozen and Toxic worlds have a chance for their related strategic r...
Planetary Curios
Created by AnnaLerahk
https://i.imgur.com/zZsBis2.png Planetary Curios For version 3.10+ of the game. Compatible with all DLC. DLCs not required. Compatible with most mods. https://i.imgur.com/RF9zfDA.png What does this mod do? 8 Brand new dig site chains! 2 new relics! A new s...
Relic Raider
Created by Raffaele
https://i.imgur.com/fVVaDCS.gif Months ago I subscribed PJs :: Relic Wars but I never declare any war for relics in game. I must say he has a great idea, but when I...
Independent Colonies
Created by Needle_Fingers
Independent Colonies Updated to 3.0! I am of the opinion that not all of your species should sit idly by and let you have all the fun at the galactic stage. Every typical empire is likely to have some sort of discontent, and when things get large people ca...
Sharing Systems w/ Uplifted Primitives
Created by DrDogSurgeon
**NOW WORKING** This mod brings back the function to uplift primitives in a system you own without giving the whole system to them. That way they are still your vassal and still part of your empire, even if they can't build ships from there. Great for role...
Stephan's Alternate Traits
Created by stephangoodwin
My first mod, but there will be more to come! This mod adds 18 new traits to the game, including traits that add starting tech to your empire, and traits that generate new leader bonuses. In addition to new traits, this mod also creates the CYBER species t...
RIG Fallen Empire Diversity 2.3+
Created by Garyx Starlight
This mod is an add-on for RIG Species Diversity and RIG Weapon Diversity. Currently in Beta test. Mod bulletin Next scheduled update: Will not be updated, development moved to new version for RIG 2.7+ Current mod version: 1.2 Technologies Latest patch chan...
Better Starbases (NSC2)
Created by Mordachai
Increases the base health & gun slots on each starbase size. Instead of adding medium mounts as you level up your starbases, each level adds +1 large and +1 missile mount, creating the progression: 1/1, 2/2, 3/3, 4/4, 6/6 You gain modules and buildings as ...
VF's Lively GFXs
Created by VFacure
-Yes, the purple here is made out of purple- Check out my expansive, immersive and very nice buildings mod! Check out my mod that makes planets look like Uranus! Check out my shiny graphics mod! Check out my totally not cheat mod! Now, I don't know if I'm ...
Exalted Leaders
Created by Lief
Probably still works with 2.5.*! Just haven't had time to test it myself yet. Please let me know if there's any problems! Most likely incompatible with Achievements! Small mod that adds Exalted traits to leaders. Currently only features Solars! Still needs...
More Policy 2.3.3
Created by gobbibomb
Hello, Before of all , my obbjective is create/fit/fix mod with balance and funny, and search boost IA actualy is deludent for me. I'm glad if you tell me if found anywhere for balance mod or if found bug, please write comment. In This mod is the "balance"...
Colonizable Jovians
Created by mzilli
Have you ever wanted to have a planet like Bespin in Stellaris? Well, now you can! This mod adds a handful of colonizable gas giants to the galaxy. These planets are capable of supporting floating cities in their atmospheres, and are rich in energy and exo...
Storypack: The Nyblax and the Collector
Created by Complex
https://i.imgur.com/tUsp6jp.png Storypack! Digsites! Relics! Midgame Crisis - 2 New Midgame Crisis: The and - Lots of custom new events - 6 New original digsites - 7 New relics - Custom initializing empire to interact with - Unique mechanics for relics - V...
Amazing Space Battles
Created by Chickenhunt
Compatible with Stellaris V4 and V3.14 https://imgur.com/z5QmOTt.gif https://imgur.com/MTNW4je.png https://imgur.com/SXV0IsV.gif This Giant mod combines my previous graphical mods + far more, in order to completely improve the graphics of Stellaris space b...
EVE Online: Capsuleers
Created by ArctikFox11
Compatible with Stellaris version 2.5.* Mod Version 1.4.1 This Mod is not Compatible with Ironman Description This mod adds Capsuleers from EVE Online into Stellaris. These capsuleers will form their own empires, some will be lone wolves, some will help yo...
Nanobot Diffuser for Materialists
Created by edri
This is a minor mod that allows fanatic materialists to research the nanobot technology. I am probably going to integrate this mod into a overhaul later....
Neferium's Space Farms
Created by Neferium
Spare starbases can now be used for mass food generation. It is my hope that this mod is well balanced within the vanilla game. All mods I make are aimed at only improving the vanilla game. Changes: New starbase module: Hydroponic Array. This array generat...
Dark Arthropoids 2.0
Created by Danso
Recreated my old "Dark Arthropoids" mod. Simply changes the colour scheme of Arthropoid ships to black. As an added bonus, Athropoid #7's portrait (see thumbnail) was altered to give them a darker look which I think suits them a lot better. Didn't bother c...
Ancient Cache of Technologies: Megastructures (2.4 'Lee')
Created by nekollx
https://i.imgur.com/fVVaDCS.gif/ This is a Standalone, non affiated mod. This mod adds 2 Megastructures 1 based on the Matter Decompressor and needs to be built around a black hole and generates Dark Matter and Dark Energy 1 based on the Dyson Sphere and g...
Real Space - Solar Storm
Created by Annatar
Real Space - Solar Storm v 1.4.2 Compatibility Patch Collection https://imgur.com/ZEBNNJB.png https://imgur.com/K3aIvKq.png https://imgur.com/dwMExTS.png https://i.imgur.com/EjzuguR.png Solar Storm is a mod containing several events and gameplay elements r...
Air Superiority Strike Craft Overhaul
Created by GENOBEESRAGE
Lets face it Strike craft suck, even with the other Strike craft mods, they are nothing but annoying flies, this mod seeks to change that to make it something worth specializing in. Increases Strike craft Tiers to 5 Strike craft Types: 1.interceptors: They...
LLX's Mods - Livestock for Everyone (2.4 'Lee')
Created by nekollx
https://i.imgur.com/fVVaDCS.gif/ I want Tasty Elves damn it...so i changed Livestock so you don't need to be a Xenophobe. No vanilla FILES are changed (i used a different file name) but "slavery_livestock" in common\species_rights are changed https://i.img...
Interplanetary Agriculture [3.5 -- NO LONGER UPDATED]
Created by Isilanka
WARNING: THIS MOD IS NO LONGER MAINTAINED Ever wished you could grow more than simple food? Ever wished your planets could harbor spice fields, tea greenhouses or drug plantations? Ever wanted to turn your food supplies into something more useful? Then loo...
Influence to Admin Capacity
Created by Ermedo
A mod for those who think influence is too common and administrative capacity is too scarce. This mod adds an edict for non-Gestalt Consciousness empires which trades 500 influence for a permanent +10 administrative capacity. It should also be used by the ...
60 Building Slots
Created by Orrie
For 2.6.2 ⚠️ and up to 3.14.X with Dirty Fix Patch ⚠️ - Abandoned ❌ https://i.imgur.com/ugRr97n.png Will no longer be updated due to game changes with version 4.0. If you want to change the buildings slot amount: Goto: Steam\steamapps\workshop\content\2819...
Leaders Transfer on country destruction
Created by kuyan-judith
A mod to make leaders (from default, fallen empire, nivlac, or prikki countries) sometimes continue to exist after their countries are destroyed or integrated, either going to their country's overlord, their country's conqueror, or a relation that takes re...
Xtra Civics
Created by Kirksko
https://i.imgur.com/p7Fv1Z6.gif Xtra Civics Xtra Civics adds 8 new civics. ------------------------------------------------------------------------------- Civics List: --------------------------------- Basic Assistance ------------------------------------ ...
Galactic Market Foundation Tweak
Created by nighthawk
Are you tired of small empires establishing the galactic market within their borders? - Then this is for you! Empires with higher trade income are now even more likely to host the galactic market! As of Federations, the base game included a small deliberat...
Megastructure Construction Theory
Created by Babanabanan
What does this mod do? It adds a single repeatable tech to the game, the eponymous Megastructure Construction Theory. The tech gives you +1 megastructure build capacity. That's it....
YASSS - Carriers & Missile Cruisers
Created by Lystraeus
2.6/2.7/+ This minimalist mod adds new ship sections to get more from Strike Craft and Missiles: 3 new Battleship sections. Allows conversion into dedicated Carriers 3 new Cruiser sections. Allows pure Missile Cruisers 2 new Hangar bows for the Destroyer a...
( Brave New World - Biological Stratum Control )
Created by Babanabanan
“But I don't want comfort. I want God, I want poetry, I want real danger, I want freedom, I want goodness. I want sin.” - Aldous Huxley, Brave New World A mod to divide your species with increasing granularity. Now for 2.5.*! I have largely lost interest i...
Start with Habitats Technology [Legacy Version]
Created by bill.booze
New version is on my other page. This is for the old version. Starts with Habitat Technology Researched. They also cost less....
LLX's Mods - A Lot of Dimorphism (2.3 'Wolfe') [Legacy]
Created by nekollx
https://i.imgur.com/fVVaDCS.gif/ This is a from my series of mods that merges the function of various other mods, in this case dimorphism and color mods to clean up your load order. Endorse and thumbs up the originals! Dimorphism+SF Dimorphism - Fox and Ca...
Societal Advancement
Created by KahviEtana
!!!FULL CREDIT TO CRAY935 FOR THE ORIGINAL CODE AND CONCEPT, PLEASE CHECK HIM AND HIS MODS OUT!!! I merely ported it into a standalone mod, so that the latest stellaris update could play! --------------------------------------------------------------------...
Stephan's Elemental Economy
Created by stephangoodwin
Inspired by the Economic Overhaul mod found at: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1276586380 I have attempted to bring the flavor of real interstellar resources to Stellaris. Mine transition and rare earth metals to refine into mineral...
Refuge in the Void (Habitat Start | F**k Planets)
Created by SeekingEternity
Over a century ago, something horrible happened to your homeworld. With neither FTL nor terraforming, your people turned to space construction in a desperate attempt to survive. You managed to create cramped but just-barely-self-sufficient space habitats. ...
Improved Shields
Created by Tron-
https://i.imgur.com/VajsdDT.png Shield hitpoints & regeneration increased by a factor of 3. https://i.imgur.com/6qnq4N9.png Shields have had their total hitpoints and regeneration speeds increased by 300%. For example: Original Values Small Shield hitpoint...
HullPointAddons
Created by Tron-
https://i.imgur.com/VajsdDT.png Armor modules increase Hull points but decreases speed https://i.imgur.com/6qnq4N9.png Armor modules now increase Hull points, in addition to just amor. The Hull point increase is the same as the increase to armor. Speed & e...
Remastered Elves
Created by Deadrick
Updated for version 3.4 + If the mod doesn't work, check that it is loaded after any other portrait mods and clothing mods that might change the "Elves". 14 replacement portraits for the "Elves" For it to work without problem after the 2.4.1 update when us...
Sci-Fi Corporation Emblems
Created by B3RyL
Ever wanted to recreate your favourite corporation from a sci-fi work of fiction, but found the existing emblems... inadequate? This mod solves your woes. It contains corporate logos from various books, movies and video games, all assembled in one place an...
Settled Solar Systems
Created by mzilli
This mod aims to make your homeworld's solar system feel more lived-in and interesting. Now, every standard empire (except for those with the Life-Seeded civic) will start with two planets or moons in their home system colonized and partially terraformed. ...
Real Space - Ships in Scaling Lite
Created by Annatar
Real Space - Ships in Scaling Lite v 1.7.6 This version is compatible with patch 3.8 Gemini. https://imgur.com/ZEBNNJB.png https://imgur.com/K3aIvKq.png https://imgur.com/dwMExTS.png https://i.imgur.com/EjzuguR.png This mod is an evolution of the Space Bat...
Real Space - Ships in Scaling
Created by Annatar
Real Space - Ships in Scaling v 1.11 This version is compatible with patch 4.0 Phoenix. https://imgur.com/ZEBNNJB.png https://imgur.com/K3aIvKq.png https://imgur.com/dwMExTS.png https://i.imgur.com/EjzuguR.png This mod is an evolution of the Space Battles ...
Advanced Starship Segments
Created by Terak_Lapis
Big Ships are very expensive take a long time to research. But sometimes I feel their Slots are a bit limited. This small Mod adds some new and very Powerful new Sections for you to further customize your Capital Ships and throw all your amazing tech onto ...
[3.0.3] Mega Co-operation
Created by ODST_Marine24
-Updated to 3.0.3 Enables Megacorps to build branch offices in other Megacorps. Works with games in progress. First Mod, made for me and a friend who wanted to both play as Megacorps and boost each other. Modified the 00_rules.txt file so will likely be in...
Mammalians in Armor: Normal #07
Created by zeals_
This mod adds animated portraits of a mammalian in armor, based on the Mammalian Massive #7 species and the Avian Machine. Portraits 7 different fur colors Black armor Green armor Red armor Yellow armor Other Mammalians in Armor Mammalians in Armor: Massiv...
Sci-fi Multiverse Species for 3.14.*
Created by Naltsox
The Sci-Fi Multiverse Species mod features several species from the universes of Star Trek, Star Wars, Babylon 5, Battlestar Galactica, novels... Initially this was a personal mod for my own games, so do not expect it to be completely canonical. Not compat...
Supernova's Lithoid Trait Pack
Created by Evil Lyn
A Lithoid Species trait mod that will change the way you play in BIG ways. Well you you go folks, the mod that nobody asked for! It's for Lithoids, so obv you are gonna need that......
Spacedock: Adaptive AI Ship Design
Created by Maniac
"Spacedock" improves the ship designs the AI creates. Shields & Armor In vanilla Stellaris, how much armor or shields an AI puts on its ships is determined solely by their personality. Erudite Explorers for instance want 70% of their defenses to be Shields...
Trace's Better Lithoids
Created by Trace Projectile
This mod aims to improve the Lithoids DLC in various ways, giving more portrait variety, adding new species, and integrating Silfae's Silicoids mod with some polish. https://i.imgur.com/XmippWr.png - Lithoid portraits have more varieties, with more every u...
Mammalians in Armor: Massive #13
Created by zeals_
This mod adds animated portraits of a mammalian in armor, based on the Mammalian Massive #13 species and the Avian Machine. Portraits Massive #13 6 different fur colors Black armor Green armor Red armor Yellow armor Version 1.0.7 - November 12, 2019 Added ...
RIG Weapon Diversity 2.5+
Created by MorallyGray
Updated for 2.5+ Warning, this mod edits ship_designer.gui. Meaning that some UI mods will be impacted. RIG Species Diversity 2.5+ https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1908917988 ------------------- Hello, welcome to Re Imagined Gaming We...
RIG Species Diversity 2.5+
Created by MorallyGray
Outdated mod. New version here. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2056453321 Updated for 2.5+ Version 2.5 includes ---------------- AI Ship set https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1436141067 Plantoids Lithoids ------...
Colonial Subjects
Created by Skip
Adds a new subject type, 'colonial subject,' available if you have the corresponding civic. Enjoy expanding colonial nations that take care of themselves while you get back to the business of empire-leading! (from comment) 'Any country you release as a vas...
DMM: More Events Mod Plugin (2.8)
Created by mario0244
Abandoned Bad news is that it's abandoned. Good news is that it was superseded by a newer mod menu which utilizes all the new goodies given by Stellaris 3.0 making this approach obsolete (as was written during the 2.3 game version). Get the new Dynamic Mod...
DMM: Extra Ship Components Plugin (2.8)
Created by mario0244
Abandoned Bad news is that it's abandoned. Good news is that it was superseded by a newer mod menu which utilizes all the new goodies given by Stellaris 3.0 making this approach obsolete (as was written during the 2.3 game version). Get the new Dynamic Mod...
Expanded Preset Empires
Created by pignans
Expanded Preset Empires aims to increase the richness of your galaxy by adding a range of new and interesting empires that each have a chance to spawn upon galaxy creation. Battle the fearsome Risen, kowtow before the mighty Scorching Kingdom or befriend t...
A Scout Ship and Scout Drone
Created by Prolbo
What this mod about?It adds ability to build cheap and fast ships to patrool and explore. ability to build Scout Drone ability to build Scout Ship ability to discover and equip early hybrid hyperdrives (similar to Eager Explorers) tech to improve section c...
Battlestar Colossus
Created by Darh
https://i.imgur.com/f1atWfH.png The Colossus, storm-class fighter aircraft carrier is an imposing threat throughout the galaxy. You can take your own officers on board, coordinate fleet strategies together and, together with support for assault ships, you ...
Fix Ruler Missing In Action
Created by nighthawk
Did your first ruler vanish inexplicably after they lost their first election? - No more! Your initial ruler will now become a governor when they lose an election. Check the Leader screen, the election details and your factions screen to confirm the fix is...
Prototype Dreadnought by kERHUS
Created by kERHUS
!!! for v3.6.x !!! RU !!! ----------------------------------------------------------------------------------------------- !!! For v3.6.x !!! ENG !!! WHAT ADDED: 9 Technologies (3 in engineering, 6 in physics). After studying the technology, it will appear ...
Photosynthesis
Created by starchitec
Check out an updated and expanded Plantoids mod by Mute: Stellaris Plantoids Extended It includes ideas from this mod and is up to date! New Mechanics for Plantoids With the introduction of Lithoids and their fancy trait to make them consume minerals, It i...
Real Space - Dark Cluster
Created by Annatar
Real Space - Dark Cluster v 1.0 https://i.imgur.com/EjzuguR.png This mod should be used with Star Cluster. This is a purely graphic addition that changes the appearance of the galactic map and skybox inside the systems, making it darker. At Patreon, you wi...
Psionic Hive Minds
Created by Klarac
IMPORTANT: This mod is no longer being supported. If you are a modder and would like to update it, you have my full permission to do so. YOU WILL HAVE TO START A NEW SAVE AFTER SUBSCRIBING FOR THIS MOD TO WORK AS INTENDED! Have you ever wanted to play as d...
Ketaros Loadscreens
Created by Ketaros
This mods will add 42 hand-picked/curated SciFi thematic loadscreens to the game. https://i.imgur.com/5j7EHIk.png https://i.imgur.com/eSszFFz.png https://i.imgur.com/zS76oYt.png https://i.imgur.com/fY4BRZJ.png and many more like this... :) Why you could ne...
