RimWorld

RimWorld

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Items (659)
Biotech - VFE: Mechanoid Patch 1.5
Created by Tase
> A mod to better mesh together the mechanoids from Biotech and the Vanilla Faction Expanded: Mechanoids Simple 1.5 update of the original mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2920890784 Will remove if author requests...
Mechs and Animals for NPC Factions
Created by Samael Gray
A simple mod inspired by the great Rimsenal - Spacer Faction Pack mod that inserts various combat animals and mechs into the base game and DLC NPC factions to be used as raid and trader guard pawns. If you've ever wondered why tribals are not taming animal...
Hospitality
Created by Orion
Allows you to host, entertain and recruit visitors. Excellent video explanation on YouTube. Description Have you been wondering what the point of visiting factions is? Look no further, this mod is the answer. - Convince visitors to join your faction! - Inc...
Xenobionic Patcher
Created by SineSwiper
About This patcher mod looks through most of the surgery operations, and matches your modded surgeries (like new bionics) with your modded races and animals. In other words, if you have a bionic expansion mod like FSF's Vanilla Bionics Expansion, EPOE, or ...
Smelt Bioferrite
Created by Lomzie
Tiny little mod made in about an hour because I couldn't find something similar on the workshop. Includes two new smelting recipes. One for smelting 30 bioferrite to 15 steel, and a bulk variant that smelts 90 bioferrite to 45 steel. Something like this mi...
Rebuild: Embrasures
Created by vin
This mod is an add-on for ReBuild: Doors and Corners and optionally Combat Extended. Makes these pesky fucking embrasures have a matching textures. Built in support for CE (CE is not required) If you want to build dilapidated ancient ruin walls with embras...
While You're Up (with add-on for PUAH)
Created by codeoptimist
Opportunistic hauling. Haul-to-inventory improvements (if Pick Up And Haul is installed). Any load order. Add/Remove any time. GitHub Discord Ko-fi https://steamuserimages-a.akamaihd.net/ugc/2039614501967758556/E8A0F2430B67773F5A13F3ADD8077E9E1CB00AF9/?imw...
Pick Up And Haul
Created by Mehni
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile. This hauling mod will greatly increase hauling efficiency, because pawns can now carry more than one gun or t-shirt. Those smart ...
[FSF] Advanced Bionics Expansion
Created by FrozenSnowFox
Description This mod includes my other mod Vanilla Bionics Expansion which fills in all the missing vanilla prosthetics, bionics and archotech so it's not required. This mod expands the scope past the normal vanilla bionics. It adds a new set of advanced b...
Vanilla Expanded Framework
Created by Oskar Potocki
https://i.imgur.com/7S9O9bk.png The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods. It contains all the shared code that powers features across the entire Vanilla Expanded series. Without this frame...
Common Sense
Created by avil
Allows your pawns to act smarter. Look up mod settings to know more. Features - (optional) pawns are encouraged to fulfill their need of outdoors by seeking recreation outdoors; - (optional) pawns are encouraged to take account of potential mood in drug po...
Common Sense - opportunistic cleaning patch
Created by Yoann
Since the 1.1.47 update of Common Sense, The great avil allow us to "define which actions should always or never use opportunistic cleaning through xml patching". Here is my Patch. The opportunistic cleaning are disabled for the following jobs: _Attempt to...
[sbz] Workbench Shelf
Created by seobongzu
https://i.imgur.com/tE28cZ7.gif Workbench Shelf · Safe to add to a save game Add three types of workbench shelves for neat storage Adds three shelves that can be placed on top of a workbench. Each cell can hold only one item, but the advantage is that it l...
Vehicle Framework - Local Flight Systems
Created by NuanKi
"Give Your Vehicles the Ability to Reposition Anywhere on the Map – No World Travel Required! (Perfect for when walking around the map feels *too peasant-like*)" What It Does: Map-Local Flight: Launch and land vehicles anywhere on the same map. *Parking ti...
Logistics Mechanoid
Created by hYPERION
This mod adds in a new gentle giant to whisk your carry weight issues away. The Logistics mechanoid is a heavy carrier mech fitted primarily for caravans, although its also capable of doing hauling work when off the road. Highlights: Rideable: Caravan Ridi...
ApplyPressure
Add a feature that allows pawns to hold on to their wound to reduce bleeding instead of crawling. Applying Pressure You can toggle the behavior of your pawn when downed. Instead of crawling all the way back to base and potentially opening doors for the ene...
Extra Explosion Effects
Created by Keshash
I'm here to ask you one question, and one question only: EXPLOSIONS?!?! About This mod expands on visuals of high explosives. Everything described is purely eye-candy and has no effect on gameplay. All explosions of Bomb type now have extra effects: shockw...
Ancient Urban Ruins Hit Point
Created by Meteores
After a short break, I finally gave HP to the walls and some objects, and it turned out to be surprisingly simple. This mod is partially incompatible with existing saves. FAQ: Hey! Why do my walls have -1 HP?!?!? - If you live in ancient ruins - DO NOT INS...
[SK] Simple VAE Gloves Retexture
Created by Gooby King
Simple Series Hello fellow patron of the Hague! SK Simple Series is my list of personal mods that I've developed in an attempt to ease my ADHD fuelled desire to 'fix' every pet peeve I have with this lovely game I mod and error fix more than actually play....
Nutrient Pellets Never Rot
Created by Maxwell (it/its)
A simple XML patch for ThatHitmann's Nutrient Paste Expanded - Nutrient Pellets. It removes the "CompProperties_Rottable" comp from the ThingDef, thereby making the pellets non-rottable....
Nutrient Paste Expanded - Nutrient Pellets
Created by ThatHitmann
Tweak for Vanilla Nutrient Paste Expanded to allow the nutrient paste feeder to be toggled to output nutrient kibble pellets instead of meals. The kibble expires like other nutrient paste, but is way more efficient at feeding animals. Commissioned by Moxie...
Allow Tool
Created by Symbolic
A set of tools to make your life on the Rim a bit easier. Easily forbid and unforbid items, select similar things, have things hauled urgently and affect the entire map with powerful new tool extensions. Allow Tool can be safely added to existing games. No...
Allow Tool Fixed Patch
Created by seeki
This MOD fixes the frequent red error in GridsUtility.Fogged by patching Allow Tool. It will not work without Allow Tool. Caution Redistribution of this MOD data is prohibited. Memo I have other wonderful mods published, so I would be happy if you would ta...
F3: Spacer Jumpsuits and More
Created by ハグ / Ian_Suffix
Brave the elements in style, even the vacuum of space! This mod adds a series of jumpsuits made from hypermesh: hyperweave treated to enhance its electrostrictive properties such that it can become airtight and insulatory when exposed to harsh conditions. ...
Alpha Props - Ship Parts
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features Adds 66 new space ship props for Vanilla Furniture Expanded - Props and Decorations. These are non-functional and for decorative purposes only. They can be used with Save Our Ship 2 or just placed in the colony to s...
Erin's Hairstyles - Redux
Created by Erin
https://i.imgur.com/zufEPvZ.png A collection of hairstyles to add a bit more variety on the Rim. This is a reworked, redrawn version of my previous mod, with many more styles! While this mod is content-complete, there may be updates in the future, so keep ...
Before the Crash: Backstories
Created by Ostrich-Hungry
https://i.imgur.com/vxTo4jl.png You know what I used to love the most about RimWorld back when I still had traces of childhood fascination? Modding the game and making factions interact with each other. It was wild watching Chicken Plucker's UAC go up agai...
Spacer-tech Floor Tiles
Created by themoistestwhale
This mini-mod contains five spacer-tech floor tiles in the following materials: steel, silver, gold, plasteel and bioferrite. Each of these variants have unique stats balanced around the vanilla versions of these metal tiles, with elevated stats as well as...
Spacer Arsenal
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/Spacer-Arsenal/main/Previews/Infocards/DescriptionHeader.png Welcome to a new spacer-based weapon mod, this time with a bit of a different name. "What does Arsenal mean?" you may ask. Arsenal mods add a varied set...
Astro Repair Mechanoid
Created by Zaryulenko
An advanced builder mechanoid for intensive EVA work in space or pretty much anywhere else. https://i.imgur.com/0gx7nVA.png https://i.imgur.com/Hzh5mZN.png...
Mechs Nuzzle
Created by turkler
https://i.imgur.com/ySSveRf.png This is a simple mod that allows mechanoids to nuzzle colonists. Small or cute mechs will be more receptive to cuddles while our more spiky friends might not be so interested in snuggles. And, of course, smaller mechs nuzzle...
[LTO] Colony Groups
Created by BICKLEY
https://i.imgur.com/JRRksC1.png https://i.imgur.com/tE28cZ7.gif -Pawn Displays (need bars, color mood bars , pawn box edit , show weapons , etc) -Pawn Grouping -Group Management (optional - work / priorities / preferences / dye colors) Game Startup Time Im...
Techprint Codex: SoS2
Created by Smxrez
https://i.postimg.cc/PrtYpZ92/Details.png Adds techprint requirements to a variety of Save our Ship 2 research to slow down and balance progression. (I don't think your colonists would be able to learn how to make a space ship that easily!) I will likely m...
Fuel Pipenet for SOS2
Created by HRG164hjo
Use pipe system of Vanilla Expanded Framework to handle resources from Save Our Ship 2 mod. As you can see, this mod provides a new way for your colony to refill ship reactors and ship engines, by putting uranium fuel pods into a hopper, and use pipes to c...
Big and Small - Slimes
Created by RedMattis
Bouncy colourful slimes with an assortment of special abilities. Supports Facial animations. Features Slimes use slime as their source of power, letting them jump, throw acid, heal, and other things depending on their xenotypes. The drawback is that the mo...
BAROTRAUMA Music 1.5
Created by GodlyAnnihilator
https://i.imgur.com/ki1CPZe.gif Adds the BAROTRAUMA OST for RIMWORLD This goes perfect for a dark gameplay! MUSIC LIST Narcosis Water Of The SSN Rusty Clown Seafloor Cries Wondrous Places Look Behind The Watery Shadows Subaquatic Symphony For Hammer And Me...
Sos2 Eva Patcher
Created by 漆黑之梦
To add space suit attributes to your third-party mod outfit (primarily for alien races), without changing the clothing's attributes and model: Move the one you wish to convert into a space suit to the right. 1. If it's a helmet, add oxygen deprivation resi...
Universum
Created by permarust
https://raw.githubusercontent.com/RimNauts/Universum/main/Workshop/PNG/header_universum.png Universum is a work-in-progress outer space framework. Universum's features include automatic caching for performance and customizability, as every module added thr...
RimNauts 2
Created by permarust
https://raw.githubusercontent.com/RimNauts/RimNauts2/main/Workshop/PNG/header_near-earth-objects.png This mod adds Near-Earth Objects like moons, asteroids, space debris, and artificial-satellites. Everything is visible and animated as an orbit on the worl...
Roofless hull for SOS2
Created by Novatrium
Original mod by MrGlasses https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2625863580 --- The author gave me permission to update the code and publish it on its own page Github: https://github.com/N0vatrium/SRTS-SOS2-landing-zone-continued --- Adds a...
Spinal Engines for SOS2
Created by TheCafFiend
This addon mod adds spinal engine functionality to Save Our Ship 2. Only made for SOS2 for 1.5 2025/06: 1.6 when?!?!? I saw the announcement for the new DLC which is... very SOS2, SOS2 looks like it is planned to update but could be a while. Could be a lot...
"SOS2 Hull Pipes"
Created by Cruel Moose
Checks for various pipe network mods and adds the appropriate pipes to the powered ship hulls. Supported Mods Vanilla Expanded - Chemfuel Vanilla Expanded - Sanguophage Vanilla Expanded - Androids Vanilla Expanded - Nutrient Paste Rimefeller Rimatomics Fue...
SOS2 - VE Events Compatibility Patch
Created by Ionfrigate12345
https://i.imgur.com/kTkpTOE.pnghttps://i.imgur.com/WjDSfUn.png This patch fixes two incompatible events from VEE when playing SOS2: Psychic Rain will be prevented on SOS2 & Rimnauts 2 space maps. Caravan Animal Wander-In will be completely banned for it wi...
SOS2 Stuffed hull
Created by mentalis
I cant get the hull to work right without replace stuff and it keep spewing red errors but it seems to work fine ingame. it also seems that the hull color wont change so its a purely functional mod. i have no idea how to fix these things and its a bit too ...
SOS2 Stuffed
Created by mentalis
Allows you to choose what material to build you Save our Ship 2 ship out of. includes: Shiphull, Airlocks, Solarpanels, Radiators, Hullcorners and their Archotech/mechanoid variations. -----------------------------------------------------------------------...
Interaction Bubbles
Created by Jaxe
Wouldn't it be great if you could read character interactions? Well you can, in the social log... or with Interaction Bubbles Shows bubbles when characters perform a social interaction with the text that would normally only be found in the log. This allows...
VTE - Proxy Heat Patch
Created by Wolfy
Patch allowing proxy heat to affect furniture surrounding heat sources. Credits: The original Preview Artwork by the Vanilla Expanded Team...
Economy rework for Save Our Ship 2
Created by turkler
https://i.imgur.com/ySSveRf.png Salvaging ships, in Save Our Ship 2, yields the player an incredible amount of components. This mod tries to resolve that in a way while also keeping salvage useful for repairs and ship expansion. A brief overview of the con...
Dee's Anomalies
Created by Deecolon
Adds new anomalies to the game to increase gameplay variety. With more content to come soon. Requires anomaly, obviously. Combat Extended Compatible ENTITIES Fungal Husk https://i.imgur.com/FTzkbJg.png Basic chaff enemy for now, I hope to expand the fungal...
Performance Optimizer
Created by Taranchuk
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/IwcKfqq.png Performance Optimizer is a mod, which adds various performance tweaks to the game. Its goal is to boost your game performance to some degree if you are already struggling with it. With this mo...
Better GC: Mothballed and World Pawns
Created by GwinnBleidd
The mod is meant to improve game performance. The BGC mod does the following: better pawn mothballing (XML patch) reduces the number of world pawns that the game keeps forever through garbage collection (C# patch) pawn garbage collection is customizable Fo...
Who shot my leg off?
Created by tixiv
Quick description Displays what caused injuries and when they happened in the health tab forever. No more and no less. Details Did you ever notice that your colonist had a scar or a missing body part, and you just asked yourself: How did that happen? This ...
Search and Destroy (Continued)
Created by Meme Goddess
Continued Version I took over this mod to update it to 1.5, but the original dev never came back. So will be keeping this updated indefinitely. Original mod page Github Tired of pawns lounging about during the heat of the battle after their first kill? Or ...
RunAndGun
Created by roolo
Your colonists can never be a true Rambo if they cannot gun while they are running. Therefore, this mod adds a mode that, when enabled, allows drafted colonists and NPC pawns to shoot while moving at the cost of an accuracy and movement penalty . These pen...
Junkyards for VVE - Tier 3
Created by turkler
https://i.imgur.com/ySSveRf.png A problem I had with Vanilla Vehicles Expanded - Tier 3 was how finding wrecks was so incredibly inconvenient. Vanilla does not have a 'camp' mechanid so I'd end up littering my map with a bunch of abondoned bases. And so, t...
The Tiny Tweaks Collection
Created by turkler
Tweaks some aspects of the game and various mods, generally removes stuff I personally find to be unbalanced, redundant or not fun to play with. I'm open to suggestions on what should be tweaked or removed, though do note I'll only implement changes I agre...
Vanilla Weapons Expanded: Sound Overhaul
Created by trocapalot
https://i.imgur.com/cv8t3wa.png Vanilla Weapons Expanded: Sound Overhaul is a complete rework of the weapon sounds within VWE, bringing them up to par with the rest of the sounds in my other mod. I have once again spent a lot of time redesigning each sound...
Cyberware 2077
Created by EveningSky
Adds a variety of different cyberware implants from Cyberpunk 2077 (2.0+) Update 1.3.0: Cyberdecks are finally here! Also added a second variant of Mantis Blades, featuring increased penetration at the cost of higher mental break threshold. Also, 1.6 compa...
Athena Framework
Created by Lee
This is a temporary Fork while the original Author is gone. All code/art/xml credit goes to the original author. Mainly plan on Bugfixing until they are back. :) Original Mod - https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2903359518 Please report bu...
YAPEM + Integrated Implants Patch
Created by Furious_Pixel
The mod makes it so the modules from Integrated Implants can be installed in the bionics from Yet Another Prosthetic Expansion Mod (and so the arms added by the latter mod can be installed as extra arms). ___________________________________________________...
Better Workbench Management
Created by falconne
NOTE: Most of what this mod did has now been integrated into vanilla. This version just adds in the features that have not been included in vanilla. The mod description below and the screenshots will be updated soon to reflect the new, cut down mod. This m...
Omni - Combat Evolution
Created by TheCynic
V2.0 - BIOTECH REQUIRED Combat Evolution – Grow Stronger Through Battle and time "You will outlast every fragile insignificant being on this planet" Overview Combat Evolution introduces a highly dynamic genetic progression system to RimWorld. Pawns with th...
Rimworld: Soundscape Enhanced
Created by trocapalot
https://i.imgur.com/cv8t3wa.png Rimworld: Soundscape Enhanced is a project with the purpose of revamping/replacing almost every sound in Rimworld in order to create a new experience for the player. I have spent a lot of time working on completely new weapo...
Nice Hands Retexture
Created by Andromeda
A little bit nicer humanlike hands You'll need it when the circles stop looking pretty against other mods it's just a retexture of a good mod I'm surprised there aren't any similar retextures in workshop https://i.imgur.com/70ABVck.gif the size, shape and ...
Shamblers expanded:We are zombies now!
!machine translation! (sorry my english is bad....) CE √ Mutliplayer √ (XML) No Texts Great Update May 20 -Shambler Soldier implants cap 3->4 , apparelMoney 0~17500→0~25000 -Player Shamblers can open doors and find their way from behind the door -Shamblers...
Vanilla Backgrounds Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/pb5R7kP.png 1.0 (07/03/2022): Release 1.0.1 (17/03/2022): New background: Exploration 1.0.2 (25/06/2022): New background: Awakening https://i.imgur.com/uTK4la3.png Vanilla Backgrounds Expanded is a mod th...
Elven Genies
Created by Harvest
Gives genies elf ears using AFU's Cosmetics....
Gnome Moles
Created by Harvest
Simply adds AFU's gnome ears to dirtmoles....
Demonic Impids
Created by Harvest
Adds AFU's demon horns and demon tail to impids, replacing their vanilla assets....
Rimbound - Core
Created by Airo
Introduction A mod framework that is required for the Rimbound series mods. What this mod does? It contains codes for the incoming Rimbound mods, other mods not related to Rimbound may add this mod as dependancy on theirs if there is function that meets th...
Rimbound - Novakin Xenotype
Created by Airo
https://i.imgur.com/GbQQC7F.png This mod added the Novakin xenotype that is included within a series called "Rimbound". https://imgur.com/aNMmEOT.gif Hover and click images below to open additional details. https://i.imgur.com/rcM9hUz.pnghttps://i.imgur.co...
Oops All BUGPARTS 2 CE Patch
Created by Symmatile
This CE patch primarily focuses on making the Raptoriales and Pincer claws compatible for CE, since the autopatcher overlooks them and can cause gamebreaking issues due to it. I basically made this over the course of two hours for my own use, but I figured...
Oops all BUGPARTS 2
Created by Vitamin Cera
Bee Update! Added new bee parts that can easily be used for your ants and possibly fly colonies! Also fixed up the masks on a few items, enjoy! **HELLO EVERYONE. Sorry for the long Haitus! Update brought to you by Redmattis's coding! From spikey antennea t...
Big and Small - Xeno Insectoid Hive
Created by RedMattis
This mod adds the Xeno Insectoid Hive. A collection of insectoid xeneotypes centered around a Queen. The Queen when paired up with a Consort can breed two kinds of juvenile xenos, Nymphs and Alates. It is expected that the former will grow into workers/war...