Better Travel ESC
Created by Mordachai
Better Travel slows down FTL to something more akin to the earlier Warp drive - or to Warp drive as presented by the excellent Star Trek: New Horizons mod. Over the course of a game, your engines ......
Unhabitable Worlds Terraformation
Created by Matiok_
Hello. This modification is quite small and makes it possible to terraform sterile and toxic planets. Molten, frozen or colder variety of the barren world and allow building planets from asteroids. Also eight new technologies have been added that are in us...
Ketaros Girls Hairs Pack
Created by Ketaros
This mods will add more than 100 brand new female hairs to the game. Why you could need this? Because it is cool to have as many variation as possible so our characters becomes unique and with more personality, gives a much better immersion into the game, ...
AWB - Tracking
Created by Peel
Part of my Autonomous Weapon Balance series, this mod tweaks the way Tracking is awarded. In vanilla Stellaris, additive tracking combined with aggressive size/damage scaling means that larger weapons (and larger ships) are pretty much always better. This ...
AWB - Sections
Created by Peel
Part of my Autonomous Weapon Balance series, this mod tweaks the destroyer Picket Bow section. -Utility slots changed from 6 Small, to 3 Small and 2 Medium. This is because this section was the only one with a lower weapon equivalent compared to similar se...
AWB - Strike Craft
Created by Peel
Part of my Autonomous Weapon Balance series, this mod rebalances Strike Craft. -Extra Strike Craft techs added. Due to a presumed bug, Strike Craft don't actually benefit from any damage increases, so this adds another 10 tiers of strike craft that increas...
AWB - Repeatables
Created by Peel
Part of my Autonomous Weapon Balance series, this mod rebalances repeatable technologies. -Tech cost per level increased from 5,000 to 10,000 per level. This will make stacking repeatables more difficult. -Fire Rate repeatables disabled (these caused quadr...
AWB - Damage
Created by Peel
Part of my Autonomous Weapon Balance series, this mod rebalances the damage system. The main change is a general 50% reduction in damage – this indirectly gives the smaller ships a higher chance to use their emergency FTL (it only triggers on hits while al...
AWB - Carrier
Created by Peel
Part of my Autonomous Weapon Balance series, this mod adds a Carrier combat computer. The new computer makes the ship fall back when closer than max range. Unfortunately this can cause cat and mouse chases, but makes sense to me for a ship specialised for ...
3D Fleet Formation
Created by breloom1994
This mod is a rework of the mod: Fleet Scale once created by@Magog Since the former creator stopped updating anymore, and I personally believe this mod is a "must-have". So I decided to upload this new version and continue the update. I also made a little ...
Jump Drive Engaged
Created by Nuke1st
Rebalances Jump drives and AI behaviour regarding jump drives for a more seamless jump drive experience. Features: * Removes negative jump drive cooldown effects. * Changes cooldown time from 200 to 14 days. * Increases jump drive range from 100 to 150. * ...
Ketaros Clothes Base
Created by Ketaros
This mod adds several new armors/clothes to all the professions and classes of humans. An ongoing project to improve the flavor of human empires. Scroll down and check all the armors/clothes being added. Why you could need this? Because it is cool to have ...
Minor Phenotype Specific Traits
Created by Xoatl
Simple mod: -Adds a new optional phenotype trait for Fungoids which gives Zro at a 0.01 per pop monthly rate -Moves Gaseous Byproduct chosen trait from lithoids to molluscoids. -Moves Volatile Excretion chosen trait from lithoids to plantoids. -Allows slow...
Colonize passed borders
Created by Rune Cyber
Allows you to colonize passed borders like you could before 2.0+ update. Due to how the game works or I cant figure it out this mod uses the full game rules. Having this mod at the top of the load list might fix the other rules conflicting with it ...
Ketaros Hairs Pack Base
Created by Ketaros
On my very first mod here I am fixing/correcting the human hair combination in the game, bringing all possible hairs/beards combinations of the vanilla game, unlocking several hairs not in use before, adding the grey color variation to all the hairs and im...
Animated Raven Portraits (Skeksis)
Created by zeals_
This mod adds animated raven portraits, based on the Avian Massive #17 species. Portraits 1 Ruler 1 Admiral 1 General 3 Governors (Blue/Green/Orange) 1 Scientist 1 Male (Pop) 1 Female (Pop) Version 1.3.4 - March 16, 2024 Updated for Stellaris version 3.11....
Strategic Coordination
Created by Darh
https://i.imgur.com/f1atWfH.png - The coordination of all the high command to the outer space has been shifted, with it the logistics have concentrated in one place more efficiently. - All the improvements in Strategic Coordination apply to the entire empi...
Narf's Fixes - Gene Clinics
Created by Narf the Mouse
In vanilla, gene clinics take decades to break even, and decades more to turn a profit. This is a total net loss compared to almost anything else you can build, which will break even in about the first year or two, and turn a profit within another year or ...
Ancient Dreadnought and Improved Titan
Created by Prolbo
Yep, its another mod adding ability to research and build The Ancient Dreadnought. What this mod about?It adds ability to reasearch (one way or another), improve and build Ancient Dreadnought. Also little section extention for Titan, minor vanilla turet & ...
(Legecy) Upper Limits V2.5+
Created by Guluere
This mod aims to go above and beyond the normal game, allowing players to research techs above tier 5 and more! Currently only in english! Thanks for checking this mod out! Mod thumbnail by Oskar Woinski! I don't own his work, but, it might be ok as long a...
'Infinite' Building Slots
Created by Orrie
For 2.6.2 ⚠️ https://i.imgur.com/ugRr97n.png ⚠️ Follow this link for information regarding the 2.6.3 issue ⚠️ "Because I can" - Me, ca anno Domini 2019 - Not anymore, ca anno Domino 2020 Just increases the buildings slots to 1500 and branch office slots to...
[Mod Merged!]Complex Colossus
Created by Complex
https://i.imgur.com/iUJfKDD.png https://i.imgur.com/tUsp6jp.png Hive Colossus Weapon - A colossus weapon designed for hive with: --custom events --custom vfx --custom mechanics Colossus Mechanics The colosssus will fire a beam of heat with enzymes and bact...
UI Overhaul Dynamic - Ascension Slots
Created by Orrie
For 4.0 ✔️ - Compatible with save games. https://i.imgur.com/ugRr97n.png It does require the main mod to run. This is a submod for UI Overhaul Dynamic that increases the ascension slots from 8 to a maximum 100, depending on user selection. The vanilla UI c...
Real Space - System Scale
Created by Annatar
Real Space - System Scale v 1.8.5 This version is compatible with patch 4.0 Phoenix. Attention! This mod should be located in the launcher list, lower than the main Real Space mod! https://imgur.com/ZEBNNJB.png https://imgur.com/K3aIvKq.png https://imgur.c...
Starbase Strong
Created by Darh
/i.imgur.com/f1atWfH.png Starbase It improves all the starbases, they are a little more resistant than the original base and are updated according to their technology, although you must be "more skilled" with your business decisions since these stations r...
!! Planet View 2 [7D|45B|10C] for 2.4+ (OUTDATED!)
Created by Thauma'
FOR 2.3 GO TO HERE !!!!!THIS MOD, MUCH LIKE OTHER MODS THAT ADD MORE BUILDING SLOTS, IS NOT COMPATIBLE WITH EXISTING SAVEFILES, AND MUCH LIKE ANY OTHER MODS THAT MODIFY THE COMMON FOLDER, IS NOT COMPATIBLE WITH IRONMAN!!!!! In case you do want to use this ...
VF's Buildings [Legacy 2.*]
Created by VFacure
-Social Pyramid? More like Social π-ramid, amirite fellow sapients?- Check out my expansive, immersive and very nice buildings mod! Check out my cool and edgy names mod! Check out my shiny graphics mod! Check out my totally not cheat mod! Jobs in Stellaris...
!!! ESC : 3x System Scale [Actual]
Created by NHunter
This version is for Stellaris 3.0 and above Stellaris 2.3.3 version is here. Stellaris 2.4-2.6 version is here. Stellaris 2.7-2.8 version is here. A compatibility patch for Extra Ship Components 3.0 that reduces weapons' ranges to 1/3 of original. Meant to...
Extra Ship Components 3.0 - Overwrites [Actual]
Created by NHunter
This version is for current Stellaris version Stellaris 2.3.3 version is here. Stellaris 2.4-2.6 version is here. Stellaris 2.7-2.8 version is here. This mod is an optional addon to Extra Ship Components 3.0 that merges together vanilla and ESC tech trees ...
Extra Ship Components 3.0 [Actual]
Created by NHunter
Extra Ship Components 3.0 Other mod versions: - Stellaris 1.9: Extra Ship Components 1.9. - Stellaris 2.2: Extra Ship Components 2.0. - Stellaris 2.3: Extra Ship Components 3.0 - . - Stellaris 2.4-2.6: Extra Ship Components 3.0 . - Stellaris 2.7-2.8: Extra...
Gain Resources from Diplomatic Actions [Discontinued]
Created by Kiyosan
Mod discontinued due to personal obligations Have you ever thought that diplomatic actions such as NAPs and Guarantee Independence seem like negative utility when done on players? Well this mod basically attempts to fix those issues. Features -Gain a flat ...
Real Space - Colour Out of Deep
Created by Annatar
Real Space - Colour Out of Deep v 1.4 Compatibility Patch Collection https://imgur.com/ZEBNNJB.png https://imgur.com/K3aIvKq.png https://imgur.com/dwMExTS.png https://i.imgur.com/EjzuguR.png The purpose of this mod is not just to add more interesting skybo...
Carrying Capacity
Created by starchitec
Realistic Growth UPDATE: This mod predates the Pdx population growth rework. It is slightly different- mostly in that there is not an arbitrary logistic growth limit, and this also has a system for robots. Personally, I am happy with the new pdx system (it...
Trait Diversity
Created by Lylant
https://imgur.com/FPaS7X9.png This mod adds 220 new species traits to the game: ■ 169 Biological Traits 113 common traits 46 non-lithoids only 10 lithoids only ■ 51 Robotic Traits 33 common traits 7 robots only 11 machines only https://imgur.com/Hszt1bo.pn...
[TNG] Philosophically Star Wars
Created by TheNextGuy
Philosophically Star Wars is a flavor mod designed to situate Stellaris within the Star Wars universe without tying it to the plots of the movies. Create your own Star Wars adventure! New to Federations! Sith federation Jedi and Sith resolutions Light sabe...
Faster Ship Speed
Created by KiritekQQ
This mod reduce ship travel time by ~60%. Changes: -Incresead fleet movement speed x2. -Hyperlane windup reduced to 5 days. -Increased hyperlane travel speed x2 -Incresead Science ship speed x1.5 Compatibility: Should work with any mod that isn't adding ne...
Faster Ship Speed NSC
Created by KiritekQQ
This mod reduce ship travel time by ~60%. Put it after NSC Changes: -Incresead fleet movement speed x2. -Hyperlane windup reduced to 5 days. -Increased hyperlane travel speed x2 -Incresead Science ship speed x1.5 Base Version: https://steamhost.cn/steamcommunity_com/sh...
Warframe Portraits: Machines [very borked]
Created by Dayren
Warframe is a sci-fi looter shooter made by Digital Extremes that focuses on space-magic-children piloting biomechanical machines of death, the titular Warframes. This mod adds a few robotic races from the game into Stellaris. What this includes: 5 machine...
Mass Effect Ultimate Species Collection
Created by killblock623
Welcome to the ultimate collection of Mass Effect species and namelists! https://www.syfy.com/sites/syfy/files/styles/1200x680/public/wire/legacy/MassEffectCompanions_hero_1920x1200.jpg I have finally released my Mass Effect prescripted empires submod! It ...
VF's Techs and Buildings [Legacy 3.14.x]
Created by VFacure
-Update here! - 4.0.x ready!!!! All my other mods are perpetually compatible because they don't do much. Check out my cool and edgy names mod! Check out my shiny graphics mod! Check out my totally not cheat mod! Check out my mod that makes planets look lik...
The Culture Names List
Created by Saturnine
*** Caution: Absolutely NO Gravitas Contained Herein *** *** v3.13.2 Update! *** *IT'S THE ONE NO ONE ASKED FOR!* - Sprinkling of new names! - Still zero effort to the list issue! A names list based on the fantastic Culture series by the late Iain M. Banks...
Any Primitive can be Infiltrated
Created by JPAN_v2
Note: First Contact and 3.7 version here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2967672111 Changes the Covert Infiltration mission to work on any age of Primitive society. Should conflict with no other mods (unless they change the Covert I...
Enhanced Traits[Obsolete] - Link to new version in description
Created by KiritekQQ
This version of the mod won`t be supported. New version is here. ...
Resettlement Tool
Created by Smithy
A quick mod I made to make bulk resettlement a bit more bearable and as an alternative/extension to automatic pop resettlement. Simply enact the "Resttlement Tool" decision on the planet you want to resettle pops from. A List of 15 random planets in your e...
!LLX's Mods - Cracked World (2.7 'Wells')
Created by nekollx
https://i.imgur.com/fVVaDCS.gif/ This is a test, i loved the idea of the Planet Miner mod but it is broken in 2.3 and above so, with the helmp of th Modding Den (thanks Violent Beetle!) recreated it. TL:dr blow up planets, get minneral deposites to mine. h...
Sci-Fi Unverise Armies(Abandoned)(No Support)(2.5+)
Created by MewMew
THIS VERSION IS ABANDONED. I DO NOT HAVE THE CAPACITY TO SUPPORT OLDER VERSIONS. I'M LONGER TAKING ANY REQUESTS TO COME BACK TO THESE. THIS IS PURELY FOR SAVE SAVING OR FOR THOSE OF YOU WHO LIKE OLDER BUILDS OF STELLARIS WITHOUT SUPPORT FOR THIS VERSION OF...
永恒与无尽 Eternal & Endless
Created by 276239
Too much new content, basically equal to at least 2 DLC capacity: 新增内容太多,基本上至少等于2个DLC容量: 1、行星探索系统 Planet exploration 2、领袖升级系统 Leader skill upgrade 3、拍卖系统 Auction system 4、赌博系统 Gambling system 5、后宫选美系统 Harem system 6、新增三大势力和天灾系统 New faction and new crisis 7...
Multi-threaded Purging
Created by Dazz Aephiex
This mod made purging way faster. Note that this mod doesn't make Stellaris multi-threaded, it only make pop purging "multi-threaded". All armies on a planet (defensive and offensive armies both count) can now help purging or displacing undesirable pops. F...
Honor Leaders - New Mechanic
Created by Armaman
Ever wonder what your leaders did during their tenure? You get the leader death notification and don't remember if it was your Grand Admiral, Great Explorer, or the scientist that hung around your research world? Wonder no more! Descripción en español Desc...
SE - Human - Modest
Created by MnCnNn
Help the Mod at Paypal https://steamuserimages-a.akamaihd.net/ugc/1022822971992307025/1545B24557BE865BEA916C4492E53A6409434154/ Requirements This mod no longer requires UI Overhaul Dynamic. However, I designed the mod around it, it should work fine on its ...
UI Overhaul Dynamic
Created by Orrie
For 4.0 ✔️ https://i.imgur.com/txc9Oaf.png 📜 Changelog 📜Beta VersionOlder Versions3.14.15923.13.2Paradox Mods ⛓️ Compatibility Patches ⛓️🏗️ Submods 🏗️Can be used in multiplayer, even with players who doesn't use it! 🛠️ Interface Modified 🛠️ This mod is spe...
Gowps's Flags and Backgrounds
Created by Gowps
This mod adds an assortment of different Flag Backgrounds and Empire Emblems. This includes: White versions of every vanilla emblem, 25 New emblems, just in white for the time being, and also some content from Just More Flags as the author has stepped back...
Gowps's Stellaris Additions
Created by Gowps
This mod tweaks and adds a variety of content to Stellaris. A full list of tweaks and changes can be found here. Additional Traits It adds 44 new traits, and with the exception of two special photosynthetis related traits, these serve as either more or les...
Magnum's Mods - Auto Close Border
Created by Magnum
Updated to version 2.6.* (Federations) This mod will allow you to close the borders automatically with any nations. It will still respect the 5 years of forced access after a war. To enable set the policy to "yes"....
Galactic Community++
Created by MrArcaneGates
*Updated for Stellaris 3.9!* TL;DR: This mod adds a new tier to vanilla resolutions and sanctions as well as three entirely new resolution trees (check out the screenshots). It also reduces the time the senate takes to pass a law. In addition, it makes cri...
Improved repeatable technologies
Created by Sanctions
2.7.*compatible. A small mod but may reduce the amount of operations. Are you feel annoyed about paying attention to repeatables every year? If you have a mod that increases the speed of scientific research, you may have to click on the research bar every ...
Stellaris List EXtender - SLEX 3.0
Created by TheFlyingPotato
Stellaris List EXtender This mod is a utility mod. It adds functions to allow modders to use lists of variables or event_targets and to sort them. Using lists as piles (First In, Last Out) is also possible. It also allows modders to get the value of a trig...
[Deprecated] The Zenith of Fallen Empires 3.0
Created by Kolyn
The Zenith of Fallen Empires 4.0 is now LIVE They were promising once. The big-eyed, fluffy primitives that pleased our ancestors were uplifted, in hopes they would contribute to galactic community that we built. But all things must end. Our ancestors were...
Morbid Origin 3.0.2
Not every nation in the galaxy are lucky ones who are able to achieve FTL- Age peacefully and smoothly, some fall on hard time and struggle desperately for their own survival. Can you lead these poor nations out of the nightmare and claim a rightful place ...
Plentiful Traditions 3.x - Civics
Created by Abominus [GER]
Additional to Plentiful Traditions 3.x I have made a little mod that adds some nice civics for you. Features: 8 new Civics Origins will follow English and German Civics: Peasantry: Farmer are 25% more productive. Voles: Miners are 25% more productive. Glob...
Unlimited Precursors
Created by Hibiki_RT
Updated 3.14 : all 9 precrusors can now be triggered. This mod removes the limitation that the event chains of Precursors can be triggered only one in each game. Updated:Reduce cooldown of artifact precursor clue actions from 1800 to 180. Artifact action f...