Enable Oversized Weapons
Created by Carny Senpai
We did it! Taking weapon drawSize into account is Vanilla Rimworld now. Known issues in 1.6 - Rimworld now also uses the drawsize for the weapon button imagine on the pawn, making some weapons bigger than the button. - Rimworld now throws a config error if...
Sleep Meditation Focus
Created by Kimo'
What does this mod do? Inspired by the Sleep meditation mod, I wanted to make it so only some pawns would be able to regain focus by sleeping. This mod add a Sleeping meditation focus, that can either be purchased for a psy level like almost any other focu...
Techprint Expansion
Created by turkler
Personally, I feel like Rimworld's progression is a bit wack. I mean, why bother making medieval weapons when gunsmithing is a relatively short research project? I couldn't really find a satisfying solution to that problem myself, so I made my own. This mo...
Gunpowder is a prequisite for Gunsmithing
Created by turkler
Makes the Gunpowder research from Vanilla Weapons Expanded a prequisite for Gunsmithing. Also reduces the Gunpowder research base cost to 400. Recommended mods: Techprint Expansion https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2910923103 This mod ...
Advanced Armaments
Created by turkler
https://i.imgur.com/k6oUXMp.png https://i.imgur.com/ySSveRf.png This mod adds a variety of advanced firearms! Designed with vanilla balance in mind, this mod should perfectly fit alongside mods like the Vanilla Weapons Expanded series. A brief overview of ...
Fictional names for Advanced Armaments
Created by turkler
This is an optional submod for Advanced Armaments that replaces the names of the weapons with fictional but more realistic names. The new names: Automatic shotgun -> Euterpe Electronics AS-12 Pistol carbine -> KRISS Catalyst Missile pod -> ROKETSAN Atmaca ...
Biocodable Apparel
Created by turkler
A simple mod that makes apparel biocodable. Includes a few patches for various mods, only spacer-tech equipment - Power armor, etc. - are biocodable by default For modders Feel free to add this mod as a dependency for your mods, patching apparel is pretty ...
Mateba 5R-577
Created by turkler
https://i.imgur.com/ySSveRf.png This mods adds a single heavy hand cannon. Probably not very balanced. A brief overview of the content added by this pack https://i.imgur.com/0Ogbdh9.png Q&A Does this mod work with Combat Extended? Yes! The mod is patched o...
Cryogenic Generator II
Created by Damjdu
Adds a powerful ultra-tech cryogenic power generator on any ground. I made this mod mostly for me (in mind that I play SOS2). Original Mod and standard Generator: Link: Cryogenic Generator ===>If you use this Mod I recommend: Terraform Rimworld Link: Cryog...
Cryogenic Generator I
Created by Damjdu
Adds a powerful ultra-tech cryogenic power generator on any ground. I made this mod mostly for me (in mind that I play SOS2). Changes to the Original Mod: An alternative to the original version, which allows to build it normally and not only on smoothable ...
Cryogenic Generator III
Created by Damjdu
Adds a legendary glitter-tech cryogenic power generator on any ground. I made this mod, because... why not. Original Mod and standard Generator: Link: Cryogenic Generator ===>If you use this Mod I recommend: Terraform Rimworld Link: Cryogenic Generator I L...
Ammo Variety - Shotguns
Created by Keshash
This mod adds 6 new ammo types (and 3 old ones) for shotguns of Combat Extended. Supports 12 gauge, 20 gauge, 23x75mmR, .410 (short barrel and long), and generic ammo mode. Dragon's Breath https://i.imgur.com/Hpr0qPi.png An incendiary round that showers ta...
RPG Style Inventory Revamped
Created by avil
RPG style representation of the pawn's Gear Tab. That's a revamped version by avilmask. Orginal mod: RPG Style Inventory by Sandy. So, what the point of this yetanotherfork of an original mod? When I liked that mod've reverted to original layout, I was gre...
Melee Animations - No bloat
Created by turkler
Removes the lassos, built-in exotic weapons and the few loading screen tips - all of which are useless if you play with executions off - from the Melee Animation mod....
Pocket Sand
Created by Reisen
Pocket Sand! Surprise your enemies with that weapon in your pocket. Actual sand not included Adds a gizmo to equip/unequip weapons to and from pawn inventory, that's it. No tool auto-switching based on job/distance. No pawn remembering what gear it had equ...
EBSG Framework
Created by Alite
https://i.imgur.com/Aq17Utk.png https://i.imgur.com/d62qHAC.png This framework contains all the C# that I made that can be utilized for broad purposes. In addition to the stuff for the Expanded Biotech Style Genes series, it also has generic copies of some...
Beliar Xenotype
Created by Elseud
This mod adds the Beliar, a hemogenic xenotype which lives to kill and kills to live. Revel in exquisite carnage and paint the Rim red alongside your infernal host, or battle against the demonic armies, and send them back to the hells that spawned them. Th...
Vanilla Arsenal
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/Spacer-Arsenal/main/Previews/Infocards/DescriptionHeader.png Welcome to yet another industrial-based weapon mod which continues the Arsenal series by introducing a vanilla-like set of weapons to enhance and expand...
Weapon Range Rebalance more mod patches
Created by Bean
This mod reworks weapon ranges for the the following mods bringing them in line with Weapon Range Rebalance For CE. The Dead Man's Switch (Credits to Turkler for most of this patch) The Dead Man's Switch - AncientCorps (Credits to Turkler for most of this ...
Sensible Warcasket progresion
Created by Bean
A large number of balance changes to warcaskets intended to smooth the progression between generations and ensure war caskets each have their niches. supported mods: WarCasket Expanded (As a bonus makes Warcaskets temperature patch compatible with CE) Chan...
Vanilla Factions Expanded - Insectoids 2
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes or GitHub for detailed change lists. https://i.imgur.com/QO75ONx.png A successor to a very popular Vanilla Factions Expanded - Insectoids, VFE-Insectoids 2 builds up on what m...
Vanilla Skills Expanded
Created by Oskar Potocki
This is the up-to-date Vanilla Skills Expanded. Please remove any other versions of this mod. Since the mod was previously uploaded by Legodude17, who is no longer around, we were unable to update this mod with critical bugfixes. This reupload is uploaded ...
Vanilla Cooking Expanded - Haute
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/N7PmE7J.png https://i.imgur.com/EB1PzTi.png Vanilla Cooking Expanded - Haute Module is a new addition to the Vanilla Cooking Expanded arsenal, utilising the various mechanics added by Vanilla Cooking Expa...
Simple Nekomimi Xenotype
Created by amefurashi
Pigskin? Oh, that's a cute little piggy.......... Huh? That's weird Why are there piglets but no cats? why? Tynan? .........Hey! Tynyan! - CONTENT - This is a very light mod that just naturally spawns humans with cat ears and tails. It mainly uses vanilla ...
UNAGI EYE Parts Retexture
Created by UNA
自分用に制作した強化視覚センサーとアルコテック眼のオリジナルのテクスチャです。 These are the original textures of the enhanced visual sensor and alcotech eye that I created for myself. ・強化視覚センサー →スカウター風のテクスチャ ・アルコテック眼  →アルコテック柄のタトゥーのようなもの になります。 Enhanced vision sensor →Scouter-like texture Arco...
UNAGI Vanilla Hairs うなぎのバニラ髪
Created by UNA
●自分用に作成した「UNAGI Facial Animation」用の バニラヘアのリテクスチャです。 ●This is a vanilla hair retexture for “UNAGI Facial Animation” created for myself. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3268178647 ・Core ・Royalty ・Anomaly ・グールの髪 の髪が含まれます。 アニメ風の顔にグールの髪が似...
UNAGI Facial Animation.biotech
Created by UNA
うなぎフェイスのバイオテック用アドオンです。 バイオテックが無ければ機能しません。 Facial Animation - WIPと Facial Animation - Experimentals、 うなぎフェイスの後にロードしてください。 豚鼻やとがり耳のテクスチャを反映させたい場合は 他のリテクスチャMODの下に配置してください。 This is an add-on for Biotech for UNAGI Face. It will not function without Biotech. Loa...
[NL] Facial Animation - Experimentals
Created by Nals
Required Mod: Facial Animation - WIP https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1635901197 The best body textures for this mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2820615654 Bug fixes and feature implementations will be done ...
[NL] Facial Animation - WIP
Created by Nals
This MOD provides the following animations. This MOD is currently WIP. Therefore, specifications and functions are subject to change. Added animation - Blink - RemoveApparel - Wear - WaitCombat - Goto - LayDown - Lovin - Ingest - SocialRelax - StandAndBeSo...
UNAGI Facial Animation
Created by UNA
https://i.imgur.com/r6CNmDz.png 自分用に作成したFA対応の顔セットです。 (元のテクスチャを変更、追加します。) バニラの丸っこい雰囲気を残しつつ、 アニメっぽい顔で遊びたくて作りました。 元のFAと比べるとシンプルな絵だと思います。 自然生成でも可愛くなるように相互でなるべく違和感の無いように調整しています。 男性用にSETパーツも最近作りました。 ※男女別のパーツもあり 顔の形 5~7種 瞼の形 33~34種 瞳の形 22~28種 口の形 27~28種 眉の形 16種 肌...
Revia Race - Biotech
Biotech mod version. Original mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2020041005 A race mod for bloodthirsty foxgirls in RimWorld. Revia are near-humans with vulpine traits. Feared in the sector of the galaxy that they exist in for thei...
SGG1's Retexture : Revia Race
Created by soldiermn
Hey hey people , SGG1 featuring Revia Re-texture! Blood thirsty foxgirl in vanilla style. (close enough). The mod is a retexture and as such by itself doesn't add anything. It requires either one of the Revia race mods. https://i.imgur.com/TbcHyEj.png http...
VVE: Tier 3 Upgrades
Created by turkler
https://i.imgur.com/ySSveRf.png Ever since I learned Oskar Potocki isn't planning on adding upgrades to Tier 3 vehicles, I've been hard at work making an upgrade pack of my own. His reasoning for not wanting to do is fair, but I've always wanted some fancy...
Titan Vehicles Upgrades
Created by turkler
https://i.imgur.com/ySSveRf.png After releasing my VVE: Tier 3 Upgrades mod, I wanted to make something similar for the Titan Vehicles mod. And so, I did! A brief overview of the content added by this mod Titan vehicles now have upgrades, similar to the up...
The Sovereignty - A Faction Expansion
Created by turkler
https://i.imgur.com/tcRUPGj.png https://i.imgur.com/NckxWZS.png https://i.imgur.com/Avx9MS4.png I've always wanted a somewhat-established industrial faction in Rimworld. Outlanders from the base game are very basic and the other modded options just didn't ...
Progression: Scenarios
Created by ferny
https://i.imgur.com/mfsGeQE.png https://i.imgur.com/LLEY73P.png Core Advanced crashlanded - A spacer version of Crashlanded. Start a bit further in the tech tree as you've been transmitted your homeworld's knowledge in the emergency! Lost Tribesman - A sol...
[OLD VERSION] Semi Random Research: Progression Fork
Created by Arodoid
CONTINUED DEVELOPMENT INCLUDING 1.6 RELEASE HERE https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3505290557 Disclaimer This is a mod originally beautifully designed by Captain Muscles, lovingly maintained and added to by GrobmotoriGER, and ultimatel...
Adaptive TPS
Created by Al Eulb
Stop the Lag!! Get the Best of Both Worlds: Game Tick (TPS) + Smoothness (FPS)! Controlling things at high game speeds often causes your FPS to plummet, severely impacting your player mood. This can eventually lead to terminal eye strain... perhaps even re...
Hideous Destructor - 4.26mm Weapons
Created by GrahammerTek
https://imgur.com/4XHCCLv.png Adds the ZM66 and Vulcanette from Hideous Destructor, a Doom gameplay mod. "The basic infantryman's weapon of the 22nd century." CE Info: The ZM66 is extremely accurate thanks to its scope, and its bullpup design makes it comp...
GTek's Arsenal 2.0 - Ultimate Survival and Colony Defense
Created by GrahammerTek
https://imgur.com/4XHCCLv.png Tired of raiders showing up with the same old autopistol? Want a realistic gun mod with a little more "style"? Don't care about so called "Bloat? Then GTek has a supply of used, surplus sporting rifles with your name on it! Th...
GTek's Arsenal Ancient Urban Ruins Loot Replacement
Created by GrahammerTek
I originally made this for my personal use, but after frequent requests to release it I finally have done so. Reworks the weapon loot tables in Ancient Urban Ruins to use weapons from my various mods, mostly from Arsenal 2. Additionally adds some extra loo...
Hideous Destructor - 7.76mm Weapons
Created by GrahammerTek
For the ZM66 (and other mods of mine), check out the collection listed above. https://imgur.com/4XHCCLv.png Adds the ZM7 Liberator and Boss Mk IV from the Hideous Destructor Doom mod. Also includes a semi-automatic only variant of the ZM7 that can only be ...
CEGE - DEPRECATED
Created by Samael Gray
This mod is deprecated and you can subscribe to the official CE - Dev snapshot now, thanks for sticking around! https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3495749827 After following CE since it was called Combat Realism and was only available o...
The Generic Ammo Experience for Combat Extended
Created by turkler
https://i.imgur.com/ySSveRf.png This mod aims to deliver a cohesive experience built around generic ammo. I personally love Combat Extended but managing the various calibers that get passed around, especially with a lot of mods adding weapons, is such a po...
Buffs 'n Nerfs for the Generic Ammo Experience
Created by turkler
https://i.imgur.com/ySSveRf.png This mod contains some big balance changes and miscellaneous content additions for the Generic Ammo Experience. I was initially going to merge these into the main mod but I realized not everyone might be a fan of such big ch...
Simple Smoke for Combat Extended
Created by turkler
https://i.imgur.com/ySSveRf.png A simple black smoke overhaul for Combat Extended. A brief overview of the content changed by this mod Black smoke now uses a percentage system, like vanilla gases, instead of PPM. Effects of black smoke have been tweaked to...
GiTS Cyberoptic Visors
Created by themoistestwhale
This mod adds five different types of cyberoptic combat visors inspired by the world of Ghost in the Shell! Your colonists can now look tacticool while getting shot up by everything from the casual raider to cosmic horrors beyond human comprehension! Just ...
Edge of Descension - Monoblades
Created by Rabbit
https://i.imgur.com/MsEvgor.jpg Descend into madness, crave violence and avenge yourself from your past mistakes. Slice opponents into bits of minced flesh with the monoblades provided in this mod. Superior than the monoswords in every aspects except damag...
Mono Weapons Pack
Created by Mad Catter
Description: Adds 10 (9 + 1 Retexture with Royal Arsenal due to redundancy) Mono weapons and drafting stances for them. Balance: These weapons are all balanced around Royalty's Monosword, some maybe a bit better. If you feel anything overpowered or underpo...
Factories: Re-Examined
Created by Smxrez
https://i.postimg.cc/PrtYpZ92/Details.png Ever played VFE - Mechanoids and thought, "These factories are cool, but they just don’t seem worth it?" I thought the same, which is why I created this mod! I’ve overhauled research costs, building costs, and reci...
Taming Artifact
Created by firedragonmc
Add a taming artifact into the game, allowing to instantly tame any animal. Updated to 1.6 Original: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1769917767 - Add a taming artifact into the game, allowing to instantly tame any animal. - Can tame ...
[Temporary 1.5 update] [RWY]Dragon's Descent: Void Dwellers
Created by firedragonmc
Temporary fix for 1.5 update until the official update arrives Everything works except for the flight ability. If you know how to fix it let me know. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2185295561 A simple addon that adds 8 new dragons a...
VFE - Ancients: Dragon's Overhauled Vaults
Created by DragonKing
https://i.imgur.com/qGBxoXc.gif Features This mod overhauls the original vaults from Vanilla Factions Expanded - Ancients, by reworking each vault design, but sticking close to the original concepts. Both sealed and looted variants are included. The primar...
Achtung!
Created by Brrainz
❗️ Command your colonists like a boss! Pronounced like “A - tung” where “” is like the beginning sound of the superhero name “Hulk”. ❗️ The Achtung! mod enhances how you control RimWorld. You will get more control on how to position your colonists and how ...
Performance Fish (Unofficial)
Created by <color=#FF228F>kad
─── Unofficial Github port of ​Pe​rf​orm​a​nc​e ​F​i​s​h ─── Updated to commit 48 (a999720) I have rss notifications on for new releases, so I will port them asap Feel free to notify me if its out-of-date though Click Me to check the latest commit The name...
Fishery - Modding Library (Unofficial Steam Version)
Created by <color=#FF228F>kad
─── Unofficial Github port of Modding library mod ─── Updated to commit 14 (418aad6) I have rss notifications on for new releases, so I will port them asap Feel free to notify me if its out-of-date though Click Me to check the latest commit The name of the...
Rhythm of Raid [Epic Soundtrack Expansion]
Created by 0000000000000000000
Immerse yourself in the atmosphere of real chaos and grandeur with this mod, which completely rethinks the musical accompaniment of settlement raids! I created this mod because I felt that the original raid music lacked the epicness and dynamics that could...
Auxiliaries Category
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? This adds a Auxiliaries category that contains all of the linkables, and any other building that serves only to assist another. Mod Support - Architect Icons, has its own icon - Medieval Overhaul - Roo's P...
Livestock Traders
Created by Samael Gray
Do you have a bunch of animal mods in your mod list but you rarely see most of them because your colony is in a biome that does not support every animal out there? Well I've got the solution for you! This mod adds livestock traders in the form of orbital t...
Pikes
Created by turkler
https://i.imgur.com/ySSveRf.pnghttps://i.imgur.com/sVWVVMk.png I was inspired by the Macedonian phalanx and their long pikes which they could use to strike from behind their own shield walls. It took a lot of work to get this working in a balanced state. S...
Weapon Range Rebalance for Combat Extended
Created by turkler
A problem I've always had with Combat Extended was the absurd ranges that firearms had. The weapons' effective ranges might technically be realistic, yes, but it does not play well when the average Rimworld map is 250x250 and the game actively advises you ...
Remove PsychicBond distance debuff
Created by Erebus I02
Remove Psychic bond distance - Consciousness : -25% Updated 9/19: Added mod settings options. - Disable Psychic bond distance - Disable Alert Psychic bond distance...
VFE - Ancients: Dragon's Vaults
Created by DragonKing
https://i.imgur.com/qGBxoXc.gif Features This mod adds 19 additional vaults to the Vanilla Factions Expanded - Ancients sealed vault starting scenario, inspired by the original vaults from the same mod. Each of the added vaults vary in size and complexity,...
Animal Hoods
Created by BOT Ghostie
This mod was originally made by Diana(Kitty) and a friend. This mod is not a remake, rather, it's a refurbishing of the original. The textures are now HD, with the help of AI upscaling and human editing. They now come in some different varients, drawn by r...
Wolf Cape
Created by blitz
A Wolf Cape from Valheim *Hairstyle & Middle Vest in screenshot is credit to the VE series....
Comms Console Retexture
Created by Happycam
https://i.imgur.com/mup6aAZ.png https://i.imgur.com/clvxIYA.png Retexture of the vanilla and VE Variations' Comms Console to make it fit alongside my other console mods with more variants. https://i.imgur.com/nkw7JMp.png Copyright protected under CC BY-NC-...
Smutty Fanfiction
Created by Robfal2
Adds the unfortunately missing catagory of smutty fanfiction to the game. Im sure tynan must have meant to add this, but forgot, so this is a patch for this important feature until ludeon adds in the content we were all hoping for back into the game. ...
GiTS Cybernetic Equipment
Created by themoistestwhale
Ever felt that the vanilla medical bed was not quite enough for, I don't know, just the routine replacement of a colonist's entire nervous system... yeah, same. This mod adds three different types of cybernetic equipment inspired by the world of Ghost in t...
Bo's Milkable Animals
Created by Wrinklenugget
Makes deer, gazelles, ibexes, alpacas, muffalo, bison, horses, donkeys, and sheep milkable. Don't underestimate Milk, an important part of every colonists diet. In some biomes milkable animals are rare or non-existent. Temperate woodlands and arid shrublan...
The Dead Man's Switch - Control Spine
Created by 梨子
Added an implant based on the DMS biological pathway that forces targets to defect to your faction, overriding their original faction loyalty. Of course, this comes with some indescribable (or perhaps unexpected?) side effects. https://steamuserimages-a.ak...
The Dead Man's Switch - MobileDragoon
Created by AOBA
https://i.imgur.com/9FHIFwU.png The Dragoons No one can face the Dragoon at close range without being shocked by its huge size and ferocious weapons, especially here, in a remote world where the surface road conditions are so poor that it is insulated from...
Amplified Mobility Platform
Created by AOBA
https://i.imgur.com/9FHIFwU.png the remaked version of Amplified Mobility Platform mod, added the AMP suit in the movie Avatar into rimworld The Mitsubishi MK-6 Amplified Mobility Platform (or "AMP" suit) is a distant descendant of the first military exosk...
Exosuit Framework
Created by AOBA
An interactive framework for Exosuits this is a framework mod that allows modder to make their own customizable exosuit with a wide modifiability/cross-mod content compatibility and repair/maintenance hanger systems. So what is Exosuit? In-game Exosuits ar...
Hemogen to Neutroamine
Created by StockSounds
Wonderful news, you can now convert the plasma of your foes into fuel for your powerful and usually costly projects. That go-juice super soldier can now drink the distilled blood of your captured enemies. Take generous donations from your pawns on the regu...
Clean Textures - less glare
Created by Ren7z
This is a small patch for the main mod Restores the old water texture variant with reduced glare. Use "Clean Textures - less glare" only if you dislike the new water version or encounter issues with mods such as Progress Renderer or Camera+. Here you can v...
Clean Textures
Created by Ren7z
This mod replaces the surface textures in the game. It makes landscapes cleaner, brighter, and more visually appealing while preserving the spirit of RimWorld. https://i.imgur.com/OB9topA.jpeg Here you can view the current update progress, vote, ask a ques...
Proper Polearms
Created by turkler
https://i.imgur.com/ySSveRf.png This is a simple mod that gives some extra range to long polearm-style weapons like halberds, spears, etc. This allows you to do stuff like form actual phalanx formations, with a backline of spearmen striking from behind you...
Just Equip It
Created by Daddy Longlegs
Does your pawn have 5 different psycasts to instantly kill someone, but refuses to hold an eltex staff because they "refuse to do violence"? Or does your pawn with 20 plants refuse to hold a shovel for that +5% harvest yield? If so, then this mod is for yo...
Xen's Spirit Wolf
Created by forestfey
A mega-size white wolf, somewhat inspired by Princess Mononoke, Okami, and by my dislike of Thrumbos. Enjoy! Updated art by FF! Get the A Dog Said patch here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2092917773 ...
[Discontinued] No Exostrider Remains
Created by dickmosi
This mod has been discontinued. It should still function in future updates but I am no longer going to be updating it. About A simple patch mod that prevents the Ancient Exostrider Remains from spawning, meaning the only way to get Mechlinks is via a Mecha...
Bill Doors' Luxury Guns
Created by 3HST有限公司
Wanted more style for your rimworld yayo cartel warlord? Now you can! Features golden AK47 and golden desert eagle, made out of gold and fires golden bullets (yes, if you uses CE you need to make golden ammo for them) Pawns equipped with these luxury guns ...
VFE Pirates - Captains Can Work
Created by Leon The Hero
Removes the disabled work tags from the Captain role found in: Vanilla Factions Expanded - Pirates Best used in conjunction with: VIE MaS - Specialists Can Work If you want captains to be able to use melee weapons, check this out: VFE - Captains Can Melee...
No Forced Baldness on Genes
Created by Halicade
A couple genes in various mods prevent pawns from having hair. Combine this with the genes that force a pawn to have a specific hair and you have a pawn unhappy with their hair no matter what it is. This fixes that by removing their no hair restriction. Pa...
Keyz' Outpost Funerals
Created by keyz182
Keyz' Outpost Funerals When a pawn dies in an outpost (from VFE) the pawn is delivered back to the colony for a proper funeral. To ensure performance isn't affected, and to not spam the player, outposts are only evaluated every 12 hours to check for dead p...
Mid-Save-Saver Continued
Created by FerrisCG
Original Mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2921585989 Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going! "Don't add or remove mods mid-save". This is often the advice passed aro...
Scattered Flames Continued
Created by FerrisCG
Original Mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2652749788 Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going! Original Description Following in the footsteps of Scattered Stones, thi...
Fancy ammo stacks for Combat Extended
Created by turkler
https://i.imgur.com/ySSveRf.png In base Combat Extended, ammo items have just three different sprites that represent their stack sizes. This mod doubles that to six for select ammo types. While I was at it, I re-exported all the textures, so they should be...
Rimsenal Style Pack - Urbworld
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif Dear citizen. You have been selected as a member of a glorious rimworld expedition. Congratulations. You've become the lucky one to enjoy idyllic colonization in a peaceful rimworld. Accordingly,...
[SR]Factional War (fork)
Created by llunak
This mod adds 4 types of incidents, in which you are not the protagonist, and you are not at the center of the fight. You are just a bystander, and you can choose whether to be involved in the incident. Description This is a fork of Factional War, with cha...
[SR]Raid Extension (fork)
Created by llunak
This mod provides 4 new hostile map incidents. These events expand the ways in which hostile factions interact with colonists, making them not limited to the form of raids. Description This is a fork of Raid Extension, with changes from Raid Extension Cont...
Hex-Retexture
https://i.imgur.com/lwUuyWt.png Have you ever found the transhumanist hex-tiles lacking? Have you ever wondered why the hex-carpet looked almost the exact same when it is was merely a pattern on fabric? Have you ever asked yourself where you can find an al...
Ancient urban ruins (Balanced Price)
Created by =-=
This mod reduces the market value of miscellaneous items (only sellable at shops) from the Ancient Urban Ruins mod to one-tenth of their original price. It provides a more balanced experience by adjusting the profit from these items, making looting less lu...
Devilstrand Synthesis
Created by GrahammerTek
A simple mod that allows creation of devilstrand at a biofuel refinery. Adds both a bulk crafting recipe and a lesser crafting recipe. Both require 8 crafting skill. Check previews for resource costs. I created this mod because Combat Extended makes devils...
ReplaceLib
Created by ferny
What does this do? This is a tool for modders, mainly for use in making overlap patches. Similar to Resource Dictionary , except in the hands of the modder. You can create ReplacerDefs which allow you to completely replace a thingDef with another def, whic...
Davai's Sorted Categories
Created by Davai
Description Downloaded too many content mods and now stockpile settings is a total mess? Don't pass by! This mod sorts out many various things from the game and many various mods, mostly Vanilla Expanded series, to new categories for convenient stockpile m...
Armory Tab
Created by Reisen
Armory Tab Adds a new tab named "Armory", which lists Weapons and Apparel statistics. Planned Features Tab that lists ammunition and its relevant stats Discriminate/Filter turrets by hostile/friendly status Compatibility Requires Combat Extended: For a Van...
Small Vehicle Add-ons
Created by [いのしし_3]
~ (SVAs) ~ ⚑ This mod adds small generic add-ons to vehicles. Small Vehicle Add-ons offers: Vehicle mass adjustment. It may adjust the true(vanilla game) mass stat of all vehicles based on their vehicle mass stat of Vehicle Framework. Toggleable in setting...
AFU Cosmetic Gene Expanded
Created by 金兔子拉面
1.5 Version Introduction 19 new head shape genes and 11 new body shape genes were added, replacing the original 3 genes. The pre-frame "Better Gene Graphics Framework" provides better visual effects for the genes in this module. Some gene maps will change ...
Autocannon Fragmentation
Created by grimsurgent
Adds a high-explosive fragmentation round for most autocannon calibers. Best used with vehicle/turret mods. any bugs or balancing issues, post a comment...
War Crimes Expanded 2 Core (Updated)
Created by Mersid
This is a version of Crustypeanut's War Crimes Expanded 2 Core, and credit for the mod goes to him. Given that the original version appears to have been left on hiatus, this copy has been made to fix a handful of bugs in the original. * Mutilations for rem...
Rimsenal Style Pack - Techist
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif "Rejoice, my fellow enlightened ones! After all of this long awaits, finally the Archotech answers to us. By the guidance of our sacred seraph class AI persona analytical engine, we will receive ...
Boathouse Doors
Created by NuanKi
Boathouse Doors: Your Boats’ New Best Friend! Ever wished there was a better way to keep your boats safe in RimWorld? Well, Boathouse Doors is here to make that wish come true! Forget the old hassle of makeshift enclosures. Our mod introduces a brand-new s...
Prisoner Jumpsuits
Created by ocarina
This mod adds three new prisoner jumpsuits. If you have any questions, concerns, or otherwise general bugs, let me know in the comments Looking for an alternative download? Try GitHub Join my Discord for updates, WIPs, and community WHAT DOES THE MOD DO Th...
Mechanitor Encounters
Created by turkler
https://i.imgur.com/qJMIhP8.png https://i.imgur.com/ySSveRf.png This mod adds a variety of mechanitor encounters where you can fight against other mechanitors for powerful, exotic treasures! A brief overview of the content added by this mod https://i.imgur...
Nephilim Xenotype
Created by Sovereign
https://i.imgur.com/bHAs3rP.png https://i.imgur.com/P8VDkig.png This mod adds a new Xenotype that is the counterpart to the sanguophage. They are quite rare and are most commonly found in the empire. This mod comes with careful balancing,custom sounds and ...
Crimson - Archotech Stick
Inspired by this mod! https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2627972928 https://i.imgur.com/KafjFVf.png Once upon a time, in a world where cavemen roamed and dinosaurs were neighbors, there existed a lone, mysterious cave. Deep within its m...
Multiple-PomPom(Mark II2)
Created by RHO-915
Content: The MOD added a multi-mounted turret for the Nordifeld-Maxim gun (Thump gun), Covers an area of 3*3 and uses 40mm machine cartridge in ce environment Compatible with CE and muzzle flash All in all, don't let the colonists roam the gun lines of thi...
More Ritual Seats
Created by Toastyman
Summary This mod aims to give ideoligions more variety and flavor by adding more ritual seats. Ritual standing spots: simple spots for spectators to stand on Prie-dieux: single-tile prayer desks for pawns to kneel on Box pews: two-by-two-tile pews that are...
Better Transhumanists
Created by Epicguru
Increases the number of body modder & transhumanist trait levels from 6 to 14. In vanilla, Machine body complete is the final stage, but why should it be? Only 6 body parts and you're done? No way! Non-steam download:Github The mood bonus is lower for the ...
Force Xenogerm Implantation
Created by Cyber
Overview Don't ask if you can implant a xenogerm, just do it! Does it feel a little strange you can impose 99 other warcrimes on those unfortunate enough to find themselves in your care, but genetic experimentation isn't one of them? Well it is now. Coloni...
Alpha Animals Patch for Outposts Mines
Created by Daria40K
Alpha Animals Patch for Vanilla Outposts Expanded Mines This patch add the sky steel ore from Alpha Animals to Vanilla Outposts Expanded so that they can be an output for the outposts mines. ...
Meals On Wheels
Created by Uuugggg
Colonists grab meals from animals, or each other, if needed - if there is nothing else available. --- "I'm so hungry, but there is no food" "You dumbass there's food on the muffalo" "... muffalos scare me." --- Note that 1.3 did add "Food from animals" But...
Quarry Tunneler Patch
Created by dark14devil
Simple Patch that allows Biotech Tunnelers to use the Quarry Mod. (My first mod / patch)...
FriendRivalPatch
Created by Side1iner
FriendRivalPatchThis is a very small mod doing just one small (but honestly, rather impactful) thing: it changes the thresholds for a pawn to consider somebody a 'friend' or 'rival'. It's mostly because it's stupid a pawn, living rough on the Rim with all ...
Selective Bioregeneration
Created by Samuel_Bucher
Github repository link Overview Are you tired of putting your mangled pawns over and over through the lengthy and expencive bioregeneration cycle in hopes of finally fixing that one consciousness reducing neck scar? Don't you think that the veterans of the...
Improved Need Indicator
Created by missionz3r0
What Adds tooltip text to inform the player how long a pawn has until mood debuffs. Implemented Food Indoors Outdoors Recreation Rest Why Because I spent three hours building a spreadsheet to figure out how long my pawns sleep and just knew there had to be...
Vanilla Races Expanded - Lycanthrope
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes. https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, ...
Vanilla Cooking Expanded - Sushi
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/EB1PzTi.png Vanilla Cooking Expanded - Sushi is another sub-module to the new Vanilla Cuisine Expanded mod series. This particular mod introduces sushi and the advanced art of sushi making, utilising ever...
Vanilla Races Expanded - Saurid
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Simple Warrants
Created by Cleverics
https://i.imgur.com/pLo0xmx.gif We have a dual responsibility to serve you as the player while enhancing your gameplay experience and help you exploit advantages provided and extend your colony development capabilities. The capability to project power acro...
Progression: Warrants
Created by ferny
https://i.imgur.com/mfsGeQE.png https://i.imgur.com/i09I2zx.png https://i.imgur.com/TxNJuCj.png https://i.imgur.com/cukWCyL.png FAQ Save game compatible? | For sure Does this mod require VE vehicles? | Nope, it runs off of conditional patches when the mod ...
[1.5] Delmain Tweaks - Vanilla Fishing Expanded (No 1.6)
Created by Delmain
Update for 1.6: With a lot of these changes already imported into VE:Fishing itself and now fishing being made part of vanilla, this mod can be considered decommissioned. I will be leaving it here for anyone still using it (including myself, in my 1.5 save...
Cuter Biotech Cat/Dog Ear Replacer
Created by Chris_
Replaces the Biotech Cat and Dog Ears with cuter ones and matches them to the hair color. Safe to add midgame! Plans: - Add an option to make the inner ear pink Just made my new mod that alters the Vanilla Expanded Highmate race, check it out: https://stea...
Crypto Coffins
Created by LTS
Adds a new type of grave, the Crypto Coffin, that preserves any corpse interred within it. For those who need a place to store the remains of their favorite pawn while waiting to find a resurrector serum or those who simply want a final resting place for t...
Eltex Bodysuit (Continued)
Created by Zaljerem
Original mod by Macca https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2533678215 If the original author requests it, I will remove this update. -- Craft at the Fabrication Bench, requires Starflight basics research, 15 Crafting Added child textures....
Clown Xenotype
Created by domom
Adds a clown-themed xenotype, that is good at social and crafting but weak with manual tasks and at combat. They have a small chance to generate in the Waster Pirates, Outlander, and Empire factions. They also have a high chance to generate with a custom n...
Vanilla Cooking Expanded - Stews
Created by Oskar Potocki
https://i.imgur.com/TP3b6El.png https://i.imgur.com/m7knAau.png https://i.imgur.com/846huxu.png 21/10/2022: 1.4 update https://i.imgur.com/EB1PzTi.png Vanilla Cooking Expanded - Stews is a first sub-module to the new Vanilla Cuisine Expanded mod series. Th...
Roo's HD Dreadlock Hairstyles
Created by Rooboid
https://i.imgur.com/QOg2vwV.png This a HD update of the original Roo’s Dreadlock Hairstyles Mod, with each hairstyle having been redesigned and scaled to a higher resolution (512 x 512). The hair in this pack ranges from tight dreadlocks to relaxed afros, ...
Robotic Servitude
Created by ghastlyskull
https://imgur.com/rSMntHl.png Are you tired of your captured pawns trying to escape or there was an “unforeseen” incident that has caused them to flatline? Well, they can still be of use even in death by turning them into a mechanized laborer. These advanc...
VPE Self-Cast This! Plus
Created by zip
If you use this mod you won't need the original one Original Mod Link: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2968439981 Original description: Ever wondered why you can't cast stabilize on yourself in Vanilla Psycasts Expanded? This mod pat...
Universal Mech Charger
Created by Azzy
Universal Mech Charger - Adds 3 new buildings - No incompatible mod known at the moment Building universal mech recharger All kinds of mechanoids can recharge here. During recharge, this recharger produces toxic wastepacks and stores them internally. Haule...
Less Bulky Chocolate (CE)
Created by Endymion
Reduces the bulk of chocolate in CE, from 1.0 (as much as an entire meal) to 0.1. This is mainly so it can be used as field rations....
CE Loading Bench Electric Cabinet
Created by 莳音猫
Why do you need to handcraft ammunition even though you can already launch rockets. Add loading bench electric cabinet can improve the efficiency of loading bench. Improve 100%,Use 200W. Advanced Ammo is needed....
Vanilla Races Expanded - Waster
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
S.U: Fridge (Adaptive Storage Patch)
A Simple Utilities: Fridge patch that makes it utilize the Adaptive Storage Framework....
Genepack Reprocessor
Created by Anonemous2
Adds a new biotech building, the Genepack Reprocessor. Unlocked after gene processing, the reprocessor can split, duplicate, and merge genepacks. You can finally isolate archite genes, or specific genes out of larger packs. Check out the mod settings if yo...
Move Your Monolith
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Allows you to claim and reinstall monoliths. That's it? Yeah. Be warned I'd reccomend only moving the monolith BEFORE activation. The game really doesn't want you to move it. Sometimes it'll render kinda f...
Vanilla Factions Expanded - Classical
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes https://i.imgur.com/QO75ONx.png Unite the broken Republics against the common enemy. Stop the senators from squabbling and plotting against each other by completing a chain of...
Vanilla Factions Expanded - Tribals
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/p9XKooP.png https://i.imgur.com/y5G2hS0.png See change notes. https://i.imgur.com/QO75ONx.png Venture into the heart of primitive survival with Vanilla Factions Expanded - Tribals. Starting as unsophistic...
Taste of Vanilla - The Alpha Mythology
Created by IcyCheeseCake
A re-texture for the "Alpha Mythology" By Sarg Bjornson's. Bring it closer to vanilla. FYI • Be sure to load this after the Alpha Mythology in the load order. • If you don't like some of the texture you can delete it by extract the mod and delete the textu...
Alpha Mythology
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features Adds 25 new creatures to the diverse biomes of your Rimworlds, all of them based on mythological and magical creatures from different ancient cultures and sources. Similar to Alpha Animals, the philosophy of this mo...
Tox Weapons Pack
Created by Mad Catter
Description: Adds 8 Tox Weapons based on Fletcher and Toxblade from Vanilla Factions Expanded - Empire, and drafting stances for them Balance: These weapons are all balanced around VE-Empire's Toxblade and Fletcher, some maybe a bit better. If you feel any...
Vanilla Factions Expanded - Empire
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes. https://i.imgur.com/QO75ONx.png One thing I always wanted to do but never could bring myself to do is overhaul the Empire faction in the Royalty DLC. For such a mysterious, p...
Imperial Functionality
Created by Yabby_Shabby
Adds functionality to various items from VFE Empire and Deserters mods When I first installed the Deserters mod, I was able to see some untapped potential from many of the static buildings seen in the missions done. I decided to commission this mod along w...
Vanilla Factions Expanded - Deserters
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes. https://i.imgur.com/QO75ONx.png After the release of Vanilla Factions Expanded - Empire, a lot of you have requested that we tell the other side of this marvelous story - the...
Giant imperial turret
Created by mo
Content: Two giant Imperial turrets have been added, inspired by VFE deserters' Imperial turrets, which are larger and more powerful versions. These turrets have multiple barrels that can fire on targets simultaneously, and their turret rotation is relativ...
DragSelect
Created by telardo
This simple mod allows you to drag and select multiple items in trade, caravan, and transporter loading windows. Special Compatibility with Trade UI Revised (Left or right dragging in trade window). (1.5) Now it works on Work priority tab. You can also rig...
Local's CE Launchers
Created by Local
Diverse arsenal of can openers for all uses and wealth levels. Put a rightful end to mechanoids large and enormeous alike, or simply blast targets to smitherens with this set of rocket, grenade and other-launchers selected for their coolness, unique vibe o...
Hide Cryptosleep Pawn
Created by Louize
Hides pawns in crypto sleep from display in the Colonist Bar. Original: https://ludeon.com/forums/index.php?topic=38274.0 had soft incompatibility with Colony Groups I am still learning : )...