Planet Automatic Construction
And this module will not be updated, you can subscribe to my other mod Smart Sector Governor.thks for your support....
Gods & Guardians (2.6)
Created by AlphaAsh
New missions for Observation Posts and related events If you enjoy the mod, please be sure to leave a positive rating, and thank you. https://i.ibb.co/TLqbv6Y/gnggods.png The natives are led to believe that you are their gods. You effectively enslave them ...
Machine Ringworlds 2.6
Created by Driftwood
Build Machine Ringworlds Your construction ships can build Machine Ringworlds from scratch just like if they were doing a normal Ringworld. No need to build vanilla Ringworlds and then terraform - though you can do it that way too! Terraforming You can ter...
Starscraper
Created by Hansetron
Looking for "3.0 Shattered Ring but for an Arcology start?" Then this mod is for you! Overview Your starting planet is a size 22 Ecumenopolis, just like the Remnant start. You get +5 farming jobs from a special planetary feature, the Hydroponic Arcology. (...
Pantheons of the Void [DEPRECATED]
Created by Complex
THIS VERSION OF PANTHEONS OF THE VOID IS DEPRECATED AND WILL NOT BE UPDATED FOR 3.0 ONWARDS. WHILE IT CAN TECHNICALLY FUNCTION IN 3.0, THERE ARE MANY ERRORS AND ISSUES IN THE BACKGROUND WHICH WILL NOT BE ADDRESSED, SO IT IS RECOMMENDED TO USE THIS FOR LEGA...
New Protocol - Assimilation and Bombardment
Adds a new civic for Gestalt Consciousness (Machine Intelligence) civs that is a hybrid of the Driven Assimilator and Determined Exterminator civics. But without the other bonuses and penalties other than the Assimilation aspect and Armageddon Bombardment ...
Silfae's Animated Portraits (Updated)
Created by Mini
Updated of Silfae's Animated Portraits by Silfae....
Double Influnce(2.0)
Created by theoddcoconut
This is a re-make of the orginal mod. Same as always, click the edict called edict_double_time and then you double you're influnce income. It should last for awhile but you can alway reactivate it...
Habitats Unshackled
Created by Satyros
Works with version 2.7.1 Do you find your habitat-only run lacking? Have you started your Void Dwellers run and first thing you did was to find your closest non-murderhobo neighbour and make migration treaties? Have you wondered why habitats are good for a...
Superstrucutre for Real Space v2.0
Created by ma_ko
This mod adds 10 Superstructures. Why only “super”… because they're the beginning of the megastructure engineering of your species. "Everyone has to start small" But the the advantage is, superstructures are available at earlier stages of the game. This ai...
Black Hole
Created by Darh
https://i.imgur.com/f1atWfH.png Welcome; This black hole design has nothing to do with the latest scientific discoveries of black holes at the center of the real galaxy. This design is only a hypothetical design in order to lower the light intensity of the...
!Starnet Initial Open Borders Patch
Created by TechSY730
A small little mod to make it so that AI's with "friendly" ethics will choose "Open Borders" as initial contact policy instead of always "Closed Borders", so your science ships don't keep getting kicked out and then the AI opening borders right after makin...
~ StarNet Friendship Patch
Created by salvor
This is a submod of my AI mod, Starnet. It also works with another AI mod of mine, Startech. This mod was made before startech existed, and it will always remain compatible with both starnet and startech, but it works much better with startech since AI emp...
Living Space (2.6)
Created by gebnar
Now updated for 2.6! Features Mod Options Living Space has an options menu where a number of things can be configured at any time during the game! To use it, activate the "Living Space Options" edict. More Habitats! Use a Planetary Decision to plan and col...
New Rooms [OBSOLETE]
Created by Infinite
Makes the new rooms added in 2.6 useable This is obsolete now, they have been added into the base game ...
Resources Buildings & Infinite Jobs
Created by Hibiki_RT
Updated to version 3.14. Added three types of buildings that provide primary resource jobs (technician, miner, farmer) Each type has 5 levels, providing 2 / 4 / 6 / 8 / 10 jobs respectively, and the fourth and fifth level buildings provide 10% and 20% of t...
L-Cluster Access (3.14)
Created by FirePrince
This mod let you control the L-Cluster access by open / close and build L-Gates, if you are the ruler of Terminal Egress. This is a addon and stand-alone mod from A Deadly Tempest. /i.imgur.com/QV4FTm5.png Once you researched the “L-Cluster Access Control...
A Deadly Tempest [3.14.☠]
Created by FirePrince
/i.imgur.com/QV4FTm5.png Ever wanted to be able to shut down access to the L-Cluster while an Awakened Empire, Horde, Crisis, or some other empire threatening you is ongoing? Just want to be Tall but isolated in the L-Cluster? Ever wished that the Gray Te...
The Wandering Ghost (Storypack)
Created by Atoombom007
NOTICE: The current mod is NON-FUNCTIONING, but under construction! https://i.imgur.com/fLrGEoh.png Troubling Medical Reports Greetings Chancellor, It seems your latest medical staff have reported an increase in sick people at our hospitals and clinics. It...
Inflection Point
Created by Hansetron
Overview Have you ever wanted your empire to start on an overcrowded Ecumenopolis? Ever wished your megacorp could be more like Buy'n'Large from Wall-E and totally mess up your homeworld with untrammeled consumerism? Now you can! Inflection Point starts yo...
Shift Population Growth
Created by Nightmyre
Tired of the late-game slog involved with moving pops around every month? Me too! This is a super-simple mod. Literally changed three lines. Now, the population controls decision shifts population growth to your other planets instead of shutting it off com...
Hands of State (2.6)
Created by AlphaAsh
A small collection of additional governor traits Accountant This leader is a number cruncher who can squeeze energy credits out of a rock. Energy Output From Jobs: +5% Trade Value: + 10% Pop Happiness: -5% Conciliator This leader knows how to keep everybod...
AlphaMod: Civic Virtues (2.6)
Created by AlphaAsh
New and tweaked civics for AlphaMod Rough and I decided we wanted to make civics a lot more characterful than in vanilla, and to tie them heavily into all the new content AlphaMod brings to the game. We wanted to be excited again when we were creating empi...
The Power Within
Created by Darth Starsky
This mod is used to add the Latent psionic at the beginning at the Game. But unlike other mod, This mod doesn't simply or directly modified the Latent Psionic trait. But there's something triggered it and It Requires a point. It's the power within. =======...
New Job Manager
Created by Jafoste
This is an update to NaK1119's Job Manager mod. Since NaK1119 has unfortunately abandoned Stellaris modding I've made this update which should be compatible with patch 3.0. I changed the minimum possible to make it compatible, and I'm not at all skilled in...
More Picks & Points: Traits|Civics|Ethics [BEAST] (3.3+)
Created by hubertkenobi
NEW UPDATE FOR 3.9 at More Picks & Points: Traits|Civics|Ethics (compatible with 3.10.x versions!). This is the updated version for stellaris v3.3 of the mod: More Picks & Points: Traits|Civics|Ethics (3.1+). • WHAT DOES THIS MOD DO? • This is a basic mod ...
More Picks & Points: Traits|Civics|Ethics [STANDARD] (3.3+)
Created by hubertkenobi
NEW UPDATE FOR 3.9 at More Picks & Points: Traits|Civics|Ethics (compatible with 3.10 versions). This is the updated version for stellaris v3.3 of the mod More Picks & Points: Traits|Civics|Ethics (3.1+). • WHAT DOES THIS MOD DO? • This is a basic mod that...
Zerg Ship Set - Zerg Swarm / Primal Zerg / Aiur Zerg
Created by ccoma01
I'm looking for an animation moder to join this mod.. <Recommend> Realistic ship 3.2.2 Optimization completed. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2027087815 supported NSC compatible. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?i...
Influence add
Created by AHEGAO | アヘ顔
Adds a Embassy, which costs 2000 Energy Credits 2000 Minerals 800 Alloys and needs 360 Days to build. The upgrade to the second level cost the same. On first level the Embassy has 2 Diplomats as job which are generating 1 Influence for 5 Energy Credits eac...
End Sacrifice
Created by Darksilver
This mod allows you to delay the Reckoning if you unwisely make a covenant with the End of the Cycle by sacrificing planets to it. It does not in any way shape or form make it easier to form that covenant. It overwrites some of utopia_shroud_events, so it ...
Technological Ascendancy
Created by Cryswar
One of my least favorite parts about endgame is the scarcity of interesting tech decisions - each category usually has 1-2 obvious choices, and it leads to 180 levels of energy weapons damage. So! This mod aims to remedy that with a mix of infinite or 100-...
[OUTDATED] Civics Expanded+
Created by ElectroHelal
THIS IS THE OLD MOD VERSION! Please head here to get the new version of the mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2717193796 Why? The old mod was owned by ElectroHelal before MadeinCanada10 had Stellaris on steam, and ownership cannot...
Rejection of Nature
Created by Markus
This mod expands upon the Mastery of Nature ascension perk: Taking this perk now allows for more, successive decisions, which overall increase the maximum number of districts on a planet by 10 and discover 6 new planetary features. Since this is quite powe...
Expanded Endgame
Created by Markus
This mod adds some repeatable techs to make the endgame more interesting, adding the following: More Genome Points (up to 8). More Machine Modification Points (up to 8). More Civic Points (up to 3). If you find bugs, please let me know, but try to include ...
LLX's Mods - Bio Reactors and More (2.6 'Verne')
Created by nekollx
https://i.imgur.com/fVVaDCS.gif/ Unlocked the Bioo Reactor for everyone and made varients the convert others, ie: Food to Alloys Minerals to Consumer Good etc https://i.imgur.com/0iGSAIV.png https://i.imgur.com/4Und3QN.png...
LLX's Mods - Level Five Buildings Redone (2.7 'Wells')
Created by nekollx
https://i.imgur.com/fVVaDCS.gif/ Due to major reworking of building in 2.6 I pretty much had to rebuild this from the ground up. Learning from similar upgrade mods i also made the first tier of the new levls its own building so you will have to...
Better Diverse Ascension
Created by Red-Eyed_Gelynome
FOR STELLARIS 2.8 This mod is inspired by both of the following mod: Diverse Ascension and Ascension Enhancements Patches: For Unofficial DLC: Forgotten Queens For Dynamic Political Events FEATURES: -You can select all 3 Tier 1 Ascension Paths Engineered E...
Total War Allowed
Created by hailstorm46
Unlocks Total War from the start. Updated for 2.7.1 I made this mod to provide more freedom when attacking other empires. When selecting reason to declare war, you may choose 'Slay Them All' to start a total war. Please let me know if it stops working. Thi...
Advanced Jump Drives Reloaded (3.10+)
Created by NightWarrior
https://i.imgur.com/fVVaDCS.gif Have you ever wanted to make your ships even more powerful with adding even more advanced jump drives? If yes, then this mod is exactly for you. Advanced Jump Drives Reloaded adds 4 new normal jump drives and 2 new psi jump ...
Less War Exhaustion
Created by hailstorm46
Greatly lowers war exhaustion gain to allow for longer wars. Updated for 2.7.1 I made this mod to provide more freedom when attacking other empires. All changes are starting techs and should affect players and AI equally. Please let me know if it stops wor...
The Planetbuilders
Created by Smithy
The Planetbuilders - 3.4.* “Many men of course became extremely rich, but this was perfectly natural and nothing to be ashamed of because no one was really poor - at least no one worth speaking of. And for all the richest and most successful merchants life...
Dyson Swarm 3.4.*
Created by Smithy
Dyson Swarm - Colonizing space 3.4.* Have you ever felt like habitats are underwhelming and way to lategame to bother with? Yes? Then I have a mod for you: This mod allows you to construct a new type of habitat relativly earlygame: the dyson swarm. A dyson...
The Utopian Dream (2.6)
Created by AlphaAsh
Game-changing Ascension Perks & earlier megastructures Requires Stellaris: Utopia DLC. EARLIER MEGASTRUCTURE TECH UNLOCKS Several of the megastructure techs can be unlocked by other ascension perks. Enigmatic Engineering unlocks the Mega Art Installation t...
Universe at War: Novus Ships
Created by force728
This mod adds Novus ships from the game Universe at War: Earth Assault by Petroglyph Games. Announcement: I have recently removed some of the extra gameplay features from the mod including the civics, policies, traits, prescripted empire, and starting syst...
Mastery of Life: Where Paths Meet
Created by lz-numn-rnn
https://i.imgur.com/jM9TeY7.png Base Mod (v1.5.0) FEATURES MoL is a mod that focuses on the Ascension Paths, allowing some empires to follow paths they formerly couldn't, for multiple paths to be followed at once to some degree, and additional features for...
Fallen Empire Ships & Buildings
Created by Hibiki_RT
Upgrades & Revisions for Fallen Empire Military Ships & Stations (Module Redo) Three types of Fallen Empire ships are available: Escort, Battlecruiser and Fallen Titan. Escort ship pre-requisite technology: Cruiser Battlecruiser pretech: Battleship, Escort...
Resolutionary
Created by B1nary Parr0t
I am working on a new version Discord: https://discord.gg/rv4ZuCwmvF PLEASE: Report any issue you have, and I am very interested in feedback and suggestions. https://i.imgur.com/fVVaDCS.gif https://imgur.com/PCe8zxe.giff Generalization: Gal Com time has be...
Faster Federations And Galactic Community
Created by TheFlyingPotato
Features This mod divides timers of the galactic community by 2 and doubles the federation xp gain per cohesion (ranging from -20 to +20). Multiplayer compatible (Every player needs to have this mod installed and running, and if you have several mods activ...
AI Species Assimilation
Created by gebnar
- Prevents AI from modifying species too frequently. - Prevents AI from creating more than a few subspecies for each base species. - After AI applies a new species template, all other pops in their empire of the same base species will slowly assimilate int...
LLX's Mods - Mixed Orgins (2.6 'Verne')
Created by nekollx
https://i.imgur.com/fVVaDCS.gif/ Just a mashup of existing Origins for more flavor and role play opertunities. Gaia Ring is a shatered ring world where due to their sheltered upbrining your pop has a Gaia preference Survivor takes the Post Apoclypse Orgins...
Ultimate Weaponry (Lite)
Created by breloom1994
This is a weaponry expand patch of main mod: Ultimate Technologies Features: This patch contains all the ship components, weapon module and armies of Ultimate Technologies, and the strength of the weapon is set as "Lite". Recommend for vanilla game player ...
Ultimate Weaponry (Standard)
Created by breloom1994
This is a weaponry expand patch of main mod: Ultimate Technologies Features: This patch contains all the ship components, weapon module and armies of Ultimate Technologies, and the strength of the weapon is set as "Standard". Recommend for regular mod play...
Explorer Auto v.2.6.3
Created by HaskoTuga
Version 2.6.3 - Auto--Explore - 25% Utility mod sets automated exploration protocols as one of starting technologies. You need start new game - - You can see in start new game, go tech and you can see automated exploration protocols is active 25% -...
More Policies Pack
Created by SeanMungo
This mod is updated for game version 3.6.x The mod version below, is just the version of the mod itself and what stage it is at in its development! If you like the mod, please upvote and favorite! :D Current Mod Version: 5.2 News Information: 5.2 Update: H...
Covenant Origins
Created by Darksilver
Have you ever thought that it takes too long to get the opportunity to sell your souls to eldritch horrors? These origins allow you to start the game with any of the five shroud covenants. As a bonus, some of your leaders will become psychic, and the chanc...
Improved Juggernaut Segments and Components
Created by Terak_Lapis
This Mod is part of my Diplo Tweaks Collection The Juggernaut is the new biggest Ship in our Fleets. It has astonishing Firepower and will change the way we fight. But to my surprise it seems impossible to outfit it with any truly big Guns. But why should ...
Nomads: The wondering Void Farers 2.6
Created by Spartan878
To many Space is the final frontier but to those who live in the void it is the frontier. This mod allows you to play as a Void Farer with the Options currently being able to play as a Nomads, Marauders, Reavers, And Ancient Drones. What this mod does is: ...
Crisis Manager - Total War Pack [Unofficial]
Created by TehFishey
This is an unofficial update of NaK1119's outstanding "Crisis Manager - Total War Pack" mod to Stellaris version 2.7.*. The Unofficial Crisis Managers are an ongoing, open-source project. There's a lot of work to be done on them, and current events have le...
Crisis Manager - Player Crisis Pack [Unofficial]
Created by TehFishey
This is an unofficial update of NaK1119's outstanding (and currently abandoned) "Crisis Manager - Player Crisis Pack" mod to Stellaris version 2.7.*. The Unofficial Crisis Managers are an ongoing, open-source project. There's a lot of work to be done on th...
Cheek's Custom Shipsets: Star Trek [Federation]
Created by Cheek
Stellaris. The final frontier... Introducing my own Star Trek themed shipset, with over 50 custom models and textures depicting ships from Star Trek! Star Trek has had a long history of kitbashing: creating new ships designs by reusing older models and rea...
Magnum's Mods - Just More Ascension Perks Slots
Created by Magnum
Updated to version 2.6.* (Federations) This mod just increases the ascension perk slots to 56. Without a corresponding interface mod, it will have no effect!...
STNH: MegaCorp extended
Created by Hikistnyaicu
Adds new offices for mega-corporations. Ordinary offices from the mod New Horizont are left as stronger versions....
Real Planetary Shields
Created by WarCrimes
Makes planetary shields worth a damn! This increases their orbital bombardment defense from 50% to 100%, meaning you'll either need a colossus or actually land armies to take a planet. This makes defensive armies actually worth focusing on....
SE - Human - Hair
Created by MnCnNn
Help the Mod at Paypal https://steamuserimages-a.akamaihd.net/ugc/1022822971992308588/CC41F0CDBF3A7CABC2062EFF797D53115A6D37E2/ Veteran Hearts of Iron modder, new to Stellaris. This is my first mod here. (second, somewhat as this is a reload of my last mod...
AlphaMod 2.6
Created by AlphaAsh
An unofficial expansion for Stellaris https://i.ibb.co/nsYM21J/alm-banner-features.png New ascension perks. https://i.ibb.co/kBbx0JY/am-banner-perks.png New resources. https://i.ibb.co/JvK9q6H/am-banner-resources3.png New edicts, to benefit from Wealth and...