Stuffable Security Door
Created by The Blind One
Stuffable Security Door This ultra light weight mod makes your security doors stuffable! Yup that's really all it does. Amazing technology right? But wait, are you using ReBuild? Awesome! A patch for the large security door versions is included in this mod...
Simple Weapon Aptitudes for VRE - Hussars
Created by turkler
https://i.imgur.com/ySSveRf.png Before everything, a rant The weapon aptitude system from VRE - Hussars is absolutely bonkers. It generates a unique aptitude gene for every weapon you have loaded. This makes it more or less impossible to actively seek an a...
Vanilla Animals Expanded — Endangered
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/VHycREK.png 1.1.0 (10/06/2022): 1.4 Update https://i.imgur.com/hGxHj49.png Remember how I said the Temperate animals mod was the last one? Well, people lie. There is still a few animals around the world t...
Dubs Performance Analyzer
Created by Dubwise
This is a dry boring technical tool to analyze the cpu usage of specific parts of the game to help players and modders figure out performance issues. Also includes some optimizations! Don't go witch hunting modders, join the discord to discuss and analyze ...
Vanilla Animals Expanded — Royal Animals
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/crEaOVF.png Check change notes for details https://i.imgur.com/lKe1O7Q.png After expanding every single biome and animal type in the game, it’s about time we start expandin...
Vanilla Factions Expanded - Settlers
Created by Oskar Potocki
https://i.imgur.com/N7PmE7J.png https://i.imgur.com/m7knAau.png https://i.imgur.com/BgrV9M6.png https://i.imgur.com/y5G2hS0.png 1.2.0 (28/04/2021): Caravan raid size now capped at half wealth value of your colony. 1.1.8 (02/10/2020): - Chemlamp can now be ...
Float Sub-Menus
Created by Kathanon
Adds support for having sub-menus in float menus. Update: Now also includes a search field and divider bar for float menus. This is intended as a library mod, allowing any mod developer to add sub-menus to their float menus. For players You only need this ...
Vanilla Food Variety Expanded
Created by Sarg Bjornson
https://i.imgur.com/7BRqmWE.png Check Change Notes for details. https://i.imgur.com/M5tJU9c.png Vanilla Food Variety Expanded is a lightweight mod that aims to add a little bit of depth to the colonists, and it does so by rewarding you for providing your c...
EGI Holograms and Projectors MINIFIED
Created by <color=#FF228F>kad
Introduction EGI: Holograms and Projectors is an awesome mod, as it features alot of cool high quality assets. It is how ever pretty LARGE. This scaled down version offers over 50% Smaller mod size without sacrificing that much quality! Edit: This mod is m...
ReGrowth: Aspen
Created by Helixien
https://i.imgur.com/SoJM41A.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/QlOIC7F.png You can see all changes in the changelog tab! Current mod version: 2.1-Inigo-rev9 https://i.imgur.com/NuczGAx.png Nothing right now, we are happy with it. https...
ReGrowth: Arid
Created by Helixien
https://i.imgur.com/SoJM41A.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/QlOIC7F.png You can see all changes in the changelog tab! Current mod version: 2.0-Desertum-rev3 https://i.imgur.com/NuczGAx.png Minor fixes and tweaks, otherwise I conside...
No Random Apparel on Ideology Edit
Created by Edern
Commissioned RimWorld mod to optimize Ideology creation on large mod lists Generating required Ideology apparel for roles takes a lot of time on large modlists with high amount of new apparel items, which causes the game to freeze on each modification of t...
Shards are Worthless
Created by L.Z|W.S
Replaces wealth value of Shard with 0 Couldn't find a mod to remove a wealth from Shards in my Shambler Apocalypse playthrough, so I made one to patch wealth parameter of shards to prevent the colony wealth from skyrocketing from decaying shamblers droppin...
Real-Time Auto Save
Created by 1trickPwnyta
Description Allows you to configure auto-saves to happen on a real-time interval rather than an in-game time interval (default is 10 minutes). That way if you're working on some complex planning while the game is paused, it will still be saved every so oft...
Use This Instead
Created by Mlie
https://i.imgur.com/iCj5o7O.png TLDR: This mod scans your installed mods and suggest working/more updated replacements for those mods Continuations of mods has many names and has become an large part of the RimWorld modding community. It can be hard to kee...
Too Many Areas (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of mr_chimicks mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2316018203 - Added dropdown-indicator - The ALT key can now be pressed to temporarily show the vanilla interface https://i.imgur.com/pufA0kM.pn...
Ancient Ruins All Deconstructible
Created by Meteores
"Ancient Ruins All Deconstructible" and "Ancient Urban Ruins All Deconstructible" have merged into one. Have you tried living in the ruins of cities? It's not that easy to get several floors, but I personally want to. It is very difficult to rebuild everyt...
Gene Fabrication
Created by Happycam
https://i.imgur.com/uY2hXM2.png Are you tired of trying to get a specific gene after hours of grinding quests, extracting, and trading? With massive mod lists with hundreds of new genes, is it even worth losing your sanity over it? Your colony could alread...
Ancient urban ruins
Created by mo
DETAIL This mod offers a variety of urban exploration experiences and maps, featuring an extensive collection of architectural and debris art assets, and includes a system for importing floor plans and generating quest maps. CONTENT https://i.imgur.com/cYL...
Deep Scanner Patch
Created by Proxyer
Description : Expand the range size of resources that can be scanned by the ground-penetrating scanner. Underground resources will be discovered more extensively. This mod does not change the vanilla ore discovery rate. Only the size of the vein when it wa...
Horaxian Style Patch
Created by dickmosi
📝 About Allows other factions (including the player) to use the Horaxian style in their Ideologions. This mod also adds the Horax Cult icon as a usable ideology icon. All factions can now use the Horaxian Ideology Style Horax Cult Icon added as a Ideology ...
Settlement quests
Created by IslandPotato
Have you ever thought about how quests just appear out of the blue in Rimworld? Have you ever wondered why you can't get a quest straight from a faction's base? Have you ever wanted to have a nomadic play-through, but get frustrated that quests are focused...
VFE - Ancients : Lost Vaults
Created by Mr Whiskers
LOST VAULTS I wanted more vaults for the "Sealed Vault" Scenario from VFE-Ancients. So I made some. This mod adds several new vaults to the "Sealed Vault" scenario. NOTE Vanilla Vehicles Expanded is recommended for some vaults, but not essential. Badger Me...
Dub's Paint Shop
Created by Dubwise
A painting tool to change the colour of most buildings, apparel, zones and constructed terrain. Multiplayer ready Toggle between job based painting or instant. Paint bed sheets with ctrl+click. Paint tool can be found in any architect menu near the cancel ...
Harvest Organs Post Mortem Continued
Created by Smuffle
Harvest Organs Post Mortem (HOPM) is now available in 1.6. Supported Languages: - Simplified Chinese - French - Brazilian Portuguese - Russian - Spanish Note that the mod require a hugslib for version 1.5 and earlier, but not for 1.6. How the mod works: Af...
Never Generate Relations
Created by stun
Forces the basechance for randomly generated relationships to be 0. Prevents both the generated relations from starting pawns and more importantly, Prevents generated pawns (raiders etc.) from being generated with relationships to existing pawns (e.g. your...
The Dead Man's Switch - Weaponary Compatibility
Created by 382K!
Allow certain VWE weapons able to be equipped by dead man switch mechanoids. now patched for following mods:: Vanilla Weapons Expanded - Quickdraw Vanilla Weapons Expanded - Bioferrite Vanilla Weapons Expanded - Non-Lethal...
Imprisonment On The Go! (Continued)
Created by Inglix
This is a continuation of Imprisonment On The Go! (Make Pawns Prisoners Without Beds) originally created by AgentBlac. So far nothing has been changed about how this mod works compared to its predecessor. I've created new source files by decompiling the as...
Too Many Mods - Compats and Rebalances
Created by Warachia
Tons of compats and rebalances for a lot of mods. Details When you run a large modlist, A lot of things will overlap or contradict with each other, and won't be well-connected. This mod integrates them in every corner of the game as much as possible. Balan...
Grimoires
Created by LTS
Adds 5 rare Grimoires, one for each of the Creeper Joiner abilities (Psychic Slaughter, Release Deadlife Dust, Shape Flesh, Transmute Steel, Unnatural Healing), that act similarly to psytrainers. If VAE Insanity is active, using a Grimoire will also impart...
Metalhorror Scanner
Created by mo
The Mod adds a simple device capable of detecting a metalhorror carrier. https://i.imgur.com/OWZKKnL.png https://i.imgur.com/C5T86wk.png...
VFE Fishing for Artifical Water
Created by Käpt'n Iglo
Fishing patch for Artificial Water All water sources from Artificial Water Place are now zonable for Vanilla Fishing Expanded (except for Artificial "deep water") This mod doesnt work with the Odyssey DLC! Vanilla Fishing Expanded doesnt provide any fishin...
Artificial Water Place
Created by Si-Cafe
Description Very simple. You can fetch water from rivers or ponds, and uses it to create water place on the new areas. Artificial water is not terraforming. It be constructed as a floor tile. ========================================== After completing the ...
Shamblers Hate Wildlife
Created by Teok
A simple mod which makes non-colonist shamblers attack wildlife as if it was hostile. During death palls, this can make a semi-serious threat into a huge problem. This mod has options available within the mod options page. By default, it is set to only dur...
[YH]Misc - Training Outpost
Created by 夜海
This is a Vanilla Outposts Expanded's accessory mod, adds a outpost for training pawns' skills. This is a very simple expanded, you just need to put the trained colonists into the outpost, nothing else. You can choose different training skills for each out...
Vanilla Outposts Expanded: Power Grid
If you ever wanted to build a power plant outside of a colony, then this mod can help you with that. Mod Contents Mod add few new outpost types to complement Vanilla Outposts Expanded. New outposts allowing you to build self-sufficient power plant, which s...
Vanilla Outposts Expanded: Delivery Logistics
If you needed to transfer finished products from one Outpost to another Outpost instead of Colony, then this mod will allow you to do it without sending caravans. Mod Contents This mod is a QoL patch for Outposts class in Vanilla Expanded Framework and it ...
Vanilla Outposts Expanded: Additional Outposts
If you ever felt that you need more outpost types, then this mod may be what you need. Mod Contents Mod add few new outpost types to complement Vanilla Outposts Expanded. New outposts should help your pawns with high Construction/Medicine/Cooking/Artistic ...
Vanilla Outposts Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/61Y4DoF.png See change notes https://i.imgur.com/Xide7Zf.png Vanilla Outposts Expanded can be described as an incredibly Lite version of mods like Saakra’s Empire. Players ...
Vanilla Chemfuel Expanded Retexture and Restyle
Created by Nomad D
Yes! Yes! , same reason "Since I wanted my base to look harmonious and stylish, I created this mod." ***** This mod only changes certain buildings. ****** What has changed? https://i.imgur.com/yocQ9Ce.png...
Integrated Creep Joiners
Created by IPN
This mod adds creeps that actually use content from the Ideology, Royalty, and Biotech expansions. It also adds xenotypes and additional cross-expansion integrations to existing creeps. This mod does not require any of the above DLC, though more content wi...
VWE Retexture
Created by 050
Combat Extended and vanilla compatible (changes textures only). Includes patches for Muzzle Flash. Retextures and edits were made with CE patch stats and CE mod art style in mind. Changes Core Revolver - Ruger Redhawk Vanilla Weapons Expanded Hand Cannon -...
VVE - Upgrades Extended
Created by Samael Gray
A simple mod that adds the minor upgrades from VVE - Upgrades to more vehicles. Currently including every single VE vehicle, including the ones from tier 1 that did not and are not going to receive them, the tier 2 ones that are yet to receive them and the...
Hunt for Me
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/RRjoNxn.png Add hunting training to tamed animals. One RimThemes theme included ! Cats can bring gifts (when they want) and are no longer unfairly useless (in the context of hunting). Fully customizable !...
Ghouls Prefer Twisted Meat
Created by Doug
Github link is https://github.com/dougbenham/Rimworld-GhoulsPreferTwistedMeat Ghouls prefer Twisted Meat, then human meat, then insect meat, then humanlike corpses, then insect corpses, then animal meat, then animal corpses. ...
Caravan Ghouls
Created by Nepenthe
This mod allows Ghouls to carry items when forming a caravan, allowing you to use your friendly ghouls as pack animals. Don't forget to pack plenty of raw meat. This is done by removing the code that flags mutants as being unable to ever carry anything, al...
Auto-repair On
Created by Lecht
This mod changes the "Auto-repair" default setting for mechanoids from "false" to "true". Now, colonists will automatically repair mechanoids when they get damaged, without needing your command. This simplifies mech maintenance and helps them stay operatio...
No Ingredient List Limit
Created by Mlie
https://i.imgur.com/iCj5o7O.png Made this for those (slightly insane) users that has added so many mods that the ingredient-list is not able to show all items in the list. The vanilla list when selecting ingredients for recipes cuts off around 400 items. T...
Conduit Deconstruct
Created by TheWireLord
THE FUCTION OF THIS MOD IS NOW INCLUDED IN THE BASE GAME AS OF UPDATE 1.6 This mod was designed to help those players, like myself, that find it annoying to have to delete a single power conduit at a time. With this mod you will be able to not only view yo...
Multi Analyzer Retexture
Created by Happycam
https://i.imgur.com/clvxIYA.png I was so glad to hear that Oskar had finally updated the VE Textures mod to now retexture all the missing textures like the newer DLCs and the multi analyzer. For some reason however, he decided to make the multi analyzer lo...
Better Distress Signal
Created by Nalzurin
https://i.ibb.co/Lh8qwFHY/Banner1.png This mod expands on the Distress Signal quest from the Anomaly DLC. Normally the distress signal events always generate dead pawns on the map, unable to be rescued no matter how fast you arrive. And fleshbeasts are alw...
More animal beds
Created by RavenousEye
https://i.imgur.com/8eUsAEb.png Spoil your animals with bigger luxury beds! Comes with a standard and prestige version. Both beds give a 'well rested' buff to animals that sleep on it. The prestige version gives a slightly stronger buff. Should be compatib...
Vanilla Weapons Expanded - Bioferrite
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/nv7RiJV.png It is compatible! https://i.imgur.com/lc028uj.png Check change notes. https://i.imgur.com/pIOP6mi.png Vanilla Weapons Expanded - Bioferrite aims to bring several new weapons inspired by the he...
Alpha Implants
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features - Adds A LOT of very varied animal implants - Compatible with ALL animals from ALL mods IF they use base game animal body parts (plus patches for our VE and Alpha mods) - 4 tiers of implants: crude, prosthetic, bion...
Ghoul Corpse Filter
Created by Rabiosus
add ghoul corpse filter...
Adaptive Trash Storage [1.5]
Created by ferny
What does this do? This replaces the Small Bin and Large Bin from Vanilla Furniture Expanded with actual storage for trash using the Adaptive Storage Framework. This mod fits in perfectly with Reel's Expanded Storage and works fully with the Vanilla Expand...
Organ Decay Variety
Created by Dynamic
This mod lets organ decay from duplication and creep join events target more organs. Before: - Heart - Kidney - Lung With this mod: -Heart -Kidney - Lung - Eye - Tongue - Liver - Stomach Thats it. Now you have more of a reason to make bionic tongues, and g...
Visit Settlements
https://i.imgur.com/RfQ8REn.png Have you ever wondered why you have to attack a settlement just to pay them an in-person visit? Do you dream of living a semi-nomadic lifestyle traveling from settlement to settlement? Do you just want to stop by a friendly ...
[AP] Nuclear Reactor Goes BOOM - VFE Power Addon
Created by Alexis Popcorn
https://i.imgur.com/tkuPyCT.png https://i.imgur.com/VmLCTdU.gif This mod simply changes what happens when a nuclear reactor reaches high temperature for a long period of time, instead of just making "poof!", it will cause a big explosion, leaving behind th...
Name Your Entities
Created by ferny
https://i.imgur.com/EKuNZ5w.png What is this? This adds a little button to name your captured entities. That's it? Yeah. Compatibility Works with Rimhud Probably everything else too FAQ Q: Do entities keep their name when they escape/are released? A: Yup! ...
PlatformStudyToggle
Adds toggle to holding platforms to prevent pawns from studying contained entities. Simple mod to fix my issue with pawns studying my entities when there was no research selected. Adds "toggle study" button from other anomaly types to the holding platform....
Impassable Containment Structures
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Makes the Bioferrite Harvester, the Electric Inhibitor, and the Electroharvester all impassable by pawns. That's it? Yeah. Compatibility Should be compatible with pretty much everything. https://i.imgur.co...
Inject Genes
Created by Wistala
Updated to 1.6, should still work with 1.5 and 1.4. Features This mod adds the ability for pawns to simply use a genepack in order to gain whatever gene or genes is inside as Xenogenes. However, doing so causes them to collapse in a "Xeno germination Coma"...
Lifter Plz Do More Jobs
Created by Dance Ninja
Teach Lifter to save their fallen buddies. Let Lifter know how to haul down mechs to charger, carry pawn to Gene extractor and carry baby to Growth vat. Lifter only do haul. Lifter can't do Warden or Childcare. So, Lifter couldn't bring the prisoner or bab...
Auto-Extract Genes
Created by Nibato
Adds a checkbox on the Health tab of colonists, slaves, and prisoners that, when enabled, will have them automatically visit the gene extractor when their genes have regrown. The checkbox available in the Health tab in both the pawn summary window on the b...
Ambiguous Anomaly
Created by ferny
https://i.imgur.com/EKuNZ5w.png What is this? This mod is an ongoing project to make Anomaly more mysterious, more immersive, and to make it feel less like a DLC and more like a part of the game's world. Current global changes - Anomaly research is now "Da...
Anomaly Fleshbeasts or Sarg Fleshbeasts?
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Renames Sarg's various fleshbeasts in Alpha Animals and Vanilla Genetics Expanded to "genetic horrors" In the original version of these mods, the genetic failures are named "fleshbeasts" which is the direc...
Vanilla Prestige Specialist Armours Reworked
Created by Sovereign
https://i.imgur.com/D9Atylj.png This mod adds 3 different prestige armours. They are recognized as prestige armours and also used by the empire. How is this different than the Original or the 1.5 fork? While the original is outdated with broken abilities a...
Alpha Prefabs
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features Adds more than 200 Prefab structures that can be bough by the player to create awesome looking colonies. The more mods the players has, the more prefabs the catalog will contain. For optimal experience, you should u...
Automatic Subcore Scanning
Created by Lomzie
Tired of manually managing subcore scanning all the time? Want to mass-produce deadly killing machines? Then this is the mod for you! Pawns can automatically fill scanners, and enter softscanners, or carry prisoners with the "Softscan"/"Ripscan" interactio...
Psychic Sensitivity Affects More (VPE)
Created by Mute
Scale all the things with psychic sensitivity! Or none of the things, there are settings! Scales: Cast time Cooldown Power Duration Radius Range Neural heat gain Guaranlen pruning speed You can enable/disable each kind of scaling, and change how heavily it...
Friendly Skip
Created by YobarIsushcatel
Ever skip another factions pawn out of danger and get hit with a -15 even as you beat fire off their body? No more Removes faction relations penalty when using skip their pawns Dude, I just saved you, why are you mad My other mods: Layers: Capes and Armor ...
Altered Carbon 2: ReSleeved
Created by Helixien
https://i.imgur.com/bVhysiO.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/waQFi9X.png A detailed record of all changes can be found in the “Changelog” tab. Please check there Current mod version: 6.0.2-Sov-rev8 Supports Rimworld version: 1.5 Olde...
Mechanitor Command Relays
Created by Hydrologist
This mod adds relays which project a command radius around them, allowing a mechanitor to command mechanoids within that range. These relays are unlocked via the Standard Mechtech research, and require a Standard Subcore to construct. Art by pphhyy! GitHub...
Always Draft Your Mechs (Almost)
Created by GoGaTio
About: With this mod mechahitors can command if they are in caravan or downed. You can change how mod works in mod settings. Special info: This mod isn't very useful by itself, but it is with other mods that allows to control mechanoids outside of command ...