Auto Psionic Theory
Created by PrinceRenais
This mod should automatically provide Psionic Theory as a starting tech, primarily intended for all those Materialist heathens that wish to explore the Shroud with their science. The Psionic Heritage Civic mod, which was recently removed from the workshop,...
Dimension tech pack x
Created by StellarEVE
Dimension technology beta has been updated to 1.3.0 and supports 3.4.5! Brand new: feisheng "dimension promotion" has replaced science and technology "dimension promotion". It is recommended to use it with more feisheng slot mod. Do you want powerful and u...
Diplo Tweaks - - Higher Favor Cap
Created by Terak_Lapis
This very simple Mod raises the Favour Limit to 100 and therefore allows you to freely collect them and shape the galaxy to your will. This Mod is part of my Diplo Tweaks Collection This Mod is a component of the Tweaked Community Mod https://steamcommunit...
Crisis Manager - Sleeper Edition [Unofficial]
Created by TehFishey
This is an unofficial update of NaK1119's outstanding "Crisis Manager - Sleeper Edition" mod to Stellaris version 2.7.*. The Unofficial Crisis Managers are an ongoing, open-source project. There's a lot of work to be done on them, and current events have l...
Impactful Faction Promotion
Created by Librarian
Makes Faction happiness matter. Make Factions happy for more influence. Make Factions unhappy for less influence. Use influence to promote Factions and gain buffs. Suppress Factions for more influence in exchange for debuffs....
More Impactful Districts
Created by Librarian
Makes districts more impactful empire-wide. Save compatible....
Stellaris Immortal Reborn
Created by Cain the Enabler
Introduction Hi everyone! Ever since I first played Stellaris I fell in love with the game, but since the dreaded MegaCorp update this game has started to fall apart. There are some utterly broken mechanics and above all some terrible issues with performan...
Upgradeable Storage Silos
Created by Shoarmadad
The mod probably won't be updated anymore because I lost the files I used for this. Sorry for that. This mod "fixes" the resource storage buildings by adding upgraded versions of the Resource Silos building. Sadly, it also necessarily overwrites a vanilla ...
!! 00 Crisis Master[Abandoned]
Created by seven
Due to team disputes and improper operations, the original author's account has been abandoned as well as his work. For renewed version of this mod Click on the Link...
Repeatable - Megastructure Production Technology
自用的一个小科技 每次研究增加5%巨构建筑产出别看图片看字! A new repeatable technology +5% megastructure production.DONT trust the image: 前置科技”巨构建筑工程“ requires technology "mega engineering" 科技采用默认的循环科技点数需求 with default repeatable tech cost. 已知问题效果: Known IssueFeature: -文本丢失 - Localiz...
T2 Military - Ship and Station Upgrades
Created by Skylerite
Updated for 2.6+ - Adds additonal sections and uprades for vanilla ships and defense platforms 2.7 Changes Marauder: Provides flat hull health instead of a percentage. Decreased Armor and Shield bonus to 25% from 50% 2.6 Changes Battleship Bow X1 upgrade n...
Pop Scaling Naval Capacity
Created by Librarian
Changes naval capacity to be based on population, meaning the more pop you have, the more naval capacity you have. For every 2 pop you have, you have 1 naval capacity. Technologies giving bonuses to naval capacity should act normally and is compatible with...
Federation Builders: Uniforms
Created by Gateman
https://i.imgur.com/fVVaDCS.gif Stellaris: 3.3.* Not Achievement Friendly Cheek & Gatekeepers Federation Builders: Uniforms This mod adds an event when you start or join a Federation that allows the player to choose if all members in a Federation will use ...
Altered Starbase Mechanics
Created by Nuke1st
Adds game functionality for population to increase empire starbase capacity. Currently gives an increase in capacity of 0.01/pop....
LLX's Mods - New Traits and Civics (2.7 'Wells')
Created by nekollx
https://i.imgur.com/fVVaDCS.gif/ Adds some new technologies and civics for you to enjoy Civic - Tomb Colonizer (WIP): You are so used to graveyards that you turn any world you settle into one. Technology - Envoy: +1 (repetable) Envoy per use Tec...
LLX's Mods - Fixes (2.7 'Wells') Part 1
Created by nekollx
https://i.imgur.com/fVVaDCS.gif/ Just a combination of several fixes across the workshop that I merged for my own personal use and optimized for 2.6 that I thought I'd share. Better Afterburners Better Enigmatic Coders Dimensional Fabricator keeps strat re...
Galactic Community Tweaks
Created by Sheethead
Stellaris compatibility: 3.6.x Makes a few changes to diplomatic constants, mostly revolving around favors and the galactic community timers: Favors Influence cost to call in favors in the galactic community reduced to 5 influence/favor (from vanilla 10). ...
Crisis Manager - Mid-Game Edition [Unofficial] - LEGACY[2.8]
Created by TehFishey
This is an unofficial legacy version for 2.7.*-2.8.* of the outstanding Crisis Manager - Mid-Game Edition by NaK1119. For the 3.0.* version Click Here! The Unofficial Crisis Managers are an ongoing, open-source project. There's a lot of work to be done on ...
Planetary Assault Army & Ship
Created by XVCV
https://i.postimg.cc/yxxVY1MW/rate-favorite.gif Stellaris v3.9.* Compatible https://i.postimg.cc/yNgJTMGr/1.png This mod adds exclusive ship types which can invade planets automatically. It also adds a component which let military ship to invade planet by ...
Metal Men: Machine Expansion [DISCONTINUED]
Created by zeals_
https://imgur.com/IRa1WB0.png https://steamuserimages-a.akamaihd.net/ugc/110732227833418695/177552C120085204130566E3C02C4E749C53B49C/ Attention This mod has been discontinued and will not be worked on. The languages English and German are supported My othe...
Trade League
Created by erter
This modification is aimed at changing experience of playing corporate empire with civic "Free Traders". What it adds: New trade policy, which combines revenue from other policies. New unique multi-level building for "Free Traders" and tech for it - Planet...
Aesthetic Cinematic Gameplay (ACG)
Created by Ajey
Compatible with Stellaris 3.14.* --- NOT COMPATIBLE WITH Stellaris 4.* and BioGenesis DLC NOT Save game compatible NOT Achievement compatible https://i.imgur.com/ajgZ95k.png MOD LOAD ORDER 1. UIOD (required) 2. UIOD Extended Topbar (required) 3. other mods...
Caravaneers and Nomads coexist
Created by akeean
This lets Nomads spawn even when you have Megacorp DLC enabled (in vanilla this prevents Nomads to be spawned in their event) but it does not guarantee for them to appear. I only removed the block ......
Event Horizon Offset Facility
Created by Kreitani
As of 2.8, this mod is no longer being updated. I have integrated it into gigastructure, where it will get further updates and features. All of the patches are also included within gigastructures. I will keep this version up for a while, so that you can wr...
EDAI 2.5
Created by AlphaAsh
RE: Load Order: I don't know. Probably at the bottom? OBSERVATION: AI's aggressive colonisation in a galaxy with increased availability of colonies results in an AI empire tanking its economy early. A tanked economy results in planets with empty building s...
Sensor Expansion
Created by Ariphaos
This is a simple mod that makes sensors fail at seeing into or out of more systems than just nebulae, space storms, and sealed systems / the L-Cluster. It also adds sensor jamming and a (very late game) way to breach it. As of 3.13, it also reduces sensor ...
Even More Origins
Created by nighthawk
Federations brought us the fancy new Origin system! You want more? - I've got you covered: This mod adds Even More Origins to the number of vanilla ones! Origin Description & Features Below is a list of all included Origins, describing their features. Due ...
Titan (& Jugg.) Interdictor Module
Created by TheMinxLynx
Pending Update to 3.12.x ⚠️ https://i.imgur.com/nHZj4Qa.png Adds Titan & Juggernaut auras that allow a mobile FTL Inhibitor meant to function similarly to the Interdictor cruisers from Star Wars. Do you have a massive endgame fleet, but you're tired of the...
Archaeology Story Pack
Created by XVCV
https://i.postimg.cc/yxxVY1MW/rate-favorite.gif Stellaris v3.9.* Compatible https://i.postimg.cc/yNgJTMGr/1.png A year ago, there was a contest to make archaeology event mod in my community. This mod is made as a reward for the contest. It adds 19 archaeol...
UI Overhaul Dynamic - Dark UI
Created by Orrie
For 4.0 ✔️ https://i.imgur.com/txc9Oaf.png This is a submod for UI Overhaul Dynamic that changes the modified graphical files and style to match the one in Dark UI. Will also work with any other of my UI submods. It no longer requires Dark UI to run. 📑 Loa...
!! 00 Starnet Performance
Created by seven
使 Starnet AI 与 后期优化 兼容 首先,你必须有starnet AI 1st, you must have starnet AI subscribed 然后,你要有Late Game Booster Then, you need Late Game Booster. 这个补丁的排序要在Late Game Booster和sai后面 This patch should be sorted after Late Game Booster and sai --- 解决人口无法组装, 无法轨道轰炸的bu...
Halo: The Banished Portraits
Created by force728
This mod adds portraits of the Banished from Halo Wars 2. The brute portrait models were originally created by Ilossaa. Features: - New portrait set includes animated portraits of Atriox, Decimus, Pavium, and Voridus. - New Jiralhanae outfits that fit the ...
Halo: Covenant Portraits
Created by force728
This mod adds additional Covenant portraits to the original mod made by llossaa and portraits of Jul 'Mdama's Covenant faction. Features - The original portraits provided by the original mod includes: San'shyuum, Sangheili, Jiralhanae, Unggoy, Kig-Yar, Yan...
(SEE DESCRIPTION - OUTDATED) Kurogane Shipset - DS Compatch
Created by p1ut0nium
This mod has been updated by is_rainbow:Δ, you can find his version here. Also, you can find Paragon's KGX: Project Archive, here, and here is General_Nekko's continually updated version of Kurogane Expanded. I am officially cutting support for this mod. T...
Stronger defense platforms
Created by Stacdaed
In the base game defense platforms are expensive and somewhat underpowered. This mod provides a series of small buffs to make defense platforms more useful without altering the meta. * Defense platforms not have Large utility slots instead of medium ones. ...
LLX's Mods - A Lot of Dimorphism (2.7 'Wells')
Created by nekollx
https://i.imgur.com/fVVaDCS.gif/ This is a from my series of mods that merges the function of various other mods, in this case dimorphism and color mods to clean up your load order. Endorse and thumbs up the originals! Dimorphism+SF Dimorphism - Fox and Ca...
Relytor's Empire Governance
Created by relytor
An Administrative Rework Building on the foundation of Ethics and Civics Alternative Concept In vanilla Stellaris, the Exalted Priesthood civic replaces some Administrator jobs with High Priests, Technocracy with Head Researchers, and Aristocratic Elite wi...
LLX Mods - Hybrid Races - Machine Enabled (2.6 'Verne')
Created by nekollx
https://i.imgur.com/fVVaDCS.gif/ a simple extention for Hybrid Species so they can be used with machine empires/synthetics https://i.imgur.com/0iGSAIV.png https://i.imgur.com/4Und3QN.png...
Hybrids Animated Portraits
Only compatible until version 2.6.2 (2.6.3 onwards not all portraits can be seen) -Work in Progress -Contains male and females. At the moment only half humans (And a few more). -This mod only works with custom empires, it does not add or contain any functi...
Crest Materials
Created by pikldqkumber
https://i.imgur.com/FNWWa5E.png Achievement Compatible - Version 3.* https://i.imgur.com/ilmZlI8.png Introduction Ever had the feeling that the options for flags are too limited, not just in shapes but colour? This simple mod expands on the base game flags...
Relytor's Empire United 3.0.3
Created by relytor
A Unity system overhaul It always bothered my that Unity was simply a resource produced by certain jobs. It didn't really represent the unity of your empire. I believed it was time for an overhaul. Pop Unity Production Each pop now produces a base amount o...
Legion Advisor
Created by Bewi~Nya
Everyones favorite geth platform as an advisor. I didnt find any Legion advisor or an advisor that sounded similar to him so I decided to make one myself. I took bunch of his voicelines from Mass Effect 3 and Mass Effect 2 and put them together....
*See Description for Update* Better Faction Info
Created by Thane-Stus
3.4 Compatible Version https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2816453449 Compatible with 3.0 and Ironman This mod changes the names of faction demands to show their bonus or penalty for buildings filled or unfilled. See pictures above for e...
Unofficial Strange New Worlds Room Replacement
Created by Garry Windu
Unofficial Strange New Worlds room replacement for all empires Star Trek: New Horizons version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1478350142...
Higher Fallen Empire Limit
Created by Daniel
4.0.x compatible This mod increases the maximum amount of fallen empires on your maps to 13. Vanilla-----------------Mod Huge 5-------> 13 Large 4------->8 Medium 3--------> 8 Small 2-------->4 Tiny 1-------->2 Overrides the setup_scenarios folder complete...
Higher Fallen Empire Limit Bigger Galaxies
Created by Daniel
4.0.x compatible This mod adds support for 1250, 1500 and 2500 star galaxies which both support 13 fallen empires. The Galaxy types are called: HFE 1250 HFE 1500 HFE 2000 HFE 2500 Both allow for 13 fallen empires. Compatible with all mods, no overrides. Kn...
Directly Build Finished Gateways
Created by Dazz Aephiex
I don't know why have they made it work this way. After finishing a Gateway construction site and disposing the event popup, you will then have to click into each of your systems and find where is it and click "Upgrade". If you don't have the resource requ...
!LLX's Mods - Level Five (2.5 'Shelly')
Created by nekollx
https://i.imgur.com/fVVaDCS.gif/ The idea was simple "Why do some buildings get upgrades and others do not?" So I'm making 5 levels for every building plus adding a couple new utility buildings to round things out. Current Build: Workshop (VF) Research Lab...
LLX's Mods - Twink's Demons (2.8 'Butler')
Created by nekollx
For fans of Twink's Demon race I've gone and updated it for 2.6.* https://i.imgur.com/fVVaDCS.gif/ Twink's Demon species But more then just an update I've created unique names for: Ship Classes (Lovecraft) {Recently Expanded} Ship class names (female demon...
Relytor's True Raiding 3.2.*
Created by relytor
Making Barbaric Despoilers and Nihilistic Acquisition worth it! Faster Plunder wars, better raiding mechanics and a new retaliation war goal. New Casus Belli: Free Our People When an empire's people have been abducted by a fleet in Raiding bombardment stan...
Distant Stars Overhaul & Playable Nanite Machines
Created by Coggernaut
Adds a new Nanite Machine Origin and overhaul of the Distant Stars DLC with new nanite technology, archaeology, ships and more! I've always felt the Distant Stars L-Gate DLC was lackluster… like it was missing some greater part of the story within Stellari...
Better Science Nexus
Created by Kali
Improves the Science Nexus to be once again viable. Changes made Stage One: 460 of each science. 15% increased Research Speed Stage Two: 800 of each science. 30% Increased Research Speed Stage Three: 1050 of each science. 50% increased Research Speed Stage...
Better War Doctrines
Created by Kali
Buffs the Militarist ethics, reworks War Doctrines and adds Army Doctrines. Adds an Scorched Earth decision. Scorched Earth destroys all buildings and districts on planet and evacuates all pops. Habitats are destroyed. Adds land titans (similar to cybrex a...
Synthetic Age Mastery
Created by Tears
Adds a second tier to the Synthetic Age ascension which provides additional traits and modification points for your machine empire (any empire with Synthetic Age ascension unlocked), similar to how Evolutionary Mastery works. Additional Features Robot Mast...
Cheek's Custom Shipsets: Star Trek [Klingons]
Created by Cheek
Qapla'! This mod introduces custom models of Klingon ships from Star Trek. Unlike my Federation shipset, the Klingon ships have only one model per ship class, without kitbashing options. This mod has models for Corvettes, Destroyers, Cruisers, Battleships,...
(-NSC2 Addon: Civilian Ships Weaponized 2-)
Created by AncientGatekeeper
https://i.imgur.com/fVVaDCS.gif https://i.imgur.com/V3Z5O15.png A small lightweight mod to allow editing of civilian ships and stations. Includes Improved Transport Ship Behaviors and Transport Upgrades! https://i.imgur.com/kmsMpJE.png New ships for colonz...
Military Enhancements [defunct, install ME 2.0]
Created by BaconDoneRight
Overview This mod aims to add more roleplaying potential to ground armies. - 22 new technologies - 3 special buildings - 11 new unique armies - 6 new policies - a "Mobilization" edict - an overhaul to psionic soldiers - rebalancing of base armies - Russian...
!LLX's Mods - Repeatable Gene Points (2.7 'Wells')
Created by nekollx
https://i.imgur.com/fVVaDCS.gif/ Name says it all Also adds: robot mod point repetable Robot Productivity efficency repetable Ship heath repetable https://i.imgur.com/0iGSAIV.png ...
Taskforce Xeno: Alien Invasion Origin
Created by StormFather
Experience several new Origin stoylines all themed around Alien Invasions of your world just prior to the game's start. https://i.imgur.com/EEVrGqY.gif READ ME!!! If you are using mods that alter ethics or government types this mod may not work, currently ...
Federation Builders: Ships and Cities
Created by Cheek
https://i.imgur.com/fVVaDCS.gif Compatible with the latest version of Stellaris Not Achievement Friendly Cheek & Gatekeepers Federation Builders: Ships and Cities This mod adds over forty ship and station models to the game and 1 city set with 6 levels. Th...
LLX's Mods - Sol Unleashed Updated (2.7 'Wells')
Created by nekollx
I Love Sol Unleashed but it hasen't been updated since 1.x so i opened her up and optimized it for 2.6. https://i.imgur.com/fVVaDCS.gif/ So download, enjoy and don't fo...
:::Planet Name Editor:::
Created by AncientGatekeeper
https://i.imgur.com/fVVaDCS.gif https://i.imgur.com/V3Z5O15.png A tool to customize planet names with up to 422 icons and 11 colors. Choose a planet and use the Planet Name Editor decision to modify the planet name. Works for every colonized and uncolonize...
Xenon Race (Updated)
Created by SheepDog2142
Its been a few years but im back around and got this somewhat updated. The code is mostly still pre 2.8 so it need a full overhaul but it is working. Feel free to give feedback and test it. ___________________________________________________ I have modifie...
Torus 2.6+
Created by MrGrindor
This is an updated version of the Planet Rings - Torus Mod by yf22 which can be found here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1403512677 All credit goes to its original creator. I have merely updated it to the newest version and tweake...
All Unique System Spawns & Caravaneers 3.7.X
Created by Dr Nilsson 🖖
Now with 3.7.* support! Not compatible with Real Space This mod will hopefully spawn all unique systems with megastructures, leviathans, bosses, caravaneers and stuff. Compatible with all DLC and you can also play it without DLC. Should not affect any vani...
Tau'ri Ships for 2.6
Created by Cataphractoi
Just a simple personal update mod for the Tau'ri Ship Pack. Some interest was expressed in it on the NSC Discord so I decided to upload it for anyone that wants to use it. As this is primarily a personal mod, it probably won't be updated outside of times I...
Monster Waves 2.6.2 ( Credit to Scepra for outline )
Created by shoobers
This is an update to the mod by Scepra. This works and I have managed to kill the huge list of errors that were coming up when trying to use the old version. I've not yet made balance passes and would be highly appreciative of feedback. https://steamcommun...
Banned! (2.6)
Created by AlphaAsh
When suppressing a faction just ain't good enough This mod adds the ability to ban factions that aren't supporters of your government ethos. For example, a militarist government cannot ban the militarist faction. You must suppress a faction before you can ...
Ethics Evangelism
Created by starchitec
A New Diplomatic Stance Think your fellow federation member should lighten up on the whole slavery thing? Want to show the light to your materialist rival? Or at least stir up some trouble amongst their populace? Now, through the wonders of persuasion and/...
(Legacy) Upper Limits V2.6+
Created by Guluere
This mod aims to go above and beyond the normal game, allowing players to research techs above tier 5 and more! Currently only in english! Thanks for checking this mod out! Mod thumbnail by Oskar Woinski! I don't own his work, but, it might be ok as long a...
Origins Extended
Created by QUENTOPOLIS
Last updated for Stellaris version 3.6 ("Orion" update). Next updated delayed. Due to a change in material circumstances, I am currently unable to work on updating the mod. The re-write update is therefore postponed indefinitely. If anyone wishes to work o...
Never Empty L-Cluster (3.14)
Created by FirePrince
A (more or less small) stand-alone mod which increases the chance of an invasion by the Gray Tempest through the L-Gates to 66% (and for the Dessanu the rest). The actual version is still backward compatible to pre 3.0. /i.imgur.com/h6cFkn5.png As two (L-...
Crisis Manager - End-Game Edition [Unofficial]
Created by TehFishey
This is an unofficial update of NaK1119's outstanding "Crisis Manager - End-Game Edition" mod to Stellaris version 2.7.*. The Unofficial Crisis Managers are an ongoing, open-source project. There's a lot of work to be done on them, and current events have ...
Ship Sections Extended (Updated for 2.8!)
Created by FirstBornAcorn
Adds a bunch on new sections with point defence, missiles and strike crafts. I tried to keep everything estetically pleasing (each weapon attached to a slot of a correct size - where it is doable) and balanced-ish (im looking into pricing of new sections, ...
Venture Politics
Created by Hansetron
Expands gameplay options for Megacorps by adding a dozen new civics. Designed to help Megacorps play up their advantages in trade value generation while remaining balanced with standard empires. New Civics You can see the ingame descriptions in the image a...
Diplomatic Ventures
Created by Terak_Lapis
This Mod is currently in progress of being updated to 3.0 Do you want do dive into the Diplomatic Branch of the Game but felt there were some parts missing? For example: where is the Ascension Perk that grants you Diplomatic Weight or additional Envoys? Wh...
Universe at War: Hierarchy Ships
Created by force728
This mod adds the Hierarchy faction from the game Universe at War: Earth Assault by Petroglyph. Announcement: I have recently removed some of the extra gameplay features from the mod including the prescripted empire, armies, and starting system and have pl...
United Earth Namelist Expanded (old)
Created by Skull One (Shrout)
Workshop wont let me update this one so I made a new one here New version https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2895350125 https://i.imgur.com/OdN5GYX.png This adds an expanded ship, planet, and leader namelist for use as the United Earth ...
Eve Online - Lost Galaxy - Ships Only
Created by Kabivel
Eve Online - Lost Galaxy A Eve Online mod for Stellaris Stellaris 3.7.4 compatible This is the shipset only Compatible with NSC3 Description This is the Amarr, Caldari, Gallente and Minmatar Ship only. Check the Join the community Discord here: https://i.i...
Integrate Machines [On update]
Created by Kitsunenoko
This mod lets you enslave, make them servants (same as classic robots) or intergrate as full citizens former Machine Empire's pops....
Shorter Senat Time
Created by Terak_Lapis
This Mod is part of my Diplo Tweaks Collection The Galactic Community can be very slow. Sometimes to slow! Although it is the feature from “Federations” I´m most hyped about it can take severe amounts of time to get anything done. This Mod is aiming to cha...
Enhanced Robomodding Forever
Created by Dr. Dinosaur
Just an update of this mod. Go here for more details: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1149888293 Goes well with my other mod that adds a little more traits that can be earned in game: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetail...
Increase Capacity!
Created by Belhun
This mod will still Include the branch offices building and the increase to influence Anything not working post in the comments and tell me what's up and I'll look at it. New Features Tradable Influence - Ever have too much influence but not enough of some...
Basic Ordinary Origins
Created by cybrxkhan
Current Version 3.0.a (Released 5/13/25, Compatible with 4.0) Ironman Compatible, but NOT Achievement Compatible Discord Server for my mods Official Website for my mods Basic Ordinary Origins adds in several new origins that are just that - basic and ordin...
United Fleet Shipset
Created by PSIONIC海豹
关于本mod的更新日志与流程攻略,欢迎您加入群星中文频道 https://steamuserimages-a.akamaihd.net/ugc/772870569269703818/EA4B40D4B213ED89893E2A33E350A798623C711B/ downscale patch compatibilty : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2252191029 本MOD是Warship girls R and M...
United Federation
Created by Kronos1612
United Federation Type Mod Now with Chinese Localisation! This mod for stellaris: Federation, adds a new and powerful type of federation: the "United Federation"! Now actively recruiting modders to help me with this mod! I need to recruit some modders to h...
(4.0.10) Community Flash Patch
Created by RoverStorm
This is a lightning-released bugfix for post-patch bugs. I recommend placing it at the top of your mod list so other mods can over-ride it as necessary. Some of you may remember this mod. Welcome back! I have returned to Stellaris. I will keep it updated w...
Ancient Cache of Technologies - Balanced Megastructures
Created by Apocalypto
Works with 2.7+ This is a fan mod made to compliment Ancient Cache of Technologies, made by the very talented Chirumiru ShiRoz. This is an unofficial mod, neither created nor endorsed by the original ACOT author, though I hope they'll appreciate it. This m...
Fleet Transfer Mod
Created by Dimuch62 [RUS]
You have an outdated, extra fleet and you don’t know where to put it, and disband or modify is stingy? Your vassals suffer from internal feuds or external threats and they lack the fleet, and to solve their problems yourself - laziness? You want to covertl...
District Overhaul 2
Created by RevansSchatten
If you want to use District Overhaul in 3.0, you can use a nearly complete Test Branch for 3.0. District Overhaul 2 for Stellaris Version 2.7.* Make sure to put this mod at the bottom of the list in the Stellaris Launcher. If your resolution is lower than ...
!Space Industry (Habitat Overhaul) for 2.5.1
Created by I'm A Distraction!
Features SIHO; Space Industry and Habitat Overhaul, updated to 2.3! Compared to vanilla habitats in 2.3, SIHO allows you to gain useful resources from almost any habitat's placement, allow habitats to scale deeper into the late game, while also allowing yo...
More Origins Mod
Created by Malthus
This mod adds multiple new origins to the game, most of which are once per galaxy and may appear in randomly generated ai empires if all conditions are met. List of content: by Malthus: A House Divided You start out with your two starting colony targets al...
Fix Armageddon Nuked
Created by charon
This fixes armageddon and pox bombardment, so that fleets can bomb a planet into a tomb world. Updated to 2.7.2...
Neutral Zone (2.5)
Created by AlphaAsh
Got border friction you don't want? It's time to make a Neutral Zone! To create a Neutral Zone: Click into a system you own with no colonies. Click on the system's star. Click Decisions. That decision there, use that. Ding. The system will now be part of a...
Psionics Re-Re-Expanded
Created by Sumrex
This is an update of Psionics Re-Expanded. I will be trying to keep as much of that original mod intact as possible. Stellaris Version 2.7.* Mod Version 1.2 This mod expands the psionics of Stellaris, allowing you to run your entire civilization around the...
Republic Of Star Wars
Created by ForeverのSkywalker
关于本mod的更新日志与流程攻略,欢迎您加入群星中文频道 https://i.imgur.com/fVVaDCS.gif 本mod支持NSC2 credit and big thanks Thanks for Nomada_Firefox allow me use his ship model...
Extra Fallen Empires Standalone
Created by Daniel
Extra Fallen Empire Standalone mod for 4.0.x Adds 3 new Fallen Empires: Authoritarian, Pacifist and Hive mind. Pacifist: Has three isolated systems north outside the galaxy, a single gate links to the rest of the galaxy, has leviathans guarding them, has s...
Platform Defense
Created by NinjaBreadMan
Updated for 3.1: changed a number from 3 to 3.1. This is a really simple mod guys. This is a small mod that creates a repeatable social technology to increase starbase defense capacity by +8. In a video by Aspec himself he pointed out that Citidels are poi...
Carrier Ship Sections
Created by тѕсм.Blackhawk
Improved carrier operations for cruisers, battleships and titans. Updated for Stellaris v2.7.X. Added ship sections: Cruiser: - Flak Stern (2x point defence) Battleship: - Large Carrier Core (3x strike craft) - Carrier Stern (1x strike craft) - Flak Stern ...
Bedivere's Repeatable Tech Toolkit
Created by Bedivere
For Stellaris Version: 3.4.4 Go here for Stellaris version 1.9.1. Go here for Stellaris version 2.3.3. Purpose: The purpose of this mod is to clean up the tech tree in the mid to late game by adding new prerequisite techs for every vanilla repeatable techn...
Hiigara Shipset
Created by ForeverのSkywalker
NSC PATCH: NSC PATCH 欢迎加入群星中文频道 https://i.imgur.com/fVVaDCS.gif This mod can run in every version 这个mod可以在任何版本运行 BIG THANKS TO LORDZARMACK TO HELP ME REPAIR THE SCALE...
!! 00 FW 无尽群星框架 [已废弃]
Created by seven
Get renewed version here Click on this Link Infinite Stellaris Modmenu and Framework 无尽群星MOD设置面板 如果你喜欢我的mod请务必 点赞 收藏 奖励! https://steamuserimages-a.akamaihd.net/ugc/1487830896371139078/57BB2EA7CA5974F1B25BF650DDED3BDBE15522E0/ 排序参考/ Suggested Load Order 0-!...
Scoot's Improved Rogue Servitors
Created by Scoot
A mod to add some features to Rogue Servitors. May not be completely balanced. Features: -Allows enslavement and purging of bio pops. -Allows the bio ascension path. -Allows migration treaties with other bio empires (Currently only works if the player is t...
Scoot's Relic Wars
Created by Scoot
Adds a wargoal to seize a specific relic from another empire....
Trait Diversity - Trait Points Traits
Created by Lylant
https://imgur.com/FPaS7X9.png This is an add-on mod for Trait Diversity. This is not a stand-alone mod, Trait Diversity is required to operate. This mod adds 8 new species traits to the game, which only affect to the available trait points. These traits wo...
New Component Slot & Set
Created by Tron-
https://i.imgur.com/VajsdDT.png A new 'built-in' component slot containing enhancements which improve certain stats but come with penalties. https://i.imgur.com/6qnq4N9.png - Enhanced Sensors Ship sensors +4 Shields reduced by 25% - Heavy Repair Modules Hu...
Sci-fi Multiverse Species Lite for 3.14.* - Achievement Compatible
Created by Naltsox
The Sci-Fi Multiverse Species Lite mod features several species from the universes of Star Trek, Star Wars, Babylon 5, Battlestar Galactica, novels... Initially this was a personal mod for my own games, so do not expect it to be completely canonical. Compa...
UI Overhaul Dynamic + Ethics and Civics Alternative
Created by Orrie
For 3.14.X ⚠️ https://i.imgur.com/ugRr97n.png Compatibility patch between UI Overhaul Dynamic and either Ethics and Civics Alternative - FunEFork or Ethics and Civics : Infinity. Doesn't add anything new by itself. 📑 Load Order 📑 Ethics and Civics Alternat...
Complicated Primitives
Created by Ginジン
A simple mod, designed to add more possible ages for pre-ftl civilizations to go through, as well as events related to them. Plenty of future updates planned, though I'm in college so if I just disappear then don't be surprised. Current features are as fol...
More Moons
Created by d.kall
I always thought it was weird that most of the time none gas giant planets could only have one moon. Planets with multiple moons are common in both science fiction and real life. Good examples are Arrakis from the book series Dune, which has two moons and ...
Stellar-Naval Ship Art Pack
Created by Rex Ranger
This mod is currently abandoned and no longer being worked on. I apologize for the lack of updates for this ship pack. I haven't had the time to work on it due to other art projects and fixing up a house. In addition to that, I've lost a lot of interest in...
UI Overhaul Dynamic + Pantheons of the Void
Created by Orrie
For 3.14.X ⚠️ https://i.imgur.com/ugRr97n.png Compatibility patch between UI Overhaul Dynamic and Pantheons of the Void. 📑 Load Order 📑 Pantheons of the Void UI Overhaul Dynamic UI Overhaul Dynamic + Pantheons of the Void ...
Psionic Hive Minds (Choosable Shroud Compatible)
Created by Klarac
IMPORTANT: This mod is no longer being supported. If you are a modder and would like to update it, you have my full permission to do so. YOU WILL HAVE TO START A NEW SAVE AFTER SUBSCRIBING FOR THIS MOD TO WORK AS INTENDED! Have you ever wanted to play as d...
Loyal Subjects Have Nothing To Fear Edited
Created by FailSafe
sporadic updates only...
Flags in the void
Created by Condutiarii
Compatibility version v4+ (Phoenix) A collection of backgrounds to design the flags of your empires. Compatibility : Multiplayer - Ironman. - 130 background for flags. - Compatibility with any mods and your previous savegames. - Usable by AI players. Compa...
Silicoid Lithoid Merge Mod
Created by Cavmanic
An update and merge of the "Animated Silicoid Portraits" mod by Silfae with the "Lithoids" DLC. The Silicoid species portraits now are part of the Lithoid group, and the Silicoid traits are availble to Lithoid species. --- (1.0) Initial --- (1.1) Updated t...
84 Building Slots
Created by Orrie
For 2.6.2 ⚠️ and up to 3.14.X with Dirty Fix Patch ⚠️ - Abandoned ❌ https://i.imgur.com/ugRr97n.png Will no longer be updated due to game changes with version 4.0. If you want to change the buildings slot amount: Goto: Steam\steamapps\workshop\content\2819...
Merge AI Species
Created by mario0244
Load Order Not important. For which version of the game is this? 3.10 What is this mod? It's a mod which merges less populous species in an empire with the most populous species (in an empire). How does it work exactly? You run the mod manually (by edict o...
!LLX's Mods - A Lot of Advisors
Created by nekollx
https://i.imgur.com/fVVaDCS.gif/ This is a series of mods that merges the function of various advisor mods to clean up your load order. Endorse and thumbs up the originals! Groot Advisor Sisters of Battle Advisor Fallout Advisor - Protectron Cave Johnson A...
Ultimate Sci-fi Army Pack
Created by BaconDoneRight
Description The Ultimate Sci-fi Army Pack is an upgrade of my previous mod, Better Army Types. It combines all the previous armies, tweaks them, and adds many more through the use of traits. Each faction, including the misc, has a single trait that will en...
NaK1119's Planetary Development Notification
Created by Maniac
I'm a big fan of NaK1119's Planetary Development Notification mod. His mod overwrites the vanilla message_types file. Unfortunately the most recent patch adds a few new message types to that same file, which causes a few issues with messages lacking their ...
Governor Level Extended
Created by jasonpepe
GLE let every governor owns visions! For Stellaris version 4.0. ------ https://i.imgur.com/gCvW7CF.png https://i.imgur.com/ZMDpC5R.png https://i.imgur.com/4Z8X68t.png ------ This mod is rather small compared to my other leader mods, as the planet governing...
Plentiful Traditions 2.7.2 - Extra Districts
Created by Abominus [GER]
Welcome to Plentiful Districts! This is an addon for Plentiful Traditions. Dependency: Plentiful Traditions 2.7.2 Features: 6 new Districts More building-slots (32 so far). They are in a beta stage, so beware that they are there, but they have no deposits ...
Realistic Terraforming Lite 2.8.1
Created by Leaf
This is a Lite version of my Realistic Terraforming mod. It reduces the terraforming durations by half in most cases, and makes the ecumenopolis cheaper. Consult the images above for exact details....
Realistic Terraforming - A Planetary Diversity Sub-mod 3.0
Created by Leaf
Check out my other mod, Real Sol Textures Expansion Updated to 3.0.3 A "Lite" version of this mod can be found here. This is a sub-mod for Planetary Diversity. This is not a stand-alone mod, it will not work without Planetary Diversity. This mod should be ...
Supply lines for 2.6
Created by TheFlyingPotato
Overview This is an update from the original Supply lines by Soulbinder. If you like this mod, then show him some love by liking his original mod ;) This mod introduces a new gameplay mechanic: Military fleets now need supplies. If a fleet is out of supply...
Stargate Modpack Newest v
Created by Alcatraz
Stargate Modpack with mixed some mod. Try it, if any bug or mistake appear please send a message....
Bigger Planet View for 2.6.2
Created by Orrie
For 2.6.2 ✔️ https://i.imgur.com/txc9Oaf.png Legacy Version Backup version for 2.3.0 -> 2.6.2 Will never be updated. 🏗️ More Building Slots 🏗️: https://i.imgur.com/G3Clo8w.png https://i.imgur.com/I2xvBYg.png https://i.imgur.com/7Y2kMbI.png https://i.imgur....