Spacer Pack
Created by Not Dvdyyz
https://i.imgur.com/fPjQWKG.png A (mostly) personal mod that adds an upgrade to the Backpack from Vanilla Apparel Expanded — Accessories (and more) https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2521176396 https://i.imgur.com/rqlQcoC.png https://i....
Roles Can Wait
Created by Thai1Taxi
Unfilled roles have no mood penalty. Typically when you have 3 colonists that adhere to one ideology the game will prompt you to appoint a moral guide. If you don't do this; all those pawns will have a -5 mood debuff! Personally, I found to this to be stup...
Optional Name Display
Created by gguake
Show or hide names of your pawn, or others. Names can be displayed optionally when pointed to or selected by the cursor. You can change settings in mod settings. This mod not affect your save....
Morphs Assorted Biotech Retex
Created by Morphium
What is this? New, high res (512x512) textures for Biotech. These things take artistic talent, time and money. And i only have money, but not a lot sadly. Currently Planned and/or included Gene stuff, Items, kids apparel, Headgear (no armor sets) etc. Ther...
Micro Comms Console Retexture
Created by Happycam
https://i.imgur.com/G6zrGQd.png https://i.imgur.com/clvxIYA.png Retexture of the Micro Comms console to make it fit alongside my other console mods. https://i.imgur.com/nkw7JMp.png Copyright protected under CC BY-NC-ND 4.0 DEED. Console design inspired by ...
Micro Comms Console
Created by Neronix17
Simply adds a single new building, a 1x1 comms console, unlocked at the same time as the normal one with the costs being less steel but 2 advanced components instead of 4 components. https://i.imgur.com/o6RVwXw.png No known incompatibilities. https://i.img...
Mechanitors can wear hats too!
Created by Avericat
Mechanitor headsets and arrays don't allow them to wear hats, even though they are small equipment. I decided to solve this and be sleep deprived tomorrow. I used the almost abanoned eyewear layer for the small mechanitor headgear. This means they can't be...
Titan Vehicles Continued
Created by Nepenthe
This is a continuation of Titan Vehicles by Halituis Amaricanous, starting with an update to Rimworld 1.5 and the latest version of Vehicle Framework. Do not enable both the original and this version or the code will fight itself. Update: I've just pushed ...
Spacer Shields
Created by LTS
Adds a pair of high tech shields: Power Pavise: A spacer heavy shield made out of layered plasteel-weave plates with solid ablative coatings. More a portable wall than a shield, it provides maximum protection at the cost of heavy encumbrance. This type of ...
Gene Ripper
Created by Daniel
The Gene Ripper is an advanced Gene Extractor that allows you to choose the gene to be extracted from a pawn. Since a large amount of genetic material is required to extract a specific gene, the pawn is killed in the process. ...
Fast Mod Audio Load
Created by llunak
This mod reduces load times for mods that provide additional music or many sounds. Description The effect of this mod differs depending on the platform. On Linux the effect is larger than on WIndows. The situation on other platform is not known. Common Loa...
Rimsenal Hair Retextured
Created by Neronix17
Just a simple retexture of Rimsenal - Rimhair, making them higher resolution for a cleaner result and closer to the vanilla style in places. Requires Rimsenal - Rimhair of course, and must be loaded after it. https://i.imgur.com/vOnPiR5.png But why? Why no...
Vanilla Beards Retextured
Created by Neronix17
Just a simple retexture of all vanilla beards, making them higher resolution for a cleaner result. Also gets rid of the gradient their outlines have. Difference is pretty minor this time but still noticeable for anyone using Camera+. https://i.imgur.com/vO...
Culture Category
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Renames Ideology category to "Culture" and moves a bunch of relevant stuff in there. Mod Support - Everything in my modpack - Dark Ages : Crypts and Tombs (Moves everything) - Animal Sarcophagus (Moves eve...
Psychic Coils - VRE Androids Add-On
Created by Barry, Aged 63
Psychic Coils! Adds a new subroutine to the Vanilla Races Expanded Androids! This subroutine gives your androids Psychic Sensitivity and allows them to gain and use Psycasts! Unsure if the mod is 1.6 compatible, unfortunately my computer has stopped workin...
Animal Foods Extended
Created by TheVillain
https://i.imgur.com/EeZky0E.png Your Colonists get some food options, some progression and minor buffs after putting in the effort towards better foods. But your animals just get kibble. Weird huh? This mod adds 3 new foods specifically for your animal, be...
Biological Warfare
Created by BlueEagle421
https://i.imgur.com/8fPCoHA.png https://i.imgur.com/N7PmE7J.png Biological Warfare aims to introduce a whole new type of deadly arsenal: biological weapons. They can be used in both defensive and offensive strategies, providing balanced firepower. Everythi...
Van's Retexture : Mechanitor
Created by Sir Van
https://i.imgur.com/UfvLKPp.png https://i.imgur.com/IHVmPDs.png I wanted to get back to art and what more than doing a little retexture to bring up the mood, i wanted to have more consistency within the mechanitor apparels, i wanted to add more of that swe...
HiTech Research Bench Retexture
Created by Happycam
https://i.imgur.com/kG14NE8.png https://i.imgur.com/I6597n7.png https://i.imgur.com/clvxIYA.png Retexture of the HiTech Research Bench. Originally meant to be used alongside my Rimatomics Console Retexture mod, however I chose to upload this mod separately...
Replace Stuff Mod Compatibility
Created by Gareth
A patch for Replace Stuff to introduce compatibility for various mods. Replace ship walls and reactors without having to remove them first. Source code found on Github Replace Stuff - Mod Compatibility is designed to be extensible by any Mod Author for eit...
Sneaky Bastard for Combat Extended
Created by turkler
Cheat death and gamble with your life. Dodge. This mod, to put it simply, adds a dodge mechanic which effectively allows a pawn to simply ignore damage which they would otherwise take. How does it work? There are two calculations, one for humanoids and ano...
Alpha Crafts
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features This mod answers a very simple question: Stardew Valley? And the only answer is YES. Are you tired of ALWAYS having to base all colonies' economies on Yayo? It is after all the most efficient source of income when i...
Integrated Alpha Animals Psycasts
Created by ferny
https://i.imgur.com/EKuNZ5w.png Makes Alpha Animals psycasts a part of the primary tab of the Vanilla Psycasts Expanded psycast menu. Made in an effort to blur the lines between modded content and vanilla content. Should be compatible with everything, just...
WVC - Work Modes
Created by Sergkart
More mechanoids work modes Expanded mechanoids work modes or Better mechanoids work modes Adds 14 new work mods for mechanoids: Find and destroy - Mechanoids, regardless of their type, will look for enemies and try to destroy them. Work and recharge - Work...
VFME - Caravan Packs!
Created by PlayIgel
https://i.imgur.com/kW5yDPX.png Caravan Packs! is your simple solution to expanding your choice on what animals can be used in caravans! We added packs to every animal that made sense to us, from Core to over a dozen mods. https://i.imgur.com/gjlczTl.png E...
ReGrowth: Tropical
Created by Helixien
https://i.imgur.com/SoJM41A.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/QlOIC7F.png You can see all changes in the changelog tab! Current mod version: 1.1-Sovereign-rev2 https://i.imgur.com/NuczGAx.png Minor fixes and tweaks, otherwise I consid...
ReGrowth: Swamp
Created by Helixien
https://i.imgur.com/SoJM41A.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/QlOIC7F.png You can see all changes in the changelog tab! Current mod version: 3.0.1-Palus-rev4 https://i.imgur.com/NuczGAx.png Nothing right now, we are happy with it. htt...
ReGrowth: Temperate
Created by Helixien
https://i.imgur.com/SoJM41A.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/QlOIC7F.png You can see all changes in the changelog tab! Current mod version: 3.2-Silva-rev5 https://i.imgur.com/NuczGAx.png Nothing right now, we are happy with it. https...
ReGrowth: Boreal
Created by Helixien
https://i.imgur.com/NICrRhv.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/g8YT3o2.png You can see all changes in the changelog tab! Current mod version: 3.3-Taiga-rev4 https://i.imgur.com/MyICxlu.png Nothing right now, we are happy with it. https...
ReGrowth: Tundra
Created by Helixien
https://i.imgur.com/SoJM41A.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/QlOIC7F.png You can see all changes in the changelog tab! Current mod version: 3.4-Whiterun-rev5 https://i.imgur.com/NuczGAx.png Nothing right now, we are happy with it. ht...
ReGrowth: Core
Created by Helixien
https://i.imgur.com/NICrRhv.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/g8YT3o2.png You can see all changes in the changelog tab! Current mod version: 3.6-Mundi-rev10 https://i.imgur.com/MyICxlu.png Further refinement. After the recent updates ...
[1.5] ReGrowth: ReTextures
Created by Helixien
https://i.imgur.com/NICrRhv.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/g8YT3o2.png You can see all changes in the changelog tab! Current mod version: 1.2-Clapham-rev6 https://i.imgur.com/MyICxlu.png More animal and plant retextures. https://i....
Searchable Menus
Created by Kathanon
Adds a quick search field to any float menu that is at least a minimum size (configurable, default 15 options). The mouse cursor must be over the menu when typing, or the search field will not pick up the keypresses. Note that the menu will become shorter ...
Authentic Gun Styles
Created by Keshash
Adds ideology style textures for vanilla guns and CE guns, while trying to remain true to original weapons. Note Making styles for the entire arsenal of vanilla and CE will take me a long time, so we're doing this project zomboid early access style, 1 gun ...
Show Known Techprints
Created by Space Moth
Description This mod adds a new icon next to all techprints to indicate if the techprint has been applied or not. No more will you buy duplicate techprints or sell the ones you need without realising! Hovering over the new icon will also tell you what you ...
Jewelry
Created by Sarg Bjornson
https://i.imgur.com/xbX0rRs.png I've always thought gold didn't have enough uses in-game. As the only real use was statues, trading and eventually floor. This is now an old story! I present you Jewelry! The mod adds new apparels: necklace, ring, bracelet a...
Miniaturization (Minify)
Created by Cyber
Overview: Enables miniaturization (uninstall/reinstall/minification) for several non-furniture items. Supports RimWorld versions 1.0 - 1.6, Royalty, Ideology, Biotech, Anomaly, and Odyssey. Everything's weight has been set based on other similar sized stru...
Fallout Traits Continued
Created by Atlas
Adds 71 new perks to Rimworld based on the theme from fallout games. Updated to 1.5. I updated the traits XML and updated the required mods in the about XML, but the rest of the work on the traits and patching XML goes to FuglyPump. Latest Update - Changed...
Limitless Deathrest
Created by DemonX3
Your Sanquophage can get as much Deathrest capacity as it can find serum, but 3 out of 5 Deathrest buildings have a cap to their maximum amount linked. Don't you think it's a little annoying? Or wrong? Or both? This mod completely removes this cap from Dea...
ArchoFarm
Created by FaintingGoat
There is nothing that makes me save scum faster than raiders breaching their way into my animal pen and setting them all free and/or setting them all on fire. I suppose I could prevent this with more intelligent base design or – Randy forbid – actual comba...
Roo's HD Glasses Hairstyles
Created by Rooboid
https://i.imgur.com/vtvWvTT.png This is a HD update of my original Roo’s Glasses Hairs Mod- all hairs have been redrawn at a higher resolution and to match better with the vanilla art style. Each hairstyle has glasses rendered as part of it, so no more wor...
Cherry Picker
Created by asvc
If you've ever found a mod you've liked except for one little part of it, this mod allows you to selectively remove content. It works by pseudo-removing the definitions, meaning they remain in the game so as not to cause in errors, but all references to th...
Tech Tattoos
Created by Shenanigans
This mod adds tattoos with a "tech" theme. Tech Tattoos Prerequisites and Stuff I recommend using an HD Pawn rendering mod like this or this, along with Camera+. You don't need them, but vanilla can make things look a little blurry or crusty at times. Mod ...
Plasma Weapons Pack
Created by Mad Catter
Description: Adds 9 (8 + 1 Retexture with Royal Arsenal due to redundancy) Plasma weapons and drafting stances for them. Balance: These weapons are all balanced around Royalty's Plasmasword (except for the Stellic Weapons), some maybe a bit better. If you ...
VFE Mechanoids - No Factory Floor Requirement [1.5]
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Removes the need for factory floors in VFE Mechanoids factories. That's it? Yeah. Okay wait no, you actually caught me this time. I also nerfed the cost of factory floors from 8 to 2 as they are essentiall...
T's Conversion Staff
Created by Trickity
A Simple staff that boosts conversion power and chance to spread Ideology. There are designs for each base game style as well as popular mods like Vanilla Expanded Memes and Structures, Alpha Memes, And my Samurai Factions styles. Vanilla Ideology Expanded...
Thick Roof Miner
Created by Murmur
When a thick roof collapses the roof is actually destroyed, but the collapsed rocks left behind are now much more durable and will take serious effort to remove. More Details In vanilla Rimworld, if a thick mountain roof collapses the roof doesn't actually...
No Hemogen Farm Medical Alert
Created by Dark
Patches the "Medical Emergency" alert to ignore extreme blood loss on prisoners that are set to the "Hemogen Farm" or "Bloodfeed" interaction modes. Hemogen Farm prisoners are always suffering from blood loss, that's the point, so the alert that they have ...
BetterWeight
Created by greenking2000
Requires MinifyEverything, Miniaturization or similar to be most useful What does BetterWeight do? Ever noticed that many building have a weight of 1kg? Well that sometimes just doesn't make sense. This mod fixes that by adding the weight of the materials ...
Discontinued - Do Your F****** Research
Created by Khobs
1.6 Version Link: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3523205869 Thanks to Maxhd4321! Description Allows the player to prioritize researching. IMPORTANT: It's an updated version of an existing mod, i claim no ownership of the mod. Will t...
Injured Carry
Created by Haecriver
Injured Carry - Rescue pawns who are not downed This mod allows you to control your pawn to rescue any injured pawns, even ones who are not downed. Sometimes, because of his bad back, your 98 years old colonist will not be able to go to bed before he bleed...
Ritual Size Attenuation [1.5+]
Created by Delmain
Continued for Rimworld 1.5 by Delmain Licensed (as original) under MIT. Code available on Github Original details below: ================================================ Automatically scales the required population count in rituals to accomodate different ...
ReBuild: Vanometric Generator
Created by Helixien
https://i.imgur.com/bVhysiO.png https://i.imgur.com/IKjHkEj.png A detailed record of all changes can be found in the “Changelog” tab. Please check there Current mod version: 1.1-sheev-rev3 Supports Rimworld version: 1.4 https://i.imgur.com/NuczGAx.png We c...
Hardy Metals
Created by amefurashi
- ABOUT - A small, niche patch that strengthens vanilla metals, which is as flammable and brittle as a dead tree. I know there is another mod similar to this, and I use it as well But this one is simpler and has no dependencies on any mods Therefore, this ...
Vehicles: CE ammo description
Created by Just
Automatically adds links to CE ammo in vehicle's description. Allows to see the projectile's parameters. Upgrades included. Github Limitation: this information is only visible for completely built vehicle. Blueprints don't show it. Performance impact: none...
Dragon Genetics
Created by Holgast
Adds dragon genetics from Dragons Descent to Vanilla Genetics Expanded, as well as nine hybrids: the dracowolf, dracoraptor, thrumdragon, dragonrat, gastragon, dracharachnid, dracodile, cassodragon, and aviagon. More hybrids will be added in the future. (n...
Better Gene Graphics Framework
Created by telardo
A framework designed for AFU Cosmetic Gene Expanded . This mod is a tool for modders to provide better graphics effects (than vanilla) for their genes. For Players: Use it only when you have a mod using this framework as a dependency. You can place it ever...
CE - Move while reloading
Created by nkms
You can move while reloading. Movement speed while reloading is reduced according to the formula below. Movement Speed Penalty Formula Movement Speed Penalty (%) = (Weapon mass / (Carry weight / 2)) * 100 Compatibility RunAndGun: Compatible Achtung!: Compa...
Combat Machete
Created by ЯEБAЛ
https://i.imgur.com/IMHQ9tu.gif https://i.imgur.com/TLk8nc7.gif https://i.imgur.com/8S0v4jX.png Cut your way through the jungle... or through the people, whatever stands in your way. Can be made from any metal material. Meaning that you can have ultimate g...
155mm Antigrain for Combat Extended
Created by turkler
Adds a 155mm antigrain shell. Like the 81mm antigrain shell, it cannot be crafted and must be obtained using other means. Now officially shared and endorsed by the members of the Combat Extended community! https://i.imgur.com/TtAVdXh.png https://i.imgur.co...
Nuff's Auto-Patcher for Combat Extended
Created by Nuff
Autopatches things from mods that lack a CE patch. This is not a replacement for custom-written patches, but makes unpatched mods more usable than with the built-in CE autopatcher, until a real patch is available. Mods to patch must be selected manually in...
Combat Extended Attachments
Created by N7Huntsman
This mod can also be found on GitHub. https://i.imgur.com/AkHlJ1K.png CE Attachments addon mod for Rimworld This mod adds several new firearms designed to take advantage of new the new underbarrel/secondary weapons feature of CE. The goal is to both showca...
Combat Extended Guns
Created by N7Huntsman
This mod is also available on Github. https://i.imgur.com/AkHlJ1K.png CE Guns is an addon to CE which adds a selection of guns specifically designed to interact with new CE mechanics. These include weapon types that are missing from vanilla, e.g. belt-fed ...
Combat Extended Armory
Created by Combat Extended
CE Armory addon mod for Rimworld containing weapons, apparel, and various other equipment. This mod can also be found on GitHub. Currently included: Weapons: - AK-12 - AK-74 with Grenade Launcher - AKS-74u - American-180 - AT4 - AVB-762 - BAR - Desert Eagl...
Combat Extended Armors
Created by N7Huntsman
This mod can also be found on GitHub. https://i.imgur.com/AkHlJ1K.png This mod adds several new apparel designed to take advantage of new CE mechanics. The goal is to fill in niches in the vanilla lineup while keeping the overall apparel count as low as po...
Combat Extended Melee
Created by N7Huntsman
This mod can also be found on GitHub. https://i.imgur.com/AkHlJ1K.png An official expansion adding several new melee weapons to take advantage of CE mechanics. This mod adds several new melee weapons, including powered variants with high armor penetration,...
Show Buildable Material Count
Created by BustedPretext
Display on-hand materials for buildables in the popup menu ...
Aligned Turbines
Created by Nepenthe
This mod reduces the size of wind turbines to 4x2, allowing them to line up with solar panels. It also reduces the area that needs to be kept clear to 4x4 behind and 8x4 in front, which is the exact space needed for three solar panels. No changes are made ...
Move Stuff into Adaptive Storage Category
Created by ferny
https://i.imgur.com/EKuNZ5w.png THE SUCCESSOR TO THIS MOD IS OUT NOW https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3292746186&searchtext= What does this do? Moves storage stuff into Adaptive Storage's "Storage" category. - Shelves - Bookshelves - ...
Better ground-penetrating scanner
Created by Sarg Bjornson
https://i.imgur.com/xbX0rRs.png This mod allows to tune the ground-penetrating scanner to scan for a specific resource. It is still possible to scan for random resources. To balance it out, when a specific resource is selected, scanning time is multiplied ...
Relevant Stats In Description
Created by Mlie
https://i.imgur.com/iCj5o7O.png Depending on the type of building, selected stats are shown in the description-window in the architect-menu. This can make it easier to select the best wall for your defence or the right power-generator for your current need...
Alpha Memes
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Details - Adds 13 new structures: Alienism, Jewish origins, Kemetic origins, Steampunk revival, Jain origins, Sikh origins, Corsair, Neolithic, Scavenger and Atheism. With Anomaly, you get Cubicism, Flesh cult and Void-Touch...
Nice Short Female Hairs
Created by Andromeda
About I didn't have enough female hairstyles in vanilla and third-party mods, so I present to you 11 short and medium female hairstyles The number of hairstyles may increase over time, but male hairstyles will be released in a separate mod. https://i.imgur...
Transport Category
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Renames the Vehicles category to "Transport" and moves transport pods, the pod launcher, and ship landing beacons to it. Mod Support Rimnauts 2 Any vehicle mods using the Vehicle Framework. Architect Icons...