[INTEGRATED INTO REAL SOL TEXTURES] Real Sol Textures Expansion
Created by Leaf
Check out my other mod, Realistic Terraforming! Updated to 3.4.5 This is and Add-On for the Real Sol Textures mod This mod should be placed BELOW Real Sol Textures in the load order. Add-On Features - 70+ new planetary textures - Continental textures for a...
LLX's Mods - Megastructure Tweaks (2.8 'Butler')
Created by nekollx
https://i.imgur.com/fVVaDCS.gif/ Tweaked a number of Megastructures, this mod is inspired by Megastructure Rebalance but is really more of a total remake. Removing the one per system limit, and many of the restrictions placed on placement making it much ea...
Realistic Terraforming - Gigastructural Engineering Patch
Created by Leaf
This is a patch for Realistic Terraforming and Gigastructural Engineering. This is not a stand-alone mod, it will not work without Realistic Terraforming and Gigastructural Engineering. This mod should be placed below Realistic Terraforming and Gigastructu...
Marauder Habitats
Created by dezuman
Ever felt like the aftermath of the Great Khan chrisis is a bit ... lacking? This mod tries to address the patheticness of Horde sucessor states at its core: By propping up their economy. Now, what more thematic way to do that than to start them out with s...
Complex Origins
Created by Complex
https://i.imgur.com/g7w7vid.png Origins - 4 New Origins - 1 New Archeological Site Exodus Forced to leave their homes, this civilization comes from afar in search of a new and better life. It is unclear how many started this journey, but only a few have ma...
Better Purge
Created by McAwesome
(Thumbnail suggestion: ViolentBeetle - The Apotheosis of War If you think you have a more suitable thumbnail, feel free to suggest it) This version of the mod is for 3.0+. Use this one for pre-3.0. Makes purging not take ages. Planets with more pops will p...
Ingame Techtree
Created by G-Man
2.6.* Compatible https://i.imgur.com/ogX2WwH.jpg http://i.imgur.com/fVVaDCS.gif Integration of an Interactive Techtree Maintained by Turanar on Github Compatible to: "UI Overhaul 1080p Plus" "UI Overhaul 1440p" "UI Overhaul Dynamic" Inform me which mod als...
The Xycan
Created by That Thing
The Xycan have finally been updated, to not be incompatible with every other portrait mod. It took me longer to actually do this than it should've. Original Description: So, a friend of mine made some amazing portraits for her twitter empire, and I thought...
AM 2.7/ESC 3.0 2.7+ CP
Created by AlphaAsh
Merges the changes to interface/resource_groups/topbar_other_resource_groups.txt made by the two mods. Put the mod below both mods in the load order....
Specialized Research 3.2
Created by Keizerguy
Link to 3.13 version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2808563112 -------------------------------------------- Those who’ve been playing Stellaris for a long time will remember that the individual science researches were once divided ...
More Ship Sections
Created by Hibiki_RT
Updated for 3.14 This mod adds available Sections for all types of ships: Corvette added 3 Core Sections: Gunboat Core (S1M1), Barrage Core (P1T1) and Picket Core (P1M1) and more... Destroyer added 3 Bow Sections: Escort Bow(H1)、Barrage Bow(T2)、Picket Bow(...
AlphaMod: Traditional Thinking (2.6)
Created by AlphaAsh
New and tweaked traditions for AlphaMod This supplement to AlphaMod provides eight additional tradition trees. See the slideshow for full details. You can still only take a total of 7 tradition trees in a game. Choose which you adopt carefully - some trees...
Keiz' Civics and Buildings
Created by Keizerguy
----------------------------------------------------------------------------------- This mod is meant for those who want an easier time conquering the galaxy. It achieves this by adding a new (unremoveable) civic: - Intercourse Driven. Similar to Inwards P...
Universe at War: Masari Ships
Created by force728
This mod adds Masari ships from Universe at War: Earth Assault. Announcement: I have recently removed some of the extra gameplay features from the mod including the civics, prescripted empire, buildings, and starting system and have placed them into a patc...
Ultimate Start - Everything Spawns Nearby (2.6 Outdated)
Created by Outpowner
This mod outdated and I have no possibility of updating it. A more recent version of this mod can be found here: Starting Position - Ultimate Is Ironman compatible Is not Achievement compatible This mod adds five new ultimate starting systems, that you can...
Additional Vanilla Weapons
Created by Sam_
This mod adds 62 new weapons to extend the vanilla weapon tree, with the aim of doubling the number of weapons and technologies in a way that is vanilla friendly. Simply the same weapons in the base game, times two. It adds additional tiers beyond what the...
Additional Vanilla Buildings
Created by Sam_
This mod adds 100 new buildings to extend the vanilla building tree, with the aim of doubling the number of buildings and technologies in a way that is vanilla friendly. Simply the same buildings in the base game, times two. It adds additional tiers beyond...
Fatal Foundations Story Pack [3.0]
Created by TFL
The bonds between our realities are breaking down. Things that should not exist are finding their way through. How can we fight that which we cannot comprehend? Features: -New Mid-game Crisis: Overgrowth -New Event Chains -New Anomalies -New L-Gate Event -...
Mechacorp (2.6)
Created by Darksilver
Adds the Machine Trader civic, which allows a machine intelligence to function similarly to a megacorp. Machine Traders can generate trade value, form commercial pacts, and open branch offices....
!LLX's Mods - Twink's Demons (2.4 Patch)
Created by nekollx
For fans of Twink's Demon race I've gone and updated it for 2.3.* https://i.imgur.com/fVVaDCS.gif/ Twink's Demon species But more then just an update I've created unique names for: Ships Ship Classes ie Corvette is Imp Ship class names (female demons) Firs...
Better Orbital Bombardment
Created by FGRaptor
Updated for Stellaris 3.8 https://i.imgur.com/fVVaDCS.gif Makes bombardments more powerful, as they feel too weak and slow to me Description Orbital Bombardment is painfully slow, even though dozens of ships are dropping nukes on planets... gotta go faster...
Stellaris Tactics 2.6
Created by Bugses
Stellaris fleet combat has always been lack luster in my opinion. So, I decided to spice it up. New tactical selection provides more depth to fleet combat while not being too intrusive and fitting nicely into vanilla. Not only can you select from 3 tactics...
Playable Gas Species (Portraits, Traits, Origin, Relic & Story!)
Updated for 3.5.* (Tile blockers are a bit scuffed, but otherwise the mod seems to work fine.) Want to play as aliens made from Gas? I got you fam! ;D ***Might work with PD, dunno << Russian localisation added, thanks to Tom Trench. Hope it's all good sinc...
Homeworld Ethics (2.6)
Created by AlphaAsh
Empire Unique Buildings For Homeworlds Which can be built is based on the ethics and/or civics of the empire. Each fanatic ethic typically allows the player and AI to build both a fanatic and non-fanatic empire unique building on their homeworld. Each non-...
Alternative Fallen Empire Buildings
Created by Sam_
This mod makes changes to the Fallen Empire buildings, giving them unique and more fitting icons. About Originally part of my Additional Vanilla Buildings mod, these custom icons are designed to fit in with that mod. However they are now stand alone to avo...
Extradimensional Matter Technologies
Created by Keizerguy
Looking for another late-game challange? This mod adds such challenge, in the spirit of the vanilla game. Added a new strategic resource: - Extradimensional Matter It can only be harvested from planets with a specific planetary feature, making it hard to g...
Ultimate Galaxy Sizes - Filled Core (2.7)
Created by Outpowner
For a version of this mod with empty cores see: Ultimate Galaxy Sizes - Empty Core Is ironman compatible Is not Achievement compatible This mod adds several options to create larger galaxies with filled cores and up to 2,500 stars! Transitions and Distribu...
Red-Light Demeanour (2.8.*)
Created by The Paragon
A new 3.0.* compatible version is out now. Because of my new computer, I had to make a new mod page for this. You can find and subscribe to it here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2506687667 Original Mod: https://steamhost.cn/steamcommunity_com/...
Ultimate Galaxy Sizes - Empty Core (2.7)
Created by Outpowner
For the version of this mod with filled cores see: Ultimate Galaxy Sizes - Filled Core Is ironman compatible Is not Achievement compatible This mod adds several options to create larger galaxies with empty cores and up to 2,500 stars! Transitions and Distr...
Research Alternative Edict
Created by KieraKujisawa
Allow for more research alternatives at the beginning of the game....
LLX's Mods - Living Metal and Artifact Mines (2.8 'Butler')
Created by nekollx
https://i.imgur.com/fVVaDCS.gif/ Some basic buildings for advanced resource production, I did use the file names of existing mods but tweakned them and updated them to 2.6, still if you have one of the li sted mods you can safly disabel it and enable my mo...
Federations Expanded
Created by Markellus
UPDATED 26/04/2021 (see changelog) DISCORD: https://discord.gg/sbd3nWnAud This mod adds a bunch of new federation types, perks and laws. Here's a short description for Federation types: PROSPERITY BLOC (Egalitarian): This federation emphasizes on mutual co...
Neutral Zone (2.6)
Created by AlphaAsh
Got border friction you don't want? It's time to make a Neutral Zone! To create a Neutral Zone: 1- Click into a system you own with no colonies, that is: A- Neighbouring a system owned by a foreign empire, OR B- That is neighbouring a system already in an ...
More late game ships
Created by DarkMatter
Temp update to Better Titan +....
Immersive Galaxy - Planet Variety, 2K
Created by Dwaine
Cloud mod REQUIRED https://i.imgur.com/GsWFM1W.png https://i.imgur.com/QOWwyQk.png http://i.imgur.com/3mUPw2P.png This mod contains all the texture in 2K format (2048x1024 px) in the traditional PDX format (DXT1 for diffuse and DXT5 for normals/specular). ...
Immersive Galaxy - Planet Variety, 4K (1/2)
Created by Dwaine
Cloud mod REQUIRED https://i.imgur.com/c65MtHl.png https://i.imgur.com/grtVC9V.png http://i.imgur.com/3mUPw2P.png This mod contains all the texture in 4K format (4096x2048 px) for those that want extra pretty in their systems. It is more demanding than the...
Immersive Galaxy - Planet Variety, 4K (2/2)
Created by Dwaine
Cloud mod REQUIRED https://i.imgur.com/c65MtHl.png https://i.imgur.com/grtVC9V.png http://i.imgur.com/3mUPw2P.png This is the part 2 (of 2) of the 4K planet pack. Stellaris can't upload any mod > 2Go without corrupting it, and 4K pack being ~ 4Go, so this ...
SE - Human - Body
Created by MnCnNn
Help the Mod at Paypal https://steamuserimages-a.akamaihd.net/ugc/1022823501822372160/B72F84AE0FC1EA8066387A16BCA44648FEA13496/ Details This mod adds 40+ male and female human bodies. The mod will be updated over time with the creation/editing/retirement o...
Smart Sector Governor
Supported version 2.7.* This mod makes the Governor's work more intelligent It means automation construction will work amazing If you have any questions, please send a message to me How to use: 1.Selected a planet, open the planetary window 2.Choose a desi...
Barbaric Despoiler Slaving Despots
Created by Aphelion
Changes the weights of Slaving Despots and Hegemonic Imperialists so that Barbaric Despoiler guarantees the former, rather than the latter. By default Barbaric Despoiler adds +1000 weight to the Hegemonic Imperialists AI personalities. I figured that it wa...
Tradable Minor Artifacts
Created by B1nary Parr0t
Discord: https://discord.gg/rv4ZuCwmvF A basic mod that makes minor artifacts tradable and desired. I plan to make major artifacts tradable too eventually....
[Outdated] Repeatable tech to increase megastructure build limit
Created by Walayimuna
This mod adds a repeatable society technology that increases the amount of megastructures that can be built at the same time....
SRVO Starbase Mod
Created by Zruss
Small mod to increase power output of Starbase Reactors. With vanilla values, Citadel Stations often do not have enough power to be fully armed, with some slots being completely unused and others not being equipped with your best technology. The new power ...
[OUTDATED] Civics Expanded: Vanilla Overhaul
Created by ElectroHelal
THIS IS THE OLD MOD VERSION! Please head here to get the new version of the mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2720527026 Why? The old mod was owned by ElectroHelal before MadeinCanada10 had Stellaris on steam, and ownership cannot...
UI Overhaul Dynamic + Expanded Colours
Created by Orrie
For 3.12.X ⚠️ https://i.imgur.com/txc9Oaf.png Compatibility patch between UI Overhaul Dynamic and Expanded Colours. Can probably be used alone and with other UI mods, albeit with some funky UI misalignments, as this also has the increased window sizes that...
Gowps's Planetary Expansion
Created by Gowps
Planetary Expansion adds 4 new Decisions to the game, allowing you to expand your planet in different ways. https://i.imgur.com/PoNm4gO.png Cities in the Sky increases Districts and Energy Production. Downward Expansion increases Districts and Minerals Pro...
物种国度/Species Countries
Created by Jrant
Engilsh localization is available now 此版本为公测版本,更新频率暂定为一周一次 内测版本为每天一次 已兼容1st Liberation Manual:The Empire in fallen 已兼容Warship Girls R And MIST Species 物种国度Mod旨在于探索解决群星目前种族同质化严重的方法。通过给每个大类物种进行专属特质锁定,来达到区分不同物种的效果。在游戏过程中,凸显不同物种特点的功能为物种国度。相应物种只有在相应的物种国度才能发挥最大效...
Alderson Disk Origin (Outdated)
Created by --
Alderson Disk Start For Gigastructural Engineering This gives you an origin that lets you start on an enormous Alderson Disk. It is an addition to, and requires Gigastructural Engineering Superceded by gigastructural engineering....
[2.8.X] Updated Animated Hyena Portraits
Created by TheyCallHimNico
I will no longer update this mod, if this one gives you problems please uninstall this one and use another one that works, anyway I will leave this mod in public in case someone is still using it for any reason Original description: The space yeens are bac...
C&C: Scrin Ships
Created by force728
This mod adds Scrin ships from the Command & Conquer 3 Universe to Stellaris. This set also comes with built-in NSC compatibility and ship colors. Downscaled Ships Patch https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2165627570 Recommendations Scri...
!Resurrection - ISBS Living Systems
Created by LordOfLA
Restores ISBS - Living Systems to working order....
Gate Builders Origin
Created by Maniac
Inspired by the Vaulters of Endless Space 2, this origin mod starts the player with one science ship, one reusable colony ship, and the ability to build cheaper gateways right from the start. All other ships however travel through FTL at a very slow speed,...
I am the Senate! (no star wars references)
Created by HalfnHalf Overlord
Now YOU can become the Senate! Mod is probably broken. I haven't tested this myself but I don't recommend you use it as of now. I also haven't played stellaris in a while but when I get around to playing again I'll fix this mod. Features: - a new federatio...
[废弃]Wandering Earth Event 流浪地球事件组
Created by shv2013
此mod最新地址 https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2784337730 适用于2.3/2.4/2.5/!!!!!!!!!!!!! 2.6/2.7因为未知原因导致了某些情况下的闪退,目前尚未解决 此mod已停止内容添加。如果想要加入或者修改内容,那么直接下载mod自行修改就行。我宣布现在我正式放弃对此mod的维护,后续仅保证不会在新版本出现bug。 希望所有有能力的moder能加入更加精彩的内容! 一个基于刘慈欣小说《流浪地球》和其...
Neutral Zone (2.7)
Created by AlphaAsh
Got border friction you don't want? It's time to make a Neutral Zone! To create a Neutral Zone: 1- Click into a system you own with no colonies, that is: A- Neighbouring a system owned by a foreign empire, OR B- That is neighbouring a system already in an ...
Skaven Portraits and Namelist
Created by santyclause
Long have the glorious Skaven lurked beneath the earth, waiting and scheming. No more shall the inferior species of the galaxy rule, the ratmen shall rise! The weak-things shall fall and drown in vermintide! Long live Skavendom! Long live the Great Horned ...
!_Expanded Planet View 8 Districts 36/12 for 2.8.x
Created by Estel
This mod is updated for 2.8.x 36 planetary and 12 coporation building slots + 8 districts support. 36/12 version : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1677699664 90/20 version : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1676...
Large AI Fleet Size - Extreme Edition
Created by Red-Eyed_Gelynome
For Stellaris 3.6.* This is an Extreme Version of Large AI Fleet Size Mod Choose only ONE version, Extreme OR standard! Difference from Standard LAIFS Mod -Even more forces the AI to build build build ships. -AI gets 400 alloys per month starting on 2210 -...
Ethic-based Resolutions
Created by Cattan
Ethic-based Resolutions lets you and your enemies battle in the arena of wits and words with backroom deals, rather than in orbit of each other's planets with nuclear weapons. Pass resolutions that promote your ethics to change the political landscape of t...
Hands of State (2.7)
Created by AlphaAsh
A small collection of additional governor traits Accountant This leader is a number cruncher who can squeeze energy credits out of a rock. Energy Output From Jobs: +5% Trade Value: + 10% Pop Happiness: -5% Conciliator This leader knows how to keep everybod...
More Crisis and FE ships
Created by Red-Eyed_Gelynome
For Stellaris 3.4.* This is basically an updated version of Ajey's More Crisis Ships Features: -Massive Fallen Empire Ships (They should now have atleast 2-5m starting fleet) -Massive Crisis Ships (On vanilla, a crisis of x5 will have at least 1X1M Fleet t...
Real Space 3.5
Created by Annatar
Real Space v 3.5.1 This version is compatible with patch 2.6.3 Verne. Attention! The scaling system after version 3.5 is a separate submode. Compatibility Patch Collection https://imgur.com/EDx2CzW.png https://imgur.com/eFoYHVy.png https://imgur.com/JAZvoQ...
Super Trait Points
Created by Lokrosh
2.7 Sorry I should have posted this earlier. I have not played Stelaris in well over a year (I was thinking I would come back at x point or another) and I likely will not be anytime soon. For that reason and that I am very busy these days I am officially d...
Warlock Class Missile Destroyer
Created by Red-Eyed_Gelynome
For Stellaris 3.6.* Yet another stand alone ship mod Warlock Class Missile Destroyer -Fully dedicated Missile Destroyer! Features -Rotating Turrets -Light Effects -Engine Effects -About 12 Huge Missile Pods -Custom Missile that only the Warlock can equip. ...
Android Army
Created by Ratzfatz
Are your simple robot armies not enough? Do you need something more powerfull? Be ready for: RETURN OF THE ANDROID ARMIES! As soon as you research the "Synthetics"-Tech they become automatically avaible. They disappeared from the game in previous versions ...
Habitat AI colonisation fix
Created by OldEnt
Colonises habitats AI is unable to. This mod addresses a long-standing bug of AI being unable to colonise its own habitats. It will check annually for an uncolonised Orbital Habitat, Ring World section, Planetary Habitat, Dyson Swarm habitat or Planetary S...
Elite Dangerous Emblem Pack
Created by Takua
Conquer the cosmos under the banner of Elite Status! This pack adds in several emblems from Elite Dangerous into Stellaris for all your Elite needs. Credits: Images provided by: edassets.org Images manipulated by: /u/DrKite Mod created by: I Am Not The Bla...
More Room Backgrounds
Created by Gowps
This mod adds (approximately) 333 new Ruler Backgrounds to Stellaris. These are roughly grouped by theme, and in images above there are 92 previews - 4 from each of the 23 themes. Almost all of these images have been sourced from ArtStation, and some have ...
Fairy Empire:City and Flag
Created by PSIONIC海豹
https://steamuserimages-a.akamaihd.net/ugc/1281786813233131749/539B00E7486FEA299372064FBD13E5E8E3D859BD/ This mod provides a new city appearance and the flag of the Fairy Empire 这个MOD提供了一个新的城市外观和菲雅利帝国的旗帜。 BTW, this MOD can run independently, the ship set M...
AlphaMod: Traditional Thinking (2.8)
Created by AlphaAsh
New and tweaked traditions for AlphaMod This supplement to AlphaMod provides eight additional tradition trees. See the slideshow for full details. You can still only take a total of 7 tradition trees in a game. Choose which you adopt carefully - some trees...
[OUTDATED] Colossus & Juggernaut Limit Increase
Created by Nuke
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2458838887 Increases the number of colossi and juggernauts you can build. +1 colossus every 800 naval capacity (2nd one available at 800 naval cap) and +1 juggernaut every 400 naval capacity (2nd one a...
Interstellar Incorporated - A Civilian Space Odyssey v0.3.2 alpha
Created by mr_trousers
Welcome to Interstellar Incorporated - A Civilian Space Odyssey. This mod is all about bringing Stellaris more to life, mostly through the inclusion of civilian and corporate fleets, but in a way that actually drives your empire's economy - nothing about t...
Wild Space [2.8]
Created by PrettyAverage
2.8 version. Updated version available below. https://i.imgur.com/ZSu2f5f.png tldr; adds uncolonisable space to make the galaxy feel bigger and allow more movement and exploration. New sub-mods added to either revert hyperlanes to revert to Vanilla graphic...
AlphaMod: Civic Virtues (2.7)
Created by AlphaAsh
There will be no update of this supplement to 2.8, as it is being folded into the core mod, AlphaMod 2.8 New and tweaked civics for AlphaMod Rough and I decided we wanted to make civics a lot more characterful than in vanilla, and to tie them heavily into ...
Free Galatron With Purchase
Created by Ariphaos
What it says on the tin. Basically guarantees your first reliquary purchase will be the Galatron. Your second purchase is likely to be an ancient trade route for your capital, but you may need to experience a sense of pride and accomplishment first. Compat...
AlphaMod 2.8
Created by AlphaAsh
https://i.ibb.co/jfPcXQ6/alm-blurb.png AlphaMod modifies several dozen vanilla files so won't be compatible with much of anything without a patch. https://i.ibb.co/s9dxKZW/separatorsimple.png AlphaMod 2.8 now includes the supplement Civic Virtues. Do not u...
Extra Ship Components 3.0 Lite [2.7+]
Created by Enduriel
This is a lite version of Extra Ship Components 3.0 that I made because I didn't want to deal with the additional resources and some (in my opinion) unnecessary techs. It also removes all the added buildings for generating strategic resources. All credit f...
Fairy Empire Shipset
Created by 菲雅利女皇
NSC PATCH: NSC PATCH 家园2重制版的菲雅利帝国的船模MOD,使用它你就可以指挥菲雅利帝国的舰队逐鹿星空。 版权声明:本MOD由菲雅利女皇建模(QQ329670134),Eddy(QQ3279980942)导入完成 禁止任何方式的盗用,套取模型,任何非菲雅利女皇制作和上传的帝国MOD均属于盗版和冒用 关于本mod的更新日志与相关流程攻略,欢迎您加入善良群星频道...
Horizon Signal: Summon Allied Worm
Created by Samuel Galligan
This mod adds some code to the end of the Horizon Signal event chain that, you guessed it, summons a worm (dimensional horror) under the player's control. Well, i say "control", but dimensional horrors can't move, so it's more like a glorified defense turr...
! DynamicDifficulty_UC + ACoT_SOFE
Created by seven
Dynamic Difficulty Ultimate Customization:SOFE Addon Warning: Bad English writing :P, for I am not a native speaker. -This MOD link Dynamic Difficulty UC. and ACot Sins of the Fallen Empires toghther, and you have a chance to manipulate their fleet power p...
More Corporate Authorities for 3.x
Created by kuyan-judith
This mod now requires Scripted Triggers Undercoat The AI personalities that used to be part of this mod are now in Diagrapher's AI Personalities Due to my dislike of the advanced authorities in Machine Age, integration of this mod with that feature is func...
Enigmatic Fortress Fix
Created by FirePrince
This mod is compatible from version 2.6 to v4.0 and fixes the following vanilla bugs: Enigmatic Fortress stuck in a re-enabling loop. (theoretically should be fixed since v3.0.*, but in fact it is not, some people reported that this can still happen). Even...
Gods & Guardians (2.7)
Created by AlphaAsh
New missions for Observation Posts and related events https://i.ibb.co/TLqbv6Y/gnggods.png The natives are led to believe that you are their gods. You effectively enslave them from above. Cannot be used if policy disallows slavery. Can only be used on bron...
Bigger Sliders
Created by xxmachdxx
Allows the following galaxy sizes: 20,40,60,100, (TINY-) 200,400,600,800,1000 (VANILLA) 2000,3000,4000,5000,10000 (HUGE+) Performance Warning: A high spec computer is required for some of the larger sizes. Additionally, the Stellaris engine is being pushed...
Morebuildings
Created by crazyewok
More Buildings. A simple mod that add numerous new buildings and jobs. Examples: Government ministries. Department of defence Department of Foreign Affairs Department of Intelligence Department of Domestic affairs. All with 3 upgrades. Jobs includes such a...
Phalanx Ship Sections
Created by jagdtiger
Adds a merry mix of 14 sections themed around torpedoes and/or point defenses to corvettes, destroyers, cruisers and battleships. (Well, in the case of corvettes, more like a phalanx ship than a bo......
Universe at War: Civilization & Portraits Pack
Created by force728
Description This mod adds the extra features for each UaW faction from the game. Features 1. Portraits for all three factions included. 2. Civics: "Hierarchy Walker Technology", "Dynamic Flow Network", and "Masari Energy Cycle" 3. New Origins for all three...
Fix Shattered Ring Decision
Created by Krahe
Mod allows to remove the Interloper from Shattered Ring origin with a planetary decision, fix the shattered segment, set a proper ring segments sequence and make the starting ring segment of your graphical culture and not some rando dead precursor's. The d...
Juggernaut Revamp
Created by James Fire
https://i.imgur.com/daBft2H.png The Juggernaut feels... not like a Juggernaut. Something that doesn't quite match up to power expectations. Aiming to fix that, I've done the following: -Added 2 sections to it, with a similar total slot count to the middle ...
!Lots of Traditions - Reduced Tradition Costs PT
Created by Thane-Stus
Compatible with 3.1 This version of !!LoT - RTC uses the same numbers as in Plentiful Traditions Changes relative to base !LoT numbers Reduces base tradition cost to 270 Reduced multiplier per tradition category taken to 3% Reduced cost multiplier to 5 Red...
Enhanced Traits
Created by KiritekQQ
This mod improves trait system by adding more content into it. Featuring new traits/4 tier for every trait/increased number of possible trait. AI Empires most of the time have 5-8 traits each. Enhanced Traits Changes Trait ID Mod Content Reworked vanilla t...
Dangerous Crystalline Asteroids
Created by Obscuris
Even with the introduction of the Leviathans DLC, space fauna has rarely been a threat in vanilla Stellaris. However, when the Curators are asked about the Asteroid Hivers, they inform players that they were once a galactic menace that was a nuisance to ev...
Realistic Looking Buildings 2.6
Created by RudytheDominator
Updated for Stellaris: 2.6 3/26/2020 This mod changes the look of: Alloy Forges Robot Factories Clinics & Hospitals Luxury Residences Gas, Mote, and Crystal Refineries Shrines and Unity Sites Among others *For some reason on my end, Mote and Crystal colors...
AlphaMod: C.U.I. (2.8)
Created by AlphaAsh
Custom UI elements for AlphaMod including support for NSC2 and other mod resources Developed for 3440x1440, with UI scaling set to 1.8. Feel free to try lower resolutions and different UI scalings, and report your findings and I'll see if I can make the UI...
Space Engine Skyboxes 2.7
Created by Gowps
"This mod adds 50 skyboxes made with Space Engine. Distance from the core and star class determines which are used when." An updated version of the below mods, as they hadn't been updated for 2.6 and were having issues with the new launcher. All credit to ...
All Anomaly Spawns
Created by Ariphaos
This is a simple mod that removes the null spawn chance from the ten (as of 3.10) non-AI anomalies that have it, so it will never silently fail to spawn. Some of these are pretty tame (I'm not sure why two of them are even so restricted), but four of them ...
Specific Gendered Leaders (Not going to be updated for the foreseeable future)
Created by Chapter Serf
As of right now, my schedule doesn't allow me to enjoy Stellaris the way I want to. This includes working on my mods and making sure they're up to date. As such, I can't see me updating any of the mods that I've made for Stellaris in the near future. If an...
Protoss Khalai Portrait Set
Created by force728
This portrait set uses the original Khalai Protoss models made by Ilossaa and further expands it with additional portraits. Features - The original Protoss Khalai portraits made by Ilossaa. - Protoss shipset. - New set of portraits (both static and animate...
UI Overhaul Dynamic + Ethics and Civics Classic + Pantheons of the Void
Created by Orrie
For 3.14.X ⚠️ https://i.imgur.com/ugRr97n.png Compatibility patch between UI Overhaul Dynamic, Ethics and Civics Classic and Pantheons of the Void. 📑 Load Order 📑 Pantheons of the Void Ethics and Civics Classic UI Overhaul Dynamic UI Overhaul Dynamic + Eth...
Banned! (2.7)
Created by AlphaAsh
When suppressing a faction just ain't good enough This mod adds the ability to ban factions that aren't supporters of your government ethos. For example, a militarist government cannot ban the militarist faction. You must suppress a faction before you can ...
Lotus Mod - Advanced Ship Sections
Created by Artacool
I made this mod because I was disappointed with the vanilla ship templates. Many of the vanilla templates made it difficult to make specialized ship designs by mixing hangers and torpedoes with traditional weapons that don't penetrate shields and armor, or...
AI Uses Ascension Paths [v2.8]
Created by Sokasakos
This mod makes it so that the AI will go down an ascension path more often. The AI will be just as likely to go down synthetic, psionic or biological ascension, with the exception if they are eith......
108 Building Slots
Created by Orrie
For 2.6.2 ⚠️ and up to 3.14.X with Dirty Fix Patch ⚠️ - Abandoned ❌ https://i.imgur.com/ugRr97n.png Will no longer be updated due to game changes with version 4.0. If you want to change the buildings slot amount: Goto: Steam\steamapps\workshop\content\2819...
Flags: Emblems & Backgrounds UP-TO-DATE
Created by Qui-Gon Jake
Now compatible with v4.0 The current version of Stellaris breaks the ability to scroll through any modded flags. To fix this problem, please include UI Overhaul Dynamic. One of the first mods that got me into playing Stellaris was Flags : Emblems & Backgro...
UI Overhaul - Prop&Esp Patch
Created by Zibbly
A patch for Propaganda and Espionage - and - UI Overhaul Dynamic. Always put this patch at the very end of your load order. Load order: Propaganda and Espionage 2.7 (Always load first) UI Overhaul Dynamic UI Overhaul - Prop&Esp Patch (Always load last) Let...
Lotus Mod - Ship Design Expanded
Created by Artacool
This mod is a collection of minor balances and expansions I have made to the ship design process of the game, allowing for better balance and more freedom to create specialized ship designs that are both unique and viable for combat. If you would only like...
Star Trek Federation Immersion Mod
Created by Garry Windu
New United Federation of Planets Sounds and Visuals Visual Changes: ----------------------------------- - All leader backgrounds - Spaceport background Sound Changes/Additions: ----------------------------------- - Fleet/Military Ship Select Voices x 45 - ...
Star Wars: Jedi Civil War
Created by scythe_kbs
This mod may be unable to be updated as all original assets were lost. This issue may be resolved in the future but the mod maker is currently on hiatus from modding. Sorry for any inconvenience this may cause. This is my first mod so I am not all knowing....
Intervene: Help Friendly Nations - FunEFork
Created by MrFunEGUY
Short Description: - This mod grants all empires an edict that allows them to enter into wars being waged by their allies. - In a Federation, only the Federation leader can suggest joining an ally's war. For the purposes of this mod, an ally is an country ...
Commonwealth of Man Lost Colony Origin Fix 2.7+
Created by OldEnt
This mod is no longer required as Stellaris 2.8 addressed bugs this mod fixes. ---------------------- Bug fixes included in this mod are mentioned in the Stellaris 2.8 Patch Notes: * The UNE now spawns as intended when playing as the Commonwealth of Man. *...
Realistic Ships 3.11.1
Created by ccoma01
ORIGINAL MOD https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=725596168 Made 3.11.1 compatible version by following the author's permission and rules. 3.11.1PATCH Check the patch notes. DESCRIPTION Details Description LINK - https://steamcommunity.co...
RIG: Weapon Diversity
Created by MorallyGray
Name changed, and also this page is discontinued. You can find the new version of the mod here https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2286837834 ReImagined Gaming: Weapon Diversity RIGWD adds to the core RIG experience, is the other side of...
No Prime
Created by Elizabeth
New colonies will now be named after the planet, rather than the highly useless "Prime" and "Secundus" designations. Doesn't work for binary/trinary systems, sadly. Achievement/Ironman Compatible...
Influence Generator
Created by Test23456
Work for 3.8.* Add a technology at society field (New world) Add a planet unique building which generates 6 influence + 15 Housing Add Job Types: + (2+2) Rulers / 4 Brain Drones +4 Enforcers / 4 Warrior Drones From Jobs: + 10 Amenities + 10 Planet Stabilit...
Flood replacer for Prethoryn scourge
Created by LordZarmack
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=727588489&tscn=1590646588 Origin mod. ^ "Updated to 2.6.3" -should work for 7. "Not compatable with any other mod that edits the Scourge and there may be bugs left over from the port- let me know" > "N...
Kurogane Expanded (New)
Created by General_Nekko
--------------------------- PLEASE DM ME BEFORE USING THESE MODELS Thank you all so much for coming together to share your love for this mod. I am sad to announce that I can no longer manage this mod but am happy to announce that I have found a new owner. ...
Viable Feudalism and Imperialism - Empire Federation
Created by MrFunEGUY
Have you ever wanted to play as a feudal/imperial empire, but found that Stellaris was lacking quite a bit with that play-style? This mod aims to fix that. This mod edits the game so that you're allowed to form federations with your subjects. It then utili...
Homeworld Ethics (2.7)
Created by AlphaAsh
Empire unique buildings for homeworlds Which can be built is based on the ethics and/or civics of the empire. Each fanatic ethic typically allows the player and AI to build both a fanatic and non-fanatic empire unique building on their homeworld. Each non-...
Propaganda and Espionage
Created by Zibbly
Propaganda and Espionage Introduction: An expansive addition to Stellaris that adds in a complete espionage system. - Prop & Esp is designed to fit as seamlessly into the vanilla game as possible, while providing new options to sabotage and manipulate othe...
Encourage Planetary Growth for 2.7.1
Created by Omega
Restores the "Encourage Planetary Growth" decision that was removed in the 2.7.1 "Wells" update. Paradox simply hid the decision from the menu rather than removing the triggers. This mod restores the decision to the menu and also allows Lithoids/Gestalt to...
Merged Leader Levels
Created by jasonpepe
4-in-1 merge mod of leaders. For Stellaris version 4.0. ------ https://i.imgur.com/gCvW7CF.png https://i.imgur.com/dIRB1s9.png https://i.imgur.com/4Z8X68t.png This is a merge mod of RLS, ALS, SLE, and GLE. Binding them all into one. ------ Why does this mo...
LEGACY - Fix Fire From The Stars 2.6-2.8 - OBSOLETE
Created by FirePrince
This mod is obsolete with 3.0.*: Fix for vanilla graphic bug (missing weapon locator, 2.6.*-2.8.*, so rationally it should be a must-have subscription), where: • AI Warforms (Cybrex & the Contingency) • All Spectral Wraiths (Yellow, Red, Blue) • All Ancien...
Automatic Repeatables - 2.8.*
Created by TheFlyingPotato
Tired of having to select your repeatables all the time? Do you just want not having to worry about them? You've come to the right place! Automatic Repeatables allows you to research repeatables technologies without having to lift a finger! The time taken ...
AlphaMod: Fanatical (2.8)
Created by AlphaAsh
Edicts for really serious Fanatics in AlphaMod I've never really felt like there was a good reason to play an empire with a fanatic ethic, considering the benefits of having three non-fanatic ethics. Other than maybe for a roleplaying run. So, here's eight...
Government Variety Pack (for v2.6)
Created by LittleRaskol
A grab bag of new civics and government types. This is a backup version for Stellaris v.2.6.* (Verne). It will be kept somewhat up-to-date with content that works in 2.7, but at a certain point new patch features will become too difficult to maintain. The ...