Animals Logic
Created by ignis
Adds animal-related quality-of-life enhanсements. Features More info about production for pawn info window (milk/eggs/wool/reproduction) Explosive animals do not explode if anesthetized, so they can be safely slaughered using "euthanize by cut" bill (requi...
Smarter Visitors
Created by Mlie
https://i.imgur.com/iCj5o7O.png Since visitors decide when they want to leave, it may not always happen at the best time. This mod checks the map when visitor-groups decide to leave and can delay this from happening. Included in the mod is also a Visitor-s...
EndlessGrowth
Created by Slime-Senpai
This mod removes the skill cap of 20, making it possible to scale way higher. It requires Harmony to do all of its things, but who doesn't have it nowadays. Of course, I've been heavily inspired of Ducks' Insane Skills while creating this, and the lack of ...
Smart Flood Light
Created by xrushha
Have you ever thought that flood lights should only turn on during the night instead of working all day long? Well, I have, so here's a mod that makes flood lights turn off in the morning (6 AM, to be precise) and turn back on in the evening (around 7 PM)....
Utility Columns
Created by NEPH
To improve your halls and rooms! Adds several types of utility column. All columns hold up the roof, beware of possible roof collapse when moving. Utility Columns Orbital Trade Column Acts like an Orbital Trade Beacon, and lights the area, perfect for ware...
Priority Treatment Ressurected
Makes tending medical an emergency priority for your doctor pawns. Updated January 2024 New update to the core logic to be more persistent. Your poor doctors won't get a moments rest! With Shotgunfrenzy's essential mod no longer working, I decided to figur...
Positive Connections
Created by CEM
Positive Connections Are you tired of overseeing colonies where intense animosity prevails among your colonists? Despite enduring and conquering numerous shared perils, do they still view each other merely as acquaintances? If this resonates with you, then...
Alpha Genes
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features - More than 300 new genes. Some are very low impact, while some are truly game changing. - 16 new xenotypes with wild mechanics. - A new "Custom random" xenotype that allows you to make new player created xenotypes,...
Erin's Body Retexture
Created by Erin
https://i.imgur.com/x0Wnkci.png Just a simple body retexture since I didn't like any of the other ones around. For those wanting the bonus "buff" female texture, it's included in the files! Just drag and drop <3 https://i.imgur.com/yz4n0Ci.png • New, shiny...
No Missing Gene Icons
Created by Mlie
https://i.imgur.com/iCj5o7O.png Will generate missing icons for ChemicalDefs so they do not get the default "missing icon" when autogenerated into possible genes. All added chemicals in the game will generate three genes for drug-addicition and resistance....
RimSaves
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/90P4Xjh.png Save menu improvements and quicksaves system. Quickly access the desired save thanks to previews (image and meta data). No more mess with your multiple colonies saves, autosaves overwrites,......
No Job Authors
Created by Jellypowered
Item's final Quality is determined by whoever finishes the job! This hasn't changed from default behavior. If your pawn with 2 crafting finishes the job, it's gonna be Awful. If your pawn with 20 finishes, it's gonna be whatever quality a 20 in crafting wi...
Casual Surgery Rebalance
Created by Windows XP
Overview If you don't like the fact that you can't escape medical procedure micromanagement in late game, this mod is for you. If you're one of those people that savescum all your medical procedures until they succeed anyway, this mod is for you. This mod ...
ReTend
Created by Temmie
Tired of your colonists being unable to work for days because of a sloppy doctor? With ReTend you can order your doctor to re-attempt tending an injury (or disease) until it's at a quality to your liking. By increasing the quality of a tend your colonists ...
Just Ignore Me Passing
Created by Brrainz
MOD DEVELOPMENT PAUSED It was a great time and now it’s over. This mod and its code is for grabs. If you want to help or discuss things, join my discord server. Thanks for the fish! "Excuse me. I need to pass here where you work. Please keep working on wha...
Megafauna
Created by Spino
New in v1.5: Now includes options to prevent any specific animal from spawning, change the commonality multiplier of the spawns of Megafauna animals (make 'em rarer or much more common), and even the option to disable vanilla animals spawns altogether, if ...
Internal Armor Plates Standalone
Created by 004GP
Updated to 1.5. Changes include added armor ratings for blunt, sharp and heat (to 1.5 only for now). It took some time but these are finally true armor plates. Note that ratings are currently set to work when using CE and might be to high for non-CE use, y...
Show Me Your Hands
Created by Mlie
https://i.imgur.com/iCj5o7O.png Pawns show their hands on their weapon when drafted. Should work with most weapons, vanilla and modded. Based on Clutter Weapon Hands but dynamically sets the hands based on the graphics of the weapon. It will however still ...
GiTS Cyberbrains
Created by themoistestwhale
This mod adds 23 cyberbrains from the world of Ghost in the Shell! These are advanced brain cybernetics where micromachines graft microcircuitry to organic tissue, creating a hybrid of the original brain tissue with cybernetic components known as a cyberbr...
Alpha Mechs
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features - 7 new mechanoids: The Aura, Daggersnout, Goliath, Phalanx, Siegebreaker, Fireworm and Demolisher make their return. The 7 mechs will appear in raids, clusters, etc, and they can be disabled separately through mod ...
Firefoam Things
Created by dickmosi
📝 About Firefoam Things adds multiple handy firefoam weapons to help deal with unruly fires. Each piece of weaponry excels at a specific task. The launcher can quickly deal with small fires from a distance. The grenades can extinguish entire rooms. The Spr...
Talking Isn't Everything
Created by cyanobot
Why is mumbling to oneself about the relationship between love and piracy an essential component of the process of taming a muffalo? Does losing one's tongue really make it impossible to ever find love? This mod aims to make the inability to talk less crip...
NamesGalore (Continued)
Created by Zaljerem
Original mod by AaronCRobinson https://github.com/AaronCRobinson/NamesGalore Continued by Why_is_that https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2017130910 MIT License All the same; if the original author requests it, I will remove this update....
Gradient Hair
Created by AUTOMATIC
ABOUT Adds gradient hair to the game. Mod hairs are supported. On pictures are hairs from SS Lovely Hair Style mod. All new pawns (as well as existing when you enable mod for the first time) have a chance to get gradient hair, which is by default 25% for w...
Area Unlocker
Created by Fluffy
Removes the (arbitrary) limit to the number of areas you can create, change area colours. https://headers.karel-kroeze.nl/title/Notes.png While this completely removes the limit on the number of areas you can create, the area selection widget in other part...
Medieval Melee Sounds
Created by Bonible
None shall pass. Replaces vanilla's melee sounds with Monty Python-esque clashing sounds, from free audio sources on youtube. Only affects metallic blunt and sharp weapons.. for now. Now has sounds for wooden and stone weapons! Of course, the effects vary;...
P-Music
Created by Peppsen
Adds 54 fan made music tracks made for RimWorld by me(Peppsen), ZumZum and SpacekatTommy. Idea is to expand on the OST to add more variety. You do not need to make a new colony and the mod should be compatible with everything. Works with all versions (it's...
Actually Vanilla Music Expansion
Created by Billnotic
UPDATE: Songs have been remastered a little bit and some thumbnail stuff was slightly changed. Songs are also now on Spotify! UPDATE 2: 1.5 is now officially supported. UPDATE 3: 1.6 is now officially supported. You have my permission to use this mod's mus...
Floors Are (Absolutely) Worthless
Created by Leaguenet
- Works with most modded floors (feel free to report if any aren't affected) - Safe to add to a save - Safe to remove from a save - Affects all floors except for smoothed stone (to achieve the same for smoothed stone, please use this mod: https://steamcomm...
[FSF] Complex Jobs
Created by FrozenSnowFox
Description The original worktypes leaves a lot to be desired when it comes to prioritising jobs across a colony. This mod breaks down the existing worktypes into smaller worktypes allowing you to make things run smoother and more efficiently. It also reor...
Combat Category
Created by ferny
MOD IS DEAD, SUCCESSOR HERE https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3422293321&tscn=1738870214 https://i.imgur.com/EKuNZ5w.png What does this do? Renames "Security" to a more generally applicable "Combat" and moves random stuff that should b...
Show Hair Under Stuff
Prevent your pawn from going bald when wearing a hat. 2 features: - Show hair under "Upper HeadGear" (like hats) - Show hair and beards under "Full HeadGear" (like marine armor helmets) Each one of the 2 settings should be on by default, but they can indiv...
Van's Retexture : Steel
Created by Sir Van
https://i.imgur.com/UfvLKPp.png https://i.imgur.com/IHVmPDs.png Want steel, steel and only steel to be retextured ? Well that's a weird request but there's a MO inspired retexture for the basegame steel. Enjoy the STEEL Consider subscribing and liking, it ...
Stop, Drop, And Roll! [BAL]
Created by balistafreak
Changelog 18 June 2025: Mod recompiled to work with 1.6. 10 April 2024: Mod recompiled to work with 1.5. 21 September 2023: Water-seeking behavior cropped up again, mod updated to fix this behavior. 20 July 2022: Mod recompiled to work with 1.4. 5 July 202...
More Gene Complexity
Created by Arquebus
A mod that allows you to change the max gene complexity for the gene system introduced in Biotech, for all your powercrept needs! By default adds a flat 5 extra complexity and sets the minimum metabolic efficiency to -10, but can be configured in the mod s...
Graphics Settings+
Created by Maxim
Graphics Settings+ (Updated for 1.6) Improves any Mod's texture quality and loading! What it does DDS texture loading - If a mod has .dds files, it will use those instead VRAM usage tracking - See which mods are eating your graphics memory Fixes those anno...
Auto links
Created by AUTOMATIC
Automatically adds hyperlinks to descriptions: Recipe ⟷ Result Recipe ⟷ Ingredient (excluding optional ingredients) Recipe ⟷ Research Recipe ⟷ Workbench Recipe ⟷ Body part / Body part group Buildable ⟷ Research Buildable ⟷ Ingredient (excluding optional in...
Not My Fault
Created by Vesper
Introduction Picture this - You get a new notification, a trade a caravan! How exciting! Except... No, guys, please don't walk through the cave filled to the brim with angry genetically engineered insects... Aaaand your visitors are all dead. And now their...
Animals Category
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Adds a brand new "Animals" category. Now you have one spot to manage animals in your architect menu. With VE Genetics, it removes the Genetics category and moves all of its stuff there. With Large Animal B...
Roo's HD Accessory Hairstyles
Created by Rooboid
https://i.imgur.com/4PGz4p8.png https://i.imgur.com/QqSZiRe.png "That new recruit...he's got some secrets to hide. He doesn't take off that balaclava, even when he's lovin'...' This mod adds 40+ new hairstyles that include some kind of head accessory, such...
Better Research Tabs
Created by andery233xj
Better Research Tabs I believe you must have had a situation where there were too many research tabs on the research page due to using too many MODs. This mod changes Tabs to a list with a scrollbar to solve this problem once and for all. With this mod, yo...
SimpleCameraSetting
Created by ray12031203
There are many good features in the camera+, but there are performance issues, so I made this mod. There will probably be no performance degradation because it will work in developer mode by modifying the same variables as modifying the camera settings. co...
Melee Animation
Created by Epicguru
Adds detailed animations to melee combat, and new melee combat mechanics. This mod aims to spice up the regular Rimworld melee combat by adding custom hand-made animations for attacking & moving, and for new melee mechanics: duels, executions and Unique Sk...
Elite Bionics Framework
Created by Vectorial1024
A common framework to change body part max HP, along with a bit of something else. Please check the changelog tab for the latest version. Package ID: V1024.EBFramework Quick Info and Compatibility Requires HugsLib (warning should be given if you don't have...
Just Put It Over There
Created by Mlie
https://i.imgur.com/iCj5o7O.png When making a trade-deal with a caravan, they will now try to place your bought items in storages instead of just dropping it on the ground. If there are no available storage space that they can reach the items will be left ...
Perishable
Created by Peen Stanton
For lazy folks who don't want to manage stockpiles that much. This mod will create two new stockpile filters based on whether a Thing requires refrigeration or not. Great for early game and just getting started, when you only care about what will rot and w...
Passive Research
Created by Komunre
GITHUB: https://github.com/komunre/PassiveResearch Support and discussion forum is now available: https://romcrash.ru/ EN/RU Adds passive research so your colony won't stagnate. Research will get assigned amount of points (default 0.7) each simulation tick...
[1.5] Glitterworld Uprising
Created by BlueEagle421
https://i.imgur.com/8fPCoHA.png https://i.imgur.com/i7w1Hpt.png Glitterworld Uprising adds 8 new machines, 1 resource, and 7 items, each with unique abilities. If you enjoy diving into a dangerous world build upon ultra technology, corruption, and desire f...
Resource Dictionary
Created by Scorpio
https://i.imgur.com/oict5OW.png Have you suffered any of the following problems while playing a modded Rimworld game? - Wondering why wheat from Vanilla Expanded does not work with recipes from Medieval Overhaul? - EM - Metals Bronze not being interchangea...
Biome Transitions
Created by m00nl1ght
Compatibility with the Odyssey DLC If you have this mod active in addition to the Odyssey DLC, then the "Mixed Biome" feature from the DLC is disabled, and transitions from this mod will appear instead. This mod will work the same way it always has, no cha...
More Prop Categories
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Adds new prop categories and moves relevant items into them. Feel free to use the categories established in this mod for your own prop mods. This mod does NOT add any new props, it is simply a platform for...
VFE Ancients - Vaults are Eternal
Created by Space Moth
Description A modification to the Sealed Vault quests found by hacking the Ancient Broadcast Stations inside vaults added by the Vanilla Factions Expanded Ancients mod. Rather than giving you 30 days or so to approach a vault sealed for countless years, yo...
Vanilla Genetics Expanded - More Lab Stuff
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/BV17JJj.png See change notes https://i.imgur.com/3tfXVsy.png Vanilla Genetics Expanded - More Lab Stuff adds a bunch of things to the main mod that we thought were a bit too complex, or too redundant, or ...
Random's Random Assortment of Hair 2
Created by Random
Who the hell makes a sequel for a hair mod? Well, the original hair mod included hairstyles referencing stuff that I either don't wish to associate myself with or personally didn't like. You might've enjoyed the ludicrous hairstyles but I personally change...
Rimsenal - Hair pack
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif "Well, well, even we were in distress in this rimworld, that's not mean we can't spruce ourselves up. Isn't it?" Adds more hairstyles for your pawns....
Mineral Scanner - All ores
Created by KahirDragoon
Very simple patch that look. through your active mods and adds all naturally spawnable ores to the mineral scanner. The default settings are chosen to make the scanner respect the settings of the modded ores. But there is a menu so you can enable or disabl...
Traders Have Money
Created by GodlyAnnihilator
https://i.imgur.com/ki1CPZe.gif Traders have more silver. Walking traders get a little boost, but orbital traders get a big boost in available silver. Also adds an orbital trader which buys almost everything. New silver changes Neolithic traders: 800 to 4,...
Yet another prosthetic expansion mod - Core
Created by MrKociak
Because patching someone else’s mod somehow takes longer than making your own. Content This mod, like a lot of other mods like it, adds more prosthetics to fill the gaps in the vanilla game while also bringing in something new. For example: -all tiers now ...
No Time Change Sounds
Created by Rhadamant
All this mod does is mute the sound effects of changing the game speed. If you're like me, you change time settings constantly and the sound effect of those changes can be irritating, this mod gets rid of them....
Map Preview
Created by m00nl1ght
Adds a map preview to the world map. It shows you the map that will generate if you settle on the currently selected world tile. The size of the preview window can be changed in the mod settings. To easily turn the preview on/off, you can use the small tog...
Automation Category
Created by ferny
https://i.imgur.com/EKuNZ5w.png Automation Category Using Vanilla Factions Expanded - Mechanoids, merges all automation content into one category. Best paired with - Biotech Category Re-examined (This will make what's left of the Biotech category organized...
Breachable Embrasures - An AI-Behaviour Change
Created by CalamaBanana
Breachable Embrasures - an AI-behaviour change This does not add embrasures, this changes AI-behaviour related to fortifications build from embrasures of compatible mods Tired of enemy melee pawns running around like headless chickens in front of your embr...
Dragons Descent
Created by Onyxae
https://i.imgur.com/Ce52Rxk.png Version Dragons Renewal (Version: 5.8) Ony has made brand new textures for the dragons! We are working on mod settings to let you pick between the newer more detailed version or older style. We are still working on the new a...
Muzzle Flash
Created by IssacZhuang
This is a visual effect mod. This mod adds flame effects to the gun muzzle and lightning effects to the charged weapons. Built-in patch for some mods, the patches list is shown in the discussion area Compatibility: Currently no conflict with other mods hav...
Imperial Hoplites
Created by turkler
Imperial Hoplites is an addon for Vanilla Factions Expanded - Pirates which allows the Empire from the Royalty DLC to utilize warcaskets. Hoplites Imperial forces now utilize a new warcasket fighter unit. High on juice, entombed in an advanced warcasket an...
Infestations Spawn in Darkness
Created by Murmur
Infestations will no longer pop up on tiles that are considered Lit (30% light). This does not apply to deep drill infestation attacks, just random infestation attacks. Extra Features Spawning light level is configurable. Compatibility May not be compatibl...
Go Explore!
Created by Albion
Go Explore! - A new event mod This mod provides new events and exciting opportunities for exploration. Go explore ancient cities and try to capture a space ship. New Events Lost City An ancient city got somehow destroyed. You can travel there and loot reso...
Geological Landforms
Created by m00nl1ght
Compatibility with the Odyssey DLC Content that overlaps with the Odyssey DLC is automatically disabled when the DLC is active. This means 14 out of the 43 landforms in this mod are disabled when the DLC is present. The river landforms from this mod remain...
Ancient dangers on encounters
Created by Luca
Allows ancient dangers to spawn on encounter maps chances are the same as vanilla colony map generation ancient dangers will still be pretty rare only works with encounters using the default encouter map preset...
Vanilla Brewing Expanded - More Realistic Cigars
Created by Adronius
A little patch intended to make cigars from Vanilla Brewing Expanded a bit more realistic. This patch serves only to make this little aspect of the original mod more to my personal preference, and the only reason why I published it is so that others may be...
Just cut it off! (Emergency Surgery)
Created by Dorely
Allow body part removal without medicine - They aren't going to like it. This adds in a second option for part removal surgeries - to do it without anesthetic. This of course is a painful procedure and will result in some long lasting trauma, but sometimes...
Artificed Patches - EBF
Created by Cringe Shaymin
A collection of patches for various mods to increase implant body part HP using Elite Bionics Framework. Balance for HP values was based on EPOE-Forked. Currently supported: - Core - Royalty - Biotech - Integrated Implants - Anima Bionics - Forked (not yet...
Scenario Searchbars
Created by Robfal2
Adds functional search bars for most scenario parts with a lot of items. You ever try and add something in a scenario, only to spend the next 45 minutes looking for a specific item in the giant grid that appears on screen? You ever install mods and make th...
Better Gene Inheritance
Created by RedMattis
Much improved gene inheritance for Biotech. I made this mod because I wasn't quite satisfied with the various gene inheritance mods already on the workshop. With this mod you will get less babies skipping most of their parents genes and overall more logica...
Healer Mech Serum Choice
Created by Syrus
Description A mod that lets you choose which health condition to heal when using a Healer Mech Serum. --- The dialog for selecting which health condition to heal opens after the item is used, but the item will only be destroyed if it is actually used to he...
Dubs Break Mod
Created by Dubwise
Changes how mental breaks are triggered, e.g. for an extreme break a pawn has to have at least 1 extreme -20 thought, rather than a few small niggles. This is just a micro mod I don't like the way that a pawn can go on a murder spree just because they slep...
Caravan Mood Buff
Created by Syrus
Description Have you ever been annoyed by caravan pawns immediatly going full mental the moment they enter a caravan site? Ever felt that any normal person would realize they can't expect to be pampered when traveling the world? Thought that winning a batt...
Realistic Rooms Rewritten
Created by Lucifer
For 1.6, 1.5, 1.4 and 1.3 Lower your room space requirements! Safe to add mid-save. What is this? This mod is a complete rewrite of the original Realistic Rooms mod by Dragon Fist Ent (here) and it's updated version by Scherub (here). The original mod uses...
More grouped buildings
Created by Warspite Enthusiast
This is a simple mod that groups some similar buildings into a drop down menu instead of clogging their respective tabs. NOTICE Thanks to Cedaro, we now have a lightweight and very nice looking solution for stuffable grouped buildings that requires Float S...
Bedroom Category
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? This adds a Bedroom category that contains all of the beds, sleeping spots, dressers, end tables, closets, anything that links to a bed or has relevance with stats in a bedroom. That's it? Yeah. Mod Suppor...
Childhood Category
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? This adds a childhood category that contains the very few childhood items in Biotech and mods. That's it? Yeah. I'm not gonna lie, I kinda made this one to round out the category list and for the hope that...
Quality Affects HP
Created by SappyZoe
Makes quality affects hitpoints of all things, so higher quality means that items like armor last longer. To be clear, if something has Quality and Hitpoints, this mod will probably affect that. That includes apparel and weapons that have Quality, as well ...
Little Critters
Created by Tyrannidae
Not CE Compatible! Adds several little critters to the game meant to serve as prey animals. This mod supports many biome mods including Alpha Biomes, Advanced Biomes, Biomes! Islands, and more! All critters have stats lower than the Vanilla rats. Species: ...
[BT] SpawnThoseGenes!
Created by Neradon
https://media.tenor.com/ZHTrHf5wx5cAAAAC/steam.gif https://i.imgur.com/EAn6t4n.png This framework is designed so you can easily add custom germline genes to the default or your own custom races in the game, originally it was supposed to be an EyeGenes2 exc...
Malnutrition Reworked
Created by GodlyAnnihilator
https://i.imgur.com/ki1CPZe.gif A complete rework of how malnutrition affects pawns. No more fast, boring deaths. Instead, starvation becomes a slow, terrifying descent into weakness, helplessness, and eventual collapse. This mod is perfect for storyteller...
Nice Health Tab
Created by Andromeda
https://i.imgur.com/C1gry4p.png I present to you a completely redesigned health tab for your colonists! Now you will see a doll of your colonist, which will approximately show which parts of the body injuries relate to Extensive work has been done on redes...
You Drive, I Sleep
Created by Space Moth
Description This mod allows passengers and gunners of a vehicle caravan to sleep while the driver makes their way to the destination. Gunners will sleep at half effectiveness as they must keep an eye out for threats, while the presence of prisoners or anim...
Vehicle Dubs Needs Fix
Created by Space Moth
Description This mod aims to fix the issues with needs added by Dub's Bad Hygiene such as hygiene, thirst and bladder while in a vehicle caravan. Thirst and Hygiene will be addressed using either onboard water containers, local water sources (Such as river...
VFE Mechanoids Quarry Compatibility Patch
Created by RedTechRampage
Patches Vanilla Factions Expanded - Mechanoids so that autominers can use quarries. It is just that simple....
Warcasket Jobs
Created by 1sylant99
Warcasket can work with animals, interact with prisoners, construct, mine and dumb labor They can't cook, work with plants, craft, science and doctoring Make your big boys more productive ...
Kidnapped Pawns Die Less
Created by Conit
Info Ever wonder why you almost never see your kidnapped colonists ever again? Turns out world pawns are tended at a rate of 1 injury for every 3 in-game hours. That's 5x slower than a pawn with 0 medical! This mod intends to remedy that issue by shortenin...
Roo's Birthmarks and Blemishes
Created by Rooboid
https://i.imgur.com/97X4NN8.png This mod brings a bit more variety to pawn generation in Rimworld, adding 40+ natural tattoos with a more common spawn rate than standard tattoos. These tattoos, or rather, blemishes, won't change a pawn’s beauty or stats. B...
Un-Limited Reborn
Created by NuanKi
Un-Limited Reborn: Because Flesh is So Last Season Still stuck with those pathetic flesh limitations? Welcome to Un-Limited Reborn—the mod that laughs in the face of your colonists’ biological constraints! Why settle for ordinary when you can have your bio...
Stuff on Tables Forked
Created by themoistestwhale
Place televisions, lamps, and more on tables! This mod is an overhauled continuation of Simmin's Stuff on Tables, who has provided blanket permission for the mod to be taken over. This new version features improved core patches and plentiful mod integratio...
Network Category
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? - Renames "Pipe Networks" to "Network" - Moves all chemfuel appliances from Appliances Expanded into there - Removes Appliances Expanded's infinite chemfuel pump that was functionally useless after updates...
No Healing Emotes
Created by Squirting Elephant
Removes the healing cross emotes from pawns that are in recovery, such as those in hospital beds. Technical Info: This is a simple XPatch, offering high compatibility. It may increase performance on older systems. This mod can be safely added to or removed...
Alpha Animals
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Adds multiple unique new animals to Rimworld. Features Adds 100+ new, vanilla-friendly creatures to the diverse biomes of your Rimworlds. The philosophy of this mod is that every new creatures tries to bring some new mechani...
No ZzZ
Created by Squirting Elephant
A tiny mod that removes the ZzZ from sleeping pawns. Technical Info: Is just an XPatch, is extremely compatible. May increase performance on older systems. Can safely be added and removed to/from an existing game. Difference with the other mod that did the...
Dubs Mint Menus Health Tab Patch
Created by TwelveBaud
Rimworld 1.6 Compatibility Update Dubs Mint Menus has been updated for Rimworld 1.6. Dubwise's update incorporates this fix, but only for 1.6. If you are running Rimworld 1.5, please continue to use this patch. If you are running Rimworld 1.6, this patch i...
RocketMan - Performance Mod
Created by SubmarineMan
Error reporting to almost any mod requires alog these days Use https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2873415404 to get said log Our lord and savior Zetrith has blessed us with the Prepatcher! Please go show them some love! CHECK IT OUT THE...
Quarry [Adopted]
Created by Ogliss
Quarry for collecting rocks and resources in flat terrain. Please note that the original source and mod was cuproPanda's Quarry for B18 Forked from Symons' Quarry for R1.0 Mineable Items Chunks (only the types available under where the quarry was built) Mo...
Trash Mod [1.5]
Created by ferny
TRASH MOD This aims to make trash and waste management a more fundamental gameplay element to Rimworld. This mod adds a configurable tally to each colonist which goes up when they clean filth. When they reach the set maximum, by default 50, they will wrap ...
ReBuild: Doors and Corners
Created by Helixien
https://i.imgur.com/NICrRhv.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/g8YT3o2.png You can see all changes in the changelog tab! Current mod version: 1.5-Miller-rev1 https://i.imgur.com/MyICxlu.png More content, bug fixes, etc! This is just th...
RimHUD
Created by Jaxe
RimHUD is a UI mod that displays detailed information about a selected character or creature. The HUD display is integrated into the inspect pane which can be resized to fit the additional information. Alternatively, the HUD can display a separate floating...
VFE Security Siege Fix
Fixes a small bug with Vanilla Furniture Expanded - Security that causes sieges to break. I don't know if there are any other bugs related to this, but this fixes at least one of them....
Environment Category
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Adds a brand new category specifically for managing the environment and moves all associated buildings there. That's it? Yeah. Mod Support - Vanilla Recycling Expanded - Vanilla Races Expanded - Waster - Q...
Lighting Category
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Adds a brand new category specifically for lighting and moves all lights there. That's it? Yeah. Mod Support - Vanilla Furniture Expanded - Vanilla Furniture Expanded Spacer Module - Vanilla Factions Expan...
Rescues Request to Recruit [ABANDONED]
Created by ferny
https://i.imgur.com/EKuNZ5w.png This mod has been abandoned as there are now better options out there. If anyone wants to adopt the mod, go ahead! Have you ever rescued a guy just cause you were nice, only to be rewarded with a new colonist you totally did...
Discontinued - Go the Fork to Sleep
Created by Khobs
1.6 Version Link: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3523734445 Thanks to Maxhd4321! Go the Fork to Sleep Do your pawns have a big fight or caravan trip to rest up for? Want them to rest up without having to change the schedule and make...
Outreach Category
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Adds a fully new category for outreach. No more clogged misc. tab! Has stuff like comms console, trading terminal, mech boss calling devices, and everything of the like. That's it? Yeah. Mod Support - Vani...
Quick Area
Created by zxc989876
Double click to fill room, triple click to fill room includes walls and door. Works for area and zone. Warning: filling area outside will try to fill the map. To enable function outdoors, go to mod setting and enable it 5/24 update: fix stockpiles and grow...
Compact Work Tab (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of CaptainArbitrarys mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3027381000 - Added translation-support - By request there is now another vertical option that keeps the letters horizontal. This option i...
Collapser
Created by Jaxe
Remove overhead mountains on collapse as long as there is non-overhead mountain roof next to the collapse. Without this mod there is no way to remove overhead mountain, no matter how many times it collapses it does not go away. With this mod if an overhead...
Giddy-Up 2 Forked
Created by clocknot
Giddy-Up 2 Forked Temporary version of Giddy-up 2, until official version is updated. OwlChemist has been inactive for some time, and so it doesn't seem like the official version will get updated. I will try to keep the mod working, but I do not intend to ...
Food Poison Nerf
Created by Geraldo Da Ravioli
This mod simply lessens the effects of food poison hediffs. Removes conciousness debuffs from all stages of hediff. I feel like the pain offset essentially serves the same role and the two together result in an absurdly powerfull debuff. ...
Bill Doors' Weapon Jams!
Created by 3HST有限公司
Another small step in making weapon quality matters more! CE 1.5 compat now, also fixed gorehulk Weapons now may occasionally jam, depending on their quality, tech level, and hitpoint (configurable in mod setting) Weapons without quality are considered to ...
More Persona Traits
Created by Arquebus
https://i.imgur.com/SEUgiYL.png A mod that adds more than 100 new persona weapon traits for persona weapons with custom code effects, adds a handful of other additions & QoL features relating to persona weapons and provides documentation for modders to cre...
Use Your Gun!
Created by Dr. Buer
Unofficial 1.5 & 1.6 Patch by Dr Death Please let me know if you encounter any errors This mod simply allows pawns to shoot anything in an adjacent tile. It removes the "(too close)" message when right-clicking an enemy. You can configure every gun (includ...
Disable Automatically Select Travel Supplies
Created by RavenousEye
Makes "Automatically Select Travel Supplies" option off by default. Just a simple quality of life change to prevent unnecessary suffering. Also the game likes to lag a LOT late-game when the auto-supplies option is enabled. This mod will prevent just that....
Luciferium Expansion
Created by BlueEagle421
https://i.imgur.com/N7PmE7J.png This mod aims to add a balanced way of making money, producing Luciferium and Luciferium like drugs in late game. Everything is kept in vanilla style graphics and described with original lore. I can't update the old mod page...
Auto-Cut Blight 1.5 - Forked
Created by tiagorbrodrigues
Automatically designate blighted plants to be cut. ___________________________________________________ IMPORTANT It's an updated version of an existing mod, i claim no ownership of the mod. This version may be taken down by request from the original author...
QSJ's Adaptive Armory Storage
Created by Quickshot Jimmy
Finally, a place for me to put all the guns I hoard from dead raiders. https://i.imgur.com/lwmy11p.png What is this? Adds some industrial-flavoured weapons storage, based on Adaptive Storage Framework. In my current playthrough I committed entirely to repl...
Paramount Combat Armaments
Created by Samael Gray
Do you feel a certain lack of variety in your colony's arsenal? Are you tired of using the same old pea-shooters time and time again? Do the pesky mechanoids, pirates and bugs keep bothering you, disrupting your peaceful way of life? Well I've got the perf...
Oracle's Skill Icon Retextures
Created by Oracle of Thessia
I've had enough people ask about these in screenshots that I figured I'd finally get around to sharing them properly Replaces the passion icons. Supports the passion types added by Vanilla Skills Expanded. Credit to tiagocc0 for figuring out why it wasn't ...
Replace Stuff
Created by Uuugggg
Place buildings anywhere, on top of existing things, and the game will handle it. NOT dead for 1.6! My notes on 1.6 but TL;DR: 1.6 only adds blueprints over walls - doesn't make it a single job, doesn't preserve settings of replaced beds, doesn't do many o...
[SYR] Processor Framework (Continued)
Created by ViralReaction
Update of SYR's Processor Framework If the original author requests it, I will remove this update. A framework for processors to transform items and more, read player features! A processor takes a set of ingredients and turns it autonomously into a product...
Warcasket weaponry hyperlinks
Created by dob1k
adds description hyperlinks to actual weapons for all warcasket weapon boxes....
Zeus Weapons Pack
Created by Mad Catter
Description: Adds 9 Zeus weapons and drafting stances for them. Balance: These weapons are all balanced around Royalty's Zeushammer, some maybe a bit better. If you feel anything overpowered or underpowered feel free to give feedback. Zeus Baton: Often emp...
Luciferium Mood Boost
Created by P-90-For-Retail
Adds a 'Nanomachines, son' mood boost to Luciferium. It is save game compatible and can be removed at any time. It should be loaded after any mods that change luciferium. The mood effect can be configured to any integer between -100 to 100 in the mod confi...
Biotech Mechanoid Retexture
Created by Elseud
A retexture of mechanoids and their guns introduced in Biotech, ranging from upscaling with minor changes to full redesigns. https://raw.githubusercontent.com/Elseud/Biotech-Mechanoid-Retexture/main/Infographics/Infographic_17.png https://raw.githubusercon...
Caravan Lag Eliminator
Created by Orangubara
Hello There! This mod will help you with caravan lags :) There is a problem with foraging bonus calculation with high Plant skill and custom races that don't need much food. RimWorld tries to calculate new remaining caravan food every time you add or remov...
Biotech Category Re-examined
Created by ferny
https://i.imgur.com/EKuNZ5w.png Biotech Category Re-Examined While the Biotech tab serves its purpose at categorizing everything from the Biotech DLC into itself, biotechnology is not the purpose of the category itself. This re-examines what should and sho...
All Memories Fade
Created by Mlie
https://i.imgur.com/iCj5o7O.png Will force all memories fade out instead of just ending. For example instead of a divorce having -20 mood debuff for half a year and then vanish it will tick down over time. This will affect all memories, bad and good, with ...
Snap Out!
Created by Weil
https://i.imgur.com/TUwekIZ.png https://i.imgur.com/cMzeQ7d.png 19/10/22 - 1.4 update 5/8/21 - Simplified Chinese translation 10/7/21 - 1.3 update 9/1/21 - Italian translation; Remove hit counter; Remove Harmony dependency 1/10/20 - Update formula; Revamp ...
Dynamic Trade Interface
Created by Zeracronius
A high-performance and customizable trade interface originally inspired by Trade UI Revised. Written from scratch to not only avoid the biggest performance hits of the vanilla UI but to also allow for other mods to easily extend it with additional columns....
Mad Skills+
Created by Cedaro
Mad Skills+ is a fork of Mad Skills originally by Ratys, aimming to extend features and compatibility. Distribute with permission. Features Compatible with Memory Implants Integrated with Vanilla Skills Expanded New customizable options: Sleep stop decayin...
Character Editor
Created by VOID
last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, app...
Dynamic Diplomacy - Continued
Created by Ionfrigate12345
Disclaimer: I'm not the original author. I just took charge of the update since 1.5. All thanks to NilchEi for this great mod. However from 1.5 I did add some funny new features, translations and minor fixes. Details will be explained below. Languages avai...
Simple Utilities: Fridge
Simple Utilities: Fridge A continuation of Simple Utilities: Fridge by Owlchemist. Rebuilt to support new methods and tweaked to use public fields instead of private ones. Uses the same defs as the original mod so any mod affecting those should be compatib...
Wheelchairs Child Compatible
Created by MarpatNinja
This is the Wheelchairs mod made compatible with 1.5 Credits: Original Author: Soul Of Lilith 1.4 Update Commissioned by: SugarStar 1.4 Biotech Child Compatibility by: Pearasect All I did was update it for 1.5 About the Mod: This mod allows pawn to move wi...
Death Acidifiest
Created by PeteTimesSix
The normal death acidifier effect is somewhat underwhelming. This mod fixes that. By turning people into skeletons. I've set up a Discord server, which is the preferred medium for discussion and bug reports....
Colored deep resources
Created by Sarg Bjornson
No more hovering above every deep drill resource to find the right one! This mod color deep resources, so you can easily distinguish them. It is compatible with every mod that add resource that can be scanned. They will be colored automatically, according ...
Range Finder
Created by Brrainz
Constantly checking the shooting range of your colonists/turrets? RangeFinder makes it easy. Just select one or more colonists or turrets and press the hotkey (SHIFT by default). When you quickly press the key twice the range will stay visible until you pr...
Sleepy's Pharmaceuticals - Glittermed
Created by Sleepy068
https://i.imgur.com/Fmo0K99.png Sleepy's Pharmaceuticals - Glitterworld Medicine Modding is easier together, this mod is licensed under CC0 1.0 UNIVERSAL. A standalone addon to my Sleepy's Pharmaceuticals mod. I love the drug mechanics in this game but I w...
Ferny's Easy Caravan Formation
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this mod do? This mod makes caravan formation occur instantly after selecting gear and pawns, but only if there are no hostile pawns on the tile that are discovered. It will mimic the dev mode function “form carava...
Ambient Rim
Created by TrueBlueSwablu
About AmbientRim adds several new ambient sound effects to objects on the Rim. Rivers Coasts Campfire/Brazier Trees: Birds, Night Owls Beaches: Seagulls Corpses: Buzzing flies Grass: Cicadas Customization All added sound effects can be turned on / off, and...
What's That Mod
Created by Epicguru
Do you have too many mods installed? Keep wondering which mod a particular item, animal or weapon comes from? This mod solves this by adding the name of the mod to every item, building, animal, recipe etc. that the mod adds. Highly customizable, change the...
Yet another prosthetic expansion mod - Animals
Created by MrKociak
Content This mod is animal-oriented module for the YAPEM mod. It allows the player to install most replacements added by the core module onto animals. The legs, arms, noses, ears and jaw are the only exception, those body part require a special (and cheape...
Van's Retexture : Quarry
Created by Sir Van
https://i.imgur.com/IHVmPDs.png That one's been sitting in my folders for a while but hopefully it can be enjoyed by all. A retexture to bring the quarries, icons and soils to a more van-illa+ style, whilst the Quarry mod is amazing and a classic, the text...
Vanilla Fix: Haul After Slaughter
Created by pureMJ
Colonist will now haul the corpse after slaughtering an tamed animal. https://i.imgur.com/MClTdVy.gif Background In Rimworld colonist will: Hunt a wild animal and immediately haul the corpse to storage. Slaughter a tamed animal and leave the corpse on the ...
Show Weapon Tallies
Created by Kathanon
When selecting multiple enemy pawns, shows the number of each weapon on the button for it. Only shows number if there are more than one of that weapon....
Red's Performance Fixes (aka. Comp EggLayer Fix)
Created by RedMattis
TL;DR: Less Laagggg. Game Run Better. Computer suffering less; Yay! As of writing this just swaps out ONE very expensive Ludeon method. The... dreaded Egg laying! It really doesn't have to tick and look-up food needs every.single.tick! Gah! I bet you're se...
I Aint Building That
Created by Taggerung
I Ain't Building That Inspired by the excellent too many buttons mod, this mod provides a simple way to hide all of the stuff cluttering up the build menus that you're never going to build so you can reserve all that screen real estate for the 37 types of ...
Wololoo - Better Conversion and Recruitment
Created by RedMattis
Okay, fine you're right. I'll abandon my cannibal-pirate-sadist beliefs, but just because I believe in the power of friendship now it doesn't in any way mean I'm going to join your colony. I'm still a pirate raider, I just don't eat people anymore. And I h...
Better Log - Fix your errors
Created by bradson
Enhance your log experience. Better Log provides various tweaks, options and additions to make modding and troubleshooting a more pleasant adventure. In detail this mod provides: Multiple choices for new open log buttons https://i.imgur.com/mkZvXJU.png htt...
Pawn Name Variety
Created by Murmur
Did you know that a large portion of the pawns in your game have predefined names and backstories? This mod makes every pawn truly random, breaks up those predefined names into first, last, and nick names, inserting them into the random name pool to add th...