Smarter Ship Design [4.0]
Created by Dragatus
This mod aims to guide the AI empires to design its ship designs more effectively and adds a few ship sections I felt were lacking. If you use auto-generated ship designs those will also be improved. Currently it only impacts mechanical ships. I will event...
Primitives Everywhere MKII
Created by Ambulatory Cortex
Spawns more primitives. Slider works as normal, but spawns many more primitives. .25x is roughly equivalent to 5x vanilla. 5x blankets the galaxy in primitives....
AlphaMod: Sparsity (2.8)
Created by AlphaAsh
Warning! Space is mostly empty in AlphaMod This supplement is a "mutator" for AlphaMod. Most empires that get over the initial economic hump quickly start to swim in surplus and snowball, an issue magnified by AlphaMod's additions to and re-scaling of reso...
AlphaMod: Hostile Origins (2.8)
Created by AlphaAsh
Start on a hostile habitable home-world in AlphaMod Hostile Origins includes three new origins, allowing an empire to begin the game on a Molten, Frozen or Toxic Habitable world. A Bio-vault deposit is included with a hostile home-world, providing importan...
Wild Space - Rim Systems
Created by PrettyAverage
This submod adds Wild Space systems to the galactic rim (in addition to main mod adding such systems to the galactic core and nebulae). See main mod for a full description. Wild Space mods https://imgur.com/l44cDL0.jpg https://imgur.com/GbnqjuE.jpg https://...
SW:Fallen Republic
Created by fallenrepublicswfr
3.0.4 Compatible https://imgur.com/xkuaiqP.png Star Wars: Fallen Republic is a total conversion mod designed to bring the Star Wars experience to Stellaris complete with ancient secrets, epic space battles, and political intrigue. With numerous potential s...
!! 01 Immersive Beautiful Stellaris [ABANDONED]
Created by seven
Due to team disputes and improper operations, the original author's account has been abandoned as well as his work. For renewed version of this mod Click on the Link...
Uncapped Federation Fleet
Created by Hansetron
Do you enjoy having a large federation? Do you hate that Federation fleet is capped at 600 naval cap, but federation taxes to support it aren't? Don't pay more for less! This mod simply adjusts the upper limit so that your federation can field as many ship...
We are the Imperial Navy NSC2 | Shipset for Stellaris 3.8+ and NSC2 Season 8
Created by strik doggo
RECOMMENDED TO USE WITH NSC2 SEASON 8 BACKWARDS COMPATIBLE WITH NSC2 SEASON 7 https://i.imgur.com/VsvV4hM.gif THE PREVIOUS VERSION OF THE MOD FOR THOSE WANTING TO CONTINUE THEIR CURRENT SAVES CAN BE FOUND >>HERE<< Description My version of the Warhammer 40...
EVE-SHIP & RS COMPATIBLE MOD
Created by ccoma01
Compatibility Fix for EVE-SHIP Compatbile with Stellaris v3.0.2 Compatibility Race Amarr Caldari Gallante Minmatar...
Additional Machine Portraits - Dark Core
Created by Billia
Welcome to Additional Machine Portraits - Dark Core! I’m new to modding. And, like any new modder, I am throwing things at the wall until they stick. So you may experience some hiccups and everything may not work 100% as expected. The portraits are slightl...
Research Rubberbanding
Created by McAwesome
Tired of having 1 empire be very far ahead, or you being stuck far behind everyone else? well, git gud But also, this mod applies a research penalty to empires that are ahead of everyone else and a bonus to empires that are behind. This penalty or bonus is...
Master of Orion Universe
Created by 1yur
https://i.imgur.com/c37gFfU.png https://i.imgur.com/b9v7lo3.png Hello all. I always was fun of Master of Orion series (even of the 3d part), and I think such a great grand strategy as Stellaris is really a perfect platform to recreate the MOO universe. The...
Warhammer Dwarf Name List
Created by Sebastian
Updated for Version 2.7.2 First, this mod was a recreation of https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=1373824729 which seems to be discontinued. Afterwards I accessed the original mods file and started mix and matching everything. Overview This...
What Does This Tech Unlock (WDTTU)
Created by lyra_tcm
When looking at what techs to research it can be a pain to decided what techs you need to reach your to your intend techs or just wanting to know what other techs a tech unlocks, this mod allows you to check that with out having to bring up a full tech tre...
~ !AI Mini-mod: Smarter Megastructure Selection
Created by TechSY730
An AI mini-mod making the AI choose megastructures with some semblance of intelligence instead of nigh-random selection. In vanilla, the AI chooses megastructures more or less randomly. This mod gives some logic to AI selection of megastructures, based on ...
Dark humanoid ships [3.8]
This mod adds a new graphical culture with modified - darkened textures. https://i.postimg.cc/yxxVY1MW/rate-favorite.gif Does not replace any files, so should be compatible with anything. https://i.ibb.co/Fb3hGjM/LtUMrSu.png...
IWProjectiles
Created by IceWeasell
Increases projectiles rendered on screen by 500 times Projectiles 50 -> 50000 Missles 50 -> 25000 Muzzle flashes 50 -> 25000 I basically recreated the mod based off of the "GIMME ALL THE DAKKA" mod Wasn't sure if it'd ever be updated from 1.9.* to 2.7.* On...
Larger System 'Fully Occupied' Icons
Created by Burch
Updated to 4.0 Having a hard time finding occupied systems, especially ones with capital locations. Then this mod is for you. I enlarged the icon spikes and added extra texture so that it will stand out more. I also changed the empire shield icon (see scre...
Glassing Mod
Created by Batmane
Original Creator: Karloku Given country event options to glass planets into glassed worlds or nuke planet into tomb worlds when bombarding with theplanetary annihilation policy and planet devastation is above 80%! SAVE GAME COMPATIBLE Vanilla files are una...
Clerks Produce +1 Admin Cap [3.2.2]
Created by ExMachina14
Simple mod that makes every Clerk produce +1 admin cap with an additional +1 admin cap on a Bureauctatic Center colony type. Alternate version where clerks instead produce +2 admin cap (+1 on Bureaucratic Center colonies): https://steamhost.cn/steamcommunity_com/shared...
Increased Command Limit
Created by IamSagittare
For Stellaris 2.7. Increases the base command limit to 500 and the max command limit to 1000. Increases the base fleet cap to 100 and the max to 20000. Now fleets are as large as you can pay for, ......
Galactic Ambience
Created by HelionCentronom
25.03.2023 Wireless By KING PALM Dreamcatcher By YOUTH 83 & DavZ 29.12.2021 Interference By oDDling & Eagle Eyed Tiger MEGA By Emil Rottmayer Prelude By Voyager 12 The Colors Of The Evening By Daminika Could We Say Goodbye By Liam Thomas W O R L D B E N E ...
Galactic Ambience Voyage
Created by HelionCentronom
Galactic Ambience Voyage...
Gateway Prerequisites Change
Created by MasterofTofu
Ever get tired of being locked out of Gateway Construction because you can't get that darned Mega-Engineering tech? This mod removes that requirement! I've found in my playthroughs that gateway travel is too critical a tech to be locked behind Mega-Enginee...
AI Fleet Decision Weight Tuning
Created by LoSboccacc
This mod shuffles around AI war priorities: - more aggressive in engaging enemy fleets - keeps fleet together at all time so it doesn't waste month regrouping when war starts - goes straight after enemy ability to reinforce, then it's economy - doesn't sta...
Sustainable Alderson Disk
Created by Crow
This mod makes the GS Alderson Disk more self-sufficient by adding a Maintenance district type to the Computing slice that gives Chemist, Translucer and Gas Refiner jobs. I'm bad at modding, apologise in advance if something goes wrong but please tell me i...
Build Habitats Anywhere
Created by Lord
Allows Habitats to be built around stars, asteroids, and moons. Since this was probably disallowed for balance reasons, I've also attempted to reduce the frequency the AI builds habitats (50%). Edit: Updated for 3.4...
Dedicated Worlds
Created by Batmane
Specialize your worlds to maximize the productivity of your empire. SAVE GAME COMPATIBLE Vanilla files are unaffected Available Specializations Planetary Industries Alloys: +20% Consumer Goods: +20% Minerals: +30% Engineering Research: +10% Energy: +10% Fo...
New Improved Hyperlane Registar
Created by Seabatt
Adds a new starbase building that inherits the hyperlane registar but better, a personal mod. New hyperlane registar gives +40% sub-light speed -100% FTL cooldown +20% jump range...
SCM Overhaul Ethics and Civics [Alpha Branch] [Continuation of Petruxa's ethics and civics classic mod]
Created by Hypno
NOW UPDATED TO 3.0 please report any and all bugs This is the stable alpha branch of the SCM-Overhaul, this branch will be actively updated from the dev branch after playtesting is completed. This mod is developed as a continuation of Petruxa's ethics and ...
Human Variety - Hair
Created by Mother
Hair assets from Human Variety mod for those that only want hair from that mod. I have only extracted hair textures and asset_selector files, nothing was added or changed....
Megashipyard bonuses [2.8]
Adds bonuses to megashipyard. https://i.postimg.cc/yxxVY1MW/rate-favorite.gif Stage 1: Ship Build Cost: -10 % Ship Build Speed: +33% Fleet Command Limit: +50 Naval Capacity: +250 Stage 2: Ship Build Cost: -20 % Ship Build Speed: +66% Fleet Command Limit: +...
Red Rising: The Society
Created by BrettlesSr
Play as the Society of Man from Pierce Brown's Red Rising novels. This mod lets you either play as the Society of Man as it achieves FTL travel and leaves its solar system, or encounter them played by the AI in your game. Includes the following features: >...
Realistic Ships - Renewal - outdated -
Created by ccoma01
DESCRIPTION This is now hard to update. sorry.. SPECIAL THANKS Tal Ara'nh Thank you for creating a good mode. ORIGINAL Version https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=725596168 Previous Version https://steamhost.cn/steamcommunity_com/sharedfiles/filedeta...
Realistic Species Growth
Created by danielthelaw
Check also: Archetypal Human Empires Archetypal Fantasy Empires Archetypal Space Opera Empires Archetypal Gestalt Empires Archetypal Extra Empires 3.14 Compatible Intro Have you ever noticed how your main species quickly becomes a minority as soon as you a...
Cleanse and Rebirth 3.14
Created by RegiZero
This mod currently enables a player to dismantle (ruin) or remove megastructures and seed primitives on habitable planets. ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀https://i.imgur.com/fVVaDCS.gif⠀https://i.imgur.com/1BWfuZR.png Any megastructures can be dismantled (ruined...
AlphaMod: Divided Loyalties (2.8)
Created by AlphaAsh
More Conflicting Factions in AlphaMod This supplement introduces 15 new extremist factions, one for Xenophobes, and two for all other ethics. There are pros and cons to promoting, suppressing and banning each of the factions. Some of the factions are also ...
Divided Loyalties SA (2.7)
Created by AlphaAsh
More Conflicting Factions This mod introduces 15 new extremist factions, one for Xenophobes, and two for all other ethics. There are pros and cons to promoting, suppressing and banning each of the factions. Some of the factions are also opposed to each oth...
New Government Mod
Created by Root
Description. Add nearly 200 new national mottos and get your role-playing up and running! Added origins to give you a more role-playing rise! More than 70 new race characteristics have been added, for a more realistic race! Various policies have been added...
Revolt Inc
Created by NinjaBreadMan
Updated for 3.4: fixed, tested and working. Still needs to be loaded after any other mods that change branch office buildings. I need to revisit the balance of this mod. any suggestions welcome. ---------------------------------------------- THIS IS AN ALP...
Amoebas and More (2.7)
Created by Kroth
If you’ve ever wanted to hunt your enemies with an army of space faring Amoeba bred for war by your top scientists, this mod is for you! In vanilla Stellaris, space monster interaction is reduced to killing or pacifying them as an obstacle. Inspired by the...
ABANDONED Decentralized Empires 3.4b (Regentmaker) [currently discontinued]
Created by FirePrince
This mod gives you an opportunity to reform your empire into something like the Holy Roman Empire or the Galactic Republic where every system is relatively autonomous while they still remain your subject. This mod is an updated version of Decentralized Emp...
Proper Priest Jobs
Created by Zlorfik [CH/BY]
Description I have always found it odd that despite being spiritualist, leisure districts on habitats and leisure arcology districts on ecumenopoli used culture workers instead of priest jobs, given that they are replaced in all other instances. This mod f...
Elegant Galaxy (Reborn)
Created by Mother
This mod is an integrated collection of mods that makes Stellaris galaxy clean and stylish. All errors in the included mods from the original collection have been resolved. List of mods included: Pinwheel Galaxy (Purple) Light Borders No Names on the Map Q...
Breat's Package v2.19
Created by BreatFR
https://i.postimg.cc/yxxVY1MW/rate-favorite.gif Sorry in advance for my english :), it's my first mod for Stellaris. I write only in english because of word limitation. French description here. I made myself and I add some others mods to limit my numbers o...
Influencer
Created by Scarabaeus
Adds more influence base production to every empire (AI is affected) based on their diplomatic power. These are permanent modifiers which will also stack as they get stronger. This mod is especially ment to be used in conjunction with other mods (like Giga...
SE - Cloning
Created by MnCnNn
Help the Mod at Paypal https://steamuserimages-a.akamaihd.net/ugc/1503594014308756957/6E0E9DC4A4C858C2B1BB5BAE7B3EFEB69C504BC1/ Requirements NONE. Details Given that this mod affects events, edicts and traits, it is not achievement friendly. It can be used...
By My Will! (DEPRECATED, SEE DESCRIPTION FOR NEW VERSION)
Created by CarboniNicolini
SEE NEW VERSION https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2449791696 https://i.imgur.com/p7Fv1Z6.gif Hey! Feel free to donate if you want to! https://i.imgur.com/NShuuS7.png Goals: To add in more complex policies to make for richer and more ch...
Galactic Police Civic
Created by Dazz Aephiex
This mod adds a new Civic to be played with. All contents of this mod have nothing to do with any country, group, or individual that exists in reality. UPDATE: since this war goal is really so funny to play with, another war goal of exactly same effects is...
LLX's Mods - Fixes (2.7 'Wells') Part 3
Created by nekollx
https://i.imgur.com/fVVaDCS.gif/ Just a combination of several fixes across the workshop that I merged for my own personal use and optimized for 2.6 that I thought I'd share. Stackable strategic resources No War Exhau. for slave armies etc Space Forge Modu...
Animated Ape People
Created by mnidjm
Contents This is an animated model of an ape-based humanoid. Includes the empire "Hanuman Warrior Clans". Compatibility Does not effect vanilla....
Board That Ship! (fixed)
Created by BurningRaptor
DEPRECATED. CHECK THE ORIGINAL ONEBoard That Ship! INSTEAD. This a personal fix of the Board That Ship mod. You can capture Titans, Juggernauts, Colossus and Galleons with this mod enabled. Colony ships can also be captured but with a much lower chance. A ...
Ecumenopoli for All
Created by MaeltneMealtime
Allows all empires to take the Arcology Ascension Perk and build Ecumenopoli. No vanilla files were harmed, but 00_ascension_perks.ap_arcology_project as overwritten in ea_ascension_perks 02_special_decisions.decision_arcology_project_relic was overwritten...
Claim Increase - RFDL
Created by ryanover
RFDL...
The Sleeper 2 - Fallen Hivemind
Created by Smithy
The Sleeper 2 - Fallen Hive Empire As of 3.6 this mod is out of date. Since I stopped actively playing the game I won't be updateing my mods anymore. Thankfully User FirePrince generously updated this mod to 3.9, so check it out and drop an endorsment: her...
Scrin
Created by ERO
!!!!!! My own take on the Scrin from the C&C series, portraits are designed to look fine with default assets but would probably work fine with the other Scrin mods on the workshop. It has both lithoid and machine portraits that have the same theme. Replace...
Proactive and Mobilised AI
Created by Carniak
Compatibility Notes This mod changes only "common\defines\00_defines.txt" Based on this, please note the following: Glavius Ultimate AI: Currently, the Glavius Ultimate AI mod includes an unmodified "00_defines.txt" file. This will unfortunately break any ...
Relaxed Gigastructures (2.8)
Created by Elizabeth
Removes most restrictions on placing most gigastructures, because game balance means nothing to me. Don't use this alongside my Relaxed Megastructures mod, it shouldn't break anything if you load this mod after that one, but this covers vanilla megas and e...
Intuitive Salvage
Created by Carniak
Overview When you salvage debris, the base game grants 10% research for unknown technologies. This generally means that you can leapfrog entire tech trees. For new and veteran players, this seems like a great deal. In reality, this curtails many play style...
Traditions+ Patched
Created by Surlyous
New update thanks to wodzu_93 A stand alone patched version traditions+ that fixes some bugs, adds lithoid, machine, hive, and necroid support. Also some trees like society have been changed for balance reasons. like traditions+ this will not work with man...
Better Synthetic Modification
Created by BurningRaptor
Features This mod allows you to assimilate mechanical robots and cyborgs after acquiring Synthetic Evolution, turning them into your dominant species. Also allows you add cyborg trait to organic species. Compatibility Not achievement compatible....
Where Paths Meet
Created by gnatsteak
Introduction Where Paths Meet is a mod that mainly overhauls the ascension paths, allowing for more interesting playthroughs. What this mod does Allows for a combination of the Genetic and Psionic ascension Paths Allows for Hiveminds to take Genetic and Ps...
[Abandoned] Evolutionary Origins
Created by safr208
Note: Due to real life issues I will not be working or updating this mod for the forseeable future. This mod adds 11 new origins to Stellaris. These new origins are as follows. Codominant Evolution DLC Requirements: Utopia Origin Requirements: Xenophile or...
SSEAS - Small Ship Extra Auxiliary Slots
Created by MrTitainin
Adds alternative sections for vanilla ship sizes below Battleship, increasing their Aux slots to 3... for an extra fee....
U. C. F. Starship Troopers
Created by Gage
Supports Stellaris 4.**.* Want to know more? UCF Starship Troopers brings Starship Trooper content Stellaris. Detailed feature list below. Load order: Anywhere above UI-Overhaul Dynamic. UCF Starship Troopers does not overwrite any files. UCF Starship Troo...
Linked collections (1)
At War Continued
Contains 7 items