Det's Battle Meds
Created by DetVisor
https://imgur.com/jWPg9UW.png This mod introduces 4 new medical items, Herbal Powder, made with herbal medicine, Industrial Stimpacks, which can be crafted at drug labs and Glitter Stimpacks which can be found from quests or can be bought. It also adds ind...
Peer Pressure
Created by joseasoler
With this mod, converting pawns to another ideology becomes more effective when they have a positive opinion of the proselytizer. Likewise, pawns are more likely to try to convert other pawns if they have a positive opinion of them. Shape the beliefs of yo...
[1.6] JobsLimitsTweak
Created by Lun
NOT A BUG FIX Intended for use with mods that make pawns work super fast and stutter. Mod is a tool/tweak for when pawns 'complete' more than 10 jobs a 10 ticks and it's okay. Not a bug. Because Rimworld normally will treat such behavior as a bug. Log it a...
Dynamic Weapon Cooldown
Created by PixelBirb
The cooldown of any weapon now depends on the manipulation capacity of the pawn holding it. Have fun creating legit supersoldiers. Also consider checking out Quality Cooldown and Simple Prosthetics Rebalance to make this mod even more o̶v̶e̶r̶p̶o̶w̶e̶r̶e̶d...
[FSF] FrozenSnowFox Tweaks
Created by FrozenSnowFox
Description This mod is my personal collection of tweaks. Over the years I've made a lot of changes for myself that I haven't released because they're too small, it's too time consuming and they probably wouldn't garner much interest. This is my personal t...
Big and Small - Genes & More
Created by RedMattis
This core mod includes a number of Biotech genes, traits, and the C# framework to make things in other mods work. In total the mod contains 68 genes (as of writing), 11 of which are related to size. All are balanced for vanilla. If you feel anything is "OP...
Big and Small - Framework
Created by RedMattis
This is a framework for adding custom races and greatly extending the ability to do things with Genes and Hediffs. The mod is frequently performance-tested and aims to bring bliss even to the Performance Junkies over at Dubs Discord. If you think you've en...
Big and Small - More Xenotypes
Created by RedMattis
Mimics, Spider people, and probably more xenotypes to come. Because I felt like suddenly sticking spider-people and stuff in Big and Small Races might traumatize people more than intended (and break the Norse-theme). This can be considered the "...and more...
VFE Pirates unofficial add-on: Warcasket Melee Armory Continued
Created by DeathTomato
Original mod description: "Only 3 melee weapons for warcasket? I need more than that." This was commissioned by me for Taranchuk to update! Nothing has been changed, just an update to work for 1.4. Original mod is here. https://steamhost.cn/steamcommunity_com/sharedfil...
Tending Takes Time
Created by Mlie
https://i.imgur.com/iCj5o7O.png Why should it take the same amount of time for a doctor to fix a surface cut on an arm as it takes to stop the bleeding of a recently shot off leg? With this mod active the time it takes to tend to an injury will vary based ...
VFE - Ancients: Computers Not Junk
Created by Farx
Description Don’t you think it’s strange what the ancients were doing in their bunkers on these old computers? I think returning functionality to these old machines won't do any harm. This mod makes ancient computer desks work again, allowing you to do res...
VFE - Ancients: Vault Technology
Created by Farx
Description This mod adds the ability to build defensive and production structures based on ancient technologies, deconstruct previously indestructible structures and adds compatibility with some other mods and Vanilla Factions Expanded - Ancients. More im...
Easily-Craftable-Components[Continued]
Created by Kinetic tail
Allows you to craft components at the Machining Table. This is just temporary adaptation for 1.5 of original mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2039100115 when author update it, i am gladly delete this + bulk components creation Cra...
Visual Exceptions
Created by Brrainz
This mod shows you exceptions graphically, in a nice list with details about all mods involved. It has its own tab that only shows up when you get those pesky red error lines in the log. It adds a bit of delay to the startup of the game so it has its own s...
What's Missing? 1.5 temp
Created by Neanderthal
Original link: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2073082747 Highlighted requirements and tooltips for recipe descriptions. When a recipe has many ingredients, it's quite annoing to lookup what's missing. This mod tells you everything y...
[Kit] Graze up
Created by Kittah Khan
What does this mod do? (configurable) Animals no longer destroy the plants that they eat outright. The list of animals that does destroy plants can be adjusted, there are none by default. Grazing removes a portion of growth equal to the nutrition eaten. (c...
The Dead Man's Switch - Motorized
Created by AOBA
https://i.imgur.com/kvppfWO.png Info This is an expanded content mod for The Dead man switch mod, so you need DMS core mod for sure. 4 new vehicles are added in-game, can unlock by research DMS tech tree. and all of them have their vehicle update tree. CE ...
The Dead Man's Switch - Additional Upgrades
Created by Warspite Enthusiast
A simple sub-mod for Dead Man's Switch that adds a few more mechanoid modifications/upgrades. These DO NOT work on vehicles from DMS motorised (or any vehicle mod)! No mod dependencies aside from DMS (and its dependencies), and shouldn't have any incompati...
No Summon Mech Threat Gizmo
Created by Canon
Removes that useless button that you can use at the comms console anyway Code by Canon Commissioned by Alex Boss https://imgur.com/e48QSZe.png https://i.imgur.com/cfoFEMA.png...
Patch Skills Tick
Created by =-=
This is an optimization mod that reduces the burden on your CPU, which requires more calculations as the game progresses. Features This mod increases the Skill XP Decay calculation cycle by 50x. - XP Decay Cycle (In-game Time): every (4.8 minutes -> 4 hour...
Automatic Parking
Created by Rabiosus
Add automatic parking feature to the vehicle. Set Parking Location: - Save Position: Click the gizmo to save the vehicle's current position and orientation. - Auto-Park: Click the gizmo again to automatically park the vehicle at the saved location. - Reset...
Nutrient Paste Satisfies Thirst
Created by zzz
MOD CREATED BY Eragon001 https://steamhost.cn/steamcommunity_com/id/Erag0n001/ COMMISSIONED BY ME OCTOBER 2024 Do you have both Dub's Hygiene and Nutrient Paste Expanded, but also have a bedridden drip-fed pawn who you're sick of having to haul drink to? Do you feel li...
The Dead Man's Switch
Created by AOBA
https://i.imgur.com/kvppfWO.png Millennia earlier, the threat of archotech war machines, pirates, and awry bio-organic weapons arose. Nara an Interstellar Industries Complex initiated the project of semi-automated war-machines, which aimed at creating a le...
Harmony
Created by Brrainz
This mod contains the C# library Harmony for all RimWorld mods. Harmony is a library that is used by many mods. In RimWorld 1.x or older the library was included inside C# mods and there was no need to load it as a separate mod. However, RimWorld versions ...
Vanilla Textures Expanded - Variations
Created by Sarg Bjornson
https://i.imgur.com/MIn0HyG.png Vanilla Textures Expanded - Variations is a standalone release in the Vanilla Textures Expanded series, aiming at providing a LOT of visual variety to your vanilla bases. So, what does it do? Basically, it provides building ...
Vanilla Textures Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/8VZoAgi.png 1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/202...
Vanilla Races Expanded - Hussar
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Furniture Expanded - Spacer Module
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/uRc24uT.png Check change notes. https://i.imgur.com/1e5o6jv.png Vanilla Furniture Expanded – Spacer 2 is a major overhaul of the original Spacer module, designed to bring your late-game colonies into the ...
Vanilla Races Expanded - Genie
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png WARNING: This mod will make your game harder. Because of that, it might not be a mod for you. Please read the description and make your decisio...
Vanilla Furniture Expanded Pack
Created by Farx
Expanded Furniture Pack is a mod of creations influenced by Vanilla Furniture Expanded by Oskar Potocki. Initially, I only planned to make a few additional items for decorating the rooms, so that they would be functional and enhance the beauty of the room....
Vanilla Vehicles Expanded - Upgrades
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/3tTWK2C.png Improve your vehicles with the Vanilla Vehicles Expanded - Upgrades, a mod which offers a revolutionary enhancement to your vehicle management in-game. This mod introduces a comprehensive upgr...
Vanilla Races Expanded - Custom Icons
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/SvE2qsD.png See change notes on GitHub https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of R...
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
Vanilla Furniture Expanded - Power
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Sigu6gu.png This module is a part of Vanilla Furniture Expanded which can be downloaded below. https://i.imgur.com/MS2tBx3.png Vanilla power generation is somewhat lackluster late game - Not only the game...
Vanilla Nutrient Paste Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/eh65dfo.png Check Change notes. https://i.imgur.com/nqbQpAS.png Vanilla Nutrient Paste Expanded is a small mod created to showcase what the new Pipe network code is capable of in Vanilla Expanded framewor...
XML Extensions
Created by Imranfish
Read the wiki at the GitHub page to learn more. Note: Steam keeps taking down my GitHub links, you can simply Google "XML Extensions GitHub" directly instead Read the change notes for the latest news. XML Extensions is a framework and modding tool that is ...
Vanilla Furniture Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/uRc24uT.png Check change notes. https://i.imgur.com/1e5o6jv.png Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It...
Prisoners Dont Have Keys
Created by Mlie
https://i.imgur.com/iCj5o7O.png I found it odd that prisoners could open doors when escaping when fleeing raiders cannot. So this mod makes prisoner having to bash doors when escaping as well. There is also a mod-option to allow prisoners to open cell-door...
Prepatcher
Created by zetrith
Prepatcher is most importantly a powerful tool for mod developers. The project also includes a mod manager which runs before the game loads. The mod manager - Prestarter Prestarter is still in more of a preview state currently and I'll be expanding it in t...
Vanilla Furniture Expanded - Props and Decor
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 2.0.0 (12/15/2023): Massive update changing how props are placed. Research projects have been removed. Props have been removed from the Architect menu. Instead,...
Prisoners Should Fear Turrets
Created by Mlie
https://i.imgur.com/iCj5o7O.png Escaping prisoners will now get fired upon by turrets. Rebelling slaves will also be shot, selectable in the options. There is also an option for shooting at slaves/prisoners in any aggro mental-state Turrets can give terror...
Vanilla Furniture Expanded - Medical Module
Created by Oskar Potocki
https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): ...
Vanilla Ideology Expanded - Memes and Structures
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/p9XKooP.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/CcvW2wi.png Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols ...
Vanilla Factions Expanded - Ancients
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/y5G2hS0.png See change notes https://i.imgur.com/QO75ONx.png One faction we have never really tinkered with before is the Ancients. You might know them from popping out of ...
Dubs Bad Hygiene
Created by Dubwise
Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!. Includes Lite mode. Multiplayer ready Odyssey expansion content - Vac t...
Vanilla Animals Expanded — Waste Animals
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/crEaOVF.png Check change notes for details https://i.imgur.com/lKe1O7Q.png Embrace the toxic side of nature with the "Vanilla Animals Expanded - Waste Animals" mod! This unique mod expands the range of cr...
Vanilla Cooking Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/N7PmE7J.png https://i.imgur.com/EB1PzTi.png Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains. Colonists will be able to cook up a vari...
Vanilla Races Expanded - Sanguophage
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Plants Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team. After hours of designing, testing and designing again...
Vanilla Races Expanded - Android
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Psycasts Expanded - Hemosage
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/K3ap80l.png Check change notes. https://i.imgur.com/we3oGYH.png Vanilla Psycasts Expanded - Hemosage introduces a brand new Psycaster path that can be selected if Vanilla Psycasts Expanded is found - hemo...
Vanilla Races Expanded - Highmate
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/ispHK94.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and t...
Vanilla Plants Expanded - Mushrooms
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/zOqvA8J.png See change notes for Changelogs. https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded - Mushrooms is an optional module for Vanilla Plants Expanded adding a variety of new mushrooms. One co...
Vanilla Factions Expanded - Pirates
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes https://i.imgur.com/QO75ONx.png One faction that always felt a little bit 'un-expanded' in vanilla RimWorld is the pirate faction. They feel more like evil outlanders than any...
Vanilla Vehicles Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/bwwqvS7.png https://i.imgur.com/3tTWK2C.png Vanilla Vehicles Expanded is a long awaited mod utilising Smash Phil’s Vehicles framework. The main purpose of the mod is to add realistic and engaging mechanic...
Vehicle Framework
Created by Smash Phil
I only accept bug reports and feedback on discord and github. Discord link Github https://i.imgur.com/kdYddEs.png This mod is a framework that enables modders to create vehicles. This mod does not include any vehicles on its own. If you are a modder that w...
Vanilla Brewing Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/N7PmE7J.png https://i.imgur.com/4KFLDIU.png 14/07/2021: v1.301 https://i.imgur.com/OwsGAOE.png Vanilla Brewing Expanded is an alcohol-oriented module in “Vanilla Cuisine Expanded” from the Vanilla Expande...
Vanilla Plants Expanded - More Plants
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded - More Plants is an add-on module for Vanilla Plants Expanded from the Vanilla Expanded team. This mod adds a variety of fruit plants and crops to spice up your fields ...
Vanilla Psycasts Expanded - Puppeteer
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/K3ap80l.png Check change notes. https://i.imgur.com/we3oGYH.png Vanilla Psycasts Expanded - Puppeteer introduces a brand new, rare psycaster path available only to those who studied the secret arts in the...
Adaptive Storage Framework
Created by Soul
https://i.imgur.com/yMY2n8Q.png Adaptive Storage Framework contains various features to allow modders to better shape the way they want to make and change their own storage mods. It has added functionalities to change graphics depending on contents, tweak ...
Vanilla Vehicles Expanded - Tier 3
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/3tTWK2C.png Delve deeper into the world of vehicular advancements with the Tier 3 expansion for Vanilla Vehicles Expanded. While the term "Tier 3" might conjure up images of futuristic, sci-fi machines fo...
Dubs Mint Menus
Created by Dubwise
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running. New Mint wheel, a floating designator selector that ...
Vanilla Furniture Expanded - Security
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png Before we begin, a massive thank you to my team. You all have been super inspiring, and your ideas and feedback are bringing these mods extra depth. Trunken, XeoNovaDan, thank you. https://i.i...
Vanilla Plants Expanded - Succulents
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/zOqvA8J.png 15/08/2020: Release https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded - Succulents is an optional module for Vanilla Plants Expanded adding a variety of d...
Vanilla Chemfuel Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png Due to an extreme amount of rude comments, I need to remind the community that we will not take kindly to abuse. Please read the description of this mod carefully before leaving a rude comment. We are not trying to take a sw...
VVE - Deconstructable Vehicles Junk
Created by Farx
Description Have you ever been annoyed by those ancient pieces of metal that take up a lot of space and require pawns to smash it with their bare hands just to build a damn wall? Well, we'll fix that! This mod adds the ability to deconstruct old vehicles a...
Vanilla Furniture Expanded - Production
Created by Oskar Potocki
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.1.0 (24/02/2020): We are now 1.1 compatible. 1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables ...
Vanilla Genetics Expanded
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/BV17JJj.png See change notes https://i.imgur.com/3tfXVsy.png Vanilla Genetics Expanded is an updated version of Genetic Rim by Sarg Bjornson, with improvements across the board pertaining to game flow, me...
Vanilla Hair Expanded
Created by Oskar Potocki
https://i.imgur.com/pbu60Rl.png https://i.imgur.com/tEVjIBi.png https://i.imgur.com/3dBVpZm.png 1.2.0 (17/05/2020): Fixed label length issue. 1.1.1 (29/02/2020): Beards now work perfectly fine! Thanks for your patience. https://i.imgur.com/as1f3ze.png We h...
DBH Addon: Expanded Pack
Created by Farx
Description This mod is my small addition to the main functionality of DubsBadHygiene, as well as a continuation of the idea of ​​giving a second life to junk from Ideology. It also contain many retextures for DBH, many of which were already included in on...
Grenade Variety for Combat Extended
Created by Keshash
This mod adds 7 new types of grenades to take advantage of CE mechanics. Demolition Charge https://i.imgur.com/uhF54iu.png «A plastic explosive designed to destroy walls and equipment with minimal collateral damage. Upon detonation, releases a directional ...
Gene Banks Expanded
Created by Farx
Description For most part this mod inspired by ancients lab junk from Alpha Genes. Also playing with bunch of Races Expanded mods I've faced with a problem that there is not enough space for storing every genes, especially if you want to collect it. Conten...
Vanilla Brewing Expanded - Coffees and Teas
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Thanks to Trahspanda for letting me add his lemonade mod to this. Buy him a coffee at: https://ko-fi.com/trahspanda https://i.imgur.com/ZNBLvo2.png 14/07/2021: v1.101 https://i.imgur.com/cEtGfjY.png Vanilla Brewing Expanded ...
Vanilla Recycling Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TWIf8pb.png Check Change notes, or if there is nothing there, check our Vanilla Expanded Github. https://i.imgur.com/RPOg3Px.png Vanilla Recycling Expanded is our spin on recycling in RimWorld. No longer ...
Vanilla Races Expanded - Pigskin
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes. https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, ...
Vanilla Traits Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/N5mR7gS.png 1.7 (06/08/2021): - Production specialist with the perfection trait can produce legendary items - Prude pawns now won't engage in loving if they have no spouses...
Vanilla Fishing Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/7RT09LK.png Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team. With such an important mechanic missing from the base game, Oska...
Vanilla Persona Weapons Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/iEDYZQ7.png Check Change notes. https://i.imgur.com/NeXUwUK.png Vanilla Persona Weapons Expanded is a mod that makes persona weapons a little bit more spicy - but only visually so. It never felt right tha...
Vanilla Factions Expanded - Mechanoids
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png THIS MOD WILL NOT BE UPDATED TO 1.6 AS WE ARE WORKING ON A REMAKE! TUNE IN TO OUR PATREON IF YOU WANT TO KNOW MORE! https://i.imgur.com/dD3OJdD.png https://i.imgur.com/QO75ONx.png One of the f...
Vanilla Ideology Expanded - Sophian Style
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/p9XKooP.png https://i.imgur.com/95hrQXA.png Check Change notes. https://i.imgur.com/9Gs4cRh.png Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes,...
Vanilla Temperature Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/7a50Vky.png Check Change notes. https://i.imgur.com/gdedKZR.png Introducing "Vanilla Temperature Expanded," a mod that adds a detailed and controllable central heating system to your game. This mod brings...
Vanilla Psycasts Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/K3ap80l.png Check change notes. https://i.imgur.com/we3oGYH.png Vanilla Psycasts Expanded is potentially our Magnum Opus, a greatest, most exquisite, complex and visually stunning mod up to date. As alway...
Vanilla Events Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/yebnDL6.png See changenotes. https://i.imgur.com/X5NSzEI.png After playing the game for a long amount of time, you’re not really looking forward to events anymore - they be...
Vanilla Base Generation Expanded
Created by Oskar Potocki
https://i.imgur.com/61Y4DoF.png See change notes https://i.imgur.com/Xide7Zf.png This is a reuploaded Vanilla Base Generation Expanded that will work on versions 1.5 onward. If you're on 1.4, please subscribe to THIS instead. Vanilla Base Generation Expand...
Vanilla Furniture Expanded - Farming
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.2.0 (21/02/2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boos...
Vanilla Furniture Expanded - Art
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.2 (29/08/2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14/08/2020): Fixed the issue with pottery display radius for meditation...
Ugh You Got Me
Created by RemingtonRyder
Pawns will stop social fighting if they're badly hurt or in a lot of pain. Masochists ignore pain when social fighting. Bloodlusties will not stop social fighting until either their opponent gives in, dies, or is downed. Pawns who are romantically involved...
Vanilla Backstories Expanded
Created by Oskar Potocki
https://i.imgur.com/gEFxwWX.png Check Change Notes for details. https://i.imgur.com/Iv06fqw.png Vanilla Backstories Expanded was a mod suggested by my patrons right after we released Vanilla Backgrounds Expanded and everyone thought that was the mod adding...
Vanilla Animals Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/VHycREK.png Check Changelog. https://i.imgur.com/hGxHj49.png Vanilla Animals Expanded is a large mod that contains almost all previous Vanilla Animals Expanded modules, this time merged into one big mod. ...